Generated by JEB on 2019/08/01
PE: C:\Windows\System32\edgeangle.dll Base=0x180000000 SHA-256=E98F0364FA0E3C5B533045C031F6082884683034AA0C8B039B3B2327AE6738ED
PDB: edgeangle.pdb GUID={74E6493A-6DC0-E2FD-0FD2F0863AD834C2} Age=1
13180 located named symbols:
0x1801A46E0: "sin" ??_C@_03BLEJJJBH@sin?$AA@
0x180190FF8: "const rx::VertexBuffer11::`vftable'" ??_7VertexBuffer11@rx@@6B@
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,struct gl::InternalFormat> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x1800F8F30: "private: void __cdecl std::vector<struct gl::ImageBinding,class std::allocator<struct gl::ImageBinding> >::_Change_array(struct gl::ImageBinding * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UImageBinding@gl@@V?$allocator@UImageBinding@gl@@@std@@@std@@AEAAXQEAUImageBinding@gl@@_K1@Z
0x1801BBAB8: "browser_broker.exe" ??_C@_1CG@IHFFAEIM@?$AAb?$AAr?$AAo?$AAw?$AAs?$AAe?$AAr?$AA_?$AAb?$AAr?$AAo?$AAk?$AAe?$AAr?$AA?4?$AAe?$AAx?$AAe?$AA?$AA@
0x18003AFD0: "public: __cdecl rx::TextureHelper11::TextureHelper11(class rx::TextureHelper11 const & __ptr64) __ptr64" ??0TextureHelper11@rx@@QEAA@AEBV01@@Z
0x18013CFB0: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyShader<struct ID3D11VertexShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$LazyShader@UID3D11VertexShader@@@d3d11@rx@@UEAAPEAXI@Z
0x1801A46C0: "any" ??_C@_03OBJFJEBA@any?$AA@
0x1801B2E00: "float2 roundEven_emu(in float2 x" ??_C@_0PD@OJPGNNAC@float2?5roundEven_emu?$CIin?5float2?5x@
0x18007E288: "public: bool __cdecl sh::TIntermTyped::isConstructorWithOnlyConstantUnionParameters(void) __ptr64" ?isConstructorWithOnlyConstantUnionParameters@TIntermTyped@sh@@QEAA_NXZ
0x1801664BC: "public: bool __cdecl sh::TLayoutQualifier::isCombinationValid(void)const __ptr64" ?isCombinationValid@TLayoutQualifier@sh@@QEBA_NXZ
0x18001467C: "class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64 __cdecl std::_Insert_string<char,struct std::char_traits<char>,unsigned __int64>(class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64,char const * __ptr64 const,unsigned __int64)" ??$_Insert_string@DU?$char_traits@D@std@@_K@std@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@0@AEAV10@QEBD_K@Z
0x180179C20: "public: virtual void __cdecl sh::TDirectiveHandler::handleError(struct pp::SourceLocation const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?handleError@TDirectiveHandler@sh@@UEAAXAEBUSourceLocation@pp@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x180050DC0: "public: void __cdecl gl::Framebuffer::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@Framebuffer@gl@@QEAAXPEBVContext@2@@Z
0x1801D5538: " exceeds maximum allowed nesting" ??_C@_0CL@LPFLFNEC@?5exceeds?5maximum?5allowed?5nesting@
0x18012BBF0: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11DepthStencilView>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11@UID3D11DepthStencilView@@@rx@@UEAAPEAXI@Z
0x1800F68F0: "public: virtual void __cdecl gl::TransformFeedback::setLabel(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?setLabel@TransformFeedback@gl@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x18002E7F8: "public: struct std::_List_node<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > >,class std::allocator<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > >::_Buynode0(struct std::_List_node<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@PEAX@2@PEAU32@0@Z
0x1800DF3B4: "void __cdecl gl::TexParameterf(unsigned int,unsigned int,float)" ?TexParameterf@gl@@YAXIIM@Z
0x1800FA6F0: "public: void __cdecl gl::Program::setUniformMatrix2fv(int,int,unsigned char,float const * __ptr64) __ptr64" ?setUniformMatrix2fv@Program@gl@@QEAAXHHEPEBM@Z
0x1800DB980: "protected: virtual class std::fpos<struct _Mbstatet> __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class pool_allocator<char> >::seekoff(__int64,int,int) __ptr64" ?seekoff@?$basic_stringbuf@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@MEAA?AV?$fpos@U_Mbstatet@@@2@_JHH@Z
0x1800DBBC0: "protected: virtual class std::fpos<struct _Mbstatet> __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class pool_allocator<char> >::seekpos(class std::fpos<struct _Mbstatet>,int) __ptr64" ?seekpos@?$basic_stringbuf@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@MEAA?AV?$fpos@U_Mbstatet@@@2@V32@H@Z
0x1800EE5A0: "protected: class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Program * __ptr64> > > > __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Program * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Program * __ptr64> >,0> >::_End(unsigned __int64) __ptr64" ?_End@?$_Hash@V?$_Umap_traits@IPEAVProgram@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVProgram@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@@std@@@std@@@2@_K@Z
0x1801D9C60: "fatal flex scanner internal erro" ??_C@_0DD@JHONDBLF@fatal?5flex?5scanner?5internal?5erro@
0x18018AA20: "void __cdecl angle::LoadEACRG11ToRG8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadEACRG11ToRG8@angle@@YAX_K00PEBE00PEAE00@Z
0x18006D654: "struct gl::ImageDesc * __ptr64 __cdecl std::_Uninitialized_value_construct_n1<struct gl::ImageDesc * __ptr64,unsigned __int64,class std::allocator<struct gl::ImageDesc> >(struct gl::ImageDesc * __ptr64 const,unsigned __int64,class std::allocator<struct gl::ImageDesc> & __ptr64,struct std::integral_constant<bool,0>)" ??$_Uninitialized_value_construct_n1@PEAUImageDesc@gl@@_KV?$allocator@UImageDesc@gl@@@std@@@std@@YAPEAUImageDesc@gl@@QEAU12@_KAEAV?$allocator@UImageDesc@gl@@@0@U?$integral_constant@_N$0A@@0@@Z
0x180013B38: "public: void __cdecl rx::DynamicHLSL::generateShaderLinkHLSL(class gl::Context const * __ptr64,class gl::ProgramState const & __ptr64,class rx::ProgramD3DMetadata const & __ptr64,class gl::VaryingPacking const & __ptr64,class rx::BuiltinVaryingsD3D const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64)const __ptr64" ?generateShaderLinkHLSL@DynamicHLSL@rx@@QEBAXPEBVContext@gl@@AEBVProgramState@4@AEBVProgramD3DMetadata@2@AEBVVaryingPacking@4@AEBVBuiltinVaryingsD3D@2@PEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@5@Z
0x1800E27B4: ?EnsureCoalescedTimer_SetTimer@details@wil@@YAXAEAV?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAU_TP_TIMER@@P6AXPEAU1@@Z$1?Destroy@?$DestroyThreadPoolTimer@USystemThreadPoolMethods@details@wil@@$0A@@details@wil@@SAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@@2@AEA_N_J@Z
0x1801D5000: "redefinition of a function" ??_C@_0BL@CLHMEMFI@redefinition?5of?5a?5function?$AA@
0x1801D4BC8: "No local work group size specifi" ??_C@_0CD@OLCOEGCL@No?5local?5work?5group?5size?5specifi@
0x1801D9488: " float v = yMajor ? t.z : (ne" ??_C@_0DH@CJMLAOKB@?5?5?5?5float?5v?5?$DN?5yMajor?5?$DP?5t?4z?5?3?5?$CIne@
0x180003FFC: "public: void __cdecl std::vector<struct rx::D3DVarying,class std::allocator<struct rx::D3DVarying> >::clear(void) __ptr64" ?clear@?$vector@UD3DVarying@rx@@V?$allocator@UD3DVarying@rx@@@std@@@std@@QEAAXXZ
0x18017D7DC: "public: class gl::Error __cdecl rx::IncompleteTextureSet::getIncompleteTexture(class gl::Context const * __ptr64,unsigned int,class rx::MultisampleTextureInitializer * __ptr64,class gl::Texture * __ptr64 * __ptr64) __ptr64" ?getIncompleteTexture@IncompleteTextureSet@rx@@QEAA?AVError@gl@@PEBVContext@4@IPEAVMultisampleTextureInitializer@2@PEAPEAVTexture@4@@Z
0x18008DBD0: "public: virtual void __cdecl rx::ContextImpl::applyNativeWorkarounds(struct gl::Workarounds * __ptr64)const __ptr64" ?applyNativeWorkarounds@ContextImpl@rx@@UEBAXPEAUWorkarounds@gl@@@Z
0x1800742F8: "public: unsigned int __cdecl gl::State::getSamplerTextureId(unsigned int,unsigned int)const __ptr64" ?getSamplerTextureId@State@gl@@QEBAIII@Z
0x1800F6664: "private: unsigned __int64 __cdecl std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@AEBA_K_K@Z
0x1801522A8: "public: struct sh::InterfaceBlock & __ptr64 __cdecl sh::InterfaceBlock::operator=(struct sh::InterfaceBlock const & __ptr64) __ptr64" ??4InterfaceBlock@sh@@QEAAAEAU01@AEBU01@@Z
0x1801AC728: "Clear11 PS Uint1" ??_C@_0BB@NFCCJIFL@Clear11?5PS?5Uint1?$AA@
0x18003EA60: "void __cdecl SafeDelete<class rx::Buffer11::BufferStorage>(class rx::Buffer11::BufferStorage * __ptr64 & __ptr64)" ??$SafeDelete@VBufferStorage@Buffer11@rx@@@@YAXAEAPEAVBufferStorage@Buffer11@rx@@@Z
0x1801BD980: "Attribute EGL_CONTEXT_WEBGL_COMP" ??_C@_0GH@IDKPEHAA@Attribute?5EGL_CONTEXT_WEBGL_COMP@
0x1801C0C38: " _ViewID_OVR = input.gl_ViewI" ??_C@_0CI@GAHNOKIJ@?5?5?5?5_ViewID_OVR?5?$DN?5input?4gl_ViewI@
0x18008BFA8: "public: void __cdecl sh::TSymbolTable::insertBuiltInFunctionNoParameters(int,enum TOperator,class sh::TType const * __ptr64,char const * __ptr64) __ptr64" ?insertBuiltInFunctionNoParameters@TSymbolTable@sh@@QEAAXHW4TOperator@@PEBVTType@2@PEBD@Z
0x1801DD710: ?distance@?1??decodeTBlock@ETC2Block@?A0xf59bd7f5@angle@@AEBAXPEAE_K1111QEAY03$$CBE_N@Z@4PAHA
0x1800EC930: "public: virtual void __cdecl rx::ContextImpl::coverStrokePathInstanced(class std::vector<class gl::Path * __ptr64,class std::allocator<class gl::Path * __ptr64> > const & __ptr64,unsigned int,unsigned int,float const * __ptr64) __ptr64" ?coverStrokePathInstanced@ContextImpl@rx@@UEAAXAEBV?$vector@PEAVPath@gl@@V?$allocator@PEAVPath@gl@@@std@@@std@@IIPEBM@Z
0x1801D8574: "_type" ??_C@_05OFPLLKNF@_type?$AA@
0x18018EE20: "void __cdecl angle::LoadRGB5A1ToRGBA8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadRGB5A1ToRGBA8@angle@@YAX_K00PEBE00PEAE00@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<struct sh::EmulatePrecision::TypePair,struct sh::EmulatePrecision::TypePairComparator,class std::allocator<struct sh::EmulatePrecision::TypePair>,0> >::_Lrotate(struct std::_Tree_node<struct sh::EmulatePrecision::TypePair,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@UTypePair@EmulatePrecision@sh@@UTypePairComparator@23@V?$allocator@UTypePair@EmulatePrecision@sh@@@std@@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@UTypePair@EmulatePrecision@sh@@PEAX@2@@Z
0x18014AB00: "void __cdecl rx::Copy8SintTo16SintVertexData<1,2>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$Copy8SintTo16SintVertexData@$00$01@rx@@YAXPEBE_K1PEAE@Z
0x1800F6980: "protected: virtual void * __ptr64 __cdecl gl::TypedResourceManager<class gl::Sampler,class gl::HandleAllocator,class gl::SamplerManager>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$TypedResourceManager@VSampler@gl@@VHandleAllocator@2@VSamplerManager@2@@gl@@MEAAPEAXI@Z
0x1800EAC20: "protected: virtual void * __ptr64 __cdecl gl::TypedResourceManager<class gl::Texture,class gl::HandleAllocator,class gl::TextureManager>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$TypedResourceManager@VTexture@gl@@VHandleAllocator@2@VTextureManager@2@@gl@@MEAAPEAXI@Z
0x1800F6940: "protected: virtual void * __ptr64 __cdecl gl::TypedResourceManager<class gl::Framebuffer,class gl::HandleAllocator,class gl::FramebufferManager>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$TypedResourceManager@VFramebuffer@gl@@VHandleAllocator@2@VFramebufferManager@2@@gl@@MEAAPEAXI@Z
0x1800F6980: "protected: virtual void * __ptr64 __cdecl gl::TypedResourceManager<class gl::ProgramPipeline,class gl::HandleAllocator,class gl::ProgramPipelineManager>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$TypedResourceManager@VProgramPipeline@gl@@VHandleAllocator@2@VProgramPipelineManager@2@@gl@@MEAAPEAXI@Z
0x180068D10: "public: __cdecl gl::InternalFormat::InternalFormat(void) __ptr64" ??0InternalFormat@gl@@QEAA@XZ
0x1801D2FF0: "GlobalInvocationID" ??_C@_0BD@CHCOKEIN@GlobalInvocationID?$AA@
0x180183060: "private: virtual class gl::Error __cdecl rx::TextureD3D_3D::initMipmapImages(class gl::Context const * __ptr64) __ptr64" ?initMipmapImages@TextureD3D_3D@rx@@EEAA?AVError@gl@@PEBVContext@4@@Z
0x18015D714: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class sh::TType,class sh::TSymbolUniqueId * __ptr64,struct std::less<class sh::TType>,class std::allocator<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> >,0> >::_Insert_hint<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> > > >,struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@PEAU?$_Tree_node@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@VTType@sh@@PEAVTSymbolUniqueId@2@U?$less@VTType@sh@@@std@@V?$allocator@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@std@@@std@@@1@AEAU?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@1@PEAU?$_Tree_node@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@PEAX@1@@Z
0x1801F9D48: "bool (__cdecl* __ptr64 wil::g_pfnIsDebuggerPresent)(void)" ?g_pfnIsDebuggerPresent@wil@@3P6A_NXZEA
0x18008C9E0: "public: virtual int __cdecl rx::Renderer11::getMinorShaderModel(void)const __ptr64" ?getMinorShaderModel@Renderer11@rx@@UEBAHXZ
0x18019BF50: "__cdecl _imp__o_atoi" __imp__o_atoi
0x18008BC3C: "unsigned char const * __ptr64 __cdecl gl::GetString(unsigned int)" ?GetString@gl@@YAPEBEI@Z
0x1801D2318: "itu_709" ??_C@_07OLOBADGE@itu_709?$AA@
0x18008FD90: "public: virtual bool __cdecl rx::Buffer11::PackStorage::isCPUAccessible(unsigned int)const __ptr64" ?isCPUAccessible@PackStorage@Buffer11@rx@@UEBA_NI@Z
0x180046A2C: "public: bool __cdecl pp::ExpressionParser::parse(struct pp::Token * __ptr64,int * __ptr64,bool,struct pp::ExpressionParser::ErrorSettings const & __ptr64,bool * __ptr64) __ptr64" ?parse@ExpressionParser@pp@@QEAA_NPEAUToken@2@PEAH_NAEBUErrorSettings@12@PEA_N@Z
0x180065244: "private: void __cdecl std::vector<struct gl::Debug::Group,class std::allocator<struct gl::Debug::Group> >::_Change_array(struct gl::Debug::Group * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UGroup@Debug@gl@@V?$allocator@UGroup@Debug@gl@@@std@@@std@@AEAAXQEAUGroup@Debug@gl@@_K1@Z
0x180159590: "public: virtual void * __ptr64 __cdecl sh::SearchSymbol::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSearchSymbol@sh@@UEAAPEAXI@Z
0x1800EC930: "protected: virtual bool __cdecl sh::OutputHLSL::visitTernary(enum sh::Visit,class sh::TIntermTernary * __ptr64) __ptr64" ?visitTernary@OutputHLSL@sh@@MEAA_NW4Visit@2@PEAVTIntermTernary@2@@Z
0x1801A2B28: "static const uint " ??_C@_0BD@BLDKNOGK@static?5const?5uint?5?$AA@
0x1801A1178: "GL_ANGLE_request_extension" ??_C@_0BL@DMHBCAGO@GL_ANGLE_request_extension?$AA@
0x18004A8F4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@HU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@PEAX@2@@Z
0x1801BB6D8: "COLOR" ??_C@_05DPNLPLKI@COLOR?$AA@
0x1800E6DEC: "public: class angle::base::internal::CheckedNumeric<int> & __ptr64 __cdecl angle::base::internal::CheckedNumeric<int>::operator+=<int>(int) __ptr64" ??$?YH@?$CheckedNumeric@H@internal@base@angle@@QEAAAEAV0123@H@Z
0x18004AD20: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class egl::Surface * __ptr64,struct std::less<class egl::Surface * __ptr64>,class std::allocator<class egl::Surface * __ptr64>,0> >::_Erase(struct std::_Tree_node<class egl::Surface * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@PEAVSurface@egl@@U?$less@PEAVSurface@egl@@@std@@V?$allocator@PEAVSurface@egl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVSurface@egl@@PEAX@2@@Z
0x18016DB54: "private: __cdecl sh::TIntermAggregate::TIntermAggregate(class sh::TIntermAggregate const & __ptr64) __ptr64" ??0TIntermAggregate@sh@@AEAA@AEBV01@@Z
0x1800505D4: "private: bool __cdecl gl::Framebuffer::detachResourceById(class gl::Context const * __ptr64,unsigned int,unsigned int) __ptr64" ?detachResourceById@Framebuffer@gl@@AEAA_NPEBVContext@2@II@Z
0x18017B590: "unsigned short __cdecl gl::float32ToFloat11(float)" ?float32ToFloat11@gl@@YAGM@Z
0x1800FC900: "public: void __cdecl gl::State::detachRenderbuffer(class gl::Context const * __ptr64,unsigned int) __ptr64" ?detachRenderbuffer@State@gl@@QEAAXPEBVContext@2@I@Z
0x180006410: "private: class sh::TIntermFunctionPrototype * __ptr64 __cdecl sh::TParseContext::createPrototypeNodeFromFunction(class sh::TFunction const & __ptr64,struct sh::TSourceLoc const & __ptr64,bool) __ptr64" ?createPrototypeNodeFromFunction@TParseContext@sh@@AEAAPEAVTIntermFunctionPrototype@2@AEBVTFunction@2@AEBUTSourceLoc@2@_N@Z
0x180043700: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEBW4TBasicType@sh@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@W4TBasicType@sh@@W4TPrecision@2@U?$less@W4TBasicType@sh@@@std@@V?$pool_allocator@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@@@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBW4TBasicType@sh@@@1@$$QEAV?$tuple@$$V@1@@Z
0x180092A0C: "__cdecl _raise_securityfailure" __raise_securityfailure
0x18017B4D4: "unsigned short __cdecl gl::float32ToFloat10(float)" ?float32ToFloat10@gl@@YAGM@Z
0x1801A33F0: "GL_USES_FRONT_FACING" ??_C@_0BF@HPBMGJPB@GL_USES_FRONT_FACING?$AA@
0x1800E6078: "public: bool __cdecl wil::details_abi::heap_buffer::push_back(void const * __ptr64,unsigned __int64) __ptr64" ?push_back@heap_buffer@details_abi@wil@@QEAA_NPEBX_K@Z
0x1800FA1F4: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl gl::TransformFeedbackVarying::nameWithArrayIndex(void)const __ptr64" ?nameWithArrayIndex@TransformFeedbackVarying@gl@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x180182C90: "public: int __cdecl rx::TextureD3D_2DArray::getWidth(int)const __ptr64" ?getWidth@TextureD3D_2DArray@rx@@QEBAHH@Z
0x1801D1C10: "(isNonZero);
}
" ??_C@_0BA@NOEFBBNJ@?$CIisNonZero?$CJ?$DL?6?$HN?6?$AA@
0x1801ADB50: "internal\sdk\inc\wil\staging.h" ??_C@_0BP@IKPJGMBG@internal?2sdk?2inc?2wil?2staging?4h?$AA@
0x1800FB674: "public: __cdecl std::vector<unsigned char,class std::allocator<unsigned char> >::vector<unsigned char,class std::allocator<unsigned char> >(unsigned __int64,unsigned char const & __ptr64,class std::allocator<unsigned char> const & __ptr64) __ptr64" ??0?$vector@EV?$allocator@E@std@@@std@@QEAA@_KAEBEAEBV?$allocator@E@1@@Z
0x18005147C: "public: struct gl::PackedVaryingRegister * __ptr64 __cdecl std::vector<struct gl::PackedVaryingRegister,class std::allocator<struct gl::PackedVaryingRegister> >::_Emplace_reallocate<struct gl::PackedVaryingRegister const & __ptr64>(struct gl::PackedVaryingRegister * __ptr64 const,struct gl::PackedVaryingRegister const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUPackedVaryingRegister@gl@@@?$vector@UPackedVaryingRegister@gl@@V?$allocator@UPackedVaryingRegister@gl@@@std@@@std@@QEAAPEAUPackedVaryingRegister@gl@@QEAU23@AEBU23@@Z
0x1800EE020: ??$emplace@AEBUpiecewise_construct_t@std@@V?$tuple@AEBI@2@V?$tuple@$$V@2@@?$_Hash@V?$_Umap_traits@IPEAVShader@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVShader@gl@@@std@@@4@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVShader@gl@@@std@@@std@@@std@@@std@@_N@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBI@1@$$QEAV?$tuple@$$V@1@@Z
0x1801DAB00: "HLSLCompiler::initialize" ??_C@_0BJ@IHMAKFHK@HLSLCompiler?3?3initialize?$AA@
0x180074110: "private: unsigned long __cdecl angle::IterableBitSet<64>::Iterator::getNextBit(void) __ptr64" ?getNextBit@Iterator@?$IterableBitSet@$0EA@@angle@@AEAAKXZ
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_Cube::releaseTexImage(class gl::Context const * __ptr64) __ptr64" ?releaseTexImage@TextureD3D_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x180170A48: "unsigned short __cdecl gl::float32ToFloat16(float)" ?float32ToFloat16@gl@@YAGM@Z
0x18013F024: "public: class rx::TextureHelper11 & __ptr64 __cdecl rx::TextureHelper11::operator=(class rx::TextureHelper11 const & __ptr64) __ptr64" ??4TextureHelper11@rx@@QEAAAEAV01@AEBV01@@Z
0x1801F6B9C: "protected: static unsigned int rx::BufferD3D::mNextSerial" ?mNextSerial@BufferD3D@rx@@1IA
0x18000BA70: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Image * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class egl::Image * __ptr64,struct std::less<class egl::Image * __ptr64>,class std::allocator<class egl::Image * __ptr64>,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Image * __ptr64> > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Image * __ptr64> > >) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEAVImage@egl@@U?$less@PEAVImage@egl@@@std@@V?$allocator@PEAVImage@egl@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVImage@egl@@@std@@@std@@@2@V32@0@Z
0x180006FC4: "public: static class sh::TIntermAggregate * __ptr64 __cdecl sh::TIntermAggregate::Create(class sh::TType const & __ptr64,enum TOperator,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64)" ?Create@TIntermAggregate@sh@@SAPEAV12@AEBVTType@2@W4TOperator@@PEAV?$TVector@PEAVTIntermNode@sh@@@2@@Z
0x1800DB060: glGetnUniformivEXT
0x18003DAFC: "public: class gl::Error __cdecl rx::Renderer11::allocateResource<struct D3D11_RASTERIZER_DESC,class rx::Resource11<struct ID3D11RasterizerState> >(struct D3D11_RASTERIZER_DESC const & __ptr64,class rx::Resource11<struct ID3D11RasterizerState> * __ptr64) __ptr64" ??$allocateResource@UD3D11_RASTERIZER_DESC@@V?$Resource11@UID3D11RasterizerState@@@rx@@@Renderer11@rx@@QEAA?AVError@gl@@AEBUD3D11_RASTERIZER_DESC@@PEAV?$Resource11@UID3D11RasterizerState@@@1@@Z
0x18012A994: "public: virtual __cdecl rx::ShaderD3D::~ShaderD3D(void) __ptr64" ??1ShaderD3D@rx@@UEAA@XZ
0x1801D77B0: "isampler2D" ??_C@_0L@BCCJMMGH@isampler2D?$AA@
0x1801D2BD0: "tested first
" ??_C@_0O@IIFBGPAC@tested?5first?6?$AA@
0x1801706E4: "public: float __cdecl angle::Matrix<float>::determinant(void)const __ptr64" ?determinant@?$Matrix@M@angle@@QEBAMXZ
0x180061310: "public: void __cdecl rx::RenderStateCache::clear(void) __ptr64" ?clear@RenderStateCache@rx@@QEAAXXZ
0x1801BC780: "imageSize must be 0 if no textur" ??_C@_0DE@GDBDPGCD@imageSize?5must?5be?50?5if?5no?5textur@
0x180154500: ??_ESeparateDeclarationsTraverser@?A0x4c58ffb5@sh@@UEAAPEAXI@Z
0x180023C40: glEnable
0x180015AB4: "public: void __cdecl sh::TParseContext::functionCallRValueLValueErrorCheck(class sh::TFunction const * __ptr64,class sh::TIntermAggregate * __ptr64) __ptr64" ?functionCallRValueLValueErrorCheck@TParseContext@sh@@QEAAXPEBVTFunction@2@PEAVTIntermAggregate@2@@Z
0x180184AE0: "public: virtual class gl::Error __cdecl rx::TextureD3D_3D::setCompressedImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64,struct gl::PixelUnpackState const & __ptr64,unsigned __int64,unsigned char const * __ptr64) __ptr64" ?setCompressedImage@TextureD3D_3D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@AEBUPixelUnpackState@4@1PEBE@Z
0x1801D0E60: "#define ANGLE_USES_NESTED_BREAK
" ??_C@_0CB@EGMEJFID@?$CDdefine?5ANGLE_USES_NESTED_BREAK?6@
0x18008B958: "protected: __cdecl sh::TIntermTyped::TIntermTyped(class sh::TIntermTyped const & __ptr64) __ptr64" ??0TIntermTyped@sh@@IEAA@AEBV01@@Z
0x1801D5020: "no qualifiers allowed for functi" ??_C@_0CK@HHDIIIDD@no?5qualifiers?5allowed?5for?5functi@
0x180026700: glUniformMatrix4fv
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::InterfaceBlock const * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@PEAX@2@@Z
0x1800927C4: "void __cdecl __scrt_initialize_type_info(void)" ?__scrt_initialize_type_info@@YAXXZ
0x1800E4BB0: "void __cdecl wil::details::ReportFailure_Hr(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long)" ?ReportFailure_Hr@details@wil@@YAXPEAXIPEBD110W4FailureType@2@J@Z
0x18004BA44: "public: void __cdecl std::vector<struct sh::Varying,class std::allocator<struct sh::Varying> >::clear(void) __ptr64" ?clear@?$vector@UVarying@sh@@V?$allocator@UVarying@sh@@@std@@@std@@QEAAXXZ
0x18013C170: "public: virtual void * __ptr64 __cdecl rx::ProgramPipeline11::`vector deleting destructor'(unsigned int) __ptr64" ??_EProgramPipeline11@rx@@UEAAPEAXI@Z
0x1801A43F8: "memoryBarrierImage" ??_C@_0BD@PAOHHEPG@memoryBarrierImage?$AA@
0x180055A58: "bool __cdecl gl::IsSamplerType(unsigned int)" ?IsSamplerType@gl@@YA_NI@Z
0x1801BCCF0: "GL_ANGLE_robust_client_memory is" ??_C@_0DA@IGLJEDLN@GL_ANGLE_robust_client_memory?5is@
0x18013909C: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> > > > __cdecl std::_Tree<class std::_Tmap_traits<__int64,struct rx::Buffer11::ConstantBufferCacheEntry,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> >,0> >::_Insert_hint<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> & __ptr64,struct std::_Tree_node<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> > > >,struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> & __ptr64,struct std::_Tree_node<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@PEAU?$_Tree_node@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@_JUConstantBufferCacheEntry@Buffer11@rx@@U?$less@_J@std@@V?$allocator@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@std@@@std@@@1@AEAU?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@1@PEAU?$_Tree_node@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@PEAX@1@@Z
0x180050E74: "public: void __cdecl gl::FramebufferAttachment::detach(class gl::Context const * __ptr64) __ptr64" ?detach@FramebufferAttachment@gl@@QEAAXPEBVContext@2@@Z
0x1800936D7: atan2f
0x180091720: "public: __cdecl sh::TConstantUnion::TConstantUnion(void) __ptr64" ??0TConstantUnion@sh@@QEAA@XZ
0x1801A2030: ":MaxVertexAtomicCounterBuffers:" ??_C@_0CA@HLFCJLIO@?3MaxVertexAtomicCounterBuffers?3?$AA@
0x18008DBD0: "public: virtual void __cdecl rx::TextureStorage11_Cube::verifyAssociatedImageValid(struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?verifyAssociatedImageValid@TextureStorage11_Cube@rx@@UEAAXAEBUImageIndex@gl@@PEAVImage11@2@@Z
0x180012690: "protected: virtual bool __cdecl sh::OutputHLSL::visitBlock(enum sh::Visit,class sh::TIntermBlock * __ptr64) __ptr64" ?visitBlock@OutputHLSL@sh@@MEAA_NW4Visit@2@PEAVTIntermBlock@2@@Z
0x180082E40: "protected: virtual bool __cdecl sh::OutputHLSL::visitUnary(enum sh::Visit,class sh::TIntermUnary * __ptr64) __ptr64" ?visitUnary@OutputHLSL@sh@@MEAA_NW4Visit@2@PEAVTIntermUnary@2@@Z
0x180007D90: "protected: virtual bool __cdecl sh::OutputHLSL::visitAggregate(enum sh::Visit,class sh::TIntermAggregate * __ptr64) __ptr64" ?visitAggregate@OutputHLSL@sh@@MEAA_NW4Visit@2@PEAVTIntermAggregate@2@@Z
0x180158CF0: "protected: virtual bool __cdecl sh::OutputHLSL::visitFunctionPrototype(enum sh::Visit,class sh::TIntermFunctionPrototype * __ptr64) __ptr64" ?visitFunctionPrototype@OutputHLSL@sh@@MEAA_NW4Visit@2@PEAVTIntermFunctionPrototype@2@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> > >::_Min(struct std::_Tree_node<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@PEAX@2@PEAU32@@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Query * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Query * __ptr64> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVQuery@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVQuery@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x180132FB0: "public: virtual void * __ptr64 __cdecl rx::TextureStorage::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureStorage@rx@@UEAAPEAXI@Z
0x18008DF80: "public: __cdecl std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >::~basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >(void) __ptr64" ??1?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEAA@XZ
0x180078DB0: glGetActiveAttrib
0x1801560B8: "public: void __cdecl std::vector<class sh::TIntermNode * __ptr64,class pool_allocator<class sh::TIntermNode * __ptr64> >::push_back(class sh::TIntermNode * __ptr64 const & __ptr64) __ptr64" ?push_back@?$vector@PEAVTIntermNode@sh@@V?$pool_allocator@PEAVTIntermNode@sh@@@@@std@@QEAAXAEBQEAVTIntermNode@sh@@@Z
0x1801ADC40: "Offset must be a multiple of the" ??_C@_0DF@EEIHLJC@Offset?5must?5be?5a?5multiple?5of?5the@
0x1801EF9A0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-sysinfo-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-sysinfo-l1-2-0
0x18014A9D0: "void __cdecl rx::Copy32FixedTo32FVertexData<1,2>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$Copy32FixedTo32FVertexData@$00$01@rx@@YAXPEBE_K1PEAE@Z
0x18014AA10: "void __cdecl rx::Copy32FixedTo32FVertexData<2,2>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$Copy32FixedTo32FVertexData@$01$01@rx@@YAXPEBE_K1PEAE@Z
0x180193788: "const sh::SearchSymbol::`vftable'" ??_7SearchSymbol@sh@@6B@
0x1801BE7A8: "Object cannot be used because it" ??_C@_0DJ@FGODFCLD@Object?5cannot?5be?5used?5because?5it@
0x180105C6C: "protected: virtual __cdecl gl::TypedResourceManager<class gl::Renderbuffer,class gl::HandleAllocator,class gl::RenderbufferManager>::~TypedResourceManager<class gl::Renderbuffer,class gl::HandleAllocator,class gl::RenderbufferManager>(void) __ptr64" ??1?$TypedResourceManager@VRenderbuffer@gl@@VHandleAllocator@2@VRenderbufferManager@2@@gl@@MEAA@XZ
0x1801D3090: "rgba8_snorm" ??_C@_0M@GHNMMNLO@rgba8_snorm?$AA@
0x1800916F0: "public: virtual class sh::TIntermIfElse * __ptr64 __cdecl sh::TIntermIfElse::getAsIfElseNode(void) __ptr64" ?getAsIfElseNode@TIntermIfElse@sh@@UEAAPEAV12@XZ
0x1801BC6B0: "Uniform size does not match unif" ??_C@_0CM@BKIGDMPP@Uniform?5size?5does?5not?5match?5unif@
0x1801BBD40: "h" ??_C@_13CACJPPAP@?$AAh?$AA?$AA@
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermIfElse * __ptr64,struct std::less<class sh::TIntermIfElse * __ptr64>,class std::allocator<class sh::TIntermIfElse * __ptr64>,0> >::_Rrotate(struct std::_Tree_node<class sh::TIntermIfElse * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@PEAVTIntermIfElse@sh@@U?$less@PEAVTIntermIfElse@sh@@@std@@V?$allocator@PEAVTIntermIfElse@sh@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVTIntermIfElse@sh@@PEAX@2@@Z
0x1801B3EA0: "float2 mod_emu(float2 x, float2 " ??_C@_0EJ@JDGLHIFO@float2?5mod_emu?$CIfloat2?5x?0?5float2?5@
0x18006EBB8: "public: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,unsigned int> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,unsigned int,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,unsigned int> >,0> >::emplace<struct std::pair<unsigned int,unsigned int> >(struct std::pair<unsigned int,unsigned int> &&) __ptr64" ??$emplace@U?$pair@II@std@@@?$_Tree@V?$_Tmap_traits@IIU?$less@I@std@@V?$allocator@U?$pair@$$CBII@std@@@2@$0A@@std@@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBII@std@@@std@@@std@@@std@@_N@1@$$QEAU?$pair@II@1@@Z
0x1801AE9A0: "__cdecl _real@c0a00000" __real@c0a00000
0x1801A13B0: "GL_ANGLE_multiview" ??_C@_0BD@NPBAFCNN@GL_ANGLE_multiview?$AA@
0x18010BCB0: "void __cdecl angle::GenerateMip<struct angle::R16G16B16A16F>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR16G16B16A16F@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x18019C1A0: "__cdecl _imp_?xsputn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAA_JPEBD_J@Z" __imp_?xsputn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAA_JPEBD_J@Z
0x18014E350: "public: virtual void * __ptr64 __cdecl rx::Sync11::`vector deleting destructor'(unsigned int) __ptr64" ??_ESync11@rx@@UEAAPEAXI@Z
0x1801A1DC4: "(-" ??_C@_02BGMKGLFK@?$CI?9?$AA@
0x18015D930: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class sh::TType,class sh::TSymbolUniqueId * __ptr64,struct std::less<class sh::TType>,class std::allocator<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> >,0> >::_Insert_nohint<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@PEAU?$_Tree_node@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@VTType@sh@@PEAVTSymbolUniqueId@2@U?$less@VTType@sh@@@std@@V?$allocator@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@5@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@1@PEAU?$_Tree_node@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@PEAX@1@@Z
0x1801516B8: "unsigned __int64 __cdecl gl::VariableComponentSize(unsigned int)" ?VariableComponentSize@gl@@YA_KI@Z
0x180156990: ??_GTraverser@?A0x1482097e@sh@@UEAAPEAXI@Z
0x1801906D0: "const egl::ImageSibling::`vftable'{for `gl::RefCountObject'}" ??_7ImageSibling@egl@@6BRefCountObject@gl@@@
0x180136270: "public: virtual class gl::Error __cdecl rx::TextureStorage11_2DMultisample::getResource(class gl::Context const * __ptr64,class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getResource@TextureStorage11_2DMultisample@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAPEBVTextureHelper11@2@@Z
0x1800E542C: "public: void __cdecl wil::details::FeatureStateManager::SubscribeToUsageFlush(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64 * __ptr64,void (__cdecl*)(void * __ptr64)) __ptr64" ?SubscribeToUsageFlush@FeatureStateManager@details@wil@@QEAAXPEAPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@P6AXPEAX@Z@Z
0x1801D9D20: "Unsigned integers are unsupporte" ??_C@_0DI@HFLNGMHE@Unsigned?5integers?5are?5unsupporte@
0x180036FCC: "private: class gl::Error __cdecl rx::Blit11::getShaderSupport(struct rx::Blit11::Shader const & __ptr64,struct rx::Blit11::ShaderSupport * __ptr64) __ptr64" ?getShaderSupport@Blit11@rx@@AEAA?AVError@gl@@AEBUShader@12@PEAUShaderSupport@12@@Z
0x1800E5564: "public: void __cdecl wil::details_abi::RawUsageIndex::Swap(class wil::details_abi::RawUsageIndex & __ptr64) __ptr64" ?Swap@RawUsageIndex@details_abi@wil@@QEAAXAEAV123@@Z
0x1800FCED0: "public: virtual void __cdecl gl::BindingPointer<class gl::Sampler>::set(class gl::Context const * __ptr64,class gl::Sampler * __ptr64) __ptr64" ?set@?$BindingPointer@VSampler@gl@@@gl@@UEAAXPEBVContext@2@PEAVSampler@2@@Z
0x180067330: "public: virtual void __cdecl gl::BindingPointer<class gl::Texture>::set(class gl::Context const * __ptr64,class gl::Texture * __ptr64) __ptr64" ?set@?$BindingPointer@VTexture@gl@@@gl@@UEAAXPEBVContext@2@PEAVTexture@2@@Z
0x1800477D8: "private: bool __cdecl std::vector<class gl::Texture * __ptr64,class std::allocator<class gl::Texture * __ptr64> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@PEAVTexture@gl@@V?$allocator@PEAVTexture@gl@@@std@@@std@@AEAA_N_K@Z
0x1800FCED0: "public: virtual void __cdecl gl::BindingPointer<class gl::ProgramPipeline>::set(class gl::Context const * __ptr64,class gl::ProgramPipeline * __ptr64) __ptr64" ?set@?$BindingPointer@VProgramPipeline@gl@@@gl@@UEAAXPEBVContext@2@PEAVProgramPipeline@2@@Z
0x180085424: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11BlendState>(class rx::Renderer11 * __ptr64,struct D3D11_BLEND_DESC const * __ptr64,void * __ptr64,class rx::Resource11<struct ID3D11BlendState> * __ptr64) __ptr64" ??$allocate@UID3D11BlendState@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBUD3D11_BLEND_DESC@@PEAXPEAV?$Resource11@UID3D11BlendState@@@1@@Z
0x1801A3A70: "min" ??_C@_03KLIPLJLL@min?$AA@
0x1801D3B88: "too many arguments" ??_C@_0BD@IOJAAODF@too?5many?5arguments?$AA@
0x1801DD8C0: "__cdecl _real@41efffffffe00000" __real@41efffffffe00000
0x1800E4958: "void __cdecl wil::details::ReleaseMutex(void * __ptr64)" ?ReleaseMutex@details@wil@@YAXPEAX@Z
0x1801D2380: "vector swizzle (" ??_C@_0BB@OAPFFEFJ@vector?5swizzle?5?$CI?$AA@
0x180133FE0: "private: virtual class gl::Error __cdecl rx::TextureStorage11_EGLImage::createSRV(class gl::Context const * __ptr64,int,int,enum DXGI_FORMAT,class rx::TextureHelper11 const & __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> * __ptr64) __ptr64" ?createSRV@TextureStorage11_EGLImage@rx@@EEAA?AVError@gl@@PEBVContext@4@HHW4DXGI_FORMAT@@AEBVTextureHelper11@2@PEAV?$SharedResource11@UID3D11ShaderResourceView@@@2@@Z
0x1801DD848: "__stdcall _real" __real@3810000000000000
0x1801A1C70: "float4(0, 0, 0, 1)" ??_C@_0BD@IEMNFOJJ@float4?$CI0?0?50?0?50?0?51?$CJ?$AA@
0x18014087C: "private: static enum rx::Blit11::SwizzleShaderType __cdecl rx::Blit11::GetSwizzleShaderType(unsigned int,enum D3D_SRV_DIMENSION)" ?GetSwizzleShaderType@Blit11@rx@@CA?AW4SwizzleShaderType@12@IW4D3D_SRV_DIMENSION@@@Z
0x180024E70: glUniform1i
0x18019BB50: "__cdecl _imp_OutputDebugStringW" __imp_OutputDebugStringW
0x1801D5198: "function already has a body" ??_C@_0BM@BHHOPHAB@function?5already?5has?5a?5body?$AA@
0x1800916F0: "public: virtual class sh::TIntermConstantUnion * __ptr64 __cdecl sh::TIntermConstantUnion::getAsConstantUnion(void) __ptr64" ?getAsConstantUnion@TIntermConstantUnion@sh@@UEAAPEAV12@XZ
0x180066310: "public: __cdecl gl::Caps::Caps(void) __ptr64" ??0Caps@gl@@QEAA@XZ
0x18002D460: "private: class gl::Error __cdecl rx::Clear11::ensureResourcesInitialized(void) __ptr64" ?ensureResourcesInitialized@Clear11@rx@@AEAA?AVError@gl@@XZ
0x18010BDA0: "void __cdecl angle::GenerateMip<struct angle::R16G16B16A16S>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR16G16B16A16S@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x180038220: "struct rx::d3d11::VertexFormat const & __ptr64 __cdecl rx::d3d11::GetVertexFormatInfo(enum gl::VertexFormatType,enum D3D_FEATURE_LEVEL)" ?GetVertexFormatInfo@d3d11@rx@@YAAEBUVertexFormat@12@W4VertexFormatType@gl@@W4D3D_FEATURE_LEVEL@@@Z
0x18002E580: "public: __cdecl std::_Hash<class std::_Umap_traits<unsigned int,struct gl::InternalFormat,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> >,0> >::_Hash<class std::_Umap_traits<unsigned int,struct gl::InternalFormat,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> >,0> >(class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> > const & __ptr64,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > const & __ptr64) __ptr64" ??0?$_Hash@V?$_Umap_traits@IUInternalFormat@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@$0A@@std@@@std@@QEAA@AEBV?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@1@AEBV?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@1@@Z
0x1800743C0: "protected: struct std::_Tree_node<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > >,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > >,0> >::_Lbound<unsigned int>(unsigned int const & __ptr64)const __ptr64" ??$_Lbound@I@?$_Tree@V?$_Tmap_traits@IV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@PEAX@1@AEBI@Z
0x18019F728: "__cdecl GUID_9d8e1289_d7b3_465f_8126_250e349af85d" _GUID_9d8e1289_d7b3_465f_8126_250e349af85d
0x18019ED68: "EGL_ANGLE_stream_producer_d3d_te" ??_C@_0CG@FJABOEBE@EGL_ANGLE_stream_producer_d3d_te@
0x1800316B0: "public: virtual class gl::Error __cdecl rx::Buffer11::NativeStorage::resize(class gl::Context const * __ptr64,unsigned __int64,bool) __ptr64" ?resize@NativeStorage@Buffer11@rx@@UEAA?AVError@gl@@PEBVContext@5@_K_N@Z
0x180106E94: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl gl::InterfaceBlock::nameWithArrayIndex(void)const __ptr64" ?nameWithArrayIndex@InterfaceBlock@gl@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermNode * __ptr64,struct std::less<class sh::TIntermNode * __ptr64>,class std::allocator<class sh::TIntermNode * __ptr64>,0> >::_Rrotate(struct std::_Tree_node<class sh::TIntermNode * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@PEAVTIntermNode@sh@@U?$less@PEAVTIntermNode@sh@@@std@@V?$allocator@PEAVTIntermNode@sh@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVTIntermNode@sh@@PEAX@2@@Z
0x1801D87D4: "depth" ??_C@_05BJGJGKJC@depth?$AA@
0x18014CBA4: "public: class gl::Error __cdecl rx::RenderStateCache::getBlendState(class rx::Renderer11 * __ptr64,struct rx::d3d11::BlendStateKey const & __ptr64,class rx::Resource11<struct ID3D11BlendState> const * __ptr64 * __ptr64) __ptr64" ?getBlendState@RenderStateCache@rx@@QEAA?AVError@gl@@PEAVRenderer11@2@AEBUBlendStateKey@d3d11@2@PEAPEBV?$Resource11@UID3D11BlendState@@@2@@Z
0x1801D964C: "tex2D" ??_C@_05JCCNNKDK@tex2D?$AA@
0x180023CF0: "private: void __cdecl gl::State::syncProgramTextures(class gl::Context const * __ptr64) __ptr64" ?syncProgramTextures@State@gl@@AEAAXPEBVContext@2@@Z
0x1801D56A0: "array indexes for fragment outpu" ??_C@_0EJ@GICNEFPP@array?5indexes?5for?5fragment?5outpu@
0x1800EC930: "public: virtual class rx::ImageD3D * __ptr64 __cdecl rx::TextureD3D_External::getImage(struct gl::ImageIndex const & __ptr64)const __ptr64" ?getImage@TextureD3D_External@rx@@UEBAPEAVImageD3D@2@AEBUImageIndex@gl@@@Z
0x18013D040: ??_E?$Resource11Base@UID3D11RasterizerState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11RasterizerState@@@3@@rx@@MEAAPEAXI@Z
0x18014E960: "public: virtual __cdecl rx::TransformFeedback11::~TransformFeedback11(void) __ptr64" ??1TransformFeedback11@rx@@UEAA@XZ
0x180079E74: "public: void __cdecl rx::StateManager11::applyVertexBufferChanges(void) __ptr64" ?applyVertexBufferChanges@StateManager11@rx@@QEAAXXZ
0x18019F590: "const std::basic_ostringstream<char,struct std::char_traits<char>,class std::allocator<char> >::`vbtable'" ??_8?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@7B@
0x180092ED8: "__cdecl _imp_load_?LCIEGetTypedComponentFromThread@@YAJKKPEAKPEAPEAU_IsoComponent@@@Z" __imp_load_?LCIEGetTypedComponentFromThread@@YAJKKPEAKPEAPEAU_IsoComponent@@@Z
0x180019064: "public: __cdecl sh::ShaderVariable::ShaderVariable(struct sh::ShaderVariable const & __ptr64) __ptr64" ??0ShaderVariable@sh@@QEAA@AEBU01@@Z
0x1801BE4B8: "Invalid blend function." ??_C@_0BI@PCGOPAMD@Invalid?5blend?5function?4?$AA@
0x18019F690: "const std::basic_istringstream<char,struct std::char_traits<char>,class std::allocator<char> >::`vbtable'" ??_8?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@7B@
0x180044CB8: "public: __cdecl sh::TParseContext::TParseContext(class sh::TSymbolTable & __ptr64,class std::map<enum sh::TExtension,enum sh::TBehavior,struct std::less<enum sh::TExtension>,class std::allocator<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> > > & __ptr64,unsigned int,enum ShShaderSpec,__int64,bool,class sh::TDiagnostics * __ptr64,struct ShBuiltInResources const & __ptr64) __ptr64" ??0TParseContext@sh@@QEAA@AEAVTSymbolTable@1@AEAV?$map@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@@std@@IW4ShShaderSpec@@_J_NPEAVTDiagnostics@1@AEBUShBuiltInResources@@@Z
0x1801A4458: "floatBitsToUint" ??_C@_0BA@ONIGGHLO@floatBitsToUint?$AA@
0x180066F70: "public: unsigned int __cdecl rx::TextureD3D_Cube::getInternalFormat(int,int)const __ptr64" ?getInternalFormat@TextureD3D_Cube@rx@@QEBAIHH@Z
0x1801A2090: ":MaxFragmentAtomicCounters:" ??_C@_0BM@LOBEIGDE@?3MaxFragmentAtomicCounters?3?$AA@
0x180040570: "private: bool __cdecl sh::TParseContext::checkIsValidTypeAndQualifierForArray(struct sh::TSourceLoc const & __ptr64,struct sh::TPublicType const & __ptr64) __ptr64" ?checkIsValidTypeAndQualifierForArray@TParseContext@sh@@AEAA_NAEBUTSourceLoc@2@AEBUTPublicType@2@@Z
0x18007C1D0: "public: enum gl::VertexFormatType * __ptr64 __cdecl std::vector<enum gl::VertexFormatType,class std::allocator<enum gl::VertexFormatType> >::_Emplace_reallocate<enum gl::VertexFormatType const & __ptr64>(enum gl::VertexFormatType * __ptr64 const,enum gl::VertexFormatType const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBW4VertexFormatType@gl@@@?$vector@W4VertexFormatType@gl@@V?$allocator@W4VertexFormatType@gl@@@std@@@std@@QEAAPEAW4VertexFormatType@gl@@QEAW423@AEBW423@@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64,struct std::less<int>,class pool_allocator<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@HPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@U?$less@H@std@@V?$pool_allocator@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@@@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@PEAX@2@@Z
0x1801D4708: "restrict" ??_C@_08NGGFOJBB@restrict?$AA@
0x1801D47A0: "'in' can be only used to specify" ??_C@_0DG@DMJPOAGE@?8in?8?5can?5be?5only?5used?5to?5specify@
0x1801238B8: "public: class gl::Error __cdecl rx::EGLImageD3D::getRenderTarget(class gl::Context const * __ptr64,class rx::RenderTargetD3D * __ptr64 * __ptr64)const __ptr64" ?getRenderTarget@EGLImageD3D@rx@@QEBA?AVError@gl@@PEBVContext@4@PEAPEAVRenderTargetD3D@2@@Z
0x180026A30: glUniform1f
0x1801C1BAC: "out_" ??_C@_04BAIFDJMH@out_?$AA@
0x180022CC4: "public: bool __cdecl std::bitset<97>::any(void)const __ptr64" ?any@?$bitset@$0GB@@std@@QEBA_NXZ
0x1801C2550: "RenderTargetView" ??_C@_0BB@GOKJNCIL@RenderTargetView?$AA@
0x18014A7D0: "void __cdecl angle::Initialize4ComponentData<unsigned short,0,0,0,32767>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$Initialize4ComponentData@G$0A@$0A@$0A@$0HPPP@@angle@@YAX_K00PEAE00@Z
0x18012BD30: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11ShaderResourceView>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11@UID3D11ShaderResourceView@@@rx@@UEAAPEAXI@Z
0x1800E6B70: "__cdecl _delayLoadHelper2" __delayLoadHelper2
0x1800DEB60: "void __cdecl gl::PolygonOffset(float,float)" ?PolygonOffset@gl@@YAXMM@Z
0x1800FED20: "public: virtual void __cdecl gl::Framebuffer::signal(unsigned __int64,enum gl::InitState) __ptr64" ?signal@Framebuffer@gl@@UEAAX_KW4InitState@2@@Z
0x1801839F0: "private: virtual bool __cdecl rx::TextureD3D_External::isImageComplete(struct gl::ImageIndex const & __ptr64)const __ptr64" ?isImageComplete@TextureD3D_External@rx@@EEBA_NAEBUImageIndex@gl@@@Z
0x18008FD90: "public: virtual bool __cdecl sh::TIntermTraverser::visitBranch(enum sh::Visit,class sh::TIntermBranch * __ptr64) __ptr64" ?visitBranch@TIntermTraverser@sh@@UEAA_NW4Visit@2@PEAVTIntermBranch@2@@Z
0x1801A2B20: "clamp" ??_C@_05HADFAIAH@clamp?$AA@
0x1800916F0: "public: virtual class sh::TIntermBinary * __ptr64 __cdecl sh::TIntermBinary::getAsBinaryNode(void) __ptr64" ?getAsBinaryNode@TIntermBinary@sh@@UEAAPEAV12@XZ
0x1801BF6D0: "' aliases attribute '" ??_C@_0BG@BDCJOLGO@?8?5aliases?5attribute?5?8?$AA@
0x1800EF18C: "public: void __cdecl gl::Context::copySubTextureCHROMIUM(unsigned int,int,unsigned int,unsigned int,int,int,int,int,int,int,int,unsigned char,unsigned char,unsigned char) __ptr64" ?copySubTextureCHROMIUM@Context@gl@@QEAAXIHIIHHHHHHHEEE@Z
0x1800915A0: "public: virtual int __cdecl rx::SurfaceRenderTarget11::getHeight(void)const __ptr64" ?getHeight@SurfaceRenderTarget11@rx@@UEBAHXZ
0x1801A46E4: "fwidth" ??_C@_06ECGIDAGM@fwidth?$AA@
0x18000DDBC: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> > > > __cdecl std::_Tree<class std::_Tmap_traits<int,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData,struct std::less<int>,class std::allocator<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> >,0> >::_Insert_at<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> & __ptr64,struct std::_Tree_node<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData>,void * __ptr64> * __ptr64,struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> & __ptr64,struct std::_Tree_node<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@HUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@6@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@PEAX@1@AEAU?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@1@1@Z
0x18008BC30: glGetString
0x1801EF838: "__cdecl _IMPORT_DESCRIPTOR_ntdll" __IMPORT_DESCRIPTOR_ntdll
0x1801D7DF8: "2D_snorm_float4_" ??_C@_0BB@BBJPKGEP@2D_snorm_float4_?$AA@
0x18008FD80: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64 __cdecl gl::Shader::getLabel(void)const __ptr64" ?getLabel@Shader@gl@@UEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x18019F330: "texture2D" ??_C@_09PFEOJLIO@texture2D?$AA@
0x18008C5AC: "bool __cdecl gl::IsMipmapFiltered(struct gl::SamplerState const & __ptr64)" ?IsMipmapFiltered@gl@@YA_NAEBUSamplerState@1@@Z
0x1801D21B0: "Loop index cannot be statically " ??_C@_0EI@HOLIDEGJ@Loop?5index?5cannot?5be?5statically?5@
0x180136420: "public: virtual class gl::Error __cdecl rx::TextureStorage11_EGLImage::getResource(class gl::Context const * __ptr64,class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getResource@TextureStorage11_EGLImage@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAPEBVTextureHelper11@2@@Z
0x1801B2670: "float webgl_fromUnorm16(in uint " ??_C@_0OC@PEKKPIEO@float?5webgl_fromUnorm16?$CIin?5uint?5@
0x180159A90: ??_GSimplifyLoopConditionsTraverser@?A0x22c3667c@sh@@UEAAPEAXI@Z
0x1800F6B0C: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [30]>(char const (& __ptr64)[30]) __ptr64" ??$?6$$BY0BO@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0BO@$$CBD@Z
0x18004BB78: "public: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::FunctionId,class sh::FunctionId,struct std::less<class sh::FunctionId>,class std::allocator<struct std::pair<class sh::FunctionId const,class sh::FunctionId> >,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V12@U?$less@VFunctionId@sh@@@std@@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@4@$0A@@std@@@std@@QEAAXXZ
0x18019F230: "] : packoffset(" ??_C@_0BA@ECNEGJFC@?$FN?5?3?5packoffset?$CI?$AA@
0x18008DCC4: "public: unsigned int __cdecl rx::ProgramD3D::getUsedSamplerRange(enum gl::ShaderType)const __ptr64" ?getUsedSamplerRange@ProgramD3D@rx@@QEBAIW4ShaderType@gl@@@Z
0x1801AE758: "rx::`anonymous-namespace'::Direc" ??_C@_0DB@KKHLNEOL@rx?3?3?$GAanonymous?9namespace?8?3?3Direc@
0x180019B98: "public: struct sh::TIntermTraverser::ParentBlock * __ptr64 __cdecl std::vector<struct sh::TIntermTraverser::ParentBlock,class std::allocator<struct sh::TIntermTraverser::ParentBlock> >::_Emplace_reallocate<struct sh::TIntermTraverser::ParentBlock>(struct sh::TIntermTraverser::ParentBlock * __ptr64 const,struct sh::TIntermTraverser::ParentBlock &&) __ptr64" ??$_Emplace_reallocate@UParentBlock@TIntermTraverser@sh@@@?$vector@UParentBlock@TIntermTraverser@sh@@V?$allocator@UParentBlock@TIntermTraverser@sh@@@std@@@std@@QEAAPEAUParentBlock@TIntermTraverser@sh@@QEAU234@$$QEAU234@@Z
0x18019BEE0: "__cdecl _imp__o__execute_onexit_table" __imp__o__execute_onexit_table
0x1801D4680: "Local variables can only use the" ??_C@_0DK@CFBOFBAK@Local?5variables?5can?5only?5use?5the@
0x18008DBD0: "public: virtual void __cdecl rx::TextureStorage11_2D::verifyAssociatedImageValid(struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?verifyAssociatedImageValid@TextureStorage11_2D@rx@@UEAAXAEBUImageIndex@gl@@PEAVImage11@2@@Z
0x18019F52C: " x" ??_C@_02NPBFJDPD@?5x?$AA@
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,class rx::Resource11<struct ID3D11ShaderResourceView>,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@PEAX@2@@Z
0x1801D0D60: "static float2 gl_PointCoord = fl" ??_C@_0DB@EKILJJLG@static?5float2?5gl_PointCoord?5?$DN?5fl@
0x1800DAE60: glCompressedTexImage2D
0x1801D7B40: "Texture2D<snorm float4>" ??_C@_0BI@FEONIHPO@Texture2D?$DMsnorm?5float4?$DO?$AA@
0x18007E090: "public: __cdecl std::unique_ptr<class rx::ImageD3D,struct std::default_delete<class rx::ImageD3D> >::~unique_ptr<class rx::ImageD3D,struct std::default_delete<class rx::ImageD3D> >(void) __ptr64" ??1?$unique_ptr@VImageD3D@rx@@U?$default_delete@VImageD3D@rx@@@std@@@std@@QEAA@XZ
0x18014D140: "public: virtual void * __ptr64 __cdecl rx::Query11::`vector deleting destructor'(unsigned int) __ptr64" ??_EQuery11@rx@@UEAAPEAXI@Z
0x180047710: "public: __cdecl pp::Input::Input(unsigned __int64,char const * __ptr64 const * __ptr64 const,int const * __ptr64 const) __ptr64" ??0Input@pp@@QEAA@_KQEBQEBDQEBH@Z
0x1800176EC: "unsigned __int64 __cdecl std::_Traits_find<struct std::char_traits<char> >(char const * __ptr64 const,unsigned __int64,unsigned __int64,char const * __ptr64 const,unsigned __int64)" ??$_Traits_find@U?$char_traits@D@std@@@std@@YA_KQEBD_K101@Z
0x180042ED0: "protected: bool __cdecl sh::TCompiler::InitBuiltInSymbolTable(struct ShBuiltInResources const & __ptr64) __ptr64" ?InitBuiltInSymbolTable@TCompiler@sh@@IEAA_NAEBUShBuiltInResources@@@Z
0x1800195E8: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned int> >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned int> >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@I@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x1800FA938: "public: __cdecl gl::Caps::~Caps(void) __ptr64" ??1Caps@gl@@QEAA@XZ
0x1801D7708: "s2ms" ??_C@_04JJJANAJB@s2ms?$AA@
0x1801A12B0: "GL_NV_pack_subimage" ??_C@_0BE@ECPHMNFN@GL_NV_pack_subimage?$AA@
0x180122C70: "public: virtual class rx::StreamProducerImpl * __ptr64 __cdecl rx::DisplayD3D::createStreamProducerD3DTexture(enum egl::Stream::ConsumerType,class egl::AttributeMap const & __ptr64) __ptr64" ?createStreamProducerD3DTexture@DisplayD3D@rx@@UEAAPEAVStreamProducerImpl@2@W4ConsumerType@Stream@egl@@AEBVAttributeMap@6@@Z
0x1801D2B90: "cross product" ??_C@_0O@LJENDLAD@cross?5product?$AA@
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum sh::TExtension,enum sh::TBehavior,struct std::less<enum sh::TExtension>,class std::allocator<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<enum sh::TExtension const,enum sh::TBehavior>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@PEAX@2@@Z
0x180123280: "public: virtual void * __ptr64 __cdecl rx::SurfaceD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_ESurfaceD3D@rx@@UEAAPEAXI@Z
0x18002E5D8: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Shader * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Shader * __ptr64> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@IPEAVShader@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVShader@gl@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x180086270: "public: virtual void * __ptr64 __cdecl std::_Ref_count_obj<struct pp::Macro>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$_Ref_count_obj@UMacro@pp@@@std@@UEAAPEAXI@Z
0x1801EF784: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-crt-private-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-crt-private-l1-1-0
0x1800EA4B8: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12291>::ErrorStreamBase<class egl::Error,int,12288,int,12291>(void) __ptr64" ??0?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAD@@angle@@QEAA@XZ
0x1801D1884: " a, " ??_C@_04NPFFCMKG@?5a?0?5?$AA@
0x1801D3D18: "atomic counter" ??_C@_0P@MFNDECND@atomic?5counter?$AA@
0x1801C1068: "
struct CS_INPUT
{
" ??_C@_0BE@GHEFDIND@?6struct?5CS_INPUT?6?$HL?6?$AA@
0x1801D29B8: "bit-wise not" ??_C@_0N@BDLIPHOI@bit?9wise?5not?$AA@
0x1801D35D8: "can't modify a readonly variable" ??_C@_0CB@NDGGHHEE@can?8t?5modify?5a?5readonly?5variable@
0x1801939D8: "const sh::OutputHLSL::`vftable'" ??_7OutputHLSL@sh@@6B@
0x1800233D0: "public: virtual void __cdecl gl::Context::handleError(class gl::Error const & __ptr64) __ptr64" ?handleError@Context@gl@@UEAAXAEBVError@2@@Z
0x18000E178: "public: bool __cdecl gl::ResourceMap<class gl::Buffer>::contains(unsigned int)const __ptr64" ?contains@?$ResourceMap@VBuffer@gl@@@gl@@QEBA_NI@Z
0x180076CE8: "class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl std::operator+<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,char const * __ptr64 const)" ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@AEBV10@QEBD@Z
0x1800EE520: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Buffer * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> >,0> >::_Check_size(void) __ptr64" ?_Check_size@?$_Hash@V?$_Umap_traits@IPEAVBuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@4@$0A@@std@@@std@@IEAAXXZ
0x18014CA24: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct gl::SamplerState,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > >,class std::_Uhash_compare<struct gl::SamplerState,struct std::hash<struct gl::SamplerState>,struct std::equal_to<struct gl::SamplerState> >,class std::allocator<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > >,0> >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > >) __ptr64" ?erase@?$_Hash@V?$_Umap_traits@USamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@V?$_Uhash_compare@USamplerState@gl@@U?$hash@USamplerState@gl@@@std@@U?$equal_to@USamplerState@gl@@@4@@4@V?$allocator@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x1800DD850: "void __cdecl gl::GetBufferParameteriv(unsigned int,unsigned int,int * __ptr64)" ?GetBufferParameteriv@gl@@YAXIIPEAH@Z
0x18004DAA0: "private: void __cdecl std::vector<struct tagRECT,class std::allocator<struct tagRECT> >::_Change_array(struct tagRECT * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UtagRECT@@V?$allocator@UtagRECT@@@std@@@std@@AEAAXQEAUtagRECT@@_K1@Z
0x1801A1CB0: "SV_TARGET" ??_C@_09DMBAEMGN@SV_TARGET?$AA@
0x1801DAA78: "Error finding D3DCompile entry p" ??_C@_0CG@LEHJBEBJ@Error?5finding?5D3DCompile?5entry?5p@
0x18012A0E0: "public: virtual class gl::Error __cdecl rx::FramebufferD3D::clearBufferfv(class gl::Context const * __ptr64,unsigned int,int,float const * __ptr64) __ptr64" ?clearBufferfv@FramebufferD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@IHPEBM@Z
0x1801DA240: "The invariant qualifier has to b" ??_C@_0DL@FMMGFJFJ@The?5invariant?5qualifier?5has?5to?5b@
0x180129C80: "public: virtual void * __ptr64 __cdecl rx::ShaderExecutableD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GShaderExecutableD3D@rx@@UEAAPEAXI@Z
0x180061E74: "public: void __cdecl std::vector<bool,class std::allocator<bool> >::resize(unsigned __int64,bool) __ptr64" ?resize@?$vector@_NV?$allocator@_N@std@@@std@@QEAAX_K_N@Z
0x18012F170: "public: class gl::Error __cdecl rx::Renderer11::drawElementsIndirect(class gl::Context const * __ptr64,unsigned int,unsigned int,void const * __ptr64) __ptr64" ?drawElementsIndirect@Renderer11@rx@@QEAA?AVError@gl@@PEBVContext@4@IIPEBX@Z
0x1801895F8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::shared_ptr<struct pp::Macro>,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> >,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAX@2@@Z
0x18019BEB0: "__cdecl _imp_modff" __imp_modff
0x1801D2A80: "If test
" ??_C@_08KDACFODD@If?5test?6?$AA@
0x18015B2A0: ??_GRoundingHelperWriter@?A0xabdc82a9@sh@@UEAAPEAXI@Z
0x18007E0A4: "public: void __cdecl std::default_delete<class rx::ImageD3D>::operator()(class rx::ImageD3D * __ptr64)const __ptr64" ??R?$default_delete@VImageD3D@rx@@@std@@QEBAXPEAVImageD3D@rx@@@Z
0x1800FCED0: "public: virtual void __cdecl gl::BindingPointer<class egl::Image>::set(class gl::Context const * __ptr64,class egl::Image * __ptr64) __ptr64" ?set@?$BindingPointer@VImage@egl@@@gl@@UEAAXPEBVContext@2@PEAVImage@egl@@@Z
0x1800421E0: "public: bool __cdecl sh::IntermNodePatternMatcher::match(class sh::TIntermAggregate * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?match@IntermNodePatternMatcher@sh@@QEAA_NPEAVTIntermAggregate@2@PEAVTIntermNode@2@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct sh::EmulatePrecision::TypePair,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct sh::EmulatePrecision::TypePair> >::_Min(struct std::_Tree_node<struct sh::EmulatePrecision::TypePair,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@UTypePair@EmulatePrecision@sh@@@std@@@std@@SAPEAU?$_Tree_node@UTypePair@EmulatePrecision@sh@@PEAX@2@PEAU32@@Z
0x18010AF90: "void __cdecl angle::GenerateMip<struct angle::A4R4G4B4>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UA4R4G4B4@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1800916F0: "public: virtual class sh::TIntermSwitch * __ptr64 __cdecl sh::TIntermSwitch::getAsSwitchNode(void) __ptr64" ?getAsSwitchNode@TIntermSwitch@sh@@UEAAPEAV12@XZ
0x180009450: "public: virtual void * __ptr64 __cdecl rx::PbufferSurfaceD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_EPbufferSurfaceD3D@rx@@UEAAPEAXI@Z
0x180195010: "const rx::Buffer11::SystemMemoryStorage::`vftable'" ??_7SystemMemoryStorage@Buffer11@rx@@6B@
0x180071438: "public: bool __cdecl gl::ResourceMap<class gl::Sync>::Iterator::operator==(class gl::ResourceMap<class gl::Sync>::Iterator const & __ptr64)const __ptr64" ??8Iterator@?$ResourceMap@VSync@gl@@@gl@@QEBA_NAEBV012@@Z
0x1800FC240: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class gl::Buffer>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$BindingPointer@VBuffer@gl@@@gl@@UEAAPEAXI@Z
0x1801D4D30: "invalid primitive type for 'out'" ??_C@_0CI@KCLCHGFK@invalid?5primitive?5type?5for?5?8out?8@
0x18008A84C: "public: __cdecl gl::Compiler::Compiler(class rx::GLImplFactory * __ptr64,class gl::ContextState const & __ptr64) __ptr64" ??0Compiler@gl@@QEAA@PEAVGLImplFactory@rx@@AEBVContextState@1@@Z
0x18010C610: "void __cdecl angle::GenerateMip<struct angle::R32G32B32A32F>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR32G32B32A32F@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1800856C8: "public: void __cdecl angle::base::MRUCacheBase<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState>,struct std::hash<struct rx::d3d11::BlendStateKey>,struct angle::base::MRUCacheHashMap>::ShrinkToSize(unsigned __int64) __ptr64" ?ShrinkToSize@?$MRUCacheBase@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@U?$hash@UBlendStateKey@d3d11@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAAX_K@Z
0x18002E86C: ??$emplace@AEBUpiecewise_construct_t@std@@V?$tuple@$$QEAI@2@V?$tuple@$$V@2@@?$_Hash@V?$_Umap_traits@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@std@@_N@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@$$QEAI@1@$$QEAV?$tuple@$$V@1@@Z
0x18008F3B0: glDepthFunc
0x1801D2768: "subtract" ??_C@_08LJLIHDOM@subtract?$AA@
0x180091620: "public: virtual class rx::TextureHelper11 const & __ptr64 __cdecl rx::TextureRenderTarget11::getTexture(void)const __ptr64" ?getTexture@TextureRenderTarget11@rx@@UEBAAEBVTextureHelper11@2@XZ
0x1800477D8: "private: bool __cdecl std::vector<unsigned __int64,class std::allocator<unsigned __int64> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@_KV?$allocator@_K@std@@@std@@AEAA_N_K@Z
0x1801D9DC0: "out of dynamic memory in yy_get_" ??_C@_0CO@GMABFCIG@out?5of?5dynamic?5memory?5in?5yy_get_@
0x180081650: "public: __cdecl sh::TStructure::TStructure(class sh::TSymbolTable * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const * __ptr64,class sh::TVector<class sh::TField * __ptr64> const * __ptr64) __ptr64" ??0TStructure@sh@@QEAA@PEAVTSymbolTable@1@PEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEBV?$TVector@PEAVTField@sh@@@1@@Z
0x180002DC0: "public: virtual class gl::Error __cdecl rx::Renderer11::ensureHLSLCompilerInitialized(void) __ptr64" ?ensureHLSLCompilerInitialized@Renderer11@rx@@UEAA?AVError@gl@@XZ
0x18014A554: "public: struct rx::d3d11::Format const & __ptr64 __cdecl rx::d3d11::Format::getSwizzleFormat(struct rx::Renderer11DeviceCaps const & __ptr64)const __ptr64" ?getSwizzleFormat@Format@d3d11@rx@@QEBAAEBU123@AEBURenderer11DeviceCaps@3@@Z
0x1801914B8: "const rx::SwapChain11::`vftable'" ??_7SwapChain11@rx@@6B@
0x1801B0970: "float4 mix_emu(float4 x, float4 " ??_C@_0EH@HAJHLLEA@float4?5mix_emu?$CIfloat4?5x?0?5float4?5@
0x180016A90: "public: __cdecl gl::TextureCaps::TextureCaps(void) __ptr64" ??0TextureCaps@gl@@QEAA@XZ
0x180193FE8: "const rx::Renderer11::`vftable'{for `rx::MultisampleTextureInitializer'}" ??_7Renderer11@rx@@6BMultisampleTextureInitializer@1@@
0x18015F680: ??_GValidateConstIndexExpr@?A0x33af8260@sh@@UEAAPEAXI@Z
0x180045450: "private: int __cdecl pp::DirectiveParser::parseExpressionIf(struct pp::Token * __ptr64) __ptr64" ?parseExpressionIf@DirectiveParser@pp@@AEAAHPEAUToken@2@@Z
0x180064680: "public: __cdecl rx::ShaderConstants11::ShaderConstants11(void) __ptr64" ??0ShaderConstants11@rx@@QEAA@XZ
0x18004591C: "private: void __cdecl pp::DirectiveParser::parseDefine(struct pp::Token * __ptr64) __ptr64" ?parseDefine@DirectiveParser@pp@@AEAAXPEAUToken@2@@Z
0x1801F9848: "long volatile `int __cdecl wil::details::RecordException(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordException@details@wil@@YAHJ@Z@4JC
0x180081F74: "public: class sh::TVector<class sh::TField * __ptr64> * __ptr64 __cdecl sh::TParseContext::combineStructFieldLists(class sh::TVector<class sh::TField * __ptr64> * __ptr64,class sh::TVector<class sh::TField * __ptr64> const * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?combineStructFieldLists@TParseContext@sh@@QEAAPEAV?$TVector@PEAVTField@sh@@@2@PEAV32@PEBV32@AEBUTSourceLoc@2@@Z
0x1800EC374: "public: void __cdecl egl::Display::notifyDeviceLost(void) __ptr64" ?notifyDeviceLost@Display@egl@@QEAAXXZ
0x1800EBC6C: "public: void __cdecl std::list<struct std::pair<unsigned int const,class gl::Buffer * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBIPEAVBuffer@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@2@@std@@QEAAXXZ
0x180016634: "private: char const * __ptr64 __cdecl sh::TType::buildMangledName(void)const __ptr64" ?buildMangledName@TType@sh@@AEBAPEBDXZ
0x18013F0D0: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyResource<0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$LazyResource@$0A@@d3d11@rx@@UEAAPEAXI@Z
0x18008DBD0: "protected: virtual void __cdecl rx::TextureD3D_2DMultisample::markAllImagesDirty(void) __ptr64" ?markAllImagesDirty@TextureD3D_2DMultisample@rx@@MEAAXXZ
0x1801D2208: "This type of loop is not allowed" ??_C@_0CB@PDCOIIOD@This?5type?5of?5loop?5is?5not?5allowed@
0x1801F91D4: "__cdecl _scrt_current_native_startup_state" __scrt_current_native_startup_state
0x18012B4D0: "public: enum D3D_FEATURE_LEVEL * __ptr64 __cdecl std::vector<enum D3D_FEATURE_LEVEL,class std::allocator<enum D3D_FEATURE_LEVEL> >::_Emplace_reallocate<enum D3D_FEATURE_LEVEL>(enum D3D_FEATURE_LEVEL * __ptr64 const,enum D3D_FEATURE_LEVEL &&) __ptr64" ??$_Emplace_reallocate@W4D3D_FEATURE_LEVEL@@@?$vector@W4D3D_FEATURE_LEVEL@@V?$allocator@W4D3D_FEATURE_LEVEL@@@std@@@std@@QEAAPEAW4D3D_FEATURE_LEVEL@@QEAW42@$$QEAW42@@Z
0x1801A15E8: "GL_EXT_sRGB" ??_C@_0M@EPEADEL@GL_EXT_sRGB?$AA@
0x18004783C: "private: unsigned __int64 __cdecl std::vector<class gl::Renderbuffer * __ptr64,class std::allocator<class gl::Renderbuffer * __ptr64> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@PEAVRenderbuffer@gl@@V?$allocator@PEAVRenderbuffer@gl@@@std@@@std@@AEBA_K_K@Z
0x180070E98: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x18000C664: "public: static struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> > >::_Min(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@PEAX@2@PEAU32@@Z
0x18010C700: "void __cdecl angle::GenerateMip<struct angle::R32G32B32A32S>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR32G32B32A32S@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1800EB378: "public: struct std::_Tree_node<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class rx::Resource11<struct ID3D11PixelShader>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@IV?$Resource11@UID3D11PixelShader@@@rx@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@std@@@std@@@2@@Z
0x18019C0E0: "__cdecl _imp_?LCIEIsCurrentProcessInPrivateOverrideSet@@YA_NXZ" __imp_?LCIEIsCurrentProcessInPrivateOverrideSet@@YA_NXZ
0x1801C12C0: " gl_LocalInvocationID = input" ??_C@_0DI@JIOPGJPN@?5?5?5?5gl_LocalInvocationID?5?$DN?5input@
0x180101920: "public: __cdecl gl::BufferVariable::BufferVariable(struct gl::BufferVariable const & __ptr64) __ptr64" ??0BufferVariable@gl@@QEAA@AEBU01@@Z
0x180167B3C: "public: void __cdecl sh::TParseContext::parseLocalSize(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,struct sh::TSourceLoc const & __ptr64,int,struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,unsigned __int64,struct sh::WorkGroupSize * __ptr64) __ptr64" ?parseLocalSize@TParseContext@sh@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBUTSourceLoc@2@H1AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@4@_KPEAUWorkGroupSize@2@@Z
0x1801F6638: "__cdecl _security_cookie_complement" __security_cookie_complement
0x180183A08: "private: bool __cdecl rx::TextureD3D_2DArray::isLevelComplete(int)const __ptr64" ?isLevelComplete@TextureD3D_2DArray@rx@@AEBA_NH@Z
0x180088344: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::BlockMemberInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@PEAX@2@@Z
0x180190A10: "const sh::TIntermConstantUnion::`vftable'" ??_7TIntermConstantUnion@sh@@6B@
0x1801D0B80: "Bad state." ??_C@_0L@JEKHNPDN@Bad?5state?4?$AA@
0x180101F3C: "public: static void __cdecl gl::MemoryProgramCache::ComputeHash(class gl::Context const * __ptr64,class gl::Program const * __ptr64,class std::array<unsigned char,20> * __ptr64)" ?ComputeHash@MemoryProgramCache@gl@@SAXPEBVContext@2@PEBVProgram@2@PEAV?$array@E$0BE@@std@@@Z
0x180093094: snprintf
0x180156990: "public: virtual void * __ptr64 __cdecl sh::FindDiscard::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFindDiscard@sh@@UEAAPEAXI@Z
0x1801A3540: " : register(s" ??_C@_0O@EPIKPFMM@?5?3?5register?$CIs?$AA@
0x1801CFC88: "Swap chain uninitialized" ??_C@_0BJ@DACDNICA@Swap?5chain?5uninitialized?$AA@
0x18010CAC0: "void __cdecl angle::GenerateMip<struct angle::R32S>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR32S@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x180186390: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DMultisample::setStorageMultisample(class gl::Context const * __ptr64,unsigned int,int,int,struct gl::Extents const & __ptr64,bool) __ptr64" ?setStorageMultisample@TextureD3D_2DMultisample@rx@@UEAA?AVError@gl@@PEBVContext@4@IHHAEBUExtents@4@_N@Z
0x180174E00: "public: static class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::UniformHLSL::UniformBlockInstanceString(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,unsigned int)" ?UniformBlockInstanceString@UniformHLSL@sh@@SA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBV34@I@Z
0x180092EE4: "__cdecl _tailMerge_edgeiso_dll" __tailMerge_edgeiso_dll
0x1801D9E98: "unsupported value" ??_C@_0BC@NIPCGFNE@unsupported?5value?$AA@
0x1801D4260: "Constant value cannot be passed " ??_C@_0EB@NPJBNLII@Constant?5value?5cannot?5be?5passed?5@
0x18019BB90: "__cdecl _imp_RaiseException" __imp_RaiseException
0x1801D2CE8: "Branch: Return" ??_C@_0P@KPCOLLH@Branch?3?5Return?$AA@
0x1800EFABC: "public: bool __cdecl gl::ResourceMap<class gl::Framebuffer>::erase(unsigned int,class gl::Framebuffer * __ptr64 * __ptr64) __ptr64" ?erase@?$ResourceMap@VFramebuffer@gl@@@gl@@QEAA_NIPEAPEAVFramebuffer@2@@Z
0x180024B94: "public: class std::bitset<61> & __ptr64 __cdecl std::bitset<61>::set(unsigned __int64,bool) __ptr64" ?set@?$bitset@$0DN@@std@@QEAAAEAV12@_K_N@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> > >::_Min(struct std::_Tree_node<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@PEAX@2@PEAU32@@Z
0x18013BDF0: "public: __cdecl rx::TextureRenderTarget11::TextureRenderTarget11(class rx::Resource11<struct ID3D11DepthStencilView> &&,class rx::TextureHelper11 const & __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> const & __ptr64,unsigned int,struct rx::d3d11::Format const & __ptr64,int,int,int,int) __ptr64" ??0TextureRenderTarget11@rx@@QEAA@$$QEAV?$Resource11@UID3D11DepthStencilView@@@1@AEBVTextureHelper11@1@AEBV?$SharedResource11@UID3D11ShaderResourceView@@@1@IAEBUFormat@d3d11@1@HHHH@Z
0x1801A3F00: "sign" ??_C@_04HHGHLBPI@sign?$AA@
0x180093820: "[thunk]:public: virtual void * __ptr64 __cdecl sh::TIntermFunctionPrototype::`vector deleting destructor'`adjustor{152}' (unsigned int) __ptr64" ??_ETIntermFunctionPrototype@sh@@WJI@EAAPEAXI@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64> > >::_Min(struct std::_Tree_node<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@PEAX@2@PEAU32@@Z
0x1801066B0: "protected: virtual void __cdecl gl::PathManager::reset(class gl::Context const * __ptr64) __ptr64" ?reset@PathManager@gl@@MEAAXPEBVContext@2@@Z
0x18003A03C: "private: int __cdecl rx::SwapChain11::resetOffscreenDepthBuffer(int,int) __ptr64" ?resetOffscreenDepthBuffer@SwapChain11@rx@@AEAAHHH@Z
0x1800E7BCC: "bool __cdecl gl::ValidCompressedImageSize(class gl::ValidationContext const * __ptr64,unsigned int,int,int,int)" ?ValidCompressedImageSize@gl@@YA_NPEBVValidationContext@1@IHHH@Z
0x1800EC930: "public: virtual class egl::Error __cdecl rx::SurfaceImpl::swapWithDamage(class gl::Context const * __ptr64,int * __ptr64,int) __ptr64" ?swapWithDamage@SurfaceImpl@rx@@UEAA?AVError@egl@@PEBVContext@gl@@PEAHH@Z
0x180159AD0: "public: virtual void * __ptr64 __cdecl sh::TIntermBlock::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermBlock@sh@@UEAAPEAXI@Z
0x18008FD80: "public: virtual class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64 __cdecl sh::TIntermDeclaration::getSequence(void) __ptr64" ?getSequence@TIntermDeclaration@sh@@UEAAPEAV?$TVector@PEAVTIntermNode@sh@@@2@XZ
0x18008FD80: "public: virtual class sh::TVector<class sh::TIntermNode * __ptr64> const * __ptr64 __cdecl sh::TIntermDeclaration::getSequence(void)const __ptr64" ?getSequence@TIntermDeclaration@sh@@UEBAPEBV?$TVector@PEAVTIntermNode@sh@@@2@XZ
0x1800DB8D0: "protected: virtual int __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class std::allocator<char> >::pbackfail(int) __ptr64" ?pbackfail@?$basic_stringbuf@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MEAAHH@Z
0x1801D9E20: "bit-wise operator supported in G" ??_C@_0DL@HAOLKAPN@bit?9wise?5operator?5supported?5in?5G@
0x1801BC950: "The number of views in the activ" ??_C@_0EP@MAHAILLJ@The?5number?5of?5views?5in?5the?5activ@
0x180189730: "public: class std::shared_ptr<struct pp::Macro> * __ptr64 __cdecl std::vector<class std::shared_ptr<struct pp::Macro>,class std::allocator<class std::shared_ptr<struct pp::Macro> > >::_Emplace_reallocate<class std::shared_ptr<struct pp::Macro> const & __ptr64>(class std::shared_ptr<struct pp::Macro> * __ptr64 const,class std::shared_ptr<struct pp::Macro> const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBV?$shared_ptr@UMacro@pp@@@std@@@?$vector@V?$shared_ptr@UMacro@pp@@@std@@V?$allocator@V?$shared_ptr@UMacro@pp@@@std@@@2@@std@@QEAAPEAV?$shared_ptr@UMacro@pp@@@1@QEAV21@AEBV21@@Z
0x180129030: "public: virtual void __cdecl rx::ProgramD3D::setUniformMatrix3x4fv(int,int,unsigned char,float const * __ptr64) __ptr64" ?setUniformMatrix3x4fv@ProgramD3D@rx@@UEAAXHHEPEBM@Z
0x180129070: "public: virtual void __cdecl rx::ProgramD3D::setUniformMatrix4x3fv(int,int,unsigned char,float const * __ptr64) __ptr64" ?setUniformMatrix4x3fv@ProgramD3D@rx@@UEAAXHHEPEBM@Z
0x1801D2FE8: "packed" ??_C@_06DAGLPGKC@packed?$AA@
0x18018E3B0: "void __cdecl angle::LoadR32ToR24G8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadR32ToR24G8@angle@@YAX_K00PEBE00PEAE00@Z
0x180105C6C: "protected: virtual __cdecl gl::TypedResourceManager<class gl::Buffer,class gl::HandleAllocator,class gl::BufferManager>::~TypedResourceManager<class gl::Buffer,class gl::HandleAllocator,class gl::BufferManager>(void) __ptr64" ??1?$TypedResourceManager@VBuffer@gl@@VHandleAllocator@2@VBufferManager@2@@gl@@MEAA@XZ
0x1800F8750: "private: virtual __cdecl gl::Program::~Program(void) __ptr64" ??1Program@gl@@EEAA@XZ
0x180191568: ??_7?$Resource11Base@UID3D11GeometryShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11GeometryShader@@@3@@rx@@6B@
0x1800222D0: glGetActiveUniform
0x1801A3420: "GL_USES_POINT_COORD" ??_C@_0BE@FKDCBLJJ@GL_USES_POINT_COORD?$AA@
0x180032E50: "struct gl::Version __cdecl rx::d3d11_gl::GetMaximumClientVersion(enum D3D_FEATURE_LEVEL)" ?GetMaximumClientVersion@d3d11_gl@rx@@YA?AUVersion@gl@@W4D3D_FEATURE_LEVEL@@@Z
0x180144E60: "public: __cdecl rx::ShaderConstants11::~ShaderConstants11(void) __ptr64" ??1ShaderConstants11@rx@@QEAA@XZ
0x18012E7B0: "public: virtual class gl::Error __cdecl rx::Renderer11::createRenderTargetCopy(class rx::RenderTargetD3D * __ptr64,class rx::RenderTargetD3D * __ptr64 * __ptr64) __ptr64" ?createRenderTargetCopy@Renderer11@rx@@UEAA?AVError@gl@@PEAVRenderTargetD3D@2@PEAPEAV52@@Z
0x180156190: "public: class sh::TIntermSymbol * __ptr64 * __ptr64 __cdecl std::vector<class sh::TIntermSymbol * __ptr64,class std::allocator<class sh::TIntermSymbol * __ptr64> >::_Emplace_reallocate<class sh::TIntermSymbol * __ptr64 const & __ptr64>(class sh::TIntermSymbol * __ptr64 * __ptr64 const,class sh::TIntermSymbol * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAVTIntermSymbol@sh@@@?$vector@PEAVTIntermSymbol@sh@@V?$allocator@PEAVTIntermSymbol@sh@@@std@@@std@@QEAAPEAPEAVTIntermSymbol@sh@@QEAPEAV23@AEBQEAV23@@Z
0x1800FA970: "public: __cdecl gl::TextureCaps::~TextureCaps(void) __ptr64" ??1TextureCaps@gl@@QEAA@XZ
0x1801B1E80: "float2x3 outerProduct_emu(in flo" ??_C@_0GD@FANNMHAH@float2x3?5outerProduct_emu?$CIin?5flo@
0x180132644: "public: __cdecl rx::TextureStorage11_2DMultisample::TextureStorage11_2DMultisample(class rx::Renderer11 * __ptr64,unsigned int,int,int,int,int,bool) __ptr64" ??0TextureStorage11_2DMultisample@rx@@QEAA@PEAVRenderer11@1@IHHHH_N@Z
0x180090840: "void __cdecl angle::ReadColor<struct angle::R8G8S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8G8S@angle@@H@angle@@YAXPEBEPEAE@Z
0x1801D8F70: " float lengthfaceddx2 = dot(f" ??_C@_0KH@IINCDCFA@?5?5?5?5float?5lengthfaceddx2?5?$DN?5dot?$CIf@
0x1801A28C8: "WilStaging_02" ??_C@_0O@BKMDNGIM@WilStaging_02?$AA@
0x18019EE40: "EGL_KHR_gl_renderbuffer_image" ??_C@_0BO@FBOFDOPL@EGL_KHR_gl_renderbuffer_image?$AA@
0x1801D7BD8: "Texture2DArray<snorm float4>" ??_C@_0BN@BGIFLHHN@Texture2DArray?$DMsnorm?5float4?$DO?$AA@
0x18003F220: "public: virtual void __cdecl rx::Context11::syncState(class gl::Context const * __ptr64,class angle::IterableBitSet<61> const & __ptr64) __ptr64" ?syncState@Context11@rx@@UEAAXPEBVContext@gl@@AEBV?$IterableBitSet@$0DN@@angle@@@Z
0x18007CDE0: "public: char const * __ptr64 * __ptr64 __cdecl std::vector<char const * __ptr64,class std::allocator<char const * __ptr64> >::_Emplace_reallocate<char const * __ptr64>(char const * __ptr64 * __ptr64 const,char const * __ptr64 &&) __ptr64" ??$_Emplace_reallocate@PEBD@?$vector@PEBDV?$allocator@PEBD@std@@@std@@QEAAPEAPEBDQEAPEBD$$QEAPEBD@Z
0x18019EC98: "EGL_EXT_pixel_format_float" ??_C@_0BL@DBBDCFBC@EGL_EXT_pixel_format_float?$AA@
0x18013C2D0: "public: virtual class rx::ProgramPipelineImpl * __ptr64 __cdecl rx::Context11::createProgramPipeline(class gl::ProgramPipelineState const & __ptr64) __ptr64" ?createProgramPipeline@Context11@rx@@UEAAPEAVProgramPipelineImpl@2@AEBVProgramPipelineState@gl@@@Z
0x1801BB488: "const type_info::`RTTI Complete Object Locator'" ??_R4type_info@@6B@
0x1801AC938: "gl_Layer" ??_C@_08OKMHECNF@gl_Layer?$AA@
0x18004F170: "public: virtual void * __ptr64 __cdecl rx::Framebuffer11::`vector deleting destructor'(unsigned int) __ptr64" ??_EFramebuffer11@rx@@UEAAPEAXI@Z
0x1800F9F84: "public: void __cdecl gl::Program::getUniformiv(class gl::Context const * __ptr64,int,int * __ptr64)const __ptr64" ?getUniformiv@Program@gl@@QEBAXPEBVContext@2@HPEAH@Z
0x1801949A8: "const gl::TypedResourceManager<class gl::Sync,class gl::HandleAllocator,class gl::SyncManager>::`vftable'" ??_7?$TypedResourceManager@VSync@gl@@VHandleAllocator@2@VSyncManager@2@@gl@@6B@
0x18014C8EC: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct gl::DepthStencilState,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > >,class std::_Uhash_compare<struct gl::DepthStencilState,struct std::hash<struct gl::DepthStencilState>,struct std::equal_to<struct gl::DepthStencilState> >,class std::allocator<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > >,0> >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > >) __ptr64" ?erase@?$_Hash@V?$_Umap_traits@UDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UDepthStencilState@gl@@U?$hash@UDepthStencilState@gl@@@std@@U?$equal_to@UDepthStencilState@gl@@@4@@4@V?$allocator@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x1801480D0: "public: virtual void * __ptr64 __cdecl rx::ImageD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GImageD3D@rx@@UEAAPEAXI@Z
0x18019C148: "__cdecl _imp_?setf@ios_base@std@@QEAAHH@Z" __imp_?setf@ios_base@std@@QEAAHH@Z
0x18014B410: "void __cdecl rx::CopyTo32FVertexData<unsigned short,3,3,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyTo32FVertexData@G$02$02$0A@@rx@@YAXPEBE_K1PEAE@Z
0x18004AF58: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Copy<struct std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Copy_tag>(class std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> > const & __ptr64,struct std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Copy_tag) __ptr64" ??$_Copy@U_Copy_tag@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@IEAAXAEBV01@U_Copy_tag@01@@Z
0x1801D8634: ") / " ??_C@_04PDKLMPNG@?$CJ?5?1?5?$AA@
0x1800338CC: "public: virtual __cdecl rx::TextureStorage11_2D::~TextureStorage11_2D(void) __ptr64" ??1TextureStorage11_2D@rx@@UEAA@XZ
0x1801D6380: "Function call discards the 'cohe" ??_C@_0DL@JEAHFFIE@Function?5call?5discards?5the?5?8cohe@
0x180196518: "__cdecl tls_used" _tls_used
0x18019BEE8: "__cdecl _imp__fdsign" __imp__fdsign
0x18019F588: "0" ??_C@_01GBGANLPD@0?$AA@
0x180132BF4: "public: virtual __cdecl rx::TextureStorage11_3D::~TextureStorage11_3D(void) __ptr64" ??1TextureStorage11_3D@rx@@UEAA@XZ
0x18007AFE0: "public: __cdecl rx::Buffer11::Buffer11(class gl::BufferState const & __ptr64,class rx::Renderer11 * __ptr64) __ptr64" ??0Buffer11@rx@@QEAA@AEBVBufferState@gl@@PEAVRenderer11@1@@Z
0x1801D4A18: "invocations contradicts to the e" ??_C@_0DD@EOOFEIED@invocations?5contradicts?5to?5the?5e@
0x18008F30C: "void __cdecl gl::FrontFace(unsigned int)" ?FrontFace@gl@@YAXI@Z
0x1801BFA00: "Invariance for " ??_C@_0BA@PACIFEJG@Invariance?5for?5?$AA@
0x1801D3F08: "No image internal format specifi" ??_C@_0CD@LEJCIHJJ@No?5image?5internal?5format?5specifi@
0x18003D0E0: "public: class gl::Error __cdecl rx::StreamingVertexBufferInterface::storeDynamicAttribute(struct gl::VertexAttribute const & __ptr64,class gl::VertexBinding const & __ptr64,unsigned int,int,unsigned __int64,int,unsigned int * __ptr64,unsigned char const * __ptr64) __ptr64" ?storeDynamicAttribute@StreamingVertexBufferInterface@rx@@QEAA?AVError@gl@@AEBUVertexAttribute@4@AEBVVertexBinding@4@IH_KHPEAIPEBE@Z
0x180077A6C: "private: void __cdecl std::vector<struct sh::Varying,class std::allocator<struct sh::Varying> >::_Assign_range<struct sh::Varying * __ptr64>(struct sh::Varying * __ptr64,struct sh::Varying * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Assign_range@PEAUVarying@sh@@@?$vector@UVarying@sh@@V?$allocator@UVarying@sh@@@std@@@std@@AEAAXPEAUVarying@sh@@0Uforward_iterator_tag@1@@Z
0x1801D4380: "global variable initializers sho" ??_C@_0IP@LOBPHPGN@global?5variable?5initializers?5sho@
0x180071438: "public: bool __cdecl gl::ResourceMap<class gl::Sampler>::Iterator::operator==(class gl::ResourceMap<class gl::Sampler>::Iterator const & __ptr64)const __ptr64" ??8Iterator@?$ResourceMap@VSampler@gl@@@gl@@QEBA_NAEBV012@@Z
0x1801BBA80: "browser.exe" ??_C@_1BI@PHBDDNCP@?$AAb?$AAr?$AAo?$AAw?$AAs?$AAe?$AAr?$AA?4?$AAe?$AAx?$AAe?$AA?$AA@
0x1801A29E8: ");
}
" ??_C@_05HBBEHANI@?$CJ?$DL?6?$HN?6?$AA@
0x180193F90: "const gl::BindingPointer<class gl::Renderbuffer>::`vftable'" ??_7?$BindingPointer@VRenderbuffer@gl@@@gl@@6B@
0x180041CFC: "protected: void __cdecl sh::TIntermTraverser::queueReplacementWithParent(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64,enum sh::TIntermTraverser::OriginalNode) __ptr64" ?queueReplacementWithParent@TIntermTraverser@sh@@IEAAXPEAVTIntermNode@2@00W4OriginalNode@12@@Z
0x18008D480: "public: void __cdecl gl::Context::deleteBuffer(unsigned int) __ptr64" ?deleteBuffer@Context@gl@@QEAAXI@Z
0x18007DAE8: "public: void __cdecl gl::Context::texParameteri(unsigned int,unsigned int,int) __ptr64" ?texParameteri@Context@gl@@QEAAXIIH@Z
0x1800DE018: "void __cdecl gl::GetVertexAttribPointerv(unsigned int,unsigned int,void * __ptr64 * __ptr64)" ?GetVertexAttribPointerv@gl@@YAXIIPEAPEAX@Z
0x1800716E4: "bool __cdecl gl::ValidateRequestExtensionANGLE(class gl::Context * __ptr64,char const * __ptr64)" ?ValidateRequestExtensionANGLE@gl@@YA_NPEAVContext@1@PEBD@Z
0x180066F48: "public: bool __cdecl rx::TextureD3D_Cube::isSRGB(int,int)const __ptr64" ?isSRGB@TextureD3D_Cube@rx@@QEBA_NHH@Z
0x1801599F0: "public: virtual void * __ptr64 __cdecl sh::TIntermConstantUnion::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermConstantUnion@sh@@UEAAPEAXI@Z
0x1800EC930: "private: virtual class gl::Error __cdecl rx::TextureD3D_External::initMipmapImages(class gl::Context const * __ptr64) __ptr64" ?initMipmapImages@TextureD3D_External@rx@@EEAA?AVError@gl@@PEBVContext@4@@Z
0x1800DAE10: glBindAttribLocation
0x1800360BC: "public: static struct gl::ImageIndex __cdecl gl::ImageIndex::MakeGeneric(unsigned int,int)" ?MakeGeneric@ImageIndex@gl@@SA?AU12@IH@Z
0x18007635C: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl rx::BuiltinVarying::str(void)const __ptr64" ?str@BuiltinVarying@rx@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x1801A46D8: "far" ??_C@_03JEOKDCFP@far?$AA@
0x1800FCBE0: "public: void __cdecl gl::State::reset(class gl::Context const * __ptr64) __ptr64" ?reset@State@gl@@QEAAXPEBVContext@2@@Z
0x1801A2690: ":MaxVaryingVectors:" ??_C@_0BE@GFPAHJPP@?3MaxVaryingVectors?3?$AA@
0x18017E430: "void __cdecl angle::LoadToNative3To4<unsigned short,65535>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative3To4@G$0PPPP@@angle@@YAX_K00PEBE00PEAE00@Z
0x18014BB00: "struct rx::d3d11::VertexFormat const * __ptr64 __cdecl rx::d3d11::GetVertexFormatInfo_FL_9_3(enum gl::VertexFormatType)" ?GetVertexFormatInfo_FL_9_3@d3d11@rx@@YAPEBUVertexFormat@12@W4VertexFormatType@gl@@@Z
0x1801B3950: "float4 ldexp_emu(float4 x, int4 " ??_C@_0EM@HJOHPPCI@float4?5ldexp_emu?$CIfloat4?5x?0?5int4?5@
0x18019C1A8: "__cdecl _imp_?epptr@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEBAPEADXZ" __imp_?epptr@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEBAPEADXZ
0x1800FCB6C: "public: bool __cdecl gl::State::isQueryActive(unsigned int)const __ptr64" ?isQueryActive@State@gl@@QEBA_NI@Z
0x1801D79F0: "iimageCube" ??_C@_0L@CFDNBBNL@iimageCube?$AA@
0x180188760: "public: virtual void * __ptr64 __cdecl rx::StreamingVertexBufferInterface::`scalar deleting destructor'(unsigned int) __ptr64" ??_GStreamingVertexBufferInterface@rx@@UEAAPEAXI@Z
0x18008FDC0: "public: virtual int __cdecl rx::TextureD3D_2D::getLayerCount(int)const __ptr64" ?getLayerCount@TextureD3D_2D@rx@@UEBAHH@Z
0x18007E0A4: "public: void __cdecl std::default_delete<class rx::StreamingIndexBufferInterface>::operator()(class rx::StreamingIndexBufferInterface * __ptr64)const __ptr64" ??R?$default_delete@VStreamingIndexBufferInterface@rx@@@std@@QEBAXPEAVStreamingIndexBufferInterface@rx@@@Z
0x1800F5D24: "void __cdecl std::_Med3_unchecked<struct sh::Varying * __ptr64,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::Varying * __ptr64)>(struct sh::Varying * __ptr64,struct sh::Varying * __ptr64,struct sh::Varying * __ptr64,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::ShaderVariable const & __ptr64))" ??$_Med3_unchecked@PEAUVarying@sh@@P6A_NAEBUShaderVariable@2@0@Z@std@@YAXPEAUVarying@sh@@00P6A_NAEBUShaderVariable@2@1@Z@Z
0x1801D5CB0: "out of range: max_vertices must " ??_C@_0FF@BHADBBDM@out?5of?5range?3?5max_vertices?5must?5@
0x1801A0FF8: "GL_OES_surfaceless_context" ??_C@_0BL@NMMMMCLK@GL_OES_surfaceless_context?$AA@
0x1801BF090: "Simultaneous use of GL_CONSTANT_" ??_C@_0JK@NAOCPILI@Simultaneous?5use?5of?5GL_CONSTANT_@
0x1800E59B8: "public: void __cdecl wil::details_abi::UsageIndexProperty::UpdateCount(unsigned int) __ptr64" ?UpdateCount@UsageIndexProperty@details_abi@wil@@QEAAXI@Z
0x180051060: "private: void __cdecl std::vector<struct gl::Offset,class std::allocator<struct gl::Offset> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@UOffset@gl@@V?$allocator@UOffset@gl@@@std@@@std@@AEAAX_K@Z
0x180154F90: "protected: void __cdecl sh::TCompiler::useAllMembersInUnusedStandardAndSharedBlocks(class sh::TIntermBlock * __ptr64) __ptr64" ?useAllMembersInUnusedStandardAndSharedBlocks@TCompiler@sh@@IEAAXPEAVTIntermBlock@2@@Z
0x180065B30: "public: struct std::_List_node<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > >::_Buynode0(struct std::_List_node<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@V?$allocator@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@PEAX@2@PEAU32@0@Z
0x1801D19EC: "b[i]" ??_C@_04IODAHHNK@b?$FLi?$FN?$AA@
0x18012BDB0: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11Texture3D>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11@UID3D11Texture3D@@@rx@@UEAAPEAXI@Z
0x180139530: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEB_J@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@_JUConstantBufferCacheEntry@Buffer11@rx@@U?$less@_J@std@@V?$allocator@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEB_J@1@$$QEAV?$tuple@$$V@1@@Z
0x1800FA094: "public: static bool __cdecl gl::Program::linkValidateInterfaceBlockFields(class gl::InfoLog & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,struct sh::InterfaceBlockField const & __ptr64,struct sh::InterfaceBlockField const & __ptr64,bool)" ?linkValidateInterfaceBlockFields@Program@gl@@SA_NAEAVInfoLog@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBUInterfaceBlockField@sh@@2_N@Z
0x180174470: ??_GPullGradient@?A0x8d8382f4@sh@@UEAAPEAXI@Z
0x18014B0E0: "void __cdecl rx::CopyNativeVertexData<short,4,4,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@F$03$03$0A@@rx@@YAXPEBE_K1PEAE@Z
0x1801DD8A8: "__cdecl _real@408f400000000000" __real@408f400000000000
0x180090B60: "void __cdecl angle::WriteColor<struct angle::L32A32F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UL32A32F@angle@@M@angle@@YAXPEBEPEAE@Z
0x18014B0E0: "void __cdecl rx::CopyNativeVertexData<unsigned short,4,4,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@G$03$03$0A@@rx@@YAXPEBE_K1PEAE@Z
0x180060070: "public: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class egl::Device * __ptr64,class egl::Display * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> >,0> >::emplace<struct std::pair<class egl::Device * __ptr64,class egl::Display * __ptr64> >(struct std::pair<class egl::Device * __ptr64,class egl::Display * __ptr64> &&) __ptr64" ??$emplace@U?$pair@PEAVDevice@egl@@PEAVDisplay@2@@std@@@?$_Tree@V?$_Tmap_traits@PEAVDevice@egl@@PEAVDisplay@2@U?$less@PEAVDevice@egl@@@std@@V?$allocator@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@@5@$0A@@std@@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@@std@@@std@@@std@@_N@1@$$QEAU?$pair@PEAVDevice@egl@@PEAVDisplay@2@@1@@Z
0x1800ECE80: "public: virtual __cdecl egl::Device::~Device(void) __ptr64" ??1Device@egl@@UEAA@XZ
0x18019BC78: "__cdecl _imp_GetCurrentThreadId" __imp_GetCurrentThreadId
0x18019C1C0: "__cdecl _imp_?egptr@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEBAPEADXZ" __imp_?egptr@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEBAPEADXZ
0x180077DE8: "private: unsigned __int64 __cdecl std::vector<struct sh::Uniform,class std::allocator<struct sh::Uniform> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@UUniform@sh@@V?$allocator@UUniform@sh@@@std@@@std@@AEBA_K_K@Z
0x18016BEF8: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<int> > >,bool> __cdecl std::_Tree<class std::_Tset_traits<int,struct std::less<int>,class std::allocator<int>,0> >::_Insert_nohint<int const & __ptr64,struct std::_Not_a_node_tag>(bool,int const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@AEBHU_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@HU?$less@H@std@@V?$allocator@H@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@H@std@@@std@@@std@@_N@1@_NAEBHU_Not_a_node_tag@1@@Z
0x18014AF00: "void __cdecl rx::CopyNativeVertexData<unsigned char,4,4,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@E$03$03$0A@@rx@@YAXPEBE_K1PEAE@Z
0x18012A210: "public: virtual class gl::Error __cdecl rx::FramebufferD3D::clearBufferiv(class gl::Context const * __ptr64,unsigned int,int,int const * __ptr64) __ptr64" ?clearBufferiv@FramebufferD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@IHPEBH@Z
0x180092E0E: "__cdecl configure_narrow_argv" _configure_narrow_argv
0x18014AF00: "void __cdecl rx::CopyNativeVertexData<signed char,4,4,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@C$03$03$0A@@rx@@YAXPEBE_K1PEAE@Z
0x18010C7F0: "void __cdecl angle::GenerateMip<struct angle::R32G32B32F>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR32G32B32F@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x18012C898: "public: class gl::Error __cdecl rx::Renderer11::blitRenderbufferRect(class gl::Context const * __ptr64,struct gl::Rectangle const & __ptr64,struct gl::Rectangle const & __ptr64,class rx::RenderTargetD3D * __ptr64,class rx::RenderTargetD3D * __ptr64,unsigned int,struct gl::Rectangle const * __ptr64,bool,bool,bool) __ptr64" ?blitRenderbufferRect@Renderer11@rx@@QEAA?AVError@gl@@PEBVContext@4@AEBURectangle@4@1PEAVRenderTargetD3D@2@2IPEBU64@_N44@Z
0x180173F08: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TextureString(enum sh::TBasicType,enum sh::TLayoutImageInternalFormat)" ?TextureString@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@W4TBasicType@1@W4TLayoutImageInternalFormat@1@@Z
0x1800F8198: "protected: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::BlockMemberInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> >,0> >::_Lbound<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ??$_Lbound@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x1801DD098: "invalid character" ??_C@_0BC@FAPGBEIN@invalid?5character?$AA@
0x1800E5EE8: "void __cdecl wil::details::in1diag3::_FailFast_GetLastError(void * __ptr64,unsigned int,char const * __ptr64)" ?_FailFast_GetLastError@in1diag3@details@wil@@YAXPEAXIPEBD@Z
0x1801A4638: "asinh" ??_C@_05JKKEKHLA@asinh?$AA@
0x180192068: "const sh::BuiltInFunctionEmulator::BuiltInFunctionEmulationMarker::`vftable'" ??_7BuiltInFunctionEmulationMarker@BuiltInFunctionEmulator@sh@@6B@
0x1801903D8: "const egl::PbufferSurface::`vftable'" ??_7PbufferSurface@egl@@6B@
0x18004140C: "class sh::TIntermTyped * __ptr64 __cdecl sh::CreateZeroNode(class sh::TType const & __ptr64)" ?CreateZeroNode@sh@@YAPEAVTIntermTyped@1@AEBVTType@1@@Z
0x18016D0EC: "float __cdecl sh::NumericLexFloat32OutOfRangeToInfinity(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)" ?NumericLexFloat32OutOfRangeToInfinity@sh@@YAMAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x180194A28: "const gl::Shader::`vftable'" ??_7Shader@gl@@6B@
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x18008FD90: "__cdecl _vcrt_thread_attach" __vcrt_thread_attach
0x1801CF930: "d3d11.dll" ??_C@_1BE@FHHGECGN@?$AAd?$AA3?$AAd?$AA1?$AA1?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x18019BC88: "__cdecl _imp_TlsGetValue" __imp_TlsGetValue
0x180077240: "void __cdecl rx::CopyNativeVertexData<float,4,4,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@M$03$03$0A@@rx@@YAXPEBE_K1PEAE@Z
0x1801A3E78: "atomicAnd" ??_C@_09PNKMNBPC@atomicAnd?$AA@
0x1800F1730: "public: virtual int __cdecl gl::Texture::getAttachmentSamples(struct gl::ImageIndex const & __ptr64)const __ptr64" ?getAttachmentSamples@Texture@gl@@UEBAHAEBUImageIndex@2@@Z
0x1801D3920: "a struct cannot be used as a con" ??_C@_0EA@NJFNKDLL@a?5struct?5cannot?5be?5used?5as?5a?5con@
0x180060010: "private: void __cdecl egl::Display::setAttributes(class rx::DisplayImpl * __ptr64,class egl::AttributeMap const & __ptr64) __ptr64" ?setAttributes@Display@egl@@AEAAXPEAVDisplayImpl@rx@@AEBVAttributeMap@2@@Z
0x180075C14: "private: void __cdecl rx::ProgramD3D::defineArrayOfStructsUniformFields(unsigned int,struct sh::ShaderVariable const & __ptr64,unsigned int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class sh::HLSLBlockEncoder * __ptr64,class std::map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct rx::D3DUniform * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> > > * __ptr64) __ptr64" ?defineArrayOfStructsUniformFields@ProgramD3D@rx@@AEAAXIAEBUShaderVariable@sh@@IAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVHLSLBlockEncoder@4@PEAV?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@2@@6@@Z
0x1800F0000: "public: void __cdecl gl::Context::getBooleanvImpl(unsigned int,unsigned char * __ptr64) __ptr64" ?getBooleanvImpl@Context@gl@@QEAAXIPEAE@Z
0x1801398B0: "public: virtual void * __ptr64 __cdecl rx::Buffer11::SystemMemoryStorage::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSystemMemoryStorage@Buffer11@rx@@UEAAPEAXI@Z
0x18008C600: "public: __cdecl wil::details_abi::SubscriptionList::SubscriptionList(void) __ptr64" ??0SubscriptionList@details_abi@wil@@QEAA@XZ
0x18014B1F0: "void __cdecl rx::CopyNativeVertexData<int,4,4,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@H$03$03$0A@@rx@@YAXPEBE_K1PEAE@Z
0x18003D9B8: "public: __cdecl rx::d3d11::LazyShader<struct ID3D11VertexShader>::LazyShader<struct ID3D11VertexShader>(unsigned char const * __ptr64,unsigned __int64,char const * __ptr64) __ptr64" ??0?$LazyShader@UID3D11VertexShader@@@d3d11@rx@@QEAA@PEBE_KPEBD@Z
0x1800E6048: "public: bool __cdecl wil::details_abi::heap_buffer::ensure(unsigned __int64) __ptr64" ?ensure@heap_buffer@details_abi@wil@@QEAA_N_K@Z
0x1800455FC: "private: void __cdecl pp::DirectiveParser::parseElse(struct pp::Token * __ptr64) __ptr64" ?parseElse@DirectiveParser@pp@@AEAAXPEAUToken@2@@Z
0x18014B1F0: "void __cdecl rx::CopyNativeVertexData<unsigned int,4,4,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@I$03$03$0A@@rx@@YAXPEBE_K1PEAE@Z
0x18008F66C: "public: unsigned __int64 __cdecl rx::ShaderConstants11::getRequiredBufferSize(enum gl::ShaderType)const __ptr64" ?getRequiredBufferSize@ShaderConstants11@rx@@QEBA_KW4ShaderType@gl@@@Z
0x1801D9A88: "Proj" ??_C@_04BMGBKAAO@Proj?$AA@
0x18016E140: "public: virtual void * __ptr64 __cdecl sh::TIntermSwizzle::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermSwizzle@sh@@UEAAPEAXI@Z
0x180175AB0: ??_ERemoveSwitchFallThroughTraverser@?A0x18c68606@sh@@UEAAPEAXI@Z
0x1800EA5F0: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12293>::operator class egl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAF@@angle@@QEAA?AVError@egl@@XZ
0x18016AF84: ??$emplace@AEBUpiecewise_construct_t@std@@V?$tuple@AEBH@2@V?$tuple@$$V@2@@?$_Hash@V?$_Umap_traits@HIV?$_Uhash_compare@HU?$hash@H@std@@U?$equal_to@H@2@@std@@V?$allocator@U?$pair@$$CBHI@std@@@2@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBHI@std@@@std@@@std@@@std@@_N@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBH@1@$$QEAV?$tuple@$$V@1@@Z
0x180093517: "__cdecl _CxxFrameHandler3" __CxxFrameHandler3
0x180075370: "void __cdecl std::_Deallocate<16,0>(void * __ptr64,unsigned __int64)" ??$_Deallocate@$0BA@$0A@@std@@YAXPEAX_K@Z
0x1801D2534: "comma" ??_C@_05COJKOOHP@comma?$AA@
0x1801D19E4: "a[i]" ??_C@_04MJJAANAK@a?$FLi?$FN?$AA@
0x18007A040: "private: void __cdecl gl::Program::linkSamplerAndImageBindings(void) __ptr64" ?linkSamplerAndImageBindings@Program@gl@@AEAAXXZ
0x1800819F8: "public: class gl::Error __cdecl rx::StateManager11::onMakeCurrent(class gl::Context const * __ptr64) __ptr64" ?onMakeCurrent@StateManager11@rx@@QEAA?AVError@gl@@PEBVContext@4@@Z
0x180137090: "protected: virtual class gl::Error __cdecl rx::TextureStorage11_EGLImage::getSwizzleTexture(class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getSwizzleTexture@TextureStorage11_EGLImage@rx@@MEAA?AVError@gl@@PEAPEBVTextureHelper11@2@@Z
0x18008C638: "public: bool __cdecl pp::Macro::equals(struct pp::Macro const & __ptr64)const __ptr64" ?equals@Macro@pp@@QEBA_NAEBU12@@Z
0x180049734: "void __cdecl sh::SplitSequenceOperator(class sh::TIntermNode * __ptr64,int,class sh::TSymbolTable * __ptr64,int)" ?SplitSequenceOperator@sh@@YAXPEAVTIntermNode@1@HPEAVTSymbolTable@1@H@Z
0x18019BE48: "__cdecl _imp_logf" __imp_logf
0x1800E3C24: "long __cdecl wil::details::NtStatusToHr(long)" ?NtStatusToHr@details@wil@@YAJJ@Z
0x1801D7CF8: "Texture3D<int4>" ??_C@_0BA@KKCMKLMA@Texture3D?$DMint4?$DO?$AA@
0x1801D36A0: "can't modify any member in gl_in" ??_C@_0CB@LOFOEGEA@can?8t?5modify?5any?5member?5in?5gl_in@
0x18000C6F4: "public: bool __cdecl sh::WorkGroupSize::isAnyValueSet(void)const __ptr64" ?isAnyValueSet@WorkGroupSize@sh@@QEBA_NXZ
0x1801D2180: "Missing expression" ??_C@_0BD@FHHNNJFM@Missing?5expression?$AA@
0x180036CC8: "public: void __cdecl rx::StateManager11::setPrimitiveTopology(enum D3D_PRIMITIVE_TOPOLOGY) __ptr64" ?setPrimitiveTopology@StateManager11@rx@@QEAAXW4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x18005F01C: "void __cdecl gl::AttachShader(unsigned int,unsigned int)" ?AttachShader@gl@@YAXII@Z
0x18019F0F0: "textureSize" ??_C@_0M@HFDLFBDN@textureSize?$AA@
0x180090700: "void __cdecl angle::ReadColor<struct angle::R8,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8@angle@@I@angle@@YAXPEBEPEAE@Z
0x18008208C: "public: void __cdecl gl::IndexRangeCache::addRange(unsigned int,unsigned __int64,unsigned __int64,bool,struct gl::IndexRange const & __ptr64) __ptr64" ?addRange@IndexRangeCache@gl@@QEAAXI_K0_NAEBUIndexRange@2@@Z
0x1800EE960: "public: void __cdecl std::vector<class gl::Texture * __ptr64,class std::allocator<class gl::Texture * __ptr64> >::assign(unsigned __int64,class gl::Texture * __ptr64 const & __ptr64) __ptr64" ?assign@?$vector@PEAVTexture@gl@@V?$allocator@PEAVTexture@gl@@@std@@@std@@QEAAX_KAEBQEAVTexture@gl@@@Z
0x180008F9C: "public: struct std::_Tree_node<class egl::Surface * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<class egl::Surface * __ptr64,struct std::less<class egl::Surface * __ptr64>,class std::allocator<class egl::Surface * __ptr64>,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Surface * __ptr64> > >) __ptr64" ?_Extract@?$_Tree@V?$_Tset_traits@PEAVSurface@egl@@U?$less@PEAVSurface@egl@@@std@@V?$allocator@PEAVSurface@egl@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@PEAVSurface@egl@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVSurface@egl@@@std@@@std@@@2@@Z
0x180132AEC: "public: virtual __cdecl rx::TextureStorage11_2DArray::~TextureStorage11_2DArray(void) __ptr64" ??1TextureStorage11_2DArray@rx@@UEAA@XZ
0x18008FDC0: "public: virtual int __cdecl rx::TextureD3D_3D::getLayerCount(int)const __ptr64" ?getLayerCount@TextureD3D_3D@rx@@UEBAHH@Z
0x180063DA4: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11DepthStencilState>(class rx::Renderer11 * __ptr64,struct D3D11_DEPTH_STENCIL_DESC const * __ptr64,void * __ptr64,class rx::Resource11<struct ID3D11DepthStencilState> * __ptr64) __ptr64" ??$allocate@UID3D11DepthStencilState@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBUD3D11_DEPTH_STENCIL_DESC@@PEAXPEAV?$Resource11@UID3D11DepthStencilState@@@1@@Z
0x18008E84C: "public: struct std::_List_node<struct std::pair<unsigned int const,class gl::Texture * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<unsigned int const,class gl::Texture * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > > >::_Buynode0(struct std::_List_node<struct std::pair<unsigned int const,class gl::Texture * __ptr64>,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<unsigned int const,class gl::Texture * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVTexture@gl@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBIPEAVTexture@gl@@@std@@PEAX@2@PEAU32@0@Z
0x180190DD0: "const rx::ImageD3D::`vftable'" ??_7ImageD3D@rx@@6B@
0x1801D222C: "for" ??_C@_03JOHEBPFF@for?$AA@
0x180090C60: "void __cdecl angle::WriteColor<struct angle::R16G16,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16G16@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801AEAC0: "uint2 usubBorrow_emu(uint2 x, ui" ??_C@_0GL@IPIFOHFK@uint2?5usubBorrow_emu?$CIuint2?5x?0?5ui@
0x1801DD710: ?distance@?1??transcodeTBlockToBC1@ETC2Block@?A0xf59bd7f5@angle@@AEBAXPEAE_K111QEAY03$$CBE_N@Z@4PAHA
0x18000B810: "class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl std::operator+<char,struct std::char_traits<char>,class std::allocator<char> >(char const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)" ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@QEBDAEBV10@@Z
0x1801A1FC0: ":MaxAtomicCounterBufferSize:" ??_C@_0BN@DNJCCGKH@?3MaxAtomicCounterBufferSize?3?$AA@
0x180090720: "void __cdecl angle::ReadColor<struct angle::R8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801366F0: "protected: virtual class gl::Error __cdecl rx::TextureStorage11_2DArray::getSwizzleRenderTarget(int,class rx::Resource11<struct ID3D11RenderTargetView> const * __ptr64 * __ptr64) __ptr64" ?getSwizzleRenderTarget@TextureStorage11_2DArray@rx@@MEAA?AVError@gl@@HPEAPEBV?$Resource11@UID3D11RenderTargetView@@@2@@Z
0x1800EA440: "public: int __cdecl gl::FramebufferAttachment::getSamples(void)const __ptr64" ?getSamples@FramebufferAttachment@gl@@QEBAHXZ
0x1801C1810: "[maxvertexcount(" ??_C@_0BB@OGKKEIHG@?$FLmaxvertexcount?$CI?$AA@
0x180088438: "private: void __cdecl gl::Program::setUniformValuesFromBindingQualifiers(void) __ptr64" ?setUniformValuesFromBindingQualifiers@Program@gl@@AEAAXXZ
0x1801A17C0: "GL_EXT_map_buffer_range" ??_C@_0BI@GDICDALD@GL_EXT_map_buffer_range?$AA@
0x18010A270: "struct std::pair<struct gl::PackedVaryingRegister * __ptr64,struct gl::PackedVaryingRegister * __ptr64> __cdecl std::_Partition_by_median_guess_unchecked<struct gl::PackedVaryingRegister * __ptr64,struct std::less<void> >(struct gl::PackedVaryingRegister * __ptr64,struct gl::PackedVaryingRegister * __ptr64,struct std::less<void>)" ??$_Partition_by_median_guess_unchecked@PEAUPackedVaryingRegister@gl@@U?$less@X@std@@@std@@YA?AU?$pair@PEAUPackedVaryingRegister@gl@@PEAU12@@0@PEAUPackedVaryingRegister@gl@@0U?$less@X@0@@Z
0x1800E6D18: "class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64 __cdecl gl::operator<<(class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64,class gl::FmtHR const & __ptr64)" ??6gl@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@std@@AEAV12@AEBVFmtHR@0@@Z
0x18002B040: "public: class gl::Error __cdecl rx::Renderer11::drawArrays(class gl::Context const * __ptr64,unsigned int,int,unsigned __int64,int) __ptr64" ?drawArrays@Renderer11@rx@@QEAA?AVError@gl@@PEBVContext@4@IH_KH@Z
0x180083F0C: "private: void __cdecl std::vector<class std::unique_ptr<class rx::ProgramD3D::PixelExecutable,struct std::default_delete<class rx::ProgramD3D::PixelExecutable> >,class std::allocator<class std::unique_ptr<class rx::ProgramD3D::PixelExecutable,struct std::default_delete<class rx::ProgramD3D::PixelExecutable> > > >::_Change_array(class std::unique_ptr<class rx::ProgramD3D::PixelExecutable,struct std::default_delete<class rx::ProgramD3D::PixelExecutable> > * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@V?$unique_ptr@VPixelExecutable@ProgramD3D@rx@@U?$default_delete@VPixelExecutable@ProgramD3D@rx@@@std@@@std@@V?$allocator@V?$unique_ptr@VPixelExecutable@ProgramD3D@rx@@U?$default_delete@VPixelExecutable@ProgramD3D@rx@@@std@@@std@@@2@@std@@AEAAXQEAV?$unique_ptr@VPixelExecutable@ProgramD3D@rx@@U?$default_delete@VPixelExecutable@ProgramD3D@rx@@@std@@@2@_K1@Z
0x18014D7B4: "public: class gl::Error __cdecl rx::Query11::pause(void) __ptr64" ?pause@Query11@rx@@QEAA?AVError@gl@@XZ
0x180196138: "const sh::TInterpolationQualifierWrapper::`vftable'" ??_7TInterpolationQualifierWrapper@sh@@6B@
0x180033010: "public: virtual void * __ptr64 __cdecl rx::StaticVertexBufferInterface::`vector deleting destructor'(unsigned int) __ptr64" ??_EStaticVertexBufferInterface@rx@@UEAAPEAXI@Z
0x18002E86C: ??$emplace@AEBUpiecewise_construct_t@std@@V?$tuple@AEBI@2@V?$tuple@$$V@2@@?$_Hash@V?$_Umap_traits@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@std@@_N@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBI@1@$$QEAV?$tuple@$$V@1@@Z
0x1800F1BD4: "public: class gl::Error __cdecl gl::Texture::setStorage(class gl::Context const * __ptr64,unsigned int,int,unsigned int,struct gl::Extents const & __ptr64) __ptr64" ?setStorage@Texture@gl@@QEAA?AVError@2@PEBVContext@2@IHIAEBUExtents@2@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > > >::_Min(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> >,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAX@2@PEAU32@@Z
0x180073B30: glGetUniformLocation
0x180155D40: "public: virtual void * __ptr64 __cdecl sh::TIntermFunctionPrototype::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermFunctionPrototype@sh@@UEAAPEAXI@Z
0x1801AE110: "gl_PointCoord can only be declar" ??_C@_0GA@PHNECJMH@gl_PointCoord?5can?5only?5be?5declar@
0x1800741A0: "public: virtual void __cdecl sh::TIntermDeclaration::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermDeclaration@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x18012BC70: ??_E?$Resource11Base@UID3D11PixelShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11PixelShader@@@3@@rx@@MEAAPEAXI@Z
0x180041D40: "public: struct sh::TIntermTraverser::NodeUpdateEntry * __ptr64 __cdecl std::vector<struct sh::TIntermTraverser::NodeUpdateEntry,class std::allocator<struct sh::TIntermTraverser::NodeUpdateEntry> >::_Emplace_reallocate<struct sh::TIntermTraverser::NodeUpdateEntry>(struct sh::TIntermTraverser::NodeUpdateEntry * __ptr64 const,struct sh::TIntermTraverser::NodeUpdateEntry &&) __ptr64" ??$_Emplace_reallocate@UNodeUpdateEntry@TIntermTraverser@sh@@@?$vector@UNodeUpdateEntry@TIntermTraverser@sh@@V?$allocator@UNodeUpdateEntry@TIntermTraverser@sh@@@std@@@std@@QEAAPEAUNodeUpdateEntry@TIntermTraverser@sh@@QEAU234@$$QEAU234@@Z
0x180194E20: "const sh::TStructure::`vftable'" ??_7TStructure@sh@@6B@
0x180093720: "__cdecl guard_dispatch_icall_nop" _guard_dispatch_icall_nop
0x180144990: "public: virtual class gl::Error __cdecl rx::VertexBuffer11::discard(void) __ptr64" ?discard@VertexBuffer11@rx@@UEAA?AVError@gl@@XZ
0x180073E80: "public: virtual void __cdecl sh::TIntermTraverser::traverseUnary(class sh::TIntermUnary * __ptr64) __ptr64" ?traverseUnary@TIntermTraverser@sh@@UEAAXPEAVTIntermUnary@2@@Z
0x1801F9828: "public: static long (__cdecl* __ptr64 Abandonment::hostExceptionFilter)(struct _EXCEPTION_POINTERS * __ptr64)" ?hostExceptionFilter@Abandonment@@2P6AJPEAU_EXCEPTION_POINTERS@@@ZEA
0x18014C220: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > __cdecl angle::base::MRUCacheBase<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState>,struct std::hash<struct gl::DepthStencilState>,struct angle::base::MRUCacheHashMap>::Erase(class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > >) __ptr64" ?Erase@?$MRUCacheBase@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@U?$hash@UDepthStencilState@gl@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@V45@@Z
0x1801D1864: " = t" ??_C@_04IJEDPNII@?5?$DN?5t?$AA@
0x1801A4598: "usubBorrow" ??_C@_0L@GFGOMOCO@usubBorrow?$AA@
0x180191778: "const sh::TIntermBlock::`vftable'{for `sh::TIntermNode'}" ??_7TIntermBlock@sh@@6BTIntermNode@1@@
0x1801D7C48: "Texture2DArray<float4>" ??_C@_0BH@CLILGPHD@Texture2DArray?$DMfloat4?$DO?$AA@
0x1800E931C: "bool __cdecl gl::ValidateGetRenderbufferParameterivBase(class gl::Context * __ptr64,unsigned int,unsigned int,int * __ptr64)" ?ValidateGetRenderbufferParameterivBase@gl@@YA_NPEAVContext@1@IIPEAH@Z
0x180167E50: "private: void __cdecl sh::TParseContext::setAtomicCounterBindingDefaultOffset(struct sh::TPublicType const & __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?setAtomicCounterBindingDefaultOffset@TParseContext@sh@@AEAAXAEBUTPublicType@2@AEBUTSourceLoc@2@@Z
0x180091580: "public: virtual int __cdecl rx::TextureRenderTarget11::getDepth(void)const __ptr64" ?getDepth@TextureRenderTarget11@rx@@UEBAHXZ
0x180055710: "bool __cdecl gl::CompareShaderVar(struct sh::ShaderVariable const & __ptr64,struct sh::ShaderVariable const & __ptr64)" ?CompareShaderVar@gl@@YA_NAEBUShaderVariable@sh@@0@Z
0x180036D14: "public: void __cdecl rx::StateManager11::setInputLayout(class rx::Resource11<struct ID3D11InputLayout> const * __ptr64) __ptr64" ?setInputLayout@StateManager11@rx@@QEAAXPEBV?$Resource11@UID3D11InputLayout@@@2@@Z
0x180036C08: "public: void __cdecl rx::StateManager11::setPixelShader(class rx::Resource11<struct ID3D11PixelShader> const * __ptr64) __ptr64" ?setPixelShader@StateManager11@rx@@QEAAXPEBV?$Resource11@UID3D11PixelShader@@@2@@Z
0x180036984: "public: void __cdecl rx::StateManager11::setRasterizerState(class rx::Resource11<struct ID3D11RasterizerState> const * __ptr64) __ptr64" ?setRasterizerState@StateManager11@rx@@QEAAXPEBV?$Resource11@UID3D11RasterizerState@@@2@@Z
0x1800743F0: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@$$QEAI@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@IV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@$$QEAI@1@$$QEAV?$tuple@$$V@1@@Z
0x1801A2880: "Texture2D<float4>" ??_C@_0BC@KCDIHMM@Texture2D?$DMfloat4?$DO?$AA@
0x1801C0340: "The current renderer doesn't sup" ??_C@_0DE@MHLBDEOO@The?5current?5renderer?5doesn?8t?5sup@
0x1800919A4: "public: __cdecl wil::details_abi::SubscriptionList::~SubscriptionList(void) __ptr64" ??1SubscriptionList@details_abi@wil@@QEAA@XZ
0x1801D1624: "frac(" ??_C@_05IHNEEKAB@frac?$CI?$AA@
0x1801D8C28: " width = max(width >> lod, 1)" ??_C@_0CD@OGIJLIDD@?5?5?5?5width?5?$DN?5max?$CIwidth?5?$DO?$DO?5lod?0?51?$CJ@
0x180017DF0: "public: struct std::_Tree_node<unsigned int,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::_Buyheadnode(void) __ptr64" ?_Buyheadnode@?$_Tree_comp_alloc@V?$_Tset_traits@IU?$less@I@std@@V?$allocator@I@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@IPEAX@2@XZ
0x1801014D8: "public: struct gl::TransformFeedbackVarying & __ptr64 __cdecl std::vector<struct gl::TransformFeedbackVarying,class std::allocator<struct gl::TransformFeedbackVarying> >::emplace_back<struct sh::Varying & __ptr64,unsigned int & __ptr64>(struct sh::Varying & __ptr64,unsigned int & __ptr64) __ptr64" ??$emplace_back@AEAUVarying@sh@@AEAI@?$vector@UTransformFeedbackVarying@gl@@V?$allocator@UTransformFeedbackVarying@gl@@@std@@@std@@QEAAAEAUTransformFeedbackVarying@gl@@AEAUVarying@sh@@AEAI@Z
0x180086380: "public: class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> * __ptr64 __cdecl std::vector<class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64>,class std::allocator<class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> > >::_Emplace_reallocate<class rx::VertexArray11 * __ptr64,unsigned __int64 & __ptr64>(class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> * __ptr64 const,class rx::VertexArray11 * __ptr64 &&,unsigned __int64 & __ptr64) __ptr64" ??$_Emplace_reallocate@PEAVVertexArray11@rx@@AEA_K@?$vector@V?$ChannelBinding@_KPEBVContext@gl@@@angle@@V?$allocator@V?$ChannelBinding@_KPEBVContext@gl@@@angle@@@std@@@std@@QEAAPEAV?$ChannelBinding@_KPEBVContext@gl@@@angle@@QEAV23@$$QEAPEAVVertexArray11@rx@@AEA_K@Z
0x1801D0D28: "static float4 gl_FragCoord = flo" ??_C@_0DC@KFLAIJJB@static?5float4?5gl_FragCoord?5?$DN?5flo@
0x18000C664: "public: static struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> > >::_Min(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAX@2@PEAU32@@Z
0x18004DE28: "private: unsigned __int64 __cdecl std::vector<struct gl::Offset,class std::allocator<struct gl::Offset> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@UOffset@gl@@V?$allocator@UOffset@gl@@@std@@@std@@AEBA_K_K@Z
0x1800034EC: "private: void __cdecl gl::InfoLog::ensureInitialized(void) __ptr64" ?ensureInitialized@InfoLog@gl@@AEAAXXZ
0x18008F280: "public: virtual void * __ptr64 __cdecl rx::StaticIndexBufferInterface::`scalar deleting destructor'(unsigned int) __ptr64" ??_GStaticIndexBufferInterface@rx@@UEAAPEAXI@Z
0x1800F23E8: "bool __cdecl gl::ValidateCompressedTexImage2D(class gl::Context * __ptr64,unsigned int,int,unsigned int,int,int,int,int,void const * __ptr64)" ?ValidateCompressedTexImage2D@gl@@YA_NPEAVContext@1@IHIHHHHPEBX@Z
0x180039FB4: "public: void __cdecl rx::TextureHelper11::set<struct ID3D11Texture2D>(struct ID3D11Texture2D * __ptr64,struct rx::d3d11::Format const & __ptr64) __ptr64" ??$set@UID3D11Texture2D@@@TextureHelper11@rx@@QEAAXPEAUID3D11Texture2D@@AEBUFormat@d3d11@1@@Z
0x18019BF58: "__cdecl _imp_ceil" __imp_ceil
0x1801A3A58: "// Varyings
" ??_C@_0N@ODHLOKJJ@?1?1?5Varyings?6?$AA@
0x1801911D8: "const rx::TextureStorage::`vftable'" ??_7TextureStorage@rx@@6B@
0x1801D179C: " do
" ??_C@_04PFDMCDCF@?5do?6?$AA@
0x18019C2B8: "__cdecl _imp_?_Unlock@?$basic_streambuf@DU?$char_traits@D@std@@@std@@UEAAXXZ" __imp_?_Unlock@?$basic_streambuf@DU?$char_traits@D@std@@@std@@UEAAXXZ
0x1800FF3F8: "bool __cdecl gl::ValidES3InternalFormat(unsigned int)" ?ValidES3InternalFormat@gl@@YA_NI@Z
0x1801949A8: "const gl::TypedResourceManager<class gl::Sampler,class gl::HandleAllocator,class gl::SamplerManager>::`vftable'" ??_7?$TypedResourceManager@VSampler@gl@@VHandleAllocator@2@VSamplerManager@2@@gl@@6B@
0x1801949F8: "const gl::TypedResourceManager<class gl::Texture,class gl::HandleAllocator,class gl::TextureManager>::`vftable'" ??_7?$TypedResourceManager@VTexture@gl@@VHandleAllocator@2@VTextureManager@2@@gl@@6B@
0x1801949B8: "const gl::TypedResourceManager<class gl::Framebuffer,class gl::HandleAllocator,class gl::FramebufferManager>::`vftable'" ??_7?$TypedResourceManager@VFramebuffer@gl@@VHandleAllocator@2@VFramebufferManager@2@@gl@@6B@
0x1801949A8: "const gl::TypedResourceManager<class gl::ProgramPipeline,class gl::HandleAllocator,class gl::ProgramPipelineManager>::`vftable'" ??_7?$TypedResourceManager@VProgramPipeline@gl@@VHandleAllocator@2@VProgramPipelineManager@2@@gl@@6B@
0x18017A718: "class sh::TIntermSymbol const * __ptr64 __cdecl sh::FindSymbolNode(class sh::TIntermNode * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,enum sh::TBasicType)" ?FindSymbolNode@sh@@YAPEBVTIntermSymbol@1@PEAVTIntermNode@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@W4TBasicType@1@@Z
0x1801D17AC: "; " ??_C@_02LNAEAIDO@?$DL?5?$AA@
0x180178688: "class sh::TQualifierWrapperBase const * __ptr64 * __ptr64 __cdecl std::_Buffered_rotate_unchecked<class sh::TQualifierWrapperBase const * __ptr64 * __ptr64>(class sh::TQualifierWrapperBase const * __ptr64 * __ptr64 const,class sh::TQualifierWrapperBase const * __ptr64 * __ptr64 const,class sh::TQualifierWrapperBase const * __ptr64 * __ptr64 const,__int64,__int64,class sh::TQualifierWrapperBase const * __ptr64 * __ptr64 const,__int64)" ??$_Buffered_rotate_unchecked@PEAPEBVTQualifierWrapperBase@sh@@@std@@YAPEAPEBVTQualifierWrapperBase@sh@@QEAPEBV12@00_J101@Z
0x1801D7AA4: "|=" ??_C@_02DHLNPPGH@?$HM?$DN?$AA@
0x1801DA980: "angle::DestroyThenDelete<class g" ??_C@_0EL@IGKGADFH@angle?3?3DestroyThenDelete?$DMclass?5g@
0x1801F9860: "long (__cdecl* __ptr64 g_wil_details_pfnRtlUnsubscribeWnfNotificationWaitForCompletion)(struct __WIL__WNF_USER_SUBSCRIPTION * __ptr64)" ?g_wil_details_pfnRtlUnsubscribeWnfNotificationWaitForCompletion@@3P6AJPEAU__WIL__WNF_USER_SUBSCRIPTION@@@ZEA
0x18015A3E4: "void __cdecl std::_Med3_unchecked<struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,bool (__cdecl*)(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64)>(struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,bool (__cdecl*)(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64))" ??$_Med3_unchecked@PEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@P6A_NAEBU123@0@Z@std@@YAXPEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@00P6A_NAEBU123@1@Z@Z
0x180009450: "public: virtual void * __ptr64 __cdecl rx::WindowSurfaceD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_EWindowSurfaceD3D@rx@@UEAAPEAXI@Z
0x1801D6950: "gl_NumWorkGroups" ??_C@_0BB@EIIKIJGJ@gl_NumWorkGroups?$AA@
0x18005E1B0: "private: void __cdecl rx::ProgramD3D::setUniformImpl<float>(struct gl::VariableLocation const & __ptr64,int,float const * __ptr64,unsigned char * __ptr64,unsigned int) __ptr64" ??$setUniformImpl@M@ProgramD3D@rx@@AEAAXAEBUVariableLocation@gl@@HPEBMPEAEI@Z
0x1800E6BBC: "void __cdecl EdgeUnimplemented(void)" ?EdgeUnimplemented@@YAXXZ
0x180103754: "public: static void __cdecl gl::MemoryProgramCache::Serialize(class gl::Context const * __ptr64,class gl::Program const * __ptr64,class angle::MemoryBuffer * __ptr64)" ?Serialize@MemoryProgramCache@gl@@SAXPEBVContext@2@PEBVProgram@2@PEAVMemoryBuffer@angle@@@Z
0x180196178: "const sh::TLayoutQualifierWrapper::`vftable'" ??_7TLayoutQualifierWrapper@sh@@6B@
0x1800369D4: "public: class angle::BitSetT<8,unsigned int,unsigned __int64> & __ptr64 __cdecl angle::BitSetT<8,unsigned int,unsigned __int64>::set(unsigned __int64,bool) __ptr64" ?set@?$BitSetT@$07I_K@angle@@QEAAAEAV12@_K_N@Z
0x18006F298: "public: __cdecl gl::ResourceMap<class gl::TransformFeedback>::ResourceMap<class gl::TransformFeedback>(void) __ptr64" ??0?$ResourceMap@VTransformFeedback@gl@@@gl@@QEAA@XZ
0x1801BCF58: "GL_EXT_texture_sRGB_decode is no" ??_C@_0CL@NIOCLMDD@GL_EXT_texture_sRGB_decode?5is?5no@
0x1800EE5A0: "protected: class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > > > __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Renderbuffer * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> >,0> >::_End(unsigned __int64) __ptr64" ?_End@?$_Hash@V?$_Umap_traits@IPEAVRenderbuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@std@@@std@@@2@_K@Z
0x1801DAC48: " is the maximum." ??_C@_0BB@CLFLPGKH@?5is?5the?5maximum?4?$AA@
0x180060DC8: "public: bool __cdecl rx::Renderer11::getShareHandleSupport(void)const __ptr64" ?getShareHandleSupport@Renderer11@rx@@QEBA_NXZ
0x18001848C: "public: class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> > > > __cdecl std::_Hash<class std::_Umap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class sh::TSymbol * __ptr64,class std::_Uhash_compare<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::hash<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,struct std::equal_to<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,class pool_allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> >,0> >::lower_bound(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)const __ptr64" ?lower_bound@?$_Hash@V?$_Umap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@V?$_Uhash_compare@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$hash@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@U?$equal_to@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@@2@V?$pool_allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@@$0A@@std@@@std@@QEBA?AV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@std@@@std@@@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@2@@Z
0x1801AE920: "__cdecl _real@3f000000" __real@3f000000
0x1801D3BD0: "boolean expression expected" ??_C@_0BM@HJIMLOAN@boolean?5expression?5expected?$AA@
0x1801BD540: "EGL_ANGLE_platform_angle extensi" ??_C@_0CO@NBMPFDMK@EGL_ANGLE_platform_angle?5extensi@
0x180061B00: "public: class gl::Error __cdecl rx::StateManager11::initialize(struct gl::Caps const & __ptr64,struct gl::Extensions const & __ptr64) __ptr64" ?initialize@StateManager11@rx@@QEAA?AVError@gl@@AEBUCaps@4@AEBUExtensions@4@@Z
0x1801A18EC: "[" ??_C@_01OHGJGJJP@?$FL?$AA@
0x18008200C: "public: void __cdecl sh::TParseContext::checkDoesNotHaveDuplicateFieldName(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TField * __ptr64> > >,class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TField * __ptr64> > >,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?checkDoesNotHaveDuplicateFieldName@TParseContext@sh@@QEAAXV?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@PEAVTField@sh@@@std@@@std@@@std@@0AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@4@AEBUTSourceLoc@2@@Z
0x1801A1CC4: "std_" ??_C@_04BBAPIHFB@std_?$AA@
0x180005E40: "private: unsigned __int64 __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@IV?$allocator@I@std@@@std@@AEBA_K_K@Z
0x18006D258: "unsigned __int64 __cdecl std::_Hash_bytes(unsigned char const * __ptr64,unsigned __int64)" ?_Hash_bytes@std@@YA_KPEBE_K@Z
0x180156820: "public: virtual __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class pool_allocator<char> >::~basic_stringbuf<char,struct std::char_traits<char>,class pool_allocator<char> >(void) __ptr64" ??1?$basic_stringbuf@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@UEAA@XZ
0x18019F520: "uniform" ??_C@_07HIAOBKCE@uniform?$AA@
0x180168818: "public: bool __cdecl sh::TSymbolTable::insertConstIntExt(int,enum sh::TExtension,char const * __ptr64,int,enum sh::TPrecision) __ptr64" ?insertConstIntExt@TSymbolTable@sh@@QEAA_NHW4TExtension@2@PEBDHW4TPrecision@2@@Z
0x18010A648: "void __cdecl std::_Pop_heap_hole_by_index<struct gl::PackedVaryingRegister * __ptr64,struct gl::PackedVaryingRegister,struct std::less<void> >(struct gl::PackedVaryingRegister * __ptr64,__int64,__int64,struct gl::PackedVaryingRegister &&,struct std::less<void>)" ??$_Pop_heap_hole_by_index@PEAUPackedVaryingRegister@gl@@U12@U?$less@X@std@@@std@@YAXPEAUPackedVaryingRegister@gl@@_J1$$QEAU12@U?$less@X@0@@Z
0x18014AB30: "void __cdecl rx::Copy8SintTo16SintVertexData<2,2>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$Copy8SintTo16SintVertexData@$01$01@rx@@YAXPEBE_K1PEAE@Z
0x1801D8B58: " bool xMajor = abs(t.x) > abs" ??_C@_0DP@KLMBBDPI@?5?5?5?5bool?5xMajor?5?$DN?5abs?$CIt?4x?$CJ?5?$DO?5abs@
0x18008EDF0: "public: virtual class gl::Error __cdecl rx::ImageD3D::setManagedSurface2D(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64,int) __ptr64" ?setManagedSurface2D@ImageD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@H@Z
0x180075108: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,0> >::_Lrotate(struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAX@2@@Z
0x18008FE70: "public: __cdecl gl::BindingPointer<class gl::Buffer>::BindingPointer<class gl::Buffer>(void) __ptr64" ??0?$BindingPointer@VBuffer@gl@@@gl@@QEAA@XZ
0x1800741CC: "unsigned char __cdecl gl::IsEnabled(unsigned int)" ?IsEnabled@gl@@YAEI@Z
0x180033E40: "private: virtual class gl::Error __cdecl rx::TextureD3D_2D::initMipmapImages(class gl::Context const * __ptr64) __ptr64" ?initMipmapImages@TextureD3D_2D@rx@@EEAA?AVError@gl@@PEBVContext@4@@Z
0x1800FFE38: "public: __cdecl gl::FramebufferAttachment::FramebufferAttachment(class gl::Context const * __ptr64,unsigned int,unsigned int,struct gl::ImageIndex const & __ptr64,class gl::FramebufferAttachmentObject * __ptr64) __ptr64" ??0FramebufferAttachment@gl@@QEAA@PEBVContext@1@IIAEBUImageIndex@1@PEAVFramebufferAttachmentObject@1@@Z
0x1800037C0: "public: virtual class gl::Error __cdecl rx::VertexBuffer11::storeVertexAttributes(struct gl::VertexAttribute const & __ptr64,class gl::VertexBinding const & __ptr64,unsigned int,int,unsigned __int64,int,unsigned int,unsigned char const * __ptr64) __ptr64" ?storeVertexAttributes@VertexBuffer11@rx@@UEAA?AVError@gl@@AEBUVertexAttribute@4@AEBVVertexBinding@4@IH_KHIPEBE@Z
0x1801D8700: ") - 1);
" ??_C@_08PELOHDOM@?$CJ?5?9?51?$CJ?$DL?6?$AA@
0x1801DD900: "__cdecl _real@cf000000" __real@cf000000
0x18000EC88: "public: bool __cdecl sh::TPublicType::isArray(void)const __ptr64" ?isArray@TPublicType@sh@@QEBA_NXZ
0x1801DAA20: "angle::DestroyThenDelete<class r" ??_C@_0FC@NNCKNMLF@angle?3?3DestroyThenDelete?$DMclass?5r@
0x18013CF60: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyShader<struct ID3D11PixelShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$LazyShader@UID3D11PixelShader@@@d3d11@rx@@UEAAPEAXI@Z
0x1801C0FD8: " gl_PointCoord.x = input.gl_P" ??_C@_0CO@DKNLLKDC@?5?5?5?5gl_PointCoord?4x?5?$DN?5input?4gl_P@
0x18014C14C: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > __cdecl angle::base::MRUCacheBase<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState>,struct std::hash<struct rx::d3d11::BlendStateKey>,struct angle::base::MRUCacheHashMap>::Erase(class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > >) __ptr64" ?Erase@?$MRUCacheBase@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@U?$hash@UBlendStateKey@d3d11@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@V45@@Z
0x180067650: "char const * __ptr64 __cdecl sh::FindHLSLFunction(class sh::FunctionId const & __ptr64)" ?FindHLSLFunction@sh@@YAPEBDAEBVFunctionId@1@@Z
0x18006E570: glCreateProgram
0x18008DBD0: "public: virtual void __cdecl rx::VertexBuffer::hintUnmapResource(void) __ptr64" ?hintUnmapResource@VertexBuffer@rx@@UEAAXXZ
0x18000EE08: "public: void __cdecl sh::TParseContext::checkInvariantVariableQualifier(bool,enum sh::TQualifier,struct sh::TSourceLoc const & __ptr64) __ptr64" ?checkInvariantVariableQualifier@TParseContext@sh@@QEAAX_NW4TQualifier@2@AEBUTSourceLoc@2@@Z
0x18012FFCC: "public: class gl::Error __cdecl rx::Renderer11::getRasterizerState(struct gl::RasterizerState const & __ptr64,bool,struct ID3D11RasterizerState * __ptr64 * __ptr64) __ptr64" ?getRasterizerState@Renderer11@rx@@QEAA?AVError@gl@@AEBURasterizerState@4@_NPEAPEAUID3D11RasterizerState@@@Z
0x1801D7790: "isamplerCube" ??_C@_0N@GHJCLHMF@isamplerCube?$AA@
0x180002F40: "void __cdecl SafeRelease<struct IUnknown * __ptr64>(struct IUnknown * __ptr64 & __ptr64)" ??$SafeRelease@PEAUIUnknown@@@@YAXAEAPEAUIUnknown@@@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DMultisample::copySubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Offset const & __ptr64,struct gl::Rectangle const & __ptr64,class gl::Framebuffer const * __ptr64) __ptr64" ?copySubImage@TextureD3D_2DMultisample@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUOffset@4@AEBURectangle@4@PEBVFramebuffer@4@@Z
0x18019BE78: "__cdecl _imp_cosf" __imp_cosf
0x1801D15C0: "sinh(" ??_C@_05JHMJIAAN@sinh?$CI?$AA@
0x18016C60C: "public: void __cdecl sh::TDiagnostics::warning(struct sh::TSourceLoc const & __ptr64,char const * __ptr64,char const * __ptr64) __ptr64" ?warning@TDiagnostics@sh@@QEAAXAEBUTSourceLoc@2@PEBD1@Z
0x18001B970: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::assign(char const * __ptr64 const,unsigned __int64) __ptr64" ?assign@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAAEAV12@QEBD_K@Z
0x1801D0F10: "#define GL_USES_FRAG_DATA
" ??_C@_0BL@OKCFFDPB@?$CDdefine?5GL_USES_FRAG_DATA?6?$AA@
0x1801D8874: "tiy" ??_C@_03IDBNCFDI@tiy?$AA@
0x1801D14F4: " == " ??_C@_04EDGKFFPL@?5?$DN?$DN?5?$AA@
0x18003BF6C: "protected: bool __cdecl rx::TextureD3D::isFastUnpackable(class gl::Buffer const * __ptr64,unsigned int) __ptr64" ?isFastUnpackable@TextureD3D@rx@@IEAA_NPEBVBuffer@gl@@I@Z
0x18008FB70: "public: virtual struct gl::Limitations const & __ptr64 __cdecl rx::Context11::getNativeLimitations(void)const __ptr64" ?getNativeLimitations@Context11@rx@@UEBAAEBULimitations@gl@@XZ
0x18006E028: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::FunctionId,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class sh::FunctionId>,class std::allocator<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@VFunctionId@sh@@@4@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@2@@Z
0x180156738: "public: __cdecl sh::OutputHLSL::HelperFunction::HelperFunction(struct sh::OutputHLSL::HelperFunction const & __ptr64) __ptr64" ??0HelperFunction@OutputHLSL@sh@@QEAA@AEBU012@@Z
0x18008FD90: "public: virtual bool __cdecl sh::TIntermTraverser::visitFunctionDefinition(enum sh::Visit,class sh::TIntermFunctionDefinition * __ptr64) __ptr64" ?visitFunctionDefinition@TIntermTraverser@sh@@UEAA_NW4Visit@2@PEAVTIntermFunctionDefinition@2@@Z
0x180193F78: "const angle::base::HashingMRUCache<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout>,struct std::hash<struct rx::PackedAttributeLayout> >::`vftable'" ??_7?$HashingMRUCache@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@U?$hash@UPackedAttributeLayout@rx@@@std@@@base@angle@@6B@
0x18001424C: "private: void __cdecl rx::DynamicHLSL::generateVaryingLinkHLSL(class gl::VaryingPacking const & __ptr64,struct rx::BuiltinInfo const & __ptr64,bool,class std::basic_ostringstream<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64)const __ptr64" ?generateVaryingLinkHLSL@DynamicHLSL@rx@@AEBAXAEBVVaryingPacking@gl@@AEBUBuiltinInfo@2@_NAEAV?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x18012A530: "public: virtual unsigned int __cdecl rx::FramebufferD3D::getImplementationColorReadType(class gl::Context const * __ptr64)const __ptr64" ?getImplementationColorReadType@FramebufferD3D@rx@@UEBAIPEBVContext@gl@@@Z
0x1801DDFEC: "__cdecl Init_thread_epoch" _Init_thread_epoch
0x1800DB180: glStencilOpSeparate
0x180008910: eglBindTexImage
0x18018F250: "void __cdecl angle::LoadRGBA8ToBGRA4(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadRGBA8ToBGRA4@angle@@YAX_K00PEBE00PEAE00@Z
0x1801D79D0: "atomic_uint" ??_C@_0M@CMCNLKM@atomic_uint?$AA@
0x1801D1584: " <= " ??_C@_04PLNGDCJO@?5?$DM?$DN?5?$AA@
0x1800F42CC: "bool __cdecl gl::ValidateTexSubImage2DRobustANGLE(class gl::Context * __ptr64,unsigned int,int,int,int,int,int,unsigned int,unsigned int,int,void const * __ptr64)" ?ValidateTexSubImage2DRobustANGLE@gl@@YA_NPEAVContext@1@IHHHHHIIHPEBX@Z
0x18008DBD0: "public: virtual void __cdecl rx::TextureStorage11_2DMultisample::associateImage(class rx::Image11 * __ptr64,struct gl::ImageIndex const & __ptr64) __ptr64" ?associateImage@TextureStorage11_2DMultisample@rx@@UEAAXPEAVImage11@2@AEBUImageIndex@gl@@@Z
0x180073418: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ExtensionInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> >,0> >::_Insert_hint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> > > >,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@PEAX@1@@Z
0x1801D15B8: "atan(" ??_C@_05BNEJBMEK@atan?$CI?$AA@
0x1801BD2D8: "Direct3D platform is unsupported" ??_C@_0CC@EGILLOEM@Direct3D?5platform?5is?5unsupported@
0x180031940: "public: virtual class rx::VertexBuffer * __ptr64 __cdecl rx::Renderer11::createVertexBuffer(void) __ptr64" ?createVertexBuffer@Renderer11@rx@@UEAAPEAVVertexBuffer@2@XZ
0x1800778F8: "private: void __cdecl std::vector<struct sh::Uniform,class std::allocator<struct sh::Uniform> >::_Change_array(struct sh::Uniform * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UUniform@sh@@V?$allocator@UUniform@sh@@@std@@@std@@AEAAXQEAUUniform@sh@@_K1@Z
0x1800EFA8C: "public: class gl::ResourceMap<class gl::Query>::Iterator __cdecl gl::ResourceMap<class gl::Query>::end(void)const __ptr64" ?end@?$ResourceMap@VQuery@gl@@@gl@@QEBA?AVIterator@12@XZ
0x1800891C0: "private: void __cdecl std::vector<struct sh::ShaderVariable,class std::allocator<struct sh::ShaderVariable> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UShaderVariable@sh@@V?$allocator@UShaderVariable@sh@@@std@@@std@@AEAAXXZ
0x180166F38: "public: class sh::TStorageQualifierWrapper * __ptr64 __cdecl sh::TParseContext::parseInOutQualifier(struct sh::TSourceLoc const & __ptr64) __ptr64" ?parseInOutQualifier@TParseContext@sh@@QEAAPEAVTStorageQualifierWrapper@2@AEBUTSourceLoc@2@@Z
0x180155E20: "public: virtual void * __ptr64 __cdecl sh::TIntermSymbol::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermSymbol@sh@@UEAAPEAXI@Z
0x180134B38: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class rx::Image11 * __ptr64,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> >,0> >::find(struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@std@@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@6@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@std@@@std@@@2@AEBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@Z
0x1800930F0: "__cdecl vsnwprintf" _vsnwprintf
0x1801A3B18: "reflect" ??_C@_07CCHDGNII@reflect?$AA@
0x1800F8238: ??$_Try_emplace@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@$$V@?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_KU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@2@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@std@@@std@@@std@@_N@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x180092E60: "__cdecl o__purecall" _o__purecall
0x1801BB500: "__cdecl TraceLoggingMetadata" _TraceLoggingMetadata
0x1801A3F58: "gl_LastFragData" ??_C@_0BA@NHDACLEF@gl_LastFragData?$AA@
0x1801C0DF8: " gl_FragCoord.w = rhw;
" ??_C@_0BL@DJGECBBK@?5?5?5?5gl_FragCoord?4w?5?$DN?5rhw?$DL?6?$AA@
0x1800F9244: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ProgramVaryingRef,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef>,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAX@2@@Z
0x180195D78: "const rx::ProgramImpl::`vftable'" ??_7ProgramImpl@rx@@6B@
0x1801B2040: "float webgl_fromUnorm8(in uint x" ??_C@_0BFA@IBJOAOGJ@float?5webgl_fromUnorm8?$CIin?5uint?5x@
0x18017B6FC: "public: static void __cdecl angle::R16G16B16A16F::readColor(struct angle::Color<float> * __ptr64,struct angle::R16G16B16A16F const * __ptr64)" ?readColor@R16G16B16A16F@angle@@SAXPEAU?$Color@M@2@PEBU12@@Z
0x18019C038: "__cdecl _imp__o___acrt_iob_func" __imp__o___acrt_iob_func
0x180132DF0: "public: virtual void * __ptr64 __cdecl rx::TextureStorage11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureStorage11@rx@@UEAAPEAXI@Z
0x1800342EC: "public: void __cdecl angle::UniqueObjectPointerBase<class rx::TextureStorage,class angle::DestroyThenDelete<class rx::TextureStorage,class gl::Context> >::reset(class rx::TextureStorage * __ptr64) __ptr64" ?reset@?$UniqueObjectPointerBase@VTextureStorage@rx@@V?$DestroyThenDelete@VTextureStorage@rx@@VContext@gl@@@angle@@@angle@@QEAAXPEAVTextureStorage@rx@@@Z
0x18013F2C8: "enum D3D11_QUERY __cdecl rx::gl_d3d11::ConvertQueryType(unsigned int)" ?ConvertQueryType@gl_d3d11@rx@@YA?AW4D3D11_QUERY@@I@Z
0x180184860: "public: virtual class gl::Error __cdecl rx::TextureD3D_2D::setCompressedImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64,struct gl::PixelUnpackState const & __ptr64,unsigned __int64,unsigned char const * __ptr64) __ptr64" ?setCompressedImage@TextureD3D_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@AEBUPixelUnpackState@4@1PEBE@Z
0x1801BB444: "__cdecl _real@3c010204" __real@3c010204
0x1801D1568: "xor(" ??_C@_04JJBCFGCN@xor?$CI?$AA@
0x180005E40: "private: unsigned __int64 __cdecl std::vector<int,class std::allocator<int> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@HV?$allocator@H@std@@@std@@AEBA_K_K@Z
0x1801D0A58: "Bad config." ??_C@_0M@JEHCGEDN@Bad?5config?4?$AA@
0x180143608: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class rx::Resource11<struct ID3D11PixelShader>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > >,0> >::_Insert_nohint<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> >,void * __ptr64> * __ptr64>(bool,struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IV?$Resource11@UID3D11PixelShader@@@rx@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@1@PEAU?$_Tree_node@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@PEAX@1@@Z
0x18003B074: "public: virtual __cdecl rx::SwapChain11::~SwapChain11(void) __ptr64" ??1SwapChain11@rx@@UEAA@XZ
0x18008DBD0: "public: virtual void __cdecl rx::TextureStorage11_EGLImage::associateImage(class rx::Image11 * __ptr64,struct gl::ImageIndex const & __ptr64) __ptr64" ?associateImage@TextureStorage11_EGLImage@rx@@UEAAXPEAVImage11@2@AEBUImageIndex@gl@@@Z
0x1801AE664: "offset" ??_C@_06KLHHMIGM@offset?$AA@
0x1801BC440: "Negative buffer size." ??_C@_0BG@PDFIILAF@Negative?5buffer?5size?4?$AA@
0x1801A3368: "ANGLE_USES_DISCARD_REWRITING" ??_C@_0BN@BFCHALAO@ANGLE_USES_DISCARD_REWRITING?$AA@
0x18007E6D0: "public: class egl::Error __cdecl rx::SurfaceD3D::resetSwapChain(class egl::Display const * __ptr64) __ptr64" ?resetSwapChain@SurfaceD3D@rx@@QEAA?AVError@egl@@PEBVDisplay@4@@Z
0x1801A2400: ":EXT_YUV_target:" ??_C@_0BB@JLPEHADM@?3EXT_YUV_target?3?$AA@
0x180179330: "public: void __cdecl sh::TTypeQualifierBuilder::appendQualifier(class sh::TQualifierWrapperBase const * __ptr64) __ptr64" ?appendQualifier@TTypeQualifierBuilder@sh@@QEAAXPEBVTQualifierWrapperBase@2@@Z
0x1800576F8: "public: struct pp::Token & __ptr64 __cdecl std::vector<struct pp::Token,class std::allocator<struct pp::Token> >::at(unsigned __int64) __ptr64" ?at@?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@QEAAAEAUToken@pp@@_K@Z
0x1801BF548: "gl::Shader::resolveCompile" ??_C@_0BL@IEGBDJCG@gl?3?3Shader?3?3resolveCompile?$AA@
0x18008EDF0: "public: virtual class gl::Error __cdecl rx::ImageD3D::setManagedSurface3D(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64,int) __ptr64" ?setManagedSurface3D@ImageD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@H@Z
0x180061484: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x1801D16D8: "ddx(" ??_C@_04OGJECOHJ@ddx?$CI?$AA@
0x1801D1524: " >> " ??_C@_04FDJJEEEM@?5?$DO?$DO?5?$AA@
0x18019ED00: "EGL_CHROMIUM_create_context_bind" ??_C@_0DE@NKAAHKGJ@EGL_CHROMIUM_create_context_bind@
0x180190E38: "const rx::Resource11Base<struct ID3D11Resource,class std::shared_ptr,struct rx::GenericData>::`vftable'" ??_7?$Resource11Base@UID3D11Resource@@Vshared_ptr@std@@UGenericData@rx@@@rx@@6B@
0x180164A84: "public: class sh::TIntermFunctionPrototype * __ptr64 __cdecl sh::TParseContext::addFunctionPrototypeDeclaration(class sh::TFunction const & __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addFunctionPrototypeDeclaration@TParseContext@sh@@QEAAPEAVTIntermFunctionPrototype@2@AEBVTFunction@2@AEBUTSourceLoc@2@@Z
0x1801D76F8: "sCs" ??_C@_03NBPPDGDN@sCs?$AA@
0x1801879A0: "public: virtual void * __ptr64 __cdecl rx::BufferImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GBufferImpl@rx@@UEAAPEAXI@Z
0x180032EB0: "private: virtual void * __ptr64 __cdecl rx::VertexBuffer11::`vector deleting destructor'(unsigned int) __ptr64" ??_EVertexBuffer11@rx@@EEAAPEAXI@Z
0x1801A1018: "GL_CHROMIUM_path_rendering" ??_C@_0BL@MLNPIDGM@GL_CHROMIUM_path_rendering?$AA@
0x18000ACA0: "class egl::Error __cdecl egl::ValidateDisplay(class egl::Display const * __ptr64)" ?ValidateDisplay@egl@@YA?AVError@1@PEBVDisplay@1@@Z
0x1801A2958: "static " ??_C@_07PGOEDBHP@static?5?$AA@
0x1801D0C50: "Missing main()" ??_C@_0P@FJHBDIGO@Missing?5main?$CI?$CJ?$AA@
0x18001C96C: "public: class gl::Error __cdecl rx::RenderStateCache::getDepthStencilState(class rx::Renderer11 * __ptr64,struct gl::DepthStencilState const & __ptr64,class rx::Resource11<struct ID3D11DepthStencilState> const * __ptr64 * __ptr64) __ptr64" ?getDepthStencilState@RenderStateCache@rx@@QEAA?AVError@gl@@PEAVRenderer11@2@AEBUDepthStencilState@4@PEAPEBV?$Resource11@UID3D11DepthStencilState@@@2@@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::BlitShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::BlitShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@W4BlitShaderType@Blit11@rx@@UShader@23@U?$less@W4BlitShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@@Z
0x1800617E0: "public: void __cdecl std::list<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > >,class std::allocator<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAXXZ
0x1801A2868: "gl_FragDepthEXT" ??_C@_0BA@IIOEFCL@gl_FragDepthEXT?$AA@
0x180191330: "const rx::Resource11<struct ID3D11DepthStencilView>::`vftable'" ??_7?$Resource11@UID3D11DepthStencilView@@@rx@@6B@
0x1801A1EF8: ":MaxGeometryTotalOutputComponent" ??_C@_0CD@NFDIGAJF@?3MaxGeometryTotalOutputComponent@
0x180090050: "public: virtual class rx::ImageD3D * __ptr64 __cdecl rx::TextureD3D_2DMultisample::getImage(struct gl::ImageIndex const & __ptr64)const __ptr64" ?getImage@TextureD3D_2DMultisample@rx@@UEBAPEAVImageD3D@2@AEBUImageIndex@gl@@@Z
0x18015DA54: ??$_Try_emplace@AEBVTType@sh@@$$V@?$map@VTType@sh@@PEAVTSymbolUniqueId@2@U?$less@VTType@sh@@@std@@V?$allocator@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@5@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@std@@@std@@@std@@_N@1@AEBVTType@sh@@@Z
0x18007042C: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > >,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > >,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@IV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@PEAX@2@@Z
0x180061654: "public: __cdecl std::_Hash<class std::_Umap_traits<struct rx::d3d11::RasterizerStateKey,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > >,class std::_Uhash_compare<struct rx::d3d11::RasterizerStateKey,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct std::equal_to<struct rx::d3d11::RasterizerStateKey> >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > >,0> >::_Hash<class std::_Umap_traits<struct rx::d3d11::RasterizerStateKey,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > >,class std::_Uhash_compare<struct rx::d3d11::RasterizerStateKey,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct std::equal_to<struct rx::d3d11::RasterizerStateKey> >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > >,0> >(class std::_Uhash_compare<struct rx::d3d11::RasterizerStateKey,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct std::equal_to<struct rx::d3d11::RasterizerStateKey> > const & __ptr64,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > const & __ptr64) __ptr64" ??0?$_Hash@V?$_Umap_traits@URasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@V?$_Uhash_compare@URasterizerStateKey@d3d11@rx@@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@U?$equal_to@URasterizerStateKey@d3d11@rx@@@5@@5@V?$allocator@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@5@$0A@@std@@@std@@QEAA@AEBV?$_Uhash_compare@URasterizerStateKey@d3d11@rx@@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@U?$equal_to@URasterizerStateKey@d3d11@rx@@@5@@1@AEBV?$allocator@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@1@@Z
0x1800905A0: "void __cdecl angle::ReadColor<struct angle::R32G32B32A32F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR32G32B32A32F@angle@@M@angle@@YAXPEBEPEAE@Z
0x180138900: "public: virtual class gl::Error __cdecl rx::TextureStorage11_2D::useLevelZeroWorkaroundTexture(class gl::Context const * __ptr64,bool) __ptr64" ?useLevelZeroWorkaroundTexture@TextureStorage11_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@_N@Z
0x1800883B4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class sh::TIntermSymbol * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@PEAX@2@@Z
0x1800FAE10: "protected: virtual void * __ptr64 __cdecl gl::RefCountObjectNoID::`vector deleting destructor'(unsigned int) __ptr64" ??_ERefCountObjectNoID@gl@@MEAAPEAXI@Z
0x180066024: "public: __cdecl rx::RendererD3D::RendererD3D(class egl::Display * __ptr64) __ptr64" ??0RendererD3D@rx@@QEAA@PEAVDisplay@egl@@@Z
0x18013D000: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11InputLayout>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11@UID3D11InputLayout@@@rx@@UEAAPEAXI@Z
0x18014A9A0: "void __cdecl rx::Copy32FixedTo32FVertexData<1,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$Copy32FixedTo32FVertexData@$00$00@rx@@YAXPEBE_K1PEAE@Z
0x1801D0EC0: "// Structures from std140 blocks" ??_C@_0DH@JJFMOBPP@?1?1?5Structures?5from?5std140?5blocks@
0x1801BB434: "__stdcall _real" __real@37800080
0x1801D44E8: "cannot be bool or int" ??_C@_0BG@IIGHKMOH@cannot?5be?5bool?5or?5int?$AA@
0x18007E0A4: "public: void __cdecl std::default_delete<class rx::RenderTarget11>::operator()(class rx::RenderTarget11 * __ptr64)const __ptr64" ??R?$default_delete@VRenderTarget11@rx@@@std@@QEBAXPEAVRenderTarget11@rx@@@Z
0x1800EAAE0: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x18019BE68: "__cdecl _imp_ceilf" __imp_ceilf
0x180090D20: "void __cdecl angle::WriteColor<struct angle::R16G16B16A16,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16G16B16A16@angle@@I@angle@@YAXPEBEPEAE@Z
0x1800F67D4: "public: void __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::clear(void) __ptr64" ?clear@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAXXZ
0x1800F57E4: "public: __cdecl gl::Renderbuffer::Renderbuffer(class rx::RenderbufferImpl * __ptr64,unsigned int) __ptr64" ??0Renderbuffer@gl@@QEAA@PEAVRenderbufferImpl@rx@@I@Z
0x1800FA368: "public: bool __cdecl gl::Program::samplesFromTexture(class gl::State const & __ptr64,unsigned int)const __ptr64" ?samplesFromTexture@Program@gl@@QEBA_NAEBVState@2@I@Z
0x180043304: "private: void __cdecl std::vector<class gl::Renderbuffer * __ptr64,class std::allocator<class gl::Renderbuffer * __ptr64> >::_Change_array(class gl::Renderbuffer * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAVRenderbuffer@gl@@V?$allocator@PEAVRenderbuffer@gl@@@std@@@std@@AEAAXQEAPEAVRenderbuffer@gl@@_K1@Z
0x1801793E0: "public: virtual unsigned int __cdecl sh::TStorageQualifierWrapper::getRank(void)const __ptr64" ?getRank@TStorageQualifierWrapper@sh@@UEBAIXZ
0x1801BB460: "__cdecl _real@41f80000" __real@41f80000
0x1801905E0: "const gl::Texture::`vftable'" ??_7Texture@gl@@6B@
0x180156A20: "public: virtual void * __ptr64 __cdecl sh::OutputHLSL::`vector deleting destructor'(unsigned int) __ptr64" ??_EOutputHLSL@sh@@UEAAPEAXI@Z
0x180043304: "private: void __cdecl std::vector<class gl::Framebuffer * __ptr64,class std::allocator<class gl::Framebuffer * __ptr64> >::_Change_array(class gl::Framebuffer * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAVFramebuffer@gl@@V?$allocator@PEAVFramebuffer@gl@@@std@@@std@@AEAAXQEAPEAVFramebuffer@gl@@_K1@Z
0x1801A4090: "gl_MaxComputeUniformComponents" ??_C@_0BP@LGHBIJGP@gl_MaxComputeUniformComponents?$AA@
0x1801BB45C: "__stdcall _real" __real@41700000
0x1801D76E8: "s2as" ??_C@_04JAIKCJPF@s2as?$AA@
0x18016584C: "public: class sh::TVector<class sh::TField * __ptr64> * __ptr64 __cdecl sh::TParseContext::addStructDeclaratorListWithQualifiers(class sh::TTypeQualifierBuilder const & __ptr64,struct sh::TPublicType * __ptr64,class sh::TVector<class sh::TDeclarator * __ptr64> const * __ptr64) __ptr64" ?addStructDeclaratorListWithQualifiers@TParseContext@sh@@QEAAPEAV?$TVector@PEAVTField@sh@@@2@AEBVTTypeQualifierBuilder@2@PEAUTPublicType@2@PEBV?$TVector@PEAVTDeclarator@sh@@@2@@Z
0x18018024C: "public: __cdecl rx::TextureD3D_3D::TextureD3D_3D(struct gl::TextureState const & __ptr64,class rx::RendererD3D * __ptr64) __ptr64" ??0TextureD3D_3D@rx@@QEAA@AEBUTextureState@gl@@PEAVRendererD3D@1@@Z
0x18001C050: "protected: virtual int __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class std::allocator<char> >::overflow(int) __ptr64" ?overflow@?$basic_stringbuf@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MEAAHH@Z
0x1800099B4: "public: __cdecl rx::PbufferSurfaceD3D::PbufferSurfaceD3D(struct egl::SurfaceState const & __ptr64,class rx::RendererD3D * __ptr64,class egl::Display * __ptr64,unsigned int,void * __ptr64,class egl::AttributeMap const & __ptr64) __ptr64" ??0PbufferSurfaceD3D@rx@@QEAA@AEBUSurfaceState@egl@@PEAVRendererD3D@1@PEAVDisplay@3@IPEAXAEBVAttributeMap@3@@Z
0x1801CF9C8: "Could not create depthstencil su" ??_C@_0DL@ECCJCJBP@Could?5not?5create?5depthstencil?5su@
0x18012BBF0: ??_G?$Resource11Base@UID3D11DepthStencilView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11DepthStencilView@@@3@@rx@@MEAAPEAXI@Z
0x1801BEE78: "Destination texture a valid text" ??_C@_0CK@HAGOMBOD@Destination?5texture?5a?5valid?5text@
0x18008CE6C: "public: static enum TOperator __cdecl sh::TIntermBinary::GetMulAssignOpBasedOnOperands(class sh::TType const & __ptr64,class sh::TType const & __ptr64)" ?GetMulAssignOpBasedOnOperands@TIntermBinary@sh@@SA?AW4TOperator@@AEBVTType@2@0@Z
0x1801DD8F4: "__cdecl _real@c0000000" __real@c0000000
0x18008DE80: glGetProgramInfoLog
0x1800EAD40: "protected: virtual void * __ptr64 __cdecl gl::TextureManager::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureManager@gl@@MEAAPEAXI@Z
0x18019C2E0: "__cdecl _imp_?imbue@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAAXAEBVlocale@2@@Z" __imp_?imbue@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAAXAEBVlocale@2@@Z
0x1800DA60C: "private: static void __cdecl Abandonment::InduceAbandonment(enum Abandonment::Category,void * __ptr64,unsigned long,unsigned __int64 const * __ptr64)" ?InduceAbandonment@Abandonment@@CAXW4Category@1@PEAXKPEB_K@Z
0x1801A29C0: "input." ??_C@_06LDIPDOFM@input?4?$AA@
0x1801D27A8: "<unknown op>" ??_C@_0N@MLOPIKCG@?$DMunknown?5op?$DO?$AA@
0x1800F00A8: "public: void __cdecl gl::Context::getInteger64vImpl(unsigned int,__int64 * __ptr64) __ptr64" ?getInteger64vImpl@Context@gl@@QEAAXIPEA_J@Z
0x1801BB438: "__stdcall _real" __real@38000100
0x1801904B8: "const rx::SurfaceD3D::`vftable'" ??_7SurfaceD3D@rx@@6B@
0x18019F540: " : " ??_C@_03MCPBMLDJ@?5?3?5?$AA@
0x1801DD990: "__cdecl _xmm@3f800000000000003f800000bf800000" __xmm@3f800000000000003f800000bf800000
0x1801DD9A0: "__cdecl _xmm@3f80000000000000bf8000003f800000" __xmm@3f80000000000000bf8000003f800000
0x18003A2E0: "public: virtual class rx::SwapChainD3D * __ptr64 __cdecl rx::Renderer11::createSwapChain(class rx::NativeWindowD3D * __ptr64,void * __ptr64,struct IUnknown * __ptr64,unsigned int,unsigned int,int,int) __ptr64" ?createSwapChain@Renderer11@rx@@UEAAPEAVSwapChainD3D@2@PEAVNativeWindowD3D@2@PEAXPEAUIUnknown@@IIHH@Z
0x18019C3F8: "__cdecl _xp_a" __xp_a
0x1801D4E20: "Error during layout qualifier pa" ??_C@_0CH@EMDNOCBK@Error?5during?5layout?5qualifier?5pa@
0x18015B14C: "public: __cdecl sh::EmulatePrecision::EmulatePrecision(class sh::TSymbolTable * __ptr64,int) __ptr64" ??0EmulatePrecision@sh@@QEAA@PEAVTSymbolTable@1@H@Z
0x180077DE8: "private: unsigned __int64 __cdecl std::vector<struct sh::Varying,class std::allocator<struct sh::Varying> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@UVarying@sh@@V?$allocator@UVarying@sh@@@std@@@std@@AEBA_K_K@Z
0x18014B970: "void __cdecl rx::CopyXYZ10W2ToXYZW32FVertexData<1,0,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyXYZ10W2ToXYZW32FVertexData@$00$0A@$00@rx@@YAXPEBE_K1PEAE@Z
0x18008FB30: "private: virtual void __cdecl rx::Renderer11::generateCaps(struct gl::Caps * __ptr64,class gl::TextureCapsMap * __ptr64,struct gl::Extensions * __ptr64,struct gl::Limitations * __ptr64)const __ptr64" ?generateCaps@Renderer11@rx@@EEBAXPEAUCaps@gl@@PEAVTextureCapsMap@4@PEAUExtensions@4@PEAULimitations@4@@Z
0x1800193A0: "protected: __cdecl rx::Resource11Base<struct ID3D11ShaderResourceView,class std::shared_ptr,struct rx::TypedData<struct ID3D11ShaderResourceView> >::Resource11Base<struct ID3D11ShaderResourceView,class std::shared_ptr,struct rx::TypedData<struct ID3D11ShaderResourceView> >(class rx::Resource11Base<struct ID3D11ShaderResourceView,class std::shared_ptr,struct rx::TypedData<struct ID3D11ShaderResourceView> > &&) __ptr64" ??0?$Resource11Base@UID3D11ShaderResourceView@@Vshared_ptr@std@@U?$TypedData@UID3D11ShaderResourceView@@@rx@@@rx@@IEAA@$$QEAV01@@Z
0x1801D7AE8: ", x" ??_C@_03OLPEIFHL@?0?5x?$AA@
0x1801D8BF0: ".GetDimensions(mip, width, heigh" ??_C@_0DF@OFECGAEK@?4GetDimensions?$CImip?0?5width?0?5heigh@
0x18019BEF0: "__cdecl _imp__o__initialize_narrow_environment" __imp__o__initialize_narrow_environment
0x1801BC2E8: "Texture wrap mode not recognized" ??_C@_0CC@DDOHBHPC@Texture?5wrap?5mode?5not?5recognized@
0x180162E20: ??_EReplaceVariableTraverser@?A0x76ed8584@sh@@UEAAPEAXI@Z
0x18010BF80: "void __cdecl angle::GenerateMip<struct angle::R16G16B16S>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR16G16B16S@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x180091730: "public: virtual unsigned int __cdecl sh::TLayoutQualifierWrapper::getRank(void)const __ptr64" ?getRank@TLayoutQualifierWrapper@sh@@UEBAIXZ
0x180090B90: "void __cdecl angle::WriteColor<struct angle::L8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UL8@angle@@M@angle@@YAXPEBEPEAE@Z
0x18014E0D8: "class gl::Error __cdecl rx::FenceTestHelper<class rx::FenceNV11>(class rx::FenceNV11 * __ptr64,bool,unsigned char * __ptr64)" ??$FenceTestHelper@VFenceNV11@rx@@@rx@@YA?AVError@gl@@PEAVFenceNV11@0@_NPEAE@Z
0x1801F3270: "class wil::details_abi::ProcessLocalStorage<struct wil::details_abi::ProcessLocalData> wil::details::g_processLocalData" ?g_processLocalData@details@wil@@3V?$ProcessLocalStorage@UProcessLocalData@details_abi@wil@@@details_abi@2@A
0x180159540: "public: class sh::TIntermBlock * __ptr64 & __ptr64 __cdecl std::vector<class sh::TIntermBlock * __ptr64,class std::allocator<class sh::TIntermBlock * __ptr64> >::at(unsigned __int64) __ptr64" ?at@?$vector@PEAVTIntermBlock@sh@@V?$allocator@PEAVTIntermBlock@sh@@@std@@@std@@QEAAAEAPEAVTIntermBlock@sh@@_K@Z
0x180080034: "public: __cdecl sh::ASTMetadataHLSL::ASTMetadataHLSL(void) __ptr64" ??0ASTMetadataHLSL@sh@@QEAA@XZ
0x18015C1A8: "public: void __cdecl sh::EmulatePrecision::writeEmulationHelpers(class sh::TInfoSinkBase & __ptr64,int,enum ShShaderOutput) __ptr64" ?writeEmulationHelpers@EmulatePrecision@sh@@QEAAXAEAVTInfoSinkBase@2@HW4ShShaderOutput@@@Z
0x18008F3BC: "void __cdecl gl::DepthFunc(unsigned int)" ?DepthFunc@gl@@YAXI@Z
0x180015604: "private: void __cdecl sh::TIntermBinary::promote(void) __ptr64" ?promote@TIntermBinary@sh@@AEAAXXZ
0x180139830: "public: virtual void * __ptr64 __cdecl rx::Buffer11::EmulatedIndexedStorage::`vector deleting destructor'(unsigned int) __ptr64" ??_EEmulatedIndexedStorage@Buffer11@rx@@UEAAPEAXI@Z
0x18013D000: ??_E?$Resource11Base@UID3D11InputLayout@@$$YUniquePtr@rx@@U?$TypedData@UID3D11InputLayout@@@3@@rx@@MEAAPEAXI@Z
0x180090050: "__cdecl is_c_termination_complete" _is_c_termination_complete
0x1801D4B30: "invariant declaration specifies " ??_C@_0CK@HGNIGJDI@invariant?5declaration?5specifies?5@
0x180122C60: "protected: virtual class gl::Error __cdecl rx::TextureStorage11_2DMultisample::getSwizzleTexture(class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getSwizzleTexture@TextureStorage11_2DMultisample@rx@@MEAA?AVError@gl@@PEAPEBVTextureHelper11@2@@Z
0x180063470: "private: void __cdecl std::vector<struct rx::TranslatedAttribute,class std::allocator<struct rx::TranslatedAttribute> >::_Change_array(struct rx::TranslatedAttribute * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UTranslatedAttribute@rx@@V?$allocator@UTranslatedAttribute@rx@@@std@@@std@@AEAAXQEAUTranslatedAttribute@rx@@_K1@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class egl::Device * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<class egl::Device * __ptr64>,0> >::_Lrotate(struct std::_Tree_node<class egl::Device * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@PEAVDevice@egl@@U?$less@PEAVDevice@egl@@@std@@V?$allocator@PEAVDevice@egl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVDevice@egl@@PEAX@2@@Z
0x1801D1830: "{Break" ??_C@_06IOJKKINC@?$HLBreak?$AA@
0x1800F96A8: "private: void __cdecl std::vector<struct gl::ShaderVariableBuffer,class std::allocator<struct gl::ShaderVariableBuffer> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UShaderVariableBuffer@gl@@V?$allocator@UShaderVariableBuffer@gl@@@std@@@std@@AEAAXXZ
0x18007B6DC: "bool __cdecl angle::ReplaceSubstring(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)" ?ReplaceSubstring@angle@@YA_NPEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV23@1@Z
0x18002E66C: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@2@@Z
0x180156990: ??_GTOutputTraverser@?A0xf570cff6@sh@@UEAAPEAXI@Z
0x180067F18: "public: class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > & __ptr64 __cdecl std::unordered_map<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > >::operator[](unsigned int &&) __ptr64" ??A?$unordered_map@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@U?$hash@I@2@U?$equal_to@I@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@@std@@QEAAAEAV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@1@$$QEAI@Z
0x18002DEC8: "public: virtual __cdecl std::basic_stringstream<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_stringstream<char,struct std::char_traits<char>,class std::allocator<char> >(void) __ptr64" ??1?$basic_stringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UEAA@XZ
0x1801C04B8: "float2x3" ??_C@_08PHGEGMIF@float2x3?$AA@
0x1800E5CEC: "void __cdecl wil::details::WilRaiseFailFastException(struct _EXCEPTION_RECORD * __ptr64,struct _CONTEXT * __ptr64,unsigned long)" ?WilRaiseFailFastException@details@wil@@YAXPEAU_EXCEPTION_RECORD@@PEAU_CONTEXT@@K@Z
0x180166630: "public: void __cdecl sh::TParseContext::parseArrayDeclarator(struct sh::TPublicType & __ptr64,struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,struct sh::TSourceLoc const & __ptr64,class sh::TVector<unsigned int> const & __ptr64,class sh::TIntermDeclaration * __ptr64) __ptr64" ?parseArrayDeclarator@TParseContext@sh@@QEAAXAEAUTPublicType@2@AEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@1AEBV?$TVector@I@2@PEAVTIntermDeclaration@2@@Z
0x1801A3EC8: "bitCount" ??_C@_08HLLFJPPD@bitCount?$AA@
0x180023334: "bool __cdecl gl::ValidateClear(class gl::ValidationContext * __ptr64,unsigned int)" ?ValidateClear@gl@@YA_NPEAVValidationContext@1@I@Z
0x18000B518: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class rx::Buffer11 const * __ptr64,struct std::less<class rx::Buffer11 const * __ptr64>,class std::allocator<class rx::Buffer11 const * __ptr64>,0> >::_Lrotate(struct std::_Tree_node<class rx::Buffer11 const * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@PEBVBuffer11@rx@@U?$less@PEBVBuffer11@rx@@@std@@V?$allocator@PEBVBuffer11@rx@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEBVBuffer11@rx@@PEAX@2@@Z
0x1800F2C9C: "bool __cdecl gl::ValidateCopyTexSubImage2D(class gl::Context * __ptr64,unsigned int,int,int,int,int,int,int,int)" ?ValidateCopyTexSubImage2D@gl@@YA_NPEAVContext@1@IHHHHHHH@Z
0x1801BE960: "Location lengths must not be gre" ??_C@_0DL@JAMKMJPA@Location?5lengths?5must?5not?5be?5gre@
0x1801C1DD8: "Failed to get event query data, " ??_C@_0CB@JLBONOJK@Failed?5to?5get?5event?5query?5data?0?5@
0x1800732A0: ??$_Try_emplace@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@$$V@?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@2@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@std@@@std@@@std@@_N@1@$$QEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x1801C0458: "float2x4" ??_C@_08LICFPKEC@float2x4?$AA@
0x1800862EC: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > >,0> >::_Reinsert(void) __ptr64" ?_Reinsert@?$_Hash@V?$_Umap_traits@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@$0A@@std@@@std@@IEAAXXZ
0x18006DE48: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<class sh::FunctionId,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class sh::FunctionId>,class std::allocator<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Insert_hint<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > >,struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@VFunctionId@sh@@@4@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@PEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@1@@Z
0x180022FD0: glGetFloatv
0x180039710: "bool __cdecl gl::ValidateRobustEntryPoint(class gl::ValidationContext * __ptr64,int)" ?ValidateRobustEntryPoint@gl@@YA_NPEAVValidationContext@1@H@Z
0x1801845B0: "public: virtual class gl::Error __cdecl rx::TextureD3D::setBaseLevel(class gl::Context const * __ptr64,unsigned int) __ptr64" ?setBaseLevel@TextureD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@I@Z
0x180199AA8: "const sh::UnfoldShortCircuitAST::`vftable'" ??_7UnfoldShortCircuitAST@sh@@6B@
0x18008462C: ??$_Try_emplace@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@$$V@?$map@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@HU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@2@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@std@@@std@@@std@@_N@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@1@@Z
0x1801D7D88: "2D_uint4_" ??_C@_09DCLOCFMD@2D_uint4_?$AA@
0x1801D71B0: "output location must be < MAX_DR" ??_C@_0CL@JABDBNM@output?5location?5must?5be?5?$DM?5MAX_DR@
0x1801462BC: "public: void __cdecl rx::StateManager11::setSimpleScissorRect(struct gl::Rectangle const & __ptr64) __ptr64" ?setSimpleScissorRect@StateManager11@rx@@QEAAXAEBURectangle@gl@@@Z
0x180009668: "public: __cdecl rx::TextureD3D_2D::TextureD3D_2D(struct gl::TextureState const & __ptr64,class rx::RendererD3D * __ptr64) __ptr64" ??0TextureD3D_2D@rx@@QEAA@AEBUTextureState@gl@@PEAVRendererD3D@1@@Z
0x1801DD710: ?distance@?1??decodeHBlock@ETC2Block@?A0xf59bd7f5@angle@@AEBAXPEAE_K1111QEAY03$$CBE_N@Z@4QBHB
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_External::setCompressedImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64,struct gl::PixelUnpackState const & __ptr64,unsigned __int64,unsigned char const * __ptr64) __ptr64" ?setCompressedImage@TextureD3D_External@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@AEBUPixelUnpackState@4@1PEBE@Z
0x1801D7A80: ">>" ??_C@_02GPIOPFAK@?$DO?$DO?$AA@
0x180092984: "__cdecl RTC_Initialize" _RTC_Initialize
0x1801D7AA0: "^=" ??_C@_02MHEGNOJ@?$FO?$DN?$AA@
0x1801D1828: "while (" ??_C@_07JOMAJBDI@while?5?$CI?$AA@
0x1801D8030: "RWTexture2D<int4>" ??_C@_0BC@MNIIPMKC@RWTexture2D?$DMint4?$DO?$AA@
0x180122670: "void __cdecl angle::ReadColor<struct angle::R8G8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8G8@angle@@M@angle@@YAXPEBEPEAE@Z
0x18019BC80: "__cdecl _imp_TlsAlloc" __imp_TlsAlloc
0x1801DD268: "predefined macro undefined" ??_C@_0BL@ILBLDGBF@predefined?5macro?5undefined?$AA@
0x1801AE2F0: "rx::Renderer11::applyPrimitiveTy" ??_C@_0CD@DEMNAJDI@rx?3?3Renderer11?3?3applyPrimitiveTy@
0x180180520: "public: virtual class gl::Error __cdecl rx::TextureD3D_2D::copyCompressedTexture(class gl::Context const * __ptr64,class gl::Texture const * __ptr64) __ptr64" ?copyCompressedTexture@TextureD3D_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@PEBVTexture@4@@Z
0x18008DBD0: "public: virtual void __cdecl rx::TextureStorage11_3D::verifyAssociatedImageValid(struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?verifyAssociatedImageValid@TextureStorage11_3D@rx@@UEAAXAEBUImageIndex@gl@@PEAVImage11@2@@Z
0x18019F587: "" ??_C@_00CNPNBAHC@?$AA@
0x18019C000: "__cdecl _imp__crt_atexit" __imp__crt_atexit
0x1800DAFD0: glGetRenderbufferParameteriv
0x180154500: "public: virtual void * __ptr64 __cdecl sh::UnfoldShortCircuitAST::`scalar deleting destructor'(unsigned int) __ptr64" ??_GUnfoldShortCircuitAST@sh@@UEAAPEAXI@Z
0x180089CC8: "public: void * __ptr64 __cdecl gl::Compiler::getCompilerHandle(unsigned int) __ptr64" ?getCompilerHandle@Compiler@gl@@QEAAPEAXI@Z
0x1800EB378: "public: struct std::_Tree_node<class egl::ImageSibling * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<class egl::ImageSibling * __ptr64,struct std::less<class egl::ImageSibling * __ptr64>,class std::allocator<class egl::ImageSibling * __ptr64>,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::ImageSibling * __ptr64> > >) __ptr64" ?_Extract@?$_Tree@V?$_Tset_traits@PEAVImageSibling@egl@@U?$less@PEAVImageSibling@egl@@@std@@V?$allocator@PEAVImageSibling@egl@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@PEAVImageSibling@egl@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVImageSibling@egl@@@std@@@std@@@2@@Z
0x1801D9F00: "implicitly sized array supported" ??_C@_0EA@KKNDJKCN@implicitly?5sized?5array?5supported@
0x180044F44: "bool __cdecl sh::IsWebGLBasedSpec(enum ShShaderSpec)" ?IsWebGLBasedSpec@sh@@YA_NW4ShShaderSpec@@@Z
0x1801C09F0: " output.gl_PointCoord = input" ??_C@_0DC@CCABOKCA@?5?5?5?5output?4gl_PointCoord?5?$DN?5input@
0x18013F714: "public: struct D3D11_SUBRESOURCE_DATA & __ptr64 __cdecl std::vector<struct D3D11_SUBRESOURCE_DATA,class std::allocator<struct D3D11_SUBRESOURCE_DATA> >::at(unsigned __int64) __ptr64" ?at@?$vector@UD3D11_SUBRESOURCE_DATA@@V?$allocator@UD3D11_SUBRESOURCE_DATA@@@std@@@std@@QEAAAEAUD3D11_SUBRESOURCE_DATA@@_K@Z
0x1800EAAE0: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,struct gl::VariableLocation> > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,struct gl::VariableLocation> > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIUVariableLocation@gl@@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x1801DA598: "invalid parameter qualifier" ??_C@_0BM@DFNKENCL@invalid?5parameter?5qualifier?$AA@
0x180071438: "public: bool __cdecl gl::ResourceMap<class gl::VertexArray>::Iterator::operator==(class gl::ResourceMap<class gl::VertexArray>::Iterator const & __ptr64)const __ptr64" ??8Iterator@?$ResourceMap@VVertexArray@gl@@@gl@@QEBA_NAEBV012@@Z
0x1801CF900: "NV12 tetxures must have even wid" ??_C@_0CP@GHOJFOKH@NV12?5tetxures?5must?5have?5even?5wid@
0x1801C0800: " output.dx_Position.y = -(gl_" ??_C@_0GC@IDGGCMPJ@?5?5?5?5output?4dx_Position?4y?5?$DN?5?9?$CIgl_@
0x180093860: "[thunk]:public: virtual void * __ptr64 __cdecl sh::TIntermAggregate::`vector deleting destructor'`adjustor{160}' (unsigned int) __ptr64" ??_ETIntermAggregate@sh@@WKA@EAAPEAXI@Z
0x1801D7438: "EXT_geometry_shader" ??_C@_0BE@CKKDHFCE@EXT_geometry_shader?$AA@
0x180091E1C: "public: __cdecl wil::details_abi::ProcessLocalStorage<struct wil::details_abi::ProcessLocalData>::~ProcessLocalStorage<struct wil::details_abi::ProcessLocalData>(void) __ptr64" ??1?$ProcessLocalStorage@UProcessLocalData@details_abi@wil@@@details_abi@wil@@QEAA@XZ
0x180191068: "const rx::TextureStorage11::`vftable'" ??_7TextureStorage11@rx@@6B@
0x18014D6A0: "public: virtual class gl::Error __cdecl rx::Query11::getResult(__int64 * __ptr64) __ptr64" ?getResult@Query11@rx@@UEAA?AVError@gl@@PEA_J@Z
0x1801AC608: "Clear11 GS Multiview" ??_C@_0BF@LFNIBHJA@Clear11?5GS?5Multiview?$AA@
0x18014D6A0: "public: virtual class gl::Error __cdecl rx::Query11::getResult(unsigned __int64 * __ptr64) __ptr64" ?getResult@Query11@rx@@UEAA?AVError@gl@@PEA_K@Z
0x1801EF9B4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-kernel32-legacy-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-core-kernel32-legacy-l1-1-1
0x1801C1760: ".0f;
static float maxPointSize =" ??_C@_0CC@JNPPIHFI@?40f?$DL?6static?5float?5maxPointSize?5?$DN@
0x1800DB444: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12292>::ErrorStreamBase<class egl::Error,int,12288,int,12292>(void) __ptr64" ??0?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAE@@angle@@QEAA@XZ
0x1800666E0: "public: virtual bool __cdecl rx::Buffer11::supportsDirectBinding(void)const __ptr64" ?supportsDirectBinding@Buffer11@rx@@UEBA_NXZ
0x18012BE30: "protected: virtual void * __ptr64 __cdecl rx::Resource11Base<struct ID3D11ShaderResourceView,class std::shared_ptr,struct rx::TypedData<struct ID3D11ShaderResourceView> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11Base@UID3D11ShaderResourceView@@Vshared_ptr@std@@U?$TypedData@UID3D11ShaderResourceView@@@rx@@@rx@@MEAAPEAXI@Z
0x18007D958: "public: __cdecl sh::ASTMetadataHLSL::~ASTMetadataHLSL(void) __ptr64" ??1ASTMetadataHLSL@sh@@QEAA@XZ
0x1801D2910: "node is still EOpNull!
" ??_C@_0BI@NGMGGAAE@node?5is?5still?5EOpNull?$CB?6?$AA@
0x1800F031C: "private: unsigned int __cdecl gl::ResourceMap<class gl::Query>::nextNonNullResource(unsigned __int64)const __ptr64" ?nextNonNullResource@?$ResourceMap@VQuery@gl@@@gl@@AEBAI_K@Z
0x18019BD78: "__cdecl _imp_AcquireSRWLockShared" __imp_AcquireSRWLockShared
0x1801D3130: "triangles_adjacency" ??_C@_0BE@LIAJPFKF@triangles_adjacency?$AA@
0x180154BA0: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> > > > __cdecl std::_Tree<class std::_Tmap_traits<enum sh::TExtension,enum sh::TBehavior,struct std::less<enum sh::TExtension>,class std::allocator<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@std@@@std@@@2@0@Z
0x1800EACA0: "public: virtual void * __ptr64 __cdecl gl::DebugAnnotator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GDebugAnnotator@gl@@UEAAPEAXI@Z
0x1801DD330: "extension directive must occur b" ??_C@_0EL@MCLHNDOH@extension?5directive?5must?5occur?5b@
0x180090D20: "void __cdecl angle::WriteColor<struct angle::R16G16B16A16S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16G16B16A16S@angle@@H@angle@@YAXPEBEPEAE@Z
0x18010B350: "void __cdecl angle::GenerateMip<struct angle::B8G8R8X8>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UB8G8R8X8@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x18000E078: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >::operator=(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64) __ptr64" ??4?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEAAAEAV01@AEBV01@@Z
0x180190DC8: ??_7?$Resource11Base@UID3D11Buffer@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Buffer@@@3@@rx@@6B@
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::BlockMemberInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@PEAX@2@@Z
0x180155DE0: "public: virtual void * __ptr64 __cdecl sh::TIntermNode::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermNode@sh@@UEAAPEAXI@Z
0x1801BBDA8: "__cdecl _pfnDliFailureHook2" __pfnDliFailureHook2
0x18008FD90: "__cdecl _vcrt_thread_detach" __vcrt_thread_detach
0x1801BD3B8: "Bad platform type." ??_C@_0BD@NPIDNNIN@Bad?5platform?5type?4?$AA@
0x180199A48: "const rx::Sync11::`vftable'" ??_7Sync11@rx@@6B@
0x180064E94: "private: void __cdecl gl::Debug::pushDefaultGroup(void) __ptr64" ?pushDefaultGroup@Debug@gl@@AEAAXXZ
0x18008FCF0: "public: virtual class egl::ConfigSet __cdecl rx::DisplayD3D::generateConfigs(void) __ptr64" ?generateConfigs@DisplayD3D@rx@@UEAA?AVConfigSet@egl@@XZ
0x180090DC0: "void __cdecl angle::WriteColor<struct angle::R16G16B16A16S,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16G16B16A16S@angle@@M@angle@@YAXPEBEPEAE@Z
0x18015A4C8: "struct std::pair<struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64> __cdecl std::_Partition_by_median_guess_unchecked<struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,bool (__cdecl*)(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64)>(struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,bool (__cdecl*)(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64))" ??$_Partition_by_median_guess_unchecked@PEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@P6A_NAEBU123@0@Z@std@@YA?AU?$pair@PEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@PEAU123@@0@PEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@0P6A_NAEBU234@1@Z@Z
0x1801A4688: "tanh" ??_C@_04FJHINJAO@tanh?$AA@
0x1801A0F58: "
" ??_C@_02PHMGELLB@?6?6?$AA@
0x1801D34E8: "can't modify a const" ??_C@_0BF@FCMDCL@can?8t?5modify?5a?5const?$AA@
0x1801D19A8: "{
for (int i = 0; i < " ??_C@_0BL@IMPNBJDH@?$HL?6?5?5?5?5for?5?$CIint?5i?5?$DN?50?$DL?5i?5?$DM?5?$AA@
0x1801D0EB8: " out_" ??_C@_05GAMJGKEP@?5out_?$AA@
0x1801D2E00: "FragData" ??_C@_08GDMMILAH@FragData?$AA@
0x1801C1530: "#define ANGLE_POINT_SPRITE_SHADE" ??_C@_0BGA@EDFIDFFP@?$CDdefine?5ANGLE_POINT_SPRITE_SHADE@
0x18019BC20: "__cdecl _imp_GetModuleFileNameA" __imp_GetModuleFileNameA
0x18002FC44: "bool __cdecl atoi_clamp(char const * __ptr64,unsigned int * __ptr64)" ?atoi_clamp@@YA_NPEBDPEAI@Z
0x1800DA484: "__cdecl TlgWrite_BrowserEventFlags" _TlgWrite_BrowserEventFlags
0x1800905A0: "void __cdecl angle::WriteColor<struct angle::R32G32B32A32,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR32G32B32A32@angle@@I@angle@@YAXPEBEPEAE@Z
0x18012925C: "private: static void __cdecl rx::DynamicHLSL::GenerateAttributeConversionHLSL(enum gl::VertexFormatType,struct sh::ShaderVariable const & __ptr64,class std::basic_ostringstream<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64)" ?GenerateAttributeConversionHLSL@DynamicHLSL@rx@@CAXW4VertexFormatType@gl@@AEBUShaderVariable@sh@@AEAV?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x1800916F0: "public: virtual class sh::TIntermSymbol * __ptr64 __cdecl sh::TIntermSymbol::getAsSymbolNode(void) __ptr64" ?getAsSymbolNode@TIntermSymbol@sh@@UEAAPEAV12@XZ
0x180051398: "public: int __cdecl gl::Program::getActiveAttributeMaxLength(void)const __ptr64" ?getActiveAttributeMaxLength@Program@gl@@QEBAHXZ
0x1800EA34C: "bool __cdecl gl::ValidateWebGLFramebufferAttachmentClearType(class gl::ValidationContext * __ptr64,int,unsigned int const * __ptr64,unsigned __int64)" ?ValidateWebGLFramebufferAttachmentClearType@gl@@YA_NPEAVValidationContext@1@HPEBI_K@Z
0x1801BBD48: "Local\SM0:%d:%d:%hs" ??_C@_1CI@EOLMILME@?$AAL?$AAo?$AAc?$AAa?$AAl?$AA?2?$AAS?$AAM?$AA0?$AA?3?$AA?$CF?$AAd?$AA?3?$AA?$CF?$AAd?$AA?3?$AA?$CF?$AAh?$AAs?$AA?$AA@
0x1801D15A8: "asin(" ??_C@_05GKNNOILF@asin?$CI?$AA@
0x18010B080: "void __cdecl angle::GenerateMip<struct angle::R8>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR8@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1801D81A0: "Constant folded subtraction over" ??_C@_0DD@DDHMMLPJ@Constant?5folded?5subtraction?5over@
0x1800E0D28: "void __cdecl gl::DeleteVertexArraysOES(int,unsigned int const * __ptr64)" ?DeleteVertexArraysOES@gl@@YAXHPEBI@Z
0x18002EBB8: "void __cdecl pp::PredefineMacro(class std::map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::shared_ptr<struct pp::Macro>,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > > > * __ptr64,char const * __ptr64,int)" ?PredefineMacro@pp@@YAXPEAV?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@2@@std@@PEBDH@Z
0x18000B1B4: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Surface * __ptr64> > >,bool> __cdecl std::_Tree<class std::_Tset_traits<class egl::Surface * __ptr64,struct std::less<class egl::Surface * __ptr64>,class std::allocator<class egl::Surface * __ptr64>,0> >::_Insert_nohint<class egl::Surface * __ptr64 const & __ptr64,struct std::_Not_a_node_tag>(bool,class egl::Surface * __ptr64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@AEBQEAVSurface@egl@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEAVSurface@egl@@U?$less@PEAVSurface@egl@@@std@@V?$allocator@PEAVSurface@egl@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVSurface@egl@@@std@@@std@@@std@@_N@1@_NAEBQEAVSurface@egl@@U_Not_a_node_tag@1@@Z
0x18008D42C: "public: void __cdecl gl::Context::deleteBuffers(int,unsigned int const * __ptr64) __ptr64" ?deleteBuffers@Context@gl@@QEAAXHPEBI@Z
0x18008FDC0: "public: virtual int __cdecl rx::SurfaceRenderTarget11::getDepth(void)const __ptr64" ?getDepth@SurfaceRenderTarget11@rx@@UEBAHXZ
0x1800865DC: "private: void __cdecl sh::TCompiler::internalTagUsedFunction(unsigned __int64) __ptr64" ?internalTagUsedFunction@TCompiler@sh@@AEAAX_K@Z
0x1800858B0: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::UniformHLSL::uniformBlocksHeader(class std::map<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class sh::TIntermSymbol * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> > > const & __ptr64) __ptr64" ?uniformBlocksHeader@UniformHLSL@sh@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBV?$map@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@2@@4@@Z
0x1801D1220: "static int gl_VertexID;" ??_C@_0BI@BPOJMEEE@static?5int?5gl_VertexID?$DL?$AA@
0x1801DA770: "#pragma STDGL invariant(all) can" ??_C@_0EA@OOOPEBOO@?$CDpragma?5STDGL?5invariant?$CIall?$CJ?5can@
0x1801F9970: "class wil::details_abi::ThreadLocalStorage<class wil::details::ThreadFailureCallbackHolder * __ptr64> wil::details::g_threadFailureCallbacks" ?g_threadFailureCallbacks@details@wil@@3V?$ThreadLocalStorage@PEAVThreadFailureCallbackHolder@details@wil@@@details_abi@2@A
0x1801A0FE0: "GL_ANGLE_client_arrays" ??_C@_0BH@JMMKFFKB@GL_ANGLE_client_arrays?$AA@
0x1800885BC: "private: bool __cdecl pp::MacroExpander::isNextTokenLeftParen(void) __ptr64" ?isNextTokenLeftParen@MacroExpander@pp@@AEAA_NXZ
0x18019C240: "__cdecl _imp_??0?$basic_istream@DU?$char_traits@D@std@@@std@@QEAA@PEAV?$basic_streambuf@DU?$char_traits@D@std@@@1@_N@Z" __imp_??0?$basic_istream@DU?$char_traits@D@std@@@std@@QEAA@PEAV?$basic_streambuf@DU?$char_traits@D@std@@@1@_N@Z
0x1801A1C88: "struct PS_OUTPUT
{
" ??_C@_0BE@FMEOFIOC@struct?5PS_OUTPUT?6?$HL?6?$AA@
0x1801D32B8: "illegal - vector component field" ??_C@_0DI@HMNIKILA@illegal?5?9?5vector?5component?5field@
0x1801BD158: "Max anisotropy must be at least " ??_C@_0CD@MHNJGNPE@Max?5anisotropy?5must?5be?5at?5least?5@
0x1801643E4: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEBH@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@HVAtomicCounterBindingState@TParseContext@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBH@1@$$QEAV?$tuple@$$V@1@@Z
0x1800EFEAC: "public: void __cdecl gl::Context::genFramebuffers(int,unsigned int * __ptr64) __ptr64" ?genFramebuffers@Context@gl@@QEAAXHPEAI@Z
0x18000FD00: "public: unsigned __int64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEBA_K_K@Z
0x1801A4630: "isnan" ??_C@_05LGCGPNNP@isnan?$AA@
0x1801D0FD8: "uniform float3 dx_DepthRange : r" ??_C@_0CN@PHDOONFH@uniform?5float3?5dx_DepthRange?5?3?5r@
0x180080310: "public: virtual class gl::Error __cdecl rx::TextureD3D::generateMipmap(class gl::Context const * __ptr64) __ptr64" ?generateMipmap@TextureD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x180009FF8: "struct egl::Config const * __ptr64 * __ptr64 __cdecl std::_Insertion_sort_unchecked<struct egl::Config const * __ptr64 * __ptr64,class egl::ConfigSorter>(struct egl::Config const * __ptr64 * __ptr64,struct egl::Config const * __ptr64 * __ptr64 const,class egl::ConfigSorter)" ??$_Insertion_sort_unchecked@PEAPEBUConfig@egl@@VConfigSorter@2@@std@@YAPEAPEBUConfig@egl@@PEAPEBU12@QEAPEBU12@VConfigSorter@2@@Z
0x180009A00: eglChooseConfig
0x1800EE480: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class gl::Compiler>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$BindingPointer@VCompiler@gl@@@gl@@UEAAPEAXI@Z
0x1801BE118: "Depth-stencil buffer types are n" ??_C@_0CP@EFHCEPBE@Depth?9stencil?5buffer?5types?5are?5n@
0x1800578B8: "private: struct gl::UniformLinker::ShaderUniformCount __cdecl gl::UniformLinker::flattenUniformImpl(struct sh::ShaderVariable const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > * __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > * __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > * __ptr64,unsigned int,bool,int,int,int * __ptr64) __ptr64" ?flattenUniformImpl@UniformLinker@gl@@AEAA?AUShaderUniformCount@12@AEBUShaderVariable@sh@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1PEAV?$vector@ULinkedUniform@gl@@V?$allocator@ULinkedUniform@gl@@@std@@@7@22I_NHHPEAH@Z
0x1801D2D50: "gl_ViewID_OVR" ??_C@_0O@MMLIGEMD@gl_ViewID_OVR?$AA@
0x180167DD8: "public: class sh::TDeclarator * __ptr64 __cdecl sh::TParseContext::parseStructArrayDeclarator(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const * __ptr64,struct sh::TSourceLoc const & __ptr64,class sh::TVector<unsigned int> const * __ptr64) __ptr64" ?parseStructArrayDeclarator@TParseContext@sh@@QEAAPEAVTDeclarator@2@PEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBUTSourceLoc@2@PEBV?$TVector@I@2@@Z
0x18003CD64: "public: __cdecl rx::ShaderExecutableD3D::ShaderExecutableD3D(void const * __ptr64,unsigned __int64) __ptr64" ??0ShaderExecutableD3D@rx@@QEAA@PEBX_K@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@PEAX@2@@Z
0x1801D79FC: "ivec3" ??_C@_05KFFGACNJ@ivec3?$AA@
0x180130A28: "private: void __cdecl rx::Renderer11::releaseDeviceResources(void) __ptr64" ?releaseDeviceResources@Renderer11@rx@@AEAAXXZ
0x1801AE270: "Could not retrieve the window di" ??_C@_0CJ@OHNOHIKK@Could?5not?5retrieve?5the?5window?5di@
0x180106090: "protected: virtual void * __ptr64 __cdecl gl::ResourceManagerBase<class gl::HandleRangeAllocator>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ResourceManagerBase@VHandleRangeAllocator@gl@@@gl@@MEAAPEAXI@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class rx::Image11 * __ptr64,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@std@@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@PEAX@2@@Z
0x1801A2878: " * " ??_C@_03NONHGIEJ@?5?$CK?5?$AA@
0x1800571D4: "public: __cdecl sh::TSymbolTableLevel::TSymbolTableLevel(void) __ptr64" ??0TSymbolTableLevel@sh@@QEAA@XZ
0x1801D60F0: "dimension mismatch" ??_C@_0BD@JBFMHFOG@dimension?5mismatch?$AA@
0x18013CEC0: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyResource<15>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$LazyResource@$0P@@d3d11@rx@@UEAAPEAXI@Z
0x180090520: "void __cdecl angle::ReadColor<struct angle::R32S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR32S@angle@@H@angle@@YAXPEBEPEAE@Z
0x180005E40: "private: unsigned __int64 __cdecl std::vector<float,class std::allocator<float> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@MV?$allocator@M@std@@@std@@AEBA_K_K@Z
0x1801D9610: " float width; float height; f" ??_C@_0DL@DGHPELKK@?5?5?5?5float?5width?$DL?5float?5height?$DL?5f@
0x180007254: "public: class sh::TIntermTyped * __ptr64 __cdecl sh::TIntermUnary::fold(class sh::TDiagnostics * __ptr64) __ptr64" ?fold@TIntermUnary@sh@@QEAAPEAVTIntermTyped@2@PEAVTDiagnostics@2@@Z
0x18007C740: "public: class sh::TIntermTyped * __ptr64 __cdecl sh::TParseContext::addAssign(enum TOperator,class sh::TIntermTyped * __ptr64,class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addAssign@TParseContext@sh@@QEAAPEAVTIntermTyped@2@W4TOperator@@PEAV32@1AEBUTSourceLoc@2@@Z
0x180083AA4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct gl::IndexRangeCache::IndexRangeKey,struct gl::IndexRange,struct std::less<struct gl::IndexRangeCache::IndexRangeKey>,class std::allocator<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@UIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@U?$less@UIndexRangeKey@IndexRangeCache@gl@@@std@@V?$allocator@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@PEAX@2@@Z
0x180061484: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x1801BBB28: "Extension is not enabled." ??_C@_0BK@LPOHCECO@Extension?5is?5not?5enabled?4?$AA@
0x18010B080: "void __cdecl angle::GenerateMip<struct angle::A8>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UA8@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x180167F84: "public: void __cdecl sh::TParseContext::unaryOpError(struct sh::TSourceLoc const & __ptr64,char const * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >) __ptr64" ?unaryOpError@TParseContext@sh@@QEAAXAEBUTSourceLoc@2@PEBDV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@Z
0x18014B490: "void __cdecl rx::CopyTo32FVertexData<unsigned short,4,4,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyTo32FVertexData@G$03$03$0A@@rx@@YAXPEBE_K1PEAE@Z
0x180157EA4: "protected: bool __cdecl sh::OutputHLSL::handleExcessiveLoop(class sh::TInfoSinkBase & __ptr64,class sh::TIntermLoop * __ptr64) __ptr64" ?handleExcessiveLoop@OutputHLSL@sh@@IEAA_NAEAVTInfoSinkBase@2@PEAVTIntermLoop@2@@Z
0x18002D5F4: "public: class gl::Error __cdecl gl::Framebuffer::ensureDrawAttachmentsInitialized(class gl::Context const * __ptr64) __ptr64" ?ensureDrawAttachmentsInitialized@Framebuffer@gl@@QEAA?AVError@2@PEBVContext@2@@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class gl::Context * __ptr64,struct std::less<class gl::Context * __ptr64>,class std::allocator<class gl::Context * __ptr64>,0> >::_Lrotate(struct std::_Tree_node<class gl::Context * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@PEAVContext@gl@@U?$less@PEAVContext@gl@@@std@@V?$allocator@PEAVContext@gl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVContext@gl@@PEAX@2@@Z
0x1801DDFD8: "__cdecl _rtc_taa" __rtc_taa
0x1801AC890: "Clear11 PS Sint2" ??_C@_0BB@CIFGCIIF@Clear11?5PS?5Sint2?$AA@
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Path * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Path * __ptr64> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVPath@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVPath@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x180079FCC: "private: bool __cdecl gl::Program::linkAtomicCounterBuffers(void) __ptr64" ?linkAtomicCounterBuffers@Program@gl@@AEAA_NXZ
0x18010B080: "void __cdecl angle::GenerateMip<struct angle::L8>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UL8@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x18002E20C: "public: virtual __cdecl std::basic_ostringstream<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_ostringstream<char,struct std::char_traits<char>,class std::allocator<char> >(void) __ptr64" ??1?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UEAA@XZ
0x18003B5DC: ??0?$Resource11Base@UID3D11RenderTargetView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11RenderTargetView@@@3@@rx@@IEAA@XZ
0x18017E140: "void __cdecl angle::LoadToNative3To4<unsigned char,255>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative3To4@E$0PP@@angle@@YAX_K00PEBE00PEAE00@Z
0x1800E1C54: "unsigned char * __ptr64 __cdecl wil::details::WriteResultString<unsigned short const * __ptr64>(unsigned char * __ptr64,unsigned char * __ptr64,unsigned short const * __ptr64,unsigned short const * __ptr64 * __ptr64)" ??$WriteResultString@PEBG@details@wil@@YAPEAEPEAE0PEBGPEAPEBG@Z
0x18008E890: "public: virtual class rx::VertexArrayImpl * __ptr64 __cdecl rx::Context11::createVertexArray(class gl::VertexArrayState const & __ptr64) __ptr64" ?createVertexArray@Context11@rx@@UEAAPEAVVertexArrayImpl@2@AEBVVertexArrayState@gl@@@Z
0x1801A1A20: "Fragment shader image count exce" ??_C@_0EC@OEHLBIFK@Fragment?5shader?5image?5count?5exce@
0x18019F4A0: "s can't be function return value" ??_C@_0CC@FJEGLCPK@s?5can?8t?5be?5function?5return?5value@
0x18008E438: "public: __cdecl sh::TType::TType(class sh::TStructure * __ptr64) __ptr64" ??0TType@sh@@QEAA@PEAVTStructure@1@@Z
0x1801A2348: ":MaxViewsOVR:" ??_C@_0O@FMPODPLH@?3MaxViewsOVR?3?$AA@
0x180017148: "public: class sh::TType & __ptr64 __cdecl sh::TType::operator=(class sh::TType const & __ptr64) __ptr64" ??4TType@sh@@QEAAAEAV01@AEBV01@@Z
0x1800EFA8C: "public: class gl::ResourceMap<class gl::Renderbuffer>::Iterator __cdecl gl::ResourceMap<class gl::Renderbuffer>::end(void)const __ptr64" ?end@?$ResourceMap@VRenderbuffer@gl@@@gl@@QEBA?AVIterator@12@XZ
0x18016D780: "public: float * __ptr64 __cdecl std::vector<float,class std::allocator<float> >::_Emplace_reallocate<float>(float * __ptr64 const,float &&) __ptr64" ??$_Emplace_reallocate@M@?$vector@MV?$allocator@M@std@@@std@@QEAAPEAMQEAM$$QEAM@Z
0x1801A3A74: "vs" ??_C@_02FENABIDK@vs?$AA@
0x18000D6F0: "public: __cdecl gl::Texture::Texture(class rx::GLImplFactory * __ptr64,unsigned int,unsigned int) __ptr64" ??0Texture@gl@@QEAA@PEAVGLImplFactory@rx@@II@Z
0x1801D2024: "index" ??_C@_05FKHKFDID@index?$AA@
0x180136D40: "protected: virtual class gl::Error __cdecl rx::TextureStorage11_2DArray::getSwizzleTexture(class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getSwizzleTexture@TextureStorage11_2DArray@rx@@MEAA?AVError@gl@@PEAPEBVTextureHelper11@2@@Z
0x180194A40: "const gl::Context::`vftable'" ??_7Context@gl@@6B@
0x1801D3048: "gl_in" ??_C@_05CIBIFCIA@gl_in?$AA@
0x1801D35C0: "l-value required" ??_C@_0BB@PAKFBMPB@l?9value?5required?$AA@
0x1801A1290: "GL_EXT_color_buffer_float" ??_C@_0BK@PFKCOLDO@GL_EXT_color_buffer_float?$AA@
0x1801D55B0: "array indexes for uniform block " ??_C@_0GN@HFCBOIIE@array?5indexes?5for?5uniform?5block?5@
0x1801D51B8: "built-in functions cannot be red" ??_C@_0CH@JNPOIJPP@built?9in?5functions?5cannot?5be?5red@
0x18014BF20: "public: virtual void * __ptr64 __cdecl angle::base::HashingMRUCache<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState>,struct std::hash<struct gl::DepthStencilState> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$HashingMRUCache@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@U?$hash@UDepthStencilState@gl@@@std@@@base@angle@@UEAAPEAXI@Z
0x18012D580: "public: virtual class gl::Error __cdecl rx::Renderer11::copyCompressedTexture(class gl::Context const * __ptr64,class gl::Texture const * __ptr64,int,class rx::TextureStorage * __ptr64,int) __ptr64" ?copyCompressedTexture@Renderer11@rx@@UEAA?AVError@gl@@PEBVContext@4@PEBVTexture@4@HPEAVTextureStorage@2@H@Z
0x180128FF0: "public: virtual void __cdecl rx::ProgramD3D::setUniformMatrix2x4fv(int,int,unsigned char,float const * __ptr64) __ptr64" ?setUniformMatrix2x4fv@ProgramD3D@rx@@UEAAXHHEPEBM@Z
0x180129050: "public: virtual void __cdecl rx::ProgramD3D::setUniformMatrix4x2fv(int,int,unsigned char,float const * __ptr64) __ptr64" ?setUniformMatrix4x2fv@ProgramD3D@rx@@UEAAXHHEPEBM@Z
0x1801A3CC0: " const uint samplerArrayIndex" ??_C@_0EF@CICJPMMO@?5?5?5?5const?5uint?5samplerArrayIndex@
0x1800916F0: "public: virtual class sh::TIntermFunctionDefinition * __ptr64 __cdecl sh::TIntermFunctionDefinition::getAsFunctionDefinition(void) __ptr64" ?getAsFunctionDefinition@TIntermFunctionDefinition@sh@@UEAAPEAV12@XZ
0x1801D57F8: "redefinition of an interface blo" ??_C@_0CP@LKKIDIDJ@redefinition?5of?5an?5interface?5blo@
0x1801C1B00: " output.gl_PointCoord = point" ??_C@_0DB@OLPIDGLP@?5?5?5?5output?4gl_PointCoord?5?$DN?5point@
0x1801B2FD0: "float3 atanh_emu(in float3 x)
{
" ??_C@_0FA@DJOCKMEH@float3?5atanh_emu?$CIin?5float3?5x?$CJ?6?$HL?6@
0x1801AE89C: "line" ??_C@_04HJPCFDOP@line?$AA@
0x1800EE4C0: "public: virtual void * __ptr64 __cdecl gl::FenceNV::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFenceNV@gl@@UEAAPEAXI@Z
0x1801BDF20: "Requested GLES version is not su" ??_C@_0CJ@OLMFFICF@Requested?5GLES?5version?5is?5not?5su@
0x180155D00: "public: virtual void * __ptr64 __cdecl sh::TIntermBranch::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermBranch@sh@@UEAAPEAXI@Z
0x1800836E0: "public: void __cdecl angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64>::bind(class angle::BroadcastChannel<unsigned __int64,class gl::Context const * __ptr64> * __ptr64) __ptr64" ?bind@?$ChannelBinding@_KPEBVContext@gl@@@angle@@QEAAXPEAV?$BroadcastChannel@_KPEBVContext@gl@@@2@@Z
0x1800EE630: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Texture * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Texture * __ptr64> >,0> >::_Reinsert(void) __ptr64" ?_Reinsert@?$_Hash@V?$_Umap_traits@IPEAVTexture@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVTexture@gl@@@std@@@4@$0A@@std@@@std@@IEAAXXZ
0x1800F8198: "protected: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned __int64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> >,0> >::_Lbound<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ??$_Lbound@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_KU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x18019C068: "__cdecl _imp__initterm_e" __imp__initterm_e
0x180193F68: "const rx::Resource11<struct ID3D11DepthStencilState>::`vftable'" ??_7?$Resource11@UID3D11DepthStencilState@@@rx@@6B@
0x1801BC0F0: "Draw mode must match current tra" ??_C@_0EE@PAMMHDG@Draw?5mode?5must?5match?5current?5tra@
0x1801BD300: "Vulkan platform is unsupported." ??_C@_0CA@NNEHNBBJ@Vulkan?5platform?5is?5unsupported?4?$AA@
0x1800EE5CC: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Texture>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VTexture@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@PEAX@2@@Z
0x18012BC70: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11PixelShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11@UID3D11PixelShader@@@rx@@UEAAPEAXI@Z
0x1801BC4F0: "At least one enabled attribute m" ??_C@_0DM@BABLEKNG@At?5least?5one?5enabled?5attribute?5m@
0x18002FA28: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> > > >,class pool_allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@std@@@std@@@std@@V?$pool_allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@std@@@std@@@std@@@@@std@@AEAAX_K@Z
0x180089174: "public: bool __cdecl rx::Renderer11::isES3Capable(void)const __ptr64" ?isES3Capable@Renderer11@rx@@QEBA_NXZ
0x1801DA7B0: "invalid pragma value - 'on' or '" ??_C@_0CO@KBOMAHNE@invalid?5pragma?5value?5?9?5?8on?8?5or?5?8@
0x18014BFC0: "public: virtual void * __ptr64 __cdecl angle::base::HashingMRUCache<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState>,struct std::hash<struct gl::SamplerState> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$HashingMRUCache@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@U?$hash@USamplerState@gl@@@std@@@base@angle@@UEAAPEAXI@Z
0x1800847A4: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@HU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@1@$$QEAV?$tuple@$$V@1@@Z
0x180107C58: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::Uniform,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> >,0> >::_Insert_nohint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform>,void * __ptr64> * __ptr64>(bool,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@PEAX@1@@Z
0x18008D908: "bool __cdecl gl::ValidateGetShaderPrecisionFormat(class gl::ValidationContext * __ptr64,unsigned int,unsigned int,int * __ptr64,int * __ptr64)" ?ValidateGetShaderPrecisionFormat@gl@@YA_NPEAVValidationContext@1@IIPEAH1@Z
0x1801417C4: "public: class gl::Error __cdecl rx::Blit11::copyDepth(class gl::Context const * __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> const & __ptr64,struct gl::Box const & __ptr64,struct gl::Extents const & __ptr64,class rx::Resource11<struct ID3D11DepthStencilView> const & __ptr64,struct gl::Box const & __ptr64,struct gl::Extents const & __ptr64,struct gl::Rectangle const * __ptr64) __ptr64" ?copyDepth@Blit11@rx@@QEAA?AVError@gl@@PEBVContext@4@AEBV?$SharedResource11@UID3D11ShaderResourceView@@@2@AEBUBox@4@AEBUExtents@4@AEBV?$Resource11@UID3D11DepthStencilView@@@2@23PEBURectangle@4@@Z
0x1801D7AC8: "*=" ??_C@_02FPIMKNGF@?$CK?$DN?$AA@
0x1801D2398: "divide second child into first c" ??_C@_0CF@BHJPCEIC@divide?5second?5child?5into?5first?5c@
0x1801526C0: "void __cdecl sh::Destruct(void * __ptr64)" ?Destruct@sh@@YAXPEAX@Z
0x1801C2530: "Buffer" ??_C@_06LBMCOACO@Buffer?$AA@
0x1801DD5B0: "invalid extension behavior" ??_C@_0BL@BAFDFMCL@invalid?5extension?5behavior?$AA@
0x1801D3978: "only allowed at global scope" ??_C@_0BN@ILIHIGKB@only?5allowed?5at?5global?5scope?$AA@
0x1801ADBA0: "Fragment shader output type does" ??_C@_0FC@NAFCKNCG@Fragment?5shader?5output?5type?5does@
0x180123600: "public: virtual class egl::Error __cdecl rx::SurfaceD3D::swap(class gl::Context const * __ptr64) __ptr64" ?swap@SurfaceD3D@rx@@UEAA?AVError@egl@@PEBVContext@gl@@@Z
0x18004C894: "public: __cdecl sh::TSymbolTableLevel::~TSymbolTableLevel(void) __ptr64" ??1TSymbolTableLevel@sh@@QEAA@XZ
0x180011AB4: "int __cdecl gl::VariableComponentCount(unsigned int)" ?VariableComponentCount@gl@@YAHI@Z
0x1801516EC: "unsigned __int64 __cdecl angle::AddTraceEvent(char,unsigned char const * __ptr64,char const * __ptr64,unsigned __int64,int,char const * __ptr64 * __ptr64,unsigned char const * __ptr64,unsigned __int64 const * __ptr64,unsigned char)" ?AddTraceEvent@angle@@YA_KDPEBEPEBD_KHPEAPEBD0PEB_KE@Z
0x1801B38B0: "float faceforward_emu(float N, f" ??_C@_0JJ@DPABNBJJ@float?5faceforward_emu?$CIfloat?5N?0?5f@
0x1801D82E0: "bool3 isnan_emu(float3 x)
{
" ??_C@_0LD@IBONICIG@bool3?5isnan_emu?$CIfloat3?5x?$CJ?6?$HL?6?5?5?5?5@
0x180037D1C: "bool __cdecl gl::ValidTexture2DDestinationTarget(class gl::ValidationContext const * __ptr64,unsigned int)" ?ValidTexture2DDestinationTarget@gl@@YA_NPEBVValidationContext@1@I@Z
0x180016AC4: "char const * __ptr64 __cdecl sh::getBasicString(enum sh::TBasicType)" ?getBasicString@sh@@YAPEBDW4TBasicType@1@@Z
0x1800EEB08: "public: class gl::ResourceMap<class gl::Path>::Iterator __cdecl gl::ResourceMap<class gl::Path>::begin(void)const __ptr64" ?begin@?$ResourceMap@VPath@gl@@@gl@@QEBA?AVIterator@12@XZ
0x18019C238: "__cdecl _imp_?uflow@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAAHXZ" __imp_?uflow@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAAHXZ
0x18004BA44: "public: void __cdecl std::vector<struct sh::Uniform,class std::allocator<struct sh::Uniform> >::clear(void) __ptr64" ?clear@?$vector@UUniform@sh@@V?$allocator@UUniform@sh@@@std@@@std@@QEAAXXZ
0x18016E1D4: "unsigned int __cdecl gl::BitfieldReverse(unsigned int)" ?BitfieldReverse@gl@@YAII@Z
0x1801D7958: "image2D" ??_C@_07OIKAHNEP@image2D?$AA@
0x1801A1DD0: "floor(" ??_C@_06IHMMIDCC@floor?$CI?$AA@
0x180021E64: "class sh::TType const * __ptr64 __cdecl sh::SpecificType(class sh::TType const * __ptr64,int)" ?SpecificType@sh@@YAPEBVTType@1@PEBV21@H@Z
0x1801D76D8: "us2ms" ??_C@_05LFJPBKFN@us2ms?$AA@
0x1801D16C8: "length(" ??_C@_07CCDPDAKO@length?$CI?$AA@
0x18010C430: "void __cdecl angle::GenerateMip<struct angle::R32G32B32>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR32G32B32@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1801D1530: " ^ " ??_C@_03INCPKIMF@?5?$FO?5?$AA@
0x1800EE428: "public: class gl::ResourceMap<class gl::Texture>::Iterator & __ptr64 __cdecl gl::ResourceMap<class gl::Texture>::Iterator::operator++(void) __ptr64" ??EIterator@?$ResourceMap@VTexture@gl@@@gl@@QEAAAEAV012@XZ
0x18000AF00: "public: struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::_Buyheadnode(void) __ptr64" ?_Buyheadnode@?$_Tree_comp_alloc@V?$_Tmap_traits@_J_JU?$less@_J@std@@V?$allocator@U?$pair@$$CB_J_J@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CB_J_J@std@@PEAX@2@XZ
0x18014E2D0: "public: virtual __cdecl rx::Sync11::~Sync11(void) __ptr64" ??1Sync11@rx@@UEAA@XZ
0x1800905A0: "void __cdecl angle::WriteColor<struct angle::R32G32B32A32S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR32G32B32A32S@angle@@H@angle@@YAXPEBEPEAE@Z
0x18015DD10: "public: virtual void * __ptr64 __cdecl sh::TIntermInvariantDeclaration::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermInvariantDeclaration@sh@@UEAAPEAXI@Z
0x180182DD0: "public: virtual class gl::ImageIndexIterator __cdecl rx::TextureD3D_2DMultisample::imageIterator(void)const __ptr64" ?imageIterator@TextureD3D_2DMultisample@rx@@UEBA?AVImageIndexIterator@gl@@XZ
0x18003B554: ??1?$Resource11Base@UID3D11RenderTargetView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11RenderTargetView@@@3@@rx@@MEAA@XZ
0x18000F98C: "public: struct sh::TParameter __cdecl sh::TParseContext::parseParameterDeclarator(struct sh::TPublicType const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?parseParameterDeclarator@TParseContext@sh@@QEAA?AUTParameter@2@AEBUTPublicType@2@PEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBUTSourceLoc@2@@Z
0x18019C078: api-ms-win-crt-runtime-l1-1-0_NULL_THUNK_DATA
0x1801A2070: ":MaxCombinedAtomicCounters:" ??_C@_0BM@KKIOFLCC@?3MaxCombinedAtomicCounters?3?$AA@
0x180090F20: "void __cdecl angle::WriteColor<struct angle::R32G32B32S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR32G32B32S@angle@@H@angle@@YAXPEBEPEAE@Z
0x1801BFF00: "Compute shader sampler count exc" ??_C@_0EH@FPDEBLCL@Compute?5shader?5sampler?5count?5exc@
0x1800DAFA0: glGenVertexArraysOES
0x1801A4250: "gl_MaxComputeImageUniforms" ??_C@_0BL@JFNFDGFO@gl_MaxComputeImageUniforms?$AA@
0x1800FE8B8: "public: class gl::FramebufferAttachment const * __ptr64 __cdecl gl::FramebufferState::getDepthStencilAttachment(void)const __ptr64" ?getDepthStencilAttachment@FramebufferState@gl@@QEBAPEBVFramebufferAttachment@2@XZ
0x1800540C0: glGetProgramiv
0x1800E3EA4: "public: bool __cdecl wil::details_abi::UsageIndexProperty::Read(unsigned char * __ptr64 & __ptr64,unsigned char * __ptr64) __ptr64" ?Read@UsageIndexProperty@details_abi@wil@@QEAA_NAEAPEAEPEAE@Z
0x1800510FC: "private: void __cdecl std::vector<struct rx::D3DUniformBlock,class std::allocator<struct rx::D3DUniformBlock> >::_Change_array(struct rx::D3DUniformBlock * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UD3DUniformBlock@rx@@V?$allocator@UD3DUniformBlock@rx@@@std@@@std@@AEAAXQEAUD3DUniformBlock@rx@@_K1@Z
0x18008C2D0: "public: virtual void * __ptr64 __cdecl sh::TStructure::`vector deleting destructor'(unsigned int) __ptr64" ??_ETStructure@sh@@UEAAPEAXI@Z
0x18003C358: "public: virtual __cdecl rx::TextureRenderTarget11::~TextureRenderTarget11(void) __ptr64" ??1TextureRenderTarget11@rx@@UEAA@XZ
0x18012A490: "public: virtual unsigned int __cdecl rx::FramebufferD3D::getImplementationColorReadFormat(class gl::Context const * __ptr64)const __ptr64" ?getImplementationColorReadFormat@FramebufferD3D@rx@@UEBAIPEBVContext@gl@@@Z
0x180017148: "public: __cdecl sh::TType::TType(class sh::TType const & __ptr64) __ptr64" ??0TType@sh@@QEAA@AEBV01@@Z
0x1801BEC90: "Texture was not generated" ??_C@_0BK@GBMIADLP@Texture?5was?5not?5generated?$AA@
0x18015AA50: "private: static bool __cdecl sh::TIntermTraverser::CompareInsertion(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64)" ?CompareInsertion@TIntermTraverser@sh@@CA_NAEBUNodeInsertMultipleEntry@12@0@Z
0x1800F6F64: "public: struct gl::ShaderVariableBuffer * __ptr64 __cdecl std::vector<struct gl::ShaderVariableBuffer,class std::allocator<struct gl::ShaderVariableBuffer> >::_Emplace_reallocate<struct gl::ShaderVariableBuffer const & __ptr64>(struct gl::ShaderVariableBuffer * __ptr64 const,struct gl::ShaderVariableBuffer const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUShaderVariableBuffer@gl@@@?$vector@UShaderVariableBuffer@gl@@V?$allocator@UShaderVariableBuffer@gl@@@std@@@std@@QEAAPEAUShaderVariableBuffer@gl@@QEAU23@AEBU23@@Z
0x1801D3160: "invariant" ??_C@_09LKJAEOAL@invariant?$AA@
0x1801BEA10: "Attributes that begin with 'webg" ??_C@_0ED@HPLFEM@Attributes?5that?5begin?5with?5?8webg@
0x1801B3E00: "float3 mod_emu(float3 x, float3 " ??_C@_0EJ@MPJNKGMG@float3?5mod_emu?$CIfloat3?5x?0?5float3?5@
0x18006FEEC: "public: void __cdecl gl::State::setIndexedBufferBinding(class gl::Context const * __ptr64,enum gl::BufferBinding,unsigned int,class gl::Buffer * __ptr64,__int64,__int64) __ptr64" ?setIndexedBufferBinding@State@gl@@QEAAXPEBVContext@2@W4BufferBinding@2@IPEAVBuffer@2@_J3@Z
0x1801D7A8C: "|" ??_C@_01DNKMNLPK@?$HM?$AA@
0x1801D4828: "must use 'flat' interpolation he" ??_C@_0CD@BDKFHHGM@must?5use?5?8flat?8?5interpolation?5he@
0x180092D80: "__cdecl _scrt_is_ucrt_dll_in_use" __scrt_is_ucrt_dll_in_use
0x1801BF7C0: "Fragment shader shader storage b" ??_C@_0FL@NKPAMINL@Fragment?5shader?5shader?5storage?5b@
0x1801B1CC0: "float3x4 outerProduct_emu(in flo" ??_C@_0GD@FOEPIPAA@float3x4?5outerProduct_emu?$CIin?5flo@
0x180194F30: "const gl::OffsetBindingPointer<class gl::Buffer>::`vftable'" ??_7?$OffsetBindingPointer@VBuffer@gl@@@gl@@6B@
0x18005F930: "public: virtual void __cdecl sh::TIntermTraverser::traverseAggregate(class sh::TIntermAggregate * __ptr64) __ptr64" ?traverseAggregate@TIntermTraverser@sh@@UEAAXPEAVTIntermAggregate@2@@Z
0x18019FD18: "GL_NV_EGL_stream_consumer_extern" ??_C@_0CD@DGGIPLLM@GL_NV_EGL_stream_consumer_extern@
0x180067FE4: "public: struct gl::InternalFormat & __ptr64 __cdecl std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >::operator[](unsigned int &&) __ptr64" ??A?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@QEAAAEAUInternalFormat@gl@@$$QEAI@Z
0x180057500: "private: void __cdecl pp::MacroExpander::replaceMacroParams(struct pp::Macro const & __ptr64,class std::vector<class std::vector<struct pp::Token,class std::allocator<struct pp::Token> >,class std::allocator<class std::vector<struct pp::Token,class std::allocator<struct pp::Token> > > > const & __ptr64,class std::vector<struct pp::Token,class std::allocator<struct pp::Token> > * __ptr64) __ptr64" ?replaceMacroParams@MacroExpander@pp@@AEAAXAEBUMacro@2@AEBV?$vector@V?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@V?$allocator@V?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@@2@@std@@PEAV?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@5@@Z
0x18008DBD0: "public: virtual void __cdecl rx::ContextImpl::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@ContextImpl@rx@@UEAAXPEBVContext@gl@@@Z
0x1800E7FA4: "bool __cdecl gl::ValidateAttachmentTarget(class gl::Context * __ptr64,unsigned int)" ?ValidateAttachmentTarget@gl@@YA_NPEAVContext@1@I@Z
0x180141ED4: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> > > > __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::SwizzleShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::SwizzleShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> >,0> >::find(enum rx::Blit11::SwizzleShaderType const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@W4SwizzleShaderType@Blit11@rx@@UShader@23@U?$less@W4SwizzleShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@2@AEBW4SwizzleShaderType@Blit11@rx@@@Z
0x1801D7900: "sampler2DShadow" ??_C@_0BA@JPCOHDB@sampler2DShadow?$AA@
0x1801D4BF0: "out type qualifier supported in " ??_C@_0DC@BNEBAFAI@out?5type?5qualifier?5supported?5in?5@
0x18008DBD0: "void __cdecl angle::DefaultLogWarning(struct angle::PlatformMethods * __ptr64,char const * __ptr64)" ?DefaultLogWarning@angle@@YAXPEAUPlatformMethods@1@PEBD@Z
0x18004BC10: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::FunctionId,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class sh::FunctionId>,class std::allocator<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@VFunctionId@sh@@@4@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@2@@Z
0x1801BF9C0: "Structure names for " ??_C@_0BF@KAHCHPBF@Structure?5names?5for?5?$AA@
0x180173210: "public: int __cdecl sh::TFieldListCollection::getLocationCount(void)const __ptr64" ?getLocationCount@TFieldListCollection@sh@@QEBAHXZ
0x18017A6C0: ??_ESymbolFinder@?A0xf14f182b@sh@@UEAAPEAXI@Z
0x1801644B0: "public: virtual void * __ptr64 __cdecl sh::TInterpolationQualifierWrapper::`vector deleting destructor'(unsigned int) __ptr64" ??_ETInterpolationQualifierWrapper@sh@@UEAAPEAXI@Z
0x18012BD70: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11Texture2D>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11@UID3D11Texture2D@@@rx@@UEAAPEAXI@Z
0x180174230: "public: bool __cdecl sh::TConstantUnion::getBConst(void)const __ptr64" ?getBConst@TConstantUnion@sh@@QEBA_NXZ
0x180126500: "public: virtual void * __ptr64 __cdecl rx::ProgramD3D::GetGeometryExecutableTask::`vector deleting destructor'(unsigned int) __ptr64" ??_EGetGeometryExecutableTask@ProgramD3D@rx@@UEAAPEAXI@Z
0x1801A4498: "floatBitsToInt" ??_C@_0P@MGCBCPNM@floatBitsToInt?$AA@
0x18008FD90: "__cdecl _vcrt_initialize" __vcrt_initialize
0x18019ADE8: "const sh::TInterfaceBlock::`vftable'" ??_7TInterfaceBlock@sh@@6B@
0x180189B70: ??_ETokenLexer@?A0x03af1c4a@pp@@UEAAPEAXI@Z
0x18000ABF4: "class egl::Error __cdecl egl::ValidateSurface(class egl::Display const * __ptr64,class egl::Surface const * __ptr64)" ?ValidateSurface@egl@@YA?AVError@1@PEBVDisplay@1@PEBVSurface@1@@Z
0x18019BD40: "__cdecl _imp_SetEvent" __imp_SetEvent
0x18013B8AC: "private: class gl::Error __cdecl rx::Framebuffer11::invalidateAttachment(class gl::Context const * __ptr64,class gl::FramebufferAttachment const * __ptr64)const __ptr64" ?invalidateAttachment@Framebuffer11@rx@@AEBA?AVError@gl@@PEBVContext@4@PEBVFramebufferAttachment@4@@Z
0x1801DD468: "invalid line directive" ??_C@_0BH@PLPAPPAA@invalid?5line?5directive?$AA@
0x1801C2140: "New vertex buffer size would res" ??_C@_0DE@GDJLKIC@New?5vertex?5buffer?5size?5would?5res@
0x180087DD8: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::str<int>(int)" ??$str@H@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@Z
0x18000C934: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::str<unsigned int>(unsigned int)" ??$str@I@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@I@Z
0x18001BA30: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned int> > >,bool> __cdecl std::_Tree<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::_Insert_nohint<unsigned int const & __ptr64,struct std::_Not_a_node_tag>(bool,unsigned int const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@AEBIU_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@IU?$less@I@std@@V?$allocator@I@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@I@std@@@std@@@std@@_N@1@_NAEBIU_Not_a_node_tag@1@@Z
0x18019BEF8: "__cdecl _imp__initialize_onexit_table" __imp__initialize_onexit_table
0x1800DD354: "void __cdecl gl::Flush(void)" ?Flush@gl@@YAXXZ
0x18003DB30: "public: __cdecl rx::Blit11::Blit11(class rx::Renderer11 * __ptr64) __ptr64" ??0Blit11@rx@@QEAA@PEAVRenderer11@1@@Z
0x1801D2120: "Invalid relational operator" ??_C@_0BM@DOBHDLPF@Invalid?5relational?5operator?$AA@
0x1801D4CF8: "num_views greater than the value" ??_C@_0DF@LAEMNOMF@num_views?5greater?5than?5the?5value@
0x1801D8268: "Constant folded undefined multip" ??_C@_0DH@KBNGPHEG@Constant?5folded?5undefined?5multip@
0x1800E5F4C: "protected: void __cdecl wistd::_Func_class<bool,void * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64,unsigned int,struct wistd::_Nil,struct wistd::_Nil>::_Tidy(void) __ptr64" ?_Tidy@?$_Func_class@_NPEAX_KPEAX_KIU_Nil@wistd@@U12@@wistd@@IEAAXXZ
0x180024350: "public: void __cdecl gl::State::syncDirtyObjects(class gl::Context const * __ptr64,class angle::BitSetT<4,unsigned int,unsigned __int64> const & __ptr64) __ptr64" ?syncDirtyObjects@State@gl@@QEAAXPEBVContext@2@AEBV?$BitSetT@$03I_K@angle@@@Z
0x1801D18A8: "a." ??_C@_02ECKMIONG@a?4?$AA@
0x180147ACC: "private: int __cdecl rx::SwapChain11::present(class gl::Context const * __ptr64,int,int,int,int) __ptr64" ?present@SwapChain11@rx@@AEAAHPEBVContext@gl@@HHHH@Z
0x180183DD0: "public: virtual bool __cdecl rx::TextureD3D_Cube::isValidIndex(struct gl::ImageIndex const & __ptr64)const __ptr64" ?isValidIndex@TextureD3D_Cube@rx@@UEBA_NAEBUImageIndex@gl@@@Z
0x18019F590: "const std::basic_stringstream<char,struct std::char_traits<char>,class std::allocator<char> >::`vbtable'{for `std::basic_ostream<char,struct std::char_traits<char> >'}" ??_8?$basic_stringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@7B?$basic_ostream@DU?$char_traits@D@std@@@1@@
0x180080EA0: "public: __cdecl pp::Macro::~Macro(void) __ptr64" ??1Macro@pp@@QEAA@XZ
0x1801D1FAC: "mat3x4" ??_C@_06EEFOAKAE@mat3x4?$AA@
0x180122880: "void __cdecl angle::WriteColor<struct angle::R16F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16F@angle@@M@angle@@YAXPEBEPEAE@Z
0x180009F88: "void __cdecl std::_Sort_unchecked<struct egl::Config const * __ptr64 * __ptr64,class egl::ConfigSorter>(struct egl::Config const * __ptr64 * __ptr64,struct egl::Config const * __ptr64 * __ptr64,__int64,class egl::ConfigSorter)" ??$_Sort_unchecked@PEAPEBUConfig@egl@@VConfigSorter@2@@std@@YAXPEAPEBUConfig@egl@@0_JVConfigSorter@2@@Z
0x18000B340: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64,struct std::less<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64>,class std::allocator<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64>,0> >::_Insert_at<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64,void * __ptr64> * __ptr64,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64 &&,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U?$less@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@V?$allocator@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@6@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@std@@@1@_NPEAU?$_Tree_node@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@PEAX@1@$$QEAPEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U_Not_a_node_tag@1@@Z
0x18013B880: "public: virtual class gl::Error __cdecl rx::Framebuffer11::invalidate(class gl::Context const * __ptr64,unsigned __int64,unsigned int const * __ptr64) __ptr64" ?invalidate@Framebuffer11@rx@@UEAA?AVError@gl@@PEBVContext@4@_KPEBI@Z
0x180053004: ??$_Try_emplace@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@$$V@?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@std@@_N@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x1801D3530: "can't modify an attribute" ??_C@_0BK@LOIBAPCD@can?8t?5modify?5an?5attribute?$AA@
0x1801D9020: " float2 tSized = float2(t.x *" ??_C@_0KO@IDDEDKJG@?5?5?5?5float2?5tSized?5?$DN?5float2?$CIt?4x?5?$CK@
0x18004DE78: "private: void __cdecl std::vector<struct rx::ProgramD3D::Sampler,class std::allocator<struct rx::ProgramD3D::Sampler> >::_Change_array(struct rx::ProgramD3D::Sampler * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@USampler@ProgramD3D@rx@@V?$allocator@USampler@ProgramD3D@rx@@@std@@@std@@AEAAXQEAUSampler@ProgramD3D@rx@@_K1@Z
0x1801D2EE0: "smooth" ??_C@_06INICNAFJ@smooth?$AA@
0x18000B7C0: "public: virtual void __cdecl rx::VertexArray11::signal(unsigned __int64,class gl::Context const * __ptr64) __ptr64" ?signal@VertexArray11@rx@@UEAAX_KPEBVContext@gl@@@Z
0x180071438: "public: bool __cdecl gl::ResourceMap<class gl::ProgramPipeline>::Iterator::operator==(class gl::ResourceMap<class gl::ProgramPipeline>::Iterator const & __ptr64)const __ptr64" ??8Iterator@?$ResourceMap@VProgramPipeline@gl@@@gl@@QEBA_NAEBV012@@Z
0x180061238: "public: unsigned __int64 __cdecl std::basic_string<unsigned short,struct std::char_traits<unsigned short>,class std::allocator<unsigned short> >::find(class std::basic_string<unsigned short,struct std::char_traits<unsigned short>,class std::allocator<unsigned short> > const & __ptr64,unsigned __int64)const __ptr64" ?find@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QEBA_KAEBV12@_K@Z
0x18000E110: "public: __cdecl gl::SamplerState::SamplerState(void) __ptr64" ??0SamplerState@gl@@QEAA@XZ
0x1801AE3A8: "input layout" ??_C@_0N@DKFLDLB@input?5layout?$AA@
0x1800DBE00: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12294>::operator class egl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAG@@angle@@QEAA?AVError@egl@@XZ
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<int const,int>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,int> > >::_Min(struct std::_Tree_node<struct std::pair<int const,int>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHH@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBHH@std@@PEAX@2@PEAU32@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<unsigned int const,unsigned int>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,unsigned int> > >::_Min(struct std::_Tree_node<struct std::pair<unsigned int const,unsigned int>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBII@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBII@std@@PEAX@2@PEAU32@@Z
0x18019FCE8: "gl_Position" ??_C@_0M@LBFKDGNK@gl_Position?$AA@
0x1801D1540: " >>= " ??_C@_05POEDIAHO@?5?$DO?$DO?$DN?5?$AA@
0x1801A1440: "GL_ANGLE_instanced_arrays" ??_C@_0BK@NFPJKFIH@GL_ANGLE_instanced_arrays?$AA@
0x180090CC0: "void __cdecl angle::WriteColor<struct angle::R16G16B16,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16G16B16@angle@@M@angle@@YAXPEBEPEAE@Z
0x18003C330: "public: virtual void __cdecl rx::RenderTarget11::signalDirty(class gl::Context const * __ptr64) __ptr64" ?signalDirty@RenderTarget11@rx@@UEAAXPEBVContext@gl@@@Z
0x1800485F8: "void __cdecl sh::RemoveEmptySwitchStatements(class sh::TIntermBlock * __ptr64)" ?RemoveEmptySwitchStatements@sh@@YAXPEAVTIntermBlock@1@@Z
0x1800076F0: "public: bool __cdecl sh::TSymbolTable::insertConstInt(int,char const * __ptr64,int,enum sh::TPrecision) __ptr64" ?insertConstInt@TSymbolTable@sh@@QEAA_NHPEBDHW4TPrecision@2@@Z
0x1800F65C0: "private: virtual void * __ptr64 __cdecl gl::Shader::`vector deleting destructor'(unsigned int) __ptr64" ??_EShader@gl@@EEAAPEAXI@Z
0x1801AE790: "public: static unsigned __int64 const sh::CallDAG::InvalidIndex" ?InvalidIndex@CallDAG@sh@@2_KB
0x1801A1240: "GL_ANGLE_lossy_etc_decode" ??_C@_0BK@DGBAGBKL@GL_ANGLE_lossy_etc_decode?$AA@
0x1801B2310: "uint webgl_toUnorm8(in float x) " ??_C@_0BDJ@IGNACLBI@uint?5webgl_toUnorm8?$CIin?5float?5x?$CJ?5@
0x18008FD90: "public: virtual bool __cdecl sh::TIntermTraverser::visitCase(enum sh::Visit,class sh::TIntermCase * __ptr64) __ptr64" ?visitCase@TIntermTraverser@sh@@UEAA_NW4Visit@2@PEAVTIntermCase@2@@Z
0x18006F420: "private: void __cdecl std::vector<char const * __ptr64,class std::allocator<char const * __ptr64> >::_Change_array(char const * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEBDV?$allocator@PEBD@std@@@std@@AEAAXQEAPEBD_K1@Z
0x1801F6BA4: "private: static unsigned int rx::VertexBuffer::mNextSerial" ?mNextSerial@VertexBuffer@rx@@0IA
0x1801D7218: "_webgl_struct_" ??_C@_0P@LPJNMIMO@_webgl_struct_?$AA@
0x180091670: "public: virtual unsigned int __cdecl rx::IndexBuffer11::getBufferSize(void)const __ptr64" ?getBufferSize@IndexBuffer11@rx@@UEBAIXZ
0x18012BFB0: "public: virtual void * __ptr64 __cdecl rx::Renderer11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRenderer11@rx@@UEAAPEAXI@Z
0x180090CA0: "void __cdecl angle::WriteColor<struct angle::R16G16B16,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16G16B16@angle@@I@angle@@YAXPEBEPEAE@Z
0x180169190: "void __cdecl sh::RewriteDoWhile(class sh::TIntermNode * __ptr64,class sh::TSymbolTable * __ptr64)" ?RewriteDoWhile@sh@@YAXPEAVTIntermNode@1@PEAVTSymbolTable@1@@Z
0x180023120: glClearDepthf
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureImpl::copyTexture(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,unsigned int,unsigned __int64,bool,bool,bool,class gl::Texture const * __ptr64) __ptr64" ?copyTexture@TextureImpl@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KII1_N22PEBVTexture@4@@Z
0x1801AECA0: "uint2 uaddCarry_emu(uint2 x, uin" ??_C@_0HI@MPMGIJCB@uint2?5uaddCarry_emu?$CIuint2?5x?0?5uin@
0x18012352C: "protected: class egl::Error __cdecl rx::SurfaceD3D::resizeSwapChain(class gl::Context const * __ptr64,int,int) __ptr64" ?resizeSwapChain@SurfaceD3D@rx@@IEAA?AVError@egl@@PEBVContext@gl@@HH@Z
0x1801D4A50: "primitive doesn't match earlier " ??_C@_0DM@ONMJKLGG@primitive?5doesn?8t?5match?5earlier?5@
0x180040FC8: "class sh::TIntermFunctionDefinition * __ptr64 __cdecl sh::FindMain(class sh::TIntermBlock * __ptr64)" ?FindMain@sh@@YAPEAVTIntermFunctionDefinition@1@PEAVTIntermBlock@1@@Z
0x18003EA60: "void __cdecl SafeDelete<class rx::StaticIndexBufferInterface>(class rx::StaticIndexBufferInterface * __ptr64 & __ptr64)" ??$SafeDelete@VStaticIndexBufferInterface@rx@@@@YAXAEAPEAVStaticIndexBufferInterface@rx@@@Z
0x180048058: "private: bool __cdecl sh::TCompiler::initCallDag(class sh::TIntermNode * __ptr64) __ptr64" ?initCallDag@TCompiler@sh@@AEAA_NPEAVTIntermNode@2@@Z
0x1801A3A9C: "if (" ??_C@_04NGKCFNEL@if?5?$CI?$AA@
0x18019F3A8: "textureGradOffset" ??_C@_0BC@ONIAOHAG@textureGradOffset?$AA@
0x1801D8048: "RWTexture2D<uint4>" ??_C@_0BD@HIHIMFIP@RWTexture2D?$DMuint4?$DO?$AA@
0x18018E6C0: "void __cdecl angle::LoadRGB16FToRG11B10F(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadRGB16FToRG11B10F@angle@@YAX_K00PEBE00PEAE00@Z
0x1801BE5E0: "Mipmap level must be 0 when atta" ??_C@_0DB@GCEAPCMH@Mipmap?5level?5must?5be?50?5when?5atta@
0x1801AE3B8: "std430" ??_C@_06MFDAHGKB@std430?$AA@
0x180090750: "void __cdecl angle::ReadColor<struct angle::R8G8,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8G8@angle@@I@angle@@YAXPEBEPEAE@Z
0x180039F90: "void __cdecl SafeRelease<struct IDXGIKeyedMutex * __ptr64>(struct IDXGIKeyedMutex * __ptr64 & __ptr64)" ??$SafeRelease@PEAUIDXGIKeyedMutex@@@@YAXAEAPEAUIDXGIKeyedMutex@@@Z
0x180156990: "public: virtual void * __ptr64 __cdecl sh::BuiltInFunctionEmulator::BuiltInFunctionEmulationMarker::`vector deleting destructor'(unsigned int) __ptr64" ??_EBuiltInFunctionEmulationMarker@BuiltInFunctionEmulator@sh@@UEAAPEAXI@Z
0x180074B68: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,0> >::_Insert_at<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,void * __ptr64> * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &&,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U_Not_a_node_tag@2@@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAX@1@$$QEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@U_Not_a_node_tag@1@@Z
0x18019C340: "__cdecl _guard_dispatch_icall_fptr" __guard_dispatch_icall_fptr
0x1801F9874: "long volatile `int __cdecl wil::details::RecordLog(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordLog@details@wil@@YAHJ@Z@4JC
0x1801BCB10: "It is undefined behaviour to use" ??_C@_0EF@LHPPNKHN@It?5is?5undefined?5behaviour?5to?5use@
0x1800914B0: "public: virtual struct rx::DeviceIdentifier __cdecl rx::Renderer11::getAdapterIdentifier(void)const __ptr64" ?getAdapterIdentifier@Renderer11@rx@@UEBA?AUDeviceIdentifier@2@XZ
0x1800611F8: "public: unsigned __int64 __cdecl std::basic_string<unsigned short,struct std::char_traits<unsigned short>,class std::allocator<unsigned short> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QEBA_K_K@Z
0x180172C7C: "public: struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64 __cdecl pool_allocator<struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> >::allocate(unsigned __int64) __ptr64" ?allocate@?$pool_allocator@U?$_Tree_node@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@std@@@@QEAAPEAU?$_Tree_node@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@std@@_K@Z
0x1800616D8: "public: void __cdecl std::list<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAXXZ
0x18013C2D0: "public: virtual class rx::SamplerImpl * __ptr64 __cdecl rx::Context11::createSampler(struct gl::SamplerState const & __ptr64) __ptr64" ?createSampler@Context11@rx@@UEAAPEAVSamplerImpl@2@AEBUSamplerState@gl@@@Z
0x1801A4610: "isinf" ??_C@_05OIHEAIFD@isinf?$AA@
0x18018E1D0: "void __cdecl angle::LoadLA32FToRGBA32F(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadLA32FToRGBA32F@angle@@YAX_K00PEBE00PEAE00@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class egl::Surface * __ptr64,struct std::less<class egl::Surface * __ptr64>,class std::allocator<class egl::Surface * __ptr64>,0> >::_Lrotate(struct std::_Tree_node<class egl::Surface * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@PEAVSurface@egl@@U?$less@PEAVSurface@egl@@@std@@V?$allocator@PEAVSurface@egl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVSurface@egl@@PEAX@2@@Z
0x1801729F8: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::_Insert_nohint<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64>(bool,struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAU?$_Tree_node@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@PEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEAVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@1@PEAU?$_Tree_node@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@1@@Z
0x1801729F8: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol const * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol const * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::_Insert_nohint<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64>(bool,struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAU?$_Tree_node@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@PEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEBVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@1@PEAU?$_Tree_node@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@1@@Z
0x180055CA0: "public: unsigned int __cdecl sh::ShaderVariable::getBasicTypeElementCount(void)const __ptr64" ?getBasicTypeElementCount@ShaderVariable@sh@@QEBAIXZ
0x1801C1F48: "Unknown client buffer texture fo" ??_C@_0CH@HDOCLECK@Unknown?5client?5buffer?5texture?5fo@
0x1801AED20: "uint uaddCarry_emu(uint x, uint " ??_C@_0HD@IKLCCHJP@uint?5uaddCarry_emu?$CIuint?5x?0?5uint?5@
0x180093850: "[thunk]:public: virtual void * __ptr64 __cdecl sh::TIntermBlock::`vector deleting destructor'`adjustor{24}' (unsigned int) __ptr64" ??_ETIntermBlock@sh@@WBI@EAAPEAXI@Z
0x1801F9E48: "bool `bool __cdecl gl::supportsSSE2(void)'::`2'::supports" ?supports@?1??supportsSSE2@gl@@YA_NXZ@4_NA
0x180132BA4: "public: virtual __cdecl rx::TextureStorage11_2DMultisample::~TextureStorage11_2DMultisample(void) __ptr64" ??1TextureStorage11_2DMultisample@rx@@UEAA@XZ
0x1801A2158: ":MaxComputeWorkGroupSizeZ:" ??_C@_0BL@KGEDFGHJ@?3MaxComputeWorkGroupSizeZ?3?$AA@
0x1801D2F08: "shared" ??_C@_06HBFNPGIC@shared?$AA@
0x1801D1668: "sqrt(" ??_C@_05MIKKOOHN@sqrt?$CI?$AA@
0x1801AE8DC: "if" ??_C@_02HEBPBKGD@if?$AA@
0x1800EACD4: "public: void * __ptr64 __cdecl egl::Stream::`scalar deleting destructor'(unsigned int) __ptr64" ??_GStream@egl@@QEAAPEAXI@Z
0x1801914B0: ??_7?$Resource11Base@UID3D11SamplerState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11SamplerState@@@3@@rx@@6B@
0x1800F8FE8: "private: void __cdecl std::vector<struct gl::ShaderVariableBuffer,class std::allocator<struct gl::ShaderVariableBuffer> >::_Change_array(struct gl::ShaderVariableBuffer * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UShaderVariableBuffer@gl@@V?$allocator@UShaderVariableBuffer@gl@@@std@@@std@@AEAAXQEAUShaderVariableBuffer@gl@@_K1@Z
0x18008DBD0: "public: virtual void __cdecl rx::ProgramImpl::destroy(class gl::Context const * __ptr64) __ptr64" ?destroy@ProgramImpl@rx@@UEAAXPEBVContext@gl@@@Z
0x180043144: "public: void __cdecl sh::TSymbolTable::setDefaultPrecision(enum sh::TBasicType,enum sh::TPrecision) __ptr64" ?setDefaultPrecision@TSymbolTable@sh@@QEAAXW4TBasicType@2@W4TPrecision@2@@Z
0x1801F9918: ?$TSS0@?1??MakeStaticString@@YAPEBDAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z@4HA
0x1801D8AD0: ", float bias" ??_C@_0N@NKAPCANG@?0?5float?5bias?$AA@
0x18014B1A0: "void __cdecl rx::CopyNativeVertexData<float,3,3,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@M$02$02$0A@@rx@@YAXPEBE_K1PEAE@Z
0x1801BCEC8: "pname requires OpenGL ES 3.0 or " ??_C@_0DJ@NAOBIPEC@pname?5requires?5OpenGL?5ES?53?40?5or?5@
0x1801D8CC0: ".GetDimensions(baseLevel, width," ??_C@_0EC@LEFAKJLJ@?4GetDimensions?$CIbaseLevel?0?5width?0@
0x1800EC930: "private: virtual class gl::Error __cdecl rx::TextureD3D_External::setCompleteTexStorage(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64) __ptr64" ?setCompleteTexStorage@TextureD3D_External@rx@@EEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@@Z
0x1801BDC60: "EGL_CONTEXT_CLIENT_ARRAYS_ENABLE" ??_C@_0EH@DKHLNLKN@EGL_CONTEXT_CLIENT_ARRAYS_ENABLE@
0x18008F0E4: "bool __cdecl gl::ValidateLineWidth(class gl::ValidationContext * __ptr64,float)" ?ValidateLineWidth@gl@@YA_NPEAVValidationContext@1@M@Z
0x1801ADA50: "Msg:[%ws] " ??_C@_1BG@MCLOHHAM@?$AAM?$AAs?$AAg?$AA?3?$AA?$FL?$AA?$CF?$AAw?$AAs?$AA?$FN?$AA?5?$AA?$AA@
0x180122C60: "public: virtual class gl::Error __cdecl rx::TextureStorage11_External::copyToStorage(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64) __ptr64" ?copyToStorage@TextureStorage11_External@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@@Z
0x180101EB0: "public: virtual void * __ptr64 __cdecl gl::BufferVariable::`scalar deleting destructor'(unsigned int) __ptr64" ??_GBufferVariable@gl@@UEAAPEAXI@Z
0x1800EA9EC: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<struct HDC__ * __ptr64,class egl::Display * __ptr64,struct std::less<struct HDC__ * __ptr64>,class std::allocator<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> >,0> >::_Insert_nohint<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@PEAU?$_Tree_node@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@PEAUHDC__@@PEAVDisplay@egl@@U?$less@PEAUHDC__@@@std@@V?$allocator@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@@5@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@QEAUHDC__@@PEAVDisplay@egl@@@1@PEAU?$_Tree_node@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@PEAX@1@@Z
0x18014B1A0: "void __cdecl rx::CopyNativeVertexData<unsigned int,3,3,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@I$02$02$0A@@rx@@YAXPEBE_K1PEAE@Z
0x1800503DC: "private: void __cdecl std::vector<class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64>,class std::allocator<class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> > >::_Change_array(class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@V?$ChannelBinding@_KPEBVContext@gl@@@angle@@V?$allocator@V?$ChannelBinding@_KPEBVContext@gl@@@angle@@@std@@@std@@AEAAXQEAV?$ChannelBinding@_KPEBVContext@gl@@@angle@@_K1@Z
0x1801D2BF0: "No loop condition
" ??_C@_0BD@NLEKDHOF@No?5loop?5condition?6?$AA@
0x18014B1A0: "void __cdecl rx::CopyNativeVertexData<int,3,3,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@H$02$02$0A@@rx@@YAXPEBE_K1PEAE@Z
0x1801224D0: "void __cdecl angle::ReadColor<struct angle::R16G16B16A16F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16G16B16A16F@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801D8DD0: " float dfacexdx = 0.5f * (m *" ??_C@_0BJH@IBNPMLAH@?5?5?5?5float?5dfacexdx?5?$DN?50?45f?5?$CK?5?$CIm?5?$CK@
0x1800DCF88: "void __cdecl gl::DeleteShader(unsigned int)" ?DeleteShader@gl@@YAXI@Z
0x18007CDD0: "public: virtual class rx::ImageD3D * __ptr64 __cdecl rx::TextureD3D_2D::getImage(struct gl::ImageIndex const & __ptr64)const __ptr64" ?getImage@TextureD3D_2D@rx@@UEBAPEAVImageD3D@2@AEBUImageIndex@gl@@@Z
0x1800EC930: "public: virtual void __cdecl rx::ContextImpl::stencilThenCoverFillPathInstanced(class std::vector<class gl::Path * __ptr64,class std::allocator<class gl::Path * __ptr64> > const & __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,float const * __ptr64) __ptr64" ?stencilThenCoverFillPathInstanced@ContextImpl@rx@@UEAAXAEBV?$vector@PEAVPath@gl@@V?$allocator@PEAVPath@gl@@@std@@@std@@IIIIPEBM@Z
0x1801D1F88: "_frl" ??_C@_04DOOGALC@_frl?$AA@
0x180092DEA: "__cdecl _stdio_common_vsprintf_s" __stdio_common_vsprintf_s
0x180143ED0: "private: class rx::Resource11<struct ID3D11PixelShader> const * __ptr64 __cdecl rx::PixelTransfer11::findBufferToTexturePS(unsigned int)const __ptr64" ?findBufferToTexturePS@PixelTransfer11@rx@@AEBAPEBV?$Resource11@UID3D11PixelShader@@@2@I@Z
0x18000C664: "public: static struct std::_Tree_node<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> > >::_Min(struct std::_Tree_node<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@PEAX@2@PEAU32@@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::FenceNV * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::FenceNV * __ptr64> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFenceNV@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFenceNV@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x1800FD3E4: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class sh::TIntermNode * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermNode * __ptr64,struct std::less<class sh::TIntermNode * __ptr64>,class std::allocator<class sh::TIntermNode * __ptr64>,0> >::_Insert_at<class sh::TIntermNode * __ptr64 const & __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<class sh::TIntermNode * __ptr64,void * __ptr64> * __ptr64,class sh::TIntermNode * __ptr64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@AEBQEAVTIntermNode@sh@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEAVTIntermNode@sh@@U?$less@PEAVTIntermNode@sh@@@std@@V?$allocator@PEAVTIntermNode@sh@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVTIntermNode@sh@@@std@@@std@@@1@_NPEAU?$_Tree_node@PEAVTIntermNode@sh@@PEAX@1@AEBQEAVTIntermNode@sh@@U_Not_a_node_tag@1@@Z
0x1801D15B0: "acos(" ??_C@_05DLKIBAMI@acos?$CI?$AA@
0x1801BD180: "GL_EXT_texture_anisotropic is no" ??_C@_0CL@PHPMOHJA@GL_EXT_texture_anisotropic?5is?5no@
0x1801BF248: "Cannot use negative values in Pi" ??_C@_0CK@NMEBNEMC@Cannot?5use?5negative?5values?5in?5Pi@
0x1800897B4: "protected: bool __cdecl sh::TIntermAggregateBase::replaceChildNodeInternal(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNodeInternal@TIntermAggregateBase@sh@@IEAA_NPEAVTIntermNode@2@0@Z
0x180194A78: "const rx::BufferImpl::`vftable'" ??_7BufferImpl@rx@@6B@
0x1801A3A78: "ps" ??_C@_02FAFNGEII@ps?$AA@
0x18013CFB0: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyShader<struct ID3D11VertexShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$LazyShader@UID3D11VertexShader@@@d3d11@rx@@UEAAPEAXI@Z
0x180008D64: "protected: class gl::Error __cdecl rx::TextureD3D::releaseTexStorage(class gl::Context const * __ptr64) __ptr64" ?releaseTexStorage@TextureD3D@rx@@IEAA?AVError@gl@@PEBVContext@4@@Z
0x1801D1960: ";
}
}
" ??_C@_0L@PDLOBJEO@?$DL?6?5?5?5?5?$HN?6?$HN?6?$AA@
0x1801D2698: "Compare Equal" ??_C@_0O@ICJNPAIA@Compare?5Equal?$AA@
0x18012BBF0: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11DepthStencilView>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11@UID3D11DepthStencilView@@@rx@@UEAAPEAXI@Z
0x1800FD670: "public: __cdecl gl::Framebuffer::Framebuffer(struct gl::Caps const & __ptr64,class rx::GLImplFactory * __ptr64,unsigned int) __ptr64" ??0Framebuffer@gl@@QEAA@AEBUCaps@1@PEAVGLImplFactory@rx@@I@Z
0x180049858: "private: class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64 __cdecl sh::TLValueTrackingTraverser::getFunctionParameters(class sh::TIntermAggregate const * __ptr64) __ptr64" ?getFunctionParameters@TLValueTrackingTraverser@sh@@AEAAPEAV?$TVector@PEAVTIntermNode@sh@@@2@PEBVTIntermAggregate@2@@Z
0x18019BE90: "__cdecl _imp_atanf" __imp_atanf
0x18019BC68: "__cdecl _imp_FormatMessageW" __imp_FormatMessageW
0x180086AA8: "public: void __cdecl gl::StaticallyUsed::setStaticUse(unsigned int,bool) __ptr64" ?setStaticUse@StaticallyUsed@gl@@QEAAXI_N@Z
0x1801DA3C8: "The invariant qualifier specifie" ??_C@_0DC@BCCIIPPN@The?5invariant?5qualifier?5specifie@
0x1801441A0: "private: static void __cdecl rx::PixelTransfer11::setBufferToTextureCopyParams(struct gl::Box const & __ptr64,struct gl::Extents const & __ptr64,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned int,struct rx::PixelTransfer11::CopyShaderParams * __ptr64)" ?setBufferToTextureCopyParams@PixelTransfer11@rx@@CAXAEBUBox@gl@@AEBUExtents@4@IAEBUPixelUnpackState@4@IPEAUCopyShaderParams@12@@Z
0x180171F98: "unsigned int __cdecl gl::packSnorm2x16(float,float)" ?packSnorm2x16@gl@@YAIMM@Z
0x1800818BC: "public: class sh::TIntermBranch * __ptr64 __cdecl sh::TParseContext::addBranch(enum TOperator,class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addBranch@TParseContext@sh@@QEAAPEAVTIntermBranch@2@W4TOperator@@PEAVTIntermTyped@2@AEBUTSourceLoc@2@@Z
0x180015ED4: "public: bool __cdecl sh::TParseContext::checkConstructorArguments(struct sh::TSourceLoc const & __ptr64,class sh::TVector<class sh::TIntermNode * __ptr64> const * __ptr64,class sh::TType const & __ptr64) __ptr64" ?checkConstructorArguments@TParseContext@sh@@QEAA_NAEBUTSourceLoc@2@PEBV?$TVector@PEAVTIntermNode@sh@@@2@AEBVTType@2@@Z
0x180048F4C: "public: __cdecl sh::StructureHLSL::~StructureHLSL(void) __ptr64" ??1StructureHLSL@sh@@QEAA@XZ
0x1800E6604: "long __cdecl wil_details_StagingConfig_Load(struct wil_details_StagingConfig * __ptr64,enum wil_FeatureStore,unsigned __int64,void * __ptr64,int)" ?wil_details_StagingConfig_Load@@YAJPEAUwil_details_StagingConfig@@W4wil_FeatureStore@@_KPEAXH@Z
0x18000DEBC: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@$$QEAH@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@HHU?$less@H@std@@V?$allocator@U?$pair@$$CBHH@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHH@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHH@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@$$QEAH@1@$$QEAV?$tuple@$$V@1@@Z
0x18019F598: "f" ??_C@_01INIBCBCB@f?$AA@
0x1801C23B0: "__cdecl GUID_037e866e_f56d_4357_a8af_9dabbe6e250e" _GUID_037e866e_f56d_4357_a8af_9dabbe6e250e
0x180091060: "void __cdecl angle::WriteColor<struct angle::R8S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8S@angle@@H@angle@@YAXPEBEPEAE@Z
0x180123804: "private: class gl::Error __cdecl rx::EGLImageD3D::copyToLocalRendertarget(class gl::Context const * __ptr64) __ptr64" ?copyToLocalRendertarget@EGLImageD3D@rx@@AEAA?AVError@gl@@PEBVContext@4@@Z
0x1801DD620: "extension directive should occur" ??_C@_0EE@PKOLJBOJ@extension?5directive?5should?5occur@
0x1801D9818: " lod += bias;
" ??_C@_0BC@PLPGDLIK@?5?5?5?5lod?5?$CL?$DN?5bias?$DL?6?$AA@
0x180065630: "public: void __cdecl std::list<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > >::splice(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > >,class std::list<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > & __ptr64,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > >) __ptr64" ?splice@?$list@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@V?$allocator@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@2@@std@@QEAAXV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@2@AEAV12@0@Z
0x18019BC38: "__cdecl _imp_GetModuleHandleExW" __imp_GetModuleHandleExW
0x1801D17D4: "{int " ??_C@_05KGHPNCHM@?$HLint?5?$AA@
0x180001BA8: "private: void __cdecl egl::Display::initDisplayExtensions(void) __ptr64" ?initDisplayExtensions@Display@egl@@AEAAXXZ
0x180032F84: "public: void __cdecl rx::TextureStorage11::markLevelDirty(int) __ptr64" ?markLevelDirty@TextureStorage11@rx@@QEAAXH@Z
0x1800FB290: "void __cdecl gl::CastStateValues<float>(class gl::Context * __ptr64,unsigned int,unsigned int,unsigned int,float * __ptr64)" ??$CastStateValues@M@gl@@YAXPEAVContext@0@IIIPEAM@Z
0x1801A26E0: "void umulExtended_emu(uint x, ui" ??_C@_0BGB@LONCOLCB@void?5umulExtended_emu?$CIuint?5x?0?5ui@
0x18001BB10: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64 __cdecl sh::TFunction::getMangledName(void)const __ptr64" ?getMangledName@TFunction@sh@@UEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@XZ
0x1800743C0: "protected: struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Query>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > >,0> >::_Lbound<unsigned int>(unsigned int const & __ptr64)const __ptr64" ??$_Lbound@I@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VQuery@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@4@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@PEAX@1@AEBI@Z
0x1801839D0: "private: virtual bool __cdecl rx::TextureD3D_2DArray::isImageComplete(struct gl::ImageIndex const & __ptr64)const __ptr64" ?isImageComplete@TextureD3D_2DArray@rx@@EEBA_NAEBUImageIndex@gl@@@Z
0x1801079A8: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,struct gl::VariableLocation> > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,struct gl::VariableLocation,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::VariableLocation> >,0> >::_Insert_hint<struct std::pair<unsigned int const,struct gl::VariableLocation> & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,struct gl::VariableLocation>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,struct gl::VariableLocation> > > >,struct std::pair<unsigned int const,struct gl::VariableLocation> & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,struct gl::VariableLocation>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBIUVariableLocation@gl@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIUVariableLocation@gl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IUVariableLocation@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIUVariableLocation@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIUVariableLocation@gl@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIUVariableLocation@gl@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBIUVariableLocation@gl@@@1@PEAU?$_Tree_node@U?$pair@$$CBIUVariableLocation@gl@@@std@@PEAX@1@@Z
0x180131D44: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<struct std::pair<int,int>,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct std::pair<int,int> >,class std::allocator<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::_Insert_nohint<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > & __ptr64,struct std::_Tree_node<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64>(bool,struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > & __ptr64,struct std::_Tree_node<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@PEAU?$_Tree_node@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@U?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@U?$less@U?$pair@HH@std@@@2@V?$allocator@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@1@PEAU?$_Tree_node@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@PEAX@1@@Z
0x18014AB70: "void __cdecl rx::Copy8SintTo16SintVertexData<3,4>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$Copy8SintTo16SintVertexData@$02$03@rx@@YAXPEBE_K1PEAE@Z
0x18003E890: "private: class gl::Error __cdecl rx::TextureStorage11_Cube::createRenderTargetSRV(class rx::TextureHelper11 const & __ptr64,struct gl::ImageIndex const & __ptr64,enum DXGI_FORMAT,class rx::SharedResource11<struct ID3D11ShaderResourceView> * __ptr64)const __ptr64" ?createRenderTargetSRV@TextureStorage11_Cube@rx@@AEBA?AVError@gl@@AEBVTextureHelper11@2@AEBUImageIndex@4@W4DXGI_FORMAT@@PEAV?$SharedResource11@UID3D11ShaderResourceView@@@2@@Z
0x1801D4E88: "Work group size does not match t" ??_C@_0DI@OEEJGFDJ@Work?5group?5size?5does?5not?5match?5t@
0x1800050E8: "enum sh::HLSLTextureGroup __cdecl sh::TextureGroup(enum sh::TBasicType,enum sh::TLayoutImageInternalFormat)" ?TextureGroup@sh@@YA?AW4HLSLTextureGroup@1@W4TBasicType@1@W4TLayoutImageInternalFormat@1@@Z
0x18006EED4: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::ProgramPipeline * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::ProgramPipeline * __ptr64> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgramPipeline@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgramPipeline@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x1801C0440: "float2x2" ??_C@_08OOHPFNME@float2x2?$AA@
0x1800F6980: "protected: virtual void * __ptr64 __cdecl gl::TypedResourceManager<class gl::Sampler,class gl::HandleAllocator,class gl::SamplerManager>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$TypedResourceManager@VSampler@gl@@VHandleAllocator@2@VSamplerManager@2@@gl@@MEAAPEAXI@Z
0x1800EAC20: "protected: virtual void * __ptr64 __cdecl gl::TypedResourceManager<class gl::Texture,class gl::HandleAllocator,class gl::TextureManager>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$TypedResourceManager@VTexture@gl@@VHandleAllocator@2@VTextureManager@2@@gl@@MEAAPEAXI@Z
0x1800F6940: "protected: virtual void * __ptr64 __cdecl gl::TypedResourceManager<class gl::Framebuffer,class gl::HandleAllocator,class gl::FramebufferManager>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$TypedResourceManager@VFramebuffer@gl@@VHandleAllocator@2@VFramebufferManager@2@@gl@@MEAAPEAXI@Z
0x1800F6980: "protected: virtual void * __ptr64 __cdecl gl::TypedResourceManager<class gl::ProgramPipeline,class gl::HandleAllocator,class gl::ProgramPipelineManager>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$TypedResourceManager@VProgramPipeline@gl@@VHandleAllocator@2@VProgramPipelineManager@2@@gl@@MEAAPEAXI@Z
0x1801396BC: "public: virtual __cdecl rx::Buffer11::EmulatedIndexedStorage::~EmulatedIndexedStorage(void) __ptr64" ??1EmulatedIndexedStorage@Buffer11@rx@@UEAA@XZ
0x1801C1D78: "Error querying driver version fr" ??_C@_0DB@KPFGLBMB@Error?5querying?5driver?5version?5fr@
0x18010C160: "void __cdecl angle::GenerateMip<struct angle::R16S>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR16S@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1801D7754: "im3" ??_C@_03CMPBKFCJ@im3?$AA@
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<int const,unsigned int> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<int const,unsigned int> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBHI@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBHI@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x180159590: "public: virtual void * __ptr64 __cdecl sh::SearchSymbol::`vector deleting destructor'(unsigned int) __ptr64" ??_ESearchSymbol@sh@@UEAAPEAXI@Z
0x1801D8900: ", int3 t" ??_C@_08DFEHHEPO@?0?5int3?5t?$AA@
0x1801C24F8: " has internal format " ??_C@_0BG@BAIOLIDB@?5has?5internal?5format?5?$AA@
0x1801D7A7C: "<<" ??_C@_02FODMEDOG@?$DM?$DM?$AA@
0x1800DD418: "void __cdecl gl::FramebufferRenderbuffer(unsigned int,unsigned int,unsigned int,unsigned int)" ?FramebufferRenderbuffer@gl@@YAXIIII@Z
0x18016A81C: "public: void __cdecl sh::TFunction::swapParameters(class sh::TFunction const & __ptr64) __ptr64" ?swapParameters@TFunction@sh@@QEAAXAEBV12@@Z
0x180090050: "public: virtual class sh::TIntermCase * __ptr64 __cdecl sh::TIntermNode::getAsCaseNode(void) __ptr64" ?getAsCaseNode@TIntermNode@sh@@UEAAPEAVTIntermCase@2@XZ
0x180090050: "public: virtual class sh::TIntermLoop * __ptr64 __cdecl sh::TIntermNode::getAsLoopNode(void) __ptr64" ?getAsLoopNode@TIntermNode@sh@@UEAAPEAVTIntermLoop@2@XZ
0x1801C0250: "Could not create vertex shader." ??_C@_0CA@FKIIJPBD@Could?5not?5create?5vertex?5shader?4?$AA@
0x180082918: "bool __cdecl std::operator==<unsigned int,class std::allocator<unsigned int> >(class std::vector<unsigned int,class std::allocator<unsigned int> > const & __ptr64,class std::vector<unsigned int,class std::allocator<unsigned int> > const & __ptr64)" ??$?8IV?$allocator@I@std@@@std@@YA_NAEBV?$vector@IV?$allocator@I@std@@@0@0@Z
0x1801D18F8: ") { return false; }
}
re" ??_C@_0CO@GBCLFFKJ@?$CJ?5?$HL?5return?5false?$DL?5?$HN?6?5?5?5?5?$HN?6?5?5?5?5re@
0x180090050: "public: virtual class sh::TIntermInvariantDeclaration * __ptr64 __cdecl sh::TIntermNode::getAsInvariantDeclarationNode(void) __ptr64" ?getAsInvariantDeclarationNode@TIntermNode@sh@@UEAAPEAVTIntermInvariantDeclaration@2@XZ
0x18008C6C4: "bool __cdecl std::operator==<struct pp::Token,class std::allocator<struct pp::Token> >(class std::vector<struct pp::Token,class std::allocator<struct pp::Token> > const & __ptr64,class std::vector<struct pp::Token,class std::allocator<struct pp::Token> > const & __ptr64)" ??$?8UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@YA_NAEBV?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@0@0@Z
0x180132FE4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct std::pair<int,int>,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct std::pair<int,int> >,class std::allocator<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@U?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@U?$less@U?$pair@HH@std@@@2@V?$allocator@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@PEAX@2@@Z
0x180056F8C: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,0> >::_Insert_at<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,void * __ptr64> * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > &&,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U_Not_a_node_tag@2@@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAX@1@$$QEAV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@1@U_Not_a_node_tag@1@@Z
0x1801D4470: " cannot initialize this type of " ??_C@_0CL@EJMLIJNA@?5cannot?5initialize?5this?5type?5of?5@
0x1801D16E0: "ddy(" ??_C@_04OHFGEEEO@ddy?$CI?$AA@
0x18017CD44: "void __cdecl rx::CopyImageCHROMIUM(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64),unsigned char * __ptr64,unsigned __int64,unsigned __int64,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64),unsigned int,unsigned int,unsigned __int64,unsigned __int64,bool,bool,bool)" ?CopyImageCHROMIUM@rx@@YAXPEBE_K1P6AX0PEAE@Z2113II11_N44@Z
0x18013F51C: "unsigned int __cdecl rx::d3d11_gl::GetReservedFragmentUniformVectors(enum D3D_FEATURE_LEVEL)" ?GetReservedFragmentUniformVectors@d3d11_gl@rx@@YAIW4D3D_FEATURE_LEVEL@@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<__int64 const,__int64> > >::_Min(struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_J_J@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CB_J_J@std@@PEAX@2@PEAU32@@Z
0x1800334F8: "public: class gl::Error __cdecl rx::Buffer11::BufferStorage::setData(unsigned char const * __ptr64,unsigned __int64,unsigned __int64) __ptr64" ?setData@BufferStorage@Buffer11@rx@@QEAA?AVError@gl@@PEBE_K1@Z
0x18008FDC0: "public: virtual enum sh::TQualifierType __cdecl sh::TInterpolationQualifierWrapper::getType(void)const __ptr64" ?getType@TInterpolationQualifierWrapper@sh@@UEBA?AW4TQualifierType@2@XZ
0x1801332D0: "public: virtual void __cdecl rx::TextureStorage11_External::associateImage(class rx::Image11 * __ptr64,struct gl::ImageIndex const & __ptr64) __ptr64" ?associateImage@TextureStorage11_External@rx@@UEAAXPEAVImage11@2@AEBUImageIndex@gl@@@Z
0x1801CF8B8: "Unsupported format" ??_C@_0BD@PMBBCNLP@Unsupported?5format?$AA@
0x18004BCB0: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@PEAX@2@@Z
0x18008BD34: "bool __cdecl gl::ValidateGetString(class gl::Context * __ptr64,unsigned int)" ?ValidateGetString@gl@@YA_NPEAVContext@1@I@Z
0x1800458E8: "unsigned __int64 __cdecl std::_Traits_rfind_ch<struct std::char_traits<char> >(char const * __ptr64 const,unsigned __int64,unsigned __int64,char)" ??$_Traits_rfind_ch@U?$char_traits@D@std@@@std@@YA_KQEBD_K1D@Z
0x180017330: "public: void __cdecl std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >::_Construct_lv_contents(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64) __ptr64" ?_Construct_lv_contents@?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEAAXAEBV12@@Z
0x1801DDFC8: "__cdecl _rtc_iaa" __rtc_iaa
0x1801A3530: " : register(t" ??_C@_0O@MLGDAL@?5?3?5register?$CIt?$AA@
0x180002C40: "public: struct egl::Caps const & __ptr64 __cdecl rx::DisplayImpl::getCaps(void)const __ptr64" ?getCaps@DisplayImpl@rx@@QEBAAEBUCaps@egl@@XZ
0x18003F240: "public: void __cdecl rx::StateManager11::syncState(class gl::Context const * __ptr64,class angle::IterableBitSet<61> const & __ptr64) __ptr64" ?syncState@StateManager11@rx@@QEAAXPEBVContext@gl@@AEBV?$IterableBitSet@$0DN@@angle@@@Z
0x1801BF428: "Invalid combination of format, t" ??_C@_0DI@NCHLDAPA@Invalid?5combination?5of?5format?0?5t@
0x180051368: "public: bool __cdecl rx::ShaderD3D::hasUniform(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ?hasUniform@ShaderD3D@rx@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x180196198: "const sh::TMemoryQualifierWrapper::`vftable'" ??_7TMemoryQualifierWrapper@sh@@6B@
0x180029530: "public: class gl::Error __cdecl rx::ProgramD3D::getGeometryExecutableForPrimitiveType(class gl::Context const * __ptr64,unsigned int,class rx::ShaderExecutableD3D * __ptr64 * __ptr64,class gl::InfoLog * __ptr64) __ptr64" ?getGeometryExecutableForPrimitiveType@ProgramD3D@rx@@QEAA?AVError@gl@@PEBVContext@4@IPEAPEAVShaderExecutableD3D@2@PEAVInfoLog@4@@Z
0x18004AD20: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,int,struct std::less<int>,class std::allocator<struct std::pair<int const,int> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<int const,int>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@HHU?$less@H@std@@V?$allocator@U?$pair@$$CBHH@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHH@std@@PEAX@2@@Z
0x1800EAAE0: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x18007F3FC: "public: void __cdecl gl::Context::genBuffers(int,unsigned int * __ptr64) __ptr64" ?genBuffers@Context@gl@@QEAAXHPEAI@Z
0x180143738: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@$$QEAI@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@IV?$Resource11@UID3D11PixelShader@@@rx@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@$$QEAI@1@$$QEAV?$tuple@$$V@1@@Z
0x1801BFCE8: "gl::MemoryProgramCache::Serializ" ??_C@_0CC@BAJOBMMH@gl?3?3MemoryProgramCache?3?3Serializ@
0x1800EE630: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Program * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Program * __ptr64> >,0> >::_Reinsert(void) __ptr64" ?_Reinsert@?$_Hash@V?$_Umap_traits@IPEAVProgram@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVProgram@gl@@@std@@@4@$0A@@std@@@std@@IEAAXXZ
0x1800EC930: "public: virtual void __cdecl rx::ContextImpl::coverStrokePath(class gl::Path const * __ptr64,unsigned int) __ptr64" ?coverStrokePath@ContextImpl@rx@@UEAAXPEBVPath@gl@@I@Z
0x18006EDFC: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::FenceNV * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::FenceNV * __ptr64> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::FenceNV * __ptr64> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFenceNV@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFenceNV@gl@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFenceNV@gl@@@std@@@std@@@std@@@2@@Z
0x18019BEA0: "__cdecl _imp__fdtest" __imp__fdtest
0x18008FD90: "__cdecl _acrt_thread_attach" __acrt_thread_attach
0x18008257C: "public: __cdecl sh::StructureHLSL::StructureHLSL(void) __ptr64" ??0StructureHLSL@sh@@QEAA@XZ
0x180042428: "public: struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64 __cdecl std::vector<struct sh::TIntermTraverser::NodeInsertMultipleEntry,class std::allocator<struct sh::TIntermTraverser::NodeInsertMultipleEntry> >::_Emplace_reallocate<struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64>(struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64 const,struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUNodeInsertMultipleEntry@TIntermTraverser@sh@@@?$vector@UNodeInsertMultipleEntry@TIntermTraverser@sh@@V?$allocator@UNodeInsertMultipleEntry@TIntermTraverser@sh@@@std@@@std@@QEAAPEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@QEAU234@AEBU234@@Z
0x18008DBD0: "public: virtual void __cdecl MemoryProtectionStubs::OnHeapInit(void) __ptr64" ?OnHeapInit@MemoryProtectionStubs@@UEAAXXZ
0x180154500: ??_GSeparateDeclarationsTraverser@?A0x4c58ffb5@sh@@UEAAPEAXI@Z
0x1800DDDD8: "void __cdecl gl::GetTexParameterfv(unsigned int,unsigned int,float * __ptr64)" ?GetTexParameterfv@gl@@YAXIIPEAM@Z
0x1801DA7E8: "webgl_debug_shader_precision" ??_C@_0BN@CCCKHLKA@webgl_debug_shader_precision?$AA@
0x1801EF7D4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-string-obsolete-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-string-obsolete-l1-1-0
0x180186EE8: "private: class gl::Error __cdecl rx::TextureD3D_2DArray::updateStorageLevel(class gl::Context const * __ptr64,int) __ptr64" ?updateStorageLevel@TextureD3D_2DArray@rx@@AEAA?AVError@gl@@PEBVContext@4@H@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class egl::Surface * __ptr64,struct std::less<class egl::Surface * __ptr64>,class std::allocator<class egl::Surface * __ptr64>,0> >::_Rrotate(struct std::_Tree_node<class egl::Surface * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@PEAVSurface@egl@@U?$less@PEAVSurface@egl@@@std@@V?$allocator@PEAVSurface@egl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVSurface@egl@@PEAX@2@@Z
0x1800E5B20: "void __cdecl wil::details::WilApiImpl_SubscribeFeatureStateChangeNotification(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64 * __ptr64,void (__cdecl*)(void * __ptr64),void * __ptr64)" ?WilApiImpl_SubscribeFeatureStateChangeNotification@details@wil@@YAXPEAPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@P6AXPEAX@Z1@Z
0x1800916F0: "public: virtual class sh::TIntermSwizzle * __ptr64 __cdecl sh::TIntermSwizzle::getAsSwizzleNode(void) __ptr64" ?getAsSwizzleNode@TIntermSwizzle@sh@@UEAAPEAV12@XZ
0x180078C8C: "private: unsigned __int64 __cdecl std::vector<struct sh::InterfaceBlockField,class std::allocator<struct sh::InterfaceBlockField> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@UInterfaceBlockField@sh@@V?$allocator@UInterfaceBlockField@sh@@@std@@@std@@AEBA_K_K@Z
0x1800EC2D4: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Image * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class egl::Image * __ptr64,struct std::less<class egl::Image * __ptr64>,class std::allocator<class egl::Image * __ptr64>,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Image * __ptr64> > >) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEAVImage@egl@@U?$less@PEAVImage@egl@@@std@@V?$allocator@PEAVImage@egl@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVImage@egl@@@std@@@std@@@2@V32@@Z
0x1801A3E48: "atomicCompSwap" ??_C@_0P@EOPLHDOA@atomicCompSwap?$AA@
0x1801BEAE0: "ETC lossy decode formats can't b" ??_C@_0CN@BKOBNAMN@ETC?5lossy?5decode?5formats?5can?8t?5b@
0x18013C370: "public: virtual class rx::RenderbufferImpl * __ptr64 __cdecl rx::Context11::createRenderbuffer(void) __ptr64" ?createRenderbuffer@Context11@rx@@UEAAPEAVRenderbufferImpl@2@XZ
0x1801D1038: "uniform float3 dx_DepthFront : r" ??_C@_0CO@EHLAFELG@uniform?5float3?5dx_DepthFront?5?3?5r@
0x180184ED0: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::setCompressedSubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Box const & __ptr64,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned __int64,unsigned char const * __ptr64) __ptr64" ?setCompressedSubImage@TextureD3D_2DArray@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUBox@4@IAEBUPixelUnpackState@4@1PEBE@Z
0x1801A45C8: "uaddCarry" ??_C@_09CJHFLKKM@uaddCarry?$AA@
0x180035170: "int __cdecl gl::log2(int)" ?log2@gl@@YAHH@Z
0x1801C1488: "Line" ??_C@_04LIDDHMOL@Line?$AA@
0x18013C170: "public: virtual void * __ptr64 __cdecl rx::ProgramPipeline11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GProgramPipeline11@rx@@UEAAPEAXI@Z
0x1801DD3A8: "internal tokenizer error" ??_C@_0BJ@HDAHPEJ@internal?5tokenizer?5error?$AA@
0x1800846FC: "protected: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> >,0> >::_Lbound<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)const __ptr64" ??$_Lbound@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@HU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@1@@Z
0x18019F3F0: "texelFetchOffset" ??_C@_0BB@FGJAPJDD@texelFetchOffset?$AA@
0x18006F298: "public: __cdecl gl::ResourceMap<class gl::Texture>::ResourceMap<class gl::Texture>(void) __ptr64" ??0?$ResourceMap@VTexture@gl@@@gl@@QEAA@XZ
0x180144AA0: "public: virtual class gl::Error __cdecl rx::VertexBuffer11::setBufferSize(unsigned int) __ptr64" ?setBufferSize@VertexBuffer11@rx@@UEAA?AVError@gl@@I@Z
0x1800E54C4: "public: void __cdecl wil::details_abi::SubscriptionList::SubscribeUnderLock(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64 * __ptr64,void (__cdecl*)(void * __ptr64),void * __ptr64) __ptr64" ?SubscribeUnderLock@SubscriptionList@details_abi@wil@@QEAAXPEAPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@P6AXPEAX@Z1@Z
0x180068AB4: "public: class sh::TType * __ptr64 __cdecl std::vector<class sh::TType,class std::allocator<class sh::TType> >::_Emplace_reallocate<class sh::TType const & __ptr64>(class sh::TType * __ptr64 const,class sh::TType const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBVTType@sh@@@?$vector@VTType@sh@@V?$allocator@VTType@sh@@@std@@@std@@QEAAPEAVTType@sh@@QEAV23@AEBV23@@Z
0x180131388: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class rx::Image11 * __ptr64,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> >,0> >::_Insert_at<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64>,void * __ptr64> * __ptr64,struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@PEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@std@@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@6@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@PEAX@1@AEAU?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@1@1@Z
0x18019A1A8: "const sh::TIntermCase::`vftable'" ??_7TIntermCase@sh@@6B@
0x1801DD0E8: "internal error" ??_C@_0P@LPIEGNHB@internal?5error?$AA@
0x1801A4190: "gl_MaxComputeWorkGroupCount" ??_C@_0BM@KBPALPHE@gl_MaxComputeWorkGroupCount?$AA@
0x180191128: "const rx::Resource11<struct ID3D11ShaderResourceView>::`vftable'" ??_7?$Resource11@UID3D11ShaderResourceView@@@rx@@6B@
0x1801DADE0: " extra bytes in internal vertex " ??_C@_0EI@FPDJMCGI@?5extra?5bytes?5in?5internal?5vertex?5@
0x180089728: "private: void __cdecl std::vector<struct ID3D11Buffer * __ptr64,class std::allocator<struct ID3D11Buffer * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAUID3D11Buffer@@V?$allocator@PEAUID3D11Buffer@@@std@@@std@@AEAAXXZ
0x18016642C: "public: int __cdecl sh::TParseContext::AtomicCounterBindingState::insertSpan(int,unsigned __int64) __ptr64" ?insertSpan@AtomicCounterBindingState@TParseContext@sh@@QEAAHH_K@Z
0x1801911B8: "const rx::StaticIndexBufferInterface::`vftable'" ??_7StaticIndexBufferInterface@rx@@6B@
0x1800158EC: "protected: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ProgramVaryingRef,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> >,0> >::_Lbound<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ??$_Lbound@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x180132FB0: "public: virtual void * __ptr64 __cdecl rx::TextureStorage::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureStorage@rx@@UEAAPEAXI@Z
0x1801AC7A0: "Clear11 PS Uint7" ??_C@_0BB@IDHIDPNN@Clear11?5PS?5Uint7?$AA@
0x1800F3F3C: "bool __cdecl gl::ValidateStencilFunc(class gl::ValidationContext * __ptr64,unsigned int,int,unsigned int)" ?ValidateStencilFunc@gl@@YA_NPEAVValidationContext@1@IHI@Z
0x18008D864: "public: void __cdecl gl::Context::getShaderPrecisionFormat(unsigned int,unsigned int,int * __ptr64,int * __ptr64) __ptr64" ?getShaderPrecisionFormat@Context@gl@@QEAAXIIPEAH0@Z
0x180195ED0: "const rx::ProgramPipeline11::`vftable'" ??_7ProgramPipeline11@rx@@6B@
0x1801BC590: "Read buffer is GL_NONE." ??_C@_0BI@FOFMONJM@Read?5buffer?5is?5GL_NONE?4?$AA@
0x180079B40: "bool __cdecl gl::ValidateBufferData(class gl::ValidationContext * __ptr64,enum gl::BufferBinding,__int64,void const * __ptr64,enum gl::BufferUsage)" ?ValidateBufferData@gl@@YA_NPEAVValidationContext@1@W4BufferBinding@1@_JPEBXW4BufferUsage@1@@Z
0x180091B50: "public: __cdecl std::_Fac_tidy_reg_t::~_Fac_tidy_reg_t(void) __ptr64" ??1_Fac_tidy_reg_t@std@@QEAA@XZ
0x1801DDFF0: "__cdecl tls_end" _tls_end
0x180195C08: "const gl::DebugAnnotator::`vftable'" ??_7DebugAnnotator@gl@@6B@
0x1801BE270: "Texture is null" ??_C@_0BA@JFJINLHM@Texture?5is?5null?$AA@
0x18010B260: "void __cdecl angle::GenerateMip<struct angle::B8G8R8A8>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UB8G8R8A8@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x18010AF90: "void __cdecl angle::GenerateMip<struct angle::R4G4B4A4>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR4G4B4A4@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x18010B260: "void __cdecl angle::GenerateMip<struct angle::R8G8B8A8>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR8G8B8A8@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x18014AAB0: "void __cdecl rx::Copy32FixedTo32FVertexData<4,4>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$Copy32FixedTo32FVertexData@$03$03@rx@@YAXPEBE_K1PEAE@Z
0x1800F0F14: "private: void __cdecl gl::ResourceMap<class gl::Path>::Iterator::updateValue(void) __ptr64" ?updateValue@Iterator@?$ResourceMap@VPath@gl@@@gl@@AEAAXXZ
0x180025E54: "enum gl::BufferBinding __cdecl gl::FromGLenum<enum gl::BufferBinding>(unsigned int)" ??$FromGLenum@W4BufferBinding@gl@@@gl@@YA?AW4BufferBinding@0@I@Z
0x1801A41F0: "gl_MaxAtomicCounterBindings" ??_C@_0BM@DBHICLGJ@gl_MaxAtomicCounterBindings?$AA@
0x1800E9454: "bool __cdecl gl::ValidateGetTexParameterBase(class gl::Context * __ptr64,unsigned int,unsigned int,int * __ptr64)" ?ValidateGetTexParameterBase@gl@@YA_NPEAVContext@1@IIPEAH@Z
0x180090050: "unsigned __int64 __cdecl angle::DefaultAddTraceEvent(struct angle::PlatformMethods * __ptr64,char,unsigned char const * __ptr64,char const * __ptr64,unsigned __int64,double,int,char const * __ptr64 * __ptr64,unsigned char const * __ptr64,unsigned __int64 const * __ptr64,unsigned char)" ?DefaultAddTraceEvent@angle@@YA_KPEAUPlatformMethods@1@DPEBEPEBD_KNHPEAPEBD1PEB_KE@Z
0x1800E2B94: "public: static void __cdecl wil::details::ThreadFailureCallbackHolder::GetContextAndNotifyFailure(struct wil::FailureInfo * __ptr64,char * __ptr64,unsigned __int64)" ?GetContextAndNotifyFailure@ThreadFailureCallbackHolder@details@wil@@SAXPEAUFailureInfo@3@PEAD_K@Z
0x1801AE878: "__stdcall _real" __real@00000000
0x1801BB458: "__stdcall _real" __real@40400000
0x1801AE820: "__stdcall _real" __real@0000000000000000
0x180067A14: "unsigned int __cdecl gl::GetPrimitiveRestartIndex(unsigned int)" ?GetPrimitiveRestartIndex@gl@@YAII@Z
0x1801C07B0: " } else {
" ??_C@_0O@EFLFKCKI@?5?5?5?5?$HN?5else?5?$HL?6?$AA@
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class gl::Context * __ptr64,struct std::less<class gl::Context * __ptr64>,class std::allocator<class gl::Context * __ptr64>,0> >::_Rrotate(struct std::_Tree_node<class gl::Context * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@PEAVContext@gl@@U?$less@PEAVContext@gl@@@std@@V?$allocator@PEAVContext@gl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVContext@gl@@PEAX@2@@Z
0x18014E350: "public: virtual void * __ptr64 __cdecl rx::Sync11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSync11@rx@@UEAAPEAXI@Z
0x180023A64: "public: void __cdecl gl::Program::release(class gl::Context const * __ptr64) __ptr64" ?release@Program@gl@@QEAAXPEBVContext@2@@Z
0x180090B00: "void __cdecl angle::WriteColor<struct angle::B8G8R8X8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UB8G8R8X8@angle@@M@angle@@YAXPEBEPEAE@Z
0x1800937D0: "[thunk]:public: virtual void * __ptr64 __cdecl rx::RendererD3D::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_ERendererD3D@rx@@W7EAAPEAXI@Z
0x1801D5B00: "max_vertices" ??_C@_0N@BBELJDD@max_vertices?$AA@
0x180156990: ??_ETraverser@?A0x1482097e@sh@@UEAAPEAXI@Z
0x180006ED8: "public: class sh::TIntermTyped * __ptr64 __cdecl sh::TIntermAggregate::fold(class sh::TDiagnostics * __ptr64) __ptr64" ?fold@TIntermAggregate@sh@@QEAAPEAVTIntermTyped@2@PEAVTDiagnostics@2@@Z
0x18005F120: "bool __cdecl gl::ValidateAttachShader(class gl::ValidationContext * __ptr64,unsigned int,unsigned int)" ?ValidateAttachShader@gl@@YA_NPEAVValidationContext@1@II@Z
0x1801ADF78: " differ between vertex and fragm" ??_C@_0CM@BCCNPB@?5differ?5between?5vertex?5and?5fragm@
0x1800EE630: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Framebuffer * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> >,0> >::_Reinsert(void) __ptr64" ?_Reinsert@?$_Hash@V?$_Umap_traits@IPEAVFramebuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@4@$0A@@std@@@std@@IEAAXXZ
0x1801A26DC: "%d" ??_C@_02DPKJAMEF@?$CFd?$AA@
0x18019C010: "__cdecl _imp__o___stdio_common_vswprintf" __imp__o___stdio_common_vswprintf
0x1801BE9C8: "Location name lengths must not b" ??_C@_0DP@FHIAGDG@Location?5name?5lengths?5must?5not?5b@
0x1800F3AE4: "bool __cdecl gl::ValidateGetShaderSource(class gl::ValidationContext * __ptr64,unsigned int,int,int * __ptr64,char * __ptr64)" ?ValidateGetShaderSource@gl@@YA_NPEAVValidationContext@1@IHPEAHPEAD@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@PEAX@2@@Z
0x1800DB250: glValidateProgram
0x1801D5FF8: "function return is not matching " ??_C@_0CG@IDFIDCJO@function?5return?5is?5not?5matching?5@
0x1801C0EE8: " gl_FragCoord.x = input.dx_Po" ??_C@_0DB@JGFBJKOH@?5?5?5?5gl_FragCoord?4x?5?$DN?5input?4dx_Po@
0x180074CC4: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl gl::PackedVarying::nameWithArrayIndex(void)const __ptr64" ?nameWithArrayIndex@PackedVarying@gl@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class rx::Image11 * __ptr64,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@std@@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@PEAX@2@@Z
0x1800DB1F0: glUniform3i
0x18019C0C8: chakra_NULL_THUNK_DATA
0x18019F098: "D3DDisassemble" ??_C@_0P@ICBOBEOE@D3DDisassemble?$AA@
0x18019FD40: "GL_FRAGMENT_PRECISION_HIGH" ??_C@_0BL@MEHCMLOH@GL_FRAGMENT_PRECISION_HIGH?$AA@
0x1801D4910: "Array size or input primitive de" ??_C@_0GA@ENCJGHJ@Array?5size?5or?5input?5primitive?5de@
0x1801AE2A0: "Could not create compute shader." ??_C@_0CB@MAMPBKMM@Could?5not?5create?5compute?5shader?4@
0x1801ADD60: "Stride is over the maximum strid" ??_C@_0DE@HMMKBAPM@Stride?5is?5over?5the?5maximum?5strid@
0x180054340: "private: bool __cdecl gl::UniformLinker::indexUniforms(class gl::InfoLog & __ptr64,class gl::ProgramBindings const & __ptr64) __ptr64" ?indexUniforms@UniformLinker@gl@@AEAA_NAEAVInfoLog@2@AEBVProgramBindings@2@@Z
0x180064748: "public: __cdecl rx::d3d11::BlendStateKey::BlendStateKey(void) __ptr64" ??0BlendStateKey@d3d11@rx@@QEAA@XZ
0x1801D0A30: "Invalid operation." ??_C@_0BD@CBHHKPAG@Invalid?5operation?4?$AA@
0x180191130: "const rx::VertexBuffer::`vftable'" ??_7VertexBuffer@rx@@6B@
0x18019C348: "__cdecl _xc_a" __xc_a
0x18005FF10: eglGetPlatformDisplayEXT
0x1801D277C: "divide" ??_C@_06FFHJEHBN@divide?$AA@
0x1801DAC88: "Reserving " ??_C@_0L@ODAKPHNI@Reserving?5?$AA@
0x1801BC0D8: "Invalid draw mode." ??_C@_0BD@IBBOBHMJ@Invalid?5draw?5mode?4?$AA@
0x180091330: "public: virtual bool __cdecl rx::DeviceD3D::deviceExternallySourced(void) __ptr64" ?deviceExternallySourced@DeviceD3D@rx@@UEAA_NXZ
0x18005320C: "private: void __cdecl std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> >::_Change_array(struct gl::LinkedUniform * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@ULinkedUniform@gl@@V?$allocator@ULinkedUniform@gl@@@std@@@std@@AEAAXQEAULinkedUniform@gl@@_K1@Z
0x1800EE0E4: "private: __cdecl gl::ResourceMap<class gl::Renderbuffer>::Iterator::Iterator(class gl::ResourceMap<class gl::Renderbuffer> const & __ptr64,unsigned int,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > > >) __ptr64" ??0Iterator@?$ResourceMap@VRenderbuffer@gl@@@gl@@AEAA@AEBV12@IV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@std@@@std@@@std@@@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x180007674: "public: bool __cdecl sh::TConstantUnion::cast(enum sh::TBasicType,class sh::TConstantUnion const & __ptr64) __ptr64" ?cast@TConstantUnion@sh@@QEAA_NW4TBasicType@2@AEBV12@@Z
0x1801BEBD0: "Sized GL_RGB32F internal format " ??_C@_0EM@IDPAHGHH@Sized?5GL_RGB32F?5internal?5format?5@
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DMultisample::setCompressedImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64,struct gl::PixelUnpackState const & __ptr64,unsigned __int64,unsigned char const * __ptr64) __ptr64" ?setCompressedImage@TextureD3D_2DMultisample@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@AEBUPixelUnpackState@4@1PEBE@Z
0x180139B00: "public: virtual class gl::Error __cdecl rx::Buffer11::copySubData(class gl::Context const * __ptr64,class rx::BufferImpl * __ptr64,__int64,__int64,__int64) __ptr64" ?copySubData@Buffer11@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVBufferImpl@2@_J22@Z
0x180138D4C: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > > > > __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,class rx::Resource11<struct ID3D11ShaderResourceView>,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > >,0> >::_Insert_at<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64,struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@PEAX@1@AEAU?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@1@1@Z
0x180071920: "public: struct gl::Caps & __ptr64 __cdecl gl::Caps::operator=(struct gl::Caps const & __ptr64) __ptr64" ??4Caps@gl@@QEAAAEAU01@AEBU01@@Z
0x1801A2650: ":MaxCombinedTextureImageUnits:" ??_C@_0BP@LLEMKMGC@?3MaxCombinedTextureImageUnits?3?$AA@
0x1800EE0E4: "private: __cdecl gl::ResourceMap<class gl::Buffer>::Iterator::Iterator(class gl::ResourceMap<class gl::Buffer> const & __ptr64,unsigned int,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > > >) __ptr64" ??0Iterator@?$ResourceMap@VBuffer@gl@@@gl@@AEAA@AEBV12@IV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@std@@@std@@@std@@@Z
0x18013D040: ??_G?$Resource11Base@UID3D11RasterizerState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11RasterizerState@@@3@@rx@@MEAAPEAXI@Z
0x180191598: "const rx::d3d11::LazyShader<struct ID3D11VertexShader>::`vftable'" ??_7?$LazyShader@UID3D11VertexShader@@@d3d11@rx@@6B@
0x1801D9880: " float width; float height; f" ??_C@_0CO@LMIICJMK@?5?5?5?5float?5width?$DL?5float?5height?$DL?5f@
0x1801BB830: "Te.ProcessHost.exe" ??_C@_1CG@KDGDOKJB@?$AAT?$AAe?$AA?4?$AAP?$AAr?$AAo?$AAc?$AAe?$AAs?$AAs?$AAH?$AAo?$AAs?$AAt?$AA?4?$AAe?$AAx?$AAe?$AA?$AA@
0x18007001C: "public: __cdecl gl::ResourceManagerBase<class gl::HandleAllocator>::ResourceManagerBase<class gl::HandleAllocator>(void) __ptr64" ??0?$ResourceManagerBase@VHandleAllocator@gl@@@gl@@QEAA@XZ
0x18007156C: "private: unsigned int __cdecl gl::ResourceMap<class gl::Framebuffer>::nextNonNullResource(unsigned __int64)const __ptr64" ?nextNonNullResource@?$ResourceMap@VFramebuffer@gl@@@gl@@AEBAI_K@Z
0x18016853C: "public: class sh::FunctionId __cdecl sh::BuiltInFunctionEmulator::addEmulatedFunction(enum TOperator,class sh::TType const * __ptr64,char const * __ptr64) __ptr64" ?addEmulatedFunction@BuiltInFunctionEmulator@sh@@QEAA?AVFunctionId@2@W4TOperator@@PEBVTType@2@PEBD@Z
0x18004DAA0: "private: void __cdecl std::vector<struct sh::MappedStruct,class std::allocator<struct sh::MappedStruct> >::_Change_array(struct sh::MappedStruct * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UMappedStruct@sh@@V?$allocator@UMappedStruct@sh@@@std@@@std@@AEAAXQEAUMappedStruct@sh@@_K1@Z
0x180002F40: "void __cdecl SafeRelease<struct IDXGIAdapter * __ptr64>(struct IDXGIAdapter * __ptr64 & __ptr64)" ??$SafeRelease@PEAUIDXGIAdapter@@@@YAXAEAPEAUIDXGIAdapter@@@Z
0x180077D34: "public: __cdecl sh::Varying::Varying(struct sh::Varying const & __ptr64) __ptr64" ??0Varying@sh@@QEAA@AEBU01@@Z
0x1800263F0: glUniform3f
0x1801D4800: "cannot be an array of structures" ??_C@_0CB@BDENOMNG@cannot?5be?5an?5array?5of?5structures@
0x1800837A0: "public: char const * __ptr64 (__cdecl** __ptr64__cdecl std::vector<char const * __ptr64 (__cdecl*)(class sh::FunctionId const & __ptr64),class std::allocator<char const * __ptr64 (__cdecl*)(class sh::FunctionId const & __ptr64)> >::_Emplace_reallocate<char const * __ptr64 (__cdecl* const & __ptr64)(class sh::FunctionId const & __ptr64)>(char const * __ptr64 (__cdecl* * __ptr64 const)(class sh::FunctionId const & __ptr64),char const * __ptr64 (__cdecl* const & __ptr64)(class sh::FunctionId const & __ptr64)) __ptr64)(class sh::FunctionId const & __ptr64)" ??$_Emplace_reallocate@AEBQ6APEBDAEBVFunctionId@sh@@@Z@?$vector@P6APEBDAEBVFunctionId@sh@@@ZV?$allocator@P6APEBDAEBVFunctionId@sh@@@Z@std@@@std@@QEAAPEAP6APEBDAEBVFunctionId@sh@@@ZQEAP6APEBD0@ZAEBQ6APEBD0@Z@Z
0x180105F98: "protected: virtual __cdecl gl::ShaderProgramManager::~ShaderProgramManager(void) __ptr64" ??1ShaderProgramManager@gl@@MEAA@XZ
0x1801D2EC0: "smooth centroid in" ??_C@_0BD@LILPODCJ@smooth?5centroid?5in?$AA@
0x180023960: glGetBooleanv
0x1801BFFB8: "Offset layout qualifiers for " ??_C@_0BO@GLFGEDPG@Offset?5layout?5qualifiers?5for?5?$AA@
0x180132738: "public: __cdecl rx::TextureStorage11_3D::TextureStorage11_3D(class rx::Renderer11 * __ptr64,unsigned int,bool,int,int,int,int) __ptr64" ??0TextureStorage11_3D@rx@@QEAA@PEAVRenderer11@1@I_NHHHH@Z
0x18012BD30: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11ShaderResourceView>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11@UID3D11ShaderResourceView@@@rx@@UEAAPEAXI@Z
0x1801D1F90: "add" ??_C@_03BDGOHNNK@add?$AA@
0x180130E90: "private: void __cdecl rx::Renderer11::updateHistograms(void) __ptr64" ?updateHistograms@Renderer11@rx@@AEAAXXZ
0x180043C40: "void __cdecl yy_delete_buffer(struct yy_buffer_state * __ptr64,void * __ptr64)" ?yy_delete_buffer@@YAXPEAUyy_buffer_state@@PEAX@Z
0x1800F3C70: "bool __cdecl gl::ValidateIsVertexArrayOES(class gl::Context * __ptr64,unsigned int)" ?ValidateIsVertexArrayOES@gl@@YA_NPEAVContext@1@I@Z
0x1801F9D80: "void (__cdecl* __ptr64 wil::details::g_pfnOriginateCallback)(struct wil::FailureInfo const & __ptr64)" ?g_pfnOriginateCallback@details@wil@@3P6AXAEBUFailureInfo@2@@ZEA
0x180157634: "protected: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::OutputHLSL::addArrayEqualityFunction(class sh::TType const & __ptr64) __ptr64" ?addArrayEqualityFunction@OutputHLSL@sh@@IEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTType@2@@Z
0x1801428CC: "public: class angle::ErrorOrResultBase<class gl::Error,class rx::TextureHelper11,unsigned int,0> __cdecl rx::Blit11::resolveStencil(class gl::Context const * __ptr64,class rx::RenderTarget11 * __ptr64,bool) __ptr64" ?resolveStencil@Blit11@rx@@QEAA?AV?$ErrorOrResultBase@VError@gl@@VTextureHelper11@rx@@I$0A@@angle@@PEBVContext@gl@@PEAVRenderTarget11@2@_N@Z
0x1801D76F0: "im2" ??_C@_03DFOKJEGI@im2?$AA@
0x1800F0F14: "private: void __cdecl gl::ResourceMap<class gl::VertexArray>::Iterator::updateValue(void) __ptr64" ?updateValue@Iterator@?$ResourceMap@VVertexArray@gl@@@gl@@AEAAXXZ
0x180010418: "public: bool __cdecl sh::TParseContext::executeInitializer(struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class sh::TType,class sh::TIntermTyped * __ptr64,class sh::TIntermBinary * __ptr64 * __ptr64) __ptr64" ?executeInitializer@TParseContext@sh@@QEAA_NAEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@VTType@2@PEAVTIntermTyped@2@PEAPEAVTIntermBinary@2@@Z
0x1800EF784: "public: void __cdecl gl::Context::detachShader(unsigned int,unsigned int) __ptr64" ?detachShader@Context@gl@@QEAAXII@Z
0x1801A2B08: " gl_main();
" ??_C@_0BA@NPFIFJJJ@?5?5?5?5gl_main?$CI?$CJ?$DL?6?$AA@
0x1800E7D30: "bool __cdecl gl::ValidFramebufferTarget(class gl::ValidationContext const * __ptr64,unsigned int)" ?ValidFramebufferTarget@gl@@YA_NPEBVValidationContext@1@I@Z
0x1800430BC: "public: void __cdecl sh::TParseContext::parseDefaultPrecisionQualifier(enum sh::TPrecision,struct sh::TPublicType const & __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?parseDefaultPrecisionQualifier@TParseContext@sh@@QEAAXW4TPrecision@2@AEBUTPublicType@2@AEBUTSourceLoc@2@@Z
0x1800DAE90: glCopyTexSubImage2D
0x1801AD980: "ReturnHr" ??_C@_08KFPKLAKH@ReturnHr?$AA@
0x1801D2D10: " with expression
" ??_C@_0BC@LOJEPNGM@?5with?5expression?6?$AA@
0x18014A850: "void __cdecl angle::Initialize4ComponentData<int,0,0,0,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$Initialize4ComponentData@H$0A@$0A@$0A@$00@angle@@YAX_K00PEAE00@Z
0x18014A850: "void __cdecl angle::Initialize4ComponentData<unsigned int,0,0,0,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$Initialize4ComponentData@I$0A@$0A@$0A@$00@angle@@YAX_K00PEAE00@Z
0x180163FDC: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TParseContext::AtomicCounterBindingState,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> >,0> >::_Insert_nohint<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState>,void * __ptr64> * __ptr64>(bool,struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@HVAtomicCounterBindingState@TParseContext@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@@5@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@PEAX@1@@Z
0x18014A6D0: "void __cdecl angle::Initialize4ComponentData<short,0,0,0,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$Initialize4ComponentData@F$0A@$0A@$0A@$00@angle@@YAX_K00PEAE00@Z
0x180064514: "public: __cdecl rx::InputLayoutCache::InputLayoutCache(void) __ptr64" ??0InputLayoutCache@rx@@QEAA@XZ
0x180159A90: ??_ESimplifyLoopConditionsTraverser@?A0x22c3667c@sh@@UEAAPEAXI@Z
0x18014A6D0: "void __cdecl angle::Initialize4ComponentData<unsigned short,0,0,0,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$Initialize4ComponentData@G$0A@$0A@$0A@$00@angle@@YAX_K00PEAE00@Z
0x180083780: "public: virtual void __cdecl rx::FramebufferD3D::syncState(class gl::Context const * __ptr64,class angle::BitSetT<18,unsigned int,unsigned __int64> const & __ptr64) __ptr64" ?syncState@FramebufferD3D@rx@@UEAAXPEBVContext@gl@@AEBV?$BitSetT@$0BC@I_K@angle@@@Z
0x1801002A8: "public: struct egl::Config const * __ptr64 * __ptr64 __cdecl std::vector<struct egl::Config const * __ptr64,class std::allocator<struct egl::Config const * __ptr64> >::_Emplace_reallocate<struct egl::Config const * __ptr64>(struct egl::Config const * __ptr64 * __ptr64 const,struct egl::Config const * __ptr64 &&) __ptr64" ??$_Emplace_reallocate@PEBUConfig@egl@@@?$vector@PEBUConfig@egl@@V?$allocator@PEBUConfig@egl@@@std@@@std@@QEAAPEAPEBUConfig@egl@@QEAPEBU23@$$QEAPEBU23@@Z
0x1800F66B4: "private: void __cdecl std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@AEAAXXZ
0x1801DD85C: "__cdecl _real@3d6147ae" __real@3d6147ae
0x1801D5568: "expression" ??_C@_0L@FKCCBALC@expression?$AA@
0x1800F0F14: "private: void __cdecl gl::ResourceMap<class gl::Sampler>::Iterator::updateValue(void) __ptr64" ?updateValue@Iterator@?$ResourceMap@VSampler@gl@@@gl@@AEAAXXZ
0x1800F6B0C: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [28]>(char const (& __ptr64)[28]) __ptr64" ??$?6$$BY0BM@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0BM@$$CBD@Z
0x18014A580: "void __cdecl angle::Initialize4ComponentData<unsigned char,0,0,0,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$Initialize4ComponentData@E$0A@$0A@$0A@$00@angle@@YAX_K00PEAE00@Z
0x180048830: "void __cdecl sh::RemoveNoOpCasesFromEndOfSwitchStatements(class sh::TIntermBlock * __ptr64,class sh::TSymbolTable * __ptr64)" ?RemoveNoOpCasesFromEndOfSwitchStatements@sh@@YAXPEAVTIntermBlock@1@PEAVTSymbolTable@1@@Z
0x18014C680: "public: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > >,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct rx::d3d11::RasterizerStateKey,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > >,class std::_Uhash_compare<struct rx::d3d11::RasterizerStateKey,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct std::equal_to<struct rx::d3d11::RasterizerStateKey> >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > >,0> >::equal_range(struct rx::d3d11::RasterizerStateKey const & __ptr64) __ptr64" ?equal_range@?$_Hash@V?$_Umap_traits@URasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@V?$_Uhash_compare@URasterizerStateKey@d3d11@rx@@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@U?$equal_to@URasterizerStateKey@d3d11@rx@@@5@@5@V?$allocator@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@5@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V12@@2@AEBURasterizerStateKey@d3d11@rx@@@Z
0x18019F530: " " ??_C@_01CLKCMJKC@?5?$AA@
0x1801A38B8: "#ifndef ANGLE_POINT_SPRITE_SHADE" ??_C@_0CD@IBABKBJN@?$CDifndef?5ANGLE_POINT_SPRITE_SHADE@
0x180073F90: "public: struct std::_Tree_node<unsigned int,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned int> > >) __ptr64" ?_Extract@?$_Tree@V?$_Tset_traits@IU?$less@I@std@@V?$allocator@I@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@IPEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@I@std@@@std@@@2@@Z
0x1801A2B18: "default" ??_C@_07DLHCIBDH@default?$AA@
0x1800DDCC4: "void __cdecl gl::GetShaderSource(unsigned int,int,int * __ptr64,char * __ptr64)" ?GetShaderSource@gl@@YAXIHPEAHPEAD@Z
0x180190888: "const sh::TIntermDeclaration::`vftable'{for `sh::TIntermAggregateBase'}" ??_7TIntermDeclaration@sh@@6BTIntermAggregateBase@1@@
0x1801A31E0: "void imulExtended_emu(int2 x, in" ??_C@_0KD@MIPMAMPL@void?5imulExtended_emu?$CIint2?5x?0?5in@
0x18014A580: "void __cdecl angle::Initialize4ComponentData<signed char,0,0,0,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$Initialize4ComponentData@C$0A@$0A@$0A@$00@angle@@YAX_K00PEAE00@Z
0x1801AE8CC: "else" ??_C@_04FHMCPBIP@else?$AA@
0x180090B80: "void __cdecl angle::WriteColor<struct angle::R32S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR32S@angle@@H@angle@@YAXPEBEPEAE@Z
0x1801D6868: "gl_MaxDualSourceDrawBuffersEXT" ??_C@_0BP@JNHELAAL@gl_MaxDualSourceDrawBuffersEXT?$AA@
0x180006724: "public: static void * __ptr64 __cdecl sh::TSymbolUniqueId::operator new(unsigned __int64)" ??2TSymbolUniqueId@sh@@SAPEAX_K@Z
0x18014D140: "public: virtual void * __ptr64 __cdecl rx::Query11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GQuery11@rx@@UEAAPEAXI@Z
0x1801A3BD0: "
static float4 gl_Position = flo" ??_C@_0DC@HCEKNCBG@?6static?5float4?5gl_Position?5?$DN?5flo@
0x180009740: eglCreatePbufferFromClientBuffer
0x180091610: "public: virtual unsigned int __cdecl rx::TextureRenderTarget11::getSubresourceIndex(void)const __ptr64" ?getSubresourceIndex@TextureRenderTarget11@rx@@UEBAIXZ
0x180122EA0: "public: virtual class egl::Error __cdecl rx::DisplayD3D::waitNative(class gl::Context const * __ptr64,int)const __ptr64" ?waitNative@DisplayD3D@rx@@UEBA?AVError@egl@@PEBVContext@gl@@H@Z
0x180078BC8: "private: void __cdecl std::vector<struct sh::Attribute,class std::allocator<struct sh::Attribute> >::_Change_array(struct sh::Attribute * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UAttribute@sh@@V?$allocator@UAttribute@sh@@@std@@@std@@AEAAXQEAUAttribute@sh@@_K1@Z
0x180133414: "public: class gl::Error __cdecl rx::TextureStorage11::copySubresourceLevel(class gl::Context const * __ptr64,class rx::TextureHelper11 const & __ptr64,unsigned int,struct gl::ImageIndex const & __ptr64,struct gl::Box const & __ptr64) __ptr64" ?copySubresourceLevel@TextureStorage11@rx@@QEAA?AVError@gl@@PEBVContext@4@AEBVTextureHelper11@2@IAEBUImageIndex@4@AEBUBox@4@@Z
0x1800E0430: "void __cdecl gl::VertexAttrib2f(unsigned int,float,float)" ?VertexAttrib2f@gl@@YAXIMM@Z
0x180083D9C: "private: void __cdecl std::vector<class std::unique_ptr<class rx::ProgramD3D::VertexExecutable,struct std::default_delete<class rx::ProgramD3D::VertexExecutable> >,class std::allocator<class std::unique_ptr<class rx::ProgramD3D::VertexExecutable,struct std::default_delete<class rx::ProgramD3D::VertexExecutable> > > >::_Change_array(class std::unique_ptr<class rx::ProgramD3D::VertexExecutable,struct std::default_delete<class rx::ProgramD3D::VertexExecutable> > * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@V?$unique_ptr@VVertexExecutable@ProgramD3D@rx@@U?$default_delete@VVertexExecutable@ProgramD3D@rx@@@std@@@std@@V?$allocator@V?$unique_ptr@VVertexExecutable@ProgramD3D@rx@@U?$default_delete@VVertexExecutable@ProgramD3D@rx@@@std@@@std@@@2@@std@@AEAAXQEAV?$unique_ptr@VVertexExecutable@ProgramD3D@rx@@U?$default_delete@VVertexExecutable@ProgramD3D@rx@@@std@@@2@_K1@Z
0x1800DB2D0: glValidateReadnPixelsEXT
0x1801C0478: "float3x4" ??_C@_08JJJNCH@float3x4?$AA@
0x1801D7330: "NV_shader_framebuffer_fetch" ??_C@_0BM@MOADBBKN@NV_shader_framebuffer_fetch?$AA@
0x180123280: "public: virtual void * __ptr64 __cdecl rx::SurfaceD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSurfaceD3D@rx@@UEAAPEAXI@Z
0x1801C12F8: " output.gl_Layer = input.gl_L" ??_C@_0CH@MBHHJAPH@?5?5?5?5output?4gl_Layer?5?$DN?5input?4gl_L@
0x1801D47F0: "cannot be array" ??_C@_0BA@DHMJEMF@cannot?5be?5array?$AA@
0x1800E4280: "void __cdecl wil::details::RecordSRUMFeatureUsage(unsigned int,unsigned int,unsigned int)" ?RecordSRUMFeatureUsage@details@wil@@YAXIII@Z
0x180086270: "public: virtual void * __ptr64 __cdecl std::_Ref_count_obj<struct pp::Macro>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$_Ref_count_obj@UMacro@pp@@@std@@UEAAPEAXI@Z
0x1801A2488: ":EXT_shader_texture_lod:" ??_C@_0BJ@IGOFJDCD@?3EXT_shader_texture_lod?3?$AA@
0x1800428BC: "public: __cdecl sh::TIntermTraverser::NodeInsertMultipleEntry::NodeInsertMultipleEntry(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64) __ptr64" ??0NodeInsertMultipleEntry@TIntermTraverser@sh@@QEAA@AEBU012@@Z
0x1800EA4E0: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12293>::ErrorStreamBase<class egl::Error,int,12288,int,12293>(void) __ptr64" ??0?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAF@@angle@@QEAA@XZ
0x1800EE5A0: "protected: class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<class std::array<unsigned char,20>,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > >,class std::_Uhash_compare<class std::array<unsigned char,20>,struct std::hash<class std::array<unsigned char,20> >,struct std::equal_to<class std::array<unsigned char,20> > >,class std::allocator<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > >,0> >::_End(unsigned __int64) __ptr64" ?_End@?$_Hash@V?$_Umap_traits@V?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@V?$_Uhash_compare@V?$array@E$0BE@@std@@U?$hash@V?$array@E$0BE@@std@@@2@U?$equal_to@V?$array@E$0BE@@std@@@2@@2@V?$allocator@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@2@_K@Z
0x1801AE358: "sampler state" ??_C@_0O@JGBLFFGE@sampler?5state?$AA@
0x1801D29A8: "Post-Increment" ??_C@_0P@POGCCLBO@Post?9Increment?$AA@
0x180065C2C: "public: __cdecl rx::Renderer11::Renderer11(class egl::Display * __ptr64) __ptr64" ??0Renderer11@rx@@QEAA@PEAVDisplay@egl@@@Z
0x1801D7D48: "Texture3D<uint4>" ??_C@_0BB@NLKDGBKM@Texture3D?$DMuint4?$DO?$AA@
0x1800613C4: "public: void __cdecl std::_Hash<class std::_Umap_traits<struct rx::d3d11::BlendStateKey,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > >,class std::_Uhash_compare<struct rx::d3d11::BlendStateKey,struct std::hash<struct rx::d3d11::BlendStateKey>,struct std::equal_to<struct rx::d3d11::BlendStateKey> >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > >,0> >::clear(void) __ptr64" ?clear@?$_Hash@V?$_Umap_traits@UBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UBlendStateKey@d3d11@rx@@U?$hash@UBlendStateKey@d3d11@rx@@@std@@U?$equal_to@UBlendStateKey@d3d11@rx@@@5@@5@V?$allocator@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@5@$0A@@std@@@std@@QEAAXXZ
0x18018ABA0: "void __cdecl angle::LoadETC2SRGB8A1ToRGBA8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadETC2SRGB8A1ToRGBA8@angle@@YAX_K00PEBE00PEAE00@Z
0x1801C16C0: " float4 dx_ViewCoords : packo" ??_C@_0CM@LOAJGBKA@?5?5?5?5float4?5dx_ViewCoords?5?3?5packo@
0x1801ADE78: "Invalid blend equation." ??_C@_0BI@PCPLCGJI@Invalid?5blend?5equation?4?$AA@
0x1801C1988: "] * viewportScale * gl_PointSize" ??_C@_0DA@KLNNLCAK@?$FN?5?$CK?5viewportScale?5?$CK?5gl_PointSize@
0x18014655C: "private: class gl::Error __cdecl rx::StateManager11::syncTextures(class gl::Context const * __ptr64) __ptr64" ?syncTextures@StateManager11@rx@@AEAA?AVError@gl@@PEBVContext@4@@Z
0x18010618C: "public: static class gl::Framebuffer * __ptr64 __cdecl gl::FramebufferManager::AllocateNewObject(class rx::GLImplFactory * __ptr64,unsigned int,struct gl::Caps const & __ptr64)" ?AllocateNewObject@FramebufferManager@gl@@SAPEAVFramebuffer@2@PEAVGLImplFactory@rx@@IAEBUCaps@2@@Z
0x1801C2600: "Texture2D" ??_C@_09LKBDJIFO@Texture2D?$AA@
0x180024AD8: "bool __cdecl gl::ValidateBindTexture(class gl::Context * __ptr64,unsigned int,unsigned int)" ?ValidateBindTexture@gl@@YA_NPEAVContext@1@II@Z
0x180010048: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >::append(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64) __ptr64" ?append@?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEAAAEAV12@AEBV12@@Z
0x1801328A8: "public: __cdecl rx::TextureStorage11_EGLImage::TextureStorage11_EGLImage(class rx::Renderer11 * __ptr64,class rx::EGLImageD3D * __ptr64,class rx::RenderTarget11 * __ptr64) __ptr64" ??0TextureStorage11_EGLImage@rx@@QEAA@PEAVRenderer11@1@PEAVEGLImageD3D@1@PEAVRenderTarget11@1@@Z
0x1800372CC: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> > > > __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::BlitShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::BlitShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> >,0> >::find(enum rx::Blit11::BlitShaderType const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@W4BlitShaderType@Blit11@rx@@UShader@23@U?$less@W4BlitShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@2@AEBW4BlitShaderType@Blit11@rx@@@Z
0x1801D7AC0: "%=" ??_C@_02FENAOKFI@?$CF?$DN?$AA@
0x18008C3F0: "public: virtual struct gl::Version __cdecl rx::Renderer11::getMaxSupportedESVersion(void)const __ptr64" ?getMaxSupportedESVersion@Renderer11@rx@@UEBA?AUVersion@gl@@XZ
0x180025BA8: "public: class gl::Buffer * __ptr64 __cdecl gl::State::getTargetBuffer(enum gl::BufferBinding)const __ptr64" ?getTargetBuffer@State@gl@@QEBAPEAVBuffer@2@W4BufferBinding@2@@Z
0x180190FD8: "const std::_Ref_count_obj<struct pp::Macro>::`vftable'" ??_7?$_Ref_count_obj@UMacro@pp@@@std@@6B@
0x1801BC570: "A program must be bound." ??_C@_0BJ@KBILJKHP@A?5program?5must?5be?5bound?4?$AA@
0x1801D4550: "cannot use both gl_FragData and " ??_C@_0CN@FDMFLOFL@cannot?5use?5both?5gl_FragData?5and?5@
0x18016B4B4: "public: struct sh::Uniform * __ptr64 __cdecl std::vector<struct sh::Uniform,class std::allocator<struct sh::Uniform> >::_Emplace_reallocate<struct sh::Uniform const & __ptr64>(struct sh::Uniform * __ptr64 const,struct sh::Uniform const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUUniform@sh@@@?$vector@UUniform@sh@@V?$allocator@UUniform@sh@@@std@@@std@@QEAAPEAUUniform@sh@@QEAU23@AEBU23@@Z
0x18002E66C: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@std@@@std@@@2@@Z
0x180026540: "public: virtual class gl::Error __cdecl rx::Context11::drawElements(class gl::Context const * __ptr64,unsigned int,int,unsigned int,void const * __ptr64) __ptr64" ?drawElements@Context11@rx@@UEAA?AVError@gl@@PEBVContext@4@IHIPEBX@Z
0x180129C80: "public: virtual void * __ptr64 __cdecl rx::ShaderExecutableD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_EShaderExecutableD3D@rx@@UEAAPEAXI@Z
0x1801BD3F8: "EGL_ANGLE_experimental_present_p" ??_C@_0DJ@CKAJCDKG@EGL_ANGLE_experimental_present_p@
0x1801BE040: "If ctx is not EGL_NO_CONTEXT, su" ??_C@_0EC@JFFEMMIA@If?5ctx?5is?5not?5EGL_NO_CONTEXT?0?5su@
0x18015B2A0: ??_ERoundingHelperWriter@?A0xabdc82a9@sh@@UEAAPEAXI@Z
0x1800E31B8: "public: static bool __cdecl wil::details::ThreadFailureCallbackHolder::GetThreadContext(struct wil::FailureInfo * __ptr64,class wil::details::ThreadFailureCallbackHolder * __ptr64,char * __ptr64,unsigned __int64)" ?GetThreadContext@ThreadFailureCallbackHolder@details@wil@@SA_NPEAUFailureInfo@3@PEAV123@PEAD_K@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> > >::_Min(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@PEAX@2@PEAU32@@Z
0x18008FDC0: "public: virtual enum gl::InitState __cdecl egl::Surface::initState(struct gl::ImageIndex const & __ptr64)const __ptr64" ?initState@Surface@egl@@UEBA?AW4InitState@gl@@AEBUImageIndex@4@@Z
0x180175760: "private: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::UniformHLSL::uniformBlockString(class sh::TInterfaceBlock const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,unsigned int,unsigned int) __ptr64" ?uniformBlockString@UniformHLSL@sh@@AEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTInterfaceBlock@2@AEBV34@II@Z
0x18019F174: "float2" ??_C@_06NDLDHCHI@float2?$AA@
0x1801D0858: "angle::TrimCache" ??_C@_0BB@JCKMDJBC@angle?3?3TrimCache?$AA@
0x180009450: "public: virtual void * __ptr64 __cdecl rx::PbufferSurfaceD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPbufferSurfaceD3D@rx@@UEAAPEAXI@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class egl::Device * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<class egl::Device * __ptr64>,0> >::_Rrotate(struct std::_Tree_node<class egl::Device * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@PEAVDevice@egl@@U?$less@PEAVDevice@egl@@@std@@V?$allocator@PEAVDevice@egl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVDevice@egl@@PEAX@2@@Z
0x1801A18F0: "2.1.0.d0cdd066eca2" ??_C@_0BD@OJPAMGBJ@2?41?40?4d0cdd066eca2?$AA@
0x1800FC240: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class gl::Buffer>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$BindingPointer@VBuffer@gl@@@gl@@UEAAPEAXI@Z
0x18003116C: "private: class angle::ErrorOrResultBase<class gl::Error,class rx::Buffer11::NativeStorage * __ptr64,unsigned int,0> __cdecl rx::Buffer11::getStagingStorage(class gl::Context const * __ptr64) __ptr64" ?getStagingStorage@Buffer11@rx@@AEAA?AV?$ErrorOrResultBase@VError@gl@@PEAVNativeStorage@Buffer11@rx@@I$0A@@angle@@PEBVContext@gl@@@Z
0x180091DA4: "public: __cdecl std::map<struct gl::FormatType,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64),struct std::less<struct gl::FormatType>,class std::allocator<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> > >::~map<struct gl::FormatType,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64),struct std::less<struct gl::FormatType>,class std::allocator<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> > >(void) __ptr64" ??1?$map@UFormatType@gl@@P6AXPEBEPEAE@ZU?$less@UFormatType@gl@@@std@@V?$allocator@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@@4@@std@@QEAA@XZ
0x180033868: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11::SRVKey,class rx::SharedResource11<struct ID3D11ShaderResourceView>,struct std::less<struct rx::TextureStorage11::SRVKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@USRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@U?$less@USRVKey@TextureStorage11@rx@@@std@@V?$allocator@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@PEAX@2@@Z
0x18019F2B0: " return " ??_C@_0M@FHKKJDJE@?5?5?5?5return?5?$AA@
0x1801AC5C0: "Blit11 2D input layout" ??_C@_0BH@MCFLOGDJ@Blit11?52D?5input?5layout?$AA@
0x1801345D0: "protected: virtual class angle::ErrorOrResultBase<class gl::Error,enum rx::TextureStorage11::DropStencil,unsigned int,0> __cdecl rx::TextureStorage11_Cube::ensureDropStencilTexture(class gl::Context const * __ptr64) __ptr64" ?ensureDropStencilTexture@TextureStorage11_Cube@rx@@MEAA?AV?$ErrorOrResultBase@VError@gl@@W4DropStencil@TextureStorage11@rx@@I$0A@@angle@@PEBVContext@gl@@@Z
0x1800618BC: "private: class egl::Error __cdecl rx::Renderer11::initializeDevice(void) __ptr64" ?initializeDevice@Renderer11@rx@@AEAA?AVError@egl@@XZ
0x1801AF6C0: "uint3 bitfieldInsert_emu(uint3 b" ??_C@_0BIJ@KGJOOJIM@uint3?5bitfieldInsert_emu?$CIuint3?5b@
0x18002E748: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x1800DAF00: glDetachShader
0x1800715A0: "public: void __cdecl gl::TextureManager::signalAllTexturesDirty(void)const __ptr64" ?signalAllTexturesDirty@TextureManager@gl@@QEBAXXZ
0x180020E50: "public: void __cdecl sh::TSymbolTable::insertBuiltIn(int,enum TOperator,enum sh::TExtension,class sh::TType const * __ptr64,char const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64) __ptr64" ?insertBuiltIn@TSymbolTable@sh@@QEAAXHW4TOperator@@W4TExtension@2@PEBVTType@2@PEBD22222@Z
0x1801A3D50: "static const uint textureIndexOf" ??_C@_0CF@PFNCAOCO@static?5const?5uint?5textureIndexOf@
0x1801C05D0: " nointerpolation uint gl_View" ??_C@_0CN@EPKPIMNC@?5?5?5?5nointerpolation?5uint?5gl_View@
0x180084EA0: "private: void __cdecl std::vector<enum rx::ProgramD3D::VertexExecutable::HLSLAttribType,class std::allocator<enum rx::ProgramD3D::VertexExecutable::HLSLAttribType> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@W4HLSLAttribType@VertexExecutable@ProgramD3D@rx@@V?$allocator@W4HLSLAttribType@VertexExecutable@ProgramD3D@rx@@@std@@@std@@AEAAXXZ
0x1800343AC: "bool __cdecl gl::ValidImageSizeParameters(class gl::ValidationContext * __ptr64,unsigned int,int,int,int,int,bool)" ?ValidImageSizeParameters@gl@@YA_NPEAVValidationContext@1@IHHHH_N@Z
0x180090870: "void __cdecl angle::ReadColor<struct angle::R8S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8S@angle@@H@angle@@YAXPEBEPEAE@Z
0x1801BD460: "Invalid value for EGL_PLATFORM_A" ??_C@_0DO@LEEEJGND@Invalid?5value?5for?5EGL_PLATFORM_A@
0x1800F6B94: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [73]>(char const (& __ptr64)[73]) __ptr64" ??$?6$$BY0EJ@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0EJ@$$CBD@Z
0x18006589C: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct rx::d3d11::RasterizerStateKey,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > >,class std::_Uhash_compare<struct rx::d3d11::RasterizerStateKey,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct std::equal_to<struct rx::d3d11::RasterizerStateKey> >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > >,0> >::lower_bound(struct rx::d3d11::RasterizerStateKey const & __ptr64) __ptr64" ?lower_bound@?$_Hash@V?$_Umap_traits@URasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@V?$_Uhash_compare@URasterizerStateKey@d3d11@rx@@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@U?$equal_to@URasterizerStateKey@d3d11@rx@@@5@@5@V?$allocator@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@AEBURasterizerStateKey@d3d11@rx@@@Z
0x180193BC8: "const gl::BindingPointer<class gl::Buffer>::`vftable'" ??_7?$BindingPointer@VBuffer@gl@@@gl@@6B@
0x1801BBCB8: "RaiseFailFastException" ??_C@_0BH@EEDPADAA@RaiseFailFastException?$AA@
0x1801A15A8: "GL_EXT_texture_storage" ??_C@_0BH@LHMNMPMF@GL_EXT_texture_storage?$AA@
0x18015F680: ??_EValidateConstIndexExpr@?A0x33af8260@sh@@UEAAPEAXI@Z
0x18013D1F4: "private: class gl::Error __cdecl rx::Clear11::ensureVertexBufferCreated(void) __ptr64" ?ensureVertexBufferCreated@Clear11@rx@@AEAA?AVError@gl@@XZ
0x18008A48C: "public: struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64 __cdecl pool_allocator<struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> >::allocate(unsigned __int64) __ptr64" ?allocate@?$pool_allocator@U?$_Tree_node@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@std@@@@QEAAPEAU?$_Tree_node@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@std@@_K@Z
0x180190428: "const rx::PbufferSurfaceD3D::`vftable'" ??_7PbufferSurfaceD3D@rx@@6B@
0x1801D7A18: "-component vector of " ??_C@_0BG@CHCELEFF@?9component?5vector?5of?5?$AA@
0x1801251EC: "private: void __cdecl rx::ProgramD3D::setUniformInternal<int>(int,int,int const * __ptr64,unsigned int) __ptr64" ??$setUniformInternal@H@ProgramD3D@rx@@AEAAXHHPEBHI@Z
0x180195ED0: "const rx::SamplerImpl::`vftable'" ??_7SamplerImpl@rx@@6B@
0x18018A9C0: "void __cdecl angle::LoadEACRG11SToRG8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadEACRG11SToRG8@angle@@YAX_K00PEBE00PEAE00@Z
0x1800314E8: "private: class angle::ErrorOrResultBase<class gl::Error,class rx::Buffer11::BufferStorage * __ptr64,unsigned int,0> __cdecl rx::Buffer11::getLatestBufferStorage(class gl::Context const * __ptr64)const __ptr64" ?getLatestBufferStorage@Buffer11@rx@@AEBA?AV?$ErrorOrResultBase@VError@gl@@PEAVBufferStorage@Buffer11@rx@@I$0A@@angle@@PEBVContext@gl@@@Z
0x1801AC8A8: "Clear11 VS FL9" ??_C@_0P@NGEPHJOO@Clear11?5VS?5FL9?$AA@
0x1801AD840: "__cdecl pDefaultRawDllMain" _pDefaultRawDllMain
0x18013F0D0: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyResource<0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$LazyResource@$0A@@d3d11@rx@@UEAAPEAXI@Z
0x18008DBD0: "public: virtual void __cdecl angle::LoggingAnnotator::beginEvent(unsigned short const * __ptr64) __ptr64" ?beginEvent@LoggingAnnotator@angle@@UEAAXPEBG@Z
0x18001B910: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::assign(unsigned __int64,char) __ptr64" ?assign@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAAEAV12@_KD@Z
0x18019C008: "__cdecl _imp__o__configure_narrow_argv" __imp__o__configure_narrow_argv
0x18014AE60: "void __cdecl rx::CopyNativeVertexData<unsigned char,2,2,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@E$01$01$0A@@rx@@YAXPEBE_K1PEAE@Z
0x1801BD1B0: "Base level must be 0 for externa" ??_C@_0CM@JFDCGJAE@Base?5level?5must?5be?50?5for?5externa@
0x18008DBD0: "public: virtual void __cdecl sh::TIntermTraverser::visitSymbol(class sh::TIntermSymbol * __ptr64) __ptr64" ?visitSymbol@TIntermTraverser@sh@@UEAAXPEAVTIntermSymbol@2@@Z
0x1801DD538: "unexpected #elif found after #el" ??_C@_0CD@FNCMIFCK@unexpected?5?$CDelif?5found?5after?5?$CDel@
0x180149810: "public: virtual class gl::Error __cdecl rx::Image11::loadCompressedData(class gl::Context const * __ptr64,struct gl::Box const & __ptr64,void const * __ptr64) __ptr64" ?loadCompressedData@Image11@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUBox@4@PEBX@Z
0x180185C80: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::setStorage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64) __ptr64" ?setStorage@TextureD3D_2DArray@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@@Z
0x18014AF00: "void __cdecl rx::CopyNativeVertexData<short,2,2,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@F$01$01$0A@@rx@@YAXPEBE_K1PEAE@Z
0x18019BD18: "__cdecl _imp_StrStrIW" __imp_StrStrIW
0x18014AF00: "void __cdecl rx::CopyNativeVertexData<unsigned short,2,2,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@G$01$01$0A@@rx@@YAXPEBE_K1PEAE@Z
0x18008E768: "public: void __cdecl sh::TParseContext::enterStructDeclaration(struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64) __ptr64" ?enterStructDeclaration@TParseContext@sh@@QEAAXAEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@Z
0x1801A46DC: "tan" ??_C@_03IIINPABG@tan?$AA@
0x1801F6654: "__cdecl _scrt_ucrt_dll_is_in_use" __scrt_ucrt_dll_is_in_use
0x1801BEAA8: "ANGLE_lossy_etc_decode extension" ??_C@_0DD@IIJGIAEB@ANGLE_lossy_etc_decode?5extension@
0x18019BF68: "__cdecl _imp_exp2f" __imp_exp2f
0x1801BE29C: ": " ??_C@_02LMMGGCAJ@?3?5?$AA@
0x1801AE6A8: "yyset_column called with no buff" ??_C@_0CD@PKNINGM@yyset_column?5called?5with?5no?5buff@
0x1801D4118: "cannot be used with a structure" ??_C@_0CA@KICPBKDB@cannot?5be?5used?5with?5a?5structure?$AA@
0x1801720D0: "public: virtual bool __cdecl sh::TIntermDeclaration::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermDeclaration@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x1801D7AD8: "x0" ??_C@_02IFBKCJPG@x0?$AA@
0x1801C1100: "GL_USES_GLOBAL_INVOCATION_ID" ??_C@_0BN@CMBDBBPB@GL_USES_GLOBAL_INVOCATION_ID?$AA@
0x18014AE60: "void __cdecl rx::CopyNativeVertexData<signed char,2,2,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@C$01$01$0A@@rx@@YAXPEBE_K1PEAE@Z
0x18019C300: "__cdecl _imp_?width@ios_base@std@@QEBA_JXZ" __imp_?width@ios_base@std@@QEBA_JXZ
0x180194F20: "const rx::d3d11::LazyResource<0>::`vftable'" ??_7?$LazyResource@$0A@@d3d11@rx@@6B@
0x18014B0E0: "void __cdecl rx::CopyNativeVertexData<float,2,2,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@M$01$01$0A@@rx@@YAXPEBE_K1PEAE@Z
0x1800E40B4: "public: bool __cdecl wil::details_abi::FeatureStateData::RecordFeatureUsage(unsigned int,enum wil_details_ServiceReportingKind,unsigned __int64) __ptr64" ?RecordFeatureUsage@FeatureStateData@details_abi@wil@@QEAA_NIW4wil_details_ServiceReportingKind@@_K@Z
0x1801A35C8: "struct " ??_C@_07DIBCDNGL@struct?5?$AA@
0x180156990: "public: virtual void * __ptr64 __cdecl sh::FindDiscard::`vector deleting destructor'(unsigned int) __ptr64" ??_EFindDiscard@sh@@UEAAPEAXI@Z
0x18014B0E0: "void __cdecl rx::CopyNativeVertexData<int,2,2,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@H$01$01$0A@@rx@@YAXPEBE_K1PEAE@Z
0x1800E1BC4: "unsigned char * __ptr64 __cdecl wil::details::WriteResultString<char const * __ptr64>(unsigned char * __ptr64,unsigned char * __ptr64,char const * __ptr64,char const * __ptr64 * __ptr64)" ??$WriteResultString@PEBD@details@wil@@YAPEAEPEAE0PEBDPEAPEBD@Z
0x180090190: "void __cdecl angle::ReadColor<struct angle::A8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UA8@angle@@M@angle@@YAXPEBEPEAE@Z
0x18014B0E0: "void __cdecl rx::CopyNativeVertexData<unsigned int,2,2,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@I$01$01$0A@@rx@@YAXPEBE_K1PEAE@Z
0x180025B50: "enum gl::VertexFormatType __cdecl gl::GetVertexFormatType(unsigned int,unsigned char,unsigned int,bool)" ?GetVertexFormatType@gl@@YA?AW4VertexFormatType@1@IEI_N@Z
0x180074290: "public: virtual class rx::Resource11<struct ID3D11RenderTargetView> const & __ptr64 __cdecl rx::SurfaceRenderTarget11::getRenderTargetView(void)const __ptr64" ?getRenderTargetView@SurfaceRenderTarget11@rx@@UEBAAEBV?$Resource11@UID3D11RenderTargetView@@@2@XZ
0x180105A20: "public: void __cdecl gl::BinaryOutputStream::writeString(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?writeString@BinaryOutputStream@gl@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x1801D30F0: "rgba32i" ??_C@_07KKJJICOD@rgba32i?$AA@
0x180065F10: "public: __cdecl rx::ResourceManager11::ResourceManager11(void) __ptr64" ??0ResourceManager11@rx@@QEAA@XZ
0x1801825B0: "public: int __cdecl rx::TextureD3D_2DArray::getHeight(int)const __ptr64" ?getHeight@TextureD3D_2DArray@rx@@QEBAHH@Z
0x180026210: "private: class gl::Error __cdecl gl::Context::prepareForDraw(void) __ptr64" ?prepareForDraw@Context@gl@@AEAA?AVError@2@XZ
0x1801D46E8: "coherent" ??_C@_08BDEDJGAK@coherent?$AA@
0x180055208: "public: bool __cdecl sh::ShaderVariable::isBuiltIn(void)const __ptr64" ?isBuiltIn@ShaderVariable@sh@@QEBA_NXZ
0x1801645FC: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TParseContext::AtomicCounterBindingState,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState>,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@HVAtomicCounterBindingState@TParseContext@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@PEAX@2@@Z
0x18008F810: "public: void __cdecl sh::TParseContext::checkIsConst(class sh::TIntermTyped * __ptr64) __ptr64" ?checkIsConst@TParseContext@sh@@QEAAXPEAVTIntermTyped@2@@Z
0x18014DFDC: "class gl::Error __cdecl rx::FenceSetHelper<class rx::FenceNV11>(class rx::FenceNV11 * __ptr64)" ??$FenceSetHelper@VFenceNV11@rx@@@rx@@YA?AVError@gl@@PEAVFenceNV11@0@@Z
0x1801D1634: "isinf(" ??_C@_06KPNHNKOM@isinf?$CI?$AA@
0x1801BFB90: "Transform feedback varying " ??_C@_0BM@ONGHIGMM@Transform?5feedback?5varying?5?$AA@
0x1801642F0: "public: bool __cdecl sh::TParseContext::checkCanUseOneOfExtensions<3>(struct sh::TSourceLoc const & __ptr64,class std::array<enum sh::TExtension,3> const & __ptr64) __ptr64" ??$checkCanUseOneOfExtensions@$02@TParseContext@sh@@QEAA_NAEBUTSourceLoc@1@AEBV?$array@W4TExtension@sh@@$02@std@@@Z
0x1801D5348: "invalid qualifier on uniform blo" ??_C@_0CK@LNFINAMI@invalid?5qualifier?5on?5uniform?5blo@
0x180187CC4: "public: class gl::Error __cdecl rx::RenderbufferD3D::getRenderTarget(class gl::Context const * __ptr64,class rx::RenderTargetD3D * __ptr64 * __ptr64) __ptr64" ?getRenderTarget@RenderbufferD3D@rx@@QEAA?AVError@gl@@PEBVContext@4@PEAPEAVRenderTargetD3D@2@@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::BlockMemberInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@PEAX@2@@Z
0x180159AD0: "public: virtual void * __ptr64 __cdecl sh::TIntermBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermBlock@sh@@UEAAPEAXI@Z
0x1800FD0DC: "public: bool __cdecl gl::Box::operator==(struct gl::Box const & __ptr64)const __ptr64" ??8Box@gl@@QEBA_NAEBU01@@Z
0x18019F300: "imageStore" ??_C@_0L@HJLCMOLG@imageStore?$AA@
0x180045678: "class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl gl::ParseResourceName(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::vector<unsigned int,class std::allocator<unsigned int> > * __ptr64)" ?ParseResourceName@gl@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV23@PEAV?$vector@IV?$allocator@I@std@@@3@@Z
0x180091300: "void __cdecl angle::WriteColor<struct angle::R8S,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8S@angle@@M@angle@@YAXPEBEPEAE@Z
0x18019EF50: "EGL_ANGLE_direct_composition" ??_C@_0BN@EKFEHEJE@EGL_ANGLE_direct_composition?$AA@
0x1801DD670: "macro name with a double undersc" ??_C@_0FC@JKLMAFAO@macro?5name?5with?5a?5double?5undersc@
0x1801A0D98: "gl_FragColor" ??_C@_0N@OHGIGEGG@gl_FragColor?$AA@
0x18008D968: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEBW4BlitShaderType@Blit11@rx@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@W4BlitShaderType@Blit11@rx@@UShader@23@U?$less@W4BlitShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBW4BlitShaderType@Blit11@rx@@@1@$$QEAV?$tuple@$$V@1@@Z
0x1800F6B0C: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [58]>(char const (& __ptr64)[58]) __ptr64" ??$?6$$BY0DK@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0DK@$$CBD@Z
0x1800613F0: "protected: void __cdecl std::_Hash<class std::_Umap_traits<struct gl::SamplerState,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > >,class std::_Uhash_compare<struct gl::SamplerState,struct std::hash<struct gl::SamplerState>,struct std::equal_to<struct gl::SamplerState> >,class std::allocator<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@USamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@V?$_Uhash_compare@USamplerState@gl@@U?$hash@USamplerState@gl@@@std@@U?$equal_to@USamplerState@gl@@@4@@4@V?$allocator@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x1801D79B4: "uvec4" ??_C@_05JOADFGPO@uvec4?$AA@
0x1801EF7AC: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-shlwapi-legacy-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-shlwapi-legacy-l1-1-0
0x18012DB70: "public: virtual class gl::Error __cdecl rx::Renderer11::copyImageCube(class gl::Context const * __ptr64,class gl::Framebuffer const * __ptr64,struct gl::Rectangle const & __ptr64,unsigned int,struct gl::Offset const & __ptr64,class rx::TextureStorage * __ptr64,unsigned int,int) __ptr64" ?copyImageCube@Renderer11@rx@@UEAA?AVError@gl@@PEBVContext@4@PEBVFramebuffer@4@AEBURectangle@4@IAEBUOffset@4@PEAVTextureStorage@2@IH@Z
0x180068A3C: "void __cdecl gl::InsertFormatInfo(class std::unordered_map<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > * __ptr64,struct gl::InternalFormat const & __ptr64)" ?InsertFormatInfo@gl@@YAXPEAV?$unordered_map@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@U?$hash@I@2@U?$equal_to@I@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@@std@@AEBUInternalFormat@1@@Z
0x18008DA20: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> > > > __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::BlitShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::BlitShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> >,0> >::_Insert_at<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> & __ptr64,struct std::_Tree_node<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64,struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> & __ptr64,struct std::_Tree_node<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4BlitShaderType@Blit11@rx@@UShader@23@U?$less@W4BlitShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@PEAX@1@AEAU?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@1@1@Z
0x180046298: "private: bool __cdecl pp::DirectiveParser::skipping(void)const __ptr64" ?skipping@DirectiveParser@pp@@AEBA_NXZ
0x1801300A8: "public: bool __cdecl rx::RenderTargetD3D::isMultisampled(void)const __ptr64" ?isMultisampled@RenderTargetD3D@rx@@QEBA_NXZ
0x18008E84C: "public: struct std::_List_node<struct std::pair<unsigned int const,class gl::Shader * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<unsigned int const,class gl::Shader * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > > >::_Buynode0(struct std::_List_node<struct std::pair<unsigned int const,class gl::Shader * __ptr64>,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<unsigned int const,class gl::Shader * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBIPEAVShader@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVShader@gl@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBIPEAVShader@gl@@@std@@PEAX@2@PEAU32@0@Z
0x1800E1198: "void __cdecl gl::GenVertexArraysOES(int,unsigned int * __ptr64)" ?GenVertexArraysOES@gl@@YAXHPEAI@Z
0x1801D3448: "can't modify gl_GlobalInvocation" ??_C@_0CD@ICHDKNPC@can?8t?5modify?5gl_GlobalInvocation@
0x180194A50: "const gl::VertexArray::`vftable'" ??_7VertexArray@gl@@6B@
0x18017ADBC: "public: static void __cdecl angle::R16G16B16A16F::average(struct angle::R16G16B16A16F * __ptr64,struct angle::R16G16B16A16F const * __ptr64,struct angle::R16G16B16A16F const * __ptr64)" ?average@R16G16B16A16F@angle@@SAXPEAU12@PEBU12@1@Z
0x1800072D4: "public: __cdecl sh::TIntermUnary::TIntermUnary(enum TOperator,class sh::TIntermTyped * __ptr64) __ptr64" ??0TIntermUnary@sh@@QEAA@W4TOperator@@PEAVTIntermTyped@1@@Z
0x18000E968: "public: class sh::FunctionId __cdecl sh::BuiltInFunctionEmulator::addEmulatedFunctionWithDependency(class sh::FunctionId const & __ptr64,enum TOperator,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,char const * __ptr64) __ptr64" ?addEmulatedFunctionWithDependency@BuiltInFunctionEmulator@sh@@QEAA?AVFunctionId@2@AEBV32@W4TOperator@@PEBVTType@2@222PEBD@Z
0x1801D2828: "Compare Greater Than" ??_C@_0BF@DIFEBGNB@Compare?5Greater?5Than?$AA@
0x180122310: "void __cdecl angle::ReadColor<struct angle::L8A8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UL8A8@angle@@M@angle@@YAXPEBEPEAE@Z
0x18019EF70: "EGL_ANGLE_surface_orientation" ??_C@_0BO@GMMKHLCH@EGL_ANGLE_surface_orientation?$AA@
0x18007BF90: "public: __cdecl rx::ProgramD3D::VertexExecutable::VertexExecutable(class std::vector<enum gl::VertexFormatType,class std::allocator<enum gl::VertexFormatType> > const & __ptr64,class std::vector<enum rx::ProgramD3D::VertexExecutable::HLSLAttribType,class std::allocator<enum rx::ProgramD3D::VertexExecutable::HLSLAttribType> > const & __ptr64,class rx::ShaderExecutableD3D * __ptr64) __ptr64" ??0VertexExecutable@ProgramD3D@rx@@QEAA@AEBV?$vector@W4VertexFormatType@gl@@V?$allocator@W4VertexFormatType@gl@@@std@@@std@@AEBV?$vector@W4HLSLAttribType@VertexExecutable@ProgramD3D@rx@@V?$allocator@W4HLSLAttribType@VertexExecutable@ProgramD3D@rx@@@std@@@4@PEAVShaderExecutableD3D@2@@Z
0x1800DF088: "void __cdecl gl::StencilMaskSeparate(unsigned int,unsigned int)" ?StencilMaskSeparate@gl@@YAXII@Z
0x1801941D0: "const rx::RendererD3D::`vftable'{for `rx::BufferFactoryD3D'}" ??_7RendererD3D@rx@@6BBufferFactoryD3D@1@@
0x18019BBF8: api-ms-win-core-heap-l1-1-0_NULL_THUNK_DATA
0x18005FDF0: "bool __cdecl gl::ValidateBlendFuncSeparate(class gl::ValidationContext * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?ValidateBlendFuncSeparate@gl@@YA_NPEAVValidationContext@1@IIII@Z
0x18007515C: "void __cdecl std::_Sort_unchecked<struct gl::PackedVarying * __ptr64,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying * __ptr64)>(struct gl::PackedVarying * __ptr64,struct gl::PackedVarying * __ptr64,__int64,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying const & __ptr64))" ??$_Sort_unchecked@PEAUPackedVarying@gl@@P6A_NAEBU12@0@Z@std@@YAXPEAUPackedVarying@gl@@0_JP6A_NAEBU12@2@Z@Z
0x18004F170: "public: virtual void * __ptr64 __cdecl rx::Framebuffer11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFramebuffer11@rx@@UEAAPEAXI@Z
0x1801480D0: "public: virtual void * __ptr64 __cdecl rx::ImageD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_EImageD3D@rx@@UEAAPEAXI@Z
0x1801A1198: "GL_ANGLE_webgl_compatibility" ??_C@_0BN@ICHCLFHE@GL_ANGLE_webgl_compatibility?$AA@
0x1800DD52C: "void __cdecl gl::FramebufferTexture2D(unsigned int,unsigned int,unsigned int,unsigned int,int)" ?FramebufferTexture2D@gl@@YAXIIIIH@Z
0x1800E8AB8: "bool __cdecl gl::ValidateDrawInstancedANGLE(class gl::ValidationContext * __ptr64)" ?ValidateDrawInstancedANGLE@gl@@YA_NPEAVValidationContext@1@@Z
0x180140490: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEBW4SwizzleShaderType@Blit11@rx@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@W4SwizzleShaderType@Blit11@rx@@UShader@23@U?$less@W4SwizzleShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBW4SwizzleShaderType@Blit11@rx@@@1@$$QEAV?$tuple@$$V@1@@Z
0x18008F04C: "void __cdecl gl::LineWidth(float)" ?LineWidth@gl@@YAXM@Z
0x1801D2E20: "SecondaryFragColorEXT" ??_C@_0BG@HHNKKIBJ@SecondaryFragColorEXT?$AA@
0x1801DACE0: "Vertex buffer overflow in Vertex" ??_C@_0ED@IICMOAPG@Vertex?5buffer?5overflow?5in?5Vertex@
0x1801D70C0: "not allowed to specify yuv quali" ??_C@_0FJ@MLCNAGFB@not?5allowed?5to?5specify?5yuv?5quali@
0x18013A768: "public: class angle::ErrorOrResultBase<class gl::Error,class rx::Resource11<struct ID3D11ShaderResourceView> const * __ptr64,unsigned int,0> __cdecl rx::Buffer11::NativeStorage::getSRVForFormat(enum DXGI_FORMAT) __ptr64" ?getSRVForFormat@NativeStorage@Buffer11@rx@@QEAA?AV?$ErrorOrResultBase@VError@gl@@PEBV?$Resource11@UID3D11ShaderResourceView@@@rx@@I$0A@@angle@@W4DXGI_FORMAT@@@Z
0x180055144: "private: struct gl::UniformLinker::ShaderUniformCount __cdecl gl::UniformLinker::flattenUniform(struct sh::Uniform const & __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > * __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > * __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > * __ptr64,unsigned int) __ptr64" ?flattenUniform@UniformLinker@gl@@AEAA?AUShaderUniformCount@12@AEBUUniform@sh@@PEAV?$vector@ULinkedUniform@gl@@V?$allocator@ULinkedUniform@gl@@@std@@@std@@11I@Z
0x1800DAE00: eglTerminate
0x1801D18B0: "const uint " ??_C@_0M@CLCFGFOD@const?5uint?5?$AA@
0x180082340: "protected: virtual int __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class pool_allocator<char> >::overflow(int) __ptr64" ?overflow@?$basic_stringbuf@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@MEAAHH@Z
0x180031C10: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11ShaderResourceView>(class rx::Renderer11 * __ptr64,struct D3D11_SHADER_RESOURCE_VIEW_DESC const * __ptr64,struct ID3D11Resource * __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> * __ptr64) __ptr64" ??$allocate@UID3D11ShaderResourceView@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBUD3D11_SHADER_RESOURCE_VIEW_DESC@@PEAUID3D11Resource@@PEAV?$SharedResource11@UID3D11ShaderResourceView@@@1@@Z
0x18019BF80: "__cdecl _imp_isdigit" __imp_isdigit
0x180088D70: "protected: virtual bool __cdecl sh::OutputHLSL::visitIfElse(enum sh::Visit,class sh::TIntermIfElse * __ptr64) __ptr64" ?visitIfElse@OutputHLSL@sh@@MEAA_NW4Visit@2@PEAVTIntermIfElse@2@@Z
0x1800F9218: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ExtensionInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo>,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@PEAX@2@@Z
0x1800DAF40: glFinish
0x1801D2FA0: "flat out" ??_C@_08LHFEHABF@flat?5out?$AA@
0x180087DAC: "bool __cdecl rx::d3d11::isDeviceLostError(long)" ?isDeviceLostError@d3d11@rx@@YA_NJ@Z
0x180122D90: "public: virtual bool __cdecl rx::DisplayD3D::isValidNativeWindow(struct HWND__ * __ptr64)const __ptr64" ?isValidNativeWindow@DisplayD3D@rx@@UEBA_NPEAUHWND__@@@Z
0x180193C68: "const gl::Framebuffer::`vftable'{for `gl::LabeledObject'}" ??_7Framebuffer@gl@@6BLabeledObject@1@@
0x1801D1E00: " angle_frl(in " ??_C@_0P@KLBIADAH@?5angle_frl?$CIin?5?$AA@
0x1801D9530: " float3 tSized = float3(t.x *" ??_C@_0LA@GNLEHNNL@?5?5?5?5float3?5tSized?5?$DN?5float3?$CIt?4x?5?$CK@
0x180186D00: "private: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::updateStorage(class gl::Context const * __ptr64) __ptr64" ?updateStorage@TextureD3D_2DArray@rx@@EEAA?AVError@gl@@PEBVContext@4@@Z
0x1801F9D58: g_pfnResultLoggingCallback
0x1801C0498: "float3x3" ??_C@_08EPNIALOA@float3x3?$AA@
0x1801663EC: "char const * __ptr64 __cdecl sh::getWorkGroupSizeString(unsigned __int64)" ?getWorkGroupSizeString@sh@@YAPEBD_K@Z
0x1800886E8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class rx::Buffer11 const * __ptr64,struct std::less<class rx::Buffer11 const * __ptr64>,class std::allocator<class rx::Buffer11 const * __ptr64>,0> >::_Rrotate(struct std::_Tree_node<class rx::Buffer11 const * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@PEBVBuffer11@rx@@U?$less@PEBVBuffer11@rx@@@std@@V?$allocator@PEBVBuffer11@rx@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEBVBuffer11@rx@@PEAX@2@@Z
0x18005049C: "public: __cdecl rx::Framebuffer11::Framebuffer11(class gl::FramebufferState const & __ptr64,class rx::Renderer11 * __ptr64) __ptr64" ??0Framebuffer11@rx@@QEAA@AEBVFramebufferState@gl@@PEAVRenderer11@1@@Z
0x18008A6F4: "public: __cdecl std::vector<struct gl::Offset,class std::allocator<struct gl::Offset> >::vector<struct gl::Offset,class std::allocator<struct gl::Offset> >(class std::vector<struct gl::Offset,class std::allocator<struct gl::Offset> > const & __ptr64) __ptr64" ??0?$vector@UOffset@gl@@V?$allocator@UOffset@gl@@@std@@@std@@QEAA@AEBV01@@Z
0x18000C4B8: "public: struct rx::CompileConfig * __ptr64 __cdecl std::vector<struct rx::CompileConfig,class std::allocator<struct rx::CompileConfig> >::_Emplace_reallocate<struct rx::CompileConfig>(struct rx::CompileConfig * __ptr64 const,struct rx::CompileConfig &&) __ptr64" ??$_Emplace_reallocate@UCompileConfig@rx@@@?$vector@UCompileConfig@rx@@V?$allocator@UCompileConfig@rx@@@std@@@std@@QEAAPEAUCompileConfig@rx@@QEAU23@$$QEAU23@@Z
0x1801D7A90: "&" ??_C@_01HNPIGOCE@?$CG?$AA@
0x1801599F0: "public: virtual void * __ptr64 __cdecl sh::TIntermConstantUnion::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermConstantUnion@sh@@UEAAPEAXI@Z
0x1801B3810: "float2 faceforward_emu(float2 N," ??_C@_0JN@ONCFDAJC@float2?5faceforward_emu?$CIfloat2?5N?0@
0x1801D1E40: " rounded[" ??_C@_0N@LPOOFMEK@?5?5?5?5rounded?$FL?$AA@
0x1800EE630: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Shader * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Shader * __ptr64> >,0> >::_Reinsert(void) __ptr64" ?_Reinsert@?$_Hash@V?$_Umap_traits@IPEAVShader@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVShader@gl@@@std@@@4@$0A@@std@@@std@@IEAAXXZ
0x1801C1AF8: "];
" ??_C@_03DFANBFGH@?$FN?$DL?6?$AA@
0x1801A13C8: "GL_EXT_frag_depth" ??_C@_0BC@HOHKPIIB@GL_EXT_frag_depth?$AA@
0x1800E248C: "public: int __cdecl wil::details_abi::UsageIndexProperty::Compare(void * __ptr64,unsigned __int64)const __ptr64" ?Compare@UsageIndexProperty@details_abi@wil@@QEBAHPEAX_K@Z
0x1801B0A60: "float mix_emu(float x, float y, " ??_C@_0ED@KDAKMDJL@float?5mix_emu?$CIfloat?5x?0?5float?5y?0?5@
0x1801641FC: "public: bool __cdecl sh::TParseContext::checkCanUseOneOfExtensions<2>(struct sh::TSourceLoc const & __ptr64,class std::array<enum sh::TExtension,2> const & __ptr64) __ptr64" ??$checkCanUseOneOfExtensions@$01@TParseContext@sh@@QEAA_NAEBUTSourceLoc@1@AEBV?$array@W4TExtension@sh@@$01@std@@@Z
0x180195C40: "const gl::BufferVariable::`vftable'" ??_7BufferVariable@gl@@6B@
0x1800EB378: "public: struct std::_Tree_node<class sh::TIntermBlock const * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermBlock const * __ptr64,struct std::less<class sh::TIntermBlock const * __ptr64>,class std::allocator<class sh::TIntermBlock const * __ptr64>,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class sh::TIntermBlock const * __ptr64> > >) __ptr64" ?_Extract@?$_Tree@V?$_Tset_traits@PEBVTIntermBlock@sh@@U?$less@PEBVTIntermBlock@sh@@@std@@V?$allocator@PEBVTIntermBlock@sh@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@PEBVTIntermBlock@sh@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEBVTIntermBlock@sh@@@std@@@std@@@2@@Z
0x1801BFFD8: "Multiple uniforms bound to locat" ??_C@_0CF@KAEOHENG@Multiple?5uniforms?5bound?5to?5locat@
0x1801AC528: "#define ANGLE_USES_DISCARD_REWRI" ??_C@_0CG@BMNKBMIL@?$CDdefine?5ANGLE_USES_DISCARD_REWRI@
0x1801D2998: "Construct" ??_C@_09LMEBHIDN@Construct?$AA@
0x18013F574: "bool __cdecl rx::IsStreamingIndexData(class gl::Context const * __ptr64,unsigned int)" ?IsStreamingIndexData@rx@@YA_NPEBVContext@gl@@I@Z
0x1800E5388: "public: void __cdecl wil::details::FeatureStateManager::SubscribeToEnabledStateChanges(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64 * __ptr64,void (__cdecl*)(void * __ptr64),void * __ptr64) __ptr64" ?SubscribeToEnabledStateChanges@FeatureStateManager@details@wil@@QEAAXPEAPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@P6AXPEAX@Z1@Z
0x18004E47C: "private: class gl::Error __cdecl gl::Texture::releaseTexImageFromSurface(class gl::Context const * __ptr64) __ptr64" ?releaseTexImageFromSurface@Texture@gl@@AEAA?AVError@2@PEBVContext@2@@Z
0x180081E44: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,0> >::_Rrotate(struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAX@2@@Z
0x1801AD998: "FailFast" ??_C@_08IAOKKAJK@FailFast?$AA@
0x180188760: "public: virtual void * __ptr64 __cdecl rx::StreamingVertexBufferInterface::`vector deleting destructor'(unsigned int) __ptr64" ??_EStreamingVertexBufferInterface@rx@@UEAAPEAXI@Z
0x1801A2118: ":MaxComputeTextureImageUnits:" ??_C@_0BO@EHDODICM@?3MaxComputeTextureImageUnits?3?$AA@
0x18014B120: "void __cdecl rx::CopyNativeVertexData<unsigned short,3,4,15360>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@G$02$03$0DMAA@@rx@@YAXPEBE_K1PEAE@Z
0x1800477D8: "private: bool __cdecl std::vector<class gl::Framebuffer * __ptr64,class std::allocator<class gl::Framebuffer * __ptr64> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@PEAVFramebuffer@gl@@V?$allocator@PEAVFramebuffer@gl@@@std@@@std@@AEAA_N_K@Z
0x1801C150C: "point" ??_C@_05BBEJFBFA@point?$AA@
0x1800DCB3C: "void __cdecl gl::CopyTexSubImage2D(unsigned int,int,int,int,int,int,int,int)" ?CopyTexSubImage2D@gl@@YAXIHHHHHHH@Z
0x1801D80B8: "RWCube_unorm_float4_" ??_C@_0BF@DOIBKDEE@RWCube_unorm_float4_?$AA@
0x18006DB3C: "private: bool __cdecl sh::BuiltInFunctionEmulator::setFunctionCalled(class sh::FunctionId const & __ptr64) __ptr64" ?setFunctionCalled@BuiltInFunctionEmulator@sh@@AEAA_NAEBVFunctionId@2@@Z
0x180100538: "void __cdecl std::_Med3_unchecked<struct egl::Config const * __ptr64 * __ptr64,class egl::ConfigSorter>(struct egl::Config const * __ptr64 * __ptr64,struct egl::Config const * __ptr64 * __ptr64,struct egl::Config const * __ptr64 * __ptr64,class egl::ConfigSorter)" ??$_Med3_unchecked@PEAPEBUConfig@egl@@VConfigSorter@2@@std@@YAXPEAPEBUConfig@egl@@00VConfigSorter@2@@Z
0x18004B124: "void __cdecl sh::CollectVariables(class sh::TIntermBlock * __ptr64,class std::vector<struct sh::Attribute,class std::allocator<struct sh::Attribute> > * __ptr64,class std::vector<struct sh::OutputVariable,class std::allocator<struct sh::OutputVariable> > * __ptr64,class std::vector<struct sh::Uniform,class std::allocator<struct sh::Uniform> > * __ptr64,class std::vector<struct sh::Varying,class std::allocator<struct sh::Varying> > * __ptr64,class std::vector<struct sh::Varying,class std::allocator<struct sh::Varying> > * __ptr64,class std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> > * __ptr64,class std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> > * __ptr64,class std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> > * __ptr64,unsigned __int64 (__cdecl*)(char const * __ptr64,unsigned __int64),class sh::TSymbolTable * __ptr64,int,unsigned int,class std::map<enum sh::TExtension,enum sh::TBehavior,struct std::less<enum sh::TExtension>,class std::allocator<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> > > const & __ptr64)" ?CollectVariables@sh@@YAXPEAVTIntermBlock@1@PEAV?$vector@UAttribute@sh@@V?$allocator@UAttribute@sh@@@std@@@std@@PEAV?$vector@UOutputVariable@sh@@V?$allocator@UOutputVariable@sh@@@std@@@4@PEAV?$vector@UUniform@sh@@V?$allocator@UUniform@sh@@@std@@@4@PEAV?$vector@UVarying@sh@@V?$allocator@UVarying@sh@@@std@@@4@4PEAV?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@4@55P6A_KPEBD_K@ZPEAVTSymbolTable@1@HIAEBV?$map@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@@4@@Z
0x1801D6AC0: "gl_PrimitiveIDIn" ??_C@_0BB@KPDFKLCM@gl_PrimitiveIDIn?$AA@
0x180075BBC: "public: void __cdecl gl::State::setReadFramebufferBinding(class gl::Framebuffer * __ptr64) __ptr64" ?setReadFramebufferBinding@State@gl@@QEAAXPEAVFramebuffer@2@@Z
0x1801A33C0: "// INITIAL HLSL BEGIN
" ??_C@_0BI@KOEFLELA@?1?1?5INITIAL?5HLSL?5BEGIN?6?6?$AA@
0x180034948: "bool __cdecl gl::ValidateCopyTextureCHROMIUM(class gl::Context * __ptr64,unsigned int,int,unsigned int,unsigned int,int,int,unsigned int,unsigned char,unsigned char,unsigned char)" ?ValidateCopyTextureCHROMIUM@gl@@YA_NPEAVContext@1@IHIIHHIEEE@Z
0x18008DBD0: "void __cdecl angle::DefaultUpdateTraceEventDuration(struct angle::PlatformMethods * __ptr64,unsigned char const * __ptr64,char const * __ptr64,unsigned __int64)" ?DefaultUpdateTraceEventDuration@angle@@YAXPEAUPlatformMethods@1@PEBEPEBD_K@Z
0x180003CEC: "private: void __cdecl rx::ProgramD3D::gatherTransformFeedbackVaryings(class gl::VaryingPacking const & __ptr64,struct rx::BuiltinInfo const & __ptr64) __ptr64" ?gatherTransformFeedbackVaryings@ProgramD3D@rx@@AEAAXAEBVVaryingPacking@gl@@AEBUBuiltinInfo@2@@Z
0x180024948: "bool __cdecl gl::ValidateUseProgram(class gl::Context * __ptr64,unsigned int)" ?ValidateUseProgram@gl@@YA_NPEAVContext@1@I@Z
0x180091A20: "public: __cdecl std::set<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int> >::~set<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int> >(void) __ptr64" ??1?$set@IU?$less@I@std@@V?$allocator@I@2@@std@@QEAA@XZ
0x1800FFA7C: "public: void __cdecl gl::TransformFeedback::bindIndexedBuffer(class gl::Context const * __ptr64,unsigned __int64,class gl::Buffer * __ptr64,unsigned __int64,unsigned __int64) __ptr64" ?bindIndexedBuffer@TransformFeedback@gl@@QEAAXPEBVContext@2@_KPEAVBuffer@2@11@Z
0x18004AD20: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class rx::Buffer11 const * __ptr64,struct std::less<class rx::Buffer11 const * __ptr64>,class std::allocator<class rx::Buffer11 const * __ptr64>,0> >::_Erase(struct std::_Tree_node<class rx::Buffer11 const * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@PEBVBuffer11@rx@@U?$less@PEBVBuffer11@rx@@@std@@V?$allocator@PEBVBuffer11@rx@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEBVBuffer11@rx@@PEAX@2@@Z
0x1801D7960: "sampler2DArrayShadow" ??_C@_0BF@MMHNJBFJ@sampler2DArrayShadow?$AA@
0x18012BDB0: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11Texture3D>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11@UID3D11Texture3D@@@rx@@UEAAPEAXI@Z
0x1800EEB08: "public: class gl::ResourceMap<class gl::Sync>::Iterator __cdecl gl::ResourceMap<class gl::Sync>::begin(void)const __ptr64" ?begin@?$ResourceMap@VSync@gl@@@gl@@QEBA?AVIterator@12@XZ
0x1801D7758: "iim3" ??_C@_04FPLFJIBE@iim3?$AA@
0x18019ED38: "EGL_ANGLE_create_context_webgl_c" ??_C@_0CN@GNCGIPCJ@EGL_ANGLE_create_context_webgl_c@
0x180174470: ??_EPullGradient@?A0x8d8382f4@sh@@UEAAPEAXI@Z
0x180123150: "public: class gl::Error __cdecl rx::RendererD3D::initRenderTarget(class rx::RenderTargetD3D * __ptr64) __ptr64" ?initRenderTarget@RendererD3D@rx@@QEAA?AVError@gl@@PEAVRenderTargetD3D@2@@Z
0x180122C60: "protected: virtual class angle::ErrorOrResultBase<class gl::Error,enum rx::TextureStorage11::DropStencil,unsigned int,0> __cdecl rx::TextureStorage11::ensureDropStencilTexture(class gl::Context const * __ptr64) __ptr64" ?ensureDropStencilTexture@TextureStorage11@rx@@MEAA?AV?$ErrorOrResultBase@VError@gl@@W4DropStencil@TextureStorage11@rx@@I$0A@@angle@@PEBVContext@gl@@@Z
0x18007E56C: "private: void __cdecl std::vector<struct pp::DirectiveParser::ConditionalBlock,class std::allocator<struct pp::DirectiveParser::ConditionalBlock> >::_Change_array(struct pp::DirectiveParser::ConditionalBlock * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UConditionalBlock@DirectiveParser@pp@@V?$allocator@UConditionalBlock@DirectiveParser@pp@@@std@@@std@@AEAAXQEAUConditionalBlock@DirectiveParser@pp@@_K1@Z
0x180057EC4: "private: unsigned __int64 __cdecl std::vector<struct pp::Token,class std::allocator<struct pp::Token> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@AEBA_K_K@Z
0x18004783C: "private: unsigned __int64 __cdecl std::vector<class gl::Buffer * __ptr64,class std::allocator<class gl::Buffer * __ptr64> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@PEAVBuffer@gl@@V?$allocator@PEAVBuffer@gl@@@std@@@std@@AEBA_K_K@Z
0x18004783C: "private: unsigned __int64 __cdecl std::vector<class gl::Shader * __ptr64,class std::allocator<class gl::Shader * __ptr64> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@PEAVShader@gl@@V?$allocator@PEAVShader@gl@@@std@@@std@@AEBA_K_K@Z
0x180078C8C: "private: unsigned __int64 __cdecl std::vector<struct sh::Attribute,class std::allocator<struct sh::Attribute> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@UAttribute@sh@@V?$allocator@UAttribute@sh@@@std@@@std@@AEBA_K_K@Z
0x1800532D0: "private: unsigned __int64 __cdecl std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@ULinkedUniform@gl@@V?$allocator@ULinkedUniform@gl@@@std@@@std@@AEBA_K_K@Z
0x18007C314: "private: unsigned __int64 __cdecl std::vector<enum gl::VertexFormatType,class std::allocator<enum gl::VertexFormatType> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@W4VertexFormatType@gl@@V?$allocator@W4VertexFormatType@gl@@@std@@@std@@AEBA_K_K@Z
0x18007BBDC: "private: unsigned __int64 __cdecl std::vector<struct rx::PixelShaderOutputVariable,class std::allocator<struct rx::PixelShaderOutputVariable> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@UPixelShaderOutputVariable@rx@@V?$allocator@UPixelShaderOutputVariable@rx@@@std@@@std@@AEBA_K_K@Z
0x1800F77E8: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::InterfaceBlock const * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> >,0> >::_Insert_at<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64>,void * __ptr64> * __ptr64,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@PEAX@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@1@1@Z
0x1801A3680: "Vertex shader uniform block coun" ??_C@_0EJ@FMDBJAJN@Vertex?5shader?5uniform?5block?5coun@
0x180146DC4: "public: bool __cdecl rx::VertexArray11::hasActiveDynamicAttrib(class gl::Context const * __ptr64) __ptr64" ?hasActiveDynamicAttrib@VertexArray11@rx@@QEAA_NPEBVContext@gl@@@Z
0x1801D3C30: "redefinition" ??_C@_0N@KLDHFPAC@redefinition?$AA@
0x180003060: "public: virtual class gl::Error __cdecl rx::ProgramD3D::GetGeometryExecutableTask::run(void) __ptr64" ?run@GetGeometryExecutableTask@ProgramD3D@rx@@UEAA?AVError@gl@@XZ
0x18017FF44: "public: class gl::Error __cdecl rx::IndexBufferInterface::mapBuffer(unsigned int,void * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?mapBuffer@IndexBufferInterface@rx@@QEAA?AVError@gl@@IPEAPEAXPEAI@Z
0x180153FE8: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<enum sh::TBasicType,enum sh::TPrecision,struct std::less<enum sh::TBasicType>,class pool_allocator<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision> >,0> >::_Insert_nohint<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision> & __ptr64,struct std::_Tree_node<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision>,void * __ptr64> * __ptr64>(bool,struct std::pair<enum sh::TBasicType const,enum sh::TPrecision> & __ptr64,struct std::_Tree_node<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4TBasicType@sh@@W4TPrecision@2@U?$less@W4TBasicType@sh@@@std@@V?$pool_allocator@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@@@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@1@PEAU?$_Tree_node@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@PEAX@1@@Z
0x1801BC490: "Negative offset." ??_C@_0BB@BIOMABLK@Negative?5offset?4?$AA@
0x1801D6E48: "Recursive function call in the f" ??_C@_0DF@EADLFCAK@Recursive?5function?5call?5in?5the?5f@
0x18003B740: "struct angle::Format const & __ptr64 __cdecl rx::d3d11_angle::GetFormat(enum DXGI_FORMAT)" ?GetFormat@d3d11_angle@rx@@YAAEBUFormat@angle@@W4DXGI_FORMAT@@@Z
0x1801A4618: "trunc" ??_C@_05NOECMME@trunc?$AA@
0x1801D3120: "line_strip" ??_C@_0L@BCJINAMP@line_strip?$AA@
0x1801D2358: " (symbol id " ??_C@_0N@FAMLCHOF@?5?$CIsymbol?5id?5?$AA@
0x1800223B8: "bool __cdecl gl::ValidateGetActiveUniform(class gl::ValidationContext * __ptr64,unsigned int,unsigned int,int,int * __ptr64,int * __ptr64,unsigned int * __ptr64,char * __ptr64)" ?ValidateGetActiveUniform@gl@@YA_NPEAVValidationContext@1@IIHPEAH1PEAIPEAD@Z
0x18008CA04: "public: unsigned int __cdecl sh::TParseContext::checkIsValidArraySize(struct sh::TSourceLoc const & __ptr64,class sh::TIntermTyped * __ptr64) __ptr64" ?checkIsValidArraySize@TParseContext@sh@@QEAAIAEBUTSourceLoc@2@PEAVTIntermTyped@2@@Z
0x180088C7C: "public: class sh::FunctionId __cdecl sh::BuiltInFunctionEmulator::addEmulatedFunction(enum TOperator,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,char const * __ptr64) __ptr64" ?addEmulatedFunction@BuiltInFunctionEmulator@sh@@QEAA?AVFunctionId@2@W4TOperator@@PEBVTType@2@111PEBD@Z
0x180140358: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::SwizzleShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::SwizzleShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> >,0> >::_Insert_nohint<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> & __ptr64,struct std::_Tree_node<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64>(bool,struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> & __ptr64,struct std::_Tree_node<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4SwizzleShaderType@Blit11@rx@@UShader@23@U?$less@W4SwizzleShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@1@PEAU?$_Tree_node@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@PEAX@1@@Z
0x1801D1780: "case (" ??_C@_06MMPPNPGC@case?5?$CI?$AA@
0x18008F514: "protected: void __cdecl sh::TIntermTraverser::insertStatementInParentBlock(class sh::TIntermNode * __ptr64) __ptr64" ?insertStatementInParentBlock@TIntermTraverser@sh@@IEAAXPEAVTIntermNode@2@@Z
0x18006EED4: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Sampler * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Sampler * __ptr64> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVSampler@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVSampler@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x1801DD8D8: "__cdecl _real@43ff8000" __real@43ff8000
0x1801F6648: "__cdecl _memcpy_nt_iters" __memcpy_nt_iters
0x1800677B0: glBlendFunc
0x1801B0830: "uint bitfieldExtract_emu(uint va" ??_C@_0BDF@OJMJGELG@uint?5bitfieldExtract_emu?$CIuint?5va@
0x180122820: "void __cdecl angle::WriteColor<struct angle::A16F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UA16F@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801BF4C8: "Unsupported internal format." ??_C@_0BN@MGAAIPDE@Unsupported?5internal?5format?4?$AA@
0x180002F70: "public: __cdecl gl::LogMessage::LogMessage(char const * __ptr64,int,int) __ptr64" ??0LogMessage@gl@@QEAA@PEBDHH@Z
0x1801AC758: "Clear11 PS Uint5" ??_C@_0BB@LBEOFNFP@Clear11?5PS?5Uint5?$AA@
0x18017331C: "public: bool __cdecl sh::TType::sameNonArrayType(class sh::TType const & __ptr64)const __ptr64" ?sameNonArrayType@TType@sh@@QEBA_NAEBV12@@Z
0x180073F60: "public: virtual class rx::TextureHelper11 const & __ptr64 __cdecl rx::SurfaceRenderTarget11::getTexture(void)const __ptr64" ?getTexture@SurfaceRenderTarget11@rx@@UEBAAEBVTextureHelper11@2@XZ
0x180141F9C: "private: class gl::Error __cdecl rx::Blit11::getSwizzleShader(unsigned int,enum D3D_SRV_DIMENSION,struct rx::Blit11::Shader const * __ptr64 * __ptr64) __ptr64" ?getSwizzleShader@Blit11@rx@@AEAA?AVError@gl@@IW4D3D_SRV_DIMENSION@@PEAPEBUShader@12@@Z
0x1801398B0: "public: virtual void * __ptr64 __cdecl rx::Buffer11::SystemMemoryStorage::`vector deleting destructor'(unsigned int) __ptr64" ??_ESystemMemoryStorage@Buffer11@rx@@UEAAPEAXI@Z
0x180140458: "public: class gl::Error __cdecl rx::Renderer11::allocateResourceNoDesc<struct ID3D11Resource,class rx::Resource11<struct ID3D11RenderTargetView> >(struct ID3D11Resource * __ptr64,class rx::Resource11<struct ID3D11RenderTargetView> * __ptr64) __ptr64" ??$allocateResourceNoDesc@UID3D11Resource@@V?$Resource11@UID3D11RenderTargetView@@@rx@@@Renderer11@rx@@QEAA?AVError@gl@@PEAUID3D11Resource@@PEAV?$Resource11@UID3D11RenderTargetView@@@1@@Z
0x180147124: "public: class gl::Error __cdecl rx::Renderer11::allocateResourceNoDesc<struct ID3D11Resource,class rx::SharedResource11<struct ID3D11ShaderResourceView> >(struct ID3D11Resource * __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> * __ptr64) __ptr64" ??$allocateResourceNoDesc@UID3D11Resource@@V?$SharedResource11@UID3D11ShaderResourceView@@@rx@@@Renderer11@rx@@QEAA?AVError@gl@@PEAUID3D11Resource@@PEAV?$SharedResource11@UID3D11ShaderResourceView@@@1@@Z
0x1801CFAC0: "rx::SwapChain11::resize" ??_C@_0BI@CDMEDLDC@rx?3?3SwapChain11?3?3resize?$AA@
0x1800F031C: "private: unsigned int __cdecl gl::ResourceMap<class gl::ProgramPipeline>::nextNonNullResource(unsigned __int64)const __ptr64" ?nextNonNullResource@?$ResourceMap@VProgramPipeline@gl@@@gl@@AEBAI_K@Z
0x1801BE6B0: "Invalid shader type." ??_C@_0BF@DBPLJHBL@Invalid?5shader?5type?4?$AA@
0x18016E140: "public: virtual void * __ptr64 __cdecl sh::TIntermSwizzle::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermSwizzle@sh@@UEAAPEAXI@Z
0x180175AB0: ??_GRemoveSwitchFallThroughTraverser@?A0x18c68606@sh@@UEAAPEAXI@Z
0x1800EA57C: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12291>::operator class egl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAD@@angle@@QEAA?AVError@egl@@XZ
0x180133DE0: "private: virtual class gl::Error __cdecl rx::TextureStorage11_2DArray::createSRV(class gl::Context const * __ptr64,int,int,enum DXGI_FORMAT,class rx::TextureHelper11 const & __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> * __ptr64) __ptr64" ?createSRV@TextureStorage11_2DArray@rx@@EEAA?AVError@gl@@PEBVContext@4@HHW4DXGI_FORMAT@@AEBVTextureHelper11@2@PEAV?$SharedResource11@UID3D11ShaderResourceView@@@2@@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > >,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > >,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@IV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@PEAX@2@@Z
0x18006012C: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class egl::Device * __ptr64,class egl::Display * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> >,0> >::_Insert_at<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64,struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@PEAU?$_Tree_node@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@PEAVDevice@egl@@PEAVDisplay@2@U?$less@PEAVDevice@egl@@@std@@V?$allocator@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@PEAX@1@AEAU?$pair@QEAVDevice@egl@@PEAVDisplay@2@@1@1@Z
0x18003E21C: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<struct rx::PackedAttributeLayout,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > >,class std::_Uhash_compare<struct rx::PackedAttributeLayout,struct std::hash<struct rx::PackedAttributeLayout>,struct std::equal_to<struct rx::PackedAttributeLayout> >,class std::allocator<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > >,0> >::_Insert<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > > >(struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@UPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UPackedAttributeLayout@rx@@U?$hash@UPackedAttributeLayout@rx@@@std@@U?$equal_to@UPackedAttributeLayout@rx@@@4@@4@V?$allocator@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@1@@Z
0x18019BF90: "__cdecl _imp__o_malloc" __imp__o_malloc
0x1801A46F4: "dFdx" ??_C@_04EDCIEOIM@dFdx?$AA@
0x1801D7858: "__samplerExternal2DY2YEXT" ??_C@_0BK@JLLKAGIO@__samplerExternal2DY2YEXT?$AA@
0x1801D58A0: " field selection requires struct" ??_C@_0EA@JFMKJDFK@?5field?5selection?5requires?5struct@
0x1801C0AB0: " output.dx_Position.x += (inp" ??_C@_0HD@BJHHPGNF@?5?5?5?5output?4dx_Position?4x?5?$CL?$DN?5?$CIinp@
0x1800869B8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class sh::TIntermSymbol * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@PEAX@2@@Z
0x1801D14D4: " /= " ??_C@_04LJHKMKOP@?5?1?$DN?5?$AA@
0x1801DA1C0: "Precision qualifiers have to be " ??_C@_0EA@BLGAKIEO@Precision?5qualifiers?5have?5to?5be?5@
0x1800178C8: "public: void __cdecl sh::TParseContext::nonEmptyDeclarationErrorCheck(struct sh::TPublicType const & __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?nonEmptyDeclarationErrorCheck@TParseContext@sh@@QEAAXAEBUTPublicType@2@AEBUTSourceLoc@2@@Z
0x180186A0C: "protected: class gl::Error __cdecl rx::TextureD3D::subImage(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,struct gl::Box const & __ptr64,unsigned int,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64,__int64) __ptr64" ?subImage@TextureD3D@rx@@IEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@AEBUBox@4@IIAEBUPixelUnpackState@4@PEBE_J@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::BlitShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::BlitShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@W4BlitShaderType@Blit11@rx@@UShader@23@U?$less@W4BlitShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@@Z
0x18004DE78: "private: void __cdecl std::vector<struct gl::Offset,class std::allocator<struct gl::Offset> >::_Change_array(struct gl::Offset * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UOffset@gl@@V?$allocator@UOffset@gl@@@std@@@std@@AEAAXQEAUOffset@gl@@_K1@Z
0x180164108: "public: bool __cdecl sh::TParseContext::checkCanUseOneOfExtensions<1>(struct sh::TSourceLoc const & __ptr64,class std::array<enum sh::TExtension,1> const & __ptr64) __ptr64" ??$checkCanUseOneOfExtensions@$00@TParseContext@sh@@QEAA_NAEBUTSourceLoc@1@AEBV?$array@W4TExtension@sh@@$00@std@@@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x1801D89CC: " x, " ??_C@_04PCEEDELD@?5x?0?5?$AA@
0x18007C2AC: "private: void __cdecl std::vector<float,class std::allocator<float> >::_Change_array(float * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@MV?$allocator@M@std@@@std@@AEAAXQEAM_K1@Z
0x1801A33D8: "ANGLE_USES_NESTED_BREAK" ??_C@_0BI@DDLKODDG@ANGLE_USES_NESTED_BREAK?$AA@
0x1801477B4: "private: void __cdecl rx::SwapChain11::initPassThroughResources(void) __ptr64" ?initPassThroughResources@SwapChain11@rx@@AEAAXXZ
0x1800915C0: "public: virtual unsigned int __cdecl rx::TextureRenderTarget11::getInternalFormat(void)const __ptr64" ?getInternalFormat@TextureRenderTarget11@rx@@UEBAIXZ
0x1801A19E0: "Fragment shader sampler count ex" ??_C@_0EA@MGFPGPOB@Fragment?5shader?5sampler?5count?5ex@
0x18002B250: "public: class gl::Error __cdecl rx::InputLayoutCache::updateInputLayout(class rx::Renderer11 * __ptr64,class gl::State const & __ptr64,class std::vector<struct rx::TranslatedAttribute const * __ptr64,class std::allocator<struct rx::TranslatedAttribute const * __ptr64> > const & __ptr64,unsigned int,class std::array<int,16> const & __ptr64,class rx::DrawCallVertexParams const & __ptr64) __ptr64" ?updateInputLayout@InputLayoutCache@rx@@QEAA?AVError@gl@@PEAVRenderer11@2@AEBVState@4@AEBV?$vector@PEBUTranslatedAttribute@rx@@V?$allocator@PEBUTranslatedAttribute@rx@@@std@@@std@@IAEBV?$array@H$0BA@@8@AEBVDrawCallVertexParams@2@@Z
0x18008FF90: "public: virtual bool __cdecl rx::TextureStorage11::isManaged(void)const __ptr64" ?isManaged@TextureStorage11@rx@@UEBA_NXZ
0x180044AB4: "public: bool __cdecl pp::Preprocessor::init(unsigned __int64,char const * __ptr64 const * __ptr64 const,int const * __ptr64 const) __ptr64" ?init@Preprocessor@pp@@QEAA_N_KQEBQEBDQEBH@Z
0x1801A3A98: "mod" ??_C@_03FFONCNID@mod?$AA@
0x180189BB8: "private: void __cdecl std::vector<class std::shared_ptr<struct pp::Macro>,class std::allocator<class std::shared_ptr<struct pp::Macro> > >::_Change_array(class std::shared_ptr<struct pp::Macro> * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@V?$shared_ptr@UMacro@pp@@@std@@V?$allocator@V?$shared_ptr@UMacro@pp@@@std@@@2@@std@@AEAAXQEAV?$shared_ptr@UMacro@pp@@@2@_K1@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > >::_Min(struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@2@PEAU32@@Z
0x1801D2C90: "Unknown constant
" ??_C@_0BC@KLPDGIPO@Unknown?5constant?6?$AA@
0x180090F00: "void __cdecl angle::WriteColor<struct angle::R32G32,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR32G32@angle@@I@angle@@YAXPEBEPEAE@Z
0x18019C308: "__cdecl _imp_??5?$basic_istream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@AEAH@Z" __imp_??5?$basic_istream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@AEAH@Z
0x180137850: "public: virtual class gl::Error __cdecl rx::TextureStorage11_3D::releaseAssociatedImage(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?releaseAssociatedImage@TextureStorage11_3D@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAVImage11@2@@Z
0x18000B714: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::DecorateField(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class sh::TStructure const & __ptr64)" ?DecorateField@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBV23@AEBVTStructure@1@@Z
0x1801D6968: "gl_GlobalInvocationID" ??_C@_0BG@IPIEENLA@gl_GlobalInvocationID?$AA@
0x18019C248: "__cdecl _imp_??5?$basic_istream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@AEAI@Z" __imp_??5?$basic_istream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@AEAI@Z
0x1800069A8: "public: class sh::TIntermTyped * __ptr64 __cdecl sh::TParseContext::addFunctionCallOrMethod(class sh::TFunction * __ptr64,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64,class sh::TIntermNode * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addFunctionCallOrMethod@TParseContext@sh@@QEAAPEAVTIntermTyped@2@PEAVTFunction@2@PEAV?$TVector@PEAVTIntermNode@sh@@@2@PEAVTIntermNode@2@AEBUTSourceLoc@2@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> > >::_Min(struct std::_Tree_node<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@PEAX@2@PEAU32@@Z
0x1801A44D8: "unpackUnorm4x8" ??_C@_0P@CGKFGOKE@unpackUnorm4x8?$AA@
0x1801546D4: "public: struct std::_Tree_node<struct std::pair<enum sh::TExtension const,enum sh::TBehavior>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<enum sh::TExtension,enum sh::TBehavior,struct std::less<enum sh::TExtension>,class std::allocator<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@std@@@std@@@2@@Z
0x1801A2358: ":MaxDualSourceDrawBuffers:" ??_C@_0BL@LEMCJHHN@?3MaxDualSourceDrawBuffers?3?$AA@
0x1801775DC: "class sh::TIntermFunctionPrototype * __ptr64 __cdecl sh::CreateInternalFunctionPrototypeNode(class sh::TType const & __ptr64,char const * __ptr64,class sh::TSymbolUniqueId const & __ptr64)" ?CreateInternalFunctionPrototypeNode@sh@@YAPEAVTIntermFunctionPrototype@1@AEBVTType@1@PEBDAEBVTSymbolUniqueId@1@@Z
0x18004ACE4: "public: void __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermBlock const * __ptr64,struct std::less<class sh::TIntermBlock const * __ptr64>,class std::allocator<class sh::TIntermBlock const * __ptr64>,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tset_traits@PEBVTIntermBlock@sh@@U?$less@PEBVTIntermBlock@sh@@@std@@V?$allocator@PEBVTIntermBlock@sh@@@4@$0A@@std@@@std@@QEAAXXZ
0x1800EB64C: "public: struct std::_Tree_node<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class egl::Device * __ptr64,class egl::Display * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@PEAVDevice@egl@@PEAVDisplay@2@U?$less@PEAVDevice@egl@@@std@@V?$allocator@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@@5@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@@std@@@std@@@2@@Z
0x1800472F0: "struct yy_buffer_state * __ptr64 __cdecl pp_create_buffer(struct _iobuf * __ptr64,int,void * __ptr64)" ?pp_create_buffer@@YAPEAUyy_buffer_state@@PEAU_iobuf@@HPEAX@Z
0x18019C280: "__cdecl _imp_??5?$basic_istream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@AEAM@Z" __imp_??5?$basic_istream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@AEAM@Z
0x1800DAEB0: glDeleteProgram
0x18004B8C8: "public: void __cdecl sh::TCompiler::clearResults(void) __ptr64" ?clearResults@TCompiler@sh@@QEAAXXZ
0x1801D3388: "can't modify gl_FrontFacing" ??_C@_0BM@NFEIMIEJ@can?8t?5modify?5gl_FrontFacing?$AA@
0x18019EBA8: "__cdecl _guard_iat_table" __guard_iat_table
0x1801902A0: "const rx::FramebufferAttachmentObjectImpl::`vftable'" ??_7FramebufferAttachmentObjectImpl@rx@@6B@
0x1801BC028: "Vertex buffer is not big enough " ??_C@_0DC@KJAFHIKC@Vertex?5buffer?5is?5not?5big?5enough?5@
0x1801BB4B0: "__vectorcall ??_R3type_info" ??_R3type_info@@8
0x18008E77C: "public: unsigned __int64 __cdecl gl::InfoLog::getLength(void)const __ptr64" ?getLength@InfoLog@gl@@QEBA_KXZ
0x18008EF78: "public: void __cdecl rx::StateManager11::invalidateVertexBuffer(void) __ptr64" ?invalidateVertexBuffer@StateManager11@rx@@QEAAXXZ
0x1801A1EB0: ":MaxGeometryAtomicCounterBuffers" ??_C@_0CC@FDEDEDG@?3MaxGeometryAtomicCounterBuffers@
0x1801D84C0: "bool2 isnan_emu(float2 x)
{
" ??_C@_0LD@KOAPANOJ@bool2?5isnan_emu?$CIfloat2?5x?$CJ?6?$HL?6?5?5?5?5@
0x1801BB4C8: "__vectorcall ??_R2type_info" ??_R2type_info@@8
0x180151634: "unsigned int __cdecl gl::VariableBoolVectorType(unsigned int)" ?VariableBoolVectorType@gl@@YAII@Z
0x18019C160: "__cdecl _imp_??1?$basic_istream@DU?$char_traits@D@std@@@std@@UEAA@XZ" __imp_??1?$basic_istream@DU?$char_traits@D@std@@@std@@UEAA@XZ
0x1801A20B0: ":MaxVertexAtomicCounters:" ??_C@_0BK@BABLKIJK@?3MaxVertexAtomicCounters?3?$AA@
0x18019F250: "TEXCOORD" ??_C@_08CMDKBPJM@TEXCOORD?$AA@
0x1801A3CB8: "};
" ??_C@_04OIMNDOGA@?$HN?$DL?6?6?$AA@
0x180033010: "public: virtual void * __ptr64 __cdecl rx::StaticVertexBufferInterface::`scalar deleting destructor'(unsigned int) __ptr64" ??_GStaticVertexBufferInterface@rx@@UEAAPEAXI@Z
0x180090050: "public: virtual class sh::TIntermAggregate * __ptr64 __cdecl sh::TIntermNode::getAsAggregate(void) __ptr64" ?getAsAggregate@TIntermNode@sh@@UEAAPEAVTIntermAggregate@2@XZ
0x18019C2D0: "__cdecl _imp_?sync@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAAHXZ" __imp_?sync@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAAHXZ
0x180047654: "private: void __cdecl std::vector<unsigned __int64,class std::allocator<unsigned __int64> >::_Assign_range<unsigned __int64 * __ptr64>(unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Assign_range@PEA_K@?$vector@_KV?$allocator@_K@std@@@std@@AEAAXPEA_K0Uforward_iterator_tag@1@@Z
0x1801332B0: "public: virtual void __cdecl rx::TextureStorage11_3D::associateImage(class rx::Image11 * __ptr64,struct gl::ImageIndex const & __ptr64) __ptr64" ?associateImage@TextureStorage11_3D@rx@@UEAAXPEAVImage11@2@AEBUImageIndex@gl@@@Z
0x1800F9610: "private: void __cdecl std::vector<struct gl::InterfaceBlock,class std::allocator<struct gl::InterfaceBlock> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UInterfaceBlock@gl@@V?$allocator@UInterfaceBlock@gl@@@std@@@std@@AEAAXXZ
0x1800EC0E8: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,unsigned int> > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,unsigned int,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,unsigned int> >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,unsigned int> > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,unsigned int> > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@IIU?$less@I@std@@V?$allocator@U?$pair@$$CBII@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBII@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBII@std@@@std@@@std@@@2@0@Z
0x1801A4658: "acos" ??_C@_04PDIFKINK@acos?$AA@
0x180155D40: "public: virtual void * __ptr64 __cdecl sh::TIntermFunctionPrototype::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermFunctionPrototype@sh@@UEAAPEAXI@Z
0x180159320: "protected: virtual bool __cdecl sh::OutputHLSL::visitSwitch(enum sh::Visit,class sh::TIntermSwitch * __ptr64) __ptr64" ?visitSwitch@OutputHLSL@sh@@MEAA_NW4Visit@2@PEAVTIntermSwitch@2@@Z
0x18012BC70: ??_G?$Resource11Base@UID3D11PixelShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11PixelShader@@@3@@rx@@MEAAPEAXI@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x18002EAA8: ??$_Try_emplace@AEBI$$V@?$unordered_map@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@U?$hash@I@2@U?$equal_to@I@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@std@@_N@1@AEBI@Z
0x18014CAC0: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > > __cdecl std::list<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > >,class std::allocator<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > >) __ptr64" ?erase@?$list@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x1801F9D61: "bool wil::details::g_resultMessageCallbackSet" ?g_resultMessageCallbackSet@details@wil@@3_NA
0x180173ECC: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::SamplerString(enum sh::TBasicType)" ?SamplerString@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@W4TBasicType@1@@Z
0x18002FD00: "public: class gl::Error __cdecl rx::TextureStorage11::getSRVLevels(class gl::Context const * __ptr64,int,int,class rx::SharedResource11<struct ID3D11ShaderResourceView> const * __ptr64 * __ptr64) __ptr64" ?getSRVLevels@TextureStorage11@rx@@QEAA?AVError@gl@@PEBVContext@4@HHPEAPEBV?$SharedResource11@UID3D11ShaderResourceView@@@2@@Z
0x1800936FB: memcpy
0x1801A16C0: "GL_ANGLE_texture_compression_dxt" ??_C@_0CC@FBJJCAFE@GL_ANGLE_texture_compression_dxt@
0x180005084: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TextureGroupSuffix(enum sh::HLSLTextureGroup)" ?TextureGroupSuffix@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@W4HLSLTextureGroup@1@@Z
0x1800F7448: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,class std::_Uhash_compare<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::hash<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,struct std::equal_to<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Insert<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > > >(struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IV?$_Uhash_compare@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$hash@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@U?$equal_to@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@1@@Z
0x180151DA4: "private: void __cdecl std::vector<struct sh::InterfaceBlockField,class std::allocator<struct sh::InterfaceBlockField> >::_Assign_range<struct sh::InterfaceBlockField * __ptr64>(struct sh::InterfaceBlockField * __ptr64,struct sh::InterfaceBlockField * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Assign_range@PEAUInterfaceBlockField@sh@@@?$vector@UInterfaceBlockField@sh@@V?$allocator@UInterfaceBlockField@sh@@@std@@@std@@AEAAXPEAUInterfaceBlockField@sh@@0Uforward_iterator_tag@1@@Z
0x1801D1578: "(+" ??_C@_02EAJAMMNM@?$CI?$CL?$AA@
0x1800E1A98: "void __cdecl std::_Xout_of_range(char const * __ptr64)" ?_Xout_of_range@std@@YAXPEBD@Z
0x18002C630: "public: class gl::Error __cdecl gl::Framebuffer::clear(class gl::Context const * __ptr64,unsigned int) __ptr64" ?clear@Framebuffer@gl@@QEAA?AVError@2@PEBVContext@2@I@Z
0x1800F1B80: "public: virtual void __cdecl gl::Texture::setLabel(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?setLabel@Texture@gl@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x180105A90: ??$?BPEBV?$Resource11@UID3D11Buffer@@@rx@@@?$ErrorStreamBase@VError@gl@@I$0A@I$0FAF@@angle@@QEAA?AV?$ErrorOrResultBase@VError@gl@@PEBV?$Resource11@UID3D11Buffer@@@rx@@I$0A@@1@XZ
0x1800135C0: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl rx::DynamicHLSL::generateVertexShaderForInputLayout(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::vector<enum gl::VertexFormatType,class std::allocator<enum gl::VertexFormatType> > const & __ptr64,class std::vector<struct sh::Attribute,class std::allocator<struct sh::Attribute> > const & __ptr64)const __ptr64" ?generateVertexShaderForInputLayout@DynamicHLSL@rx@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV34@AEBV?$vector@W4VertexFormatType@gl@@V?$allocator@W4VertexFormatType@gl@@@std@@@4@AEBV?$vector@UAttribute@sh@@V?$allocator@UAttribute@sh@@@std@@@4@@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::FunctionId,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class sh::FunctionId>,class std::allocator<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@VFunctionId@sh@@@4@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@2@@Z
0x180134984: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@5@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@std@@@std@@@2@0@Z
0x18004F3C8: "public: class egl::Error __cdecl egl::Surface::initialize(class egl::Display const * __ptr64) __ptr64" ?initialize@Surface@egl@@QEAA?AVError@2@PEBVDisplay@2@@Z
0x18006E81C: "public: __cdecl gl::ProgramState::ProgramState(void) __ptr64" ??0ProgramState@gl@@QEAA@XZ
0x1801826B0: "public: virtual class rx::ImageD3D * __ptr64 __cdecl rx::TextureD3D_3D::getImage(struct gl::ImageIndex const & __ptr64)const __ptr64" ?getImage@TextureD3D_3D@rx@@UEBAPEAVImageD3D@2@AEBUImageIndex@gl@@@Z
0x18003D2C8: "private: class gl::Error __cdecl rx::VertexDataManager::reserveSpaceForAttrib(struct rx::TranslatedAttribute const & __ptr64,int,unsigned __int64,int)const __ptr64" ?reserveSpaceForAttrib@VertexDataManager@rx@@AEBA?AVError@gl@@AEBUTranslatedAttribute@2@H_KH@Z
0x180031E38: ??0?$Resource11Base@UID3D11ShaderResourceView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11ShaderResourceView@@@3@@rx@@IEAA@XZ
0x1801D2F10: "WorkGroupID" ??_C@_0M@DDDBOGCF@WorkGroupID?$AA@
0x1801A1670: "GL_EXT_texture_compression_s3tc_" ??_C@_0CF@FFCKIOJM@GL_EXT_texture_compression_s3tc_@
0x1800F15DC: "private: class gl::Error __cdecl gl::Texture::ensureSubImageInitialized(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Box const & __ptr64) __ptr64" ?ensureSubImageInitialized@Texture@gl@@AEAA?AVError@2@PEBVContext@2@I_KAEBUBox@2@@Z
0x18008C39C: "public: void __cdecl sh::TTypeSpecifierNonArray::setMatrix(unsigned char,unsigned char) __ptr64" ?setMatrix@TTypeSpecifierNonArray@sh@@QEAAXEE@Z
0x18019F3D8: "textureLodOffset" ??_C@_0BB@EDCPKBPH@textureLodOffset?$AA@
0x18008F280: "public: virtual void * __ptr64 __cdecl rx::StaticIndexBufferInterface::`vector deleting destructor'(unsigned int) __ptr64" ??_EStaticIndexBufferInterface@rx@@UEAAPEAXI@Z
0x1801D5AC8: "storage qualifier isn't supporte" ??_C@_0DF@JGIDJAAJ@storage?5qualifier?5isn?8t?5supporte@
0x18007C7C0: "public: bool __cdecl sh::TParseContext::checkCanBeLValue(struct sh::TSourceLoc const & __ptr64,char const * __ptr64,class sh::TIntermTyped * __ptr64) __ptr64" ?checkCanBeLValue@TParseContext@sh@@QEAA_NAEBUTSourceLoc@2@PEBDPEAVTIntermTyped@2@@Z
0x180155AF4: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TIntermSymbol const * __ptr64,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> >,0> >::_Insert_nohint<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@HPEBVTIntermSymbol@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBHPEBVTIntermSymbol@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@PEAX@1@@Z
0x1801B0220: "int bitfieldExtract_emu(int valu" ??_C@_0CBK@PIFLPLPK@int?5bitfieldExtract_emu?$CIint?5valu@
0x180048944: "public: __cdecl std::_Hash<class std::_Umap_traits<int,unsigned int,class std::_Uhash_compare<int,struct std::hash<int>,struct std::equal_to<int> >,class std::allocator<struct std::pair<int const,unsigned int> >,0> >::_Hash<class std::_Umap_traits<int,unsigned int,class std::_Uhash_compare<int,struct std::hash<int>,struct std::equal_to<int> >,class std::allocator<struct std::pair<int const,unsigned int> >,0> >(class std::_Uhash_compare<int,struct std::hash<int>,struct std::equal_to<int> > const & __ptr64,class std::allocator<struct std::pair<int const,unsigned int> > const & __ptr64) __ptr64" ??0?$_Hash@V?$_Umap_traits@HIV?$_Uhash_compare@HU?$hash@H@std@@U?$equal_to@H@2@@std@@V?$allocator@U?$pair@$$CBHI@std@@@2@$0A@@std@@@std@@QEAA@AEBV?$_Uhash_compare@HU?$hash@H@std@@U?$equal_to@H@2@@1@AEBV?$allocator@U?$pair@$$CBHI@std@@@1@@Z
0x18000AFBC: "protected: struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::_Copy_nodes<struct std::_Tree<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::_Copy_tag>(struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64,struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64,struct std::_Tree<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::_Copy_tag) __ptr64" ??$_Copy_nodes@U_Copy_tag@?$_Tree@V?$_Tmap_traits@_J_JU?$less@_J@std@@V?$allocator@U?$pair@$$CB_J_J@std@@@2@$0A@@std@@@std@@@?$_Tree@V?$_Tmap_traits@_J_JU?$less@_J@std@@V?$allocator@U?$pair@$$CB_J_J@std@@@2@$0A@@std@@@std@@IEAAPEAU?$_Tree_node@U?$pair@$$CB_J_J@std@@PEAX@1@PEAU21@0U_Copy_tag@01@@Z
0x1801D2ED8: "flat in" ??_C@_07BDPPCMHD@flat?5in?$AA@
0x1800886A0: "private: static void __cdecl rx::ProgramD3D::AssignSamplers(unsigned int,struct gl::UniformTypeInfo const & __ptr64,unsigned int,class std::vector<struct rx::ProgramD3D::Sampler,class std::allocator<struct rx::ProgramD3D::Sampler> > & __ptr64,unsigned int * __ptr64)" ?AssignSamplers@ProgramD3D@rx@@CAXIAEBUUniformTypeInfo@gl@@IAEAV?$vector@USampler@ProgramD3D@rx@@V?$allocator@USampler@ProgramD3D@rx@@@std@@@std@@PEAI@Z
0x1800741C0: glIsEnabled
0x18008A290: "public: virtual class gl::Error __cdecl rx::TextureStorage11_Cube::getResource(class gl::Context const * __ptr64,class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getResource@TextureStorage11_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAPEBVTextureHelper11@2@@Z
0x1800887F8: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class rx::Buffer11 const * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class rx::Buffer11 const * __ptr64,struct std::less<class rx::Buffer11 const * __ptr64>,class std::allocator<class rx::Buffer11 const * __ptr64>,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class rx::Buffer11 const * __ptr64> > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class rx::Buffer11 const * __ptr64> > >) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEBVBuffer11@rx@@U?$less@PEBVBuffer11@rx@@@std@@V?$allocator@PEBVBuffer11@rx@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEBVBuffer11@rx@@@std@@@std@@@2@V32@0@Z
0x1801D0958: "SPRITETEXCOORD" ??_C@_0P@NBOHCABK@SPRITETEXCOORD?$AA@
0x180009450: "public: virtual void * __ptr64 __cdecl rx::WindowSurfaceD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GWindowSurfaceD3D@rx@@UEAAPEAXI@Z
0x18008FDC0: "public: virtual int __cdecl rx::SurfaceD3D::isPostSubBufferSupported(void)const __ptr64" ?isPostSubBufferSupported@SurfaceD3D@rx@@UEBAHXZ
0x180038DF0: "private: bool __cdecl rx::TextureD3D::shouldUseSetData(class rx::ImageD3D const * __ptr64)const __ptr64" ?shouldUseSetData@TextureD3D@rx@@AEBA_NPEBVImageD3D@2@@Z
0x1801D5FD0: "non-void function must return a " ??_C@_0CG@ECPBINEB@non?9void?5function?5must?5return?5a?5@
0x1800F6148: "void __cdecl std::_Pop_heap_hole_unchecked<struct sh::Varying * __ptr64,struct sh::Varying,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::Varying * __ptr64)>(struct sh::Varying * __ptr64,struct sh::Varying * __ptr64,struct sh::Varying * __ptr64,struct sh::Varying &&,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::Varying &&))" ??$_Pop_heap_hole_unchecked@PEAUVarying@sh@@U12@P6A_NAEBUShaderVariable@2@0@Z@std@@YAXPEAUVarying@sh@@00$$QEAU12@P6A_NAEBUShaderVariable@2@2@Z@Z
0x18007CDE0: "public: class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64 * __ptr64 __cdecl std::vector<class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64,class std::allocator<class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64> >::_Emplace_reallocate<class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64 const & __ptr64>(class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64 * __ptr64 const,class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAV?$ChannelBinding@_KW4InitState@gl@@@angle@@@?$vector@PEAV?$ChannelBinding@_KW4InitState@gl@@@angle@@V?$allocator@PEAV?$ChannelBinding@_KW4InitState@gl@@@angle@@@std@@@std@@QEAAPEAPEAV?$ChannelBinding@_KW4InitState@gl@@@angle@@QEAPEAV23@AEBQEAV23@@Z
0x1800DA760: "public: static void __cdecl Abandonment::OutOfMemory(void)" ?OutOfMemory@Abandonment@@SAXXZ
0x1801D1F60: " angle_frl(" ??_C@_0M@JCKLGJLO@?5angle_frl?$CI?$AA@
0x1801BD288: "EGL_EXT_pixel_format_float is no" ??_C@_0CL@KNLKAKC@EGL_EXT_pixel_format_float?5is?5no@
0x1800366A8: "public: void __cdecl rx::StateManager11::setRenderTarget(struct ID3D11RenderTargetView * __ptr64,struct ID3D11DepthStencilView * __ptr64) __ptr64" ?setRenderTarget@StateManager11@rx@@QEAAXPEAUID3D11RenderTargetView@@PEAUID3D11DepthStencilView@@@Z
0x1801C00B8: "Invalid D3D device passed into E" ??_C@_0CM@BIDAIONF@Invalid?5D3D?5device?5passed?5into?5E@
0x1801BEE00: "Source texture internal format i" ??_C@_0CL@PJAHAOP@Source?5texture?5internal?5format?5i@
0x1801314F0: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::_Insert_at<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > & __ptr64,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64,struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > & __ptr64,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@PEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@5@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@PEAX@1@AEAU?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@1@1@Z
0x18004B278: "public: __cdecl sh::OutputHLSL::OutputHLSL(unsigned int,int,class std::map<enum sh::TExtension,enum sh::TBehavior,struct std::less<enum sh::TExtension>,class std::allocator<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> > > const & __ptr64,char const * __ptr64,enum ShShaderOutput,int,class std::vector<struct sh::Uniform,class std::allocator<struct sh::Uniform> > const & __ptr64,__int64,class sh::TSymbolTable * __ptr64,class sh::PerformanceDiagnostics * __ptr64) __ptr64" ??0OutputHLSL@sh@@QEAA@IHAEBV?$map@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@@std@@PEBDW4ShShaderOutput@@HAEBV?$vector@UUniform@sh@@V?$allocator@UUniform@sh@@@std@@@3@_JPEAVTSymbolTable@1@PEAVPerformanceDiagnostics@1@@Z
0x18017DD00: "void __cdecl angle::Load32FTo16F<2>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$Load32FTo16F@$01@angle@@YAX_K00PEBE00PEAE00@Z
0x180166558: "public: struct sh::TLayoutQualifier __cdecl sh::TParseContext::joinLayoutQualifiers(struct sh::TLayoutQualifier,struct sh::TLayoutQualifier,struct sh::TSourceLoc const & __ptr64) __ptr64" ?joinLayoutQualifiers@TParseContext@sh@@QEAA?AUTLayoutQualifier@2@U32@0AEBUTSourceLoc@2@@Z
0x18008FF90: "public: virtual bool __cdecl sh::TIntermSymbol::hasSideEffects(void)const __ptr64" ?hasSideEffects@TIntermSymbol@sh@@UEBA_NXZ
0x18014ABB0: "void __cdecl rx::Copy8SintTo16SintVertexData<4,4>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$Copy8SintTo16SintVertexData@$03$03@rx@@YAXPEBE_K1PEAE@Z
0x1801A4678: "diff" ??_C@_04GMLMBKFF@diff?$AA@
0x1801DD2D0: "unexpected token" ??_C@_0BB@HEKLHAFA@unexpected?5token?$AA@
0x1800E500C: "public: void __cdecl wil::details_abi::ThreadLocalData::SetLastError(struct wil::FailureInfo const & __ptr64) __ptr64" ?SetLastError@ThreadLocalData@details_abi@wil@@QEAAXAEBUFailureInfo@3@@Z
0x1801D7AAC: "&=" ??_C@_02FGJGFEAB@?$CG?$DN?$AA@
0x18008DBD0: "public: virtual void __cdecl rx::VertexArrayImpl::destroy(class gl::Context const * __ptr64) __ptr64" ?destroy@VertexArrayImpl@rx@@UEAAXPEBVContext@gl@@@Z
0x1800665AC: "class egl::Error __cdecl rx::CreateRendererD3D(class egl::Display * __ptr64,class rx::RendererD3D * __ptr64 * __ptr64)" ?CreateRendererD3D@rx@@YA?AVError@egl@@PEAVDisplay@3@PEAPEAVRendererD3D@1@@Z
0x1800E8E04: "bool __cdecl gl::ValidateGetBufferParameterBase(class gl::ValidationContext * __ptr64,enum gl::BufferBinding,unsigned int,bool,int * __ptr64)" ?ValidateGetBufferParameterBase@gl@@YA_NPEAVValidationContext@1@W4BufferBinding@1@I_NPEAH@Z
0x1801098CC: "void __cdecl std::_Guess_median_unchecked<struct gl::PackedVaryingRegister * __ptr64,struct std::less<void> >(struct gl::PackedVaryingRegister * __ptr64,struct gl::PackedVaryingRegister * __ptr64,struct gl::PackedVaryingRegister * __ptr64,struct std::less<void>)" ??$_Guess_median_unchecked@PEAUPackedVaryingRegister@gl@@U?$less@X@std@@@std@@YAXPEAUPackedVaryingRegister@gl@@00U?$less@X@0@@Z
0x18013C960: "public: virtual void __cdecl rx::Context11::insertEventMarker(int,char const * __ptr64) __ptr64" ?insertEventMarker@Context11@rx@@UEAAXHPEBD@Z
0x1801BBC98: "kernelbase.dll" ??_C@_1BO@MFOKJHPK@?$AAk?$AAe?$AAr?$AAn?$AAe?$AAl?$AAb?$AAa?$AAs?$AAe?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x1801BE750: "Attributes that begin with 'gl_'" ??_C@_0DC@NFGIJEEB@Attributes?5that?5begin?5with?5?8gl_?8@
0x1801475B8: "private: enum DXGI_FORMAT __cdecl rx::SwapChain11::getSwapChainNativeFormat(void)const __ptr64" ?getSwapChainNativeFormat@SwapChain11@rx@@AEBA?AW4DXGI_FORMAT@@XZ
0x1800F187C: "public: class gl::Error __cdecl gl::Texture::setCompressedImage(class gl::Context const * __ptr64,struct gl::PixelUnpackState const & __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64,unsigned __int64,unsigned char const * __ptr64) __ptr64" ?setCompressedImage@Texture@gl@@QEAA?AVError@2@PEBVContext@2@AEBUPixelUnpackState@2@I_KIAEBUExtents@2@2PEBE@Z
0x1801BFDB8: "GPU.ANGLE.ProgramCache.ProgramBi" ??_C@_0CO@HFIHKLLC@GPU?4ANGLE?4ProgramCache?4ProgramBi@
0x18013CF60: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyShader<struct ID3D11PixelShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$LazyShader@UID3D11PixelShader@@@d3d11@rx@@UEAAPEAXI@Z
0x1801914A0: ??_7?$Resource11Base@UID3D11VertexShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11VertexShader@@@3@@rx@@6B@
0x18019FD78: "__FILE__" ??_C@_08FMJNKKCK@__FILE__?$AA@
0x1801A18C0: "Google Inc." ??_C@_0M@INPJKDFM@Google?5Inc?4?$AA@
0x1801D3408: "can't modify gl_WorkGroupID" ??_C@_0BM@JDCOEGJN@can?8t?5modify?5gl_WorkGroupID?$AA@
0x1801D9B50: ".GetDimensions(width, height, de" ??_C@_0CH@HMFHIEML@?4GetDimensions?$CIwidth?0?5height?0?5de@
0x180146068: "public: void __cdecl rx::StateManager11::setComputeShader(class rx::Resource11<struct ID3D11ComputeShader> const * __ptr64) __ptr64" ?setComputeShader@StateManager11@rx@@QEAAXPEBV?$Resource11@UID3D11ComputeShader@@@2@@Z
0x18018F190: "void __cdecl angle::LoadRGBA8ToBGR5A1(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadRGBA8ToBGR5A1@angle@@YAX_K00PEBE00PEAE00@Z
0x18007E650: "public: virtual class egl::Error __cdecl rx::SurfaceD3D::initialize(class egl::Display const * __ptr64) __ptr64" ?initialize@SurfaceD3D@rx@@UEAA?AVError@egl@@PEBVDisplay@4@@Z
0x1800480F4: "public: __cdecl std::vector<struct sh::ASTMetadataHLSL,class std::allocator<struct sh::ASTMetadataHLSL> >::vector<struct sh::ASTMetadataHLSL,class std::allocator<struct sh::ASTMetadataHLSL> >(unsigned __int64,class std::allocator<struct sh::ASTMetadataHLSL> const & __ptr64) __ptr64" ??0?$vector@UASTMetadataHLSL@sh@@V?$allocator@UASTMetadataHLSL@sh@@@std@@@std@@QEAA@_KAEBV?$allocator@UASTMetadataHLSL@sh@@@1@@Z
0x180010A1C: "protected: void __cdecl sh::OutputHLSL::header(class sh::TInfoSinkBase & __ptr64,class std::vector<struct sh::MappedStruct,class std::allocator<struct sh::MappedStruct> > const & __ptr64,class sh::BuiltInFunctionEmulator const * __ptr64)const __ptr64" ?header@OutputHLSL@sh@@IEBAXAEAVTInfoSinkBase@2@AEBV?$vector@UMappedStruct@sh@@V?$allocator@UMappedStruct@sh@@@std@@@std@@PEBVBuiltInFunctionEmulator@2@@Z
0x180182BC0: "public: virtual class gl::Error __cdecl rx::TextureD3D_Cube::getRenderTarget(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::RenderTargetD3D * __ptr64 * __ptr64) __ptr64" ?getRenderTarget@TextureD3D_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAPEAVRenderTargetD3D@2@@Z
0x18008DBD0: "public: virtual void __cdecl rx::ProgramImpl::markUnusedUniformLocations(class std::vector<struct gl::VariableLocation,class std::allocator<struct gl::VariableLocation> > * __ptr64,class std::vector<struct gl::SamplerBinding,class std::allocator<struct gl::SamplerBinding> > * __ptr64) __ptr64" ?markUnusedUniformLocations@ProgramImpl@rx@@UEAAXPEAV?$vector@UVariableLocation@gl@@V?$allocator@UVariableLocation@gl@@@std@@@std@@PEAV?$vector@USamplerBinding@gl@@V?$allocator@USamplerBinding@gl@@@std@@@4@@Z
0x1800F8978: "public: __cdecl gl::ProgramState::~ProgramState(void) __ptr64" ??1ProgramState@gl@@QEAA@XZ
0x1801DAC60: "Renderbuffer format does not sup" ??_C@_0CG@JPEIIBEM@Renderbuffer?5format?5does?5not?5sup@
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > > >::_Min(struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@PEAX@2@PEAU32@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> > >::_Min(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@PEAX@2@PEAU32@@Z
0x18019C088: "__cdecl _imp_memset" __imp_memset
0x18000D698: "public: static class gl::Texture * __ptr64 __cdecl gl::TextureManager::AllocateNewObject(class rx::GLImplFactory * __ptr64,unsigned int,unsigned int)" ?AllocateNewObject@TextureManager@gl@@SAPEAVTexture@2@PEAVGLImplFactory@rx@@II@Z
0x180180A60: "public: virtual class gl::Error __cdecl rx::TextureD3D_Cube::copyImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Rectangle const & __ptr64,unsigned int,class gl::Framebuffer const * __ptr64) __ptr64" ?copyImage@TextureD3D_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBURectangle@4@IPEBVFramebuffer@4@@Z
0x180190B78: "const sh::TIntermSymbol::`vftable'" ??_7TIntermSymbol@sh@@6B@
0x180011BCC: "unsigned int __cdecl gl::TransposeMatrixType(unsigned int)" ?TransposeMatrixType@gl@@YAII@Z
0x18006F298: "public: __cdecl gl::ResourceMap<class gl::VertexArray>::ResourceMap<class gl::VertexArray>(void) __ptr64" ??0?$ResourceMap@VVertexArray@gl@@@gl@@QEAA@XZ
0x1801BC5A8: "Desired resource size is greater" ??_C@_0DI@HMLJODG@Desired?5resource?5size?5is?5greater@
0x1800DB120: glRenderbufferStorage
0x18019BD60: "__cdecl _imp_WaitForSingleObjectEx" __imp_WaitForSingleObjectEx
0x180106B04: "public: __cdecl gl::BufferVariable::BufferVariable(void) __ptr64" ??0BufferVariable@gl@@QEAA@XZ
0x180031DD8: ??1?$Resource11Base@UID3D11ShaderResourceView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11ShaderResourceView@@@3@@rx@@MEAA@XZ
0x18008FD90: "__cdecl _acrt_initialize" __acrt_initialize
0x18000EE28: "public: struct sh::TTypeQualifier __cdecl sh::TTypeQualifierBuilder::getVariableTypeQualifier(class sh::TDiagnostics * __ptr64)const __ptr64" ?getVariableTypeQualifier@TTypeQualifierBuilder@sh@@QEBA?AUTTypeQualifier@2@PEAVTDiagnostics@2@@Z
0x18004AD20: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,unsigned int,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,unsigned int> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<unsigned int const,unsigned int>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@IIU?$less@I@std@@V?$allocator@U?$pair@$$CBII@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBII@std@@PEAX@2@@Z
0x18014BDD8: "public: virtual __cdecl angle::base::MRUCacheBase<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState>,struct std::hash<struct gl::SamplerState>,struct angle::base::MRUCacheHashMap>::~MRUCacheBase<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState>,struct std::hash<struct gl::SamplerState>,struct angle::base::MRUCacheHashMap>(void) __ptr64" ??1?$MRUCacheBase@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@U?$hash@USamplerState@gl@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@UEAA@XZ
0x180146CE4: "private: unsigned long __cdecl angle::IterableBitSet<97>::Iterator::getNextBit(void) __ptr64" ?getNextBit@Iterator@?$IterableBitSet@$0GB@@angle@@AEAAKXZ
0x1800E9E38: "bool __cdecl gl::ValidateRenderbufferStorageParametersBase(class gl::ValidationContext * __ptr64,unsigned int,int,unsigned int,int,int)" ?ValidateRenderbufferStorageParametersBase@gl@@YA_NPEAVValidationContext@1@IHIHH@Z
0x180122C60: "public: virtual class gl::Error __cdecl rx::FramebufferAttachmentObjectImpl::initializeContents(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64) __ptr64" ?initializeContents@FramebufferAttachmentObjectImpl@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@@Z
0x1800F6294: "void __cdecl std::_Push_heap_by_index<struct sh::Varying * __ptr64,struct sh::Varying,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::Varying * __ptr64)>(struct sh::Varying * __ptr64,__int64,__int64,struct sh::Varying &&,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::Varying &&))" ??$_Push_heap_by_index@PEAUVarying@sh@@U12@P6A_NAEBUShaderVariable@2@0@Z@std@@YAXPEAUVarying@sh@@_J1$$QEAU12@P6A_NAEBUShaderVariable@2@3@Z@Z
0x1800EB378: "public: struct std::_Tree_node<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<struct HWND__ * __ptr64,class egl::Surface * __ptr64,struct std::less<struct HWND__ * __ptr64>,class std::allocator<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64> >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64> > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@PEAUHWND__@@PEAVSurface@egl@@U?$less@PEAUHWND__@@@std@@V?$allocator@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@@5@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@@std@@@std@@@2@@Z
0x18004A960: "public: virtual __cdecl sh::OutputHLSL::~OutputHLSL(void) __ptr64" ??1OutputHLSL@sh@@UEAA@XZ
0x180179120: "struct sh::TLayoutQualifier __cdecl sh::JoinLayoutQualifiers(struct sh::TLayoutQualifier,struct sh::TLayoutQualifier,struct sh::TSourceLoc const & __ptr64,class sh::TDiagnostics * __ptr64)" ?JoinLayoutQualifiers@sh@@YA?AUTLayoutQualifier@1@U21@0AEBUTSourceLoc@1@PEAVTDiagnostics@1@@Z
0x180012080: "public: virtual bool __cdecl rx::ShaderD3D::postTranslateCompile(class gl::Compiler * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64) __ptr64" ?postTranslateCompile@ShaderD3D@rx@@UEAA_NPEAVCompiler@gl@@PEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x1800FC888: "private: void __cdecl std::vector<class gl::OffsetBindingPointer<class gl::Buffer>,class std::allocator<class gl::OffsetBindingPointer<class gl::Buffer> > >::_Tidy(void) __ptr64" ?_Tidy@?$vector@V?$OffsetBindingPointer@VBuffer@gl@@@gl@@V?$allocator@V?$OffsetBindingPointer@VBuffer@gl@@@gl@@@std@@@std@@AEAAXXZ
0x1801780F8: "public: class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<unsigned int> > > __cdecl std::vector<unsigned int,class pool_allocator<unsigned int> >::insert(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<unsigned int> > >,unsigned int const & __ptr64) __ptr64" ?insert@?$vector@IV?$pool_allocator@I@@@std@@QEAA?AV?$_Vector_iterator@V?$_Vector_val@U?$_Simple_types@I@std@@@std@@@2@V?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@I@std@@@std@@@2@AEBI@Z
0x180075EA4: "private: struct gl::UniformLinker::ShaderUniformCount __cdecl gl::UniformLinker::flattenArrayOfStructsUniform(struct sh::ShaderVariable const & __ptr64,unsigned int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > * __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > * __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > * __ptr64,unsigned int,bool,int,int,int * __ptr64) __ptr64" ?flattenArrayOfStructsUniform@UniformLinker@gl@@AEAA?AUShaderUniformCount@12@AEBUShaderVariable@sh@@IAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1PEAV?$vector@ULinkedUniform@gl@@V?$allocator@ULinkedUniform@gl@@@std@@@7@22I_NHHPEAH@Z
0x18019BD68: "__cdecl _imp_CreateEventW" __imp_CreateEventW
0x180155E20: "public: virtual void * __ptr64 __cdecl sh::TIntermSymbol::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermSymbol@sh@@UEAAPEAXI@Z
0x1801C04D8: " float2 spriteTexCoord : SPRI" ??_C@_0CO@KCMAACHE@?5?5?5?5float2?5spriteTexCoord?5?3?5SPRI@
0x1801AEBA0: "uint4 uaddCarry_emu(uint4 x, uin" ??_C@_0HI@KNKLAMKC@uint4?5uaddCarry_emu?$CIuint4?5x?0?5uin@
0x1801A2428: ":ARM_shader_framebuffer_fetch:" ??_C@_0BP@CDKKGMNI@?3ARM_shader_framebuffer_fetch?3?$AA@
0x1801BED78: "Source texture level is not vali" ??_C@_0CD@MCMJJJNI@Source?5texture?5level?5is?5not?5vali@
0x180100DAC: "public: struct gl::BufferVariable * __ptr64 __cdecl std::vector<struct gl::BufferVariable,class std::allocator<struct gl::BufferVariable> >::_Emplace_reallocate<struct gl::BufferVariable const & __ptr64>(struct gl::BufferVariable * __ptr64 const,struct gl::BufferVariable const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUBufferVariable@gl@@@?$vector@UBufferVariable@gl@@V?$allocator@UBufferVariable@gl@@@std@@@std@@QEAAPEAUBufferVariable@gl@@QEAU23@AEBU23@@Z
0x18007D224: "private: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> > > > __cdecl sh::StructureHLSL::defineVariants(class sh::TStructure const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64) __ptr64" ?defineVariants@StructureHLSL@sh@@AEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@@std@@@std@@@std@@AEBVTStructure@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@4@@Z
0x180092D96: "__cdecl initterm" _initterm
0x18008DBD0: "public: virtual void __cdecl rx::Buffer11::PackStorage::unmap(void) __ptr64" ?unmap@PackStorage@Buffer11@rx@@UEAAXXZ
0x180179E00: "public: virtual void __cdecl sh::TDirectiveHandler::handlePragma(struct pp::SourceLocation const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,bool) __ptr64" ?handlePragma@TDirectiveHandler@sh@@UEAAXAEBUSourceLocation@pp@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1_N@Z
0x1800743F0: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEBI@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@IV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBI@1@$$QEAV?$tuple@$$V@1@@Z
0x180195ED0: "const rx::ProgramPipelineImpl::`vftable'" ??_7ProgramPipelineImpl@rx@@6B@
0x1800495F4: "public: enum sh::CallDAG::InitResult __cdecl sh::CallDAG::init(class sh::TIntermNode * __ptr64,class sh::TDiagnostics * __ptr64) __ptr64" ?init@CallDAG@sh@@QEAA?AW4InitResult@12@PEAVTIntermNode@2@PEAVTDiagnostics@2@@Z
0x18005F010: glAttachShader
0x1801A2980: " - " ??_C@_03NLJIHOMM@?5?9?5?$AA@
0x1801D3020: "readonly" ??_C@_08JOKHDEJH@readonly?$AA@
0x180132DF0: "public: virtual void * __ptr64 __cdecl rx::TextureStorage11::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureStorage11@rx@@UEAAPEAXI@Z
0x180090B80: "void __cdecl angle::WriteColor<struct angle::R32,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR32@angle@@I@angle@@YAXPEBEPEAE@Z
0x1801761AC: "bool __cdecl sh::IsSamplerArray(enum sh::TBasicType)" ?IsSamplerArray@sh@@YA_NW4TBasicType@1@@Z
0x180090270: "void __cdecl angle::ReadColor<struct angle::L8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UL8@angle@@M@angle@@YAXPEBEPEAE@Z
0x18008C460: "public: class gl::Error __cdecl rx::DrawCallVertexParams::ensureResolved(void)const __ptr64" ?ensureResolved@DrawCallVertexParams@rx@@QEBA?AVError@gl@@XZ
0x18017DC60: "void __cdecl angle::Load32FTo16F<1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$Load32FTo16F@$00@angle@@YAX_K00PEBE00PEAE00@Z
0x1800916F0: "public: virtual class sh::TIntermTernary * __ptr64 __cdecl sh::TIntermTernary::getAsTernaryNode(void) __ptr64" ?getAsTernaryNode@TIntermTernary@sh@@UEAAPEAV12@XZ
0x1801BE1C8: "Invalid device_type parameter" ??_C@_0BO@OGIJBKCM@Invalid?5device_type?5parameter?$AA@
0x18019C1D0: "__cdecl _imp_?pbase@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEBAPEADXZ" __imp_?pbase@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEBAPEADXZ
0x1801D7780: "uim3" ??_C@_04PKKFOCJH@uim3?$AA@
0x1800904F0: "void __cdecl angle::ReadColor<struct angle::R16S,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16S@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801D2270: "Invalid type for loop index" ??_C@_0BM@PANEHFOJ@Invalid?5type?5for?5loop?5index?$AA@
0x18016B628: "public: struct sh::OutputVariable * __ptr64 __cdecl std::vector<struct sh::OutputVariable,class std::allocator<struct sh::OutputVariable> >::_Emplace_reallocate<struct sh::OutputVariable>(struct sh::OutputVariable * __ptr64 const,struct sh::OutputVariable &&) __ptr64" ??$_Emplace_reallocate@UOutputVariable@sh@@@?$vector@UOutputVariable@sh@@V?$allocator@UOutputVariable@sh@@@std@@@std@@QEAAPEAUOutputVariable@sh@@QEAU23@$$QEAU23@@Z
0x180139F30: "public: class angle::ErrorOrResultBase<class gl::Error,class rx::Resource11<struct ID3D11Buffer> const * __ptr64,unsigned int,0> __cdecl rx::Buffer11::EmulatedIndexedStorage::getBuffer(struct rx::SourceIndexData * __ptr64,struct rx::TranslatedAttribute const & __ptr64,int) __ptr64" ?getBuffer@EmulatedIndexedStorage@Buffer11@rx@@QEAA?AV?$ErrorOrResultBase@VError@gl@@PEBV?$Resource11@UID3D11Buffer@@@rx@@I$0A@@angle@@PEAUSourceIndexData@3@AEBUTranslatedAttribute@3@H@Z
0x180092DEA: "__cdecl o___stdio_common_vsprintf_s" _o___stdio_common_vsprintf_s
0x180083670: "public: class gl::Error __cdecl gl::FramebufferAttachmentObject::getAttachmentRenderTarget(class gl::Context const * __ptr64,unsigned int,struct gl::ImageIndex const & __ptr64,class rx::FramebufferAttachmentRenderTarget * __ptr64 * __ptr64)const __ptr64" ?getAttachmentRenderTarget@FramebufferAttachmentObject@gl@@QEBA?AVError@2@PEBVContext@2@IAEBUImageIndex@2@PEAPEAVFramebufferAttachmentRenderTarget@rx@@@Z
0x18015A27C: "struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64 __cdecl std::_Insertion_sort_unchecked<struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,bool (__cdecl*)(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64)>(struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64 const,bool (__cdecl*)(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64))" ??$_Insertion_sort_unchecked@PEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@P6A_NAEBU123@0@Z@std@@YAPEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@PEAU123@QEAU123@P6A_NAEBU123@2@Z@Z
0x1801C02E8: "rx::ProgramD3D::compileComputeEx" ??_C@_0CJ@OGANJFD@rx?3?3ProgramD3D?3?3compileComputeEx@
0x1801260D4: "public: __cdecl rx::D3DVarying::D3DVarying(struct rx::D3DVarying const & __ptr64) __ptr64" ??0D3DVarying@rx@@QEAA@AEBU01@@Z
0x18003180C: "public: class gl::Error __cdecl rx::Renderer11::allocateResource<struct D3D11_BUFFER_DESC,class rx::Resource11<struct ID3D11Buffer> >(struct D3D11_BUFFER_DESC const & __ptr64,class rx::Resource11<struct ID3D11Buffer> * __ptr64) __ptr64" ??$allocateResource@UD3D11_BUFFER_DESC@@V?$Resource11@UID3D11Buffer@@@rx@@@Renderer11@rx@@QEAA?AVError@gl@@AEBUD3D11_BUFFER_DESC@@PEAV?$Resource11@UID3D11Buffer@@@1@@Z
0x1800EE520: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Renderbuffer * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> >,0> >::_Check_size(void) __ptr64" ?_Check_size@?$_Hash@V?$_Umap_traits@IPEAVRenderbuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@4@$0A@@std@@@std@@IEAAXXZ
0x1801321B4: ??$_Try_emplace@AEBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@$$V@?$map@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@std@@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@6@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@std@@@std@@@std@@_N@1@AEBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@Z
0x180079620: ??$_Buynode@AEBUpiecewise_construct_t@std@@V?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$tuple@$$V@2@@?$_Tree_comp_alloc@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAX@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@$$QEAV?$tuple@$$V@1@@Z
0x1800082C8: "protected: void __cdecl sh::OutputHLSL::outputConstructor(class sh::TInfoSinkBase & __ptr64,enum sh::Visit,class sh::TIntermAggregate * __ptr64) __ptr64" ?outputConstructor@OutputHLSL@sh@@IEAAXAEAVTInfoSinkBase@2@W4Visit@2@PEAVTIntermAggregate@2@@Z
0x1801879A0: "public: virtual void * __ptr64 __cdecl rx::BufferImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_EBufferImpl@rx@@UEAAPEAXI@Z
0x180032EB0: "private: virtual void * __ptr64 __cdecl rx::VertexBuffer11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GVertexBuffer11@rx@@EEAAPEAXI@Z
0x180017A24: "char const * __ptr64 __cdecl MakeStaticString(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)" ?MakeStaticString@@YAPEBDAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x180080A7C: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x180092E3E: "__cdecl o__initialize_onexit_table" _o__initialize_onexit_table
0x1800FEB10: "public: void __cdecl gl::Framebuffer::resetAttachment(class gl::Context const * __ptr64,unsigned int) __ptr64" ?resetAttachment@Framebuffer@gl@@QEAAXPEBVContext@2@I@Z
0x18008FF90: "protected: virtual bool __cdecl sh::OutputHLSL::visitInvariantDeclaration(enum sh::Visit,class sh::TIntermInvariantDeclaration * __ptr64) __ptr64" ?visitInvariantDeclaration@OutputHLSL@sh@@MEAA_NW4Visit@2@PEAVTIntermInvariantDeclaration@2@@Z
0x1801D4E48: "?" ??_C@_01OGPIMHDM@?$DP?$AA@
0x1800FC37C: "private: void __cdecl std::vector<struct gl::ImageUnit,class std::allocator<struct gl::ImageUnit> >::_Change_array(struct gl::ImageUnit * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UImageUnit@gl@@V?$allocator@UImageUnit@gl@@@std@@@std@@AEAAXQEAUImageUnit@gl@@_K1@Z
0x180088158: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl std::operator+<char,struct std::char_traits<char>,class pool_allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,char const * __ptr64 const)" ??$?HDU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@0@AEBV10@QEBD@Z
0x18000425C: "class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl rx::GetVaryingSemantic(int,bool)" ?GetVaryingSemantic@rx@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H_N@Z
0x180091360: "public: virtual int __cdecl rx::SurfaceD3D::getHeight(void)const __ptr64" ?getHeight@SurfaceD3D@rx@@UEBAHXZ
0x18014A5F0: "void __cdecl angle::Initialize4ComponentData<signed char,0,0,0,127>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$Initialize4ComponentData@C$0A@$0A@$0A@$0HP@@angle@@YAX_K00PEAE00@Z
0x1800E0E14: "void __cdecl gl::DrawArraysInstancedANGLE(unsigned int,int,int,int)" ?DrawArraysInstancedANGLE@gl@@YAXIHHH@Z
0x1801AE020: "Structure lengths for " ??_C@_0BH@MIFFEMDH@Structure?5lengths?5for?5?$AA@
0x1801BD700: "EGL_PLATFORM_ANGLE_TYPE_VULKAN_A" ??_C@_0EJ@MJHBKIJG@EGL_PLATFORM_ANGLE_TYPE_VULKAN_A@
0x18008EDF0: "public: virtual class gl::Error __cdecl rx::ImageD3D::setManagedSurface2DArray(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64,int,int) __ptr64" ?setManagedSurface2DArray@ImageD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@HH@Z
0x1800FAE10: "protected: virtual void * __ptr64 __cdecl gl::RefCountObjectNoID::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRefCountObjectNoID@gl@@MEAAPEAXI@Z
0x1801DD040: "invalid expression" ??_C@_0BD@HBGCHDK@invalid?5expression?$AA@
0x1801EF874: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-sysinfo-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-sysinfo-l1-1-0
0x18013D000: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11InputLayout>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11@UID3D11InputLayout@@@rx@@UEAAPEAXI@Z
0x1801D0870: "Failed to test get query result," ??_C@_0DB@FKFBMHJC@Failed?5to?5test?5get?5query?5result?0@
0x180105090: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > > __cdecl std::list<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > >,class std::allocator<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > >) __ptr64" ?erase@?$list@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@V?$allocator@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@2@@Z
0x1801F9810: "__cdecl _dyn_tls_init_callback" __dyn_tls_init_callback
0x1801A3560: "transpose" ??_C@_09KDFGPPLL@transpose?$AA@
0x18007BE1C: "public: static struct std::_Tree_node<class egl::Image * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<class egl::Image * __ptr64> >::_Min(struct std::_Tree_node<class egl::Image * __ptr64,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@PEAVImage@egl@@@std@@@std@@SAPEAU?$_Tree_node@PEAVImage@egl@@PEAX@2@PEAU32@@Z
0x1801BF770: "Compute shader uniform block cou" ??_C@_0EL@JCFJLNEL@Compute?5shader?5uniform?5block?5cou@
0x18014AA60: "void __cdecl rx::Copy32FixedTo32FVertexData<3,3>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$Copy32FixedTo32FVertexData@$02$02@rx@@YAXPEBE_K1PEAE@Z
0x1801D6020: "void function cannot return a va" ??_C@_0CE@BLDPGFBC@void?5function?5cannot?5return?5a?5va@
0x1801A39B0: " float4(0, 0, 0, 0)" ??_C@_0BH@CKOJDCAN@?5?5?5?5float4?$CI0?0?50?0?50?0?50?$CJ?$AA@
0x180188634: "private: class gl::Error __cdecl rx::IndexDataManager::streamIndexData(void const * __ptr64,unsigned int,unsigned int,unsigned int,bool,struct rx::TranslatedIndexData * __ptr64) __ptr64" ?streamIndexData@IndexDataManager@rx@@AEAA?AVError@gl@@PEBXIII_NPEAUTranslatedIndexData@2@@Z
0x18012ED00: "public: virtual class rx::TextureStorage * __ptr64 __cdecl rx::Renderer11::createTextureStorageEGLImage(class rx::EGLImageD3D * __ptr64,class rx::RenderTargetD3D * __ptr64) __ptr64" ?createTextureStorageEGLImage@Renderer11@rx@@UEAAPEAVTextureStorage@2@PEAVEGLImageD3D@2@PEAVRenderTargetD3D@2@@Z
0x18016DF7C: "public: __cdecl std::vector<class sh::TConstantUnion const * __ptr64,class std::allocator<class sh::TConstantUnion const * __ptr64> >::~vector<class sh::TConstantUnion const * __ptr64,class std::allocator<class sh::TConstantUnion const * __ptr64> >(void) __ptr64" ??1?$vector@PEBVTConstantUnion@sh@@V?$allocator@PEBVTConstantUnion@sh@@@std@@@std@@QEAA@XZ
0x1801DD248: "predefined macro redefined" ??_C@_0BL@OLJCLDLB@predefined?5macro?5redefined?$AA@
0x1800090F4: "public: class egl::Error __cdecl egl::Surface::onDestroy(class egl::Display const * __ptr64) __ptr64" ?onDestroy@Surface@egl@@QEAA?AVError@2@PEBVDisplay@2@@Z
0x180156A20: "public: virtual void * __ptr64 __cdecl sh::OutputHLSL::`scalar deleting destructor'(unsigned int) __ptr64" ??_GOutputHLSL@sh@@UEAAPEAXI@Z
0x1800356B8: "public: class gl::Error __cdecl rx::Renderer11::allocateTexture(struct D3D11_TEXTURE2D_DESC const & __ptr64,struct rx::d3d11::Format const & __ptr64,struct D3D11_SUBRESOURCE_DATA const * __ptr64,class rx::TextureHelper11 * __ptr64) __ptr64" ?allocateTexture@Renderer11@rx@@QEAA?AVError@gl@@AEBUD3D11_TEXTURE2D_DESC@@AEBUFormat@d3d11@2@PEBUD3D11_SUBRESOURCE_DATA@@PEAVTextureHelper11@2@@Z
0x1801A4410: "gl_MaxDrawBuffers" ??_C@_0BC@IEPLMJCD@gl_MaxDrawBuffers?$AA@
0x180090BC0: "void __cdecl angle::WriteColor<struct angle::L8A8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UL8A8@angle@@M@angle@@YAXPEBEPEAE@Z
0x18019BDE8: "__cdecl _imp_Sleep" __imp_Sleep
0x1801D9BD0: "[uint2(p.x, p.y)];
" ??_C@_0BE@NHNHPCA@?$FLuint2?$CIp?4x?0?5p?4y?$CJ?$FN?$DL?6?$AA@
0x180107164: "public: class gl::Error __cdecl gl::Buffer::getIndexRange(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned __int64,bool,struct gl::IndexRange * __ptr64)const __ptr64" ?getIndexRange@Buffer@gl@@QEBA?AVError@2@PEBVContext@2@I_K1_NPEAUIndexRange@2@@Z
0x1801AE398: "blend state" ??_C@_0M@GLPCDLEP@blend?5state?$AA@
0x1801914A8: "const rx::Resource11<struct ID3D11InputLayout>::`vftable'" ??_7?$Resource11@UID3D11InputLayout@@@rx@@6B@
0x180088640: "private: void __cdecl pp::MacroExpander::ungetToken(struct pp::Token const & __ptr64) __ptr64" ?ungetToken@MacroExpander@pp@@AEAAXAEBUToken@2@@Z
0x1801BD8F8: "EGL_CONTEXT_OPENGL_RESET_NOTIFIC" ??_C@_0DK@FKMEHHEP@EGL_CONTEXT_OPENGL_RESET_NOTIFIC@
0x1800F0F14: "private: void __cdecl gl::ResourceMap<class gl::ProgramPipeline>::Iterator::updateValue(void) __ptr64" ?updateValue@Iterator@?$ResourceMap@VProgramPipeline@gl@@@gl@@AEAAXXZ
0x180001518: "public: class egl::Error __cdecl egl::Display::initialize(void) __ptr64" ?initialize@Display@egl@@QEAA?AVError@2@XZ
0x1801224F0: "void __cdecl angle::ReadColor<struct angle::R16G16B16A16S,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16G16B16A16S@angle@@M@angle@@YAXPEBEPEAE@Z
0x1800F8E78: "private: bool __cdecl std::vector<struct sh::OutputVariable,class std::allocator<struct sh::OutputVariable> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@UOutputVariable@sh@@V?$allocator@UOutputVariable@sh@@@std@@@std@@AEAA_N_K@Z
0x18012BBF0: ??_E?$Resource11Base@UID3D11DepthStencilView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11DepthStencilView@@@3@@rx@@MEAAPEAXI@Z
0x180187CA0: "public: virtual class gl::Error __cdecl rx::RenderbufferD3D::getAttachmentRenderTarget(class gl::Context const * __ptr64,unsigned int,struct gl::ImageIndex const & __ptr64,class rx::FramebufferAttachmentRenderTarget * __ptr64 * __ptr64) __ptr64" ?getAttachmentRenderTarget@RenderbufferD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@IAEBUImageIndex@4@PEAPEAVFramebufferAttachmentRenderTarget@2@@Z
0x180193FF8: "const rx::Renderer11::`vftable'{for `rx::BufferFactoryD3D'}" ??_7Renderer11@rx@@6BBufferFactoryD3D@1@@
0x1801B35B0: "float2 atan_emu(float2 y, float2" ??_C@_0LE@DADJAGEH@float2?5atan_emu?$CIfloat2?5y?0?5float2@
0x1800EE630: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::VertexArray * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> >,0> >::_Reinsert(void) __ptr64" ?_Reinsert@?$_Hash@V?$_Umap_traits@IPEAVVertexArray@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@4@$0A@@std@@@std@@IEAAXXZ
0x1801A1DD8: "abs(" ??_C@_04HEKBBDE@abs?$CI?$AA@
0x1800EAD40: "protected: virtual void * __ptr64 __cdecl gl::TextureManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureManager@gl@@MEAAPEAXI@Z
0x1801D0F30: "static float gl_PointSize = floa" ??_C@_0CH@KABHBKPK@static?5float?5gl_PointSize?5?$DN?5floa@
0x1800EB378: "public: struct std::_Tree_node<int,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<int,struct std::less<int>,class std::allocator<int>,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<int> > >) __ptr64" ?_Extract@?$_Tree@V?$_Tset_traits@HU?$less@H@std@@V?$allocator@H@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@HPEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@H@std@@@std@@@2@@Z
0x180187114: "public: void __cdecl rx::HLSLCompiler::release(void) __ptr64" ?release@HLSLCompiler@rx@@QEAAXXZ
0x1801D6668: "length can only be called on arr" ??_C@_0CE@LMFIHMMP@length?5can?5only?5be?5called?5on?5arr@
0x1801DD8D0: "__cdecl _real@43e0000000000000" __real@43e0000000000000
0x180173660: "public: bool __cdecl sh::IntermNodePatternMatcher::match(class sh::TIntermUnary * __ptr64) __ptr64" ?match@IntermNodePatternMatcher@sh@@QEAA_NPEAVTIntermUnary@2@@Z
0x1800538E0: "private: bool __cdecl gl::Program::linkValidateBuiltInVaryings(class gl::Context const * __ptr64,class gl::InfoLog & __ptr64)const __ptr64" ?linkValidateBuiltInVaryings@Program@gl@@AEBA_NPEBVContext@2@AEAVInfoLog@2@@Z
0x1800DB1D0: glUniform2i
0x180017898: "public: unsigned int __cdecl sh::TType::getArraySizeProduct(void)const __ptr64" ?getArraySizeProduct@TType@sh@@QEBAIXZ
0x18019C3E0: "__cdecl _xi_z" __xi_z
0x18017DDB0: "void __cdecl angle::Load32FTo16F<4>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$Load32FTo16F@$03@angle@@YAX_K00PEBE00PEAE00@Z
0x1801F9870: "long volatile `int __cdecl wil::details::RecordReturn(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordReturn@details@wil@@YAHJ@Z@4JC
0x18013F810: "public: virtual class gl::Error __cdecl rx::d3d11::LazyInputLayout::resolve(class rx::Renderer11 * __ptr64) __ptr64" ?resolve@LazyInputLayout@d3d11@rx@@UEAA?AVError@gl@@PEAVRenderer11@3@@Z
0x18019F2CC: "Cube" ??_C@_04CJLGPKHJ@Cube?$AA@
0x180190428: "const rx::WindowSurfaceD3D::`vftable'" ??_7WindowSurfaceD3D@rx@@6B@
0x18007808C: "private: unsigned __int64 __cdecl std::vector<struct sh::ShaderVariable,class std::allocator<struct sh::ShaderVariable> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@UShaderVariable@sh@@V?$allocator@UShaderVariable@sh@@@std@@@std@@AEBA_K_K@Z
0x1801D89D4: " s" ??_C@_02DMOBEKDI@?5s?$AA@
0x1801DA158: " supported in vertex shaders onl" ??_C@_0CC@FIGIMAAG@?5supported?5in?5vertex?5shaders?5onl@
0x18008F300: glFrontFace
0x1801D1498: " = mul(" ??_C@_07IMGAPMNI@?5?$DN?5mul?$CI?$AA@
0x1801A2310: ":WEBGL_debug_shader_precision:" ??_C@_0BP@CLOJOCEA@?3WEBGL_debug_shader_precision?3?$AA@
0x1801D4D60: "invocations can only be declared" ??_C@_0EF@BELLFMMK@invocations?5can?5only?5be?5declared@
0x18019C258: "__cdecl _imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@M@Z" __imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@M@Z
0x180093158: fprintf
0x1801D1410: "#define GL_USES_FRAG_DEPTH
" ??_C@_0BM@EKHHBFIG@?$CDdefine?5GL_USES_FRAG_DEPTH?6?$AA@
0x180162E20: ??_GReplaceVariableTraverser@?A0x76ed8584@sh@@UEAAPEAXI@Z
0x18013B290: "public: virtual class gl::Error __cdecl rx::Buffer11::unmap(class gl::Context const * __ptr64,unsigned char * __ptr64) __ptr64" ?unmap@Buffer11@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAE@Z
0x1800DADF0: eglReleaseTexImage
0x1801A4620: "acosh" ??_C@_05MLNBFPMN@acosh?$AA@
0x1801A2280: ":MaxFragmentImageUniforms:" ??_C@_0BL@ODOHAMLD@?3MaxFragmentImageUniforms?3?$AA@
0x1801A38E0: "VS_OUTPUT main(VS_INPUT input)
" ??_C@_0CA@KHKAJICM@VS_OUTPUT?5main?$CIVS_INPUT?5input?$CJ?6?$AA@
0x18013BB98: "public: class gl::Error __cdecl rx::Framebuffer11::markAttachmentsDirty(class gl::Context const * __ptr64)const __ptr64" ?markAttachmentsDirty@Framebuffer11@rx@@QEBA?AVError@gl@@PEBVContext@4@@Z
0x1800EE5A0: "protected: class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > > > __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Buffer * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> >,0> >::_End(unsigned __int64) __ptr64" ?_End@?$_Hash@V?$_Umap_traits@IPEAVBuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@std@@@std@@@2@_K@Z
0x18000D344: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class rx::Buffer11 const * __ptr64> > >,bool> __cdecl std::_Tree<class std::_Tset_traits<class rx::Buffer11 const * __ptr64,struct std::less<class rx::Buffer11 const * __ptr64>,class std::allocator<class rx::Buffer11 const * __ptr64>,0> >::_Insert_nohint<class rx::Buffer11 const * __ptr64 const & __ptr64,struct std::_Not_a_node_tag>(bool,class rx::Buffer11 const * __ptr64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@AEBQEBVBuffer11@rx@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEBVBuffer11@rx@@U?$less@PEBVBuffer11@rx@@@std@@V?$allocator@PEBVBuffer11@rx@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEBVBuffer11@rx@@@std@@@std@@@std@@_N@1@_NAEBQEBVBuffer11@rx@@U_Not_a_node_tag@1@@Z
0x180084B68: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> >,0> >::_Insert_at<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int>,void * __ptr64> * __ptr64,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@HU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@PEAX@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@1@1@Z
0x1800916F0: "public: virtual class sh::TIntermFunctionPrototype * __ptr64 __cdecl sh::TIntermFunctionPrototype::getAsFunctionPrototypeNode(void) __ptr64" ?getAsFunctionPrototypeNode@TIntermFunctionPrototype@sh@@UEAAPEAV12@XZ
0x1801D78A0: "iimage2D" ??_C@_08JLELIBHH@iimage2D?$AA@
0x1801AC878: "Clear11 PS Sint3" ??_C@_0BB@DBENBJME@Clear11?5PS?5Sint3?$AA@
0x180139830: "public: virtual void * __ptr64 __cdecl rx::Buffer11::EmulatedIndexedStorage::`scalar deleting destructor'(unsigned int) __ptr64" ??_GEmulatedIndexedStorage@Buffer11@rx@@UEAAPEAXI@Z
0x18013D000: ??_G?$Resource11Base@UID3D11InputLayout@@$$YUniquePtr@rx@@U?$TypedData@UID3D11InputLayout@@@3@@rx@@MEAAPEAXI@Z
0x1800EB050: "protected: void __cdecl std::_Tree<class std::_Tset_traits<struct sh::EmulatePrecision::TypePair,struct sh::EmulatePrecision::TypePairComparator,class std::allocator<struct sh::EmulatePrecision::TypePair>,0> >::_Erase(struct std::_Tree_node<struct sh::EmulatePrecision::TypePair,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@UTypePair@EmulatePrecision@sh@@UTypePairComparator@23@V?$allocator@UTypePair@EmulatePrecision@sh@@@std@@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@UTypePair@EmulatePrecision@sh@@PEAX@2@@Z
0x1801A4020: "gl_MaxComputeAtomicCounterBuffer" ??_C@_0CC@FGHDJFCK@gl_MaxComputeAtomicCounterBuffer@
0x1801D3710: "can't modify gl_PrimitiveIDIn" ??_C@_0BO@FKKOFGLE@can?8t?5modify?5gl_PrimitiveIDIn?$AA@
0x18018E600: "void __cdecl angle::LoadRGB10A2ToRGBA8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadRGB10A2ToRGBA8@angle@@YAX_K00PEBE00PEAE00@Z
0x1801D6108: "undefined operation for structs " ??_C@_0DE@POBHGCFC@undefined?5operation?5for?5structs?5@
0x1801C1E00: "Error initializing state manager" ??_C@_0CC@LNLLDNJH@Error?5initializing?5state?5manager@
0x180156990: ??_ETOutputTraverser@?A0xf570cff6@sh@@UEAAPEAXI@Z
0x18006E144: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::FunctionId const,class sh::FunctionId> > > > __cdecl std::_Tree<class std::_Tmap_traits<class sh::FunctionId,class sh::FunctionId,struct std::less<class sh::FunctionId>,class std::allocator<struct std::pair<class sh::FunctionId const,class sh::FunctionId> >,0> >::find(class sh::FunctionId const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V12@U?$less@VFunctionId@sh@@@std@@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@std@@@std@@@2@AEBVFunctionId@sh@@@Z
0x18006D360: glUniform2f
0x18019BBA8: "__cdecl _imp_UnhandledExceptionFilter" __imp_UnhandledExceptionFilter
0x1801AC650: "Clear11 PS Float5" ??_C@_0BC@HEFALOIE@Clear11?5PS?5Float5?$AA@
0x1800542A8: "public: int __cdecl gl::Program::getActiveUniformMaxLength(void)const __ptr64" ?getActiveUniformMaxLength@Program@gl@@QEBAHXZ
0x180122700: "void __cdecl angle::ReadColor<struct angle::R8G8B8A8SRGB,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8G8B8A8SRGB@angle@@M@angle@@YAXPEBEPEAE@Z
0x180091700: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64 __cdecl sh::TSymbol::getMangledName(void)const __ptr64" ?getMangledName@TSymbol@sh@@UEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@XZ
0x1801F9D78: g_pfnThrowPlatformException
0x1801D7AE0: ".xyzw" ??_C@_05JFBGHMLF@?4xyzw?$AA@
0x1800753FC: "unsigned int __cdecl egl::MakeCurrent(void * __ptr64,void * __ptr64,void * __ptr64,void * __ptr64)" ?MakeCurrent@egl@@YAIPEAX000@Z
0x1801D89D8: " int baseLevel = samplerMetad" ??_C@_0DO@KNFFLGIO@?5?5?5?5int?5baseLevel?5?$DN?5samplerMetad@
0x180145994: "public: void __cdecl rx::StateManager11::deinitialize(void) __ptr64" ?deinitialize@StateManager11@rx@@QEAAXXZ
0x1800916F0: "public: virtual class sh::TIntermTyped * __ptr64 __cdecl sh::TIntermTyped::getAsTyped(void) __ptr64" ?getAsTyped@TIntermTyped@sh@@UEAAPEAV12@XZ
0x180083250: "public: bool __cdecl gl::InternalFormat::isRequiredRenderbufferFormat(struct gl::Version const & __ptr64)const __ptr64" ?isRequiredRenderbufferFormat@InternalFormat@gl@@QEBA_NAEBUVersion@2@@Z
0x1800754C8: "public: class egl::Error __cdecl egl::Display::makeCurrent(class egl::Surface * __ptr64,class egl::Surface * __ptr64,class gl::Context * __ptr64) __ptr64" ?makeCurrent@Display@egl@@QEAA?AVError@2@PEAVSurface@2@0PEAVContext@gl@@@Z
0x180133D2C: "private: class gl::Error __cdecl rx::TextureStorage11_2DArray::createRenderTargetSRV(class rx::TextureHelper11 const & __ptr64,struct gl::ImageIndex const & __ptr64,enum DXGI_FORMAT,class rx::SharedResource11<struct ID3D11ShaderResourceView> * __ptr64)const __ptr64" ?createRenderTargetSRV@TextureStorage11_2DArray@rx@@AEBA?AVError@gl@@AEBVTextureHelper11@2@AEBUImageIndex@4@W4DXGI_FORMAT@@PEAV?$SharedResource11@UID3D11ShaderResourceView@@@2@@Z
0x18000C664: "public: static struct std::_Tree_node<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64> >::_Min(struct std::_Tree_node<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@std@@SAPEAU?$_Tree_node@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@PEAX@2@PEAU32@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> > >::_Min(struct std::_Tree_node<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@PEAX@2@PEAU32@@Z
0x1801C0508: " float3 spriteVertexPos : SPR" ??_C@_0CP@CIGMOPOO@?5?5?5?5float3?5spriteVertexPos?5?3?5SPR@
0x18012C574: "public: class gl::Error __cdecl rx::Renderer11::allocateTexture(struct D3D11_TEXTURE3D_DESC const & __ptr64,struct rx::d3d11::Format const & __ptr64,struct D3D11_SUBRESOURCE_DATA const * __ptr64,class rx::TextureHelper11 * __ptr64) __ptr64" ?allocateTexture@Renderer11@rx@@QEAA?AVError@gl@@AEBUD3D11_TEXTURE3D_DESC@@AEBUFormat@d3d11@2@PEBUD3D11_SUBRESOURCE_DATA@@PEAVTextureHelper11@2@@Z
0x180183CE0: "public: virtual bool __cdecl rx::TextureD3D_2DArray::isValidIndex(struct gl::ImageIndex const & __ptr64)const __ptr64" ?isValidIndex@TextureD3D_2DArray@rx@@UEBA_NAEBUImageIndex@gl@@@Z
0x180078884: "public: struct sh::Attribute * __ptr64 __cdecl std::vector<struct sh::Attribute,class std::allocator<struct sh::Attribute> >::_Emplace_reallocate<struct sh::Attribute const & __ptr64>(struct sh::Attribute * __ptr64 const,struct sh::Attribute const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUAttribute@sh@@@?$vector@UAttribute@sh@@V?$allocator@UAttribute@sh@@@std@@@std@@QEAAPEAUAttribute@sh@@QEAU23@AEBU23@@Z
0x18010A878: "void __cdecl std::_Sort_heap_unchecked<struct gl::PackedVarying * __ptr64,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying * __ptr64)>(struct gl::PackedVarying * __ptr64,struct gl::PackedVarying * __ptr64,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying const & __ptr64))" ??$_Sort_heap_unchecked@PEAUPackedVarying@gl@@P6A_NAEBU12@0@Z@std@@YAXPEAUPackedVarying@gl@@0P6A_NAEBU12@1@Z@Z
0x1801D80E8: "int4" ??_C@_04JONEKOJF@int4?$AA@
0x1800EC930: "public: virtual unsigned int __cdecl egl::Surface::getId(void)const __ptr64" ?getId@Surface@egl@@UEBAIXZ
0x1801D5578: " left of '[' is not of type arra" ??_C@_0DG@NIJEABIP@?5left?5of?5?8?$FL?8?5is?5not?5of?5type?5arra@
0x18019BFA8: "__cdecl _imp_powf" __imp_powf
0x1801AD8E8: "SleepConditionVariableCS" ??_C@_0BJ@JEBJOJFJ@SleepConditionVariableCS?$AA@
0x18013F898: "public: __cdecl rx::ShaderExecutable11::ShaderExecutable11(void const * __ptr64,unsigned __int64,class rx::Resource11<struct ID3D11ComputeShader> &&) __ptr64" ??0ShaderExecutable11@rx@@QEAA@PEBX_K$$QEAV?$Resource11@UID3D11ComputeShader@@@1@@Z
0x18003BF90: "public: virtual class gl::Error __cdecl rx::Image11::copyToStorage(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64,struct gl::ImageIndex const & __ptr64,struct gl::Box const & __ptr64) __ptr64" ?copyToStorage@Image11@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@AEBUImageIndex@4@AEBUBox@4@@Z
0x1800EAAE0: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class rx::Query11 * __ptr64> >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class rx::Query11 * __ptr64> >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVQuery11@rx@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x1800F109C: "private: void __cdecl gl::TextureState::clearImageDescs(void) __ptr64" ?clearImageDescs@TextureState@gl@@AEAAXXZ
0x1801D2BA8: "Loop with condition " ??_C@_0BF@MPGOIKPC@Loop?5with?5condition?5?$AA@
0x1800E4DB8: "public: void __cdecl wil::details_abi::ThreadLocalFailureInfo::Set(struct wil::FailureInfo const & __ptr64,unsigned int) __ptr64" ?Set@ThreadLocalFailureInfo@details_abi@wil@@QEAAXAEBUFailureInfo@3@I@Z
0x180089728: "private: void __cdecl std::vector<class gl::Query * __ptr64,class std::allocator<class gl::Query * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVQuery@gl@@V?$allocator@PEAVQuery@gl@@@std@@@std@@AEAAXXZ
0x180090ED0: "void __cdecl angle::WriteColor<struct angle::R16S,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16S@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801AE1E8: "public: static int const * const gl::FramebufferAttachment::kDefaultViewportOffsets" ?kDefaultViewportOffsets@FramebufferAttachment@gl@@2QBHB
0x180154D64: "protected: void __cdecl sh::TCompiler::initializeOutputVariables(class sh::TIntermBlock * __ptr64) __ptr64" ?initializeOutputVariables@TCompiler@sh@@IEAAXPEAVTIntermBlock@2@@Z
0x18008EC90: "private: virtual class gl::Error __cdecl rx::TextureStorage11_Cube::createSRV(class gl::Context const * __ptr64,int,int,enum DXGI_FORMAT,class rx::TextureHelper11 const & __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> * __ptr64) __ptr64" ?createSRV@TextureStorage11_Cube@rx@@EEAA?AVError@gl@@PEBVContext@4@HHW4DXGI_FORMAT@@AEBVTextureHelper11@2@PEAV?$SharedResource11@UID3D11ShaderResourceView@@@2@@Z
0x1801F9910: "long volatile `void __cdecl wil::details::LogFailure(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long,unsigned short const * __ptr64,bool,unsigned short * __ptr64,unsigned __int64,char * __ptr64,unsigned __int64,struct wil::FailureInfo * __ptr64)'::`2'::s_failureId" ?s_failureId@?1??LogFailure@details@wil@@YAXPEAXIPEBD110W4FailureType@3@JPEBG_NPEAG_KPEAD6PEAUFailureInfo@3@@Z@4JC
0x1801D76D0: "us2a" ??_C@_04CKGMADDH@us2a?$AA@
0x180154500: "public: virtual void * __ptr64 __cdecl sh::UnfoldShortCircuitAST::`vector deleting destructor'(unsigned int) __ptr64" ??_EUnfoldShortCircuitAST@sh@@UEAAPEAXI@Z
0x180090050: "public: virtual class sh::TIntermUnary * __ptr64 __cdecl sh::TIntermNode::getAsUnaryNode(void) __ptr64" ?getAsUnaryNode@TIntermNode@sh@@UEAAPEAVTIntermUnary@2@XZ
0x180011AE4: "int __cdecl gl::VariableColumnCount(unsigned int)" ?VariableColumnCount@gl@@YAHI@Z
0x1801A21F8: ":MaxComputeWorkGroupCountX:" ??_C@_0BM@JOIFBECB@?3MaxComputeWorkGroupCountX?3?$AA@
0x18000363C: "public: bool __cdecl rx::ProgramD3D::usesGeometryShaderForPointSpriteEmulation(void)const __ptr64" ?usesGeometryShaderForPointSpriteEmulation@ProgramD3D@rx@@QEBA_NXZ
0x180188A38: "public: void __cdecl sh::ArrayBoundsClamper::MarkIndirectArrayBoundsForClamping(class sh::TIntermNode * __ptr64) __ptr64" ?MarkIndirectArrayBoundsForClamping@ArrayBoundsClamper@sh@@QEAAXPEAVTIntermNode@2@@Z
0x18000B570: "private: virtual bool __cdecl sh::CallDAG::CallDAGCreator::visitAggregate(enum sh::Visit,class sh::TIntermAggregate * __ptr64) __ptr64" ?visitAggregate@CallDAGCreator@CallDAG@sh@@EEAA_NW4Visit@3@PEAVTIntermAggregate@3@@Z
0x180089450: "private: virtual bool __cdecl sh::CallDAG::CallDAGCreator::visitFunctionPrototype(enum sh::Visit,class sh::TIntermFunctionPrototype * __ptr64) __ptr64" ?visitFunctionPrototype@CallDAGCreator@CallDAG@sh@@EEAA_NW4Visit@3@PEAVTIntermFunctionPrototype@3@@Z
0x18002E66C: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::TransformFeedback * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::TransformFeedback * __ptr64> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::TransformFeedback * __ptr64> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTransformFeedback@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTransformFeedback@gl@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTransformFeedback@gl@@@std@@@std@@@std@@@2@@Z
0x180105EEC: "protected: virtual __cdecl gl::PathManager::~PathManager(void) __ptr64" ??1PathManager@gl@@MEAA@XZ
0x1801C13C8: " output.gl_Layer = input." ??_C@_0DA@PLNEPNFJ@?5?5?5?5?5?5?5?5output?4gl_Layer?5?$DN?5input?4@
0x1801D77D0: "usampler3D" ??_C@_0L@LHAHPAFM@usampler3D?$AA@
0x1801D99F8: "), index" ??_C@_08ECIHJMPD@?$CJ?0?5index?$AA@
0x18001695C: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >::append(char const * __ptr64 const,unsigned __int64) __ptr64" ?append@?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEAAAEAV12@QEBD_K@Z
0x18002EA08: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > >,0> >::_Check_size(void) __ptr64" ?_Check_size@?$_Hash@V?$_Umap_traits@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@$0A@@std@@@std@@IEAAXXZ
0x18010549C: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<class std::array<unsigned char,20>,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > >,class std::_Uhash_compare<class std::array<unsigned char,20>,struct std::hash<class std::array<unsigned char,20> >,struct std::equal_to<class std::array<unsigned char,20> > >,class std::allocator<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > >,0> >::lower_bound(class std::array<unsigned char,20> const & __ptr64) __ptr64" ?lower_bound@?$_Hash@V?$_Umap_traits@V?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@V?$_Uhash_compare@V?$array@E$0BE@@std@@U?$hash@V?$array@E$0BE@@std@@@2@U?$equal_to@V?$array@E$0BE@@std@@@2@@2@V?$allocator@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@2@AEBV?$array@E$0BE@@2@@Z
0x18008DBD0: "public: virtual void __cdecl rx::FramebufferImpl::destroyDefault(class egl::Display const * __ptr64) __ptr64" ?destroyDefault@FramebufferImpl@rx@@UEAAXPEBVDisplay@egl@@@Z
0x180081150: "public: virtual class rx::ProgramImpl * __ptr64 __cdecl rx::Context11::createProgram(class gl::ProgramState const & __ptr64) __ptr64" ?createProgram@Context11@rx@@UEAAPEAVProgramImpl@2@AEBVProgramState@gl@@@Z
0x180092EB4: "__cdecl _C_specific_handler" __C_specific_handler
0x1801D86E4: "wrapS" ??_C@_05JNPFCGCL@wrapS?$AA@
0x1801B25E0: "float2 unpackHalf2x16_emu(in uin" ??_C@_0IJ@LFHBBJAJ@float2?5unpackHalf2x16_emu?$CIin?5uin@
0x180091C40: ??1HeapHandleDeinit@MemoryProtection@Foundation.MemProtect@@QEAA@XZ
0x1800030A4: "private: class angle::ErrorOrResultBase<class gl::Error,bool,unsigned int,0> __cdecl rx::ProgramD3D::compileProgramExecutables(class gl::Context const * __ptr64,class gl::InfoLog & __ptr64) __ptr64" ?compileProgramExecutables@ProgramD3D@rx@@AEAA?AV?$ErrorOrResultBase@VError@gl@@_NI$0A@@angle@@PEBVContext@gl@@AEAVInfoLog@6@@Z
0x18008CD8C: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11DepthStencilView>(class rx::Renderer11 * __ptr64,struct D3D11_DEPTH_STENCIL_VIEW_DESC const * __ptr64,struct ID3D11Resource * __ptr64,class rx::Resource11<struct ID3D11DepthStencilView> * __ptr64) __ptr64" ??$allocate@UID3D11DepthStencilView@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBUD3D11_DEPTH_STENCIL_VIEW_DESC@@PEAUID3D11Resource@@PEAV?$Resource11@UID3D11DepthStencilView@@@1@@Z
0x1801D9E1C: "%s
" ??_C@_03OFAPEBGM@?$CFs?6?$AA@
0x1800E0F18: "void __cdecl gl::DrawBuffersEXT(int,unsigned int const * __ptr64)" ?DrawBuffersEXT@gl@@YAXHPEBI@Z
0x1801D32F0: "vector field selection out of ra" ??_C@_0CE@KFEJLNHH@vector?5field?5selection?5out?5of?5ra@
0x1801D72A8: "GL_OES_geometry_shader" ??_C@_0BH@GKELAMOI@GL_OES_geometry_shader?$AA@
0x180136140: "public: virtual class gl::Error __cdecl rx::TextureStorage11_2DArray::getResource(class gl::Context const * __ptr64,class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getResource@TextureStorage11_2DArray@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAPEBVTextureHelper11@2@@Z
0x180185550: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::setImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64,unsigned int,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64) __ptr64" ?setImage@TextureD3D_2DArray@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@IIAEBUPixelUnpackState@4@PEBE@Z
0x1800798A0: glBufferData
0x1800DBD88: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12294>::ErrorStreamBase<class egl::Error,int,12288,int,12294>(void) __ptr64" ??0?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAG@@angle@@QEAA@XZ
0x1801D6400: "Texture offset value out of vali" ??_C@_0CI@JNJBAFEN@Texture?5offset?5value?5out?5of?5vali@
0x1801D7638: "Divide by zero error during cons" ??_C@_0CN@DIDLHIDC@Divide?5by?5zero?5error?5during?5cons@
0x1801BFD70: "Failed to store binary program i" ??_C@_0EG@FAALKAJJ@Failed?5to?5store?5binary?5program?5i@
0x1801D83A0: "bool4 isnan_emu(float4 x)
{
" ??_C@_0LD@EOEACOIL@bool4?5isnan_emu?$CIfloat4?5x?$CJ?6?$HL?6?5?5?5?5@
0x18012BE30: "protected: virtual void * __ptr64 __cdecl rx::Resource11Base<struct ID3D11ShaderResourceView,class std::shared_ptr,struct rx::TypedData<struct ID3D11ShaderResourceView> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11Base@UID3D11ShaderResourceView@@Vshared_ptr@std@@U?$TypedData@UID3D11ShaderResourceView@@@rx@@@rx@@MEAAPEAXI@Z
0x1801A3F10: "abs" ??_C@_03BCGAIFPO@abs?$AA@
0x1801D9270: "int(floor(height * frac(" ??_C@_0BJ@DELCAPFO@int?$CIfloor?$CIheight?5?$CK?5frac?$CI?$AA@
0x180050F88: "private: void __cdecl std::vector<struct gl::Offset,class std::allocator<struct gl::Offset> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UOffset@gl@@V?$allocator@UOffset@gl@@@std@@@std@@AEAAXXZ
0x1800339E0: ?copyFromStorage@NativeStorage@Buffer11@rx@@UEAA?AV?$ErrorOrResultBase@VError@gl@@W4CopyResult@?A0xd934bd17@rx@@I$0A@@angle@@PEBVContext@gl@@PEAVBufferStorage@23@_K22@Z
0x180005F00: "class sh::TIntermConstantUnion * __ptr64 __cdecl sh::CreateIndexNode(int)" ?CreateIndexNode@sh@@YAPEAVTIntermConstantUnion@1@H@Z
0x18007BE1C: "public: static struct std::_Tree_node<class egl::ImageSibling * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<class egl::ImageSibling * __ptr64> >::_Min(struct std::_Tree_node<class egl::ImageSibling * __ptr64,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@PEAVImageSibling@egl@@@std@@@std@@SAPEAU?$_Tree_node@PEAVImageSibling@egl@@PEAX@2@PEAU32@@Z
0x18007C108: "public: void __cdecl std::vector<enum rx::ProgramD3D::VertexExecutable::HLSLAttribType,class std::allocator<enum rx::ProgramD3D::VertexExecutable::HLSLAttribType> >::assign(unsigned __int64,enum rx::ProgramD3D::VertexExecutable::HLSLAttribType const & __ptr64) __ptr64" ?assign@?$vector@W4HLSLAttribType@VertexExecutable@ProgramD3D@rx@@V?$allocator@W4HLSLAttribType@VertexExecutable@ProgramD3D@rx@@@std@@@std@@QEAAX_KAEBW4HLSLAttribType@VertexExecutable@ProgramD3D@rx@@@Z
0x1800EACA0: "public: virtual void * __ptr64 __cdecl gl::DebugAnnotator::`vector deleting destructor'(unsigned int) __ptr64" ??_EDebugAnnotator@gl@@UEAAPEAXI@Z
0x180076D70: "protected: virtual bool __cdecl sh::OutputHLSL::visitSwizzle(enum sh::Visit,class sh::TIntermSwizzle * __ptr64) __ptr64" ?visitSwizzle@OutputHLSL@sh@@MEAA_NW4Visit@2@PEAVTIntermSwizzle@2@@Z
0x18016A774: "public: class sh::TVariable * __ptr64 __cdecl sh::TSymbolTable::insertVariableExt(int,enum sh::TExtension,char const * __ptr64,class sh::TType const & __ptr64) __ptr64" ?insertVariableExt@TSymbolTable@sh@@QEAAPEAVTVariable@2@HW4TExtension@2@PEBDAEBVTType@2@@Z
0x180155DE0: "public: virtual void * __ptr64 __cdecl sh::TIntermNode::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermNode@sh@@UEAAPEAXI@Z
0x180106390: "protected: virtual void __cdecl gl::TypedResourceManager<class gl::Buffer,class gl::HandleAllocator,class gl::BufferManager>::reset(class gl::Context const * __ptr64) __ptr64" ?reset@?$TypedResourceManager@VBuffer@gl@@VHandleAllocator@2@VBufferManager@2@@gl@@MEAAXPEBVContext@2@@Z
0x180195768: "const rx::VertexArray11::`vftable'{for `angle::SignalReceiver<unsigned __int64,class gl::Context const * __ptr64>'}" ??_7VertexArray11@rx@@6B?$SignalReceiver@_KPEBVContext@gl@@@angle@@@
0x18004C2F8: "public: __cdecl gl::ProgramLinkedResources::~ProgramLinkedResources(void) __ptr64" ??1ProgramLinkedResources@gl@@QEAA@XZ
0x18019EEC8: "EGL_KHR_image_pixmap" ??_C@_0BF@JMGLKMEB@EGL_KHR_image_pixmap?$AA@
0x1800F031C: "private: unsigned int __cdecl gl::ResourceMap<class gl::Sampler>::nextNonNullResource(unsigned __int64)const __ptr64" ?nextNonNullResource@?$ResourceMap@VSampler@gl@@@gl@@AEBAI_K@Z
0x1800F8C18: "public: bool __cdecl std::_Uhash_compare<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::hash<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,struct std::equal_to<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >::operator()(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ??R?$_Uhash_compare@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$hash@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@U?$equal_to@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@0@Z
0x180143DA8: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class rx::Resource11<struct ID3D11PixelShader>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@IV?$Resource11@UID3D11PixelShader@@@rx@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@std@@@std@@@2@0@Z
0x18019BD50: "__cdecl _imp_ReleaseSRWLockExclusive" __imp_ReleaseSRWLockExclusive
0x1801A4230: "gl_MaxVertexUniformVectors" ??_C@_0BL@LGAKKEID@gl_MaxVertexUniformVectors?$AA@
0x1801D3638: "constant expression required" ??_C@_0BN@PGMEEODH@constant?5expression?5required?$AA@
0x1801DD228: "macro invocation chain too deep" ??_C@_0CA@DDMGLHAK@macro?5invocation?5chain?5too?5deep?$AA@
0x18007F7B4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,class rx::Resource11<struct ID3D11ShaderResourceView>,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@PEAX@2@@Z
0x1801D3008: "LocalInvocationID" ??_C@_0BC@GOCFOMGN@LocalInvocationID?$AA@
0x1800837A0: "public: class gl::FramebufferAttachment const * __ptr64 * __ptr64 __cdecl std::vector<class gl::FramebufferAttachment const * __ptr64,class std::allocator<class gl::FramebufferAttachment const * __ptr64> >::_Emplace_reallocate<class gl::FramebufferAttachment const * __ptr64>(class gl::FramebufferAttachment const * __ptr64 * __ptr64 const,class gl::FramebufferAttachment const * __ptr64 &&) __ptr64" ??$_Emplace_reallocate@PEBVFramebufferAttachment@gl@@@?$vector@PEBVFramebufferAttachment@gl@@V?$allocator@PEBVFramebufferAttachment@gl@@@std@@@std@@QEAAPEAPEBVFramebufferAttachment@gl@@QEAPEBV23@$$QEAPEBV23@@Z
0x18019B188: "const sh::TIntermLoop::`vftable'" ??_7TIntermLoop@sh@@6B@
0x180108F58: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::Uniform,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform>,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@PEAX@2@@Z
0x1800519E8: "private: void __cdecl gl::VaryingPacking::insert(unsigned int,unsigned int,struct gl::PackedVarying const & __ptr64) __ptr64" ?insert@VaryingPacking@gl@@AEAAXIIAEBUPackedVarying@2@@Z
0x18008FE30: "public: virtual int __cdecl gl::Renderbuffer::getAttachmentSamples(struct gl::ImageIndex const & __ptr64)const __ptr64" ?getAttachmentSamples@Renderbuffer@gl@@UEBAHAEBUImageIndex@2@@Z
0x18006E2E4: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEBVFunctionId@sh@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V12@U?$less@VFunctionId@sh@@@std@@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBVFunctionId@sh@@@1@$$QEAV?$tuple@$$V@1@@Z
0x180177DD0: "void __cdecl yyerror(struct sh::TSourceLoc * __ptr64,class sh::TParseContext * __ptr64,void * __ptr64,char const * __ptr64)" ?yyerror@@YAXPEAUTSourceLoc@sh@@PEAVTParseContext@2@PEAXPEBD@Z
0x18006E028: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64,struct std::less<int>,class pool_allocator<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@HPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@U?$less@H@std@@V?$pool_allocator@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@@@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@PEAX@2@@Z
0x1801A1F60: ":MaxGeometryInputComponents:" ??_C@_0BN@OFLLFCLA@?3MaxGeometryInputComponents?3?$AA@
0x180090CA0: "void __cdecl angle::WriteColor<struct angle::R16G16B16S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16G16B16S@angle@@H@angle@@YAXPEBEPEAE@Z
0x1801C09A0: " output.dx_Position.z += inpu" ??_C@_0EN@HPJLGJDF@?5?5?5?5output?4dx_Position?4z?5?$CL?$DN?5inpu@
0x180106F44: "private: virtual __cdecl gl::VertexArray::~VertexArray(void) __ptr64" ??1VertexArray@gl@@EEAA@XZ
0x1801A1F80: ":MaxGeometryUniformBlocks:" ??_C@_0BL@MBEHEKNL@?3MaxGeometryUniformBlocks?3?$AA@
0x1801A3050: "void imulExtended_emu(int3 x, in" ??_C@_0NB@HNGLKEGG@void?5imulExtended_emu?$CIint3?5x?0?5in@
0x180016E2C: "public: __cdecl sh::TIntermTyped::TIntermTyped(class sh::TType const & __ptr64) __ptr64" ??0TIntermTyped@sh@@QEAA@AEBVTType@1@@Z
0x1800FCAF0: "public: bool __cdecl gl::State::hasMappedBuffer(enum gl::BufferBinding)const __ptr64" ?hasMappedBuffer@State@gl@@QEBA_NW4BufferBinding@2@@Z
0x1801D3E60: "redeclaration of gl_LastFragData" ??_C@_0DH@GLLKLMHJ@redeclaration?5of?5gl_LastFragData@
0x180065954: "protected: class std::_List_unchecked_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > >,struct std::_Iterator_base0> __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > >,0> >::_End(unsigned __int64)const __ptr64" ?_End@?$_Hash@V?$_Umap_traits@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@$0A@@std@@@std@@IEBA?AV?$_List_unchecked_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@U_Iterator_base0@2@@2@_K@Z
0x1801ADAB8: "
" ??_C@_13LBAGMAIH@?$AA?6?$AA?$AA@
0x1801D6300: "Function call discards the 'read" ??_C@_0DL@GGEKCFML@Function?5call?5discards?5the?5?8read@
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermNode * __ptr64,struct std::less<class sh::TIntermNode * __ptr64>,class std::allocator<class sh::TIntermNode * __ptr64>,0> >::_Lrotate(struct std::_Tree_node<class sh::TIntermNode * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@PEAVTIntermNode@sh@@U?$less@PEAVTIntermNode@sh@@@std@@V?$allocator@PEAVTIntermNode@sh@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVTIntermNode@sh@@PEAX@2@@Z
0x1801A1460: "GL_ANGLE_framebuffer_multisample" ??_C@_0CB@JMNMCBFC@GL_ANGLE_framebuffer_multisample@
0x18015BA70: "public: virtual bool __cdecl sh::EmulatePrecision::visitBinary(enum sh::Visit,class sh::TIntermBinary * __ptr64) __ptr64" ?visitBinary@EmulatePrecision@sh@@UEAA_NW4Visit@2@PEAVTIntermBinary@2@@Z
0x18008FD90: "__cdecl _acrt_thread_detach" __acrt_thread_detach
0x18019BDD0: "__cdecl _imp_CreateSemaphoreExW" __imp_CreateSemaphoreExW
0x18014341C: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class rx::Resource11<struct ID3D11PixelShader>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > >,0> >::_Insert_hint<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> >,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > > > >,struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IV?$Resource11@UID3D11PixelShader@@@rx@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@1@PEAU?$_Tree_node@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@PEAX@1@@Z
0x18019BF60: "__cdecl _imp__o_exit" __imp__o_exit
0x1801BF6F8: " is too big to fit" ??_C@_0BD@INBDCCHJ@?5is?5too?5big?5to?5fit?$AA@
0x180122BE0: "public: virtual class rx::SurfaceImpl * __ptr64 __cdecl rx::DisplayD3D::createPbufferSurface(struct egl::SurfaceState const & __ptr64,class egl::AttributeMap const & __ptr64) __ptr64" ?createPbufferSurface@DisplayD3D@rx@@UEAAPEAVSurfaceImpl@2@AEBUSurfaceState@egl@@AEBVAttributeMap@5@@Z
0x180052DE4: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Insert_at<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@1@1@Z
0x1801F9D50: "bool wil::g_fIsDebuggerPresent" ?g_fIsDebuggerPresent@wil@@3_NA
0x1800EE480: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class gl::Compiler>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$BindingPointer@VCompiler@gl@@@gl@@UEAAPEAXI@Z
0x1801D4DE0: "primitive doesn't match earlier " ??_C@_0DN@BOBFEELA@primitive?5doesn?8t?5match?5earlier?5@
0x18019C320: msvcp_win_NULL_THUNK_DATA
0x1800E4258: "int __cdecl wil::details::RecordReturn(long)" ?RecordReturn@details@wil@@YAHJ@Z
0x1800E2B68: "void __cdecl wil::details::FreeProcessHeap(void * __ptr64)" ?FreeProcessHeap@details@wil@@YAXPEAX@Z
0x1801D3298: "illegal vector field selection" ??_C@_0BP@GHOICAIM@illegal?5vector?5field?5selection?$AA@
0x1801324CC: "public: __cdecl rx::TextureStorage11_2DArray::TextureStorage11_2DArray(class rx::Renderer11 * __ptr64,unsigned int,bool,int,int,int,int) __ptr64" ??0TextureStorage11_2DArray@rx@@QEAA@PEAVRenderer11@1@I_NHHHH@Z
0x18005F530: "public: virtual void __cdecl sh::TIntermTraverser::traverseBinary(class sh::TIntermBinary * __ptr64) __ptr64" ?traverseBinary@TIntermTraverser@sh@@UEAAXPEAVTIntermBinary@2@@Z
0x180077190: "public: virtual void __cdecl sh::TIntermTraverser::traverseBranch(class sh::TIntermBranch * __ptr64) __ptr64" ?traverseBranch@TIntermTraverser@sh@@UEAAXPEAVTIntermBranch@2@@Z
0x18007EFB0: "public: virtual void __cdecl sh::TIntermTraverser::traverseIfElse(class sh::TIntermIfElse * __ptr64) __ptr64" ?traverseIfElse@TIntermTraverser@sh@@UEAAXPEAVTIntermIfElse@2@@Z
0x18015ADA0: "public: virtual void __cdecl sh::TIntermTraverser::traverseSwitch(class sh::TIntermSwitch * __ptr64) __ptr64" ?traverseSwitch@TIntermTraverser@sh@@UEAAXPEAVTIntermSwitch@2@@Z
0x1800224D0: "public: virtual void __cdecl sh::TIntermTraverser::traverseSymbol(class sh::TIntermSymbol * __ptr64) __ptr64" ?traverseSymbol@TIntermTraverser@sh@@UEAAXPEAVTIntermSymbol@2@@Z
0x180073D70: "public: virtual void __cdecl sh::TIntermTraverser::traverseFunctionDefinition(class sh::TIntermFunctionDefinition * __ptr64) __ptr64" ?traverseFunctionDefinition@TIntermTraverser@sh@@UEAAXPEAVTIntermFunctionDefinition@2@@Z
0x1801BD0C8: "Invalid parameter for 2D multisa" ??_C@_0DA@DIKDENPE@Invalid?5parameter?5for?52D?5multisa@
0x180106090: "protected: virtual void * __ptr64 __cdecl gl::ResourceManagerBase<class gl::HandleRangeAllocator>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ResourceManagerBase@VHandleRangeAllocator@gl@@@gl@@MEAAPEAXI@Z
0x18002F89C: "protected: void __cdecl std::_Hash<class std::_Umap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class sh::TSymbol * __ptr64,class std::_Uhash_compare<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::hash<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,struct std::equal_to<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,class pool_allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@V?$_Uhash_compare@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$hash@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@U?$equal_to@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@@2@V?$pool_allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@@$0A@@std@@@std@@IEAAX_K@Z
0x18013CEC0: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyResource<15>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$LazyResource@$0P@@d3d11@rx@@UEAAPEAXI@Z
0x18014B030: "void __cdecl rx::CopyNativeVertexData<short,1,2,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@F$00$01$0A@@rx@@YAXPEBE_K1PEAE@Z
0x1800FADC8: "public: unsigned int __cdecl gl::TextureCaps::getNearestSamples(unsigned int)const __ptr64" ?getNearestSamples@TextureCaps@gl@@QEBAII@Z
0x1801A21B8: ":MaxComputeWorkGroupCountZ:" ??_C@_0BM@JNABMAEP@?3MaxComputeWorkGroupCountZ?3?$AA@
0x180062BC0: "public: struct std::_Tree_node<unsigned int,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::_Buynode0(void) __ptr64" ?_Buynode0@?$_Tree_comp_alloc@V?$_Tset_traits@IU?$less@I@std@@V?$allocator@I@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@IPEAX@2@XZ
0x1801949E8: "const gl::ShaderProgramManager::`vftable'" ??_7ShaderProgramManager@gl@@6B@
0x180107B68: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,struct gl::VariableLocation> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,struct gl::VariableLocation,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::VariableLocation> >,0> >::_Insert_nohint<struct std::pair<unsigned int const,struct gl::VariableLocation> & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,struct gl::VariableLocation>,void * __ptr64> * __ptr64>(bool,struct std::pair<unsigned int const,struct gl::VariableLocation> & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,struct gl::VariableLocation>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBIUVariableLocation@gl@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIUVariableLocation@gl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IUVariableLocation@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIUVariableLocation@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIUVariableLocation@gl@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBIUVariableLocation@gl@@@1@PEAU?$_Tree_node@U?$pair@$$CBIUVariableLocation@gl@@@std@@PEAX@1@@Z
0x1801C0554: " uint" ??_C@_05DHJHNGIE@?5uint?$AA@
0x1801A16E8: "GL_EXT_texture_compression_dxt1" ??_C@_0CA@CPJLMFFC@GL_EXT_texture_compression_dxt1?$AA@
0x18001D0D8: "bool __cdecl std::_Traits_equal<struct std::char_traits<char> >(char const * __ptr64 const,unsigned __int64,char const * __ptr64 const,unsigned __int64)" ??$_Traits_equal@U?$char_traits@D@std@@@std@@YA_NQEBD_K01@Z
0x180091C04: "public: __cdecl std::map<struct HWND__ * __ptr64,class egl::Surface * __ptr64,struct std::less<struct HWND__ * __ptr64>,class std::allocator<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64> > >::~map<struct HWND__ * __ptr64,class egl::Surface * __ptr64,struct std::less<struct HWND__ * __ptr64>,class std::allocator<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64> > >(void) __ptr64" ??1?$map@PEAUHWND__@@PEAVSurface@egl@@U?$less@PEAUHWND__@@@std@@V?$allocator@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@@5@@std@@QEAA@XZ
0x1800F9218: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct rx::D3DUniform * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@PEAX@2@@Z
0x1801D2BA0: "not " ??_C@_04LKOGMCLF@not?5?$AA@
0x1800904D0: "void __cdecl angle::ReadColor<struct angle::R16S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16S@angle@@H@angle@@YAXPEBEPEAE@Z
0x180195D38: "const rx::ProgramD3D::GetGeometryExecutableTask::`vftable'" ??_7GetGeometryExecutableTask@ProgramD3D@rx@@6B@
0x1801BCC68: "Ith value does not match COLOR_A" ??_C@_0DD@NPOHJKID@Ith?5value?5does?5not?5match?5COLOR_A@
0x1801BBF28: "Expected a program name, but fou" ??_C@_0DC@BEEIMMFF@Expected?5a?5program?5name?0?5but?5fou@
0x180039250: "protected: class gl::Error __cdecl rx::Image11::map(class gl::Context const * __ptr64,enum D3D11_MAP,struct D3D11_MAPPED_SUBRESOURCE * __ptr64) __ptr64" ?map@Image11@rx@@IEAA?AVError@gl@@PEBVContext@4@W4D3D11_MAP@@PEAUD3D11_MAPPED_SUBRESOURCE@@@Z
0x18012B71C: "public: class gl::Error __cdecl rx::Renderer11::allocateResource<class WrappedArray<unsigned char>,class rx::Resource11<struct ID3D11GeometryShader> >(class WrappedArray<unsigned char> const & __ptr64,class rx::Resource11<struct ID3D11GeometryShader> * __ptr64) __ptr64" ??$allocateResource@V?$WrappedArray@E@@V?$Resource11@UID3D11GeometryShader@@@rx@@@Renderer11@rx@@QEAA?AVError@gl@@AEBV?$WrappedArray@E@@PEAV?$Resource11@UID3D11GeometryShader@@@1@@Z
0x1801A3AB0: "textureLod" ??_C@_0L@LEJMDALB@textureLod?$AA@
0x180106390: "protected: virtual void __cdecl gl::TypedResourceManager<class gl::Renderbuffer,class gl::HandleAllocator,class gl::RenderbufferManager>::reset(class gl::Context const * __ptr64) __ptr64" ?reset@?$TypedResourceManager@VRenderbuffer@gl@@VHandleAllocator@2@VRenderbufferManager@2@@gl@@MEAAXPEBVContext@2@@Z
0x18002E748: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Program * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Program * __ptr64> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x1800F61DC: "void __cdecl std::_Pop_heap_unchecked<struct sh::Varying * __ptr64,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::Varying * __ptr64)>(struct sh::Varying * __ptr64,struct sh::Varying * __ptr64,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::ShaderVariable const & __ptr64))" ??$_Pop_heap_unchecked@PEAUVarying@sh@@P6A_NAEBUShaderVariable@2@0@Z@std@@YAXPEAUVarying@sh@@0P6A_NAEBUShaderVariable@2@1@Z@Z
0x1801D7DE8: "2DArray_uint4_" ??_C@_0P@LJKKIAEB@2DArray_uint4_?$AA@
0x18018DFD0: "void __cdecl angle::LoadL32FToRGBA32F(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadL32FToRGBA32F@angle@@YAX_K00PEBE00PEAE00@Z
0x18014B230: "void __cdecl rx::CopyNativeVertexData<float,1,2,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@M$00$01$0A@@rx@@YAXPEBE_K1PEAE@Z
0x1801D7378: "OES_geometry_shader" ??_C@_0BE@LIPBHEEL@OES_geometry_shader?$AA@
0x18000513C: "public: void __cdecl sh::TParseContext::checkTextureGather(class sh::TIntermAggregate * __ptr64) __ptr64" ?checkTextureGather@TParseContext@sh@@QEAAXPEAVTIntermAggregate@2@@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermIfElse * __ptr64,struct std::less<class sh::TIntermIfElse * __ptr64>,class std::allocator<class sh::TIntermIfElse * __ptr64>,0> >::_Lrotate(struct std::_Tree_node<class sh::TIntermIfElse * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@PEAVTIntermIfElse@sh@@U?$less@PEAVTIntermIfElse@sh@@@std@@V?$allocator@PEAVTIntermIfElse@sh@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVTIntermIfElse@sh@@PEAX@2@@Z
0x180191588: "const rx::d3d11::LazyResource<15>::`vftable'" ??_7?$LazyResource@$0P@@d3d11@rx@@6B@
0x1801BD938: "Invalid Context attribute." ??_C@_0BL@MBEHHBNM@Invalid?5Context?5attribute?4?$AA@
0x1801D8168: "Constant folded undefined subtra" ??_C@_0DE@GLGIHIPF@Constant?5folded?5undefined?5subtra@
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D::setStorageMultisample(class gl::Context const * __ptr64,unsigned int,int,int,struct gl::Extents const & __ptr64,bool) __ptr64" ?setStorageMultisample@TextureD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@IHHAEBUExtents@4@_N@Z
0x1801A2448: ":NV_shader_framebuffer_fetch:" ??_C@_0BO@FHNDGFLJ@?3NV_shader_framebuffer_fetch?3?$AA@
0x180062EA0: "public: virtual class gl::Error __cdecl rx::ProgramD3D::GetPixelExecutableTask::run(void) __ptr64" ?run@GetPixelExecutableTask@ProgramD3D@rx@@UEAA?AVError@gl@@XZ
0x1801D2E80: "Position" ??_C@_08GCJNLIKG@Position?$AA@
0x1801D7A60: "++" ??_C@_02ECNGHCIF@?$CL?$CL?$AA@
0x180162788: "private: void __cdecl std::vector<class sh::TVector<class sh::TIntermNode * __ptr64>,class std::allocator<class sh::TVector<class sh::TIntermNode * __ptr64> > >::_Change_array(class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@V?$TVector@PEAVTIntermNode@sh@@@sh@@V?$allocator@V?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@@std@@AEAAXQEAV?$TVector@PEAVTIntermNode@sh@@@sh@@_K1@Z
0x1801BB44C: "__cdecl _real@3d042108" __real@3d042108
0x1800780E0: "public: struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64 * __ptr64 __cdecl std::vector<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64,class pool_allocator<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64> >::_Emplace_reallocate<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64 const & __ptr64>(struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64 * __ptr64 const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@?$vector@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@V?$pool_allocator@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@@@std@@QEAAPEAPEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@QEAPEAU2345@AEBQEAU2345@@Z
0x18018A850: "private: char const * __ptr64 __cdecl pp::Input::skipChar(void) __ptr64" ?skipChar@Input@pp@@AEAAPEBDXZ
0x180093707: memmove
0x1801D5F48: "case" ??_C@_04CKOINMPC@case?$AA@
0x180090F20: "void __cdecl angle::WriteColor<struct angle::R32G32B32,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR32G32B32@angle@@I@angle@@YAXPEBEPEAE@Z
0x1801DA640: "no statement between the last la" ??_C@_0EI@DONFCADD@no?5statement?5between?5the?5last?5la@
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> > >::_Min(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@PEAX@2@PEAU32@@Z
0x180194E48: "const sh::TIntermBranch::`vftable'" ??_7TIntermBranch@sh@@6B@
0x1801D16E8: "fwidth(" ??_C@_07BJBLOLOJ@fwidth?$CI?$AA@
0x1801BE498: "Invalid buffer usage enum." ??_C@_0BL@INGLABHI@Invalid?5buffer?5usage?5enum?4?$AA@
0x1800916F0: "public: virtual class sh::TIntermBranch * __ptr64 __cdecl sh::TIntermBranch::getAsBranchNode(void) __ptr64" ?getAsBranchNode@TIntermBranch@sh@@UEAAPEAV12@XZ
0x1801DA5D0: "Cannot have multiple different m" ??_C@_0DH@KBALJAMC@Cannot?5have?5multiple?5different?5m@
0x1801C1C40: "Inputted D3D11 device has been l" ??_C@_0CF@KLHBNNLI@Inputted?5D3D11?5device?5has?5been?5l@
0x18019C1F8: "__cdecl _imp_?rdbuf@?$basic_ios@DU?$char_traits@D@std@@@std@@QEBAPEAV?$basic_streambuf@DU?$char_traits@D@std@@@2@XZ" __imp_?rdbuf@?$basic_ios@DU?$char_traits@D@std@@@std@@QEBAPEAV?$basic_streambuf@DU?$char_traits@D@std@@@2@XZ
0x18003DEBC: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11InputLayout>(class rx::Renderer11 * __ptr64,class WrappedArray<struct D3D11_INPUT_ELEMENT_DESC> const * __ptr64,class WrappedArray<unsigned char> const * __ptr64,class rx::Resource11<struct ID3D11InputLayout> * __ptr64) __ptr64" ??$allocate@UID3D11InputLayout@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBV?$WrappedArray@UD3D11_INPUT_ELEMENT_DESC@@@@PEBV?$WrappedArray@E@@PEAV?$Resource11@UID3D11InputLayout@@@1@@Z
0x180191498: "const rx::Resource11<struct ID3D11PixelShader>::`vftable'" ??_7?$Resource11@UID3D11PixelShader@@@rx@@6B@
0x180002F40: "void __cdecl SafeRelease<struct IDXGIAdapter2 * __ptr64>(struct IDXGIAdapter2 * __ptr64 & __ptr64)" ??$SafeRelease@PEAUIDXGIAdapter2@@@@YAXAEAPEAUIDXGIAdapter2@@@Z
0x180016480: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x18019BBF0: "__cdecl _imp_HeapFree" __imp_HeapFree
0x1801D2BE0: "Loop Body
" ??_C@_0L@MEIIOMEF@Loop?5Body?6?$AA@
0x180062BF4: "public: unsigned int * __ptr64 __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::_Emplace_reallocate<unsigned int const & __ptr64>(unsigned int * __ptr64 const,unsigned int const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBI@?$vector@IV?$allocator@I@std@@@std@@QEAAPEAIQEAIAEBI@Z
0x180037C40: "public: __cdecl gl::InternalFormat::InternalFormat(struct gl::InternalFormat const & __ptr64) __ptr64" ??0InternalFormat@gl@@QEAA@AEBU01@@Z
0x1800EEFE0: "public: void __cdecl gl::Context::compressedTexSubImage2D(unsigned int,int,int,int,int,int,unsigned int,int,void const * __ptr64) __ptr64" ?compressedTexSubImage2D@Context@gl@@QEAAXIHHHHHIHPEBX@Z
0x18014BF20: "public: virtual void * __ptr64 __cdecl angle::base::HashingMRUCache<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState>,struct std::hash<struct gl::DepthStencilState> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$HashingMRUCache@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@U?$hash@UDepthStencilState@gl@@@std@@@base@angle@@UEAAPEAXI@Z
0x180056C2C: ??$_Try_emplace@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@$$V@?$map@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@2@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@std@@@std@@@std@@_N@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@1@@Z
0x180045C80: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::shared_ptr<struct pp::Macro>,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > >,0> >::_Insert_nohint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> >,void * __ptr64> * __ptr64>(bool,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAX@1@@Z
0x1800918C0: "public: virtual unsigned int __cdecl rx::RenderTargetD3D::getSerial(void)const __ptr64" ?getSerial@RenderTargetD3D@rx@@UEBAIXZ
0x1800EE688: "public: void __cdecl gl::ResourceMap<class gl::Renderbuffer>::assign(unsigned int,class gl::Renderbuffer * __ptr64) __ptr64" ?assign@?$ResourceMap@VRenderbuffer@gl@@@gl@@QEAAXIPEAVRenderbuffer@2@@Z
0x1801D4C80: "Number of views does not match t" ??_C@_0DI@IBDKELBL@Number?5of?5views?5does?5not?5match?5t@
0x180062790: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,struct egl::Config> > > > __cdecl std::_Tree<class std::_Tmap_traits<int,struct egl::Config,struct std::less<int>,class std::allocator<struct std::pair<int const,struct egl::Config> >,0> >::_Insert_at<struct std::pair<int const,struct egl::Config> & __ptr64,struct std::_Tree_node<struct std::pair<int const,struct egl::Config>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<int const,struct egl::Config>,void * __ptr64> * __ptr64,struct std::pair<int const,struct egl::Config> & __ptr64,struct std::_Tree_node<struct std::pair<int const,struct egl::Config>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBHUConfig@egl@@@std@@PEAU?$_Tree_node@U?$pair@$$CBHUConfig@egl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@HUConfig@egl@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUConfig@egl@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHUConfig@egl@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBHUConfig@egl@@@std@@PEAX@1@AEAU?$pair@$$CBHUConfig@egl@@@1@1@Z
0x1801D7FF8: "Cube_uint4_" ??_C@_0M@EOPHAAMD@Cube_uint4_?$AA@
0x1801D9AF0: ", float4 data" ??_C@_0O@DPFCODKJ@?0?5float4?5data?$AA@
0x1801C0C60: " float rhw = 1.0 / input.gl_F" ??_C@_0CN@DEFPCJHC@?5?5?5?5float?5rhw?5?$DN?51?40?5?1?5input?4gl_F@
0x1801005CC: "struct std::pair<struct egl::Config const * __ptr64 * __ptr64,struct egl::Config const * __ptr64 * __ptr64> __cdecl std::_Partition_by_median_guess_unchecked<struct egl::Config const * __ptr64 * __ptr64,class egl::ConfigSorter>(struct egl::Config const * __ptr64 * __ptr64,struct egl::Config const * __ptr64 * __ptr64,class egl::ConfigSorter)" ??$_Partition_by_median_guess_unchecked@PEAPEBUConfig@egl@@VConfigSorter@2@@std@@YA?AU?$pair@PEAPEBUConfig@egl@@PEAPEBU12@@0@PEAPEBUConfig@egl@@0VConfigSorter@3@@Z
0x1800700BC: "public: struct gl::HandleAllocator::HandleRange * __ptr64 __cdecl std::vector<struct gl::HandleAllocator::HandleRange,class std::allocator<struct gl::HandleAllocator::HandleRange> >::_Emplace_reallocate<struct gl::HandleAllocator::HandleRange>(struct gl::HandleAllocator::HandleRange * __ptr64 const,struct gl::HandleAllocator::HandleRange &&) __ptr64" ??$_Emplace_reallocate@UHandleRange@HandleAllocator@gl@@@?$vector@UHandleRange@HandleAllocator@gl@@V?$allocator@UHandleRange@HandleAllocator@gl@@@std@@@std@@QEAAPEAUHandleRange@HandleAllocator@gl@@QEAU234@$$QEAU234@@Z
0x1800EE4C0: "public: virtual void * __ptr64 __cdecl gl::FenceNV::`vector deleting destructor'(unsigned int) __ptr64" ??_EFenceNV@gl@@UEAAPEAXI@Z
0x1800FE908: "public: int __cdecl gl::FramebufferState::getNumViews(void)const __ptr64" ?getNumViews@FramebufferState@gl@@QEBAHXZ
0x18019BD28: api-ms-win-core-shlwapi-obsolete-l1-1-0_NULL_THUNK_DATA
0x180089728: "private: void __cdecl std::vector<class sh::TIntermSymbol * __ptr64,class std::allocator<class sh::TIntermSymbol * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVTIntermSymbol@sh@@V?$allocator@PEAVTIntermSymbol@sh@@@std@@@std@@AEAAXXZ
0x1800410A4: "public: class sh::TSymbol * __ptr64 __cdecl sh::TSymbolTable::findBuiltIn(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,int,bool)const __ptr64" ?findBuiltIn@TSymbolTable@sh@@QEBAPEAVTSymbol@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H_N@Z
0x180055AA4: "private: void __cdecl rx::ProgramD3D::defineUniform(unsigned int,struct sh::ShaderVariable const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class sh::HLSLBlockEncoder * __ptr64,class std::map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct rx::D3DUniform * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> > > * __ptr64) __ptr64" ?defineUniform@ProgramD3D@rx@@AEAAXIAEBUShaderVariable@sh@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVHLSLBlockEncoder@4@PEAV?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@2@@6@@Z
0x180155D00: "public: virtual void * __ptr64 __cdecl sh::TIntermBranch::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermBranch@sh@@UEAAPEAXI@Z
0x1801D9AB0: ", uint4 data" ??_C@_0N@EEPENLCK@?0?5uint4?5data?$AA@
0x1801D88D0: "int(max(0, min(layers - 1, floor" ??_C@_0CP@MHHHGOPJ@int?$CImax?$CI0?0?5min?$CIlayers?5?9?51?0?5floor@
0x18003BC9C: "public: __cdecl rx::TextureStorage11_2D::TextureStorage11_2D(class rx::Renderer11 * __ptr64,class rx::SwapChain11 * __ptr64) __ptr64" ??0TextureStorage11_2D@rx@@QEAA@PEAVRenderer11@1@PEAVSwapChain11@1@@Z
0x18007D8C0: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum sh::TExtension,enum sh::TBehavior,struct std::less<enum sh::TExtension>,class std::allocator<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<enum sh::TExtension const,enum sh::TBehavior>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@PEAX@2@@Z
0x180193BD8: "const rx::FramebufferImpl::`vftable'" ??_7FramebufferImpl@rx@@6B@
0x18019C040: "__cdecl _imp__o___stdio_common_vfprintf" __imp__o___stdio_common_vfprintf
0x180125318: "private: void __cdecl rx::ProgramD3D::setUniformInternal<unsigned int>(int,int,unsigned int const * __ptr64,unsigned int) __ptr64" ??$setUniformInternal@I@ProgramD3D@rx@@AEAAXHHPEBII@Z
0x18008FD90: "private: virtual bool __cdecl rx::TextureD3D_2DMultisample::isImageComplete(struct gl::ImageIndex const & __ptr64)const __ptr64" ?isImageComplete@TextureD3D_2DMultisample@rx@@EEBA_NAEBUImageIndex@gl@@@Z
0x180043304: "private: void __cdecl std::vector<class sh::TIntermBlock * __ptr64,class std::allocator<class sh::TIntermBlock * __ptr64> >::_Change_array(class sh::TIntermBlock * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAVTIntermBlock@sh@@V?$allocator@PEAVTIntermBlock@sh@@@std@@@std@@AEAAXQEAPEAVTIntermBlock@sh@@_K1@Z
0x1800164DC: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl std::operator+<char,struct std::char_traits<char>,class pool_allocator<char> >(char const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)" ??$?HDU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@0@QEBDAEBV10@@Z
0x18012BC70: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11PixelShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11@UID3D11PixelShader@@@rx@@UEAAPEAXI@Z
0x1800E6DA4: "class angle::base::internal::CheckedNumeric<int> __cdecl angle::base::internal::operator-<int>(class angle::base::internal::CheckedNumeric<int> const & __ptr64,class angle::base::internal::CheckedNumeric<int> const & __ptr64)" ??$?GH@internal@base@angle@@YA?AV?$CheckedNumeric@H@012@AEBV3012@0@Z
0x180129C20: "public: virtual __cdecl rx::ShaderExecutableD3D::~ShaderExecutableD3D(void) __ptr64" ??1ShaderExecutableD3D@rx@@UEAA@XZ
0x1801A3C98: "// Attributes
" ??_C@_0P@DMLFJHAM@?1?1?5Attributes?6?$AA@
0x18014BFC0: "public: virtual void * __ptr64 __cdecl angle::base::HashingMRUCache<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState>,struct std::hash<struct gl::SamplerState> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$HashingMRUCache@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@U?$hash@USamplerState@gl@@@std@@@base@angle@@UEAAPEAXI@Z
0x1801A1200: "GL_CHROMIUM_sync_query" ??_C@_0BH@FMPFGOGI@GL_CHROMIUM_sync_query?$AA@
0x180156190: "public: class sh::TIntermSymbol const * __ptr64 * __ptr64 __cdecl std::vector<class sh::TIntermSymbol const * __ptr64,class std::allocator<class sh::TIntermSymbol const * __ptr64> >::_Emplace_reallocate<class sh::TIntermSymbol const * __ptr64 const & __ptr64>(class sh::TIntermSymbol const * __ptr64 * __ptr64 const,class sh::TIntermSymbol const * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEBVTIntermSymbol@sh@@@?$vector@PEBVTIntermSymbol@sh@@V?$allocator@PEBVTIntermSymbol@sh@@@std@@@std@@QEAAPEAPEBVTIntermSymbol@sh@@QEAPEBV23@AEBQEBV23@@Z
0x180087A14: "public: void __cdecl std::list<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> >,class std::allocator<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > >::_Insert<struct gl::SamplerState const & __ptr64,class rx::Resource11<struct ID3D11SamplerState> >(class std::_List_unchecked_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > >,struct std::_Iterator_base0>,struct gl::SamplerState const & __ptr64,class rx::Resource11<struct ID3D11SamplerState> &&) __ptr64" ??$_Insert@AEBUSamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@?$list@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@V?$allocator@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@2@@std@@QEAAXV?$_List_unchecked_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@U_Iterator_base0@2@@1@AEBUSamplerState@gl@@$$QEAV?$Resource11@UID3D11SamplerState@@@rx@@@Z
0x1801A2A2C: "[]" ??_C@_02GPECMEKF@?$FL?$FN?$AA@
0x180038D3C: "struct gl::Type const & __ptr64 __cdecl gl::GetTypeInfo(unsigned int)" ?GetTypeInfo@gl@@YAAEBUType@1@I@Z
0x18014AE20: "void __cdecl rx::CopyNativeVertexData<unsigned char,1,1,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@E$00$00$0A@@rx@@YAXPEBE_K1PEAE@Z
0x1800DAE50: glCheckFramebufferStatus
0x18019BE70: "__cdecl _imp_tanhf" __imp_tanhf
0x1801D8818: "offset.y" ??_C@_08JANJGMAL@offset?4y?$AA@
0x18018DDA0: "void __cdecl angle::LoadD32FS8X24ToD32FS8X24(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadD32FS8X24ToD32FS8X24@angle@@YAX_K00PEBE00PEAE00@Z
0x1801A4070: "gl_MaxCombinedTextureImageUnits" ??_C@_0CA@BPGFIHPG@gl_MaxCombinedTextureImageUnits?$AA@
0x18014AE60: "void __cdecl rx::CopyNativeVertexData<unsigned short,1,1,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@G$00$00$0A@@rx@@YAXPEBE_K1PEAE@Z
0x180087948: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > __cdecl angle::base::MRUCacheBase<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState>,struct std::hash<struct gl::SamplerState>,struct angle::base::MRUCacheHashMap>::Put<class rx::Resource11<struct ID3D11SamplerState> >(struct gl::SamplerState const & __ptr64,class rx::Resource11<struct ID3D11SamplerState> &&) __ptr64" ??$Put@V?$Resource11@UID3D11SamplerState@@@rx@@@?$MRUCacheBase@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@U?$hash@USamplerState@gl@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@AEBUSamplerState@gl@@$$QEAV?$Resource11@UID3D11SamplerState@@@rx@@@Z
0x180070970: "public: __cdecl gl::VertexArray::VertexArray(class rx::GLImplFactory * __ptr64,unsigned int,unsigned __int64,unsigned __int64) __ptr64" ??0VertexArray@gl@@QEAA@PEAVGLImplFactory@rx@@I_K1@Z
0x18014AE60: "void __cdecl rx::CopyNativeVertexData<short,1,1,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@F$00$00$0A@@rx@@YAXPEBE_K1PEAE@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,class rx::Resource11<struct ID3D11ShaderResourceView>,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@PEAX@2@@Z
0x1800613F0: "protected: void __cdecl std::_Hash<class std::_Umap_traits<struct gl::DepthStencilState,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > >,class std::_Uhash_compare<struct gl::DepthStencilState,struct std::hash<struct gl::DepthStencilState>,struct std::equal_to<struct gl::DepthStencilState> >,class std::allocator<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@UDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UDepthStencilState@gl@@U?$hash@UDepthStencilState@gl@@@std@@U?$equal_to@UDepthStencilState@gl@@@4@@4@V?$allocator@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x1801D6140: "sequence operator is not allowed" ??_C@_0FA@LLPOEFAH@sequence?5operator?5is?5not?5allowed@
0x1801BBCF0: "RtlDllShutdownInProgress" ??_C@_0BJ@FLFGNKIC@RtlDllShutdownInProgress?$AA@
0x180089078: "public: void __cdecl std::vector<struct pp::Token,class std::allocator<struct pp::Token> >::clear(void) __ptr64" ?clear@?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@QEAAXXZ
0x1801D99A8: " uint mip = uint(min(max(roun" ??_C@_0DL@KCLDIMGO@?5?5?5?5uint?5mip?5?$DN?5uint?$CImin?$CImax?$CIroun@
0x1801D1340: "bool xor(bool p, bool q)
{
r" ??_C@_0EB@EIKOKBEP@bool?5xor?$CIbool?5p?0?5bool?5q?$CJ?6?$HL?6?5?5?5?5r@
0x18004BE64: "public: void __cdecl std::vector<struct sh::Attribute,class std::allocator<struct sh::Attribute> >::clear(void) __ptr64" ?clear@?$vector@UAttribute@sh@@V?$allocator@UAttribute@sh@@@std@@@std@@QEAAXXZ
0x18016DF10: "private: __cdecl sh::TIntermUnary::TIntermUnary(class sh::TIntermUnary const & __ptr64) __ptr64" ??0TIntermUnary@sh@@AEAA@AEBV01@@Z
0x1801BF308: "gl::ValidateEnable" ??_C@_0BD@MOJKDINK@gl?3?3ValidateEnable?$AA@
0x18014AE20: "void __cdecl rx::CopyNativeVertexData<signed char,1,1,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@C$00$00$0A@@rx@@YAXPEBE_K1PEAE@Z
0x18010B800: "void __cdecl angle::GenerateMip<struct angle::R11G11B10F>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR11G11B10F@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x18013E074: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11GeometryShader>(class rx::Renderer11 * __ptr64,class WrappedArray<unsigned char> const * __ptr64,class std::vector<struct D3D11_SO_DECLARATION_ENTRY,class std::allocator<struct D3D11_SO_DECLARATION_ENTRY> > const * __ptr64,class rx::Resource11<struct ID3D11GeometryShader> * __ptr64) __ptr64" ??$allocate@UID3D11GeometryShader@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBV?$WrappedArray@E@@PEBV?$vector@UD3D11_SO_DECLARATION_ENTRY@@V?$allocator@UD3D11_SO_DECLARATION_ENTRY@@@std@@@std@@PEAV?$Resource11@UID3D11GeometryShader@@@1@@Z
0x18006479C: "public: __cdecl gl::State::State(void) __ptr64" ??0State@gl@@QEAA@XZ
0x18004D5FC: "public: class std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> > & __ptr64 __cdecl std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> >::operator=(class std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> > const & __ptr64) __ptr64" ??4?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@QEAAAEAV01@AEBV01@@Z
0x18014AF00: "void __cdecl rx::CopyNativeVertexData<float,1,1,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@M$00$00$0A@@rx@@YAXPEBE_K1PEAE@Z
0x1801DA490: "The layout qualifier and invaria" ??_C@_0GO@CIKIMLJN@The?5layout?5qualifier?5and?5invaria@
0x1801DD6C8: "EOF while in a comment" ??_C@_0BH@GODEIMCF@EOF?5while?5in?5a?5comment?$AA@
0x180017BB8: "protected: struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,0> >::_Lbound<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ??$_Lbound@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x1801D2350: " " ??_C@_02KNHHEEKP@?5?5?$AA@
0x180144950: "public: virtual void __cdecl rx::DebugAnnotator11::setMarker(unsigned short const * __ptr64) __ptr64" ?setMarker@DebugAnnotator11@rx@@UEAAXPEBG@Z
0x1801D4088: "empty array declaration needs to" ??_C@_0DA@MDAAAHJO@empty?5array?5declaration?5needs?5to@
0x1800F09F4: "public: void __cdecl gl::Context::readPixels(int,int,int,int,unsigned int,unsigned int,void * __ptr64) __ptr64" ?readPixels@Context@gl@@QEAAXHHHHIIPEAX@Z
0x18015DD10: "public: virtual void * __ptr64 __cdecl sh::TIntermInvariantDeclaration::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermInvariantDeclaration@sh@@UEAAPEAXI@Z
0x1801ADE60: "Context has been lost." ??_C@_0BH@DPFLFDNM@Context?5has?5been?5lost?4?$AA@
0x18014AF00: "void __cdecl rx::CopyNativeVertexData<unsigned int,1,1,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@I$00$00$0A@@rx@@YAXPEBE_K1PEAE@Z
0x18007FA6C: "private: void __cdecl std::vector<struct sh::Uniform,class std::allocator<struct sh::Uniform> >::_Assign_range<struct sh::Uniform * __ptr64>(struct sh::Uniform * __ptr64,struct sh::Uniform * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Assign_range@PEAUUniform@sh@@@?$vector@UUniform@sh@@V?$allocator@UUniform@sh@@@std@@@std@@AEAAXPEAUUniform@sh@@0Uforward_iterator_tag@1@@Z
0x18004AD20: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class egl::ImageSibling * __ptr64,struct std::less<class egl::ImageSibling * __ptr64>,class std::allocator<class egl::ImageSibling * __ptr64>,0> >::_Erase(struct std::_Tree_node<class egl::ImageSibling * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@PEAVImageSibling@egl@@U?$less@PEAVImageSibling@egl@@@std@@V?$allocator@PEAVImageSibling@egl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVImageSibling@egl@@PEAX@2@@Z
0x1801D5BC0: "out of range: " ??_C@_0P@MFNGKJNA@out?5of?5range?3?5?$AA@
0x18014AF00: "void __cdecl rx::CopyNativeVertexData<int,1,1,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@H$00$00$0A@@rx@@YAXPEBE_K1PEAE@Z
0x1801D53F0: "constructor can't be a structure" ??_C@_0CM@BBADKPPF@constructor?5can?8t?5be?5a?5structure@
0x180002F40: "void __cdecl SafeRelease<struct ID3D11DeviceContext1 * __ptr64>(struct ID3D11DeviceContext1 * __ptr64 & __ptr64)" ??$SafeRelease@PEAUID3D11DeviceContext1@@@@YAXAEAPEAUID3D11DeviceContext1@@@Z
0x180058994: "public: __cdecl std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >(char const * __ptr64 const) __ptr64" ??0?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEAA@QEBD@Z
0x18007B764: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::replace(unsigned __int64,unsigned __int64,char const * __ptr64 const,unsigned __int64) __ptr64" ?replace@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAAEAV12@_K_KQEBD0@Z
0x1801D7498: "enable" ??_C@_06OFNJOBDK@enable?$AA@
0x18007BE40: "bool __cdecl IsAssignment(enum TOperator)" ?IsAssignment@@YA_NW4TOperator@@@Z
0x1801C2610: "Error allocating " ??_C@_0BC@FFPNBOFO@Error?5allocating?5?$AA@
0x1801D1D00: " x) {
x = clamp(x, -65504.0," ??_C@_0DA@IEGOEOAP@?5x?$CJ?5?$HL?6?5?5?5?5x?5?$DN?5clamp?$CIx?0?5?965504?40?0@
0x1801D2C28: "No loop body
" ??_C@_0O@EEBENIGN@No?5loop?5body?6?$AA@
0x1800249F0: glUseProgram
0x1801D15E4: "--)" ??_C@_03PIDABNFI@?9?9?$CJ?$AA@
0x1800DC6F4: "void __cdecl gl::CompressedTexImage2D(unsigned int,int,unsigned int,int,int,int,int,void const * __ptr64)" ?CompressedTexImage2D@gl@@YAXIHIHHHHPEBX@Z
0x1801D94F8: ".GetDimensions(0, width, height," ??_C@_0DC@OPIHBMEG@?4GetDimensions?$CI0?0?5width?0?5height?0@
0x1800E24C0: "private: long __cdecl wil::details_abi::SemaphoreValue::CreateFromValueInternal(unsigned short const * __ptr64,bool,unsigned __int64) __ptr64" ?CreateFromValueInternal@SemaphoreValue@details_abi@wil@@AEAAJPEBG_N_K@Z
0x1801A1E18: "vec2" ??_C@_04OEFGDLLE@vec2?$AA@
0x1800DAFC0: glGetFramebufferAttachmentParameteriv
0x18007BE1C: "public: static struct std::_Tree_node<int,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<int> >::_Min(struct std::_Tree_node<int,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@H@std@@@std@@SAPEAU?$_Tree_node@HPEAX@2@PEAU32@@Z
0x18007BE1C: "public: static struct std::_Tree_node<unsigned int,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<unsigned int> >::_Min(struct std::_Tree_node<unsigned int,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@I@std@@@std@@SAPEAU?$_Tree_node@IPEAX@2@PEAU32@@Z
0x180075770: "class egl::Error __cdecl egl::ValidateCompatibleConfigs(class egl::Display const * __ptr64,struct egl::Config const * __ptr64,class egl::Surface const * __ptr64,struct egl::Config const * __ptr64,int)" ?ValidateCompatibleConfigs@egl@@YA?AVError@1@PEBVDisplay@1@PEBUConfig@1@PEBVSurface@1@1H@Z
0x18007BE1C: "public: static struct std::_Tree_node<class egl::Surface * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<class egl::Surface * __ptr64> >::_Min(struct std::_Tree_node<class egl::Surface * __ptr64,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@PEAVSurface@egl@@@std@@@std@@SAPEAU?$_Tree_node@PEAVSurface@egl@@PEAX@2@PEAU32@@Z
0x18007BE1C: "public: static struct std::_Tree_node<class rx::Buffer11 const * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<class rx::Buffer11 const * __ptr64> >::_Min(struct std::_Tree_node<class rx::Buffer11 const * __ptr64,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@PEBVBuffer11@rx@@@std@@@std@@SAPEAU?$_Tree_node@PEBVBuffer11@rx@@PEAX@2@PEAU32@@Z
0x180007990: "protected: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::OutputHLSL::argumentString(class sh::TIntermSymbol const * __ptr64) __ptr64" ?argumentString@OutputHLSL@sh@@IEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEBVTIntermSymbol@2@@Z
0x18007BE1C: "public: static struct std::_Tree_node<class sh::TIntermBlock const * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<class sh::TIntermBlock const * __ptr64> >::_Min(struct std::_Tree_node<class sh::TIntermBlock const * __ptr64,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@PEBVTIntermBlock@sh@@@std@@@std@@SAPEAU?$_Tree_node@PEBVTIntermBlock@sh@@PEAX@2@PEAU32@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct sh::ImageFunctionHLSL::ImageFunction,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct sh::ImageFunctionHLSL::ImageFunction> >::_Min(struct std::_Tree_node<struct sh::ImageFunctionHLSL::ImageFunction,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@UImageFunction@ImageFunctionHLSL@sh@@@std@@@std@@SAPEAU?$_Tree_node@UImageFunction@ImageFunctionHLSL@sh@@PEAX@2@PEAU32@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> > >::_Min(struct std::_Tree_node<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@PEAX@2@PEAU32@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<unsigned int const,struct gl::VariableLocation>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,struct gl::VariableLocation> > >::_Min(struct std::_Tree_node<struct std::pair<unsigned int const,struct gl::VariableLocation>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIUVariableLocation@gl@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBIUVariableLocation@gl@@@std@@PEAX@2@PEAU32@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > > >::_Min(struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> >,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@PEAX@2@PEAU32@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> > >::_Min(struct std::_Tree_node<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@PEAU32@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> > >::_Min(struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@PEAX@2@PEAU32@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > >::_Min(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@2@PEAU32@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> > >::_Min(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@PEAX@2@PEAU32@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> > >::_Min(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@PEAX@2@PEAU32@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > > >::_Min(struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@PEAX@2@PEAU32@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> > >::_Min(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@PEAX@2@PEAU32@@Z
0x1801DD0D8: "float overflow" ??_C@_0P@EHOEMODA@float?5overflow?$AA@
0x1800EB918: "public: struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@5@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@5@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x180009494: "public: virtual __cdecl rx::SurfaceD3D::~SurfaceD3D(void) __ptr64" ??1SurfaceD3D@rx@@UEAA@XZ
0x18008C2D0: "public: virtual void * __ptr64 __cdecl sh::TStructure::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTStructure@sh@@UEAAPEAXI@Z
0x1801A4110: "gl_MaxFragmentAtomicCounters" ??_C@_0BN@NLLMDELD@gl_MaxFragmentAtomicCounters?$AA@
0x180136F70: "protected: virtual class gl::Error __cdecl rx::TextureStorage11_Cube::getSwizzleTexture(class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getSwizzleTexture@TextureStorage11_Cube@rx@@MEAA?AVError@gl@@PEAPEBVTextureHelper11@2@@Z
0x1801A3B30: "'" ??_C@_01GEODFPGF@?8?$AA@
0x18019EEF8: "EGL_KHR_image" ??_C@_0O@KMNAFECG@EGL_KHR_image?$AA@
0x1801D1450: "#define GL_USES_NUM_WORK_GROUPS
" ??_C@_0CB@GAAGHPMG@?$CDdefine?5GL_USES_NUM_WORK_GROUPS?6@
0x1800EE7A0: "public: void __cdecl std::vector<class gl::Query * __ptr64,class std::allocator<class gl::Query * __ptr64> >::assign(unsigned __int64,class gl::Query * __ptr64 const & __ptr64) __ptr64" ?assign@?$vector@PEAVQuery@gl@@V?$allocator@PEAVQuery@gl@@@std@@@std@@QEAAX_KAEBQEAVQuery@gl@@@Z
0x1801A46D0: "cos" ??_C@_03LALBNOCG@cos?$AA@
0x18008D070: "private: void __cdecl pp::DirectiveParser::parseElif(struct pp::Token * __ptr64) __ptr64" ?parseElif@DirectiveParser@pp@@AEAAXPEAUToken@2@@Z
0x18004E09C: "public: __cdecl rx::VertexArray11::VertexArray11(class gl::VertexArrayState const & __ptr64) __ptr64" ??0VertexArray11@rx@@QEAA@AEBVVertexArrayState@gl@@@Z
0x18013C2B0: "public: virtual class std::vector<class rx::PathImpl * __ptr64,class std::allocator<class rx::PathImpl * __ptr64> > __cdecl rx::Context11::createPaths(int) __ptr64" ?createPaths@Context11@rx@@UEAA?AV?$vector@PEAVPathImpl@rx@@V?$allocator@PEAVPathImpl@rx@@@std@@@std@@H@Z
0x180159540: "public: class sh::TIntermNode * __ptr64 & __ptr64 __cdecl std::vector<class sh::TIntermNode * __ptr64,class pool_allocator<class sh::TIntermNode * __ptr64> >::at(unsigned __int64) __ptr64" ?at@?$vector@PEAVTIntermNode@sh@@V?$pool_allocator@PEAVTIntermNode@sh@@@@@std@@QEAAAEAPEAVTIntermNode@sh@@_K@Z
0x180092664: "__cdecl _scrt_uninitialize_crt" __scrt_uninitialize_crt
0x1801DD318: "macro redefined" ??_C@_0BA@JJFIHIIC@macro?5redefined?$AA@
0x1801D8B28: " return int2(width, height);
" ??_C@_0CB@MLADHJDF@?5?5?5?5return?5int2?$CIwidth?0?5height?$CJ?$DL?6@
0x180156BC0: "private: void __cdecl std::vector<struct sh::OutputHLSL::ArrayHelperFunction,class std::allocator<struct sh::OutputHLSL::ArrayHelperFunction> >::_Change_array(struct sh::OutputHLSL::ArrayHelperFunction * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UArrayHelperFunction@OutputHLSL@sh@@V?$allocator@UArrayHelperFunction@OutputHLSL@sh@@@std@@@std@@AEAAXQEAUArrayHelperFunction@OutputHLSL@sh@@_K1@Z
0x180067E48: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x180032DF4: "public: struct angle::WorkaroundsD3D const & __ptr64 __cdecl rx::RendererD3D::getWorkarounds(void)const __ptr64" ?getWorkarounds@RendererD3D@rx@@QEBAAEBUWorkaroundsD3D@angle@@XZ
0x180043304: "private: void __cdecl std::vector<class gl::Program * __ptr64,class std::allocator<class gl::Program * __ptr64> >::_Change_array(class gl::Program * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAVProgram@gl@@V?$allocator@PEAVProgram@gl@@@std@@@std@@AEAAXQEAPEAVProgram@gl@@_K1@Z
0x18008E84C: "public: struct std::_List_node<struct std::pair<unsigned int const,class gl::TransformFeedback * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<unsigned int const,class gl::TransformFeedback * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::TransformFeedback * __ptr64> > > >::_Buynode0(struct std::_List_node<struct std::pair<unsigned int const,class gl::TransformFeedback * __ptr64>,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<unsigned int const,class gl::TransformFeedback * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBIPEAVTransformFeedback@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVTransformFeedback@gl@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBIPEAVTransformFeedback@gl@@@std@@PEAX@2@PEAU32@0@Z
0x1800EE5A0: "protected: class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > > > __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Framebuffer * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> >,0> >::_End(unsigned __int64) __ptr64" ?_End@?$_Hash@V?$_Umap_traits@IPEAVFramebuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@std@@@std@@@2@_K@Z
0x18008FDE0: "public: virtual unsigned int __cdecl gl::Renderbuffer::getId(void)const __ptr64" ?getId@Renderbuffer@gl@@UEBAIXZ
0x1801C1B60: "transpose(input." ??_C@_0BB@NFLEFLCI@transpose?$CIinput?4?$AA@
0x18019C118: "__cdecl _imp_?setw@std@@YA?AU?$_Smanip@_J@1@_J@Z" __imp_?setw@std@@YA?AU?$_Smanip@_J@1@_J@Z
0x1801D6610: "invalid method" ??_C@_0P@HPIHGGCJ@invalid?5method?$AA@
0x1801AE180: ") exceed the maximum separate co" ??_C@_0CL@ENAKLCLI@?$CJ?5exceed?5the?5maximum?5separate?5co@
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tset_traits<struct sh::EmulatePrecision::TypePair,struct sh::EmulatePrecision::TypePairComparator,class std::allocator<struct sh::EmulatePrecision::TypePair>,0> >::_Rrotate(struct std::_Tree_node<struct sh::EmulatePrecision::TypePair,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@UTypePair@EmulatePrecision@sh@@UTypePairComparator@23@V?$allocator@UTypePair@EmulatePrecision@sh@@@std@@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@UTypePair@EmulatePrecision@sh@@PEAX@2@@Z
0x18001D230: "public: __cdecl sh::ShaderVariable::~ShaderVariable(void) __ptr64" ??1ShaderVariable@sh@@QEAA@XZ
0x18008EDF0: "private: virtual class gl::Error __cdecl rx::TextureD3D_External::updateStorage(class gl::Context const * __ptr64) __ptr64" ?updateStorage@TextureD3D_External@rx@@EEAA?AVError@gl@@PEBVContext@4@@Z
0x180191928: "const pp::Diagnostics::`vftable'" ??_7Diagnostics@pp@@6B@
0x1800E48D8: "public: void __cdecl wil::details_abi::ProcessLocalStorageData<class wil::details_abi::FeatureStateData>::Release(void) __ptr64" ?Release@?$ProcessLocalStorageData@VFeatureStateData@details_abi@wil@@@details_abi@wil@@QEAAXXZ
0x1801D1CB0: "_frl(inout " ??_C@_0M@LNPDMNGA@_frl?$CIinout?5?$AA@
0x18017A6C0: ??_GSymbolFinder@?A0xf14f182b@sh@@UEAAPEAXI@Z
0x18019BBD8: api-ms-win-core-handle-l1-1-0_NULL_THUNK_DATA
0x1801644B0: "public: virtual void * __ptr64 __cdecl sh::TInterpolationQualifierWrapper::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTInterpolationQualifierWrapper@sh@@UEAAPEAXI@Z
0x18012BD70: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11Texture2D>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11@UID3D11Texture2D@@@rx@@UEAAPEAXI@Z
0x1801D2E10: "FragColor" ??_C@_09LOAIJOPP@FragColor?$AA@
0x180126500: "public: virtual void * __ptr64 __cdecl rx::ProgramD3D::GetGeometryExecutableTask::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGetGeometryExecutableTask@ProgramD3D@rx@@UEAAPEAXI@Z
0x1801895DC: "public: void __cdecl pp::Diagnostics::report(enum pp::Diagnostics::ID,struct pp::SourceLocation const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?report@Diagnostics@pp@@QEAAXW4ID@12@AEBUSourceLocation@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x1800236A0: glClearColor
0x1800DE980: "unsigned char __cdecl gl::IsTexture(unsigned int)" ?IsTexture@gl@@YAEI@Z
0x18019BD48: "__cdecl _imp_InitializeCriticalSectionAndSpinCount" __imp_InitializeCriticalSectionAndSpinCount
0x180182CE0: "public: virtual class gl::ImageIndexIterator __cdecl rx::TextureD3D_External::imageIterator(void)const __ptr64" ?imageIterator@TextureD3D_External@rx@@UEBA?AVImageIndexIterator@gl@@XZ
0x180189B70: ??_GTokenLexer@?A0x03af1c4a@pp@@UEAAPEAXI@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_External::setSubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Box const & __ptr64,unsigned int,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64) __ptr64" ?setSubImage@TextureD3D_External@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUBox@4@IIAEBUPixelUnpackState@4@PEBE@Z
0x1801D15A0: "tan(" ??_C@_04KJABJGAL@tan?$CI?$AA@
0x18016542C: "public: class sh::TIntermNode * __ptr64 __cdecl sh::TParseContext::addLoop(enum sh::TLoopType,class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64,class sh::TIntermTyped * __ptr64,class sh::TIntermNode * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addLoop@TParseContext@sh@@QEAAPEAVTIntermNode@2@W4TLoopType@2@PEAV32@1PEAVTIntermTyped@2@1AEBUTSourceLoc@2@@Z
0x180188CD8: "unsigned int __cdecl gl::convertRGBFloatsTo999E5(float,float,float)" ?convertRGBFloatsTo999E5@gl@@YAIMMM@Z
0x18014B390: "void __cdecl rx::CopyTo32FVertexData<unsigned short,2,2,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyTo32FVertexData@G$01$01$0A@@rx@@YAXPEBE_K1PEAE@Z
0x1801DD8E4: "__cdecl _real@477f8000" __real@477f8000
0x1801C2260: "Failed to resize EmulatedIndexed" ??_C@_0CI@CGNPMMCI@Failed?5to?5resize?5EmulatedIndexed@
0x1800DB130: glSampleCoverage
0x1801A45A8: "normalize" ??_C@_09MMDNNKKJ@normalize?$AA@
0x1801D7588: "Zero divided by zero during cons" ??_C@_0DL@FDGJHOKH@Zero?5divided?5by?5zero?5during?5cons@
0x180139920: ?copyFromStorage@EmulatedIndexedStorage@Buffer11@rx@@UEAA?AV?$ErrorOrResultBase@VError@gl@@W4CopyResult@?A0xd934bd17@rx@@I$0A@@angle@@PEBVContext@gl@@PEAVBufferStorage@23@_K22@Z
0x180190048: "const sh::TIntermSwizzle::`vftable'" ??_7TIntermSwizzle@sh@@6B@
0x1800E0A3C: "void __cdecl gl::BindVertexArrayOES(unsigned int)" ?BindVertexArrayOES@gl@@YAXI@Z
0x1801BE0C8: "Color buffer sizes are not compa" ??_C@_0CH@JHPKJEBC@Color?5buffer?5sizes?5are?5not?5compa@
0x1801A3EB8: "atomicMin" ??_C@_09EINKJAEF@atomicMin?$AA@
0x1801A2A40: "textureProj" ??_C@_0M@CIPGIGCH@textureProj?$AA@
0x1801D3760: "can't modify gl_PrimitiveID in a" ??_C@_0DB@FGAGEKGE@can?8t?5modify?5gl_PrimitiveID?5in?5a@
0x180144CEC: "class std::_Vb_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > > __cdecl std::_Copy_unchecked1<class std::_Vb_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > >,class std::_Vb_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > > >(class std::_Vb_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > >,class std::_Vb_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > >,class std::_Vb_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > >,struct std::_General_ptr_iterator_tag)" ??$_Copy_unchecked1@V?$_Vb_iterator@U?$_Wrap_alloc@V?$allocator@I@std@@@std@@@std@@V12@@std@@YA?AV?$_Vb_iterator@U?$_Wrap_alloc@V?$allocator@I@std@@@std@@@0@V10@00U_General_ptr_iterator_tag@0@@Z
0x18019C0A0: "__cdecl _imp_EventWriteEx" __imp_EventWriteEx
0x180122FEC: "public: virtual __cdecl rx::RendererD3D::~RendererD3D(void) __ptr64" ??1RendererD3D@rx@@UEAA@XZ
0x18008E6AC: "enum D3D11_COMPARISON_FUNC __cdecl rx::gl_d3d11::ConvertComparison(unsigned int)" ?ConvertComparison@gl_d3d11@rx@@YA?AW4D3D11_COMPARISON_FUNC@@I@Z
0x1800123D0: "protected: virtual bool __cdecl sh::OutputHLSL::visitDeclaration(enum sh::Visit,class sh::TIntermDeclaration * __ptr64) __ptr64" ?visitDeclaration@OutputHLSL@sh@@MEAA_NW4Visit@2@PEAVTIntermDeclaration@2@@Z
0x180043304: "private: void __cdecl std::vector<class gl::Buffer * __ptr64,class std::allocator<class gl::Buffer * __ptr64> >::_Change_array(class gl::Buffer * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAVBuffer@gl@@V?$allocator@PEAVBuffer@gl@@@std@@@std@@AEAAXQEAPEAVBuffer@gl@@_K1@Z
0x18003EE30: "public: __cdecl TPoolAllocator::TPoolAllocator(int,int) __ptr64" ??0TPoolAllocator@@QEAA@HH@Z
0x18005852C: "private: void __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::_Assign_range<unsigned int * __ptr64>(unsigned int * __ptr64,unsigned int * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Assign_range@PEAI@?$vector@IV?$allocator@I@std@@@std@@AEAAXPEAI0Uforward_iterator_tag@1@@Z
0x18008DCF0: "private: void __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::_Assign_range<unsigned int const * __ptr64>(unsigned int const * __ptr64,unsigned int const * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Assign_range@PEBI@?$vector@IV?$allocator@I@std@@@std@@AEAAXPEBI0Uforward_iterator_tag@1@@Z
0x18008DC70: "public: virtual class gl::Error __cdecl rx::TextureStorage11_Cube::releaseAssociatedImage(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?releaseAssociatedImage@TextureStorage11_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAVImage11@2@@Z
0x1800751E4: "struct gl::PackedVarying * __ptr64 __cdecl std::_Insertion_sort_unchecked<struct gl::PackedVarying * __ptr64,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying * __ptr64)>(struct gl::PackedVarying * __ptr64,struct gl::PackedVarying * __ptr64 const,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying const & __ptr64))" ??$_Insertion_sort_unchecked@PEAUPackedVarying@gl@@P6A_NAEBU12@0@Z@std@@YAPEAUPackedVarying@gl@@PEAU12@QEAU12@P6A_NAEBU12@2@Z@Z
0x180194A08: "const gl::ResourceManagerBase<class gl::HandleAllocator>::`vftable'" ??_7?$ResourceManagerBase@VHandleAllocator@gl@@@gl@@6B@
0x180034B00: "public: virtual class gl::Error __cdecl rx::Renderer11::copyTexture(class gl::Context const * __ptr64,class gl::Texture const * __ptr64,int,struct gl::Rectangle const & __ptr64,unsigned int,unsigned int,struct gl::Offset const & __ptr64,class rx::TextureStorage * __ptr64,unsigned int,int,bool,bool,bool) __ptr64" ?copyTexture@Renderer11@rx@@UEAA?AVError@gl@@PEBVContext@4@PEBVTexture@4@HAEBURectangle@4@IIAEBUOffset@4@PEAVTextureStorage@2@IH_N55@Z
0x1801301AC: "public: void __cdecl rx::Renderer11::onSwap(void) __ptr64" ?onSwap@Renderer11@rx@@QEAAXXZ
0x18008FD90: "public: virtual bool __cdecl rx::Buffer11::NativeStorage::isGPUAccessible(void)const __ptr64" ?isGPUAccessible@NativeStorage@Buffer11@rx@@UEBA_NXZ
0x180035530: "private: virtual void __cdecl std::_Ref_count<struct rx::TypedData<struct ID3D11ShaderResourceView> >::_Destroy(void) __ptr64" ?_Destroy@?$_Ref_count@U?$TypedData@UID3D11ShaderResourceView@@@rx@@@std@@EEAAXXZ
0x1801A4698: "sqrt" ??_C@_04EIAKFFMI@sqrt?$AA@
0x1800FB844: "int __cdecl gl::CastMaskValue(class gl::Context const * __ptr64,unsigned int)" ?CastMaskValue@gl@@YAHPEBVContext@1@I@Z
0x1801A4380: "atomicCounterIncrement" ??_C@_0BH@OAJDKDGH@atomicCounterIncrement?$AA@
0x18007E304: "public: struct pp::DirectiveParser::ConditionalBlock * __ptr64 __cdecl std::vector<struct pp::DirectiveParser::ConditionalBlock,class std::allocator<struct pp::DirectiveParser::ConditionalBlock> >::_Emplace_reallocate<struct pp::DirectiveParser::ConditionalBlock const & __ptr64>(struct pp::DirectiveParser::ConditionalBlock * __ptr64 const,struct pp::DirectiveParser::ConditionalBlock const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUConditionalBlock@DirectiveParser@pp@@@?$vector@UConditionalBlock@DirectiveParser@pp@@V?$allocator@UConditionalBlock@DirectiveParser@pp@@@std@@@std@@QEAAPEAUConditionalBlock@DirectiveParser@pp@@QEAU234@AEBU234@@Z
0x1801D3C10: " (structure contains a sampler)" ??_C@_0CA@CEFCOJED@?5?$CIstructure?5contains?5a?5sampler?$CJ?$AA@
0x1800DB5B0: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12292>::operator class egl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAE@@angle@@QEAA?AVError@egl@@XZ
0x18007D5DC: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct sh::StructureHLSL::TStructProperties * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> >,0> >::_Insert_nohint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@PEAX@1@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> > >::_Min(struct std::_Tree_node<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@PEAX@2@PEAU32@@Z
0x18008F6F4: "public: struct std::_List_node<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize>,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize>,class std::allocator<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > >::_Buynode0(struct std::_List_node<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize>,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize>,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@V?$allocator@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@PEAX@2@PEAU32@0@Z
0x1800F65C0: "private: virtual void * __ptr64 __cdecl gl::Shader::`scalar deleting destructor'(unsigned int) __ptr64" ??_GShader@gl@@EEAAPEAXI@Z
0x18016DF88: "public: class sh::TFunctionSymbolInfo & __ptr64 __cdecl sh::TFunctionSymbolInfo::operator=(class sh::TFunctionSymbolInfo const & __ptr64) __ptr64" ??4TFunctionSymbolInfo@sh@@QEAAAEAV01@AEBV01@@Z
0x18013F4CC: "unsigned char __cdecl rx::gl_d3d11::GetColorMask(struct gl::InternalFormat const & __ptr64)" ?GetColorMask@gl_d3d11@rx@@YAEAEBUInternalFormat@gl@@@Z
0x1801A3748: " output.gl_Position = input.g" ??_C@_0CN@NHGFBGLO@?5?5?5?5output?4gl_Position?5?$DN?5input?4g@
0x18009360C: "__cdecl _GSHandlerCheckCommon" __GSHandlerCheckCommon
0x180134C70: "public: virtual class gl::Error __cdecl rx::TextureStorage11::generateMipmap(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,struct gl::ImageIndex const & __ptr64) __ptr64" ?generateMipmap@TextureStorage11@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@1@Z
0x180193FE0: ??_7?$Resource11Base@UID3D11Query@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Query@@@3@@rx@@6B@
0x1801912F8: ??_7?$Resource11Base@UID3D11Texture2D@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Texture2D@@@3@@rx@@6B@
0x180198EC0: ??_7?$Resource11Base@UID3D11Texture3D@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Texture3D@@@3@@rx@@6B@
0x180191570: ??_7?$Resource11Base@UID3D11ComputeShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11ComputeShader@@@3@@rx@@6B@
0x180193F68: ??_7?$Resource11Base@UID3D11DepthStencilState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11DepthStencilState@@@3@@rx@@6B@
0x180040544: "public: class sh::TIntermNode * __ptr64 const & __ptr64 __cdecl std::vector<class sh::TIntermNode * __ptr64,class pool_allocator<class sh::TIntermNode * __ptr64> >::at(unsigned __int64)const __ptr64" ?at@?$vector@PEAVTIntermNode@sh@@V?$pool_allocator@PEAVTIntermNode@sh@@@@@std@@QEBAAEBQEAVTIntermNode@sh@@_K@Z
0x180185980: "public: virtual class gl::Error __cdecl rx::TextureD3D_External::setImageExternal(class gl::Context const * __ptr64,unsigned int,class egl::Stream * __ptr64,struct egl::Stream::GLTextureDescription const & __ptr64) __ptr64" ?setImageExternal@TextureD3D_External@rx@@UEAA?AVError@gl@@PEBVContext@4@IPEAVStream@egl@@AEBUGLTextureDescription@67@@Z
0x18012BFB0: "public: virtual void * __ptr64 __cdecl rx::Renderer11::`vector deleting destructor'(unsigned int) __ptr64" ??_ERenderer11@rx@@UEAAPEAXI@Z
0x1801DADC8: "Unable to reserve " ??_C@_0BD@DDLMGPDO@Unable?5to?5reserve?5?$AA@
0x1800E7C74: "bool __cdecl gl::ValidCompressedSubImageSize(class gl::ValidationContext const * __ptr64,unsigned int,int,int,int,int,unsigned __int64,unsigned __int64)" ?ValidCompressedSubImageSize@gl@@YA_NPEBVValidationContext@1@IHHHH_K1@Z
0x1801BE598: "Cull mode not recognized." ??_C@_0BK@HKNCEBGE@Cull?5mode?5not?5recognized?4?$AA@
0x180156190: "public: struct sh::OutputHLSL::HelperFunction * __ptr64 * __ptr64 __cdecl std::vector<struct sh::OutputHLSL::HelperFunction * __ptr64,class std::allocator<struct sh::OutputHLSL::HelperFunction * __ptr64> >::_Emplace_reallocate<struct sh::OutputHLSL::HelperFunction * __ptr64 const & __ptr64>(struct sh::OutputHLSL::HelperFunction * __ptr64 * __ptr64 const,struct sh::OutputHLSL::HelperFunction * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAUHelperFunction@OutputHLSL@sh@@@?$vector@PEAUHelperFunction@OutputHLSL@sh@@V?$allocator@PEAUHelperFunction@OutputHLSL@sh@@@std@@@std@@QEAAPEAPEAUHelperFunction@OutputHLSL@sh@@QEAPEAU234@AEBQEAU234@@Z
0x180105584: "public: struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> const * __ptr64 __cdecl angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::put(class std::array<unsigned char,20> const & __ptr64,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> &&,unsigned __int64) __ptr64" ?put@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@QEAAPEBU?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@std@@AEBV?$array@E$0BE@@4@$$QEAU34@_K@Z
0x1801D2F38: "ViewportIndex" ??_C@_0O@IPCJCLBM@ViewportIndex?$AA@
0x1801BF820: "Types for interface block '" ??_C@_0BM@FMGHFKDL@Types?5for?5interface?5block?5?8?$AA@
0x180184050: "public: virtual class gl::Error __cdecl rx::TextureD3D_Cube::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@TextureD3D_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x1800DF298: "void __cdecl gl::StencilOpSeparate(unsigned int,unsigned int,unsigned int,unsigned int)" ?StencilOpSeparate@gl@@YAXIIII@Z
0x1800F5A50: "public: virtual void __cdecl gl::VertexArray::setLabel(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?setLabel@VertexArray@gl@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x180001A1C: "void * __ptr64 __cdecl egl::CreateDeviceANGLE(int,void * __ptr64,__int64 const * __ptr64)" ?CreateDeviceANGLE@egl@@YAPEAXHPEAXPEB_J@Z
0x180060D40: "public: virtual void __cdecl rx::Renderer11::generateDisplayExtensions(struct egl::DisplayExtensions * __ptr64)const __ptr64" ?generateDisplayExtensions@Renderer11@rx@@UEBAXPEAUDisplayExtensions@egl@@@Z
0x180088A80: "public: virtual class gl::Error __cdecl rx::TextureStorage11_2D::releaseAssociatedImage(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?releaseAssociatedImage@TextureStorage11_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAVImage11@2@@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::InterfaceBlock const * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@PEAX@2@@Z
0x1801D1008: "uniform float4 dx_ViewCoords : r" ??_C@_0CO@CBMFHFDF@uniform?5float4?5dx_ViewCoords?5?3?5r@
0x18008E4A0: "private: class gl::Error __cdecl rx::Blit11::addBlitShaderToMap(enum rx::Blit11::BlitShaderType,enum rx::Blit11::ShaderDimension,class WrappedArray<unsigned char> const & __ptr64,char const * __ptr64) __ptr64" ?addBlitShaderToMap@Blit11@rx@@AEAA?AVError@gl@@W4BlitShaderType@12@W4ShaderDimension@12@AEBV?$WrappedArray@E@@PEBD@Z
0x1800046B4: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::DisambiguateFunctionName(class sh::TVector<class sh::TIntermNode * __ptr64> const * __ptr64)" ?DisambiguateFunctionName@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEBV?$TVector@PEAVTIntermNode@sh@@@1@@Z
0x18019C150: "__cdecl _imp_?flags@ios_base@std@@QEAAHH@Z" __imp_?flags@ios_base@std@@QEAAHH@Z
0x180055428: "public: __cdecl sh::ShaderVariable::ShaderVariable(void) __ptr64" ??0ShaderVariable@sh@@QEAA@XZ
0x1801D99E8: "), ddx, ddy" ??_C@_0M@PMAIANMC@?$CJ?0?5ddx?0?5ddy?$AA@
0x180156990: "public: virtual void * __ptr64 __cdecl sh::BuiltInFunctionEmulator::BuiltInFunctionEmulationMarker::`scalar deleting destructor'(unsigned int) __ptr64" ??_GBuiltInFunctionEmulationMarker@BuiltInFunctionEmulator@sh@@UEAAPEAXI@Z
0x180092DC6: "__cdecl o___std_type_info_destroy_list" _o___std_type_info_destroy_list
0x1801D8A60: ".GetDimensions(width, height, sa" ??_C@_0CJ@BBDIPAKC@?4GetDimensions?$CIwidth?0?5height?0?5sa@
0x18008F4A4: "public: void __cdecl sh::TType::makeArray(unsigned int) __ptr64" ?makeArray@TType@sh@@QEAAXI@Z
0x180193F60: "const rx::StreamingVertexBufferInterface::`vftable'" ??_7StreamingVertexBufferInterface@rx@@6B@
0x18008FC80: "public: virtual bool __cdecl sh::FindDiscard::visitBranch(enum sh::Visit,class sh::TIntermBranch * __ptr64) __ptr64" ?visitBranch@FindDiscard@sh@@UEAA_NW4Visit@2@PEAVTIntermBranch@2@@Z
0x18003FC6C: "void __cdecl sh::InitExtensionBehavior(struct ShBuiltInResources const & __ptr64,class std::map<enum sh::TExtension,enum sh::TBehavior,struct std::less<enum sh::TExtension>,class std::allocator<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> > > & __ptr64)" ?InitExtensionBehavior@sh@@YAXAEBUShBuiltInResources@@AEAV?$map@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@@std@@@Z
0x18019F340: "gl_texture" ??_C@_0L@ICAOOBAI@gl_texture?$AA@
0x1801A10C8: "GL_CHROMIUM_color_buffer_float_r" ??_C@_0CD@FKLLBKLP@GL_CHROMIUM_color_buffer_float_r@
0x180092598: "__cdecl _scrt_is_nonwritable_in_current_image" __scrt_is_nonwritable_in_current_image
0x180122DF0: "public: virtual class egl::Error __cdecl rx::DisplayD3D::waitClient(class gl::Context const * __ptr64)const __ptr64" ?waitClient@DisplayD3D@rx@@UEBA?AVError@egl@@PEBVContext@gl@@@Z
0x1800FBB80: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > >,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > >,0> >::_Insert_nohint<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > >,void * __ptr64> * __ptr64>(bool,struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@1@PEAU?$_Tree_node@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@PEAX@1@@Z
0x18019BF00: "__cdecl _imp__o__invalid_parameter_noinfo" __imp__o__invalid_parameter_noinfo
0x18014B320: "void __cdecl rx::CopyTo32FVertexData<unsigned short,1,2,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyTo32FVertexData@G$00$01$0A@@rx@@YAXPEBE_K1PEAE@Z
0x180086298: "public: bool __cdecl gl::ContextState::isWebGL1(void)const __ptr64" ?isWebGL1@ContextState@gl@@QEBA_NXZ
0x1801D67D0: "rgb_2_yuv" ??_C@_09FPABHFLI@rgb_2_yuv?$AA@
0x180070EEC: "private: void __cdecl gl::Context::initCaps(struct egl::DisplayExtensions const & __ptr64,bool) __ptr64" ?initCaps@Context@gl@@AEAAXAEBUDisplayExtensions@egl@@_N@Z
0x1800381D0: "public: virtual unsigned int __cdecl rx::Renderer11::getVertexComponentType(enum gl::VertexFormatType)const __ptr64" ?getVertexComponentType@Renderer11@rx@@UEBAIW4VertexFormatType@gl@@@Z
0x180193F38: "const angle::base::HashingMRUCache<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState>,struct std::hash<struct gl::SamplerState> >::`vftable'" ??_7?$HashingMRUCache@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@U?$hash@USamplerState@gl@@@std@@@base@angle@@6B@
0x18013976C: "public: virtual __cdecl rx::Buffer11::SystemMemoryStorage::~SystemMemoryStorage(void) __ptr64" ??1SystemMemoryStorage@Buffer11@rx@@UEAA@XZ
0x18015B528: "public: static bool __cdecl sh::EmulatePrecision::SupportedInLanguage(enum ShShaderOutput)" ?SupportedInLanguage@EmulatePrecision@sh@@SA_NW4ShShaderOutput@@@Z
0x18008C380: "public: virtual void __cdecl rx::TextureStorage11_2D::associateImage(class rx::Image11 * __ptr64,struct gl::ImageIndex const & __ptr64) __ptr64" ?associateImage@TextureStorage11_2D@rx@@UEAAXPEAVImage11@2@AEBUImageIndex@gl@@@Z
0x1800F9DE0: "public: int __cdecl gl::Program::getBinaryLength(class gl::Context const * __ptr64)const __ptr64" ?getBinaryLength@Program@gl@@QEBAHPEBVContext@2@@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Sync * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Sync * __ptr64> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVSync@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVSync@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x180022990: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class sh::TSymbol * __ptr64,class std::_Uhash_compare<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::hash<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,struct std::equal_to<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,class pool_allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> >,0> >::_Insert<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> > > > >(struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@V?$_Uhash_compare@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$hash@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@U?$equal_to@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@@2@V?$pool_allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@std@@@std@@@1@@Z
0x180092E02: "__cdecl cexit" _cexit
0x18003604C: "private: void __cdecl gl::TextureState::setImageDesc(unsigned int,unsigned __int64,struct gl::ImageDesc const & __ptr64) __ptr64" ?setImageDesc@TextureState@gl@@AEAAXI_KAEBUImageDesc@2@@Z
0x1800388EC: "public: class angle::ErrorOrResultBase<class gl::Error,unsigned int,unsigned int,0> __cdecl gl::InternalFormat::computePackUnpackEndByte(unsigned int,struct gl::Extents const & __ptr64,struct gl::PixelStoreStateBase const & __ptr64,bool)const __ptr64" ?computePackUnpackEndByte@InternalFormat@gl@@QEBA?AV?$ErrorOrResultBase@VError@gl@@II$0A@@angle@@IAEBUExtents@2@AEBUPixelStoreStateBase@2@_N@Z
0x180189CDC: "private: void __cdecl pp::DirectiveParser::parseError(struct pp::Token * __ptr64) __ptr64" ?parseError@DirectiveParser@pp@@AEAAXPEAUToken@2@@Z
0x1801DAB60: "Warning: D3D shader compilation " ??_C@_0CN@LJNOFPGF@Warning?3?5D3D?5shader?5compilation?5@
0x18000EFF0: "public: bool __cdecl sh::TTypeQualifierBuilder::checkSequenceIsValid(class sh::TDiagnostics * __ptr64)const __ptr64" ?checkSequenceIsValid@TTypeQualifierBuilder@sh@@QEBA_NPEAVTDiagnostics@2@@Z
0x180182540: "public: virtual class gl::Error __cdecl rx::TextureD3D::getAttachmentRenderTarget(class gl::Context const * __ptr64,unsigned int,struct gl::ImageIndex const & __ptr64,class rx::FramebufferAttachmentRenderTarget * __ptr64 * __ptr64) __ptr64" ?getAttachmentRenderTarget@TextureD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@IAEBUImageIndex@4@PEAPEAVFramebufferAttachmentRenderTarget@2@@Z
0x180101EB0: "public: virtual void * __ptr64 __cdecl gl::BufferVariable::`vector deleting destructor'(unsigned int) __ptr64" ??_EBufferVariable@gl@@UEAAPEAXI@Z
0x1801AE0B0: "gl_FragCoord can only be declare" ??_C@_0FO@BBODKJEI@gl_FragCoord?5can?5only?5be?5declare@
0x1801D9340: " float u = xMajor ? -t.z : (y" ??_C@_0EE@LPHMHJCG@?5?5?5?5float?5u?5?$DN?5xMajor?5?$DP?5?9t?4z?5?3?5?$CIy@
0x180002F40: "void __cdecl SafeRelease<struct ID3D11DeviceContext3 * __ptr64>(struct ID3D11DeviceContext3 * __ptr64 & __ptr64)" ??$SafeRelease@PEAUID3D11DeviceContext3@@@@YAXAEAPEAUID3D11DeviceContext3@@@Z
0x18008EDF0: "public: virtual class gl::Error __cdecl rx::TextureStorage::useLevelZeroWorkaroundTexture(class gl::Context const * __ptr64,bool) __ptr64" ?useLevelZeroWorkaroundTexture@TextureStorage@rx@@UEAA?AVError@gl@@PEBVContext@4@_N@Z
0x1800DE144: "void __cdecl gl::GetVertexAttribfv(unsigned int,unsigned int,float * __ptr64)" ?GetVertexAttribfv@gl@@YAXIIPEAM@Z
0x1801BE660: "Invalid name." ??_C@_0O@NFGPGOLJ@Invalid?5name?4?$AA@
0x1800758D0: "public: bool __cdecl egl::Display::isValidContext(class gl::Context const * __ptr64)const __ptr64" ?isValidContext@Display@egl@@QEBA_NPEBVContext@gl@@@Z
0x18019C318: "__cdecl _imp_?fill@?$basic_ios@DU?$char_traits@D@std@@@std@@QEBADXZ" __imp_?fill@?$basic_ios@DU?$char_traits@D@std@@@std@@QEBADXZ
0x18001D3A0: "int __cdecl yyparse(class sh::TParseContext * __ptr64,void * __ptr64)" ?yyparse@@YAHPEAVTParseContext@sh@@PEAX@Z
0x180154988: "private: void __cdecl std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@AEAAX_K@Z
0x1801DD108: "unexpected #endif found without " ??_C@_0CP@DALFKILK@unexpected?5?$CDendif?5found?5without?5@
0x18016476C: "public: class sh::TIntermTyped * __ptr64 __cdecl sh::TParseContext::addComma(class sh::TIntermTyped * __ptr64,class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addComma@TParseContext@sh@@QEAAPEAVTIntermTyped@2@PEAV32@0AEBUTSourceLoc@2@@Z
0x18012EB50: "public: virtual class rx::TextureStorage * __ptr64 __cdecl rx::Renderer11::createTextureStorage2DArray(unsigned int,bool,int,int,int,int) __ptr64" ?createTextureStorage2DArray@Renderer11@rx@@UEAAPEAVTextureStorage@2@I_NHHHH@Z
0x1801D15D0: "tanh(" ??_C@_05LKLMPLHE@tanh?$CI?$AA@
0x18008F5A0: "public: virtual void * __ptr64 __cdecl rx::IndexBuffer11::`vector deleting destructor'(unsigned int) __ptr64" ??_EIndexBuffer11@rx@@UEAAPEAXI@Z
0x18017E660: "void __cdecl angle::LoadToNative<signed char,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@C$00@angle@@YAX_K00PEBE00PEAE00@Z
0x1801007EC: "void __cdecl std::_Pop_heap_hole_by_index<struct egl::Config const * __ptr64 * __ptr64,struct egl::Config const * __ptr64,class egl::ConfigSorter>(struct egl::Config const * __ptr64 * __ptr64,__int64,__int64,struct egl::Config const * __ptr64 &&,class egl::ConfigSorter)" ??$_Pop_heap_hole_by_index@PEAPEBUConfig@egl@@PEBU12@VConfigSorter@2@@std@@YAXPEAPEBUConfig@egl@@_J1$$QEAPEBU12@VConfigSorter@2@@Z
0x1800059F8: "public: bool __cdecl sh::TParseContext::parseVectorFields(struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,int,class sh::TVector<int> * __ptr64) __ptr64" ?parseVectorFields@TParseContext@sh@@QEAA_NAEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@HPEAV?$TVector@H@2@@Z
0x180092468: "__cdecl _scrt_initialize_crt" __scrt_initialize_crt
0x180001770: "public: void __cdecl angle::UniqueObjectPointerBase<class gl::Context,class angle::DestroyThenDelete<class gl::Context,class egl::Display> >::reset(class gl::Context * __ptr64) __ptr64" ?reset@?$UniqueObjectPointerBase@VContext@gl@@V?$DestroyThenDelete@VContext@gl@@VDisplay@egl@@@angle@@@angle@@QEAAXPEAVContext@gl@@@Z
0x1801D67C0: "yuv_2_rgb" ??_C@_09DLCLPMCD@yuv_2_rgb?$AA@
0x1801D6768: "texture2DProjGradEXT" ??_C@_0BF@CJJEACBG@texture2DProjGradEXT?$AA@
0x1801907B0: "const sh::TIntermAggregate::`vftable'{for `sh::TIntermAggregateBase'}" ??_7TIntermAggregate@sh@@6BTIntermAggregateBase@1@@
0x18003E100: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > __cdecl angle::base::MRUCacheBase<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout>,struct std::hash<struct rx::PackedAttributeLayout>,struct angle::base::MRUCacheHashMap>::Put<class rx::Resource11<struct ID3D11InputLayout> >(struct rx::PackedAttributeLayout const & __ptr64,class rx::Resource11<struct ID3D11InputLayout> &&) __ptr64" ??$Put@V?$Resource11@UID3D11InputLayout@@@rx@@@?$MRUCacheBase@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@U?$hash@UPackedAttributeLayout@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@AEBUPackedAttributeLayout@rx@@$$QEAV?$Resource11@UID3D11InputLayout@@@6@@Z
0x180052888: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::Uniform,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> >,0> >::_Insert_at<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform>,void * __ptr64> * __ptr64,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@PEAX@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@1@1@Z
0x1800EFF8C: "public: void __cdecl gl::Context::genVertexArrays(int,unsigned int * __ptr64) __ptr64" ?genVertexArrays@Context@gl@@QEAAXHPEAI@Z
0x18017E780: "void __cdecl angle::LoadToNative<short,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@F$00@angle@@YAX_K00PEBE00PEAE00@Z
0x1801A20D0: ":MaxComputeAtomicCounterBuffers:" ??_C@_0CB@BBCKLFHD@?3MaxComputeAtomicCounterBuffers?3@
0x1801BEDC8: "Destination texture is not a val" ??_C@_0DD@LJOPEEEF@Destination?5texture?5is?5not?5a?5val@
0x180106B6C: "public: __cdecl gl::InterfaceBlock::InterfaceBlock(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,bool,unsigned int,int) __ptr64" ??0InterfaceBlock@gl@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0_NIH@Z
0x1800F0CC4: "public: void __cdecl gl::Context::stencilOpSeparate(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?stencilOpSeparate@Context@gl@@QEAAXIIII@Z
0x18008697C: "public: void * __ptr64 __cdecl pp::MacroExpander::MacroContext::`scalar deleting destructor'(unsigned int) __ptr64" ??_GMacroContext@MacroExpander@pp@@QEAAPEAXI@Z
0x18017E780: "void __cdecl angle::LoadToNative<unsigned short,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@G$00@angle@@YAX_K00PEBE00PEAE00@Z
0x1801B09C0: "float3 mix_emu(float3 x, float3 " ??_C@_0EH@DBMFFH@float3?5mix_emu?$CIfloat3?5x?0?5float3?5@
0x18004BA98: "public: __cdecl sh::BuiltInFunctionEmulator::~BuiltInFunctionEmulator(void) __ptr64" ??1BuiltInFunctionEmulator@sh@@QEAA@XZ
0x18017E660: "void __cdecl angle::LoadToNative<unsigned char,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@E$00@angle@@YAX_K00PEBE00PEAE00@Z
0x180049A68: "public: __cdecl sh::TIntermTraverser::TIntermTraverser(bool,bool,bool,class sh::TSymbolTable * __ptr64) __ptr64" ??0TIntermTraverser@sh@@QEAA@_N00PEAVTSymbolTable@1@@Z
0x180062994: "public: struct std::_Tree_node<struct std::pair<int const,struct egl::Config>,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<int,struct egl::Config,struct std::less<int>,class std::allocator<struct std::pair<int const,struct egl::Config> >,0> >::_Buynode0(void) __ptr64" ?_Buynode0@?$_Tree_comp_alloc@V?$_Tmap_traits@HUConfig@egl@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUConfig@egl@@@std@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBHUConfig@egl@@@std@@PEAX@2@XZ
0x1801D0A88: "Bad access." ??_C@_0M@MOECNMGN@Bad?5access?4?$AA@
0x1801C1D48: "rx::Renderer11::populateRenderer" ??_C@_0CN@FMCCKNMK@rx?3?3Renderer11?3?3populateRenderer@
0x1801C07C0: " output.gl_ViewportIndex" ??_C@_0DB@OKNFDJEK@?5?5?5?5?5?5?5?5?5output?4gl_ViewportIndex@
0x1800F7D18: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Insert_nohint<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64>(bool,struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@PEAU?$_Tree_node@U?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@1@@Z
0x18017E8A0: "void __cdecl angle::LoadToNative<int,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@H$00@angle@@YAX_K00PEBE00PEAE00@Z
0x180172038: "unsigned int __cdecl gl::packUnorm2x16(float,float)" ?packUnorm2x16@gl@@YAIMM@Z
0x18017E8A0: "void __cdecl angle::LoadToNative<unsigned int,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@I$00@angle@@YAX_K00PEBE00PEAE00@Z
0x180062CD0: "private: void __cdecl gl::Program::linkOutputVariables(class gl::Context const * __ptr64) __ptr64" ?linkOutputVariables@Program@gl@@AEAAXPEBVContext@2@@Z
0x180022660: "protected: virtual void __cdecl sh::OutputHLSL::visitSymbol(class sh::TIntermSymbol * __ptr64) __ptr64" ?visitSymbol@OutputHLSL@sh@@MEAAXPEAVTIntermSymbol@2@@Z
0x18002E354: "protected: void __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class std::allocator<char> >::_Init(char const * __ptr64,unsigned __int64,int) __ptr64" ?_Init@?$basic_stringbuf@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IEAAXPEBD_KH@Z
0x1800F4DCC: "bool __cdecl gl::ValidateES3CopyTexImageParametersBase(class gl::ValidationContext * __ptr64,unsigned int,int,unsigned int,bool,int,int,int,int,int,int,int,int)" ?ValidateES3CopyTexImageParametersBase@gl@@YA_NPEAVValidationContext@1@IHI_NHHHHHHHH@Z
0x180048EE8: "public: class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > > __cdecl std::vector<class sh::TIntermNode * __ptr64,class pool_allocator<class sh::TIntermNode * __ptr64> >::erase(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > >,class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > >) __ptr64" ?erase@?$vector@PEAVTIntermNode@sh@@V?$pool_allocator@PEAVTIntermNode@sh@@@@@std@@QEAA?AV?$_Vector_iterator@V?$_Vector_val@U?$_Simple_types@PEAVTIntermNode@sh@@@std@@@std@@@2@V?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@PEAVTIntermNode@sh@@@std@@@std@@@2@0@Z
0x1800DB2B0: glCopySubTextureCHROMIUM
0x1801BBD0C: "wil" ??_C@_03KGBNGMMC@wil?$AA@
0x1800910D0: "void __cdecl angle::WriteColor<struct angle::R8G8B8S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8G8B8S@angle@@H@angle@@YAXPEBEPEAE@Z
0x1800475C4: "int __cdecl pplex_init_extra(struct pp::Tokenizer::Context * __ptr64,void * __ptr64 * __ptr64)" ?pplex_init_extra@@YAHPEAUContext@Tokenizer@pp@@PEAPEAX@Z
0x18008A77C: "private: bool __cdecl std::vector<struct gl::Offset,class std::allocator<struct gl::Offset> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@UOffset@gl@@V?$allocator@UOffset@gl@@@std@@@std@@AEAA_N_K@Z
0x1801D8824: "height" ??_C@_06LNLHEAAG@height?$AA@
0x18008DBD0: "public: virtual void __cdecl rx::ProgramD3D::setUniformBlockBinding(unsigned int,unsigned int) __ptr64" ?setUniformBlockBinding@ProgramD3D@rx@@UEAAXII@Z
0x18017E8A0: "void __cdecl angle::LoadToNative<float,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@M$00@angle@@YAX_K00PEBE00PEAE00@Z
0x180162E78: "void __cdecl sh::DeclareAndInitBuiltinsForInstancedMultiview(class sh::TIntermBlock * __ptr64,unsigned int,unsigned int,__int64,enum ShShaderOutput,class sh::TSymbolTable * __ptr64)" ?DeclareAndInitBuiltinsForInstancedMultiview@sh@@YAXPEAVTIntermBlock@1@II_JW4ShShaderOutput@@PEAVTSymbolTable@1@@Z
0x18001082C: "char const * __ptr64 __cdecl sh::getQualifierString(enum sh::TQualifier)" ?getQualifierString@sh@@YAPEBDW4TQualifier@1@@Z
0x1801A3718: "GPU.ANGLE.ProgramCache.ProgramCa" ??_C@_0CO@DCBPOKFG@GPU?4ANGLE?4ProgramCache?4ProgramCa@
0x1800EF0F8: "public: bool __cdecl gl::ResourceMap<class gl::VertexArray>::contains(unsigned int)const __ptr64" ?contains@?$ResourceMap@VVertexArray@gl@@@gl@@QEBA_NI@Z
0x18008E1E0: "public: virtual unsigned int __cdecl rx::TextureStorage11_Cube::getSubresourceIndex(struct gl::ImageIndex const & __ptr64)const __ptr64" ?getSubresourceIndex@TextureStorage11_Cube@rx@@UEBAIAEBUImageIndex@gl@@@Z
0x18000F2D4: "public: class sh::TFunction * __ptr64 __cdecl sh::TParseContext::addConstructorFunc(struct sh::TPublicType const & __ptr64) __ptr64" ?addConstructorFunc@TParseContext@sh@@QEAAPEAVTFunction@2@AEBUTPublicType@2@@Z
0x1800F6A60: "protected: virtual void * __ptr64 __cdecl gl::SamplerManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSamplerManager@gl@@MEAAPEAXI@Z
0x1800433E4: "public: bool __cdecl sh::TCompiler::compile(char const * __ptr64 const * __ptr64 const,unsigned __int64,__int64) __ptr64" ?compile@TCompiler@sh@@QEAA_NQEBQEBD_K_J@Z
0x180177E4C: "public: __cdecl sh::TLayoutQualifierWrapper::TLayoutQualifierWrapper(struct sh::TLayoutQualifier,struct sh::TSourceLoc const & __ptr64) __ptr64" ??0TLayoutQualifierWrapper@sh@@QEAA@UTLayoutQualifier@1@AEBUTSourceLoc@1@@Z
0x1800FF564: "public: class angle::ErrorOrResultBase<class gl::Error,unsigned int,unsigned int,0> __cdecl gl::InternalFormat::computeCompressedImageSize(struct gl::Extents const & __ptr64)const __ptr64" ?computeCompressedImageSize@InternalFormat@gl@@QEBA?AV?$ErrorOrResultBase@VError@gl@@II$0A@@angle@@AEBUExtents@2@@Z
0x1801A1D70: "array members of structs must sp" ??_C@_0CN@EDNBIBKA@array?5members?5of?5structs?5must?5sp@
0x1801F9D90: "void (__cdecl* __ptr64 wil::details::g_pfnThrowResultException)(struct wil::FailureInfo const & __ptr64)" ?g_pfnThrowResultException@details@wil@@3P6AXAEBUFailureInfo@2@@ZEA
0x1801949D8: "const gl::TypedResourceManager<class gl::Buffer,class gl::HandleAllocator,class gl::BufferManager>::`vftable'" ??_7?$TypedResourceManager@VBuffer@gl@@VHandleAllocator@2@VBufferManager@2@@gl@@6B@
0x1800DB7F4: "public: virtual void * __ptr64 __cdecl std::basic_ostringstream<char,struct std::char_traits<char>,class std::allocator<char> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UEAAPEAXI@Z
0x180071438: "public: bool __cdecl gl::ResourceMap<class gl::Buffer>::Iterator::operator==(class gl::ResourceMap<class gl::Buffer>::Iterator const & __ptr64)const __ptr64" ??8Iterator@?$ResourceMap@VBuffer@gl@@@gl@@QEBA_NAEBV012@@Z
0x18008FDB0: "public: virtual int __cdecl egl::Surface::getAttachmentSamples(struct gl::ImageIndex const & __ptr64)const __ptr64" ?getAttachmentSamples@Surface@egl@@UEBAHAEBUImageIndex@gl@@@Z
0x1801F9868: "long (__cdecl* __ptr64 g_wil_details_pfnNtUpdateWnfStateData)(struct __WIL__WNF_STATE_NAME const * __ptr64,void const * __ptr64,unsigned long,struct __WIL__WNF_TYPE_ID const * __ptr64,void const * __ptr64,unsigned long,unsigned long)" ?g_wil_details_pfnNtUpdateWnfStateData@@3P6AJPEBU__WIL__WNF_STATE_NAME@@PEBXKPEBU__WIL__WNF_TYPE_ID@@1KK@ZEA
0x1800EE0E4: "private: __cdecl gl::ResourceMap<class gl::Path>::Iterator::Iterator(class gl::ResourceMap<class gl::Path> const & __ptr64,unsigned int,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Path * __ptr64> > > >) __ptr64" ??0Iterator@?$ResourceMap@VPath@gl@@@gl@@AEAA@AEBV12@IV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVPath@gl@@@std@@@std@@@std@@@std@@@Z
0x1801A4210: "gl_MaxComputeWorkGroupSize" ??_C@_0BL@NLGHOJCM@gl_MaxComputeWorkGroupSize?$AA@
0x1800097B4: "void * __ptr64 __cdecl egl::CreatePbufferFromClientBuffer(void * __ptr64,unsigned int,void * __ptr64,void * __ptr64,int const * __ptr64)" ?CreatePbufferFromClientBuffer@egl@@YAPEAXPEAXI00PEBH@Z
0x180151824: "public: virtual void * __ptr64 __cdecl std::basic_istringstream<char,struct std::char_traits<char>,class std::allocator<char> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UEAAPEAXI@Z
0x180026BF0: "bool __cdecl gl::ValidateUniformCommonBase(class gl::ValidationContext * __ptr64,class gl::Program * __ptr64,int,int,struct gl::LinkedUniform const * __ptr64 * __ptr64)" ?ValidateUniformCommonBase@gl@@YA_NPEAVValidationContext@1@PEAVProgram@1@HHPEAPEBULinkedUniform@1@@Z
0x1800540CC: "void __cdecl gl::GetProgramiv(unsigned int,unsigned int,int * __ptr64)" ?GetProgramiv@gl@@YAXIIPEAH@Z
0x1800709E8: "public: __cdecl gl::VertexArrayState::VertexArrayState(unsigned __int64,unsigned __int64) __ptr64" ??0VertexArrayState@gl@@QEAA@_K0@Z
0x1801BEA58: "Invalid texture dimensions." ??_C@_0BM@ENHEFDNA@Invalid?5texture?5dimensions?4?$AA@
0x1801587D8: "protected: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::OutputHLSL::structInitializerString(int,class sh::TType const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)const __ptr64" ?structInitializerString@OutputHLSL@sh@@IEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@HAEBVTType@2@AEBV34@@Z
0x1801DD870: "__cdecl _real@3fe0000000000000" __real@3fe0000000000000
0x1801C2190: "Failed to retrieve the internal " ??_C@_0EO@NHBAFFLK@Failed?5to?5retrieve?5the?5internal?5@
0x1800F3898: "bool __cdecl gl::ValidateFramebufferTexture2D(class gl::Context * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,int)" ?ValidateFramebufferTexture2D@gl@@YA_NPEAVContext@1@IIIIH@Z
0x1801ADAC0: "NtQueryWnfStateData" ??_C@_0BE@KACOKPLP@NtQueryWnfStateData?$AA@
0x1801A1370: "GL_ANGLE_translated_shader_sourc" ??_C@_0CC@FGFONHBA@GL_ANGLE_translated_shader_sourc@
0x1801ADB70: "Enum is not currently supported." ??_C@_0CB@HOKNIJEL@Enum?5is?5not?5currently?5supported?4@
0x18007D8C0: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct sh::StructureHLSL::TStructProperties * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@PEAX@2@@Z
0x180154500: ??_EDoWhileRewriter@?A0xacb0bde9@sh@@UEAAPEAXI@Z
0x18003B798: ?reset@?$Resource11Base@UID3D11DepthStencilView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11DepthStencilView@@@3@@rx@@QEAAXXZ
0x1801339A0: "public: virtual class gl::Error __cdecl rx::TextureStorage11_Cube::copyToStorage(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64) __ptr64" ?copyToStorage@TextureStorage11_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@@Z
0x180089728: "private: void __cdecl std::vector<__int64,class std::allocator<__int64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@_JV?$allocator@_J@std@@@std@@AEAAXXZ
0x1801D9DF0: "fatal error - scanner input buff" ??_C@_0CM@KBIPOOPN@fatal?5error?5?9?5scanner?5input?5buff@
0x1800147B8: "public: __cdecl std::basic_ostream<char,struct std::char_traits<char> >::sentry::sentry(class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64) __ptr64" ??0sentry@?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAA@AEAV12@@Z
0x180131224: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<struct std::pair<int,int>,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct std::pair<int,int> >,class std::allocator<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::_Insert_at<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > & __ptr64,struct std::_Tree_node<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64,struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > & __ptr64,struct std::_Tree_node<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@PEAU?$_Tree_node@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@U?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@U?$less@U?$pair@HH@std@@@2@V?$allocator@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@PEAX@1@AEAU?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@1@1@Z
0x18008DBD0: "public: virtual void __cdecl sh::HLSLBlockEncoder::exitAggregateType(void) __ptr64" ?exitAggregateType@HLSLBlockEncoder@sh@@UEAAXXZ
0x1801C1C68: "Renderer11::initialize (HideWarn" ??_C@_0CG@KGLJFKAF@Renderer11?3?3initialize?5?$CIHideWarn@
0x1800716B0: "private: unsigned int __cdecl gl::ResourceMap<class gl::Texture>::nextNonNullResource(unsigned __int64)const __ptr64" ?nextNonNullResource@?$ResourceMap@VTexture@gl@@@gl@@AEBAI_K@Z
0x18002D210: "private: class gl::Error __cdecl rx::TextureStorage11::getCachedOrCreateSRV(class gl::Context const * __ptr64,struct rx::TextureStorage11::SRVKey const & __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> const * __ptr64 * __ptr64) __ptr64" ?getCachedOrCreateSRV@TextureStorage11@rx@@AEAA?AVError@gl@@PEBVContext@4@AEBUSRVKey@12@PEAPEBV?$SharedResource11@UID3D11ShaderResourceView@@@2@@Z
0x180195298: "const rx::Context11::`vftable'" ??_7Context11@rx@@6B@
0x1801D3088: "r32i" ??_C@_04MLIBANBC@r32i?$AA@
0x1801AE038: "Name mismatch for field '" ??_C@_0BK@PLILJNJH@Name?5mismatch?5for?5field?5?8?$AA@
0x18008FD90: "__cdecl _acrt_uninitialize" __acrt_uninitialize
0x1801ADC30: "Negative count." ??_C@_0BA@LPLMOFCN@Negative?5count?4?$AA@
0x18019C098: api-ms-win-crt-string-l1-1-0_NULL_THUNK_DATA
0x1801BBDC0: "A buffer must be bound." ??_C@_0BI@MOKHILBF@A?5buffer?5must?5be?5bound?4?$AA@
0x180067860: "public: virtual void __cdecl sh::TIntermSymbol::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermSymbol@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x180092E26: "__cdecl o__execute_onexit_table" _o__execute_onexit_table
0x18002E66C: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVShader@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVShader@gl@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVShader@gl@@@std@@@std@@@std@@@2@@Z
0x1801D9A48: "grad(" ??_C@_05EJMHIPCB@grad?$CI?$AA@
0x1801DA090: "integer modulus operator support" ??_C@_0EC@JGFIBAEF@integer?5modulus?5operator?5support@
0x1800EAB34: "public: void __cdecl angle::DestroyThenDelete<class gl::Context,class egl::Display>::operator()(class gl::Context * __ptr64) __ptr64" ??R?$DestroyThenDelete@VContext@gl@@VDisplay@egl@@@angle@@QEAAXPEAVContext@gl@@@Z
0x180038C04: "public: class angle::ErrorOrResultBase<class gl::Error,unsigned int,unsigned int,0> __cdecl gl::InternalFormat::computeSkipBytes(unsigned int,unsigned int,struct gl::PixelStoreStateBase const & __ptr64,bool)const __ptr64" ?computeSkipBytes@InternalFormat@gl@@QEBA?AV?$ErrorOrResultBase@VError@gl@@II$0A@@angle@@IIAEBUPixelStoreStateBase@2@_N@Z
0x180042D3C: "public: bool __cdecl sh::TType::isNamelessStruct(void)const __ptr64" ?isNamelessStruct@TType@sh@@QEBA_NXZ
0x1801A1488: "GL_ANGLE_framebuffer_blit" ??_C@_0BK@IKLIJAK@GL_ANGLE_framebuffer_blit?$AA@
0x18008C0B0: "public: virtual void __cdecl angle::LoggingAnnotator::logMessage(class gl::LogMessage const & __ptr64)const __ptr64" ?logMessage@LoggingAnnotator@angle@@UEBAXAEBVLogMessage@gl@@@Z
0x180146E08: "public: bool __cdecl rx::VertexArray11::updateElementArrayStorage(class gl::Context const * __ptr64,unsigned int,unsigned int,void const * __ptr64) __ptr64" ?updateElementArrayStorage@VertexArray11@rx@@QEAA_NPEBVContext@gl@@IIPEBX@Z
0x18014C050: "public: virtual void * __ptr64 __cdecl angle::base::MRUCacheBase<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState>,struct std::hash<struct gl::DepthStencilState>,struct angle::base::MRUCacheHashMap>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$MRUCacheBase@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@U?$hash@UDepthStencilState@gl@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@UEAAPEAXI@Z
0x18019F5BC: "_" ??_C@_01IDAFKMJL@_?$AA@
0x180044784: "public: __cdecl sh::BuiltInFunctionEmulator::BuiltInFunctionEmulator(void) __ptr64" ??0BuiltInFunctionEmulator@sh@@QEAA@XZ
0x1801C1080: "SV_GroupID;
" ??_C@_0N@PBAFJELF@SV_GroupID?$DL?6?$AA@
0x1801C06F8: " output.gl_ViewID_OVR = _View" ??_C@_0CJ@GCPFOCGI@?5?5?5?5output?4gl_ViewID_OVR?5?$DN?5_View@
0x18008FD90: "public: virtual bool __cdecl sh::TIntermTraverser::visitIfElse(enum sh::Visit,class sh::TIntermIfElse * __ptr64) __ptr64" ?visitIfElse@TIntermTraverser@sh@@UEAA_NW4Visit@2@PEAVTIntermIfElse@2@@Z
0x1800F4D38: "bool __cdecl gl::ValidateES3CopyTexImage2DParameters(class gl::ValidationContext * __ptr64,unsigned int,int,unsigned int,bool,int,int,int,int,int,int,int,int)" ?ValidateES3CopyTexImage2DParameters@gl@@YA_NPEAVValidationContext@1@IHI_NHHHHHHHH@Z
0x18004236C: "private: bool __cdecl sh::IntermNodePatternMatcher::matchInternal(class sh::TIntermBinary * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?matchInternal@IntermNodePatternMatcher@sh@@AEAA_NPEAVTIntermBinary@2@PEAVTIntermNode@2@@Z
0x1801AE66C: "dx_" ??_C@_03NDODIME@dx_?$AA@
0x18013C130: "public: virtual void * __ptr64 __cdecl rx::Context11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GContext11@rx@@UEAAPEAXI@Z
0x1801644B0: "public: virtual void * __ptr64 __cdecl sh::TStorageQualifierWrapper::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTStorageQualifierWrapper@sh@@UEAAPEAXI@Z
0x1800927D8: "void __cdecl __scrt_uninitialize_type_info(void)" ?__scrt_uninitialize_type_info@@YAXXZ
0x180092E84: ceil
0x180070704: "public: __cdecl gl::ShaderState::ShaderState(unsigned int) __ptr64" ??0ShaderState@gl@@QEAA@I@Z
0x1800FA040: "public: bool __cdecl gl::Program::isValidUniformLocation(int)const __ptr64" ?isValidUniformLocation@Program@gl@@QEBA_NH@Z
0x180190CF8: "const sh::TIntermTyped::`vftable'" ??_7TIntermTyped@sh@@6B@
0x180144340: "public: virtual void * __ptr64 __cdecl rx::StreamProducerD3DTexture::`scalar deleting destructor'(unsigned int) __ptr64" ??_GStreamProducerD3DTexture@rx@@UEAAPEAXI@Z
0x18019C0E8: "__cdecl _imp_?LCIEIsCurrentProcessInPrivate@@YA_NXZ" __imp_?LCIEIsCurrentProcessInPrivate@@YA_NXZ
0x180177F9C: "enum sh::TYuvCscStandardEXT __cdecl sh::getYuvCscStandardEXT(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)" ?getYuvCscStandardEXT@sh@@YA?AW4TYuvCscStandardEXT@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x1801D1858: "continue" ??_C@_08DLICDMBN@continue?$AA@
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@IV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@2@@Z
0x18019F5B8: "gl_" ??_C@_03EKEJMIG@gl_?$AA@
0x1801649A8: "public: class sh::TIntermCase * __ptr64 __cdecl sh::TParseContext::addDefault(struct sh::TSourceLoc const & __ptr64) __ptr64" ?addDefault@TParseContext@sh@@QEAAPEAVTIntermCase@2@AEBUTSourceLoc@2@@Z
0x1801A3450: "GL_USES_FRAG_COORD" ??_C@_0BD@MNHEEEHL@GL_USES_FRAG_COORD?$AA@
0x1801704E0: "public: class angle::Matrix<float> __cdecl angle::Matrix<float>::compMult(class angle::Matrix<float> const & __ptr64)const __ptr64" ?compMult@?$Matrix@M@angle@@QEBA?AV12@AEBV12@@Z
0x1801A3998: " VS_OUTPUT output;
" ??_C@_0BH@MBCOHIFH@?5?5?5?5VS_OUTPUT?5output?$DL?6?$AA@
0x1801D9B00: ", int4 data" ??_C@_0M@BFHCJFCO@?0?5int4?5data?$AA@
0x18006EED4: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::FenceNV * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::FenceNV * __ptr64> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFenceNV@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFenceNV@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x18008C318: "public: class sh::TIntermTyped * __ptr64 __cdecl sh::TParseContext::addBinaryMathBooleanResult(enum TOperator,class sh::TIntermTyped * __ptr64,class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addBinaryMathBooleanResult@TParseContext@sh@@QEAAPEAVTIntermTyped@2@W4TOperator@@PEAV32@1AEBUTSourceLoc@2@@Z
0x18002F37C: "public: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::shared_ptr<struct pp::Macro>,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > >,0> >::_Buynode0(void) __ptr64" ?_Buynode0@?$_Tree_comp_alloc@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAX@2@XZ
0x1801D3A30: "constructor" ??_C@_0M@HCIFEBGA@constructor?$AA@
0x180091520: "public: virtual int __cdecl rx::TextureStorage11::getLevelCount(void)const __ptr64" ?getLevelCount@TextureStorage11@rx@@UEBAHXZ
0x1801A0FB8: "GL_ANGLE_robust_resource_initial" ??_C@_0CI@DCCIDGHF@GL_ANGLE_robust_resource_initial@
0x18013FAF0: "public: virtual void * __ptr64 __cdecl rx::ShaderExecutable11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GShaderExecutable11@rx@@UEAAPEAXI@Z
0x18019EE80: "EGL_KHR_gl_texture_cubemap_image" ??_C@_0CB@HLAHEPLD@EGL_KHR_gl_texture_cubemap_image@
0x180090540: "void __cdecl angle::ReadColor<struct angle::R32F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR32F@angle@@M@angle@@YAXPEBEPEAE@Z
0x18002261C: "private: unsigned __int64 __cdecl std::vector<class sh::TIntermNode * __ptr64,class pool_allocator<class sh::TIntermNode * __ptr64> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@PEAVTIntermNode@sh@@V?$pool_allocator@PEAVTIntermNode@sh@@@@@std@@AEBA_K_K@Z
0x1800EF4F8: "public: void __cdecl gl::Context::deleteFramebuffers(int,unsigned int const * __ptr64) __ptr64" ?deleteFramebuffers@Context@gl@@QEAAXHPEBI@Z
0x1800603A4: "private: __cdecl egl::Display::Display(unsigned int,struct HDC__ * __ptr64,class egl::Device * __ptr64) __ptr64" ??0Display@egl@@AEAA@IPEAUHDC__@@PEAVDevice@1@@Z
0x1801BFE10: "Reaching warning limit for cache" ??_C@_0EP@NMOCJNCO@Reaching?5warning?5limit?5for?5cache@
0x180136990: "protected: virtual class gl::Error __cdecl rx::TextureStorage11_Cube::getSwizzleRenderTarget(int,class rx::Resource11<struct ID3D11RenderTargetView> const * __ptr64 * __ptr64) __ptr64" ?getSwizzleRenderTarget@TextureStorage11_Cube@rx@@MEAA?AVError@gl@@HPEAPEBV?$Resource11@UID3D11RenderTargetView@@@2@@Z
0x180051BC4: "private: static bool __cdecl gl::Program::linkValidateVaryings(class gl::InfoLog & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,struct sh::Varying const & __ptr64,struct sh::Varying const & __ptr64,int)" ?linkValidateVaryings@Program@gl@@CA_NAEAVInfoLog@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBUVarying@sh@@2H@Z
0x18013186C: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class rx::Image11 * __ptr64,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> >,0> >::_Insert_hint<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> > > >,struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@PEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@std@@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@6@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@std@@@std@@@1@AEAU?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@1@PEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@PEAX@1@@Z
0x180023780: glColorMask
0x1801D1CE8: "highp " ??_C@_06OBMEEENC@highp?5?$AA@
0x18012F574: "private: class gl::Error __cdecl rx::Renderer11::drawLineLoop(class gl::Context const * __ptr64,unsigned int,unsigned int,void const * __ptr64,int,int) __ptr64" ?drawLineLoop@Renderer11@rx@@AEAA?AVError@gl@@PEBVContext@4@IIPEBXHH@Z
0x1801908A0: "const sh::TIntermDeclaration::`vftable'{for `sh::TIntermNode'}" ??_7TIntermDeclaration@sh@@6BTIntermNode@1@@
0x1800FE2CC: "public: bool __cdecl gl::FramebufferState::colorAttachmentsAreUniqueImages(void)const __ptr64" ?colorAttachmentsAreUniqueImages@FramebufferState@gl@@QEBA_NXZ
0x180005FD0: "protected: virtual bool __cdecl sh::OutputHLSL::visitFunctionDefinition(enum sh::Visit,class sh::TIntermFunctionDefinition * __ptr64) __ptr64" ?visitFunctionDefinition@OutputHLSL@sh@@MEAA_NW4Visit@2@PEAVTIntermFunctionDefinition@2@@Z
0x18014CAC0: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > > __cdecl std::list<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > >) __ptr64" ?erase@?$list@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_External::setStorage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64) __ptr64" ?setStorage@TextureD3D_External@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@@Z
0x180015334: "bool __cdecl sh::IsOpaqueType(enum sh::TBasicType)" ?IsOpaqueType@sh@@YA_NW4TBasicType@1@@Z
0x18003DFB8: "public: void __cdecl std::list<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> >,class std::allocator<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > >::_Insert<struct rx::PackedAttributeLayout const & __ptr64,class rx::Resource11<struct ID3D11InputLayout> >(class std::_List_unchecked_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > >,struct std::_Iterator_base0>,struct rx::PackedAttributeLayout const & __ptr64,class rx::Resource11<struct ID3D11InputLayout> &&) __ptr64" ??$_Insert@AEBUPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@?$list@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@V?$allocator@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@2@@std@@QEAAXV?$_List_unchecked_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@U_Iterator_base0@2@@1@AEBUPackedAttributeLayout@rx@@$$QEAV?$Resource11@UID3D11InputLayout@@@4@@Z
0x1801BEDA0: "Source texture a valid texture t" ??_C@_0CF@OFCDFFFC@Source?5texture?5a?5valid?5texture?5t@
0x1801C1F20: "client buffer is not a ID3D11Tex" ??_C@_0CH@PLFGJDNJ@client?5buffer?5is?5not?5a?5ID3D11Tex@
0x1801AE970: "__stdcall _xmm" __xmm@00000008000000010000000100000001
0x180082960: "public: __cdecl std::vector<struct sh::Attribute * __ptr64,class std::allocator<struct sh::Attribute * __ptr64> >::vector<struct sh::Attribute * __ptr64,class std::allocator<struct sh::Attribute * __ptr64> >(unsigned __int64,struct sh::Attribute * __ptr64 const & __ptr64,class std::allocator<struct sh::Attribute * __ptr64> const & __ptr64) __ptr64" ??0?$vector@PEAUAttribute@sh@@V?$allocator@PEAUAttribute@sh@@@std@@@std@@QEAA@_KAEBQEAUAttribute@sh@@AEBV?$allocator@PEAUAttribute@sh@@@1@@Z
0x18013CBF4: "public: struct sh::MappedStruct * __ptr64 __cdecl std::vector<struct sh::MappedStruct,class std::allocator<struct sh::MappedStruct> >::_Emplace_reallocate<struct sh::MappedStruct const & __ptr64>(struct sh::MappedStruct * __ptr64 const,struct sh::MappedStruct const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUMappedStruct@sh@@@?$vector@UMappedStruct@sh@@V?$allocator@UMappedStruct@sh@@@std@@@std@@QEAAPEAUMappedStruct@sh@@QEAU23@AEBU23@@Z
0x1801D1FDC: "div" ??_C@_03FEJMGOGI@div?$AA@
0x18019F498: "image" ??_C@_05NGOMGBBD@image?$AA@
0x180122110: "void __cdecl angle::ReadColor<struct angle::A16F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UA16F@angle@@M@angle@@YAXPEBEPEAE@Z
0x180043304: "private: void __cdecl std::vector<class gl::TransformFeedback * __ptr64,class std::allocator<class gl::TransformFeedback * __ptr64> >::_Change_array(class gl::TransformFeedback * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAVTransformFeedback@gl@@V?$allocator@PEAVTransformFeedback@gl@@@std@@@std@@AEAAXQEAPEAVTransformFeedback@gl@@_K1@Z
0x18000BBBC: "public: virtual __cdecl egl::ImageSibling::~ImageSibling(void) __ptr64" ??1ImageSibling@egl@@UEAA@XZ
0x1801D3148: "triangle_strip" ??_C@_0P@HLCPPLMG@triangle_strip?$AA@
0x1801D7C10: "Texture2D<unorm float4>" ??_C@_0BI@KMCPMMEI@Texture2D?$DMunorm?5float4?$DO?$AA@
0x180005E78: "private: void __cdecl sh::TIntermSwizzle::promote(void) __ptr64" ?promote@TIntermSwizzle@sh@@AEAAXXZ
0x180053668: "unsigned int __cdecl sh::GLVariableType(class sh::TType const & __ptr64)" ?GLVariableType@sh@@YAIAEBVTType@1@@Z
0x18008E064: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<__int64,struct rx::Buffer11::ConstantBufferCacheEntry,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@_JUConstantBufferCacheEntry@Buffer11@rx@@U?$less@_J@std@@V?$allocator@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@PEAX@2@@Z
0x1801D3658: "can't modify gl_ViewID_OVR" ??_C@_0BL@FAHAOPDJ@can?8t?5modify?5gl_ViewID_OVR?$AA@
0x1801BCBA8: "No element array buffer and no p" ??_C@_0CI@NMJLJNAI@No?5element?5array?5buffer?5and?5no?5p@
0x180053B8C: "public: struct sh::BlockMemberInfo __cdecl sh::BlockLayoutEncoder::encodeType(unsigned int,class std::vector<unsigned int,class std::allocator<unsigned int> > const & __ptr64,bool) __ptr64" ?encodeType@BlockLayoutEncoder@sh@@QEAA?AUBlockMemberInfo@2@IAEBV?$vector@IV?$allocator@I@std@@@std@@_N@Z
0x1801A2948: " Direct3D11" ??_C@_0M@KKMIHOLF@?5Direct3D11?$AA@
0x18019F320: "imageSize" ??_C@_09OOLDONJB@imageSize?$AA@
0x1801A3A68: "] =
{
" ??_C@_06LDHKFOKI@?$FN?5?$DN?6?$HL?6?$AA@
0x180156990: ??_GTraverser@?A0xc917b646@sh@@UEAAPEAXI@Z
0x1801BCC30: "n must be 1 when GL is bound to " ??_C@_0DI@HAEDADI@n?5must?5be?51?5when?5GL?5is?5bound?5to?5@
0x1800915F0: "public: virtual int __cdecl rx::TextureRenderTarget11::getSamples(void)const __ptr64" ?getSamples@TextureRenderTarget11@rx@@UEBAHXZ
0x18008C1F0: "public: void __cdecl sh::TParseContext::parseInitDeclarator(struct sh::TPublicType const & __ptr64,struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,struct sh::TSourceLoc const & __ptr64,class sh::TIntermTyped * __ptr64,class sh::TIntermDeclaration * __ptr64) __ptr64" ?parseInitDeclarator@TParseContext@sh@@QEAAXAEBUTPublicType@2@AEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@1PEAVTIntermTyped@2@PEAVTIntermDeclaration@2@@Z
0x180195ED0: "const rx::SamplerD3D::`vftable'" ??_7SamplerD3D@rx@@6B@
0x1800FDE28: "public: bool __cdecl gl::FramebufferState::attachmentsHaveSameDimensions(void)const __ptr64" ?attachmentsHaveSameDimensions@FramebufferState@gl@@QEBA_NXZ
0x18003BE30: "public: virtual class gl::Error __cdecl rx::TextureD3D_2D::setImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64,unsigned int,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64) __ptr64" ?setImage@TextureD3D_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@IIAEBUPixelUnpackState@4@PEBE@Z
0x1801A4588: "faceforward" ??_C@_0M@ENCHEFMG@faceforward?$AA@
0x180181310: "public: virtual class gl::Error __cdecl rx::TextureD3D_3D::copySubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Offset const & __ptr64,struct gl::Rectangle const & __ptr64,class gl::Framebuffer const * __ptr64) __ptr64" ?copySubImage@TextureD3D_3D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUOffset@4@AEBURectangle@4@PEBVFramebuffer@4@@Z
0x1800F6B0C: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [41]>(char const (& __ptr64)[41]) __ptr64" ??$?6$$BY0CJ@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0CJ@$$CBD@Z
0x1801D0A20: "Stack overflow." ??_C@_0BA@PIHIIEDF@Stack?5overflow?4?$AA@
0x1801D5730: "invalid layout qualifier: cannot" ??_C@_0CO@BJKGINBD@invalid?5layout?5qualifier?3?5cannot@
0x180108FA0: "private: virtual void __cdecl gl::ShaderStorageBlockLinker::defineBlockMemberImpl(struct sh::ShaderVariable const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,int,struct sh::BlockMemberInfo const & __ptr64,int)const __ptr64" ?defineBlockMemberImpl@ShaderStorageBlockLinker@gl@@EEBAXAEBUShaderVariable@sh@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1HAEBUBlockMemberInfo@4@H@Z
0x1801569D0: "public: virtual void * __ptr64 __cdecl sh::OutputHLSL::HelperFunction::`vector deleting destructor'(unsigned int) __ptr64" ??_EHelperFunction@OutputHLSL@sh@@UEAAPEAXI@Z
0x1801D3110: "triangles" ??_C@_09PNPFALML@triangles?$AA@
0x18016B060: ??_ERemoveUnreferencedVariablesTraverser@?A0xe231542b@sh@@UEAAPEAXI@Z
0x18000B6C0: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,struct egl::Config,struct std::less<int>,class std::allocator<struct std::pair<int const,struct egl::Config> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<int const,struct egl::Config>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@HUConfig@egl@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUConfig@egl@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHUConfig@egl@@@std@@PEAX@2@@Z
0x180065A30: "public: struct std::_List_node<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > >::_Buynode0(struct std::_List_node<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@PEAX@2@PEAU32@0@Z
0x1800DB0C0: glIsShader
0x180129D00: "public: virtual void * __ptr64 __cdecl rx::FramebufferD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_EFramebufferD3D@rx@@UEAAPEAXI@Z
0x18019F4F0: "function parameter array must sp" ??_C@_0CN@GOJDOPFO@function?5parameter?5array?5must?5sp@
0x18005ED10: glCompileShader
0x1801A3AF0: "notEqual" ??_C@_08NLCAHAPK@notEqual?$AA@
0x18008DBD0: "public: virtual void __cdecl rx::TransformFeedback11::resume(void) __ptr64" ?resume@TransformFeedback11@rx@@UEAAXXZ
0x180145FF4: "public: void __cdecl rx::StateManager11::invalidateBoundViews(void) __ptr64" ?invalidateBoundViews@StateManager11@rx@@QEAAXXZ
0x180091760: "void __cdecl angle::CopyBGRA8ToRGBA8(unsigned char const * __ptr64,unsigned char * __ptr64)" ?CopyBGRA8ToRGBA8@angle@@YAXPEBEPEAE@Z
0x180020C04: "public: class sh::TIntermNode * __ptr64 * __ptr64 __cdecl std::vector<class sh::TIntermNode * __ptr64,class pool_allocator<class sh::TIntermNode * __ptr64> >::_Emplace_reallocate<class sh::TIntermNode * __ptr64 const & __ptr64>(class sh::TIntermNode * __ptr64 * __ptr64 const,class sh::TIntermNode * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAVTIntermNode@sh@@@?$vector@PEAVTIntermNode@sh@@V?$pool_allocator@PEAVTIntermNode@sh@@@@@std@@QEAAPEAPEAVTIntermNode@sh@@QEAPEAV23@AEBQEAV23@@Z
0x18019C130: "__cdecl _imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@J@Z" __imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@J@Z
0x180036A8C: "public: void __cdecl rx::StateManager11::SRVCache::update(unsigned __int64,struct ID3D11ShaderResourceView * __ptr64) __ptr64" ?update@SRVCache@StateManager11@rx@@QEAAX_KPEAUID3D11ShaderResourceView@@@Z
0x180101728: "public: void __cdecl gl::BinaryInputStream::readIntVector<unsigned int,unsigned int>(class std::vector<unsigned int,class std::allocator<unsigned int> > * __ptr64) __ptr64" ??$readIntVector@II@BinaryInputStream@gl@@QEAAXPEAV?$vector@IV?$allocator@I@std@@@std@@@Z
0x1800EE960: "public: void __cdecl std::vector<class gl::Framebuffer * __ptr64,class std::allocator<class gl::Framebuffer * __ptr64> >::assign(unsigned __int64,class gl::Framebuffer * __ptr64 const & __ptr64) __ptr64" ?assign@?$vector@PEAVFramebuffer@gl@@V?$allocator@PEAVFramebuffer@gl@@@std@@@std@@QEAAX_KAEBQEAVFramebuffer@gl@@@Z
0x1800F8EDC: "private: unsigned __int64 __cdecl std::vector<struct gl::TransformFeedbackVarying,class std::allocator<struct gl::TransformFeedbackVarying> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@UTransformFeedbackVarying@gl@@V?$allocator@UTransformFeedbackVarying@gl@@@std@@@std@@AEBA_K_K@Z
0x1801D15EC: "(--" ??_C@_03KLICCIGO@?$CI?9?9?$AA@
0x18004783C: "private: unsigned __int64 __cdecl std::vector<class sh::TIntermSymbol const * __ptr64,class pool_allocator<class sh::TIntermSymbol const * __ptr64> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@PEBVTIntermSymbol@sh@@V?$pool_allocator@PEBVTIntermSymbol@sh@@@@@std@@AEBA_K_K@Z
0x18003EF30: "public: virtual __int64 __cdecl rx::ShaderD3D::prepareSourceAndReturnOptions(class std::basic_stringstream<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64) __ptr64" ?prepareSourceAndReturnOptions@ShaderD3D@rx@@UEAA_JPEAV?$basic_stringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@4@@Z
0x18017D6BC: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> > > > __cdecl std::_Tree<class std::_Tmap_traits<struct gl::FormatType,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64),struct std::less<struct gl::FormatType>,class std::allocator<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@UFormatType@gl@@P6AXPEBEPEAE@ZU?$less@UFormatType@gl@@@std@@V?$allocator@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@@std@@@std@@@2@0@Z
0x1801D86F0: "offset.x" ??_C@_08IJMCFNEK@offset?4x?$AA@
0x18013BDB0: "public: virtual void __cdecl rx::Framebuffer11::signal(unsigned __int64,class gl::Context const * __ptr64) __ptr64" ?signal@Framebuffer11@rx@@UEAAX_KPEBVContext@gl@@@Z
0x180045F40: "private: void __cdecl pp::DirectiveParser::parseConditionalIf(struct pp::Token * __ptr64) __ptr64" ?parseConditionalIf@DirectiveParser@pp@@AEAAXPEAUToken@2@@Z
0x18010BE90: "void __cdecl angle::GenerateMip<struct angle::R16G16B16F>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR16G16B16F@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x180009710: "public: __cdecl std::array<class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,15>::array<class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,15>(void) __ptr64" ??0?$array@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@$0P@@std@@QEAA@XZ
0x1801BB8D0: "USERACCOUNTBROKER.EXE" ??_C@_1CM@DJODJECB@?$AAU?$AAS?$AAE?$AAR?$AAA?$AAC?$AAC?$AAO?$AAU?$AAN?$AAT?$AAB?$AAR?$AAO?$AAK?$AAE?$AAR?$AA?4?$AAE?$AAX?$AAE?$AA?$AA@
0x18014B350: "void __cdecl rx::CopyTo32FVertexData<unsigned short,2,2,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyTo32FVertexData@G$01$01$00@rx@@YAXPEBE_K1PEAE@Z
0x18014E390: "public: virtual void * __ptr64 __cdecl pp::DirectiveHandler::`vector deleting destructor'(unsigned int) __ptr64" ??_EDirectiveHandler@pp@@UEAAPEAXI@Z
0x1801D41F0: "Uniform location out of range" ??_C@_0BO@MGOHLGAJ@Uniform?5location?5out?5of?5range?$AA@
0x1800F095C: "public: class gl::TransformFeedback * __ptr64 __cdecl gl::ResourceMap<class gl::TransformFeedback>::query(unsigned int)const __ptr64" ?query@?$ResourceMap@VTransformFeedback@gl@@@gl@@QEBAPEAVTransformFeedback@2@I@Z
0x1801BC148: "Texture only supports NEAREST an" ??_C@_0DE@EAKGGDMO@Texture?5only?5supports?5NEAREST?5an@
0x180162928: "public: bool __cdecl sh::TIntermTyped::isMatrix(void)const __ptr64" ?isMatrix@TIntermTyped@sh@@QEBA_NXZ
0x18000A7E8: "private: void __cdecl std::vector<struct egl::Config const * __ptr64,class std::allocator<struct egl::Config const * __ptr64> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@PEBUConfig@egl@@V?$allocator@PEBUConfig@egl@@@std@@@std@@AEAAX_K@Z
0x1800DAF70: glFramebufferTexture2D
0x1801D188C: " b)
" ??_C@_04KEEAINIL@?5b?$CJ?6?$AA@
0x18003D98C: "public: __cdecl angle::BitSetT<16,unsigned int,unsigned __int64>::Iterator::Iterator(class angle::BitSetT<16,unsigned int,unsigned __int64> const & __ptr64) __ptr64" ??0Iterator@?$BitSetT@$0BA@I_K@angle@@QEAA@AEBV12@@Z
0x1801D8D48: " return int3(width, height, d" ??_C@_0CI@KPEGOADH@?5?5?5?5return?5int3?$CIwidth?0?5height?0?5d@
0x1801BE180: "Surface types are not compatible" ??_C@_0CC@HGGPDGNI@Surface?5types?5are?5not?5compatible@
0x1801A1AC0: "Vertex shader active uniforms ex" ??_C@_0EC@NBNHJBEA@Vertex?5shader?5active?5uniforms?5ex@
0x1800F72D0: "public: struct gl::ImageBinding * __ptr64 __cdecl std::vector<struct gl::ImageBinding,class std::allocator<struct gl::ImageBinding> >::_Emplace_reallocate<struct gl::ImageBinding>(struct gl::ImageBinding * __ptr64 const,struct gl::ImageBinding &&) __ptr64" ??$_Emplace_reallocate@UImageBinding@gl@@@?$vector@UImageBinding@gl@@V?$allocator@UImageBinding@gl@@@std@@@std@@QEAAPEAUImageBinding@gl@@QEAU23@$$QEAU23@@Z
0x18016C7A0: ??_EValidateVaryingLocationsTraverser@?A0xabae0eb9@sh@@UEAAPEAXI@Z
0x180174430: ??_EPullComputeDiscontinuousAndGradientLoops@?A0x8d8382f4@sh@@UEAAPEAXI@Z
0x180079098: ??$_Try_emplace@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@$$V@?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@2@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@std@@@std@@@std@@_N@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x18004B6A0: "public: void __cdecl gl::Shader::compile(class gl::Context const * __ptr64) __ptr64" ?compile@Shader@gl@@QEAAXPEBVContext@2@@Z
0x180129EB0: "public: virtual class gl::Error __cdecl rx::FramebufferD3D::blit(class gl::Context const * __ptr64,struct gl::Rectangle const & __ptr64,struct gl::Rectangle const & __ptr64,unsigned int,unsigned int) __ptr64" ?blit@FramebufferD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBURectangle@4@1II@Z
0x1801A4680: "ceil" ??_C@_04GFPJNGEK@ceil?$AA@
0x1800DB890: "public: virtual void * __ptr64 __cdecl egl::Device::`scalar deleting destructor'(unsigned int) __ptr64" ??_GDevice@egl@@UEAAPEAXI@Z
0x18004D268: "private: void __cdecl gl::Shader::resolveCompile(class gl::Context const * __ptr64) __ptr64" ?resolveCompile@Shader@gl@@AEAAXPEBVContext@2@@Z
0x18015A354: "void __cdecl std::_Make_heap_unchecked<struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,bool (__cdecl*)(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64)>(struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,bool (__cdecl*)(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64))" ??$_Make_heap_unchecked@PEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@P6A_NAEBU123@0@Z@std@@YAXPEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@0P6A_NAEBU123@1@Z@Z
0x1801A4488: "uintBitsToFloat" ??_C@_0BA@DGCDFHAP@uintBitsToFloat?$AA@
0x1800F01DC: "public: void __cdecl gl::Context::getShaderSource(unsigned int,int,int * __ptr64,char * __ptr64) __ptr64" ?getShaderSource@Context@gl@@QEAAXIHPEAHPEAD@Z
0x18008F8A8: "enum D3D11_BLEND_OP __cdecl rx::gl_d3d11::ConvertBlendOp(unsigned int)" ?ConvertBlendOp@gl_d3d11@rx@@YA?AW4D3D11_BLEND_OP@@I@Z
0x1801C0F20: " gl_FragCoord.y = (input.gl_F" ??_C@_0FI@FIPPDAJK@?5?5?5?5gl_FragCoord?4y?5?$DN?5?$CIinput?4gl_F@
0x1800EC930: "protected: virtual void __cdecl rx::TextureD3D_External::markAllImagesDirty(void) __ptr64" ?markAllImagesDirty@TextureD3D_External@rx@@MEAAXXZ
0x18007CEF0: "protected: virtual int __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class std::allocator<char> >::underflow(void) __ptr64" ?underflow@?$basic_stringbuf@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MEAAHXZ
0x180198EC8: "const rx::TextureStorage11_External::`vftable'" ??_7TextureStorage11_External@rx@@6B@
0x180187BC0: "public: virtual void * __ptr64 __cdecl rx::FramebufferAttachmentRenderTarget::`vector deleting destructor'(unsigned int) __ptr64" ??_EFramebufferAttachmentRenderTarget@rx@@UEAAPEAXI@Z
0x1801BF598: "GPU.ANGLE.ProgramCache.ProgramCa" ??_C@_0CN@CJPDKIGH@GPU?4ANGLE?4ProgramCache?4ProgramCa@
0x180087678: "public: struct std::_List_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > >::_Buynode0(struct std::_List_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@2@PEAU32@0@Z
0x180085338: "public: void __cdecl std::list<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > >::_Insert<struct rx::d3d11::BlendStateKey const & __ptr64,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > >(class std::_List_unchecked_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > >,struct std::_Iterator_base0>,struct rx::d3d11::BlendStateKey const & __ptr64,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > &&) __ptr64" ??$_Insert@AEBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@?$list@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAXV?$_List_unchecked_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@U_Iterator_base0@2@@1@AEBUBlendStateKey@d3d11@rx@@$$QEAV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@1@@Z
0x18013B7D0: "public: virtual class gl::Error __cdecl rx::Framebuffer11::getSamplePosition(unsigned __int64,float * __ptr64)const __ptr64" ?getSamplePosition@Framebuffer11@rx@@UEBA?AVError@gl@@_KPEAM@Z
0x18008DBD0: "public: virtual void __cdecl sh::TIntermTraverser::visitConstantUnion(class sh::TIntermConstantUnion * __ptr64) __ptr64" ?visitConstantUnion@TIntermTraverser@sh@@UEAAXPEAVTIntermConstantUnion@2@@Z
0x180185F10: "public: virtual class gl::Error __cdecl rx::TextureD3D_3D::setStorage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64) __ptr64" ?setStorage@TextureD3D_3D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@@Z
0x1801D44A0: "first-class array" ??_C@_0BC@CHJEHJH@first?9class?5array?$AA@
0x18014B160: "void __cdecl rx::CopyNativeVertexData<unsigned short,3,4,65535>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@G$02$03$0PPPP@@rx@@YAXPEBE_K1PEAE@Z
0x180029240: "private: class gl::Error __cdecl rx::StateManager11::syncProgram(class gl::Context const * __ptr64,unsigned int) __ptr64" ?syncProgram@StateManager11@rx@@AEAA?AVError@gl@@PEBVContext@4@I@Z
0x180077FCC: "private: void __cdecl std::vector<struct sh::ShaderVariable,class std::allocator<struct sh::ShaderVariable> >::_Change_array(struct sh::ShaderVariable * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UShaderVariable@sh@@V?$allocator@UShaderVariable@sh@@@std@@@std@@AEAAXQEAUShaderVariable@sh@@_K1@Z
0x18016678C: "public: void __cdecl sh::TParseContext::parseArrayInitDeclarator(struct sh::TPublicType const & __ptr64,struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,struct sh::TSourceLoc const & __ptr64,class sh::TVector<unsigned int> const & __ptr64,struct sh::TSourceLoc const & __ptr64,class sh::TIntermTyped * __ptr64,class sh::TIntermDeclaration * __ptr64) __ptr64" ?parseArrayInitDeclarator@TParseContext@sh@@QEAAXAEBUTPublicType@2@AEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@1AEBV?$TVector@I@2@1PEAVTIntermTyped@2@PEAVTIntermDeclaration@2@@Z
0x18013F1C0: "public: virtual void * __ptr64 __cdecl rx::TextureHelper11::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureHelper11@rx@@UEAAPEAXI@Z
0x1801A2AF8: "skip validation" ??_C@_0BA@OKPHDJCM@skip?5validation?$AA@
0x18012F8E8: "private: class gl::Error __cdecl rx::Renderer11::drawTriangleFan(class gl::Context const * __ptr64,unsigned int,unsigned int,void const * __ptr64,int,int) __ptr64" ?drawTriangleFan@Renderer11@rx@@AEAA?AVError@gl@@PEBVContext@4@IIPEBXHH@Z
0x180187740: "public: bool __cdecl rx::VertexBufferInterface::empty(void)const __ptr64" ?empty@VertexBufferInterface@rx@@QEBA_NXZ
0x18006EED4: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Sync * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Sync * __ptr64> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVSync@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVSync@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x1801D8110: "ss" ??_C@_02FCBLNKNB@ss?$AA@
0x180164470: "public: virtual void * __ptr64 __cdecl sh::TInvariantQualifierWrapper::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTInvariantQualifierWrapper@sh@@UEAAPEAXI@Z
0x18001B9D0: "public: virtual __cdecl rx::Resource11<struct ID3D11RenderTargetView>::~Resource11<struct ID3D11RenderTargetView>(void) __ptr64" ??1?$Resource11@UID3D11RenderTargetView@@@rx@@UEAA@XZ
0x180156990: ??_GArrayBoundsClamperMarker@?A0x40673cd6@sh@@UEAAPEAXI@Z
0x18008C748: "bool __cdecl std::_Equal_unchecked1<struct pp::Token const * __ptr64,struct pp::Token const * __ptr64,struct std::equal_to<void> >(struct pp::Token const * __ptr64,struct pp::Token const * __ptr64 const,struct pp::Token const * __ptr64,struct std::equal_to<void>,struct std::integral_constant<bool,0>)" ??$_Equal_unchecked1@PEBUToken@pp@@PEBU12@U?$equal_to@X@std@@@std@@YA_NPEBUToken@pp@@QEBU12@0U?$equal_to@X@0@U?$integral_constant@_N$0A@@0@@Z
0x180123090: "public: virtual void * __ptr64 __cdecl pp::Lexer::`vector deleting destructor'(unsigned int) __ptr64" ??_ELexer@pp@@UEAAPEAXI@Z
0x1801AD838: "inout" ??_C@_05DNOIDIPO@inout?$AA@
0x1801D6820: "EmitVertex" ??_C@_0L@BJCNOANO@EmitVertex?$AA@
0x180132F70: "public: virtual void * __ptr64 __cdecl rx::TextureStorage11_External::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureStorage11_External@rx@@UEAAPEAXI@Z
0x180091570: "public: virtual class rx::SharedResource11<struct ID3D11ShaderResourceView> const & __ptr64 __cdecl rx::TextureRenderTarget11::getBlitShaderResourceView(void)const __ptr64" ?getBlitShaderResourceView@TextureRenderTarget11@rx@@UEBAAEBV?$SharedResource11@UID3D11ShaderResourceView@@@2@XZ
0x1800EA884: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TSymbolUniqueId * __ptr64,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> >,0> >::_Insert_at<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64,struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@HPEAVTSymbolUniqueId@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@PEAX@1@AEAU?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@1@1@Z
0x1800E5200: "long __cdecl StringCchCopyA(char * __ptr64,unsigned __int64,char const * __ptr64)" ?StringCchCopyA@@YAJPEAD_KPEBD@Z
0x1801D98E0: " float2 sizeVec = float2(widt" ??_C@_0MF@OGFCDIB@?5?5?5?5float2?5sizeVec?5?$DN?5float2?$CIwidt@
0x1801D7A74: "<" ??_C@_01MNNFJEPP@?$DM?$AA@
0x1801D7878: "sampler2DRect" ??_C@_0O@PEHGDEIA@sampler2DRect?$AA@
0x1801C23F8: "Dynamic recompilation error log:" ??_C@_0CC@FCMLJIDF@Dynamic?5recompilation?5error?5log?3@
0x180154500: ??_ERemoveEmptySwitchStatementsTraverser@?A0x2ed43995@sh@@UEAAPEAXI@Z
0x18014C584: "public: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > >,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct gl::DepthStencilState,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > >,class std::_Uhash_compare<struct gl::DepthStencilState,struct std::hash<struct gl::DepthStencilState>,struct std::equal_to<struct gl::DepthStencilState> >,class std::allocator<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > >,0> >::equal_range(struct gl::DepthStencilState const & __ptr64) __ptr64" ?equal_range@?$_Hash@V?$_Umap_traits@UDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UDepthStencilState@gl@@U?$hash@UDepthStencilState@gl@@@std@@U?$equal_to@UDepthStencilState@gl@@@4@@4@V?$allocator@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V12@@2@AEBUDepthStencilState@gl@@@Z
0x180089B90: "public: void __cdecl sh::ImageFunctionHLSL::imageFunctionHeader(class sh::TInfoSinkBase & __ptr64) __ptr64" ?imageFunctionHeader@ImageFunctionHLSL@sh@@QEAAXAEAVTInfoSinkBase@2@@Z
0x18019C018: "__cdecl _imp___stdio_common_vsprintf_s" __imp___stdio_common_vsprintf_s
0x1801566F0: "public: __cdecl sh::OutputHLSL::ArrayHelperFunction::ArrayHelperFunction(void) __ptr64" ??0ArrayHelperFunction@OutputHLSL@sh@@QEAA@XZ
0x180109190: ?defineInterfaceBlock@InterfaceBlockLinker@gl@@IEBAXAEBV?$function@$$A6A_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0PEA_K@Z@std@@AEBV?$function@$$A6A_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0PEAUBlockMemberInfo@sh@@@Z@4@AEBUInterfaceBlock@sh@@I@Z
0x180127210: "public: virtual void __cdecl rx::ProgramD3D::getUniformfv(class gl::Context const * __ptr64,int,float * __ptr64)const __ptr64" ?getUniformfv@ProgramD3D@rx@@UEBAXPEBVContext@gl@@HPEAM@Z
0x180043A40: "int __cdecl sh::PaParseStrings(unsigned __int64,char const * __ptr64 const * __ptr64 const,int const * __ptr64 const,class sh::TParseContext * __ptr64)" ?PaParseStrings@sh@@YAH_KQEBQEBDQEBHPEAVTParseContext@1@@Z
0x180029800: "public: class gl::Error __cdecl rx::ProgramD3D::getVertexExecutableForCachedInputLayout(class rx::ShaderExecutableD3D * __ptr64 * __ptr64,class gl::InfoLog * __ptr64) __ptr64" ?getVertexExecutableForCachedInputLayout@ProgramD3D@rx@@QEAA?AVError@gl@@PEAPEAVShaderExecutableD3D@2@PEAVInfoLog@4@@Z
0x1801D18D0: " texture_" ??_C@_09KKGDDGDM@?5texture_?$AA@
0x1801BBDA0: "__cdecl _DefaultResolveDelayLoadedAPIFlags" __DefaultResolveDelayLoadedAPIFlags
0x1801D2290: "Invalid operator" ??_C@_0BB@GNGMJCC@Invalid?5operator?$AA@
0x180077270: "public: virtual class gl::Error __cdecl rx::TextureStorage11_2D::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@TextureStorage11_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x180047874: "void __cdecl yyset_lineno(int,void * __ptr64)" ?yyset_lineno@@YAXHPEAX@Z
0x180190770: "const sh::TStorageQualifierWrapper::`vftable'" ??_7TStorageQualifierWrapper@sh@@6B@
0x18008F830: "public: virtual bool __cdecl rx::Renderer11::getLUID(struct _LUID * __ptr64)const __ptr64" ?getLUID@Renderer11@rx@@UEBA_NPEAU_LUID@@@Z
0x180137500: "public: virtual class gl::Error __cdecl rx::TextureStorage11_3D::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@TextureStorage11_3D@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x180067090: "private: class gl::Error __cdecl rx::TextureD3D_2D::updateStorageLevel(class gl::Context const * __ptr64,int) __ptr64" ?updateStorageLevel@TextureD3D_2D@rx@@AEAA?AVError@gl@@PEBVContext@4@H@Z
0x180133600: "public: virtual class gl::Error __cdecl rx::TextureStorage11::copyToStorage(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64) __ptr64" ?copyToStorage@TextureStorage11@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@@Z
0x1801C0EB0: " gl_FragCoord.y = input.dx_Po" ??_C@_0DB@IIEJPEHD@?5?5?5?5gl_FragCoord?4y?5?$DN?5input?4dx_Po@
0x18003EF80: "public: virtual class rx::ShaderImpl * __ptr64 __cdecl rx::Context11::createShader(class gl::ShaderState const & __ptr64) __ptr64" ?createShader@Context11@rx@@UEAAPEAVShaderImpl@2@AEBVShaderState@gl@@@Z
0x180091590: "public: virtual class rx::Resource11<struct ID3D11DepthStencilView> const & __ptr64 __cdecl rx::TextureRenderTarget11::getDepthStencilView(void)const __ptr64" ?getDepthStencilView@TextureRenderTarget11@rx@@UEBAAEBV?$Resource11@UID3D11DepthStencilView@@@2@XZ
0x1800DAEC0: glDeleteRenderbuffers
0x1801B1F60: "float3x3 outerProduct_emu(in flo" ??_C@_0GD@PIKAMNNO@float3x3?5outerProduct_emu?$CIin?5flo@
0x1801D7810: "samplerExternalOES" ??_C@_0BD@BGIHJAFJ@samplerExternalOES?$AA@
0x180195C48: "const rx::EGLImplFactory::`vftable'" ??_7EGLImplFactory@rx@@6B@
0x180155E70: "public: virtual void * __ptr64 __cdecl sh::TIntermTyped::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermTyped@sh@@UEAAPEAXI@Z
0x1801992F8: "const rx::StreamProducerD3DTexture::`vftable'" ??_7StreamProducerD3DTexture@rx@@6B@
0x1800620C0: "public: virtual class egl::ConfigSet __cdecl rx::Renderer11::generateConfigs(void) __ptr64" ?generateConfigs@Renderer11@rx@@UEAA?AVConfigSet@egl@@XZ
0x18019BB60: "__cdecl _imp_DebugBreak" __imp_DebugBreak
0x18004DE28: "private: unsigned __int64 __cdecl std::vector<struct rx::ProgramD3D::Sampler,class std::allocator<struct rx::ProgramD3D::Sampler> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@USampler@ProgramD3D@rx@@V?$allocator@USampler@ProgramD3D@rx@@@std@@@std@@AEBA_K_K@Z
0x180132AD0: "public: __cdecl std::array<class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,15>::~array<class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,15>(void) __ptr64" ??1?$array@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@$0P@@std@@QEAA@XZ
0x180042E7C: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum sh::TBasicType,enum sh::TPrecision,struct std::less<enum sh::TBasicType>,class pool_allocator<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@W4TBasicType@sh@@W4TPrecision@2@U?$less@W4TBasicType@sh@@@std@@V?$pool_allocator@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@@@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@PEAX@2@@Z
0x180190120: "const sh::TIntermFunctionPrototype::`vftable'{for `sh::TIntermTyped'}" ??_7TIntermFunctionPrototype@sh@@6BTIntermTyped@1@@
0x18008F1D0: "private: virtual class gl::Error __cdecl rx::TextureD3D_Cube::setCompleteTexStorage(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64) __ptr64" ?setCompleteTexStorage@TextureD3D_Cube@rx@@EEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@@Z
0x18013F744: "public: class std::vector<unsigned char,class std::allocator<unsigned char> > & __ptr64 __cdecl std::vector<class std::vector<unsigned char,class std::allocator<unsigned char> >,class std::allocator<class std::vector<unsigned char,class std::allocator<unsigned char> > > >::at(unsigned __int64) __ptr64" ?at@?$vector@V?$vector@EV?$allocator@E@std@@@std@@V?$allocator@V?$vector@EV?$allocator@E@std@@@std@@@2@@std@@QEAAAEAV?$vector@EV?$allocator@E@std@@@2@_K@Z
0x18000C688: "public: bool __cdecl sh::TLayoutQualifier::isEmpty(void)const __ptr64" ?isEmpty@TLayoutQualifier@sh@@QEBA_NXZ
0x18014B2E0: "void __cdecl rx::CopyTo32FVertexData<unsigned short,1,2,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyTo32FVertexData@G$00$01$00@rx@@YAXPEBE_K1PEAE@Z
0x1801C1CD8: "Could not query DXGI device." ??_C@_0BN@EEGLEPOH@Could?5not?5query?5DXGI?5device?4?$AA@
0x1801D9BB4: " tex" ??_C@_04LFLLOKBI@?5tex?$AA@
0x180129CC0: "public: virtual void * __ptr64 __cdecl rx::UniformStorageD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_EUniformStorageD3D@rx@@UEAAPEAXI@Z
0x1800F9E34: "public: int __cdecl gl::Program::getTransformFeedbackVaryingMaxLength(void)const __ptr64" ?getTransformFeedbackVaryingMaxLength@Program@gl@@QEBAHXZ
0x1801D2250: "Invalid init declaration" ??_C@_0BJ@NPFHMENE@Invalid?5init?5declaration?$AA@
0x180092E4A: "__cdecl o__invalid_parameter_noinfo" _o__invalid_parameter_noinfo
0x180122A10: "void __cdecl angle::WriteColor<struct angle::R16G16B16A16F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16G16B16A16F@angle@@M@angle@@YAXPEBEPEAE@Z
0x18013DF0C: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11ComputeShader>(class rx::Renderer11 * __ptr64,class WrappedArray<unsigned char> const * __ptr64,void * __ptr64,class rx::Resource11<struct ID3D11ComputeShader> * __ptr64) __ptr64" ??$allocate@UID3D11ComputeShader@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBV?$WrappedArray@E@@PEAXPEAV?$Resource11@UID3D11ComputeShader@@@1@@Z
0x1801D7890: "iimage3D" ??_C@_08JKIJOLEA@iimage3D?$AA@
0x1801732DC: "public: bool __cdecl sh::TPublicType::isStructureContainingType(enum sh::TBasicType)const __ptr64" ?isStructureContainingType@TPublicType@sh@@QEBA_NW4TBasicType@2@@Z
0x18008C184: "private: void __cdecl std::vector<struct sh::MappedStruct,class std::allocator<struct sh::MappedStruct> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UMappedStruct@sh@@V?$allocator@UMappedStruct@sh@@@std@@@std@@AEAAXXZ
0x180016B94: "private: bool __cdecl sh::TParseContext::declareVariable(struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class sh::TType const & __ptr64,class sh::TVariable * __ptr64 * __ptr64) __ptr64" ?declareVariable@TParseContext@sh@@AEAA_NAEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTType@2@PEAPEAVTVariable@2@@Z
0x180070E98: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x1800E4860: "public: void __cdecl wil::details_abi::ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData>::Release(void) __ptr64" ?Release@?$ProcessLocalStorageData@UProcessLocalData@details_abi@wil@@@details_abi@wil@@QEAAXXZ
0x180141480: "private: class gl::Error __cdecl rx::Blit11::copyAndConvertImpl(class rx::TextureHelper11 const & __ptr64,unsigned int,struct gl::Box const & __ptr64,struct gl::Extents const & __ptr64,class rx::TextureHelper11 const & __ptr64,struct gl::Box const & __ptr64,struct gl::Extents const & __ptr64,struct gl::Rectangle const * __ptr64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,void (__cdecl*)(struct gl::Box const & __ptr64,struct gl::Box const & __ptr64,struct gl::Rectangle const & __ptr64,struct gl::Extents const & __ptr64,unsigned int,unsigned int,__int64,__int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned char * __ptr64)) __ptr64" ?copyAndConvertImpl@Blit11@rx@@AEAA?AVError@gl@@AEBVTextureHelper11@2@IAEBUBox@4@AEBUExtents@4@012PEBURectangle@4@_K4444P6AX11AEBU84@2II_J6444PEBEPEAE@Z@Z
0x180144D90: "private: void __cdecl rx::StateManager11::setShaderResourceInternal<class rx::Resource11<struct ID3D11ShaderResourceView> >(enum gl::ShaderType,unsigned int,class rx::Resource11<struct ID3D11ShaderResourceView> const * __ptr64) __ptr64" ??$setShaderResourceInternal@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@StateManager11@rx@@AEAAXW4ShaderType@gl@@IPEBV?$Resource11@UID3D11ShaderResourceView@@@1@@Z
0x180091680: "public: virtual unsigned int __cdecl rx::IndexBuffer11::getIndexType(void)const __ptr64" ?getIndexType@IndexBuffer11@rx@@UEBAIXZ
0x18008FE60: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64 __cdecl gl::Renderbuffer::getLabel(void)const __ptr64" ?getLabel@Renderbuffer@gl@@UEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x1800EE7A0: "public: void __cdecl std::vector<class gl::FenceNV * __ptr64,class std::allocator<class gl::FenceNV * __ptr64> >::assign(unsigned __int64,class gl::FenceNV * __ptr64 const & __ptr64) __ptr64" ?assign@?$vector@PEAVFenceNV@gl@@V?$allocator@PEAVFenceNV@gl@@@std@@@std@@QEAAX_KAEBQEAVFenceNV@gl@@@Z
0x180091948: ??1?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAU_TP_TIMER@@P6AXPEAU1@@Z$1?Destroy@?$DestroyThreadPoolTimer@USystemThreadPoolMethods@details@wil@@$0A@@details@wil@@SAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@@wil@@QEAA@XZ
0x1801D5F10: "switch" ??_C@_06DOPOGBGP@switch?$AA@
0x1801D47D8: "cannot be matrix" ??_C@_0BB@JPMDANLF@cannot?5be?5matrix?$AA@
0x18010ADB0: "void __cdecl angle::GenerateMip<struct angle::A1R5G5B5>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UA1R5G5B5@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1801744B0: ??_EPushDiscontinuousLoops@?A0x8d8382f4@sh@@UEAAPEAXI@Z
0x1801C13F8: " output.gl_ViewportIndex " ??_C@_0CG@EHCDOPCN@?5?5?5?5?5?5?5?5output?4gl_ViewportIndex?5@
0x180065BD4: "enum D3D11_CULL_MODE __cdecl rx::gl_d3d11::ConvertCullMode(bool,enum gl::CullFaceMode)" ?ConvertCullMode@gl_d3d11@rx@@YA?AW4D3D11_CULL_MODE@@_NW4CullFaceMode@gl@@@Z
0x180079CD0: "public: virtual class gl::Error __cdecl rx::Buffer11::SystemMemoryStorage::resize(class gl::Context const * __ptr64,unsigned __int64,bool) __ptr64" ?resize@SystemMemoryStorage@Buffer11@rx@@UEAA?AVError@gl@@PEBVContext@5@_K_N@Z
0x1801BF2D8: "Textarget must match the texture" ??_C@_0CO@MBKENLMO@Textarget?5must?5match?5the?5texture@
0x180108B4C: ??$defineBlockMembers@UShaderVariable@sh@@@InterfaceBlockLinker@gl@@IEBAXAEBV?$function@$$A6A_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0PEAUBlockMemberInfo@sh@@@Z@std@@AEBV?$vector@UShaderVariable@sh@@V?$allocator@UShaderVariable@sh@@@std@@@3@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@3@2H_NH@Z
0x18017AC44: "public: static void __cdecl angle::R11G11B10F::average(struct angle::R11G11B10F * __ptr64,struct angle::R11G11B10F const * __ptr64,struct angle::R11G11B10F const * __ptr64)" ?average@R11G11B10F@angle@@SAXPEAU12@PEBU12@1@Z
0x18013AE34: "public: class gl::Error __cdecl rx::Buffer11::PackStorage::packPixels(class gl::Context const * __ptr64,class gl::FramebufferAttachment const & __ptr64,struct rx::PackPixelsParams const & __ptr64) __ptr64" ?packPixels@PackStorage@Buffer11@rx@@QEAA?AVError@gl@@PEBVContext@5@AEBVFramebufferAttachment@5@AEBUPackPixelsParams@3@@Z
0x180092EC0: QueryPerformanceCounter
0x1801889F0: "public: virtual void * __ptr64 __cdecl rx::SwapChainD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSwapChainD3D@rx@@UEAAPEAXI@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::releaseTexImage(class gl::Context const * __ptr64) __ptr64" ?releaseTexImage@TextureD3D_2DArray@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x1801A3EF8: "atan" ??_C@_04MLLJIGOK@atan?$AA@
0x180180460: "public: virtual void * __ptr64 __cdecl rx::TextureD3D_External::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureD3D_External@rx@@UEAAPEAXI@Z
0x1801A33A8: "
// INITIAL HLSL END
" ??_C@_0BI@LIKOGLHB@?6?1?1?5INITIAL?5HLSL?5END?6?6?6?$AA@
0x1801D4528: "Cannot be qualified as invariant" ??_C@_0CC@NAHKDAMM@Cannot?5be?5qualified?5as?5invariant@
0x180187D10: "public: virtual class gl::Error __cdecl rx::RenderbufferD3D::initializeContents(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64) __ptr64" ?initializeContents@RenderbufferD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@@Z
0x1801B3240: "float4 asinh_emu(in float4 x)
{
" ??_C@_0FA@KHEHEPLF@float4?5asinh_emu?$CIin?5float4?5x?$CJ?6?$HL?6@
0x18008EDF0: "public: virtual class gl::Error __cdecl rx::TextureStorage11_2DMultisample::releaseAssociatedImage(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?releaseAssociatedImage@TextureStorage11_2DMultisample@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAVImage11@2@@Z
0x1801D7828: "sampler3D" ??_C@_09LAHPNHHH@sampler3D?$AA@
0x18019C260: "__cdecl _imp_?precision@ios_base@std@@QEAA_J_J@Z" __imp_?precision@ios_base@std@@QEAA_J_J@Z
0x1800350B8: "public: unsigned int __cdecl gl::TextureState::getEffectiveBaseLevel(void)const __ptr64" ?getEffectiveBaseLevel@TextureState@gl@@QEBAIXZ
0x18001C7F4: "private: class gl::Error __cdecl rx::StateManager11::syncDepthStencilState(class gl::State const & __ptr64) __ptr64" ?syncDepthStencilState@StateManager11@rx@@AEAA?AVError@gl@@AEBVState@4@@Z
0x180002F40: "void __cdecl SafeRelease<struct ID3D11Query * __ptr64>(struct ID3D11Query * __ptr64 & __ptr64)" ??$SafeRelease@PEAUID3D11Query@@@@YAXAEAPEAUID3D11Query@@@Z
0x180107504: "public: void __cdecl std::deque<struct gl::Debug::Message,class std::allocator<struct gl::Debug::Message> >::push_back(struct gl::Debug::Message &&) __ptr64" ?push_back@?$deque@UMessage@Debug@gl@@V?$allocator@UMessage@Debug@gl@@@std@@@std@@QEAAX$$QEAUMessage@Debug@gl@@@Z
0x18019C028: "__cdecl _imp_memchr" __imp_memchr
0x18018E080: "void __cdecl angle::LoadL8ToRGBA8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadL8ToRGBA8@angle@@YAX_K00PEBE00PEAE00@Z
0x1801C0418: "Failed to create D3D shaders." ??_C@_0BO@ICKBCLMG@Failed?5to?5create?5D3D?5shaders?4?$AA@
0x1801523BC: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl sh::InterfaceBlock::fieldMappedPrefix(void)const __ptr64" ?fieldMappedPrefix@InterfaceBlock@sh@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x180108854: ??$defineBlockMembers@UInterfaceBlockField@sh@@@InterfaceBlockLinker@gl@@IEBAXAEBV?$function@$$A6A_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0PEAUBlockMemberInfo@sh@@@Z@std@@AEBV?$vector@UInterfaceBlockField@sh@@V?$allocator@UInterfaceBlockField@sh@@@std@@@3@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@3@2H_NH@Z
0x1800F4774: "bool __cdecl gl::GetSizedEffectiveInternalFormatInfo(struct gl::InternalFormat const & __ptr64,unsigned int * __ptr64)" ?GetSizedEffectiveInternalFormatInfo@gl@@YA_NAEBUInternalFormat@1@PEAI@Z
0x180172B08: ??$_Try_emplace@AEBQEAVTIntermSymbol@sh@@$$V@?$map@PEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEAVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@std@@_N@1@AEBQEAVTIntermSymbol@sh@@@Z
0x1800DB0F0: glPixelStorei
0x1801BF568: "GPU.ANGLE.ProgramCache.LoadBinar" ??_C@_0CJ@MONCKI@GPU?4ANGLE?4ProgramCache?4LoadBinar@
0x1800EFABC: "public: bool __cdecl gl::ResourceMap<class gl::Renderbuffer>::erase(unsigned int,class gl::Renderbuffer * __ptr64 * __ptr64) __ptr64" ?erase@?$ResourceMap@VRenderbuffer@gl@@@gl@@QEAA_NIPEAPEAVRenderbuffer@2@@Z
0x18007B658: "protected: void __cdecl sh::OutputHLSL::outputAssign(enum sh::Visit,class sh::TType const & __ptr64,class sh::TInfoSinkBase & __ptr64) __ptr64" ?outputAssign@OutputHLSL@sh@@IEAAXW4Visit@2@AEBVTType@2@AEAVTInfoSinkBase@2@@Z
0x1801D161C: "ceil(" ??_C@_05MLDBPPPC@ceil?$CI?$AA@
0x1801D7C88: "2D_unorm_float4_" ??_C@_0BB@OJFNONPJ@2D_unorm_float4_?$AA@
0x180156990: ??_GElseBlockRewriter@?A0xc327c37f@sh@@UEAAPEAXI@Z
0x1801BFF98: "Location layout qualifiers for " ??_C@_0CA@OFDHDCFA@Location?5layout?5qualifiers?5for?5?$AA@
0x18008B804: "public: bool __cdecl sh::TIntermAggregateBase::insertChildNodes(unsigned __int64,class sh::TVector<class sh::TIntermNode * __ptr64> const & __ptr64) __ptr64" ?insertChildNodes@TIntermAggregateBase@sh@@QEAA_N_KAEBV?$TVector@PEAVTIntermNode@sh@@@2@@Z
0x18016E298: "public: static class sh::TConstantUnion * __ptr64 __cdecl sh::TIntermConstantUnion::FoldAggregateBuiltIn(class sh::TIntermAggregate * __ptr64,class sh::TDiagnostics * __ptr64)" ?FoldAggregateBuiltIn@TIntermConstantUnion@sh@@SAPEAVTConstantUnion@2@PEAVTIntermAggregate@2@PEAVTDiagnostics@2@@Z
0x18014E9A0: "public: virtual void * __ptr64 __cdecl rx::TransformFeedback11::`vector deleting destructor'(unsigned int) __ptr64" ??_ETransformFeedback11@rx@@UEAAPEAXI@Z
0x180156990: ??_GAliasingBreaker@?A0x7d22a4c3@sh@@UEAAPEAXI@Z
0x1801D0F78: " float3 dx_DepthRange : packo" ??_C@_0CM@ILLPGNMI@?5?5?5?5float3?5dx_DepthRange?5?3?5packo@
0x18002EA7C: "protected: class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > __cdecl std::_Hash<class std::_Umap_traits<unsigned int,struct gl::InternalFormat,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> >,0> >::_End(unsigned __int64) __ptr64" ?_End@?$_Hash@V?$_Umap_traits@IUInternalFormat@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@2@_K@Z
0x1801F9C60: "void (__cdecl* __ptr64 g_wil_details_internalUnsubscribeFeatureStateChangeNotification)(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64)" ?g_wil_details_internalUnsubscribeFeatureStateChangeNotification@@3P6AXPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@@ZEA
0x1800DAF90: glGenRenderbuffers
0x1801C1AA8: "]);
" ??_C@_04PGLFABNH@?$FN?$CJ?$DL?6?$AA@
0x1801C10C8: "GL_USES_WORK_GROUP_ID" ??_C@_0BG@KINEFJJL@GL_USES_WORK_GROUP_ID?$AA@
0x180078884: "public: struct sh::Attribute * __ptr64 __cdecl std::vector<struct sh::Attribute,class std::allocator<struct sh::Attribute> >::_Emplace_reallocate<struct sh::Attribute>(struct sh::Attribute * __ptr64 const,struct sh::Attribute &&) __ptr64" ??$_Emplace_reallocate@UAttribute@sh@@@?$vector@UAttribute@sh@@V?$allocator@UAttribute@sh@@@std@@@std@@QEAAPEAUAttribute@sh@@QEAU23@$$QEAU23@@Z
0x180195460: "const sh::TPrecisionQualifierWrapper::`vftable'" ??_7TPrecisionQualifierWrapper@sh@@6B@
0x1801EF9DC: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-crt-math-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-crt-math-l1-1-0
0x18010B8F0: "void __cdecl angle::GenerateMip<struct angle::R16>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR16@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x180159590: ??_GGLFragColorBroadcastTraverser@?A0x9dad3bd0@sh@@UEAAPEAXI@Z
0x1801B2760: "float webgl_fromSnorm16(in uint " ??_C@_0BCB@GIDABMHB@float?5webgl_fromSnorm16?$CIin?5uint?5@
0x18014AED0: "void __cdecl rx::CopyNativeVertexData<signed char,3,4,127>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@C$02$03$0HP@@rx@@YAXPEBE_K1PEAE@Z
0x18008919C: "public: class sh::TStorageQualifierWrapper * __ptr64 __cdecl sh::TParseContext::parseVaryingQualifier(struct sh::TSourceLoc const & __ptr64) __ptr64" ?parseVaryingQualifier@TParseContext@sh@@QEAAPEAVTStorageQualifierWrapper@2@AEBUTSourceLoc@2@@Z
0x1800E1020: "void __cdecl gl::DrawElementsInstancedANGLE(unsigned int,int,unsigned int,void const * __ptr64,int)" ?DrawElementsInstancedANGLE@gl@@YAXIHIPEBXH@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DMultisample::releaseTexImage(class gl::Context const * __ptr64) __ptr64" ?releaseTexImage@TextureD3D_2DMultisample@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_Cube::bindTexImage(class gl::Context const * __ptr64,class egl::Surface * __ptr64) __ptr64" ?bindTexImage@TextureD3D_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVSurface@egl@@@Z
0x1801D1658: "exp2(" ??_C@_05MOCLFEHD@exp2?$CI?$AA@
0x1801D1990: "angle_eq" ??_C@_08BMCMNHMA@angle_eq?$AA@
0x1801A3B00: "refract(" ??_C@_08HCEABDPO@refract?$CI?$AA@
0x1800EF84C: "private: void __cdecl gl::Context::detachVertexArray(unsigned int) __ptr64" ?detachVertexArray@Context@gl@@AEAAXI@Z
0x1801D3A08: "constructor does not have any ar" ??_C@_0CI@FBLJNJIA@constructor?5does?5not?5have?5any?5ar@
0x180166274: "char const * __ptr64 __cdecl sh::getImageInternalFormatString(enum sh::TLayoutImageInternalFormat)" ?getImageInternalFormatString@sh@@YAPEBDW4TLayoutImageInternalFormat@1@@Z
0x1801BD800: "native_display should be a valid" ??_C@_0FH@DBOKLHIL@native_display?5should?5be?5a?5valid@
0x1800E8930: "bool __cdecl gl::ValidateDrawElementsInstancedANGLE(class gl::Context * __ptr64,unsigned int,int,unsigned int,void const * __ptr64,int)" ?ValidateDrawElementsInstancedANGLE@gl@@YA_NPEAVContext@1@IHIPEBXH@Z
0x1801B1C50: "float4x3 outerProduct_emu(in flo" ??_C@_0GD@BHDBPFFD@float4x3?5outerProduct_emu?$CIin?5flo@
0x180006754: "private: class sh::TIntermTyped * __ptr64 __cdecl sh::TParseContext::addConstructor(class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64,class sh::TType,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addConstructor@TParseContext@sh@@AEAAPEAVTIntermTyped@2@PEAV?$TVector@PEAVTIntermNode@sh@@@2@VTType@2@AEBUTSourceLoc@2@@Z
0x1800634D8: "public: __cdecl std::vector<struct rx::TranslatedAttribute,class std::allocator<struct rx::TranslatedAttribute> >::vector<struct rx::TranslatedAttribute,class std::allocator<struct rx::TranslatedAttribute> >(unsigned __int64,class std::allocator<struct rx::TranslatedAttribute> const & __ptr64) __ptr64" ??0?$vector@UTranslatedAttribute@rx@@V?$allocator@UTranslatedAttribute@rx@@@std@@@std@@QEAA@_KAEBV?$allocator@UTranslatedAttribute@rx@@@1@@Z
0x18008FD90: "__cdecl _scrt_stub_for_acrt_thread_detach" __scrt_stub_for_acrt_thread_detach
0x1801BF3D0: "Format cannot be GL_DEPTH_COMPON" ??_C@_0FD@JJOKEHL@Format?5cannot?5be?5GL_DEPTH_COMPON@
0x1800F65FC: "private: bool __cdecl std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@AEAA_N_K@Z
0x18008D51C: "public: void __cdecl std::vector<class angle::ChannelBinding<unsigned __int64,enum gl::InitState>,class std::allocator<class angle::ChannelBinding<unsigned __int64,enum gl::InitState> > >::reserve(unsigned __int64) __ptr64" ?reserve@?$vector@V?$ChannelBinding@_KW4InitState@gl@@@angle@@V?$allocator@V?$ChannelBinding@_KW4InitState@gl@@@angle@@@std@@@std@@QEAAX_K@Z
0x18002F3B0: "public: class std::shared_ptr<struct pp::Macro> & __ptr64 __cdecl std::shared_ptr<struct pp::Macro>::operator=(class std::shared_ptr<struct pp::Macro> const & __ptr64) __ptr64" ??4?$shared_ptr@UMacro@pp@@@std@@QEAAAEAV01@AEBV01@@Z
0x1801AE6D0: "yyset_lineno called with no buff" ??_C@_0CD@JFCJPBLD@yyset_lineno?5called?5with?5no?5buff@
0x180077E38: "private: bool __cdecl std::vector<struct sh::ShaderVariable,class std::allocator<struct sh::ShaderVariable> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@UShaderVariable@sh@@V?$allocator@UShaderVariable@sh@@@std@@@std@@AEAA_N_K@Z
0x1801AE88C: "ifndef" ??_C@_06ENONKJGC@ifndef?$AA@
0x1801DD2E8: "invalid directive name" ??_C@_0BH@IANBEPMF@invalid?5directive?5name?$AA@
0x1801BB708: " output.dx_Position.y = dx_Vi" ??_C@_0DM@CADEBOG@?5?5?5?5output?4dx_Position?4y?5?$DN?5dx_Vi@
0x1801A1E20: "mat4" ??_C@_04DDDHBIAD@mat4?$AA@
0x1801BDCB0: "Attribute EGL_CONTEXT_CLIENT_ARR" ??_C@_0GD@BKBIJCNE@Attribute?5EGL_CONTEXT_CLIENT_ARR@
0x1801332E0: "private: class gl::Error __cdecl rx::TextureStorage11_EGLImage::checkForUpdatedRenderTarget(class gl::Context const * __ptr64) __ptr64" ?checkForUpdatedRenderTarget@TextureStorage11_EGLImage@rx@@AEAA?AVError@gl@@PEBVContext@4@@Z
0x1800FD58C: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class rx::Query11 * __ptr64> > >,bool> __cdecl std::_Tree<class std::_Tset_traits<class rx::Query11 * __ptr64,struct std::less<class rx::Query11 * __ptr64>,class std::allocator<class rx::Query11 * __ptr64>,0> >::_Insert_nohint<class rx::Query11 * __ptr64 const & __ptr64,struct std::_Not_a_node_tag>(bool,class rx::Query11 * __ptr64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@AEBQEAVQuery11@rx@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEAVQuery11@rx@@U?$less@PEAVQuery11@rx@@@std@@V?$allocator@PEAVQuery11@rx@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVQuery11@rx@@@std@@@std@@@std@@_N@1@_NAEBQEAVQuery11@rx@@U_Not_a_node_tag@1@@Z
0x180041520: "public: class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > > __cdecl std::vector<class sh::TIntermNode * __ptr64,class pool_allocator<class sh::TIntermNode * __ptr64> >::insert<class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > >,void>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > >,class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > >,class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > >) __ptr64" ??$insert@V?$_Vector_iterator@V?$_Vector_val@U?$_Simple_types@PEAVTIntermNode@sh@@@std@@@std@@@std@@X@?$vector@PEAVTIntermNode@sh@@V?$pool_allocator@PEAVTIntermNode@sh@@@@@std@@QEAA?AV?$_Vector_iterator@V?$_Vector_val@U?$_Simple_types@PEAVTIntermNode@sh@@@std@@@std@@@1@V?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@PEAVTIntermNode@sh@@@std@@@std@@@1@V21@1@Z
0x1801A0D30: "__cdecl GUID_54ec77fa_1377_44e6_8c32_88fd5f44c84c" _GUID_54ec77fa_1377_44e6_8c32_88fd5f44c84c
0x1800F08C4: "public: class gl::Framebuffer * __ptr64 __cdecl gl::ResourceMap<class gl::Framebuffer>::query(unsigned int)const __ptr64" ?query@?$ResourceMap@VFramebuffer@gl@@@gl@@QEBAPEAVFramebuffer@2@I@Z
0x1801DA320: "Precision qualifiers have to be " ??_C@_0DJ@DHGHOKMG@Precision?5qualifiers?5have?5to?5be?5@
0x1800F3D10: "bool __cdecl gl::ValidatePixelStorei(class gl::ValidationContext * __ptr64,unsigned int,int)" ?ValidatePixelStorei@gl@@YA_NPEAVValidationContext@1@IH@Z
0x180082528: "protected: void __cdecl std::_Tree<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::_Lrotate(struct std::_Tree_node<unsigned int,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@IU?$less@I@std@@V?$allocator@I@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@IPEAX@2@@Z
0x1800EC63C: "public: int * __ptr64 __cdecl std::vector<int,class std::allocator<int> >::_Emplace_reallocate<int>(int * __ptr64 const,int &&) __ptr64" ??$_Emplace_reallocate@H@?$vector@HV?$allocator@H@std@@@std@@QEAAPEAHQEAH$$QEAH@Z
0x18013C450: "public: virtual class rx::TransformFeedbackImpl * __ptr64 __cdecl rx::Context11::createTransformFeedback(class gl::TransformFeedbackState const & __ptr64) __ptr64" ?createTransformFeedback@Context11@rx@@UEAAPEAVTransformFeedbackImpl@2@AEBVTransformFeedbackState@gl@@@Z
0x1800E1F7C: "public: class wistd::unique_ptr<void,struct wil::process_heap_deleter> & __ptr64 __cdecl wistd::unique_ptr<void,struct wil::process_heap_deleter>::operator=(class wistd::unique_ptr<void,struct wil::process_heap_deleter> &&) __ptr64" ??4?$unique_ptr@XUprocess_heap_deleter@wil@@@wistd@@QEAAAEAV01@$$QEAV01@@Z
0x180156A60: "public: virtual void * __ptr64 __cdecl sh::OutputHLSL::StructEqualityFunction::`vector deleting destructor'(unsigned int) __ptr64" ??_EStructEqualityFunction@OutputHLSL@sh@@UEAAPEAXI@Z
0x180165BDC: "private: void __cdecl sh::TParseContext::atomicCounterQualifierErrorCheck(struct sh::TPublicType const & __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?atomicCounterQualifierErrorCheck@TParseContext@sh@@AEAAXAEBUTPublicType@2@AEBUTSourceLoc@2@@Z
0x1801D7E10: "Cube_snorm_float4_" ??_C@_0BD@DCPEBHNG@Cube_snorm_float4_?$AA@
0x180091260: "void __cdecl angle::WriteColor<struct angle::R8G8B8S,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8G8B8S@angle@@M@angle@@YAXPEBEPEAE@Z
0x18019BD88: "__cdecl _imp_ReleaseSemaphore" __imp_ReleaseSemaphore
0x1801BBD80: "struct std::nothrow_t const std::nothrow" ?nothrow@std@@3Unothrow_t@1@B
0x1801AE500: "atomic counter binding greater t" ??_C@_0EA@NINMODBO@atomic?5counter?5binding?5greater?5t@
0x18013B780: "public: virtual class gl::Error __cdecl rx::Framebuffer11::discard(class gl::Context const * __ptr64,unsigned __int64,unsigned int const * __ptr64) __ptr64" ?discard@Framebuffer11@rx@@UEAA?AVError@gl@@PEBVContext@4@_KPEBI@Z
0x18007C9C0: "public: bool __cdecl sh::TIntermSwizzle::hasDuplicateOffsets(void)const __ptr64" ?hasDuplicateOffsets@TIntermSwizzle@sh@@QEBA_NXZ
0x1801D2888: "vector-times-matrix" ??_C@_0BE@BLPLMABA@vector?9times?9matrix?$AA@
0x1801D5A50: "cannot apply dot operator to an " ??_C@_0CG@KPJLDBGH@cannot?5apply?5dot?5operator?5to?5an?5@
0x18007F6E0: "public: virtual void * __ptr64 __cdecl rx::Buffer11::NativeStorage::`scalar deleting destructor'(unsigned int) __ptr64" ??_GNativeStorage@Buffer11@rx@@UEAAPEAXI@Z
0x1801B32E0: "float2 asinh_emu(in float2 x)
{
" ??_C@_0FA@PBLHOFI@float2?5asinh_emu?$CIin?5float2?5x?$CJ?6?$HL?6@
0x18005FC9C: "private: void __cdecl rx::ProgramD3D::setUniformImpl<int>(struct gl::VariableLocation const & __ptr64,int,int const * __ptr64,unsigned char * __ptr64,unsigned int) __ptr64" ??$setUniformImpl@H@ProgramD3D@rx@@AEAAXAEBUVariableLocation@gl@@HPEBHPEAEI@Z
0x18014C110: "public: virtual void * __ptr64 __cdecl rx::RenderStateCache::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRenderStateCache@rx@@UEAAPEAXI@Z
0x180008B10: "public: virtual class gl::Error __cdecl rx::TextureD3D_2D::bindTexImage(class gl::Context const * __ptr64,class egl::Surface * __ptr64) __ptr64" ?bindTexImage@TextureD3D_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVSurface@egl@@@Z
0x1801460D8: "public: void __cdecl rx::StateManager11::setPixelConstantBuffer(unsigned int,class rx::Resource11<struct ID3D11Buffer> const * __ptr64) __ptr64" ?setPixelConstantBuffer@StateManager11@rx@@QEAAXIPEBV?$Resource11@UID3D11Buffer@@@2@@Z
0x1801D8108: "linear" ??_C@_06HPJICMPM@linear?$AA@
0x1801397B0: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11Buffer>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11@UID3D11Buffer@@@rx@@UEAAPEAXI@Z
0x180005BBC: "public: __cdecl sh::TIntermSwizzle::TIntermSwizzle(class sh::TIntermTyped * __ptr64,class sh::TVector<int> const & __ptr64) __ptr64" ??0TIntermSwizzle@sh@@QEAA@PEAVTIntermTyped@1@AEBV?$TVector@H@1@@Z
0x180004680: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::DecorateFunctionIfNeeded(class sh::TName const & __ptr64)" ?DecorateFunctionIfNeeded@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTName@1@@Z
0x18006F488: "public: __cdecl gl::Context::Context(class rx::EGLImplFactory * __ptr64,struct egl::Config const * __ptr64,class gl::Context const * __ptr64,class gl::TextureManager * __ptr64,class gl::MemoryProgramCache * __ptr64,class egl::AttributeMap const & __ptr64,struct egl::DisplayExtensions const & __ptr64) __ptr64" ??0Context@gl@@QEAA@PEAVEGLImplFactory@rx@@PEBUConfig@egl@@PEBV01@PEAVTextureManager@1@PEAVMemoryProgramCache@1@AEBVAttributeMap@5@AEBUDisplayExtensions@5@@Z
0x180194988: "const gl::SyncManager::`vftable'" ??_7SyncManager@gl@@6B@
0x18013BFA0: "public: virtual void * __ptr64 __cdecl rx::SurfaceRenderTarget11::`vector deleting destructor'(unsigned int) __ptr64" ??_ESurfaceRenderTarget11@rx@@UEAAPEAXI@Z
0x1801D41B0: "uniform block binding greater th" ??_C@_0DP@IAGLDDBO@uniform?5block?5binding?5greater?5th@
0x18007E914: "public: void __cdecl gl::Context::linkProgram(unsigned int) __ptr64" ?linkProgram@Context@gl@@QEAAXI@Z
0x1801A3E0C: ")))" ??_C@_03HAFLCCND@?$CJ?$CJ?$CJ?$AA@
0x180132EB0: "public: virtual void * __ptr64 __cdecl rx::TextureStorage11_3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureStorage11_3D@rx@@UEAAPEAXI@Z
0x18008FDC0: "public: virtual unsigned int __cdecl sh::TInterpolationQualifierWrapper::getRank(void)const __ptr64" ?getRank@TInterpolationQualifierWrapper@sh@@UEBAIXZ
0x180061864: "public: __cdecl std::_Hash<class std::_Umap_traits<struct gl::SamplerState,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > >,class std::_Uhash_compare<struct gl::SamplerState,struct std::hash<struct gl::SamplerState>,struct std::equal_to<struct gl::SamplerState> >,class std::allocator<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > >,0> >::_Hash<class std::_Umap_traits<struct gl::SamplerState,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > >,class std::_Uhash_compare<struct gl::SamplerState,struct std::hash<struct gl::SamplerState>,struct std::equal_to<struct gl::SamplerState> >,class std::allocator<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > >,0> >(class std::_Uhash_compare<struct gl::SamplerState,struct std::hash<struct gl::SamplerState>,struct std::equal_to<struct gl::SamplerState> > const & __ptr64,class std::allocator<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > const & __ptr64) __ptr64" ??0?$_Hash@V?$_Umap_traits@USamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@V?$_Uhash_compare@USamplerState@gl@@U?$hash@USamplerState@gl@@@std@@U?$equal_to@USamplerState@gl@@@4@@4@V?$allocator@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@QEAA@AEBV?$_Uhash_compare@USamplerState@gl@@U?$hash@USamplerState@gl@@@std@@U?$equal_to@USamplerState@gl@@@4@@1@AEBV?$allocator@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@1@@Z
0x180043E84: "public: static void * __ptr64 __cdecl sh::TVector<unsigned int>::operator new(unsigned __int64)" ??2?$TVector@I@sh@@SAPEAX_K@Z
0x180042400: "protected: void __cdecl sh::TIntermTraverser::insertStatementsInParentBlock(class sh::TVector<class sh::TIntermNode * __ptr64> const & __ptr64) __ptr64" ?insertStatementsInParentBlock@TIntermTraverser@sh@@IEAAXAEBV?$TVector@PEAVTIntermNode@sh@@@2@@Z
0x1801D1678: "sign(" ??_C@_05OOEMLDDF@sign?$CI?$AA@
0x1801544C0: "public: virtual void * __ptr64 __cdecl sh::TShHandleBase::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTShHandleBase@sh@@UEAAPEAXI@Z
0x1801898C8: "public: class std::vector<struct pp::Token,class std::allocator<struct pp::Token> > * __ptr64 __cdecl std::vector<class std::vector<struct pp::Token,class std::allocator<struct pp::Token> >,class std::allocator<class std::vector<struct pp::Token,class std::allocator<struct pp::Token> > > >::_Emplace_reallocate<class std::vector<struct pp::Token,class std::allocator<struct pp::Token> > >(class std::vector<struct pp::Token,class std::allocator<struct pp::Token> > * __ptr64 const,class std::vector<struct pp::Token,class std::allocator<struct pp::Token> > &&) __ptr64" ??$_Emplace_reallocate@V?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@@?$vector@V?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@V?$allocator@V?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@@2@@std@@QEAAPEAV?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@1@QEAV21@$$QEAV21@@Z
0x18008C50C: "private: void __cdecl gl::Program::gatherTransformFeedbackVaryings(class std::map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ProgramVaryingRef,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> > > const & __ptr64) __ptr64" ?gatherTransformFeedbackVaryings@Program@gl@@AEAAXAEBV?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@2@@std@@@Z
0x18008F924: "private: void __cdecl rx::StateManager11::syncScissorRectangle(struct gl::Rectangle const & __ptr64,bool) __ptr64" ?syncScissorRectangle@StateManager11@rx@@AEAAXAEBURectangle@gl@@_N@Z
0x18003BC24: ?reset@?$Resource11Base@UID3D11Buffer@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Buffer@@@3@@rx@@QEAAXXZ
0x18002EA7C: "protected: class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct rx::PackedAttributeLayout,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > >,class std::_Uhash_compare<struct rx::PackedAttributeLayout,struct std::hash<struct rx::PackedAttributeLayout>,struct std::equal_to<struct rx::PackedAttributeLayout> >,class std::allocator<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > >,0> >::_End(unsigned __int64) __ptr64" ?_End@?$_Hash@V?$_Umap_traits@UPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UPackedAttributeLayout@rx@@U?$hash@UPackedAttributeLayout@rx@@@std@@U?$equal_to@UPackedAttributeLayout@rx@@@4@@4@V?$allocator@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@_K@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DMultisample::setEGLImageTarget(class gl::Context const * __ptr64,unsigned int,class egl::Image * __ptr64) __ptr64" ?setEGLImageTarget@TextureD3D_2DMultisample@rx@@UEAA?AVError@gl@@PEBVContext@4@IPEAVImage@egl@@@Z
0x180190E88: "const rx::Image11::`vftable'" ??_7Image11@rx@@6B@
0x1801AC698: "Clear11 PS Float7" ??_C@_0BC@EGGGNMAG@Clear11?5PS?5Float7?$AA@
0x180122C60: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::copyImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Rectangle const & __ptr64,unsigned int,class gl::Framebuffer const * __ptr64) __ptr64" ?copyImage@TextureD3D_2DArray@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBURectangle@4@IPEBVFramebuffer@4@@Z
0x1800F4738: "unsigned int __cdecl gl::ToGLenum(enum gl::CullFaceMode)" ?ToGLenum@gl@@YAIW4CullFaceMode@1@@Z
0x18006ECF0: "public: __cdecl gl::ResourceMap<class gl::Path>::ResourceMap<class gl::Path>(void) __ptr64" ??0?$ResourceMap@VPath@gl@@@gl@@QEAA@XZ
0x1801D4A90: "Expected invariant" ??_C@_0BD@BHJBIIAP@Expected?5invariant?$AA@
0x18014548C: "public: void __cdecl std::vector<bool,class std::allocator<bool> >::_Trim(unsigned __int64) __ptr64" ?_Trim@?$vector@_NV?$allocator@_N@std@@@std@@QEAAX_K@Z
0x1801915F0: "const sh::TShHandleBase::`vftable'" ??_7TShHandleBase@sh@@6B@
0x1800905A0: "void __cdecl angle::WriteColor<struct angle::R32G32B32A32F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR32G32B32A32F@angle@@M@angle@@YAXPEBEPEAE@Z
0x180089728: "private: void __cdecl std::vector<class gl::Texture * __ptr64,class std::allocator<class gl::Texture * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVTexture@gl@@V?$allocator@PEAVTexture@gl@@@std@@@std@@AEAAXXZ
0x180088C50: "class std::ios_base & __ptr64 __cdecl std::fixed(class std::ios_base & __ptr64)" ?fixed@std@@YAAEAVios_base@1@AEAV21@@Z
0x1801A14A8: "GL_EXT_blend_minmax" ??_C@_0BE@CICKIAIK@GL_EXT_blend_minmax?$AA@
0x1801A3DD8: "[textureIndex]" ??_C@_0P@HEANKECB@?$FLtextureIndex?$FN?$AA@
0x1800FE678: "public: class gl::Error __cdecl gl::Framebuffer::ensureReadAttachmentInitialized(class gl::Context const * __ptr64,unsigned int) __ptr64" ?ensureReadAttachmentInitialized@Framebuffer@gl@@QEAA?AVError@2@PEBVContext@2@I@Z
0x1800425F4: "protected: void __cdecl sh::TIntermTraverser::insertStatementsInParentBlock(class sh::TVector<class sh::TIntermNode * __ptr64> const & __ptr64,class sh::TVector<class sh::TIntermNode * __ptr64> const & __ptr64) __ptr64" ?insertStatementsInParentBlock@TIntermTraverser@sh@@IEAAXAEBV?$TVector@PEAVTIntermNode@sh@@@2@0@Z
0x18007C470: glBufferSubData
0x1801BFE88: "gl::Compiler::~Compiler" ??_C@_0BI@IPDNAMKL@gl?3?3Compiler?3?3?$HOCompiler?$AA@
0x1800F0C44: "public: void __cdecl gl::Context::stencilMaskSeparate(unsigned int,unsigned int) __ptr64" ?stencilMaskSeparate@Context@gl@@QEAAXII@Z
0x1800841EC: "private: void __cdecl gl::Framebuffer::updateAttachment(class gl::Context const * __ptr64,class gl::FramebufferAttachment * __ptr64,unsigned __int64,class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64,unsigned int,unsigned int,struct gl::ImageIndex const & __ptr64,class gl::FramebufferAttachmentObject * __ptr64,int,unsigned int,unsigned int,int const * __ptr64) __ptr64" ?updateAttachment@Framebuffer@gl@@AEAAXPEBVContext@2@PEAVFramebufferAttachment@2@_KPEAV?$ChannelBinding@_KW4InitState@gl@@@angle@@IIAEBUImageIndex@2@PEAVFramebufferAttachmentObject@2@HIIPEBH@Z
0x1801D7228: "GL_EXT_blend_func_extended" ??_C@_0BL@CGAHOHJD@GL_EXT_blend_func_extended?$AA@
0x18019BE28: "__cdecl _imp_CloseThreadpoolTimer" __imp_CloseThreadpoolTimer
0x1800FD9F8: "public: __cdecl angle::BitSetT<8,unsigned int,unsigned __int64>::Iterator::Iterator(class angle::BitSetT<8,unsigned int,unsigned __int64> const & __ptr64) __ptr64" ??0Iterator@?$BitSetT@$07I_K@angle@@QEAA@AEBV12@@Z
0x1801BBD10: "RtlSubscribeWnfStateChangeNotifi" ??_C@_0CH@DLHFNNLE@RtlSubscribeWnfStateChangeNotifi@
0x180015034: "private: bool __cdecl sh::TParseContext::binaryOpCommonCheck(enum TOperator,class sh::TIntermTyped * __ptr64,class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?binaryOpCommonCheck@TParseContext@sh@@AEAA_NW4TOperator@@PEAVTIntermTyped@2@1AEBUTSourceLoc@2@@Z
0x18019BF60: "__cdecl _imp_exit" __imp_exit
0x1801DD898: "__stdcall _real" __real@4024000000000000
0x1800E2740: "void __cdecl wil::details::DebugBreak(void)" ?DebugBreak@details@wil@@YAXXZ
0x1801A3510: "gl_Color[0]" ??_C@_0M@CFDBIOGD@gl_Color?$FL0?$FN?$AA@
0x1801D6578: "ternary operator is not allowed " ??_C@_0DF@PMIPPJBE@ternary?5operator?5is?5not?5allowed?5@
0x180029F10: "public: class std::vector<class gl::FramebufferAttachment const * __ptr64,class std::allocator<class gl::FramebufferAttachment const * __ptr64> > const & __ptr64 __cdecl rx::FramebufferD3D::getColorAttachmentsForRender(class gl::Context const * __ptr64) __ptr64" ?getColorAttachmentsForRender@FramebufferD3D@rx@@QEAAAEBV?$vector@PEBVFramebufferAttachment@gl@@V?$allocator@PEBVFramebufferAttachment@gl@@@std@@@std@@PEBVContext@gl@@@Z
0x1801D5D68: "default labels need to be inside" ??_C@_0DD@ONGMKICO@default?5labels?5need?5to?5be?5inside@
0x1800807A0: "public: virtual void __cdecl sh::TIntermBranch::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermBranch@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x18004E7C0: "bool __cdecl gl::ValidateDrawArraysCommon(class gl::ValidationContext * __ptr64,unsigned int,int,int,int)" ?ValidateDrawArraysCommon@gl@@YA_NPEAVValidationContext@1@IHHH@Z
0x1801072C8: "protected: void __cdecl std::deque<struct gl::Debug::Message,class std::allocator<struct gl::Debug::Message> >::_Growmap(unsigned __int64) __ptr64" ?_Growmap@?$deque@UMessage@Debug@gl@@V?$allocator@UMessage@Debug@gl@@@std@@@std@@IEAAX_K@Z
0x18006836C: "unsigned int __cdecl gl::GetSizedFormatInternal(unsigned int,unsigned int)" ?GetSizedFormatInternal@gl@@YAIII@Z
0x1801A17A0: "GL_EXT_color_buffer_half_float" ??_C@_0BP@BGEOCIJP@GL_EXT_color_buffer_half_float?$AA@
0x1801F3000: ?g_platformMethods@?A0x689d29ff@@3UPlatformMethods@angle@@A
0x1801AE014: "' of " ??_C@_05CPMODALD@?8?5of?5?$AA@
0x180022C8C: "public: __cdecl angle::BitSetT<4,unsigned int,unsigned __int64>::Iterator::Iterator(class angle::BitSetT<4,unsigned int,unsigned __int64> const & __ptr64) __ptr64" ??0Iterator@?$BitSetT@$03I_K@angle@@QEAA@AEBV12@@Z
0x1801BC690: "A texture must be bound." ??_C@_0BJ@GIJOHIBJ@A?5texture?5must?5be?5bound?4?$AA@
0x180183710: "private: virtual class gl::Error __cdecl rx::TextureD3D_2DMultisample::initializeStorage(class gl::Context const * __ptr64,bool) __ptr64" ?initializeStorage@TextureD3D_2DMultisample@rx@@EEAA?AVError@gl@@PEBVContext@4@_N@Z
0x18014EA20: "public: virtual void __cdecl rx::TransformFeedback11::begin(unsigned int) __ptr64" ?begin@TransformFeedback11@rx@@UEAAXI@Z
0x180177E9C: "public: __cdecl sh::TMemoryQualifierWrapper::TMemoryQualifierWrapper(enum sh::TQualifier,struct sh::TSourceLoc const & __ptr64) __ptr64" ??0TMemoryQualifierWrapper@sh@@QEAA@W4TQualifier@1@AEBUTSourceLoc@1@@Z
0x180091E6C: "public: __cdecl wil::details_abi::ProcessLocalStorage<class wil::details_abi::FeatureStateData>::~ProcessLocalStorage<class wil::details_abi::FeatureStateData>(void) __ptr64" ??1?$ProcessLocalStorage@VFeatureStateData@details_abi@wil@@@details_abi@wil@@QEAA@XZ
0x1801AC8C8: "gl_FrontFacing" ??_C@_0P@IILMBLMA@gl_FrontFacing?$AA@
0x1800DA7E0: "public: static void __cdecl Abandonment::Win32GetLastErrorFailure(void)" ?Win32GetLastErrorFailure@Abandonment@@SAXXZ
0x18002E748: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x180091350: "public: virtual int __cdecl rx::DeviceD3D::getType(void) __ptr64" ?getType@DeviceD3D@rx@@UEAAHXZ
0x1801D07F0: " cache limit of " ??_C@_0BB@OEOMNHCD@?5cache?5limit?5of?5?$AA@
0x1800EA2AC: "bool __cdecl gl::ValidateVertexAttribIndex(class gl::ValidationContext * __ptr64,unsigned int)" ?ValidateVertexAttribIndex@gl@@YA_NPEAVValidationContext@1@I@Z
0x180088C20: "public: bool __cdecl sh::TType::isScalarInt(void)const __ptr64" ?isScalarInt@TType@sh@@QEBA_NXZ
0x180081AC4: ??$_Try_emplace@I$$V@?$map@IV?$BindingPointer@VQuery@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@4@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@std@@@std@@@std@@_N@1@$$QEAI@Z
0x1801AC590: "Blit11 2D vertex shader" ??_C@_0BI@LFPKHLOD@Blit11?52D?5vertex?5shader?$AA@
0x1800EDD40: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Texture>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > >,0> >::_Insert_nohint<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> >,void * __ptr64> * __ptr64>(bool,struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VTexture@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@1@PEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@PEAX@1@@Z
0x18001C3A0: "public: __cdecl rx::Resource11<struct ID3D11RenderTargetView>::Resource11<struct ID3D11RenderTargetView>(void) __ptr64" ??0?$Resource11@UID3D11RenderTargetView@@@rx@@QEAA@XZ
0x1801BBEA8: "Element value exceeds maximum el" ??_C@_0CN@MBGMLEMG@Element?5value?5exceeds?5maximum?5el@
0x180123440: "public: virtual class egl::Error __cdecl rx::SurfaceD3D::getSyncValues(unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?getSyncValues@SurfaceD3D@rx@@UEAA?AVError@egl@@PEA_K00@Z
0x180043304: "private: void __cdecl std::vector<class gl::VertexArray * __ptr64,class std::allocator<class gl::VertexArray * __ptr64> >::_Change_array(class gl::VertexArray * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAVVertexArray@gl@@V?$allocator@PEAVVertexArray@gl@@@std@@@std@@AEAAXQEAPEAVVertexArray@gl@@_K1@Z
0x180172100: "public: virtual bool __cdecl sh::TIntermCase::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermCase@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x180092414: "__cdecl _scrt_dllmain_uninitialize_c" __scrt_dllmain_uninitialize_c
0x1801BFE60: "gl::MemoryProgramCache::putProgr" ??_C@_0CD@KJCEEPKI@gl?3?3MemoryProgramCache?3?3putProgr@
0x180100C38: "public: class angle::base::internal::CheckedNumeric<unsigned __int64> & __ptr64 __cdecl angle::base::internal::CheckedNumeric<unsigned __int64>::operator*=<unsigned __int64>(unsigned __int64) __ptr64" ??$?X_K@?$CheckedNumeric@_K@internal@base@angle@@QEAAAEAV0123@_K@Z
0x1801AE318: "Clear11::ensureResourcesInitiali" ??_C@_0CE@LDIMCLDL@Clear11?3?3ensureResourcesInitiali@
0x1801D771C: "isC" ??_C@_03BFHGFCKF@isC?$AA@
0x1801720D0: "public: virtual bool __cdecl sh::TIntermBlock::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermBlock@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x1801DA738: "duplicate default label" ??_C@_0BI@FEMJOBPC@duplicate?5default?5label?$AA@
0x1800E85E0: "bool __cdecl gl::ValidateDrawArraysInstancedANGLE(class gl::Context * __ptr64,unsigned int,int,int,int)" ?ValidateDrawArraysInstancedANGLE@gl@@YA_NPEAVContext@1@IHHH@Z
0x18019BD30: "__cdecl _imp_lstrcmpiW" __imp_lstrcmpiW
0x1801265C0: "public: virtual void * __ptr64 __cdecl rx::ProgramD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GProgramD3D@rx@@UEAAPEAXI@Z
0x1801C2520: "ComputeShader" ??_C@_0O@OCHNEELN@ComputeShader?$AA@
0x180089B68: "public: void __cdecl sh::TParseContext::checkIsScalarInteger(class sh::TIntermTyped * __ptr64,char const * __ptr64) __ptr64" ?checkIsScalarInteger@TParseContext@sh@@QEAAXPEAVTIntermTyped@2@PEBD@Z
0x1801705F0: "public: virtual class sh::TIntermTyped * __ptr64 __cdecl sh::TIntermBinary::deepCopy(void)const __ptr64" ?deepCopy@TIntermBinary@sh@@UEBAPEAVTIntermTyped@2@XZ
0x180090F20: "void __cdecl angle::WriteColor<struct angle::R32G32B32F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR32G32B32F@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801BCDC0: "Vertex type not supported before" ??_C@_0DA@BKJNHOMN@Vertex?5type?5not?5supported?5before@
0x18008DBD0: "public: virtual void __cdecl rx::ProgramD3D::setSeparable(bool) __ptr64" ?setSeparable@ProgramD3D@rx@@UEAAX_N@Z
0x1801C2638: "Index buffer map range is not in" ??_C@_0DB@ECJMAGEO@Index?5buffer?5map?5range?5is?5not?5in@
0x18003731C: "private: static enum rx::Blit11::BlitShaderType __cdecl rx::Blit11::GetBlitShaderType(unsigned int,unsigned int,bool,bool,bool,unsigned int,enum rx::Blit11::ShaderDimension)" ?GetBlitShaderType@Blit11@rx@@CA?AW4BlitShaderType@12@II_N00IW4ShaderDimension@12@@Z
0x18007FBC0: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x1801D8240: "Undefined shift (operand out of " ??_C@_0CH@FAGLGOL@Undefined?5shift?5?$CIoperand?5out?5of?5@
0x18014C768: "public: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > >,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct gl::SamplerState,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > >,class std::_Uhash_compare<struct gl::SamplerState,struct std::hash<struct gl::SamplerState>,struct std::equal_to<struct gl::SamplerState> >,class std::allocator<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > >,0> >::equal_range(struct gl::SamplerState const & __ptr64) __ptr64" ?equal_range@?$_Hash@V?$_Umap_traits@USamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@V?$_Uhash_compare@USamplerState@gl@@U?$hash@USamplerState@gl@@@std@@U?$equal_to@USamplerState@gl@@@4@@4@V?$allocator@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V12@@2@AEBUSamplerState@gl@@@Z
0x18009303C: sprintf_s
0x1801941C0: "const rx::RendererD3D::`vftable'{for `rx::MultisampleTextureInitializer'}" ??_7RendererD3D@rx@@6BMultisampleTextureInitializer@1@@
0x1801DA0D8: " supported in compute shaders on" ??_C@_0CD@PKEKCBPL@?5supported?5in?5compute?5shaders?5on@
0x18019BC98: "__cdecl _imp_TlsSetValue" __imp_TlsSetValue
0x1801D3614: "")" ??_C@_02HPDBCLII@?$CC?$CJ?$AA@
0x1800EE960: "public: void __cdecl std::vector<class gl::Buffer * __ptr64,class std::allocator<class gl::Buffer * __ptr64> >::assign(unsigned __int64,class gl::Buffer * __ptr64 const & __ptr64) __ptr64" ?assign@?$vector@PEAVBuffer@gl@@V?$allocator@PEAVBuffer@gl@@@std@@@std@@QEAAX_KAEBQEAVBuffer@gl@@@Z
0x1801D2D40: "InstanceID" ??_C@_0L@DBGMCCFJ@InstanceID?$AA@
0x1801A2F70: "void umulExtended_emu(uint3 x, u" ??_C@_0NF@MGKILPFL@void?5umulExtended_emu?$CIuint3?5x?0?5u@
0x180044F90: "public: bool __cdecl pp::Tokenizer::init(unsigned __int64,char const * __ptr64 const * __ptr64 const,int const * __ptr64 const) __ptr64" ?init@Tokenizer@pp@@QEAA_N_KQEBQEBDQEBH@Z
0x180011FC4: "private: void __cdecl sh::TParseContext::checkIsNotUnsizedArray(struct sh::TSourceLoc const & __ptr64,char const * __ptr64,char const * __ptr64,class sh::TType * __ptr64) __ptr64" ?checkIsNotUnsizedArray@TParseContext@sh@@AEAAXAEBUTSourceLoc@2@PEBD1PEAVTType@2@@Z
0x180191500: "const rx::SwapChainD3D::`vftable'" ??_7SwapChainD3D@rx@@6B@
0x1801D19A0: " b" ??_C@_02GPDIGJCI@?5b?$AA@
0x18016C0A0: "protected: virtual bool __cdecl sh::RegenerateStructNames::visitBlock(enum sh::Visit,class sh::TIntermBlock * __ptr64) __ptr64" ?visitBlock@RegenerateStructNames@sh@@MEAA_NW4Visit@2@PEAVTIntermBlock@2@@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class egl::Stream * __ptr64,struct std::less<class egl::Stream * __ptr64>,class std::allocator<class egl::Stream * __ptr64>,0> >::_Lrotate(struct std::_Tree_node<class egl::Stream * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@PEAVStream@egl@@U?$less@PEAVStream@egl@@@std@@V?$allocator@PEAVStream@egl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVStream@egl@@PEAX@2@@Z
0x18019F418: "
// COMPILER INPUT HLSL END
" ??_C@_0BN@IADJDPMG@?6?1?1?5COMPILER?5INPUT?5HLSL?5END?6?$AA@
0x180074388: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > >,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > >,0> >::find(unsigned int const & __ptr64)const __ptr64" ?find@?$_Tree@V?$_Tmap_traits@IV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@2@$0A@@std@@@std@@QEBA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@std@@@std@@@2@AEBI@Z
0x18003B6A4: "public: virtual __cdecl rx::RenderTarget11::~RenderTarget11(void) __ptr64" ??1RenderTarget11@rx@@UEAA@XZ
0x1800013AC: "unsigned int __cdecl egl::Initialize(void * __ptr64,int * __ptr64,int * __ptr64)" ?Initialize@egl@@YAIPEAXPEAH1@Z
0x1800EA508: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12289>::operator class egl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAB@@angle@@QEAA?AVError@egl@@XZ
0x1800393A0: "public: virtual class gl::Error __cdecl rx::Image11::loadData(class gl::Context const * __ptr64,struct gl::Box const & __ptr64,struct gl::PixelUnpackState const & __ptr64,unsigned int,void const * __ptr64,bool) __ptr64" ?loadData@Image11@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUBox@4@AEBUPixelUnpackState@4@IPEBX_N@Z
0x18004CFE8: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::Uniform,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> >,0> >::find(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@std@@@std@@@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@@Z
0x1801D4AA8: "Geometry shader input variable m" ??_C@_0DM@DPOMPHIJ@Geometry?5shader?5input?5variable?5m@
0x1801C0920: " output.dx_Position.y = dx_Vi" ??_C@_0HC@FCAMPKKP@?5?5?5?5output?4dx_Position?4y?5?$DN?5dx_Vi@
0x1800EF8E0: "public: void __cdecl gl::Context::drawArraysInstanced(unsigned int,int,int,int) __ptr64" ?drawArraysInstanced@Context@gl@@QEAAXIHHH@Z
0x1800E2090: ??_E?$_Func_impl@U?$_Callable_obj@V<lambda_2f784ef15c303f2c8d3bec493a729414>@@$0A@@wistd@@V?$function_allocator@V?$_Func_class@_NPEAX_KPEAX_KIU_Nil@wistd@@U12@@wistd@@@details@2@_NPEAX_KPEAX_KIU_Nil@2@U52@@wistd@@UEAAPEAXI@Z
0x18019BF10: "__cdecl _imp__o__purecall" __imp__o__purecall
0x180191338: "const rx::TextureRenderTarget11::`vftable'" ??_7TextureRenderTarget11@rx@@6B@
0x1801D3060: "mp_unspecified" ??_C@_0P@BDGABHFL@mp_unspecified?$AA@
0x1801D4B90: "invariant declaration specifies " ??_C@_0CH@JDMNPGOG@invariant?5declaration?5specifies?5@
0x18008FD90: "public: virtual bool __cdecl sh::TIntermTraverser::visitSwitch(enum sh::Visit,class sh::TIntermSwitch * __ptr64) __ptr64" ?visitSwitch@TIntermTraverser@sh@@UEAA_NW4Visit@2@PEAVTIntermSwitch@2@@Z
0x1800EBD9C: "public: void __cdecl egl::Display::destroyImage(class egl::Image * __ptr64) __ptr64" ?destroyImage@Display@egl@@QEAAXPEAVImage@2@@Z
0x18007F668: "private: int __cdecl sh::TParseContext::checkIndexLessThan(bool,struct sh::TSourceLoc const & __ptr64,int,int,char const * __ptr64) __ptr64" ?checkIndexLessThan@TParseContext@sh@@AEAAH_NAEBUTSourceLoc@2@HHPEBD@Z
0x1800926F0: atexit
0x180195750: "const rx::VertexArray11::`vftable'{for `rx::VertexArrayImpl'}" ??_7VertexArray11@rx@@6BVertexArrayImpl@1@@
0x180132E70: "public: virtual void * __ptr64 __cdecl rx::TextureStorage11_2DMultisample::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureStorage11_2DMultisample@rx@@UEAAPEAXI@Z
0x1801A29E0: "_ctor" ??_C@_05NHKIEJEB@_ctor?$AA@
0x180190DC8: "const rx::Resource11<struct ID3D11Buffer>::`vftable'" ??_7?$Resource11@UID3D11Buffer@@@rx@@6B@
0x180194958: "const gl::PathManager::`vftable'" ??_7PathManager@gl@@6B@
0x1801D2BC0: "Loop Condition
" ??_C@_0BA@JKDIOFAJ@Loop?5Condition?6?$AA@
0x18003C3C0: "public: virtual void * __ptr64 __cdecl rx::TextureRenderTarget11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureRenderTarget11@rx@@UEAAPEAXI@Z
0x1801D0D08: "static float gl_Depth = 0.0;
" ??_C@_0BO@BKIAPDNO@static?5float?5gl_Depth?5?$DN?50?40?$DL?6?$AA@
0x18019C080: "__cdecl _imp_strcmp" __imp_strcmp
0x18018A020: "private: void __cdecl pp::DirectiveParser::parseLine(struct pp::Token * __ptr64) __ptr64" ?parseLine@DirectiveParser@pp@@AEAAXPEAUToken@2@@Z
0x1800703F8: "public: struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Texture>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > >,0> >::_Buynode0(void) __ptr64" ?_Buynode0@?$_Tree_comp_alloc@V?$_Tmap_traits@IV?$BindingPointer@VTexture@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@PEAX@2@XZ
0x180090C40: "void __cdecl angle::WriteColor<struct angle::R16G16,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16G16@angle@@I@angle@@YAXPEBEPEAE@Z
0x1801D5E90: "array / non-array mismatch" ??_C@_0BL@BCKAIEJD@array?5?1?5non?9array?5mismatch?$AA@
0x18007DC80: "public: virtual void __cdecl sh::TIntermUnary::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermUnary@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x1801D9FA0: "Error: discarding" ??_C@_0BC@GFIKEDAB@Error?3?5discarding?$AA@
0x180043E84: "public: static void * __ptr64 __cdecl sh::TVector<class sh::TDeclarator * __ptr64>::operator new(unsigned __int64)" ??2?$TVector@PEAVTDeclarator@sh@@@sh@@SAPEAX_K@Z
0x1800431CC: "public: bool __cdecl sh::TPublicType::isAggregate(void)const __ptr64" ?isAggregate@TPublicType@sh@@QEBA_NXZ
0x180009AFC: "public: void __cdecl std::_Tree<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tmap_traits@_J_JU?$less@_J@std@@V?$allocator@U?$pair@$$CB_J_J@std@@@2@$0A@@std@@@std@@QEAAXXZ
0x180139EB4: "public: class angle::ErrorOrResultBase<class gl::Error,struct ID3D11Buffer * __ptr64,unsigned int,0> __cdecl rx::Buffer11::getBuffer(class gl::Context const * __ptr64,enum rx::BufferUsage) __ptr64" ?getBuffer@Buffer11@rx@@QEAA?AV?$ErrorOrResultBase@VError@gl@@PEAUID3D11Buffer@@I$0A@@angle@@PEBVContext@gl@@W4BufferUsage@2@@Z
0x180024DCC: "bool __cdecl gl::ValidateUniform1ivValue(class gl::ValidationContext * __ptr64,unsigned int,int,int const * __ptr64)" ?ValidateUniform1ivValue@gl@@YA_NPEAVValidationContext@1@IHPEBH@Z
0x180101F00: "public: virtual void * __ptr64 __cdecl gl::InterfaceBlock::`vector deleting destructor'(unsigned int) __ptr64" ??_EInterfaceBlock@gl@@UEAAPEAXI@Z
0x1800E60D8: "public: bool __cdecl wil::details_abi::heap_buffer::reserve(unsigned __int64) __ptr64" ?reserve@heap_buffer@details_abi@wil@@QEAA_N_K@Z
0x1800680B4: ??$emplace@AEBUpiecewise_construct_t@std@@V?$tuple@$$QEAI@2@V?$tuple@$$V@2@@?$_Hash@V?$_Umap_traits@IUInternalFormat@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@std@@_N@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@$$QEAI@1@$$QEAV?$tuple@$$V@1@@Z
0x1801BF9B0: "Precisions for " ??_C@_0BA@BKBIMDKO@Precisions?5for?5?$AA@
0x1801D7740: "yuvCscStandardEXT" ??_C@_0BC@KHMDDCOK@yuvCscStandardEXT?$AA@
0x180063D70: "public: class gl::Error __cdecl rx::Renderer11::allocateResource<struct D3D11_DEPTH_STENCIL_DESC,class rx::Resource11<struct ID3D11DepthStencilState> >(struct D3D11_DEPTH_STENCIL_DESC const & __ptr64,class rx::Resource11<struct ID3D11DepthStencilState> * __ptr64) __ptr64" ??$allocateResource@UD3D11_DEPTH_STENCIL_DESC@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@Renderer11@rx@@QEAA?AVError@gl@@AEBUD3D11_DEPTH_STENCIL_DESC@@PEAV?$Resource11@UID3D11DepthStencilState@@@1@@Z
0x1800837A0: "public: struct pp::MacroExpander::MacroContext * __ptr64 * __ptr64 __cdecl std::vector<struct pp::MacroExpander::MacroContext * __ptr64,class std::allocator<struct pp::MacroExpander::MacroContext * __ptr64> >::_Emplace_reallocate<struct pp::MacroExpander::MacroContext * __ptr64 const & __ptr64>(struct pp::MacroExpander::MacroContext * __ptr64 * __ptr64 const,struct pp::MacroExpander::MacroContext * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAUMacroContext@MacroExpander@pp@@@?$vector@PEAUMacroContext@MacroExpander@pp@@V?$allocator@PEAUMacroContext@MacroExpander@pp@@@std@@@std@@QEAAPEAPEAUMacroContext@MacroExpander@pp@@QEAPEAU234@AEBQEAU234@@Z
0x1800F9218: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned __int64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64>,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_KU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@PEAX@2@@Z
0x1801D1928: "angle_assign" ??_C@_0N@CEIGMGFA@angle_assign?$AA@
0x18019C2F0: "__cdecl _imp_??1?$basic_ostream@DU?$char_traits@D@std@@@std@@UEAA@XZ" __imp_??1?$basic_ostream@DU?$char_traits@D@std@@@std@@UEAA@XZ
0x180133F30: "private: virtual class gl::Error __cdecl rx::TextureStorage11_3D::createSRV(class gl::Context const * __ptr64,int,int,enum DXGI_FORMAT,class rx::TextureHelper11 const & __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> * __ptr64) __ptr64" ?createSRV@TextureStorage11_3D@rx@@EEAA?AVError@gl@@PEBVContext@4@HHW4DXGI_FORMAT@@AEBVTextureHelper11@2@PEAV?$SharedResource11@UID3D11ShaderResourceView@@@2@@Z
0x1801D73C8: "OES_EGL_image_external_essl3" ??_C@_0BN@FDJNHOFH@OES_EGL_image_external_essl3?$AA@
0x1801DA280: "invalid qualifier combination" ??_C@_0BO@DMGGLNDO@invalid?5qualifier?5combination?$AA@
0x180031B10: "private: virtual class gl::Error __cdecl rx::TextureStorage11_2D::createSRV(class gl::Context const * __ptr64,int,int,enum DXGI_FORMAT,class rx::TextureHelper11 const & __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> * __ptr64) __ptr64" ?createSRV@TextureStorage11_2D@rx@@EEAA?AVError@gl@@PEBVContext@4@HHW4DXGI_FORMAT@@AEBVTextureHelper11@2@PEAV?$SharedResource11@UID3D11ShaderResourceView@@@2@@Z
0x180193F18: "const rx::RenderStateCache::`vftable'" ??_7RenderStateCache@rx@@6B@
0x18008BCC4: "public: unsigned char const * __ptr64 __cdecl gl::Context::getString(unsigned int)const __ptr64" ?getString@Context@gl@@QEBAPEBEI@Z
0x1801F9D88: "bool wil::details::g_processShutdownInProgress" ?g_processShutdownInProgress@details@wil@@3_NA
0x1801BFA60: " differ between vertex and fragm" ??_C@_0CN@MBLNNJIL@?5differ?5between?5vertex?5and?5fragm@
0x180186660: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::setSubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Box const & __ptr64,unsigned int,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64) __ptr64" ?setSubImage@TextureD3D_2DArray@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUBox@4@IIAEBUPixelUnpackState@4@PEBE@Z
0x18004D99C: "public: struct std::pair<unsigned int,class std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> > const * __ptr64> * __ptr64 __cdecl std::vector<struct std::pair<unsigned int,class std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> > const * __ptr64>,class std::allocator<struct std::pair<unsigned int,class std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> > const * __ptr64> > >::_Emplace_reallocate<struct std::pair<unsigned int,class std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> > const * __ptr64> >(struct std::pair<unsigned int,class std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> > const * __ptr64> * __ptr64 const,struct std::pair<unsigned int,class std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> > const * __ptr64> &&) __ptr64" ??$_Emplace_reallocate@U?$pair@IPEBV?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@@std@@@?$vector@U?$pair@IPEBV?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@@std@@V?$allocator@U?$pair@IPEBV?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@@std@@@2@@std@@QEAAPEAU?$pair@IPEBV?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@@1@QEAU21@$$QEAU21@@Z
0x1801D29F8: "Pre-Decrement" ??_C@_0O@LGFBCIDF@Pre?9Decrement?$AA@
0x1801D8130: "bool2" ??_C@_05NPJLJBPB@bool2?$AA@
0x180077090: "public: virtual void * __ptr64 __cdecl std::_Ref_count<struct rx::GenericData>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$_Ref_count@UGenericData@rx@@@std@@UEAAPEAXI@Z
0x1801F990C: "long volatile `int __cdecl wil::details::RecordException(long)'::`2'::s_cErrorCount" ?s_cErrorCount@?1??RecordException@details@wil@@YAHJ@Z@4JC
0x18019C210: "__cdecl _imp_?_Osfx@?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAXXZ" __imp_?_Osfx@?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAXXZ
0x180092E32: "__cdecl o__initialize_narrow_environment" _o__initialize_narrow_environment
0x18013A960: "public: virtual class gl::Error __cdecl rx::Buffer11::EmulatedIndexedStorage::map(unsigned __int64,unsigned __int64,unsigned int,unsigned char * __ptr64 * __ptr64) __ptr64" ?map@EmulatedIndexedStorage@Buffer11@rx@@UEAA?AVError@gl@@_K0IPEAPEAE@Z
0x18019C1F0: "__cdecl _imp_?setbuf@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAAPEAV12@PEAD_J@Z" __imp_?setbuf@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAAPEAV12@PEAD_J@Z
0x1801D7800: "usampler2D" ??_C@_0L@LGMFJKGL@usampler2D?$AA@
0x1801A4608: "atanh" ??_C@_05ONDAFDEP@atanh?$AA@
0x18008FD90: "protected: virtual bool __cdecl sh::TranslatorHLSL::shouldCollectVariables(__int64) __ptr64" ?shouldCollectVariables@TranslatorHLSL@sh@@MEAA_N_J@Z
0x18008ABF0: "void __cdecl sh::InitBuiltInResources(struct ShBuiltInResources * __ptr64)" ?InitBuiltInResources@sh@@YAXPEAUShBuiltInResources@@@Z
0x1801D2708: "direct index for interface block" ??_C@_0CB@NHBKOKKK@direct?5index?5for?5interface?5block@
0x18008E004: "public: __cdecl sh::TPrecisionQualifierWrapper::TPrecisionQualifierWrapper(enum sh::TPrecision,struct sh::TSourceLoc const & __ptr64) __ptr64" ??0TPrecisionQualifierWrapper@sh@@QEAA@W4TPrecision@1@AEBUTSourceLoc@1@@Z
0x18003FA54: "public: __cdecl rx::d3d11::LazyInputLayout::LazyInputLayout(struct D3D11_INPUT_ELEMENT_DESC const * __ptr64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,char const * __ptr64) __ptr64" ??0LazyInputLayout@d3d11@rx@@QEAA@PEBUD3D11_INPUT_ELEMENT_DESC@@_KPEBE1PEBD@Z
0x180193F20: "const angle::base::HashingMRUCache<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState>,struct std::hash<struct rx::d3d11::BlendStateKey> >::`vftable'" ??_7?$HashingMRUCache@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@U?$hash@UBlendStateKey@d3d11@rx@@@std@@@base@angle@@6B@
0x18002F3F4: ??$make_shared@UMacro@pp@@$$V@std@@YA?AV?$shared_ptr@UMacro@pp@@@0@XZ
0x180174304: "public: static class sh::TConstantUnion __cdecl sh::TConstantUnion::rshift(class sh::TConstantUnion const & __ptr64,class sh::TConstantUnion const & __ptr64,class sh::TDiagnostics * __ptr64,struct sh::TSourceLoc const & __ptr64)" ?rshift@TConstantUnion@sh@@SA?AV12@AEBV12@0PEAVTDiagnostics@2@AEBUTSourceLoc@2@@Z
0x1800831BC: "private: void __cdecl std::vector<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >::_Change_array(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@@std@@AEAAXQEAV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@2@_K1@Z
0x1801BE7E8: "Pixel data must be null." ??_C@_0BJ@GODMJMGE@Pixel?5data?5must?5be?5null?4?$AA@
0x18012BBB0: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11ComputeShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11@UID3D11ComputeShader@@@rx@@UEAAPEAXI@Z
0x180158C20: "protected: virtual bool __cdecl sh::OutputHLSL::visitCase(enum sh::Visit,class sh::TIntermCase * __ptr64) __ptr64" ?visitCase@OutputHLSL@sh@@MEAA_NW4Visit@2@PEAVTIntermCase@2@@Z
0x18014EAC0: "public: class angle::ErrorOrResultBase<class gl::Error,class std::vector<struct ID3D11Buffer * __ptr64,class std::allocator<struct ID3D11Buffer * __ptr64> > const * __ptr64,unsigned int,0> __cdecl rx::TransformFeedback11::getSOBuffers(class gl::Context const * __ptr64) __ptr64" ?getSOBuffers@TransformFeedback11@rx@@QEAA?AV?$ErrorOrResultBase@VError@gl@@PEBV?$vector@PEAUID3D11Buffer@@V?$allocator@PEAUID3D11Buffer@@@std@@@std@@I$0A@@angle@@PEBVContext@gl@@@Z
0x18017E780: "void __cdecl angle::LoadToNative<signed char,2>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@C$01@angle@@YAX_K00PEBE00PEAE00@Z
0x18019BEB8: "__cdecl _imp_asinf" __imp_asinf
0x180017E20: "public: virtual void * __ptr64 __cdecl gl::LinkedUniform::`scalar deleting destructor'(unsigned int) __ptr64" ??_GLinkedUniform@gl@@UEAAPEAXI@Z
0x1801A1980: "ANGLE (" ??_C@_07CNFKCDBI@ANGLE?5?$CI?$AA@
0x18001625C: "private: void __cdecl gl::Context::initExtensionStrings(void) __ptr64" ?initExtensionStrings@Context@gl@@AEAAXXZ
0x1801B1E10: "float3x2 outerProduct_emu(in flo" ??_C@_0GD@IHJCNHDH@float3x2?5outerProduct_emu?$CIin?5flo@
0x1800F69C0: "protected: virtual void * __ptr64 __cdecl gl::RenderbufferManager::`vector deleting destructor'(unsigned int) __ptr64" ??_ERenderbufferManager@gl@@MEAAPEAXI@Z
0x18017E8A0: "void __cdecl angle::LoadToNative<short,2>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@F$01@angle@@YAX_K00PEBE00PEAE00@Z
0x18017E8A0: "void __cdecl angle::LoadToNative<unsigned short,2>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@G$01@angle@@YAX_K00PEBE00PEAE00@Z
0x180195D08: "const rx::EGLImageD3D::`vftable'" ??_7EGLImageD3D@rx@@6B@
0x1801D60D8: "array size mismatch" ??_C@_0BE@BHAHAIJH@array?5size?5mismatch?$AA@
0x1800EF3CC: "public: void __cdecl gl::Context::copyTexSubImage2D(unsigned int,int,int,int,int,int,int,int) __ptr64" ?copyTexSubImage2D@Context@gl@@QEAAXIHHHHHHH@Z
0x1800E423C: "int __cdecl wil::details::RecordLog(long)" ?RecordLog@details@wil@@YAHJ@Z
0x18017E780: "void __cdecl angle::LoadToNative<unsigned char,2>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@E$01@angle@@YAX_K00PEBE00PEAE00@Z
0x1801D2338: " (internal function)" ??_C@_0BF@FIINDDDC@?5?$CIinternal?5function?$CJ?$AA@
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureStorage11_EGLImage::useLevelZeroWorkaroundTexture(class gl::Context const * __ptr64,bool) __ptr64" ?useLevelZeroWorkaroundTexture@TextureStorage11_EGLImage@rx@@UEAA?AVError@gl@@PEBVContext@4@_N@Z
0x180031BD4: "public: class gl::Error __cdecl rx::Renderer11::allocateResource<struct D3D11_SHADER_RESOURCE_VIEW_DESC,struct ID3D11Resource,class rx::SharedResource11<struct ID3D11ShaderResourceView> >(struct D3D11_SHADER_RESOURCE_VIEW_DESC const & __ptr64,struct ID3D11Resource * __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> * __ptr64) __ptr64" ??$allocateResource@UD3D11_SHADER_RESOURCE_VIEW_DESC@@UID3D11Resource@@V?$SharedResource11@UID3D11ShaderResourceView@@@rx@@@Renderer11@rx@@QEAA?AVError@gl@@AEBUD3D11_SHADER_RESOURCE_VIEW_DESC@@PEAUID3D11Resource@@PEAV?$SharedResource11@UID3D11ShaderResourceView@@@1@@Z
0x18000DC7C: "protected: struct std::_Tree_node<struct std::pair<int const,int>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<int,int,struct std::less<int>,class std::allocator<struct std::pair<int const,int> >,0> >::_Lbound<int>(int const & __ptr64)const __ptr64" ??$_Lbound@H@?$_Tree@V?$_Tmap_traits@HHU?$less@H@std@@V?$allocator@U?$pair@$$CBHH@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBHH@std@@PEAX@1@AEBH@Z
0x1801D9A84: "Lod" ??_C@_03ENGDOFNI@Lod?$AA@
0x1801C1EB8: "Failed to query ID3D11Texture2D " ??_C@_0DK@MHONLJOK@Failed?5to?5query?5ID3D11Texture2D?5@
0x1800F6900: "protected: virtual void * __ptr64 __cdecl gl::TypedResourceManager<class gl::Renderbuffer,class gl::HandleAllocator,class gl::RenderbufferManager>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$TypedResourceManager@VRenderbuffer@gl@@VHandleAllocator@2@VRenderbufferManager@2@@gl@@MEAAPEAXI@Z
0x18003E364: "public: void __cdecl std::list<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > >,class std::allocator<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > >::_Insert<struct rx::PackedAttributeLayout const & __ptr64,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > >(class std::_List_unchecked_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > >,struct std::_Iterator_base0>,struct rx::PackedAttributeLayout const & __ptr64,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > &&) __ptr64" ??$_Insert@AEBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@?$list@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAXV?$_List_unchecked_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@U_Iterator_base0@2@@1@AEBUPackedAttributeLayout@rx@@$$QEAV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@1@@Z
0x18017E9C0: "void __cdecl angle::LoadToNative<int,2>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@H$01@angle@@YAX_K00PEBE00PEAE00@Z
0x180183F80: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@TextureD3D_2DArray@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x180190DB8: "const gl::LinkedUniform::`vftable'" ??_7LinkedUniform@gl@@6B@
0x18017E9C0: "void __cdecl angle::LoadToNative<unsigned int,2>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@I$01@angle@@YAX_K00PEBE00PEAE00@Z
0x1801D1430: "#define GL_USES_DEPTH_RANGE
" ??_C@_0BN@MPDFANGB@?$CDdefine?5GL_USES_DEPTH_RANGE?6?$AA@
0x18008682C: "private: bool __cdecl gl::Program::linkValidateTransformFeedback(class gl::Context const * __ptr64,class gl::InfoLog & __ptr64,class std::map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ProgramVaryingRef,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> > > const & __ptr64,struct gl::Caps const & __ptr64)const __ptr64" ?linkValidateTransformFeedback@Program@gl@@AEBA_NPEBVContext@2@AEAVInfoLog@2@AEBV?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@2@@std@@AEBUCaps@2@@Z
0x1800FEDC8: "struct gl::VertexFormat const & __ptr64 __cdecl gl::GetVertexFormatFromType(enum gl::VertexFormatType)" ?GetVertexFormatFromType@gl@@YAAEBUVertexFormat@1@W4VertexFormatType@1@@Z
0x180101860: "public: void __cdecl gl::BinaryOutputStream::writeIntVector<unsigned int>(class std::vector<unsigned int,class std::allocator<unsigned int> >) __ptr64" ??$writeIntVector@I@BinaryOutputStream@gl@@QEAAXV?$vector@IV?$allocator@I@std@@@std@@@Z
0x18013D9A0: "public: virtual class gl::Error __cdecl rx::d3d11::LazyShader<struct ID3D11PixelShader>::resolve(class rx::Renderer11 * __ptr64) __ptr64" ?resolve@?$LazyShader@UID3D11PixelShader@@@d3d11@rx@@UEAA?AVError@gl@@PEAVRenderer11@3@@Z
0x18017E9C0: "void __cdecl angle::LoadToNative<float,2>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@M$01@angle@@YAX_K00PEBE00PEAE00@Z
0x18007ECD0: "public: class sh::TIntermSymbol const * __ptr64 * __ptr64 __cdecl std::vector<class sh::TIntermSymbol const * __ptr64,class pool_allocator<class sh::TIntermSymbol const * __ptr64> >::_Emplace_reallocate<class sh::TIntermSymbol const * __ptr64>(class sh::TIntermSymbol const * __ptr64 * __ptr64 const,class sh::TIntermSymbol const * __ptr64 &&) __ptr64" ??$_Emplace_reallocate@PEBVTIntermSymbol@sh@@@?$vector@PEBVTIntermSymbol@sh@@V?$pool_allocator@PEBVTIntermSymbol@sh@@@@@std@@QEAAPEAPEBVTIntermSymbol@sh@@QEAPEBV23@$$QEAPEBV23@@Z
0x18017B030: "public: static void __cdecl angle::R32G32B32S::average(struct angle::R32G32B32S * __ptr64,struct angle::R32G32B32S const * __ptr64,struct angle::R32G32B32S const * __ptr64)" ?average@R32G32B32S@angle@@SAXPEAU12@PEBU12@1@Z
0x18003D6FC: "public: class angle::BitSetT<16,unsigned int,unsigned __int64>::Iterator & __ptr64 __cdecl angle::BitSetT<16,unsigned int,unsigned __int64>::Iterator::operator++(void) __ptr64" ??EIterator@?$BitSetT@$0BA@I_K@angle@@QEAAAEAV012@XZ
0x1800E4984: "void __cdecl wil::details::ReportFailure(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long,unsigned short const * __ptr64,enum wil::details::ReportFailureOptions)" ?ReportFailure@details@wil@@YAXPEAXIPEBD110W4FailureType@2@JPEBGW4ReportFailureOptions@12@@Z
0x18002D678: "public: class gl::Error __cdecl rx::RenderStateCache::getSamplerState(class rx::Renderer11 * __ptr64,struct gl::SamplerState const & __ptr64,struct ID3D11SamplerState * __ptr64 * __ptr64) __ptr64" ?getSamplerState@RenderStateCache@rx@@QEAA?AVError@gl@@PEAVRenderer11@2@AEBUSamplerState@4@PEAPEAUID3D11SamplerState@@@Z
0x1801D0B70: "Bad device." ??_C@_0M@DLCLBBEH@Bad?5device?4?$AA@
0x18008DBD0: "public: virtual void __cdecl rx::TransformFeedback11::pause(void) __ptr64" ?pause@TransformFeedback11@rx@@UEAAXXZ
0x1801BBDE0: "Texture is not cubemap complete." ??_C@_0FK@BIIJIBKH@Texture?5is?5not?5cubemap?5complete?4@
0x1801C1C18: "Renderer11::initialize (ComQueri" ??_C@_0CE@BPDIDCAJ@Renderer11?3?3initialize?5?$CIComQueri@
0x18019BEA8: "__cdecl _imp_sinf" __imp_sinf
0x18015CE68: "void __cdecl sh::RewriteElseBlocks(class sh::TIntermNode * __ptr64,class sh::TSymbolTable * __ptr64)" ?RewriteElseBlocks@sh@@YAXPEAVTIntermNode@1@PEAVTSymbolTable@1@@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::SwizzleShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::SwizzleShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@W4SwizzleShaderType@Blit11@rx@@UShader@23@U?$less@W4SwizzleShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@@Z
0x1801246B8: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> > > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned __int64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> >,0> >::_Eqrange<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ??$_Eqrange@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_KU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@2@$0A@@std@@@std@@IEBA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@std@@@std@@@std@@V12@@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x1801D9F40: "qualifier supported in GLSL ES 3" ??_C@_0DD@KEKIGOHA@qualifier?5supported?5in?5GLSL?5ES?53@
0x1800EFA8C: "public: class gl::ResourceMap<class gl::FenceNV>::Iterator __cdecl gl::ResourceMap<class gl::FenceNV>::end(void)const __ptr64" ?end@?$ResourceMap@VFenceNV@gl@@@gl@@QEBA?AVIterator@12@XZ
0x180004038: "public: __cdecl rx::BuiltinVaryingsD3D::BuiltinVaryingsD3D(class rx::ProgramD3DMetadata const & __ptr64,class gl::VaryingPacking const & __ptr64) __ptr64" ??0BuiltinVaryingsD3D@rx@@QEAA@AEBVProgramD3DMetadata@1@AEBVVaryingPacking@gl@@@Z
0x1801A2924: "VERTEX" ??_C@_06HPIMPLPK@VERTEX?$AA@
0x1801D1580: "(~" ??_C@_02IHFMGFMN@?$CI?$HO?$AA@
0x18013C1F0: "public: virtual class rx::FenceNVImpl * __ptr64 __cdecl rx::Context11::createFenceNV(void) __ptr64" ?createFenceNV@Context11@rx@@UEAAPEAVFenceNVImpl@2@XZ
0x1800FFCC8: "public: struct gl::Offset * __ptr64 __cdecl std::vector<struct gl::Offset,class std::allocator<struct gl::Offset> >::_Emplace_reallocate<struct gl::Offset>(struct gl::Offset * __ptr64 const,struct gl::Offset &&) __ptr64" ??$_Emplace_reallocate@UOffset@gl@@@?$vector@UOffset@gl@@V?$allocator@UOffset@gl@@@std@@@std@@QEAAPEAUOffset@gl@@QEAU23@$$QEAU23@@Z
0x18019BD90: "__cdecl _imp_EnterCriticalSection" __imp_EnterCriticalSection
0x18019BC18: api-ms-win-core-kernel32-legacy-l1-1-1_NULL_THUNK_DATA
0x180174FA8: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@PEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEAVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@2@0@Z
0x1801DD198: "unexpected #elif found without a" ??_C@_0CO@PJKOFHIH@unexpected?5?$CDelif?5found?5without?5a@
0x18013D07C: "private: void __cdecl std::vector<struct tagRECT,class std::allocator<struct tagRECT> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@UtagRECT@@V?$allocator@UtagRECT@@@std@@@std@@AEAAX_K@Z
0x1800666F0: "private: class gl::Error __cdecl rx::StateManager11::syncUniformBuffers(class gl::Context const * __ptr64,class rx::ProgramD3D * __ptr64) __ptr64" ?syncUniformBuffers@StateManager11@rx@@AEAA?AVError@gl@@PEBVContext@4@PEAVProgramD3D@2@@Z
0x180063F08: "public: void __cdecl std::list<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> >,class std::allocator<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > >::_Incsize(unsigned __int64) __ptr64" ?_Incsize@?$list@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@V?$allocator@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@2@@std@@QEAAX_K@Z
0x1801D0B28: "Bad match." ??_C@_0L@JNELEPAB@Bad?5match?4?$AA@
0x1801F9830: "class wil::details_abi::ProcessLocalStorage<struct wil::details_abi::ProcessLocalData> * __ptr64 __ptr64 wil::details_abi::g_pProcessLocalData" ?g_pProcessLocalData@details_abi@wil@@3PEAV?$ProcessLocalStorage@UProcessLocalData@details_abi@wil@@@12@EA
0x180086774: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol const * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol const * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@PEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEBVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@2@0@Z
0x180065BA4: "public: void __cdecl angle::base::MRUCacheBase<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState>,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct angle::base::MRUCacheHashMap>::ShrinkToSize(unsigned __int64) __ptr64" ?ShrinkToSize@?$MRUCacheBase@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAAX_K@Z
0x18019BDA0: "__cdecl _imp_ReleaseSRWLockShared" __imp_ReleaseSRWLockShared
0x180089728: "private: void __cdecl std::vector<unsigned __int64,class std::allocator<unsigned __int64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@_KV?$allocator@_K@std@@@std@@AEAAXXZ
0x1801B1DA0: "float2x4 outerProduct_emu(in flo" ??_C@_0GD@PGDCIFNJ@float2x4?5outerProduct_emu?$CIin?5flo@
0x180142E70: "public: class gl::Error __cdecl rx::Blit11::swizzleTexture(class gl::Context const * __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> const & __ptr64,class rx::Resource11<struct ID3D11RenderTargetView> const & __ptr64,struct gl::Extents const & __ptr64,struct gl::SwizzleState const & __ptr64) __ptr64" ?swizzleTexture@Blit11@rx@@QEAA?AVError@gl@@PEBVContext@4@AEBV?$SharedResource11@UID3D11ShaderResourceView@@@2@AEBV?$Resource11@UID3D11RenderTargetView@@@2@AEBUExtents@4@AEBUSwizzleState@4@@Z
0x1800369F0: "private: void __cdecl rx::StateManager11::setShaderResourceInternal<class rx::SharedResource11<struct ID3D11ShaderResourceView> >(enum gl::ShaderType,unsigned int,class rx::SharedResource11<struct ID3D11ShaderResourceView> const * __ptr64) __ptr64" ??$setShaderResourceInternal@V?$SharedResource11@UID3D11ShaderResourceView@@@rx@@@StateManager11@rx@@AEAAXW4ShaderType@gl@@IPEBV?$SharedResource11@UID3D11ShaderResourceView@@@1@@Z
0x18008E350: ?InitializeProtectionFeature@MemoryProtection@Foundation.MemProtect@@YAXXZ
0x18003558C: "public: void __cdecl rx::ResourceManager11::onReleaseGeneric(enum rx::ResourceType,struct ID3D11DeviceChild * __ptr64) __ptr64" ?onReleaseGeneric@ResourceManager11@rx@@QEAAXW4ResourceType@2@PEAUID3D11DeviceChild@@@Z
0x180146A44: "public: virtual __cdecl rx::VertexArray11::~VertexArray11(void) __ptr64" ??1VertexArray11@rx@@UEAA@XZ
0x18008FBF0: "public: virtual class rx::ContextImpl * __ptr64 __cdecl rx::DisplayD3D::createContext(class gl::ContextState const & __ptr64) __ptr64" ?createContext@DisplayD3D@rx@@UEAAPEAVContextImpl@2@AEBVContextState@gl@@@Z
0x18004DB10: "public: virtual class angle::ErrorOrResultBase<class gl::Error,bool,unsigned int,0> __cdecl rx::ProgramD3D::link(class gl::Context const * __ptr64,struct gl::ProgramLinkedResources const & __ptr64,class gl::InfoLog & __ptr64) __ptr64" ?link@ProgramD3D@rx@@UEAA?AV?$ErrorOrResultBase@VError@gl@@_NI$0A@@angle@@PEBVContext@gl@@AEBUProgramLinkedResources@6@AEAVInfoLog@6@@Z
0x18010AC80: "public: virtual void * __ptr64 __cdecl rx::GLImplFactory::`vector deleting destructor'(unsigned int) __ptr64" ??_EGLImplFactory@rx@@UEAAPEAXI@Z
0x18016DD98: "protected: __cdecl sh::TIntermOperator::TIntermOperator(class sh::TIntermOperator const & __ptr64) __ptr64" ??0TIntermOperator@sh@@IEAA@AEBV01@@Z
0x1801A1590: "GL_OES_texture_npot" ??_C@_0BE@IOJDJBFD@GL_OES_texture_npot?$AA@
0x180039F90: "void __cdecl SafeRelease<struct ID3D11Texture1D * __ptr64>(struct ID3D11Texture1D * __ptr64 & __ptr64)" ??$SafeRelease@PEAUID3D11Texture1D@@@@YAXAEAPEAUID3D11Texture1D@@@Z
0x1801882AC: "bool __cdecl rx::IsOffsetAligned(unsigned int,unsigned int)" ?IsOffsetAligned@rx@@YA_NII@Z
0x180177144: "public: char const * __ptr64 __cdecl sh::ImageFunctionHLSL::ImageFunction::getReturnType(void)const __ptr64" ?getReturnType@ImageFunction@ImageFunctionHLSL@sh@@QEBAPEBDXZ
0x1801D1BA0: "(-25.0));
v = v * exp2(-expo" ??_C@_0GM@FHHELABK@?$CI?925?40?$CJ?$CJ?$DL?6?5?5?5?5v?5?$DN?5v?5?$CK?5exp2?$CI?9expo@
0x180190658: "const sh::TIntermAggregateBase::`vftable'" ??_7TIntermAggregateBase@sh@@6B@
0x180022EF4: "public: void __cdecl gl::Context::getFloatvImpl(unsigned int,float * __ptr64) __ptr64" ?getFloatvImpl@Context@gl@@QEAAXIPEAM@Z
0x180190E40: "const std::_Ref_count<struct rx::TypedData<struct ID3D11ShaderResourceView> >::`vftable'" ??_7?$_Ref_count@U?$TypedData@UID3D11ShaderResourceView@@@rx@@@std@@6B@
0x1801BE838: "Shader attachment already has a " ??_C@_0CI@FPJHNPAE@Shader?5attachment?5already?5has?5a?5@
0x180004E88: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TextureFunctionHLSL::useTextureFunction(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,enum sh::TBasicType,int,unsigned __int64,bool,unsigned int) __ptr64" ?useTextureFunction@TextureFunctionHLSL@sh@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBV34@W4TBasicType@2@H_K_NI@Z
0x1801BBDBC: "0x" ??_C@_02MDDDDAID@0x?$AA@
0x180179670: ??_GValidateSwitch@?A0xa283e9f6@sh@@UEAAPEAXI@Z
0x1801227F0: "void __cdecl angle::ReadColor<struct angle::R9G9B9E5,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR9G9B9E5@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801B1EF0: "float4x4 outerProduct_emu(in flo" ??_C@_0GD@LBNOLHIN@float4x4?5outerProduct_emu?$CIin?5flo@
0x1801D9848: ".GetDimensions(0, width, height," ??_C@_0DD@DDENNLGB@?4GetDimensions?$CI0?0?5width?0?5height?0@
0x180067758: "public: bool __cdecl std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >::_Equal(char const * __ptr64 const)const __ptr64" ?_Equal@?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEBA_NQEBD@Z
0x18016C590: "protected: virtual void __cdecl sh::TDiagnostics::print(enum pp::Diagnostics::ID,struct pp::SourceLocation const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?print@TDiagnostics@sh@@MEAAXW4ID@Diagnostics@pp@@AEBUSourceLocation@5@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x180008DE4: "public: __cdecl gl::Error::Error(class gl::Error &&) __ptr64" ??0Error@gl@@QEAA@$$QEAV01@@Z
0x1801D7A50: ".length()" ??_C@_09CBBNGBIP@?4length?$CI?$CJ?$AA@
0x1801D5D08: "out of range: offset must be non" ??_C@_0CK@HIJONHJI@out?5of?5range?3?5offset?5must?5be?5non@
0x1801308D0: "private: void __cdecl rx::Renderer11::release(void) __ptr64" ?release@Renderer11@rx@@AEAAXXZ
0x18008C1B0: "public: virtual void __cdecl gl::BindingPointer<class gl::Compiler>::set(class gl::Context const * __ptr64,class gl::Compiler * __ptr64) __ptr64" ?set@?$BindingPointer@VCompiler@gl@@@gl@@UEAAXPEBVContext@2@PEAVCompiler@2@@Z
0x180188020: "public: virtual void * __ptr64 __cdecl rx::CompilerD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCompilerD3D@rx@@UEAAPEAXI@Z
0x180178074: "public: class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<unsigned int> > > __cdecl std::vector<unsigned int,class pool_allocator<unsigned int> >::insert(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<unsigned int> > >,unsigned int &&) __ptr64" ?insert@?$vector@IV?$pool_allocator@I@@@std@@QEAA?AV?$_Vector_iterator@V?$_Vector_val@U?$_Simple_types@I@std@@@std@@@2@V?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@I@std@@@std@@@2@$$QEAI@Z
0x1800F6A10: "protected: virtual void * __ptr64 __cdecl gl::FramebufferManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFramebufferManager@gl@@MEAAPEAXI@Z
0x1800E1FC0: "public: void * __ptr64 __cdecl wil::details_abi::ProcessLocalStorageData<class wil::details_abi::FeatureStateData>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ProcessLocalStorageData@VFeatureStateData@details_abi@wil@@@details_abi@wil@@QEAAPEAXI@Z
0x18008FD90: "__cdecl _scrt_stub_for_acrt_initialize" __scrt_stub_for_acrt_initialize
0x1801A1D48: "matrix field selection out of ra" ??_C@_0CE@JHHLAKEH@matrix?5field?5selection?5out?5of?5ra@
0x1801D78B0: "uimage2D" ??_C@_08NBLPDABC@uimage2D?$AA@
0x1801A4270: "memoryBarrierAtomicCounter" ??_C@_0BL@GJIHPML@memoryBarrierAtomicCounter?$AA@
0x18006054C: "public: struct std::_Tree_node<struct std::pair<int const,struct egl::Config>,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<int,struct egl::Config,struct std::less<int>,class std::allocator<struct std::pair<int const,struct egl::Config> >,0> >::_Buyheadnode(void) __ptr64" ?_Buyheadnode@?$_Tree_comp_alloc@V?$_Tmap_traits@HUConfig@egl@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUConfig@egl@@@std@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBHUConfig@egl@@@std@@PEAX@2@XZ
0x180104DE4: "public: void __cdecl std::_Hash<class std::_Umap_traits<class std::array<unsigned char,20>,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > >,class std::_Uhash_compare<class std::array<unsigned char,20>,struct std::hash<class std::array<unsigned char,20> >,struct std::equal_to<class std::array<unsigned char,20> > >,class std::allocator<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > >,0> >::clear(void) __ptr64" ?clear@?$_Hash@V?$_Umap_traits@V?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@V?$_Uhash_compare@V?$array@E$0BE@@std@@U?$hash@V?$array@E$0BE@@std@@@2@U?$equal_to@V?$array@E$0BE@@std@@@2@@2@V?$allocator@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@2@$0A@@std@@@std@@QEAAXXZ
0x18019BBC8: api-ms-win-core-errorhandling-l1-1-2_NULL_THUNK_DATA
0x1801BFC98: "gl::MemoryProgramCache::getProgr" ??_C@_0CD@JEHBPAI@gl?3?3MemoryProgramCache?3?3getProgr@
0x1800F7E18: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned __int64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> >,0> >::_Insert_nohint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64>,void * __ptr64> * __ptr64>(bool,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_KU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@PEAX@1@@Z
0x1800FBED0: "public: virtual __cdecl gl::BindingPointer<class gl::Buffer>::~BindingPointer<class gl::Buffer>(void) __ptr64" ??1?$BindingPointer@VBuffer@gl@@@gl@@UEAA@XZ
0x18019BBB8: api-ms-win-core-errorhandling-l1-1-0_NULL_THUNK_DATA
0x18003E0CC: "public: void __cdecl std::list<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> >,class std::allocator<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > >::_Incsize(unsigned __int64) __ptr64" ?_Incsize@?$list@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@V?$allocator@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@2@@std@@QEAAX_K@Z
0x1800DAE20: glBindRenderbuffer
0x1800EFC74: "public: void __cdecl gl::Context::flush(void) __ptr64" ?flush@Context@gl@@QEAAXXZ
0x1801AC570: "Blit11 3D geometry shader" ??_C@_0BK@EDDKBEOH@Blit11?53D?5geometry?5shader?$AA@
0x18019C0D8: "__cdecl _imp_?IEConfiguration_GetDWORD@@YAKW4IEConfigurationID@@@Z" __imp_?IEConfiguration_GetDWORD@@YAKW4IEConfigurationID@@@Z
0x18019C2B0: "__cdecl _imp_?_Lock@?$basic_streambuf@DU?$char_traits@D@std@@@std@@UEAAXXZ" __imp_?_Lock@?$basic_streambuf@DU?$char_traits@D@std@@@std@@UEAAXXZ
0x1801A2848: "return " ??_C@_07BKFMFPMO@return?5?$AA@
0x18010BAD0: "void __cdecl angle::GenerateMip<struct angle::R16G16B16>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR16G16B16@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1800466C4: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::shared_ptr<struct pp::Macro>,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > >,0> >::find(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ?find@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@2@$0A@@std@@@std@@QEBA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@std@@@std@@@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@@Z
0x180107770: "private: virtual void * __ptr64 __cdecl gl::Compiler::`vector deleting destructor'(unsigned int) __ptr64" ??_ECompiler@gl@@EEAAPEAXI@Z
0x180146B40: "public: virtual void * __ptr64 __cdecl rx::VertexArray11::`vector deleting destructor'(unsigned int) __ptr64" ??_EVertexArray11@rx@@UEAAPEAXI@Z
0x180108E80: "public: virtual void * __ptr64 __cdecl gl::InterfaceBlockLinker::`scalar deleting destructor'(unsigned int) __ptr64" ??_GInterfaceBlockLinker@gl@@UEAAPEAXI@Z
0x180177378: "class sh::TIntermConstantUnion * __ptr64 __cdecl sh::CreateBoolNode(bool)" ?CreateBoolNode@sh@@YAPEAVTIntermConstantUnion@1@_N@Z
0x1801C01E8: "Error compiling dynamic vertex e" ??_C@_0CL@FNJDLLBP@Error?5compiling?5dynamic?5vertex?5e@
0x1801D7C28: "TextureCube<unorm float4>" ??_C@_0BK@LFABNFBE@TextureCube?$DMunorm?5float4?$DO?$AA@
0x1800EB050: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class egl::Device * __ptr64,class egl::Display * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@PEAVDevice@egl@@PEAVDisplay@2@U?$less@PEAVDevice@egl@@@std@@V?$allocator@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@PEAX@2@@Z
0x180001D30: "public: static class egl::Error __cdecl egl::Device::CreateDevice(void * __ptr64,int,class egl::Device * __ptr64 * __ptr64)" ?CreateDevice@Device@egl@@SA?AVError@2@PEAXHPEAPEAV12@@Z
0x18003ACF0: "public: void __cdecl rx::Resource11Base<struct ID3D11ShaderResourceView,class std::shared_ptr,struct rx::TypedData<struct ID3D11ShaderResourceView> >::reset(void) __ptr64" ?reset@?$Resource11Base@UID3D11ShaderResourceView@@Vshared_ptr@std@@U?$TypedData@UID3D11ShaderResourceView@@@rx@@@rx@@QEAAXXZ
0x1800783C4: "private: bool __cdecl std::vector<enum rx::ProgramD3D::VertexExecutable::HLSLAttribType,class std::allocator<enum rx::ProgramD3D::VertexExecutable::HLSLAttribType> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@W4HLSLAttribType@VertexExecutable@ProgramD3D@rx@@V?$allocator@W4HLSLAttribType@VertexExecutable@ProgramD3D@rx@@@std@@@std@@AEAA_N_K@Z
0x180144380: "public: virtual void * __ptr64 __cdecl rx::FenceNVImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFenceNVImpl@rx@@UEAAPEAXI@Z
0x1801BF058: "Extension " ??_C@_0L@JFCIHKOC@Extension?5?$AA@
0x1801ADE20: "gl::RefCountObjectNoID::release" ??_C@_0CA@PHGDLCCC@gl?3?3RefCountObjectNoID?3?3release?$AA@
0x1800F68F0: "public: virtual void __cdecl gl::Buffer::setLabel(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?setLabel@Buffer@gl@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x1801D7948: "interface block" ??_C@_0BA@HCGCCNFH@interface?5block?$AA@
0x18008DBD0: "void __cdecl angle::DefaultOverrideWorkaroundsD3D(struct angle::PlatformMethods * __ptr64,struct angle::WorkaroundsD3D * __ptr64)" ?DefaultOverrideWorkaroundsD3D@angle@@YAXPEAUPlatformMethods@1@PEAUWorkaroundsD3D@1@@Z
0x180081828: "public: void __cdecl std::_Tree<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tset_traits@IU?$less@I@std@@V?$allocator@I@2@$0A@@std@@@std@@QEAAXXZ
0x18019BF20: "__cdecl _imp__o__seh_filter_dll" __imp__o__seh_filter_dll
0x1801AE9D0: "__stdcall _xmm" __xmm@00000000000000080000000100000001
0x1800638F8: "public: __cdecl rx::PixelTransfer11::PixelTransfer11(class rx::Renderer11 * __ptr64) __ptr64" ??0PixelTransfer11@rx@@QEAA@PEAVRenderer11@1@@Z
0x18019BF50: "__cdecl _imp_atoi" __imp_atoi
0x180090D50: "void __cdecl angle::WriteColor<struct angle::R16G16B16A16,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16G16B16A16@angle@@M@angle@@YAXPEBEPEAE@Z
0x180156900: "public: virtual void * __ptr64 __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class pool_allocator<char> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$basic_stringbuf@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@UEAAPEAXI@Z
0x180091600: "public: virtual class rx::SharedResource11<struct ID3D11ShaderResourceView> const & __ptr64 __cdecl rx::TextureRenderTarget11::getShaderResourceView(void)const __ptr64" ?getShaderResourceView@TextureRenderTarget11@rx@@UEBAAEBV?$SharedResource11@UID3D11ShaderResourceView@@@2@XZ
0x18000BB84: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class rx::Query11 * __ptr64,struct std::less<class rx::Query11 * __ptr64>,class std::allocator<class rx::Query11 * __ptr64>,0> >::_Erase(struct std::_Tree_node<class rx::Query11 * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@PEAVQuery11@rx@@U?$less@PEAVQuery11@rx@@@std@@V?$allocator@PEAVQuery11@rx@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVQuery11@rx@@PEAX@2@@Z
0x180082A70: "private: void __cdecl std::vector<struct pp::Token,class std::allocator<struct pp::Token> >::_Insert_range<struct pp::Token const * __ptr64>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<struct pp::Token> > >,struct pp::Token const * __ptr64,struct pp::Token const * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Insert_range@PEBUToken@pp@@@?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@AEAAXV?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@UToken@pp@@@std@@@std@@@1@PEBUToken@pp@@1Uforward_iterator_tag@1@@Z
0x180004FFC: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TextureTypeSuffix(enum sh::TBasicType,enum sh::TLayoutImageInternalFormat)" ?TextureTypeSuffix@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@W4TBasicType@1@W4TLayoutImageInternalFormat@1@@Z
0x180071458: "public: class gl::ResourceMap<class gl::Framebuffer>::Iterator & __ptr64 __cdecl gl::ResourceMap<class gl::Framebuffer>::Iterator::operator++(void) __ptr64" ??EIterator@?$ResourceMap@VFramebuffer@gl@@@gl@@QEAAAEAV012@XZ
0x18007BE1C: "public: static struct std::_Tree_node<class rx::Query11 * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<class rx::Query11 * __ptr64> >::_Min(struct std::_Tree_node<class rx::Query11 * __ptr64,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@PEAVQuery11@rx@@@std@@@std@@SAPEAU?$_Tree_node@PEAVQuery11@rx@@PEAX@2@PEAU32@@Z
0x180063BF0: "public: void __cdecl std::list<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > >,class std::allocator<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > >::_Insert<struct gl::DepthStencilState const & __ptr64,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > >(class std::_List_unchecked_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > >,struct std::_Iterator_base0>,struct gl::DepthStencilState const & __ptr64,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > &&) __ptr64" ??$_Insert@AEBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@?$list@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAXV?$_List_unchecked_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@U_Iterator_base0@2@@1@AEBUDepthStencilState@gl@@$$QEAV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@1@@Z
0x1800DEF74: "void __cdecl gl::StencilFuncSeparate(unsigned int,unsigned int,int,unsigned int)" ?StencilFuncSeparate@gl@@YAXIIHI@Z
0x180106520: "protected: virtual void __cdecl gl::TypedResourceManager<class gl::Sampler,class gl::HandleAllocator,class gl::SamplerManager>::reset(class gl::Context const * __ptr64) __ptr64" ?reset@?$TypedResourceManager@VSampler@gl@@VHandleAllocator@2@VSamplerManager@2@@gl@@MEAAXPEBVContext@2@@Z
0x180106600: "protected: virtual void __cdecl gl::TypedResourceManager<class gl::Texture,class gl::HandleAllocator,class gl::TextureManager>::reset(class gl::Context const * __ptr64) __ptr64" ?reset@?$TypedResourceManager@VTexture@gl@@VHandleAllocator@2@VTextureManager@2@@gl@@MEAAXPEBVContext@2@@Z
0x180106470: "protected: virtual void __cdecl gl::TypedResourceManager<class gl::Framebuffer,class gl::HandleAllocator,class gl::FramebufferManager>::reset(class gl::Context const * __ptr64) __ptr64" ?reset@?$TypedResourceManager@VFramebuffer@gl@@VHandleAllocator@2@VFramebufferManager@2@@gl@@MEAAXPEBVContext@2@@Z
0x180106520: "protected: virtual void __cdecl gl::TypedResourceManager<class gl::ProgramPipeline,class gl::HandleAllocator,class gl::ProgramPipelineManager>::reset(class gl::Context const * __ptr64) __ptr64" ?reset@?$TypedResourceManager@VProgramPipeline@gl@@VHandleAllocator@2@VProgramPipelineManager@2@@gl@@MEAAXPEBVContext@2@@Z
0x180048B30: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<int const,unsigned int> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<int const,unsigned int> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBHI@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBHI@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x18006F298: "public: __cdecl gl::ResourceMap<class gl::Program>::ResourceMap<class gl::Program>(void) __ptr64" ??0?$ResourceMap@VProgram@gl@@@gl@@QEAA@XZ
0x1801CF8E8: "Width or height < 1" ??_C@_0BE@KPGHPGJ@Width?5or?5height?5?$DM?51?$AA@
0x180043F20: "protected: virtual void __cdecl sh::TranslatorHLSL::translate(class sh::TIntermBlock * __ptr64,__int64,class sh::PerformanceDiagnostics * __ptr64) __ptr64" ?translate@TranslatorHLSL@sh@@MEAAXPEAVTIntermBlock@2@_JPEAVPerformanceDiagnostics@2@@Z
0x180185720: "public: virtual class gl::Error __cdecl rx::TextureD3D_3D::setImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64,unsigned int,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64) __ptr64" ?setImage@TextureD3D_3D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@IIAEBUPixelUnpackState@4@PEBE@Z
0x1801BE468: "Index exceeds program active uni" ??_C@_0CM@BOJAEBIJ@Index?5exceeds?5program?5active?5uni@
0x180040800: "public: class sh::TIntermTyped * __ptr64 __cdecl sh::TParseContext::addTernarySelection(class sh::TIntermTyped * __ptr64,class sh::TIntermTyped * __ptr64,class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addTernarySelection@TParseContext@sh@@QEAAPEAVTIntermTyped@2@PEAV32@00AEBUTSourceLoc@2@@Z
0x18010AC40: "public: virtual void * __ptr64 __cdecl rx::EGLImplFactory::`vector deleting destructor'(unsigned int) __ptr64" ??_EEGLImplFactory@rx@@UEAAPEAXI@Z
0x180089030: "public: virtual bool __cdecl sh::TIntermUnary::hasSideEffects(void)const __ptr64" ?hasSideEffects@TIntermUnary@sh@@UEBA_NXZ
0x1801BE378: "Failed to allocate internal buff" ??_C@_0CE@MFOBMJEB@Failed?5to?5allocate?5internal?5buff@
0x180125690: "private: bool __cdecl rx::ProgramD3D::setUniformMatrixfvImpl<3,2>(int,int,unsigned char,float const * __ptr64,unsigned char * __ptr64,unsigned int) __ptr64" ??$setUniformMatrixfvImpl@$02$01@ProgramD3D@rx@@AEAA_NHHEPEBMPEAEI@Z
0x180180E40: "public: virtual class gl::Error __cdecl rx::TextureD3D_2D::copySubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Offset const & __ptr64,struct gl::Rectangle const & __ptr64,class gl::Framebuffer const * __ptr64) __ptr64" ?copySubImage@TextureD3D_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUOffset@4@AEBURectangle@4@PEBVFramebuffer@4@@Z
0x18019F11C: "): " ??_C@_03LPPJIELD@?$CJ?3?5?$AA@
0x1801D7DA8: "2DArray_int4_" ??_C@_0O@DIIDJCLE@2DArray_int4_?$AA@
0x180125818: "private: bool __cdecl rx::ProgramD3D::setUniformMatrixfvImpl<4,2>(int,int,unsigned char,float const * __ptr64,unsigned char * __ptr64,unsigned int) __ptr64" ??$setUniformMatrixfvImpl@$03$01@ProgramD3D@rx@@AEAA_NHHEPEBMPEAEI@Z
0x1801A46CC: "log" ??_C@_03MGHMBJCF@log?$AA@
0x1800FE968: "public: unsigned __int64 __cdecl gl::FramebufferState::getReadIndex(void)const __ptr64" ?getReadIndex@FramebufferState@gl@@QEBA_KXZ
0x1801A24F8: ":MaxCallStackDepth:" ??_C@_0BE@CGMCIGKC@?3MaxCallStackDepth?3?$AA@
0x180125444: "private: bool __cdecl rx::ProgramD3D::setUniformMatrixfvImpl<2,2>(int,int,unsigned char,float const * __ptr64,unsigned char * __ptr64,unsigned int) __ptr64" ??$setUniformMatrixfvImpl@$01$01@ProgramD3D@rx@@AEAA_NHHEPEBMPEAEI@Z
0x1800DB220: glUniform4i
0x180008578: "public: class gl::Error __cdecl gl::Texture::generateMipmap(class gl::Context const * __ptr64) __ptr64" ?generateMipmap@Texture@gl@@QEAA?AVError@2@PEBVContext@2@@Z
0x18019C408: "__cdecl _xt_a" __xt_a
0x1801230D0: "public: virtual void * __ptr64 __cdecl rx::RendererD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRendererD3D@rx@@UEAAPEAXI@Z
0x180154500: ??_ERemoveInvariantDeclarationTraverser@?A0xbad69429@sh@@UEAAPEAXI@Z
0x1801A3F78: " || " ??_C@_04BBJKINFE@?5?$HM?$HM?5?$AA@
0x1801D7B58: "TextureCube<snorm float4>" ??_C@_0BK@ENMDJOKC@TextureCube?$DMsnorm?5float4?$DO?$AA@
0x180183F60: "public: virtual class gl::Error __cdecl rx::TextureD3D::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@TextureD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x1801D8880: "int wrapR = (samplerMetadata[sam" ??_C@_0ED@OMGNLOCK@int?5wrapR?5?$DN?5?$CIsamplerMetadata?$FLsam@
0x18019C158: "__cdecl _imp_??0?$basic_iostream@DU?$char_traits@D@std@@@std@@QEAA@PEAV?$basic_streambuf@DU?$char_traits@D@std@@@1@@Z" __imp_??0?$basic_iostream@DU?$char_traits@D@std@@@std@@QEAA@PEAV?$basic_streambuf@DU?$char_traits@D@std@@@1@@Z
0x180043AF0: "int __cdecl yylex_destroy(void * __ptr64)" ?yylex_destroy@@YAHPEAX@Z
0x18005F0B0: "public: void __cdecl gl::Context::attachShader(unsigned int,unsigned int) __ptr64" ?attachShader@Context@gl@@QEAAXII@Z
0x18008D160: "public: virtual struct gl::Extensions const & __ptr64 __cdecl rx::Context11::getNativeExtensions(void)const __ptr64" ?getNativeExtensions@Context11@rx@@UEBAAEBUExtensions@gl@@XZ
0x1801F9230: "__cdecl _scrt_debugger_hook_flag" __scrt_debugger_hook_flag
0x18019EE20: "EGL_KHR_get_all_proc_addresses" ??_C@_0BP@CDGGFNNF@EGL_KHR_get_all_proc_addresses?$AA@
0x1801DD2A8: "macro undefined while being invo" ??_C@_0CE@MBFLAGDI@macro?5undefined?5while?5being?5invo@
0x1801D27E8: "negation" ??_C@_08GKGMIFJO@negation?$AA@
0x1801C0168: "Invalid program binary." ??_C@_0BI@IBGENHAA@Invalid?5program?5binary?4?$AA@
0x180054E14: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct rx::D3DUniform * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> >,0> >::_Insert_at<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64>,void * __ptr64> * __ptr64,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@PEAX@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@1@1@Z
0x1801D4C68: "No num_views specified" ??_C@_0BH@NJIACJBH@No?5num_views?5specified?$AA@
0x1801C0E20: " gl_FragCoord.z = (input.gl_F" ??_C@_0FI@NOJEMPHK@?5?5?5?5gl_FragCoord?4z?5?$DN?5?$CIinput?4gl_F@
0x180043304: "private: void __cdecl std::vector<class sh::TMap<enum sh::TBasicType,enum sh::TPrecision,struct std::less<enum sh::TBasicType> > * __ptr64,class std::allocator<class sh::TMap<enum sh::TBasicType,enum sh::TPrecision,struct std::less<enum sh::TBasicType> > * __ptr64> >::_Change_array(class sh::TMap<enum sh::TBasicType,enum sh::TPrecision,struct std::less<enum sh::TBasicType> > * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAV?$TMap@W4TBasicType@sh@@W4TPrecision@2@U?$less@W4TBasicType@sh@@@std@@@sh@@V?$allocator@PEAV?$TMap@W4TBasicType@sh@@W4TPrecision@2@U?$less@W4TBasicType@sh@@@std@@@sh@@@std@@@std@@AEAAXQEAPEAV?$TMap@W4TBasicType@sh@@W4TPrecision@2@U?$less@W4TBasicType@sh@@@std@@@sh@@_K1@Z
0x1801D5F78: "case label must have a condition" ??_C@_0CB@ELANIPJB@case?5label?5must?5have?5a?5condition@
0x18004BC74: "public: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@@2@$0A@@std@@@std@@QEAAXXZ
0x180183E90: "protected: virtual void __cdecl rx::TextureD3D_2DArray::markAllImagesDirty(void) __ptr64" ?markAllImagesDirty@TextureD3D_2DArray@rx@@MEAAXXZ
0x1800E79E8: "public: __cdecl angle::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1286>::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1286>(void) __ptr64" ??0?$ErrorStreamBase@VError@gl@@I$0A@I$0FAG@@angle@@QEAA@XZ
0x18019BCB0: "__cdecl _imp_GetCurrentProcess" __imp_GetCurrentProcess
0x1801D1660: "log2(" ??_C@_05PGCKCBAP@log2?$CI?$AA@
0x1801BC138: "Invalid format." ??_C@_0BA@EFKPJGGN@Invalid?5format?4?$AA@
0x1801A25E0: ":OES_standard_derivatives:" ??_C@_0BL@DHCMEIPM@?3OES_standard_derivatives?3?$AA@
0x180066E10: "public: virtual class gl::Error __cdecl rx::TextureD3D_Cube::setImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64,unsigned int,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64) __ptr64" ?setImage@TextureD3D_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@IIAEBUPixelUnpackState@4@PEBE@Z
0x18019F240: "SV_Position" ??_C@_0M@GMLACIDJ@SV_Position?$AA@
0x18019B958: "const rx::RenderbufferD3D::`vftable'" ??_7RenderbufferD3D@rx@@6B@
0x1800DB210: glUniform4f
0x1800DC1F4: "unsigned int __cdecl egl::Terminate(void * __ptr64)" ?Terminate@egl@@YAIPEAX@Z
0x180064B54: "public: struct gl::Debug::Group * __ptr64 __cdecl std::vector<struct gl::Debug::Group,class std::allocator<struct gl::Debug::Group> >::_Emplace_reallocate<struct gl::Debug::Group>(struct gl::Debug::Group * __ptr64 const,struct gl::Debug::Group &&) __ptr64" ??$_Emplace_reallocate@UGroup@Debug@gl@@@?$vector@UGroup@Debug@gl@@V?$allocator@UGroup@Debug@gl@@@std@@@std@@QEAAPEAUGroup@Debug@gl@@QEAU234@$$QEAU234@@Z
0x1800F7E18: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::InterfaceBlock const * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> >,0> >::_Insert_nohint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@PEAX@1@@Z
0x18019BFA0: "__cdecl _imp_pow" __imp_pow
0x180189AF8: "public: struct pp::Token & __ptr64 __cdecl pp::Token::operator=(struct pp::Token &&) __ptr64" ??4Token@pp@@QEAAAEAU01@$$QEAU01@@Z
0x18017AE9C: "public: static void __cdecl angle::R16G16B16F::average(struct angle::R16G16B16F * __ptr64,struct angle::R16G16B16F const * __ptr64,struct angle::R16G16B16F const * __ptr64)" ?average@R16G16B16F@angle@@SAXPEAU12@PEBU12@1@Z
0x1801BC4A8: "Cannot have negative start." ??_C@_0BM@EGNNIKPD@Cannot?5have?5negative?5start?4?$AA@
0x1801C03E0: "// GEOMETRY SHADER BEGIN
" ??_C@_0BL@KMCIFFDA@?1?1?5GEOMETRY?5SHADER?5BEGIN?6?6?$AA@
0x180036E50: "public: virtual class gl::Error __cdecl rx::Buffer11::NativeStorage::map(unsigned __int64,unsigned __int64,unsigned int,unsigned char * __ptr64 * __ptr64) __ptr64" ?map@NativeStorage@Buffer11@rx@@UEAA?AVError@gl@@_K0IPEAPEAE@Z
0x180100A2C: "class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64 __cdecl std::operator<<<struct std::char_traits<char> >(class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64,char)" ??$?6U?$char_traits@D@std@@@std@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@0@AEAV10@D@Z
0x1800EAAE0: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::ImageFunctionHLSL::ImageFunction> >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::ImageFunctionHLSL::ImageFunction> >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@UImageFunction@ImageFunctionHLSL@sh@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x180187960: "public: virtual void * __ptr64 __cdecl rx::BufferD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_EBufferD3D@rx@@UEAAPEAXI@Z
0x180042CD8: "public: __cdecl sh::TIntermIfElse::TIntermIfElse(class sh::TIntermTyped * __ptr64,class sh::TIntermBlock * __ptr64,class sh::TIntermBlock * __ptr64) __ptr64" ??0TIntermIfElse@sh@@QEAA@PEAVTIntermTyped@1@PEAVTIntermBlock@1@1@Z
0x180185A20: "public: virtual class gl::Error __cdecl rx::TextureD3D_2D::setStorage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64) __ptr64" ?setStorage@TextureD3D_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermBlock const * __ptr64,struct std::less<class sh::TIntermBlock const * __ptr64>,class std::allocator<class sh::TIntermBlock const * __ptr64>,0> >::_Lrotate(struct std::_Tree_node<class sh::TIntermBlock const * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@PEBVTIntermBlock@sh@@U?$less@PEBVTIntermBlock@sh@@@std@@V?$allocator@PEBVTIntermBlock@sh@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEBVTIntermBlock@sh@@PEAX@2@@Z
0x18002D884: "public: void __cdecl std::list<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> >,class std::allocator<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > >::splice(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > >,class std::list<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> >,class std::allocator<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > & __ptr64,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > >) __ptr64" ?splice@?$list@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@V?$allocator@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@2@@std@@QEAAXV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@2@AEAV12@0@Z
0x180067C44: "public: __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > >,0> >::_Hash<class std::_Umap_traits<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > >,0> >(class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> > const & __ptr64,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > const & __ptr64) __ptr64" ??0?$_Hash@V?$_Umap_traits@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@$0A@@std@@@std@@QEAA@AEBV?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@1@AEBV?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@1@@Z
0x18019BF20: "__cdecl _imp__seh_filter_dll" __imp__seh_filter_dll
0x180193B00: "const gl::InterfaceBlockLinker::`vftable'" ??_7InterfaceBlockLinker@gl@@6B@
0x1800916B0: "public: virtual class rx::RenderTargetD3D * __ptr64 __cdecl rx::SwapChain11::getColorRenderTarget(void) __ptr64" ?getColorRenderTarget@SwapChain11@rx@@UEAAPEAVRenderTargetD3D@2@XZ
0x1801A44A8: "intBitsToFloat" ??_C@_0P@KIHEHBLC@intBitsToFloat?$AA@
0x180071438: "public: bool __cdecl gl::ResourceMap<class gl::Query>::Iterator::operator==(class gl::ResourceMap<class gl::Query>::Iterator const & __ptr64)const __ptr64" ??8Iterator@?$ResourceMap@VQuery@gl@@@gl@@QEBA_NAEBV012@@Z
0x1800F4F90: "bool __cdecl gl::ValidateES3TexImage2DParameters(class gl::Context * __ptr64,unsigned int,int,unsigned int,bool,bool,int,int,int,int,int,int,int,unsigned int,unsigned int,int,void const * __ptr64)" ?ValidateES3TexImage2DParameters@gl@@YA_NPEAVContext@1@IHI_N1HHHHHHHIIHPEBX@Z
0x18007D1B4: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::StructNameString(class sh::TStructure const & __ptr64)" ?StructNameString@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTStructure@1@@Z
0x1801C20AC: "gs" ??_C@_02EJDENBHN@gs?$AA@
0x180193D50: "const rx::FramebufferD3D::`vftable'" ??_7FramebufferD3D@rx@@6B@
0x1801D82A0: "Constant folded multiplication o" ??_C@_0DG@PLDEHGDN@Constant?5folded?5multiplication?5o@
0x180186BD8: "protected: class gl::Error __cdecl rx::TextureD3D::subImageCompressed(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,struct gl::Box const & __ptr64,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64,__int64) __ptr64" ?subImageCompressed@TextureD3D@rx@@IEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@AEBUBox@4@IAEBUPixelUnpackState@4@PEBE_J@Z
0x1801D1814: ";}
" ??_C@_03FPFHEMMK@?$DL?$HN?6?$AA@
0x1801A3AE0: "texelFetch" ??_C@_0L@PJBAPLIE@texelFetch?$AA@
0x180126E2C: "private: void __cdecl rx::ProgramD3D::defineArrayUniformElements(unsigned int,struct sh::ShaderVariable const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class sh::HLSLBlockEncoder * __ptr64,class std::map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct rx::D3DUniform * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> > > * __ptr64) __ptr64" ?defineArrayUniformElements@ProgramD3D@rx@@AEAAXIAEBUShaderVariable@sh@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVHLSLBlockEncoder@4@PEAV?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@2@@6@@Z
0x18018A3F8: "private: void __cdecl pp::DirectiveParser::parseUndef(struct pp::Token * __ptr64) __ptr64" ?parseUndef@DirectiveParser@pp@@AEAAXPEAUToken@2@@Z
0x1801A34D8: " SHADER BEGIN
" ??_C@_0P@MDOBMJH@?5SHADER?5BEGIN?6?$AA@
0x1801BEBA0: "Invalid compressed format dimens" ??_C@_0CF@IDMMPCFD@Invalid?5compressed?5format?5dimens@
0x180172200: "public: virtual bool __cdecl sh::TIntermTernary::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermTernary@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x1800F6B0C: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [25]>(char const (& __ptr64)[25]) __ptr64" ??$?6$$BY0BJ@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0BJ@$$CBD@Z
0x180070D9C: "public: void __cdecl gl::State::initializeZeroTextures(class gl::Context const * __ptr64,class std::map<unsigned int,class gl::BindingPointer<class gl::Texture>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > > > const & __ptr64) __ptr64" ?initializeZeroTextures@State@gl@@QEAAXPEBVContext@2@AEBV?$map@IV?$BindingPointer@VTexture@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@4@@std@@@Z
0x180038EF4: "private: class gl::Error __cdecl rx::Image11::createStagingTexture(void) __ptr64" ?createStagingTexture@Image11@rx@@AEAA?AVError@gl@@XZ
0x180132110: ??$_Try_emplace@AEBU?$pair@HH@std@@$$V@?$map@U?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@U?$less@U?$pair@HH@std@@@2@V?$allocator@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@2@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@std@@@std@@@std@@_N@1@AEBU?$pair@HH@1@@Z
0x18012BE6C: "public: void * __ptr64 __cdecl rx::TypedData<struct ID3D11ShaderResourceView>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$TypedData@UID3D11ShaderResourceView@@@rx@@QEAAPEAXI@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class rx::Resource11<struct ID3D11PixelShader>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> >,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@IV?$Resource11@UID3D11PixelShader@@@rx@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@PEAX@2@@Z
0x180083C44: "public: unsigned int __cdecl gl::TextureCaps::getMaxSamples(void)const __ptr64" ?getMaxSamples@TextureCaps@gl@@QEBAIXZ
0x180033C1C: "public: static unsigned long __cdecl rx::TextureStorage11::GetTextureBindFlags(unsigned int,struct rx::Renderer11DeviceCaps const & __ptr64,bool)" ?GetTextureBindFlags@TextureStorage11@rx@@SAKIAEBURenderer11DeviceCaps@2@_N@Z
0x180126560: "public: virtual void * __ptr64 __cdecl rx::ProgramD3D::GetPixelExecutableTask::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGetPixelExecutableTask@ProgramD3D@rx@@UEAAPEAXI@Z
0x180187010: "private: class gl::Error __cdecl rx::TextureD3D_3D::updateStorageLevel(class gl::Context const * __ptr64,int) __ptr64" ?updateStorageLevel@TextureD3D_3D@rx@@AEAA?AVError@gl@@PEBVContext@4@H@Z
0x1801D30B8: "rgba32f" ??_C@_07CNABJOCM@rgba32f?$AA@
0x1801C0468: "float4x2" ??_C@_08MLBEACBI@float4x2?$AA@
0x18010D150: "void __cdecl angle::GenerateMip<struct angle::R8S>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR8S@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x18013C170: "public: virtual void * __ptr64 __cdecl rx::SamplerD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_ESamplerD3D@rx@@UEAAPEAXI@Z
0x18019F4E0: "uniform " ??_C@_08KJPPMOGJ@uniform?5?$AA@
0x180004F64: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TextureFunctionHLSL::TextureFunction::name(void)const __ptr64" ?name@TextureFunction@TextureFunctionHLSL@sh@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@XZ
0x18006E07C: "public: class sh::FunctionId __cdecl sh::FunctionId::getCopy(void)const __ptr64" ?getCopy@FunctionId@sh@@QEBA?AV12@XZ
0x1801A34B0: "
// GLSL END
" ??_C@_0BB@BJMBCJMF@?6?6?1?1?5GLSL?5END?6?6?6?$AA@
0x180156C88: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int>,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@HU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@PEAX@2@@Z
0x18008FF90: "public: virtual bool __cdecl sh::TIntermSymbol::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermSymbol@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x18006F298: "public: __cdecl gl::ResourceMap<class gl::Buffer>::ResourceMap<class gl::Buffer>(void) __ptr64" ??0?$ResourceMap@VBuffer@gl@@@gl@@QEAA@XZ
0x18019C090: "__cdecl _imp_strncmp" __imp_strncmp
0x180008770: "public: struct gl::ImageIndex __cdecl gl::ImageIndexIterator::next(void) __ptr64" ?next@ImageIndexIterator@gl@@QEAA?AUImageIndex@2@XZ
0x18016A5F0: "public: bool __cdecl sh::TSymbolTable::hasUnmangledBuiltInForShaderVersion(char const * __ptr64,int) __ptr64" ?hasUnmangledBuiltInForShaderVersion@TSymbolTable@sh@@QEAA_NPEBDH@Z
0x18003BAC8: ??0?$Resource11Base@UID3D11RasterizerState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11RasterizerState@@@3@@rx@@IEAA@XZ
0x180088880: "public: struct std::_Tree_node<class rx::Buffer11 const * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<class rx::Buffer11 const * __ptr64,struct std::less<class rx::Buffer11 const * __ptr64>,class std::allocator<class rx::Buffer11 const * __ptr64>,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class rx::Buffer11 const * __ptr64> > >) __ptr64" ?_Extract@?$_Tree@V?$_Tset_traits@PEBVBuffer11@rx@@U?$less@PEBVBuffer11@rx@@@std@@V?$allocator@PEBVBuffer11@rx@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@PEBVBuffer11@rx@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEBVBuffer11@rx@@@std@@@std@@@2@@Z
0x180067D4C: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@2@@Z
0x180195E90: "const rx::ProgramD3D::GetPixelExecutableTask::`vftable'" ??_7GetPixelExecutableTask@ProgramD3D@rx@@6B@
0x1800F3078: "bool __cdecl gl::ValidateDetachShader(class gl::ValidationContext * __ptr64,unsigned int,unsigned int)" ?ValidateDetachShader@gl@@YA_NPEAVValidationContext@1@II@Z
0x1801C1B38: "
outStream.RestartStrip(" ??_C@_0CG@LBDNELKP@?5?5?5?5?6?5?5?5?5outStream?4RestartStrip?$CI@
0x1801C0D70: " gl_FragCoord.y = (1.0f + dx_" ??_C@_0II@LECOKPGA@?5?5?5?5gl_FragCoord?4y?5?$DN?5?$CI1?40f?5?$CL?5dx_@
0x1800837A0: "public: class sh::TIntermIfElse * __ptr64 * __ptr64 __cdecl std::vector<class sh::TIntermIfElse * __ptr64,class std::allocator<class sh::TIntermIfElse * __ptr64> >::_Emplace_reallocate<class sh::TIntermIfElse * __ptr64 const & __ptr64>(class sh::TIntermIfElse * __ptr64 * __ptr64 const,class sh::TIntermIfElse * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAVTIntermIfElse@sh@@@?$vector@PEAVTIntermIfElse@sh@@V?$allocator@PEAVTIntermIfElse@sh@@@std@@@std@@QEAAPEAPEAVTIntermIfElse@sh@@QEAPEAV23@AEBQEAV23@@Z
0x1801D8140: "uint3" ??_C@_05PNJKPCJO@uint3?$AA@
0x180154480: "public: virtual void * __ptr64 __cdecl sh::TCompiler::`vector deleting destructor'(unsigned int) __ptr64" ??_ETCompiler@sh@@UEAAPEAXI@Z
0x1801D1F78: "angle_compound_" ??_C@_0BA@HCNGGFLM@angle_compound_?$AA@
0x1801D3428: "can't modify gl_WorkGroupSize" ??_C@_0BO@GCLEAJHI@can?8t?5modify?5gl_WorkGroupSize?$AA@
0x1801ADDD8: "Device creation extension not ac" ??_C@_0CF@OLKCKKGN@Device?5creation?5extension?5not?5ac@
0x1801C20D0: "Failed to retrieve the internal " ??_C@_0EO@FJGLENCL@Failed?5to?5retrieve?5the?5internal?5@
0x1801C1DB0: "Device was lost while waiting fo" ??_C@_0CI@JFENMEOD@Device?5was?5lost?5while?5waiting?5fo@
0x180033200: "public: virtual void __cdecl rx::Buffer11::invalidateStaticData(class gl::Context const * __ptr64) __ptr64" ?invalidateStaticData@Buffer11@rx@@UEAAXPEBVContext@gl@@@Z
0x1800ECA24: "public: __cdecl angle::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1285>::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1285>(void) __ptr64" ??0?$ErrorStreamBase@VError@gl@@I$0A@I$0FAF@@angle@@QEAA@XZ
0x1801AE368: "rasterizer state" ??_C@_0BB@JKDMJGFD@rasterizer?5state?$AA@
0x1801D8C78: " uint width; uint height; uin" ??_C@_0DP@IGJHMKPC@?5?5?5?5uint?5width?$DL?5uint?5height?$DL?5uin@
0x180077714: "class sh::TType const * __ptr64 __cdecl sh::StaticType::GetForVec<3,0>(enum sh::TQualifier,unsigned char)" ??$GetForVec@$02$0A@@StaticType@sh@@YAPEBVTType@1@W4TQualifier@1@E@Z
0x180049218: "class std::vector<struct sh::ASTMetadataHLSL,class std::allocator<struct sh::ASTMetadataHLSL> > __cdecl sh::CreateASTMetadataHLSL(class sh::TIntermNode * __ptr64,class sh::CallDAG const & __ptr64)" ?CreateASTMetadataHLSL@sh@@YA?AV?$vector@UASTMetadataHLSL@sh@@V?$allocator@UASTMetadataHLSL@sh@@@std@@@std@@PEAVTIntermNode@1@AEBVCallDAG@1@@Z
0x1800EACA0: "public: virtual void * __ptr64 __cdecl angle::LoggingAnnotator::`vector deleting destructor'(unsigned int) __ptr64" ??_ELoggingAnnotator@angle@@UEAAPEAXI@Z
0x1801D1FBC: "mat4x3" ??_C@_06JGMIKEHK@mat4x3?$AA@
0x1801447A0: "public: virtual void * __ptr64 __cdecl rx::DebugAnnotator11::`vector deleting destructor'(unsigned int) __ptr64" ??_EDebugAnnotator11@rx@@UEAAPEAXI@Z
0x1800F1010: "public: virtual void * __ptr64 __cdecl sh::TIntermAggregateBase::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermAggregateBase@sh@@UEAAPEAXI@Z
0x18008FF90: "public: virtual bool __cdecl sh::TSymbol::isFunction(void)const __ptr64" ?isFunction@TSymbol@sh@@UEBA_NXZ
0x1801D7E28: "2DArray_unorm_float4_" ??_C@_0BG@BADNJGAH@2DArray_unorm_float4_?$AA@
0x180132F30: "public: virtual void * __ptr64 __cdecl rx::TextureStorage11_EGLImage::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureStorage11_EGLImage@rx@@UEAAPEAXI@Z
0x18003CBCC: "public: __cdecl rx::ShaderExecutable11::ShaderExecutable11(void const * __ptr64,unsigned __int64,class rx::Resource11<struct ID3D11VertexShader> &&,class rx::Resource11<struct ID3D11GeometryShader> &&) __ptr64" ??0ShaderExecutable11@rx@@QEAA@PEBX_K$$QEAV?$Resource11@UID3D11VertexShader@@@1@$$QEAV?$Resource11@UID3D11GeometryShader@@@1@@Z
0x1800EB378: "public: struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@PEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEAVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@2@@Z
0x18010AEA0: "void __cdecl angle::GenerateMip<struct angle::L32F>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UL32F@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x180067280: "private: virtual bool __cdecl rx::TextureD3D_Cube::isImageComplete(struct gl::ImageIndex const & __ptr64)const __ptr64" ?isImageComplete@TextureD3D_Cube@rx@@EEBA_NAEBUImageIndex@gl@@@Z
0x1800186D8: "protected: virtual __cdecl rx::Resource11Base<struct ID3D11Resource,class std::shared_ptr,struct rx::GenericData>::~Resource11Base<struct ID3D11Resource,class std::shared_ptr,struct rx::GenericData>(void) __ptr64" ??1?$Resource11Base@UID3D11Resource@@Vshared_ptr@std@@UGenericData@rx@@@rx@@MEAA@XZ
0x180150FE0: "public: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > >,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct rx::PackedAttributeLayout,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > >,class std::_Uhash_compare<struct rx::PackedAttributeLayout,struct std::hash<struct rx::PackedAttributeLayout>,struct std::equal_to<struct rx::PackedAttributeLayout> >,class std::allocator<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > >,0> >::equal_range(struct rx::PackedAttributeLayout const & __ptr64) __ptr64" ?equal_range@?$_Hash@V?$_Umap_traits@UPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UPackedAttributeLayout@rx@@U?$hash@UPackedAttributeLayout@rx@@@std@@U?$equal_to@UPackedAttributeLayout@rx@@@4@@4@V?$allocator@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V12@@2@AEBUPackedAttributeLayout@rx@@@Z
0x1801BBCD0: "RtlNtStatusToDosErrorNoTeb" ??_C@_0BL@JCIJNLFN@RtlNtStatusToDosErrorNoTeb?$AA@
0x18005EF3C: "bool __cdecl gl::ValidateShaderSource(class gl::ValidationContext * __ptr64,unsigned int,int,char const * __ptr64 const * __ptr64,int const * __ptr64)" ?ValidateShaderSource@gl@@YA_NPEAVValidationContext@1@IHPEBQEBDPEBH@Z
0x180190EE8: "const sh::TFunction::`vftable'" ??_7TFunction@sh@@6B@
0x18013CA80: "public: virtual void __cdecl rx::Context11::pushGroupMarker(int,char const * __ptr64) __ptr64" ?pushGroupMarker@Context11@rx@@UEAAXHPEBD@Z
0x1801C02B8: "Error compiling dynamic compute " ??_C@_0CM@IMAKKEMF@Error?5compiling?5dynamic?5compute?5@
0x1800E8FC0: "bool __cdecl gl::ValidateGetFramebufferAttachmentParameterivBase(class gl::Context * __ptr64,unsigned int,unsigned int,unsigned int,int * __ptr64)" ?ValidateGetFramebufferAttachmentParameterivBase@gl@@YA_NPEAVContext@1@IIIPEAH@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<int,struct std::less<int>,class std::allocator<int>,0> >::_Lrotate(struct std::_Tree_node<int,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@HU?$less@H@std@@V?$allocator@H@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@HPEAX@2@@Z
0x180104D8C: "protected: void __cdecl std::_Hash<class std::_Umap_traits<class std::array<unsigned char,20>,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > >,class std::_Uhash_compare<class std::array<unsigned char,20>,struct std::hash<class std::array<unsigned char,20> >,struct std::equal_to<class std::array<unsigned char,20> > >,class std::allocator<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > >,0> >::_Reinsert(void) __ptr64" ?_Reinsert@?$_Hash@V?$_Umap_traits@V?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@V?$_Uhash_compare@V?$array@E$0BE@@std@@U?$hash@V?$array@E$0BE@@std@@@2@U?$equal_to@V?$array@E$0BE@@std@@@2@@2@V?$allocator@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@2@$0A@@std@@@std@@IEAAXXZ
0x1801C0180: "Error compiling dynamic pixel ex" ??_C@_0CK@OEOABIHC@Error?5compiling?5dynamic?5pixel?5ex@
0x1800F68F0: "public: virtual void __cdecl gl::Program::setLabel(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?setLabel@Program@gl@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x18006F420: "private: void __cdecl std::vector<class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> * __ptr64,class std::allocator<class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> * __ptr64> >::_Change_array(class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAV?$ChannelBinding@_KPEBVContext@gl@@@angle@@V?$allocator@PEAV?$ChannelBinding@_KPEBVContext@gl@@@angle@@@std@@@std@@AEAAXQEAPEAV?$ChannelBinding@_KPEBVContext@gl@@@angle@@_K1@Z
0x180064AD0: "public: __cdecl gl::Debug::Debug(void) __ptr64" ??0Debug@gl@@QEAA@XZ
0x1801D5300: " types are not allowed in interf" ??_C@_0CL@MLOPCAPP@?5types?5are?5not?5allowed?5in?5interf@
0x180156990: ??_ESeparateExpressionsTraverser@?A0xbc7aac68@sh@@UEAAPEAXI@Z
0x180033BB0: "public: static unsigned long __cdecl rx::TextureStorage11::GetTextureMiscFlags(unsigned int,struct rx::Renderer11DeviceCaps const & __ptr64,bool,int)" ?GetTextureMiscFlags@TextureStorage11@rx@@SAKIAEBURenderer11DeviceCaps@2@_NH@Z
0x1800746F8: "public: bool __cdecl gl::VaryingPacking::collectAndPackUserVaryings(class gl::InfoLog & __ptr64,class std::map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ProgramVaryingRef,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> > > const & __ptr64,class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > const & __ptr64) __ptr64" ?collectAndPackUserVaryings@VaryingPacking@gl@@QEAA_NAEAVInfoLog@2@AEBV?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@2@@std@@AEBV?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@5@@Z
0x1801BD240: "EGL_ANGLE_surface_orientation is" ??_C@_0CO@KGPIEICA@EGL_ANGLE_surface_orientation?5is@
0x180043304: "private: void __cdecl std::vector<class gl::Shader * __ptr64,class std::allocator<class gl::Shader * __ptr64> >::_Change_array(class gl::Shader * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAVShader@gl@@V?$allocator@PEAVShader@gl@@@std@@@std@@AEAAXQEAPEAVShader@gl@@_K1@Z
0x180190558: "const egl::Surface::`vftable'" ??_7Surface@egl@@6B@
0x18017B8DC: "unsigned char __cdecl gl::sRGBToLinear(unsigned char)" ?sRGBToLinear@gl@@YAEE@Z
0x1801D2774: "modulo" ??_C@_06OCKLHECE@modulo?$AA@
0x18004A22C: "void __cdecl std::_Sort_unchecked<struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,bool (__cdecl*)(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64)>(struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,__int64,bool (__cdecl*)(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64))" ??$_Sort_unchecked@PEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@P6A_NAEBU123@0@Z@std@@YAXPEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@0_JP6A_NAEBU123@2@Z@Z
0x1801D7B78: "Texture2DArray<unorm float4>" ??_C@_0BN@OOEHPMML@Texture2DArray?$DMunorm?5float4?$DO?$AA@
0x1800F9270: "public: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ProgramVaryingRef,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@std@@@std@@@2@@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<__int64,struct rx::Buffer11::ConstantBufferCacheEntry,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@_JUConstantBufferCacheEntry@Buffer11@rx@@U?$less@_J@std@@V?$allocator@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@PEAX@2@@Z
0x1800445C0: "protected: void __cdecl std::deque<class sh::TInfoSinkBase * __ptr64,class std::allocator<class sh::TInfoSinkBase * __ptr64> >::_Growmap(unsigned __int64) __ptr64" ?_Growmap@?$deque@PEAVTInfoSinkBase@sh@@V?$allocator@PEAVTInfoSinkBase@sh@@@std@@@std@@IEAAX_K@Z
0x180181AC0: "public: virtual class gl::Error __cdecl rx::TextureD3D_Cube::copySubTexture(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Offset const & __ptr64,unsigned __int64,struct gl::Rectangle const & __ptr64,bool,bool,bool,class gl::Texture const * __ptr64) __ptr64" ?copySubTexture@TextureD3D_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUOffset@4@1AEBURectangle@4@_N44PEBVTexture@4@@Z
0x18004FEAC: "protected: void __cdecl std::_Hash<class std::_Umap_traits<int,unsigned int,class std::_Uhash_compare<int,struct std::hash<int>,struct std::equal_to<int> >,class std::allocator<struct std::pair<int const,unsigned int> >,0> >::_Reinsert(void) __ptr64" ?_Reinsert@?$_Hash@V?$_Umap_traits@HIV?$_Uhash_compare@HU?$hash@H@std@@U?$equal_to@H@2@@std@@V?$allocator@U?$pair@$$CBHI@std@@@2@$0A@@std@@@std@@IEAAXXZ
0x18007DB60: "public: virtual void * __ptr64 __cdecl sh::TFunction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTFunction@sh@@UEAAPEAXI@Z
0x1800EF9C0: "public: void __cdecl gl::Context::drawElementsInstanced(unsigned int,int,unsigned int,void const * __ptr64,int) __ptr64" ?drawElementsInstanced@Context@gl@@QEAAXIHIPEBXH@Z
0x180092DD2: "__cdecl _stdio_common_vfprintf" __stdio_common_vfprintf
0x180071438: "public: bool __cdecl gl::ResourceMap<class gl::Renderbuffer>::Iterator::operator==(class gl::ResourceMap<class gl::Renderbuffer>::Iterator const & __ptr64)const __ptr64" ??8Iterator@?$ResourceMap@VRenderbuffer@gl@@@gl@@QEBA_NAEBV012@@Z
0x18010AEA0: "void __cdecl angle::GenerateMip<struct angle::A32F>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UA32F@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1800107E8: "public: __cdecl sh::TStorageQualifierWrapper::TStorageQualifierWrapper(enum sh::TQualifier,struct sh::TSourceLoc const & __ptr64) __ptr64" ??0TStorageQualifierWrapper@sh@@QEAA@W4TQualifier@1@AEBUTSourceLoc@1@@Z
0x180093740: "[thunk]:public: virtual void * __ptr64 __cdecl std::basic_stringstream<char,struct std::char_traits<char>,class std::allocator<char> >::`vector deleting destructor'`vtordisp{4294967292,0}' (unsigned int) __ptr64" ??_E?$basic_stringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@$4PPPPPPPM@A@EAAPEAXI@Z
0x180141024: "private: class gl::Error __cdecl rx::Blit11::addSwizzleShaderToMap(enum rx::Blit11::SwizzleShaderType,enum rx::Blit11::ShaderDimension,class WrappedArray<unsigned char> const & __ptr64,char const * __ptr64) __ptr64" ?addSwizzleShaderToMap@Blit11@rx@@AEAA?AVError@gl@@W4SwizzleShaderType@12@W4ShaderDimension@12@AEBV?$WrappedArray@E@@PEBD@Z
0x180133044: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11::SRVKey,class rx::SharedResource11<struct ID3D11ShaderResourceView>,struct std::less<struct rx::TextureStorage11::SRVKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@USRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@U?$less@USRVKey@TextureStorage11@rx@@@std@@V?$allocator@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@PEAX@2@@Z
0x180093530: DllMain
0x18000B8C0: "public: virtual class gl::Error __cdecl gl::Texture::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@Texture@gl@@UEAA?AVError@2@PEBVContext@2@@Z
0x180057F14: "private: bool __cdecl pp::MacroExpander::expandMacro(struct pp::Macro const & __ptr64,struct pp::Token const & __ptr64,class std::vector<struct pp::Token,class std::allocator<struct pp::Token> > * __ptr64) __ptr64" ?expandMacro@MacroExpander@pp@@AEAA_NAEBUMacro@2@AEBUToken@2@PEAV?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@@Z
0x1801D8A90: ", int3 offset" ??_C@_0O@BFHOJMNB@?0?5int3?5offset?$AA@
0x1801BD2B8: "OpenGL platform is unsupported." ??_C@_0CA@IFCFEOKB@OpenGL?5platform?5is?5unsupported?4?$AA@
0x18008CB58: "class sh::TType const * __ptr64 __cdecl sh::StaticType::GetForFloatImage(enum sh::TBasicType)" ?GetForFloatImage@StaticType@sh@@YAPEBVTType@2@W4TBasicType@2@@Z
0x180125120: "private: void __cdecl rx::ProgramD3D::setUniformImpl<unsigned int>(struct gl::VariableLocation const & __ptr64,int,unsigned int const * __ptr64,unsigned char * __ptr64,unsigned int) __ptr64" ??$setUniformImpl@I@ProgramD3D@rx@@AEAAXAEBUVariableLocation@gl@@HPEBIPEAEI@Z
0x18013C9D0: "public: virtual void __cdecl rx::Context11::popGroupMarker(void) __ptr64" ?popGroupMarker@Context11@rx@@UEAAXXZ
0x18007670C: "private: void __cdecl gl::Context::initVersionStrings(void) __ptr64" ?initVersionStrings@Context@gl@@AEAAXXZ
0x18015FE50: "void __cdecl sh::AddAndTrueToLoopCondition(class sh::TIntermNode * __ptr64)" ?AddAndTrueToLoopCondition@sh@@YAXPEAVTIntermNode@1@@Z
0x1801C1120: "GL_USES_LOCAL_INVOCATION_INDEX" ??_C@_0BP@CLPJBCNK@GL_USES_LOCAL_INVOCATION_INDEX?$AA@
0x1801B3770: "float3 faceforward_emu(float3 N," ??_C@_0JN@GNBOFMPA@float3?5faceforward_emu?$CIfloat3?5N?0@
0x18007E210: "public: static bool __cdecl sh::OutputHLSL::canWriteAsHLSLLiteral(class sh::TIntermTyped * __ptr64)" ?canWriteAsHLSLLiteral@OutputHLSL@sh@@SA_NPEAVTIntermTyped@2@@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_3D::setEGLImageTarget(class gl::Context const * __ptr64,unsigned int,class egl::Image * __ptr64) __ptr64" ?setEGLImageTarget@TextureD3D_3D@rx@@UEAA?AVError@gl@@PEBVContext@4@IPEAVImage@egl@@@Z
0x1801A43B0: "gl_MaxVaryingVectors" ??_C@_0BF@LOFKNIAP@gl_MaxVaryingVectors?$AA@
0x18008E174: "void __cdecl sh::HLSLVariableRegisterCount<struct sh::ShaderVariable>(struct sh::ShaderVariable const & __ptr64,class sh::HLSLBlockEncoder * __ptr64)" ??$HLSLVariableRegisterCount@UShaderVariable@sh@@@sh@@YAXAEBUShaderVariable@0@PEAVHLSLBlockEncoder@0@@Z
0x180050BB0: "public: struct gl::VariableLocation * __ptr64 __cdecl std::vector<struct gl::VariableLocation,class std::allocator<struct gl::VariableLocation> >::_Emplace_reallocate<struct gl::VariableLocation const & __ptr64>(struct gl::VariableLocation * __ptr64 const,struct gl::VariableLocation const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUVariableLocation@gl@@@?$vector@UVariableLocation@gl@@V?$allocator@UVariableLocation@gl@@@std@@@std@@QEAAPEAUVariableLocation@gl@@QEAU23@AEBU23@@Z
0x1801D79C0: "uimageCube" ??_C@_0L@IBNBEHNH@uimageCube?$AA@
0x180177E24: "public: __cdecl sh::TInvariantQualifierWrapper::TInvariantQualifierWrapper(struct sh::TSourceLoc const & __ptr64) __ptr64" ??0TInvariantQualifierWrapper@sh@@QEAA@AEBUTSourceLoc@1@@Z
0x180154F80: "protected: virtual bool __cdecl sh::TCompiler::shouldCollectVariables(__int64) __ptr64" ?shouldCollectVariables@TCompiler@sh@@MEAA_N_J@Z
0x1801BE2F0: "angle::DestroyThenDelete<class g" ??_C@_0EM@BNNBFKPN@angle?3?3DestroyThenDelete?$DMclass?5g@
0x1801720E0: "public: virtual bool __cdecl sh::TIntermBranch::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermBranch@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x1801A0CC8: "Basic Render" ??_C@_1BK@LDCMFBJO@?$AAB?$AAa?$AAs?$AAi?$AAc?$AA?5?$AAR?$AAe?$AAn?$AAd?$AAe?$AAr?$AA?$AA@
0x180007888: "private: __cdecl sh::TVariable::TVariable(class sh::TSymbolTable * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const * __ptr64,class sh::TType const & __ptr64,enum sh::TExtension) __ptr64" ??0TVariable@sh@@AEAA@PEAVTSymbolTable@1@PEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTType@1@W4TExtension@1@@Z
0x180101E20: "public: virtual void * __ptr64 __cdecl angle::base::HashingMRUCache<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize,struct std::hash<class std::array<unsigned char,20> > >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$HashingMRUCache@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@U?$hash@V?$array@E$0BE@@std@@@2@@base@angle@@UEAAPEAXI@Z
0x180023B60: "bool __cdecl gl::ValidateEnable(class gl::Context * __ptr64,unsigned int)" ?ValidateEnable@gl@@YA_NPEAVContext@1@I@Z
0x1800916F0: "public: virtual class sh::TIntermBlock * __ptr64 __cdecl sh::TIntermBlock::getAsBlock(void) __ptr64" ?getAsBlock@TIntermBlock@sh@@UEAAPEAV12@XZ
0x1801D3C80: "layout qualifier only valid for " ??_C@_0DB@CHGPEAIJ@layout?5qualifier?5only?5valid?5for?5@
0x1801F9D98: "bool (__cdecl* __ptr64 wil::g_pfnWilFailFast)(struct wil::FailureInfo const & __ptr64)" ?g_pfnWilFailFast@wil@@3P6A_NAEBUFailureInfo@1@@ZEA
0x1800656B0: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > __cdecl angle::base::MRUCacheBase<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState>,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct angle::base::MRUCacheHashMap>::Put<class rx::Resource11<struct ID3D11RasterizerState> >(struct rx::d3d11::RasterizerStateKey const & __ptr64,class rx::Resource11<struct ID3D11RasterizerState> &&) __ptr64" ??$Put@V?$Resource11@UID3D11RasterizerState@@@rx@@@?$MRUCacheBase@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@AEBURasterizerStateKey@d3d11@rx@@$$QEAV?$Resource11@UID3D11RasterizerState@@@7@@Z
0x180092DDE: "__cdecl _stdio_common_vsprintf" __stdio_common_vsprintf
0x1800468B0: "protected: virtual void __cdecl pp::DefinedParser::lex(struct pp::Token * __ptr64) __ptr64" ?lex@DefinedParser@pp@@MEAAXPEAUToken@2@@Z
0x180036720: "private: bool __cdecl rx::StateManager11::unsetConflictingView(struct ID3D11View * __ptr64) __ptr64" ?unsetConflictingView@StateManager11@rx@@AEAA_NPEAUID3D11View@@@Z
0x18008FD90: "__cdecl _scrt_stub_for_acrt_thread_attach" __scrt_stub_for_acrt_thread_attach
0x1800716B0: "private: unsigned int __cdecl gl::ResourceMap<class gl::TransformFeedback>::nextNonNullResource(unsigned __int64)const __ptr64" ?nextNonNullResource@?$ResourceMap@VTransformFeedback@gl@@@gl@@AEBAI_K@Z
0x18008A818: "public: int __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::compare(char const * __ptr64 const)const __ptr64" ?compare@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEBAHQEBD@Z
0x1801D87C0: ".Load(" ??_C@_06PPABFPL@?4Load?$CI?$AA@
0x1801F9908: "long volatile `int __cdecl wil::details::RecordLog(long)'::`2'::s_cErrorCount" ?s_cErrorCount@?1??RecordLog@details@wil@@YAHJ@Z@4JC
0x1800F0F5C: "public: void __cdecl gl::Context::validateProgram(unsigned int) __ptr64" ?validateProgram@Context@gl@@QEAAXI@Z
0x1800E0868: "public: __cdecl angle::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1280>::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1280>(void) __ptr64" ??0?$ErrorStreamBase@VError@gl@@I$0A@I$0FAA@@angle@@QEAA@XZ
0x1801D2F90: "smooth in" ??_C@_09PNKJCLBJ@smooth?5in?$AA@
0x18016B0A0: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<int const,unsigned int> > > > __cdecl std::list<struct std::pair<int const,unsigned int>,class std::allocator<struct std::pair<int const,unsigned int> > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<int const,unsigned int> > > >) __ptr64" ?erase@?$list@U?$pair@$$CBHI@std@@V?$allocator@U?$pair@$$CBHI@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBHI@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBHI@std@@@std@@@std@@@2@@Z
0x1801D7998: "invariant " ??_C@_0L@COMGNGE@invariant?5?$AA@
0x18010AEA0: "void __cdecl angle::GenerateMip<struct angle::R32F>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR32F@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x180089728: "private: void __cdecl std::vector<class gl::Framebuffer * __ptr64,class std::allocator<class gl::Framebuffer * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVFramebuffer@gl@@V?$allocator@PEAVFramebuffer@gl@@@std@@@std@@AEAAXXZ
0x180187350: "public: static class gl::Error __cdecl rx::VertexDataManager::StoreStaticAttrib(class gl::Context const * __ptr64,struct rx::TranslatedAttribute * __ptr64)" ?StoreStaticAttrib@VertexDataManager@rx@@SA?AVError@gl@@PEBVContext@4@PEAUTranslatedAttribute@2@@Z
0x1801F6B90: "private: static long volatile wil::details::ThreadFailureCallbackHolder::s_telemetryId" ?s_telemetryId@ThreadFailureCallbackHolder@details@wil@@0JC
0x180089510: "protected: virtual bool __cdecl sh::OutputHLSL::visitBranch(enum sh::Visit,class sh::TIntermBranch * __ptr64) __ptr64" ?visitBranch@OutputHLSL@sh@@MEAA_NW4Visit@2@PEAVTIntermBranch@2@@Z
0x18003E418: "public: struct std::_List_node<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> >,class std::allocator<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > >::_Buynode0(struct std::_List_node<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@V?$allocator@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@PEAX@2@PEAU32@0@Z
0x18008CC68: "public: __cdecl gl::VaryingPacking::~VaryingPacking(void) __ptr64" ??1VaryingPacking@gl@@QEAA@XZ
0x1801D9B98: ", int2 p" ??_C@_08OJJHNGJP@?0?5int2?5p?$AA@
0x1801A1E08: "mat3" ??_C@_04HMHGIOME@mat3?$AA@
0x1801237D0: "public: virtual void * __ptr64 __cdecl rx::ImageImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_EImageImpl@rx@@UEAAPEAXI@Z
0x180024904: "public: void __cdecl gl::State::setObjectDirty(unsigned int) __ptr64" ?setObjectDirty@State@gl@@QEAAXI@Z
0x180106D8C: "public: __cdecl gl::ShaderVariableBuffer::ShaderVariableBuffer(struct gl::ShaderVariableBuffer const & __ptr64) __ptr64" ??0ShaderVariableBuffer@gl@@QEAA@AEBU01@@Z
0x18000A0B4: "class egl::Error __cdecl egl::ValidateCreatePbufferFromClientBuffer(class egl::Display * __ptr64,unsigned int,void * __ptr64,struct egl::Config * __ptr64,class egl::AttributeMap const & __ptr64)" ?ValidateCreatePbufferFromClientBuffer@egl@@YA?AVError@1@PEAVDisplay@1@IPEAXPEAUConfig@1@AEBVAttributeMap@1@@Z
0x1800F031C: "private: unsigned int __cdecl gl::ResourceMap<class gl::Sync>::nextNonNullResource(unsigned __int64)const __ptr64" ?nextNonNullResource@?$ResourceMap@VSync@gl@@@gl@@AEBAI_K@Z
0x1801D64C4: "?:" ??_C@_02KCAFKDJ@?$DP?3?$AA@
0x18019EDC0: "EGL_NV_stream_consumer_gltexture" ??_C@_0CF@BCPOMEKC@EGL_NV_stream_consumer_gltexture@
0x18014618C: "public: void __cdecl rx::StateManager11::setRenderTargets(struct ID3D11RenderTargetView * __ptr64 * __ptr64,unsigned int,struct ID3D11DepthStencilView * __ptr64) __ptr64" ?setRenderTargets@StateManager11@rx@@QEAAXPEAPEAUID3D11RenderTargetView@@IPEAUID3D11DepthStencilView@@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> > >::_Min(struct std::_Tree_node<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@PEAX@2@PEAU32@@Z
0x1800F6408: "void __cdecl std::swap<struct sh::Varying,void>(struct sh::Varying & __ptr64,struct sh::Varying & __ptr64)" ??$swap@UVarying@sh@@X@std@@YAXAEAUVarying@sh@@0@Z
0x180189DE0: "private: void __cdecl pp::DirectiveParser::parseExtension(struct pp::Token * __ptr64) __ptr64" ?parseExtension@DirectiveParser@pp@@AEAAXPEAUToken@2@@Z
0x1801B36D0: "float4 faceforward_emu(float4 N," ??_C@_0JN@FLFMFFFM@float4?5faceforward_emu?$CIfloat4?5N?0@
0x180062BF4: "public: unsigned int * __ptr64 __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::_Emplace_reallocate<unsigned int>(unsigned int * __ptr64 const,unsigned int &&) __ptr64" ??$_Emplace_reallocate@I@?$vector@IV?$allocator@I@std@@@std@@QEAAPEAIQEAI$$QEAI@Z
0x18001BDE8: "protected: __cdecl rx::Resource11Base<struct ID3D11Resource,class std::shared_ptr,struct rx::GenericData>::Resource11Base<struct ID3D11Resource,class std::shared_ptr,struct rx::GenericData>(void) __ptr64" ??0?$Resource11Base@UID3D11Resource@@Vshared_ptr@std@@UGenericData@rx@@@rx@@IEAA@XZ
0x180008748: "public: bool __cdecl gl::ImageIndexIterator::hasNext(void)const __ptr64" ?hasNext@ImageIndexIterator@gl@@QEBA_NXZ
0x18013C9F0: "private: class gl::Error __cdecl rx::Context11::prepareForDrawCall(class gl::Context const * __ptr64,unsigned int) __ptr64" ?prepareForDrawCall@Context11@rx@@AEAA?AVError@gl@@PEBVContext@4@I@Z
0x1800E65C8: "void __cdecl wil_details_StagingConfig_Free(struct wil_details_StagingConfig * __ptr64)" ?wil_details_StagingConfig_Free@@YAXPEAUwil_details_StagingConfig@@@Z
0x18019F110: ", float3 t" ??_C@_0L@NMBKBGKI@?0?5float3?5t?$AA@
0x1801BF068: "gl::ValidateBlendFuncSeparate" ??_C@_0BO@MANPOCN@gl?3?3ValidateBlendFuncSeparate?$AA@
0x18013B974: "private: class gl::Error __cdecl rx::Framebuffer11::invalidateBase(class gl::Context const * __ptr64,unsigned __int64,unsigned int const * __ptr64,bool)const __ptr64" ?invalidateBase@Framebuffer11@rx@@AEBA?AVError@gl@@PEBVContext@4@_KPEBI_N@Z
0x1800EBC6C: "public: void __cdecl std::list<struct std::pair<unsigned int const,class gl::Sync * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Sync * __ptr64> > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBIPEAVSync@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVSync@gl@@@std@@@2@@std@@QEAAXXZ
0x18018AA80: "void __cdecl angle::LoadETC2RGB8ToBC1(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadETC2RGB8ToBC1@angle@@YAX_K00PEBE00PEAE00@Z
0x180012AF8: "bool __cdecl sh::IsExtensionEnabled(class std::map<enum sh::TExtension,enum sh::TBehavior,struct std::less<enum sh::TExtension>,class std::allocator<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> > > const & __ptr64,enum sh::TExtension)" ?IsExtensionEnabled@sh@@YA_NAEBV?$map@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@@std@@W4TExtension@1@@Z
0x18008E84C: "public: struct std::_List_node<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > > >::_Buynode0(struct std::_List_node<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64>,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@PEAX@2@PEAU32@0@Z
0x18018AA80: "void __cdecl angle::LoadETC1RGB8ToBC1(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadETC1RGB8ToBC1@angle@@YAX_K00PEBE00PEAE00@Z
0x18006EED4: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Query * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Query * __ptr64> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVQuery@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVQuery@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x180065B70: "public: void __cdecl std::list<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > >::_Incsize(unsigned __int64) __ptr64" ?_Incsize@?$list@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@V?$allocator@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@2@@std@@QEAAX_K@Z
0x1801644B0: "public: virtual void * __ptr64 __cdecl sh::TPrecisionQualifierWrapper::`vector deleting destructor'(unsigned int) __ptr64" ??_ETPrecisionQualifierWrapper@sh@@UEAAPEAXI@Z
0x180084D14: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64 __cdecl sh::TFieldListCollection::mangledFieldList(void)const __ptr64" ?mangledFieldList@TFieldListCollection@sh@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@XZ
0x1800929C8: "__cdecl RTC_Terminate" _RTC_Terminate
0x18019F548: "gl_DepthRange" ??_C@_0O@EHLCMLBL@gl_DepthRange?$AA@
0x18006ECF0: "public: __cdecl gl::ResourceMap<class gl::Query>::ResourceMap<class gl::Query>(void) __ptr64" ??0?$ResourceMap@VQuery@gl@@@gl@@QEAA@XZ
0x1801A4428: "gl_MaxImageUnits" ??_C@_0BB@IMFENKGJ@gl_MaxImageUnits?$AA@
0x1800442D4: "public: void __cdecl sh::OutputHLSL::output(class sh::TIntermNode * __ptr64,class sh::TInfoSinkBase & __ptr64) __ptr64" ?output@OutputHLSL@sh@@QEAAXPEAVTIntermNode@2@AEAVTInfoSinkBase@2@@Z
0x1800368DC: "public: void __cdecl rx::StateManager11::setSimplePixelTextureAndSampler(class rx::SharedResource11<struct ID3D11ShaderResourceView> const & __ptr64,class rx::Resource11<struct ID3D11SamplerState> const & __ptr64) __ptr64" ?setSimplePixelTextureAndSampler@StateManager11@rx@@QEAAXAEBV?$SharedResource11@UID3D11ShaderResourceView@@@2@AEBV?$Resource11@UID3D11SamplerState@@@2@@Z
0x1800F9218: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@2@@Z
0x1801A44E8: "packUnorm2x16" ??_C@_0O@OPGCJMMO@packUnorm2x16?$AA@
0x1801227B0: "void __cdecl angle::ReadColor<struct angle::R8G8S,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8G8S@angle@@M@angle@@YAXPEBEPEAE@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_3D::bindTexImage(class gl::Context const * __ptr64,class egl::Surface * __ptr64) __ptr64" ?bindTexImage@TextureD3D_3D@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVSurface@egl@@@Z
0x180070C5C: "private: void __cdecl std::vector<struct gl::VertexAttribute,class std::allocator<struct gl::VertexAttribute> >::_Change_array(struct gl::VertexAttribute * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UVertexAttribute@gl@@V?$allocator@UVertexAttribute@gl@@@std@@@std@@AEAAXQEAUVertexAttribute@gl@@_K1@Z
0x1801D76F4: "s2s" ??_C@_03IEMMDEFK@s2s?$AA@
0x1800F8310: "int __cdecl gl::clampCast<int,float>(float)" ??$clampCast@HM@gl@@YAHM@Z
0x18000F438: "public: __cdecl sh::Uniform::Uniform(struct sh::Uniform const & __ptr64) __ptr64" ??0Uniform@sh@@QEAA@AEBU01@@Z
0x1800F2C24: "bool __cdecl gl::ValidateCopyTexImage2D(class gl::ValidationContext * __ptr64,unsigned int,int,unsigned int,int,int,int,int,int)" ?ValidateCopyTexImage2D@gl@@YA_NPEAVValidationContext@1@IHIHHHHH@Z
0x180185250: "public: virtual class gl::Error __cdecl rx::TextureD3D_2D::setEGLImageTarget(class gl::Context const * __ptr64,unsigned int,class egl::Image * __ptr64) __ptr64" ?setEGLImageTarget@TextureD3D_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@IPEAVImage@egl@@@Z
0x18008FD90: "public: virtual bool __cdecl sh::TVariable::isVariable(void)const __ptr64" ?isVariable@TVariable@sh@@UEBA_NXZ
0x1801A2A70: "Cleanup: popping" ??_C@_0BB@IALPPKLA@Cleanup?3?5popping?$AA@
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class egl::Device * __ptr64,class egl::Display * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@PEAVDevice@egl@@PEAVDisplay@2@U?$less@PEAVDevice@egl@@@std@@V?$allocator@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@PEAX@2@@Z
0x180091380: "public: virtual int __cdecl rx::SurfaceD3D::getWidth(void)const __ptr64" ?getWidth@SurfaceD3D@rx@@UEBAHXZ
0x1800F6A60: "protected: virtual void * __ptr64 __cdecl gl::ProgramPipelineManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GProgramPipelineManager@gl@@MEAAPEAXI@Z
0x180036D80: "public: void __cdecl rx::StateManager11::setSingleVertexBuffer(class rx::Resource11<struct ID3D11Buffer> const * __ptr64,unsigned int,unsigned int) __ptr64" ?setSingleVertexBuffer@StateManager11@rx@@QEAAXPEBV?$Resource11@UID3D11Buffer@@@2@II@Z
0x1801A4628: "round" ??_C@_05MIMAKCN@round?$AA@
0x1800339A0: "public: virtual void * __ptr64 __cdecl rx::TextureStorage11_2D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureStorage11_2D@rx@@UEAAPEAXI@Z
0x1801A1CA0: "SV_Depth" ??_C@_08EEAFMEAF@SV_Depth?$AA@
0x18004ADF0: "public: void * __ptr64 __cdecl sh::ImageFunctionHLSL::`scalar deleting destructor'(unsigned int) __ptr64" ??_GImageFunctionHLSL@sh@@QEAAPEAXI@Z
0x18019BF30: "__cdecl _imp__wcsicmp" __imp__wcsicmp
0x1801A4350: "gl_MaxTextureImageUnits" ??_C@_0BI@PMNFBNJJ@gl_MaxTextureImageUnits?$AA@
0x1801A1D28: "array index out of range" ??_C@_0BJ@FONIJAGJ@array?5index?5out?5of?5range?$AA@
0x180067310: "public: virtual struct gl::Format const & __ptr64 __cdecl egl::Surface::getAttachmentFormat(unsigned int,struct gl::ImageIndex const & __ptr64)const __ptr64" ?getAttachmentFormat@Surface@egl@@UEBAAEBUFormat@gl@@IAEBUImageIndex@4@@Z
0x1801F9DE0: "char * `char const * __ptr64 __cdecl wil::details::GetCurrentModuleName(void)'::`2'::s_szModule" ?s_szModule@?1??GetCurrentModuleName@details@wil@@YAPEBDXZ@4PADA
0x180048490: "void __cdecl sh::RemoveArrayLengthMethod(class sh::TIntermBlock * __ptr64)" ?RemoveArrayLengthMethod@sh@@YAXPEAVTIntermBlock@1@@Z
0x1801D4720: "Missing a valid input primitive " ??_C@_0FE@FHPEHLLK@Missing?5a?5valid?5input?5primitive?5@
0x180139E18: "private: class gl::Error __cdecl rx::Buffer11::PackStorage::flushQueuedPackCommand(void) __ptr64" ?flushQueuedPackCommand@PackStorage@Buffer11@rx@@AEAA?AVError@gl@@XZ
0x180142634: "public: class angle::ErrorOrResultBase<class gl::Error,class rx::TextureHelper11,unsigned int,0> __cdecl rx::Blit11::resolveDepth(class gl::Context const * __ptr64,class rx::RenderTarget11 * __ptr64) __ptr64" ?resolveDepth@Blit11@rx@@QEAA?AV?$ErrorOrResultBase@VError@gl@@VTextureHelper11@rx@@I$0A@@angle@@PEBVContext@gl@@PEAVRenderTarget11@2@@Z
0x1801BFBB0: ") exceed the maximum interleaved" ??_C@_0CO@FLCOAOIL@?$CJ?5exceed?5the?5maximum?5interleaved@
0x1801BC338: "Invalid type." ??_C@_0O@IFMBBMEF@Invalid?5type?4?$AA@
0x18008DBD0: "public: __cdecl angle::priv::SingleThreadedWaitableEvent::~SingleThreadedWaitableEvent(void) __ptr64" ??1SingleThreadedWaitableEvent@priv@angle@@QEAA@XZ
0x1801BDAA0: "EGL_CONTEXT_WEBGL_COMPATIBILITY_" ??_C@_0EF@PHDEAMDD@EGL_CONTEXT_WEBGL_COMPATIBILITY_@
0x18004DFF4: "public: __cdecl std::vector<class gl::VertexBinding,class std::allocator<class gl::VertexBinding> >::vector<class gl::VertexBinding,class std::allocator<class gl::VertexBinding> >(unsigned __int64,class std::allocator<class gl::VertexBinding> const & __ptr64) __ptr64" ??0?$vector@VVertexBinding@gl@@V?$allocator@VVertexBinding@gl@@@std@@@std@@QEAA@_KAEBV?$allocator@VVertexBinding@gl@@@1@@Z
0x18019BFB0: "__cdecl _imp_realloc" __imp_realloc
0x180194930: "const gl::Program::`vftable'" ??_7Program@gl@@6B@
0x18019BFE0: "__cdecl _imp___C_specific_handler" __imp___C_specific_handler
0x1801D3A40: "cannot convert a variable with w" ??_C@_0CJ@HLKEELDH@cannot?5convert?5a?5variable?5with?5w@
0x18002D010: "public: virtual class gl::Error __cdecl rx::TextureStorage11::getSRV(class gl::Context const * __ptr64,struct gl::TextureState const & __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> const * __ptr64 * __ptr64) __ptr64" ?getSRV@TextureStorage11@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUTextureState@4@PEAPEBV?$SharedResource11@UID3D11ShaderResourceView@@@2@@Z
0x1801BFC20: "Cannot load program binaries acr" ??_C@_0ED@BGOHIHKD@Cannot?5load?5program?5binaries?5acr@
0x18012D400: "public: virtual class gl::Error __cdecl rx::Renderer11::clearRenderTarget(class rx::RenderTargetD3D * __ptr64,struct angle::Color<float> const & __ptr64,float,unsigned int) __ptr64" ?clearRenderTarget@Renderer11@rx@@UEAA?AVError@gl@@PEAVRenderTargetD3D@2@AEBU?$Color@M@angle@@MI@Z
0x18007CB4C: "private: void __cdecl gl::UniformLinker::pruneUnusedUniforms(void) __ptr64" ?pruneUnusedUniforms@UniformLinker@gl@@AEAAXXZ
0x18008A4BC: "public: __cdecl pp::MacroExpander::ScopedMacroReenabler::~ScopedMacroReenabler(void) __ptr64" ??1ScopedMacroReenabler@MacroExpander@pp@@QEAA@XZ
0x1801D4BB8: "'layout'" ??_C@_08LHHAGIEM@?8layout?8?$AA@
0x180035190: "public: class gl::Texture * __ptr64 __cdecl gl::ResourceMap<class gl::Texture>::query(unsigned int)const __ptr64" ?query@?$ResourceMap@VTexture@gl@@@gl@@QEBAPEAVTexture@2@I@Z
0x180043304: "private: void __cdecl std::vector<struct rx::D3DUniform * __ptr64,class std::allocator<struct rx::D3DUniform * __ptr64> >::_Change_array(struct rx::D3DUniform * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAUD3DUniform@rx@@V?$allocator@PEAUD3DUniform@rx@@@std@@@std@@AEAAXQEAPEAUD3DUniform@rx@@_K1@Z
0x18017FF00: "public: virtual void * __ptr64 __cdecl rx::StreamingIndexBufferInterface::`scalar deleting destructor'(unsigned int) __ptr64" ??_GStreamingIndexBufferInterface@rx@@UEAAPEAXI@Z
0x1800FD58C: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class sh::TIntermIfElse * __ptr64> > >,bool> __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermIfElse * __ptr64,struct std::less<class sh::TIntermIfElse * __ptr64>,class std::allocator<class sh::TIntermIfElse * __ptr64>,0> >::_Insert_nohint<class sh::TIntermIfElse * __ptr64 const & __ptr64,struct std::_Not_a_node_tag>(bool,class sh::TIntermIfElse * __ptr64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@AEBQEAVTIntermIfElse@sh@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEAVTIntermIfElse@sh@@U?$less@PEAVTIntermIfElse@sh@@@std@@V?$allocator@PEAVTIntermIfElse@sh@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVTIntermIfElse@sh@@@std@@@std@@@std@@_N@1@_NAEBQEAVTIntermIfElse@sh@@U_Not_a_node_tag@1@@Z
0x18008ED70: "public: virtual bool __cdecl sh::TIntermTernary::hasSideEffects(void)const __ptr64" ?hasSideEffects@TIntermTernary@sh@@UEBA_NXZ
0x1801BEF08: "Destination texture level is not" ??_C@_0CI@HOPKBPIL@Destination?5texture?5level?5is?5not@
0x18019FDA0: "1" ??_C@_01HIHLOKLC@1?$AA@
0x1800DD974: "void __cdecl gl::GetFramebufferAttachmentParameteriv(unsigned int,unsigned int,unsigned int,int * __ptr64)" ?GetFramebufferAttachmentParameteriv@gl@@YAXIIIPEAH@Z
0x1801BE340: "egl::SurfaceDeleter::operator ()" ??_C@_0CB@DADLGNDE@egl?3?3SurfaceDeleter?3?3operator?5?$CI?$CJ@
0x18014BED0: "public: virtual void * __ptr64 __cdecl angle::base::HashingMRUCache<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState>,struct std::hash<struct rx::d3d11::BlendStateKey> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$HashingMRUCache@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@U?$hash@UBlendStateKey@d3d11@rx@@@std@@@base@angle@@UEAAPEAXI@Z
0x1801A0C7C: "float3" ??_C@_06MKKIEDDJ@float3?$AA@
0x18019C1E8: "__cdecl _imp_??0?$basic_ios@DU?$char_traits@D@std@@@std@@IEAA@XZ" __imp_??0?$basic_ios@DU?$char_traits@D@std@@@std@@IEAA@XZ
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_External::releaseTexImage(class gl::Context const * __ptr64) __ptr64" ?releaseTexImage@TextureD3D_External@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x18019BCF0: "__cdecl _imp_RtlCaptureContext" __imp_RtlCaptureContext
0x180198EA0: "const gl::InterfaceBlock::`vftable'" ??_7InterfaceBlock@gl@@6B@
0x1801961B8: "const rx::StreamingIndexBufferInterface::`vftable'" ??_7StreamingIndexBufferInterface@rx@@6B@
0x1801BC3F8: "Must have element array buffer b" ??_C@_0CI@ELNGBFDA@Must?5have?5element?5array?5buffer?5b@
0x18007161C: "public: class gl::ResourceMap<class gl::TransformFeedback>::Iterator __cdecl gl::ResourceMap<class gl::TransformFeedback>::end(void)const __ptr64" ?end@?$ResourceMap@VTransformFeedback@gl@@@gl@@QEBA?AVIterator@12@XZ
0x180127230: "public: virtual void __cdecl rx::ProgramD3D::getUniformuiv(class gl::Context const * __ptr64,int,unsigned int * __ptr64)const __ptr64" ?getUniformuiv@ProgramD3D@rx@@UEBAXPEBVContext@gl@@HPEAI@Z
0x1801D14E8: "gl_Depth" ??_C@_08CDNFBKGO@gl_Depth?$AA@
0x18019F678: "public: static class gl::ParamTypeInfo const gl::ParamsBase::TypeInfo" ?TypeInfo@ParamsBase@gl@@2VParamTypeInfo@2@B
0x18019BC50: api-ms-win-core-libraryloader-l1-2-0_NULL_THUNK_DATA
0x18003EA60: "void __cdecl SafeDelete<class rx::DeviceD3D>(class rx::DeviceD3D * __ptr64 & __ptr64)" ??$SafeDelete@VDeviceD3D@rx@@@@YAXAEAPEAVDeviceD3D@rx@@@Z
0x1801BB920: "FirstLogonAnim.exe" ??_C@_1CG@MBJABPFO@?$AAF?$AAi?$AAr?$AAs?$AAt?$AAL?$AAo?$AAg?$AAo?$AAn?$AAA?$AAn?$AAi?$AAm?$AA?4?$AAe?$AAx?$AAe?$AA?$AA@
0x180104B58: "private: void __cdecl std::vector<struct gl::BufferVariable,class std::allocator<struct gl::BufferVariable> >::_Change_array(struct gl::BufferVariable * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UBufferVariable@gl@@V?$allocator@UBufferVariable@gl@@@std@@@std@@AEAAXQEAUBufferVariable@gl@@_K1@Z
0x180044F60: "public: static void * __ptr64 __cdecl sh::TField::operator new(unsigned __int64)" ??2TField@sh@@SAPEAX_K@Z
0x18019F47C: "lerp(" ??_C@_05KIEDMHKN@lerp?$CI?$AA@
0x18019BC60: api-ms-win-core-libraryloader-l1-2-1_NULL_THUNK_DATA
0x18012942C: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl rx::DynamicHLSL::generateComputeShaderLinkHLSL(class gl::Context const * __ptr64,class gl::ProgramState const & __ptr64)const __ptr64" ?generateComputeShaderLinkHLSL@DynamicHLSL@rx@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBVContext@gl@@AEBVProgramState@6@@Z
0x18014BC64: "public: virtual __cdecl angle::base::MRUCacheBase<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState>,struct std::hash<struct rx::d3d11::BlendStateKey>,struct angle::base::MRUCacheHashMap>::~MRUCacheBase<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState>,struct std::hash<struct rx::d3d11::BlendStateKey>,struct angle::base::MRUCacheHashMap>(void) __ptr64" ??1?$MRUCacheBase@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@U?$hash@UBlendStateKey@d3d11@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@UEAA@XZ
0x18017DB0C: "public: void __cdecl rx::IncompleteTextureSet::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@IncompleteTextureSet@rx@@QEAAXPEBVContext@gl@@@Z
0x18004B240: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::InterfaceBlockField * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlockField * __ptr64> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlockField * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUInterfaceBlockField@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUInterfaceBlockField@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUInterfaceBlockField@sh@@@std@@PEAX@2@@Z
0x1801D7E60: "2D_int4_" ??_C@_08JCJOPKOO@2D_int4_?$AA@
0x180087E80: "public: virtual class rx::TextureStorage * __ptr64 __cdecl rx::Renderer11::createTextureStorageCube(unsigned int,bool,int,int,bool) __ptr64" ?createTextureStorageCube@Renderer11@rx@@UEAAPEAVTextureStorage@2@I_NHH0@Z
0x180139450: "public: class gl::Error __cdecl rx::Renderer11::allocateResource<struct D3D11_BUFFER_DESC,struct D3D11_SUBRESOURCE_DATA,class rx::Resource11<struct ID3D11Buffer> >(struct D3D11_BUFFER_DESC const & __ptr64,struct D3D11_SUBRESOURCE_DATA * __ptr64,class rx::Resource11<struct ID3D11Buffer> * __ptr64) __ptr64" ??$allocateResource@UD3D11_BUFFER_DESC@@UD3D11_SUBRESOURCE_DATA@@V?$Resource11@UID3D11Buffer@@@rx@@@Renderer11@rx@@QEAA?AVError@gl@@AEBUD3D11_BUFFER_DESC@@PEAUD3D11_SUBRESOURCE_DATA@@PEAV?$Resource11@UID3D11Buffer@@@1@@Z
0x18008D62C: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Device * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class egl::Device * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<class egl::Device * __ptr64>,0> >::_Insert_at<class egl::Device * __ptr64 const & __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<class egl::Device * __ptr64,void * __ptr64> * __ptr64,class egl::Device * __ptr64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@AEBQEAVDevice@egl@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEAVDevice@egl@@U?$less@PEAVDevice@egl@@@std@@V?$allocator@PEAVDevice@egl@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVDevice@egl@@@std@@@std@@@1@_NPEAU?$_Tree_node@PEAVDevice@egl@@PEAX@1@AEBQEAVDevice@egl@@U_Not_a_node_tag@1@@Z
0x18019C030: "__cdecl _imp_strstr" __imp_strstr
0x1801A2178: ":MaxComputeWorkGroupSizeY:" ??_C@_0BL@KEAFOICA@?3MaxComputeWorkGroupSizeY?3?$AA@
0x18010A8FC: "void __cdecl std::_Sort_heap_unchecked<struct gl::PackedVaryingRegister * __ptr64,struct std::less<void> >(struct gl::PackedVaryingRegister * __ptr64,struct gl::PackedVaryingRegister * __ptr64,struct std::less<void>)" ??$_Sort_heap_unchecked@PEAUPackedVaryingRegister@gl@@U?$less@X@std@@@std@@YAXPEAUPackedVaryingRegister@gl@@0U?$less@X@0@@Z
0x18002E5D8: "protected: void __cdecl std::_Hash<class std::_Umap_traits<struct rx::PackedAttributeLayout,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > >,class std::_Uhash_compare<struct rx::PackedAttributeLayout,struct std::hash<struct rx::PackedAttributeLayout>,struct std::equal_to<struct rx::PackedAttributeLayout> >,class std::allocator<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@UPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UPackedAttributeLayout@rx@@U?$hash@UPackedAttributeLayout@rx@@@std@@U?$equal_to@UPackedAttributeLayout@rx@@@4@@4@V?$allocator@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x1801D67A8: "textureCubeGradEXT" ??_C@_0BD@PPPMPEMG@textureCubeGradEXT?$AA@
0x1801A29D0: ")
{
return " ??_C@_0BA@PCIHPIJF@?$CJ?6?$HL?6?5?5?5?5return?5?$AA@
0x1801C1168: " uint3 dx_LocalInvocationID :" ??_C@_0CC@MPEPCOPM@?5?5?5?5uint3?5dx_LocalInvocationID?5?3@
0x1801C0730: " output.gl_Layer = _View" ??_C@_0CJ@OFICMCJM@?5?5?5?5?5?5?5?5?5output?4gl_Layer?5?$DN?5_View@
0x18014E1B8: "class gl::Error __cdecl rx::FenceTestHelper<class rx::Sync11>(class rx::Sync11 * __ptr64,bool,unsigned char * __ptr64)" ??$FenceTestHelper@VSync11@rx@@@rx@@YA?AVError@gl@@PEAVSync11@0@_NPEAE@Z
0x1801DD8FC: "__cdecl _real@c3ff8000" __real@c3ff8000
0x1800E149C: "unsigned char __cdecl gl::IsVertexArrayOES(unsigned int)" ?IsVertexArrayOES@gl@@YAEI@Z
0x18003BA6C: ??1?$Resource11Base@UID3D11RasterizerState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11RasterizerState@@@3@@rx@@MEAA@XZ
0x1801599F0: "public: virtual void * __ptr64 __cdecl sh::TIntermOperator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermOperator@sh@@UEAAPEAXI@Z
0x1801D3580: "can't modify a variable with typ" ??_C@_0CD@COOFNCBI@can?8t?5modify?5a?5variable?5with?5typ@
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@PEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEAVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@2@@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol const * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol const * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@PEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEBVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@2@@Z
0x18008A30C: "protected: class gl::Error __cdecl rx::TextureStorage11_Cube::ensureTextureExists(int) __ptr64" ?ensureTextureExists@TextureStorage11_Cube@rx@@IEAA?AVError@gl@@H@Z
0x18003139C: "private: class gl::Error __cdecl rx::Buffer11::updateBufferStorage(class gl::Context const * __ptr64,class rx::Buffer11::BufferStorage * __ptr64,unsigned __int64,unsigned __int64) __ptr64" ?updateBufferStorage@Buffer11@rx@@AEAA?AVError@gl@@PEBVContext@4@PEAVBufferStorage@12@_K2@Z
0x1801D2D7C: "highp" ??_C@_05PBLCOKID@highp?$AA@
0x1801A29F0: " float4 dx_Position : " ??_C@_0BK@FPJALKAF@?5?5?5?5float4?5dx_Position?5?3?5?$AA@
0x180172CAC: "private: int __cdecl sh::TFieldListCollection::calculateDeepestNesting(void)const __ptr64" ?calculateDeepestNesting@TFieldListCollection@sh@@AEBAHXZ
0x1800DED88: "void __cdecl gl::SampleCoverage(float,unsigned char)" ?SampleCoverage@gl@@YAXME@Z
0x180050944: "private: void __cdecl gl::Framebuffer::setAttachmentImpl(class gl::Context const * __ptr64,unsigned int,unsigned int,struct gl::ImageIndex const & __ptr64,class gl::FramebufferAttachmentObject * __ptr64,int,unsigned int,unsigned int,int const * __ptr64) __ptr64" ?setAttachmentImpl@Framebuffer@gl@@AEAAXPEBVContext@2@IIAEBUImageIndex@2@PEAVFramebufferAttachmentObject@2@HIIPEBH@Z
0x1800DE3DC: "void __cdecl gl::Hint(unsigned int,unsigned int)" ?Hint@gl@@YAXII@Z
0x1801AE8BC: "endif" ??_C@_05PAODFFED@endif?$AA@
0x1800896F0: "public: virtual bool __cdecl sh::TIntermAggregate::hasSideEffects(void)const __ptr64" ?hasSideEffects@TIntermAggregate@sh@@UEBA_NXZ
0x1801A1620: "GL_KHR_texture_compression_astc_" ??_C@_0CE@OBBIJKDK@GL_KHR_texture_compression_astc_@
0x1801C0898: " output.gl_FragCoord = gl_Pos" ??_C@_0CI@JABBEBAE@?5?5?5?5output?4gl_FragCoord?5?$DN?5gl_Pos@
0x18010C8E0: "void __cdecl angle::GenerateMip<struct angle::R32G32B32S>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR32G32B32S@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x180155908: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TIntermSymbol const * __ptr64,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> >,0> >::_Insert_hint<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> > > >,struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@HPEBVTIntermSymbol@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBHPEBVTIntermSymbol@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@PEAX@1@@Z
0x1801D66E8: "extension is not supported" ??_C@_0BL@FNOGIPDB@extension?5is?5not?5supported?$AA@
0x1801D9830: " uint mip = bias;
" ??_C@_0BG@EEDHANDP@?5?5?5?5uint?5mip?5?$DN?5bias?$DL?6?$AA@
0x18014EBB8: "public: void __cdecl rx::TransformFeedback11::onApply(void) __ptr64" ?onApply@TransformFeedback11@rx@@QEAAXXZ
0x180122B70: "public: virtual class rx::ImageImpl * __ptr64 __cdecl rx::DisplayD3D::createImage(struct egl::ImageState const & __ptr64,unsigned int,class egl::AttributeMap const & __ptr64) __ptr64" ?createImage@DisplayD3D@rx@@UEAAPEAVImageImpl@2@AEBUImageState@egl@@IAEBVAttributeMap@5@@Z
0x18006ED94: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Sync * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Sync * __ptr64> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@IPEAVSync@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVSync@gl@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x1800E1A98: "void __cdecl std::_Xoverflow_error(char const * __ptr64)" ?_Xoverflow_error@std@@YAXPEBD@Z
0x1801D9BA8: ", int3 p" ??_C@_08FBCLLBPK@?0?5int3?5p?$AA@
0x180198E88: "const gl::TransformFeedback::`vftable'{for `gl::LabeledObject'}" ??_7TransformFeedback@gl@@6BLabeledObject@1@@
0x180090B80: "void __cdecl angle::WriteColor<struct angle::R32F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR32F@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801BBF60: "Attachment type must be compatib" ??_C@_0DL@PAEPBHGE@Attachment?5type?5must?5be?5compatib@
0x1801835A0: "private: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::initializeStorage(class gl::Context const * __ptr64,bool) __ptr64" ?initializeStorage@TextureD3D_2DArray@rx@@EEAA?AVError@gl@@PEBVContext@4@_N@Z
0x1800256F0: "public: class gl::Error __cdecl rx::VertexArray11::updateDirtyAndDynamicAttribs(class gl::Context const * __ptr64,class rx::VertexDataManager * __ptr64,class rx::DrawCallVertexParams const & __ptr64) __ptr64" ?updateDirtyAndDynamicAttribs@VertexArray11@rx@@QEAA?AVError@gl@@PEBVContext@4@PEAVVertexDataManager@2@AEBVDrawCallVertexParams@2@@Z
0x1801EF7C0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-eventing-provider-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-eventing-provider-l1-1-0
0x1801DAD80: "Internal error, new vertex buffe" ??_C@_0EB@MDLLDJKB@Internal?5error?0?5new?5vertex?5buffe@
0x18012A360: "public: virtual class gl::Error __cdecl rx::FramebufferD3D::clearBufferuiv(class gl::Context const * __ptr64,unsigned int,int,unsigned int const * __ptr64) __ptr64" ?clearBufferuiv@FramebufferD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@IHPEBI@Z
0x1801DD208: "duplicate macro parameter name" ??_C@_0BP@KJFOMGPO@duplicate?5macro?5parameter?5name?$AA@
0x18008A7E4: "private: void __cdecl std::vector<struct sh::OutputVariable,class std::allocator<struct sh::OutputVariable> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UOutputVariable@sh@@V?$allocator@UOutputVariable@sh@@@std@@@std@@AEAAXXZ
0x18002DDD4: "bool __cdecl pp::numeric_lex_float<float>(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,float * __ptr64)" ??$numeric_lex_float@M@pp@@YA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAM@Z
0x18018ECE0: "void __cdecl angle::LoadRGB565ToBGR565(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadRGB565ToBGR565@angle@@YAX_K00PEBE00PEAE00@Z
0x1801AE1B0: "Capture of arrays is undefined a" ??_C@_0DC@BHGJJFAN@Capture?5of?5arrays?5is?5undefined?5a@
0x1800E08B8: "public: __cdecl angle::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1282>::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1282>(void) __ptr64" ??0?$ErrorStreamBase@VError@gl@@I$0A@I$0FAC@@angle@@QEAA@XZ
0x180140534: "public: __cdecl rx::Blit11::~Blit11(void) __ptr64" ??1Blit11@rx@@QEAA@XZ
0x18018DF20: "void __cdecl angle::LoadL16FToRGBA16F(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadL16FToRGBA16F@angle@@YAX_K00PEBE00PEAE00@Z
0x1801A2A88: "GL_USES_POINT_SIZE" ??_C@_0BD@BMJACKCE@GL_USES_POINT_SIZE?$AA@
0x1800DB53C: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12290>::operator class egl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAC@@angle@@QEAA?AVError@egl@@XZ
0x180079A1C: "public: class gl::Error __cdecl gl::Buffer::bufferData(class gl::Context const * __ptr64,enum gl::BufferBinding,void const * __ptr64,__int64,enum gl::BufferUsage) __ptr64" ?bufferData@Buffer@gl@@QEAA?AVError@2@PEBVContext@2@W4BufferBinding@2@PEBX_JW4BufferUsage@2@@Z
0x18017D358: "public: struct std::_Tree_node<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<struct gl::FormatType,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64),struct std::less<struct gl::FormatType>,class std::allocator<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@UFormatType@gl@@P6AXPEBEPEAE@ZU?$less@UFormatType@gl@@@std@@V?$allocator@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@@std@@@std@@@2@@Z
0x18004F4BC: "public: struct gl::Format const & __ptr64 __cdecl gl::FramebufferAttachment::getFormat(void)const __ptr64" ?getFormat@FramebufferAttachment@gl@@QEBAAEBUFormat@2@XZ
0x1800E289C: "private: void __cdecl wil::details::FeatureStateManager::EnsureSubscribedToProcessWideUsageFlushUnderLock(void) __ptr64" ?EnsureSubscribedToProcessWideUsageFlushUnderLock@FeatureStateManager@details@wil@@AEAAXXZ
0x18000BACC: "protected: class gl::Error __cdecl egl::ImageSibling::orphanImages(class gl::Context const * __ptr64) __ptr64" ?orphanImages@ImageSibling@egl@@IEAA?AVError@gl@@PEBVContext@4@@Z
0x180083B74: "private: void __cdecl std::vector<class std::vector<struct pp::Token,class std::allocator<struct pp::Token> >,class std::allocator<class std::vector<struct pp::Token,class std::allocator<struct pp::Token> > > >::_Change_array(class std::vector<struct pp::Token,class std::allocator<struct pp::Token> > * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@V?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@V?$allocator@V?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@@2@@std@@AEAAXQEAV?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@2@_K1@Z
0x18019BFC0: "__cdecl _imp_roundf" __imp_roundf
0x1801D2368: "(symbol id " ??_C@_0M@JHBEOMPN@?$CIsymbol?5id?5?$AA@
0x1801A10F0: "GL_EXT_sRGB_write_control" ??_C@_0BK@PMOELEHF@GL_EXT_sRGB_write_control?$AA@
0x1801D1C98: " y);
return x;
}
" ??_C@_0BG@EGNFKFJI@?5y?$CJ?$DL?6?5?5?5?5return?5x?$DL?6?$HN?6?$AA@
0x180033274: "public: void __cdecl angle::BroadcastChannel<unsigned __int64,class gl::Context const * __ptr64>::signal(class gl::Context const * __ptr64)const __ptr64" ?signal@?$BroadcastChannel@_KPEBVContext@gl@@@angle@@QEBAXPEBVContext@gl@@@Z
0x1800EB918: "public: struct std::_Tree_node<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<struct std::pair<int,int>,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct std::pair<int,int> >,class std::allocator<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@U?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@U?$less@U?$pair@HH@std@@@2@V?$allocator@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@std@@@std@@@2@@Z
0x18002E66C: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@2@@Z
0x180170670: "public: virtual class sh::TIntermTyped * __ptr64 __cdecl sh::TIntermTernary::deepCopy(void)const __ptr64" ?deepCopy@TIntermTernary@sh@@UEBAPEAVTIntermTyped@2@XZ
0x1801D64C8: "ternary operator is not allowed " ??_C@_0DJ@MDCOLPBH@ternary?5operator?5is?5not?5allowed?5@
0x1801D1788: "default:
" ??_C@_09NJKLKADM@default?3?6?$AA@
0x18008EE10: glCullFace
0x1801A3520: "matrixCompMult" ??_C@_0P@CHOCONB@matrixCompMult?$AA@
0x1800F5DBC: "struct std::pair<struct sh::Varying * __ptr64,struct sh::Varying * __ptr64> __cdecl std::_Partition_by_median_guess_unchecked<struct sh::Varying * __ptr64,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::Varying * __ptr64)>(struct sh::Varying * __ptr64,struct sh::Varying * __ptr64,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::ShaderVariable const & __ptr64))" ??$_Partition_by_median_guess_unchecked@PEAUVarying@sh@@P6A_NAEBUShaderVariable@2@0@Z@std@@YA?AU?$pair@PEAUVarying@sh@@PEAU12@@0@PEAUVarying@sh@@0P6A_NAEBUShaderVariable@3@1@Z@Z
0x1801D2E38: "FragDepth" ??_C@_09FDCMOIIL@FragDepth?$AA@
0x1801BE218: "Device must have been created us" ??_C@_0DE@GILCOACA@Device?5must?5have?5been?5created?5us@
0x1800EBC6C: "public: void __cdecl std::list<struct std::pair<unsigned int const,class gl::FenceNV * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::FenceNV * __ptr64> > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBIPEAVFenceNV@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVFenceNV@gl@@@std@@@2@@std@@QEAAXXZ
0x1800EBC6C: "public: void __cdecl std::list<struct std::pair<unsigned int const,class gl::Program * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Program * __ptr64> > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBIPEAVProgram@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVProgram@gl@@@std@@@2@@std@@QEAAXXZ
0x1800EBC6C: "public: void __cdecl std::list<struct std::pair<unsigned int const,class gl::Sampler * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Sampler * __ptr64> > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBIPEAVSampler@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVSampler@gl@@@std@@@2@@std@@QEAAXXZ
0x1800EBC6C: "public: void __cdecl std::list<struct std::pair<unsigned int const,class gl::Texture * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBIPEAVTexture@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVTexture@gl@@@std@@@2@@std@@QEAAXXZ
0x1800EBC6C: "public: void __cdecl std::list<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@2@@std@@QEAAXXZ
0x1800EBC6C: "public: void __cdecl std::list<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@2@@std@@QEAAXXZ
0x1800EBC6C: "public: void __cdecl std::list<struct std::pair<unsigned int const,class gl::ProgramPipeline * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::ProgramPipeline * __ptr64> > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBIPEAVProgramPipeline@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVProgramPipeline@gl@@@std@@@2@@std@@QEAAXXZ
0x18006137C: "public: void __cdecl std::list<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > >::clear(void) __ptr64" ?clear@?$list@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@V?$allocator@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@2@@std@@QEAAXXZ
0x180104E60: "public: void __cdecl std::list<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize>,class std::allocator<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > >::clear(void) __ptr64" ?clear@?$list@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@V?$allocator@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@2@@std@@QEAAXXZ
0x1800615D0: "public: void __cdecl std::list<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > >,class std::allocator<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAXXZ
0x180039F90: "void __cdecl SafeRelease<struct IDXGISwapChain1 * __ptr64>(struct IDXGISwapChain1 * __ptr64 & __ptr64)" ??$SafeRelease@PEAUIDXGISwapChain1@@@@YAXAEAPEAUIDXGISwapChain1@@@Z
0x1800934F3: logf
0x1801D2688: "bit-wise and" ??_C@_0N@NLJPNI@bit?9wise?5and?$AA@
0x18019EBC8: "__cdecl GUID_db6f6ddb_ac77_4e88_8253_819df9bbf140" _GUID_db6f6ddb_ac77_4e88_8253_819df9bbf140
0x1800E6234: "struct HINSTANCE__ * __ptr64 __cdecl wil_details_GetNtDllModuleHandle(void)" ?wil_details_GetNtDllModuleHandle@@YAPEAUHINSTANCE__@@XZ
0x1801D1E60: " return rounded;
}
" ??_C@_0BH@ODGHNANL@?5?5?5?5return?5rounded?$DL?6?$HN?6?$AA@
0x180079D74: "public: __cdecl rx::UniformStorage11::UniformStorage11(unsigned __int64) __ptr64" ??0UniformStorage11@rx@@QEAA@_K@Z
0x1800572B4: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,0> >::_Insert_at<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,void * __ptr64> * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U_Not_a_node_tag@2@@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@U_Not_a_node_tag@1@@Z
0x1800FA494: "public: class angle::BitSetT<32,unsigned int,unsigned __int64> & __ptr64 __cdecl angle::BitSetT<32,unsigned int,unsigned __int64>::set(unsigned __int64,bool) __ptr64" ?set@?$BitSetT@$0CA@I_K@angle@@QEAAAEAV12@_K_N@Z
0x18012BD30: ??_G?$Resource11Base@UID3D11ShaderResourceView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11ShaderResourceView@@@3@@rx@@MEAAPEAXI@Z
0x1801D7848: "sampler2DMS" ??_C@_0M@KMHNCBIN@sampler2DMS?$AA@
0x1801222B0: "void __cdecl angle::ReadColor<struct angle::L16F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UL16F@angle@@M@angle@@YAXPEBEPEAE@Z
0x180039B50: "public: virtual int __cdecl rx::SwapChain11::reset(class gl::Context const * __ptr64,int,int,int) __ptr64" ?reset@SwapChain11@rx@@UEAAHPEBVContext@gl@@HHH@Z
0x18018EA00: "void __cdecl angle::LoadRGB32FToRG11B10F(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadRGB32FToRG11B10F@angle@@YAX_K00PEBE00PEAE00@Z
0x180012FC0: "private: class sh::TIntermBinary * __ptr64 __cdecl sh::TParseContext::createAssign(enum TOperator,class sh::TIntermTyped * __ptr64,class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?createAssign@TParseContext@sh@@AEAAPEAVTIntermBinary@2@W4TOperator@@PEAVTIntermTyped@2@1AEBUTSourceLoc@2@@Z
0x18016AA10: "bool __cdecl sh::ValidateOutputs(class sh::TIntermBlock * __ptr64,class std::map<enum sh::TExtension,enum sh::TBehavior,struct std::less<enum sh::TExtension>,class std::allocator<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> > > const & __ptr64,int,class sh::TDiagnostics * __ptr64)" ?ValidateOutputs@sh@@YA_NPEAVTIntermBlock@1@AEBV?$map@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@@std@@HPEAVTDiagnostics@1@@Z
0x1801D2FC0: "row_major" ??_C@_09EDKEPPJ@row_major?$AA@
0x1801A2A10: " float4 gl_Position : " ??_C@_0BK@DBPDGDAL@?5?5?5?5float4?5gl_Position?5?3?5?$AA@
0x1801511E8: "public: class gl::Error __cdecl rx::InputLayoutCache::updateVertexOffsetsForPointSpritesEmulation(class rx::Renderer11 * __ptr64,class std::vector<struct rx::TranslatedAttribute const * __ptr64,class std::allocator<struct rx::TranslatedAttribute const * __ptr64> > const & __ptr64,int,int) __ptr64" ?updateVertexOffsetsForPointSpritesEmulation@InputLayoutCache@rx@@QEAA?AVError@gl@@PEAVRenderer11@2@AEBV?$vector@PEBUTranslatedAttribute@rx@@V?$allocator@PEBUTranslatedAttribute@rx@@@std@@@std@@HH@Z
0x1801DA608: "Cannot have multiple different i" ??_C@_0DG@PFIDGCJI@Cannot?5have?5multiple?5different?5i@
0x1801AEB30: "uint usubBorrow_emu(uint x, uint" ??_C@_0GG@CGPJDDFO@uint?5usubBorrow_emu?$CIuint?5x?0?5uint@
0x1801D23F0: "bit-wise shift first child left " ??_C@_0DA@DDFOCDLF@bit?9wise?5shift?5first?5child?5left?5@
0x1800F6380: "void __cdecl std::_Sort_heap_unchecked<struct sh::Varying * __ptr64,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::Varying * __ptr64)>(struct sh::Varying * __ptr64,struct sh::Varying * __ptr64,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::ShaderVariable const & __ptr64))" ??$_Sort_heap_unchecked@PEAUVarying@sh@@P6A_NAEBUShaderVariable@2@0@Z@std@@YAXPEAUVarying@sh@@0P6A_NAEBUShaderVariable@2@1@Z@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::TType,class sh::TSymbolUniqueId * __ptr64,struct std::less<class sh::TType>,class std::allocator<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@VTType@sh@@PEAVTSymbolUniqueId@2@U?$less@VTType@sh@@@std@@V?$allocator@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@PEAX@2@@Z
0x18002EEF8: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::shared_ptr<struct pp::Macro>,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > >,0> >::_Insert_hint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> >,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > > > >,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@std@@@std@@@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAX@1@@Z
0x1801D14CC: "))))" ??_C@_04FLOMEHKH@?$CJ?$CJ?$CJ?$CJ?$AA@
0x1801D7F38: "RWTexture3D<snorm float4>" ??_C@_0BK@IJMOAPKE@RWTexture3D?$DMsnorm?5float4?$DO?$AA@
0x180065954: "protected: class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct rx::d3d11::RasterizerStateKey,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > >,class std::_Uhash_compare<struct rx::d3d11::RasterizerStateKey,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct std::equal_to<struct rx::d3d11::RasterizerStateKey> >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > >,0> >::_End(unsigned __int64) __ptr64" ?_End@?$_Hash@V?$_Umap_traits@URasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@V?$_Uhash_compare@URasterizerStateKey@d3d11@rx@@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@U?$equal_to@URasterizerStateKey@d3d11@rx@@@5@@5@V?$allocator@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@_K@Z
0x1801D1614: "round(" ??_C@_06BIIOHONF@round?$CI?$AA@
0x18015B2A0: ??_GRoundingHelperWriterESSL@?A0xabdc82a9@sh@@UEAAPEAXI@Z
0x180191968: "const pp::DirectiveParser::`vftable'" ??_7DirectiveParser@pp@@6B@
0x1801D0BF0: "unsupported shader version" ??_C@_0BL@FEJDODEF@unsupported?5shader?5version?$AA@
0x18005118C: "private: unsigned __int64 __cdecl std::vector<struct gl::VariableLocation,class std::allocator<struct gl::VariableLocation> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@UVariableLocation@gl@@V?$allocator@UVariableLocation@gl@@@std@@@std@@AEBA_K_K@Z
0x180101E70: "public: virtual void * __ptr64 __cdecl angle::base::MRUCacheBase<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize,struct std::hash<class std::array<unsigned char,20> >,struct angle::base::MRUCacheHashMap>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$MRUCacheBase@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@U?$hash@V?$array@E$0BE@@std@@@2@UMRUCacheHashMap@base@5@@base@angle@@UEAAPEAXI@Z
0x18019BBA0: "__cdecl _imp_GetLastError" __imp_GetLastError
0x18001179C: "unsigned int __cdecl gl::VariableComponentType(unsigned int)" ?VariableComponentType@gl@@YAII@Z
0x180191928: "const rx::MultisampleTextureInitializer::`vftable'" ??_7MultisampleTextureInitializer@rx@@6B@
0x1801C0600: " nointerpolation uint gl_Laye" ??_C@_0CF@LNFHFBI@?5?5?5?5nointerpolation?5uint?5gl_Laye@
0x1800E1F48: "void * __ptr64 __cdecl operator new(unsigned __int64)" ??2@YAPEAX_K@Z
0x1801D2980: "component-wise equal" ??_C@_0BF@CCFELOOG@component?9wise?5equal?$AA@
0x180017EE4: "private: void __cdecl sh::TParseContext::checkMemoryQualifierIsNotSpecified(struct sh::TMemoryQualifier const & __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?checkMemoryQualifierIsNotSpecified@TParseContext@sh@@AEAAXAEBUTMemoryQualifier@2@AEBUTSourceLoc@2@@Z
0x1801D8D08: ".GetDimensions(baseLevel, width," ??_C@_0DL@IBJKNDLL@?4GetDimensions?$CIbaseLevel?0?5width?0@
0x1800F031C: "private: unsigned int __cdecl gl::ResourceMap<class gl::Path>::nextNonNullResource(unsigned __int64)const __ptr64" ?nextNonNullResource@?$ResourceMap@VPath@gl@@@gl@@AEBAI_K@Z
0x1801C1008: " gl_FrontFacing = (vFace * dx" ??_C@_0DI@OOOFEDCM@?5?5?5?5gl_FrontFacing?5?$DN?5?$CIvFace?5?$CK?5dx@
0x18004C390: "public: void __cdecl rx::ShaderD3D::generateWorkarounds(struct angle::CompilerWorkaroundsD3D * __ptr64)const __ptr64" ?generateWorkarounds@ShaderD3D@rx@@QEBAXPEAUCompilerWorkaroundsD3D@angle@@@Z
0x180135830: "public: virtual class gl::Error __cdecl rx::TextureStorage11_2DMultisample::getRenderTarget(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::RenderTargetD3D * __ptr64 * __ptr64) __ptr64" ?getRenderTarget@TextureStorage11_2DMultisample@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAPEAVRenderTargetD3D@2@@Z
0x18019C018: "__cdecl _imp__o___stdio_common_vsprintf_s" __imp__o___stdio_common_vsprintf_s
0x1800E4C44: "private: void __cdecl wil::details_abi::FeatureStateData::RetrieveUsageUnderLock(struct wil::details_abi::UsageIndexes & __ptr64) __ptr64" ?RetrieveUsageUnderLock@FeatureStateData@details_abi@wil@@AEAAXAEAUUsageIndexes@23@@Z
0x1801068C0: "public: void __cdecl gl::HandleAllocator::reserve(unsigned int) __ptr64" ?reserve@HandleAllocator@gl@@QEAAXI@Z
0x1801BF1A0: "GL_FIXED is not supported in Web" ??_C@_0CE@PHDNMLPL@GL_FIXED?5is?5not?5supported?5in?5Web@
0x1801D1FD4: "sub" ??_C@_03KCMAIMAP@sub?$AA@
0x180123090: "public: virtual void * __ptr64 __cdecl rx::MultisampleTextureInitializer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GMultisampleTextureInitializer@rx@@UEAAPEAXI@Z
0x180166A30: "public: void __cdecl sh::TParseContext::parseGlobalLayoutQualifier(class sh::TTypeQualifierBuilder const & __ptr64) __ptr64" ?parseGlobalLayoutQualifier@TParseContext@sh@@QEAAXAEBVTTypeQualifierBuilder@2@@Z
0x18019C0A8: api-ms-win-eventing-provider-l1-1-0_NULL_THUNK_DATA
0x180043D98: "public: __cdecl std::vector<unsigned int,class pool_allocator<unsigned int> >::vector<unsigned int,class pool_allocator<unsigned int> >(class std::vector<unsigned int,class pool_allocator<unsigned int> > const & __ptr64) __ptr64" ??0?$vector@IV?$pool_allocator@I@@@std@@QEAA@AEBV01@@Z
0x1800E0890: "public: __cdecl angle::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1281>::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1281>(void) __ptr64" ??0?$ErrorStreamBase@VError@gl@@I$0A@I$0FAB@@angle@@QEAA@XZ
0x180191900: "const pp::DirectiveHandler::`vftable'" ??_7DirectiveHandler@pp@@6B@
0x180021ED8: "public: class sh::TIntermNode * __ptr64 & __ptr64 __cdecl std::vector<class sh::TIntermNode * __ptr64,class pool_allocator<class sh::TIntermNode * __ptr64> >::emplace_back<class sh::TIntermNode * __ptr64 const & __ptr64>(class sh::TIntermNode * __ptr64 const & __ptr64) __ptr64" ??$emplace_back@AEBQEAVTIntermNode@sh@@@?$vector@PEAVTIntermNode@sh@@V?$pool_allocator@PEAVTIntermNode@sh@@@@@std@@QEAAAEAPEAVTIntermNode@sh@@AEBQEAV23@@Z
0x1801A46A8: "near" ??_C@_04EHDLHMJM@near?$AA@
0x18008F5A0: "public: virtual void * __ptr64 __cdecl rx::IndexBuffer11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIndexBuffer11@rx@@UEAAPEAXI@Z
0x18019C0C0: "__cdecl _imp_?MemProtectHeapCreate@@YAJPEAPEAXW4MemProtectHeapCreateFlags@@@Z" __imp_?MemProtectHeapCreate@@YAJPEAPEAXW4MemProtectHeapCreateFlags@@@Z
0x1801A2510: ":MaxExpressionComplexity:" ??_C@_0BK@NDOLMNLL@?3MaxExpressionComplexity?3?$AA@
0x1801C0C90: " gl_FragCoord.y = input.dx_Po" ??_C@_0CL@NPHKDCJM@?5?5?5?5gl_FragCoord?4y?5?$DN?5input?4dx_Po@
0x1800DB170: glStencilOp
0x1801D9BC0: "gl_image" ??_C@_08OLPMBENJ@gl_image?$AA@
0x1800EFBD4: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > > > __cdecl std::list<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > > >) __ptr64" ?erase@?$list@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@std@@@std@@@2@@Z
0x180093800: "[thunk]:public: virtual void * __ptr64 __cdecl rx::VertexArray11::`vector deleting destructor'`adjustor{16}' (unsigned int) __ptr64" ??_EVertexArray11@rx@@WBA@EAAPEAXI@Z
0x18003A4B8: "public: class rx::SharedResource11<struct ID3D11ShaderResourceView> __cdecl rx::SharedResource11<struct ID3D11ShaderResourceView>::makeCopy(void)const __ptr64" ?makeCopy@?$SharedResource11@UID3D11ShaderResourceView@@@rx@@QEBA?AV12@XZ
0x1800E2910: ?EnsureSubscribedToStateChangesUnderLock@FeatureStateManager@details@wil@@CAXAEAV?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAU__WIL__WNF_USER_SUBSCRIPTION@@P6AXPEAU1@@Z$1?UnsubscribeWilWnf@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@@3@U__WIL__WNF_STATE_NAME@@PEAX@Z
0x180191168: "const rx::IndexBuffer11::`vftable'" ??_7IndexBuffer11@rx@@6B@
0x1801BF010: "GL_ANGLE_request_extension is no" ??_C@_0CN@JACKCFFB@GL_ANGLE_request_extension?5is?5no@
0x18008C418: "public: unsigned __int64 __cdecl rx::DrawCallVertexParams::vertexCount(void)const __ptr64" ?vertexCount@DrawCallVertexParams@rx@@QEBA_KXZ
0x1800935E8: "__cdecl _GSHandlerCheck" __GSHandlerCheck
0x18019BDC8: "__cdecl _imp_OpenSemaphoreW" __imp_OpenSemaphoreW
0x1800EC930: "public: virtual int __cdecl rx::TextureStorage11::getTopLevel(void)const __ptr64" ?getTopLevel@TextureStorage11@rx@@UEBAHXZ
0x1801D0CE8: "
// Equality functions
" ??_C@_0BJ@CKECDGHO@?6?1?1?5Equality?5functions?6?6?$AA@
0x1801D63C0: "Function call discards the 'writ" ??_C@_0DM@IIJEIMID@Function?5call?5discards?5the?5?8writ@
0x1801A1260: "GL_KHR_debug" ??_C@_0N@EMKBAJC@GL_KHR_debug?$AA@
0x1801D5E70: "Invalid operation for arrays" ??_C@_0BN@JLFCHPPO@Invalid?5operation?5for?5arrays?$AA@
0x180006A18: "private: class sh::TIntermTyped * __ptr64 __cdecl sh::TParseContext::addNonConstructorFunctionCall(class sh::TFunction * __ptr64,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addNonConstructorFunctionCall@TParseContext@sh@@AEAAPEAVTIntermTyped@2@PEAVTFunction@2@PEAV?$TVector@PEAVTIntermNode@sh@@@2@AEBUTSourceLoc@2@@Z
0x1801F9808: "__cdecl tls_index" _tls_index
0x1801333B8: "protected: void __cdecl rx::TextureStorage11::clearSRVCache(void) __ptr64" ?clearSRVCache@TextureStorage11@rx@@IEAAXXZ
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@PEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEAVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@2@@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol const * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol const * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@PEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEBVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@2@@Z
0x180089728: "private: void __cdecl std::vector<struct sh::Attribute * __ptr64,class std::allocator<struct sh::Attribute * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAUAttribute@sh@@V?$allocator@PEAUAttribute@sh@@@std@@@std@@AEAAXXZ
0x18004A8F4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct sh::StructureHLSL::TStructProperties * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@PEAX@2@@Z
0x180048418: "public: void __cdecl sh::BuiltInFunctionEmulator::markBuiltInFunctionsForEmulation(class sh::TIntermNode * __ptr64) __ptr64" ?markBuiltInFunctionsForEmulation@BuiltInFunctionEmulator@sh@@QEAAXPEAVTIntermNode@2@@Z
0x1800EB378: "public: struct std::_Tree_node<class egl::Stream * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<class egl::Stream * __ptr64,struct std::less<class egl::Stream * __ptr64>,class std::allocator<class egl::Stream * __ptr64>,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Stream * __ptr64> > >) __ptr64" ?_Extract@?$_Tree@V?$_Tset_traits@PEAVStream@egl@@U?$less@PEAVStream@egl@@@std@@V?$allocator@PEAVStream@egl@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@PEAVStream@egl@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVStream@egl@@@std@@@std@@@2@@Z
0x1801DD8F0: "__cdecl _real@4f000000" __real@4f000000
0x18001ABA0: "public: virtual void __cdecl pp::Tokenizer::lex(struct pp::Token * __ptr64) __ptr64" ?lex@Tokenizer@pp@@UEAAXPEAUToken@2@@Z
0x18016621C: "char const * __ptr64 __cdecl sh::getBlockStorageString(enum sh::TLayoutBlockStorage)" ?getBlockStorageString@sh@@YAPEBDW4TLayoutBlockStorage@1@@Z
0x180086040: "private: void __cdecl std::vector<class gl::OffsetBindingPointer<class gl::Buffer>,class std::allocator<class gl::OffsetBindingPointer<class gl::Buffer> > >::_Change_array(class gl::OffsetBindingPointer<class gl::Buffer> * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@V?$OffsetBindingPointer@VBuffer@gl@@@gl@@V?$allocator@V?$OffsetBindingPointer@VBuffer@gl@@@gl@@@std@@@std@@AEAAXQEAV?$OffsetBindingPointer@VBuffer@gl@@@gl@@_K1@Z
0x1800F6A60: "protected: virtual void * __ptr64 __cdecl gl::SamplerManager::`vector deleting destructor'(unsigned int) __ptr64" ??_ESamplerManager@gl@@MEAAPEAXI@Z
0x1800915D0: "public: virtual int __cdecl rx::SurfaceRenderTarget11::getSamples(void)const __ptr64" ?getSamples@SurfaceRenderTarget11@rx@@UEBAHXZ
0x18010C250: "void __cdecl angle::GenerateMip<struct angle::R32>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR32@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1800DB7F4: "public: virtual void * __ptr64 __cdecl std::basic_ostringstream<char,struct std::char_traits<char>,class std::allocator<char> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UEAAPEAXI@Z
0x180091E3C: "void __cdecl wil::details::UnsubscribeProcessWideUsageFlush(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64)" ?UnsubscribeProcessWideUsageFlush@details@wil@@YAXPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@@Z
0x18008BADC: "private: void __cdecl std::vector<struct gl::VertexAttribCurrentValueData,class std::allocator<struct gl::VertexAttribCurrentValueData> >::_Change_array(struct gl::VertexAttribCurrentValueData * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UVertexAttribCurrentValueData@gl@@V?$allocator@UVertexAttribCurrentValueData@gl@@@std@@@std@@AEAAXQEAUVertexAttribCurrentValueData@gl@@_K1@Z
0x1800FA9F4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ExtensionInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@PEAX@2@@Z
0x1800EAAE0: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x1800EE5A0: "protected: class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > > > __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Texture * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Texture * __ptr64> >,0> >::_End(unsigned __int64) __ptr64" ?_End@?$_Hash@V?$_Umap_traits@IPEAVTexture@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVTexture@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@@std@@@std@@@2@_K@Z
0x1800E0954: "public: __cdecl angle::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1281>::operator class gl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@gl@@I$0A@I$0FAB@@angle@@QEAA?AVError@gl@@XZ
0x180151824: "public: virtual void * __ptr64 __cdecl std::basic_istringstream<char,struct std::char_traits<char>,class std::allocator<char> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UEAAPEAXI@Z
0x18002AC20: "public: class gl::Error __cdecl rx::StateManager11::applyVertexBuffer(class gl::Context const * __ptr64,unsigned int,class rx::DrawCallVertexParams const & __ptr64,bool) __ptr64" ?applyVertexBuffer@StateManager11@rx@@QEAA?AVError@gl@@PEBVContext@4@IAEBVDrawCallVertexParams@2@_N@Z
0x18019BEC8: "__cdecl _imp_atan2f" __imp_atan2f
0x1801A2978: "varying" ??_C@_07EBNAHCGH@varying?$AA@
0x1800F685C: "public: void __cdecl gl::Shader::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@Shader@gl@@QEAAXPEBVContext@2@@Z
0x18010D060: "void __cdecl angle::GenerateMip<struct angle::R8G8S>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR8G8S@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x180067A90: "public: virtual void __cdecl sh::TLValueTrackingTraverser::traverseBinary(class sh::TIntermBinary * __ptr64) __ptr64" ?traverseBinary@TLValueTrackingTraverser@sh@@UEAAXPEAVTIntermBinary@2@@Z
0x180070514: "public: unsigned int __cdecl gl::ShaderProgramManager::createShader(class rx::GLImplFactory * __ptr64,struct gl::Limitations const & __ptr64,unsigned int) __ptr64" ?createShader@ShaderProgramManager@gl@@QEAAIPEAVGLImplFactory@rx@@AEBULimitations@2@I@Z
0x1801DD8E8: "__cdecl _real@47efffffe0000000" __real@47efffffe0000000
0x1801721A0: "public: virtual bool __cdecl sh::TIntermLoop::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermLoop@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x180049068: "protected: void __cdecl sh::OutputHLSL::writeIfElse(class sh::TInfoSinkBase & __ptr64,class sh::TIntermIfElse * __ptr64) __ptr64" ?writeIfElse@OutputHLSL@sh@@IEAAXAEAVTInfoSinkBase@2@PEAVTIntermIfElse@2@@Z
0x1800EC0E8: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class gl::Context * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class gl::Context * __ptr64,struct std::less<class gl::Context * __ptr64>,class std::allocator<class gl::Context * __ptr64>,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class gl::Context * __ptr64> > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class gl::Context * __ptr64> > >) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEAVContext@gl@@U?$less@PEAVContext@gl@@@std@@V?$allocator@PEAVContext@gl@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVContext@gl@@@std@@@std@@@2@V32@0@Z
0x1800EC0E8: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Device * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class egl::Device * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<class egl::Device * __ptr64>,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Device * __ptr64> > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Device * __ptr64> > >) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEAVDevice@egl@@U?$less@PEAVDevice@egl@@@std@@V?$allocator@PEAVDevice@egl@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVDevice@egl@@@std@@@std@@@2@V32@0@Z
0x180145ACC: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class rx::Query11 * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class rx::Query11 * __ptr64,struct std::less<class rx::Query11 * __ptr64>,class std::allocator<class rx::Query11 * __ptr64>,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class rx::Query11 * __ptr64> > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class rx::Query11 * __ptr64> > >) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEAVQuery11@rx@@U?$less@PEAVQuery11@rx@@@std@@V?$allocator@PEAVQuery11@rx@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVQuery11@rx@@@std@@@std@@@2@V32@0@Z
0x1800EC0E8: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Stream * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class egl::Stream * __ptr64,struct std::less<class egl::Stream * __ptr64>,class std::allocator<class egl::Stream * __ptr64>,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Stream * __ptr64> > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Stream * __ptr64> > >) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEAVStream@egl@@U?$less@PEAVStream@egl@@@std@@V?$allocator@PEAVStream@egl@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVStream@egl@@@std@@@std@@@2@V32@0@Z
0x180084D68: "private: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TFieldListCollection::buildMangledFieldList(void)const __ptr64" ?buildMangledFieldList@TFieldListCollection@sh@@AEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@XZ
0x1801D33E8: "can't modify gl_PointCoord" ??_C@_0BL@FDOBBAPC@can?8t?5modify?5gl_PointCoord?$AA@
0x18012FC60: "public: virtual class gl::Error __cdecl rx::Renderer11::fastCopyBufferToTexture(class gl::Context const * __ptr64,struct gl::PixelUnpackState const & __ptr64,unsigned int,class rx::RenderTargetD3D * __ptr64,unsigned int,unsigned int,struct gl::Box const & __ptr64) __ptr64" ?fastCopyBufferToTexture@Renderer11@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUPixelUnpackState@4@IPEAVRenderTargetD3D@2@IIAEBUBox@4@@Z
0x180005440: "public: class gl::Error __cdecl rx::HLSLCompiler::compileToBinary(class gl::InfoLog & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::vector<struct rx::CompileConfig,class std::allocator<struct rx::CompileConfig> > const & __ptr64,struct _D3D_SHADER_MACRO const * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64) __ptr64" ?compileToBinary@HLSLCompiler@rx@@QEAA?AVError@gl@@AEAVInfoLog@4@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1AEBV?$vector@UCompileConfig@rx@@V?$allocator@UCompileConfig@rx@@@std@@@7@PEBU_D3D_SHADER_MACRO@@PEAPEAUID3D10Blob@@PEAV67@@Z
0x1801BB484: "__cdecl _real@7fc00000" __real@7fc00000
0x1800434D8: "public: void __cdecl TPoolAllocator::pop(void) __ptr64" ?pop@TPoolAllocator@@QEAAXXZ
0x18000A740: "public: __int64 __cdecl egl::AttributeMap::get(__int64,__int64)const __ptr64" ?get@AttributeMap@egl@@QEBA_J_J0@Z
0x18014B450: "void __cdecl rx::CopyTo32FVertexData<unsigned short,4,4,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyTo32FVertexData@G$03$03$00@rx@@YAXPEBE_K1PEAE@Z
0x1801BEB10: "Texture level does not exist." ??_C@_0BO@NAGPJMKC@Texture?5level?5does?5not?5exist?4?$AA@
0x1801A37A8: " output.dx_Position.y = - gl_" ??_C@_0CN@ECJDKHJK@?5?5?5?5output?4dx_Position?4y?5?$DN?5?9?5gl_@
0x1800916D0: "public: virtual void __cdecl rx::TransformFeedback11::bindIndexedBuffer(unsigned __int64,class gl::OffsetBindingPointer<class gl::Buffer> const & __ptr64) __ptr64" ?bindIndexedBuffer@TransformFeedback11@rx@@UEAAX_KAEBV?$OffsetBindingPointer@VBuffer@gl@@@gl@@@Z
0x180091DE0: "public: __cdecl std::map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ExtensionInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> > >::~map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ExtensionInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> > >(void) __ptr64" ??1?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@2@@std@@QEAA@XZ
0x1801C16B0: "void main(" ??_C@_0L@IANNJLAM@void?5main?$CI?$AA@
0x1801C0270: "Could not create pixel shader." ??_C@_0BP@GFHKOOND@Could?5not?5create?5pixel?5shader?4?$AA@
0x1800423DC: "protected: class sh::TIntermNode * __ptr64 __cdecl sh::TIntermTraverser::getParentNode(void) __ptr64" ?getParentNode@TIntermTraverser@sh@@IEAAPEAVTIntermNode@2@XZ
0x1800F1348: "public: class gl::Error __cdecl gl::Texture::copySubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Offset const & __ptr64,struct gl::Rectangle const & __ptr64,class gl::Framebuffer * __ptr64) __ptr64" ?copySubImage@Texture@gl@@QEAA?AVError@2@PEBVContext@2@I_KAEBUOffset@2@AEBURectangle@2@PEAVFramebuffer@2@@Z
0x1801D8590: " : register(b" ??_C@_0O@BMFDNGNM@?5?3?5register?$CIb?$AA@
0x180124540: "public: struct rx::D3DVarying * __ptr64 __cdecl std::vector<struct rx::D3DVarying,class std::allocator<struct rx::D3DVarying> >::_Emplace_reallocate<struct rx::D3DVarying>(struct rx::D3DVarying * __ptr64 const,struct rx::D3DVarying &&) __ptr64" ??$_Emplace_reallocate@UD3DVarying@rx@@@?$vector@UD3DVarying@rx@@V?$allocator@UD3DVarying@rx@@@std@@@std@@QEAAPEAUD3DVarying@rx@@QEAU23@$$QEAU23@@Z
0x1800F9C64: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned __int64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> >,0> >::find(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_KU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@std@@@std@@@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@@Z
0x180154500: ??_GDoWhileRewriter@?A0xacb0bde9@sh@@UEAAPEAXI@Z
0x18019EC78: "EGL_KHR_surfaceless_context" ??_C@_0BM@MJGDFLDH@EGL_KHR_surfaceless_context?$AA@
0x1801D3ED0: "internal image format requires a" ??_C@_0DF@ECMIDEJ@internal?5image?5format?5requires?5a@
0x180105DAC: "protected: virtual __cdecl gl::TypedResourceManager<class gl::Sampler,class gl::HandleAllocator,class gl::SamplerManager>::~TypedResourceManager<class gl::Sampler,class gl::HandleAllocator,class gl::SamplerManager>(void) __ptr64" ??1?$TypedResourceManager@VSampler@gl@@VHandleAllocator@2@VSamplerManager@2@@gl@@MEAA@XZ
0x180105E4C: "protected: virtual __cdecl gl::TypedResourceManager<class gl::Texture,class gl::HandleAllocator,class gl::TextureManager>::~TypedResourceManager<class gl::Texture,class gl::HandleAllocator,class gl::TextureManager>(void) __ptr64" ??1?$TypedResourceManager@VTexture@gl@@VHandleAllocator@2@VTextureManager@2@@gl@@MEAA@XZ
0x180105D0C: "protected: virtual __cdecl gl::TypedResourceManager<class gl::Framebuffer,class gl::HandleAllocator,class gl::FramebufferManager>::~TypedResourceManager<class gl::Framebuffer,class gl::HandleAllocator,class gl::FramebufferManager>(void) __ptr64" ??1?$TypedResourceManager@VFramebuffer@gl@@VHandleAllocator@2@VFramebufferManager@2@@gl@@MEAA@XZ
0x180105DAC: "protected: virtual __cdecl gl::TypedResourceManager<class gl::ProgramPipeline,class gl::HandleAllocator,class gl::ProgramPipelineManager>::~TypedResourceManager<class gl::ProgramPipeline,class gl::HandleAllocator,class gl::ProgramPipelineManager>(void) __ptr64" ??1?$TypedResourceManager@VProgramPipeline@gl@@VHandleAllocator@2@VProgramPipelineManager@2@@gl@@MEAA@XZ
0x1801D8720: " = clamp(int(floor(" ??_C@_0BE@OJHOGHLB@?5?$DN?5clamp?$CIint?$CIfloor?$CI?$AA@
0x1801A3EA8: "atomicMax" ??_C@_09FKFBHECK@atomicMax?$AA@
0x18007584C: "class egl::Error __cdecl egl::ValidateContext(class egl::Display const * __ptr64,class gl::Context const * __ptr64)" ?ValidateContext@egl@@YA?AVError@1@PEBVDisplay@1@PEBVContext@gl@@@Z
0x180002F40: "void __cdecl SafeRelease<struct ID3D11Texture2D * __ptr64>(struct ID3D11Texture2D * __ptr64 & __ptr64)" ??$SafeRelease@PEAUID3D11Texture2D@@@@YAXAEAPEAUID3D11Texture2D@@@Z
0x180156190: "public: class sh::TIntermBlock * __ptr64 * __ptr64 __cdecl std::vector<class sh::TIntermBlock * __ptr64,class std::allocator<class sh::TIntermBlock * __ptr64> >::_Emplace_reallocate<class sh::TIntermBlock * __ptr64 const & __ptr64>(class sh::TIntermBlock * __ptr64 * __ptr64 const,class sh::TIntermBlock * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAVTIntermBlock@sh@@@?$vector@PEAVTIntermBlock@sh@@V?$allocator@PEAVTIntermBlock@sh@@@std@@@std@@QEAAPEAPEAVTIntermBlock@sh@@QEAPEAV23@AEBQEAV23@@Z
0x18014D8D0: "public: void __cdecl std::deque<class std::unique_ptr<struct rx::Query11::QueryState,struct std::default_delete<struct rx::Query11::QueryState> >,class std::allocator<class std::unique_ptr<struct rx::Query11::QueryState,struct std::default_delete<struct rx::Query11::QueryState> > > >::push_back(class std::unique_ptr<struct rx::Query11::QueryState,struct std::default_delete<struct rx::Query11::QueryState> > &&) __ptr64" ?push_back@?$deque@V?$unique_ptr@UQueryState@Query11@rx@@U?$default_delete@UQueryState@Query11@rx@@@std@@@std@@V?$allocator@V?$unique_ptr@UQueryState@Query11@rx@@U?$default_delete@UQueryState@Query11@rx@@@std@@@std@@@2@@std@@QEAAX$$QEAV?$unique_ptr@UQueryState@Query11@rx@@U?$default_delete@UQueryState@Query11@rx@@@std@@@2@@Z
0x1801C0538: "SV_InstanceID" ??_C@_0O@DHLKCJOF@SV_InstanceID?$AA@
0x180122C60: "protected: virtual class gl::Error __cdecl rx::TextureStorage11_External::getSwizzleTexture(class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getSwizzleTexture@TextureStorage11_External@rx@@MEAA?AVError@gl@@PEAPEBVTextureHelper11@2@@Z
0x180148104: "public: static class gl::Error __cdecl rx::Image11::CopyImage(class gl::Context const * __ptr64,class rx::Image11 * __ptr64,class rx::Image11 * __ptr64,struct gl::Rectangle const & __ptr64,struct gl::Offset const & __ptr64,bool,bool,bool,struct rx::Renderer11DeviceCaps const & __ptr64)" ?CopyImage@Image11@rx@@SA?AVError@gl@@PEBVContext@4@PEAV12@1AEBURectangle@4@AEBUOffset@4@_N44AEBURenderer11DeviceCaps@2@@Z
0x18007E62C: "public: void __cdecl sh::TTypeSpecifierNonArray::initialize(enum sh::TBasicType,struct sh::TSourceLoc const & __ptr64) __ptr64" ?initialize@TTypeSpecifierNonArray@sh@@QEAAXW4TBasicType@2@AEBUTSourceLoc@2@@Z
0x180156CAC: "public: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class sh::TIntermSymbol * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@std@@@std@@@2@@Z
0x180195F00: "const rx::VertexArrayImpl::`vftable'" ??_7VertexArrayImpl@rx@@6B@
0x1801D1F9C: "mat2x4" ??_C@_06PMOCGNGB@mat2x4?$AA@
0x180092E32: "__cdecl initialize_narrow_environment" _initialize_narrow_environment
0x1801BC080: "Invalid Attachment Type." ??_C@_0BJ@DPKCMMJI@Invalid?5Attachment?5Type?4?$AA@
0x1800770B8: "private: void __cdecl sh::TIntermAggregate::setPrecisionForBuiltInOp(void) __ptr64" ?setPrecisionForBuiltInOp@TIntermAggregate@sh@@AEAAXXZ
0x1801A1E10: "vec3" ??_C@_04PNENAKPF@vec3?$AA@
0x1801A3D78: "static const uint samplerIndexOf" ??_C@_0CF@HLJBNFBL@static?5const?5uint?5samplerIndexOf@
0x18014C050: "public: virtual void * __ptr64 __cdecl angle::base::MRUCacheBase<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState>,struct std::hash<struct gl::DepthStencilState>,struct angle::base::MRUCacheHashMap>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$MRUCacheBase@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@U?$hash@UDepthStencilState@gl@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@UEAAPEAXI@Z
0x18017B1C8: "public: static void __cdecl angle::R8G8B8A8SRGB::average(struct angle::R8G8B8A8SRGB * __ptr64,struct angle::R8G8B8A8SRGB const * __ptr64,struct angle::R8G8B8A8SRGB const * __ptr64)" ?average@R8G8B8A8SRGB@angle@@SAXPEAU12@PEBU12@1@Z
0x1801C0E78: " gl_PointCoord.y = 1.0 - inpu" ??_C@_0DE@FOGEAMEE@?5?5?5?5gl_PointCoord?4y?5?$DN?51?40?5?9?5inpu@
0x18004AD7C: "protected: void __cdecl std::deque<class sh::TInfoSinkBase * __ptr64,class std::allocator<class sh::TInfoSinkBase * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$deque@PEAVTInfoSinkBase@sh@@V?$allocator@PEAVTInfoSinkBase@sh@@@std@@@std@@IEAAXXZ
0x180138B10: "public: virtual class gl::Error __cdecl rx::TextureStorage11_Cube::useLevelZeroWorkaroundTexture(class gl::Context const * __ptr64,bool) __ptr64" ?useLevelZeroWorkaroundTexture@TextureStorage11_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@_N@Z
0x18001D10C: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class std::allocator<char> >::str(void)const __ptr64" ?str@?$basic_stringbuf@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@XZ
0x180015C80: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class pool_allocator<char> >::str(void)const __ptr64" ?str@?$basic_stringbuf@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@2@XZ
0x180087C54: "public: void __cdecl std::list<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > >,class std::allocator<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > >::_Insert<struct gl::SamplerState const & __ptr64,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > >(class std::_List_unchecked_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > >,struct std::_Iterator_base0>,struct gl::SamplerState const & __ptr64,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > &&) __ptr64" ??$_Insert@AEBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@?$list@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAXV?$_List_unchecked_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@U_Iterator_base0@2@@1@AEBUSamplerState@gl@@$$QEAV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@1@@Z
0x1801D7AB4: "-=" ??_C@_02FKMDLLOA@?9?$DN?$AA@
0x1801A3B50: "greaterThanEqual" ??_C@_0BB@OGCPNFND@greaterThanEqual?$AA@
0x18000D154: "public: void __cdecl sh::TParseContext::checkIsParameterQualifierValid(struct sh::TSourceLoc const & __ptr64,class sh::TTypeQualifierBuilder const & __ptr64,class sh::TType * __ptr64) __ptr64" ?checkIsParameterQualifierValid@TParseContext@sh@@QEAAXAEBUTSourceLoc@2@AEBVTTypeQualifierBuilder@2@PEAVTType@2@@Z
0x180042C1C: "private: void __cdecl std::vector<struct sh::TIntermTraverser::NodeReplaceWithMultipleEntry,class std::allocator<struct sh::TIntermTraverser::NodeReplaceWithMultipleEntry> >::_Change_array(struct sh::TIntermTraverser::NodeReplaceWithMultipleEntry * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UNodeReplaceWithMultipleEntry@TIntermTraverser@sh@@V?$allocator@UNodeReplaceWithMultipleEntry@TIntermTraverser@sh@@@std@@@std@@AEAAXQEAUNodeReplaceWithMultipleEntry@TIntermTraverser@sh@@_K1@Z
0x18019BF88: "__cdecl _imp__o_log" __imp__o_log
0x18019C050: "__cdecl _imp_memcmp" __imp_memcmp
0x18013C130: "public: virtual void * __ptr64 __cdecl rx::Context11::`vector deleting destructor'(unsigned int) __ptr64" ??_EContext11@rx@@UEAAPEAXI@Z
0x1801644B0: "public: virtual void * __ptr64 __cdecl sh::TStorageQualifierWrapper::`vector deleting destructor'(unsigned int) __ptr64" ??_ETStorageQualifierWrapper@sh@@UEAAPEAXI@Z
0x180156190: "public: class sh::TIntermDeclaration * __ptr64 * __ptr64 __cdecl std::vector<class sh::TIntermDeclaration * __ptr64,class std::allocator<class sh::TIntermDeclaration * __ptr64> >::_Emplace_reallocate<class sh::TIntermDeclaration * __ptr64 const & __ptr64>(class sh::TIntermDeclaration * __ptr64 * __ptr64 const,class sh::TIntermDeclaration * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAVTIntermDeclaration@sh@@@?$vector@PEAVTIntermDeclaration@sh@@V?$allocator@PEAVTIntermDeclaration@sh@@@std@@@std@@QEAAPEAPEAVTIntermDeclaration@sh@@QEAPEAV23@AEBQEAV23@@Z
0x1801A2548: ":EXT_draw_buffers:" ??_C@_0BD@HJBBCJBN@?3EXT_draw_buffers?3?$AA@
0x18016DAF4: "public: __cdecl std::vector<unsigned __int64,class std::allocator<unsigned __int64> >::vector<unsigned __int64,class std::allocator<unsigned __int64> >(unsigned __int64,class std::allocator<unsigned __int64> const & __ptr64) __ptr64" ??0?$vector@_KV?$allocator@_K@std@@@std@@QEAA@_KAEBV?$allocator@_K@1@@Z
0x18006368C: "private: void __cdecl std::vector<struct rx::TranslatedAttribute const * __ptr64,class std::allocator<struct rx::TranslatedAttribute const * __ptr64> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@PEBUTranslatedAttribute@rx@@V?$allocator@PEBUTranslatedAttribute@rx@@@std@@@std@@AEAAX_K@Z
0x1800882DC: "private: void __cdecl std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > >::_Change_array(class gl::BindingPointer<class gl::Texture> * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@AEAAXQEAV?$BindingPointer@VTexture@gl@@@gl@@_K1@Z
0x1800EFD94: "public: void __cdecl gl::Context::framebufferTexture2D(unsigned int,unsigned int,unsigned int,unsigned int,int) __ptr64" ?framebufferTexture2D@Context@gl@@QEAAXIIIIH@Z
0x180144340: "public: virtual void * __ptr64 __cdecl rx::StreamProducerD3DTexture::`vector deleting destructor'(unsigned int) __ptr64" ??_EStreamProducerD3DTexture@rx@@UEAAPEAXI@Z
0x1801D2B00: "component-wise less than or equa" ??_C@_0CC@BJIHHHOO@component?9wise?5less?5than?5or?5equa@
0x18010629C: "public: class gl::ResourceMap<class gl::Shader>::Iterator __cdecl gl::ResourceMap<class gl::Shader>::begin(void)const __ptr64" ?begin@?$ResourceMap@VShader@gl@@@gl@@QEBA?AVIterator@12@XZ
0x180193F48: "const angle::base::MRUCacheBase<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState>,struct std::hash<struct gl::DepthStencilState>,struct angle::base::MRUCacheHashMap>::`vftable'" ??_7?$MRUCacheBase@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@U?$hash@UDepthStencilState@gl@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@6B@
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::TType,class sh::TSymbolUniqueId * __ptr64,struct std::less<class sh::TType>,class std::allocator<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@VTType@sh@@PEAVTSymbolUniqueId@2@U?$less@VTType@sh@@@std@@V?$allocator@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@PEAX@2@@Z
0x180127244: "public: bool __cdecl rx::ProgramD3D::hasGeometryExecutableForPrimitiveType(unsigned int) __ptr64" ?hasGeometryExecutableForPrimitiveType@ProgramD3D@rx@@QEAA_NI@Z
0x18000E5B0: "private: bool __cdecl gl::Program::linkAttributes(class gl::Context const * __ptr64,class gl::InfoLog & __ptr64) __ptr64" ?linkAttributes@Program@gl@@AEAA_NPEBVContext@2@AEAVInfoLog@2@@Z
0x180087E34: "public: class sh::TDeclarator * __ptr64 __cdecl sh::TParseContext::parseStructDeclarator(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?parseStructDeclarator@TParseContext@sh@@QEAAPEAVTDeclarator@2@PEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBUTSourceLoc@2@@Z
0x18007BE1C: "public: static struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >::_Min(struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@SAPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAX@2@PEAU32@@Z
0x18019BF58: "__cdecl _imp__o_ceil" __imp__o_ceil
0x1801DA578: "Invalid parameter qualifier " ??_C@_0BN@OPONBLOE@Invalid?5parameter?5qualifier?5?$AA@
0x180085E2C: "public: void __cdecl rx::ShaderConstants11::onViewportChange(struct gl::Rectangle const & __ptr64,struct D3D11_VIEWPORT const & __ptr64,bool,bool) __ptr64" ?onViewportChange@ShaderConstants11@rx@@QEAAXAEBURectangle@gl@@AEBUD3D11_VIEWPORT@@_N2@Z
0x180168D8C: "void __cdecl sh::InitializeUninitializedLocals(class sh::TIntermBlock * __ptr64,int,bool,class sh::TSymbolTable * __ptr64)" ?InitializeUninitializedLocals@sh@@YAXPEAVTIntermBlock@1@H_NPEAVTSymbolTable@1@@Z
0x180194F18: ??_7?$Resource11Base@UID3D11BlendState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11BlendState@@@3@@rx@@6B@
0x1800F9740: "private: void __cdecl std::vector<struct gl::TransformFeedbackVarying,class std::allocator<struct gl::TransformFeedbackVarying> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UTransformFeedbackVarying@gl@@V?$allocator@UTransformFeedbackVarying@gl@@@std@@@std@@AEAAXXZ
0x1801D2788: "logical-xor" ??_C@_0M@GMGOIJJG@logical?9xor?$AA@
0x180141D28: "public: class gl::Error __cdecl rx::Blit11::copyStencil(class gl::Context const * __ptr64,class rx::TextureHelper11 const & __ptr64,unsigned int,struct gl::Box const & __ptr64,struct gl::Extents const & __ptr64,class rx::TextureHelper11 const & __ptr64,unsigned int,struct gl::Box const & __ptr64,struct gl::Extents const & __ptr64,struct gl::Rectangle const * __ptr64) __ptr64" ?copyStencil@Blit11@rx@@QEAA?AVError@gl@@PEBVContext@4@AEBVTextureHelper11@2@IAEBUBox@4@AEBUExtents@4@1I23PEBURectangle@4@@Z
0x18002E748: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,struct gl::InternalFormat> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x1801A4568: "packHalf2x16" ??_C@_0N@CLNGFMIL@packHalf2x16?$AA@
0x1801D68E8: "gl_LastFragColor" ??_C@_0BB@CGGOECOD@gl_LastFragColor?$AA@
0x1801223B0: "void __cdecl angle::ReadColor<struct angle::R16F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16F@angle@@M@angle@@YAXPEBEPEAE@Z
0x180150F2C: "public: void __cdecl std::list<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > >,class std::allocator<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAXXZ
0x18012B8E4: ??1?$Resource11Base@UID3D11Query@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Query@@@3@@rx@@MEAA@XZ
0x180035918: ??1?$Resource11Base@UID3D11Texture2D@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Texture2D@@@3@@rx@@MEAA@XZ
0x18012B9A0: ??1?$Resource11Base@UID3D11Texture3D@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Texture3D@@@3@@rx@@MEAA@XZ
0x18012B828: ??1?$Resource11Base@UID3D11ComputeShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11ComputeShader@@@3@@rx@@MEAA@XZ
0x180063E68: ??1?$Resource11Base@UID3D11DepthStencilState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11DepthStencilState@@@3@@rx@@MEAA@XZ
0x18005247C: ??$_Try_emplace@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@$$V@?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@2@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@std@@@std@@@std@@_N@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x1800DCE8C: "void __cdecl gl::DeleteRenderbuffers(int,unsigned int const * __ptr64)" ?DeleteRenderbuffers@gl@@YAXHPEBI@Z
0x180186990: "public: virtual class gl::Error __cdecl rx::TextureD3D_Cube::setSubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Box const & __ptr64,unsigned int,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64) __ptr64" ?setSubImage@TextureD3D_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUBox@4@IIAEBUPixelUnpackState@4@PEBE@Z
0x180048720: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,struct gl::VariableLocation,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::VariableLocation> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<unsigned int const,struct gl::VariableLocation>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@IUVariableLocation@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIUVariableLocation@gl@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIUVariableLocation@gl@@@std@@PEAX@2@@Z
0x1800DB240: glUniformMatrix2fv
0x1801D27D8: " (field '" ??_C@_09DAJMIEJM@?5?$CIfield?5?8?$AA@
0x18013FAF0: "public: virtual void * __ptr64 __cdecl rx::ShaderExecutable11::`vector deleting destructor'(unsigned int) __ptr64" ??_EShaderExecutable11@rx@@UEAAPEAXI@Z
0x1800E09C8: "public: __cdecl angle::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1282>::operator class gl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@gl@@I$0A@I$0FAC@@angle@@QEAA?AVError@gl@@XZ
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::bindTexImage(class gl::Context const * __ptr64,class egl::Surface * __ptr64) __ptr64" ?bindTexImage@TextureD3D_2DArray@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVSurface@egl@@@Z
0x1800F22A4: "bool __cdecl gl::ValidateBindVertexArrayOES(class gl::Context * __ptr64,unsigned int)" ?ValidateBindVertexArrayOES@gl@@YA_NPEAVContext@1@I@Z
0x180047924: "void __cdecl sh::DeferGlobalInitializers(class sh::TIntermBlock * __ptr64,bool,bool,class sh::TSymbolTable * __ptr64)" ?DeferGlobalInitializers@sh@@YAXPEAVTIntermBlock@1@_N1PEAVTSymbolTable@1@@Z
0x180046F74: "bool __cdecl pp::numeric_lex_int<int>(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,int * __ptr64)" ??$numeric_lex_int@H@pp@@YA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAH@Z
0x18002DC54: "bool __cdecl pp::numeric_lex_int<unsigned int>(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,unsigned int * __ptr64)" ??$numeric_lex_int@I@pp@@YA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAI@Z
0x1801DD890: "__cdecl _real@4019999a" __real@4019999a
0x1800253D0: "public: virtual class gl::Error __cdecl rx::Context11::drawArrays(class gl::Context const * __ptr64,unsigned int,int,int) __ptr64" ?drawArrays@Context11@rx@@UEAA?AVError@gl@@PEBVContext@4@IHH@Z
0x1801A4670: "exp2" ??_C@_04HPAFEEIN@exp2?$AA@
0x1801D2870: "matrix-times-vector" ??_C@_0BE@ILIBACHN@matrix?9times?9vector?$AA@
0x18007085C: "private: class gl::VertexArray * __ptr64 __cdecl gl::Context::checkVertexArrayAllocation(unsigned int) __ptr64" ?checkVertexArrayAllocation@Context@gl@@AEAAPEAVVertexArray@2@I@Z
0x180181500: "public: virtual class gl::Error __cdecl rx::TextureD3D_Cube::copySubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Offset const & __ptr64,struct gl::Rectangle const & __ptr64,class gl::Framebuffer const * __ptr64) __ptr64" ?copySubImage@TextureD3D_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUOffset@4@AEBURectangle@4@PEBVFramebuffer@4@@Z
0x1801D0F58: "static int gl_InstanceID;" ??_C@_0BK@OKLGCIGP@static?5int?5gl_InstanceID?$DL?$AA@
0x180066A20: "public: virtual class gl::Error __cdecl rx::TextureD3D_Cube::copyTexture(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,unsigned int,unsigned __int64,bool,bool,bool,class gl::Texture const * __ptr64) __ptr64" ?copyTexture@TextureD3D_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KII1_N22PEBVTexture@4@@Z
0x180015BC0: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::ArrayString(class sh::TType const & __ptr64)" ?ArrayString@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTType@1@@Z
0x180043200: "public: struct rx::D3DUniform * __ptr64 * __ptr64 __cdecl std::vector<struct rx::D3DUniform * __ptr64,class std::allocator<struct rx::D3DUniform * __ptr64> >::_Emplace_reallocate<struct rx::D3DUniform * __ptr64 const & __ptr64>(struct rx::D3DUniform * __ptr64 * __ptr64 const,struct rx::D3DUniform * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAUD3DUniform@rx@@@?$vector@PEAUD3DUniform@rx@@V?$allocator@PEAUD3DUniform@rx@@@std@@@std@@QEAAPEAPEAUD3DUniform@rx@@QEAPEAU23@AEBQEAU23@@Z
0x18005ED90: glShaderSource
0x1801B3670: "float atan_emu(float y, float x)" ??_C@_0FO@HDLDDLJF@float?5atan_emu?$CIfloat?5y?0?5float?5x?$CJ@
0x1801D5854: "struct" ??_C@_06PBJBIPGK@struct?$AA@
0x18016C528: "public: void __cdecl sh::TDiagnostics::globalError(char const * __ptr64) __ptr64" ?globalError@TDiagnostics@sh@@QEAAXPEBD@Z
0x180179368: "char const * __ptr64 __cdecl sh::getGeometryShaderPrimitiveTypeString(enum sh::TLayoutPrimitiveType)" ?getGeometryShaderPrimitiveTypeString@sh@@YAPEBDW4TLayoutPrimitiveType@1@@Z
0x18012A7D4: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Insert_nohint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64>(bool,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@1@@Z
0x1801DDFE8: "__cdecl tls_start" _tls_start
0x1801DD8DC: "__stdcall _real" __real@44000000
0x18005197C: "private: bool __cdecl gl::VaryingPacking::isFree(unsigned int,unsigned int,unsigned int,unsigned int)const __ptr64" ?isFree@VaryingPacking@gl@@AEBA_NIIII@Z
0x1801C0D38: "PS_OUTPUT main(PS_INPUT input, f" ??_C@_0DF@DNJKJPAN@PS_OUTPUT?5main?$CIPS_INPUT?5input?0?5f@
0x18010CBB0: "void __cdecl angle::GenerateMip<struct angle::R5G5B5A1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR5G5B5A1@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1801847E0: "private: virtual class gl::Error __cdecl rx::TextureD3D_2DMultisample::setCompleteTexStorage(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64) __ptr64" ?setCompleteTexStorage@TextureD3D_2DMultisample@rx@@EEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@@Z
0x1801D5138: "function does not return a value" ??_C@_0CC@OOLJAFGO@function?5does?5not?5return?5a?5value@
0x1801D1650: "log(" ??_C@_04BGJPAGPE@log?$CI?$AA@
0x180035F2C: "private: void __cdecl gl::TextureState::setImageDescChain(unsigned int,unsigned int,struct gl::Extents,struct gl::Format const & __ptr64,enum gl::InitState) __ptr64" ?setImageDescChain@TextureState@gl@@AEAAXIIUExtents@2@AEBUFormat@2@W4InitState@2@@Z
0x180135300: "public: virtual class gl::Error __cdecl rx::TextureStorage11_2DArray::getRenderTarget(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::RenderTargetD3D * __ptr64 * __ptr64) __ptr64" ?getRenderTarget@TextureStorage11_2DArray@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAPEAVRenderTargetD3D@2@@Z
0x1800EAAE0: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Image * __ptr64> >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Image * __ptr64> >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVImage@egl@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x1801DD880: "__stdcall _real" __real@40000000
0x1801DD888: "__stdcall _real" __real@4000000000000000
0x180199D00: "const sh::OutputHLSL::HelperFunction::`vftable'" ??_7HelperFunction@OutputHLSL@sh@@6B@
0x1800900F0: "void __cdecl angle::ReadColor<struct angle::A32F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UA32F@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801BC420: "Missing read attachment." ??_C@_0BJ@ICICBALE@Missing?5read?5attachment?4?$AA@
0x1801D0968: "SPRITEPOSITION" ??_C@_0P@GCBNDLKE@SPRITEPOSITION?$AA@
0x1801D2AE0: "component-wise not equal" ??_C@_0BJ@LKFGEFKI@component?9wise?5not?5equal?$AA@
0x18019EFE8: "EGL_ANGLE_surface_d3d_texture_2d" ??_C@_0CO@JJIKHMLF@EGL_ANGLE_surface_d3d_texture_2d@
0x1801BDD70: "Attribute EGL_CONTEXT_PROGRAM_BI" ??_C@_0GD@NHJLFDKI@Attribute?5EGL_CONTEXT_PROGRAM_BI@
0x1800EC930: "public: virtual class sh::TIntermTyped * __ptr64 __cdecl sh::TIntermFunctionPrototype::deepCopy(void)const __ptr64" ?deepCopy@TIntermFunctionPrototype@sh@@UEBAPEAVTIntermTyped@2@XZ
0x180156990: ??_ETraverser@?A0xc917b646@sh@@UEAAPEAXI@Z
0x18007CA28: "class std::insert_iterator<class std::set<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int> > > __cdecl std::set_intersection<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned int> > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned int> > >,class std::insert_iterator<class std::set<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int> > >,struct std::less<void> >(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned int> > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned int> > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned int> > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned int> > >,class std::insert_iterator<class std::set<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int> > >,struct std::less<void>)" ??$set_intersection@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@I@std@@@std@@@std@@V12@V?$insert_iterator@V?$set@IU?$less@I@std@@V?$allocator@I@2@@std@@@2@U?$less@X@2@@std@@YA?AV?$insert_iterator@V?$set@IU?$less@I@std@@V?$allocator@I@2@@std@@@0@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@I@std@@@std@@@0@000V10@U?$less@X@0@@Z
0x180054300: "public: int __cdecl gl::Program::getActiveUniformCount(void)const __ptr64" ?getActiveUniformCount@Program@gl@@QEBAHXZ
0x18008FCB0: "private: virtual void __cdecl rx::DisplayD3D::generateCaps(struct egl::Caps * __ptr64)const __ptr64" ?generateCaps@DisplayD3D@rx@@EEBAXPEAUCaps@egl@@@Z
0x180090440: "void __cdecl angle::ReadColor<struct angle::R16G16B16A16S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16G16B16A16S@angle@@H@angle@@YAXPEBEPEAE@Z
0x1801BB820: "TE.EXE" ??_C@_1O@MENNNPCB@?$AAT?$AAE?$AA?4?$AAE?$AAX?$AAE?$AA?$AA@
0x180092F80: "public: virtual void __cdecl std::basic_streambuf<char,struct std::char_traits<char> >::_Unlock(void) __ptr64" ?_Unlock@?$basic_streambuf@DU?$char_traits@D@std@@@std@@UEAAXXZ
0x180033F7C: "public: class rx::ImageD3D * __ptr64 __cdecl rx::TextureD3D::getBaseLevelImage(void)const __ptr64" ?getBaseLevelImage@TextureD3D@rx@@QEBAPEAVImageD3D@2@XZ
0x18000A7E8: "private: void __cdecl std::vector<unsigned __int64,class std::allocator<unsigned __int64> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@_KV?$allocator@_K@std@@@std@@AEAAX_K@Z
0x180093730: "[thunk]:public: virtual void * __ptr64 __cdecl std::basic_ostringstream<char,struct std::char_traits<char>,class std::allocator<char> >::`vector deleting destructor'`vtordisp{4294967292,0}' (unsigned int) __ptr64" ??_E?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@$4PPPPPPPM@A@EAAPEAXI@Z
0x180190F10: "const sh::TSymbol::`vftable'" ??_7TSymbol@sh@@6B@
0x180016138: "public: unsigned __int64 __cdecl sh::TType::getObjectSize(void)const __ptr64" ?getObjectSize@TType@sh@@QEBA_KXZ
0x18005E700: "private: bool __cdecl rx::ProgramD3D::setUniformMatrixfvImpl<3,3>(int,int,unsigned char,float const * __ptr64,unsigned char * __ptr64,unsigned int) __ptr64" ??$setUniformMatrixfvImpl@$02$02@ProgramD3D@rx@@AEAA_NHHEPEBMPEAEI@Z
0x180083C9C: "public: class std::unique_ptr<class rx::ProgramD3D::VertexExecutable,struct std::default_delete<class rx::ProgramD3D::VertexExecutable> > * __ptr64 __cdecl std::vector<class std::unique_ptr<class rx::ProgramD3D::VertexExecutable,struct std::default_delete<class rx::ProgramD3D::VertexExecutable> >,class std::allocator<class std::unique_ptr<class rx::ProgramD3D::VertexExecutable,struct std::default_delete<class rx::ProgramD3D::VertexExecutable> > > >::_Emplace_reallocate<class std::unique_ptr<class rx::ProgramD3D::VertexExecutable,struct std::default_delete<class rx::ProgramD3D::VertexExecutable> > >(class std::unique_ptr<class rx::ProgramD3D::VertexExecutable,struct std::default_delete<class rx::ProgramD3D::VertexExecutable> > * __ptr64 const,class std::unique_ptr<class rx::ProgramD3D::VertexExecutable,struct std::default_delete<class rx::ProgramD3D::VertexExecutable> > &&) __ptr64" ??$_Emplace_reallocate@V?$unique_ptr@VVertexExecutable@ProgramD3D@rx@@U?$default_delete@VVertexExecutable@ProgramD3D@rx@@@std@@@std@@@?$vector@V?$unique_ptr@VVertexExecutable@ProgramD3D@rx@@U?$default_delete@VVertexExecutable@ProgramD3D@rx@@@std@@@std@@V?$allocator@V?$unique_ptr@VVertexExecutable@ProgramD3D@rx@@U?$default_delete@VVertexExecutable@ProgramD3D@rx@@@std@@@std@@@2@@std@@QEAAPEAV?$unique_ptr@VVertexExecutable@ProgramD3D@rx@@U?$default_delete@VVertexExecutable@ProgramD3D@rx@@@std@@@1@QEAV21@$$QEAV21@@Z
0x180125938: "private: bool __cdecl rx::ProgramD3D::setUniformMatrixfvImpl<4,3>(int,int,unsigned char,float const * __ptr64,unsigned char * __ptr64,unsigned int) __ptr64" ??$setUniformMatrixfvImpl@$03$02@ProgramD3D@rx@@AEAA_NHHEPEBMPEAEI@Z
0x180093810: "[thunk]:public: virtual void * __ptr64 __cdecl std::basic_istringstream<char,struct std::char_traits<char>,class std::allocator<char> >::`vector deleting destructor'`vtordisp{4294967292,0}' (unsigned int) __ptr64" ??_E?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@$4PPPPPPPM@A@EAAPEAXI@Z
0x1801A45B8: "roundEven" ??_C@_09KKGKAOMC@roundEven?$AA@
0x1801D8960: ", float2 ddx, float2 ddy" ??_C@_0BJ@NKCAEJMI@?0?5float2?5ddx?0?5float2?5ddy?$AA@
0x1801BD008: "Vertex Attrib Bindings require O" ??_C@_0CO@FJALBNEH@Vertex?5Attrib?5Bindings?5require?5O@
0x1801D0E38: "
// Array constructor functions
" ??_C@_0CC@HFNKIAFH@?6?1?1?5Array?5constructor?5functions?6@
0x180066910: "private: virtual class gl::Error __cdecl rx::TextureD3D_Cube::updateStorage(class gl::Context const * __ptr64) __ptr64" ?updateStorage@TextureD3D_Cube@rx@@EEAA?AVError@gl@@PEBVContext@4@@Z
0x180154678: "protected: void __cdecl std::_Tree<class std::_Tset_traits<int,struct std::less<int>,class std::allocator<int>,0> >::_Erase(struct std::_Tree_node<int,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@HU?$less@H@std@@V?$allocator@H@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@HPEAX@2@@Z
0x18002EA7C: "protected: class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<int const,unsigned int> > > > __cdecl std::_Hash<class std::_Umap_traits<int,unsigned int,class std::_Uhash_compare<int,struct std::hash<int>,struct std::equal_to<int> >,class std::allocator<struct std::pair<int const,unsigned int> >,0> >::_End(unsigned __int64) __ptr64" ?_End@?$_Hash@V?$_Umap_traits@HIV?$_Uhash_compare@HU?$hash@H@std@@U?$equal_to@H@2@@std@@V?$allocator@U?$pair@$$CBHI@std@@@2@$0A@@std@@@std@@IEAA?AV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBHI@std@@@std@@@std@@@2@_K@Z
0x1801569D0: "public: virtual void * __ptr64 __cdecl sh::OutputHLSL::HelperFunction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GHelperFunction@OutputHLSL@sh@@UEAAPEAXI@Z
0x180125508: "private: bool __cdecl rx::ProgramD3D::setUniformMatrixfvImpl<2,3>(int,int,unsigned char,float const * __ptr64,unsigned char * __ptr64,unsigned int) __ptr64" ??$setUniformMatrixfvImpl@$01$02@ProgramD3D@rx@@AEAA_NHHEPEBMPEAEI@Z
0x1801D7D78: "2DMS_int4_" ??_C@_0L@KBCDDOJN@2DMS_int4_?$AA@
0x1801D5660: "array index for gl_FragData must" ??_C@_0DC@IODDFOEP@array?5index?5for?5gl_FragData?5must@
0x1801DD070: "unexpected end of file found in " ??_C@_0CI@OIDIIAPN@unexpected?5end?5of?5file?5found?5in?5@
0x18016B060: ??_GRemoveUnreferencedVariablesTraverser@?A0xe231542b@sh@@UEAAPEAXI@Z
0x18019C3F0: "__cdecl _xl_z" __xl_z
0x1801A3B98: "lessThan" ??_C@_08OKPGNDDO@lessThan?$AA@
0x180129D00: "public: virtual void * __ptr64 __cdecl rx::FramebufferD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFramebufferD3D@rx@@UEAAPEAXI@Z
0x180078F7C: "public: int __cdecl gl::Program::getActiveAttributeCount(void)const __ptr64" ?getActiveAttributeCount@Program@gl@@QEBAHXZ
0x1801ADFD8: "Layout qualifiers differ for int" ??_C@_0CP@BABPAJLF@Layout?5qualifiers?5differ?5for?5int@
0x180182E80: "public: virtual class gl::ImageIndexIterator __cdecl rx::TextureD3D_Cube::imageIterator(void)const __ptr64" ?imageIterator@TextureD3D_Cube@rx@@UEBA?AVImageIndexIterator@gl@@XZ
0x180081428: "public: struct sh::TTypeSpecifierNonArray __cdecl sh::TParseContext::addStructure(struct sh::TSourceLoc const & __ptr64,struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const * __ptr64,class sh::TVector<class sh::TField * __ptr64> * __ptr64) __ptr64" ?addStructure@TParseContext@sh@@QEAA?AUTTypeSpecifierNonArray@2@AEBUTSourceLoc@2@0PEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAV?$TVector@PEAVTField@sh@@@2@@Z
0x180153D60: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TIntermSymbol const * __ptr64,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@HPEBVTIntermSymbol@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@@std@@@std@@@2@0@Z
0x18019BF48: "__cdecl _imp__o_atanhf" __imp__o_atanhf
0x18019C138: "__cdecl _imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@H@Z" __imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@H@Z
0x18019C2E8: "__cdecl _imp_?xsgetn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAA_JPEAD_J@Z" __imp_?xsgetn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAA_JPEAD_J@Z
0x18019FD68: "__VERSION__" ??_C@_0M@NHEOPBPN@__VERSION__?$AA@
0x1800857BC: "bool __cdecl gl::ValidateGenOrDelete(class gl::Context * __ptr64,int)" ?ValidateGenOrDelete@gl@@YA_NPEAVContext@1@H@Z
0x1801D0818: " elements, removing the least re" ??_C@_0DK@JAFMMMMD@?5elements?0?5removing?5the?5least?5re@
0x18000EF98: "public: __cdecl sh::TTypeQualifier::TTypeQualifier(enum sh::TQualifier,struct sh::TSourceLoc const & __ptr64) __ptr64" ??0TTypeQualifier@sh@@QEAA@W4TQualifier@1@AEBUTSourceLoc@1@@Z
0x1801AD7E0: "Blit11::mResolveDepthStencilVS" ??_C@_0BP@BCHOILBL@Blit11?3?3mResolveDepthStencilVS?$AA@
0x18008FF90: "public: virtual bool __cdecl sh::TIntermConstantUnion::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermConstantUnion@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x1801BB970: "EMAIL.EXE" ??_C@_1BE@IBBAODCE@?$AAE?$AAM?$AAA?$AAI?$AAL?$AA?4?$AAE?$AAX?$AAE?$AA?$AA@
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<__int64,struct rx::Buffer11::ConstantBufferCacheEntry,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@_JUConstantBufferCacheEntry@Buffer11@rx@@U?$less@_J@std@@V?$allocator@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@PEAX@2@@Z
0x1801F6644: "__cdecl _isa_enabled" __isa_enabled
0x18014E390: "public: virtual void * __ptr64 __cdecl pp::DirectiveHandler::`scalar deleting destructor'(unsigned int) __ptr64" ??_GDirectiveHandler@pp@@UEAAPEAXI@Z
0x1801D72C0: "GL_OVR_multiview" ??_C@_0BB@KNKGAOKC@GL_OVR_multiview?$AA@
0x18003CEA0: "public: virtual class gl::Error __cdecl rx::Renderer11::loadExecutable(unsigned char const * __ptr64,unsigned __int64,enum gl::ShaderType,class std::vector<struct rx::D3DVarying,class std::allocator<struct rx::D3DVarying> > const & __ptr64,bool,class rx::ShaderExecutableD3D * __ptr64 * __ptr64) __ptr64" ?loadExecutable@Renderer11@rx@@UEAA?AVError@gl@@PEBE_KW4ShaderType@4@AEBV?$vector@UD3DVarying@rx@@V?$allocator@UD3DVarying@rx@@@std@@@std@@_NPEAPEAVShaderExecutableD3D@2@@Z
0x1801A1130: "GL_ANGLE_robust_client_memory" ??_C@_0BO@EFHOBFHK@GL_ANGLE_robust_client_memory?$AA@
0x18019C2A0: "__cdecl _imp_??1?$basic_ios@DU?$char_traits@D@std@@@std@@UEAA@XZ" __imp_??1?$basic_ios@DU?$char_traits@D@std@@@std@@UEAA@XZ
0x180136C20: "protected: virtual class gl::Error __cdecl rx::TextureStorage11_2D::getSwizzleTexture(class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getSwizzleTexture@TextureStorage11_2D@rx@@MEAA?AVError@gl@@PEAPEBVTextureHelper11@2@@Z
0x1800EB050: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct gl::FormatType,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64),struct std::less<struct gl::FormatType>,class std::allocator<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@UFormatType@gl@@P6AXPEBEPEAE@ZU?$less@UFormatType@gl@@@std@@V?$allocator@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@PEAX@2@@Z
0x1801D3078: "rgba16i" ??_C@_07HJJOCLE@rgba16i?$AA@
0x180136E60: "protected: virtual class gl::Error __cdecl rx::TextureStorage11_3D::getSwizzleTexture(class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getSwizzleTexture@TextureStorage11_3D@rx@@MEAA?AVError@gl@@PEAPEBVTextureHelper11@2@@Z
0x180011F58: "private: void __cdecl sh::TParseContext::checkCanBeDeclaredWithoutInitializer(struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class sh::TType * __ptr64) __ptr64" ?checkCanBeDeclaredWithoutInitializer@TParseContext@sh@@AEAAXAEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTType@2@@Z
0x18008E7F0: eglBindAPI
0x180017810: "public: unsigned __int64 __cdecl sh::TType::getNumArraySizes(void)const __ptr64" ?getNumArraySizes@TType@sh@@QEBA_KXZ
0x180067294: "private: bool __cdecl rx::TextureD3D_Cube::isFaceLevelComplete(int,int)const __ptr64" ?isFaceLevelComplete@TextureD3D_Cube@rx@@AEBA_NHH@Z
0x180083594: "public: __cdecl angle::BitSetT<18,unsigned int,unsigned __int64>::Iterator::Iterator(class angle::BitSetT<18,unsigned int,unsigned __int64> const & __ptr64) __ptr64" ??0Iterator@?$BitSetT@$0BC@I_K@angle@@QEAA@AEBV12@@Z
0x1801D56F0: "extraneous layout qualifier: onl" ??_C@_0EA@FPJILLF@extraneous?5layout?5qualifier?3?5onl@
0x180091730: "public: virtual enum sh::TQualifierType __cdecl sh::TLayoutQualifierWrapper::getType(void)const __ptr64" ?getType@TLayoutQualifierWrapper@sh@@UEBA?AW4TQualifierType@2@XZ
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tset_traits<int,struct std::less<int>,class std::allocator<int>,0> >::_Rrotate(struct std::_Tree_node<int,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@HU?$less@H@std@@V?$allocator@H@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@HPEAX@2@@Z
0x1801D9A58: "bias(" ??_C@_05BHFDANPE@bias?$CI?$AA@
0x1801A4368: "gl_DepthRangeParameters" ??_C@_0BI@JFLJOAEC@gl_DepthRangeParameters?$AA@
0x1800916C0: "public: virtual class rx::RenderTargetD3D * __ptr64 __cdecl rx::SwapChain11::getDepthStencilRenderTarget(void) __ptr64" ?getDepthStencilRenderTarget@SwapChain11@rx@@UEAAPEAVRenderTargetD3D@2@XZ
0x180067CB8: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@$0A@@std@@@std@@IEAAX_K@Z
0x1801D7F00: "RWTexture3D<float4>" ??_C@_0BE@KIOHCNBK@RWTexture3D?$DMfloat4?$DO?$AA@
0x18016C7A0: ??_GValidateVaryingLocationsTraverser@?A0xabae0eb9@sh@@UEAAPEAXI@Z
0x180174430: ??_GPullComputeDiscontinuousAndGradientLoops@?A0x8d8382f4@sh@@UEAAPEAXI@Z
0x1800FF9B0: "public: virtual __cdecl gl::TransformFeedback::~TransformFeedback(void) __ptr64" ??1TransformFeedback@gl@@UEAA@XZ
0x1800DB890: "public: virtual void * __ptr64 __cdecl egl::Device::`vector deleting destructor'(unsigned int) __ptr64" ??_EDevice@egl@@UEAAPEAXI@Z
0x180037BFC: "unsigned int __cdecl gl::GetUnsizedFormat(unsigned int)" ?GetUnsizedFormat@gl@@YAII@Z
0x1801D6780: "texture2DGradEXT" ??_C@_0BB@BOPEDPEB@texture2DGradEXT?$AA@
0x18008F560: "public: virtual class gl::Error __cdecl gl::Buffer::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@Buffer@gl@@UEAA?AVError@2@PEBVContext@2@@Z
0x18019EDE8: "EGL_KHR_stream_consumer_gltextur" ??_C@_0CC@HOOBGJED@EGL_KHR_stream_consumer_gltextur@
0x1801DABC0: "Integer overflow in VertexDataMa" ??_C@_0DJ@BGFABJPG@Integer?5overflow?5in?5VertexDataMa@
0x180164A18: "public: class sh::TIntermNode * __ptr64 __cdecl sh::TParseContext::addEmptyStatement(struct sh::TSourceLoc const & __ptr64) __ptr64" ?addEmptyStatement@TParseContext@sh@@QEAAPEAVTIntermNode@2@AEBUTSourceLoc@2@@Z
0x180092FFC: "void __cdecl operator delete(void * __ptr64,unsigned __int64)" ??3@YAXPEAX_K@Z
0x180191928: "const pp::Lexer::`vftable'" ??_7Lexer@pp@@6B@
0x180187BC0: "public: virtual void * __ptr64 __cdecl rx::FramebufferAttachmentRenderTarget::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFramebufferAttachmentRenderTarget@rx@@UEAAPEAXI@Z
0x180026050: "public: class gl::Buffer * __ptr64 __cdecl gl::ResourceMap<class gl::Buffer>::query(unsigned int)const __ptr64" ?query@?$ResourceMap@VBuffer@gl@@@gl@@QEBAPEAVBuffer@2@I@Z
0x180035190: "public: class gl::Shader * __ptr64 __cdecl gl::ResourceMap<class gl::Shader>::query(unsigned int)const __ptr64" ?query@?$ResourceMap@VShader@gl@@@gl@@QEBAPEAVShader@2@I@Z
0x18012EC70: "public: virtual class rx::TextureStorage * __ptr64 __cdecl rx::Renderer11::createTextureStorage3D(unsigned int,bool,int,int,int,int) __ptr64" ?createTextureStorage3D@Renderer11@rx@@UEAAPEAVTextureStorage@2@I_NHHHH@Z
0x1801906E0: "const gl::FramebufferAttachmentObject::`vftable'" ??_7FramebufferAttachmentObject@gl@@6B@
0x1800630A0: "private: void __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::_Change_array(unsigned int * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@IV?$allocator@I@std@@@std@@AEAAXQEAI_K1@Z
0x18019C288: "__cdecl _imp_?sputn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QEAA_JPEBD_J@Z" __imp_?sputn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QEAA_JPEBD_J@Z
0x1800EC930: "public: virtual void __cdecl rx::ContextImpl::stencilFillPathInstanced(class std::vector<class gl::Path * __ptr64,class std::allocator<class gl::Path * __ptr64> > const & __ptr64,unsigned int,unsigned int,unsigned int,float const * __ptr64) __ptr64" ?stencilFillPathInstanced@ContextImpl@rx@@UEAAXAEBV?$vector@PEAVPath@gl@@V?$allocator@PEAVPath@gl@@@std@@@std@@IIIPEBM@Z
0x180172344: "public: class angle::Matrix<float> __cdecl angle::Matrix<float>::transpose(void)const __ptr64" ?transpose@?$Matrix@M@angle@@QEBA?AV12@XZ
0x1801F66DE: g_header_init_InitializeStagingHeaderInternalApi
0x18013F1C0: "public: virtual void * __ptr64 __cdecl rx::TextureHelper11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureHelper11@rx@@UEAAPEAXI@Z
0x180036DC8: "public: bool __cdecl rx::StateManager11::queueVertexBufferChange(unsigned __int64,struct ID3D11Buffer * __ptr64,unsigned int,unsigned int) __ptr64" ?queueVertexBufferChange@StateManager11@rx@@QEAA_N_KPEAUID3D11Buffer@@II@Z
0x18016DCFC: "public: __cdecl sh::TIntermLoop::TIntermLoop(enum sh::TLoopType,class sh::TIntermNode * __ptr64,class sh::TIntermTyped * __ptr64,class sh::TIntermTyped * __ptr64,class sh::TIntermBlock * __ptr64) __ptr64" ??0TIntermLoop@sh@@QEAA@W4TLoopType@1@PEAVTIntermNode@1@PEAVTIntermTyped@1@2PEAVTIntermBlock@1@@Z
0x18012B754: "public: __cdecl angle::ErrorOrResultBase<class gl::Error,class rx::TextureHelper11,unsigned int,0>::ErrorOrResultBase<class gl::Error,class rx::TextureHelper11,unsigned int,0>(class rx::TextureHelper11 &&) __ptr64" ??0?$ErrorOrResultBase@VError@gl@@VTextureHelper11@rx@@I$0A@@angle@@QEAA@$$QEAVTextureHelper11@rx@@@Z
0x18004AD20: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermBlock const * __ptr64,struct std::less<class sh::TIntermBlock const * __ptr64>,class std::allocator<class sh::TIntermBlock const * __ptr64>,0> >::_Erase(struct std::_Tree_node<class sh::TIntermBlock const * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@PEBVTIntermBlock@sh@@U?$less@PEBVTIntermBlock@sh@@@std@@V?$allocator@PEBVTIntermBlock@sh@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEBVTIntermBlock@sh@@PEAX@2@@Z
0x180164470: "public: virtual void * __ptr64 __cdecl sh::TInvariantQualifierWrapper::`vector deleting destructor'(unsigned int) __ptr64" ??_ETInvariantQualifierWrapper@sh@@UEAAPEAXI@Z
0x18017AB78: "public: static void __cdecl angle::R10G10B10A2::average(struct angle::R10G10B10A2 * __ptr64,struct angle::R10G10B10A2 const * __ptr64,struct angle::R10G10B10A2 const * __ptr64)" ?average@R10G10B10A2@angle@@SAXPEAU12@PEBU12@1@Z
0x180156990: ??_EArrayBoundsClamperMarker@?A0x40673cd6@sh@@UEAAPEAXI@Z
0x180122C60: "private: virtual class gl::Error __cdecl rx::TextureD3D_2DMultisample::initMipmapImages(class gl::Context const * __ptr64) __ptr64" ?initMipmapImages@TextureD3D_2DMultisample@rx@@EEAA?AVError@gl@@PEBVContext@4@@Z
0x1801752A8: "private: void __cdecl sh::UniformHLSL::outputHLSL4_1_FL11RWTexture(class sh::TInfoSinkBase & __ptr64,class sh::TType const & __ptr64,class sh::TName const & __ptr64,unsigned int) __ptr64" ?outputHLSL4_1_FL11RWTexture@UniformHLSL@sh@@AEAAXAEAVTInfoSinkBase@2@AEBVTType@2@AEBVTName@2@I@Z
0x180123090: "public: virtual void * __ptr64 __cdecl pp::Lexer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GLexer@pp@@UEAAPEAXI@Z
0x180191418: "const rx::FramebufferAttachmentRenderTarget::`vftable'" ??_7FramebufferAttachmentRenderTarget@rx@@6B@
0x180132F70: "public: virtual void * __ptr64 __cdecl rx::TextureStorage11_External::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureStorage11_External@rx@@UEAAPEAXI@Z
0x1801A1038: "GL_EXT_texture_norm16" ??_C@_0BG@HNEFDCKA@GL_EXT_texture_norm16?$AA@
0x180090C00: "void __cdecl angle::WriteColor<struct angle::R16S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16S@angle@@H@angle@@YAXPEBEPEAE@Z
0x180154500: ??_GRemoveEmptySwitchStatementsTraverser@?A0x2ed43995@sh@@UEAAPEAXI@Z
0x1800144BC: "class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64 __cdecl std::operator<<<struct std::char_traits<char> >(class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64,char const * __ptr64)" ??$?6U?$char_traits@D@std@@@std@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@0@AEAV10@PEBD@Z
0x1801D8AB0: ", int index" ??_C@_0M@FFDOPOJL@?0?5int?5index?$AA@
0x180089770: "class std::ios_base & __ptr64 __cdecl std::showpoint(class std::ios_base & __ptr64)" ?showpoint@std@@YAAEAVios_base@1@AEAV21@@Z
0x1801D1B00: " v) {
v = clamp(v, -65504.0," ??_C@_0DA@PBIBDIEE@?5v?$CJ?5?$HL?6?5?5?5?5v?5?$DN?5clamp?$CIv?0?5?965504?40?0@
0x1801AE9A8: "__cdecl _real@38d1b717" __real@38d1b717
0x18008FD90: "public: virtual bool __cdecl rx::Buffer11::EmulatedIndexedStorage::isCPUAccessible(unsigned int)const __ptr64" ?isCPUAccessible@EmulatedIndexedStorage@Buffer11@rx@@UEBA_NI@Z
0x1800F6B0C: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [24]>(char const (& __ptr64)[24]) __ptr64" ??$?6$$BY0BI@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0BI@$$CBD@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class egl::Device * __ptr64,class egl::Display * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@PEAVDevice@egl@@PEAVDisplay@2@U?$less@PEAVDevice@egl@@@std@@V?$allocator@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@PEAX@2@@Z
0x18007AED0: "public: virtual __cdecl rx::BufferD3D::~BufferD3D(void) __ptr64" ??1BufferD3D@rx@@UEAA@XZ
0x1801B3FA8: "POSITION" ??_C@_08JPMAAECC@POSITION?$AA@
0x1801EF98C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-delayload-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-delayload-l1-1-0
0x180067880: "public: virtual class gl::Error __cdecl rx::BufferD3D::getIndexRange(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned __int64,bool,struct gl::IndexRange * __ptr64) __ptr64" ?getIndexRange@BufferD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_K1_NPEAUIndexRange@4@@Z
0x18019BCA0: "__cdecl _imp_GetCurrentProcessId" __imp_GetCurrentProcessId
0x18008FD90: "public: virtual bool __cdecl sh::TFunction::isFunction(void)const __ptr64" ?isFunction@TFunction@sh@@UEBA_NXZ
0x1801A0F98: "GL_ANGLE_program_cache_control" ??_C@_0BP@GNNOKDDN@GL_ANGLE_program_cache_control?$AA@
0x18017AF58: "public: static void __cdecl angle::R32G32B32A32::average(struct angle::R32G32B32A32 * __ptr64,struct angle::R32G32B32A32 const * __ptr64,struct angle::R32G32B32A32 const * __ptr64)" ?average@R32G32B32A32@angle@@SAXPEAU12@PEBU12@1@Z
0x1800E9650: "bool __cdecl gl::ValidateGetUniformBase(class gl::Context * __ptr64,unsigned int,int)" ?ValidateGetUniformBase@gl@@YA_NPEAVContext@1@IH@Z
0x180194A70: "const rx::UniformStorageD3D::`vftable'" ??_7UniformStorageD3D@rx@@6B@
0x18003431C: "protected: int __cdecl rx::TextureD3D::creationLevels(int,int,int)const __ptr64" ?creationLevels@TextureD3D@rx@@IEBAHHHH@Z
0x18002DFDC: "public: __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class std::allocator<char> >::basic_stringbuf<char,struct std::char_traits<char>,class std::allocator<char> >(int) __ptr64" ??0?$basic_stringbuf@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAA@H@Z
0x18019BDC0: "__cdecl _imp_WaitForSingleObject" __imp_WaitForSingleObject
0x1801D7A0C: "ivec2" ??_C@_05LMENDDJI@ivec2?$AA@
0x1801D78D0: "uimage2DArray" ??_C@_0O@INOCBAOJ@uimage2DArray?$AA@
0x1801AFB70: "int4 bitfieldExtract_emu(int4 va" ??_C@_0CDG@KBIHGHJG@int4?5bitfieldExtract_emu?$CIint4?5va@
0x180155E70: "public: virtual void * __ptr64 __cdecl sh::TIntermTyped::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermTyped@sh@@UEAAPEAXI@Z
0x1801A3438: "GL_USES_FRAG_COLOR" ??_C@_0BD@NHKHGOGB@GL_USES_FRAG_COLOR?$AA@
0x180190F40: "public: static class gl::ParamTypeInfo const gl::HasIndexRange::TypeInfo" ?TypeInfo@HasIndexRange@gl@@2VParamTypeInfo@2@B
0x1801D6428: "Texture offset must be a constan" ??_C@_0CN@HAFNPJLM@Texture?5offset?5must?5be?5a?5constan@
0x18019ECB8: "EGL_EXT_swap_buffers_with_damage" ??_C@_0CB@MOPMLINN@EGL_EXT_swap_buffers_with_damage@
0x1801C0BC0: " output.dx_Position.y += (inp" ??_C@_0HD@LKDIBLHJ@?5?5?5?5output?4dx_Position?4y?5?$CL?$DN?5?$CIinp@
0x1800E08E0: "public: __cdecl angle::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1280>::operator class gl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@gl@@I$0A@I$0FAA@@angle@@QEAA?AVError@gl@@XZ
0x18004736C: "void __cdecl pprestart(struct _iobuf * __ptr64,void * __ptr64)" ?pprestart@@YAXPEAU_iobuf@@PEAX@Z
0x1800EA490: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12289>::ErrorStreamBase<class egl::Error,int,12288,int,12289>(void) __ptr64" ??0?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAB@@angle@@QEAA@XZ
0x180080C14: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Surface * __ptr64> >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Surface * __ptr64> >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVSurface@egl@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x18019FD88: "__LINE__" ??_C@_08ICCNKGAE@__LINE__?$AA@
0x1801B3380: "float4 atan_emu(float4 y, float4" ??_C@_0BDB@HNOBMJPA@float4?5atan_emu?$CIfloat4?5y?0?5float4@
0x1801C0CC0: " gl_FragCoord.x = input.dx_Po" ??_C@_0CL@IANLPDGO@?5?5?5?5gl_FragCoord?4x?5?$DN?5input?4dx_Po@
0x1801A3E98: "atomicXor" ??_C@_09MNOHBGAH@atomicXor?$AA@
0x18003F198: "public: __cdecl rx::d3d11::LazyShader<struct ID3D11GeometryShader>::LazyShader<struct ID3D11GeometryShader>(unsigned char const * __ptr64,unsigned __int64,char const * __ptr64) __ptr64" ??0?$LazyShader@UID3D11GeometryShader@@@d3d11@rx@@QEAA@PEBE_KPEBD@Z
0x180061714: "public: void __cdecl std::list<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> >,class std::allocator<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > >::clear(void) __ptr64" ?clear@?$list@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@V?$allocator@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@2@@std@@QEAAXXZ
0x1800EE020: ??$emplace@AEBUpiecewise_construct_t@std@@V?$tuple@AEBI@2@V?$tuple@$$V@2@@?$_Hash@V?$_Umap_traits@IPEAVBuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@4@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@std@@@std@@@std@@_N@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBI@1@$$QEAV?$tuple@$$V@1@@Z
0x180055DF8: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class sh::TIntermSymbol * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> >,0> >::_Insert_at<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64>,void * __ptr64> * __ptr64,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@PEAX@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@1@1@Z
0x180129CC0: "public: virtual void * __ptr64 __cdecl rx::UniformStorageD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GUniformStorageD3D@rx@@UEAAPEAXI@Z
0x1801C1260: "[numthreads(" ??_C@_0N@OCLEMPPO@?$FLnumthreads?$CI?$AA@
0x1801D88C4: "tiz" ??_C@_03KIDAHGPL@tiz?$AA@
0x18016BFDC: "public: unsigned __int64 __cdecl std::_Tree<class std::_Tset_traits<int,struct std::less<int>,class std::allocator<int>,0> >::count(int const & __ptr64)const __ptr64" ?count@?$_Tree@V?$_Tset_traits@HU?$less@H@std@@V?$allocator@H@2@$0A@@std@@@std@@QEBA_KAEBH@Z
0x180085140: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<struct rx::d3d11::BlendStateKey,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > >,class std::_Uhash_compare<struct rx::d3d11::BlendStateKey,struct std::hash<struct rx::d3d11::BlendStateKey>,struct std::equal_to<struct rx::d3d11::BlendStateKey> >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > >,0> >::_Insert<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > > >(struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@UBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UBlendStateKey@d3d11@rx@@U?$hash@UBlendStateKey@d3d11@rx@@@std@@U?$equal_to@UBlendStateKey@d3d11@rx@@@5@@5@V?$allocator@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@5@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@1@@Z
0x1801A1500: "GL_EXT_disjoint_timer_query" ??_C@_0BM@NLOGFGPN@GL_EXT_disjoint_timer_query?$AA@
0x180077658: "class sh::TType const * __ptr64 __cdecl sh::StaticType::GetForVec<2,0>(enum sh::TQualifier,unsigned char)" ??$GetForVec@$01$0A@@StaticType@sh@@YAPEBVTType@1@W4TQualifier@1@E@Z
0x1800477D8: "private: bool __cdecl std::vector<class gl::Query * __ptr64,class std::allocator<class gl::Query * __ptr64> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@PEAVQuery@gl@@V?$allocator@PEAVQuery@gl@@@std@@@std@@AEAA_N_K@Z
0x1800513E4: "private: void __cdecl std::vector<struct gl::PackedVaryingRegister,class std::allocator<struct gl::PackedVaryingRegister> >::_Change_array(struct gl::PackedVaryingRegister * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UPackedVaryingRegister@gl@@V?$allocator@UPackedVaryingRegister@gl@@@std@@@std@@AEAAXQEAUPackedVaryingRegister@gl@@_K1@Z
0x1800013A0: eglInitialize
0x1800F3AE4: "bool __cdecl gl::ValidateGetShaderInfoLog(class gl::ValidationContext * __ptr64,unsigned int,int,int * __ptr64,char * __ptr64)" ?ValidateGetShaderInfoLog@gl@@YA_NPEAVValidationContext@1@IHPEAHPEAD@Z
0x18013C7A0: "public: virtual class gl::Error __cdecl rx::Context11::drawRangeElements(class gl::Context const * __ptr64,unsigned int,unsigned int,unsigned int,int,unsigned int,void const * __ptr64) __ptr64" ?drawRangeElements@Context11@rx@@UEAA?AVError@gl@@PEBVContext@4@IIIHIPEBX@Z
0x1801D4778: "Offset overlapping" ??_C@_0BD@CMIKAEL@Offset?5overlapping?$AA@
0x1800E42FC: "public: void __cdecl wil::details_abi::FeatureStateData::RecordUsage(void) __ptr64" ?RecordUsage@FeatureStateData@details_abi@wil@@QEAAXXZ
0x180005E40: "private: unsigned __int64 __cdecl std::vector<unsigned int,class pool_allocator<unsigned int> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@IV?$pool_allocator@I@@@std@@AEBA_K_K@Z
0x1800EB378: "public: struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol const * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol const * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@PEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEBVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@2@@Z
0x18019EE10: "EGL_KHR_stream" ??_C@_0P@GPMFFNJF@EGL_KHR_stream?$AA@
0x18013AA40: "public: virtual class gl::Error __cdecl rx::Buffer11::mapRange(class gl::Context const * __ptr64,unsigned __int64,unsigned __int64,unsigned int,void * __ptr64 * __ptr64) __ptr64" ?mapRange@Buffer11@rx@@UEAA?AVError@gl@@PEBVContext@4@_K1IPEAPEAX@Z
0x1801A287C: "
" ??_C@_01EEMJAFIK@?6?$AA@
0x180073B3C: "int __cdecl gl::GetUniformLocation(unsigned int,char const * __ptr64)" ?GetUniformLocation@gl@@YAHIPEBD@Z
0x1801CFA68: "Could not create offscreen textu" ??_C@_0CF@IPCENLNO@Could?5not?5create?5offscreen?5textu@
0x1801DAB30: "HLSL compiler had an unexpected " ??_C@_0CK@IAFLAHMB@HLSL?5compiler?5had?5an?5unexpected?5@
0x180035A34: "struct rx::d3d11::DXGIFormatSize const & __ptr64 __cdecl rx::d3d11::GetDXGIFormatSizeInfo(enum DXGI_FORMAT)" ?GetDXGIFormatSizeInfo@d3d11@rx@@YAAEBUDXGIFormatSize@12@W4DXGI_FORMAT@@@Z
0x1801A1C00: " return output;
}
" ??_C@_0BG@FJNJPFP@?5?5?5?5return?5output?$DL?6?$HN?6?$AA@
0x1801B3D10: "float4 mod_emu(float4 x, float y" ??_C@_0EI@FJFFDDDE@float4?5mod_emu?$CIfloat4?5x?0?5float?5y@
0x180090E30: "void __cdecl angle::WriteColor<struct angle::R16G16B16S,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16G16B16S@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801744B0: ??_GPushDiscontinuousLoops@?A0x8d8382f4@sh@@UEAAPEAXI@Z
0x1801CFFF8: "__cdecl GUID_a8be2ac4_199f_4946_b331_79599fb98de7" _GUID_a8be2ac4_199f_4946_b331_79599fb98de7
0x180014C84: "private: unsigned int __cdecl sh::UniformHLSL::assignUniformRegister(class sh::TType const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,unsigned int * __ptr64) __ptr64" ?assignUniformRegister@UniformHLSL@sh@@AEAAIAEBVTType@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAI@Z
0x1801889F0: "public: virtual void * __ptr64 __cdecl rx::SwapChainD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_ESwapChainD3D@rx@@UEAAPEAXI@Z
0x18019F260: "uint samplerIndex" ??_C@_0BC@GMCCNBPL@uint?5samplerIndex?$AA@
0x18016A158: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData,struct std::less<int>,class std::allocator<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData>,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@HUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@PEAX@2@@Z
0x1801D1108: "c1" ??_C@_02IMHCFECG@c1?$AA@
0x180180460: "public: virtual void * __ptr64 __cdecl rx::TextureD3D_External::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureD3D_External@rx@@UEAAPEAXI@Z
0x18019F5E0: "Only allowed with shader storage" ??_C@_0IA@KGJHLFHP@Only?5allowed?5with?5shader?5storage@
0x1800051C4: "public: void __cdecl sh::TParseContext::checkTextureOffsetConst(class sh::TIntermAggregate * __ptr64) __ptr64" ?checkTextureOffsetConst@TParseContext@sh@@QEAAXPEAVTIntermAggregate@2@@Z
0x18008EDF0: "public: virtual class gl::Error __cdecl rx::Framebuffer11::invalidateSub(class gl::Context const * __ptr64,unsigned __int64,unsigned int const * __ptr64,struct gl::Rectangle const & __ptr64) __ptr64" ?invalidateSub@Framebuffer11@rx@@UEAA?AVError@gl@@PEBVContext@4@_KPEBIAEBURectangle@4@@Z
0x1800254D0: glDrawArrays
0x1801D9BFC: ":" ??_C@_01JLIPDDHJ@?3?$AA@
0x1801D48E0: "Requires both binding and offset" ??_C@_0CB@CMAPIGBA@Requires?5both?5binding?5and?5offset@
0x1800764C0: "class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl std::operator+<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &&)" ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@AEBV10@$$QEAV10@@Z
0x1800905A0: "void __cdecl angle::ReadColor<struct angle::R32G32B32A32S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR32G32B32A32S@angle@@H@angle@@YAXPEBEPEAE@Z
0x180002F40: "void __cdecl SafeRelease<struct IDXGISwapChain2 * __ptr64>(struct IDXGISwapChain2 * __ptr64 & __ptr64)" ??$SafeRelease@PEAUIDXGISwapChain2@@@@YAXAEAPEAUIDXGISwapChain2@@@Z
0x1800466C4: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::shared_ptr<struct pp::Macro>,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > >,0> >::find(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@std@@@std@@@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@@Z
0x1801352E0: "public: virtual class gl::Error __cdecl rx::TextureStorage11_External::getResource(class gl::Context const * __ptr64,class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getResource@TextureStorage11_External@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAPEBVTextureHelper11@2@@Z
0x1800244C0: "private: class gl::Error __cdecl rx::StateManager11::applyDriverUniforms(class rx::ProgramD3D const & __ptr64) __ptr64" ?applyDriverUniforms@StateManager11@rx@@AEAA?AVError@gl@@AEBVProgramD3D@2@@Z
0x1801D2EB0: "PointSize" ??_C@_09NKFEODLN@PointSize?$AA@
0x180134110: "private: virtual class gl::Error __cdecl rx::TextureStorage11_External::createSRV(class gl::Context const * __ptr64,int,int,enum DXGI_FORMAT,class rx::TextureHelper11 const & __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> * __ptr64) __ptr64" ?createSRV@TextureStorage11_External@rx@@EEAA?AVError@gl@@PEBVContext@4@HHW4DXGI_FORMAT@@AEBVTextureHelper11@2@PEAV?$SharedResource11@UID3D11ShaderResourceView@@@2@@Z
0x180014A10: "public: virtual void __cdecl sh::TLValueTrackingTraverser::traverseAggregate(class sh::TIntermAggregate * __ptr64) __ptr64" ?traverseAggregate@TLValueTrackingTraverser@sh@@UEAAXPEAVTIntermAggregate@2@@Z
0x1800744F8: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > >,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > >,0> >::_Insert_at<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > >,void * __ptr64> * __ptr64,struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@PEAX@1@AEAU?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@1@1@Z
0x180173D0C: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::RWTextureString(enum sh::HLSLRWTextureGroup)" ?RWTextureString@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@W4HLSLRWTextureGroup@1@@Z
0x180156990: ??_EElseBlockRewriter@?A0xc327c37f@sh@@UEAAPEAXI@Z
0x180122A70: "void __cdecl angle::WriteColor<struct angle::R16G16B16F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16G16B16F@angle@@M@angle@@YAXPEBEPEAE@Z
0x1800ECA4C: "public: __cdecl angle::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1285>::operator class gl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@gl@@I$0A@I$0FAF@@angle@@QEAA?AVError@gl@@XZ
0x18014E9A0: "public: virtual void * __ptr64 __cdecl rx::TransformFeedback11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTransformFeedback11@rx@@UEAAPEAXI@Z
0x1801D6980: "gl_LocalInvocationID" ??_C@_0BF@KDBDIEMA@gl_LocalInvocationID?$AA@
0x180156990: ??_EAliasingBreaker@?A0x7d22a4c3@sh@@UEAAPEAXI@Z
0x1801D1E30: " rounded;
" ??_C@_0L@PIJJEFIG@?5rounded?$DL?6?$AA@
0x1801DD4B8: "invalid version directive" ??_C@_0BK@IHDGPOAA@invalid?5version?5directive?$AA@
0x18019BD10: api-ms-win-core-shlwapi-legacy-l1-1-0_NULL_THUNK_DATA
0x1801D71E0: "output array locations would exc" ??_C@_0DF@MECEBIED@output?5array?5locations?5would?5exc@
0x1801D9AC0: " uint width; uint height; uin" ??_C@_0CK@JNMKIHCN@?5?5?5?5uint?5width?$DL?5uint?5height?$DL?5uin@
0x1800106FC: "public: class sh::TTypeQualifierBuilder * __ptr64 __cdecl sh::TParseContext::createTypeQualifierBuilder(struct sh::TSourceLoc const & __ptr64) __ptr64" ?createTypeQualifierBuilder@TParseContext@sh@@QEAAPEAVTTypeQualifierBuilder@2@AEBUTSourceLoc@2@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class sh::FunctionId>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::FunctionId const,class sh::FunctionId> > >::_Min(struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class sh::FunctionId>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V12@@std@@PEAX@2@PEAU32@@Z
0x1801D7A04: "ivec4" ??_C@_05OKBHJEBO@ivec4?$AA@
0x1801D78E0: "uimage3D" ??_C@_08NAHNFKCF@uimage3D?$AA@
0x180101634: "private: void __cdecl gl::BinaryInputStream::read<unsigned char>(unsigned char * __ptr64,unsigned __int64) __ptr64" ??$read@E@BinaryInputStream@gl@@AEAAXPEAE_K@Z
0x1801016AC: "private: void __cdecl gl::BinaryInputStream::read<int>(int * __ptr64,unsigned __int64) __ptr64" ??$read@H@BinaryInputStream@gl@@AEAAXPEAH_K@Z
0x180159590: ??_EGLFragColorBroadcastTraverser@?A0x9dad3bd0@sh@@UEAAPEAXI@Z
0x1801BCBE8: "Buffer value is greater than MAX" ??_C@_0CO@BHHCONFK@Buffer?5value?5is?5greater?5than?5MAX@
0x180065ECC: ??0?$Resource11Base@UID3D11Query@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Query@@@3@@rx@@IEAA@XZ
0x1800358D4: ??0?$Resource11Base@UID3D11Texture2D@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Texture2D@@@3@@rx@@IEAA@XZ
0x18012B7D4: ??0?$Resource11Base@UID3D11Texture3D@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Texture3D@@@3@@rx@@IEAA@XZ
0x18003CD20: ??0?$Resource11Base@UID3D11ComputeShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11ComputeShader@@@3@@rx@@IEAA@XZ
0x180063EC4: ??0?$Resource11Base@UID3D11DepthStencilState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11DepthStencilState@@@3@@rx@@IEAA@XZ
0x1800EB378: "public: struct std::_Tree_node<class egl::Device * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<class egl::Device * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<class egl::Device * __ptr64>,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Device * __ptr64> > >) __ptr64" ?_Extract@?$_Tree@V?$_Tset_traits@PEAVDevice@egl@@U?$less@PEAVDevice@egl@@@std@@V?$allocator@PEAVDevice@egl@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@PEAVDevice@egl@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVDevice@egl@@@std@@@std@@@2@@Z
0x180023860: glDepthMask
0x1801D3850: "Structure constructor arguments " ??_C@_0DO@MGLIDGFO@Structure?5constructor?5arguments?5@
0x180089100: "public: virtual class egl::Error __cdecl rx::DisplayD3D::validateClientBuffer(struct egl::Config const * __ptr64,unsigned int,void * __ptr64,class egl::AttributeMap const & __ptr64)const __ptr64" ?validateClientBuffer@DisplayD3D@rx@@UEBA?AVError@egl@@PEBUConfig@4@IPEAXAEBVAttributeMap@4@@Z
0x1801A17D8: "GL_OES_mapbuffer" ??_C@_0BB@NABIKHEF@GL_OES_mapbuffer?$AA@
0x18008B1A0: "public: void __cdecl gl::Extensions::setTextureExtensionSupport(class gl::TextureCapsMap const & __ptr64) __ptr64" ?setTextureExtensionSupport@Extensions@gl@@QEAAXAEBVTextureCapsMap@2@@Z
0x180092E3E: "__cdecl initialize_onexit_table" _initialize_onexit_table
0x1801BBDA0: "__cdecl _ResolveDelayLoadedAPIFlags" __ResolveDelayLoadedAPIFlags
0x1801D7710: "is2ms" ??_C@_05MBILNILN@is2ms?$AA@
0x180084FB4: "public: __cdecl rx::d3d11::LazyBlendState::LazyBlendState(struct D3D11_BLEND_DESC const & __ptr64,char const * __ptr64) __ptr64" ??0LazyBlendState@d3d11@rx@@QEAA@AEBUD3D11_BLEND_DESC@@PEBD@Z
0x1801D1CC0: " y) {
x = angle_frl(angle_fr" ??_C@_0CG@EPPFKENI@?5y?$CJ?5?$HL?6?5?5?5?5x?5?$DN?5angle_frl?$CIangle_fr@
0x1801A46B0: "bool" ??_C@_04DDKJGDCM@bool?$AA@
0x1801B0440: "uint4 bitfieldExtract_emu(uint4 " ??_C@_0BEK@MHPOHBGN@uint4?5bitfieldExtract_emu?$CIuint4?5@
0x1800EEB08: "public: class gl::ResourceMap<class gl::FenceNV>::Iterator __cdecl gl::ResourceMap<class gl::FenceNV>::begin(void)const __ptr64" ?begin@?$ResourceMap@VFenceNV@gl@@@gl@@QEBA?AVIterator@12@XZ
0x1801BBAE0: "jshost.exe" ??_C@_1BG@DGBKLDLM@?$AAj?$AAs?$AAh?$AAo?$AAs?$AAt?$AA?4?$AAe?$AAx?$AAe?$AA?$AA@
0x18018DE70: "void __cdecl angle::LoadD32FToD32F(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadD32FToD32F@angle@@YAX_K00PEBE00PEAE00@Z
0x18006EDFC: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Path * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Path * __ptr64> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Path * __ptr64> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVPath@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVPath@gl@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVPath@gl@@@std@@@std@@@std@@@2@@Z
0x1801F91D8: "__cdecl _scrt_native_startup_lock" __scrt_native_startup_lock
0x18019F0E0: "gpu.angle" ??_C@_09LOMDOBKP@gpu?4angle?$AA@
0x1801D26B8: "Compare Less Than" ??_C@_0BC@FNCDPEKJ@Compare?5Less?5Than?$AA@
0x1800FEC1C: "public: void __cdecl gl::Framebuffer::setDrawBuffers(unsigned __int64,unsigned int const * __ptr64) __ptr64" ?setDrawBuffers@Framebuffer@gl@@QEAAX_KPEBI@Z
0x180187DC0: "public: virtual class gl::Error __cdecl rx::RenderbufferD3D::setStorage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned __int64) __ptr64" ?setStorage@RenderbufferD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_K1@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_External::copyImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Rectangle const & __ptr64,unsigned int,class gl::Framebuffer const * __ptr64) __ptr64" ?copyImage@TextureD3D_External@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBURectangle@4@IPEBVFramebuffer@4@@Z
0x1801EF480: edgeIso_NULL_THUNK_DATA_DLN
0x180055D54: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@1@$$QEAV?$tuple@$$V@1@@Z
0x1800EB050: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TIntermSymbol const * __ptr64,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@HPEBVTIntermSymbol@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@PEAX@2@@Z
0x180070210: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@$$QEAI@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VTexture@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@$$QEAI@1@$$QEAV?$tuple@$$V@1@@Z
0x1801BE618: "Invalid internal format." ??_C@_0BJ@KHNDBMGA@Invalid?5internal?5format?4?$AA@
0x18000A934: "class egl::Error __cdecl egl::ValidateConfig(class egl::Display const * __ptr64,struct egl::Config const * __ptr64)" ?ValidateConfig@egl@@YA?AVError@1@PEBVDisplay@1@PEBUConfig@1@@Z
0x180156A60: "public: virtual void * __ptr64 __cdecl sh::OutputHLSL::StructEqualityFunction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GStructEqualityFunction@OutputHLSL@sh@@UEAAPEAXI@Z
0x1801A37D8: " output.dx_Position.w = gl_Po" ??_C@_0CL@DPPHLGPG@?5?5?5?5output?4dx_Position?4w?5?$DN?5gl_Po@
0x180005054: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TextureGroupSuffix(enum sh::TBasicType,enum sh::TLayoutImageInternalFormat)" ?TextureGroupSuffix@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@W4TBasicType@1@W4TLayoutImageInternalFormat@1@@Z
0x180195BE8: "const MemoryProtectionStubs::`vftable'" ??_7MemoryProtectionStubs@@6B@
0x180068928: "void __cdecl gl::AddRGBAFormat(class std::unordered_map<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > * __ptr64,unsigned int,bool,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,bool,bool (__cdecl*)(struct gl::Version const & __ptr64,struct gl::Extensions const & __ptr64),bool (__cdecl*)(struct gl::Version const & __ptr64,struct gl::Extensions const & __ptr64),bool (__cdecl*)(struct gl::Version const & __ptr64,struct gl::Extensions const & __ptr64))" ?AddRGBAFormat@gl@@YAXPEAV?$unordered_map@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@U?$hash@I@2@U?$equal_to@I@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@@std@@I_NIIIIIIII1P6A_NAEBUVersion@1@AEBUExtensions@1@@Z44@Z
0x18000DCAC: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@$$QEAH@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@HUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@6@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@$$QEAH@1@$$QEAV?$tuple@$$V@1@@Z
0x180128FD0: "public: virtual void __cdecl rx::ProgramD3D::setUniformMatrix2x3fv(int,int,unsigned char,float const * __ptr64) __ptr64" ?setUniformMatrix2x3fv@ProgramD3D@rx@@UEAAXHHEPEBM@Z
0x180129010: "public: virtual void __cdecl rx::ProgramD3D::setUniformMatrix3x2fv(int,int,unsigned char,float const * __ptr64) __ptr64" ?setUniformMatrix3x2fv@ProgramD3D@rx@@UEAAXHHEPEBM@Z
0x18000DBE0: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> > > > __cdecl std::_Tree<class std::_Tmap_traits<int,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData,struct std::less<int>,class std::allocator<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> >,0> >::find(int const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@HUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@6@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@std@@@std@@@2@AEBH@Z
0x1801A2B3C: "int" ??_C@_03JBIPMCLC@int?$AA@
0x1800535F4: "unsigned int __cdecl sh::GLVariablePrecision(class sh::TType const & __ptr64)" ?GLVariablePrecision@sh@@YAIAEBVTType@1@@Z
0x1801D5DF0: "Invalid operation for variables " ??_C@_0DE@GMFFNJGK@Invalid?5operation?5for?5variables?5@
0x18004F2C0: "public: class egl::Error __cdecl egl::Display::createPbufferFromClientBuffer(struct egl::Config const * __ptr64,unsigned int,void * __ptr64,class egl::AttributeMap const & __ptr64,class egl::Surface * __ptr64 * __ptr64) __ptr64" ?createPbufferFromClientBuffer@Display@egl@@QEAA?AVError@2@PEBUConfig@2@IPEAXAEBVAttributeMap@2@PEAPEAVSurface@2@@Z
0x1800901C0: "void __cdecl angle::ReadColor<struct angle::B5G6R5,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UB5G6R5@angle@@M@angle@@YAXPEBEPEAE@Z
0x1800901C0: "void __cdecl angle::ReadColor<struct angle::R5G6B5,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR5G6B5@angle@@M@angle@@YAXPEBEPEAE@Z
0x180101248: "private: void __cdecl std::vector<char,class std::allocator<char> >::_Insert_range<char const * __ptr64>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<char> > >,char const * __ptr64,char const * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Insert_range@PEBD@?$vector@DV?$allocator@D@std@@@std@@AEAAXV?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@D@std@@@std@@@1@PEBD1Uforward_iterator_tag@1@@Z
0x1800854E8: "public: void __cdecl std::list<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > >::_Insert<struct rx::d3d11::BlendStateKey const & __ptr64,class rx::Resource11<struct ID3D11BlendState> >(class std::_List_unchecked_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > >,struct std::_Iterator_base0>,struct rx::d3d11::BlendStateKey const & __ptr64,class rx::Resource11<struct ID3D11BlendState> &&) __ptr64" ??$_Insert@AEBUBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@?$list@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@V?$allocator@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@2@@std@@QEAAXV?$_List_unchecked_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@U_Iterator_base0@2@@1@AEBUBlendStateKey@d3d11@rx@@$$QEAV?$Resource11@UID3D11BlendState@@@5@@Z
0x18015D5AC: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class sh::TType,class sh::TSymbolUniqueId * __ptr64,struct std::less<class sh::TType>,class std::allocator<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> >,0> >::_Insert_at<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64,struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@PEAU?$_Tree_node@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@VTType@sh@@PEAVTSymbolUniqueId@2@U?$less@VTType@sh@@@std@@V?$allocator@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@PEAX@1@AEAU?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@1@1@Z
0x180079DDC: "public: void __cdecl angle::MemoryBuffer::fill(unsigned char) __ptr64" ?fill@MemoryBuffer@angle@@QEAAXE@Z
0x1801A0D40: "GPU.ANGLE.D3D11FeatureLevel" ??_C@_0BM@PNAGODPM@GPU?4ANGLE?4D3D11FeatureLevel?$AA@
0x1801C1C90: "GPU.ANGLE.Renderer11InitializeDe" ??_C@_0CH@KJIJACBN@GPU?4ANGLE?4Renderer11InitializeDe@
0x180006334: "public: void __cdecl sh::TParseContext::parseFunctionDefinitionHeader(struct sh::TSourceLoc const & __ptr64,class sh::TFunction * __ptr64 * __ptr64,class sh::TIntermFunctionPrototype * __ptr64 * __ptr64) __ptr64" ?parseFunctionDefinitionHeader@TParseContext@sh@@QEAAXAEBUTSourceLoc@2@PEAPEAVTFunction@2@PEAPEAVTIntermFunctionPrototype@2@@Z
0x180105208: "public: class angle::ErrorOrResultBase<class gl::Error,bool,unsigned int,0> __cdecl gl::MemoryProgramCache::getProgram(class gl::Context const * __ptr64,class gl::Program const * __ptr64,class gl::ProgramState * __ptr64,class std::array<unsigned char,20> * __ptr64) __ptr64" ?getProgram@MemoryProgramCache@gl@@QEAA?AV?$ErrorOrResultBase@VError@gl@@_NI$0A@@angle@@PEBVContext@2@PEBVProgram@2@PEAVProgramState@2@PEAV?$array@E$0BE@@std@@@Z
0x180083E0C: "public: class std::unique_ptr<class rx::ProgramD3D::PixelExecutable,struct std::default_delete<class rx::ProgramD3D::PixelExecutable> > * __ptr64 __cdecl std::vector<class std::unique_ptr<class rx::ProgramD3D::PixelExecutable,struct std::default_delete<class rx::ProgramD3D::PixelExecutable> >,class std::allocator<class std::unique_ptr<class rx::ProgramD3D::PixelExecutable,struct std::default_delete<class rx::ProgramD3D::PixelExecutable> > > >::_Emplace_reallocate<class std::unique_ptr<class rx::ProgramD3D::PixelExecutable,struct std::default_delete<class rx::ProgramD3D::PixelExecutable> > >(class std::unique_ptr<class rx::ProgramD3D::PixelExecutable,struct std::default_delete<class rx::ProgramD3D::PixelExecutable> > * __ptr64 const,class std::unique_ptr<class rx::ProgramD3D::PixelExecutable,struct std::default_delete<class rx::ProgramD3D::PixelExecutable> > &&) __ptr64" ??$_Emplace_reallocate@V?$unique_ptr@VPixelExecutable@ProgramD3D@rx@@U?$default_delete@VPixelExecutable@ProgramD3D@rx@@@std@@@std@@@?$vector@V?$unique_ptr@VPixelExecutable@ProgramD3D@rx@@U?$default_delete@VPixelExecutable@ProgramD3D@rx@@@std@@@std@@V?$allocator@V?$unique_ptr@VPixelExecutable@ProgramD3D@rx@@U?$default_delete@VPixelExecutable@ProgramD3D@rx@@@std@@@std@@@2@@std@@QEAAPEAV?$unique_ptr@VPixelExecutable@ProgramD3D@rx@@U?$default_delete@VPixelExecutable@ProgramD3D@rx@@@std@@@1@QEAV21@$$QEAV21@@Z
0x18007F6E0: "public: virtual void * __ptr64 __cdecl rx::Buffer11::NativeStorage::`vector deleting destructor'(unsigned int) __ptr64" ??_ENativeStorage@Buffer11@rx@@UEAAPEAXI@Z
0x1801BE3A0: "Compressed texture dimensions mu" ??_C@_0FH@JECCDBED@Compressed?5texture?5dimensions?5mu@
0x180076AF0: "private: struct gl::UniformLinker::ShaderUniformCount __cdecl gl::UniformLinker::flattenStructUniform(class std::vector<struct sh::ShaderVariable,class std::allocator<struct sh::ShaderVariable> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > * __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > * __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > * __ptr64,unsigned int,bool,int,int,int * __ptr64) __ptr64" ?flattenStructUniform@UniformLinker@gl@@AEAA?AUShaderUniformCount@12@AEBV?$vector@UShaderVariable@sh@@V?$allocator@UShaderVariable@sh@@@std@@@std@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@5@1PEAV?$vector@ULinkedUniform@gl@@V?$allocator@ULinkedUniform@gl@@@std@@@5@22I_NHHPEAH@Z
0x18019C020: "__cdecl _imp__o___stdio_common_vsprintf" __imp__o___stdio_common_vsprintf
0x1801D0E18: "
// Assignment functions
" ??_C@_0BL@LFEEPMM@?6?1?1?5Assignment?5functions?6?6?$AA@
0x18014C110: "public: virtual void * __ptr64 __cdecl rx::RenderStateCache::`vector deleting destructor'(unsigned int) __ptr64" ??_ERenderStateCache@rx@@UEAAPEAXI@Z
0x180196090: "const sh::OutputHLSL::StructEqualityFunction::`vftable'" ??_7StructEqualityFunction@OutputHLSL@sh@@6B@
0x1801A2618: ":MaxFragmentUniformVectors:" ??_C@_0BM@LEPLFBCK@?3MaxFragmentUniformVectors?3?$AA@
0x1800F6B54: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [62]>(char const (& __ptr64)[62]) __ptr64" ??$?6$$BY0DO@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0DO@$$CBD@Z
0x18008DBD0: "public: virtual void __cdecl rx::TextureStorage11_2DMultisample::disassociateImage(struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?disassociateImage@TextureStorage11_2DMultisample@rx@@UEAAXAEBUImageIndex@gl@@PEAVImage11@2@@Z
0x1801397B0: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11Buffer>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11@UID3D11Buffer@@@rx@@UEAAPEAXI@Z
0x1800E7A10: "public: __cdecl angle::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1286>::operator class gl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@gl@@I$0A@I$0FAG@@angle@@QEAA?AVError@gl@@XZ
0x18013BFA0: "public: virtual void * __ptr64 __cdecl rx::SurfaceRenderTarget11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSurfaceRenderTarget11@rx@@UEAAPEAXI@Z
0x180037144: "private: class gl::Error __cdecl rx::Blit11::getBlitShader(unsigned int,unsigned int,bool,bool,bool,unsigned int,enum rx::Blit11::ShaderDimension,struct rx::Blit11::Shader const * __ptr64 * __ptr64) __ptr64" ?getBlitShader@Blit11@rx@@AEAA?AVError@gl@@II_N00IW4ShaderDimension@12@PEAPEBUShader@12@@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class rx::Resource11<struct ID3D11PixelShader>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> >,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@IV?$Resource11@UID3D11PixelShader@@@rx@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@PEAX@2@@Z
0x18017AD34: "public: static void __cdecl angle::R16G16B16A16::average(struct angle::R16G16B16A16 * __ptr64,struct angle::R16G16B16A16 const * __ptr64,struct angle::R16G16B16A16 const * __ptr64)" ?average@R16G16B16A16@angle@@SAXPEAU12@PEBU12@1@Z
0x180132EB0: "public: virtual void * __ptr64 __cdecl rx::TextureStorage11_3D::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureStorage11_3D@rx@@UEAAPEAXI@Z
0x180093840: "[thunk]:public: virtual void * __ptr64 __cdecl sh::TIntermDeclaration::`vector deleting destructor'`adjustor{24}' (unsigned int) __ptr64" ??_ETIntermDeclaration@sh@@WBI@EAAPEAXI@Z
0x1801AC7D0: "Clear11 PS Sint4" ??_C@_0BB@HOAMIPAD@Clear11?5PS?5Sint4?$AA@
0x18000C8A0: "public: bool __cdecl sh::TCompiler::UnusedPredicate::operator()(class sh::TIntermNode * __ptr64) __ptr64" ??RUnusedPredicate@TCompiler@sh@@QEAA_NPEAVTIntermNode@2@@Z
0x1800934D0: "void * __ptr64 __cdecl operator new(unsigned __int64,struct std::nothrow_t const & __ptr64)" ??2@YAPEAX_KAEBUnothrow_t@std@@@Z
0x18015AA90: "public: virtual void __cdecl sh::TIntermInvariantDeclaration::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermInvariantDeclaration@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x1801544C0: "public: virtual void * __ptr64 __cdecl sh::TShHandleBase::`vector deleting destructor'(unsigned int) __ptr64" ??_ETShHandleBase@sh@@UEAAPEAXI@Z
0x1800F031C: "private: unsigned int __cdecl gl::ResourceMap<class gl::Buffer>::nextNonNullResource(unsigned __int64)const __ptr64" ?nextNonNullResource@?$ResourceMap@VBuffer@gl@@@gl@@AEBAI_K@Z
0x180040608: "public: bool __cdecl sh::TParseContext::checkArrayElementIsNotArray(struct sh::TSourceLoc const & __ptr64,struct sh::TPublicType const & __ptr64) __ptr64" ?checkArrayElementIsNotArray@TParseContext@sh@@QEAA_NAEBUTSourceLoc@2@AEBUTPublicType@2@@Z
0x1800E29F4: "private: unsigned char * __ptr64 __cdecl wil::details_abi::RawUsageIndex::FindInsertionPointOrIncrement(struct wil::details_abi::UsageIndexProperty & __ptr64,unsigned char * __ptr64,void * __ptr64,unsigned __int64,unsigned int) __ptr64" ?FindInsertionPointOrIncrement@RawUsageIndex@details_abi@wil@@AEAAPEAEAEAUUsageIndexProperty@23@PEAEPEAX_KI@Z
0x18019F408: "textureGather" ??_C@_0O@BHAJBCFE@textureGather?$AA@
0x180182CB8: "public: int __cdecl rx::TextureD3D_3D::getWidth(int)const __ptr64" ?getWidth@TextureD3D_3D@rx@@QEBAHH@Z
0x1801BD070: "Pixel pack buffer is mapped." ??_C@_0BN@NPCODNFB@Pixel?5pack?5buffer?5is?5mapped?4?$AA@
0x18014321C: "void __cdecl rx::d3d11::SetBufferData<struct rx::PixelTransfer11::CopyShaderParams>(struct ID3D11DeviceContext * __ptr64,struct ID3D11Buffer * __ptr64,struct rx::PixelTransfer11::CopyShaderParams const & __ptr64)" ??$SetBufferData@UCopyShaderParams@PixelTransfer11@rx@@@d3d11@rx@@YAXPEAUID3D11DeviceContext@@PEAUID3D11Buffer@@AEBUCopyShaderParams@PixelTransfer11@1@@Z
0x18014E770: "public: virtual class gl::Error __cdecl rx::Sync11::getStatus(int * __ptr64) __ptr64" ?getStatus@Sync11@rx@@UEAA?AVError@gl@@PEAH@Z
0x18002DB90: "public: void __cdecl rx::StateManager11::setSimpleViewport(int,int) __ptr64" ?setSimpleViewport@StateManager11@rx@@QEAAXHH@Z
0x18008DBD0: "public: virtual void __cdecl rx::SamplerImpl::syncState(class gl::Context const * __ptr64) __ptr64" ?syncState@SamplerImpl@rx@@UEAAXPEBVContext@gl@@@Z
0x18019C230: "__cdecl _imp_?_Pninc@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAAPEADXZ" __imp_?_Pninc@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAAPEADXZ
0x1801913A8: "const rx::SurfaceRenderTarget11::`vftable'" ??_7SurfaceRenderTarget11@rx@@6B@
0x1801A0F78: "GL_ANGLE_texture_rectangle" ??_C@_0BL@DNHFGMBP@GL_ANGLE_texture_rectangle?$AA@
0x1800F2FCC: "bool __cdecl gl::ValidateDepthRangef(class gl::ValidationContext * __ptr64,float,float)" ?ValidateDepthRangef@gl@@YA_NPEAVValidationContext@1@MM@Z
0x1801A10A0: "GL_CHROMIUM_color_buffer_float_r" ??_C@_0CE@CHGCEPOB@GL_CHROMIUM_color_buffer_float_r@
0x180048E64: "private: void __cdecl sh::TCompiler::pruneUnusedFunctions(class sh::TIntermBlock * __ptr64) __ptr64" ?pruneUnusedFunctions@TCompiler@sh@@AEAAXPEAVTIntermBlock@2@@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermBlock const * __ptr64,struct std::less<class sh::TIntermBlock const * __ptr64>,class std::allocator<class sh::TIntermBlock const * __ptr64>,0> >::_Rrotate(struct std::_Tree_node<class sh::TIntermBlock const * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@PEBVTIntermBlock@sh@@U?$less@PEBVTIntermBlock@sh@@@std@@V?$allocator@PEBVTIntermBlock@sh@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEBVTIntermBlock@sh@@PEAX@2@@Z
0x180133014: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@5@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@PEAX@2@@Z
0x1801A3590: "RtlIsMultiSessionSku" ??_C@_0BF@NCBOEEIG@RtlIsMultiSessionSku?$AA@
0x180049E30: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64,struct std::less<int>,class pool_allocator<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64> >,0> >::_Insert_at<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64>,void * __ptr64> * __ptr64,struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@HPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@U?$less@H@std@@V?$pool_allocator@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@@@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@PEAX@1@AEAU?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@1@1@Z
0x1801D7AA8: ">>=" ??_C@_03IKFCCPFF@?$DO?$DO?$DN?$AA@
0x1801DA808: "version number not supported" ??_C@_0BN@ONLBECI@version?5number?5not?5supported?$AA@
0x1801DA6E0: "duplicate case label" ??_C@_0BF@NDKEDPL@duplicate?5case?5label?$AA@
0x180040AC0: "class sh::TIntermBlock * __ptr64 __cdecl sh::EnsureBlock(class sh::TIntermNode * __ptr64)" ?EnsureBlock@sh@@YAPEAVTIntermBlock@1@PEAVTIntermNode@1@@Z
0x1801F9838: "class wil::details_abi::ThreadLocalStorage<class wil::details::ThreadFailureCallbackHolder * __ptr64> * __ptr64 __ptr64 wil::details::g_pThreadFailureCallbacks" ?g_pThreadFailureCallbacks@details@wil@@3PEAV?$ThreadLocalStorage@PEAVThreadFailureCallbackHolder@details@wil@@@details_abi@2@EA
0x18004AEFC: "public: void * __ptr64 __cdecl sh::UniformHLSL::`scalar deleting destructor'(unsigned int) __ptr64" ??_GUniformHLSL@sh@@QEAAPEAXI@Z
0x1801BE3F8: "Texture format does not support " ??_C@_0DD@KKLONKOO@Texture?5format?5does?5not?5support?5@
0x180184940: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::setCompressedImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64,struct gl::PixelUnpackState const & __ptr64,unsigned __int64,unsigned char const * __ptr64) __ptr64" ?setCompressedImage@TextureD3D_2DArray@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@AEBUPixelUnpackState@4@1PEBE@Z
0x1801DD854: "__cdecl _real@3c8efa35" __real@3c8efa35
0x1801C1320: " output.gl_ViewportIndex = in" ??_C@_0DH@HHMLJIBD@?5?5?5?5output?4gl_ViewportIndex?5?$DN?5in@
0x180081CF0: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Query>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > >,0> >::_Insert_at<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> >,void * __ptr64> * __ptr64,struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VQuery@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@PEAX@1@AEAU?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@1@1@Z
0x18008D390: glDeleteBuffers
0x180004E2C: "public: bool __cdecl sh::TFunctionSymbolInfo::isImageFunction(void)const __ptr64" ?isImageFunction@TFunctionSymbolInfo@sh@@QEBA_NXZ
0x1801A4048: "gl_MaxVertexAtomicCounterBuffers" ??_C@_0CB@OPJILJMN@gl_MaxVertexAtomicCounterBuffers@
0x1801D9B30: "[uint3(p.x, p.y, p.z)];
" ??_C@_0BJ@FLGDFLGC@?$FLuint3?$CIp?4x?0?5p?4y?0?5p?4z?$CJ?$FN?$DL?6?$AA@
0x1800E61DC: ?reset@?$unique_storage@U?$resource_policy@PEAXP6AXPEAX@Z$1?ReleaseMutex@details@wil@@YAX0@ZU?$integral_constant@_K$01@wistd@@PEAX$0A@$$T@details@wil@@@details@wil@@QEAAXPEAX@Z
0x1800EE5A0: "protected: class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > > > __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::VertexArray * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> >,0> >::_End(unsigned __int64) __ptr64" ?_End@?$_Hash@V?$_Umap_traits@IPEAVVertexArray@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@std@@@std@@@2@_K@Z
0x1801D3BA0: "not enough data provided for con" ??_C@_0CK@PJHOIAED@not?5enough?5data?5provided?5for?5con@
0x18008F734: "public: int __cdecl rx::DrawCallVertexParams::firstVertex(void)const __ptr64" ?firstVertex@DrawCallVertexParams@rx@@QEBAHXZ
0x180193F58: "const angle::base::MRUCacheBase<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState>,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct angle::base::MRUCacheHashMap>::`vftable'" ??_7?$MRUCacheBase@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@6B@
0x1801CFD00: "__cdecl GUID_035f3ab4_482e_4e50_b41f_8a7f8bd8960b" _GUID_035f3ab4_482e_4e50_b41f_8a7f8bd8960b
0x180130E10: "public: virtual bool __cdecl rx::Renderer11::supportsFastCopyBufferToTexture(unsigned int)const __ptr64" ?supportsFastCopyBufferToTexture@Renderer11@rx@@UEBA_NI@Z
0x1801C1090: " uint3 dx_WorkGroupID : " ??_C@_0BM@KCKLDKOE@?5?5?5?5uint3?5dx_WorkGroupID?5?3?5?$AA@
0x180081864: "public: class sh::TIntermBranch * __ptr64 __cdecl sh::TParseContext::addBranch(enum TOperator,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addBranch@TParseContext@sh@@QEAAPEAVTIntermBranch@2@W4TOperator@@AEBUTSourceLoc@2@@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Program * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Program * __ptr64> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x180080E90: "private: virtual void __cdecl std::_Ref_count_obj<struct pp::Macro>::_Destroy(void) __ptr64" ?_Destroy@?$_Ref_count_obj@UMacro@pp@@@std@@EEAAXXZ
0x1801D3F30: "internal image format requires a" ??_C@_0DG@GBDPMFGG@internal?5image?5format?5requires?5a@
0x18004783C: "private: unsigned __int64 __cdecl std::vector<class gl::Texture * __ptr64,class std::allocator<class gl::Texture * __ptr64> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@PEAVTexture@gl@@V?$allocator@PEAVTexture@gl@@@std@@@std@@AEBA_K_K@Z
0x18006D7AC: "public: class sh::FunctionId * __ptr64 __cdecl std::vector<class sh::FunctionId,class std::allocator<class sh::FunctionId> >::_Emplace_reallocate<class sh::FunctionId>(class sh::FunctionId * __ptr64 const,class sh::FunctionId &&) __ptr64" ??$_Emplace_reallocate@VFunctionId@sh@@@?$vector@VFunctionId@sh@@V?$allocator@VFunctionId@sh@@@std@@@std@@QEAAPEAVFunctionId@sh@@QEAV23@$$QEAV23@@Z
0x180043888: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision> > > > __cdecl std::_Tree<class std::_Tmap_traits<enum sh::TBasicType,enum sh::TPrecision,struct std::less<enum sh::TBasicType>,class pool_allocator<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision> >,0> >::_Insert_hint<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision> & __ptr64,struct std::_Tree_node<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision> > > >,struct std::pair<enum sh::TBasicType const,enum sh::TPrecision> & __ptr64,struct std::_Tree_node<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4TBasicType@sh@@W4TPrecision@2@U?$less@W4TBasicType@sh@@@std@@V?$pool_allocator@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@@@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@@std@@@std@@@1@AEAU?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@1@PEAU?$_Tree_node@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@PEAX@1@@Z
0x1801BBE90: "Enum requires GLES 3.1" ??_C@_0BH@GALCCDIO@Enum?5requires?5GLES?53?41?$AA@
0x1800EBC6C: "public: void __cdecl std::list<struct std::pair<unsigned int const,class gl::TransformFeedback * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::TransformFeedback * __ptr64> > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBIPEAVTransformFeedback@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVTransformFeedback@gl@@@std@@@2@@std@@QEAAXXZ
0x1800EB378: "public: struct std::_Tree_node<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<struct gl::IndexRangeCache::IndexRangeKey,struct gl::IndexRange,struct std::less<struct gl::IndexRangeCache::IndexRangeKey>,class std::allocator<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@UIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@U?$less@UIndexRangeKey@IndexRangeCache@gl@@@std@@V?$allocator@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@6@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@std@@@std@@@2@@Z
0x1801AC638: "Clear11 PS Float8" ??_C@_0BC@MBPOMAMJ@Clear11?5PS?5Float8?$AA@
0x180190B48: "const std::basic_ostringstream<char,struct std::char_traits<char>,class pool_allocator<char> >::`vftable'" ??_7?$basic_ostringstream@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@6B@
0x18006E21C: ??$_Try_emplace@AEBVFunctionId@sh@@$$V@?$map@VFunctionId@sh@@V12@U?$less@VFunctionId@sh@@@std@@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@4@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@std@@@std@@@std@@_N@1@AEBVFunctionId@sh@@@Z
0x1800ECEF4: "public: static class egl::Error __cdecl egl::Device::CreateDevice(class egl::Display * __ptr64,class rx::DeviceImpl * __ptr64,class egl::Device * __ptr64 * __ptr64)" ?CreateDevice@Device@egl@@SA?AVError@2@PEAVDisplay@2@PEAVDeviceImpl@rx@@PEAPEAV12@@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::SwizzleShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::SwizzleShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@W4SwizzleShaderType@Blit11@rx@@UShader@23@U?$less@W4SwizzleShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@@Z
0x1801A28F8: "gl_VertexID" ??_C@_0M@KMDBDBNL@gl_VertexID?$AA@
0x1800DFE58: "void __cdecl gl::Uniform4i(int,int,int,int,int)" ?Uniform4i@gl@@YAXHHHHH@Z
0x18007D540: "public: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct sh::StructureHLSL::TStructProperties * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> >,0> >::emplace<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct sh::StructureHLSL::TStructProperties * __ptr64> >(struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct sh::StructureHLSL::TStructProperties * __ptr64> &&) __ptr64" ??$emplace@U?$pair@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@@2@$0A@@std@@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@@std@@@std@@@std@@_N@1@$$QEAU?$pair@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@1@@Z
0x18019BE08: "__cdecl _imp_VerSetConditionMask" __imp_VerSetConditionMask
0x1800E5BF0: "void __cdecl wil::details::WilDynamicLoadRaiseFailFastException(struct _EXCEPTION_RECORD * __ptr64,struct _CONTEXT * __ptr64,unsigned long)" ?WilDynamicLoadRaiseFailFastException@details@wil@@YAXPEAU_EXCEPTION_RECORD@@PEAU_CONTEXT@@K@Z
0x180190E30: ??_7?$Resource11Base@UID3D11RenderTargetView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11RenderTargetView@@@3@@rx@@6B@
0x18003B438: "public: class gl::Error __cdecl rx::Renderer11::allocateResource<struct D3D11_RENDER_TARGET_VIEW_DESC,struct ID3D11Resource,class rx::Resource11<struct ID3D11RenderTargetView> >(struct D3D11_RENDER_TARGET_VIEW_DESC const & __ptr64,struct ID3D11Resource * __ptr64,class rx::Resource11<struct ID3D11RenderTargetView> * __ptr64) __ptr64" ??$allocateResource@UD3D11_RENDER_TARGET_VIEW_DESC@@UID3D11Resource@@V?$Resource11@UID3D11RenderTargetView@@@rx@@@Renderer11@rx@@QEAA?AVError@gl@@AEBUD3D11_RENDER_TARGET_VIEW_DESC@@PEAUID3D11Resource@@PEAV?$Resource11@UID3D11RenderTargetView@@@1@@Z
0x1801BBEF0: "Expected a shader name, but foun" ??_C@_0DC@MNAAOFNG@Expected?5a?5shader?5name?0?5but?5foun@
0x1801EF8EC: "__cdecl _IMPORT_DESCRIPTOR_msvcp_win" __IMPORT_DESCRIPTOR_msvcp_win
0x18007FE04: "public: void __cdecl sh::TIntermBlock::appendStatement(class sh::TIntermNode * __ptr64) __ptr64" ?appendStatement@TIntermBlock@sh@@QEAAXPEAVTIntermNode@2@@Z
0x180167C7C: "public: class sh::TIntermDeclaration * __ptr64 __cdecl sh::TParseContext::parseSingleArrayInitDeclaration(struct sh::TPublicType & __ptr64,struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,struct sh::TSourceLoc const & __ptr64,class sh::TVector<unsigned int> const & __ptr64,struct sh::TSourceLoc const & __ptr64,class sh::TIntermTyped * __ptr64) __ptr64" ?parseSingleArrayInitDeclaration@TParseContext@sh@@QEAAPEAVTIntermDeclaration@2@AEAUTPublicType@2@AEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@1AEBV?$TVector@I@2@1PEAVTIntermTyped@2@@Z
0x1801D2618: "matrix mult second child into fi" ??_C@_0CK@JEDKDHNH@matrix?5mult?5second?5child?5into?5fi@
0x180007B60: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::QualifierString(enum sh::TQualifier)" ?QualifierString@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@W4TQualifier@1@@Z
0x18002E748: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x1801265C0: "public: virtual void * __ptr64 __cdecl rx::ProgramD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_EProgramD3D@rx@@UEAAPEAXI@Z
0x1801D5BA0: "redefinition of a struct" ??_C@_0BJ@NEELINHA@redefinition?5of?5a?5struct?$AA@
0x1801C0A60: " gl_PointSize = clamp(gl_Poin" ??_C@_0EF@ECHEKKIA@?5?5?5?5gl_PointSize?5?$DN?5clamp?$CIgl_Poin@
0x1801BDA20: "Attribute EGL_CONTEXT_BIND_GENER" ??_C@_0HF@FILJBMCN@Attribute?5EGL_CONTEXT_BIND_GENER@
0x18008FD90: "__cdecl _vcrt_uninitialize" __vcrt_uninitialize
0x1801827D0: "public: unsigned int __cdecl rx::TextureD3D_3D::getInternalFormat(int)const __ptr64" ?getInternalFormat@TextureD3D_3D@rx@@QEBAIH@Z
0x18019EE60: "EGL_KHR_gl_texture_3D_image" ??_C@_0BM@HAFAAHKK@EGL_KHR_gl_texture_3D_image?$AA@
0x180042A58: "public: struct sh::TIntermTraverser::NodeReplaceWithMultipleEntry * __ptr64 __cdecl std::vector<struct sh::TIntermTraverser::NodeReplaceWithMultipleEntry,class std::allocator<struct sh::TIntermTraverser::NodeReplaceWithMultipleEntry> >::_Emplace_reallocate<struct sh::TIntermTraverser::NodeReplaceWithMultipleEntry>(struct sh::TIntermTraverser::NodeReplaceWithMultipleEntry * __ptr64 const,struct sh::TIntermTraverser::NodeReplaceWithMultipleEntry &&) __ptr64" ??$_Emplace_reallocate@UNodeReplaceWithMultipleEntry@TIntermTraverser@sh@@@?$vector@UNodeReplaceWithMultipleEntry@TIntermTraverser@sh@@V?$allocator@UNodeReplaceWithMultipleEntry@TIntermTraverser@sh@@@std@@@std@@QEAAPEAUNodeReplaceWithMultipleEntry@TIntermTraverser@sh@@QEAU234@$$QEAU234@@Z
0x180122840: "void __cdecl angle::WriteColor<struct angle::L16A16F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UL16A16F@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801BE638: "Name contains invalid characters" ??_C@_0CC@DMCOBJPD@Name?5contains?5invalid?5characters@
0x180151100: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct rx::PackedAttributeLayout,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > >,class std::_Uhash_compare<struct rx::PackedAttributeLayout,struct std::hash<struct rx::PackedAttributeLayout>,struct std::equal_to<struct rx::PackedAttributeLayout> >,class std::allocator<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > >,0> >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > >) __ptr64" ?erase@?$_Hash@V?$_Umap_traits@UPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UPackedAttributeLayout@rx@@U?$hash@UPackedAttributeLayout@rx@@@std@@U?$equal_to@UPackedAttributeLayout@rx@@@4@@4@V?$allocator@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x1801A3940: " initAttributes(input);
" ??_C@_0BM@NOIEAAKH@?5?5?5?5initAttributes?$CIinput?$CJ?$DL?6?$AA@
0x18019BE98: "__cdecl _imp_expf" __imp_expf
0x180090950: "void __cdecl angle::WriteColor<struct angle::A32F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UA32F@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801D36C8: "can't modify work group size var" ??_C@_0CG@MAJAPND@can?8t?5modify?5work?5group?5size?5var@
0x1801A1C18: "};
PS_OUTPUT generateOutput()
{" ??_C@_0DI@HNLBEAF@?$HN?$DL?6?6PS_OUTPUT?5generateOutput?$CI?$CJ?6?$HL@
0x180080920: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl sh::StructureHLSL::structsHeader(void)const __ptr64" ?structsHeader@StructureHLSL@sh@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x180016FA0: "public: class sh::TVariable const * __ptr64 __cdecl sh::TParseContext::getNamedVariable(struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const * __ptr64,class sh::TSymbol const * __ptr64) __ptr64" ?getNamedVariable@TParseContext@sh@@QEAAPEBVTVariable@2@AEBUTSourceLoc@2@PEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEBVTSymbol@2@@Z
0x18019BCC0: "__cdecl _imp_IsProcessorFeaturePresent" __imp_IsProcessorFeaturePresent
0x18019F350: "textureGatherOffset" ??_C@_0BE@OPAHKFAN@textureGatherOffset?$AA@
0x180022D50: "public: void __cdecl gl::State::setDrawFramebufferBinding(class gl::Framebuffer * __ptr64) __ptr64" ?setDrawFramebufferBinding@State@gl@@QEAAXPEAVFramebuffer@2@@Z
0x1801C1788: " inout " ??_C@_07MOIEHBMA@?5inout?5?$AA@
0x18019C3C8: "__cdecl _PLEASE_LINK_WITH_legacy_stdio_wide_specifiers.lib" __PLEASE_LINK_WITH_legacy_stdio_wide_specifiers.lib
0x180123480: "public: virtual class egl::Error __cdecl rx::SurfaceD3D::postSubBuffer(class gl::Context const * __ptr64,int,int,int,int) __ptr64" ?postSubBuffer@SurfaceD3D@rx@@UEAA?AVError@egl@@PEBVContext@gl@@HHHH@Z
0x18019C278: "__cdecl _imp_?imbue@?$basic_ios@DU?$char_traits@D@std@@@std@@QEAA?AVlocale@2@AEBV32@@Z" __imp_?imbue@?$basic_ios@DU?$char_traits@D@std@@@std@@QEAA?AVlocale@2@AEBV32@@Z
0x18007610C: "public: void __cdecl rx::DynamicHLSL::getPixelShaderOutputKey(class gl::ContextState const & __ptr64,class gl::ProgramState const & __ptr64,class rx::ProgramD3DMetadata const & __ptr64,class std::vector<struct rx::PixelShaderOutputVariable,class std::allocator<struct rx::PixelShaderOutputVariable> > * __ptr64) __ptr64" ?getPixelShaderOutputKey@DynamicHLSL@rx@@QEAAXAEBVContextState@gl@@AEBVProgramState@4@AEBVProgramD3DMetadata@2@PEAV?$vector@UPixelShaderOutputVariable@rx@@V?$allocator@UPixelShaderOutputVariable@rx@@@std@@@std@@@Z
0x1801F9DB0: "void (__cdecl* __ptr64 g_wil_details_RecordSRUMFeatureUsage)(unsigned int,unsigned int,unsigned int)" ?g_wil_details_RecordSRUMFeatureUsage@@3P6AXIII@ZEA
0x1801D4F00: "Function parameter type cannot b" ??_C@_0DJ@FLAPNCDL@Function?5parameter?5type?5cannot?5b@
0x1801D3360: " (or there is no acceptable conv" ??_C@_0CI@OHFGEIFI@?5?$CIor?5there?5is?5no?5acceptable?5conv@
0x18007C068: "public: static void __cdecl rx::ProgramD3D::VertexExecutable::getSignature(class rx::RendererD3D * __ptr64,class std::vector<enum gl::VertexFormatType,class std::allocator<enum gl::VertexFormatType> > const & __ptr64,class std::vector<enum rx::ProgramD3D::VertexExecutable::HLSLAttribType,class std::allocator<enum rx::ProgramD3D::VertexExecutable::HLSLAttribType> > * __ptr64)" ?getSignature@VertexExecutable@ProgramD3D@rx@@SAXPEAVRendererD3D@3@AEBV?$vector@W4VertexFormatType@gl@@V?$allocator@W4VertexFormatType@gl@@@std@@@std@@PEAV?$vector@W4HLSLAttribType@VertexExecutable@ProgramD3D@rx@@V?$allocator@W4HLSLAttribType@VertexExecutable@ProgramD3D@rx@@@std@@@6@@Z
0x1801D1E50: "] = " ??_C@_04OAFLPOMH@?$FN?5?$DN?5?$AA@
0x18008DBD0: "void __cdecl angle::DefaultHistogramBoolean(struct angle::PlatformMethods * __ptr64,char const * __ptr64,bool)" ?DefaultHistogramBoolean@angle@@YAXPEAUPlatformMethods@1@PEBD_N@Z
0x1801D1110: "static uint3 gl_WorkGroupID = ui" ??_C@_0CP@DNBKHLDD@static?5uint3?5gl_WorkGroupID?5?$DN?5ui@
0x1800E2090: ??_G?$_Func_impl@U?$_Callable_obj@V<lambda_2f784ef15c303f2c8d3bec493a729414>@@$0A@@wistd@@V?$function_allocator@V?$_Func_class@_NPEAX_KPEAX_KIU_Nil@wistd@@U12@@wistd@@@details@2@_NPEAX_KPEAX_KIU_Nil@2@U52@@wistd@@UEAAPEAXI@Z
0x180017790: "public: bool __cdecl sh::TType::operator==(class sh::TType const & __ptr64)const __ptr64" ??8TType@sh@@QEBA_NAEBV01@@Z
0x1801ADAF0: "RtlUnsubscribeWnfNotificationWai" ??_C@_0CP@IJFJHHED@RtlUnsubscribeWnfNotificationWai@
0x1801AD9E8: "(caller: %p) " ??_C@_1BM@EAHLIJPA@?$AA?$CI?$AAc?$AAa?$AAl?$AAl?$AAe?$AAr?$AA?3?$AA?5?$AA?$CF?$AAp?$AA?$CJ?$AA?5?$AA?$AA@
0x1801EF798: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-libraryloader-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-libraryloader-l1-2-0
0x180132440: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@5@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@1@$$QEAV?$tuple@$$V@1@@Z
0x180037B70: "bool __cdecl gl::ValidES3FormatCombination(unsigned int,unsigned int,unsigned int)" ?ValidES3FormatCombination@gl@@YA_NIII@Z
0x1800828B4: "protected: void __cdecl gl::RefCountObjectNoID::release(class gl::Context const * __ptr64) __ptr64" ?release@RefCountObjectNoID@gl@@IEAAXPEBVContext@2@@Z
0x1801A15C0: "GL_OES_depth32" ??_C@_0P@JJNAHELO@GL_OES_depth32?$AA@
0x180132E70: "public: virtual void * __ptr64 __cdecl rx::TextureStorage11_2DMultisample::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureStorage11_2DMultisample@rx@@UEAAPEAXI@Z
0x180131388: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> > > > __cdecl std::_Tree<class std::_Tmap_traits<__int64,struct rx::Buffer11::ConstantBufferCacheEntry,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> >,0> >::_Insert_at<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> & __ptr64,struct std::_Tree_node<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry>,void * __ptr64> * __ptr64,struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> & __ptr64,struct std::_Tree_node<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@PEAU?$_Tree_node@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@_JUConstantBufferCacheEntry@Buffer11@rx@@U?$less@_J@std@@V?$allocator@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@PEAX@1@AEAU?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@1@1@Z
0x18019BFD0: "__cdecl _imp_strtoul" __imp_strtoul
0x180126190: "public: virtual __cdecl rx::ProgramD3D::~ProgramD3D(void) __ptr64" ??1ProgramD3D@rx@@UEAA@XZ
0x1800F0AD0: "public: void __cdecl gl::Context::renderbufferStorage(unsigned int,unsigned int,int,int) __ptr64" ?renderbufferStorage@Context@gl@@QEAAXIIHH@Z
0x1801A3310: "cbuffer DriverConstants : regist" ??_C@_0CK@MJBACFBD@cbuffer?5DriverConstants?5?3?5regist@
0x180100C84: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > __cdecl angle::base::MRUCacheBase<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize,struct std::hash<class std::array<unsigned char,20> >,struct angle::base::MRUCacheHashMap>::Put<struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize>(class std::array<unsigned char,20> const & __ptr64,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize &&) __ptr64" ??$Put@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@?$MRUCacheBase@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@U?$hash@V?$array@E$0BE@@std@@@2@UMRUCacheHashMap@base@5@@base@angle@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@std@@AEBV?$array@E$0BE@@4@$$QEAUValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@2@@Z
0x18013C9B0: "public: virtual void __cdecl rx::Context11::popDebugGroup(void) __ptr64" ?popDebugGroup@Context11@rx@@UEAAXXZ
0x18006ECF0: "public: __cdecl gl::ResourceMap<class gl::Sampler>::ResourceMap<class gl::Sampler>(void) __ptr64" ??0?$ResourceMap@VSampler@gl@@@gl@@QEAA@XZ
0x1801BFC68: "Invalid program binary version." ??_C@_0CA@DMJEGOJE@Invalid?5program?5binary?5version?4?$AA@
0x18003C3C0: "public: virtual void * __ptr64 __cdecl rx::TextureRenderTarget11::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureRenderTarget11@rx@@UEAAPEAXI@Z
0x1801D8D70: " depth = max(depth >> lod, 1)" ??_C@_0CD@MLDIALLO@?5?5?5?5depth?5?$DN?5max?$CIdepth?5?$DO?$DO?5lod?0?51?$CJ@
0x1801095AC: "private: struct gl::UniformLinker::ShaderUniformCount __cdecl gl::UniformLinker::flattenArrayUniform(struct sh::ShaderVariable const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > * __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > * __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > * __ptr64,unsigned int,bool,int,int,int * __ptr64) __ptr64" ?flattenArrayUniform@UniformLinker@gl@@AEAA?AUShaderUniformCount@12@AEBUShaderVariable@sh@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1PEAV?$vector@ULinkedUniform@gl@@V?$allocator@ULinkedUniform@gl@@@std@@@7@22I_NHHPEAH@Z
0x180074460: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > >,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > >,0> >::_Insert_hint<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > >,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > > > >,struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@1@PEAU?$_Tree_node@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@PEAX@1@@Z
0x18008D39C: "void __cdecl gl::DeleteBuffers(int,unsigned int const * __ptr64)" ?DeleteBuffers@gl@@YAXHPEBI@Z
0x1801BC810: "The active read framebuffer obje" ??_C@_0DO@FJFPNMAL@The?5active?5read?5framebuffer?5obje@
0x1800506FC: "private: bool __cdecl gl::Framebuffer::detachMatchingAttachment(class gl::Context const * __ptr64,class gl::FramebufferAttachment * __ptr64,unsigned int,unsigned int,unsigned __int64) __ptr64" ?detachMatchingAttachment@Framebuffer@gl@@AEAA_NPEBVContext@2@PEAVFramebufferAttachment@2@II_K@Z
0x18019BF88: "__cdecl _imp_log" __imp_log
0x1801A3500: "// Uniforms
" ??_C@_0O@MNEMJFFM@?1?1?5Uniforms?6?6?$AA@
0x1801D2540: "add second child into first chil" ??_C@_0CC@LCKIKFJE@add?5second?5child?5into?5first?5chil@
0x1801C1140: " uint dx_LocalInvocationIndex" ??_C@_0CE@BMGHIKIF@?5?5?5?5uint?5dx_LocalInvocationIndex@
0x1800916F0: "public: virtual class sh::TCompiler * __ptr64 __cdecl sh::TCompiler::getAsCompiler(void) __ptr64" ?getAsCompiler@TCompiler@sh@@UEAAPEAV12@XZ
0x18008EC5C: "enum D3D11_TEXTURE_ADDRESS_MODE __cdecl rx::gl_d3d11::ConvertTextureWrap(unsigned int)" ?ConvertTextureWrap@gl_d3d11@rx@@YA?AW4D3D11_TEXTURE_ADDRESS_MODE@@I@Z
0x18010742C: "protected: void __cdecl std::deque<struct gl::Debug::Message,class std::allocator<struct gl::Debug::Message> >::_Tidy(void) __ptr64" ?_Tidy@?$deque@UMessage@Debug@gl@@V?$allocator@UMessage@Debug@gl@@@std@@@std@@IEAAXXZ
0x1800DF95C: "void __cdecl gl::Uniform2iv(int,int,int const * __ptr64)" ?Uniform2iv@gl@@YAXHHPEBH@Z
0x1801078A0: "bool __cdecl gl::ValidES3CopyConversion(unsigned int,unsigned int)" ?ValidES3CopyConversion@gl@@YA_NII@Z
0x1801D5EB0: "disallowed type in struct" ??_C@_0BK@MBBGDBKB@disallowed?5type?5in?5struct?$AA@
0x1800DFBC0: "void __cdecl gl::Uniform3iv(int,int,int const * __ptr64)" ?Uniform3iv@gl@@YAXHHPEBH@Z
0x180101F00: "public: virtual void * __ptr64 __cdecl gl::InterfaceBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GInterfaceBlock@gl@@UEAAPEAXI@Z
0x1800DE290: "void __cdecl gl::GetVertexAttribiv(unsigned int,unsigned int,int * __ptr64)" ?GetVertexAttribiv@gl@@YAXIIPEAH@Z
0x18019BFD0: "__cdecl _imp__o_strtoul" __imp__o_strtoul
0x1800DF5EC: "void __cdecl gl::Uniform1iv(int,int,int const * __ptr64)" ?Uniform1iv@gl@@YAXHHPEBH@Z
0x1801D3DC0: "variables with qualifier 'const'" ??_C@_0DF@BLKGKIGF@variables?5with?5qualifier?5?8const?8@
0x180036C88: "public: void __cdecl rx::StateManager11::setGeometryShader(class rx::Resource11<struct ID3D11GeometryShader> const * __ptr64) __ptr64" ?setGeometryShader@StateManager11@rx@@QEAAXPEBV?$Resource11@UID3D11GeometryShader@@@2@@Z
0x1801D18E0: ", const uint " ??_C@_0O@NFKEHIEL@?0?5const?5uint?5?$AA@
0x180086690: "public: unsigned int __cdecl rx::TextureD3D_2D::getInternalFormat(int)const __ptr64" ?getInternalFormat@TextureD3D_2D@rx@@QEBAIH@Z
0x180080DE4: "private: void __cdecl std::vector<struct sh::CallDAG::Record,class std::allocator<struct sh::CallDAG::Record> >::_Change_array(struct sh::CallDAG::Record * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@URecord@CallDAG@sh@@V?$allocator@URecord@CallDAG@sh@@@std@@@std@@AEAAXQEAURecord@CallDAG@sh@@_K1@Z
0x1800E6D80: "class std::ios_base & __ptr64 __cdecl std::uppercase(class std::ios_base & __ptr64)" ?uppercase@std@@YAAEAVios_base@1@AEAV21@@Z
0x1800916F0: "public: virtual class sh::TIntermDeclaration * __ptr64 __cdecl sh::TIntermDeclaration::getAsDeclarationNode(void) __ptr64" ?getAsDeclarationNode@TIntermDeclaration@sh@@UEAAPEAV12@XZ
0x1800F1790: "public: virtual enum gl::InitState __cdecl gl::Texture::initState(struct gl::ImageIndex const & __ptr64)const __ptr64" ?initState@Texture@gl@@UEBA?AW4InitState@2@AEBUImageIndex@2@@Z
0x180193C90: "const rx::Framebuffer11::`vftable'{for `angle::SignalReceiver<unsigned __int64,class gl::Context const * __ptr64>'}" ??_7Framebuffer11@rx@@6B?$SignalReceiver@_KPEBVContext@gl@@@angle@@@
0x1800DFFB4: "void __cdecl gl::Uniform4iv(int,int,int const * __ptr64)" ?Uniform4iv@gl@@YAXHHPEBH@Z
0x1800F1BAC: "public: void __cdecl gl::Texture::setMaxLevel(unsigned int) __ptr64" ?setMaxLevel@Texture@gl@@QEAAXI@Z
0x180077090: "public: virtual void * __ptr64 __cdecl std::_Ref_count<struct rx::GenericData>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$_Ref_count@UGenericData@rx@@@std@@UEAAPEAXI@Z
0x180008E08: "public: int __cdecl egl::Surface::getWidth(void)const __ptr64" ?getWidth@Surface@egl@@QEBAHXZ
0x180015D70: "public: __cdecl std::basic_ostringstream<char,struct std::char_traits<char>,class pool_allocator<char> >::basic_ostringstream<char,struct std::char_traits<char>,class pool_allocator<char> >(int) __ptr64" ??0?$basic_ostringstream@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEAA@H@Z
0x18000BB84: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermLoop * __ptr64,struct std::less<class sh::TIntermLoop * __ptr64>,class std::allocator<class sh::TIntermLoop * __ptr64>,0> >::_Erase(struct std::_Tree_node<class sh::TIntermLoop * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@PEAVTIntermLoop@sh@@U?$less@PEAVTIntermLoop@sh@@@std@@V?$allocator@PEAVTIntermLoop@sh@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVTIntermLoop@sh@@PEAX@2@@Z
0x18008F6B4: "public: struct std::_List_node<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > >,class std::allocator<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > >::_Buynode0(struct std::_List_node<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@V?$allocator@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@PEAX@2@PEAU32@0@Z
0x1801BDF50: "If ctx is not EGL_NOT_CONTEXT, d" ??_C@_0FF@LNHBOFMP@If?5ctx?5is?5not?5EGL_NOT_CONTEXT?0?5d@
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_External::getRenderTarget(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::RenderTargetD3D * __ptr64 * __ptr64) __ptr64" ?getRenderTarget@TextureD3D_External@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAPEAVRenderTargetD3D@2@@Z
0x18007BE1C: "public: static struct std::_Tree_node<class sh::TIntermLoop * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<class sh::TIntermLoop * __ptr64> >::_Min(struct std::_Tree_node<class sh::TIntermLoop * __ptr64,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@PEAVTIntermLoop@sh@@@std@@@std@@SAPEAU?$_Tree_node@PEAVTIntermLoop@sh@@PEAX@2@PEAU32@@Z
0x1801F6B94: "private: static unsigned int rx::ProgramD3D::mCurrentSerial" ?mCurrentSerial@ProgramD3D@rx@@0IA
0x18012BBB0: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11ComputeShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11@UID3D11ComputeShader@@@rx@@UEAAPEAXI@Z
0x1801020D0: "public: static class angle::ErrorOrResultBase<class gl::Error,bool,unsigned int,0> __cdecl gl::MemoryProgramCache::Deserialize(class gl::Context const * __ptr64,class gl::Program const * __ptr64,class gl::ProgramState * __ptr64,unsigned char const * __ptr64,unsigned __int64,class gl::InfoLog & __ptr64)" ?Deserialize@MemoryProgramCache@gl@@SA?AV?$ErrorOrResultBase@VError@gl@@_NI$0A@@angle@@PEBVContext@2@PEBVProgram@2@PEAVProgramState@2@PEBE_KAEAVInfoLog@2@@Z
0x180122C60: "public: virtual class gl::Error __cdecl rx::FramebufferAttachmentObjectImpl::getAttachmentRenderTarget(class gl::Context const * __ptr64,unsigned int,struct gl::ImageIndex const & __ptr64,class rx::FramebufferAttachmentRenderTarget * __ptr64 * __ptr64) __ptr64" ?getAttachmentRenderTarget@FramebufferAttachmentObjectImpl@rx@@UEAA?AVError@gl@@PEBVContext@4@IAEBUImageIndex@4@PEAPEAVFramebufferAttachmentRenderTarget@2@@Z
0x18002E66C: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x1801D175C: "angle_" ??_C@_06FEHBKCEM@angle_?$AA@
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class egl::Stream * __ptr64,struct std::less<class egl::Stream * __ptr64>,class std::allocator<class egl::Stream * __ptr64>,0> >::_Rrotate(struct std::_Tree_node<class egl::Stream * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@PEAVStream@egl@@U?$less@PEAVStream@egl@@@std@@V?$allocator@PEAVStream@egl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVStream@egl@@PEAX@2@@Z
0x18017E8A0: "void __cdecl angle::LoadToNative<signed char,4>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@C$03@angle@@YAX_K00PEBE00PEAE00@Z
0x1800EE020: ??$emplace@AEBUpiecewise_construct_t@std@@V?$tuple@AEBI@2@V?$tuple@$$V@2@@?$_Hash@V?$_Umap_traits@IPEAVRenderbuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@4@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@std@@@std@@@std@@_N@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBI@1@$$QEAV?$tuple@$$V@1@@Z
0x180017E20: "public: virtual void * __ptr64 __cdecl gl::LinkedUniform::`vector deleting destructor'(unsigned int) __ptr64" ??_ELinkedUniform@gl@@UEAAPEAXI@Z
0x1801BD5E0: "Must specify major version if yo" ??_C@_0DL@ICMOIOEG@Must?5specify?5major?5version?5if?5yo@
0x18019BF38: "__cdecl _imp_acoshf" __imp_acoshf
0x1801BF2A0: "Current renderer doesn't support" ??_C@_0DD@PIGIHCFK@Current?5renderer?5doesn?8t?5support@
0x180088110: "public: virtual void __cdecl sh::TIntermTernary::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermTernary@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x1800F69C0: "protected: virtual void * __ptr64 __cdecl gl::RenderbufferManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRenderbufferManager@gl@@MEAAPEAXI@Z
0x18017E9C0: "void __cdecl angle::LoadToNative<short,4>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@F$03@angle@@YAX_K00PEBE00PEAE00@Z
0x1801DA100: "storage qualifier supported in G" ??_C@_0DB@KKNFOMBF@storage?5qualifier?5supported?5in?5G@
0x18010ACC0: "void __cdecl angle::GenerateMip<struct angle::L16F>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UL16F@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x18000DAD0: "private: virtual bool __cdecl sh::CallDAG::CallDAGCreator::visitFunctionDefinition(enum sh::Visit,class sh::TIntermFunctionDefinition * __ptr64) __ptr64" ?visitFunctionDefinition@CallDAGCreator@CallDAG@sh@@EEAA_NW4Visit@3@PEAVTIntermFunctionDefinition@3@@Z
0x1800DB030: glGetVertexAttribfv
0x18017E9C0: "void __cdecl angle::LoadToNative<unsigned short,4>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@G$03@angle@@YAX_K00PEBE00PEAE00@Z
0x1801A4130: "gl_MaxCombinedAtomicCounters" ??_C@_0BN@EADNGNKP@gl_MaxCombinedAtomicCounters?$AA@
0x1801D1B70: " isNonZero = greaterThanEqual(ex" ??_C@_0CM@JOCFGKEM@?5isNonZero?5?$DN?5greaterThanEqual?$CIex@
0x18000FA84: "bool __cdecl sh::CheckVariablesInPackingLimits<struct sh::Uniform>(unsigned int,class std::vector<struct sh::Uniform,class std::allocator<struct sh::Uniform> > const & __ptr64)" ??$CheckVariablesInPackingLimits@UUniform@sh@@@sh@@YA_NIAEBV?$vector@UUniform@sh@@V?$allocator@UUniform@sh@@@std@@@std@@@Z
0x18017729C: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::ImageFunctionHLSL::useImageFunction(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,enum sh::TBasicType const & __ptr64,enum sh::TLayoutImageInternalFormat,bool) __ptr64" ?useImageFunction@ImageFunctionHLSL@sh@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBV34@AEBW4TBasicType@2@W4TLayoutImageInternalFormat@2@_N@Z
0x1801A22F0: ":MinProgramTextureGatherOffset:" ??_C@_0CA@PNBKJNOB@?3MinProgramTextureGatherOffset?3?$AA@
0x180087B00: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<struct gl::SamplerState,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > >,class std::_Uhash_compare<struct gl::SamplerState,struct std::hash<struct gl::SamplerState>,struct std::equal_to<struct gl::SamplerState> >,class std::allocator<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > >,0> >::_Insert<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > > >(struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@USamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@V?$_Uhash_compare@USamplerState@gl@@U?$hash@USamplerState@gl@@@std@@U?$equal_to@USamplerState@gl@@@4@@4@V?$allocator@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@1@@Z
0x1800937C0: "[thunk]:public: virtual void * __ptr64 __cdecl gl::Buffer::`vector deleting destructor'`adjustor{24}' (unsigned int) __ptr64" ??_EBuffer@gl@@WBI@EAAPEAXI@Z
0x18019F284: ")
{
" ??_C@_04DIPKMKMI@?$CJ?6?$HL?6?$AA@
0x1800838B0: "void __cdecl angle::LoadToNative<unsigned char,4>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@E$03@angle@@YAX_K00PEBE00PEAE00@Z
0x1801BC250: "Renderbuffer width and height ca" ??_C@_0FJ@LBAJJLJN@Renderbuffer?5width?5and?5height?5ca@
0x18002F5A0: "protected: class sh::TConstantUnion const * __ptr64 __cdecl sh::OutputHLSL::writeConstantUnion(class sh::TInfoSinkBase & __ptr64,class sh::TType const & __ptr64,class sh::TConstantUnion const * __ptr64) __ptr64" ?writeConstantUnion@OutputHLSL@sh@@IEAAPEBVTConstantUnion@2@AEAVTInfoSinkBase@2@AEBVTType@2@PEBV32@@Z
0x1801D15F0: "radians(" ??_C@_08PPKBDACN@radians?$CI?$AA@
0x1801A4508: "atomicCounter" ??_C@_0O@NMAIMNMA@atomicCounter?$AA@
0x18010ACC0: "void __cdecl angle::GenerateMip<struct angle::A16F>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UA16F@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1801A3808: "};
void initAttributes(VS_INPUT" ??_C@_0CL@CNHMCCCM@?$HN?$DL?6?6void?5initAttributes?$CIVS_INPUT@
0x1800F6900: "protected: virtual void * __ptr64 __cdecl gl::TypedResourceManager<class gl::Renderbuffer,class gl::HandleAllocator,class gl::RenderbufferManager>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$TypedResourceManager@VRenderbuffer@gl@@VHandleAllocator@2@VRenderbufferManager@2@@gl@@MEAAPEAXI@Z
0x180045224: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TParseContext::AtomicCounterBindingState,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@HVAtomicCounterBindingState@TParseContext@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@PEAX@2@@Z
0x18019BBE0: "__cdecl _imp_HeapAlloc" __imp_HeapAlloc
0x18017EAE0: "void __cdecl angle::LoadToNative<int,4>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@H$03@angle@@YAX_K00PEBE00PEAE00@Z
0x1801BD958: " EXT_create_context_robustness." ??_C@_0CA@MIPCEAFN@?5EXT_create_context_robustness?4?$AA@
0x180105A90: "public: __cdecl angle::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1285>::I::operator class ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1285>::ErrorOrResultBase<class gl::Error,unsigned int,unsigned int,0>(void) __ptr64" ??$?BI@?$ErrorStreamBase@VError@gl@@I$0A@I$0FAF@@angle@@QEAA?AV?$ErrorOrResultBase@VError@gl@@II$0A@@1@XZ
0x18007A220: "public: struct gl::SamplerBinding & __ptr64 __cdecl std::vector<struct gl::SamplerBinding,class std::allocator<struct gl::SamplerBinding> >::emplace_back<struct gl::SamplerBinding>(struct gl::SamplerBinding &&) __ptr64" ??$emplace_back@USamplerBinding@gl@@@?$vector@USamplerBinding@gl@@V?$allocator@USamplerBinding@gl@@@std@@@std@@QEAAAEAUSamplerBinding@gl@@$$QEAU23@@Z
0x18017EAE0: "void __cdecl angle::LoadToNative<unsigned int,4>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@I$03@angle@@YAX_K00PEBE00PEAE00@Z
0x180090410: "void __cdecl angle::ReadColor<struct angle::R16G16B16A16,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16G16B16A16@angle@@I@angle@@YAXPEBEPEAE@Z
0x18007F360: glGenBuffers
0x1801B2A00: "int webgl_toSnorm16(in float x) " ??_C@_0PN@NLCDNIDM@int?5webgl_toSnorm16?$CIin?5float?5x?$CJ?5@
0x180191578: "const rx::ShaderExecutable11::`vftable'" ??_7ShaderExecutable11@rx@@6B@
0x18005ECB0: "public: virtual void __cdecl gl::BindingPointer<class gl::Buffer>::set(class gl::Context const * __ptr64,class gl::Buffer * __ptr64) __ptr64" ?set@?$BindingPointer@VBuffer@gl@@@gl@@UEAAXPEBVContext@2@PEAVBuffer@2@@Z
0x180172150: "public: virtual bool __cdecl sh::TIntermFunctionPrototype::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermFunctionPrototype@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x18017EAE0: "void __cdecl angle::LoadToNative<float,4>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative@M$03@angle@@YAX_K00PEBE00PEAE00@Z
0x180044A64: "public: struct sh::WorkGroupSize __cdecl sh::TParseContext::getComputeShaderLocalSize(void)const __ptr64" ?getComputeShaderLocalSize@TParseContext@sh@@QEBA?AUWorkGroupSize@2@XZ
0x18003D6FC: "public: class angle::BitSetT<18,unsigned int,unsigned __int64>::Iterator & __ptr64 __cdecl angle::BitSetT<18,unsigned int,unsigned __int64>::Iterator::operator++(void) __ptr64" ??EIterator@?$BitSetT@$0BC@I_K@angle@@QEAAAEAV012@XZ
0x1801D28F0: "Call an user-defined function" ??_C@_0BO@MHLMDFKB@Call?5an?5user?9defined?5function?$AA@
0x1800FB7A8: "public: __cdecl std::vector<__int64,class std::allocator<__int64> >::vector<__int64,class std::allocator<__int64> >(unsigned __int64,__int64 const & __ptr64,class std::allocator<__int64> const & __ptr64) __ptr64" ??0?$vector@_JV?$allocator@_J@std@@@std@@QEAA@_KAEB_JAEBV?$allocator@_J@1@@Z
0x1801AD950: "MinLoadLib.exe" ??_C@_1BO@IMLJAHFA@?$AAM?$AAi?$AAn?$AAL?$AAo?$AAa?$AAd?$AAL?$AAi?$AAb?$AA?4?$AAe?$AAx?$AAe?$AA?$AA@
0x18019BC28: "__cdecl _imp_FreeLibrary" __imp_FreeLibrary
0x180073990: glGetAttribLocation
0x1800337C0: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > > > > __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11::SRVKey,class rx::SharedResource11<struct ID3D11ShaderResourceView>,struct std::less<struct rx::TextureStorage11::SRVKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@USRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@U?$less@USRVKey@TextureStorage11@rx@@@std@@V?$allocator@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@6@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@std@@@std@@@2@0@Z
0x1801BBD38: "_p0" ??_C@_17ONNCDEJM@?$AA_?$AAp?$AA0?$AA?$AA@
0x1800F4144: "bool __cdecl gl::ValidateStencilOp(class gl::ValidationContext * __ptr64,unsigned int,unsigned int,unsigned int)" ?ValidateStencilOp@gl@@YA_NPEAVValidationContext@1@III@Z
0x1800FC9BC: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Query>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VQuery@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@std@@@std@@@2@0@Z
0x1801A2A68: "void" ??_C@_04GKJNKENE@void?$AA@
0x180006658: "protected: void __cdecl sh::TIntermTraverser::nextTemporaryId(void) __ptr64" ?nextTemporaryId@TIntermTraverser@sh@@IEAAXXZ
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureImpl::copySubTexture(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Offset const & __ptr64,unsigned __int64,struct gl::Rectangle const & __ptr64,bool,bool,bool,class gl::Texture const * __ptr64) __ptr64" ?copySubTexture@TextureImpl@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUOffset@4@1AEBURectangle@4@_N44PEBVTexture@4@@Z
0x1800FB0D8: "void __cdecl gl::CastStateValues<int>(class gl::Context * __ptr64,unsigned int,unsigned int,unsigned int,int * __ptr64)" ??$CastStateValues@H@gl@@YAXPEAVContext@0@IIIPEAH@Z
0x1801D1548: " &= " ??_C@_04MEHCIFGF@?5?$CG?$DN?5?$AA@
0x180091180: "void __cdecl angle::WriteColor<struct angle::R8G8B8A8SRGB,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8G8B8A8SRGB@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801C1FC0: "Failed to create a 32-bit loopin" ??_C@_0FM@OENFLJHO@Failed?5to?5create?5a?532?9bit?5loopin@
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x180091D2C: "public: __cdecl std::map<class egl::Device * __ptr64,class egl::Display * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> > >::~map<class egl::Device * __ptr64,class egl::Display * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> > >(void) __ptr64" ??1?$map@PEAVDevice@egl@@PEAVDisplay@2@U?$less@PEAVDevice@egl@@@std@@V?$allocator@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@@5@@std@@QEAA@XZ
0x180140FC0: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::SwizzleShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::SwizzleShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@W4SwizzleShaderType@Blit11@rx@@UShader@23@U?$less@W4SwizzleShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@@Z
0x1801D1768: ", texture_" ??_C@_0L@KOOIPCLG@?0?5texture_?$AA@
0x1801DD878: "__cdecl _real@3ff0000000000000" __real@3ff0000000000000
0x18010ACC0: "void __cdecl angle::GenerateMip<struct angle::R16F>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR16F@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x18019BD58: "__cdecl _imp_AcquireSRWLockExclusive" __imp_AcquireSRWLockExclusive
0x18008CAA0: "public: bool __cdecl sh::TFieldListCollection::containsArrays(void)const __ptr64" ?containsArrays@TFieldListCollection@sh@@QEBA_NXZ
0x1801EF458: "__cdecl _NULL_DELAY_IMPORT_DESCRIPTOR" __NULL_DELAY_IMPORT_DESCRIPTOR
0x18004E2FC: "private: void __cdecl sh::StructureHLSL::storeStd140ElementIndex(class sh::TStructure const & __ptr64,bool) __ptr64" ?storeStd140ElementIndex@StructureHLSL@sh@@AEAAXAEBVTStructure@2@_N@Z
0x1800E4670: "void __cdecl wil::details_abi::RecordWnfUsageIndex(struct __WIL__WNF_STATE_NAME const * __ptr64,unsigned __int64,class wil::details_abi::RawUsageIndex const & __ptr64)" ?RecordWnfUsageIndex@details_abi@wil@@YAXPEBU__WIL__WNF_STATE_NAME@@_KAEBVRawUsageIndex@12@@Z
0x1800652B0: "public: __cdecl gl::DepthStencilState::DepthStencilState(void) __ptr64" ??0DepthStencilState@gl@@QEAA@XZ
0x18007174C: "public: bool __cdecl gl::Context::isExtensionRequestable(char const * __ptr64) __ptr64" ?isExtensionRequestable@Context@gl@@QEAA_NPEBD@Z
0x18013EC60: "public: virtual class gl::Error __cdecl rx::IndexBuffer11::setSize(unsigned int,unsigned int) __ptr64" ?setSize@IndexBuffer11@rx@@UEAA?AVError@gl@@II@Z
0x1801D9CC0: "Float overflow" ??_C@_0P@MPCBPAKO@Float?5overflow?$AA@
0x180159A30: "public: virtual class sh::TIntermTyped * __ptr64 __cdecl sh::TIntermConstantUnion::deepCopy(void)const __ptr64" ?deepCopy@TIntermConstantUnion@sh@@UEBAPEAVTIntermTyped@2@XZ
0x180174EA4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@PEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEAVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@2@@Z
0x1800867F4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol const * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol const * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@PEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEBVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@2@@Z
0x180180330: "public: virtual __cdecl rx::TextureD3D_Cube::~TextureD3D_Cube(void) __ptr64" ??1TextureD3D_Cube@rx@@UEAA@XZ
0x1800DDEF8: "void __cdecl gl::GetTexParameteriv(unsigned int,unsigned int,int * __ptr64)" ?GetTexParameteriv@gl@@YAXIIPEAH@Z
0x1801DAD30: "rx::StreamingVertexBufferInterfa" ??_C@_0ED@HPFFPAOA@rx?3?3StreamingVertexBufferInterfa@
0x180002F40: "void __cdecl SafeRelease<struct ID3D11Texture3D * __ptr64>(struct ID3D11Texture3D * __ptr64 & __ptr64)" ??$SafeRelease@PEAUID3D11Texture3D@@@@YAXAEAPEAUID3D11Texture3D@@@Z
0x18016D780: "public: float * __ptr64 __cdecl std::vector<float,class std::allocator<float> >::_Emplace_reallocate<float const & __ptr64>(float * __ptr64 const,float const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBM@?$vector@MV?$allocator@M@std@@@std@@QEAAPEAMQEAMAEBM@Z
0x18000B4EC: "public: struct std::_Tree_node<class gl::FramebufferAttachmentObject const * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tset_traits<class gl::FramebufferAttachmentObject const * __ptr64,struct std::less<class gl::FramebufferAttachmentObject const * __ptr64>,class std::allocator<class gl::FramebufferAttachmentObject const * __ptr64>,0> >::_Buyheadnode(void) __ptr64" ?_Buyheadnode@?$_Tree_comp_alloc@V?$_Tset_traits@PEBVFramebufferAttachmentObject@gl@@U?$less@PEBVFramebufferAttachmentObject@gl@@@std@@V?$allocator@PEBVFramebufferAttachmentObject@gl@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@PEBVFramebufferAttachmentObject@gl@@PEAX@2@XZ
0x18010AC80: "public: virtual void * __ptr64 __cdecl rx::GLImplFactory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGLImplFactory@rx@@UEAAPEAXI@Z
0x1800E278C: "public: void __cdecl wil::details_abi::SemaphoreValue::Destroy(void) __ptr64" ?Destroy@SemaphoreValue@details_abi@wil@@QEAAXXZ
0x1801F9914: "long volatile `int __cdecl wil::details::RecordReturn(long)'::`2'::s_cErrorCount" ?s_cErrorCount@?1??RecordReturn@details@wil@@YAHJ@Z@4JC
0x1801BD8B8: " valid for GLES with EGL 1.4 and" ??_C@_0DJ@FINAJNGI@?5valid?5for?5GLES?5with?5EGL?51?44?5and@
0x1801C0A28: " output.gl_PointCoord = float" ??_C@_0CO@KDDFJDAH@?5?5?5?5output?4gl_PointCoord?5?$DN?5float@
0x180182960: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::getRenderTarget(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::RenderTargetD3D * __ptr64 * __ptr64) __ptr64" ?getRenderTarget@TextureD3D_2DArray@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAPEAVRenderTargetD3D@2@@Z
0x1800822DC: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ProgramVaryingRef,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAX@2@@Z
0x18003E418: "public: struct std::_List_node<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > >,class std::allocator<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > >::_Buynode0(struct std::_List_node<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@PEAX@2@PEAU32@0@Z
0x18013D104: "private: class gl::Error __cdecl rx::Clear11::ensureConstantBufferCreated(void) __ptr64" ?ensureConstantBufferCreated@Clear11@rx@@AEAA?AVError@gl@@XZ
0x1800E7F80: "bool __cdecl gl::ValidTextureExternalTarget(class gl::ValidationContext const * __ptr64,unsigned int)" ?ValidTextureExternalTarget@gl@@YA_NPEBVValidationContext@1@I@Z
0x1801D9388: " bool zMajor = abs(t.z) > abs" ??_C@_0DP@PECNPFGI@?5?5?5?5bool?5zMajor?5?$DN?5abs?$CIt?4z?$CJ?5?$DO?5abs@
0x18013A3A8: "private: class angle::ErrorOrResultBase<class gl::Error,class rx::Buffer11::BufferStorage * __ptr64,unsigned int,0> __cdecl rx::Buffer11::getConstantBufferRangeStorage(class gl::Context const * __ptr64,__int64,__int64) __ptr64" ?getConstantBufferRangeStorage@Buffer11@rx@@AEAA?AV?$ErrorOrResultBase@VError@gl@@PEAVBufferStorage@Buffer11@rx@@I$0A@@angle@@PEBVContext@gl@@_J1@Z
0x180193FB0: "const rx::DebugAnnotator11::`vftable'" ??_7DebugAnnotator11@rx@@6B@
0x180078260: "protected: bool __cdecl sh::TCompiler::checkCallDepth(void) __ptr64" ?checkCallDepth@TCompiler@sh@@IEAA_NXZ
0x1801D3820: "constructing from a non-derefere" ??_C@_0CL@KGMMBJNB@constructing?5from?5a?5non?9derefere@
0x1801B34C0: "float3 atan_emu(float3 y, float3" ??_C@_0PA@OIEOALEF@float3?5atan_emu?$CIfloat3?5y?0?5float3@
0x18005DE7C: "private: void __cdecl rx::ProgramD3D::setUniformInternal<float>(int,int,float const * __ptr64,unsigned int) __ptr64" ??$setUniformInternal@M@ProgramD3D@rx@@AEAAXHHPEBMI@Z
0x1800FAA58: "public: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ExtensionInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@std@@@std@@@2@@Z
0x180195C88: "const rx::GLImplFactory::`vftable'" ??_7GLImplFactory@rx@@6B@
0x1800E1848: "void __cdecl gl::VertexAttribDivisorANGLE(unsigned int,unsigned int)" ?VertexAttribDivisorANGLE@gl@@YAXII@Z
0x180179670: ??_EValidateSwitch@?A0xa283e9f6@sh@@UEAAPEAXI@Z
0x1801D1238: "uniform float3 dx_DepthRange : r" ??_C@_0CO@PBHBCDA@uniform?5float3?5dx_DepthRange?5?3?5r@
0x18000D41C: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class rx::Buffer11 const * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class rx::Buffer11 const * __ptr64,struct std::less<class rx::Buffer11 const * __ptr64>,class std::allocator<class rx::Buffer11 const * __ptr64>,0> >::_Insert_at<class rx::Buffer11 const * __ptr64 const & __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<class rx::Buffer11 const * __ptr64,void * __ptr64> * __ptr64,class rx::Buffer11 const * __ptr64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@AEBQEBVBuffer11@rx@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEBVBuffer11@rx@@U?$less@PEBVBuffer11@rx@@@std@@V?$allocator@PEBVBuffer11@rx@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEBVBuffer11@rx@@@std@@@std@@@1@_NPEAU?$_Tree_node@PEBVBuffer11@rx@@PEAX@1@AEBQEBVBuffer11@rx@@U_Not_a_node_tag@1@@Z
0x1801D2230: "Missing init declaration" ??_C@_0BJ@MGELNGMB@Missing?5init?5declaration?$AA@
0x18003E588: "public: class gl::Error __cdecl rx::Renderer11::allocateResource<struct D3D11_SAMPLER_DESC,class rx::Resource11<struct ID3D11SamplerState> >(struct D3D11_SAMPLER_DESC const & __ptr64,class rx::Resource11<struct ID3D11SamplerState> * __ptr64) __ptr64" ??$allocateResource@UD3D11_SAMPLER_DESC@@V?$Resource11@UID3D11SamplerState@@@rx@@@Renderer11@rx@@QEAA?AVError@gl@@AEBUD3D11_SAMPLER_DESC@@PEAV?$Resource11@UID3D11SamplerState@@@1@@Z
0x180090C00: "void __cdecl angle::WriteColor<struct angle::R16,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16@angle@@I@angle@@YAXPEBEPEAE@Z
0x180167F3C: "private: void __cdecl sh::TParseContext::setGeometryShaderInputArraySize(unsigned int,struct sh::TSourceLoc const & __ptr64) __ptr64" ?setGeometryShaderInputArraySize@TParseContext@sh@@AEAAXIAEBUTSourceLoc@2@@Z
0x1800DE5EC: "unsigned char __cdecl gl::IsFramebuffer(unsigned int)" ?IsFramebuffer@gl@@YAEI@Z
0x1801BBFA0: "Feedback loop formed between Fra" ??_C@_0DN@JECIPKKD@Feedback?5loop?5formed?5between?5Fra@
0x180188020: "public: virtual void * __ptr64 __cdecl rx::CompilerD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_ECompilerD3D@rx@@UEAAPEAXI@Z
0x1800F6A10: "protected: virtual void * __ptr64 __cdecl gl::FramebufferManager::`vector deleting destructor'(unsigned int) __ptr64" ??_EFramebufferManager@gl@@MEAAPEAXI@Z
0x18019BD38: api-ms-win-core-string-obsolete-l1-1-0_NULL_THUNK_DATA
0x180033300: "public: virtual void __cdecl rx::BufferD3D::initializeStaticData(class gl::Context const * __ptr64) __ptr64" ?initializeStaticData@BufferD3D@rx@@UEAAXPEBVContext@gl@@@Z
0x1800F2030: "bool __cdecl gl::ValidateBindAttribLocation(class gl::ValidationContext * __ptr64,unsigned int,unsigned int,char const * __ptr64)" ?ValidateBindAttribLocation@gl@@YA_NPEAVValidationContext@1@IIPEBD@Z
0x180007854: "public: static void * __ptr64 __cdecl sh::TConstantUnion::operator new[](unsigned __int64)" ??_UTConstantUnion@sh@@SAPEAX_K@Z
0x1801D9770: " float2 tSized = float2(t.x *" ??_C@_0KD@LLCIFANO@?5?5?5?5float2?5tSized?5?$DN?5float2?$CIt?4x?5?$CK@
0x180016564: "public: static class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::OutputHLSL::initializer(class sh::TType const & __ptr64)" ?initializer@OutputHLSL@sh@@SA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTType@2@@Z
0x180092344: "__cdecl _scrt_dllmain_before_initialize_c" __scrt_dllmain_before_initialize_c
0x1801BE0A0: "'dpy' not a valid EGLDisplay han" ??_C@_0CE@BOEOFLNB@?8dpy?8?5not?5a?5valid?5EGLDisplay?5han@
0x1801097F0: "void __cdecl std::_Guess_median_unchecked<struct gl::PackedVarying * __ptr64,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying * __ptr64)>(struct gl::PackedVarying * __ptr64,struct gl::PackedVarying * __ptr64,struct gl::PackedVarying * __ptr64,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying const & __ptr64))" ??$_Guess_median_unchecked@PEAUPackedVarying@gl@@P6A_NAEBU12@0@Z@std@@YAXPEAUPackedVarying@gl@@00P6A_NAEBU12@1@Z@Z
0x1800252B0: glUniformMatrix3fv
0x18017B804: "public: static void __cdecl angle::R16G16B16F::readColor(struct angle::Color<float> * __ptr64,struct angle::R16G16B16F const * __ptr64)" ?readColor@R16G16B16F@angle@@SAXPEAU?$Color@M@2@PEBU12@@Z
0x18008C5F0: "public: virtual bool __cdecl rx::TextureStorage11::supportsNativeMipmapFunction(void)const __ptr64" ?supportsNativeMipmapFunction@TextureStorage11@rx@@UEBA_NXZ
0x1801B39A0: "float3 ldexp_emu(float3 x, int3 " ??_C@_0EM@MGDEJMEG@float3?5ldexp_emu?$CIfloat3?5x?0?5int3?5@
0x18008E2A8: "unsigned int __cdecl rx::gl_d3d11::ConvertMaxAnisotropy(float,enum D3D_FEATURE_LEVEL)" ?ConvertMaxAnisotropy@gl_d3d11@rx@@YAIMW4D3D_FEATURE_LEVEL@@@Z
0x1800EE0E4: "private: __cdecl gl::ResourceMap<class gl::Query>::Iterator::Iterator(class gl::ResourceMap<class gl::Query> const & __ptr64,unsigned int,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Query * __ptr64> > > >) __ptr64" ??0Iterator@?$ResourceMap@VQuery@gl@@@gl@@AEAA@AEBV12@IV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVQuery@gl@@@std@@@std@@@std@@@std@@@Z
0x180063F3C: "public: void __cdecl angle::base::MRUCacheBase<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState>,struct std::hash<struct gl::DepthStencilState>,struct angle::base::MRUCacheHashMap>::ShrinkToSize(unsigned __int64) __ptr64" ?ShrinkToSize@?$MRUCacheBase@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@U?$hash@UDepthStencilState@gl@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAAX_K@Z
0x18007164C: "private: __cdecl gl::ResourceMap<class gl::TransformFeedback>::Iterator::Iterator(class gl::ResourceMap<class gl::TransformFeedback> const & __ptr64,unsigned int,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::TransformFeedback * __ptr64> > > >) __ptr64" ??0Iterator@?$ResourceMap@VTransformFeedback@gl@@@gl@@AEAA@AEBV12@IV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTransformFeedback@gl@@@std@@@std@@@std@@@std@@@Z
0x18017556C: "private: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::UniformHLSL::uniformBlockMembersString(class sh::TInterfaceBlock const & __ptr64,enum sh::TLayoutBlockStorage) __ptr64" ?uniformBlockMembersString@UniformHLSL@sh@@AEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTInterfaceBlock@2@W4TLayoutBlockStorage@2@@Z
0x1801D7730: "ac" ??_C@_02HHLLPJO@ac?$AA@
0x180078220: "public: virtual void __cdecl sh::TIntermAggregate::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermAggregate@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x1800DB100: glPolygonOffset
0x18008D7B0: glGetShaderPrecisionFormat
0x180198E00: "const gl::Renderbuffer::`vftable'{for `gl::RefCountObject'}" ??_7Renderbuffer@gl@@6BRefCountObject@1@@
0x1801AE4F8: "yuv" ??_C@_03ODNDLLDO@yuv?$AA@
0x1801A34C8: "GL_USES_VIEW_ID" ??_C@_0BA@NGIJHMFN@GL_USES_VIEW_ID?$AA@
0x18006F420: "private: void __cdecl std::vector<class gl::Texture * __ptr64,class std::allocator<class gl::Texture * __ptr64> >::_Change_array(class gl::Texture * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAVTexture@gl@@V?$allocator@PEAVTexture@gl@@@std@@@std@@AEAAXQEAPEAVTexture@gl@@_K1@Z
0x1800F7118: "public: struct gl::TransformFeedbackVarying * __ptr64 __cdecl std::vector<struct gl::TransformFeedbackVarying,class std::allocator<struct gl::TransformFeedbackVarying> >::_Emplace_reallocate<struct sh::Varying & __ptr64,unsigned int & __ptr64>(struct gl::TransformFeedbackVarying * __ptr64 const,struct sh::Varying & __ptr64,unsigned int & __ptr64) __ptr64" ??$_Emplace_reallocate@AEAUVarying@sh@@AEAI@?$vector@UTransformFeedbackVarying@gl@@V?$allocator@UTransformFeedbackVarying@gl@@@std@@@std@@QEAAPEAUTransformFeedbackVarying@gl@@QEAU23@AEAUVarying@sh@@AEAI@Z
0x1801BC200: "Invalid renderbuffer internalfor" ??_C@_0CF@OAMEALJA@Invalid?5renderbuffer?5internalfor@
0x180049D18: "protected: struct std::_Tree_node<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64,struct std::less<int>,class pool_allocator<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64> >,0> >::_Lbound<int>(int const & __ptr64)const __ptr64" ??$_Lbound@H@?$_Tree@V?$_Tmap_traits@HPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@U?$less@H@std@@V?$pool_allocator@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@@@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@PEAX@1@AEBH@Z
0x180092250: "__cdecl DllMainCRTStartup" _DllMainCRTStartup
0x1801C20A0: "_level_9_3" ??_C@_0L@MKHNJABM@_level_9_3?$AA@
0x18008DE8C: "void __cdecl gl::GetProgramInfoLog(unsigned int,int,int * __ptr64,char * __ptr64)" ?GetProgramInfoLog@gl@@YAXIHPEAHPEAD@Z
0x18014B3D0: "void __cdecl rx::CopyTo32FVertexData<unsigned short,3,3,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyTo32FVertexData@G$02$02$00@rx@@YAXPEBE_K1PEAE@Z
0x180092DBA: "__cdecl _acrt_iob_func" __acrt_iob_func
0x180107770: "private: virtual void * __ptr64 __cdecl gl::Compiler::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCompiler@gl@@EEAAPEAXI@Z
0x180146B40: "public: virtual void * __ptr64 __cdecl rx::VertexArray11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GVertexArray11@rx@@UEAAPEAXI@Z
0x180108E80: "public: virtual void * __ptr64 __cdecl gl::InterfaceBlockLinker::`vector deleting destructor'(unsigned int) __ptr64" ??_EInterfaceBlockLinker@gl@@UEAAPEAXI@Z
0x1801D0B38: "Bad display." ??_C@_0N@KGALKHAG@Bad?5display?4?$AA@
0x18004899C: "protected: void __cdecl std::_Hash<class std::_Umap_traits<int,unsigned int,class std::_Uhash_compare<int,struct std::hash<int>,struct std::equal_to<int> >,class std::allocator<struct std::pair<int const,unsigned int> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@HIV?$_Uhash_compare@HU?$hash@H@std@@U?$equal_to@H@2@@std@@V?$allocator@U?$pair@$$CBHI@std@@@2@$0A@@std@@@std@@IEAAX_K@Z
0x180150D18: "public: virtual __cdecl angle::base::MRUCacheBase<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout>,struct std::hash<struct rx::PackedAttributeLayout>,struct angle::base::MRUCacheHashMap>::~MRUCacheBase<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout>,struct std::hash<struct rx::PackedAttributeLayout>,struct angle::base::MRUCacheHashMap>(void) __ptr64" ??1?$MRUCacheBase@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@U?$hash@UPackedAttributeLayout@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@UEAA@XZ
0x180144380: "public: virtual void * __ptr64 __cdecl rx::FenceNVImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_EFenceNVImpl@rx@@UEAAPEAXI@Z
0x1801A3E68: "smoothstep" ??_C@_0L@JKDMKNKF@smoothstep?$AA@
0x180091370: "public: virtual int __cdecl rx::SurfaceD3D::getSwapBehavior(void)const __ptr64" ?getSwapBehavior@SurfaceD3D@rx@@UEBAHXZ
0x180166600: "public: void __cdecl sh::TParseContext::outOfRangeError(bool,struct sh::TSourceLoc const & __ptr64,char const * __ptr64,char const * __ptr64) __ptr64" ?outOfRangeError@TParseContext@sh@@QEAAX_NAEBUTSourceLoc@2@PEBD2@Z
0x180133C20: "public: virtual class gl::Error __cdecl rx::TextureStorage11_EGLImage::copyToStorage(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64) __ptr64" ?copyToStorage@TextureStorage11_EGLImage@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@@Z
0x180086AD4: "public: char const * __ptr64 __cdecl sh::TType::getBuiltInTypeNameString(void)const __ptr64" ?getBuiltInTypeNameString@TType@sh@@QEBAPEBDXZ
0x180073C54: "bool __cdecl gl::ValidateGetUniformLocation(class gl::ValidationContext * __ptr64,unsigned int,char const * __ptr64)" ?ValidateGetUniformLocation@gl@@YA_NPEAVValidationContext@1@IPEBD@Z
0x18001F010: "int __cdecl yylex(union YYSTYPE * __ptr64,struct sh::TSourceLoc * __ptr64,void * __ptr64)" ?yylex@@YAHPEATYYSTYPE@@PEAUTSourceLoc@sh@@PEAX@Z
0x18007E7D4: "protected: class egl::Error __cdecl rx::SurfaceD3D::resetSwapChain(class gl::Context const * __ptr64,int,int) __ptr64" ?resetSwapChain@SurfaceD3D@rx@@IEAA?AVError@egl@@PEBVContext@gl@@HH@Z
0x1800FA148: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > > __cdecl std::_Hash<class std::_Umap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,class std::_Uhash_compare<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::hash<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,struct std::equal_to<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::lower_bound(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?lower_bound@?$_Hash@V?$_Umap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IV?$_Uhash_compare@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$hash@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@U?$equal_to@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@@Z
0x18019C070: "__cdecl _imp__initterm" __imp__initterm
0x180043E84: "public: static void * __ptr64 __cdecl sh::TVector<class sh::TIntermNode * __ptr64>::operator new(unsigned __int64)" ??2?$TVector@PEAVTIntermNode@sh@@@sh@@SAPEAX_K@Z
0x1801A2468: ":EXT_shader_framebuffer_fetch:" ??_C@_0BP@KNLPFDDH@?3EXT_shader_framebuffer_fetch?3?$AA@
0x180156900: "public: virtual void * __ptr64 __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class pool_allocator<char> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$basic_stringbuf@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@UEAAPEAXI@Z
0x180003538: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl gl::InfoLog::str(void)const __ptr64" ?str@InfoLog@gl@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x1801CFC40: "rx::SwapChain11::present" ??_C@_0BJ@JIALEKPJ@rx?3?3SwapChain11?3?3present?$AA@
0x18008FD90: "public: virtual bool __cdecl rx::Buffer11::SystemMemoryStorage::isCPUAccessible(unsigned int)const __ptr64" ?isCPUAccessible@SystemMemoryStorage@Buffer11@rx@@UEBA_NI@Z
0x1800EB378: "public: struct std::_Tree_node<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::SwizzleShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::SwizzleShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@W4SwizzleShaderType@Blit11@rx@@UShader@23@U?$less@W4SwizzleShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@2@@Z
0x1801DD1E8: "Too many arguments for macro" ??_C@_0BN@BDJNGANN@Too?5many?5arguments?5for?5macro?$AA@
0x180078828: "private: void __cdecl std::vector<int,class std::allocator<int> >::_Change_array(int * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@HV?$allocator@H@std@@@std@@AEAAXQEAH_K1@Z
0x180064FDC: "public: struct gl::Debug::Control * __ptr64 __cdecl std::vector<struct gl::Debug::Control,class std::allocator<struct gl::Debug::Control> >::_Emplace_reallocate<struct gl::Debug::Control>(struct gl::Debug::Control * __ptr64 const,struct gl::Debug::Control &&) __ptr64" ??$_Emplace_reallocate@UControl@Debug@gl@@@?$vector@UControl@Debug@gl@@V?$allocator@UControl@Debug@gl@@@std@@@std@@QEAAPEAUControl@Debug@gl@@QEAU234@$$QEAU234@@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::ProgramPipeline * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::ProgramPipeline * __ptr64> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgramPipeline@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgramPipeline@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x1801AE9A4: "__stdcall _real" __real@41100000
0x18019F464: ")
" ??_C@_02MNMNLDAI@?$CJ?6?$AA@
0x1801EF8B0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-debug-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-debug-l1-1-0
0x18012A600: "public: virtual class gl::Error __cdecl rx::FramebufferD3D::readPixels(class gl::Context const * __ptr64,struct gl::Rectangle const & __ptr64,unsigned int,unsigned int,void * __ptr64) __ptr64" ?readPixels@FramebufferD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBURectangle@4@IIPEAX@Z
0x18006EED4: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Path * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Path * __ptr64> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVPath@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVPath@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x18006ECF0: "public: __cdecl gl::ResourceMap<class gl::ProgramPipeline>::ResourceMap<class gl::ProgramPipeline>(void) __ptr64" ??0?$ResourceMap@VProgramPipeline@gl@@@gl@@QEAA@XZ
0x1801D200C: "bvec" ??_C@_04JELHOCCA@bvec?$AA@
0x1801BC7B8: "sampler uniform value out of ran" ??_C@_0CD@CNODHGNJ@sampler?5uniform?5value?5out?5of?5ran@
0x1800FD3E4: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class sh::TIntermLoop * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermLoop * __ptr64,struct std::less<class sh::TIntermLoop * __ptr64>,class std::allocator<class sh::TIntermLoop * __ptr64>,0> >::_Insert_at<class sh::TIntermLoop * __ptr64 const & __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<class sh::TIntermLoop * __ptr64,void * __ptr64> * __ptr64,class sh::TIntermLoop * __ptr64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@AEBQEAVTIntermLoop@sh@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEAVTIntermLoop@sh@@U?$less@PEAVTIntermLoop@sh@@@std@@V?$allocator@PEAVTIntermLoop@sh@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVTIntermLoop@sh@@@std@@@std@@@1@_NPEAU?$_Tree_node@PEAVTIntermLoop@sh@@PEAX@1@AEBQEAVTIntermLoop@sh@@U_Not_a_node_tag@1@@Z
0x1800568DC: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class sh::TIntermSymbol * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> >,0> >::_Insert_hint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> > > >,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@PEAX@1@@Z
0x18010AC40: "public: virtual void * __ptr64 __cdecl rx::EGLImplFactory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GEGLImplFactory@rx@@UEAAPEAXI@Z
0x180125754: "private: bool __cdecl rx::ProgramD3D::setUniformMatrixfvImpl<3,4>(int,int,unsigned char,float const * __ptr64,unsigned char * __ptr64,unsigned int) __ptr64" ??$setUniformMatrixfvImpl@$02$03@ProgramD3D@rx@@AEAA_NHHEPEBMPEAEI@Z
0x1800F5A50: "public: virtual void __cdecl gl::Renderbuffer::setLabel(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?setLabel@Renderbuffer@gl@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x180132274: ??$_Try_emplace@AEBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@$$V@?$map@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@5@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@5@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@std@@@std@@@std@@_N@1@AEBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@Z
0x1801D7E70: "2DArray_snorm_float4_" ??_C@_0BG@OIPPNNLB@2DArray_snorm_float4_?$AA@
0x180079070: "private: virtual void __cdecl std::_Ref_count<struct rx::GenericData>::_Delete_this(void) __ptr64" ?_Delete_this@?$_Ref_count@UGenericData@rx@@@std@@EEAAXXZ
0x18005DCC0: "private: bool __cdecl rx::ProgramD3D::setUniformMatrixfvImpl<4,4>(int,int,unsigned char,float const * __ptr64,unsigned char * __ptr64,unsigned int) __ptr64" ??$setUniformMatrixfvImpl@$03$03@ProgramD3D@rx@@AEAA_NHHEPEBMPEAEI@Z
0x18019BD98: "__cdecl _imp_CreateMutexExW" __imp_CreateMutexExW
0x180194BE8: "const rx::TextureD3D_Cube::`vftable'" ??_7TextureD3D_Cube@rx@@6B@
0x18010AB14: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> > > > __cdecl std::_Tree<class std::_Tmap_traits<struct gl::IndexRangeCache::IndexRangeKey,struct gl::IndexRange,struct std::less<struct gl::IndexRangeCache::IndexRangeKey>,class std::allocator<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@UIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@U?$less@UIndexRangeKey@IndexRangeCache@gl@@@std@@V?$allocator@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@6@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@std@@@std@@@2@@Z
0x180043C98: "void __cdecl sh::AddDefaultReturnStatements(class sh::TIntermBlock * __ptr64)" ?AddDefaultReturnStatements@sh@@YAXPEAVTIntermBlock@1@@Z
0x1801255CC: "private: bool __cdecl rx::ProgramD3D::setUniformMatrixfvImpl<2,4>(int,int,unsigned char,float const * __ptr64,unsigned char * __ptr64,unsigned int) __ptr64" ??$setUniformMatrixfvImpl@$01$03@ProgramD3D@rx@@AEAA_NHHEPEBMPEAEI@Z
0x18001971C: "protected: void __cdecl std::_Tree<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::_Erase(struct std::_Tree_node<unsigned int,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@IU?$less@I@std@@V?$allocator@I@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@IPEAX@2@@Z
0x1800EBEC4: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<struct HWND__ * __ptr64,class egl::Surface * __ptr64,struct std::less<struct HWND__ * __ptr64>,class std::allocator<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64> >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64> > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64> > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@PEAUHWND__@@PEAVSurface@egl@@U?$less@PEAUHWND__@@@std@@V?$allocator@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@@std@@@std@@@2@0@Z
0x1801D7A68: ">" ??_C@_01PPODPGHN@?$DO?$AA@
0x180070050: "public: __cdecl gl::HandleAllocator::HandleAllocator(void) __ptr64" ??0HandleAllocator@gl@@QEAA@XZ
0x180196158: "const sh::TInvariantQualifierWrapper::`vftable'" ??_7TInvariantQualifierWrapper@sh@@6B@
0x1800DABD0: "int __cdecl InitOnceDeviceFamily(union _RTL_RUN_ONCE * __ptr64,void * __ptr64,void * __ptr64 * __ptr64)" ?InitOnceDeviceFamily@@YAHPEAT_RTL_RUN_ONCE@@PEAXPEAPEAX@Z
0x1800EB378: "public: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@@std@@@std@@@2@@Z
0x1801230D0: "public: virtual void * __ptr64 __cdecl rx::RendererD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_ERendererD3D@rx@@UEAAPEAXI@Z
0x1801D2FB0: "column_major" ??_C@_0N@PECLDJOE@column_major?$AA@
0x1801D1D30: " exponent = floor(log2(abs(x) + " ??_C@_0MN@IOJFNMOG@?5exponent?5?$DN?5floor?$CIlog2?$CIabs?$CIx?$CJ?5?$CL?5@
0x180154500: ??_GRemoveInvariantDeclarationTraverser@?A0xbad69429@sh@@UEAAPEAXI@Z
0x18003B88C: ??1?$Resource11Base@UID3D11InputLayout@@$$YUniquePtr@rx@@U?$TypedData@UID3D11InputLayout@@@3@@rx@@MEAA@XZ
0x18003B9CC: ??1?$Resource11Base@UID3D11PixelShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11PixelShader@@@3@@rx@@MEAA@XZ
0x18013948C: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEBW4DXGI_FORMAT@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBW4DXGI_FORMAT@@@1@$$QEAV?$tuple@$$V@1@@Z
0x18008DBD0: "public: virtual void __cdecl rx::Buffer11::SystemMemoryStorage::unmap(void) __ptr64" ?unmap@SystemMemoryStorage@Buffer11@rx@@UEAAXXZ
0x1801BFA40: "Interpolation types for " ??_C@_0BJ@PNMEDNJB@Interpolation?5types?5for?5?$AA@
0x1800FDA24: "public: class angle::BitSetT<12,unsigned int,unsigned __int64>::Iterator & __ptr64 __cdecl angle::BitSetT<12,unsigned int,unsigned __int64>::Iterator::operator++(void) __ptr64" ??EIterator@?$BitSetT@$0M@I_K@angle@@QEAAAEAV012@XZ
0x1801D0D98: "static bool gl_FrontFacing = fal" ??_C@_0CF@OBPGAEAH@static?5bool?5gl_FrontFacing?5?$DN?5fal@
0x18019C168: "__cdecl _imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@I@Z" __imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@I@Z
0x1801D2200: "do" ??_C@_02KNAFDCHJ@do?$AA@
0x18019C0F0: "__cdecl _imp_?LCIEIsCurrentProcessUsingInPrivateComponents@@YA_NXZ" __imp_?LCIEIsCurrentProcessUsingInPrivateComponents@@YA_NXZ
0x1801A1C50: " = " ??_C@_03MHLONNLM@?5?$DN?5?$AA@
0x180075054: "private: void __cdecl std::vector<struct gl::PackedVarying,class std::allocator<struct gl::PackedVarying> >::_Change_array(struct gl::PackedVarying * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UPackedVarying@gl@@V?$allocator@UPackedVarying@gl@@@std@@@std@@AEAAXQEAUPackedVarying@gl@@_K1@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision> > >::_Min(struct std::_Tree_node<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@PEAX@2@PEAU32@@Z
0x1801A2908: " output.v" ??_C@_0N@HILDGAOB@?5?5?5?5output?4v?$AA@
0x1801062F4: "public: bool __cdecl gl::ResourceMap<class gl::Shader>::empty(void)const __ptr64" ?empty@?$ResourceMap@VShader@gl@@@gl@@QEBA_NXZ
0x1800E2FAC: "unsigned long __cdecl wil::details::GetLastErrorFail(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64)" ?GetLastErrorFail@details@wil@@YAKPEAXIPEBD110@Z
0x1801AE578: "invalid layout qualifier: only v" ??_C@_0DL@ILHPLNGA@invalid?5layout?5qualifier?3?5only?5v@
0x1801D3F98: "invalid layout qualifier: not su" ??_C@_0CI@JAAPHEAH@invalid?5layout?5qualifier?3?5not?5su@
0x1800780E0: "public: class sh::TField * __ptr64 * __ptr64 __cdecl std::vector<class sh::TField * __ptr64,class pool_allocator<class sh::TField * __ptr64> >::_Emplace_reallocate<class sh::TField * __ptr64 const & __ptr64>(class sh::TField * __ptr64 * __ptr64 const,class sh::TField * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAVTField@sh@@@?$vector@PEAVTField@sh@@V?$pool_allocator@PEAVTField@sh@@@@@std@@QEAAPEAPEAVTField@sh@@QEAPEAV23@AEBQEAV23@@Z
0x1800FD254: "public: class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64 __cdecl std::vector<class angle::ChannelBinding<unsigned __int64,enum gl::InitState>,class std::allocator<class angle::ChannelBinding<unsigned __int64,enum gl::InitState> > >::_Emplace_reallocate<class gl::Framebuffer * __ptr64,unsigned __int64>(class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64 const,class gl::Framebuffer * __ptr64 &&,unsigned __int64 &&) __ptr64" ??$_Emplace_reallocate@PEAVFramebuffer@gl@@_K@?$vector@V?$ChannelBinding@_KW4InitState@gl@@@angle@@V?$allocator@V?$ChannelBinding@_KW4InitState@gl@@@angle@@@std@@@std@@QEAAPEAV?$ChannelBinding@_KW4InitState@gl@@@angle@@QEAV23@$$QEAPEAVFramebuffer@gl@@$$QEA_K@Z
0x18006DF28: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<class sh::FunctionId,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class sh::FunctionId>,class std::allocator<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Insert_at<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64,struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@VFunctionId@sh@@@4@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@1@AEAU?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@1@Z
0x180008E58: "unsigned int __cdecl egl::BindTexImage(void * __ptr64,void * __ptr64,int)" ?BindTexImage@egl@@YAIPEAX0H@Z
0x1801A24E0: ":MaxFunctionParameters:" ??_C@_0BI@NNMCKGCD@?3MaxFunctionParameters?3?$AA@
0x1801BC1D8: "Level of detail outside of range" ??_C@_0CC@PCFECEBB@Level?5of?5detail?5outside?5of?5range@
0x1801D22E8: "Index expression must be constan" ??_C@_0CC@DHNCFFDE@Index?5expression?5must?5be?5constan@
0x18008E8D0: glScissor
0x1801D72D8: "GL_EXT_YUV_target" ??_C@_0BC@NPLPGFK@GL_EXT_YUV_target?$AA@
0x1800DA710: "private: static void __cdecl Abandonment::InduceHRESULTAbandonment(long)" ?InduceHRESULTAbandonment@Abandonment@@CAXJ@Z
0x1800197BC: "public: void __cdecl std::_Ref_count_base::_Decref(void) __ptr64" ?_Decref@_Ref_count_base@std@@QEAAXXZ
0x180176AA8: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::ImageFunctionHLSL::ImageFunction> > > __cdecl std::_Tree<class std::_Tset_traits<struct sh::ImageFunctionHLSL::ImageFunction,struct std::less<struct sh::ImageFunctionHLSL::ImageFunction>,class std::allocator<struct sh::ImageFunctionHLSL::ImageFunction>,0> >::_Insert_at<struct sh::ImageFunctionHLSL::ImageFunction const & __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<struct sh::ImageFunctionHLSL::ImageFunction,void * __ptr64> * __ptr64,struct sh::ImageFunctionHLSL::ImageFunction const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@AEBUImageFunction@ImageFunctionHLSL@sh@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@UImageFunction@ImageFunctionHLSL@sh@@U?$less@UImageFunction@ImageFunctionHLSL@sh@@@std@@V?$allocator@UImageFunction@ImageFunctionHLSL@sh@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@UImageFunction@ImageFunctionHLSL@sh@@@std@@@std@@@1@_NPEAU?$_Tree_node@UImageFunction@ImageFunctionHLSL@sh@@PEAX@1@AEBUImageFunction@ImageFunctionHLSL@sh@@U_Not_a_node_tag@1@@Z
0x18005F770: "public: virtual class gl::Error __cdecl rx::FramebufferD3D::clear(class gl::Context const * __ptr64,unsigned int) __ptr64" ?clear@FramebufferD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@I@Z
0x1801905F8: "const gl::Texture::`vftable'{for `gl::FramebufferAttachmentObject'}" ??_7Texture@gl@@6BFramebufferAttachmentObject@1@@
0x18010B170: "void __cdecl angle::GenerateMip<struct angle::B5G6R5>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UB5G6R5@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x18010B170: "void __cdecl angle::GenerateMip<struct angle::R5G6B5>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR5G6B5@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1801B3070: "float atanh_emu(in float x)
{
" ??_C@_0EO@MNIJLDNO@float?5atanh_emu?$CIin?5float?5x?$CJ?6?$HL?6?5?5@
0x1800F5A50: "public: virtual void __cdecl gl::Framebuffer::setLabel(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?setLabel@Framebuffer@gl@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x18019BB98: "__cdecl _imp_SetLastError" __imp_SetLastError
0x18019BFE8: "__cdecl _imp___std_terminate" __imp___std_terminate
0x180187960: "public: virtual void * __ptr64 __cdecl rx::BufferD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GBufferD3D@rx@@UEAAPEAXI@Z
0x1801D26F8: "direct index" ??_C@_0N@IMLEGNGC@direct?5index?$AA@
0x18004783C: "private: unsigned __int64 __cdecl std::vector<unsigned __int64,class std::allocator<unsigned __int64> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@_KV?$allocator@_K@std@@@std@@AEBA_K_K@Z
0x1801A17F0: "GL_NV_pixel_buffer_object" ??_C@_0BK@MBFOBJBM@GL_NV_pixel_buffer_object?$AA@
0x180006F74: "public: static bool __cdecl sh::TIntermAggregate::CanFoldAggregateBuiltInOp(enum TOperator)" ?CanFoldAggregateBuiltInOp@TIntermAggregate@sh@@SA_NW4TOperator@@@Z
0x1800EFBD4: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > > > __cdecl std::list<struct std::pair<unsigned int const,class gl::Texture * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > > >) __ptr64" ?erase@?$list@U?$pair@$$CBIPEAVTexture@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVTexture@gl@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@@std@@@std@@@2@@Z
0x180195000: "const gl::Compiler::`vftable'" ??_7Compiler@gl@@6B@
0x18008A6D0: "public: class gl::FramebufferAttachment const * __ptr64 __cdecl gl::FramebufferState::getFirstColorAttachment(void)const __ptr64" ?getFirstColorAttachment@FramebufferState@gl@@QEBAPEBVFramebufferAttachment@2@XZ
0x18015187C: "struct Optional<class std::vector<unsigned short,class std::allocator<unsigned short> > > __cdecl angle::WidenString(unsigned __int64,char const * __ptr64)" ?WidenString@angle@@YA?AU?$Optional@V?$vector@GV?$allocator@G@std@@@std@@@@_KPEBD@Z
0x18004FB34: "private: unsigned __int64 __cdecl std::vector<class angle::ChannelBinding<unsigned __int64,enum gl::InitState>,class std::allocator<class angle::ChannelBinding<unsigned __int64,enum gl::InitState> > >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@V?$ChannelBinding@_KW4InitState@gl@@@angle@@V?$allocator@V?$ChannelBinding@_KW4InitState@gl@@@angle@@@std@@@std@@AEBA_K_K@Z
0x18012693C: "private: void __cdecl std::vector<class std::unique_ptr<class rx::ProgramD3D::PixelExecutable,struct std::default_delete<class rx::ProgramD3D::PixelExecutable> >,class std::allocator<class std::unique_ptr<class rx::ProgramD3D::PixelExecutable,struct std::default_delete<class rx::ProgramD3D::PixelExecutable> > > >::_Tidy(void) __ptr64" ?_Tidy@?$vector@V?$unique_ptr@VPixelExecutable@ProgramD3D@rx@@U?$default_delete@VPixelExecutable@ProgramD3D@rx@@@std@@@std@@V?$allocator@V?$unique_ptr@VPixelExecutable@ProgramD3D@rx@@U?$default_delete@VPixelExecutable@ProgramD3D@rx@@@std@@@std@@@2@@std@@AEAAXXZ
0x1801BFB20: "Transform feedback varying total" ??_C@_0CO@NCHFMLNJ@Transform?5feedback?5varying?5total@
0x1800EBC6C: "public: void __cdecl std::list<struct std::pair<unsigned int const,class gl::Query * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Query * __ptr64> > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBIPEAVQuery@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVQuery@gl@@@std@@@2@@std@@QEAAXXZ
0x1800615D0: "public: void __cdecl std::list<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAXXZ
0x1801D3030: "LocalInvocationIndex" ??_C@_0BF@GPAPJNHO@LocalInvocationIndex?$AA@
0x1801C1E48: "Failed to open share handle, " ??_C@_0BO@FHBLKIME@Failed?5to?5open?5share?5handle?0?5?$AA@
0x1801DAAB8: "D3D compiler module not found." ??_C@_0BP@DOHMNFNH@D3D?5compiler?5module?5not?5found?4?$AA@
0x180036290: "public: void __cdecl gl::Context::deleteTexture(unsigned int) __ptr64" ?deleteTexture@Context@gl@@QEAAXI@Z
0x1801D8008: "_External" ??_C@_09CHHCFKND@_External?$AA@
0x18008DBD0: "public: virtual void __cdecl sh::TIntermTraverser::visitRaw(class sh::TIntermRaw * __ptr64) __ptr64" ?visitRaw@TIntermTraverser@sh@@UEAAXPEAVTIntermRaw@2@@Z
0x1801D3A98: "array size must be a constant in" ??_C@_0DB@HIBNPLGI@array?5size?5must?5be?5a?5constant?5in@
0x180194B38: "const rx::BufferD3D::`vftable'" ??_7BufferD3D@rx@@6B@
0x1800EBCBC: "public: class egl::Error __cdecl egl::Display::destroyContext(class gl::Context * __ptr64) __ptr64" ?destroyContext@Display@egl@@QEAA?AVError@2@PEAVContext@gl@@@Z
0x1801B3020: "float2 atanh_emu(in float2 x)
{
" ??_C@_0FA@OHLPNIMK@float2?5atanh_emu?$CIin?5float2?5x?$CJ?6?$HL?6@
0x180043304: "private: void __cdecl std::vector<class gl::Range<int>,class std::allocator<class gl::Range<int> > >::_Change_array(class gl::Range<int> * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@V?$Range@H@gl@@V?$allocator@V?$Range@H@gl@@@std@@@std@@AEAAXQEAV?$Range@H@gl@@_K1@Z
0x1801915B8: "const sh::TCompiler::`vftable'" ??_7TCompiler@sh@@6B@
0x18004C814: "public: void __cdecl sh::TSymbolTable::pop(void) __ptr64" ?pop@TSymbolTable@sh@@QEAAXXZ
0x1801EF978: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-delayload-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-core-delayload-l1-1-1
0x1801D8D98: " uint width; uint height; uin" ??_C@_0DD@HHCJEF@?5?5?5?5uint?5width?$DL?5uint?5height?$DL?5uin@
0x180106870: "public: __cdecl gl::HandleAllocator::~HandleAllocator(void) __ptr64" ??1HandleAllocator@gl@@QEAA@XZ
0x1801D1558: " |= " ??_C@_04GAMCGKKD@?5?$HM?$DN?5?$AA@
0x180126560: "public: virtual void * __ptr64 __cdecl rx::ProgramD3D::GetPixelExecutableTask::`vector deleting destructor'(unsigned int) __ptr64" ??_EGetPixelExecutableTask@ProgramD3D@rx@@UEAAPEAXI@Z
0x1800F0F14: "private: void __cdecl gl::ResourceMap<class gl::Query>::Iterator::updateValue(void) __ptr64" ?updateValue@Iterator@?$ResourceMap@VQuery@gl@@@gl@@AEAAXXZ
0x1801F9DA0: "unsigned char (__cdecl* __ptr64 `unsigned char __cdecl wil::details::RtlDllShutdownInProgress(void)'::`2'::s_pfnRtlDllShutdownInProgress)(void)" ?s_pfnRtlDllShutdownInProgress@?1??RtlDllShutdownInProgress@details@wil@@YAEXZ@4P6AEXZEA
0x1800FB6E0: "public: __cdecl std::vector<enum gl::VertexFormatType,class std::allocator<enum gl::VertexFormatType> >::vector<enum gl::VertexFormatType,class std::allocator<enum gl::VertexFormatType> >(unsigned __int64,enum gl::VertexFormatType const & __ptr64,class std::allocator<enum gl::VertexFormatType> const & __ptr64) __ptr64" ??0?$vector@W4VertexFormatType@gl@@V?$allocator@W4VertexFormatType@gl@@@std@@@std@@QEAA@_KAEBW4VertexFormatType@gl@@AEBV?$allocator@W4VertexFormatType@gl@@@1@@Z
0x18004AFE8: "protected: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Copy_nodes<struct std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Copy_tag>(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64,struct std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Copy_tag) __ptr64" ??$_Copy_nodes@U_Copy_tag@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@IEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@1@PEAU21@0U_Copy_tag@01@@Z
0x18013C170: "public: virtual void * __ptr64 __cdecl rx::SamplerD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSamplerD3D@rx@@UEAAPEAXI@Z
0x18017AFC4: "public: static void __cdecl angle::R32G32B32A32S::average(struct angle::R32G32B32A32S * __ptr64,struct angle::R32G32B32A32S const * __ptr64,struct angle::R32G32B32A32S const * __ptr64)" ?average@R32G32B32A32S@angle@@SAXPEAU12@PEBU12@1@Z
0x1801A1B58: "Vertex shader image count exceed" ??_C@_0DO@GGGCOBDJ@Vertex?5shader?5image?5count?5exceed@
0x180160BBC: "char const * __ptr64 __cdecl sh::getYuvCscStandardEXTString(enum sh::TYuvCscStandardEXT)" ?getYuvCscStandardEXTString@sh@@YAPEBDW4TYuvCscStandardEXT@1@@Z
0x1801DD8B0: "__cdecl _real@409c200000000000" __real@409c200000000000
0x180022F5C: "public: void __cdecl gl::State::getFloatv(unsigned int,float * __ptr64) __ptr64" ?getFloatv@State@gl@@QEAAXIPEAM@Z
0x1801C0400: "
GEOMETRY SHADER END
" ??_C@_0BI@MLAMECFG@?6GEOMETRY?5SHADER?5END?6?6?6?$AA@
0x18008F610: "public: bool __cdecl sh::TSymbolTable::insertStructType(int,class sh::TStructure * __ptr64) __ptr64" ?insertStructType@TSymbolTable@sh@@QEAA_NHPEAVTStructure@2@@Z
0x18006612C: "struct angle::WorkaroundsD3D __cdecl rx::d3d11::GenerateWorkarounds(struct rx::Renderer11DeviceCaps const & __ptr64,struct DXGI_ADAPTER_DESC const & __ptr64)" ?GenerateWorkarounds@d3d11@rx@@YA?AUWorkaroundsD3D@angle@@AEBURenderer11DeviceCaps@2@AEBUDXGI_ADAPTER_DESC@@@Z
0x1800EFBD4: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > > > __cdecl std::list<struct std::pair<unsigned int const,class gl::Shader * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > > >) __ptr64" ?erase@?$list@U?$pair@$$CBIPEAVShader@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVShader@gl@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVShader@gl@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVShader@gl@@@std@@@std@@@std@@@2@@Z
0x1801A1400: "GL_OES_standard_derivatives" ??_C@_0BM@PDHDFJJA@GL_OES_standard_derivatives?$AA@
0x180133070: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct std::pair<int,int>,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct std::pair<int,int> >,class std::allocator<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@U?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@U?$less@U?$pair@HH@std@@@2@V?$allocator@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@PEAX@2@@Z
0x1801DD704: "STDGL" ??_C@_05DENLBJCI@STDGL?$AA@
0x180198F88: "const rx::TextureStorage11_EGLImage::`vftable'" ??_7TextureStorage11_EGLImage@rx@@6B@
0x180089D7C: "void * __ptr64 __cdecl egl::CreateContext(void * __ptr64,void * __ptr64,void * __ptr64,int const * __ptr64)" ?CreateContext@egl@@YAPEAXPEAX00PEBH@Z
0x1800EA7A0: "class egl::Error __cdecl egl::ValidateReleaseDeviceANGLE(class egl::Device * __ptr64)" ?ValidateReleaseDeviceANGLE@egl@@YA?AVError@1@PEAVDevice@1@@Z
0x180080888: "private: void __cdecl gl::Context::syncRendererState(class angle::IterableBitSet<61> const & __ptr64,class angle::BitSetT<4,unsigned int,unsigned __int64> const & __ptr64) __ptr64" ?syncRendererState@Context@gl@@AEAAXAEBV?$IterableBitSet@$0DN@@angle@@AEBV?$BitSetT@$03I_K@4@@Z
0x18013B3A0: "private: virtual class gl::Error __cdecl rx::Framebuffer11::blitImpl(class gl::Context const * __ptr64,struct gl::Rectangle const & __ptr64,struct gl::Rectangle const & __ptr64,struct gl::Rectangle const * __ptr64,bool,bool,bool,unsigned int,class gl::Framebuffer const * __ptr64) __ptr64" ?blitImpl@Framebuffer11@rx@@EEAA?AVError@gl@@PEBVContext@4@AEBURectangle@4@1PEBU64@_N33IPEBVFramebuffer@4@@Z
0x1800F3B90: "bool __cdecl gl::ValidateHint(class gl::ValidationContext * __ptr64,unsigned int,unsigned int)" ?ValidateHint@gl@@YA_NPEAVValidationContext@1@II@Z
0x1800DB41C: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12290>::ErrorStreamBase<class egl::Error,int,12288,int,12290>(void) __ptr64" ??0?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAC@@angle@@QEAA@XZ
0x1801D9BF8: ":? " ??_C@_03PLJOLOCJ@?3?$DP?5?$AA@
0x18018A900: "void __cdecl angle::LoadEACR11SToR8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadEACR11SToR8@angle@@YAX_K00PEBE00PEAE00@Z
0x180012EAC: "public: bool __cdecl sh::TType::isStructureContainingArrays(void)const __ptr64" ?isStructureContainingArrays@TType@sh@@QEBA_NXZ
0x180154480: "public: virtual void * __ptr64 __cdecl sh::TCompiler::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTCompiler@sh@@UEAAPEAXI@Z
0x18005F370: "int __cdecl MemoryProtection::HeapFree(void * __ptr64)" ?HeapFree@MemoryProtection@@YAHPEAX@Z
0x180087D60: "public: virtual bool __cdecl rx::Renderer11::testDeviceLost(void) __ptr64" ?testDeviceLost@Renderer11@rx@@UEAA_NXZ
0x180091560: "public: virtual void * __ptr64 __cdecl rx::SwapChain11::getKeyedMutex(void) __ptr64" ?getKeyedMutex@SwapChain11@rx@@UEAAPEAXXZ
0x180129790: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl rx::DynamicHLSL::generateGeometryShaderHLSL(class gl::Context const * __ptr64,enum gl::PrimitiveType,class gl::ProgramState const & __ptr64,bool,bool,bool,bool,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ?generateGeometryShaderHLSL@DynamicHLSL@rx@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBVContext@gl@@W4PrimitiveType@6@AEBVProgramState@6@_N333AEBV34@@Z
0x1801BC378: "Invalid wrap mode for texture ty" ??_C@_0CE@LKMEDNBB@Invalid?5wrap?5mode?5for?5texture?5ty@
0x18007759C: "class sh::TType const * __ptr64 __cdecl sh::StaticType::GetForVec<1,0>(enum sh::TQualifier,unsigned char)" ??$GetForVec@$00$0A@@StaticType@sh@@YAPEBVTType@1@W4TQualifier@1@E@Z
0x1801D9AA8: "Size" ??_C@_04EBKMHHBE@Size?$AA@
0x1800EACA0: "public: virtual void * __ptr64 __cdecl angle::LoggingAnnotator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GLoggingAnnotator@angle@@UEAAPEAXI@Z
0x1801CFB70: "SwapChain11::initPassThroughReso" ??_C@_0CG@HCAMJBN@SwapChain11?3?3initPassThroughReso@
0x1800886E8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::_Rrotate(struct std::_Tree_node<unsigned int,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@IU?$less@I@std@@V?$allocator@I@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@IPEAX@2@@Z
0x1801447A0: "public: virtual void * __ptr64 __cdecl rx::DebugAnnotator11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GDebugAnnotator11@rx@@UEAAPEAXI@Z
0x1800F1010: "public: virtual void * __ptr64 __cdecl sh::TIntermAggregateBase::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermAggregateBase@sh@@UEAAPEAXI@Z
0x1801A1860: "GL_OES_get_program_binary" ??_C@_0BK@IIJPNPJF@GL_OES_get_program_binary?$AA@
0x1801D95E0: ".GetDimensions(mip, width, heigh" ??_C@_0CN@LIFGMCMB@?4GetDimensions?$CImip?0?5width?0?5heigh@
0x180005E40: "private: unsigned __int64 __cdecl std::vector<int,class pool_allocator<int> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@HV?$pool_allocator@H@@@std@@AEBA_K_K@Z
0x1801D7988: "bvec2" ??_C@_05NGIKMDFL@bvec2?$AA@
0x180153BC4: "public: virtual __cdecl sh::EmulatePrecision::~EmulatePrecision(void) __ptr64" ??1EmulatePrecision@sh@@UEAA@XZ
0x180132F30: "public: virtual void * __ptr64 __cdecl rx::TextureStorage11_EGLImage::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureStorage11_EGLImage@rx@@UEAAPEAXI@Z
0x1801C1CF8: "Could not create DXGI factory." ??_C@_0BP@BHBDHIEC@Could?5not?5create?5DXGI?5factory?4?$AA@
0x18019BC48: "__cdecl _imp_GetModuleFileNameW" __imp_GetModuleFileNameW
0x1801D309C: "lines" ??_C@_05DENOCHIP@lines?$AA@
0x1801464D0: "private: bool __cdecl rx::StateManager11::syncIndexBuffer(struct ID3D11Buffer * __ptr64,enum DXGI_FORMAT,unsigned int) __ptr64" ?syncIndexBuffer@StateManager11@rx@@AEAA_NPEAUID3D11Buffer@@W4DXGI_FORMAT@@I@Z
0x18013970C: "public: virtual __cdecl rx::Buffer11::PackStorage::~PackStorage(void) __ptr64" ??1PackStorage@Buffer11@rx@@UEAA@XZ
0x1800409D8: "public: bool __cdecl sh::TParseContext::checkIsScalarBool(struct sh::TSourceLoc const & __ptr64,class sh::TIntermTyped const * __ptr64) __ptr64" ?checkIsScalarBool@TParseContext@sh@@QEAA_NAEBUTSourceLoc@2@PEBVTIntermTyped@2@@Z
0x1801015E0: "public: class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<char> > > __cdecl std::vector<char,class std::allocator<char> >::insert<char const * __ptr64,void>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<char> > >,char const * __ptr64,char const * __ptr64) __ptr64" ??$insert@PEBDX@?$vector@DV?$allocator@D@std@@@std@@QEAA?AV?$_Vector_iterator@V?$_Vector_val@U?$_Simple_types@D@std@@@std@@@1@V?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@D@std@@@std@@@1@PEBD1@Z
0x180078DBC: "void __cdecl gl::GetActiveAttrib(unsigned int,unsigned int,int,int * __ptr64,int * __ptr64,unsigned int * __ptr64,char * __ptr64)" ?GetActiveAttrib@gl@@YAXIIHPEAH0PEAIPEAD@Z
0x180156990: ??_GSeparateExpressionsTraverser@?A0xbc7aac68@sh@@UEAAPEAXI@Z
0x18007E890: glLinkProgram
0x1800DB000: glGetTexParameterfv
0x18013A608: "public: class angle::ErrorOrResultBase<class gl::Error,struct ID3D11Buffer * __ptr64,unsigned int,0> __cdecl rx::Buffer11::getEmulatedIndexedBuffer(class gl::Context const * __ptr64,struct rx::SourceIndexData * __ptr64,struct rx::TranslatedAttribute const & __ptr64,int) __ptr64" ?getEmulatedIndexedBuffer@Buffer11@rx@@QEAA?AV?$ErrorOrResultBase@VError@gl@@PEAUID3D11Buffer@@I$0A@@angle@@PEBVContext@gl@@PEAUSourceIndexData@2@AEBUTranslatedAttribute@2@H@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Sampler * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Sampler * __ptr64> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVSampler@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVSampler@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x1800350F8: "bool __cdecl gl::ValidMipLevel(class gl::ValidationContext const * __ptr64,unsigned int,int)" ?ValidMipLevel@gl@@YA_NPEBVValidationContext@1@IH@Z
0x180014EC0: "public: class sh::TIntermTyped * __ptr64 __cdecl sh::TParseContext::addBinaryMath(enum TOperator,class sh::TIntermTyped * __ptr64,class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addBinaryMath@TParseContext@sh@@QEAAPEAVTIntermTyped@2@W4TOperator@@PEAV32@1AEBUTSourceLoc@2@@Z
0x1801A45D8: "distance" ??_C@_08LHFODBFO@distance?$AA@
0x1801D1740: "texture_" ??_C@_08OALNEJDE@texture_?$AA@
0x180077780: "class sh::TType const * __ptr64 __cdecl sh::StaticType::Helpers::GetForVecMatHelper<3,0,1,1>(unsigned char)" ??$GetForVecMatHelper@$02$0A@$00$00@Helpers@StaticType@sh@@YAPEBVTType@2@E@Z
0x18007754C: "class sh::TType const * __ptr64 __cdecl sh::StaticType::Helpers::GetForVecMatHelper<4,0,1,1>(unsigned char)" ??$GetForVecMatHelper@$03$0A@$00$00@Helpers@StaticType@sh@@YAPEBVTType@2@E@Z
0x1801D7720: "is2a" ??_C@_04IPHMHJLE@is2a?$AA@
0x1800FFF7C: "public: bool __cdecl gl::FramebufferAttachment::operator==(class gl::FramebufferAttachment const & __ptr64)const __ptr64" ??8FramebufferAttachment@gl@@QEBA_NAEBV01@@Z
0x180077608: "class sh::TType const * __ptr64 __cdecl sh::StaticType::Helpers::GetForVecMatHelper<1,0,1,1>(unsigned char)" ??$GetForVecMatHelper@$00$0A@$00$00@Helpers@StaticType@sh@@YAPEBVTType@2@E@Z
0x18019C218: "__cdecl _imp_??0?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAA@PEAV?$basic_streambuf@DU?$char_traits@D@std@@@1@_N@Z" __imp_??0?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAA@PEAV?$basic_streambuf@DU?$char_traits@D@std@@@1@_N@Z
0x18002E04C: "public: __cdecl std::basic_istringstream<char,struct std::char_traits<char>,class std::allocator<char> >::basic_istringstream<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,int) __ptr64" ??0?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@H@Z
0x1800DF838: "void __cdecl gl::Uniform2i(int,int,int)" ?Uniform2i@gl@@YAXHHH@Z
0x18007DB60: "public: virtual void * __ptr64 __cdecl sh::TFunction::`vector deleting destructor'(unsigned int) __ptr64" ??_ETFunction@sh@@UEAAPEAXI@Z
0x1801D6AB0: "gl_InvocationID" ??_C@_0BA@JBOFKCA@gl_InvocationID?$AA@
0x180090890: "void __cdecl angle::ReadColor<struct angle::R8S,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8S@angle@@M@angle@@YAXPEBEPEAE@Z
0x1800776C4: "class sh::TType const * __ptr64 __cdecl sh::StaticType::Helpers::GetForVecMatHelper<2,0,1,1>(unsigned char)" ??$GetForVecMatHelper@$01$0A@$00$00@Helpers@StaticType@sh@@YAPEBVTType@2@E@Z
0x18003B92C: ??1?$Resource11Base@UID3D11VertexShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11VertexShader@@@3@@rx@@MEAA@XZ
0x1801C1CB8: "Could not retrieve DXGI adapter" ??_C@_0CA@ENNONHJD@Could?5not?5retrieve?5DXGI?5adapter?$AA@
0x18003B848: ??0?$Resource11Base@UID3D11SamplerState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11SamplerState@@@3@@rx@@IEAA@XZ
0x180054820: "public: __cdecl rx::D3DUniform::D3DUniform(unsigned int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::vector<unsigned int,class std::allocator<unsigned int> > const & __ptr64,bool) __ptr64" ??0D3DUniform@rx@@QEAA@IAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV?$vector@IV?$allocator@I@std@@@3@_N@Z
0x18001A310: "public: static enum angle::Format::ID __cdecl angle::Format::InternalFormatToID(unsigned int)" ?InternalFormatToID@Format@angle@@SA?AW4ID@12@I@Z
0x180174A18: "protected: struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol const * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol const * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::_Lbound<class sh::TIntermSymbol const * __ptr64>(class sh::TIntermSymbol const * __ptr64 const & __ptr64)const __ptr64" ??$_Lbound@PEBVTIntermSymbol@sh@@@?$_Tree@V?$_Tmap_traits@PEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEBVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@1@AEBQEBVTIntermSymbol@sh@@@Z
0x1801D0938: "Failed to create event query, " ??_C@_0BP@EGNPNEFJ@Failed?5to?5create?5event?5query?0?5?$AA@
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,struct egl::Config,struct std::less<int>,class std::allocator<struct std::pair<int const,struct egl::Config> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<int const,struct egl::Config>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@HUConfig@egl@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUConfig@egl@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHUConfig@egl@@@std@@PEAX@2@@Z
0x180045408: "public: virtual __cdecl pp::Tokenizer::~Tokenizer(void) __ptr64" ??1Tokenizer@pp@@UEAA@XZ
0x1801A3AC0: "textureProjGrad" ??_C@_0BA@MMGPPNIO@textureProjGrad?$AA@
0x1801224A0: "void __cdecl angle::ReadColor<struct angle::R16G16B16A16,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16G16B16A16@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801BC3D0: "Invalid format and type combinat" ??_C@_0CF@BPLOLHLH@Invalid?5format?5and?5type?5combinat@
0x1801BE1E8: "D3D11 device creation extension " ??_C@_0CL@JJHIOKBO@D3D11?5device?5creation?5extension?5@
0x18007F944: "public: struct sh::Uniform * __ptr64 __cdecl std::vector<struct sh::Uniform,class std::allocator<struct sh::Uniform> >::_Emplace_reallocate<struct sh::Uniform>(struct sh::Uniform * __ptr64 const,struct sh::Uniform &&) __ptr64" ??$_Emplace_reallocate@UUniform@sh@@@?$vector@UUniform@sh@@V?$allocator@UUniform@sh@@@std@@@std@@QEAAPEAUUniform@sh@@QEAU23@$$QEAU23@@Z
0x18002E554: "public: __cdecl std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >(void) __ptr64" ??0?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@QEAA@XZ
0x1801D6850: "memoryBarrierShared" ??_C@_0BE@KBBLOLGA@memoryBarrierShared?$AA@
0x18014E3D0: "public: virtual class gl::Error __cdecl rx::Sync11::clientWait(unsigned int,unsigned __int64,unsigned int * __ptr64) __ptr64" ?clientWait@Sync11@rx@@UEAA?AVError@gl@@I_KPEAI@Z
0x1800FDEB8: "public: unsigned int __cdecl gl::Framebuffer::checkStatus(class gl::Context const * __ptr64) __ptr64" ?checkStatus@Framebuffer@gl@@QEAAIPEBVContext@2@@Z
0x1801D9298: " mip = uint(min(max(round(lod" ??_C@_0DG@KGFFLACB@?5?5?5?5mip?5?$DN?5uint?$CImin?$CImax?$CIround?$CIlod@
0x180136300: "public: virtual class gl::Error __cdecl rx::TextureStorage11_3D::getResource(class gl::Context const * __ptr64,class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getResource@TextureStorage11_3D@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAPEBVTextureHelper11@2@@Z
0x180012B30: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> > > > __cdecl std::_Tree<class std::_Tmap_traits<enum sh::TExtension,enum sh::TBehavior,struct std::less<enum sh::TExtension>,class std::allocator<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> >,0> >::find(enum sh::TExtension const & __ptr64)const __ptr64" ?find@?$_Tree@V?$_Tmap_traits@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@$0A@@std@@@std@@QEBA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@std@@@std@@@2@AEBW4TExtension@sh@@@Z
0x1801D3CB8: "Shared memory declarations canno" ??_C@_0DI@JEMKLPLA@Shared?5memory?5declarations?5canno@
0x18006EDFC: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Query * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Query * __ptr64> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Query * __ptr64> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVQuery@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVQuery@gl@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVQuery@gl@@@std@@@std@@@std@@@2@@Z
0x180191030: "const rx::Buffer11::NativeStorage::`vftable'" ??_7NativeStorage@Buffer11@rx@@6B@
0x18013C4B0: "public: virtual class gl::Error __cdecl rx::Context11::dispatchCompute(class gl::Context const * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?dispatchCompute@Context11@rx@@UEAA?AVError@gl@@PEBVContext@4@III@Z
0x180101E20: "public: virtual void * __ptr64 __cdecl angle::base::HashingMRUCache<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize,struct std::hash<class std::array<unsigned char,20> > >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$HashingMRUCache@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@U?$hash@V?$array@E$0BE@@std@@@2@@base@angle@@UEAAPEAXI@Z
0x1800FBEE4: "public: virtual __cdecl gl::State::~State(void) __ptr64" ??1State@gl@@UEAA@XZ
0x180122990: "void __cdecl angle::WriteColor<struct angle::R11G11B10F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR11G11B10F@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801C1720: " float multiviewSelectViewpor" ??_C@_0DM@CMKPAABD@?5?5?5?5float?5multiviewSelectViewpor@
0x180193FE0: "const rx::Resource11<struct ID3D11Query>::`vftable'" ??_7?$Resource11@UID3D11Query@@@rx@@6B@
0x1801D5930: " field selection requires struct" ??_C@_0FC@KPONPIDP@?5field?5selection?5requires?5struct@
0x180190F58: "const std::basic_stringbuf<char,struct std::char_traits<char>,class std::allocator<char> >::`vftable'" ??_7?$basic_stringbuf@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@6B@
0x1801BCBD0: "Index buffer is mapped." ??_C@_0BI@JNGPOFON@Index?5buffer?5is?5mapped?4?$AA@
0x18008DBD0: "void __cdecl angle::DefaultLogError(struct angle::PlatformMethods * __ptr64,char const * __ptr64)" ?DefaultLogError@angle@@YAXPEAUPlatformMethods@1@PEBD@Z
0x18005FD30: glBlendFuncSeparate
0x180122F60: "public: virtual __cdecl rx::DeviceD3D::~DeviceD3D(void) __ptr64" ??1DeviceD3D@rx@@UEAA@XZ
0x1801D6708: "extension is being used" ??_C@_0BI@JMGIJOEK@extension?5is?5being?5used?$AA@
0x1801955C0: "const rx::IndexBuffer::`vftable'" ??_7IndexBuffer@rx@@6B@
0x18019F380: "textureOffset" ??_C@_0O@PCIBNPHB@textureOffset?$AA@
0x1801D6240: "The value passed to the mem argu" ??_C@_0HG@MKBFIIKJ@The?5value?5passed?5to?5the?5mem?5argu@
0x1801D5C50: "out of range: num_views must be " ??_C@_0CJ@GHPLILDK@out?5of?5range?3?5num_views?5must?5be?5@
0x1801D4C28: "invalid value: Value must be at " ??_C@_0DN@JCBBLDBH@invalid?5value?3?5Value?5must?5be?5at?5@
0x18002E100: "public: virtual __cdecl std::basic_istringstream<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_istringstream<char,struct std::char_traits<char>,class std::allocator<char> >(void) __ptr64" ??1?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UEAA@XZ
0x1801008E8: "void __cdecl std::_Sort_heap_unchecked<struct egl::Config const * __ptr64 * __ptr64,class egl::ConfigSorter>(struct egl::Config const * __ptr64 * __ptr64,struct egl::Config const * __ptr64 * __ptr64,class egl::ConfigSorter)" ??$_Sort_heap_unchecked@PEAPEBUConfig@egl@@VConfigSorter@2@@std@@YAXPEAPEBUConfig@egl@@0VConfigSorter@2@@Z
0x180167830: "public: struct sh::TLayoutQualifier __cdecl sh::TParseContext::parseLayoutQualifier(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,struct sh::TSourceLoc const & __ptr64,int,struct sh::TSourceLoc const & __ptr64) __ptr64" ?parseLayoutQualifier@TParseContext@sh@@QEAA?AUTLayoutQualifier@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBUTSourceLoc@2@H1@Z
0x18004BCF4: "private: void __cdecl gl::Program::unlink(void) __ptr64" ?unlink@Program@gl@@AEAAXXZ
0x180008524: "public: void __cdecl gl::Context::generateMipmap(unsigned int) __ptr64" ?generateMipmap@Context@gl@@QEAAXI@Z
0x180051218: "private: void __cdecl rx::ProgramD3D::assignSamplerRegisters(unsigned __int64) __ptr64" ?assignSamplerRegisters@ProgramD3D@rx@@AEAAX_K@Z
0x1801050DC: "public: bool __cdecl angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::eraseByKey(class std::array<unsigned char,20> const & __ptr64) __ptr64" ?eraseByKey@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@QEAA_NAEBV?$array@E$0BE@@std@@@Z
0x180081BB8: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Query>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > >,0> >::_Insert_hint<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> >,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > > > >,struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VQuery@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@1@PEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@PEAX@1@@Z
0x1800E1D78: "public: __cdecl wil::details_abi::RawUsageIndex::RawUsageIndex(unsigned short,unsigned short,enum wil::details_abi::CountSize,unsigned short,enum wil::details_abi::CountSize) __ptr64" ??0RawUsageIndex@details_abi@wil@@QEAA@GGW4CountSize@12@G0@Z
0x1801BEC20: "Sized GL_RGBA32F internal format" ??_C@_0EO@JAABHEGL@Sized?5GL_RGBA32F?5internal?5format@
0x1801BECB0: "External texture extension not e" ??_C@_0CH@LHMINOOC@External?5texture?5extension?5not?5e@
0x1801237D0: "public: virtual void * __ptr64 __cdecl rx::ImageImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GImageImpl@rx@@UEAAPEAXI@Z
0x1800F1140: "public: class gl::Error __cdecl gl::Texture::copyImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Rectangle const & __ptr64,unsigned int,class gl::Framebuffer * __ptr64) __ptr64" ?copyImage@Texture@gl@@QEAA?AVError@2@PEBVContext@2@I_KAEBURectangle@2@IPEAVFramebuffer@2@@Z
0x1801A2B40: "sampler2D" ??_C@_09LBLNLNEA@sampler2D?$AA@
0x180156110: "protected: bool __cdecl sh::TLValueTrackingTraverser::isLValueRequiredHere(void)const __ptr64" ?isLValueRequiredHere@TLValueTrackingTraverser@sh@@IEBA_NXZ
0x1800F7590: ??$_Insert@AEBUpiecewise_construct_t@std@@V?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$tuple@$$V@2@@?$list@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@@std@@QEAAXV?$_List_unchecked_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@U_Iterator_base0@2@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@$$QEAV?$tuple@$$V@1@@Z
0x18013F65C: "private: void __cdecl std::vector<class std::vector<unsigned char,class std::allocator<unsigned char> >,class std::allocator<class std::vector<unsigned char,class std::allocator<unsigned char> > > >::_Change_array(class std::vector<unsigned char,class std::allocator<unsigned char> > * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@V?$vector@EV?$allocator@E@std@@@std@@V?$allocator@V?$vector@EV?$allocator@E@std@@@std@@@2@@std@@AEAAXQEAV?$vector@EV?$allocator@E@std@@@2@_K1@Z
0x180164860: "public: class sh::TIntermNode * __ptr64 __cdecl sh::TParseContext::addConditionInitializer(struct sh::TPublicType const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addConditionInitializer@TParseContext@sh@@QEAAPEAVTIntermNode@2@AEBUTPublicType@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermTyped@2@AEBUTSourceLoc@2@@Z
0x180169B44: "void __cdecl sh::RemovePow(class sh::TIntermNode * __ptr64)" ?RemovePow@sh@@YAXPEAVTIntermNode@1@@Z
0x1801D53B0: "structures containing arrays can" ??_C@_0DN@MGNMCEOD@structures?5containing?5arrays?5can@
0x18010AB8C: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> > > > __cdecl std::_Tree<class std::_Tmap_traits<struct gl::IndexRangeCache::IndexRangeKey,struct gl::IndexRange,struct std::less<struct gl::IndexRangeCache::IndexRangeKey>,class std::allocator<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> >,0> >::find(struct gl::IndexRangeCache::IndexRangeKey const & __ptr64)const __ptr64" ?find@?$_Tree@V?$_Tmap_traits@UIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@U?$less@UIndexRangeKey@IndexRangeCache@gl@@@std@@V?$allocator@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@6@$0A@@std@@@std@@QEBA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@std@@@std@@@2@AEBUIndexRangeKey@IndexRangeCache@gl@@@Z
0x180092E9C: "__cdecl o_pow" _o_pow
0x18008FD90: "public: virtual bool __cdecl sh::TIntermTraverser::visitInvariantDeclaration(enum sh::Visit,class sh::TIntermInvariantDeclaration * __ptr64) __ptr64" ?visitInvariantDeclaration@TIntermTraverser@sh@@UEAA_NW4Visit@2@PEAVTIntermInvariantDeclaration@2@@Z
0x180078C8C: "private: unsigned __int64 __cdecl std::vector<struct sh::OutputVariable,class std::allocator<struct sh::OutputVariable> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@UOutputVariable@sh@@V?$allocator@UOutputVariable@sh@@@std@@@std@@AEBA_K_K@Z
0x1801057C8: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl gl::BinaryInputStream::readString(void) __ptr64" ?readString@BinaryInputStream@gl@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x18000B5E0: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64> > >,bool> __cdecl std::_Tree<class std::_Tset_traits<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64,struct std::less<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64>,class std::allocator<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64>,0> >::_Insert_nohint<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64,struct std::_Not_a_node_tag>(bool,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64 &&,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U?$less@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@V?$allocator@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@6@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@std@@@std@@_N@1@_N$$QEAPEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U_Not_a_node_tag@1@@Z
0x18017B64C: "unsigned char __cdecl gl::linearToSRGB(unsigned char)" ?linearToSRGB@gl@@YAEE@Z
0x1801D18C0: " sampler_" ??_C@_09FNGIILFA@?5sampler_?$AA@
0x180195D20: "const rx::ImageImpl::`vftable'" ??_7ImageImpl@rx@@6B@
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum sh::TBasicType,enum sh::TPrecision,struct std::less<enum sh::TBasicType>,class pool_allocator<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@W4TBasicType@sh@@W4TPrecision@2@U?$less@W4TBasicType@sh@@@std@@V?$pool_allocator@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@@@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@PEAX@2@@Z
0x18002E748: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x18004E534: "public: __cdecl gl::ImageDesc::ImageDesc(void) __ptr64" ??0ImageDesc@gl@@QEAA@XZ
0x18000974C: "public: class gl::Error & __ptr64 __cdecl gl::Error::operator=(class gl::Error &&) __ptr64" ??4Error@gl@@QEAAAEAV01@$$QEAV01@@Z
0x180090C10: "void __cdecl angle::WriteColor<struct angle::R16,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16@angle@@M@angle@@YAXPEBEPEAE@Z
0x1800753B4: "void __cdecl std::_Adjust_manually_vector_aligned(void * __ptr64 & __ptr64,unsigned __int64 & __ptr64)" ?_Adjust_manually_vector_aligned@std@@YAXAEAPEAXAEA_K@Z
0x18003B7EC: ??1?$Resource11Base@UID3D11SamplerState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11SamplerState@@@3@@rx@@MEAA@XZ
0x180106AA0: "public: void __cdecl gl::HandleAllocator::reset(void) __ptr64" ?reset@HandleAllocator@gl@@QEAAXXZ
0x1800231C0: glClearStencil
0x18002DDB0: "bool __cdecl gl::isInf(float)" ?isInf@gl@@YA_NM@Z
0x18003E938: "public: virtual __cdecl rx::Buffer11::~Buffer11(void) __ptr64" ??1Buffer11@rx@@UEAA@XZ
0x18006F298: "public: __cdecl gl::ResourceMap<class gl::Framebuffer>::ResourceMap<class gl::Framebuffer>(void) __ptr64" ??0?$ResourceMap@VFramebuffer@gl@@@gl@@QEAA@XZ
0x18012ED70: "public: virtual class rx::TextureStorage * __ptr64 __cdecl rx::Renderer11::createTextureStorageExternal(class egl::Stream * __ptr64,struct egl::Stream::GLTextureDescription const & __ptr64) __ptr64" ?createTextureStorageExternal@Renderer11@rx@@UEAAPEAVTextureStorage@2@PEAVStream@egl@@AEBUGLTextureDescription@45@@Z
0x1801644B0: "public: virtual void * __ptr64 __cdecl sh::TPrecisionQualifierWrapper::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTPrecisionQualifierWrapper@sh@@UEAAPEAXI@Z
0x1801DA2E0: "Precision qualifiers have to be " ??_C@_0DK@GPGLDPKB@Precision?5qualifiers?5have?5to?5be?5@
0x18013ACE4: "public: class gl::Error __cdecl rx::Buffer11::packPixels(class gl::Context const * __ptr64,class gl::FramebufferAttachment const & __ptr64,struct rx::PackPixelsParams const & __ptr64) __ptr64" ?packPixels@Buffer11@rx@@QEAA?AVError@gl@@PEBVContext@4@AEBVFramebufferAttachment@4@AEBUPackPixelsParams@2@@Z
0x180050270: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<int const,unsigned int> > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<int,unsigned int,class std::_Uhash_compare<int,struct std::hash<int>,struct std::equal_to<int> >,class std::allocator<struct std::pair<int const,unsigned int> >,0> >::_Insert<struct std::pair<int const,unsigned int> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<int const,unsigned int> > > > >(struct std::pair<int const,unsigned int> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<int const,unsigned int> > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBHI@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBHI@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@HIV?$_Uhash_compare@HU?$hash@H@std@@U?$equal_to@H@2@@std@@V?$allocator@U?$pair@$$CBHI@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBHI@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBHI@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBHI@std@@@std@@@std@@@1@@Z
0x1801D5788: "array members of interface block" ??_C@_0DG@DPEGPDIH@array?5members?5of?5interface?5block@
0x180018F10: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::operator=(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &&) __ptr64" ??4?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAAEAV01@$$QEAV01@@Z
0x18003B988: ??0?$Resource11Base@UID3D11VertexShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11VertexShader@@@3@@rx@@IEAA@XZ
0x1801D1794: "LOOP" ??_C@_04KGNEGCGI@LOOP?$AA@
0x180035664: "void __cdecl rx::d3d11::MakeValidSize(bool,enum DXGI_FORMAT,int * __ptr64,int * __ptr64,int * __ptr64)" ?MakeValidSize@d3d11@rx@@YAX_NW4DXGI_FORMAT@@PEAH22@Z
0x1801C20B0: "GPU.ANGLE.Buffer11CPUMemoryMB" ??_C@_0BO@HHKDIFCC@GPU?4ANGLE?4Buffer11CPUMemoryMB?$AA@
0x1800FED40: "public: __cdecl angle::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1282>::I::operator class ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1282>::ErrorOrResultBase<class gl::Error,unsigned int,unsigned int,0>(void) __ptr64" ??$?BI@?$ErrorStreamBase@VError@gl@@I$0A@I$0FAC@@angle@@QEAA?AV?$ErrorOrResultBase@VError@gl@@II$0A@@1@XZ
0x180193EE0: "const angle::base::MRUCacheBase<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize,struct std::hash<class std::array<unsigned char,20> >,struct angle::base::MRUCacheHashMap>::`vftable'" ??_7?$MRUCacheBase@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@U?$hash@V?$array@E$0BE@@std@@@2@UMRUCacheHashMap@base@5@@base@angle@@6B@
0x180033DA0: "private: bool __cdecl rx::TextureD3D_2D::isLevelComplete(int)const __ptr64" ?isLevelComplete@TextureD3D_2D@rx@@AEBA_NH@Z
0x180031EE0: "public: virtual class gl::Error __cdecl rx::TextureStorage11_2D::getResource(class gl::Context const * __ptr64,class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getResource@TextureStorage11_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAPEBVTextureHelper11@2@@Z
0x1800074D0: "public: static class sh::TConstantUnion * __ptr64 __cdecl sh::TIntermConstantUnion::FoldAggregateConstructor(class sh::TIntermAggregate * __ptr64)" ?FoldAggregateConstructor@TIntermConstantUnion@sh@@SAPEAVTConstantUnion@2@PEAVTIntermAggregate@2@@Z
0x1801D6488: " and '" ??_C@_06BOEIJIBP@?5and?5?8?$AA@
0x180183B30: "private: bool __cdecl rx::TextureD3D_3D::isLevelComplete(int)const __ptr64" ?isLevelComplete@TextureD3D_3D@rx@@AEBA_NH@Z
0x1800F6A60: "protected: virtual void * __ptr64 __cdecl gl::ProgramPipelineManager::`vector deleting destructor'(unsigned int) __ptr64" ??_EProgramPipelineManager@gl@@MEAAPEAXI@Z
0x1801D5E28: "Invalid operation for interface " ??_C@_0CH@GBBEMOGD@Invalid?5operation?5for?5interface?5@
0x1801BF528: "Pixel unpack buffer is mapped." ??_C@_0BP@HBEDHANC@Pixel?5unpack?5buffer?5is?5mapped?4?$AA@
0x18008FE40: "public: virtual struct gl::Extents __cdecl gl::Renderbuffer::getAttachmentSize(struct gl::ImageIndex const & __ptr64)const __ptr64" ?getAttachmentSize@Renderbuffer@gl@@UEBA?AUExtents@2@AEBUImageIndex@2@@Z
0x18013B130: "public: virtual class gl::Error __cdecl rx::Buffer11::EmulatedIndexedStorage::resize(class gl::Context const * __ptr64,unsigned __int64,bool) __ptr64" ?resize@EmulatedIndexedStorage@Buffer11@rx@@UEAA?AVError@gl@@PEBVContext@5@_K_N@Z
0x18007B924: "public: struct rx::PixelShaderOutputVariable * __ptr64 __cdecl std::vector<struct rx::PixelShaderOutputVariable,class std::allocator<struct rx::PixelShaderOutputVariable> >::_Emplace_reallocate<struct rx::PixelShaderOutputVariable const & __ptr64>(struct rx::PixelShaderOutputVariable * __ptr64 const,struct rx::PixelShaderOutputVariable const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUPixelShaderOutputVariable@rx@@@?$vector@UPixelShaderOutputVariable@rx@@V?$allocator@UPixelShaderOutputVariable@rx@@@std@@@std@@QEAAPEAUPixelShaderOutputVariable@rx@@QEAU23@AEBU23@@Z
0x1801D29D8: "Post-Decrement" ??_C@_0P@IJMJDOHD@Post?9Decrement?$AA@
0x1800339A0: "public: virtual void * __ptr64 __cdecl rx::TextureStorage11_2D::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureStorage11_2D@rx@@UEAAPEAXI@Z
0x18017AE2C: "public: static void __cdecl angle::R16G16B16A16S::average(struct angle::R16G16B16A16S * __ptr64,struct angle::R16G16B16A16S const * __ptr64,struct angle::R16G16B16A16S const * __ptr64)" ?average@R16G16B16A16S@angle@@SAXPEAU12@PEBU12@1@Z
0x18013AC30: "public: virtual class gl::Error __cdecl rx::Buffer11::markTransformFeedbackUsage(class gl::Context const * __ptr64) __ptr64" ?markTransformFeedbackUsage@Buffer11@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x180182600: "public: virtual class rx::ImageD3D * __ptr64 __cdecl rx::TextureD3D_2DArray::getImage(struct gl::ImageIndex const & __ptr64)const __ptr64" ?getImage@TextureD3D_2DArray@rx@@UEBAPEAVImageD3D@2@AEBUImageIndex@gl@@@Z
0x1801D1948: "; ++i)
{
" ??_C@_0BG@DKLNGPOK@?$DL?5?$CL?$CLi?$CJ?6?5?5?5?5?$HL?6?5?5?5?5?5?5?5?5?$AA@
0x18008E84C: "public: struct std::_List_node<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > > >::_Buynode0(struct std::_List_node<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64>,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@PEAX@2@PEAU32@0@Z
0x18006723C: "public: int __cdecl rx::TextureD3D_2D::getWidth(int)const __ptr64" ?getWidth@TextureD3D_2D@rx@@QEBAHH@Z
0x1800E6BD0: "public: virtual bool __cdecl rx::Renderer11::isValidNativeWindow(struct HWND__ * __ptr64)const __ptr64" ?isValidNativeWindow@Renderer11@rx@@UEBA_NPEAUHWND__@@@Z
0x18003B030: "public: class std::shared_ptr<struct rx::GenericData> & __ptr64 __cdecl std::shared_ptr<struct rx::GenericData>::operator=(class std::shared_ptr<struct rx::GenericData> const & __ptr64) __ptr64" ??4?$shared_ptr@UGenericData@rx@@@std@@QEAAAEAV01@AEBV01@@Z
0x180018F5C: "public: __cdecl gl::LinkedUniform::LinkedUniform(struct gl::LinkedUniform const & __ptr64) __ptr64" ??0LinkedUniform@gl@@QEAA@AEBU01@@Z
0x1800276C0: "public: void __cdecl gl::State::getIntegerv(class gl::Context const * __ptr64,unsigned int,int * __ptr64) __ptr64" ?getIntegerv@State@gl@@QEAAXPEBVContext@2@IPEAH@Z
0x1801BEE30: "Destination width and height mus" ??_C@_0EC@KCNIEDLH@Destination?5width?5and?5height?5mus@
0x180134AD0: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<struct std::pair<int,int>,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct std::pair<int,int> >,class std::allocator<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::find(struct std::pair<int,int> const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@U?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@U?$less@U?$pair@HH@std@@@2@V?$allocator@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@std@@@std@@@2@AEBU?$pair@HH@2@@Z
0x1800DB2C0: glTexSubImage2DRobustANGLE
0x1800F9D10: "public: int __cdecl gl::Program::getActiveUniformBlockMaxLength(void)const __ptr64" ?getActiveUniformBlockMaxLength@Program@gl@@QEBAHXZ
0x1801D73E8: "ARM_shader_framebuffer_fetch" ??_C@_0BN@GPNENJMB@ARM_shader_framebuffer_fetch?$AA@
0x1801D11B0: "static uint gl_LocalInvocationIn" ??_C@_0DA@PPGOCHGC@static?5uint?5gl_LocalInvocationIn@
0x1801D42B0: "invalid layout qualifier: only v" ??_C@_0GH@LNIBNDKH@invalid?5layout?5qualifier?3?5only?5v@
0x180070910: "public: void __cdecl gl::ResourceMap<class gl::VertexArray>::assign(unsigned int,class gl::VertexArray * __ptr64) __ptr64" ?assign@?$ResourceMap@VVertexArray@gl@@@gl@@QEAAXIPEAVVertexArray@2@@Z
0x18019BE50: "__cdecl _imp_floorf" __imp_floorf
0x18007C2AC: "private: void __cdecl std::vector<enum gl::VertexFormatType,class std::allocator<enum gl::VertexFormatType> >::_Change_array(enum gl::VertexFormatType * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@W4VertexFormatType@gl@@V?$allocator@W4VertexFormatType@gl@@@std@@@std@@AEAAXQEAW4VertexFormatType@gl@@_K1@Z
0x18019C000: "__cdecl _imp__o__crt_atexit" __imp__o__crt_atexit
0x18007FC10: "public: virtual void __cdecl sh::TLValueTrackingTraverser::traverseUnary(class sh::TIntermUnary * __ptr64) __ptr64" ?traverseUnary@TLValueTrackingTraverser@sh@@UEAAXPEAVTIntermUnary@2@@Z
0x18004B0C0: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct rx::D3DUniform * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@PEAX@2@@Z
0x1801DD864: "__cdecl _real@3ed55476" __real@3ed55476
0x1801DD8C8: "__cdecl _real@42652ee0" __real@42652ee0
0x180092E0E: "__cdecl o__configure_narrow_argv" _o__configure_narrow_argv
0x18016C110: "protected: virtual void __cdecl sh::RegenerateStructNames::visitSymbol(class sh::TIntermSymbol * __ptr64) __ptr64" ?visitSymbol@RegenerateStructNames@sh@@MEAAXPEAVTIntermSymbol@2@@Z
0x180162690: "void __cdecl sh::ScalarizeVecAndMatConstructorArgs(class sh::TIntermBlock * __ptr64,unsigned int,bool,class sh::TSymbolTable * __ptr64)" ?ScalarizeVecAndMatConstructorArgs@sh@@YAXPEAVTIntermBlock@1@I_NPEAVTSymbolTable@1@@Z
0x18006ECF0: "public: __cdecl gl::ResourceMap<class gl::Sync>::ResourceMap<class gl::Sync>(void) __ptr64" ??0?$ResourceMap@VSync@gl@@@gl@@QEAA@XZ
0x18017FF00: "public: virtual void * __ptr64 __cdecl rx::StreamingIndexBufferInterface::`vector deleting destructor'(unsigned int) __ptr64" ??_EStreamingIndexBufferInterface@rx@@UEAAPEAXI@Z
0x1801F9C70: ?g_stubs@MemoryProtection@Foundation.MemProtect@@3PEAUIStubs@1@EA
0x1801CF948: "D3D11CreateDevice" ??_C@_0BC@JCGNABJD@D3D11CreateDevice?$AA@
0x180003C50: "public: void __cdecl sh::UniformHLSL::samplerMetadataUniforms(class sh::TInfoSinkBase & __ptr64,char const * __ptr64) __ptr64" ?samplerMetadataUniforms@UniformHLSL@sh@@QEAAXAEAVTInfoSinkBase@2@PEBD@Z
0x18007D904: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct sh::StructureHLSL::TStructProperties * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@PEAX@2@@Z
0x1801D2EA0: "FragCoord" ??_C@_09KENLLEOF@FragCoord?$AA@
0x1801D7BF8: "Texture3D<snorm float4>" ??_C@_0BI@NDELEMLN@Texture3D?$DMsnorm?5float4?$DO?$AA@
0x180181F40: "private: virtual class gl::Error __cdecl rx::TextureD3D_2DMultisample::createCompleteStorage(bool,class angle::UniqueObjectPointerBase<class rx::TextureStorage,class angle::DestroyThenDelete<class rx::TextureStorage,class gl::Context> > * __ptr64)const __ptr64" ?createCompleteStorage@TextureD3D_2DMultisample@rx@@EEBA?AVError@gl@@_NPEAV?$UniqueObjectPointerBase@VTextureStorage@rx@@V?$DestroyThenDelete@VTextureStorage@rx@@VContext@gl@@@angle@@@angle@@@Z
0x18003E54C: "public: class gl::Error __cdecl rx::Renderer11::allocateResource<class WrappedArray<struct D3D11_INPUT_ELEMENT_DESC>,class WrappedArray<unsigned char>,class rx::Resource11<struct ID3D11InputLayout> >(class WrappedArray<struct D3D11_INPUT_ELEMENT_DESC> const & __ptr64,class WrappedArray<unsigned char> * __ptr64,class rx::Resource11<struct ID3D11InputLayout> * __ptr64) __ptr64" ??$allocateResource@V?$WrappedArray@UD3D11_INPUT_ELEMENT_DESC@@@@V?$WrappedArray@E@@V?$Resource11@UID3D11InputLayout@@@rx@@@Renderer11@rx@@QEAA?AVError@gl@@AEBV?$WrappedArray@UD3D11_INPUT_ELEMENT_DESC@@@@PEAV?$WrappedArray@E@@PEAV?$Resource11@UID3D11InputLayout@@@1@@Z
0x1801BD7E0: "display is EGL_NO_DISPLAY." ??_C@_0BL@CJMNMPCJ@display?5is?5EGL_NO_DISPLAY?4?$AA@
0x1800F4940: "bool __cdecl gl::GetUnsizedEffectiveInternalFormatInfo(struct gl::InternalFormat const & __ptr64,struct gl::InternalFormat const & __ptr64,unsigned int * __ptr64)" ?GetUnsizedEffectiveInternalFormatInfo@gl@@YA_NAEBUInternalFormat@1@0PEAI@Z
0x18014BED0: "public: virtual void * __ptr64 __cdecl angle::base::HashingMRUCache<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState>,struct std::hash<struct rx::d3d11::BlendStateKey> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$HashingMRUCache@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@U?$hash@UBlendStateKey@d3d11@rx@@@std@@@base@angle@@UEAAPEAXI@Z
0x180155BE4: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@$$QEAH@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@HPEAVTSymbolUniqueId@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@$$QEAH@1@$$QEAV?$tuple@$$V@1@@Z
0x1801DA180: "Storage qualifiers have to be af" ??_C@_0DH@EFLFOPNC@Storage?5qualifiers?5have?5to?5be?5af@
0x1800036C4: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::erase(unsigned __int64,unsigned __int64) __ptr64" ?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAAEAV12@_K_K@Z
0x1801DA758: "optimize" ??_C@_08GHMAOHAP@optimize?$AA@
0x18013EB40: "public: virtual class gl::Error __cdecl rx::IndexBuffer11::mapBuffer(unsigned int,unsigned int,void * __ptr64 * __ptr64) __ptr64" ?mapBuffer@IndexBuffer11@rx@@UEAA?AVError@gl@@IIPEAPEAX@Z
0x180122C60: "public: virtual class rx::SurfaceImpl * __ptr64 __cdecl rx::DisplayD3D::createPixmapSurface(struct egl::SurfaceState const & __ptr64,struct HBITMAP__ * __ptr64,class egl::AttributeMap const & __ptr64) __ptr64" ?createPixmapSurface@DisplayD3D@rx@@UEAAPEAVSurfaceImpl@2@AEBUSurfaceState@egl@@PEAUHBITMAP__@@AEBVAttributeMap@5@@Z
0x18003AAA0: "public: virtual class gl::Error __cdecl rx::TextureStorage11_2D::getRenderTarget(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::RenderTargetD3D * __ptr64 * __ptr64) __ptr64" ?getRenderTarget@TextureStorage11_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAPEAVRenderTargetD3D@2@@Z
0x1800F6E98: ??$_Buynode@AEBUpiecewise_construct_t@std@@V?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$tuple@$$V@2@@?$_Tree_comp_alloc@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_KU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@PEAX@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@$$QEAV?$tuple@$$V@1@@Z
0x180169E94: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,int> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<int,int,struct std::less<int>,class std::allocator<struct std::pair<int const,int> >,0> >::_Insert_nohint<struct std::pair<int const,int> & __ptr64,struct std::_Tree_node<struct std::pair<int const,int>,void * __ptr64> * __ptr64>(bool,struct std::pair<int const,int> & __ptr64,struct std::_Tree_node<struct std::pair<int const,int>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBHH@std@@PEAU?$_Tree_node@U?$pair@$$CBHH@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@HHU?$less@H@std@@V?$allocator@U?$pair@$$CBHH@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHH@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBHH@1@PEAU?$_Tree_node@U?$pair@$$CBHH@std@@PEAX@1@@Z
0x1801F98E8: "unsigned __int64 const angle::DirtyPointer" ?DirtyPointer@angle@@3_KB
0x1801BBDB0: "HRESULT: " ??_C@_09IHKLHGJD@HRESULT?3?5?$AA@
0x1801B3E50: "float2 mod_emu(float2 x, float y" ??_C@_0EI@GPOIGIAJ@float2?5mod_emu?$CIfloat2?5x?0?5float?5y@
0x1800927EC: "__cdecl _scrt_initialize_default_local_stdio_options" __scrt_initialize_default_local_stdio_options
0x180153170: ??$_Buynode@AEBUpiecewise_construct_t@std@@V?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$tuple@$$V@2@@?$_Tree_comp_alloc@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@PEAX@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@$$QEAV?$tuple@$$V@1@@Z
0x1801D0CC8: "asfloat(" ??_C@_08HBDMEAOH@asfloat?$CI?$AA@
0x1800905A0: "void __cdecl angle::ReadColor<struct angle::R32G32B32A32,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR32G32B32A32@angle@@I@angle@@YAXPEBEPEAE@Z
0x180068D9C: "public: void __cdecl std::list<struct std::pair<unsigned int const,struct gl::InternalFormat>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >::_Incsize(unsigned __int64) __ptr64" ?_Incsize@?$list@U?$pair@$$CBIUInternalFormat@gl@@@std@@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@2@@std@@QEAAX_K@Z
0x180085694: "public: void __cdecl std::list<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > >::_Incsize(unsigned __int64) __ptr64" ?_Incsize@?$list@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@V?$allocator@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@2@@std@@QEAAX_K@Z
0x1800EE5A0: "protected: class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > > > __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Shader * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Shader * __ptr64> >,0> >::_End(unsigned __int64) __ptr64" ?_End@?$_Hash@V?$_Umap_traits@IPEAVShader@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVShader@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVShader@gl@@@std@@@std@@@std@@@2@_K@Z
0x180104D58: "public: void __cdecl std::list<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize>,class std::allocator<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > >::_Incsize(unsigned __int64) __ptr64" ?_Incsize@?$list@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@V?$allocator@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@2@@std@@QEAAX_K@Z
0x1800DB3F0: "void __cdecl SafeDelete<class egl::Device>(class egl::Device * __ptr64 & __ptr64)" ??$SafeDelete@VDevice@egl@@@@YAXAEAPEAVDevice@egl@@@Z
0x1801BFBE0: "Name conflicts between a uniform" ??_C@_0DE@HLFMLNCO@Name?5conflicts?5between?5a?5uniform@
0x1801BCE90: "pname requires OpenGL ES 3.0 or " ??_C@_0DC@BAFJDGPJ@pname?5requires?5OpenGL?5ES?53?40?5or?5@
0x18004E748: "void __cdecl SafeDelete<class gl::Framebuffer>(class gl::Framebuffer * __ptr64 & __ptr64)" ??$SafeDelete@VFramebuffer@gl@@@@YAXAEAPEAVFramebuffer@gl@@@Z
0x18003EA60: "void __cdecl SafeDelete<class rx::RenderTargetD3D>(class rx::RenderTargetD3D * __ptr64 & __ptr64)" ??$SafeDelete@VRenderTargetD3D@rx@@@@YAXAEAPEAVRenderTargetD3D@rx@@@Z
0x18003EA60: "void __cdecl SafeDelete<class rx::ShaderExecutableD3D>(class rx::ShaderExecutableD3D * __ptr64 & __ptr64)" ??$SafeDelete@VShaderExecutableD3D@rx@@@@YAXAEAPEAVShaderExecutableD3D@rx@@@Z
0x1801D86EC: "tix" ??_C@_03JKAGBEHJ@tix?$AA@
0x18007BA3C: "public: __cdecl rx::PixelShaderOutputVariable::PixelShaderOutputVariable(struct rx::PixelShaderOutputVariable const & __ptr64) __ptr64" ??0PixelShaderOutputVariable@rx@@QEAA@AEBU01@@Z
0x180060E4C: "public: class std::basic_string<unsigned short,struct std::char_traits<unsigned short>,class std::allocator<unsigned short> > & __ptr64 __cdecl std::basic_string<unsigned short,struct std::char_traits<unsigned short>,class std::allocator<unsigned short> >::operator=(class std::basic_string<unsigned short,struct std::char_traits<unsigned short>,class std::allocator<unsigned short> > &&) __ptr64" ??4?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QEAAAEAV01@$$QEAV01@@Z
0x180061ED8: "public: class std::_Vb_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > > __cdecl std::vector<bool,class std::allocator<bool> >::_Insert_n(class std::_Vb_const_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > >,unsigned __int64,bool const & __ptr64) __ptr64" ?_Insert_n@?$vector@_NV?$allocator@_N@std@@@std@@QEAA?AV?$_Vb_iterator@U?$_Wrap_alloc@V?$allocator@I@std@@@std@@@2@V?$_Vb_const_iterator@U?$_Wrap_alloc@V?$allocator@I@std@@@std@@@2@_KAEB_N@Z
0x1801DA200: "Storage qualifiers have to be af" ??_C@_0DO@OKDPMFAO@Storage?5qualifiers?5have?5to?5be?5af@
0x1801BCA00: "There is an active query for tar" ??_C@_0ID@DNHFIGBC@There?5is?5an?5active?5query?5for?5tar@
0x18008CD50: "public: class gl::Error __cdecl rx::Renderer11::allocateResource<struct D3D11_DEPTH_STENCIL_VIEW_DESC,struct ID3D11Resource,class rx::Resource11<struct ID3D11DepthStencilView> >(struct D3D11_DEPTH_STENCIL_VIEW_DESC const & __ptr64,struct ID3D11Resource * __ptr64,class rx::Resource11<struct ID3D11DepthStencilView> * __ptr64) __ptr64" ??$allocateResource@UD3D11_DEPTH_STENCIL_VIEW_DESC@@UID3D11Resource@@V?$Resource11@UID3D11DepthStencilView@@@rx@@@Renderer11@rx@@QEAA?AVError@gl@@AEBUD3D11_DEPTH_STENCIL_VIEW_DESC@@PEAUID3D11Resource@@PEAV?$Resource11@UID3D11DepthStencilView@@@1@@Z
0x1801A2934: " ps_" ??_C@_04PILHBAOI@?5ps_?$AA@
0x1801C2540: "PixelShader" ??_C@_0M@FCHPCNFJ@PixelShader?$AA@
0x1800F46B4: "unsigned int __cdecl gl::ToGLenum(enum gl::BufferUsage)" ?ToGLenum@gl@@YAIW4BufferUsage@1@@Z
0x1801BE788: "Cannot have negative stride." ??_C@_0BN@JBFBJEBI@Cannot?5have?5negative?5stride?4?$AA@
0x1800EC824: "public: void __cdecl egl::SurfaceDeleter::operator()(class egl::Surface * __ptr64) __ptr64" ??RSurfaceDeleter@egl@@QEAAXPEAVSurface@1@@Z
0x18004D0F0: "private: bool __cdecl gl::Program::linkValidateGlobalNames(class gl::Context const * __ptr64,class gl::InfoLog & __ptr64)const __ptr64" ?linkValidateGlobalNames@Program@gl@@AEBA_NPEBVContext@2@AEAVInfoLog@2@@Z
0x1801599F0: "public: virtual void * __ptr64 __cdecl sh::TIntermOperator::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermOperator@sh@@UEAAPEAXI@Z
0x1801AD860: "api-ms-win-core-synch-l1-2-0.dll" ??_C@_1EC@JIJBPKFM@?$AAa?$AAp?$AAi?$AA?9?$AAm?$AAs?$AA?9?$AAw?$AAi?$AAn?$AA?9?$AAc?$AAo?$AAr?$AAe?$AA?9?$AAs?$AAy?$AAn?$AAc?$AAh?$AA?9?$AAl?$AA1?$AA?9?$AA2?$AA?9?$AA0?$AA?4?$AAd?$AAl?$AAl@
0x1800EB050: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct HDC__ * __ptr64,class egl::Display * __ptr64,struct std::less<struct HDC__ * __ptr64>,class std::allocator<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@PEAUHDC__@@PEAVDisplay@egl@@U?$less@PEAUHDC__@@@std@@V?$allocator@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@PEAX@2@@Z
0x18017AEFC: "public: static void __cdecl angle::R16G16B16S::average(struct angle::R16G16B16S * __ptr64,struct angle::R16G16B16S const * __ptr64,struct angle::R16G16B16S const * __ptr64)" ?average@R16G16B16S@angle@@SAXPEAU12@PEBU12@1@Z
0x1800319DC: "protected: __cdecl rx::TextureStorage11::TextureStorage11(class rx::Renderer11 * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ??0TextureStorage11@rx@@IEAA@PEAVRenderer11@1@III@Z
0x1800F031C: "private: unsigned int __cdecl gl::ResourceMap<class gl::VertexArray>::nextNonNullResource(unsigned __int64)const __ptr64" ?nextNonNullResource@?$ResourceMap@VVertexArray@gl@@@gl@@AEBAI_K@Z
0x1801D2DA8: "Global" ??_C@_06JGBJPOPP@Global?$AA@
0x180106264: "public: static void __cdecl gl::FramebufferManager::DeleteObject(class gl::Context const * __ptr64,class gl::Framebuffer * __ptr64)" ?DeleteObject@FramebufferManager@gl@@SAXPEBVContext@2@PEAVFramebuffer@2@@Z
0x18003A8E4: "struct ID3D11Texture2D * __ptr64 __cdecl rx::d3d11::DynamicCastComObject<struct ID3D11Texture2D>(struct IUnknown * __ptr64)" ??$DynamicCastComObject@UID3D11Texture2D@@@d3d11@rx@@YAPEAUID3D11Texture2D@@PEAUIUnknown@@@Z
0x1801800F0: "public: virtual class gl::Error __cdecl rx::StreamingIndexBufferInterface::reserveBufferSpace(unsigned int,unsigned int) __ptr64" ?reserveBufferSpace@StreamingIndexBufferInterface@rx@@UEAA?AVError@gl@@II@Z
0x1800FEA10: "public: class gl::Error __cdecl gl::Framebuffer::readPixels(class gl::Context const * __ptr64,struct gl::Rectangle const & __ptr64,unsigned int,unsigned int,void * __ptr64) __ptr64" ?readPixels@Framebuffer@gl@@QEAA?AVError@2@PEBVContext@2@AEBURectangle@2@IIPEAX@Z
0x18007AE14: "private: void __cdecl std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >::_Change_array(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@AEAAXQEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@_K1@Z
0x1801A14E8: "GL_EXT_robustness" ??_C@_0BC@CLDFFND@GL_EXT_robustness?$AA@
0x18019C2C0: "__cdecl _imp_?sputc@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QEAAHD@Z" __imp_?sputc@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QEAAHD@Z
0x1800E4460: "private: bool __cdecl wil::details_abi::RawUsageIndex::RecordUsageInternal(void * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64,unsigned int) __ptr64" ?RecordUsageInternal@RawUsageIndex@details_abi@wil@@AEAA_NPEAX_K01I@Z
0x18008A54C: "private: void __cdecl rx::StateManager11::handleMultiviewDrawFramebufferChange(class gl::Context const * __ptr64) __ptr64" ?handleMultiviewDrawFramebufferChange@StateManager11@rx@@AEAAXPEBVContext@gl@@@Z
0x180014DF0: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >::insert(unsigned __int64,char const * __ptr64 const,unsigned __int64) __ptr64" ?insert@?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEAAAEAV12@_KQEBD0@Z
0x1800DD194: "void __cdecl gl::DetachShader(unsigned int,unsigned int)" ?DetachShader@gl@@YAXII@Z
0x18019F688: "const std::basic_stringstream<char,struct std::char_traits<char>,class std::allocator<char> >::`vbtable'{for `std::basic_istream<char,struct std::char_traits<char> >'}" ??_8?$basic_stringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@7B?$basic_istream@DU?$char_traits@D@std@@@1@@
0x18000BB84: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class gl::FramebufferAttachmentObject const * __ptr64,struct std::less<class gl::FramebufferAttachmentObject const * __ptr64>,class std::allocator<class gl::FramebufferAttachmentObject const * __ptr64>,0> >::_Erase(struct std::_Tree_node<class gl::FramebufferAttachmentObject const * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@PEBVFramebufferAttachmentObject@gl@@U?$less@PEBVFramebufferAttachmentObject@gl@@@std@@V?$allocator@PEBVFramebufferAttachmentObject@gl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEBVFramebufferAttachmentObject@gl@@PEAX@2@@Z
0x1801D7738: "iimc" ??_C@_04OFAOMFEA@iimc?$AA@
0x1801BC8B0: "gl::ValidateDrawBase" ??_C@_0BF@IDAPLHEH@gl?3?3ValidateDrawBase?$AA@
0x1801D2648: "bit-wise shift right" ??_C@_0BF@PIJJLLPO@bit?9wise?5shift?5right?$AA@
0x1801D3960: "reserved built-in name" ??_C@_0BH@FGNMEPOG@reserved?5built?9in?5name?$AA@
0x1801D5BD0: " must be positive" ??_C@_0BC@PFHEIOLC@?5must?5be?5positive?$AA@
0x18013C4F0: "public: virtual class gl::Error __cdecl rx::Context11::drawArraysIndirect(class gl::Context const * __ptr64,unsigned int,void const * __ptr64) __ptr64" ?drawArraysIndirect@Context11@rx@@UEAA?AVError@gl@@PEBVContext@4@IPEBX@Z
0x18014CB58: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > > __cdecl std::list<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > >) __ptr64" ?erase@?$list@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x1801DAAD8: "rx::HLSLCompiler::ensureInitiali" ??_C@_0CE@IFDJIEPJ@rx?3?3HLSLCompiler?3?3ensureInitiali@
0x1801D0BA0: "too many uniforms" ??_C@_0BC@BCKBMELC@too?5many?5uniforms?$AA@
0x18017E5A0: "void __cdecl angle::LoadToNative3To4<float,1065353216>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative3To4@M$0DPIAAAAA@@angle@@YAX_K00PEBE00PEAE00@Z
0x1800935D4: "public: char const * __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >::c_str(void)const __ptr64" ?c_str@?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEBAPEBDXZ
0x18007BE1C: "public: static struct std::_Tree_node<class gl::FramebufferAttachmentObject const * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<class gl::FramebufferAttachmentObject const * __ptr64> >::_Min(struct std::_Tree_node<class gl::FramebufferAttachmentObject const * __ptr64,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@PEBVFramebufferAttachmentObject@gl@@@std@@@std@@SAPEAU?$_Tree_node@PEBVFramebufferAttachmentObject@gl@@PEAX@2@PEAU32@@Z
0x1800924B8: "__cdecl _scrt_initialize_onexit_tables" __scrt_initialize_onexit_tables
0x18007CC00: "public: struct gl::LinkedUniform & __ptr64 __cdecl gl::LinkedUniform::operator=(struct gl::LinkedUniform const & __ptr64) __ptr64" ??4LinkedUniform@gl@@QEAAAEAU01@AEBU01@@Z
0x1801991C8: "const rx::TextureStorage11_2DMultisample::`vftable'" ??_7TextureStorage11_2DMultisample@rx@@6B@
0x180037A14: "struct gl::InternalFormat const & __ptr64 __cdecl gl::GetInternalFormatInfo(unsigned int,unsigned int)" ?GetInternalFormatInfo@gl@@YAAEBUInternalFormat@1@II@Z
0x180048918: "public: __cdecl std::unordered_map<int,unsigned int,struct std::hash<int>,struct std::equal_to<int>,class std::allocator<struct std::pair<int const,unsigned int> > >::unordered_map<int,unsigned int,struct std::hash<int>,struct std::equal_to<int>,class std::allocator<struct std::pair<int const,unsigned int> > >(void) __ptr64" ??0?$unordered_map@HIU?$hash@H@std@@U?$equal_to@H@2@V?$allocator@U?$pair@$$CBHI@std@@@2@@std@@QEAA@XZ
0x180092EA8: "__cdecl o_powf" _o_powf
0x1801BB750: "IEXPLORE.EXE" ??_C@_1BK@PDHNGCLI@?$AAI?$AAE?$AAX?$AAP?$AAL?$AAO?$AAR?$AAE?$AA?4?$AAE?$AAX?$AAE?$AA?$AA@
0x1800DC2D4: "void __cdecl gl::BindAttribLocation(unsigned int,unsigned int,char const * __ptr64)" ?BindAttribLocation@gl@@YAXIIPEBD@Z
0x180065A70: "public: void __cdecl std::list<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > >::_Insert<struct rx::d3d11::RasterizerStateKey const & __ptr64,class rx::Resource11<struct ID3D11RasterizerState> >(class std::_List_unchecked_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > >,struct std::_Iterator_base0>,struct rx::d3d11::RasterizerStateKey const & __ptr64,class rx::Resource11<struct ID3D11RasterizerState> &&) __ptr64" ??$_Insert@AEBURasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@?$list@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@V?$allocator@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@2@@std@@QEAAXV?$_List_unchecked_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@U_Iterator_base0@2@@1@AEBURasterizerStateKey@d3d11@rx@@$$QEAV?$Resource11@UID3D11RasterizerState@@@5@@Z
0x18016D650: "private: void __cdecl std::vector<int,class pool_allocator<int> >::_Assign_range<int * __ptr64>(int * __ptr64,int * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Assign_range@PEAH@?$vector@HV?$pool_allocator@H@@@std@@AEAAXPEAH0Uforward_iterator_tag@1@@Z
0x1801DD858: "__cdecl _real@3d25aee6" __real@3d25aee6
0x1800DA7C0: "public: static void __cdecl Abandonment::UnreachableCode(void)" ?UnreachableCode@Abandonment@@SAXXZ
0x1801D89A0: ".SampleLevel(" ??_C@_0O@NNDBFNCE@?4SampleLevel?$CI?$AA@
0x1801EF9C8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-libraryloader-l1-2-1" __IMPORT_DESCRIPTOR_api-ms-win-core-libraryloader-l1-2-1
0x18008FD90: "public: virtual unsigned char __cdecl rx::ProgramD3D::validate(struct gl::Caps const & __ptr64,class gl::InfoLog * __ptr64) __ptr64" ?validate@ProgramD3D@rx@@UEAAEAEBUCaps@gl@@PEAVInfoLog@4@@Z
0x180135190: "protected: virtual class gl::Error __cdecl rx::TextureStorage11::getMippedResource(class gl::Context const * __ptr64,class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getMippedResource@TextureStorage11@rx@@MEAA?AVError@gl@@PEBVContext@4@PEAPEBVTextureHelper11@2@@Z
0x1800EE5A0: "protected: class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > > __cdecl std::_Hash<class std::_Umap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,class std::_Uhash_compare<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::hash<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,struct std::equal_to<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_End(unsigned __int64) __ptr64" ?_End@?$_Hash@V?$_Umap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IV?$_Uhash_compare@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$hash@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@U?$equal_to@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@IEAA?AV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@2@_K@Z
0x18004783C: "private: unsigned __int64 __cdecl std::vector<class gl::Framebuffer * __ptr64,class std::allocator<class gl::Framebuffer * __ptr64> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@PEAVFramebuffer@gl@@V?$allocator@PEAVFramebuffer@gl@@@std@@@std@@AEBA_K_K@Z
0x180092EA8: powf
0x18019C338: "__cdecl _guard_check_icall_fptr" __guard_check_icall_fptr
0x180135BE0: "public: virtual class gl::Error __cdecl rx::TextureStorage11_3D::getRenderTarget(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::RenderTargetD3D * __ptr64 * __ptr64) __ptr64" ?getRenderTarget@TextureStorage11_3D@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAPEAVRenderTargetD3D@2@@Z
0x1801D80F8: "RWCube_float4_" ??_C@_0P@JPLIPKMO@RWCube_float4_?$AA@
0x1801D3050: "writeonly" ??_C@_09CGKEKDCN@writeonly?$AA@
0x1801BBC18: "gl::VertexAttribDivisorANGLE" ??_C@_0BN@OBMNFDPL@gl?3?3VertexAttribDivisorANGLE?$AA@
0x18017E2B0: "void __cdecl angle::LoadToNative3To4<unsigned short,15360>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative3To4@G$0DMAA@@angle@@YAX_K00PEBE00PEAE00@Z
0x18006533C: "private: class gl::Error __cdecl rx::StateManager11::syncRasterizerState(class gl::Context const * __ptr64,bool) __ptr64" ?syncRasterizerState@StateManager11@rx@@AEAA?AVError@gl@@PEBVContext@4@_N@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DMultisample::setSubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Box const & __ptr64,unsigned int,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64) __ptr64" ?setSubImage@TextureD3D_2DMultisample@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUBox@4@IIAEBUPixelUnpackState@4@PEBE@Z
0x18005F648: "public: void __cdecl gl::State::setEnableFeature(unsigned int,bool) __ptr64" ?setEnableFeature@State@gl@@QEAAXI_N@Z
0x1801A41B0: "gl_MaxFragmentImageUniforms" ??_C@_0BM@JFBABPJ@gl_MaxFragmentImageUniforms?$AA@
0x180194D08: "const rx::ProgramD3D::`vftable'" ??_7ProgramD3D@rx@@6B@
0x1801A3890: "#endif // ANGLE_POINT_SPRITE_SH" ??_C@_0CG@OIKHHFMF@?$CDendif?5?5?1?1?5ANGLE_POINT_SPRITE_SH@
0x1800EE960: "public: void __cdecl std::vector<class gl::Renderbuffer * __ptr64,class std::allocator<class gl::Renderbuffer * __ptr64> >::assign(unsigned __int64,class gl::Renderbuffer * __ptr64 const & __ptr64) __ptr64" ?assign@?$vector@PEAVRenderbuffer@gl@@V?$allocator@PEAVRenderbuffer@gl@@@std@@@std@@QEAAX_KAEBQEAVRenderbuffer@gl@@@Z
0x18006E7C4: "public: __cdecl std::_Hash<class std::_Umap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,class std::_Uhash_compare<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::hash<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,struct std::equal_to<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Hash<class std::_Umap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,class std::_Uhash_compare<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::hash<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,struct std::equal_to<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >(class std::_Uhash_compare<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::hash<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,struct std::equal_to<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > const & __ptr64,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > const & __ptr64) __ptr64" ??0?$_Hash@V?$_Umap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IV?$_Uhash_compare@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$hash@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@U?$equal_to@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@QEAA@AEBV?$_Uhash_compare@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$hash@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@U?$equal_to@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@1@AEBV?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@1@@Z
0x180090250: "void __cdecl angle::ReadColor<struct angle::L32F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UL32F@angle@@M@angle@@YAXPEBEPEAE@Z
0x18013CBF4: "public: struct tagRECT * __ptr64 __cdecl std::vector<struct tagRECT,class std::allocator<struct tagRECT> >::_Emplace_reallocate<struct tagRECT & __ptr64>(struct tagRECT * __ptr64 const,struct tagRECT & __ptr64) __ptr64" ??$_Emplace_reallocate@AEAUtagRECT@@@?$vector@UtagRECT@@V?$allocator@UtagRECT@@@std@@@std@@QEAAPEAUtagRECT@@QEAU2@AEAU2@@Z
0x18007A4B4: "public: void __cdecl gl::UniformLinker::getResults(class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > * __ptr64,class std::vector<struct gl::VariableLocation,class std::allocator<struct gl::VariableLocation> > * __ptr64) __ptr64" ?getResults@UniformLinker@gl@@QEAAXPEAV?$vector@ULinkedUniform@gl@@V?$allocator@ULinkedUniform@gl@@@std@@@std@@PEAV?$vector@UVariableLocation@gl@@V?$allocator@UVariableLocation@gl@@@std@@@4@@Z
0x1800EDC14: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Renderbuffer * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> >,0> >::_Insert<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > > > >(struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@IPEAVRenderbuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBIPEAVRenderbuffer@gl@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@std@@@std@@@1@@Z
0x1801D2E48: "ViewIDOVR" ??_C@_09EPJEJGJB@ViewIDOVR?$AA@
0x1800E27F8: "private: bool __cdecl wil::details::FeatureStateManager::EnsureStateData(void) __ptr64" ?EnsureStateData@FeatureStateManager@details@wil@@AEAA_NXZ
0x18013935C: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<__int64,struct rx::Buffer11::ConstantBufferCacheEntry,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> >,0> >::_Insert_nohint<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> & __ptr64,struct std::_Tree_node<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry>,void * __ptr64> * __ptr64>(bool,struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> & __ptr64,struct std::_Tree_node<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@PEAU?$_Tree_node@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@_JUConstantBufferCacheEntry@Buffer11@rx@@U?$less@_J@std@@V?$allocator@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@5@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@1@PEAU?$_Tree_node@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@PEAX@1@@Z
0x18008DBD0: "public: virtual void __cdecl rx::SwapChain11::recreate(void) __ptr64" ?recreate@SwapChain11@rx@@UEAAXXZ
0x18016DE64: "private: __cdecl sh::TIntermTernary::TIntermTernary(class sh::TIntermTernary const & __ptr64) __ptr64" ??0TIntermTernary@sh@@AEAA@AEBV01@@Z
0x1801D33A8: "can't modify gl_FragCoord" ??_C@_0BK@DMDGBNLI@can?8t?5modify?5gl_FragCoord?$AA@
0x180038E78: "private: class gl::Error __cdecl rx::Image11::getStagingTexture(class rx::TextureHelper11 const * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?getStagingTexture@Image11@rx@@AEAA?AVError@gl@@PEAPEBVTextureHelper11@2@PEAI@Z
0x180093A60: "void __cdecl `char const * __ptr64 __cdecl MakeStaticString(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)'::`2'::Fstrings::`dynamic atexit destructor for '(void)" ??__Fstrings@?1??MakeStaticString@@YAPEBDAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z@YAXXZ
0x18012BD30: ??_E?$Resource11Base@UID3D11ShaderResourceView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11ShaderResourceView@@@3@@rx@@MEAAPEAXI@Z
0x1801BE0F0: "Color buffer types are not compa" ??_C@_0CH@BMBIDIOL@Color?5buffer?5types?5are?5not?5compa@
0x18007EF3C: "public: void __cdecl gl::Context::genTextures(int,unsigned int * __ptr64) __ptr64" ?genTextures@Context@gl@@QEAAXHPEAI@Z
0x18008FF90: "protected: virtual bool __cdecl sh::TranslatorHLSL::shouldFlattenPragmaStdglInvariantAll(void) __ptr64" ?shouldFlattenPragmaStdglInvariantAll@TranslatorHLSL@sh@@MEAA_NXZ
0x180005400: "public: unsigned __int64 __cdecl std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >::find(char const * __ptr64 const,unsigned __int64)const __ptr64" ?find@?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEBA_KQEBD_K@Z
0x180173BCC: "enum sh::HLSLRWTextureGroup __cdecl sh::RWTextureGroup(enum sh::TBasicType,enum sh::TLayoutImageInternalFormat)" ?RWTextureGroup@sh@@YA?AW4HLSLRWTextureGroup@1@W4TBasicType@1@W4TLayoutImageInternalFormat@1@@Z
0x180153D60: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::EmulatePrecision::TypePair> > > __cdecl std::_Tree<class std::_Tset_traits<struct sh::EmulatePrecision::TypePair,struct sh::EmulatePrecision::TypePairComparator,class std::allocator<struct sh::EmulatePrecision::TypePair>,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::EmulatePrecision::TypePair> > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::EmulatePrecision::TypePair> > >) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@UTypePair@EmulatePrecision@sh@@UTypePairComparator@23@V?$allocator@UTypePair@EmulatePrecision@sh@@@std@@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@UTypePair@EmulatePrecision@sh@@@std@@@std@@@2@V32@0@Z
0x18016D0CC: "bool __cdecl sh::IsBuiltinOutputVariable(enum sh::TQualifier)" ?IsBuiltinOutputVariable@sh@@YA_NW4TQualifier@1@@Z
0x1801AE8B4: "error" ??_C@_05KKCIMGE@error?$AA@
0x1801AC680: "Clear11 PS Float6" ??_C@_0BC@FPHNONEH@Clear11?5PS?5Float6?$AA@
0x1801A2050: ":MaxAtomicCounterBindings:" ??_C@_0BL@BDNALGNN@?3MaxAtomicCounterBindings?3?$AA@
0x1800DEE64: "void __cdecl gl::StencilFunc(unsigned int,int,unsigned int)" ?StencilFunc@gl@@YAXIHI@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@IV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@2@@Z
0x1800FD58C: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class sh::TIntermBlock const * __ptr64> > >,bool> __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermBlock const * __ptr64,struct std::less<class sh::TIntermBlock const * __ptr64>,class std::allocator<class sh::TIntermBlock const * __ptr64>,0> >::_Insert_nohint<class sh::TIntermBlock const * __ptr64 const & __ptr64,struct std::_Not_a_node_tag>(bool,class sh::TIntermBlock const * __ptr64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@AEBQEBVTIntermBlock@sh@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEBVTIntermBlock@sh@@U?$less@PEBVTIntermBlock@sh@@@std@@V?$allocator@PEBVTIntermBlock@sh@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEBVTIntermBlock@sh@@@std@@@std@@@std@@_N@1@_NAEBQEBVTIntermBlock@sh@@U_Not_a_node_tag@1@@Z
0x18015B2A0: ??_ERoundingHelperWriterESSL@?A0xabdc82a9@sh@@UEAAPEAXI@Z
0x180175410: "private: void __cdecl sh::UniformHLSL::outputHLSL4_1_FL11Texture(class sh::TInfoSinkBase & __ptr64,class sh::TType const & __ptr64,class sh::TName const & __ptr64,unsigned int) __ptr64" ?outputHLSL4_1_FL11Texture@UniformHLSL@sh@@AEAAXAEAVTInfoSinkBase@2@AEBVTType@2@AEBVTName@2@I@Z
0x1801C2578: "DepthStencilView" ??_C@_0BB@LMDLMKPB@DepthStencilView?$AA@
0x180101E70: "public: virtual void * __ptr64 __cdecl angle::base::MRUCacheBase<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize,struct std::hash<class std::array<unsigned char,20> >,struct angle::base::MRUCacheHashMap>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$MRUCacheBase@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@U?$hash@V?$array@E$0BE@@std@@@2@UMRUCacheHashMap@base@5@@base@angle@@UEAAPEAXI@Z
0x1801D19F4: "a[" ??_C@_02BAOEADGF@a?$FL?$AA@
0x18018E120: "void __cdecl angle::LoadLA16FToRGBA16F(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadLA16FToRGBA16F@angle@@YAX_K00PEBE00PEAE00@Z
0x1801C10E0: "GL_USES_LOCAL_INVOCATION_ID" ??_C@_0BM@KNIBDGFI@GL_USES_LOCAL_INVOCATION_ID?$AA@
0x18003B8E8: ??0?$Resource11Base@UID3D11InputLayout@@$$YUniquePtr@rx@@U?$TypedData@UID3D11InputLayout@@@3@@rx@@IEAA@XZ
0x18003BA28: ??0?$Resource11Base@UID3D11PixelShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11PixelShader@@@3@@rx@@IEAA@XZ
0x180011EC8: "bool __cdecl sh::IsVaryingIn(enum sh::TQualifier)" ?IsVaryingIn@sh@@YA_NW4TQualifier@1@@Z
0x18007EB68: "bool __cdecl gl::ValidTextureTarget(class gl::ValidationContext const * __ptr64,unsigned int)" ?ValidTextureTarget@gl@@YA_NPEBVValidationContext@1@I@Z
0x180091D68: "public: __cdecl std::map<struct HDC__ * __ptr64,class egl::Display * __ptr64,struct std::less<struct HDC__ * __ptr64>,class std::allocator<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> > >::~map<struct HDC__ * __ptr64,class egl::Display * __ptr64,struct std::less<struct HDC__ * __ptr64>,class std::allocator<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> > >(void) __ptr64" ??1?$map@PEAUHDC__@@PEAVDisplay@egl@@U?$less@PEAUHDC__@@@std@@V?$allocator@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@@5@@std@@QEAA@XZ
0x1801D12C8: "#define GL_USES_LOCAL_INVOCATION" ??_C@_0CF@NMHNLLDL@?$CDdefine?5GL_USES_LOCAL_INVOCATION@
0x1800E239C: "public: bool __cdecl wil::details_abi::UsageIndexProperty::AddToCount(unsigned int) __ptr64" ?AddToCount@UsageIndexProperty@details_abi@wil@@QEAA_NI@Z
0x1801D0EF8: "#define GL_USES_MRT
" ??_C@_0BF@OMKOAKHO@?$CDdefine?5GL_USES_MRT?6?$AA@
0x18019BD20: "__cdecl _imp_StrCmpICW" __imp_StrCmpICW
0x180092820: "__cdecl _crt_debugger_hook" __crt_debugger_hook
0x1800E6D50: "class std::ios_base & __ptr64 __cdecl std::hex(class std::ios_base & __ptr64)" ?hex@std@@YAAEAVios_base@1@AEAV21@@Z
0x18006DC70: "private: char const * __ptr64 __cdecl sh::BuiltInFunctionEmulator::findEmulatedFunction(class sh::FunctionId const & __ptr64)const __ptr64" ?findEmulatedFunction@BuiltInFunctionEmulator@sh@@AEBAPEBDAEBVFunctionId@2@@Z
0x1801A3ED8: "atomicOr" ??_C@_08GIBOFNAM@atomicOr?$AA@
0x180123090: "public: virtual void * __ptr64 __cdecl rx::MultisampleTextureInitializer::`vector deleting destructor'(unsigned int) __ptr64" ??_EMultisampleTextureInitializer@rx@@UEAAPEAXI@Z
0x1801D45B0: "cannot use both output variable " ??_C@_0HJ@LOKNNFCJ@cannot?5use?5both?5output?5variable?5@
0x18000912C: "public: unsigned __int64 __cdecl std::_Tree<class std::_Tset_traits<class egl::Surface * __ptr64,struct std::less<class egl::Surface * __ptr64>,class std::allocator<class egl::Surface * __ptr64>,0> >::erase(class egl::Surface * __ptr64 const & __ptr64) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEAVSurface@egl@@U?$less@PEAVSurface@egl@@@std@@V?$allocator@PEAVSurface@egl@@@4@$0A@@std@@@std@@QEAA_KAEBQEAVSurface@egl@@@Z
0x18008EDF0: "public: virtual class gl::Error __cdecl rx::ImageD3D::setManagedSurfaceCube(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64,int,int) __ptr64" ?setManagedSurfaceCube@ImageD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@HH@Z
0x180061484: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x180093010: "public: virtual void * __ptr64 __cdecl type_info::`vector deleting destructor'(unsigned int) __ptr64" ??_Etype_info@@UEAAPEAXI@Z
0x180039634: "bool __cdecl gl::ValidateTexImage2DRobust(class gl::Context * __ptr64,unsigned int,int,int,int,int,int,unsigned int,unsigned int,int,void const * __ptr64)" ?ValidateTexImage2DRobust@gl@@YA_NPEAVContext@1@IHHHHHIIHPEBX@Z
0x180105148: "public: bool __cdecl gl::MemoryProgramCache::get(class std::array<unsigned char,20> const & __ptr64,class angle::MemoryBuffer const * __ptr64 * __ptr64) __ptr64" ?get@MemoryProgramCache@gl@@QEAA_NAEBV?$array@E$0BE@@std@@PEAPEBVMemoryBuffer@angle@@@Z
0x18013D910: "public: virtual class gl::Error __cdecl rx::d3d11::LazyShader<struct ID3D11GeometryShader>::resolve(class rx::Renderer11 * __ptr64) __ptr64" ?resolve@?$LazyShader@UID3D11GeometryShader@@@d3d11@rx@@UEAA?AVError@gl@@PEAVRenderer11@3@@Z
0x1801D68C8: "gl_MaxGeometryOutputComponents" ??_C@_0BP@HLHGHLEE@gl_MaxGeometryOutputComponents?$AA@
0x1801A29B8: "max" ??_C@_03LJAEFNNE@max?$AA@
0x1801D26E8: "indirect index" ??_C@_0P@CHBJKACC@indirect?5index?$AA@
0x1800E3F8C: "public: void __cdecl wil::details_abi::UsageIndexes::Record(void) __ptr64" ?Record@UsageIndexes@details_abi@wil@@QEAAXXZ
0x18007BE1C: "public: static struct std::_Tree_node<class sh::TIntermNode * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<class sh::TIntermNode * __ptr64> >::_Min(struct std::_Tree_node<class sh::TIntermNode * __ptr64,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@PEAVTIntermNode@sh@@@std@@@std@@SAPEAU?$_Tree_node@PEAVTIntermNode@sh@@PEAX@2@PEAU32@@Z
0x180154A54: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@@std@@@std@@@2@0@Z
0x1800DB040: glGetVertexAttribiv
0x1801AC818: "Clear11 PS Uint8" ??_C@_0BB@EOACDBC@Clear11?5PS?5Uint8?$AA@
0x1801A3408: "GL_USES_DEPTH_RANGE" ??_C@_0BE@LCDCILNH@GL_USES_DEPTH_RANGE?$AA@
0x1801D2E58: "SecondaryFragDataEXT" ??_C@_0BF@GOGGOJAI@SecondaryFragDataEXT?$AA@
0x180156990: ??_GRemovePowTraverser@?A0x22129422@sh@@UEAAPEAXI@Z
0x1801D5160: "local function prototype declara" ??_C@_0DG@BDOHDNNP@local?5function?5prototype?5declara@
0x1801D75C8: "Divide by zero during constant f" ??_C@_0CH@NLMONIAL@Divide?5by?5zero?5during?5constant?5f@
0x1800048D4: "public: void __cdecl sh::TextureFunctionHLSL::textureFunctionHeader(class sh::TInfoSinkBase & __ptr64,enum ShShaderOutput,bool) __ptr64" ?textureFunctionHeader@TextureFunctionHLSL@sh@@QEAAXAEAVTInfoSinkBase@2@W4ShShaderOutput@@_N@Z
0x18000BB84: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermNode * __ptr64,struct std::less<class sh::TIntermNode * __ptr64>,class std::allocator<class sh::TIntermNode * __ptr64>,0> >::_Erase(struct std::_Tree_node<class sh::TIntermNode * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@PEAVTIntermNode@sh@@U?$less@PEAVTIntermNode@sh@@@std@@V?$allocator@PEAVTIntermNode@sh@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVTIntermNode@sh@@PEAX@2@@Z
0x18019BE80: "__cdecl _imp_acosf" __imp_acosf
0x18019BCA8: "__cdecl _imp_TerminateProcess" __imp_TerminateProcess
0x1801D4500: "not supported" ??_C@_0O@NHEDABJP@not?5supported?$AA@
0x180108118: ??$defineBlockMember@UInterfaceBlockField@sh@@@InterfaceBlockLinker@gl@@IEBAXAEBV?$function@$$A6A_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0PEAUBlockMemberInfo@sh@@@Z@std@@AEBUInterfaceBlockField@sh@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@3@2H_NH@Z
0x180177808: "public: void __cdecl sh::TInfoSinkBase::prefix(enum sh::Severity) __ptr64" ?prefix@TInfoSinkBase@sh@@QEAAXW4Severity@2@@Z
0x18000A870: "private: void __cdecl std::vector<unsigned __int64,class std::allocator<unsigned __int64> >::_Change_array(unsigned __int64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@_KV?$allocator@_K@std@@@std@@AEAAXQEA_K_K1@Z
0x180100984: ??$?0AEBV?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@$0A@@?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@QEAA@AEBV?$array@E$0BE@@1@$$QEAUValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@Z
0x1800660F0: "private: virtual struct angle::WorkaroundsD3D __cdecl rx::Renderer11::generateWorkarounds(void)const __ptr64" ?generateWorkarounds@Renderer11@rx@@EEBA?AUWorkaroundsD3D@angle@@XZ
0x1801887B0: "protected: virtual void * __ptr64 __cdecl rx::VertexBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_EVertexBuffer@rx@@MEAAPEAXI@Z
0x180026FC0: "bool __cdecl gl::ValidateStateQuery(class gl::ValidationContext * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?ValidateStateQuery@gl@@YA_NPEAVValidationContext@1@IPEAI1@Z
0x18007FBC0: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x1801602E4: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class sh::TIntermBlock const * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermBlock const * __ptr64,struct std::less<class sh::TIntermBlock const * __ptr64>,class std::allocator<class sh::TIntermBlock const * __ptr64>,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class sh::TIntermBlock const * __ptr64> > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class sh::TIntermBlock const * __ptr64> > >) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEBVTIntermBlock@sh@@U?$less@PEBVTIntermBlock@sh@@@std@@V?$allocator@PEBVTIntermBlock@sh@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEBVTIntermBlock@sh@@@std@@@std@@@2@V32@0@Z
0x1801D8B4C: " / t.z" ??_C@_06JJELEMKH@?5?1?5t?4z?$AA@
0x1801A4290: "gl_MaxVertexAtomicCounters" ??_C@_0BL@FJHDJNAN@gl_MaxVertexAtomicCounters?$AA@
0x1801A2218: ":MaxCombinedShaderOutputResource" ??_C@_0CD@OPLMJIHF@?3MaxCombinedShaderOutputResource@
0x1801D57C0: "redefinition of an interface blo" ??_C@_0DB@MJMAPMGK@redefinition?5of?5an?5interface?5blo@
0x1801BE5B8: "Near value cannot be greater tha" ??_C@_0CH@BOCDHCHO@Near?5value?5cannot?5be?5greater?5tha@
0x1800F68F0: "public: virtual void __cdecl gl::Shader::setLabel(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?setLabel@Shader@gl@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x180154B00: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@@std@@@std@@@2@@Z
0x180126074: "public: __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::vector<unsigned int,class std::allocator<unsigned int> >(unsigned __int64,class std::allocator<unsigned int> const & __ptr64) __ptr64" ??0?$vector@IV?$allocator@I@std@@@std@@QEAA@_KAEBV?$allocator@I@1@@Z
0x18000B9B0: "public: virtual void * __ptr64 __cdecl gl::Texture::`vector deleting destructor'(unsigned int) __ptr64" ??_ETexture@gl@@UEAAPEAXI@Z
0x18019BE20: "__cdecl _imp_CreateThreadpoolTimer" __imp_CreateThreadpoolTimer
0x180019808: "unsigned long __cdecl angle::PMurHash32(unsigned long,void const * __ptr64,int)" ?PMurHash32@angle@@YAKKPEBXH@Z
0x180090060: "double __cdecl angle::DefaultMonotonicallyIncreasingTime(struct angle::PlatformMethods * __ptr64)" ?DefaultMonotonicallyIncreasingTime@angle@@YANPEAUPlatformMethods@1@@Z
0x18000D8B8: "public: __cdecl egl::ImageSibling::ImageSibling(unsigned int) __ptr64" ??0ImageSibling@egl@@QEAA@I@Z
0x1801D1970: "angle_construct_into" ??_C@_0BF@COJHGAD@angle_construct_into?$AA@
0x18014AC60: "void __cdecl rx::Copy8SnormTo16SnormVertexData<2,2>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$Copy8SnormTo16SnormVertexData@$01$01@rx@@YAXPEBE_K1PEAE@Z
0x1801BCC18: "Invalid buffer value" ??_C@_0BF@OPCPGBDJ@Invalid?5buffer?5value?$AA@
0x1801BF320: "Cannot change active program whi" ??_C@_0ED@LPCKNODP@Cannot?5change?5active?5program?5whi@
0x1801734E0: "public: bool __cdecl sh::IntermNodePatternMatcher::match(class sh::TIntermBinary * __ptr64,class sh::TIntermNode * __ptr64,bool) __ptr64" ?match@IntermNodePatternMatcher@sh@@QEAA_NPEAVTIntermBinary@2@PEAVTIntermNode@2@_N@Z
0x18016DA14: "public: __cdecl std::vector<float,class std::allocator<float> >::vector<float,class std::allocator<float> >(unsigned __int64,class std::allocator<float> const & __ptr64) __ptr64" ??0?$vector@MV?$allocator@M@std@@@std@@QEAA@_KAEBV?$allocator@M@1@@Z
0x1800F9C64: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::BlockMemberInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> >,0> >::find(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@std@@@std@@@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@@Z
0x18002FBC4: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > > > > __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11::SRVKey,class rx::SharedResource11<struct ID3D11ShaderResourceView>,struct std::less<struct rx::TextureStorage11::SRVKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > >,0> >::_Insert_at<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > & __ptr64,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64,struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > & __ptr64,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@PEAU?$_Tree_node@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@USRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@U?$less@USRVKey@TextureStorage11@rx@@@std@@V?$allocator@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@6@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@PEAX@1@AEAU?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@1@1@Z
0x18008FAF0: "public: virtual void * __ptr64 __cdecl rx::Buffer11::`vector deleting destructor'(unsigned int) __ptr64" ??_EBuffer11@rx@@UEAAPEAXI@Z
0x1801992C0: "const rx::Buffer11::EmulatedIndexedStorage::`vftable'" ??_7EmulatedIndexedStorage@Buffer11@rx@@6B@
0x1801DD840: "__cdecl _real@2f800000" __real@2f800000
0x18001902C: "public: __cdecl rx::TextureHelper11::TextureHelper11(void) __ptr64" ??0TextureHelper11@rx@@QEAA@XZ
0x1801D5F50: "case label must be a scalar inte" ??_C@_0CE@KNOHBPBJ@case?5label?5must?5be?5a?5scalar?5inte@
0x1800FE7D0: "public: class gl::FramebufferAttachment const * __ptr64 __cdecl gl::FramebufferState::getAttachment(class gl::Context const * __ptr64,unsigned int)const __ptr64" ?getAttachment@FramebufferState@gl@@QEBAPEBVFramebufferAttachment@2@PEBVContext@2@I@Z
0x1800EDF60: ??$_Try_emplace@AEBI$$V@?$unordered_map@IPEAVProgram@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIPEAVProgram@gl@@@std@@@4@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@@std@@@std@@@std@@_N@1@AEBI@Z
0x180107F9C: ??$defineArrayOfStructsBlockMembers@UShaderVariable@sh@@@InterfaceBlockLinker@gl@@AEBAXAEBV?$function@$$A6A_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0PEAUBlockMemberInfo@sh@@@Z@std@@AEBUShaderVariable@sh@@IAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@3@2H_NH@Z
0x180191900: "const rx::DeviceImpl::`vftable'" ??_7DeviceImpl@rx@@6B@
0x180122AC0: "void __cdecl angle::WriteColor<struct angle::R16G16F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16G16F@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801D65F0: "method takes no parameters" ??_C@_0BL@KBDANHFP@method?5takes?5no?5parameters?$AA@
0x1801BEF50: "Destination internal format and " ??_C@_0DP@CCMGMNII@Destination?5internal?5format?5and?5@
0x180126814: "private: void __cdecl std::vector<struct rx::D3DVarying,class std::allocator<struct rx::D3DVarying> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UD3DVarying@rx@@V?$allocator@UD3DVarying@rx@@@std@@@std@@AEAAXXZ
0x1801D2660: "bit-wise shift left" ??_C@_0BE@NOMOIDMJ@bit?9wise?5shift?5left?$AA@
0x18008FD80: "public: virtual class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64 __cdecl sh::TIntermFunctionPrototype::getSequence(void) __ptr64" ?getSequence@TIntermFunctionPrototype@sh@@UEAAPEAV?$TVector@PEAVTIntermNode@sh@@@2@XZ
0x18008FD80: "public: virtual class sh::TVector<class sh::TIntermNode * __ptr64> const * __ptr64 __cdecl sh::TIntermFunctionPrototype::getSequence(void)const __ptr64" ?getSequence@TIntermFunctionPrototype@sh@@UEBAPEBV?$TVector@PEAVTIntermNode@sh@@@2@XZ
0x1801BB9A0: "microsoftedge.exe" ??_C@_1CE@ENLOCPFL@?$AAm?$AAi?$AAc?$AAr?$AAo?$AAs?$AAo?$AAf?$AAt?$AAe?$AAd?$AAg?$AAe?$AA?4?$AAe?$AAx?$AAe?$AA?$AA@
0x1800EC324: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Image * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class egl::Image * __ptr64,struct std::less<class egl::Image * __ptr64>,class std::allocator<class egl::Image * __ptr64>,0> >::find(class egl::Image * __ptr64 const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tset_traits@PEAVImage@egl@@U?$less@PEAVImage@egl@@@std@@V?$allocator@PEAVImage@egl@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVImage@egl@@@std@@@std@@@2@AEBQEAVImage@egl@@@Z
0x180129090: "public: void __cdecl gl::BinaryInputStream::skip(unsigned __int64) __ptr64" ?skip@BinaryInputStream@gl@@QEAAX_K@Z
0x180189298: "protected: char const * __ptr64 __cdecl pp::Diagnostics::message(enum pp::Diagnostics::ID) __ptr64" ?message@Diagnostics@pp@@IEAAPEBDW4ID@12@@Z
0x180142454: "private: class gl::Error __cdecl rx::Blit11::initResolveDepthStencil(struct gl::Extents const & __ptr64) __ptr64" ?initResolveDepthStencil@Blit11@rx@@AEAA?AVError@gl@@AEBUExtents@4@@Z
0x180152270: "public: __cdecl sh::InterfaceBlock::~InterfaceBlock(void) __ptr64" ??1InterfaceBlock@sh@@QEAA@XZ
0x1801AC918: "gl_FragData" ??_C@_0M@LAALAFHL@gl_FragData?$AA@
0x18004BEF4: "public: class gl::Error __cdecl gl::Program::link(class gl::Context const * __ptr64) __ptr64" ?link@Program@gl@@QEAA?AVError@2@PEBVContext@2@@Z
0x1801D4E50: "in type qualifier supported in G" ??_C@_0DB@CNKJDAMB@in?5type?5qualifier?5supported?5in?5G@
0x18003F060: "public: __cdecl rx::ShaderD3D::ShaderD3D(class gl::ShaderState const & __ptr64,struct angle::WorkaroundsD3D const & __ptr64,struct gl::Extensions const & __ptr64) __ptr64" ??0ShaderD3D@rx@@QEAA@AEBVShaderState@gl@@AEBUWorkaroundsD3D@angle@@AEBUExtensions@3@@Z
0x18015A774: "void __cdecl std::_Pop_heap_hole_by_index<struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry,bool (__cdecl*)(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64)>(struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,__int64,__int64,struct sh::TIntermTraverser::NodeInsertMultipleEntry &&,bool (__cdecl*)(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry &&))" ??$_Pop_heap_hole_by_index@PEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@U123@P6A_NAEBU123@0@Z@std@@YAXPEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@_J1$$QEAU123@P6A_NAEBU123@3@Z@Z
0x1801D61C0: "break statement only allowed in " ??_C@_0DM@PCDDHGEB@break?5statement?5only?5allowed?5in?5@
0x18004D628: "private: void __cdecl std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> >::_Assign_range<struct sh::InterfaceBlock * __ptr64>(struct sh::InterfaceBlock * __ptr64,struct sh::InterfaceBlock * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Assign_range@PEAUInterfaceBlock@sh@@@?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@AEAAXPEAUInterfaceBlock@sh@@0Uforward_iterator_tag@1@@Z
0x1800768D8: "private: void __cdecl rx::ProgramD3D::defineStructUniformFields(unsigned int,class std::vector<struct sh::ShaderVariable,class std::allocator<struct sh::ShaderVariable> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class sh::HLSLBlockEncoder * __ptr64,class std::map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct rx::D3DUniform * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> > > * __ptr64) __ptr64" ?defineStructUniformFields@ProgramD3D@rx@@AEAAXIAEBV?$vector@UShaderVariable@sh@@V?$allocator@UShaderVariable@sh@@@std@@@std@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@4@PEAVHLSLBlockEncoder@sh@@PEAV?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@2@@4@@Z
0x1801D5E50: "Invalid operation for structs" ??_C@_0BO@KMEJDEAB@Invalid?5operation?5for?5structs?$AA@
0x1801BB450: "__cdecl _real@3d888889" __real@3d888889
0x1801D7D20: "Texture2DMS<uint4>" ??_C@_0BD@GIDIDNLJ@Texture2DMS?$DMuint4?$DO?$AA@
0x180012EC8: "public: bool __cdecl sh::TType::isStructureContainingSamplers(void)const __ptr64" ?isStructureContainingSamplers@TType@sh@@QEBA_NXZ
0x1801AF160: "int2 bitfieldInsert_emu(int2 bas" ??_C@_0BOF@BEJDHOLG@int2?5bitfieldInsert_emu?$CIint2?5bas@
0x18008FD90: "public: virtual bool __cdecl sh::TIntermTraverser::visitBinary(enum sh::Visit,class sh::TIntermBinary * __ptr64) __ptr64" ?visitBinary@TIntermTraverser@sh@@UEAA_NW4Visit@2@PEAVTIntermBinary@2@@Z
0x180043304: "private: void __cdecl std::vector<struct sh::OutputHLSL::HelperFunction * __ptr64,class std::allocator<struct sh::OutputHLSL::HelperFunction * __ptr64> >::_Change_array(struct sh::OutputHLSL::HelperFunction * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAUHelperFunction@OutputHLSL@sh@@V?$allocator@PEAUHelperFunction@OutputHLSL@sh@@@std@@@std@@AEAAXQEAPEAUHelperFunction@OutputHLSL@sh@@_K1@Z
0x1801AE924: "__cdecl _real@bf800000" __real@bf800000
0x18014B730: "void __cdecl rx::CopyTo32FVertexData<unsigned int,4,4,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyTo32FVertexData@I$03$03$00@rx@@YAXPEBE_K1PEAE@Z
0x18002DF24: "public: virtual __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_stringbuf<char,struct std::char_traits<char>,class std::allocator<char> >(void) __ptr64" ??1?$basic_stringbuf@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UEAA@XZ
0x180022CB0: "private: unsigned __int64 __cdecl angle::BitSetT<18,unsigned int,unsigned __int64>::Iterator::getNextBit(void) __ptr64" ?getNextBit@Iterator@?$BitSetT@$0BC@I_K@angle@@AEAA_KXZ
0x1800F2D1C: "bool __cdecl gl::ValidateDeleteProgram(class gl::ValidationContext * __ptr64,unsigned int)" ?ValidateDeleteProgram@gl@@YA_NPEAVValidationContext@1@I@Z
0x18008EDF0: "public: virtual class gl::Error __cdecl gl::RefCountObjectNoID::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@RefCountObjectNoID@gl@@UEAA?AVError@2@PEBVContext@2@@Z
0x180075AD0: "public: class egl::Error __cdecl gl::Context::releaseSurface(class egl::Display const * __ptr64) __ptr64" ?releaseSurface@Context@gl@@QEAA?AVError@egl@@PEBVDisplay@4@@Z
0x18006E6A4: "public: __cdecl gl::Program::Program(class rx::GLImplFactory * __ptr64,class gl::ShaderProgramManager * __ptr64,unsigned int) __ptr64" ??0Program@gl@@QEAA@PEAVGLImplFactory@rx@@PEAVShaderProgramManager@1@I@Z
0x1801A3468: "GL_USES_FRAG_DEPTH" ??_C@_0BD@DKIDBIBF@GL_USES_FRAG_DEPTH?$AA@
0x18000FD00: "public: unsigned __int64 __cdecl std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEBA_K_K@Z
0x18002E5D8: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Framebuffer * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@IPEAVFramebuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x18014D180: "public: virtual void * __ptr64 __cdecl rx::QueryImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_EQueryImpl@rx@@UEAAPEAXI@Z
0x1801A3E58: "atomicExchange" ??_C@_0P@DBONKAKG@atomicExchange?$AA@
0x1801C17D0: " uint lastVertexIndex = " ??_C@_0BM@NCFIDIJO@?5?5?5?5uint?5lastVertexIndex?5?$DN?5?$AA@
0x1801D6190: "comparison operator only defined" ??_C@_0CN@ILNJACOP@comparison?5operator?5only?5defined@
0x1801AC944: ".x" ??_C@_02NFILLOPJ@?4x?$AA@
0x180023A90: glDisableVertexAttribArray
0x1801D5A98: "Internal Error" ??_C@_0P@DAONFGNJ@Internal?5Error?$AA@
0x1801D3B70: "array size too large" ??_C@_0BF@CHPIABJD@array?5size?5too?5large?$AA@
0x1800F8238: ??$_Try_emplace@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@$$V@?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@2@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@std@@@std@@@std@@_N@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x18008DBD0: "public: virtual void __cdecl egl::Surface::onAttach(class gl::Context const * __ptr64) __ptr64" ?onAttach@Surface@egl@@UEAAXPEBVContext@gl@@@Z
0x1800FCF10: "public: virtual void __cdecl gl::OffsetBindingPointer<class gl::Buffer>::set(class gl::Context const * __ptr64,class gl::Buffer * __ptr64) __ptr64" ?set@?$OffsetBindingPointer@VBuffer@gl@@@gl@@UEAAXPEBVContext@2@PEAVBuffer@2@@Z
0x1801D9C00: "UNKOWN ERROR: " ??_C@_0P@MHAKKOPA@UNKOWN?5ERROR?3?5?$AA@
0x180048194: "bool __cdecl sh::ValidateMaxParameters(class sh::TIntermBlock * __ptr64,unsigned int)" ?ValidateMaxParameters@sh@@YA_NPEAVTIntermBlock@1@I@Z
0x1800E80A0: "bool __cdecl gl::ValidateBindVertexArrayBase(class gl::Context * __ptr64,unsigned int)" ?ValidateBindVertexArrayBase@gl@@YA_NPEAVContext@1@I@Z
0x1801AC5D8: "Blit11 3D input layout" ??_C@_0BH@GMDDHHKI@Blit11?53D?5input?5layout?$AA@
0x1801D24B0: "bit-wise or second child into fi" ??_C@_0CK@KHJPMOJG@bit?9wise?5or?5second?5child?5into?5fi@
0x180100F60: "public: struct gl::InterfaceBlock * __ptr64 __cdecl std::vector<struct gl::InterfaceBlock,class std::allocator<struct gl::InterfaceBlock> >::_Emplace_reallocate<struct gl::InterfaceBlock const & __ptr64>(struct gl::InterfaceBlock * __ptr64 const,struct gl::InterfaceBlock const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUInterfaceBlock@gl@@@?$vector@UInterfaceBlock@gl@@V?$allocator@UInterfaceBlock@gl@@@std@@@std@@QEAAPEAUInterfaceBlock@gl@@QEAU23@AEBU23@@Z
0x180052AE0: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Insert_hint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > >,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@1@@Z
0x1801D2014: "uvec" ??_C@_04EGHHKJLC@uvec?$AA@
0x1800F6744: "private: void __cdecl std::vector<struct sh::Varying,class std::allocator<struct sh::Varying> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UVarying@sh@@V?$allocator@UVarying@sh@@@std@@@std@@AEAAXXZ
0x1800EE020: ??$emplace@AEBUpiecewise_construct_t@std@@V?$tuple@AEBI@2@V?$tuple@$$V@2@@?$_Hash@V?$_Umap_traits@IPEAVProgram@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVProgram@gl@@@std@@@4@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@@std@@@std@@@std@@_N@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBI@1@$$QEAV?$tuple@$$V@1@@Z
0x1801D6998: "gl_MaxGeometryOutputVertices" ??_C@_0BN@CPPMDPIL@gl_MaxGeometryOutputVertices?$AA@
0x18019EF38: "EGL_NV_post_sub_buffer" ??_C@_0BH@OHHHLBLJ@EGL_NV_post_sub_buffer?$AA@
0x18008DC30: "public: virtual void __cdecl gl::BindingPointer<class gl::Query>::set(class gl::Context const * __ptr64,class gl::Query * __ptr64) __ptr64" ?set@?$BindingPointer@VQuery@gl@@@gl@@UEAAXPEBVContext@2@PEAVQuery@2@@Z
0x1801781C4: "public: __cdecl std::_Temporary_buffer<class sh::TQualifierWrapperBase const * __ptr64>::_J::_J(__int64) __ptr64" ??$?0_J@?$_Temporary_buffer@PEBVTQualifierWrapperBase@sh@@@std@@QEAA@_J@Z
0x1801ADBF8: "Integer overflow." ??_C@_0BC@NNFOEDJB@Integer?5overflow?4?$AA@
0x1801A2578: ":NV_EGL_stream_consumer_external" ??_C@_0CC@GOKAJEKP@?3NV_EGL_stream_consumer_external@
0x1801BF6B0: "Too many vertex attributes." ??_C@_0BM@EHCCINIG@Too?5many?5vertex?5attributes?4?$AA@
0x1800FB744: "public: __cdecl std::vector<float,class std::allocator<float> >::vector<float,class std::allocator<float> >(unsigned __int64,float const & __ptr64,class std::allocator<float> const & __ptr64) __ptr64" ??0?$vector@MV?$allocator@M@std@@@std@@QEAA@_KAEBMAEBV?$allocator@M@1@@Z
0x1801A3D10: " const uint textureIndex = sa" ??_C@_0EA@LLFDANFM@?5?5?5?5const?5uint?5textureIndex?5?$DN?5sa@
0x1801A3B78: "determinant" ??_C@_0M@OAMGFDFM@determinant?$AA@
0x18002C890: "public: class gl::Error __cdecl rx::Clear11::clearFramebuffer(class gl::Context const * __ptr64,struct rx::ClearParameters const & __ptr64,class gl::FramebufferState const & __ptr64) __ptr64" ?clearFramebuffer@Clear11@rx@@QEAA?AVError@gl@@PEBVContext@4@AEBUClearParameters@2@AEBVFramebufferState@4@@Z
0x180182590: "public: int __cdecl rx::TextureD3D_3D::getDepth(int)const __ptr64" ?getDepth@TextureD3D_3D@rx@@QEBAHH@Z
0x18016D998: "public: __cdecl std::vector<float,class std::allocator<float> >::vector<float,class std::allocator<float> >(class std::vector<float,class std::allocator<float> > const & __ptr64) __ptr64" ??0?$vector@MV?$allocator@M@std@@@std@@QEAA@AEBV01@@Z
0x1801A4558: "packUnorm4x8" ??_C@_0N@IMJPJFEP@packUnorm4x8?$AA@
0x1801BE808: "Shader source contains invalid c" ??_C@_0CL@FPMDMCJL@Shader?5source?5contains?5invalid?5c@
0x180133134: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@5@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@PEAX@2@@Z
0x1801D2FE0: "std140" ??_C@_06PHKBJABG@std140?$AA@
0x18007DFE0: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,0> >::_Rrotate(struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAX@2@@Z
0x180191900: "const rx::SyncImpl::`vftable'" ??_7SyncImpl@rx@@6B@
0x1800EA460: "public: struct gl::Extents __cdecl gl::FramebufferAttachment::getSize(void)const __ptr64" ?getSize@FramebufferAttachment@gl@@QEBA?AUExtents@2@XZ
0x180010658: "public: bool __cdecl sh::TParseContext::checkIsAtGlobalLevel(struct sh::TSourceLoc const & __ptr64,char const * __ptr64) __ptr64" ?checkIsAtGlobalLevel@TParseContext@sh@@QEAA_NAEBUTSourceLoc@2@PEBD@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,unsigned int,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,unsigned int> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<unsigned int const,unsigned int>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@IIU?$less@I@std@@V?$allocator@U?$pair@$$CBII@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBII@std@@PEAX@2@@Z
0x180195FE0: "const sh::TIntermNode::`vftable'" ??_7TIntermNode@sh@@6B@
0x180045198: "public: __cdecl sh::TParseContext::~TParseContext(void) __ptr64" ??1TParseContext@sh@@QEAA@XZ
0x180002F40: "void __cdecl SafeRelease<struct ID3DUserDefinedAnnotation * __ptr64>(struct ID3DUserDefinedAnnotation * __ptr64 & __ptr64)" ??$SafeRelease@PEAUID3DUserDefinedAnnotation@@@@YAXAEAPEAUID3DUserDefinedAnnotation@@@Z
0x18002E5D8: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Renderbuffer * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@IPEAVRenderbuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x1801A3A40: "struct PS_INPUT
" ??_C@_0BB@BHAAEOGI@struct?5PS_INPUT?6?$AA@
0x180152218: "public: __cdecl sh::InterfaceBlock::InterfaceBlock(void) __ptr64" ??0InterfaceBlock@sh@@QEAA@XZ
0x1801D7A94: "^" ??_C@_01JKBOJNNK@?$FO?$AA@
0x1801D7390: "OES_standard_derivatives" ??_C@_0BJ@BBLIOIPO@OES_standard_derivatives?$AA@
0x1801A1FE0: ":MaxCombinedAtomicCounterBuffers" ??_C@_0CC@MAAIEKEL@?3MaxCombinedAtomicCounterBuffers@
0x1800089F4: "private: class gl::Error __cdecl gl::Texture::bindTexImageFromSurface(class gl::Context const * __ptr64,class egl::Surface * __ptr64) __ptr64" ?bindTexImageFromSurface@Texture@gl@@AEAA?AVError@2@PEBVContext@2@PEAVSurface@egl@@@Z
0x180092E6C: "__cdecl register_onexit_function" _register_onexit_function
0x1801DD480: "invalid extension directive" ??_C@_0BM@KPDBIIEG@invalid?5extension?5directive?$AA@
0x1800F0350: "public: class egl::Error __cdecl gl::Context::onDestroy(class egl::Display const * __ptr64) __ptr64" ?onDestroy@Context@gl@@QEAA?AVError@egl@@PEBVDisplay@4@@Z
0x180174680: ??_GFlagStd140StructsTraverser@?A0x73b36208@sh@@UEAAPEAXI@Z
0x180154500: ??_GSeparateArrayInitTraverser@?A0x514aefe5@sh@@UEAAPEAXI@Z
0x1801C11E0: " gl_GlobalInvocationID = inpu" ??_C@_0DK@JBNEILGJ@?5?5?5?5gl_GlobalInvocationID?5?$DN?5inpu@
0x180139870: "public: virtual void * __ptr64 __cdecl rx::Buffer11::PackStorage::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPackStorage@Buffer11@rx@@UEAAPEAXI@Z
0x18014B570: "void __cdecl rx::CopyTo32FVertexData<int,3,3,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyTo32FVertexData@H$02$02$00@rx@@YAXPEBE_K1PEAE@Z
0x180091820: "public: virtual struct gl::ImageIndex __cdecl rx::TextureD3D_External::getImageIndex(int,int)const __ptr64" ?getImageIndex@TextureD3D_External@rx@@UEBA?AUImageIndex@gl@@HH@Z
0x180002FE4: "public: __cdecl gl::LogMessage::~LogMessage(void) __ptr64" ??1LogMessage@gl@@QEAA@XZ
0x180040F70: "void __cdecl sh::InitializeVariables(class sh::TIntermBlock * __ptr64,class std::vector<struct sh::ShaderVariable,class std::allocator<struct sh::ShaderVariable> > const & __ptr64,class sh::TSymbolTable * __ptr64,int,class std::map<enum sh::TExtension,enum sh::TBehavior,struct std::less<enum sh::TExtension>,class std::allocator<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> > > const & __ptr64,bool)" ?InitializeVariables@sh@@YAXPEAVTIntermBlock@1@AEBV?$vector@UShaderVariable@sh@@V?$allocator@UShaderVariable@sh@@@std@@@std@@PEAVTSymbolTable@1@HAEBV?$map@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@@4@_N@Z
0x18019F470: ", " ??_C@_02KEGNLNML@?0?5?$AA@
0x1801ADCC8: "Only UNSIGNED_SHORT and UNSIGNED" ??_C@_0DL@LGNCBDMD@Only?5UNSIGNED_SHORT?5and?5UNSIGNED@
0x180153CA0: "public: virtual void * __ptr64 __cdecl sh::TLValueTrackingTraverser::`vector deleting destructor'(unsigned int) __ptr64" ??_ETLValueTrackingTraverser@sh@@UEAAPEAXI@Z
0x1801A25A0: ":OES_EGL_image_external_essl3:" ??_C@_0BP@DKPKBDAO@?3OES_EGL_image_external_essl3?3?$AA@
0x18000929C: "unsigned int __cdecl egl::DestroySurface(void * __ptr64,void * __ptr64)" ?DestroySurface@egl@@YAIPEAX0@Z
0x1801D2F48: "LastFragData" ??_C@_0N@IGBDMAAM@LastFragData?$AA@
0x1801C0588: " float gl_Depth : " ??_C@_0BG@OLNNHPEP@?5?5?5?5float?5gl_Depth?5?3?5?$AA@
0x1800F6B0C: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [37]>(char const (& __ptr64)[37]) __ptr64" ??$?6$$BY0CF@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0CF@$$CBD@Z
0x18008DBD0: "public: virtual void __cdecl rx::TextureStorage11_EGLImage::verifyAssociatedImageValid(struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?verifyAssociatedImageValid@TextureStorage11_EGLImage@rx@@UEAAXAEBUImageIndex@gl@@PEAVImage11@2@@Z
0x180091CCC: "public: __cdecl std::unordered_map<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > >::~unordered_map<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > >(void) __ptr64" ??1?$unordered_map@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@U?$hash@I@2@U?$equal_to@I@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@@std@@QEAA@XZ
0x1801A1904: "." ??_C@_01LFCBOECM@?4?$AA@
0x1801A1D1C: " = {" ??_C@_04ONLOBEH@?5?$DN?5?$HL?$AA@
0x1801BDFF0: "read and draw must both be valid" ??_C@_0EF@KLHNHNKD@read?5and?5draw?5must?5both?5be?5valid@
0x180091890: "public: virtual struct gl::ImageIndex __cdecl rx::TextureD3D_3D::getImageIndex(int,int)const __ptr64" ?getImageIndex@TextureD3D_3D@rx@@UEBA?AUImageIndex@gl@@HH@Z
0x18016B020: ??_ECollectVariableRefCountsTraverser@?A0xe231542b@sh@@UEAAPEAXI@Z
0x18004CDB8: "private: bool __cdecl gl::UniformLinker::validateVertexAndFragmentUniforms(class gl::Context const * __ptr64,class gl::InfoLog & __ptr64)const __ptr64" ?validateVertexAndFragmentUniforms@UniformLinker@gl@@AEBA_NPEBVContext@2@AEAVInfoLog@2@@Z
0x1801BF5C8: "Work group size is not specified" ??_C@_0CC@GEGNJDOP@Work?5group?5size?5is?5not?5specified@
0x1801801C8: "protected: class gl::Error __cdecl rx::IndexBufferInterface::setBufferSize(unsigned int,unsigned int) __ptr64" ?setBufferSize@IndexBufferInterface@rx@@IEAA?AVError@gl@@II@Z
0x180190E38: "const rx::Resource11Base<struct ID3D11ShaderResourceView,class std::shared_ptr,struct rx::TypedData<struct ID3D11ShaderResourceView> >::`vftable'" ??_7?$Resource11Base@UID3D11ShaderResourceView@@Vshared_ptr@std@@U?$TypedData@UID3D11ShaderResourceView@@@rx@@@rx@@6B@
0x18006F298: "public: __cdecl gl::ResourceMap<class gl::Shader>::ResourceMap<class gl::Shader>(void) __ptr64" ??0?$ResourceMap@VShader@gl@@@gl@@QEAA@XZ
0x1801D2FD0: "bs_unspecified" ??_C@_0P@DLIJPBBN@bs_unspecified?$AA@
0x180177ED0: "public: virtual void * __ptr64 __cdecl sh::TLayoutQualifierWrapper::`vector deleting destructor'(unsigned int) __ptr64" ??_ETLayoutQualifierWrapper@sh@@UEAAPEAXI@Z
0x18007EC50: "public: virtual void __cdecl sh::TIntermFunctionDefinition::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermFunctionDefinition@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x180122C90: "public: virtual class rx::SurfaceImpl * __ptr64 __cdecl rx::DisplayD3D::createWindowSurface(struct egl::SurfaceState const & __ptr64,struct HWND__ * __ptr64,class egl::AttributeMap const & __ptr64) __ptr64" ?createWindowSurface@DisplayD3D@rx@@UEAAPEAVSurfaceImpl@2@AEBUSurfaceState@egl@@PEAUHWND__@@AEBVAttributeMap@5@@Z
0x1800EBC6C: "public: void __cdecl std::list<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@2@@std@@QEAAXXZ
0x18015A894: "void __cdecl std::_Sort_heap_unchecked<struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,bool (__cdecl*)(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64)>(struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,bool (__cdecl*)(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64))" ??$_Sort_heap_unchecked@PEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@P6A_NAEBU123@0@Z@std@@YAXPEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@0P6A_NAEBU123@1@Z@Z
0x18019BB58: "__cdecl _imp_IsDebuggerPresent" __imp_IsDebuggerPresent
0x180177528: "class sh::TIntermAggregate * __ptr64 __cdecl sh::CreateInternalFunctionCallNode(class sh::TType const & __ptr64,char const * __ptr64,class sh::TSymbolUniqueId const & __ptr64,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64)" ?CreateInternalFunctionCallNode@sh@@YAPEAVTIntermAggregate@1@AEBVTType@1@PEBDAEBVTSymbolUniqueId@1@PEAV?$TVector@PEAVTIntermNode@sh@@@1@@Z
0x1801A3B40: "samplerCube" ??_C@_0M@JKFFOHJO@samplerCube?$AA@
0x18012EB00: "public: virtual class rx::StreamProducerImpl * __ptr64 __cdecl rx::Renderer11::createStreamProducerD3DTexture(enum egl::Stream::ConsumerType,class egl::AttributeMap const & __ptr64) __ptr64" ?createStreamProducerD3DTexture@Renderer11@rx@@UEAAPEAVStreamProducerImpl@2@W4ConsumerType@Stream@egl@@AEBVAttributeMap@6@@Z
0x1801D17E0: ";
bool Break" ??_C@_0N@BLBNLNAL@?$DL?6bool?5Break?$AA@
0x18007149C: "public: class gl::ResourceMap<class gl::Framebuffer>::Iterator __cdecl gl::ResourceMap<class gl::Framebuffer>::begin(void)const __ptr64" ?begin@?$ResourceMap@VFramebuffer@gl@@@gl@@QEBA?AVIterator@12@XZ
0x1801A3340: "ANGLE_REQUIRES_IEEE_STRICT_COMPI" ??_C@_0CF@MAJDNCMK@ANGLE_REQUIRES_IEEE_STRICT_COMPI@
0x180146424: "public: void __cdecl rx::StateManager11::setVertexConstantBuffer(unsigned int,class rx::Resource11<struct ID3D11Buffer> const * __ptr64) __ptr64" ?setVertexConstantBuffer@StateManager11@rx@@QEAAXIPEBV?$Resource11@UID3D11Buffer@@@2@@Z
0x1800DA744: "public: static void __cdecl Abandonment::NotYetImplemented(void)" ?NotYetImplemented@Abandonment@@SAXXZ
0x18008693C: "private: void __cdecl std::vector<int,class std::allocator<int> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@HV?$allocator@H@std@@@std@@AEAAXXZ
0x1800FD3E4: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class gl::FramebufferAttachmentObject const * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class gl::FramebufferAttachmentObject const * __ptr64,struct std::less<class gl::FramebufferAttachmentObject const * __ptr64>,class std::allocator<class gl::FramebufferAttachmentObject const * __ptr64>,0> >::_Insert_at<class gl::FramebufferAttachmentObject const * __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<class gl::FramebufferAttachmentObject const * __ptr64,void * __ptr64> * __ptr64,class gl::FramebufferAttachmentObject const * __ptr64 &&,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@PEBVFramebufferAttachmentObject@gl@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEBVFramebufferAttachmentObject@gl@@U?$less@PEBVFramebufferAttachmentObject@gl@@@std@@V?$allocator@PEBVFramebufferAttachmentObject@gl@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEBVFramebufferAttachmentObject@gl@@@std@@@std@@@1@_NPEAU?$_Tree_node@PEBVFramebufferAttachmentObject@gl@@PEAX@1@$$QEAPEBVFramebufferAttachmentObject@gl@@U_Not_a_node_tag@1@@Z
0x1800613C4: "public: void __cdecl std::_Hash<class std::_Umap_traits<struct gl::SamplerState,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > >,class std::_Uhash_compare<struct gl::SamplerState,struct std::hash<struct gl::SamplerState>,struct std::equal_to<struct gl::SamplerState> >,class std::allocator<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > >,0> >::clear(void) __ptr64" ?clear@?$_Hash@V?$_Umap_traits@USamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@V?$_Uhash_compare@USamplerState@gl@@U?$hash@USamplerState@gl@@@std@@U?$equal_to@USamplerState@gl@@@4@@4@V?$allocator@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@QEAAXXZ
0x1800DCC98: "void __cdecl gl::DeleteFramebuffers(int,unsigned int const * __ptr64)" ?DeleteFramebuffers@gl@@YAXHPEBI@Z
0x180070CEC: "public: void __cdecl gl::Context::bindRenderbuffer(unsigned int,unsigned int) __ptr64" ?bindRenderbuffer@Context@gl@@QEAAXII@Z
0x180070280: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Texture>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > >,0> >::_Insert_hint<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> >,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > > > >,struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VTexture@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@1@PEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@PEAX@1@@Z
0x1801F6650: "__cdecl Init_global_epoch" _Init_global_epoch
0x1801D622C: "Store" ??_C@_05OEMPKGID@Store?$AA@
0x18015268C: "public: void __cdecl sh::ShaderVariable::indexIntoArray(unsigned int) __ptr64" ?indexIntoArray@ShaderVariable@sh@@QEAAXI@Z
0x1801D31C8: "' exists that takes a left-hand " ??_C@_0DC@EBJLDJGP@?8?5exists?5that?5takes?5a?5left?9hand?5@
0x1800511DC: "public: __cdecl gl::SamplerBinding::SamplerBinding(struct gl::SamplerBinding const & __ptr64) __ptr64" ??0SamplerBinding@gl@@QEAA@AEBU01@@Z
0x1801A0C78: "%u" ??_C@_02GMHACPFF@?$CFu?$AA@
0x1801A12C8: "GL_EXT_unpack_subimage" ??_C@_0BH@IGCCGBHM@GL_EXT_unpack_subimage?$AA@
0x1801D3B00: "array size must be greater than " ??_C@_0CF@KBLLPCKH@array?5size?5must?5be?5greater?5than?5@
0x1800EFA8C: "public: class gl::ResourceMap<class gl::ProgramPipeline>::Iterator __cdecl gl::ResourceMap<class gl::ProgramPipeline>::end(void)const __ptr64" ?end@?$ResourceMap@VProgramPipeline@gl@@@gl@@QEBA?AVIterator@12@XZ
0x1801D9438: " t.x = (u * 0.5f / m) + 0.5f;" ??_C@_0CC@DKFHBPE@?5?5?5?5t?4x?5?$DN?5?$CIu?5?$CK?50?45f?5?1?5m?$CJ?5?$CL?50?45f?$DL@
0x180008E30: "public: int __cdecl egl::Surface::getHeight(void)const __ptr64" ?getHeight@Surface@egl@@QEBAHXZ
0x1801AE170: " components (" ??_C@_0O@NKNFLFAN@?5components?5?$CI?$AA@
0x1800EC940: "public: class egl::Error __cdecl egl::Surface::releaseTexImage(class gl::Context const * __ptr64,int) __ptr64" ?releaseTexImage@Surface@egl@@QEAA?AVError@2@PEBVContext@gl@@H@Z
0x18013E740: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11BlendState>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11@UID3D11BlendState@@@rx@@UEAAPEAXI@Z
0x18004CB90: "private: bool __cdecl gl::Program::linkInterfaceBlocks(class gl::Context const * __ptr64,class gl::InfoLog & __ptr64) __ptr64" ?linkInterfaceBlocks@Program@gl@@AEAA_NPEBVContext@2@AEAVInfoLog@2@@Z
0x18003D264: "private: class gl::Error __cdecl rx::StreamingVertexBufferInterface::reserveSpace(unsigned int) __ptr64" ?reserveSpace@StreamingVertexBufferInterface@rx@@AEAA?AVError@gl@@I@Z
0x1801D14A0: ", transpose(" ??_C@_0N@FEELEMMJ@?0?5transpose?$CI?$AA@
0x18005FBB0: "public: virtual void __cdecl rx::ProgramD3D::setUniform1iv(int,int,int const * __ptr64) __ptr64" ?setUniform1iv@ProgramD3D@rx@@UEAAXHHPEBH@Z
0x18019BE00: api-ms-win-core-sysinfo-l1-1-0_NULL_THUNK_DATA
0x1801AE620: "invalid layout qualifier: only v" ??_C@_0EE@JIOHOBLN@invalid?5layout?5qualifier?3?5only?5v@
0x1801ADED0: "Both a compute and non-compute s" ??_C@_0EJ@NLAJHMDC@Both?5a?5compute?5and?5non?9compute?5s@
0x1801B3C70: "float frexp_emu(float x, out int" ??_C@_0JJ@DKJAMMEG@float?5frexp_emu?$CIfloat?5x?0?5out?5int@
0x18019C3C0: "__cdecl _xi_a" __xi_a
0x18016DC74: "private: __cdecl sh::TIntermBinary::TIntermBinary(class sh::TIntermBinary const & __ptr64) __ptr64" ??0TIntermBinary@sh@@AEAA@AEBV01@@Z
0x18019BE10: api-ms-win-core-sysinfo-l1-2-0_NULL_THUNK_DATA
0x180090060: "double __cdecl angle::DefaultCurrentTime(struct angle::PlatformMethods * __ptr64)" ?DefaultCurrentTime@angle@@YANPEAUPlatformMethods@1@@Z
0x1801D81D8: "Constant folded undefined additi" ??_C@_0DB@MEBABNHO@Constant?5folded?5undefined?5additi@
0x18007BE1C: "public: static struct std::_Tree_node<class gl::Context * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<class gl::Context * __ptr64> >::_Min(struct std::_Tree_node<class gl::Context * __ptr64,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@PEAVContext@gl@@@std@@@std@@SAPEAU?$_Tree_node@PEAVContext@gl@@PEAX@2@PEAU32@@Z
0x180191558: "const rx::d3d11::LazyShader<struct ID3D11PixelShader>::`vftable'" ??_7?$LazyShader@UID3D11PixelShader@@@d3d11@rx@@6B@
0x1800F0F14: "private: void __cdecl gl::ResourceMap<class gl::Sync>::Iterator::updateValue(void) __ptr64" ?updateValue@Iterator@?$ResourceMap@VSync@gl@@@gl@@AEAAXXZ
0x180003494: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ??$?6V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@InfoLog@gl@@QEAA?AVStreamHelper@01@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x1801D14DC: " %= " ??_C@_04NGMHCKIL@?5?$CF?$DN?5?$AA@
0x18004AD20: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class gl::Context * __ptr64,struct std::less<class gl::Context * __ptr64>,class std::allocator<class gl::Context * __ptr64>,0> >::_Erase(struct std::_Tree_node<class gl::Context * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@PEAVContext@gl@@U?$less@PEAVContext@gl@@@std@@V?$allocator@PEAVContext@gl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVContext@gl@@PEAX@2@@Z
0x18000E0B0: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >::assign(char const * __ptr64 const,unsigned __int64) __ptr64" ?assign@?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEAAAEAV12@QEBD_K@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned __int64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_KU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@PEAX@2@@Z
0x18003EDA8: "public: __cdecl sh::TShHandleBase::TShHandleBase(void) __ptr64" ??0TShHandleBase@sh@@QEAA@XZ
0x1801D74A8: "OVR_multiview" ??_C@_0O@JLGLJNPK@OVR_multiview?$AA@
0x1801A3C68: " float2 dx_ViewScale : packo" ??_C@_0CM@CIPIKKEH@?5?5?5?5float2?5dx_ViewScale?5?5?3?5packo@
0x18019BCC8: api-ms-win-core-processthreads-l1-1-1_NULL_THUNK_DATA
0x180191420: "const rx::RenderTarget11::`vftable'" ??_7RenderTarget11@rx@@6B@
0x18005E0D0: "public: virtual void __cdecl rx::ProgramD3D::setUniform1fv(int,int,float const * __ptr64) __ptr64" ?setUniform1fv@ProgramD3D@rx@@UEAAXHHPEBM@Z
0x18007EEAC: "void __cdecl gl::GenTextures(int,unsigned int * __ptr64)" ?GenTextures@gl@@YAXHPEAI@Z
0x1801A34F4: "// " ??_C@_03IAHPLKPE@?1?1?5?$AA@
0x1801330D8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class rx::Image11 * __ptr64,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@std@@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@PEAX@2@@Z
0x1801BD858: "display is not initialized." ??_C@_0BM@IAEDGGHN@display?5is?5not?5initialized?4?$AA@
0x180022CB0: "private: unsigned __int64 __cdecl angle::BitSetT<16,unsigned int,unsigned __int64>::Iterator::getNextBit(void) __ptr64" ?getNextBit@Iterator@?$BitSetT@$0BA@I_K@angle@@AEAA_KXZ
0x1801A3F18: "uniform '" ??_C@_09OOACJEFH@uniform?5?8?$AA@
0x18019BB68: api-ms-win-core-debug-l1-1-0_NULL_THUNK_DATA
0x18006D728: "public: void __cdecl sh::BuiltInFunctionEmulator::outputEmulatedFunctions(class sh::TInfoSinkBase & __ptr64)const __ptr64" ?outputEmulatedFunctions@BuiltInFunctionEmulator@sh@@QEBAXAEAVTInfoSinkBase@2@@Z
0x18010562C: "public: void __cdecl gl::MemoryProgramCache::putProgram(class std::array<unsigned char,20> const & __ptr64,class gl::Context const * __ptr64,class gl::Program const * __ptr64) __ptr64" ?putProgram@MemoryProgramCache@gl@@QEAAXAEBV?$array@E$0BE@@std@@PEBVContext@2@PEBVProgram@2@@Z
0x180152524: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl sh::InterfaceBlock::fieldPrefix(void)const __ptr64" ?fieldPrefix@InterfaceBlock@sh@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x180092390: "__cdecl _scrt_dllmain_crt_thread_detach" __scrt_dllmain_crt_thread_detach
0x180199CF8: "const sh::OutputHLSL::ArrayHelperFunction::`vftable'" ??_7ArrayHelperFunction@OutputHLSL@sh@@6B@
0x180091820: "public: virtual struct gl::ImageIndex __cdecl rx::TextureD3D_2D::getImageIndex(int,int)const __ptr64" ?getImageIndex@TextureD3D_2D@rx@@UEBA?AUImageIndex@gl@@HH@Z
0x180036124: "protected: class gl::Error __cdecl rx::TextureD3D::ensureRenderTarget(class gl::Context const * __ptr64) __ptr64" ?ensureRenderTarget@TextureD3D@rx@@IEAA?AVError@gl@@PEBVContext@4@@Z
0x18019BB80: "__cdecl _imp_ResolveDelayLoadedAPI" __imp_ResolveDelayLoadedAPI
0x1801D8AE0: " / t.w" ??_C@_06CMOFDCOK@?5?1?5t?4w?$AA@
0x18014A660: "void __cdecl angle::Initialize4ComponentData<unsigned char,0,0,0,65535>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$Initialize4ComponentData@E$0A@$0A@$0A@$0PPPP@@angle@@YAX_K00PEAE00@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureImpl::copyCompressedTexture(class gl::Context const * __ptr64,class gl::Texture const * __ptr64) __ptr64" ?copyCompressedTexture@TextureImpl@rx@@UEAA?AVError@gl@@PEBVContext@4@PEBVTexture@4@@Z
0x18007E0A4: "public: void __cdecl std::default_delete<class rx::StreamingVertexBufferInterface>::operator()(class rx::StreamingVertexBufferInterface * __ptr64)const __ptr64" ??R?$default_delete@VStreamingVertexBufferInterface@rx@@@std@@QEBAXPEAVStreamingVertexBufferInterface@rx@@@Z
0x180067C14: "public: __cdecl std::unordered_map<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > >::unordered_map<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > >(void) __ptr64" ??0?$unordered_map@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@U?$hash@I@2@U?$equal_to@I@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@@std@@QEAA@XZ
0x180073A34: "public: int __cdecl gl::Context::getAttribLocation(unsigned int,char const * __ptr64) __ptr64" ?getAttribLocation@Context@gl@@QEAAHIPEBD@Z
0x1801C2310: "Error resizing buffer in Buffer1" ??_C@_0EF@HALMGMOK@Error?5resizing?5buffer?5in?5Buffer1@
0x1800EEB08: "public: class gl::ResourceMap<class gl::Query>::Iterator __cdecl gl::ResourceMap<class gl::Query>::begin(void)const __ptr64" ?begin@?$ResourceMap@VQuery@gl@@@gl@@QEBA?AVIterator@12@XZ
0x18017CF30: "void (__cdecl*__cdecl rx::GetColorWriteFunction(struct gl::FormatType const & __ptr64))(unsigned char const * __ptr64,unsigned char * __ptr64)" ?GetColorWriteFunction@rx@@YAP6AXPEBEPEAE@ZAEBUFormatType@gl@@@Z
0x180199288: "const rx::Buffer11::PackStorage::`vftable'" ??_7PackStorage@Buffer11@rx@@6B@
0x1801A39E0: "struct VS_OUTPUT
" ??_C@_0BC@HPHNKDOH@struct?5VS_OUTPUT?6?$AA@
0x1801BF920: "': (in vertex: '" ??_C@_0BB@HCJPINHN@?8?3?5?$CIin?5vertex?3?5?8?$AA@
0x1801F9DAC: "unsigned int volatile `void __cdecl wil::SetLastError(struct wil::FailureInfo const & __ptr64)'::`2'::lastThread" ?lastThread@?1??SetLastError@wil@@YAXAEBUFailureInfo@2@@Z@4IC
0x1801914A8: ??_7?$Resource11Base@UID3D11InputLayout@@$$YUniquePtr@rx@@U?$TypedData@UID3D11InputLayout@@@3@@rx@@6B@
0x18006D58C: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct gl::SamplerState,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > >,class std::_Uhash_compare<struct gl::SamplerState,struct std::hash<struct gl::SamplerState>,struct std::equal_to<struct gl::SamplerState> >,class std::allocator<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > >,0> >::lower_bound(struct gl::SamplerState const & __ptr64) __ptr64" ?lower_bound@?$_Hash@V?$_Umap_traits@USamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@V?$_Uhash_compare@USamplerState@gl@@U?$hash@USamplerState@gl@@@std@@U?$equal_to@USamplerState@gl@@@4@@4@V?$allocator@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@AEBUSamplerState@gl@@@Z
0x180022448: "class gl::Program * __ptr64 __cdecl gl::GetValidProgram(class gl::ValidationContext * __ptr64,unsigned int)" ?GetValidProgram@gl@@YAPEAVProgram@1@PEAVValidationContext@1@I@Z
0x180045540: "public: virtual __cdecl pp::MacroExpander::~MacroExpander(void) __ptr64" ??1MacroExpander@pp@@UEAA@XZ
0x1801AC620: "Clear11 PS FloatFL9" ??_C@_0BE@HNLIEBPI@Clear11?5PS?5FloatFL9?$AA@
0x1801A2638: ":MaxTextureImageUnits:" ??_C@_0BH@NLLNLAD@?3MaxTextureImageUnits?3?$AA@
0x180070318: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Texture>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > >,0> >::_Insert_at<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> >,void * __ptr64> * __ptr64,struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VTexture@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@PEAX@1@AEAU?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@1@1@Z
0x1800478B4: "void __cdecl yyset_column(int,void * __ptr64)" ?yyset_column@@YAXHPEAX@Z
0x180126600: "public: virtual void * __ptr64 __cdecl rx::ProgramImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_EProgramImpl@rx@@UEAAPEAXI@Z
0x18013C170: "public: virtual void * __ptr64 __cdecl rx::ProgramPipelineImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GProgramPipelineImpl@rx@@UEAAPEAXI@Z
0x18019F040: "EGL_ANGLE_d3d_share_handle_clien" ??_C@_0CJ@IBPFAPGB@EGL_ANGLE_d3d_share_handle_clien@
0x18007AF70: "public: virtual class rx::BufferImpl * __ptr64 __cdecl rx::Context11::createBuffer(class gl::BufferState const & __ptr64) __ptr64" ?createBuffer@Context11@rx@@UEAAPEAVBufferImpl@2@AEBVBufferState@gl@@@Z
0x180150DA0: "public: virtual void * __ptr64 __cdecl angle::base::HashingMRUCache<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout>,struct std::hash<struct rx::PackedAttributeLayout> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$HashingMRUCache@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@U?$hash@UPackedAttributeLayout@rx@@@std@@@base@angle@@UEAAPEAXI@Z
0x1801CF960: "__cdecl GUID_b2daad8b_03d4_4dbf_95eb_32ab4b63d0ab" _GUID_b2daad8b_03d4_4dbf_95eb_32ab4b63d0ab
0x180084EA0: "private: void __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@IV?$allocator@I@std@@@std@@AEAAXXZ
0x180022024: "public: struct sh::TConstParameter & __ptr64 __cdecl std::vector<struct sh::TConstParameter,class pool_allocator<struct sh::TConstParameter> >::emplace_back<struct sh::TConstParameter const & __ptr64>(struct sh::TConstParameter const & __ptr64) __ptr64" ??$emplace_back@AEBUTConstParameter@sh@@@?$vector@UTConstParameter@sh@@V?$pool_allocator@UTConstParameter@sh@@@@@std@@QEAAAEAUTConstParameter@sh@@AEBU23@@Z
0x18016CBA8: "bool __cdecl sh::ValidateVaryingLocations(class sh::TIntermBlock * __ptr64,class sh::TDiagnostics * __ptr64,unsigned int)" ?ValidateVaryingLocations@sh@@YA_NPEAVTIntermBlock@1@PEAVTDiagnostics@1@I@Z
0x1801891F0: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::shared_ptr<struct pp::Macro>,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@std@@@std@@@2@@Z
0x1801D158C: " >= " ??_C@_04FBNPPKBF@?5?$DO?$DN?5?$AA@
0x180122210: "void __cdecl angle::ReadColor<struct angle::L16A16F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UL16A16F@angle@@M@angle@@YAXPEBEPEAE@Z
0x18012BEC4: "public: void * __ptr64 __cdecl rx::Clear11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GClear11@rx@@QEAAPEAXI@Z
0x18014E390: "public: virtual void * __ptr64 __cdecl rx::SyncImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSyncImpl@rx@@UEAAPEAXI@Z
0x1800E1284: "void __cdecl gl::GetnUniformfvEXT(unsigned int,int,int,float * __ptr64)" ?GetnUniformfvEXT@gl@@YAXIHHPEAM@Z
0x1801C25B8: "GeometryShader" ??_C@_0P@OICECHMN@GeometryShader?$AA@
0x180033240: "public: virtual void __cdecl rx::Buffer11::initializeStaticData(class gl::Context const * __ptr64) __ptr64" ?initializeStaticData@Buffer11@rx@@UEAAXPEBVContext@gl@@@Z
0x1801C1AB0: " selectView(output, input[" ??_C@_0BN@NPBKNOHH@?5?5?5selectView?$CIoutput?0?5input?$FL?$AA@
0x1801CF8D0: "Plane out of range" ??_C@_0BD@HDKOABIC@Plane?5out?5of?5range?$AA@
0x1801BF620: "Fragment varying " ??_C@_0BC@GFFABEPO@Fragment?5varying?5?$AA@
0x18017B088: "public: static void __cdecl angle::R5G5B5A1::average(struct angle::R5G5B5A1 * __ptr64,struct angle::R5G5B5A1 const * __ptr64,struct angle::R5G5B5A1 const * __ptr64)" ?average@R5G5B5A1@angle@@SAXPEAU12@PEBU12@1@Z
0x1801D74B8: "' : " ??_C@_04FGHGBACM@?8?5?3?5?$AA@
0x1800DDBB0: "void __cdecl gl::GetShaderInfoLog(unsigned int,int,int * __ptr64,char * __ptr64)" ?GetShaderInfoLog@gl@@YAXIHPEAHPEAD@Z
0x18016C2C8: "enum sh::TExtension __cdecl sh::GetExtensionByName(char const * __ptr64)" ?GetExtensionByName@sh@@YA?AW4TExtension@1@PEBD@Z
0x180012EE4: "public: int __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::compare(unsigned __int64,unsigned __int64,char const * __ptr64 const)const __ptr64" ?compare@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEBAH_K0QEBD@Z
0x18016A3B0: "public: virtual bool __cdecl sh::UnfoldShortCircuitAST::visitBinary(enum sh::Visit,class sh::TIntermBinary * __ptr64) __ptr64" ?visitBinary@UnfoldShortCircuitAST@sh@@UEAA_NW4Visit@2@PEAVTIntermBinary@2@@Z
0x1801D7AD0: "][" ??_C@_02DNJFBPJB@?$FN?$FL?$AA@
0x1801D7A6C: "<=" ??_C@_02EHCHHCKH@?$DM?$DN?$AA@
0x180021D48: "public: void * __ptr64 __cdecl TPoolAllocator::allocate(unsigned __int64) __ptr64" ?allocate@TPoolAllocator@@QEAAPEAX_K@Z
0x18017A9D0: "public: static void __cdecl angle::A4R4G4B4::average(struct angle::A4R4G4B4 * __ptr64,struct angle::A4R4G4B4 const * __ptr64,struct angle::A4R4G4B4 const * __ptr64)" ?average@A4R4G4B4@angle@@SAXPEAU12@PEBU12@1@Z
0x18017A9D0: "public: static void __cdecl angle::R4G4B4A4::average(struct angle::R4G4B4A4 * __ptr64,struct angle::R4G4B4A4 const * __ptr64,struct angle::R4G4B4A4 const * __ptr64)" ?average@R4G4B4A4@angle@@SAXPEAU12@PEBU12@1@Z
0x180048224: "protected: bool __cdecl sh::TCompiler::limitExpressionComplexity(class sh::TIntermBlock * __ptr64) __ptr64" ?limitExpressionComplexity@TCompiler@sh@@IEAA_NPEAVTIntermBlock@2@@Z
0x180194998: "const gl::TextureManager::`vftable'" ??_7TextureManager@gl@@6B@
0x18013CD10: "public: virtual __cdecl rx::d3d11::LazyShader<struct ID3D11PixelShader>::~LazyShader<struct ID3D11PixelShader>(void) __ptr64" ??1?$LazyShader@UID3D11PixelShader@@@d3d11@rx@@UEAA@XZ
0x1801D9BE8: "[p] = data;
" ??_C@_0N@BLFOGOA@?$FLp?$FN?5?$DN?5data?$DL?6?$AA@
0x180002D20: "public: void __cdecl gl::InfoLog::getLog(int,int * __ptr64,char * __ptr64)const __ptr64" ?getLog@InfoLog@gl@@QEBAXHPEAHPEAD@Z
0x18017BC80: "public: void __cdecl angle::DestroyThenDelete<class gl::Texture,class gl::Context>::operator()(class gl::Texture * __ptr64) __ptr64" ??R?$DestroyThenDelete@VTexture@gl@@VContext@2@@angle@@QEAAXPEAVTexture@gl@@@Z
0x18004AD20: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum sh::TExtension,enum sh::TBehavior,struct std::less<enum sh::TExtension>,class std::allocator<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<enum sh::TExtension const,enum sh::TBehavior>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@PEAX@2@@Z
0x1801905A8: "const gl::RefCountObjectNoID::`vftable'" ??_7RefCountObjectNoID@gl@@6B@
0x1800922C8: "__cdecl _scrt_acquire_startup_lock" __scrt_acquire_startup_lock
0x18008EFF0: "public: virtual class rx::CompilerImpl * __ptr64 __cdecl rx::Context11::createCompiler(void) __ptr64" ?createCompiler@Context11@rx@@UEAAPEAVCompilerImpl@2@XZ
0x1801B30C0: "float4 acosh_emu(in float4 x)
{
" ??_C@_0FG@DLAIPOHF@float4?5acosh_emu?$CIin?5float4?5x?$CJ?6?$HL?6@
0x1801A0C98: "__cdecl GUID_bb2c6faa_b5fb_4082_8e6b_388b8cfa90e1" _GUID_bb2c6faa_b5fb_4082_8e6b_388b8cfa90e1
0x1801DA9D0: "Mapping of internal index buffer" ??_C@_0EC@HPLFGIDC@Mapping?5of?5internal?5index?5buffer@
0x1800787A0: "private: void __cdecl std::vector<int,class std::allocator<int> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@HV?$allocator@H@std@@@std@@AEAAX_K@Z
0x18014BF70: "public: virtual void * __ptr64 __cdecl angle::base::HashingMRUCache<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState>,struct std::hash<struct rx::d3d11::RasterizerStateKey> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$HashingMRUCache@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@@base@angle@@UEAAPEAXI@Z
0x1801C1390: " output.gl_ViewID_OVR = input" ??_C@_0DB@BALKICFF@?5?5?5?5output?4gl_ViewID_OVR?5?$DN?5input@
0x1801D6918: "gl_PrimitiveID" ??_C@_0P@KGGINPM@gl_PrimitiveID?$AA@
0x1800645D0: "public: __cdecl rx::VertexDataManager::VertexDataManager(class rx::BufferFactoryD3D * __ptr64) __ptr64" ??0VertexDataManager@rx@@QEAA@PEAVBufferFactoryD3D@1@@Z
0x1801D5FA0: "discard supported in fragment sh" ??_C@_0CL@BDLLECNB@discard?5supported?5in?5fragment?5sh@
0x1801C2020: "The D3D11 device was removed, " ??_C@_0BP@MIGJIJCH@The?5D3D11?5device?5was?5removed?0?5?$AA@
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DMultisample::bindTexImage(class gl::Context const * __ptr64,class egl::Surface * __ptr64) __ptr64" ?bindTexImage@TextureD3D_2DMultisample@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVSurface@egl@@@Z
0x180133E90: "private: virtual class gl::Error __cdecl rx::TextureStorage11_2DMultisample::createSRV(class gl::Context const * __ptr64,int,int,enum DXGI_FORMAT,class rx::TextureHelper11 const & __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> * __ptr64) __ptr64" ?createSRV@TextureStorage11_2DMultisample@rx@@EEAA?AVError@gl@@PEBVContext@4@HHW4DXGI_FORMAT@@AEBVTextureHelper11@2@PEAV?$SharedResource11@UID3D11ShaderResourceView@@@2@@Z
0x18002E66C: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@std@@@std@@@2@@Z
0x1800F0FFC: "unsigned int const & __ptr64 __cdecl std::max<unsigned int>(unsigned int const & __ptr64,unsigned int const & __ptr64)" ??$max@I@std@@YAAEBIAEBI0@Z
0x18002E5D8: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Program * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Program * __ptr64> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@IPEAVProgram@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVProgram@gl@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x18006ED94: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Sampler * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Sampler * __ptr64> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@IPEAVSampler@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVSampler@gl@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x18006ED94: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::ProgramPipeline * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::ProgramPipeline * __ptr64> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@IPEAVProgramPipeline@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVProgramPipeline@gl@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x1800E0590: "void __cdecl gl::VertexAttrib3f(unsigned int,float,float,float)" ?VertexAttrib3f@gl@@YAXIMMM@Z
0x1800FC300: "public: virtual void * __ptr64 __cdecl gl::OffsetBindingPointer<class gl::Buffer>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$OffsetBindingPointer@VBuffer@gl@@@gl@@UEAAPEAXI@Z
0x1801D1820: " "" ??_C@_02JPEBCGCN@?5?$CC?$AA@
0x1801D28A0: "matrix-multiply" ??_C@_0BA@GPEMKILL@matrix?9multiply?$AA@
0x180123090: "public: virtual void * __ptr64 __cdecl pp::Diagnostics::`scalar deleting destructor'(unsigned int) __ptr64" ??_GDiagnostics@pp@@UEAAPEAXI@Z
0x18002EA7C: "protected: class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > > __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > >,0> >::_End(unsigned __int64) __ptr64" ?_End@?$_Hash@V?$_Umap_traits@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@2@_K@Z
0x1801D7990: "bvec3" ??_C@_05MPJBPCBK@bvec3?$AA@
0x180091750: "public: virtual unsigned int __cdecl sh::TMemoryQualifierWrapper::getRank(void)const __ptr64" ?getRank@TMemoryQualifierWrapper@sh@@UEBAIXZ
0x18019C2C8: "__cdecl _imp_?showmanyc@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAA_JXZ" __imp_?showmanyc@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAA_JXZ
0x180130F30: "public: virtual class egl::Error __cdecl rx::Renderer11::validateShareHandle(struct egl::Config const * __ptr64,void * __ptr64,class egl::AttributeMap const & __ptr64)const __ptr64" ?validateShareHandle@Renderer11@rx@@UEBA?AVError@egl@@PEBUConfig@4@PEAXAEBVAttributeMap@4@@Z
0x18000EDCC: "public: bool __cdecl sh::TParseContext::checkWorkGroupSizeIsNotSpecified(struct sh::TSourceLoc const & __ptr64,struct sh::TLayoutQualifier const & __ptr64) __ptr64" ?checkWorkGroupSizeIsNotSpecified@TParseContext@sh@@QEAA_NAEBUTSourceLoc@2@AEBUTLayoutQualifier@2@@Z
0x1801AE87C: "__cdecl _real@7f7fffff" __real@7f7fffff
0x180011994: "int __cdecl gl::VariableRegisterCount(unsigned int)" ?VariableRegisterCount@gl@@YAHI@Z
0x1801AE238: "Point rendering without writing " ??_C@_0DB@CDGDIFBL@Point?5rendering?5without?5writing?5@
0x18002E66C: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@std@@@std@@@2@@Z
0x1800DB010: glGetTexParameteriv
0x1800937F0: "[thunk]:public: virtual void * __ptr64 __cdecl rx::Framebuffer11::`vector deleting destructor'`adjustor{136}' (unsigned int) __ptr64" ??_EFramebuffer11@rx@@WII@EAAPEAXI@Z
0x1800354C0: "private: virtual void __cdecl std::_Ref_count<struct rx::GenericData>::_Destroy(void) __ptr64" ?_Destroy@?$_Ref_count@UGenericData@rx@@@std@@EEAAXXZ
0x1801375E0: "public: virtual class gl::Error __cdecl rx::TextureStorage11_Cube::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@TextureStorage11_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x1800F91EC: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@IV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@2@@Z
0x1801D8910: ", int lod" ??_C@_09LNFAHAIK@?0?5int?5lod?$AA@
0x1801A20F8: ":MaxComputeAtomicCounters:" ??_C@_0BL@CMMHFKKN@?3MaxComputeAtomicCounters?3?$AA@
0x1800F6AE4: "public: unsigned int __cdecl gl::ValidationContext::getConvertedRenderbufferFormat(unsigned int)const __ptr64" ?getConvertedRenderbufferFormat@ValidationContext@gl@@QEBAII@Z
0x1800EE630: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Buffer * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> >,0> >::_Reinsert(void) __ptr64" ?_Reinsert@?$_Hash@V?$_Umap_traits@IPEAVBuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@4@$0A@@std@@@std@@IEAAXXZ
0x180104C1C: "private: void __cdecl std::vector<struct gl::InterfaceBlock,class std::allocator<struct gl::InterfaceBlock> >::_Change_array(struct gl::InterfaceBlock * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UInterfaceBlock@gl@@V?$allocator@UInterfaceBlock@gl@@@std@@@std@@AEAAXQEAUInterfaceBlock@gl@@_K1@Z
0x18004AC68: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class sh::TIntermSymbol * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@std@@@std@@@2@0@Z
0x1801D30B0: "rgba16f" ??_C@_07IAABPOHL@rgba16f?$AA@
0x1801D7268: "GL_ARB_texture_rectangle" ??_C@_0BJ@NKHMPMDJ@GL_ARB_texture_rectangle?$AA@
0x1800EABD0: "protected: virtual void * __ptr64 __cdecl gl::ResourceManagerBase<class gl::HandleAllocator>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ResourceManagerBase@VHandleAllocator@gl@@@gl@@MEAAPEAXI@Z
0x18000C728: "public: class sh::TFunction * __ptr64 __cdecl sh::TParseContext::parseFunctionHeader(struct sh::TPublicType const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?parseFunctionHeader@TParseContext@sh@@QEAAPEAVTFunction@2@AEBUTPublicType@2@PEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBUTSourceLoc@2@@Z
0x18012BDF0: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11VertexShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11@UID3D11VertexShader@@@rx@@UEAAPEAXI@Z
0x180134260: "public: virtual void __cdecl rx::TextureStorage11_External::disassociateImage(struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?disassociateImage@TextureStorage11_External@rx@@UEAAXAEBUImageIndex@gl@@PEAVImage11@2@@Z
0x1801D6490: "ternary operator is not allowed " ??_C@_0DB@HMOCJCMC@ternary?5operator?5is?5not?5allowed?5@
0x1801BBA58: "microsoftedgesh.exe" ??_C@_1CI@MOLPDNP@?$AAm?$AAi?$AAc?$AAr?$AAo?$AAs?$AAo?$AAf?$AAt?$AAe?$AAd?$AAg?$AAe?$AAs?$AAh?$AA?4?$AAe?$AAx?$AAe?$AA?$AA@
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class egl::ImageSibling * __ptr64,struct std::less<class egl::ImageSibling * __ptr64>,class std::allocator<class egl::ImageSibling * __ptr64>,0> >::_Rrotate(struct std::_Tree_node<class egl::ImageSibling * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@PEAVImageSibling@egl@@U?$less@PEAVImageSibling@egl@@@std@@V?$allocator@PEAVImageSibling@egl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVImageSibling@egl@@PEAX@2@@Z
0x1800E06FC: "void __cdecl gl::VertexAttrib4f(unsigned int,float,float,float,float)" ?VertexAttrib4f@gl@@YAXIMMMM@Z
0x1801BD750: "EGL_PLATFORM_ANGLE_DEVICE_TYPE_A" ??_C@_0IJ@PBADEBGN@EGL_PLATFORM_ANGLE_DEVICE_TYPE_A@
0x18002EA7C: "protected: class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct gl::SamplerState,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > >,class std::_Uhash_compare<struct gl::SamplerState,struct std::hash<struct gl::SamplerState>,struct std::equal_to<struct gl::SamplerState> >,class std::allocator<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > >,0> >::_End(unsigned __int64) __ptr64" ?_End@?$_Hash@V?$_Umap_traits@USamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@V?$_Uhash_compare@USamplerState@gl@@U?$hash@USamplerState@gl@@@std@@U?$equal_to@USamplerState@gl@@@4@@4@V?$allocator@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@_K@Z
0x18012AA00: "public: virtual void * __ptr64 __cdecl rx::ShaderD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GShaderD3D@rx@@UEAAPEAXI@Z
0x1801D7FA8: "Cube_comparison" ??_C@_0BA@MHHJBGHH@Cube_comparison?$AA@
0x1801D8780: " == 3)
" ??_C@_07PMNHHPIP@?5?$DN?$DN?53?$CJ?6?$AA@
0x1801D5290: "invalid qualifier on interface b" ??_C@_0CM@GHIIFPIG@invalid?5qualifier?5on?5interface?5b@
0x180092E1A: "__cdecl o__crt_atexit" _o__crt_atexit
0x1801D5988: "invalid layout qualifier" ??_C@_0BJ@MODNJJCL@invalid?5layout?5qualifier?$AA@
0x1801BB510: ?_TlgEvent@?3???$_TlgWriteActivityAutoStop@$0EAAAAAAAAAAA@$04@@YAXPEBU_TlgProvider_t@@PEBU_GUID@@@Z@4U<unnamed-type-_TlgEvent>@?3???$_TlgWriteActivityAutoStop@$0EAAAAAAAAAAA@$04@@YAX01@Z@B
0x180104ECC: "public: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > >,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<class std::array<unsigned char,20>,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > >,class std::_Uhash_compare<class std::array<unsigned char,20>,struct std::hash<class std::array<unsigned char,20> >,struct std::equal_to<class std::array<unsigned char,20> > >,class std::allocator<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > >,0> >::equal_range(class std::array<unsigned char,20> const & __ptr64) __ptr64" ?equal_range@?$_Hash@V?$_Umap_traits@V?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@V?$_Uhash_compare@V?$array@E$0BE@@std@@U?$hash@V?$array@E$0BE@@std@@@2@U?$equal_to@V?$array@E$0BE@@std@@@2@@2@V?$allocator@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@2@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@std@@V12@@2@AEBV?$array@E$0BE@@2@@Z
0x180015E00: "public: virtual __cdecl std::basic_ostringstream<char,struct std::char_traits<char>,class pool_allocator<char> >::~basic_ostringstream<char,struct std::char_traits<char>,class pool_allocator<char> >(void) __ptr64" ??1?$basic_ostringstream@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@UEAA@XZ
0x1801AC928: "Clear11 VS" ??_C@_0L@GLLJMGFK@Clear11?5VS?$AA@
0x1800559B4: "public: class std::vector<unsigned int,class std::allocator<unsigned int> > & __ptr64 __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::operator=(class std::vector<unsigned int,class std::allocator<unsigned int> > const & __ptr64) __ptr64" ??4?$vector@IV?$allocator@I@std@@@std@@QEAAAEAV01@AEBV01@@Z
0x1800F0F14: "private: void __cdecl gl::ResourceMap<class gl::FenceNV>::Iterator::updateValue(void) __ptr64" ?updateValue@Iterator@?$ResourceMap@VFenceNV@gl@@@gl@@AEAAXXZ
0x18016A418: "public: __cdecl sh::TSymbolTable::~TSymbolTable(void) __ptr64" ??1TSymbolTable@sh@@QEAA@XZ
0x1801D199C: " a" ??_C@_02EEBFDKOL@?5a?$AA@
0x18019F280: "t.x" ??_C@_03OPNDIPDM@t?4x?$AA@
0x1801D8788: " float coordWrapped = 1.0 - a" ??_C@_0CN@HONPMDH@?5?5?5?5float?5coordWrapped?5?$DN?51?40?5?9?5a@
0x180089B30: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl rx::Renderer11::getShaderModelSuffix(void)const __ptr64" ?getShaderModelSuffix@Renderer11@rx@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x180014660: "class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64 __cdecl std::operator<<<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)" ??$?6DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@0@AEAV10@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@@Z
0x1800EB378: "public: struct std::_Tree_node<class gl::Context * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<class gl::Context * __ptr64,struct std::less<class gl::Context * __ptr64>,class std::allocator<class gl::Context * __ptr64>,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class gl::Context * __ptr64> > >) __ptr64" ?_Extract@?$_Tree@V?$_Tset_traits@PEAVContext@gl@@U?$less@PEAVContext@gl@@@std@@V?$allocator@PEAVContext@gl@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@PEAVContext@gl@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVContext@gl@@@std@@@std@@@2@@Z
0x18001A1F8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::_Copy<struct std::_Tree<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::_Copy_tag>(class std::_Tree<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> > const & __ptr64,struct std::_Tree<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::_Copy_tag) __ptr64" ??$_Copy@U_Copy_tag@?$_Tree@V?$_Tset_traits@IU?$less@I@std@@V?$allocator@I@2@$0A@@std@@@std@@@?$_Tree@V?$_Tset_traits@IU?$less@I@std@@V?$allocator@I@2@$0A@@std@@@std@@IEAAXAEBV01@U_Copy_tag@01@@Z
0x180191608: "const rx::ShaderD3D::`vftable'" ??_7ShaderD3D@rx@@6B@
0x18008C2D0: "public: virtual void * __ptr64 __cdecl sh::TInterfaceBlock::`vector deleting destructor'(unsigned int) __ptr64" ??_ETInterfaceBlock@sh@@UEAAPEAXI@Z
0x180011E9C: "bool __cdecl sh::IsVarying(enum sh::TQualifier)" ?IsVarying@sh@@YA_NW4TQualifier@1@@Z
0x180128F90: "public: virtual void __cdecl rx::ProgramD3D::setUniform4uiv(int,int,unsigned int const * __ptr64) __ptr64" ?setUniform4uiv@ProgramD3D@rx@@UEAAXHHPEBI@Z
0x1801D2098: "Loop index cannot be initialized" ??_C@_0DO@KOJNNBFM@Loop?5index?5cannot?5be?5initialized@
0x18013D328: "public: class gl::Error __cdecl rx::Clear11::ShaderManager::getShadersAndLayout(class rx::Renderer11 * __ptr64,int,unsigned int,bool,class rx::Resource11<struct ID3D11InputLayout> const * __ptr64 * __ptr64,class rx::Resource11<struct ID3D11VertexShader> const * __ptr64 * __ptr64,class rx::Resource11<struct ID3D11GeometryShader> const * __ptr64 * __ptr64,class rx::Resource11<struct ID3D11PixelShader> const * __ptr64 * __ptr64) __ptr64" ?getShadersAndLayout@ShaderManager@Clear11@rx@@QEAA?AVError@gl@@PEAVRenderer11@3@HI_NPEAPEBV?$Resource11@UID3D11InputLayout@@@3@PEAPEBV?$Resource11@UID3D11VertexShader@@@3@PEAPEBV?$Resource11@UID3D11GeometryShader@@@3@PEAPEBV?$Resource11@UID3D11PixelShader@@@3@@Z
0x1801D1FE0: "+" ??_C@_01MIFGBAGJ@?$CL?$AA@
0x1800580E0: "public: virtual void __cdecl pp::MacroExpander::lex(struct pp::Token * __ptr64) __ptr64" ?lex@MacroExpander@pp@@UEAAXPEAUToken@2@@Z
0x180162334: "public: class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64 __cdecl std::vector<class sh::TVector<class sh::TIntermNode * __ptr64>,class std::allocator<class sh::TVector<class sh::TIntermNode * __ptr64> > >::_Emplace_reallocate<class sh::TVector<class sh::TIntermNode * __ptr64> >(class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64 const,class sh::TVector<class sh::TIntermNode * __ptr64> &&) __ptr64" ??$_Emplace_reallocate@V?$TVector@PEAVTIntermNode@sh@@@sh@@@?$vector@V?$TVector@PEAVTIntermNode@sh@@@sh@@V?$allocator@V?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@@std@@QEAAPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@QEAV23@$$QEAV23@@Z
0x1800EB918: "public: struct std::_Tree_node<class egl::Image * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<class egl::Image * __ptr64,struct std::less<class egl::Image * __ptr64>,class std::allocator<class egl::Image * __ptr64>,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Image * __ptr64> > >) __ptr64" ?_Extract@?$_Tree@V?$_Tset_traits@PEAVImage@egl@@U?$less@PEAVImage@egl@@@std@@V?$allocator@PEAVImage@egl@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@PEAVImage@egl@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVImage@egl@@@std@@@std@@@2@@Z
0x180090A20: "void __cdecl angle::WriteColor<struct angle::B5G6R5,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UB5G6R5@angle@@M@angle@@YAXPEBEPEAE@Z
0x180090A20: "void __cdecl angle::WriteColor<struct angle::R5G6B5,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR5G6B5@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801D6A20: "gl_MaxGeometryAtomicCounterBuffe" ??_C@_0CD@BNABCNDM@gl_MaxGeometryAtomicCounterBuffe@
0x1801ADE00: "Unhandled internal error: " ??_C@_0BL@LNCNBBGF@Unhandled?5internal?5error?3?5?$AA@
0x18017DF20: "void __cdecl angle::LoadCompressedToNative<4,4,16>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadCompressedToNative@$03$03$0BA@@angle@@YAX_K00PEBE00PEAE00@Z
0x18013C0E0: "public: class angle::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1285> & __ptr64 __cdecl angle::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1285>::operator<<<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >) __ptr64" ??$?6V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$ErrorStreamBase@VError@gl@@I$0A@I$0FAF@@angle@@QEAAAEAV01@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x1801A3A8C: ".xy" ??_C@_03DKEJADLJ@?4xy?$AA@
0x180088130: "public: virtual int __cdecl rx::Renderer11::getMajorShaderModel(void)const __ptr64" ?getMajorShaderModel@Renderer11@rx@@UEBAHXZ
0x1801D6888: "gl_MaxGeometryInputComponents" ??_C@_0BO@GBOOGCDA@gl_MaxGeometryInputComponents?$AA@
0x1800918C0: "public: virtual enum ShShaderOutput __cdecl rx::CompilerD3D::getTranslatorOutputType(void)const __ptr64" ?getTranslatorOutputType@CompilerD3D@rx@@UEBA?AW4ShShaderOutput@@XZ
0x18012C4D0: "private: void __cdecl std::vector<struct D3D11_SO_DECLARATION_ENTRY,class std::allocator<struct D3D11_SO_DECLARATION_ENTRY> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@UD3D11_SO_DECLARATION_ENTRY@@V?$allocator@UD3D11_SO_DECLARATION_ENTRY@@@std@@@std@@AEAAX_K@Z
0x180156190: "public: struct sh::OutputHLSL::StructEqualityFunction * __ptr64 * __ptr64 __cdecl std::vector<struct sh::OutputHLSL::StructEqualityFunction * __ptr64,class std::allocator<struct sh::OutputHLSL::StructEqualityFunction * __ptr64> >::_Emplace_reallocate<struct sh::OutputHLSL::StructEqualityFunction * __ptr64 const & __ptr64>(struct sh::OutputHLSL::StructEqualityFunction * __ptr64 * __ptr64 const,struct sh::OutputHLSL::StructEqualityFunction * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAUStructEqualityFunction@OutputHLSL@sh@@@?$vector@PEAUStructEqualityFunction@OutputHLSL@sh@@V?$allocator@PEAUStructEqualityFunction@OutputHLSL@sh@@@std@@@std@@QEAAPEAPEAUStructEqualityFunction@OutputHLSL@sh@@QEAPEAU234@AEBQEAU234@@Z
0x180122350: "void __cdecl angle::ReadColor<struct angle::R11G11B10F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR11G11B10F@angle@@M@angle@@YAXPEBEPEAE@Z
0x180019CC8: "protected: void __cdecl sh::OutputHLSL::outputTriplet(class sh::TInfoSinkBase & __ptr64,enum sh::Visit,char const * __ptr64,char const * __ptr64,char const * __ptr64) __ptr64" ?outputTriplet@OutputHLSL@sh@@IEAAXAEAVTInfoSinkBase@2@W4Visit@2@PEBD22@Z
0x1800FC280: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class gl::Sampler>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$BindingPointer@VSampler@gl@@@gl@@UEAAPEAXI@Z
0x180100260: "public: int __cdecl gl::FramebufferAttachment::layer(void)const __ptr64" ?layer@FramebufferAttachment@gl@@QEBAHXZ
0x1801BFEC0: "Compute shader image count excee" ??_C@_0EA@CINPBJOF@Compute?5shader?5image?5count?5excee@
0x1800FFAF8: "public: void __cdecl gl::TransformFeedback::detachBuffer(class gl::Context const * __ptr64,unsigned int) __ptr64" ?detachBuffer@TransformFeedback@gl@@QEAAXPEBVContext@2@I@Z
0x18007E0A4: "public: void __cdecl std::default_delete<class rx::ShaderImpl>::operator()(class rx::ShaderImpl * __ptr64)const __ptr64" ??R?$default_delete@VShaderImpl@rx@@@std@@QEBAXPEAVShaderImpl@rx@@@Z
0x18007607C: "class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl ArrayString(unsigned int)" ?ArrayString@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@Z
0x180019648: "struct gl::TextureCaps * __ptr64 __cdecl std::_Fill_n_unchecked1<struct gl::TextureCaps * __ptr64,unsigned __int64,struct gl::TextureCaps>(struct gl::TextureCaps * __ptr64,unsigned __int64,struct gl::TextureCaps const & __ptr64,struct std::integral_constant<bool,0>)" ??$_Fill_n_unchecked1@PEAUTextureCaps@gl@@_KU12@@std@@YAPEAUTextureCaps@gl@@PEAU12@_KAEBU12@U?$integral_constant@_N$0A@@0@@Z
0x180134A44: "public: unsigned __int64 __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11::SRVKey,class rx::SharedResource11<struct ID3D11ShaderResourceView>,struct std::less<struct rx::TextureStorage11::SRVKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > >,0> >::erase(struct rx::TextureStorage11::SRVKey const & __ptr64) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@USRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@U?$less@USRVKey@TextureStorage11@rx@@@std@@V?$allocator@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@6@$0A@@std@@@std@@QEAA_KAEBUSRVKey@TextureStorage11@rx@@@Z
0x180082528: "protected: void __cdecl std::_Tree<class std::_Tset_traits<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64,struct std::less<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64>,class std::allocator<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64>,0> >::_Lrotate(struct std::_Tree_node<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U?$less@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@V?$allocator@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@PEAX@2@@Z
0x1801F9E28: "int g_wil_details_preventOnDemandStagingConfigReads" ?g_wil_details_preventOnDemandStagingConfigReads@@3HA
0x1800DB780: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12843>::operator class egl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DCCL@@angle@@QEAA?AVError@egl@@XZ
0x1800918D0: ?reset@?$unique_storage@U?$resource_policy@PEAU_TP_TIMER@@P6AXPEAU1@@Z$1?Destroy@?$DestroyThreadPoolTimer@USystemThreadPoolMethods@details@wil@@$0A@@details@wil@@SAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@QEAAXPEAU_TP_TIMER@@@Z
0x1801A2378: ":MaxProgramTexelOffset:" ??_C@_0BI@KBJLGBEK@?3MaxProgramTexelOffset?3?$AA@
0x180125A00: "private: void __cdecl rx::ProgramD3D::setUniformMatrixfvInternal<2,2>(int,int,unsigned char,float const * __ptr64,unsigned int) __ptr64" ??$setUniformMatrixfvInternal@$01$01@ProgramD3D@rx@@AEAAXHHEPEBMI@Z
0x18002DC30: "bool __cdecl gl::isNaN(float)" ?isNaN@gl@@YA_NM@Z
0x1801D1818: "#line " ??_C@_06HHLDHEME@?$CDline?5?$AA@
0x180034840: "public: void __cdecl gl::Context::copyTextureCHROMIUM(unsigned int,int,unsigned int,unsigned int,int,int,unsigned int,unsigned char,unsigned char,unsigned char) __ptr64" ?copyTextureCHROMIUM@Context@gl@@QEAAXIHIIHHIEEE@Z
0x1801AE3C0: "The std430 layout is supported o" ??_C@_0DP@DINPHGHN@The?5std430?5layout?5is?5supported?5o@
0x1800EEB08: "public: class gl::ResourceMap<class gl::ProgramPipeline>::Iterator __cdecl gl::ResourceMap<class gl::ProgramPipeline>::begin(void)const __ptr64" ?begin@?$ResourceMap@VProgramPipeline@gl@@@gl@@QEBA?AVIterator@12@XZ
0x1800FF6B8: "public: class angle::ErrorOrResultBase<class gl::Error,unsigned int,unsigned int,0> __cdecl gl::InternalFormat::computeDepthPitch(unsigned int,int,int,int,int,int)const __ptr64" ?computeDepthPitch@InternalFormat@gl@@QEBA?AV?$ErrorOrResultBase@VError@gl@@II$0A@@angle@@IHHHHH@Z
0x18004253C: "public: __cdecl sh::TIntermTraverser::NodeReplaceWithMultipleEntry::NodeReplaceWithMultipleEntry(class sh::TIntermAggregateBase * __ptr64,class sh::TIntermNode * __ptr64,class sh::TVector<class sh::TIntermNode * __ptr64>) __ptr64" ??0NodeReplaceWithMultipleEntry@TIntermTraverser@sh@@QEAA@PEAVTIntermAggregateBase@2@PEAVTIntermNode@2@V?$TVector@PEAVTIntermNode@sh@@@2@@Z
0x180125E9C: "private: void __cdecl rx::ProgramD3D::setUniformMatrixfvInternal<4,2>(int,int,unsigned char,float const * __ptr64,unsigned int) __ptr64" ??$setUniformMatrixfvInternal@$03$01@ProgramD3D@rx@@AEAAXHHEPEBMI@Z
0x1800ECAC0: "class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64 __cdecl gl::priv::FmtHex<4,int>(class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64,int)" ??$FmtHex@$03H@priv@gl@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@std@@AEAV23@H@Z
0x180074DCC: "public: __cdecl gl::PackedVarying::PackedVarying(struct sh::ShaderVariable const & __ptr64,enum sh::InterpolationType,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ??0PackedVarying@gl@@QEAA@AEBUShaderVariable@sh@@W4InterpolationType@3@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x1800904A0: "void __cdecl angle::ReadColor<struct angle::R16G16S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16G16S@angle@@H@angle@@YAXPEBEPEAE@Z
0x18013EA50: "public: virtual class gl::Error __cdecl rx::IndexBuffer11::initialize(unsigned int,unsigned int,bool) __ptr64" ?initialize@IndexBuffer11@rx@@UEAA?AVError@gl@@II_N@Z
0x180125CC4: "private: void __cdecl rx::ProgramD3D::setUniformMatrixfvInternal<3,2>(int,int,unsigned char,float const * __ptr64,unsigned int) __ptr64" ??$setUniformMatrixfvInternal@$02$01@ProgramD3D@rx@@AEAAXHHEPEBMI@Z
0x1801C044C: "uint" ??_C@_04EHNLIFAM@uint?$AA@
0x180156990: ??_EUnfoldShortCircuitTraverser@?A0xcce22ffa@sh@@UEAAPEAXI@Z
0x1801D1598: "mul(" ??_C@_04BIAOHHFO@mul?$CI?$AA@
0x180187190: "public: virtual void * __ptr64 __cdecl rx::VertexDataManager::`vector deleting destructor'(unsigned int) __ptr64" ??_EVertexDataManager@rx@@UEAAPEAXI@Z
0x1800827A0: "private: bool __cdecl pp::MacroExpander::pushMacro(class std::shared_ptr<struct pp::Macro>,struct pp::Token const & __ptr64) __ptr64" ?pushMacro@MacroExpander@pp@@AEAA_NV?$shared_ptr@UMacro@pp@@@std@@AEBUToken@2@@Z
0x180017834: "public: bool __cdecl sh::TType::isArray(void)const __ptr64" ?isArray@TType@sh@@QEBA_NXZ
0x1801A1330: "GL_EXT_discard_framebuffer" ??_C@_0BL@KADAIOH@GL_EXT_discard_framebuffer?$AA@
0x18005FF1C: "void * __ptr64 __cdecl egl::GetPlatformDisplayEXT(unsigned int,void * __ptr64,int const * __ptr64)" ?GetPlatformDisplayEXT@egl@@YAPEAXIPEAXPEBH@Z
0x1801226B0: "void __cdecl angle::ReadColor<struct angle::R8G8B8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8G8B8@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801DD380: "shift exponent is negative or un" ??_C@_0CI@CINBGKFO@shift?5exponent?5is?5negative?5or?5un@
0x1801C1AD0: " outStream.Append(output);
" ??_C@_0BP@IKKAMOMH@?5?5?5?5outStream?4Append?$CIoutput?$CJ?$DL?6?$AA@
0x180092E02: "__cdecl o__cexit" _o__cexit
0x180067A40: "public: virtual class gl::Error __cdecl rx::SurfaceD3D::getAttachmentRenderTarget(class gl::Context const * __ptr64,unsigned int,struct gl::ImageIndex const & __ptr64,class rx::FramebufferAttachmentRenderTarget * __ptr64 * __ptr64) __ptr64" ?getAttachmentRenderTarget@SurfaceD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@IAEBUImageIndex@4@PEAPEAVFramebufferAttachmentRenderTarget@2@@Z
0x1801D40B8: "no binding specified" ??_C@_0BF@KJKFOJMJ@no?5binding?5specified?$AA@
0x18018714C: "public: virtual __cdecl rx::VertexDataManager::~VertexDataManager(void) __ptr64" ??1VertexDataManager@rx@@UEAA@XZ
0x18019FDA8: "_u" ??_C@_02DFBGMCND@_u?$AA@
0x18013F644: "bool __cdecl rx::UsePrimitiveRestartWorkaround(bool,unsigned int)" ?UsePrimitiveRestartWorkaround@rx@@YA_N_NI@Z
0x180090780: "void __cdecl angle::ReadColor<struct angle::R8G8B8,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8G8B8@angle@@I@angle@@YAXPEBEPEAE@Z
0x180054738: "public: __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::vector<unsigned int,class std::allocator<unsigned int> >(class std::vector<unsigned int,class std::allocator<unsigned int> > const & __ptr64) __ptr64" ??0?$vector@IV?$allocator@I@std@@@std@@QEAA@AEBV01@@Z
0x1801AEF70: "int3 bitfieldInsert_emu(int3 bas" ??_C@_0BOF@OCAGJNII@int3?5bitfieldInsert_emu?$CIint3?5bas@
0x18013F790: "public: virtual class gl::Error __cdecl rx::d3d11::LazyBlendState::resolve(class rx::Renderer11 * __ptr64) __ptr64" ?resolve@LazyBlendState@d3d11@rx@@UEAA?AVError@gl@@PEAVRenderer11@3@@Z
0x1800934FF: floorf
0x180198E10: "const gl::Renderbuffer::`vftable'{for `gl::FramebufferAttachmentObject'}" ??_7Renderbuffer@gl@@6BFramebufferAttachmentObject@1@@
0x1801378D0: "public: virtual class gl::Error __cdecl rx::TextureStorage11_External::releaseAssociatedImage(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?releaseAssociatedImage@TextureStorage11_External@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAVImage11@2@@Z
0x1800EBDFC: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<struct HDC__ * __ptr64,class egl::Display * __ptr64,struct std::less<struct HDC__ * __ptr64>,class std::allocator<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@PEAUHDC__@@PEAVDisplay@egl@@U?$less@PEAUHDC__@@@std@@V?$allocator@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@@std@@@std@@@2@0@Z
0x1801D2798: "logical-or" ??_C@_0L@DABCLCKN@logical?9or?$AA@
0x1801BF130: "index must be smaller than MAX_V" ??_C@_0DH@CLNDPDOA@index?5must?5be?5smaller?5than?5MAX_V@
0x1801DAC00: "Vertex buffer is not big enough " ??_C@_0DD@DDHGMOJA@Vertex?5buffer?5is?5not?5big?5enough?5@
0x180043EB4: "public: __cdecl sh::TType::TType(void) __ptr64" ??0TType@sh@@QEAA@XZ
0x1801D2750: "component-wise multiply" ??_C@_0BI@DJAPIDCL@component?9wise?5multiply?$AA@
0x1801BF6A0: ") at location " ??_C@_0P@OCPHKOAC@?$CJ?5at?5location?5?$AA@
0x1801352E0: "public: virtual class gl::Error __cdecl rx::TextureStorage11_External::getMippedResource(class gl::Context const * __ptr64,class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getMippedResource@TextureStorage11_External@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAPEBVTextureHelper11@2@@Z
0x1801D7838: "sampler2DArray" ??_C@_0P@LGHLFNGN@sampler2DArray?$AA@
0x18013C250: "public: virtual class rx::FramebufferImpl * __ptr64 __cdecl rx::Context11::createFramebuffer(class gl::FramebufferState const & __ptr64) __ptr64" ?createFramebuffer@Context11@rx@@UEAAPEAVFramebufferImpl@2@AEBVFramebufferState@gl@@@Z
0x1800F8BFC: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::operator=(char const * __ptr64 const) __ptr64" ??4?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAAEAV01@QEBD@Z
0x1801AE460: "invalid layout qualifier: only v" ??_C@_0ED@LHMIFLJA@invalid?5layout?5qualifier?3?5only?5v@
0x1801BC6E0: "An enabled vertex array has no b" ??_C@_0CH@DLEDNKMD@An?5enabled?5vertex?5array?5has?5no?5b@
0x180170AC8: "public: class sh::TConstantUnion const * __ptr64 __cdecl sh::TIntermConstantUnion::foldIndexing(int) __ptr64" ?foldIndexing@TIntermConstantUnion@sh@@QEAAPEBVTConstantUnion@2@H@Z
0x18014D31C: "protected: void __cdecl std::deque<class std::unique_ptr<struct rx::Query11::QueryState,struct std::default_delete<struct rx::Query11::QueryState> >,class std::allocator<class std::unique_ptr<struct rx::Query11::QueryState,struct std::default_delete<struct rx::Query11::QueryState> > > >::_Tidy(void) __ptr64" ?_Tidy@?$deque@V?$unique_ptr@UQueryState@Query11@rx@@U?$default_delete@UQueryState@Query11@rx@@@std@@@std@@V?$allocator@V?$unique_ptr@UQueryState@Query11@rx@@U?$default_delete@UQueryState@Query11@rx@@@std@@@std@@@2@@std@@IEAAXXZ
0x18002F21C: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::shared_ptr<struct pp::Macro>,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > >,0> >::_Insert_at<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> >,void * __ptr64> * __ptr64,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAX@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@1@1@Z
0x1800E2050: "public: virtual void * __ptr64 __cdecl wistd::_Func_base<bool,void * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64,unsigned int,struct wistd::_Nil,struct wistd::_Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$_Func_base@_NPEAX_KPEAX_KIU_Nil@wistd@@U12@@wistd@@UEAAPEAXI@Z
0x18008E228: "enum D3D11_FILTER __cdecl rx::gl_d3d11::ConvertFilter(unsigned int,unsigned int,float,unsigned int)" ?ConvertFilter@gl_d3d11@rx@@YA?AW4D3D11_FILTER@@IIMI@Z
0x1801D8830: "int wrapT = (samplerMetadata[sam" ??_C@_0ED@KIABGOAO@int?5wrapT?5?$DN?5?$CIsamplerMetadata?$FLsam@
0x180151C7C: "void __cdecl angle::base::SHA1HashBytes(unsigned char const * __ptr64,unsigned __int64,unsigned char * __ptr64)" ?SHA1HashBytes@base@angle@@YAXPEBE_KPEAE@Z
0x1800F2E24: "bool __cdecl gl::ValidateDeleteShader(class gl::ValidationContext * __ptr64,unsigned int)" ?ValidateDeleteShader@gl@@YA_NPEAVValidationContext@1@I@Z
0x180054F74: ??$_Buynode@AEBUpiecewise_construct_t@std@@V?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$tuple@$$V@2@@?$_Tree_comp_alloc@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@PEAX@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@$$QEAV?$tuple@$$V@1@@Z
0x1801D7C78: "Texture2DArray" ??_C@_0P@MOFFICCD@Texture2DArray?$AA@
0x180091964: "bool __cdecl wil::ProcessShutdownInProgress(void)" ?ProcessShutdownInProgress@wil@@YA_NXZ
0x1801D5050: "main function cannot return a va" ??_C@_0CE@OJKMLGNH@main?5function?5cannot?5return?5a?5va@
0x1801D2004: "ivec" ??_C@_04ODGHNDDB@ivec?$AA@
0x1801A3F68: "const" ??_C@_05BNCCCJPP@const?$AA@
0x180137730: "public: virtual class gl::Error __cdecl rx::TextureStorage11_2DArray::releaseAssociatedImage(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?releaseAssociatedImage@TextureStorage11_2DArray@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAVImage11@2@@Z
0x1800FE984: "public: int __cdecl gl::Framebuffer::getSamples(class gl::Context const * __ptr64) __ptr64" ?getSamples@Framebuffer@gl@@QEAAHPEBVContext@2@@Z
0x1801300CC: "private: class gl::Error __cdecl rx::Renderer11::markTransformFeedbackUsage(class gl::Context const * __ptr64) __ptr64" ?markTransformFeedbackUsage@Renderer11@rx@@AEAA?AVError@gl@@PEBVContext@4@@Z
0x180025E90: "public: void __cdecl gl::State::setBufferBinding(class gl::Context const * __ptr64,enum gl::BufferBinding,class gl::Buffer * __ptr64) __ptr64" ?setBufferBinding@State@gl@@QEAAXPEBVContext@2@W4BufferBinding@2@PEAVBuffer@2@@Z
0x18019BE60: "__cdecl _imp_truncf" __imp_truncf
0x1801723F8: "void __cdecl gl::unpackHalf2x16(unsigned int,float * __ptr64,float * __ptr64)" ?unpackHalf2x16@gl@@YAXIPEAM0@Z
0x18014BE54: "public: virtual __cdecl rx::RenderStateCache::~RenderStateCache(void) __ptr64" ??1RenderStateCache@rx@@UEAA@XZ
0x1800335C0: "public: void __cdecl rx::VertexBuffer::release(void) __ptr64" ?release@VertexBuffer@rx@@QEAAXXZ
0x180194A18: "const gl::BindingPointer<class gl::Compiler>::`vftable'" ??_7?$BindingPointer@VCompiler@gl@@@gl@@6B@
0x18017E370: "void __cdecl angle::LoadToNative3To4<unsigned short,32767>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative3To4@G$0HPPP@@angle@@YAX_K00PEBE00PEAE00@Z
0x18016E100: "public: virtual void * __ptr64 __cdecl sh::TIntermLoop::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermLoop@sh@@UEAAPEAXI@Z
0x1801D8210: "Constant folded addition overflo" ??_C@_0DA@KFMDNMJG@Constant?5folded?5addition?5overflo@
0x180092E78: "__cdecl seh_filter_dll" _seh_filter_dll
0x1800937E0: "[thunk]:public: virtual void * __ptr64 __cdecl rx::Renderer11::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_ERenderer11@rx@@W7EAAPEAXI@Z
0x180090520: "void __cdecl angle::ReadColor<struct angle::R32,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR32@angle@@I@angle@@YAXPEBEPEAE@Z
0x1801D201C: "base" ??_C@_04BHIIPFEC@base?$AA@
0x1800914F0: "public: virtual void * __ptr64 __cdecl rx::Renderer11::getD3DDevice(void) __ptr64" ?getD3DDevice@Renderer11@rx@@UEAAPEAXXZ
0x1801A26A8: ":MaxVertexUniformVectors:" ??_C@_0BK@BKPEHPIE@?3MaxVertexUniformVectors?3?$AA@
0x1800714D0: "public: class gl::ResourceMap<class gl::Framebuffer>::Iterator __cdecl gl::ResourceMap<class gl::Framebuffer>::end(void)const __ptr64" ?end@?$ResourceMap@VFramebuffer@gl@@@gl@@QEBA?AVIterator@12@XZ
0x1800530E4: "public: struct gl::LinkedUniform * __ptr64 __cdecl std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> >::_Emplace_reallocate<struct gl::LinkedUniform const & __ptr64>(struct gl::LinkedUniform * __ptr64 const,struct gl::LinkedUniform const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBULinkedUniform@gl@@@?$vector@ULinkedUniform@gl@@V?$allocator@ULinkedUniform@gl@@@std@@@std@@QEAAPEAULinkedUniform@gl@@QEAU23@AEBU23@@Z
0x1800238CC: "public: void __cdecl gl::State::getBooleanv(unsigned int,unsigned char * __ptr64) __ptr64" ?getBooleanv@State@gl@@QEAAXIPEAE@Z
0x1800FCBBC: "public: bool __cdecl gl::State::isTransformFeedbackActiveUnpaused(void)const __ptr64" ?isTransformFeedbackActiveUnpaused@State@gl@@QEBA_NXZ
0x180190680: "const egl::ImageSibling::`vftable'{for `gl::FramebufferAttachmentObject'}" ??_7ImageSibling@egl@@6BFramebufferAttachmentObject@gl@@@
0x18004A67C: "private: void __cdecl std::vector<class sh::TIntermNode * __ptr64,class pool_allocator<class sh::TIntermNode * __ptr64> >::_Insert_range<class sh::TIntermNode * __ptr64 const * __ptr64>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > >,class sh::TIntermNode * __ptr64 const * __ptr64,class sh::TIntermNode * __ptr64 const * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Insert_range@PEBQEAVTIntermNode@sh@@@?$vector@PEAVTIntermNode@sh@@V?$pool_allocator@PEAVTIntermNode@sh@@@@@std@@AEAAXV?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@PEAVTIntermNode@sh@@@std@@@std@@@1@PEBQEAVTIntermNode@sh@@1Uforward_iterator_tag@1@@Z
0x1801A1050: "GL_CHROMIUM_framebuffer_mixed_sa" ??_C@_0CG@DJBDLOPG@GL_CHROMIUM_framebuffer_mixed_sa@
0x1800E5D18: "public: bool __cdecl wil::details_abi::UsageIndexProperty::Write(unsigned char * __ptr64 & __ptr64,unsigned char * __ptr64)const __ptr64" ?Write@UsageIndexProperty@details_abi@wil@@QEBA_NAEAPEAEPEAE@Z
0x18007BE1C: "public: static struct std::_Tree_node<class egl::Device * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<class egl::Device * __ptr64> >::_Min(struct std::_Tree_node<class egl::Device * __ptr64,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@PEAVDevice@egl@@@std@@@std@@SAPEAU?$_Tree_node@PEAVDevice@egl@@PEAX@2@PEAU32@@Z
0x18019BEE0: "__cdecl _imp__execute_onexit_table" __imp__execute_onexit_table
0x1801D9A38: "), lod" ??_C@_06LKPDNMIC@?$CJ?0?5lod?$AA@
0x1801D2A60: "true case
" ??_C@_0L@CCPGOGCE@true?5case?6?$AA@
0x18008DBD0: "void __cdecl angle::DefaultHistogramCustomCounts(struct angle::PlatformMethods * __ptr64,char const * __ptr64,int,int,int,int)" ?DefaultHistogramCustomCounts@angle@@YAXPEAUPlatformMethods@1@PEBDHHHH@Z
0x1800F9B3C: "public: void __cdecl gl::Program::bindAttributeLocation(unsigned int,char const * __ptr64) __ptr64" ?bindAttributeLocation@Program@gl@@QEAAXIPEBD@Z
0x1800E3D78: "public: void __cdecl wil::details_abi::FeatureStateData::ProcessShutdown(void) __ptr64" ?ProcessShutdown@FeatureStateData@details_abi@wil@@QEAAXXZ
0x1800497D0: "void __cdecl sh::SimplifyLoopConditions(class sh::TIntermNode * __ptr64,unsigned int,class sh::TSymbolTable * __ptr64,int)" ?SimplifyLoopConditions@sh@@YAXPEAVTIntermNode@1@IPEAVTSymbolTable@1@H@Z
0x1801D2DD0: "local_size_x" ??_C@_0N@DCKBNEAE@local_size_x?$AA@
0x180077A40: "public: class std::vector<struct sh::Varying,class std::allocator<struct sh::Varying> > & __ptr64 __cdecl std::vector<struct sh::Varying,class std::allocator<struct sh::Varying> >::operator=(class std::vector<struct sh::Varying,class std::allocator<struct sh::Varying> > const & __ptr64) __ptr64" ??4?$vector@UVarying@sh@@V?$allocator@UVarying@sh@@@std@@@std@@QEAAAEAV01@AEBV01@@Z
0x180005994: "public: class sh::TIntermTyped * __ptr64 __cdecl sh::TIntermSwizzle::fold(void) __ptr64" ?fold@TIntermSwizzle@sh@@QEAAPEAVTIntermTyped@2@XZ
0x1801BEEE0: "Destination texture is immutable" ??_C@_0CC@KCAEMJJJ@Destination?5texture?5is?5immutable@
0x1800FFA40: "public: virtual void * __ptr64 __cdecl gl::TransformFeedback::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTransformFeedback@gl@@UEAAPEAXI@Z
0x180092F70: "public: virtual void __cdecl std::basic_streambuf<char,struct std::char_traits<char> >::_Lock(void) __ptr64" ?_Lock@?$basic_streambuf@DU?$char_traits@D@std@@@std@@UEAAXXZ
0x1801F9C68: "private: static enum MemoryProtection::EMode (__cdecl* __ptr64 MemoryProtectionStubs::s_policy)(void)" ?s_policy@MemoryProtectionStubs@@0P6A?AW4EMode@MemoryProtection@@XZEA
0x1800E5B60: "void __cdecl wil::details::WilApiImpl_UnsubscribeFeatureStateChangeNotification(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64)" ?WilApiImpl_UnsubscribeFeatureStateChangeNotification@details@wil@@YAXPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@@Z
0x18004AD20: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class egl::Device * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<class egl::Device * __ptr64>,0> >::_Erase(struct std::_Tree_node<class egl::Device * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@PEAVDevice@egl@@U?$less@PEAVDevice@egl@@@std@@V?$allocator@PEAVDevice@egl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVDevice@egl@@PEAX@2@@Z
0x180088FC0: "public: virtual class egl::Error __cdecl rx::SurfaceD3D::releaseTexImage(int) __ptr64" ?releaseTexImage@SurfaceD3D@rx@@UEAA?AVError@egl@@H@Z
0x180071438: "public: bool __cdecl gl::ResourceMap<class gl::Framebuffer>::Iterator::operator==(class gl::ResourceMap<class gl::Framebuffer>::Iterator const & __ptr64)const __ptr64" ??8Iterator@?$ResourceMap@VFramebuffer@gl@@@gl@@QEBA_NAEBV012@@Z
0x180066FA0: "private: virtual class gl::Error __cdecl rx::TextureD3D_2D::updateStorage(class gl::Context const * __ptr64) __ptr64" ?updateStorage@TextureD3D_2D@rx@@EEAA?AVError@gl@@PEBVContext@4@@Z
0x18008961C: "public: void __cdecl gl::State::detachBuffer(class gl::Context const * __ptr64,unsigned int) __ptr64" ?detachBuffer@State@gl@@QEAAXPEBVContext@2@I@Z
0x1801F9850: "long (__cdecl* __ptr64 g_wil_details_pfnNtQueryWnfStateData)(struct __WIL__WNF_STATE_NAME const * __ptr64,struct __WIL__WNF_TYPE_ID const * __ptr64,void const * __ptr64,unsigned long * __ptr64,void * __ptr64,unsigned long * __ptr64)" ?g_wil_details_pfnNtQueryWnfStateData@@3P6AJPEBU__WIL__WNF_STATE_NAME@@PEBU__WIL__WNF_TYPE_ID@@PEBXPEAKPEAX3@ZEA
0x1800E6184: ?reset@?$unique_storage@U?$resource_policy@PEAXP6AXPEAX@Z$1?CloseHandle@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAX$0A@$$T@details@wil@@@details@wil@@QEAAXPEAX@Z
0x18012BCB0: ??_G?$Resource11Base@UID3D11Query@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Query@@@3@@rx@@MEAAPEAXI@Z
0x18012BD70: ??_G?$Resource11Base@UID3D11Texture2D@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Texture2D@@@3@@rx@@MEAAPEAXI@Z
0x18012BDB0: ??_G?$Resource11Base@UID3D11Texture3D@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Texture3D@@@3@@rx@@MEAAPEAXI@Z
0x18012BBB0: ??_G?$Resource11Base@UID3D11ComputeShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11ComputeShader@@@3@@rx@@MEAAPEAXI@Z
0x18013E780: ??_G?$Resource11Base@UID3D11DepthStencilState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11DepthStencilState@@@3@@rx@@MEAAPEAXI@Z
0x1801EF824: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-0
0x18012C440: "private: void __cdecl std::vector<struct D3D11_SO_DECLARATION_ENTRY,class std::allocator<struct D3D11_SO_DECLARATION_ENTRY> >::_Change_array(struct D3D11_SO_DECLARATION_ENTRY * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UD3D11_SO_DECLARATION_ENTRY@@V?$allocator@UD3D11_SO_DECLARATION_ENTRY@@@std@@@std@@AEAAXQEAUD3D11_SO_DECLARATION_ENTRY@@_K1@Z
0x1801D76E4: "usC" ??_C@_03PLJLKIC@usC?$AA@
0x1801AC908: "texture2DLod" ??_C@_0N@HLKCMMAC@texture2DLod?$AA@
0x1801C0290: "Could not create geometry shader" ??_C@_0CC@CLPIOHBE@Could?5not?5create?5geometry?5shader@
0x1801EF8C4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-1
0x18014E868: "public: __cdecl rx::TransformFeedback11::TransformFeedback11(class gl::TransformFeedbackState const & __ptr64,class rx::Renderer11 * __ptr64) __ptr64" ??0TransformFeedback11@rx@@QEAA@AEBVTransformFeedbackState@gl@@PEAVRenderer11@1@@Z
0x180065188: "private: void __cdecl std::vector<struct gl::Debug::Control,class std::allocator<struct gl::Debug::Control> >::_Change_array(struct gl::Debug::Control * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UControl@Debug@gl@@V?$allocator@UControl@Debug@gl@@@std@@@std@@AEAAXQEAUControl@Debug@gl@@_K1@Z
0x1801AC94C: "i" ??_C@_01KBJDNOO@i?$AA@
0x1800DF180: "void __cdecl gl::StencilOp(unsigned int,unsigned int,unsigned int)" ?StencilOp@gl@@YAXIII@Z
0x180002F40: "void __cdecl SafeRelease<struct ID3D10Blob * __ptr64>(struct ID3D10Blob * __ptr64 & __ptr64)" ??$SafeRelease@PEAUID3D10Blob@@@@YAXAEAPEAUID3D10Blob@@@Z
0x180002F40: "void __cdecl SafeRelease<struct ID3D11Resource * __ptr64>(struct ID3D11Resource * __ptr64 & __ptr64)" ??$SafeRelease@PEAUID3D11Resource@@@@YAXAEAPEAUID3D11Resource@@@Z
0x180039F90: "void __cdecl SafeRelease<struct IDXGISwapChain * __ptr64>(struct IDXGISwapChain * __ptr64 & __ptr64)" ??$SafeRelease@PEAUIDXGISwapChain@@@@YAXAEAPEAUIDXGISwapChain@@@Z
0x180163C8C: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> > > > __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TParseContext::AtomicCounterBindingState,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> >,0> >::_Insert_at<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState>,void * __ptr64> * __ptr64,struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@HVAtomicCounterBindingState@TParseContext@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@PEAX@1@AEAU?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@1@1@Z
0x1801BB470: "__cdecl _real@447fc000" __real@447fc000
0x18000FB10: "public: bool __cdecl sh::TType::isScalar(void)const __ptr64" ?isScalar@TType@sh@@QEBA_NXZ
0x18018DAB0: "void __cdecl angle::LoadA16FToRGBA16F(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadA16FToRGBA16F@angle@@YAX_K00PEBE00PEAE00@Z
0x18004DAA0: "private: void __cdecl std::vector<struct TPoolAllocator::tAllocState,class std::allocator<struct TPoolAllocator::tAllocState> >::_Change_array(struct TPoolAllocator::tAllocState * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UtAllocState@TPoolAllocator@@V?$allocator@UtAllocState@TPoolAllocator@@@std@@@std@@AEAAXQEAUtAllocState@TPoolAllocator@@_K1@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Texture>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> >,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VTexture@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@PEAX@2@@Z
0x180141DAC: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> > > > __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::BlitShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::BlitShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@W4BlitShaderType@Blit11@rx@@UShader@23@U?$less@W4BlitShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@2@0@Z
0x1800821E4: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> > > > __cdecl std::_Tree<class std::_Tmap_traits<struct gl::IndexRangeCache::IndexRangeKey,struct gl::IndexRange,struct std::less<struct gl::IndexRangeCache::IndexRangeKey>,class std::allocator<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> >,0> >::_Insert_at<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> & __ptr64,struct std::_Tree_node<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange>,void * __ptr64> * __ptr64,struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> & __ptr64,struct std::_Tree_node<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@PEAU?$_Tree_node@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@UIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@U?$less@UIndexRangeKey@IndexRangeCache@gl@@@std@@V?$allocator@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@6@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@PEAX@1@AEAU?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@1@1@Z
0x180166384: "char const * __ptr64 __cdecl sh::getPrecisionString(enum sh::TPrecision)" ?getPrecisionString@sh@@YAPEBDW4TPrecision@1@@Z
0x1801DD058: "division by zero" ??_C@_0BB@OMEBCKB@division?5by?5zero?$AA@
0x1801397F0: "public: virtual void * __ptr64 __cdecl rx::Buffer11::BufferStorage::`vector deleting destructor'(unsigned int) __ptr64" ??_EBufferStorage@Buffer11@rx@@UEAAPEAXI@Z
0x1800DB698: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12301>::operator class egl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAN@@angle@@QEAA?AVError@egl@@XZ
0x180060578: "public: __cdecl rx::RenderStateCache::RenderStateCache(void) __ptr64" ??0RenderStateCache@rx@@QEAA@XZ
0x180075584: "class egl::Error __cdecl egl::ValidateMakeCurrent(class egl::Display * __ptr64,void * __ptr64,void * __ptr64,class gl::Context * __ptr64)" ?ValidateMakeCurrent@egl@@YA?AVError@1@PEAVDisplay@1@PEAX1PEAVContext@gl@@@Z
0x180108EF0: "public: virtual void * __ptr64 __cdecl gl::UniformBlockLinker::`scalar deleting destructor'(unsigned int) __ptr64" ??_GUniformBlockLinker@gl@@UEAAPEAXI@Z
0x1800E1A98: "void __cdecl std::_Xlength_error(char const * __ptr64)" ?_Xlength_error@std@@YAXPEBD@Z
0x180190670: "const gl::BindingPointer<class egl::Image>::`vftable'" ??_7?$BindingPointer@VImage@egl@@@gl@@6B@
0x180195BB8: "const wistd::_Func_base<bool,void * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64,unsigned int,struct wistd::_Nil,struct wistd::_Nil>::`vftable'" ??_7?$_Func_base@_NPEAX_KPEAX_KIU_Nil@wistd@@U12@@wistd@@6B@
0x180022CE4: "bool __cdecl gl::ValidateBindFramebuffer(class gl::ValidationContext * __ptr64,unsigned int,unsigned int)" ?ValidateBindFramebuffer@gl@@YA_NPEAVValidationContext@1@II@Z
0x180138EB0: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > > > > __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,class rx::Resource11<struct ID3D11ShaderResourceView>,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > >,0> >::_Insert_hint<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > > > >,struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@1@PEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@PEAX@1@@Z
0x180129D40: "public: virtual void * __ptr64 __cdecl rx::FramebufferImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFramebufferImpl@rx@@UEAAPEAXI@Z
0x18013E780: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11DepthStencilState>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11@UID3D11DepthStencilState@@@rx@@UEAAPEAXI@Z
0x1800894D0: "class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64 __cdecl std::endl<char,struct std::char_traits<char> >(class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64)" ??$endl@DU?$char_traits@D@std@@@std@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@0@AEAV10@@Z
0x1801D87C8: "offset.z" ??_C@_08LLPEDPMI@offset?4z?$AA@
0x18013F080: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyResource<6>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$LazyResource@$05@d3d11@rx@@UEAAPEAXI@Z
0x1801D3500: " l-value required" ??_C@_0BC@DBHJKDB@?5l?9value?5required?$AA@
0x1800584B4: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::operator=(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ??4?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAAEAV01@AEBV01@@Z
0x18015EEA4: "void __cdecl sh::RemoveDynamicIndexing(class sh::TIntermNode * __ptr64,class sh::TSymbolTable * __ptr64,int,class sh::PerformanceDiagnostics * __ptr64)" ?RemoveDynamicIndexing@sh@@YAXPEAVTIntermNode@1@PEAVTSymbolTable@1@HPEAVPerformanceDiagnostics@1@@Z
0x180084EA0: "private: void __cdecl std::vector<float,class std::allocator<float> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@MV?$allocator@M@std@@@std@@AEAAXXZ
0x1801C16F0: " float2 dx_ViewScale : packof" ??_C@_0CL@HNMPBEPL@?5?5?5?5float2?5dx_ViewScale?5?3?5packof@
0x1801432B8: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class rx::Resource11<struct ID3D11PixelShader>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > >,0> >::_Insert_at<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> >,void * __ptr64> * __ptr64,struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IV?$Resource11@UID3D11PixelShader@@@rx@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@PEAX@1@AEAU?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@1@1@Z
0x180187E50: "public: virtual class gl::Error __cdecl rx::RenderbufferD3D::setStorageMultisample(class gl::Context const * __ptr64,unsigned __int64,unsigned int,unsigned __int64,unsigned __int64) __ptr64" ?setStorageMultisample@RenderbufferD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@_KI11@Z
0x180009940: "public: virtual class rx::SurfaceImpl * __ptr64 __cdecl rx::DisplayD3D::createPbufferFromClientBuffer(struct egl::SurfaceState const & __ptr64,unsigned int,void * __ptr64,class egl::AttributeMap const & __ptr64) __ptr64" ?createPbufferFromClientBuffer@DisplayD3D@rx@@UEAAPEAVSurfaceImpl@2@AEBUSurfaceState@egl@@IPEAXAEBVAttributeMap@5@@Z
0x180195FB8: "const sh::Std140BlockEncoder::`vftable'" ??_7Std140BlockEncoder@sh@@6B@
0x1801BC0C0: "Border must be 0." ??_C@_0BC@PGKANDOI@Border?5must?5be?50?4?$AA@
0x1800EAC60: "public: virtual void * __ptr64 __cdecl gl::Context::`vector deleting destructor'(unsigned int) __ptr64" ??_EContext@gl@@UEAAPEAXI@Z
0x1800907E0: "void __cdecl angle::ReadColor<struct angle::R8G8B8A8S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8G8B8A8S@angle@@H@angle@@YAXPEBEPEAE@Z
0x1801D1838: " = true; break;}
" ??_C@_0BC@MEAEICEN@?5?$DN?5true?$DL?5break?$DL?$HN?6?$AA@
0x18008D190: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl rx::Context11::getRendererDescription(void)const __ptr64" ?getRendererDescription@Context11@rx@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x18018EB00: "void __cdecl angle::LoadRGB32FToRGB9E5(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadRGB32FToRGB9E5@angle@@YAX_K00PEBE00PEAE00@Z
0x1800FC280: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class egl::Image>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$BindingPointer@VImage@egl@@@gl@@UEAAPEAXI@Z
0x180173038: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TType::getCompleteString(void)const __ptr64" ?getCompleteString@TType@sh@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@XZ
0x18016B7E0: ??_ECollectVariablesTraverser@?A0x5ff5794b@sh@@UEAAPEAXI@Z
0x180193F30: "const angle::base::HashingMRUCache<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState>,struct std::hash<struct gl::DepthStencilState> >::`vftable'" ??_7?$HashingMRUCache@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@U?$hash@UDepthStencilState@gl@@@std@@@base@angle@@6B@
0x180141ED4: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TSymbolUniqueId * __ptr64,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> >,0> >::find(int const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@HPEAVTSymbolUniqueId@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@@std@@@std@@@2@AEBH@Z
0x1801AD840: "__cdecl pRawDllMain" _pRawDllMain
0x18017A910: "public: static void __cdecl angle::A1R5G5B5::average(struct angle::A1R5G5B5 * __ptr64,struct angle::A1R5G5B5 const * __ptr64,struct angle::A1R5G5B5 const * __ptr64)" ?average@A1R5G5B5@angle@@SAXPEAU12@PEBU12@1@Z
0x18012BC30: ??_G?$Resource11Base@UID3D11GeometryShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11GeometryShader@@@3@@rx@@MEAAPEAXI@Z
0x18013F31C: "void __cdecl rx::d3d11::GenerateInitialTextureData(int,struct rx::Renderer11DeviceCaps const & __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,class std::vector<struct D3D11_SUBRESOURCE_DATA,class std::allocator<struct D3D11_SUBRESOURCE_DATA> > * __ptr64,class std::vector<class std::vector<unsigned char,class std::allocator<unsigned char> >,class std::allocator<class std::vector<unsigned char,class std::allocator<unsigned char> > > > * __ptr64)" ?GenerateInitialTextureData@d3d11@rx@@YAXHAEBURenderer11DeviceCaps@2@IIIIPEAV?$vector@UD3D11_SUBRESOURCE_DATA@@V?$allocator@UD3D11_SUBRESOURCE_DATA@@@std@@@std@@PEAV?$vector@V?$vector@EV?$allocator@E@std@@@std@@V?$allocator@V?$vector@EV?$allocator@E@std@@@std@@@2@@5@@Z
0x1801AC740: "Clear11 PS Sint8" ??_C@_0BB@NCLJMAAP@Clear11?5PS?5Sint8?$AA@
0x18004F4E0: "public: class gl::FramebufferAttachment const * __ptr64 __cdecl gl::FramebufferState::getDrawBuffer(unsigned __int64)const __ptr64" ?getDrawBuffer@FramebufferState@gl@@QEBAPEBVFramebufferAttachment@2@_K@Z
0x1801D9C10: "ERROR: " ??_C@_07JHDPBCI@ERROR?3?5?$AA@
0x18019F2E4: "clamp(" ??_C@_06MDEJAOAB@clamp?$CI?$AA@
0x1801D3330: "' to '" ??_C@_06OCLKHHHK@?8?5to?5?8?$AA@
0x180071438: "public: bool __cdecl gl::ResourceMap<class gl::Path>::Iterator::operator==(class gl::ResourceMap<class gl::Path>::Iterator const & __ptr64)const __ptr64" ??8Iterator@?$ResourceMap@VPath@gl@@@gl@@QEBA_NAEBV012@@Z
0x1800EAAE0: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x1801CFCA8: "Present failed: the D3D11 device" ??_C@_0DP@KCLBNOFI@Present?5failed?3?5the?5D3D11?5device@
0x18015B2A0: ??_ERoundingHelperWriterGLSL@?A0xabdc82a9@sh@@UEAAPEAXI@Z
0x18016B2FC: "public: struct sh::InterfaceBlockField * __ptr64 __cdecl std::vector<struct sh::InterfaceBlockField,class std::allocator<struct sh::InterfaceBlockField> >::_Emplace_reallocate<struct sh::InterfaceBlockField const & __ptr64>(struct sh::InterfaceBlockField * __ptr64 const,struct sh::InterfaceBlockField const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUInterfaceBlockField@sh@@@?$vector@UInterfaceBlockField@sh@@V?$allocator@UInterfaceBlockField@sh@@@std@@@std@@QEAAPEAUInterfaceBlockField@sh@@QEAU23@AEBU23@@Z
0x1801B3A90: "float4 frexp_emu(float4 x, out i" ??_C@_0JP@ECBIAJDA@float4?5frexp_emu?$CIfloat4?5x?0?5out?5i@
0x180186DE0: "private: virtual class gl::Error __cdecl rx::TextureD3D_3D::updateStorage(class gl::Context const * __ptr64) __ptr64" ?updateStorage@TextureD3D_3D@rx@@EEAA?AVError@gl@@PEBVContext@4@@Z
0x18019BEE8: "__cdecl _imp__o__fdsign" __imp__o__fdsign
0x18019C110: "__cdecl _imp_?pbump@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAAXH@Z" __imp_?pbump@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAAXH@Z
0x18007F46C: "public: class sh::TIntermTyped * __ptr64 __cdecl sh::TParseContext::addIndexExpression(class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64,class sh::TIntermTyped * __ptr64) __ptr64" ?addIndexExpression@TParseContext@sh@@QEAAPEAVTIntermTyped@2@PEAV32@AEBUTSourceLoc@2@0@Z
0x180040670: "public: class sh::TIntermDeclaration * __ptr64 __cdecl sh::TParseContext::parseSingleArrayDeclaration(struct sh::TPublicType & __ptr64,struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,struct sh::TSourceLoc const & __ptr64,class sh::TVector<unsigned int> const & __ptr64) __ptr64" ?parseSingleArrayDeclaration@TParseContext@sh@@QEAAPEAVTIntermDeclaration@2@AEAUTPublicType@2@AEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@1AEBV?$TVector@I@2@@Z
0x1801D2A70: "Condition
" ??_C@_0L@PKGCCAFP@Condition?6?$AA@
0x1801D5B38: "invalid qualifier: can be only u" ??_C@_0DN@GLDBCDPP@invalid?5qualifier?3?5can?5be?5only?5u@
0x1801D7670: "operation result is undefined fo" ??_C@_0DH@KFFEICHP@operation?5result?5is?5undefined?5fo@
0x18015B2A0: ??_ERoundingHelperWriterHLSL@?A0xabdc82a9@sh@@UEAAPEAXI@Z
0x18000BB48: "public: void __cdecl std::_Tree<class std::_Tset_traits<class rx::Query11 * __ptr64,struct std::less<class rx::Query11 * __ptr64>,class std::allocator<class rx::Query11 * __ptr64>,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tset_traits@PEAVQuery11@rx@@U?$less@PEAVQuery11@rx@@@std@@V?$allocator@PEAVQuery11@rx@@@4@$0A@@std@@@std@@QEAAXXZ
0x18004A624: "public: class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > > __cdecl std::vector<class sh::TIntermNode * __ptr64,class pool_allocator<class sh::TIntermNode * __ptr64> >::insert<class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > >,void>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > >,class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > >,class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > >) __ptr64" ??$insert@V?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@PEAVTIntermNode@sh@@@std@@@std@@@std@@X@?$vector@PEAVTIntermNode@sh@@V?$pool_allocator@PEAVTIntermNode@sh@@@@@std@@QEAA?AV?$_Vector_iterator@V?$_Vector_val@U?$_Simple_types@PEAVTIntermNode@sh@@@std@@@std@@@1@V?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@PEAVTIntermNode@sh@@@std@@@std@@@1@00@Z
0x18007D78C: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct sh::StructureHLSL::TStructProperties * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> >,0> >::_Insert_at<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64>,void * __ptr64> * __ptr64,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@PEAX@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@1@1@Z
0x1801A3EE8: "findLSB" ??_C@_07LBEMGFNA@findLSB?$AA@
0x180086BA0: "public: virtual void __cdecl sh::TIntermIfElse::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermIfElse@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x180073BD4: "public: int __cdecl gl::Context::getUniformLocation(unsigned int,char const * __ptr64) __ptr64" ?getUniformLocation@Context@gl@@QEAAHIPEBD@Z
0x180162570: ??_EScalarizeArgsTraverser@?A0xccafb796@sh@@UEAAPEAXI@Z
0x180022CB0: "private: unsigned __int64 __cdecl angle::BitSetT<4,unsigned int,unsigned __int64>::Iterator::getNextBit(void) __ptr64" ?getNextBit@Iterator@?$BitSetT@$03I_K@angle@@AEAA_KXZ
0x1800F1B10: "public: virtual void __cdecl gl::Texture::setInitState(struct gl::ImageIndex const & __ptr64,enum gl::InitState) __ptr64" ?setInitState@Texture@gl@@UEAAXAEBUImageIndex@2@W4InitState@2@@Z
0x180080180: glGetShaderiv
0x180040E44: "public: __cdecl sh::ShaderVariable::ShaderVariable(unsigned int) __ptr64" ??0ShaderVariable@sh@@QEAA@I@Z
0x1801D2F20: "WorkGroupSize" ??_C@_0O@JIHOCODP@WorkGroupSize?$AA@
0x1801D2C50: " (const float)
" ??_C@_0BA@GPLEHKAD@?5?$CIconst?5float?$CJ?6?$AA@
0x1800FC280: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class gl::ProgramPipeline>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$BindingPointer@VProgramPipeline@gl@@@gl@@UEAAPEAXI@Z
0x180159590: ??_EValidateGlobalInitializerTraverser@?A0x373875f0@sh@@UEAAPEAXI@Z
0x18000E1BC: "protected: class gl::Texture * __ptr64 __cdecl gl::TypedResourceManager<class gl::Texture,class gl::HandleAllocator,class gl::TextureManager>::checkObjectAllocation<unsigned int>(class rx::GLImplFactory * __ptr64,unsigned int,unsigned int) __ptr64" ??$checkObjectAllocation@I@?$TypedResourceManager@VTexture@gl@@VHandleAllocator@2@VTextureManager@2@@gl@@IEAAPEAVTexture@1@PEAVGLImplFactory@rx@@II@Z
0x18010B710: "void __cdecl angle::GenerateMip<struct angle::R10G10B10A2>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR10G10B10A2@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1801D9660: " float3 sizeVec = float3(widt" ??_C@_0MM@PCOHJNHE@?5?5?5?5float3?5sizeVec?5?$DN?5float3?$CIwidt@
0x180187684: "public: class angle::ErrorOrResultBase<class gl::Error,unsigned int,unsigned int,0> __cdecl rx::TranslatedAttribute::computeOffset(int)const __ptr64" ?computeOffset@TranslatedAttribute@rx@@QEBA?AV?$ErrorOrResultBase@VError@gl@@II$0A@@angle@@H@Z
0x180056D04: "protected: struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,0> >::_Lbound<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)const __ptr64" ??$_Lbound@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@1@@Z
0x18015BD10: "public: virtual void __cdecl sh::EmulatePrecision::visitSymbol(class sh::TIntermSymbol * __ptr64) __ptr64" ?visitSymbol@EmulatePrecision@sh@@UEAAXPEAVTIntermSymbol@2@@Z
0x1801A1910: "w" ??_C@_01NOFIACDB@w?$AA@
0x1801D76C0: "sext2y2y" ??_C@_08BDCDJMLE@sext2y2y?$AA@
0x180079070: "private: virtual void __cdecl std::_Ref_count_obj<struct pp::Macro>::_Delete_this(void) __ptr64" ?_Delete_this@?$_Ref_count_obj@UMacro@pp@@@std@@EEAAXXZ
0x1800936E3: strcmp
0x1801D3568: "can't modify a uniform" ??_C@_0BH@NNIFAMCJ@can?8t?5modify?5a?5uniform?$AA@
0x1800EEB08: "public: class gl::ResourceMap<class gl::Sampler>::Iterator __cdecl gl::ResourceMap<class gl::Sampler>::begin(void)const __ptr64" ?begin@?$ResourceMap@VSampler@gl@@@gl@@QEBA?AVIterator@12@XZ
0x18006DDA8: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEBVFunctionId@sh@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@VFunctionId@sh@@@4@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBVFunctionId@sh@@@1@$$QEAV?$tuple@$$V@1@@Z
0x18008EE1C: "void __cdecl gl::CullFace(unsigned int)" ?CullFace@gl@@YAXI@Z
0x180022134: "public: void __cdecl gl::Program::getActiveUniform(unsigned int,int,int * __ptr64,int * __ptr64,unsigned int * __ptr64,char * __ptr64)const __ptr64" ?getActiveUniform@Program@gl@@QEBAXIHPEAH0PEAIPEAD@Z
0x1800EAE44: "public: static class egl::Display * __ptr64 __cdecl egl::Display::GetDisplayFromNativeDisplay(struct HDC__ * __ptr64,class egl::AttributeMap const & __ptr64)" ?GetDisplayFromNativeDisplay@Display@egl@@SAPEAV12@PEAUHDC__@@AEBVAttributeMap@2@@Z
0x1801A1970: "OpenGL ES " ??_C@_0L@JLFHOCGA@OpenGL?5ES?5?$AA@
0x1801B2CB0: "float3 roundEven_emu(in float3 x" ??_C@_0BEL@IAOHGEHN@float3?5roundEven_emu?$CIin?5float3?5x@
0x18019C220: "__cdecl _imp_??0?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAA@XZ" __imp_??0?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAA@XZ
0x180042E7C: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@2@@Z
0x18008FF90: "public: virtual bool __cdecl rx::Buffer11::SystemMemoryStorage::isGPUAccessible(void)const __ptr64" ?isGPUAccessible@SystemMemoryStorage@Buffer11@rx@@UEBA_NXZ
0x18000EA9C: "public: struct sh::TPublicType __cdecl sh::TParseContext::addFullySpecifiedType(class sh::TTypeQualifierBuilder const & __ptr64,struct sh::TPublicType const & __ptr64) __ptr64" ?addFullySpecifiedType@TParseContext@sh@@QEAA?AUTPublicType@2@AEBVTTypeQualifierBuilder@2@AEBU32@@Z
0x1800FB614: "int __cdecl gl::clampCast<int,__int64>(__int64)" ??$clampCast@H_J@gl@@YAH_J@Z
0x18007C47C: "void __cdecl gl::BufferSubData(unsigned int,__int64,__int64,void const * __ptr64)" ?BufferSubData@gl@@YAXI_J0PEBX@Z
0x1800E4D60: "unsigned long __cdecl wil::details::RtlNtStatusToDosErrorNoTeb(long)" ?RtlNtStatusToDosErrorNoTeb@details@wil@@YAKJ@Z
0x1801329D8: "public: __cdecl rx::TextureStorage11_External::TextureStorage11_External(class rx::Renderer11 * __ptr64,class egl::Stream * __ptr64,struct egl::Stream::GLTextureDescription const & __ptr64) __ptr64" ??0TextureStorage11_External@rx@@QEAA@PEAVRenderer11@1@PEAVStream@egl@@AEBUGLTextureDescription@34@@Z
0x1800DEA64: "void __cdecl gl::PixelStorei(unsigned int,int)" ?PixelStorei@gl@@YAXIH@Z
0x1801D69F8: "gl_MaxGeometryTotalOutputCompone" ??_C@_0CE@JBMCDPHF@gl_MaxGeometryTotalOutputCompone@
0x18014ABF0: "void __cdecl rx::Copy8SnormTo16SnormVertexData<1,2>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$Copy8SnormTo16SnormVertexData@$00$01@rx@@YAXPEBE_K1PEAE@Z
0x180031F5C: "protected: class gl::Error __cdecl rx::TextureStorage11_2D::ensureTextureExists(int) __ptr64" ?ensureTextureExists@TextureStorage11_2D@rx@@IEAA?AVError@gl@@H@Z
0x1801D17B0: "{;}
" ??_C@_04DGDDLFBF@?$HL?$DL?$HN?6?$AA@
0x18013FB30: "public: virtual void * __ptr64 __cdecl rx::UniformStorage11::`vector deleting destructor'(unsigned int) __ptr64" ??_EUniformStorage11@rx@@UEAAPEAXI@Z
0x18016A0D0: "public: virtual void * __ptr64 __cdecl sh::CallDAG::CallDAGCreator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCallDAGCreator@CallDAG@sh@@UEAAPEAXI@Z
0x1800510FC: "private: void __cdecl std::vector<struct gl::VariableLocation,class std::allocator<struct gl::VariableLocation> >::_Change_array(struct gl::VariableLocation * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UVariableLocation@gl@@V?$allocator@UVariableLocation@gl@@@std@@@std@@AEAAXQEAUVariableLocation@gl@@_K1@Z
0x18019F168: ", float2 t" ??_C@_0L@GEKGHBMN@?0?5float2?5t?$AA@
0x18016DFE0: "public: virtual void * __ptr64 __cdecl sh::TIntermAggregate::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermAggregate@sh@@UEAAPEAXI@Z
0x1801D7EA0: "RWTexture2D<unorm float4>" ??_C@_0BK@PGKKIPFB@RWTexture2D?$DMunorm?5float4?$DO?$AA@
0x1801BB900: "MSHTMPAD.EXE" ??_C@_1BK@PHEMMCIO@?$AAM?$AAS?$AAH?$AAT?$AAM?$AAP?$AAA?$AAD?$AA?4?$AAE?$AAX?$AAE?$AA?$AA@
0x1801A44F8: "packSnorm2x16" ??_C@_0O@OCHMOMIJ@packSnorm2x16?$AA@
0x1801A1C58: " output." ??_C@_0M@NMPJHEB@?5?5?5?5output?4?$AA@
0x18017FEC0: "public: virtual void * __ptr64 __cdecl rx::IndexBufferInterface::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIndexBufferInterface@rx@@UEAAPEAXI@Z
0x180001E6C: "public: static bool __cdecl egl::Device::IsValidDevice(class egl::Device * __ptr64)" ?IsValidDevice@Device@egl@@SA_NPEAV12@@Z
0x18013F204: "enum rx::IndexStorageType __cdecl rx::ClassifyIndexStorage(class gl::State const & __ptr64,class gl::Buffer const * __ptr64,unsigned int,unsigned int,unsigned int,bool * __ptr64)" ?ClassifyIndexStorage@rx@@YA?AW4IndexStorageType@1@AEBVState@gl@@PEBVBuffer@4@IIIPEA_N@Z
0x180191330: ??_7?$Resource11Base@UID3D11DepthStencilView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11DepthStencilView@@@3@@rx@@6B@
0x1801AE874: "__cdecl _real@3f800000" __real@3f800000
0x1801AC668: "Clear11 PS Float4" ??_C@_0BC@GNELIPMF@Clear11?5PS?5Float4?$AA@
0x1801D2198: "Invalid expression" ??_C@_0BD@CBJCFBCO@Invalid?5expression?$AA@
0x1801BE900: "Passed in texture target and for" ??_C@_0FO@KBONBCOH@Passed?5in?5texture?5target?5and?5for@
0x18004990C: "public: __cdecl sh::TLValueTrackingTraverser::TLValueTrackingTraverser(bool,bool,bool,class sh::TSymbolTable * __ptr64,int) __ptr64" ??0TLValueTrackingTraverser@sh@@QEAA@_N00PEAVTSymbolTable@1@H@Z
0x1800F8340: "private: int __cdecl gl::Program::clampUniformCount<int>(struct gl::VariableLocation const & __ptr64,int,int,int const * __ptr64) __ptr64" ??$clampUniformCount@H@Program@gl@@AEAAHAEBUVariableLocation@1@HHPEBH@Z
0x1800857F0: "public: virtual class angle::ErrorOrResultBase<class gl::Error,unsigned int,unsigned int,0> __cdecl rx::Renderer11::getVertexSpaceRequired(struct gl::VertexAttribute const & __ptr64,class gl::VertexBinding const & __ptr64,unsigned __int64,int)const __ptr64" ?getVertexSpaceRequired@Renderer11@rx@@UEBA?AV?$ErrorOrResultBase@VError@gl@@II$0A@@angle@@AEBUVertexAttribute@gl@@AEBVVertexBinding@6@_KH@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > >::_Min(struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@2@PEAU32@@Z
0x1801A3290: "#ifdef ANGLE_ENABLE_LOOP_FLATTEN" ??_C@_0HK@IBDIBJGH@?$CDifdef?5ANGLE_ENABLE_LOOP_FLATTEN@
0x180172120: "public: virtual bool __cdecl sh::TIntermFunctionDefinition::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermFunctionDefinition@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x1801BB440: "__cdecl _real@3b808081" __real@3b808081
0x180092E4A: "__cdecl invalid_parameter_noinfo" _invalid_parameter_noinfo
0x1801DA538: "Cannot have multiple different w" ??_C@_0DK@GELIALHE@Cannot?5have?5multiple?5different?5w@
0x1800583E0: "public: struct pp::Token & __ptr64 __cdecl pp::Token::operator=(struct pp::Token const & __ptr64) __ptr64" ??4Token@pp@@QEAAAEAU01@AEBU01@@Z
0x1801DD0B0: "invalid number" ??_C@_0P@FOPLFLLJ@invalid?5number?$AA@
0x1801ADC10: "Program object expected." ??_C@_0BJ@KNKECFNN@Program?5object?5expected?4?$AA@
0x1801348C4: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<struct std::pair<int,int>,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct std::pair<int,int> >,class std::allocator<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@U?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@U?$less@U?$pair@HH@std@@@2@V?$allocator@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@std@@@std@@@2@0@Z
0x1800DB0B0: glIsRenderbuffer
0x180144380: "public: virtual void * __ptr64 __cdecl rx::StreamProducerImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GStreamProducerImpl@rx@@UEAAPEAXI@Z
0x18019C2A8: "__cdecl _imp_??1?$basic_streambuf@DU?$char_traits@D@std@@@std@@UEAA@XZ" __imp_??1?$basic_streambuf@DU?$char_traits@D@std@@@std@@UEAA@XZ
0x18016C4C0: "public: virtual void * __ptr64 __cdecl sh::TDiagnostics::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTDiagnostics@sh@@UEAAPEAXI@Z
0x18008DBD0: "public: virtual void __cdecl angle::LoggingAnnotator::endEvent(void) __ptr64" ?endEvent@LoggingAnnotator@angle@@UEAAXXZ
0x18018B0D0: "void __cdecl angle::LoadETC2SRGBA8ToSRGBA8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadETC2SRGBA8ToSRGBA8@angle@@YAX_K00PEBE00PEAE00@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> > >::_Min(struct std::_Tree_node<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@PEAU32@@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct gl::IndexRangeCache::IndexRangeKey,struct gl::IndexRange,struct std::less<struct gl::IndexRangeCache::IndexRangeKey>,class std::allocator<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@UIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@U?$less@UIndexRangeKey@IndexRangeCache@gl@@@std@@V?$allocator@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@PEAX@2@@Z
0x18004B240: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::InterfaceBlock const * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@PEAX@2@@Z
0x1801D3248: "wrong operand types - no operati" ??_C@_0CF@HOOKJPKJ@wrong?5operand?5types?5?9?5no?5operati@
0x180109790: "private: virtual unsigned __int64 __cdecl gl::ShaderStorageBlockLinker::getCurrentBlockMemberIndex(void)const __ptr64" ?getCurrentBlockMemberIndex@ShaderStorageBlockLinker@gl@@EEBA_KXZ
0x18014115C: "private: class gl::Error __cdecl rx::Blit11::copyAndConvert(class rx::TextureHelper11 const & __ptr64,unsigned int,struct gl::Box const & __ptr64,struct gl::Extents const & __ptr64,class rx::TextureHelper11 const & __ptr64,unsigned int,struct gl::Box const & __ptr64,struct gl::Extents const & __ptr64,struct gl::Rectangle const * __ptr64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,void (__cdecl*)(struct gl::Box const & __ptr64,struct gl::Box const & __ptr64,struct gl::Rectangle const & __ptr64,struct gl::Extents const & __ptr64,unsigned int,unsigned int,__int64,__int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned char * __ptr64)) __ptr64" ?copyAndConvert@Blit11@rx@@AEAA?AVError@gl@@AEBVTextureHelper11@2@IAEBUBox@4@AEBUExtents@4@0I12PEBURectangle@4@_K4444P6AX11AEBU84@2II_J6444PEBEPEAE@Z@Z
0x1801CFCE8: "Present failed with " ??_C@_0BF@GIIFIKON@Present?5failed?5with?5?$AA@
0x18014B5D0: "void __cdecl rx::CopyTo32FVertexData<int,4,4,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyTo32FVertexData@H$03$03$00@rx@@YAXPEBE_K1PEAE@Z
0x180092BC0: "__cdecl _isa_available_init" __isa_available_init
0x1800E3338: "private: static long __cdecl wil::details_abi::SemaphoreValue::GetValueFromSemaphore(void * __ptr64,long * __ptr64)" ?GetValueFromSemaphore@SemaphoreValue@details_abi@wil@@CAJPEAXPEAJ@Z
0x18014715C: "private: int __cdecl rx::SwapChain11::copyOffscreenToBackbuffer(class gl::Context const * __ptr64,int,int,int,int) __ptr64" ?copyOffscreenToBackbuffer@SwapChain11@rx@@AEAAHPEBVContext@gl@@HHHH@Z
0x1801D73B0: "OES_EGL_image_external" ??_C@_0BH@KMJFIMKE@OES_EGL_image_external?$AA@
0x1800EFA8C: "public: class gl::ResourceMap<class gl::Path>::Iterator __cdecl gl::ResourceMap<class gl::Path>::end(void)const __ptr64" ?end@?$ResourceMap@VPath@gl@@@gl@@QEBA?AVIterator@12@XZ
0x18007C538: "public: void __cdecl gl::Context::bufferSubData(enum gl::BufferBinding,__int64,__int64,void const * __ptr64) __ptr64" ?bufferSubData@Context@gl@@QEAAXW4BufferBinding@2@_J1PEBX@Z
0x180019890: "public: bool __cdecl std::_Uhash_compare<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::hash<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,struct std::equal_to<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >::operator()(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)const __ptr64" ??R?$_Uhash_compare@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$hash@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@U?$equal_to@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@@std@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@1@0@Z
0x18008307C: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > * __ptr64 __cdecl std::vector<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >::_Emplace_reallocate<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64>(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@@std@@QEAAPEAV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@1@QEAV21@AEBV21@@Z
0x1801BC4C8: "Cannot have negative height or w" ??_C@_0CG@MPHFBDIN@Cannot?5have?5negative?5height?5or?5w@
0x1801360B0: "public: virtual class gl::Error __cdecl rx::TextureStorage11_EGLImage::getRenderTarget(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::RenderTargetD3D * __ptr64 * __ptr64) __ptr64" ?getRenderTarget@TextureStorage11_EGLImage@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAPEAVRenderTargetD3D@2@@Z
0x18002E5D8: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::VertexArray * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@IPEAVVertexArray@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x18015DCD0: ??_ERemoveDynamicIndexingTraverser@?A0x8ec576cb@sh@@UEAAPEAXI@Z
0x1800FD910: "public: __cdecl gl::FramebufferState::FramebufferState(struct gl::Caps const & __ptr64) __ptr64" ??0FramebufferState@gl@@QEAA@AEBUCaps@1@@Z
0x1801397B0: ??_G?$Resource11Base@UID3D11Buffer@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Buffer@@@3@@rx@@MEAAPEAXI@Z
0x1801D3158: "layout" ??_C@_06GDMDKJEN@layout?$AA@
0x18008C3CC: "public: __cdecl sh::TVector<class sh::TField * __ptr64>::TVector<class sh::TField * __ptr64>(void) __ptr64" ??0?$TVector@PEAVTField@sh@@@sh@@QEAA@XZ
0x18005F350: "void __cdecl operator delete(void * __ptr64)" ??3@YAXPEAX@Z
0x1801D928C: "face" ??_C@_04POCOPAPC@face?$AA@
0x18019C128: "__cdecl _imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@P6AAEAVios_base@1@AEAV21@@Z@Z" __imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@P6AAEAVios_base@1@AEAV21@@Z@Z
0x1801A1E00: "vec4" ??_C@_04LCAMJMDC@vec4?$AA@
0x1801887F0: "public: virtual void * __ptr64 __cdecl rx::VertexBufferInterface::`vector deleting destructor'(unsigned int) __ptr64" ??_EVertexBufferInterface@rx@@UEAAPEAXI@Z
0x180025D40: glVertexAttribPointer
0x18019F668: "Invalid enum." ??_C@_0O@KGEGCHGD@Invalid?5enum?4?$AA@
0x1801AC6F8: "Clear11 PS Uint2" ??_C@_0BB@POAPMLJI@Clear11?5PS?5Uint2?$AA@
0x1800777D0: "public: struct sh::Varying * __ptr64 __cdecl std::vector<struct sh::Varying,class std::allocator<struct sh::Varying> >::_Emplace_reallocate<struct sh::Varying const & __ptr64>(struct sh::Varying * __ptr64 const,struct sh::Varying const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUVarying@sh@@@?$vector@UVarying@sh@@V?$allocator@UVarying@sh@@@std@@@std@@QEAAPEAUVarying@sh@@QEAU23@AEBU23@@Z
0x18003A370: "public: __cdecl rx::TextureRenderTarget11::TextureRenderTarget11(class rx::Resource11<struct ID3D11RenderTargetView> &&,class rx::TextureHelper11 const & __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> const & __ptr64,class rx::TextureHelper11 const & __ptr64,unsigned int,struct rx::d3d11::Format const & __ptr64,int,int,int,int) __ptr64" ??0TextureRenderTarget11@rx@@QEAA@$$QEAV?$Resource11@UID3D11RenderTargetView@@@1@AEBVTextureHelper11@1@AEBV?$SharedResource11@UID3D11ShaderResourceView@@@1@2IAEBUFormat@d3d11@1@HHHH@Z
0x18019F25C: "f_" ??_C@_02HBMHNAOE@f_?$AA@
0x1801D1A80: " x) {
x = clamp(x, -2.0, 2.0" ??_C@_0HF@LJBGIFLG@?5x?$CJ?5?$HL?6?5?5?5?5x?5?$DN?5clamp?$CIx?0?5?92?40?0?52?40@
0x1800350D8: "public: unsigned int __cdecl gl::TextureState::getEffectiveMaxLevel(void)const __ptr64" ?getEffectiveMaxLevel@TextureState@gl@@QEBAIXZ
0x18006EA9C: "public: void __cdecl gl::ResourceMap<class gl::Buffer>::assign(unsigned int,class gl::Buffer * __ptr64) __ptr64" ?assign@?$ResourceMap@VBuffer@gl@@@gl@@QEAAXIPEAVBuffer@2@@Z
0x180078EB8: "public: void __cdecl gl::Context::getActiveAttrib(unsigned int,unsigned int,int,int * __ptr64,int * __ptr64,unsigned int * __ptr64,char * __ptr64) __ptr64" ?getActiveAttrib@Context@gl@@QEAAXIIHPEAH0PEAIPEAD@Z
0x180054A38: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct rx::D3DUniform * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> >,0> >::find(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@std@@@std@@@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@@Z
0x180122160: "void __cdecl angle::ReadColor<struct angle::B8G8R8A8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UB8G8R8A8@angle@@M@angle@@YAXPEBEPEAE@Z
0x180090600: "void __cdecl angle::ReadColor<struct angle::R4G4B4A4,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR4G4B4A4@angle@@M@angle@@YAXPEBEPEAE@Z
0x180122700: "void __cdecl angle::ReadColor<struct angle::R8G8B8A8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8G8B8A8@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801BEB68: "ETC lossy decode formats can't w" ??_C@_0DE@MBLLIMCH@ETC?5lossy?5decode?5formats?5can?8t?5w@
0x18005F3E0: "public: virtual void __cdecl sh::TIntermTraverser::traverseDeclaration(class sh::TIntermDeclaration * __ptr64) __ptr64" ?traverseDeclaration@TIntermTraverser@sh@@UEAAXPEAVTIntermDeclaration@2@@Z
0x18008DFA0: "public: virtual class rx::ContextImpl * __ptr64 __cdecl rx::Renderer11::createContext(class gl::ContextState const & __ptr64) __ptr64" ?createContext@Renderer11@rx@@UEAAPEAVContextImpl@2@AEBVContextState@gl@@@Z
0x18000F5F8: "void __cdecl sh::InitBuiltInFunctionEmulatorForHLSL(class sh::BuiltInFunctionEmulator * __ptr64)" ?InitBuiltInFunctionEmulatorForHLSL@sh@@YAXPEAVBuiltInFunctionEmulator@1@@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11::SRVKey,class rx::SharedResource11<struct ID3D11ShaderResourceView>,struct std::less<struct rx::TextureStorage11::SRVKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@USRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@U?$less@USRVKey@TextureStorage11@rx@@@std@@V?$allocator@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@PEAX@2@@Z
0x1800DD290: "void __cdecl gl::Finish(void)" ?Finish@gl@@YAXXZ
0x1801864E0: "public: virtual class gl::Error __cdecl rx::TextureD3D_2D::setSubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Box const & __ptr64,unsigned int,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64) __ptr64" ?setSubImage@TextureD3D_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUBox@4@IIAEBUPixelUnpackState@4@PEBE@Z
0x18004DAA0: "private: void __cdecl std::vector<struct D3D11_SUBRESOURCE_DATA,class std::allocator<struct D3D11_SUBRESOURCE_DATA> >::_Change_array(struct D3D11_SUBRESOURCE_DATA * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UD3D11_SUBRESOURCE_DATA@@V?$allocator@UD3D11_SUBRESOURCE_DATA@@@std@@@std@@AEAAXQEAUD3D11_SUBRESOURCE_DATA@@_K1@Z
0x18014E390: "public: virtual void * __ptr64 __cdecl rx::DeviceImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_EDeviceImpl@rx@@UEAAPEAXI@Z
0x1801BC348: "Vertex attribute size must be 1," ??_C@_0CN@BBOLODNC@Vertex?5attribute?5size?5must?5be?51?0@
0x180186810: "public: virtual class gl::Error __cdecl rx::TextureD3D_3D::setSubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Box const & __ptr64,unsigned int,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64) __ptr64" ?setSubImage@TextureD3D_3D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUBox@4@IIAEBUPixelUnpackState@4@PEBE@Z
0x180145C20: "public: class std::_Vb_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > > __cdecl std::vector<bool,class std::allocator<bool> >::erase(class std::_Vb_const_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > >,class std::_Vb_const_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > >) __ptr64" ?erase@?$vector@_NV?$allocator@_N@std@@@std@@QEAA?AV?$_Vb_iterator@U?$_Wrap_alloc@V?$allocator@I@std@@@std@@@2@V?$_Vb_const_iterator@U?$_Wrap_alloc@V?$allocator@I@std@@@std@@@2@0@Z
0x180085074: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > __cdecl angle::base::MRUCacheBase<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState>,struct std::hash<struct rx::d3d11::BlendStateKey>,struct angle::base::MRUCacheHashMap>::Put<class rx::Resource11<struct ID3D11BlendState> >(struct rx::d3d11::BlendStateKey const & __ptr64,class rx::Resource11<struct ID3D11BlendState> &&) __ptr64" ??$Put@V?$Resource11@UID3D11BlendState@@@rx@@@?$MRUCacheBase@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@U?$hash@UBlendStateKey@d3d11@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@AEBUBlendStateKey@d3d11@rx@@$$QEAV?$Resource11@UID3D11BlendState@@@7@@Z
0x1800DB290: glVertexAttrib4f
0x18008FDC0: "__cdecl get_startup_argv_mode" _get_startup_argv_mode
0x1801C0090: "Could not pack varying " ??_C@_0BI@CNKLCEOB@Could?5not?5pack?5varying?5?$AA@
0x180038068: "private: class gl::Error __cdecl gl::Texture::releaseTexImageInternal(class gl::Context const * __ptr64) __ptr64" ?releaseTexImageInternal@Texture@gl@@AEAA?AVError@2@PEBVContext@2@@Z
0x18008EB40: "private: virtual class gl::Error __cdecl rx::TextureD3D_Cube::createCompleteStorage(bool,class angle::UniqueObjectPointerBase<class rx::TextureStorage,class angle::DestroyThenDelete<class rx::TextureStorage,class gl::Context> > * __ptr64)const __ptr64" ?createCompleteStorage@TextureD3D_Cube@rx@@EEBA?AVError@gl@@_NPEAV?$UniqueObjectPointerBase@VTextureStorage@rx@@V?$DestroyThenDelete@VTextureStorage@rx@@VContext@gl@@@angle@@@angle@@@Z
0x1800038D8: "enum gl::VertexFormatType __cdecl gl::GetVertexFormatType(struct gl::VertexAttribute const & __ptr64,unsigned int)" ?GetVertexFormatType@gl@@YA?AW4VertexFormatType@1@AEBUVertexAttribute@1@I@Z
0x1801221C0: "void __cdecl angle::ReadColor<struct angle::B8G8R8X8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UB8G8R8X8@angle@@M@angle@@YAXPEBEPEAE@Z
0x1800675EC: "bool __cdecl gl::ValidateBlendEquationSeparate(class gl::ValidationContext * __ptr64,unsigned int,unsigned int)" ?ValidateBlendEquationSeparate@gl@@YA_NPEAVValidationContext@1@II@Z
0x18013E1D8: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11Query>(class rx::Renderer11 * __ptr64,struct D3D11_QUERY_DESC const * __ptr64,void * __ptr64,class rx::Resource11<struct ID3D11Query> * __ptr64) __ptr64" ??$allocate@UID3D11Query@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBUD3D11_QUERY_DESC@@PEAXPEAV?$Resource11@UID3D11Query@@@1@@Z
0x180188BCC: "void __cdecl gl::convert999E5toRGBFloats(unsigned int,float * __ptr64,float * __ptr64,float * __ptr64)" ?convert999E5toRGBFloats@gl@@YAXIPEAM00@Z
0x1800EDC14: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Program * __ptr64> > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Program * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Program * __ptr64> >,0> >::_Insert<struct std::pair<unsigned int const,class gl::Program * __ptr64> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Program * __ptr64> > > > >(struct std::pair<unsigned int const,class gl::Program * __ptr64> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Program * __ptr64> > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBIPEAVProgram@gl@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@IPEAVProgram@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVProgram@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBIPEAVProgram@gl@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@@std@@@std@@@1@@Z
0x1801BC728: "An enabled vertex array has no b" ??_C@_0DG@BNIPLOCP@An?5enabled?5vertex?5array?5has?5no?5b@
0x180089728: "private: void __cdecl std::vector<class gl::VertexArray * __ptr64,class std::allocator<class gl::VertexArray * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVVertexArray@gl@@V?$allocator@PEAVVertexArray@gl@@@std@@@std@@AEAAXXZ
0x1800F9578: "private: void __cdecl std::vector<struct gl::BufferVariable,class std::allocator<struct gl::BufferVariable> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UBufferVariable@gl@@V?$allocator@UBufferVariable@gl@@@std@@@std@@AEAAXXZ
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,int,struct std::less<int>,class std::allocator<struct std::pair<int const,int> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<int const,int>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@HHU?$less@H@std@@V?$allocator@U?$pair@$$CBHH@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHH@std@@PEAX@2@@Z
0x1801AC6B0: "Clear11 PS Float2" ??_C@_0BC@DLBBCIED@Clear11?5PS?5Float2?$AA@
0x1801DD438: "invalid line number" ??_C@_0BE@GCIHCIPO@invalid?5line?5number?$AA@
0x180053AE4: "protected: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Lbound<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ??$_Lbound@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x180199A00: "const rx::Query11::`vftable'" ??_7Query11@rx@@6B@
0x1801C22B0: "Error resizing index memory buff" ??_C@_0FC@KBHOPJNE@Error?5resizing?5index?5memory?5buff@
0x1801C0680: " float gl_PointSize : " ??_C@_0BK@HOLBMEKM@?5?5?5?5float?5gl_PointSize?5?3?5?$AA@
0x18010C9D0: "void __cdecl angle::GenerateMip<struct angle::R32G32S>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR32G32S@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x180195B80: "const type_info::`vftable'" ??_7type_info@@6B@
0x180130008: "public: class gl::Error __cdecl rx::Renderer11::getScratchMemoryBuffer(unsigned __int64,class angle::MemoryBuffer * __ptr64 * __ptr64) __ptr64" ?getScratchMemoryBuffer@Renderer11@rx@@QEAA?AVError@gl@@_KPEAPEAVMemoryBuffer@angle@@@Z
0x1801BD570: "EGL_PLATFORM_ANGLE_DEVICE_TYPE_W" ??_C@_0GJ@LGEFJHLL@EGL_PLATFORM_ANGLE_DEVICE_TYPE_W@
0x18014B6D0: "void __cdecl rx::CopyTo32FVertexData<unsigned int,3,3,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyTo32FVertexData@I$02$02$00@rx@@YAXPEBE_K1PEAE@Z
0x1800DAEF0: glDepthRangef
0x1801EF928: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-heap-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-heap-l1-1-0
0x18019C120: "__cdecl _imp_?fill@?$basic_ios@DU?$char_traits@D@std@@@std@@QEAADD@Z" __imp_?fill@?$basic_ios@DU?$char_traits@D@std@@@std@@QEAADD@Z
0x1800674D0: "public: virtual struct gl::Extents __cdecl egl::Surface::getAttachmentSize(struct gl::ImageIndex const & __ptr64)const __ptr64" ?getAttachmentSize@Surface@egl@@UEBA?AUExtents@gl@@AEBUImageIndex@4@@Z
0x1801DDFD0: "__cdecl _rtc_izz" __rtc_izz
0x1801D23C0: "matrix scale second child into f" ??_C@_0CL@MBLLIGIE@matrix?5scale?5second?5child?5into?5f@
0x1801A18E0: "gl_Color" ??_C@_08MOPBGMBK@gl_Color?$AA@
0x18006ED94: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Query * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Query * __ptr64> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@IPEAVQuery@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVQuery@gl@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x18002E5D8: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::TransformFeedback * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::TransformFeedback * __ptr64> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@IPEAVTransformFeedback@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVTransformFeedback@gl@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x1801DD844: "__stdcall _real" __real@37800000
0x1801DD910: "__stdcall _xmm" __xmm@00000000000000000000000000000004
0x18012BDF0: ??_E?$Resource11Base@UID3D11VertexShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11VertexShader@@@3@@rx@@MEAAPEAXI@Z
0x1800EAAE0: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x1801915A8: "const sh::TDiagnostics::`vftable'" ??_7TDiagnostics@sh@@6B@
0x180155908: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TSymbolUniqueId * __ptr64,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> >,0> >::_Insert_hint<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> > > >,struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@HPEAVTSymbolUniqueId@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@PEAX@1@@Z
0x1801AE728: "Unlogged error in DirectStorageP" ??_C@_0CJ@PCJLFNCJ@Unlogged?5error?5in?5DirectStorageP@
0x18008A6AC: "public: class gl::FramebufferAttachment const * __ptr64 __cdecl gl::FramebufferState::getFirstNonNullAttachment(void)const __ptr64" ?getFirstNonNullAttachment@FramebufferState@gl@@QEBAPEBVFramebufferAttachment@2@XZ
0x180034610: "public: virtual class gl::Error __cdecl rx::TextureD3D_2D::copyTexture(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,unsigned int,unsigned __int64,bool,bool,bool,class gl::Texture const * __ptr64) __ptr64" ?copyTexture@TextureD3D_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KII1_N22PEBVTexture@4@@Z
0x1800DB980: "protected: virtual class std::fpos<struct _Mbstatet> __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class std::allocator<char> >::seekoff(__int64,int,int) __ptr64" ?seekoff@?$basic_stringbuf@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MEAA?AV?$fpos@U_Mbstatet@@@2@_JHH@Z
0x1800DBBC0: "protected: virtual class std::fpos<struct _Mbstatet> __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class std::allocator<char> >::seekpos(class std::fpos<struct _Mbstatet>,int) __ptr64" ?seekpos@?$basic_stringbuf@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MEAA?AV?$fpos@U_Mbstatet@@@2@V32@H@Z
0x18000AD18: "public: static bool __cdecl egl::Display::isValidDisplay(class egl::Display const * __ptr64)" ?isValidDisplay@Display@egl@@SA_NPEBV12@@Z
0x18019BD70: "__cdecl _imp_DeleteCriticalSection" __imp_DeleteCriticalSection
0x1801D50B0: "layout qualifiers supported in G" ??_C@_0DG@BCFKBDPL@layout?5qualifiers?5supported?5in?5G@
0x180165E94: "public: void __cdecl sh::TParseContext::checkInputOutputTypeIsValidES3(enum sh::TQualifier,struct sh::TPublicType const & __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?checkInputOutputTypeIsValidES3@TParseContext@sh@@QEAAXW4TQualifier@2@AEBUTPublicType@2@AEBUTSourceLoc@2@@Z
0x180057118: "public: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Buynode<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> & __ptr64>(struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> & __ptr64) __ptr64" ??$_Buynode@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@?$_Tree_comp_alloc@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@1@@Z
0x180052564: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::Uniform,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> >,0> >::_Insert_hint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> > > >,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@PEAX@1@@Z
0x1801BB430: "__stdcall _real" __real@33800001
0x180189C60: "public: virtual void * __ptr64 __cdecl pp::DefinedParser::`scalar deleting destructor'(unsigned int) __ptr64" ??_GDefinedParser@pp@@UEAAPEAXI@Z
0x1800EFA8C: "public: class gl::ResourceMap<class gl::Sync>::Iterator __cdecl gl::ResourceMap<class gl::Sync>::end(void)const __ptr64" ?end@?$ResourceMap@VSync@gl@@@gl@@QEBA?AVIterator@12@XZ
0x18003875C: "bool __cdecl gl::ValidImageDataSize(class gl::ValidationContext * __ptr64,unsigned int,int,int,int,unsigned int,unsigned int,void const * __ptr64,int)" ?ValidImageDataSize@gl@@YA_NPEAVValidationContext@1@IHHHIIPEBXH@Z
0x1800FC2C0: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class gl::Query>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$BindingPointer@VQuery@gl@@@gl@@UEAAPEAXI@Z
0x18019C208: "__cdecl _imp_?flush@?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV12@XZ" __imp_?flush@?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV12@XZ
0x18000AE84: "public: static class egl::AttributeMap __cdecl egl::AttributeMap::CreateFromIntArray(int const * __ptr64)" ?CreateFromIntArray@AttributeMap@egl@@SA?AV12@PEBH@Z
0x1800922A0: "__cdecl _security_check_cookie" __security_check_cookie
0x1801911C8: "const rx::IndexBufferInterface::`vftable'" ??_7IndexBufferInterface@rx@@6B@
0x180026CF0: "class egl::Thread * __ptr64 __cdecl egl::GetCurrentThread(void)" ?GetCurrentThread@egl@@YAPEAVThread@1@XZ
0x180089728: "private: void __cdecl std::vector<class gl::Sync * __ptr64,class std::allocator<class gl::Sync * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVSync@gl@@V?$allocator@PEAVSync@gl@@@std@@@std@@AEAAXXZ
0x18008D1B4: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl rx::Renderer11::getRendererDescription(void)const __ptr64" ?getRendererDescription@Renderer11@rx@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x1801058C4: "public: unsigned __int64 __cdecl angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::shrinkToSize(unsigned __int64) __ptr64" ?shrinkToSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@QEAA_K_K@Z
0x18007A8B0: "public: class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<struct gl::LinkedUniform> > > __cdecl std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> >::insert<class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<struct gl::LinkedUniform> > >,void>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<struct gl::LinkedUniform> > >,class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<struct gl::LinkedUniform> > >,class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<struct gl::LinkedUniform> > >) __ptr64" ??$insert@V?$_Vector_iterator@V?$_Vector_val@U?$_Simple_types@ULinkedUniform@gl@@@std@@@std@@@std@@X@?$vector@ULinkedUniform@gl@@V?$allocator@ULinkedUniform@gl@@@std@@@std@@QEAA?AV?$_Vector_iterator@V?$_Vector_val@U?$_Simple_types@ULinkedUniform@gl@@@std@@@std@@@1@V?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@ULinkedUniform@gl@@@std@@@std@@@1@V21@1@Z
0x1801A26C8: ":MaxVertexAttribs:" ??_C@_0BD@CIPNMAKE@?3MaxVertexAttribs?3?$AA@
0x1801C10B0: "SV_GroupThreadID;
" ??_C@_0BD@ILEAJKKO@SV_GroupThreadID?$DL?6?$AA@
0x1801DD8F8: "__cdecl _real@c1800000" __real@c1800000
0x180191948: "const pp::DefinedParser::`vftable'" ??_7DefinedParser@pp@@6B@
0x18014C850: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct rx::d3d11::BlendStateKey,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > >,class std::_Uhash_compare<struct rx::d3d11::BlendStateKey,struct std::hash<struct rx::d3d11::BlendStateKey>,struct std::equal_to<struct rx::d3d11::BlendStateKey> >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > >,0> >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > >) __ptr64" ?erase@?$_Hash@V?$_Umap_traits@UBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UBlendStateKey@d3d11@rx@@U?$hash@UBlendStateKey@d3d11@rx@@@std@@U?$equal_to@UBlendStateKey@d3d11@rx@@@5@@5@V?$allocator@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x180057DD0: "private: void __cdecl std::vector<struct pp::Token,class std::allocator<struct pp::Token> >::_Change_array(struct pp::Token * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@AEAAXQEAUToken@pp@@_K1@Z
0x18004114C: "public: class sh::TSymbol * __ptr64 __cdecl sh::TSymbolTableLevel::find(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)const __ptr64" ?find@TSymbolTableLevel@sh@@QEBAPEAVTSymbol@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@Z
0x1800395F8: "protected: void __cdecl rx::Image11::unmap(void) __ptr64" ?unmap@Image11@rx@@IEAAXXZ
0x1801599B8: "public: static void * __ptr64 __cdecl sh::TConstantUnion::operator new(unsigned __int64)" ??2TConstantUnion@sh@@SAPEAX_K@Z
0x1801A3FF8: "gl_MaxFragmentAtomicCounterBuffe" ??_C@_0CD@HOPAAHJB@gl_MaxFragmentAtomicCounterBuffe@
0x18008EAE0: "public: virtual void __cdecl rx::TextureStorage11_Cube::associateImage(class rx::Image11 * __ptr64,struct gl::ImageIndex const & __ptr64) __ptr64" ?associateImage@TextureStorage11_Cube@rx@@UEAAXPEAVImage11@2@AEBUImageIndex@gl@@@Z
0x180088FC0: "public: virtual class egl::Error __cdecl rx::EGLImageD3D::initialize(void) __ptr64" ?initialize@EGLImageD3D@rx@@UEAA?AVError@egl@@XZ
0x18019C3B8: "__cdecl _xc_z" __xc_z
0x1801A23E8: ":OES_geometry_shader:" ??_C@_0BG@JLEJPEHM@?3OES_geometry_shader?3?$AA@
0x18005E880: "private: class gl::Error __cdecl rx::StateManager11::syncFramebuffer(class gl::Context const * __ptr64,class gl::Framebuffer * __ptr64) __ptr64" ?syncFramebuffer@StateManager11@rx@@AEAA?AVError@gl@@PEBVContext@4@PEAVFramebuffer@4@@Z
0x1800FC518: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > >,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@IV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@PEAX@2@@Z
0x1800F0260: "public: bool __cdecl gl::Context::isVertexArray(unsigned int) __ptr64" ?isVertexArray@Context@gl@@QEAA_NI@Z
0x18012BCF0: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11RenderTargetView>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11@UID3D11RenderTargetView@@@rx@@UEAAPEAXI@Z
0x1800DAE70: glCompressedTexSubImage2D
0x1801A35D0: "
{
" ??_C@_03BDENKPLM@?6?$HL?6?$AA@
0x1800910F0: "void __cdecl angle::WriteColor<struct angle::R8G8B8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8G8B8@angle@@M@angle@@YAXPEBEPEAE@Z
0x180189640: "public: virtual void * __ptr64 __cdecl pp::Tokenizer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTokenizer@pp@@UEAAPEAXI@Z
0x18014DA4C: "public: class gl::Error __cdecl rx::Query11::resume(void) __ptr64" ?resume@Query11@rx@@QEAA?AVError@gl@@XZ
0x18003E488: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11SamplerState>(class rx::Renderer11 * __ptr64,struct D3D11_SAMPLER_DESC const * __ptr64,void * __ptr64,class rx::Resource11<struct ID3D11SamplerState> * __ptr64) __ptr64" ??$allocate@UID3D11SamplerState@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBUD3D11_SAMPLER_DESC@@PEAXPEAV?$Resource11@UID3D11SamplerState@@@1@@Z
0x18012C770: "public: bool __cdecl rx::Renderer11::applyPrimitiveType(class gl::State const & __ptr64,unsigned int,unsigned __int64) __ptr64" ?applyPrimitiveType@Renderer11@rx@@QEAA_NAEBVState@gl@@I_K@Z
0x180053888: "int __cdecl sh::GetTypePackingRows(unsigned int)" ?GetTypePackingRows@sh@@YAHI@Z
0x1801D2C70: " (const uint)
" ??_C@_0P@GCEJFILH@?5?$CIconst?5uint?$CJ?6?$AA@
0x180040A0C: "public: class sh::TIntermNode * __ptr64 __cdecl sh::TParseContext::addIfElse(class sh::TIntermTyped * __ptr64,struct sh::TIntermNodePair,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addIfElse@TParseContext@sh@@QEAAPEAVTIntermNode@2@PEAVTIntermTyped@2@UTIntermNodePair@2@AEBUTSourceLoc@2@@Z
0x180036334: "public: void __cdecl gl::HandleAllocator::release(unsigned int) __ptr64" ?release@HandleAllocator@gl@@QEAAXI@Z
0x1801D5ED0: "init-expression in a switch stat" ??_C@_0DP@LBNANINK@init?9expression?5in?5a?5switch?5stat@
0x1800E4B28: "long __cdecl wil::details::ReportFailure_GetLastErrorHr(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType)" ?ReportFailure_GetLastErrorHr@details@wil@@YAJPEAXIPEBD110W4FailureType@2@@Z
0x1801BB700: "} " ??_C@_02MJBDPJEM@?$HN?5?$AA@
0x180156940: "public: virtual void * __ptr64 __cdecl sh::OutputHLSL::ArrayHelperFunction::`vector deleting destructor'(unsigned int) __ptr64" ??_EArrayHelperFunction@OutputHLSL@sh@@UEAAPEAXI@Z
0x18018AAE0: "void __cdecl angle::LoadETC2SRGB8ToRGBA8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadETC2SRGB8ToRGBA8@angle@@YAX_K00PEBE00PEAE00@Z
0x18019BCB8: api-ms-win-core-processthreads-l1-1-0_NULL_THUNK_DATA
0x1801D9D58: "out of dynamic memory in yyensur" ??_C@_0DB@PJCMFNHO@out?5of?5dynamic?5memory?5in?5yyensur@
0x1800EEEAC: "public: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Texture>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > >,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VTexture@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@4@$0A@@std@@@std@@QEAAXXZ
0x180039B40: glTexImage2DRobustANGLE
0x1801A3E04: " += " ??_C@_04DGBIFNLI@?5?$CL?$DN?5?$AA@
0x180191958: "const pp::Tokenizer::`vftable'" ??_7Tokenizer@pp@@6B@
0x1800FCFC0: "public: virtual void * __ptr64 __cdecl egl::ImageSibling::`vector deleting destructor'(unsigned int) __ptr64" ??_EImageSibling@egl@@UEAAPEAXI@Z
0x1801A3778: " output.dx_Position = input.d" ??_C@_0CN@LADNEMAN@?5?5?5?5output?4dx_Position?5?$DN?5input?4d@
0x1800FE92C: "public: class gl::FramebufferAttachment const * __ptr64 __cdecl gl::FramebufferState::getReadAttachment(void)const __ptr64" ?getReadAttachment@FramebufferState@gl@@QEBAPEBVFramebufferAttachment@2@XZ
0x1801DAC98: " indices of " ??_C@_0N@KNGGGKMO@?5indices?5of?5?$AA@
0x18000A870: "private: void __cdecl std::vector<struct rx::TranslatedAttribute const * __ptr64,class std::allocator<struct rx::TranslatedAttribute const * __ptr64> >::_Change_array(struct rx::TranslatedAttribute const * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEBUTranslatedAttribute@rx@@V?$allocator@PEBUTranslatedAttribute@rx@@@std@@@std@@AEAAXQEAPEBUTranslatedAttribute@rx@@_K1@Z
0x1801D20F0: "Invalid condition" ??_C@_0BC@MDPPOEBK@Invalid?5condition?$AA@
0x18007080C: "bool __cdecl gl::ValidateCreateShader(class gl::Context * __ptr64,unsigned int)" ?ValidateCreateShader@gl@@YA_NPEAVContext@1@I@Z
0x18007AC68: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64 __cdecl std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >::_Emplace_reallocate<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64>(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@QEAAPEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@QEAV21@AEBV21@@Z
0x180078428: "public: void __cdecl rx::ProgramD3D::initializeUniformStorage(void) __ptr64" ?initializeUniformStorage@ProgramD3D@rx@@QEAAXXZ
0x18010CCA0: "void __cdecl angle::GenerateMip<struct angle::R8G8B8>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR8G8B8@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x18019BC40: "__cdecl _imp_GetProcAddress" __imp_GetProcAddress
0x180019A10: "public: virtual void __cdecl sh::TIntermTraverser::traverseBlock(class sh::TIntermBlock * __ptr64) __ptr64" ?traverseBlock@TIntermTraverser@sh@@UEAAXPEAVTIntermBlock@2@@Z
0x1800F6B0C: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [21]>(char const (& __ptr64)[21]) __ptr64" ??$?6$$BY0BF@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0BF@$$CBD@Z
0x18002F70C: "private: enum sh::CallDAG::InitResult __cdecl sh::CallDAG::CallDAGCreator::assignIndicesInternal(struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64) __ptr64" ?assignIndicesInternal@CallDAGCreator@CallDAG@sh@@AEAA?AW4InitResult@23@PEAUCreatorFunctionData@123@@Z
0x1801BB230: ?modifierTable@?1??getSingleChannelModifier@ETC2Block@?A0xf59bd7f5@angle@@AEBAH_K0@Z@4QAY07$$CBHA
0x18003AF7C: ?reset@?$Resource11Base@UID3D11RenderTargetView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11RenderTargetView@@@3@@rx@@QEAAXXZ
0x180141DAC: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> > > > __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::SwizzleShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::SwizzleShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@W4SwizzleShaderType@Blit11@rx@@UShader@23@U?$less@W4SwizzleShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@2@0@Z
0x18013BF60: "public: virtual void * __ptr64 __cdecl rx::RenderTarget11::`vector deleting destructor'(unsigned int) __ptr64" ??_ERenderTarget11@rx@@UEAAPEAXI@Z
0x18012BE30: "protected: virtual void * __ptr64 __cdecl rx::Resource11Base<struct ID3D11Resource,class std::shared_ptr,struct rx::GenericData>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11Base@UID3D11Resource@@Vshared_ptr@std@@UGenericData@rx@@@rx@@MEAAPEAXI@Z
0x180191490: ??_7?$Resource11Base@UID3D11RasterizerState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11RasterizerState@@@3@@rx@@6B@
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > > >::_Min(struct std::_Tree_node<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> >,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@PEAX@2@PEAU32@@Z
0x18019BF78: "__cdecl _imp_fwrite" __imp_fwrite
0x1801BC228: "Invalid renderbuffer target." ??_C@_0BN@BAGDOLOP@Invalid?5renderbuffer?5target?4?$AA@
0x18017B278: "public: static void __cdecl angle::R8G8B8S::average(struct angle::R8G8B8S * __ptr64,struct angle::R8G8B8S const * __ptr64,struct angle::R8G8B8S const * __ptr64)" ?average@R8G8B8S@angle@@SAXPEAU12@PEBU12@1@Z
0x1801D44B8: " non-matching types for const in" ??_C@_0CL@IHOMCOKJ@?5non?9matching?5types?5for?5const?5in@
0x180146F7C: "private: void __cdecl rx::VertexArray11::updateVertexAttribStorage(class gl::Context const * __ptr64,unsigned __int64) __ptr64" ?updateVertexAttribStorage@VertexArray11@rx@@AEAAXPEBVContext@gl@@_K@Z
0x18003CAF8: "public: __cdecl rx::ShaderExecutable11::ShaderExecutable11(void const * __ptr64,unsigned __int64,class rx::Resource11<struct ID3D11PixelShader> &&) __ptr64" ??0ShaderExecutable11@rx@@QEAA@PEBX_K$$QEAV?$Resource11@UID3D11PixelShader@@@1@@Z
0x1800DAED0: glDeleteShader
0x1800E98E8: "bool __cdecl gl::ValidateReadPixelsBase(class gl::Context * __ptr64,int,int,int,int,unsigned int,unsigned int,int,int * __ptr64,int * __ptr64,int * __ptr64,void * __ptr64)" ?ValidateReadPixelsBase@gl@@YA_NPEAVContext@1@HHHHIIHPEAH11PEAX@Z
0x180065774: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<struct rx::d3d11::RasterizerStateKey,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > >,class std::_Uhash_compare<struct rx::d3d11::RasterizerStateKey,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct std::equal_to<struct rx::d3d11::RasterizerStateKey> >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > >,0> >::_Insert<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > > >(struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@URasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@V?$_Uhash_compare@URasterizerStateKey@d3d11@rx@@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@U?$equal_to@URasterizerStateKey@d3d11@rx@@@5@@5@V?$allocator@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@5@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@1@@Z
0x1800FE760: "public: bool __cdecl gl::Framebuffer::formsCopyingFeedbackLoopWith(unsigned int,int,int)const __ptr64" ?formsCopyingFeedbackLoopWith@Framebuffer@gl@@QEBA_NIHH@Z
0x180133710: "public: virtual class gl::Error __cdecl rx::TextureStorage11_2D::copyToStorage(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64) __ptr64" ?copyToStorage@TextureStorage11_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@@Z
0x1800EE960: "public: void __cdecl std::vector<class gl::TransformFeedback * __ptr64,class std::allocator<class gl::TransformFeedback * __ptr64> >::assign(unsigned __int64,class gl::TransformFeedback * __ptr64 const & __ptr64) __ptr64" ?assign@?$vector@PEAVTransformFeedback@gl@@V?$allocator@PEAVTransformFeedback@gl@@@std@@@std@@QEAAX_KAEBQEAVTransformFeedback@gl@@@Z
0x1801D8018: "RWTexture3D<uint4>" ??_C@_0BD@JHLKKOLB@RWTexture3D?$DMuint4?$DO?$AA@
0x18002E66C: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@@std@@@std@@@2@@Z
0x1801BF4E8: "internalformat is not a supporte" ??_C@_0DO@MABLJMAJ@internalformat?5is?5not?5a?5supporte@
0x1801C06A0: "static float maxPointSize = " ??_C@_0BN@MCDODBBC@static?5float?5maxPointSize?5?$DN?5?$AA@
0x180174B14: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@$$QEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@$$QEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@$$QEAV?$tuple@$$V@1@@Z
0x1800DFCD8: "void __cdecl gl::Uniform4f(int,float,float,float,float)" ?Uniform4f@gl@@YAXHMMMM@Z
0x180051594: "public: int __cdecl sh::Std140PaddingHelper::prePadding(class sh::TType const & __ptr64) __ptr64" ?prePadding@Std140PaddingHelper@sh@@QEAAHAEBVTType@2@@Z
0x1800E5620: "public: static long __cdecl wil::details_abi::SemaphoreValue::TryGetPointer(unsigned short const * __ptr64,void * __ptr64 * __ptr64)" ?TryGetPointer@SemaphoreValue@details_abi@wil@@SAJPEBGPEAPEAX@Z
0x18000F530: "private: struct sh::Uniform const * __ptr64 __cdecl sh::UniformHLSL::findUniformByName(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)const __ptr64" ?findUniformByName@UniformHLSL@sh@@AEBAPEBUUniform@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@Z
0x1800DDA9C: "void __cdecl gl::GetRenderbufferParameteriv(unsigned int,unsigned int,int * __ptr64)" ?GetRenderbufferParameteriv@gl@@YAXIIPEAH@Z
0x1801644B0: "public: virtual void * __ptr64 __cdecl sh::TMemoryQualifierWrapper::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTMemoryQualifierWrapper@sh@@UEAAPEAXI@Z
0x180091870: "public: virtual struct gl::ImageIndex __cdecl rx::TextureD3D_2DMultisample::getImageIndex(int,int)const __ptr64" ?getImageIndex@TextureD3D_2DMultisample@rx@@UEBA?AUImageIndex@gl@@HH@Z
0x1801A1ED8: ":MaxGeometryTextureImageUnits:" ??_C@_0BP@KDIIPCCI@?3MaxGeometryTextureImageUnits?3?$AA@
0x180134270: "protected: virtual class angle::ErrorOrResultBase<class gl::Error,enum rx::TextureStorage11::DropStencil,unsigned int,0> __cdecl rx::TextureStorage11_2D::ensureDropStencilTexture(class gl::Context const * __ptr64) __ptr64" ?ensureDropStencilTexture@TextureStorage11_2D@rx@@MEAA?AV?$ErrorOrResultBase@VError@gl@@W4DropStencil@TextureStorage11@rx@@I$0A@@angle@@PEBVContext@gl@@@Z
0x180057D1C: "public: __cdecl pp::Token::Token(struct pp::Token const & __ptr64) __ptr64" ??0Token@pp@@QEAA@AEBU01@@Z
0x18015DD10: "public: virtual void * __ptr64 __cdecl sh::TIntermCase::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermCase@sh@@UEAAPEAXI@Z
0x18006ECF0: "public: __cdecl gl::ResourceMap<class gl::FenceNV>::ResourceMap<class gl::FenceNV>(void) __ptr64" ??0?$ResourceMap@VFenceNV@gl@@@gl@@QEAA@XZ
0x18001C6A8: "public: __cdecl rx::SharedResource11<struct ID3D11ShaderResourceView>::SharedResource11<struct ID3D11ShaderResourceView>(void) __ptr64" ??0?$SharedResource11@UID3D11ShaderResourceView@@@rx@@QEAA@XZ
0x18019BDE0: "__cdecl _imp_InitOnceExecuteOnce" __imp_InitOnceExecuteOnce
0x1800444FC: "public: void __cdecl std::deque<class sh::TInfoSinkBase * __ptr64,class std::allocator<class sh::TInfoSinkBase * __ptr64> >::push_back(class sh::TInfoSinkBase * __ptr64 &&) __ptr64" ?push_back@?$deque@PEAVTInfoSinkBase@sh@@V?$allocator@PEAVTInfoSinkBase@sh@@@std@@@std@@QEAAX$$QEAPEAVTInfoSinkBase@sh@@@Z
0x1800FBA78: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Query>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > >,0> >::_Insert_nohint<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> >,void * __ptr64> * __ptr64>(bool,struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VQuery@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@1@PEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@PEAX@1@@Z
0x1800DA5A8: "public: static void __cdecl Abandonment::Fail(void)" ?Fail@Abandonment@@SAXXZ
0x18019C178: "__cdecl _imp_?put@?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV12@D@Z" __imp_?put@?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV12@D@Z
0x1801D1534: " | " ??_C@_03LGOGDKEL@?5?$HM?5?$AA@
0x18017B15C: "public: static void __cdecl angle::R8G8B8A8S::average(struct angle::R8G8B8A8S * __ptr64,struct angle::R8G8B8A8S const * __ptr64,struct angle::R8G8B8A8S const * __ptr64)" ?average@R8G8B8A8S@angle@@SAXPEAU12@PEBU12@1@Z
0x1800DB46C: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12300>::ErrorStreamBase<class egl::Error,int,12288,int,12300>(void) __ptr64" ??0?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAM@@angle@@QEAA@XZ
0x18012B364: "public: struct D3D11_SO_DECLARATION_ENTRY * __ptr64 __cdecl std::vector<struct D3D11_SO_DECLARATION_ENTRY,class std::allocator<struct D3D11_SO_DECLARATION_ENTRY> >::_Emplace_reallocate<struct D3D11_SO_DECLARATION_ENTRY const & __ptr64>(struct D3D11_SO_DECLARATION_ENTRY * __ptr64 const,struct D3D11_SO_DECLARATION_ENTRY const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUD3D11_SO_DECLARATION_ENTRY@@@?$vector@UD3D11_SO_DECLARATION_ENTRY@@V?$allocator@UD3D11_SO_DECLARATION_ENTRY@@@std@@@std@@QEAAPEAUD3D11_SO_DECLARATION_ENTRY@@QEAU2@AEBU2@@Z
0x18015F02C: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class sh::TType,class sh::TSymbolUniqueId * __ptr64,struct std::less<class sh::TType>,class std::allocator<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> >,0> >::find(class sh::TType const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@VTType@sh@@PEAVTSymbolUniqueId@2@U?$less@VTType@sh@@@std@@V?$allocator@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@std@@@std@@@2@AEBVTType@sh@@@Z
0x1800F5868: "public: virtual __cdecl gl::Renderbuffer::~Renderbuffer(void) __ptr64" ??1Renderbuffer@gl@@UEAA@XZ
0x1801A2998: "), " ??_C@_03KHFCFLHB@?$CJ?0?5?$AA@
0x1800F0038: "public: void __cdecl gl::Context::getInteger64v(unsigned int,__int64 * __ptr64) __ptr64" ?getInteger64v@Context@gl@@QEAAXIPEA_J@Z
0x180144680: "public: virtual class egl::Error __cdecl rx::StreamProducerD3DTexture::validateD3DTexture(void * __ptr64,class egl::AttributeMap const & __ptr64)const __ptr64" ?validateD3DTexture@StreamProducerD3DTexture@rx@@UEBA?AVError@egl@@PEAXAEBVAttributeMap@4@@Z
0x1800FF90C: "public: __cdecl gl::TransformFeedback::TransformFeedback(class rx::GLImplFactory * __ptr64,unsigned int,struct gl::Caps const & __ptr64) __ptr64" ??0TransformFeedback@gl@@QEAA@PEAVGLImplFactory@rx@@IAEBUCaps@1@@Z
0x1801F66DF: g_header_init_WilInitialize_ResultMacros_DesktopOrSystem
0x1800F9C04: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > > __cdecl std::list<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > >) __ptr64" ?erase@?$list@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@2@@Z
0x1801BF168: "stride cannot be greater than MA" ??_C@_0DI@LFNEPANK@stride?5cannot?5be?5greater?5than?5MA@
0x18016E1A0: "public: virtual void * __ptr64 __cdecl sh::TIntermTernary::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermTernary@sh@@UEAAPEAXI@Z
0x18006E390: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::FunctionId const,class sh::FunctionId> > > > __cdecl std::_Tree<class std::_Tmap_traits<class sh::FunctionId,class sh::FunctionId,struct std::less<class sh::FunctionId>,class std::allocator<struct std::pair<class sh::FunctionId const,class sh::FunctionId> >,0> >::_Insert_hint<struct std::pair<class sh::FunctionId const,class sh::FunctionId> & __ptr64,struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class sh::FunctionId>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::FunctionId const,class sh::FunctionId> > > >,struct std::pair<class sh::FunctionId const,class sh::FunctionId> & __ptr64,struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class sh::FunctionId>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBVFunctionId@sh@@V12@@std@@PEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V12@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V12@U?$less@VFunctionId@sh@@@std@@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@std@@@std@@@1@AEAU?$pair@$$CBVFunctionId@sh@@V12@@1@PEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V12@@std@@PEAX@1@@Z
0x18008FF90: "public: virtual bool __cdecl rx::Buffer11::EmulatedIndexedStorage::isGPUAccessible(void)const __ptr64" ?isGPUAccessible@EmulatedIndexedStorage@Buffer11@rx@@UEBA_NXZ
0x180091340: "public: virtual void __cdecl rx::DeviceD3D::generateExtensions(struct egl::DeviceExtensions * __ptr64)const __ptr64" ?generateExtensions@DeviceD3D@rx@@UEBAXPEAUDeviceExtensions@egl@@@Z
0x18008FD90: "__cdecl _vcrt_uninitialize_critical" __vcrt_uninitialize_critical
0x1801D36F0: "can't modify gl_InvocationID" ??_C@_0BN@JNCHJFHH@can?8t?5modify?5gl_InvocationID?$AA@
0x1800EE520: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Texture * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Texture * __ptr64> >,0> >::_Check_size(void) __ptr64" ?_Check_size@?$_Hash@V?$_Umap_traits@IPEAVTexture@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVTexture@gl@@@std@@@4@$0A@@std@@@std@@IEAAXXZ
0x180052054: "public: unsigned __int64 __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,0> >::count(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ?count@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@$0A@@std@@@std@@QEBA_KAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@@Z
0x180045038: "public: __cdecl pp::PreprocessorImpl::PreprocessorImpl(class pp::Diagnostics * __ptr64,class pp::DirectiveHandler * __ptr64,struct pp::PreprocessorSettings const & __ptr64) __ptr64" ??0PreprocessorImpl@pp@@QEAA@PEAVDiagnostics@1@PEAVDirectiveHandler@1@AEBUPreprocessorSettings@1@@Z
0x1800E6BAC: "void __cdecl EdgeAssertFalse(void)" ?EdgeAssertFalse@@YAXXZ
0x1800DBD60: "int const & __ptr64 __cdecl std::max<int>(int const & __ptr64,int const & __ptr64)" ??$max@H@std@@YAAEBHAEBH0@Z
0x1801D30D8: "rgba8ui" ??_C@_07IENJOKH@rgba8ui?$AA@
0x1801D2598: "multiply second child into first" ??_C@_0CH@LPCOJBIM@multiply?5second?5child?5into?5first@
0x1801A3B28: "cross" ??_C@_05HCKPILGO@cross?$AA@
0x1801D17A4: " for(" ??_C@_05DGIOCMEG@?5for?$CI?$AA@
0x1801D34D0: "No precision specified" ??_C@_0BH@MMNNJMLB@No?5precision?5specified?$AA@
0x1801D6340: "'imageLoad' cannot be used with " ??_C@_0EA@HFFLDOO@?8imageLoad?8?5cannot?5be?5used?5with?5@
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class egl::Image * __ptr64,struct std::less<class egl::Image * __ptr64>,class std::allocator<class egl::Image * __ptr64>,0> >::_Lrotate(struct std::_Tree_node<class egl::Image * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@PEAVImage@egl@@U?$less@PEAVImage@egl@@@std@@V?$allocator@PEAVImage@egl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVImage@egl@@PEAX@2@@Z
0x1801D2F68: "smooth centroid out" ??_C@_0BE@DMEBIIDA@smooth?5centroid?5out?$AA@
0x1801D5880: " no such field in structure" ??_C@_0BM@FANOCECD@?5no?5such?5field?5in?5structure?$AA@
0x18019BFB0: "__cdecl _imp__o_realloc" __imp__o_realloc
0x18019C040: "__cdecl _imp___stdio_common_vfprintf" __imp___stdio_common_vfprintf
0x180189B30: "public: virtual void * __ptr64 __cdecl pp::MacroExpander::`vector deleting destructor'(unsigned int) __ptr64" ??_EMacroExpander@pp@@UEAAPEAXI@Z
0x180132DAC: "public: virtual __cdecl rx::TextureStorage11_External::~TextureStorage11_External(void) __ptr64" ??1TextureStorage11_External@rx@@UEAA@XZ
0x18001C590: "public: virtual class rx::ImageD3D * __ptr64 __cdecl rx::Renderer11::createImage(void) __ptr64" ?createImage@Renderer11@rx@@UEAAPEAVImageD3D@2@XZ
0x1801BB770: "MSFEEDSSYNC.EXE" ??_C@_1CA@EFOEBBEI@?$AAM?$AAS?$AAF?$AAE?$AAE?$AAD?$AAS?$AAS?$AAY?$AAN?$AAC?$AA?4?$AAE?$AAX?$AAE?$AA?$AA@
0x18019BBC0: "__cdecl _imp_RaiseFailFastException" __imp_RaiseFailFastException
0x18007F134: "protected: void __cdecl rx::BufferD3D::updateD3DBufferUsage(class gl::Context const * __ptr64,enum gl::BufferUsage) __ptr64" ?updateD3DBufferUsage@BufferD3D@rx@@IEAAXPEBVContext@gl@@W4BufferUsage@4@@Z
0x1801D76A8: "s3" ??_C@_02KCGCJFNE@s3?$AA@
0x180144E2C: "public: __cdecl rx::DrawCallVertexParams::DrawCallVertexParams(bool,class gl::HasIndexRange const & __ptr64,int,int) __ptr64" ??0DrawCallVertexParams@rx@@QEAA@_NAEBVHasIndexRange@gl@@HH@Z
0x180163AF0: "public: class gl::Range<int> * __ptr64 __cdecl std::vector<class gl::Range<int>,class std::allocator<class gl::Range<int> > >::_Emplace_reallocate<class gl::Range<int> const & __ptr64>(class gl::Range<int> * __ptr64 const,class gl::Range<int> const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBV?$Range@H@gl@@@?$vector@V?$Range@H@gl@@V?$allocator@V?$Range@H@gl@@@std@@@std@@QEAAPEAV?$Range@H@gl@@QEAV23@AEBV23@@Z
0x180144758: "public: virtual __cdecl rx::DebugAnnotator11::~DebugAnnotator11(void) __ptr64" ??1DebugAnnotator11@rx@@UEAA@XZ
0x1801F6BA0: "private: static unsigned int rx::RenderTargetD3D::mCurrentSerial" ?mCurrentSerial@RenderTargetD3D@rx@@0IA
0x1801D2478: "bit-wise shift first child right" ??_C@_0DB@ENPNOOFL@bit?9wise?5shift?5first?5child?5right@
0x1801A24A8: ":EXT_frag_depth:" ??_C@_0BB@IKIGPKGO@?3EXT_frag_depth?3?$AA@
0x18019F738: "__cdecl GUID_f8fb5c27_c6b3_4f75_a4c8_439af2ef564c" _GUID_f8fb5c27_c6b3_4f75_a4c8_439af2ef564c
0x1800ECBF8: "class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64 __cdecl gl::priv::FmtHex<4,unsigned int>(class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64,unsigned int)" ??$FmtHex@$03I@priv@gl@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@std@@AEAV23@I@Z
0x180150DF0: "public: virtual void * __ptr64 __cdecl angle::base::MRUCacheBase<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout>,struct std::hash<struct rx::PackedAttributeLayout>,struct angle::base::MRUCacheHashMap>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$MRUCacheBase@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@U?$hash@UPackedAttributeLayout@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@UEAAPEAXI@Z
0x1800EA884: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<struct HDC__ * __ptr64,class egl::Display * __ptr64,struct std::less<struct HDC__ * __ptr64>,class std::allocator<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> >,0> >::_Insert_at<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64,struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@PEAU?$_Tree_node@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@PEAUHDC__@@PEAVDisplay@egl@@U?$less@PEAUHDC__@@@std@@V?$allocator@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@PEAX@1@AEAU?$pair@QEAUHDC__@@PEAVDisplay@egl@@@1@1@Z
0x180155AF4: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TSymbolUniqueId * __ptr64,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> >,0> >::_Insert_nohint<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@HPEAVTSymbolUniqueId@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@PEAX@1@@Z
0x180172488: "void __cdecl gl::unpackSnorm2x16(unsigned int,float * __ptr64,float * __ptr64)" ?unpackSnorm2x16@gl@@YAXIPEAM0@Z
0x18019BF08: "__cdecl _imp__invalid_parameter_noinfo_noreturn" __imp__invalid_parameter_noinfo_noreturn
0x1800EFABC: "public: bool __cdecl gl::ResourceMap<class gl::Program>::erase(unsigned int,class gl::Program * __ptr64 * __ptr64) __ptr64" ?erase@?$ResourceMap@VProgram@gl@@@gl@@QEAA_NIPEAPEAVProgram@2@@Z
0x1801D2D84: "lowp" ??_C@_04HINLHCNI@lowp?$AA@
0x180009360: "protected: virtual void * __ptr64 __cdecl egl::PbufferSurface::`vector deleting destructor'(unsigned int) __ptr64" ??_EPbufferSurface@egl@@MEAAPEAXI@Z
0x180173F38: "public: class sh::TConstantUnion __cdecl sh::TConstantUnion::operator&(class sh::TConstantUnion const & __ptr64)const __ptr64" ??ITConstantUnion@sh@@QEBA?AV01@AEBV01@@Z
0x18019C0D0: "__cdecl _imp_?GetProcessDeviceFamilyInfo@@YA_NPEA_KPEAK1@Z" __imp_?GetProcessDeviceFamilyInfo@@YA_NPEA_KPEAK1@Z
0x1801B3120: "float3 acosh_emu(in float3 x)
{
" ??_C@_0FG@ELCPFFJB@float3?5acosh_emu?$CIin?5float3?5x?$CJ?6?$HL?6@
0x18012FE90: "public: virtual class gl::Error __cdecl rx::Renderer11::generateMipmap(class gl::Context const * __ptr64,class rx::ImageD3D * __ptr64,class rx::ImageD3D * __ptr64) __ptr64" ?generateMipmap@Renderer11@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVImageD3D@2@1@Z
0x180050CD8: "public: __cdecl gl::FramebufferState::FramebufferState(void) __ptr64" ??0FramebufferState@gl@@QEAA@XZ
0x1801DA6F8: "case label type does not match s" ??_C@_0DL@MLJCNNPE@case?5label?5type?5does?5not?5match?5s@
0x1801D4EC0: "Name of a built-in function cann" ??_C@_0DN@ICPOEHBE@Name?5of?5a?5built?9in?5function?5cann@
0x1800DB260: glVertexAttrib1f
0x1800FCED0: "public: virtual void __cdecl gl::BindingPointer<class gl::TransformFeedback>::set(class gl::Context const * __ptr64,class gl::TransformFeedback * __ptr64) __ptr64" ?set@?$BindingPointer@VTransformFeedback@gl@@@gl@@UEAAXPEBVContext@2@PEAVTransformFeedback@2@@Z
0x180172694: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::_Insert_at<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64,struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAU?$_Tree_node@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@PEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEAVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@1@AEAU?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@1@1@Z
0x180172694: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol const * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol const * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::_Insert_at<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64,struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAU?$_Tree_node@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@PEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEBVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@1@AEAU?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@1@1@Z
0x1801AE880: "__cdecl _real@ff7fffff" __real@ff7fffff
0x1801D7470: "EXT_draw_buffers" ??_C@_0BB@MEAJHPOM@EXT_draw_buffers?$AA@
0x18018DC00: "void __cdecl angle::LoadA8ToRGBA8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadA8ToRGBA8@angle@@YAX_K00PEBE00PEAE00@Z
0x180132E30: "public: virtual void * __ptr64 __cdecl rx::TextureStorage11_2DArray::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureStorage11_2DArray@rx@@UEAAPEAXI@Z
0x1801D80F0: "int2" ??_C@_04MIIOAJBD@int2?$AA@
0x1801D33C8: "can't modify gl_NumWorkGroups" ??_C@_0BO@LNBBHEPB@can?8t?5modify?5gl_NumWorkGroups?$AA@
0x18000536C: "private: void __cdecl sh::TIntermAggregate::setBuiltInFunctionPrecision(void) __ptr64" ?setBuiltInFunctionPrecision@TIntermAggregate@sh@@AEAAXXZ
0x1801560D0: ??_GSplitSequenceOperatorTraverser@?A0xb9a1a43a@sh@@UEAAPEAXI@Z
0x180180420: "public: virtual void * __ptr64 __cdecl rx::TextureD3D_2DArray::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureD3D_2DArray@rx@@UEAAPEAXI@Z
0x1801AC5F0: "Clear11 VS Multiview" ??_C@_0BF@NMEJGIMP@Clear11?5VS?5Multiview?$AA@
0x180041184: "class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64 __cdecl sh::CreateInitCode(class sh::TIntermTyped const * __ptr64,bool,class sh::TSymbolTable * __ptr64)" ?CreateInitCode@sh@@YAPEAV?$TVector@PEAVTIntermNode@sh@@@1@PEBVTIntermTyped@1@_NPEAVTSymbolTable@1@@Z
0x180070AB0: "public: struct gl::VertexAttribute * __ptr64 __cdecl std::vector<struct gl::VertexAttribute,class std::allocator<struct gl::VertexAttribute> >::_Emplace_reallocate<unsigned int>(struct gl::VertexAttribute * __ptr64 const,unsigned int &&) __ptr64" ??$_Emplace_reallocate@I@?$vector@UVertexAttribute@gl@@V?$allocator@UVertexAttribute@gl@@@std@@@std@@QEAAPEAUVertexAttribute@gl@@QEAU23@$$QEAI@Z
0x180193F80: "const angle::base::MRUCacheBase<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout>,struct std::hash<struct rx::PackedAttributeLayout>,struct angle::base::MRUCacheHashMap>::`vftable'" ??_7?$MRUCacheBase@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@U?$hash@UPackedAttributeLayout@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@6B@
0x1801C1490: "triangle" ??_C@_08FOPOJBJM@triangle?$AA@
0x18018F000: "void __cdecl angle::LoadRGBA4ToARGB4(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadRGBA4ToARGB4@angle@@YAX_K00PEBE00PEAE00@Z
0x180008800: "public: static class gl::ImageIndexIterator __cdecl gl::ImageIndexIterator::MakeGeneric(unsigned int,int,int)" ?MakeGeneric@ImageIndexIterator@gl@@SA?AV12@IHH@Z
0x1801D85D0: "Performance: non-empty fall-thro" ??_C@_0FE@PPCPKFAI@Performance?3?5non?9empty?5fall?9thro@
0x1801D462C: "=" ??_C@_01NEMOKFLO@?$DN?$AA@
0x180091850: "public: virtual struct gl::ImageIndex __cdecl rx::TextureD3D_2DArray::getImageIndex(int,int)const __ptr64" ?getImageIndex@TextureD3D_2DArray@rx@@UEBA?AUImageIndex@gl@@HH@Z
0x1801D2374: "' " ??_C@_02KIDIFCCK@?8?5?$AA@
0x1801AC6E0: "Clear11 PS Float1" ??_C@_0BC@BADMHLIA@Clear11?5PS?5Float1?$AA@
0x1801D1E78: " exponent = floor(log2(abs(v) + " ??_C@_0DJ@MPEIDNJL@?5exponent?5?$DN?5floor?$CIlog2?$CIabs?$CIv?$CJ?5?$CL?5@
0x18006D920: "public: virtual bool __cdecl sh::BuiltInFunctionEmulator::BuiltInFunctionEmulationMarker::visitUnary(enum sh::Visit,class sh::TIntermUnary * __ptr64) __ptr64" ?visitUnary@BuiltInFunctionEmulationMarker@BuiltInFunctionEmulator@sh@@UEAA_NW4Visit@3@PEAVTIntermUnary@3@@Z
0x18006D990: "public: virtual bool __cdecl sh::BuiltInFunctionEmulator::BuiltInFunctionEmulationMarker::visitAggregate(enum sh::Visit,class sh::TIntermAggregate * __ptr64) __ptr64" ?visitAggregate@BuiltInFunctionEmulationMarker@BuiltInFunctionEmulator@sh@@UEAA_NW4Visit@3@PEAVTIntermAggregate@3@@Z
0x1800718B0: "class std::map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ExtensionInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> > > const & __ptr64 __cdecl gl::GetExtensionInfoMap(void)" ?GetExtensionInfoMap@gl@@YAAEBV?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@2@@std@@XZ
0x18019C038: "__cdecl _imp___acrt_iob_func" __imp___acrt_iob_func
0x1800DA5E4: "private: static long __cdecl Abandonment::HostExceptionFilterWrapper(struct _EXCEPTION_POINTERS * __ptr64)" ?HostExceptionFilterWrapper@Abandonment@@CAJPEAU_EXCEPTION_POINTERS@@@Z
0x18016E1A0: "public: virtual void * __ptr64 __cdecl sh::TIntermUnary::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermUnary@sh@@UEAAPEAXI@Z
0x1801AC800: "Clear11 PS Sint7" ??_C@_0BB@FFCBNMMA@Clear11?5PS?5Sint7?$AA@
0x180074064: "public: class angle::IterableBitSet<64>::Iterator __cdecl angle::IterableBitSet<64>::end(void)const __ptr64" ?end@?$IterableBitSet@$0EA@@angle@@QEBA?AVIterator@12@XZ
0x180003720: "public: static class sh::TConstantUnion __cdecl sh::TConstantUnion::mul(class sh::TConstantUnion const & __ptr64,class sh::TConstantUnion const & __ptr64,class sh::TDiagnostics * __ptr64,struct sh::TSourceLoc const & __ptr64)" ?mul@TConstantUnion@sh@@SA?AV12@AEBV12@0PEAVTDiagnostics@2@AEBUTSourceLoc@2@@Z
0x1800133B0: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl rx::DynamicHLSL::generateGeometryShaderPreamble(class gl::VaryingPacking const & __ptr64,class rx::BuiltinVaryingsD3D const & __ptr64,bool,bool)const __ptr64" ?generateGeometryShaderPreamble@DynamicHLSL@rx@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBVVaryingPacking@gl@@AEBVBuiltinVaryingsD3D@2@_N2@Z
0x180040B64: "public: void __cdecl sh::TType::makeArrays(class sh::TVector<unsigned int> const & __ptr64) __ptr64" ?makeArrays@TType@sh@@QEAAXAEBV?$TVector@I@2@@Z
0x1801BC5E0: "A renderbuffer must be bound." ??_C@_0BO@GCOIKAMK@A?5renderbuffer?5must?5be?5bound?4?$AA@
0x180010260: "public: void __cdecl sh::TParseContext::checkAtomicMemoryBuiltinFunctions(class sh::TIntermAggregate * __ptr64) __ptr64" ?checkAtomicMemoryBuiltinFunctions@TParseContext@sh@@QEAAXPEAVTIntermAggregate@2@@Z
0x1801533AC: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::BlockMemberInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> >,0> >::_Insert_hint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> > > >,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@PEAX@1@@Z
0x18019BF80: "__cdecl _imp__o_isdigit" __imp__o_isdigit
0x1801D4880: "cannot be a structure containing" ??_C@_0CK@IKELPJCI@cannot?5be?5a?5structure?5containing@
0x18005F1AC: "class gl::Shader * __ptr64 __cdecl gl::GetValidShader(class gl::ValidationContext * __ptr64,unsigned int)" ?GetValidShader@gl@@YAPEAVShader@1@PEAVValidationContext@1@I@Z
0x18012A040: "public: virtual class gl::Error __cdecl rx::FramebufferD3D::clearBufferfi(class gl::Context const * __ptr64,unsigned int,int,float,int) __ptr64" ?clearBufferfi@FramebufferD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@IHMH@Z
0x180002C80: "public: static class sh::TConstantUnion __cdecl sh::TConstantUnion::sub(class sh::TConstantUnion const & __ptr64,class sh::TConstantUnion const & __ptr64,class sh::TDiagnostics * __ptr64,struct sh::TSourceLoc const & __ptr64)" ?sub@TConstantUnion@sh@@SA?AV12@AEBV12@0PEAVTDiagnostics@2@AEBUTSourceLoc@2@@Z
0x180174894: "public: class sh::TIntermSymbol const * __ptr64 * __ptr64 __cdecl std::vector<class sh::TIntermSymbol const * __ptr64,class pool_allocator<class sh::TIntermSymbol const * __ptr64> >::_Emplace_reallocate<class sh::TIntermSymbol const * __ptr64 const & __ptr64>(class sh::TIntermSymbol const * __ptr64 * __ptr64 const,class sh::TIntermSymbol const * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEBVTIntermSymbol@sh@@@?$vector@PEBVTIntermSymbol@sh@@V?$pool_allocator@PEBVTIntermSymbol@sh@@@@@std@@QEAAPEAPEBVTIntermSymbol@sh@@QEAPEBV23@AEBQEBV23@@Z
0x18000952C: "public: virtual __cdecl rx::TextureD3D_2D::~TextureD3D_2D(void) __ptr64" ??1TextureD3D_2D@rx@@UEAA@XZ
0x18017E090: "void __cdecl angle::LoadToNative3To4<signed char,127>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative3To4@C$0HP@@angle@@YAX_K00PEBE00PEAE00@Z
0x18002DD74: "bool __cdecl sh::strtof_clamp(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,float * __ptr64)" ?strtof_clamp@sh@@YA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAM@Z
0x1801D9A74: ", bias" ??_C@_06IFPJGBNJ@?0?5bias?$AA@
0x1801D5F18: "case labels need to be inside sw" ??_C@_0DA@HLHNBOEN@case?5labels?5need?5to?5be?5inside?5sw@
0x180085610: ??0?$Resource11Base@UID3D11BlendState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11BlendState@@@3@@rx@@IEAA@XZ
0x1801D7CB8: "2DArray" ??_C@_07NMLJEECF@2DArray?$AA@
0x18014D730: "public: virtual class gl::Error __cdecl rx::Query11::isResultAvailable(bool * __ptr64) __ptr64" ?isResultAvailable@Query11@rx@@UEAA?AVError@gl@@PEA_N@Z
0x180122D30: "public: virtual class egl::Error __cdecl rx::DisplayD3D::getDevice(class rx::DeviceImpl * __ptr64 * __ptr64) __ptr64" ?getDevice@DisplayD3D@rx@@UEAA?AVError@egl@@PEAPEAVDeviceImpl@2@@Z
0x180007014: "public: static class sh::TIntermAggregate * __ptr64 __cdecl sh::TIntermAggregate::CreateConstructor(class sh::TType const & __ptr64,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64)" ?CreateConstructor@TIntermAggregate@sh@@SAPEAV12@AEBVTType@2@PEAV?$TVector@PEAVTIntermNode@sh@@@2@@Z
0x1800482D0: "void __cdecl sh::UnfoldShortCircuitToIf(class sh::TIntermNode * __ptr64,class sh::TSymbolTable * __ptr64)" ?UnfoldShortCircuitToIf@sh@@YAXPEAVTIntermNode@1@PEAVTSymbolTable@1@@Z
0x1800EF5A0: "public: void __cdecl gl::Context::deleteRenderbuffers(int,unsigned int const * __ptr64) __ptr64" ?deleteRenderbuffers@Context@gl@@QEAAXHPEBI@Z
0x180187D90: "public: virtual class gl::Error __cdecl rx::RenderbufferD3D::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@RenderbufferD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x1801F9DC8: "void (__cdecl* __ptr64 g_wil_details_internalSubscribeFeatureStateChangeNotification)(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64 * __ptr64,void (__cdecl*)(void * __ptr64),void * __ptr64)" ?g_wil_details_internalSubscribeFeatureStateChangeNotification@@3P6AXPEAPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@P6AXPEAX@Z1@ZEA
0x18019F660: ")" ??_C@_01PKGAHCOL@?$CJ?$AA@
0x1801231A0: "public: virtual class gl::Error __cdecl rx::RendererD3D::initializeMultisampleTextureToBlack(class gl::Context const * __ptr64,class gl::Texture * __ptr64) __ptr64" ?initializeMultisampleTextureToBlack@RendererD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVTexture@4@@Z
0x1801BB579: "__cdecl TraceLoggingMetadataEnd" _TraceLoggingMetadataEnd
0x18020E008: edgeIso_NULL_THUNK_DATA_DLA
0x1800FA690: "public: void __cdecl gl::Program::setUniform4iv(int,int,int const * __ptr64) __ptr64" ?setUniform4iv@Program@gl@@QEAAXHHPEBH@Z
0x180107078: "public: void __cdecl gl::VertexArray::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@VertexArray@gl@@QEAAXPEBVContext@2@@Z
0x1801D5378: "invalid qualifier on shader stor" ??_C@_0DB@CPKHLGFL@invalid?5qualifier?5on?5shader?5stor@
0x18013E7C0: ??_G?$Resource11Base@UID3D11SamplerState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11SamplerState@@@3@@rx@@MEAAPEAXI@Z
0x1800919D0: ??1?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAU__WIL__WNF_USER_SUBSCRIPTION@@P6AXPEAU1@@Z$1?UnsubscribeWilWnf@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@@wil@@QEAA@XZ
0x180131654: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<struct std::pair<int,int>,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct std::pair<int,int> >,class std::allocator<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::_Insert_hint<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > & __ptr64,struct std::_Tree_node<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > >,struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > & __ptr64,struct std::_Tree_node<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@PEAU?$_Tree_node@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@U?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@U?$less@U?$pair@HH@std@@@2@V?$allocator@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@std@@@std@@@1@AEAU?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@1@PEAU?$_Tree_node@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@PEAX@1@@Z
0x1801A23A8: ":MaxFragmentInputVectors:" ??_C@_0BK@OPAAIEMA@?3MaxFragmentInputVectors?3?$AA@
0x18018EF30: "void __cdecl angle::LoadRGB8ToBGR565(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadRGB8ToBGR565@angle@@YAX_K00PEBE00PEAE00@Z
0x1801467E0: "private: bool __cdecl rx::ShaderConstants11::updateSamplerMetadata(struct rx::ShaderConstants11::SamplerMetadata * __ptr64,class gl::Texture const & __ptr64) __ptr64" ?updateSamplerMetadata@ShaderConstants11@rx@@AEAA_NPEAUSamplerMetadata@12@AEBVTexture@gl@@@Z
0x1801D7FE0: "RWTexture2D<float4>" ??_C@_0BE@GJGJPCNK@RWTexture2D?$DMfloat4?$DO?$AA@
0x18007C664: "bool __cdecl gl::ValidateBufferSubData(class gl::ValidationContext * __ptr64,enum gl::BufferBinding,__int64,__int64,void const * __ptr64)" ?ValidateBufferSubData@gl@@YA_NPEAVValidationContext@1@W4BufferBinding@1@_J2PEBX@Z
0x180036B58: "public: void __cdecl rx::StateManager11::setDrawShaders(class rx::Resource11<struct ID3D11VertexShader> const * __ptr64,class rx::Resource11<struct ID3D11GeometryShader> const * __ptr64,class rx::Resource11<struct ID3D11PixelShader> const * __ptr64) __ptr64" ?setDrawShaders@StateManager11@rx@@QEAAXPEBV?$Resource11@UID3D11VertexShader@@@2@PEBV?$Resource11@UID3D11GeometryShader@@@2@PEBV?$Resource11@UID3D11PixelShader@@@2@@Z
0x1800EC930: "public: virtual void __cdecl rx::ContextImpl::coverFillPath(class gl::Path const * __ptr64,unsigned int) __ptr64" ?coverFillPath@ContextImpl@rx@@UEAAXPEBVPath@gl@@I@Z
0x1801BD898: "display had a context loss" ??_C@_0BL@DMNHCNKN@display?5had?5a?5context?5loss?$AA@
0x1800E7B98: "bool __cdecl gl::ValidCompressedDimension(int,unsigned int,bool)" ?ValidCompressedDimension@gl@@YA_NHI_N@Z
0x1800EAAE0: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x18013C1A4: "private: void __cdecl std::vector<unsigned short,class std::allocator<unsigned short> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@GV?$allocator@G@std@@@std@@AEAAXXZ
0x1800F6744: "private: void __cdecl std::vector<struct sh::Uniform,class std::allocator<struct sh::Uniform> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UUniform@sh@@V?$allocator@UUniform@sh@@@std@@@std@@AEAAXXZ
0x1800091E8: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Surface * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class egl::Surface * __ptr64,struct std::less<class egl::Surface * __ptr64>,class std::allocator<class egl::Surface * __ptr64>,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Surface * __ptr64> > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Surface * __ptr64> > >) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEAVSurface@egl@@U?$less@PEAVSurface@egl@@@std@@V?$allocator@PEAVSurface@egl@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVSurface@egl@@@std@@@std@@@2@V32@0@Z
0x18019BDF8: "__cdecl _imp_GetSystemTimeAsFileTime" __imp_GetSystemTimeAsFileTime
0x18000F3B4: "public: class sh::TFunction * __ptr64 __cdecl sh::TParseContext::addNonConstructorFunc(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addNonConstructorFunc@TParseContext@sh@@QEAAPEAVTFunction@2@PEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBUTSourceLoc@2@@Z
0x18004997C: "public: virtual __cdecl sh::TLValueTrackingTraverser::~TLValueTrackingTraverser(void) __ptr64" ??1TLValueTrackingTraverser@sh@@UEAA@XZ
0x18019F748: "__cdecl GUID_6f15aaf2_d208_4e89_9ab4_489535d34f9c" _GUID_6f15aaf2_d208_4e89_9ab4_489535d34f9c
0x1800DE7B8: "unsigned char __cdecl gl::IsRenderbuffer(unsigned int)" ?IsRenderbuffer@gl@@YAEI@Z
0x1801A3AA4: "else
" ??_C@_05IHLPLEMK@else?6?$AA@
0x180172170: "public: virtual bool __cdecl sh::TIntermIfElse::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermIfElse@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x1800FA4B0: "public: void __cdecl gl::Program::setUniform1fv(int,int,float const * __ptr64) __ptr64" ?setUniform1fv@Program@gl@@QEAAXHHPEBM@Z
0x1800907B0: "void __cdecl angle::ReadColor<struct angle::R8G8B8A8,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8G8B8A8@angle@@I@angle@@YAXPEBEPEAE@Z
0x1801A1F40: ":MaxGeometryOutputComponents:" ??_C@_0BO@MKOBBCHK@?3MaxGeometryOutputComponents?3?$AA@
0x18015B034: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::EmulatePrecision::TypePair> > >,bool> __cdecl std::_Tree<class std::_Tset_traits<struct sh::EmulatePrecision::TypePair,struct sh::EmulatePrecision::TypePairComparator,class std::allocator<struct sh::EmulatePrecision::TypePair>,0> >::_Insert_nohint<struct sh::EmulatePrecision::TypePair,struct std::_Not_a_node_tag>(bool,struct sh::EmulatePrecision::TypePair &&,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@UTypePair@EmulatePrecision@sh@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@UTypePair@EmulatePrecision@sh@@UTypePairComparator@23@V?$allocator@UTypePair@EmulatePrecision@sh@@@std@@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@UTypePair@EmulatePrecision@sh@@@std@@@std@@@std@@_N@1@_N$$QEAUTypePair@EmulatePrecision@sh@@U_Not_a_node_tag@1@@Z
0x1801AE340: "Blit11::initResources" ??_C@_0BG@EPNONMME@Blit11?3?3initResources?$AA@
0x18013A990: "public: virtual class gl::Error __cdecl rx::Buffer11::PackStorage::map(unsigned __int64,unsigned __int64,unsigned int,unsigned char * __ptr64 * __ptr64) __ptr64" ?map@PackStorage@Buffer11@rx@@UEAA?AVError@gl@@_K0IPEAPEAE@Z
0x1800DB8D0: "protected: virtual int __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class pool_allocator<char> >::pbackfail(int) __ptr64" ?pbackfail@?$basic_stringbuf@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@MEAAHH@Z
0x18006175C: "public: __cdecl std::_Hash<class std::_Umap_traits<struct gl::DepthStencilState,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > >,class std::_Uhash_compare<struct gl::DepthStencilState,struct std::hash<struct gl::DepthStencilState>,struct std::equal_to<struct gl::DepthStencilState> >,class std::allocator<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > >,0> >::_Hash<class std::_Umap_traits<struct gl::DepthStencilState,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > >,class std::_Uhash_compare<struct gl::DepthStencilState,struct std::hash<struct gl::DepthStencilState>,struct std::equal_to<struct gl::DepthStencilState> >,class std::allocator<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > >,0> >(class std::_Uhash_compare<struct gl::DepthStencilState,struct std::hash<struct gl::DepthStencilState>,struct std::equal_to<struct gl::DepthStencilState> > const & __ptr64,class std::allocator<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > const & __ptr64) __ptr64" ??0?$_Hash@V?$_Umap_traits@UDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UDepthStencilState@gl@@U?$hash@UDepthStencilState@gl@@@std@@U?$equal_to@UDepthStencilState@gl@@@4@@4@V?$allocator@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@QEAA@AEBV?$_Uhash_compare@UDepthStencilState@gl@@U?$hash@UDepthStencilState@gl@@@std@@U?$equal_to@UDepthStencilState@gl@@@4@@1@AEBV?$allocator@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@1@@Z
0x1800FC340: "public: virtual void * __ptr64 __cdecl gl::State::`vector deleting destructor'(unsigned int) __ptr64" ??_EState@gl@@UEAAPEAXI@Z
0x1800DB50C: "public: __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void) __ptr64" ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAA@XZ
0x180164470: "public: virtual void * __ptr64 __cdecl sh::TQualifierWrapperBase::`vector deleting destructor'(unsigned int) __ptr64" ??_ETQualifierWrapperBase@sh@@UEAAPEAXI@Z
0x18015AC40: "public: virtual void __cdecl sh::TIntermTraverser::traverseLoop(class sh::TIntermLoop * __ptr64) __ptr64" ?traverseLoop@TIntermTraverser@sh@@UEAAXPEAVTIntermLoop@2@@Z
0x180140F94: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::SwizzleShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::SwizzleShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@W4SwizzleShaderType@Blit11@rx@@UShader@23@U?$less@W4SwizzleShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@@Z
0x1800F1010: "public: virtual void * __ptr64 __cdecl rx::CompilerImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_ECompilerImpl@rx@@UEAAPEAXI@Z
0x180009B38: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@_J_JU?$less@_J@std@@V?$allocator@U?$pair@$$CB_J_J@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CB_J_J@std@@PEAX@2@@Z
0x1800EC730: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<__int64 const,__int64> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::_Insert_nohint<struct std::pair<__int64 const,__int64> & __ptr64,struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64>(bool,struct std::pair<__int64 const,__int64> & __ptr64,struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CB_J_J@std@@PEAU?$_Tree_node@U?$pair@$$CB_J_J@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@_J_JU?$less@_J@std@@V?$allocator@U?$pair@$$CB_J_J@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_J_J@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CB_J_J@1@PEAU?$_Tree_node@U?$pair@$$CB_J_J@std@@PEAX@1@@Z
0x1801D17B8: "FLATTEN " ??_C@_08DBPGDHDO@FLATTEN?5?$AA@
0x180165DD0: "private: void __cdecl sh::TParseContext::checkBlockBindingIsValid(struct sh::TSourceLoc const & __ptr64,enum sh::TQualifier const & __ptr64,int,int) __ptr64" ?checkBlockBindingIsValid@TParseContext@sh@@AEAAXAEBUTSourceLoc@2@AEBW4TQualifier@2@HH@Z
0x1801A3BA8: "reflect(" ??_C@_08LOBMNGNF@reflect?$CI?$AA@
0x1801914A0: "const rx::Resource11<struct ID3D11VertexShader>::`vftable'" ??_7?$Resource11@UID3D11VertexShader@@@rx@@6B@
0x180126AE8: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::append(unsigned __int64,char) __ptr64" ?append@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAAEAV12@_KD@Z
0x18013C640: "public: virtual class gl::Error __cdecl rx::Context11::drawElementsIndirect(class gl::Context const * __ptr64,unsigned int,unsigned int,void const * __ptr64) __ptr64" ?drawElementsIndirect@Context11@rx@@UEAA?AVError@gl@@PEBVContext@4@IIPEBX@Z
0x1801BE580: "Invalid mask bits." ??_C@_0BD@KJEMJCBM@Invalid?5mask?5bits?4?$AA@
0x180187768: "public: class gl::Error __cdecl rx::VertexDataManager::storeCurrentValue(struct gl::VertexAttribCurrentValueData const & __ptr64,struct rx::TranslatedAttribute * __ptr64,unsigned __int64) __ptr64" ?storeCurrentValue@VertexDataManager@rx@@QEAA?AVError@gl@@AEBUVertexAttribCurrentValueData@4@PEAUTranslatedAttribute@2@_K@Z
0x18016A4C4: "public: void __cdecl sh::TStructure::createSamplerSymbols(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class sh::TVector<class sh::TIntermSymbol * __ptr64> * __ptr64,class sh::TMap<class sh::TIntermSymbol * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol * __ptr64> > * __ptr64,class sh::TSymbolTable * __ptr64)const __ptr64" ?createSamplerSymbols@TStructure@sh@@QEBAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@0PEAV?$TVector@PEAVTIntermSymbol@sh@@@2@PEAV?$TMap@PEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEAVTIntermSymbol@sh@@@4@@2@PEAVTSymbolTable@2@@Z
0x18013C0A0: "public: virtual unsigned int __cdecl rx::SurfaceRenderTarget11::getInternalFormat(void)const __ptr64" ?getInternalFormat@SurfaceRenderTarget11@rx@@UEBAIXZ
0x1801802EC: "public: virtual __cdecl rx::TextureD3D_3D::~TextureD3D_3D(void) __ptr64" ??1TextureD3D_3D@rx@@UEAA@XZ
0x1800391E0: "public: bool __cdecl gl::ImageIndex::is3D(void)const __ptr64" ?is3D@ImageIndex@gl@@QEBA_NXZ
0x180032FE0: "public: bool __cdecl gl::SwizzleState::operator==(struct gl::SwizzleState const & __ptr64)const __ptr64" ??8SwizzleState@gl@@QEBA_NAEBU01@@Z
0x18017DC20: "public: virtual void * __ptr64 __cdecl rx::FramebufferAttachmentObjectImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFramebufferAttachmentObjectImpl@rx@@UEAAPEAXI@Z
0x180143F44: "private: class gl::Error __cdecl rx::PixelTransfer11::loadResources(void) __ptr64" ?loadResources@PixelTransfer11@rx@@AEAA?AVError@gl@@XZ
0x1800902E0: "void __cdecl angle::ReadColor<struct angle::R10G10B10A2,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR10G10B10A2@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801BE148: "Color buffer component types are" ??_C@_0DB@GNFBNDOL@Color?5buffer?5component?5types?5are@
0x1800E4D10: "unsigned char __cdecl wil::details::RtlDllShutdownInProgress(void)" ?RtlDllShutdownInProgress@details@wil@@YAEXZ
0x18019F278: "t.z" ??_C@_03NNOFONLO@t?4z?$AA@
0x180159590: ??_GTraverser@?A0x4ffd837c@sh@@UEAAPEAXI@Z
0x1801BCD70: "Type is INT_2_10_10_10_REV or UN" ??_C@_0EN@DCMLPBCA@Type?5is?5INT_2_10_10_10_REV?5or?5UN@
0x18016697C: "private: bool __cdecl sh::TParseContext::parseGeometryShaderOutputLayoutQualifier(struct sh::TTypeQualifier const & __ptr64) __ptr64" ?parseGeometryShaderOutputLayoutQualifier@TParseContext@sh@@AEAA_NAEBUTTypeQualifier@2@@Z
0x180177F70: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TPrecisionQualifierWrapper::getQualifierString(void)const __ptr64" ?getQualifierString@TPrecisionQualifierWrapper@sh@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@XZ
0x18002EDC8: "protected: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::shared_ptr<struct pp::Macro>,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > >,0> >::_Lbound<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ??$_Lbound@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x1801911A8: "const rx::StaticVertexBufferInterface::`vftable'" ??_7StaticVertexBufferInterface@rx@@6B@
0x180085B2C: "private: void __cdecl rx::StateManager11::syncViewport(class gl::Context const * __ptr64) __ptr64" ?syncViewport@StateManager11@rx@@AEAAXPEBVContext@gl@@@Z
0x1800855B4: ??1?$Resource11Base@UID3D11BlendState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11BlendState@@@3@@rx@@MEAA@XZ
0x1801AE884: "pragma" ??_C@_06PGFLMPLC@pragma?$AA@
0x180191548: "const rx::d3d11::LazyResource<7>::`vftable'" ??_7?$LazyResource@$06@d3d11@rx@@6B@
0x1801C1E28: "Renderer11::initializeDevice" ??_C@_0BN@OOJKEEKP@Renderer11?3?3initializeDevice?$AA@
0x18008C7FC: "bool __cdecl std::operator==<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >(class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > const & __ptr64,class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > const & __ptr64)" ??$?8V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@@std@@YA_NAEBV?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@0@0@Z
0x1801A3DC0: "[samplerArrayIndex]" ??_C@_0BE@HOKEOGAH@?$FLsamplerArrayIndex?$FN?$AA@
0x180154500: ??_GPruneNoOpsTraverser@?A0x0fd0a1d0@sh@@UEAAPEAXI@Z
0x1801A40F0: "gl_MaxVertexTextureImageUnits" ??_C@_0BO@EAEBIDML@gl_MaxVertexTextureImageUnits?$AA@
0x180102F38: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > __cdecl angle::base::MRUCacheBase<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize,struct std::hash<class std::array<unsigned char,20> >,struct angle::base::MRUCacheHashMap>::Erase(class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > >) __ptr64" ?Erase@?$MRUCacheBase@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@U?$hash@V?$array@E$0BE@@std@@@2@UMRUCacheHashMap@base@5@@base@angle@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@std@@V45@@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@5@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@PEAX@2@@Z
0x18016A6BC: "public: void __cdecl sh::TSymbolTable::insertBuiltInFunctionNoParametersExt(int,enum sh::TExtension,enum TOperator,class sh::TType const * __ptr64,char const * __ptr64) __ptr64" ?insertBuiltInFunctionNoParametersExt@TSymbolTable@sh@@QEAAXHW4TExtension@2@W4TOperator@@PEBVTType@2@PEBD@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64> > >::_Min(struct std::_Tree_node<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@PEAX@2@PEAU32@@Z
0x18003BC60: "public: virtual void * __ptr64 __cdecl rx::SwapChain11::`vector deleting destructor'(unsigned int) __ptr64" ??_ESwapChain11@rx@@UEAAPEAXI@Z
0x180071438: "public: bool __cdecl gl::ResourceMap<class gl::FenceNV>::Iterator::operator==(class gl::ResourceMap<class gl::FenceNV>::Iterator const & __ptr64)const __ptr64" ??8Iterator@?$ResourceMap@VFenceNV@gl@@@gl@@QEBA_NAEBV012@@Z
0x1801C1F70: "Texture's sample count does not " ??_C@_0CH@BJBOKLFG@Texture?8s?5sample?5count?5does?5not?5@
0x180191498: ??_7?$Resource11Base@UID3D11PixelShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11PixelShader@@@3@@rx@@6B@
0x1801A4518: "memoryBarrier" ??_C@_0O@ELGIAIKG@memoryBarrier?$AA@
0x1801BBE78: "OpenGL ES 3.1 Required" ??_C@_0BH@GGMPHDDG@OpenGL?5ES?53?41?5Required?$AA@
0x1801D2730: "direct index for structure" ??_C@_0BL@MEPDNMBL@direct?5index?5for?5structure?$AA@
0x1801D08D8: "Device was lost while querying r" ??_C@_0DJ@KOAMAIED@Device?5was?5lost?5while?5querying?5r@
0x180007320: "private: void __cdecl sh::TIntermUnary::promote(void) __ptr64" ?promote@TIntermUnary@sh@@AEAAXXZ
0x1801D7BC8: "Texture2D<int4>" ??_C@_0BA@LNFHLPID@Texture2D?$DMint4?$DO?$AA@
0x18013C170: "public: virtual void * __ptr64 __cdecl rx::SamplerImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSamplerImpl@rx@@UEAAPEAXI@Z
0x180092360: "__cdecl _scrt_dllmain_crt_thread_attach" __scrt_dllmain_crt_thread_attach
0x1801A39F8: "struct GS_OUTPUT
" ??_C@_0BC@BAAFLIOM@struct?5GS_OUTPUT?6?$AA@
0x1800077FC: "void __cdecl `vector constructor iterator'(void * __ptr64,unsigned __int64,unsigned __int64,void * __ptr64 (__cdecl*)(void * __ptr64))" ??_H@YAXPEAX_K1P6APEAX0@Z@Z
0x1801BF898: "' between vertex and fragment sh" ??_C@_0CG@NFLHKMDH@?8?5between?5vertex?5and?5fragment?5sh@
0x180122D60: "public: virtual struct gl::Version __cdecl rx::DisplayD3D::getMaxSupportedESVersion(void)const __ptr64" ?getMaxSupportedESVersion@DisplayD3D@rx@@UEBA?AUVersion@gl@@XZ
0x1800DB280: glVertexAttrib3f
0x1801F9D60: "bool wil::g_fBreakOnFailure" ?g_fBreakOnFailure@wil@@3_NA
0x1801827F0: "public: virtual int __cdecl rx::TextureD3D_2DArray::getLayerCount(int)const __ptr64" ?getLayerCount@TextureD3D_2DArray@rx@@UEBAHH@Z
0x1801BC458: "Primcount must be greater than o" ??_C@_0DB@EJGKHIOD@Primcount?5must?5be?5greater?5than?5o@
0x1800F3FE4: "bool __cdecl gl::ValidateStencilFuncSeparate(class gl::ValidationContext * __ptr64,unsigned int,unsigned int,int,unsigned int)" ?ValidateStencilFuncSeparate@gl@@YA_NPEAVValidationContext@1@IIHI@Z
0x18019F590: "const std::basic_ostringstream<char,struct std::char_traits<char>,class pool_allocator<char> >::`vbtable'" ??_8?$basic_ostringstream@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@7B@
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_Cube::setEGLImageTarget(class gl::Context const * __ptr64,unsigned int,class egl::Image * __ptr64) __ptr64" ?setEGLImageTarget@TextureD3D_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@IPEAVImage@egl@@@Z
0x180165A98: "public: void __cdecl sh::TParseContext::assignError(struct sh::TSourceLoc const & __ptr64,char const * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >) __ptr64" ?assignError@TParseContext@sh@@QEAAXAEBUTSourceLoc@2@PEBDV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@2@Z
0x1801D5078: "function parameter array must be" ??_C@_0DH@DFKHEEFG@function?5parameter?5array?5must?5be@
0x180194968: "const gl::ResourceManagerBase<class gl::HandleRangeAllocator>::`vftable'" ??_7?$ResourceManagerBase@VHandleRangeAllocator@gl@@@gl@@6B@
0x18018A960: "void __cdecl angle::LoadEACR11ToR8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadEACR11ToR8@angle@@YAX_K00PEBE00PEAE00@Z
0x18013961C: "public: __cdecl rx::Buffer11::PackStorage::PackStorage(class rx::Renderer11 * __ptr64) __ptr64" ??0PackStorage@Buffer11@rx@@QEAA@PEAVRenderer11@2@@Z
0x1800F72D0: "public: struct gl::ImageBinding * __ptr64 __cdecl std::vector<struct gl::ImageBinding,class std::allocator<struct gl::ImageBinding> >::_Emplace_reallocate<struct gl::ImageBinding & __ptr64>(struct gl::ImageBinding * __ptr64 const,struct gl::ImageBinding & __ptr64) __ptr64" ??$_Emplace_reallocate@AEAUImageBinding@gl@@@?$vector@UImageBinding@gl@@V?$allocator@UImageBinding@gl@@@std@@@std@@QEAAPEAUImageBinding@gl@@QEAU23@AEAU23@@Z
0x18013FF08: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> > > > __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::SwizzleShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::SwizzleShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> >,0> >::_Insert_at<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> & __ptr64,struct std::_Tree_node<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64,struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> & __ptr64,struct std::_Tree_node<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4SwizzleShaderType@Blit11@rx@@UShader@23@U?$less@W4SwizzleShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@PEAX@1@AEAU?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@1@1@Z
0x180073370: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@$$QEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@$$QEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@$$QEAV?$tuple@$$V@1@@Z
0x18019F5B0: "webgl_" ??_C@_06CKIIMIIF@webgl_?$AA@
0x1801D4970: "illegal type argument for defaul" ??_C@_0DG@HLNGKKBE@illegal?5type?5argument?5for?5defaul@
0x180092E78: "__cdecl o__seh_filter_dll" _o__seh_filter_dll
0x1800093A4: "protected: virtual __cdecl egl::Surface::~Surface(void) __ptr64" ??1Surface@egl@@MEAA@XZ
0x1801D1504: "!" ??_C@_01DCLJPIOD@?$CB?$AA@
0x180106150: "protected: virtual void * __ptr64 __cdecl gl::ShaderProgramManager::`vector deleting destructor'(unsigned int) __ptr64" ??_EShaderProgramManager@gl@@MEAAPEAXI@Z
0x18019BB70: "__cdecl _imp_DelayLoadFailureHook" __imp_DelayLoadFailureHook
0x18002EB4C: "class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl ToString<int>(int const & __ptr64)" ??$ToString@H@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBH@Z
0x18004A31C: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData,struct std::less<int>,class std::allocator<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@HUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@PEAX@2@@Z
0x180122B30: "public: virtual void * __ptr64 __cdecl rx::DisplayD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GDisplayD3D@rx@@UEAAPEAXI@Z
0x1801BC060: "Insufficient buffer size." ??_C@_0BK@KLJOCNPA@Insufficient?5buffer?5size?4?$AA@
0x18007D904: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@HU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@PEAX@2@@Z
0x180092DC6: "__cdecl _std_type_info_destroy_list" __std_type_info_destroy_list
0x1801BED40: "GL_CHROMIUM_copy_texture extensi" ??_C@_0DC@GLHDHHMD@GL_CHROMIUM_copy_texture?5extensi@
0x1801D1B30: " exponent = floor(log2(abs(v) + " ??_C@_0DJ@GIFGLMJH@?5exponent?5?$DN?5floor?$CIlog2?$CIabs?$CIv?$CJ?5?$CL?5@
0x1801C1C08: " SHADER END
" ??_C@_0N@CCKCLIML@?5SHADER?5END?6?$AA@
0x1801264C0: "public: virtual void * __ptr64 __cdecl sh::Std140BlockEncoder::`vector deleting destructor'(unsigned int) __ptr64" ??_EStd140BlockEncoder@sh@@UEAAPEAXI@Z
0x1801D2A20: "component-wise not" ??_C@_0BD@PJIMPMKN@component?9wise?5not?$AA@
0x1800477D8: "private: bool __cdecl std::vector<class gl::TransformFeedback * __ptr64,class std::allocator<class gl::TransformFeedback * __ptr64> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@PEAVTransformFeedback@gl@@V?$allocator@PEAVTransformFeedback@gl@@@std@@@std@@AEAA_N_K@Z
0x18013510C: "private: class gl::Error __cdecl rx::TextureStorage11_EGLImage::getImageRenderTarget(class gl::Context const * __ptr64,class rx::RenderTarget11 * __ptr64 * __ptr64)const __ptr64" ?getImageRenderTarget@TextureStorage11_EGLImage@rx@@AEBA?AVError@gl@@PEBVContext@4@PEAPEAVRenderTarget11@2@@Z
0x1800E1F04: "public: __cdecl wil::details_abi::UsageIndexes::~UsageIndexes(void) __ptr64" ??1UsageIndexes@details_abi@wil@@QEAA@XZ
0x1801D3600: "l-value required (" ??_C@_0BD@HMLGJEFM@l?9value?5required?5?$CI?$AA@
0x18004C76C: "public: class sh::TIntermFunctionDefinition * __ptr64 __cdecl sh::TParseContext::addFunctionDefinition(class sh::TIntermFunctionPrototype * __ptr64,class sh::TIntermBlock * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addFunctionDefinition@TParseContext@sh@@QEAAPEAVTIntermFunctionDefinition@2@PEAVTIntermFunctionPrototype@2@PEAVTIntermBlock@2@AEBUTSourceLoc@2@@Z
0x18003FEB0: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> > > > __cdecl std::_Tree<class std::_Tmap_traits<enum sh::TExtension,enum sh::TBehavior,struct std::less<enum sh::TExtension>,class std::allocator<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> >,0> >::_Insert_at<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> & __ptr64,struct std::_Tree_node<struct std::pair<enum sh::TExtension const,enum sh::TBehavior>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<enum sh::TExtension const,enum sh::TBehavior>,void * __ptr64> * __ptr64,struct std::pair<enum sh::TExtension const,enum sh::TBehavior> & __ptr64,struct std::_Tree_node<struct std::pair<enum sh::TExtension const,enum sh::TBehavior>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@PEAX@1@AEAU?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@1@1@Z
0x18001C50C: "public: virtual __cdecl rx::SharedResource11<struct ID3D11ShaderResourceView>::~SharedResource11<struct ID3D11ShaderResourceView>(void) __ptr64" ??1?$SharedResource11@UID3D11ShaderResourceView@@@rx@@UEAA@XZ
0x18004C688: ?linkBlocks@InterfaceBlockLinker@gl@@QEBAXAEBV?$function@$$A6A_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0PEA_K@Z@std@@AEBV?$function@$$A6A_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0PEAUBlockMemberInfo@sh@@@Z@4@@Z
0x180199108: "const rx::TextureStorage11_2DArray::`vftable'" ??_7TextureStorage11_2DArray@rx@@6B@
0x180173AF4: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> >,0> >::find(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)const __ptr64" ?find@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@HU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@2@$0A@@std@@@std@@QEBA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@std@@@std@@@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@2@@Z
0x18007C350: "public: __cdecl rx::BuiltinInfo::BuiltinInfo(void) __ptr64" ??0BuiltinInfo@rx@@QEAA@XZ
0x1801750BC: "private: void __cdecl sh::UniformHLSL::outputHLSL4_0_FL9_3Sampler(class sh::TInfoSinkBase & __ptr64,class sh::TType const & __ptr64,class sh::TName const & __ptr64,unsigned int) __ptr64" ?outputHLSL4_0_FL9_3Sampler@UniformHLSL@sh@@AEAAXAEAVTInfoSinkBase@2@AEBVTType@2@AEBVTName@2@I@Z
0x1800F5C54: "void __cdecl std::_Make_heap_unchecked<struct sh::Varying * __ptr64,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::Varying * __ptr64)>(struct sh::Varying * __ptr64,struct sh::Varying * __ptr64,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::ShaderVariable const & __ptr64))" ??$_Make_heap_unchecked@PEAUVarying@sh@@P6A_NAEBUShaderVariable@2@0@Z@std@@YAXPEAUVarying@sh@@0P6A_NAEBUShaderVariable@2@1@Z@Z
0x18003CE6C: "public: class gl::Error __cdecl rx::Renderer11::allocateResource<class WrappedArray<unsigned char>,class rx::Resource11<struct ID3D11VertexShader> >(class WrappedArray<unsigned char> const & __ptr64,class rx::Resource11<struct ID3D11VertexShader> * __ptr64) __ptr64" ??$allocateResource@V?$WrappedArray@E@@V?$Resource11@UID3D11VertexShader@@@rx@@@Renderer11@rx@@QEAA?AVError@gl@@AEBV?$WrappedArray@E@@PEAV?$Resource11@UID3D11VertexShader@@@1@@Z
0x18017044C: "void __cdecl gl::UnpackUnorm4x8(unsigned int,float * __ptr64)" ?UnpackUnorm4x8@gl@@YAXIPEAM@Z
0x1801D5D38: "out of range: binding must be no" ??_C@_0CL@BHKPFAFP@out?5of?5range?3?5binding?5must?5be?5no@
0x180194BB0: "const rx::Buffer11::BufferStorage::`vftable'" ??_7BufferStorage@Buffer11@rx@@6B@
0x18002D904: "public: class sh::TInfoSinkBase & __ptr64 __cdecl sh::TInfoSinkBase::operator<<(float) __ptr64" ??6TInfoSinkBase@sh@@QEAAAEAV01@M@Z
0x1801AD800: "Blit11::mResolveStencilPS" ??_C@_0BK@BAKPPAFP@Blit11?3?3mResolveStencilPS?$AA@
0x1800265F0: glDrawElements
0x1801D7700: "is3" ??_C@_03DKEJCLFD@is3?$AA@
0x18002E3EC: "int __cdecl pp::numeric_base_int(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)" ?numeric_base_int@pp@@YAHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<int const,struct egl::Config>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,struct egl::Config> > >::_Min(struct std::_Tree_node<struct std::pair<int const,struct egl::Config>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHUConfig@egl@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBHUConfig@egl@@@std@@PEAX@2@PEAU32@@Z
0x180176D9C: "private: static void __cdecl sh::ImageFunctionHLSL::OutputImageFunctionArgumentList(class sh::TInfoSinkBase & __ptr64,struct sh::ImageFunctionHLSL::ImageFunction const & __ptr64)" ?OutputImageFunctionArgumentList@ImageFunctionHLSL@sh@@CAXAEAVTInfoSinkBase@2@AEBUImageFunction@12@@Z
0x18019BBE8: "__cdecl _imp_GetProcessHeap" __imp_GetProcessHeap
0x1801D1680: "any(" ??_C@_04EAALCLFK@any?$CI?$AA@
0x1800EAAE0: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x1801879D4: "public: class rx::StaticVertexBufferInterface * __ptr64 __cdecl rx::BufferD3D::getStaticVertexBuffer(struct gl::VertexAttribute const & __ptr64,class gl::VertexBinding const & __ptr64) __ptr64" ?getStaticVertexBuffer@BufferD3D@rx@@QEAAPEAVStaticVertexBufferInterface@2@AEBUVertexAttribute@gl@@AEBVVertexBinding@5@@Z
0x180081958: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@_J_JU?$less@_J@std@@V?$allocator@U?$pair@$$CB_J_J@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CB_J_J@std@@PEAX@2@@Z
0x1801D7734: "imc" ??_C@_03JGEKPIHN@imc?$AA@
0x180050F44: "public: __cdecl gl::FramebufferAttachment::FramebufferAttachment(void) __ptr64" ??0FramebufferAttachment@gl@@QEAA@XZ
0x1801D3518: "can't modify an input" ??_C@_0BG@GLDFIOIO@can?8t?5modify?5an?5input?$AA@
0x1800799B8: "public: void __cdecl gl::Context::bufferData(enum gl::BufferBinding,__int64,void const * __ptr64,enum gl::BufferUsage) __ptr64" ?bufferData@Context@gl@@QEAAXW4BufferBinding@2@_JPEBXW4BufferUsage@2@@Z
0x1801D2420: "modulo second child into first c" ??_C@_0CF@HGFGGOJH@modulo?5second?5child?5into?5first?5c@
0x18007FF10: "private: void __cdecl rx::ProgramD3D::initAttribLocationsToD3DSemantic(class gl::Context const * __ptr64) __ptr64" ?initAttribLocationsToD3DSemantic@ProgramD3D@rx@@AEAAXPEBVContext@gl@@@Z
0x1800DB70C: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12302>::operator class egl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAO@@angle@@QEAA?AVError@egl@@XZ
0x180091C8C: ??1?$TraceLoggingActivity@$1?g_hAsimovProvider@@3QEBU_TlgProvider_t@@EB$0EAAAAAAAAAAA@$04U_TlgReflectorTag_Param0IsHProvider@@@@QEAA@XZ
0x180093680: "__cdecl _chkstk" __chkstk
0x1800558D8: "int __cdecl gl::VariableSortOrder(unsigned int)" ?VariableSortOrder@gl@@YAHI@Z
0x1801BEF90: "The destination level of the des" ??_C@_0EC@IBKDGOAM@The?5destination?5level?5of?5the?5des@
0x1800639B4: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > __cdecl angle::base::MRUCacheBase<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState>,struct std::hash<struct gl::DepthStencilState>,struct angle::base::MRUCacheHashMap>::Put<class rx::Resource11<struct ID3D11DepthStencilState> >(struct gl::DepthStencilState const & __ptr64,class rx::Resource11<struct ID3D11DepthStencilState> &&) __ptr64" ??$Put@V?$Resource11@UID3D11DepthStencilState@@@rx@@@?$MRUCacheBase@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@U?$hash@UDepthStencilState@gl@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@AEBUDepthStencilState@gl@@$$QEAV?$Resource11@UID3D11DepthStencilState@@@rx@@@Z
0x1800937B0: "[thunk]:public: virtual void * __ptr64 __cdecl gl::TransformFeedback::`vector deleting destructor'`adjustor{24}' (unsigned int) __ptr64" ??_ETransformFeedback@gl@@WBI@EAAPEAXI@Z
0x1801D3DA0: "cannot declare arrays of arrays" ??_C@_0CA@JDEEGHON@cannot?5declare?5arrays?5of?5arrays?$AA@
0x1800F6980: "protected: virtual void * __ptr64 __cdecl gl::TypedResourceManager<class gl::Sync,class gl::HandleAllocator,class gl::SyncManager>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$TypedResourceManager@VSync@gl@@VHandleAllocator@2@VSyncManager@2@@gl@@MEAAPEAXI@Z
0x180105AE0: "private: void __cdecl gl::ShaderProgramManager::deleteObject<class gl::Program>(class gl::Context const * __ptr64,class gl::ResourceMap<class gl::Program> * __ptr64,unsigned int) __ptr64" ??$deleteObject@VProgram@gl@@@ShaderProgramManager@gl@@AEAAXPEBVContext@1@PEAV?$ResourceMap@VProgram@gl@@@1@I@Z
0x180020C04: "public: class sh::TQualifierWrapperBase const * __ptr64 * __ptr64 __cdecl std::vector<class sh::TQualifierWrapperBase const * __ptr64,class pool_allocator<class sh::TQualifierWrapperBase const * __ptr64> >::_Emplace_reallocate<class sh::TQualifierWrapperBase const * __ptr64 const & __ptr64>(class sh::TQualifierWrapperBase const * __ptr64 * __ptr64 const,class sh::TQualifierWrapperBase const * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEBVTQualifierWrapperBase@sh@@@?$vector@PEBVTQualifierWrapperBase@sh@@V?$pool_allocator@PEBVTQualifierWrapperBase@sh@@@@@std@@QEAAPEAPEBVTQualifierWrapperBase@sh@@QEAPEBV23@AEBQEBV23@@Z
0x18013CE20: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyResource<5>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$LazyResource@$04@d3d11@rx@@UEAAPEAXI@Z
0x18013CE70: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyResource<7>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$LazyResource@$06@d3d11@rx@@UEAAPEAXI@Z
0x1800E2230: "public: static long __cdecl wil::details_abi::ProcessLocalStorageData<class wil::details_abi::FeatureStateData>::Acquire(char const * __ptr64,class wil::details_abi::ProcessLocalStorageData<class wil::details_abi::FeatureStateData> * __ptr64 * __ptr64)" ?Acquire@?$ProcessLocalStorageData@VFeatureStateData@details_abi@wil@@@details_abi@wil@@SAJPEBDPEAPEAV123@@Z
0x1800DB270: glVertexAttrib2f
0x180106FE0: "private: virtual void * __ptr64 __cdecl gl::VertexArray::`scalar deleting destructor'(unsigned int) __ptr64" ??_GVertexArray@gl@@EEAAPEAXI@Z
0x1801D7ACC: "/=" ??_C@_02FJEHGPIO@?1?$DN?$AA@
0x18019F290: "textures" ??_C@_08NJIMCCJK@textures?$AA@
0x1801D2DF0: "FrontFacing" ??_C@_0M@HFFHGIPB@FrontFacing?$AA@
0x1800FB8CC: "private: void __cdecl std::vector<unsigned char,class std::allocator<unsigned char> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@EV?$allocator@E@std@@@std@@AEAAXXZ
0x1801A41D0: "gl_MaxComputeAtomicCounters" ??_C@_0BM@JDJCIGMP@gl_MaxComputeAtomicCounters?$AA@
0x18000A4BC: "protected: __cdecl egl::Surface::Surface(int,struct egl::Config const * __ptr64,class egl::AttributeMap const & __ptr64) __ptr64" ??0Surface@egl@@IEAA@HPEBUConfig@1@AEBVAttributeMap@1@@Z
0x180089728: "private: void __cdecl std::vector<class gl::Renderbuffer * __ptr64,class std::allocator<class gl::Renderbuffer * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVRenderbuffer@gl@@V?$allocator@PEAVRenderbuffer@gl@@@std@@@std@@AEAAXXZ
0x1801C0548: "SV_VertexID" ??_C@_0M@HBNLCPDI@SV_VertexID?$AA@
0x18012EBE0: "public: virtual class rx::TextureStorage * __ptr64 __cdecl rx::Renderer11::createTextureStorage2DMultisample(unsigned int,int,int,int,int,bool) __ptr64" ?createTextureStorage2DMultisample@Renderer11@rx@@UEAAPEAVTextureStorage@2@IHHHH_N@Z
0x1801A2A9C: " / " ??_C@_03NIBMKKKC@?5?1?5?$AA@
0x18019F310: "imageLoad" ??_C@_09CAAAMPMO@imageLoad?$AA@
0x1800DEC70: "void __cdecl gl::RenderbufferStorage(unsigned int,unsigned int,int,int)" ?RenderbufferStorage@gl@@YAXIIHH@Z
0x1801BE6C8: "Invalid width." ??_C@_0P@DGNIJFOD@Invalid?5width?4?$AA@
0x1801B1D30: "float4x2 outerProduct_emu(in flo" ??_C@_0GD@GIADOPLK@float4x2?5outerProduct_emu?$CIin?5flo@
0x1800EE960: "public: void __cdecl std::vector<class gl::Shader * __ptr64,class std::allocator<class gl::Shader * __ptr64> >::assign(unsigned __int64,class gl::Shader * __ptr64 const & __ptr64) __ptr64" ?assign@?$vector@PEAVShader@gl@@V?$allocator@PEAVShader@gl@@@std@@@std@@QEAAX_KAEBQEAVShader@gl@@@Z
0x1800EFA8C: "public: class gl::ResourceMap<class gl::Sampler>::Iterator __cdecl gl::ResourceMap<class gl::Sampler>::end(void)const __ptr64" ?end@?$ResourceMap@VSampler@gl@@@gl@@QEBA?AVIterator@12@XZ
0x180146040: "public: void __cdecl rx::StateManager11::invalidateCurrentValueAttrib(unsigned __int64) __ptr64" ?invalidateCurrentValueAttrib@StateManager11@rx@@QEAAX_K@Z
0x180154C54: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<int> > > __cdecl std::_Tree<class std::_Tset_traits<int,struct std::less<int>,class std::allocator<int>,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<int> > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<int> > >) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@HU?$less@H@std@@V?$allocator@H@2@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@H@std@@@std@@@2@V32@0@Z
0x1801D80A8: "RWCube_uint4_" ??_C@_0O@FGAFIBHC@RWCube_uint4_?$AA@
0x180173348: "public: void __cdecl sh::TType::sizeUnsizedArrays(class sh::TVector<unsigned int> const * __ptr64) __ptr64" ?sizeUnsizedArrays@TType@sh@@QEAAXPEBV?$TVector@I@2@@Z
0x1801A1918: "(adapter LUID: %08x%08x)" ??_C@_0BJ@JCMBGFCG@?$CIadapter?5LUID?3?5?$CF08x?$CF08x?$CJ?$AA@
0x1801A43E0: "gl_MaxVertexAttribs" ??_C@_0BE@BHIOMCCI@gl_MaxVertexAttribs?$AA@
0x18008FDC0: "public: virtual int __cdecl rx::TextureD3D_External::getLayerCount(int)const __ptr64" ?getLayerCount@TextureD3D_External@rx@@UEBAHH@Z
0x1800FB904: "public: class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64 __cdecl std::vector<class angle::ChannelBinding<unsigned __int64,enum gl::InitState>,class std::allocator<class angle::ChannelBinding<unsigned __int64,enum gl::InitState> > >::_Emplace_reallocate<class angle::ChannelBinding<unsigned __int64,enum gl::InitState> >(class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64 const,class angle::ChannelBinding<unsigned __int64,enum gl::InitState> &&) __ptr64" ??$_Emplace_reallocate@V?$ChannelBinding@_KW4InitState@gl@@@angle@@@?$vector@V?$ChannelBinding@_KW4InitState@gl@@@angle@@V?$allocator@V?$ChannelBinding@_KW4InitState@gl@@@angle@@@std@@@std@@QEAAPEAV?$ChannelBinding@_KW4InitState@gl@@@angle@@QEAV23@$$QEAV23@@Z
0x1801D7AC4: "<<=" ??_C@_03CDNPDDLA@?$DM?$DM?$DN?$AA@
0x1800E1DF8: "public: __cdecl wil::details_abi::UsageIndexes::UsageIndexes(void) __ptr64" ??0UsageIndexes@details_abi@wil@@QEAA@XZ
0x18008E3DC: ?InitializeFeature@CMemoryGC@MemoryProtection@Foundation.MemProtect@@SAX_N0@Z
0x1800DF720: "void __cdecl gl::Uniform2fv(int,int,float const * __ptr64)" ?Uniform2fv@gl@@YAXHHPEBM@Z
0x180109A68: "void __cdecl std::_Make_heap_unchecked<struct gl::PackedVaryingRegister * __ptr64,struct std::less<void> >(struct gl::PackedVaryingRegister * __ptr64,struct gl::PackedVaryingRegister * __ptr64,struct std::less<void>)" ??$_Make_heap_unchecked@PEAUPackedVaryingRegister@gl@@U?$less@X@std@@@std@@YAXPEAUPackedVaryingRegister@gl@@0U?$less@X@0@@Z
0x18008C124: "private: void __cdecl gl::Program::updateLinkedShaderStages(void) __ptr64" ?updateLinkedShaderStages@Program@gl@@AEAAXXZ
0x1800FC2C0: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class gl::Renderbuffer>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$BindingPointer@VRenderbuffer@gl@@@gl@@UEAAPEAXI@Z
0x1800098C4: "public: __cdecl egl::PbufferSurface::PbufferSurface(class rx::EGLImplFactory * __ptr64,struct egl::Config const * __ptr64,unsigned int,void * __ptr64,class egl::AttributeMap const & __ptr64) __ptr64" ??0PbufferSurface@egl@@QEAA@PEAVEGLImplFactory@rx@@PEBUConfig@1@IPEAXAEBVAttributeMap@1@@Z
0x18019F528: "x" ??_C@_01FJMABOPO@x?$AA@
0x180080730: "public: __cdecl rx::BuiltinInfo::~BuiltinInfo(void) __ptr64" ??1BuiltinInfo@rx@@QEAA@XZ
0x1800DF4D4: "void __cdecl gl::Uniform1fv(int,int,float const * __ptr64)" ?Uniform1fv@gl@@YAXHHPEBM@Z
0x180155D00: "public: virtual void * __ptr64 __cdecl sh::TIntermSwitch::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermSwitch@sh@@UEAAPEAXI@Z
0x1801D66D0: "extension is disabled" ??_C@_0BG@NIAONAOO@extension?5is?5disabled?$AA@
0x18003BBC0: "public: void __cdecl std::shared_ptr<struct rx::TypedData<struct ID3D11ShaderResourceView> >::reset<struct rx::TypedData<struct ID3D11ShaderResourceView> >(struct rx::TypedData<struct ID3D11ShaderResourceView> * __ptr64) __ptr64" ??$reset@U?$TypedData@UID3D11ShaderResourceView@@@rx@@@?$shared_ptr@U?$TypedData@UID3D11ShaderResourceView@@@rx@@@std@@QEAAXPEAU?$TypedData@UID3D11ShaderResourceView@@@rx@@@Z
0x18003E458: "public: void __cdecl angle::base::MRUCacheBase<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout>,struct std::hash<struct rx::PackedAttributeLayout>,struct angle::base::MRUCacheHashMap>::ShrinkToSize(unsigned __int64) __ptr64" ?ShrinkToSize@?$MRUCacheBase@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@U?$hash@UPackedAttributeLayout@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAAX_K@Z
0x1800EDF60: ??$_Try_emplace@AEBI$$V@?$unordered_map@IPEAVRenderbuffer@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@4@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@std@@@std@@@std@@_N@1@AEBI@Z
0x1801D8648: "Offset = " ??_C@_09NKNHHFLJ@Offset?5?$DN?5?$AA@
0x1801579EC: "protected: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::OutputHLSL::addStructEqualityFunction(class sh::TStructure const & __ptr64) __ptr64" ?addStructEqualityFunction@OutputHLSL@sh@@IEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTStructure@2@@Z
0x18006D2A0: glBlendEquation
0x1801731DC: "public: int __cdecl sh::TType::getDeepestStructNesting(void)const __ptr64" ?getDeepestStructNesting@TType@sh@@QEBAHXZ
0x1801BC180: "Invalid framebuffer target." ??_C@_0BM@HFEMKMMK@Invalid?5framebuffer?5target?4?$AA@
0x1801D9C98: "Illegal character at fieldname s" ??_C@_0CF@IHOFLHGI@Illegal?5character?5at?5fieldname?5s@
0x1800877CC: "private: void __cdecl std::vector<struct pp::Token,class std::allocator<struct pp::Token> >::_Assign_range<struct pp::Token const * __ptr64>(struct pp::Token const * __ptr64,struct pp::Token const * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Assign_range@PEBUToken@pp@@@?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@AEAAXPEBUToken@pp@@0Uforward_iterator_tag@1@@Z
0x1800789D8: "private: void __cdecl std::vector<struct sh::Attribute,class std::allocator<struct sh::Attribute> >::_Assign_range<struct sh::Attribute * __ptr64>(struct sh::Attribute * __ptr64,struct sh::Attribute * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Assign_range@PEAUAttribute@sh@@@?$vector@UAttribute@sh@@V?$allocator@UAttribute@sh@@@std@@@std@@AEAAXPEAUAttribute@sh@@0Uforward_iterator_tag@1@@Z
0x1801D2E70: "buffer" ??_C@_06HOHPNJLC@buffer?$AA@
0x1801BE088: "'dpy' not initialized" ??_C@_0BG@KJGHEAC@?8dpy?8?5not?5initialized?$AA@
0x18000DC30: "public: unsigned __int64 __cdecl sh::CallDAG::findIndex(class sh::TFunctionSymbolInfo const * __ptr64)const __ptr64" ?findIndex@CallDAG@sh@@QEBA_KPEBVTFunctionSymbolInfo@2@@Z
0x180090050: "public: virtual class sh::TIntermBranch * __ptr64 __cdecl sh::TIntermNode::getAsBranchNode(void) __ptr64" ?getAsBranchNode@TIntermNode@sh@@UEAAPEAVTIntermBranch@2@XZ
0x180002F40: "void __cdecl SafeRelease<struct ID3D11Device * __ptr64>(struct ID3D11Device * __ptr64 & __ptr64)" ??$SafeRelease@PEAUID3D11Device@@@@YAXAEAPEAUID3D11Device@@@Z
0x180090050: "public: virtual class sh::TIntermDeclaration * __ptr64 __cdecl sh::TIntermNode::getAsDeclarationNode(void) __ptr64" ?getAsDeclarationNode@TIntermNode@sh@@UEAAPEAVTIntermDeclaration@2@XZ
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData,struct std::less<int>,class std::allocator<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@HUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@PEAX@2@@Z
0x180049D48: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@$$QEAH@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@HPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@U?$less@H@std@@V?$pool_allocator@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@@@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@$$QEAH@1@$$QEAV?$tuple@$$V@1@@Z
0x18019B238: "const sh::TIntermSwitch::`vftable'" ??_7TIntermSwitch@sh@@6B@
0x180160B0C: "void __cdecl sh::OutputTree(class sh::TIntermNode * __ptr64,class sh::TInfoSinkBase & __ptr64)" ?OutputTree@sh@@YAXPEAVTIntermNode@1@AEAVTInfoSinkBase@1@@Z
0x1801D8750: "Offset) * 0.5) * 2.0 - 1.0);
" ??_C@_0BO@LMACMINP@Offset?$CJ?5?$CK?50?45?$CJ?5?$CK?52?40?5?9?51?40?$CJ?$DL?6?$AA@
0x18012BA5C: "public: virtual __cdecl rx::Renderer11::~Renderer11(void) __ptr64" ??1Renderer11@rx@@UEAA@XZ
0x180093010: "public: virtual void * __ptr64 __cdecl type_info::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gtype_info@@UEAAPEAXI@Z
0x1801BB9F0: "microsoftedgebchost.exe" ??_C@_1DA@FKEAONL@?$AAm?$AAi?$AAc?$AAr?$AAo?$AAs?$AAo?$AAf?$AAt?$AAe?$AAd?$AAg?$AAe?$AAb?$AAc?$AAh?$AAo?$AAs?$AAt?$AA?4?$AAe?$AAx?$AAe?$AA?$AA@
0x1801D7A48: "iblock-" ??_C@_07GADPMPLE@iblock?9?$AA@
0x1801D4070: "Can only be highp" ??_C@_0BC@PODAGNOP@Can?5only?5be?5highp?$AA@
0x1801BBE40: "It is invalid to change default " ??_C@_0DC@DNKNDGAG@It?5is?5invalid?5to?5change?5default?5@
0x1800817D4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@_J_JU?$less@_J@std@@V?$allocator@U?$pair@$$CB_J_J@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CB_J_J@std@@PEAX@2@@Z
0x18019BF40: "__cdecl _imp_asinhf" __imp_asinhf
0x180144308: "public: virtual __cdecl rx::StreamProducerD3DTexture::~StreamProducerD3DTexture(void) __ptr64" ??1StreamProducerD3DTexture@rx@@UEAA@XZ
0x180156990: ??_ERemovePowTraverser@?A0x22129422@sh@@UEAAPEAXI@Z
0x18007F080: "public: virtual class gl::Error __cdecl rx::Buffer11::setData(class gl::Context const * __ptr64,enum gl::BufferBinding,void const * __ptr64,unsigned __int64,enum gl::BufferUsage) __ptr64" ?setData@Buffer11@rx@@UEAA?AVError@gl@@PEBVContext@4@W4BufferBinding@4@PEBX_KW4BufferUsage@4@@Z
0x18019BED8: "__cdecl _imp__errno" __imp__errno
0x1801C1BB4: "VPOS" ??_C@_04KPNDPJEB@VPOS?$AA@
0x180140258: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::BlitShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::BlitShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> >,0> >::_Insert_nohint<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> & __ptr64,struct std::_Tree_node<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64>(bool,struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> & __ptr64,struct std::_Tree_node<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4BlitShaderType@Blit11@rx@@UShader@23@U?$less@W4BlitShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@1@PEAU?$_Tree_node@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@PEAX@1@@Z
0x1801887B0: "protected: virtual void * __ptr64 __cdecl rx::VertexBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GVertexBuffer@rx@@MEAAPEAXI@Z
0x18004FB34: "private: unsigned __int64 __cdecl std::vector<struct gl::ImageBinding,class std::allocator<struct gl::ImageBinding> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@UImageBinding@gl@@V?$allocator@UImageBinding@gl@@@std@@@std@@AEBA_K_K@Z
0x180194F18: "const rx::Resource11<struct ID3D11BlendState>::`vftable'" ??_7?$Resource11@UID3D11BlendState@@@rx@@6B@
0x1800320D0: "public: virtual bool __cdecl rx::Image11::redefine(unsigned int,unsigned int,struct gl::Extents const & __ptr64,bool) __ptr64" ?redefine@Image11@rx@@UEAA_NIIAEBUExtents@gl@@_N@Z
0x1801BD1E0: "Base level must be 0 for rectang" ??_C@_0CN@JLAMGNIA@Base?5level?5must?5be?50?5for?5rectang@
0x1800377B4: "public: class gl::Error __cdecl rx::TextureD3D::getNativeTexture(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64 * __ptr64) __ptr64" ?getNativeTexture@TextureD3D@rx@@QEAA?AVError@gl@@PEBVContext@4@PEAPEAVTextureStorage@2@@Z
0x1801D815C: "bool4" ??_C@_05IJMBDGHH@bool4?$AA@
0x18000B9B0: "public: virtual void * __ptr64 __cdecl gl::Texture::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTexture@gl@@UEAAPEAXI@Z
0x1800E2D44: "long __cdecl wil::GetFailureLogString(unsigned short * __ptr64,unsigned __int64,struct wil::FailureInfo const & __ptr64)" ?GetFailureLogString@wil@@YAJPEAG_KAEBUFailureInfo@1@@Z
0x18008C3CC: "public: __cdecl sh::TVector<unsigned int>::TVector<unsigned int>(void) __ptr64" ??0?$TVector@I@sh@@QEAA@XZ
0x180091928: "public: __cdecl wil::details_abi::heap_buffer::~heap_buffer(void) __ptr64" ??1heap_buffer@details_abi@wil@@QEAA@XZ
0x1801AF350: "int bitfieldInsert_emu(int base," ??_C@_0BOA@EIKLINCA@int?5bitfieldInsert_emu?$CIint?5base?0@
0x1801A3B68: "lessThanEqual" ??_C@_0O@HILDIDCG@lessThanEqual?$AA@
0x18008656C: "private: bool __cdecl sh::TCompiler::tagUsedFunctions(void) __ptr64" ?tagUsedFunctions@TCompiler@sh@@AEAA_NXZ
0x1801D2C80: " (const int)
" ??_C@_0O@FHMNOCML@?5?$CIconst?5int?$CJ?6?$AA@
0x1801A42D0: "gl_MaxVertexImageUniforms" ??_C@_0BK@MOAMHOKP@gl_MaxVertexImageUniforms?$AA@
0x1801BCA90: "There is an active transform fee" ??_C@_0HI@EOBFPDGA@There?5is?5an?5active?5transform?5fee@
0x180027BE0: "public: class gl::Error __cdecl rx::StateManager11::updateState(class gl::Context const * __ptr64,unsigned int) __ptr64" ?updateState@StateManager11@rx@@QEAA?AVError@gl@@PEBVContext@4@I@Z
0x1800817D4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@HU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@PEAX@2@@Z
0x1801D35A8: "can't modify void" ??_C@_0BC@ENNFINOH@can?8t?5modify?5void?$AA@
0x18008FAF0: "public: virtual void * __ptr64 __cdecl rx::Buffer11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GBuffer11@rx@@UEAAPEAXI@Z
0x1801D2310: "itu_601" ??_C@_07JLIEOOAJ@itu_601?$AA@
0x1800819B0: "public: virtual void __cdecl rx::Context11::onMakeCurrent(class gl::Context const * __ptr64) __ptr64" ?onMakeCurrent@Context11@rx@@UEAAXPEBVContext@gl@@@Z
0x1801D48B0: "precision is not supported in fr" ??_C@_0CO@INAKBGPD@precision?5is?5not?5supported?5in?5fr@
0x1801D2C40: "Default
" ??_C@_08MAJILNKH@Default?6?$AA@
0x1801A3A28: "struct VS_INPUT
" ??_C@_0BB@BKBODOCP@struct?5VS_INPUT?6?$AA@
0x1801D0C10: "Function has too many parameters" ??_C@_0CC@NPNOJIJN@Function?5has?5too?5many?5parameters@
0x18017403C: "public: class sh::TConstantUnion __cdecl sh::TConstantUnion::operator|(class sh::TConstantUnion const & __ptr64)const __ptr64" ??UTConstantUnion@sh@@QEBA?AV01@AEBV01@@Z
0x1801437DC: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class rx::Resource11<struct ID3D11PixelShader>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> >,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@IV?$Resource11@UID3D11PixelShader@@@rx@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@PEAX@2@@Z
0x18000BB84: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermIfElse * __ptr64,struct std::less<class sh::TIntermIfElse * __ptr64>,class std::allocator<class sh::TIntermIfElse * __ptr64>,0> >::_Erase(struct std::_Tree_node<class sh::TIntermIfElse * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@PEAVTIntermIfElse@sh@@U?$less@PEAVTIntermIfElse@sh@@@std@@V?$allocator@PEAVTIntermIfElse@sh@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVTIntermIfElse@sh@@PEAX@2@@Z
0x1800402FC: "public: class sh::TVariable * __ptr64 __cdecl sh::TSymbolTable::insertVariable(int,char const * __ptr64,class sh::TType const & __ptr64) __ptr64" ?insertVariable@TSymbolTable@sh@@QEAAPEAVTVariable@2@HPEBDAEBVTType@2@@Z
0x1801DD0C0: "integer overflow" ??_C@_0BB@KBEKGHFK@integer?5overflow?$AA@
0x1801D0A08: "Stack underflow." ??_C@_0BB@MHADEPIN@Stack?5underflow?4?$AA@
0x180032F50: "public: virtual class rx::IndexBuffer * __ptr64 __cdecl rx::Renderer11::createIndexBuffer(void) __ptr64" ?createIndexBuffer@Renderer11@rx@@UEAAPEAVIndexBuffer@2@XZ
0x1800667D0: "private: virtual class gl::Error __cdecl rx::TextureD3D_Cube::initializeStorage(class gl::Context const * __ptr64,bool) __ptr64" ?initializeStorage@TextureD3D_Cube@rx@@EEAA?AVError@gl@@PEBVContext@4@_N@Z
0x1800FAF18: "void __cdecl gl::CastStateValues<unsigned char>(class gl::Context * __ptr64,unsigned int,unsigned int,unsigned int,unsigned char * __ptr64)" ??$CastStateValues@E@gl@@YAXPEAVContext@0@IIIPEAE@Z
0x180122DB0: "public: virtual void __cdecl rx::DisplayD3D::terminate(void) __ptr64" ?terminate@DisplayD3D@rx@@UEAAXXZ
0x1801F9938: ?g_processLifetimeActivity@@3V?$TraceLoggingActivity@$1?g_hAsimovProvider@@3QEBU_TlgProvider_t@@EB$0EAAAAAAAAAAA@$04U_TlgReflectorTag_Param0IsHProvider@@@@A
0x180092FB0: "protected: virtual __int64 __cdecl std::basic_streambuf<char,struct std::char_traits<char> >::xsgetn(char * __ptr64,__int64) __ptr64" ?xsgetn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAA_JPEAD_J@Z
0x180173844: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::StructureHLSL::addStructConstructor(class sh::TStructure const & __ptr64) __ptr64" ?addStructConstructor@StructureHLSL@sh@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTStructure@2@@Z
0x1801BC2C8: "Texture filter not recognized." ??_C@_0BP@IJLIPMP@Texture?5filter?5not?5recognized?4?$AA@
0x180090050: "public: virtual class sh::TIntermIfElse * __ptr64 __cdecl sh::TIntermNode::getAsIfElseNode(void) __ptr64" ?getAsIfElseNode@TIntermNode@sh@@UEAAPEAVTIntermIfElse@2@XZ
0x180089FF4: "class egl::Error __cdecl egl::ValidateCreateContext(class egl::Display * __ptr64,struct egl::Config * __ptr64,class gl::Context * __ptr64,class egl::AttributeMap const & __ptr64)" ?ValidateCreateContext@egl@@YA?AVError@1@PEAVDisplay@1@PEAUConfig@1@PEAVContext@gl@@AEBVAttributeMap@1@@Z
0x1801D7E40: "3D_unorm_float4_" ??_C@_0BB@GOPLCGLK@3D_unorm_float4_?$AA@
0x18016876C: "public: void __cdecl sh::TSymbolTable::insertBuiltIn(int,enum sh::TExtension,class sh::TType const * __ptr64,char const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64) __ptr64" ?insertBuiltIn@TSymbolTable@sh@@QEAAXHW4TExtension@2@PEBVTType@2@PEBD11111@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@5@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@PEAX@2@@Z
0x1801BF650: "Matrix packings for " ??_C@_0BF@NIPFFBBJ@Matrix?5packings?5for?5?$AA@
0x1801B3EF0: "float mod_emu(float x, float y)
" ??_C@_0EG@IHJIICPH@float?5mod_emu?$CIfloat?5x?0?5float?5y?$CJ?6@
0x18014D180: "public: virtual void * __ptr64 __cdecl rx::QueryImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GQueryImpl@rx@@UEAAPEAXI@Z
0x1801A43C8: "memoryBarrierBuffer" ??_C@_0BE@KODJMEFA@memoryBarrierBuffer?$AA@
0x1801D15C8: "cosh(" ??_C@_05LJCMPIHE@cosh?$CI?$AA@
0x1801D1A48: " x, in " ??_C@_07JMGAEMME@?5x?0?5in?5?$AA@
0x1801A2AE0: "skip optimization" ??_C@_0BC@CHBGCBLO@skip?5optimization?$AA@
0x1801D3E00: "structures containing arrays may" ??_C@_0FL@BDHMHAIE@structures?5containing?5arrays?5may@
0x18019C1E0: "__cdecl _imp_?eback@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEBAPEADXZ" __imp_?eback@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEBAPEADXZ
0x18004EFE8: "public: virtual __cdecl gl::Framebuffer::~Framebuffer(void) __ptr64" ??1Framebuffer@gl@@UEAA@XZ
0x1801D2850: "Compare Greater Than or Equal" ??_C@_0BO@CMMPEANE@Compare?5Greater?5Than?5or?5Equal?$AA@
0x1801CF9A0: "SwapChain11::resetOffscreenTextu" ??_C@_0CD@BMEDJPKA@SwapChain11?3?3resetOffscreenTextu@
0x18000B6C0: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData,struct std::less<int>,class std::allocator<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@HUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@PEAX@2@@Z
0x1801D1AF8: "vec" ??_C@_03JACDOOAM@vec?$AA@
0x180082918: "bool __cdecl std::operator==<unsigned int,class pool_allocator<unsigned int> >(class std::vector<unsigned int,class pool_allocator<unsigned int> > const & __ptr64,class std::vector<unsigned int,class pool_allocator<unsigned int> > const & __ptr64)" ??$?8IV?$pool_allocator@I@@@std@@YA_NAEBV?$vector@IV?$pool_allocator@I@@@0@0@Z
0x18006DD20: "protected: struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class sh::FunctionId,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class sh::FunctionId>,class std::allocator<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Lbound<class sh::FunctionId>(class sh::FunctionId const & __ptr64)const __ptr64" ??$_Lbound@VFunctionId@sh@@@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@VFunctionId@sh@@@4@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@4@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@1@AEBVFunctionId@sh@@@Z
0x18008E8DC: "void __cdecl gl::Scissor(int,int,int,int)" ?Scissor@gl@@YAXHHHH@Z
0x1801BB6D0: "DEPTH" ??_C@_05NCPPINNM@DEPTH?$AA@
0x1801D1600: "degrees(" ??_C@_08NOEJMMCI@degrees?$CI?$AA@
0x1801BF8F0: "Array sizes differ for interface" ??_C@_0CJ@HEKHMFKF@Array?5sizes?5differ?5for?5interface@
0x1800832D8: "private: bool __cdecl sh::OutputHLSL::ancestorEvaluatesToSamplerInStruct(void) __ptr64" ?ancestorEvaluatesToSamplerInStruct@OutputHLSL@sh@@AEAA_NXZ
0x180033440: "public: virtual void __cdecl rx::BufferD3D::invalidateStaticData(class gl::Context const * __ptr64) __ptr64" ?invalidateStaticData@BufferD3D@rx@@UEAAXPEBVContext@gl@@@Z
0x18019F274: "}
" ??_C@_03LAJGDFPO@?$HN?6?6?$AA@
0x18008BF14: "public: void __cdecl sh::TType::toArrayElementType(void) __ptr64" ?toArrayElementType@TType@sh@@QEAAXXZ
0x180009A0C: "unsigned int __cdecl egl::ChooseConfig(void * __ptr64,int const * __ptr64,void * __ptr64 * __ptr64,int,int * __ptr64)" ?ChooseConfig@egl@@YAIPEAXPEBHPEAPEAXHPEAH@Z
0x18013C860: "public: virtual class gl::Error __cdecl rx::Context11::finish(class gl::Context const * __ptr64) __ptr64" ?finish@Context11@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x18019BFA0: "__cdecl _imp__o_pow" __imp__o_pow
0x180195F18: "const rx::QueryImpl::`vftable'" ??_7QueryImpl@rx@@6B@
0x1801C1040: " gl_FrontFacing = isFrontFace" ??_C@_0CD@IMBOAOIL@?5?5?5?5gl_FrontFacing?5?$DN?5isFrontFace@
0x18007FD50: "public: virtual class gl::Error __cdecl rx::Buffer11::getData(class gl::Context const * __ptr64,unsigned char const * __ptr64 * __ptr64) __ptr64" ?getData@Buffer11@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAPEBE@Z
0x1801DD1C8: "Not enough arguments for macro" ??_C@_0BP@PLGKELEJ@Not?5enough?5arguments?5for?5macro?$AA@
0x180036788: "private: bool __cdecl rx::StateManager11::unsetConflictingSRVs(enum gl::ShaderType,unsigned __int64,struct gl::ImageIndex const * __ptr64) __ptr64" ?unsetConflictingSRVs@StateManager11@rx@@AEAA_NW4ShaderType@gl@@_KPEBUImageIndex@4@@Z
0x1800EC020: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class egl::Device * __ptr64,class egl::Display * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@PEAVDevice@egl@@PEAVDisplay@2@U?$less@PEAVDevice@egl@@@std@@V?$allocator@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@@std@@@std@@@2@0@Z
0x1801BF638: " conflicts with " ??_C@_0BB@DOPIPGFM@?5conflicts?5with?5?$AA@
0x1801C19C0: "
output.dx_Position = dx" ??_C@_0HK@COBFBLPO@?5?5?5?5?6?5?5?5?5output?4dx_Position?5?$DN?5dx@
0x1800062D0: "public: static class sh::TIntermAggregate * __ptr64 __cdecl sh::TIntermAggregate::CreateFunctionCall(class sh::TFunction const & __ptr64,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64)" ?CreateFunctionCall@TIntermAggregate@sh@@SAPEAV12@AEBVTFunction@2@PEAV?$TVector@PEAVTIntermNode@sh@@@2@@Z
0x1800F1A0C: "public: class gl::Error __cdecl gl::Texture::setCompressedSubImage(class gl::Context const * __ptr64,struct gl::PixelUnpackState const & __ptr64,unsigned int,unsigned __int64,struct gl::Box const & __ptr64,unsigned int,unsigned __int64,unsigned char const * __ptr64) __ptr64" ?setCompressedSubImage@Texture@gl@@QEAA?AVError@2@PEBVContext@2@AEBUPixelUnpackState@2@I_KAEBUBox@2@I2PEBE@Z
0x1801D76AC: "u" ??_C@_01OMGOGALD@u?$AA@
0x18000BB84: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class egl::Image * __ptr64,struct std::less<class egl::Image * __ptr64>,class std::allocator<class egl::Image * __ptr64>,0> >::_Erase(struct std::_Tree_node<class egl::Image * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@PEAVImage@egl@@U?$less@PEAVImage@egl@@@std@@V?$allocator@PEAVImage@egl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVImage@egl@@PEAX@2@@Z
0x180062AF0: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned int> > > __cdecl std::_Tree<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::_Insert_at<unsigned int,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<unsigned int,void * __ptr64> * __ptr64,unsigned int &&,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@IU_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@IU?$less@I@std@@V?$allocator@I@2@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@I@std@@@std@@@1@_NPEAU?$_Tree_node@IPEAX@1@$$QEAIU_Not_a_node_tag@1@@Z
0x18004A8F4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class sh::TIntermSymbol * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@PEAX@2@@Z
0x180195EE0: "const rx::StreamProducerImpl::`vftable'" ??_7StreamProducerImpl@rx@@6B@
0x1801AE9E0: "uint4 usubBorrow_emu(uint4 x, ui" ??_C@_0GL@MPJKMLFN@uint4?5usubBorrow_emu?$CIuint4?5x?0?5ui@
0x180018658: "public: __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(char const * __ptr64 const) __ptr64" ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAA@QEBD@Z
0x18004480C: "int __cdecl glslang_scan(unsigned __int64,char const * __ptr64 const * __ptr64 const,int const * __ptr64 const,class sh::TParseContext * __ptr64)" ?glslang_scan@@YAH_KQEBQEBDQEBHPEAVTParseContext@sh@@@Z
0x1800EA130: "bool __cdecl gl::ValidateUniform1iv(class gl::ValidationContext * __ptr64,int,int,int const * __ptr64)" ?ValidateUniform1iv@gl@@YA_NPEAVValidationContext@1@HHPEBH@Z
0x180129C50: "public: virtual __cdecl rx::UniformStorageD3D::~UniformStorageD3D(void) __ptr64" ??1UniformStorageD3D@rx@@UEAA@XZ
0x1801D5128: "function" ??_C@_08HFFPPCHF@function?$AA@
0x1801A2B50: "attribute" ??_C@_09HGIEBAJ@attribute?$AA@
0x18019F2C0: ".Sample(" ??_C@_08IKKEBCIF@?4Sample?$CI?$AA@
0x1801C07F4: " {
" ??_C@_06GJDKPDCK@?5?5?5?5?$HL?6?$AA@
0x18005DC10: "public: virtual void __cdecl rx::ProgramD3D::setUniformMatrix4fv(int,int,unsigned char,float const * __ptr64) __ptr64" ?setUniformMatrix4fv@ProgramD3D@rx@@UEAAXHHEPEBM@Z
0x1801DD168: "unexpected #else found after ano" ??_C@_0CL@NKOOKNGH@unexpected?5?$CDelse?5found?5after?5ano@
0x18008DBD0: "public: virtual void __cdecl rx::FramebufferImpl::destroy(class gl::Context const * __ptr64) __ptr64" ?destroy@FramebufferImpl@rx@@UEAAXPEBVContext@gl@@@Z
0x18004FD20: "public: virtual class rx::FramebufferImpl * __ptr64 __cdecl rx::Renderer11::createDefaultFramebuffer(class gl::FramebufferState const & __ptr64) __ptr64" ?createDefaultFramebuffer@Renderer11@rx@@UEAAPEAVFramebufferImpl@2@AEBVFramebufferState@gl@@@Z
0x180173FF4: "public: class sh::TConstantUnion __cdecl sh::TConstantUnion::operator^(class sh::TConstantUnion const & __ptr64)const __ptr64" ??TTConstantUnion@sh@@QEBA?AV01@AEBV01@@Z
0x1801CFB40: "rx::SwapChain11::resetOffscreenD" ??_C@_0CL@OKJBBAPJ@rx?3?3SwapChain11?3?3resetOffscreenD@
0x180147620: "public: virtual class egl::Error __cdecl rx::SwapChain11::getSyncValues(unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?getSyncValues@SwapChain11@rx@@UEAA?AVError@egl@@PEA_K00@Z
0x1800DB4E4: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12843>::ErrorStreamBase<class egl::Error,int,12288,int,12843>(void) __ptr64" ??0?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DCCL@@angle@@QEAA@XZ
0x1801D0CB8: "angle_return" ??_C@_0N@BFDNPECJ@angle_return?$AA@
0x1801BD4A0: "Invalid value for EGL_EXPERIMENT" ??_C@_0DG@NNIJKPJP@Invalid?5value?5for?5EGL_EXPERIMENT@
0x180153E70: "public: struct sh::InterfaceBlock * __ptr64 __cdecl std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> >::_Emplace_reallocate<struct sh::InterfaceBlock const & __ptr64>(struct sh::InterfaceBlock * __ptr64 const,struct sh::InterfaceBlock const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUInterfaceBlock@sh@@@?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@QEAAPEAUInterfaceBlock@sh@@QEAU23@AEBU23@@Z
0x180193538: "const sh::CallDAG::CallDAGCreator::`vftable'" ??_7CallDAGCreator@CallDAG@sh@@6B@
0x1800DB0D0: glIsTexture
0x180190670: "const gl::BindingPointer<class gl::ProgramPipeline>::`vftable'" ??_7?$BindingPointer@VProgramPipeline@gl@@@gl@@6B@
0x180174680: ??_EFlagStd140StructsTraverser@?A0x73b36208@sh@@UEAAPEAXI@Z
0x180154500: ??_ESeparateArrayInitTraverser@?A0x514aefe5@sh@@UEAAPEAXI@Z
0x180139870: "public: virtual void * __ptr64 __cdecl rx::Buffer11::PackStorage::`vector deleting destructor'(unsigned int) __ptr64" ??_EPackStorage@Buffer11@rx@@UEAAPEAXI@Z
0x1801D5B10: "duplicate field name in structur" ??_C@_0CC@ILAOMKG@duplicate?5field?5name?5in?5structur@
0x18001BC54: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::append(char const * __ptr64 const,unsigned __int64) __ptr64" ?append@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAAEAV12@QEBD_K@Z
0x180146608: "public: class gl::Error __cdecl rx::ShaderConstants11::updateBuffer(class rx::Renderer11 * __ptr64,enum gl::ShaderType,class rx::ProgramD3D const & __ptr64,class rx::Resource11<struct ID3D11Buffer> const & __ptr64) __ptr64" ?updateBuffer@ShaderConstants11@rx@@QEAA?AVError@gl@@PEAVRenderer11@2@W4ShaderType@4@AEBVProgramD3D@2@AEBV?$Resource11@UID3D11Buffer@@@2@@Z
0x1801A0D20: "__cdecl GUID_2411e7e1_12ac_4ccf_bd14_9798e8534dc0" _GUID_2411e7e1_12ac_4ccf_bd14_9798e8534dc0
0x1801C06C0: "static float minPointSize = " ??_C@_0BN@JDMHIKEP@static?5float?5minPointSize?5?$DN?5?$AA@
0x18013A910: "public: virtual class gl::Error __cdecl rx::Buffer11::map(class gl::Context const * __ptr64,unsigned int,void * __ptr64 * __ptr64) __ptr64" ?map@Buffer11@rx@@UEAA?AVError@gl@@PEBVContext@4@IPEAPEAX@Z
0x18008F780: "bool __cdecl IsThisAMultiSessionOS(void)" ?IsThisAMultiSessionOS@@YA_NXZ
0x180090050: "public: virtual class sh::TIntermBinary * __ptr64 __cdecl sh::TIntermNode::getAsBinaryNode(void) __ptr64" ?getAsBinaryNode@TIntermNode@sh@@UEAAPEAVTIntermBinary@2@XZ
0x18001C748: "void * __ptr64 __cdecl std::_Allocate<16,struct std::_Default_allocate_traits,0>(unsigned __int64)" ??$_Allocate@$0BA@U_Default_allocate_traits@std@@$0A@@std@@YAPEAX_K@Z
0x180153CA0: "public: virtual void * __ptr64 __cdecl sh::TLValueTrackingTraverser::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTLValueTrackingTraverser@sh@@UEAAPEAXI@Z
0x180039C8C: "private: int __cdecl rx::SwapChain11::resetOffscreenBuffers(class gl::Context const * __ptr64,int,int) __ptr64" ?resetOffscreenBuffers@SwapChain11@rx@@AEAAHPEBVContext@gl@@HH@Z
0x18002E5D8: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Buffer * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@IPEAVBuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x1800F5920: "public: virtual enum gl::InitState __cdecl gl::Renderbuffer::initState(struct gl::ImageIndex const & __ptr64)const __ptr64" ?initState@Renderbuffer@gl@@UEBA?AW4InitState@2@AEBUImageIndex@2@@Z
0x1801AE8F0: "__stdcall _xmm" __xmm@00000000000000070000000000000000
0x180084EA0: "private: void __cdecl std::vector<enum rx::VertexStorageType,class std::allocator<enum rx::VertexStorageType> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@W4VertexStorageType@rx@@V?$allocator@W4VertexStorageType@rx@@@std@@@std@@AEAAXXZ
0x1800357C4: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11Texture2D>(class rx::Renderer11 * __ptr64,struct D3D11_TEXTURE2D_DESC const * __ptr64,struct D3D11_SUBRESOURCE_DATA const * __ptr64,class rx::Resource11<struct ID3D11Texture2D> * __ptr64) __ptr64" ??$allocate@UID3D11Texture2D@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBUD3D11_TEXTURE2D_DESC@@PEBUD3D11_SUBRESOURCE_DATA@@PEAV?$Resource11@UID3D11Texture2D@@@1@@Z
0x1800E29B0: "void __cdecl wil::details::in1diag3::FailFast_Unexpected(void * __ptr64,unsigned int,char const * __ptr64)" ?FailFast_Unexpected@in1diag3@details@wil@@YAXPEAXIPEBD@Z
0x18016B020: ??_GCollectVariableRefCountsTraverser@?A0xe231542b@sh@@UEAAPEAXI@Z
0x1801916A0: "const sh::TIntermTernary::`vftable'" ??_7TIntermTernary@sh@@6B@
0x180170178: "unsigned int __cdecl gl::PackSnorm4x8(float,float,float,float)" ?PackSnorm4x8@gl@@YAIMMMM@Z
0x18019BD00: api-ms-win-core-rtlsupport-l1-1-0_NULL_THUNK_DATA
0x1800FD58C: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class gl::FramebufferAttachmentObject const * __ptr64> > >,bool> __cdecl std::_Tree<class std::_Tset_traits<class gl::FramebufferAttachmentObject const * __ptr64,struct std::less<class gl::FramebufferAttachmentObject const * __ptr64>,class std::allocator<class gl::FramebufferAttachmentObject const * __ptr64>,0> >::_Insert_nohint<class gl::FramebufferAttachmentObject const * __ptr64,struct std::_Not_a_node_tag>(bool,class gl::FramebufferAttachmentObject const * __ptr64 &&,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@PEBVFramebufferAttachmentObject@gl@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEBVFramebufferAttachmentObject@gl@@U?$less@PEBVFramebufferAttachmentObject@gl@@@std@@V?$allocator@PEBVFramebufferAttachmentObject@gl@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEBVFramebufferAttachmentObject@gl@@@std@@@std@@@std@@_N@1@_N$$QEAPEBVFramebufferAttachmentObject@gl@@U_Not_a_node_tag@1@@Z
0x180091690: "public: __cdecl rx::ResourceSerial::ResourceSerial(void) __ptr64" ??0ResourceSerial@rx@@QEAA@XZ
0x1800E312C: "public: struct wil::details_abi::ProcessLocalData * __ptr64 __cdecl wil::details_abi::ProcessLocalStorage<struct wil::details_abi::ProcessLocalData>::GetShared(void) __ptr64" ?GetShared@?$ProcessLocalStorage@UProcessLocalData@details_abi@wil@@@details_abi@wil@@QEAAPEAUProcessLocalData@23@XZ
0x1800DAEE0: glDeleteVertexArraysOES
0x180177ED0: "public: virtual void * __ptr64 __cdecl sh::TLayoutQualifierWrapper::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTLayoutQualifierWrapper@sh@@UEAAPEAXI@Z
0x1801F9D70: "void (__cdecl* __ptr64 wil::details::g_pfnLoggingCallback)(struct wil::FailureInfo const & __ptr64)" ?g_pfnLoggingCallback@details@wil@@3P6AXAEBUFailureInfo@2@@ZEA
0x180150F00: "public: void __cdecl std::_Hash<class std::_Umap_traits<struct rx::PackedAttributeLayout,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > >,class std::_Uhash_compare<struct rx::PackedAttributeLayout,struct std::hash<struct rx::PackedAttributeLayout>,struct std::equal_to<struct rx::PackedAttributeLayout> >,class std::allocator<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > >,0> >::clear(void) __ptr64" ?clear@?$_Hash@V?$_Umap_traits@UPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UPackedAttributeLayout@rx@@U?$hash@UPackedAttributeLayout@rx@@@std@@U?$equal_to@UPackedAttributeLayout@rx@@@4@@4@V?$allocator@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@QEAAXXZ
0x1801D7CC0: "3D" ??_C@_02LCIGPHCF@3D?$AA@
0x1800460CC: "private: void __cdecl pp::DirectiveParser::parseDirective(struct pp::Token * __ptr64) __ptr64" ?parseDirective@DirectiveParser@pp@@AEAAXPEAUToken@2@@Z
0x18019BE38: api-ms-win-core-threadpool-l1-2-0_NULL_THUNK_DATA
0x18019C1D8: "__cdecl _imp_?gptr@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEBAPEADXZ" __imp_?gptr@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEBAPEADXZ
0x1801246B8: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Eqrange<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ??$_Eqrange@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@IEBA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@std@@V12@@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x180173E10: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::RWTextureString(enum sh::TBasicType,enum sh::TLayoutImageInternalFormat)" ?RWTextureString@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@W4TBasicType@1@W4TLayoutImageInternalFormat@1@@Z
0x180194AC0: "const rx::Buffer11::`vftable'" ??_7Buffer11@rx@@6B@
0x18014B790: "void __cdecl rx::CopyXYZ10W2ToXYZW32FVertexData<1,1,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyXYZ10W2ToXYZW32FVertexData@$00$00$00@rx@@YAXPEBE_K1PEAE@Z
0x18003D3B4: "public: class gl::Error __cdecl rx::StreamingVertexBufferInterface::reserveVertexSpace(struct gl::VertexAttribute const & __ptr64,class gl::VertexBinding const & __ptr64,unsigned __int64,int) __ptr64" ?reserveVertexSpace@StreamingVertexBufferInterface@rx@@QEAA?AVError@gl@@AEBUVertexAttribute@4@AEBVVertexBinding@4@_KH@Z
0x18006800C: ??$_Try_emplace@I$$V@?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@std@@_N@1@$$QEAI@Z
0x1801D1700: "determinant(transpose(" ??_C@_0BH@ODICFMEP@determinant?$CItranspose?$CI?$AA@
0x1801B1BB0: "float2x2 inverse_emu(in float2x2" ??_C@_0JC@EJBPHBKO@float2x2?5inverse_emu?$CIin?5float2x2@
0x1801B3BD0: "float2 frexp_emu(float2 x, out i" ??_C@_0JP@FMEINIE@float2?5frexp_emu?$CIfloat2?5x?0?5out?5i@
0x1800F0B7C: "public: void __cdecl gl::Context::stencilFuncSeparate(unsigned int,unsigned int,int,unsigned int) __ptr64" ?stencilFuncSeparate@Context@gl@@QEAAXIIHI@Z
0x180043C40: "void __cdecl pp_delete_buffer(struct yy_buffer_state * __ptr64,void * __ptr64)" ?pp_delete_buffer@@YAXPEAUyy_buffer_state@@PEAX@Z
0x18019EF20: "EGL_KHR_create_context" ??_C@_0BH@GIBFIFPN@EGL_KHR_create_context?$AA@
0x180036838: "public: void __cdecl rx::StateManager11::setDepthStencilState(class rx::Resource11<struct ID3D11DepthStencilState> const * __ptr64,unsigned int) __ptr64" ?setDepthStencilState@StateManager11@rx@@QEAAXPEBV?$Resource11@UID3D11DepthStencilState@@@2@I@Z
0x1801D7F98: "Cube_int4_" ??_C@_0L@HFEENCA@Cube_int4_?$AA@
0x1800610D8: "public: __cdecl std::basic_string<unsigned short,struct std::char_traits<unsigned short>,class std::allocator<unsigned short> >::basic_string<unsigned short,struct std::char_traits<unsigned short>,class std::allocator<unsigned short> >(unsigned short const * __ptr64 const) __ptr64" ??0?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QEAA@QEBG@Z
0x18019F4C8: "s" ??_C@_01LKDEMHDF@s?$AA@
0x18014AD90: "void __cdecl rx::Copy8SnormTo16SnormVertexData<4,4>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$Copy8SnormTo16SnormVertexData@$03$03@rx@@YAXPEBE_K1PEAE@Z
0x180183E40: "private: bool __cdecl rx::TextureD3D_2D::isValidLevel(int)const __ptr64" ?isValidLevel@TextureD3D_2D@rx@@AEBA_NH@Z
0x18013E740: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11BlendState>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11@UID3D11BlendState@@@rx@@UEAAPEAXI@Z
0x1801AFFF0: "int2 bitfieldExtract_emu(int2 va" ??_C@_0CDA@BHHOJHBI@int2?5bitfieldExtract_emu?$CIint2?5va@
0x18007BE1C: "public: static struct std::_Tree_node<class sh::TIntermIfElse * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<class sh::TIntermIfElse * __ptr64> >::_Min(struct std::_Tree_node<class sh::TIntermIfElse * __ptr64,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@PEAVTIntermIfElse@sh@@@std@@@std@@SAPEAU?$_Tree_node@PEAVTIntermIfElse@sh@@PEAX@2@PEAU32@@Z
0x180055040: "private: bool __cdecl gl::UniformLinker::flattenUniformsAndCheckCapsForShader(class gl::Context const * __ptr64,class gl::Shader * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > & __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > & __ptr64,class std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> > & __ptr64,class gl::InfoLog & __ptr64) __ptr64" ?flattenUniformsAndCheckCapsForShader@UniformLinker@gl@@AEAA_NPEBVContext@2@PEAVShader@2@IIIIAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@222AEAV?$vector@ULinkedUniform@gl@@V?$allocator@ULinkedUniform@gl@@@std@@@6@33AEAVInfoLog@2@@Z
0x18003E08C: "public: struct std::_List_node<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> >,class std::allocator<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > >::_Buynode0(struct std::_List_node<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@V?$allocator@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@PEAX@2@PEAU32@0@Z
0x180128F30: "public: virtual void __cdecl rx::ProgramD3D::setUniform3iv(int,int,int const * __ptr64) __ptr64" ?setUniform3iv@ProgramD3D@rx@@UEAAXHHPEBH@Z
0x1801D37E8: "Array constructor argument has a" ??_C@_0DB@FPKLEKMK@Array?5constructor?5argument?5has?5a@
0x1801BF370: "Cannot link program while progra" ??_C@_0FK@LLOHCMKA@Cannot?5link?5program?5while?5progra@
0x1801D8A30: " uint width; uint height; uin" ??_C@_0CM@MNCEID@?5?5?5?5uint?5width?$DL?5uint?5height?$DL?5uin@
0x18019C400: "__cdecl _xp_z" __xp_z
0x1801827A8: "public: unsigned int __cdecl rx::TextureD3D_2DArray::getInternalFormat(int)const __ptr64" ?getInternalFormat@TextureD3D_2DArray@rx@@QEBAIH@Z
0x180124FD0: "private: void __cdecl rx::ProgramD3D::getUniformInternal<int>(int,int * __ptr64)const __ptr64" ??$getUniformInternal@H@ProgramD3D@rx@@AEBAXHPEAH@Z
0x1801D52C0: "invalid qualifier: interface blo" ??_C@_0DO@NAGANECD@invalid?5qualifier?3?5interface?5blo@
0x18017A230: "public: virtual void __cdecl sh::TDirectiveHandler::handleVersion(struct pp::SourceLocation const & __ptr64,int) __ptr64" ?handleVersion@TDirectiveHandler@sh@@UEAAXAEBUSourceLocation@pp@@H@Z
0x180066C58: "private: class gl::Error __cdecl rx::TextureD3D_Cube::updateStorageFaceLevel(class gl::Context const * __ptr64,int,int) __ptr64" ?updateStorageFaceLevel@TextureD3D_Cube@rx@@AEAA?AVError@gl@@PEBVContext@4@HH@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x1801A0D10: "__cdecl GUID_0aa1ae0a_fa0e_4b84_8644_e05ff8e5acb5" _GUID_0aa1ae0a_fa0e_4b84_8644_e05ff8e5acb5
0x180035EAC: "protected: bool __cdecl rx::TextureD3D::isBaseImageZeroSize(void)const __ptr64" ?isBaseImageZeroSize@TextureD3D@rx@@IEBA_NXZ
0x1801C0560: " output.gl_Depth = gl_Depth; " ??_C@_0CC@FKDLHKH@?5?5?5?5output?4gl_Depth?5?$DN?5gl_Depth?$DL?5@
0x1800FA790: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ExtensionInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> >,0> >::_Insert_nohint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo>,void * __ptr64> * __ptr64>(bool,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@PEAX@1@@Z
0x180092FD0: "protected: virtual class std::basic_streambuf<char,struct std::char_traits<char> > * __ptr64 __cdecl std::basic_streambuf<char,struct std::char_traits<char> >::setbuf(char * __ptr64,__int64) __ptr64" ?setbuf@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAAPEAV12@PEAD_J@Z
0x180077EA0: "public: struct sh::ShaderVariable * __ptr64 __cdecl std::vector<struct sh::ShaderVariable,class std::allocator<struct sh::ShaderVariable> >::_Emplace_reallocate<struct sh::ShaderVariable const & __ptr64>(struct sh::ShaderVariable * __ptr64 const,struct sh::ShaderVariable const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUShaderVariable@sh@@@?$vector@UShaderVariable@sh@@V?$allocator@UShaderVariable@sh@@@std@@@std@@QEAAPEAUShaderVariable@sh@@QEAU23@AEBU23@@Z
0x18004FBF0: "public: class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64 __cdecl std::vector<class angle::ChannelBinding<unsigned __int64,enum gl::InitState>,class std::allocator<class angle::ChannelBinding<unsigned __int64,enum gl::InitState> > >::_Emplace_reallocate<class gl::Framebuffer * __ptr64,enum gl::Framebuffer::DirtyBitType>(class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64 const,class gl::Framebuffer * __ptr64 &&,enum gl::Framebuffer::DirtyBitType &&) __ptr64" ??$_Emplace_reallocate@PEAVFramebuffer@gl@@W4DirtyBitType@12@@?$vector@V?$ChannelBinding@_KW4InitState@gl@@@angle@@V?$allocator@V?$ChannelBinding@_KW4InitState@gl@@@angle@@@std@@@std@@QEAAPEAV?$ChannelBinding@_KW4InitState@gl@@@angle@@QEAV23@$$QEAPEAVFramebuffer@gl@@$$QEAW4DirtyBitType@45@@Z
0x1800DB518: "public: __cdecl egl::Error::~Error(void) __ptr64" ??1Error@egl@@QEAA@XZ
0x1801740BC: "public: class sh::TConstantUnion __cdecl sh::TConstantUnion::operator||(class sh::TConstantUnion const & __ptr64)const __ptr64" ??WTConstantUnion@sh@@QEBA?AV01@AEBV01@@Z
0x1801840DC: "private: class gl::Error __cdecl rx::TextureD3D_2DArray::redefineImage(class gl::Context const * __ptr64,int,unsigned int,struct gl::Extents const & __ptr64,bool) __ptr64" ?redefineImage@TextureD3D_2DArray@rx@@AEAA?AVError@gl@@PEBVContext@4@HIAEBUExtents@4@_N@Z
0x18002EA7C: "protected: class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct rx::d3d11::BlendStateKey,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > >,class std::_Uhash_compare<struct rx::d3d11::BlendStateKey,struct std::hash<struct rx::d3d11::BlendStateKey>,struct std::equal_to<struct rx::d3d11::BlendStateKey> >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > >,0> >::_End(unsigned __int64) __ptr64" ?_End@?$_Hash@V?$_Umap_traits@UBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UBlendStateKey@d3d11@rx@@U?$hash@UBlendStateKey@d3d11@rx@@@std@@U?$equal_to@UBlendStateKey@d3d11@rx@@@5@@5@V?$allocator@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@_K@Z
0x18008FDD0: "private: virtual class rx::FramebufferAttachmentObjectImpl * __ptr64 __cdecl gl::Texture::getAttachmentImpl(void)const __ptr64" ?getAttachmentImpl@Texture@gl@@EEBAPEAVFramebufferAttachmentObjectImpl@rx@@XZ
0x1801A1110: "GL_EXT_texture_sRGB_decode" ??_C@_0BL@KHIPMLAD@GL_EXT_texture_sRGB_decode?$AA@
0x18014B670: "void __cdecl rx::CopyTo32FVertexData<unsigned int,2,2,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyTo32FVertexData@I$01$01$00@rx@@YAXPEBE_K1PEAE@Z
0x180018C80: "public: void __cdecl sh::TSymbolTable::insertBuiltIn(int,class sh::TType const * __ptr64,char const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64) __ptr64" ?insertBuiltIn@TSymbolTable@sh@@QEAAXHPEBVTType@2@PEBD00000@Z
0x18019EF90: "EGL_ANGLE_keyed_mutex" ??_C@_0BG@GDPAGAJC@EGL_ANGLE_keyed_mutex?$AA@
0x18000423C: "public: bool __cdecl rx::ProgramD3DMetadata::usesSystemValuePointSize(void)const __ptr64" ?usesSystemValuePointSize@ProgramD3DMetadata@rx@@QEBA_NXZ
0x18002F680: "protected: virtual void __cdecl sh::OutputHLSL::visitConstantUnion(class sh::TIntermConstantUnion * __ptr64) __ptr64" ?visitConstantUnion@OutputHLSL@sh@@MEAAXPEAVTIntermConstantUnion@2@@Z
0x18005DFF0: "public: virtual void __cdecl rx::ProgramD3D::setUniform3fv(int,int,float const * __ptr64) __ptr64" ?setUniform3fv@ProgramD3D@rx@@UEAAXHHPEBM@Z
0x1801C0628: " nointerpolation " ??_C@_0BF@LNJAOMMF@?5?5?5?5nointerpolation?5?$AA@
0x180090470: "void __cdecl angle::ReadColor<struct angle::R16G16B16S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16G16B16S@angle@@H@angle@@YAXPEBEPEAE@Z
0x18005E550: "bool __cdecl gl::ValidateUniformMatrix(class gl::ValidationContext * __ptr64,unsigned int,int,int,unsigned char)" ?ValidateUniformMatrix@gl@@YA_NPEAVValidationContext@1@IHHE@Z
0x180089A30: "public: virtual unsigned int __cdecl rx::TextureStorage11::getSubresourceIndex(struct gl::ImageIndex const & __ptr64)const __ptr64" ?getSubresourceIndex@TextureStorage11@rx@@UEBAIAEBUImageIndex@gl@@@Z
0x180048504: "void __cdecl sh::RemoveUnreferencedVariables(class sh::TIntermBlock * __ptr64,class sh::TSymbolTable * __ptr64)" ?RemoveUnreferencedVariables@sh@@YAXPEAVTIntermBlock@1@PEAVTSymbolTable@1@@Z
0x180093750: "[thunk]:public: virtual void * __ptr64 __cdecl gl::Texture::`vector deleting destructor'`adjustor{24}' (unsigned int) __ptr64" ??_ETexture@gl@@WBI@EAAPEAXI@Z
0x180122540: "void __cdecl angle::ReadColor<struct angle::R16G16B16S,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16G16B16S@angle@@M@angle@@YAXPEBEPEAE@Z
0x18013337C: "public: void __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class rx::Image11 * __ptr64,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> >,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@std@@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@6@$0A@@std@@@std@@QEAAXXZ
0x1801D0A68: "Bad attribute." ??_C@_0P@GLFMKEEB@Bad?5attribute?4?$AA@
0x1801CFBF8: "SwapChain11::reset" ??_C@_0BD@BGCONIIG@SwapChain11?3?3reset?$AA@
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class egl::Image * __ptr64,struct std::less<class egl::Image * __ptr64>,class std::allocator<class egl::Image * __ptr64>,0> >::_Rrotate(struct std::_Tree_node<class egl::Image * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@PEAVImage@egl@@U?$less@PEAVImage@egl@@@std@@V?$allocator@PEAVImage@egl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVImage@egl@@PEAX@2@@Z
0x1801A29B0: "input.v" ??_C@_07BLALEMJB@input?4v?$AA@
0x18008EDF0: "private: virtual class gl::Error __cdecl rx::TextureD3D_2DMultisample::updateStorage(class gl::Context const * __ptr64) __ptr64" ?updateStorage@TextureD3D_2DMultisample@rx@@EEAA?AVError@gl@@PEBVContext@4@@Z
0x18010B620: "void __cdecl angle::GenerateMip<struct angle::R8G8>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR8G8@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x18013E32C: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11Texture3D>(class rx::Renderer11 * __ptr64,struct D3D11_TEXTURE3D_DESC const * __ptr64,struct D3D11_SUBRESOURCE_DATA const * __ptr64,class rx::Resource11<struct ID3D11Texture3D> * __ptr64) __ptr64" ??$allocate@UID3D11Texture3D@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBUD3D11_TEXTURE3D_DESC@@PEBUD3D11_SUBRESOURCE_DATA@@PEAV?$Resource11@UID3D11Texture3D@@@1@@Z
0x1800903E0: "void __cdecl angle::ReadColor<struct angle::R16G16B16,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16G16B16@angle@@I@angle@@YAXPEBEPEAE@Z
0x180014C48: "public: void __cdecl std::vector<struct pp::Token,class std::allocator<struct pp::Token> >::swap(class std::vector<struct pp::Token,class std::allocator<struct pp::Token> > & __ptr64) __ptr64" ?swap@?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@QEAAXAEAV12@@Z
0x1800F2F2C: "bool __cdecl gl::ValidateGenVertexArraysOES(class gl::Context * __ptr64,int,unsigned int * __ptr64)" ?ValidateGenVertexArraysOES@gl@@YA_NPEAVContext@1@HPEAI@Z
0x1801C1220: " gl_LocalInvocationIndex = in" ??_C@_0DO@HOAJNJJL@?5?5?5?5gl_LocalInvocationIndex?5?$DN?5in@
0x18007D100: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct sh::StructureHLSL::TStructProperties * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> >,0> >::find(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@@std@@@std@@@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@2@@Z
0x18003D94C: "public: void __cdecl rx::VertexBufferBinding::set(class rx::VertexBuffer * __ptr64) __ptr64" ?set@VertexBufferBinding@rx@@QEAAXPEAVVertexBuffer@2@@Z
0x1801228F0: "void __cdecl angle::WriteColor<struct angle::R10G10B10A2,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR10G10B10A2@angle@@M@angle@@YAXPEBEPEAE@Z
0x18019C198: "__cdecl _imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@_K@Z" __imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@_K@Z
0x1801D2A38: "Ternary selection" ??_C@_0BC@KKAOENAA@Ternary?5selection?$AA@
0x18000891C: "public: class egl::Error __cdecl egl::Surface::bindTexImage(class gl::Context const * __ptr64,class gl::Texture * __ptr64,int) __ptr64" ?bindTexImage@Surface@egl@@QEAA?AVError@2@PEBVContext@gl@@PEAVTexture@5@H@Z
0x1800864C4: "public: __cdecl gl::VaryingPacking::VaryingPacking(unsigned int,enum gl::PackMode) __ptr64" ??0VaryingPacking@gl@@QEAA@IW4PackMode@1@@Z
0x1801D7CC8: "Texture2DMS<int4>" ??_C@_0BC@FHAKJADI@Texture2DMS?$DMint4?$DO?$AA@
0x18019BFD8: "__cdecl _imp_wcstombs" __imp_wcstombs
0x1801A46A0: "modf" ??_C@_04EHEDPDJG@modf?$AA@
0x180126600: "public: virtual void * __ptr64 __cdecl rx::ProgramImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GProgramImpl@rx@@UEAAPEAXI@Z
0x180193660: "const sh::TLValueTrackingTraverser::`vftable'" ??_7TLValueTrackingTraverser@sh@@6B@
0x18013C170: "public: virtual void * __ptr64 __cdecl rx::ProgramPipelineImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_EProgramPipelineImpl@rx@@UEAAPEAXI@Z
0x1801B0A10: "float2 mix_emu(float2 x, float2 " ??_C@_0EH@JKCLAONA@float2?5mix_emu?$CIfloat2?5x?0?5float2?5@
0x18004F514: "public: void __cdecl gl::DrawBufferTypeMask::setIndex(unsigned int,unsigned __int64) __ptr64" ?setIndex@DrawBufferTypeMask@gl@@QEAAXI_K@Z
0x180010684: "public: void __cdecl sh::TParseContext::checkLocalVariableConstStorageQualifier(class sh::TQualifierWrapperBase const & __ptr64) __ptr64" ?checkLocalVariableConstStorageQualifier@TParseContext@sh@@QEAAXAEBVTQualifierWrapperBase@2@@Z
0x180150DA0: "public: virtual void * __ptr64 __cdecl angle::base::HashingMRUCache<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout>,struct std::hash<struct rx::PackedAttributeLayout> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$HashingMRUCache@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@U?$hash@UPackedAttributeLayout@rx@@@std@@@base@angle@@UEAAPEAXI@Z
0x180089728: "private: void __cdecl std::vector<class gl::Path * __ptr64,class std::allocator<class gl::Path * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVPath@gl@@V?$allocator@PEAVPath@gl@@@std@@@std@@AEAAXXZ
0x180057EC4: "private: unsigned __int64 __cdecl std::vector<struct rx::D3DVarying,class std::allocator<struct rx::D3DVarying> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@UD3DVarying@rx@@V?$allocator@UD3DVarying@rx@@@std@@@std@@AEBA_K_K@Z
0x18017B3E8: "float __cdecl gl::float10ToFloat32(unsigned short)" ?float10ToFloat32@gl@@YAMG@Z
0x180190E30: "const rx::Resource11<struct ID3D11RenderTargetView>::`vftable'" ??_7?$Resource11@UID3D11RenderTargetView@@@rx@@6B@
0x18000E178: "public: bool __cdecl gl::ResourceMap<class gl::Texture>::contains(unsigned int)const __ptr64" ?contains@?$ResourceMap@VTexture@gl@@@gl@@QEBA_NI@Z
0x18003EA60: "void __cdecl SafeDelete<class rx::SwapChainD3D>(class rx::SwapChainD3D * __ptr64 & __ptr64)" ??$SafeDelete@VSwapChainD3D@rx@@@@YAXAEAPEAVSwapChainD3D@rx@@@Z
0x1801BB454: "__cdecl _real@3eaaaaab" __real@3eaaaaab
0x18005877C: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::str<unsigned __int64>(unsigned __int64)" ??$str@_K@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@_K@Z
0x1800836E0: "public: void __cdecl angle::ChannelBinding<unsigned __int64,enum gl::InitState>::bind(class angle::BroadcastChannel<unsigned __int64,enum gl::InitState> * __ptr64) __ptr64" ?bind@?$ChannelBinding@_KW4InitState@gl@@@angle@@QEAAXPEAV?$BroadcastChannel@_KW4InitState@gl@@@2@@Z
0x1801C1360: " output.gl_PointSize = input." ??_C@_0CP@KANGLIKK@?5?5?5?5output?4gl_PointSize?5?$DN?5input?4@
0x18002E66C: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,struct gl::InternalFormat> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@2@@Z
0x1801D76CC: "s2a" ??_C@_03PMDIEEIJ@s2a?$AA@
0x18014E390: "public: virtual void * __ptr64 __cdecl rx::SyncImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_ESyncImpl@rx@@UEAAPEAXI@Z
0x18007F71C: "public: virtual __cdecl rx::Buffer11::NativeStorage::~NativeStorage(void) __ptr64" ??1NativeStorage@Buffer11@rx@@UEAA@XZ
0x1801C1458: " output.gl_FragCoord = input." ??_C@_0CP@INEGFMGA@?5?5?5?5output?4gl_FragCoord?5?$DN?5input?4@
0x18000EC34: "public: void __cdecl sh::TParseContext::addFullySpecifiedType(struct sh::TPublicType * __ptr64) __ptr64" ?addFullySpecifiedType@TParseContext@sh@@QEAAXPEAUTPublicType@2@@Z
0x1801AE8D4: "ifdef" ??_C@_05LOELCHJN@ifdef?$AA@
0x180093790: "[thunk]:public: virtual void * __ptr64 __cdecl egl::ImageSibling::`vector deleting destructor'`adjustor{24}' (unsigned int) __ptr64" ??_EImageSibling@egl@@WBI@EAAPEAXI@Z
0x1800EDC14: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Shader * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Shader * __ptr64> >,0> >::_Insert<struct std::pair<unsigned int const,class gl::Shader * __ptr64> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > > > >(struct std::pair<unsigned int const,class gl::Shader * __ptr64> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBIPEAVShader@gl@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVShader@gl@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@IPEAVShader@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVShader@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVShader@gl@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBIPEAVShader@gl@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVShader@gl@@@std@@@std@@@std@@@1@@Z
0x18019BFA8: "__cdecl _imp__o_powf" __imp__o_powf
0x18012C374: "bool __cdecl IsWindowsVersionOrGreater(unsigned short,unsigned short,unsigned short)" ?IsWindowsVersionOrGreater@@YA_NGGG@Z
0x1801EF89C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-rtlsupport-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-rtlsupport-l1-1-0
0x1801ADF50: " does not match any vertex varyi" ??_C@_0CD@NGBEDFGP@?5does?5not?5match?5any?5vertex?5varyi@
0x1801DD6E0: "Integer overflow on line number" ??_C@_0CA@KOJHCMPB@Integer?5overflow?5on?5line?5number?$AA@
0x1801D1518: " % " ??_C@_03NFILCPHE@?5?$CF?5?$AA@
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > >::_Min(struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@2@PEAU32@@Z
0x180124FD0: "private: void __cdecl rx::ProgramD3D::getUniformInternal<unsigned int>(int,unsigned int * __ptr64)const __ptr64" ??$getUniformInternal@I@ProgramD3D@rx@@AEBAXHPEAI@Z
0x180074344: "public: class gl::Texture * __ptr64 __cdecl gl::State::getSamplerTexture(unsigned int,unsigned int)const __ptr64" ?getSamplerTexture@State@gl@@QEBAPEAVTexture@2@II@Z
0x1801BC0A0: "Invalid buffer target enum." ??_C@_0BM@CCMCOFE@Invalid?5buffer?5target?5enum?4?$AA@
0x180047A14: "public: class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64 __cdecl sh::TParseContext::createEmptyArgumentsList(void) __ptr64" ?createEmptyArgumentsList@TParseContext@sh@@QEAAPEAV?$TVector@PEAVTIntermNode@sh@@@2@XZ
0x180041AB8: "protected: class sh::TIntermBinary * __ptr64 __cdecl sh::TIntermTraverser::createTempAssignment(class sh::TIntermTyped * __ptr64) __ptr64" ?createTempAssignment@TIntermTraverser@sh@@IEAAPEAVTIntermBinary@2@PEAVTIntermTyped@2@@Z
0x18000BB48: "public: void __cdecl std::_Tree<class std::_Tset_traits<class egl::Image * __ptr64,struct std::less<class egl::Image * __ptr64>,class std::allocator<class egl::Image * __ptr64>,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tset_traits@PEAVImage@egl@@U?$less@PEAVImage@egl@@@std@@V?$allocator@PEAVImage@egl@@@4@$0A@@std@@@std@@QEAAXXZ
0x1800529F8: ??$_Buynode@AEBUpiecewise_construct_t@std@@V?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$tuple@$$V@2@@?$_Tree_comp_alloc@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@PEAX@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@$$QEAV?$tuple@$$V@1@@Z
0x18008F040: glLineWidth
0x18013F00C: "float const & __ptr64 __cdecl std::min<float>(float const & __ptr64,float const & __ptr64)" ??$min@M@std@@YAAEBMAEBM0@Z
0x18013FA6C: "public: virtual __cdecl rx::ShaderExecutable11::~ShaderExecutable11(void) __ptr64" ??1ShaderExecutable11@rx@@UEAA@XZ
0x1801F9E49: "bool `bool __cdecl gl::supportsSSE2(void)'::`2'::checked" ?checked@?1??supportsSSE2@gl@@YA_NXZ@4_NA
0x1800478F4: "bool __cdecl sh::RemoveInvariant(unsigned int,int,enum ShShaderOutput,__int64)" ?RemoveInvariant@sh@@YA_NIHW4ShShaderOutput@@_J@Z
0x180193F28: "const angle::base::HashingMRUCache<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState>,struct std::hash<struct rx::d3d11::RasterizerStateKey> >::`vftable'" ??_7?$HashingMRUCache@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@@base@angle@@6B@
0x180065C00: "void __cdecl angle::TrimCache<class angle::base::HashingMRUCache<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState>,struct std::hash<struct rx::d3d11::RasterizerStateKey> > >(unsigned __int64,unsigned __int64,char const * __ptr64,class angle::base::HashingMRUCache<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState>,struct std::hash<struct rx::d3d11::RasterizerStateKey> > * __ptr64)" ??$TrimCache@V?$HashingMRUCache@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@@base@angle@@@angle@@YAX_K0PEBDPEAV?$HashingMRUCache@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@@base@0@@Z
0x180174084: "public: class sh::TConstantUnion __cdecl sh::TConstantUnion::operator&&(class sh::TConstantUnion const & __ptr64)const __ptr64" ??VTConstantUnion@sh@@QEBA?AV01@AEBV01@@Z
0x1801BE280: "num_config cannot be null." ??_C@_0BL@BNDPDIFC@num_config?5cannot?5be?5null?4?$AA@
0x1801A3C38: " float2 dx_ViewCoords : packo" ??_C@_0CM@DFHOGBAD@?5?5?5?5float2?5dx_ViewCoords?5?3?5packo@
0x1800DB494: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12301>::ErrorStreamBase<class egl::Error,int,12288,int,12301>(void) __ptr64" ??0?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAN@@angle@@QEAA@XZ
0x18004BA08: "public: void __cdecl std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> >::clear(void) __ptr64" ?clear@?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@QEAAXXZ
0x1801D62B8: "Load" ??_C@_04IPBPFFEL@Load?$AA@
0x18008DDD8: "bool __cdecl rx::d3d11::SupportsFormat(enum DXGI_FORMAT,struct rx::Renderer11DeviceCaps const & __ptr64)" ?SupportsFormat@d3d11@rx@@YA_NW4DXGI_FORMAT@@AEBURenderer11DeviceCaps@2@@Z
0x1800F794C: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned __int64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> >,0> >::_Insert_hint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> > > >,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_KU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@std@@@std@@@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@PEAX@1@@Z
0x1801A3388: "GL_ANGLE_MULTIVIEW_ENABLED" ??_C@_0BL@GPMHGGPO@GL_ANGLE_MULTIVIEW_ENABLED?$AA@
0x18014B4D0: "void __cdecl rx::CopyTo32FVertexData<int,1,1,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyTo32FVertexData@H$00$00$00@rx@@YAXPEBE_K1PEAE@Z
0x180177F10: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TInvariantQualifierWrapper::getQualifierString(void)const __ptr64" ?getQualifierString@TInvariantQualifierWrapper@sh@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@XZ
0x18017817C: "public: void __cdecl std::vector<unsigned int,class pool_allocator<unsigned int> >::push_back(unsigned int &&) __ptr64" ?push_back@?$vector@IV?$pool_allocator@I@@@std@@QEAAX$$QEAI@Z
0x1800DB230: glUniform4iv
0x1801D19F8: "*" ??_C@_01NBENCBCI@?$CK?$AA@
0x1801D8128: "uint4" ??_C@_05LCNLGEFJ@uint4?$AA@
0x18016D2D8: "void __cdecl sh::EmulateGLFragColorBroadcast(class sh::TIntermBlock * __ptr64,int,class std::vector<struct sh::OutputVariable,class std::allocator<struct sh::OutputVariable> > * __ptr64,class sh::TSymbolTable * __ptr64,int)" ?EmulateGLFragColorBroadcast@sh@@YAXPEAVTIntermBlock@1@HPEAV?$vector@UOutputVariable@sh@@V?$allocator@UOutputVariable@sh@@@std@@@std@@PEAVTSymbolTable@1@H@Z
0x18014BF70: "public: virtual void * __ptr64 __cdecl angle::base::HashingMRUCache<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState>,struct std::hash<struct rx::d3d11::RasterizerStateKey> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$HashingMRUCache@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@@base@angle@@UEAAPEAXI@Z
0x18019BCE0: api-ms-win-core-profile-l1-1-0_NULL_THUNK_DATA
0x18004A558: "public: bool __cdecl sh::TIntermAggregateBase::replaceChildNodeWithMultiple(class sh::TIntermNode * __ptr64,class sh::TVector<class sh::TIntermNode * __ptr64> const & __ptr64) __ptr64" ?replaceChildNodeWithMultiple@TIntermAggregateBase@sh@@QEAA_NPEAVTIntermNode@2@AEBV?$TVector@PEAVTIntermNode@sh@@@2@@Z
0x1801A1350: "GL_OES_fbo_render_mipmap" ??_C@_0BJ@GIKCOHIK@GL_OES_fbo_render_mipmap?$AA@
0x18003E5C0: "public: virtual class gl::Error __cdecl rx::TextureStorage11_Cube::getRenderTarget(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::RenderTargetD3D * __ptr64 * __ptr64) __ptr64" ?getRenderTarget@TextureStorage11_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAPEAVRenderTargetD3D@2@@Z
0x1800539FC: "public: static enum sh::HLSLBlockEncoder::HLSLBlockEncoderStrategy __cdecl sh::HLSLBlockEncoder::GetStrategyFor(enum ShShaderOutput)" ?GetStrategyFor@HLSLBlockEncoder@sh@@SA?AW4HLSLBlockEncoderStrategy@12@W4ShShaderOutput@@@Z
0x1801DDFE0: "__cdecl _rtc_tzz" __rtc_tzz
0x1801D1FE8: "/" ??_C@_01KMDKNFGN@?1?$AA@
0x180145940: "public: void __cdecl rx::StateManager11::SRVCache::clear(void) __ptr64" ?clear@SRVCache@StateManager11@rx@@QEAAXXZ
0x1800FC300: "public: virtual void * __ptr64 __cdecl gl::OffsetBindingPointer<class gl::Buffer>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$OffsetBindingPointer@VBuffer@gl@@@gl@@UEAAPEAXI@Z
0x1801BB858: "FAKEVIRTUALSURFACETESTAPP.EXE" ??_C@_1DM@EHJCIHDL@?$AAF?$AAA?$AAK?$AAE?$AAV?$AAI?$AAR?$AAT?$AAU?$AAA?$AAL?$AAS?$AAU?$AAR?$AAF?$AAA?$AAC?$AAE?$AAT?$AAE?$AAS?$AAT?$AAA?$AAP?$AAP?$AA?4?$AAE?$AAX?$AAE?$AA?$AA@
0x1800EE630: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Renderbuffer * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> >,0> >::_Reinsert(void) __ptr64" ?_Reinsert@?$_Hash@V?$_Umap_traits@IPEAVRenderbuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@4@$0A@@std@@@std@@IEAAXXZ
0x1800DB2A0: glVertexAttribDivisorANGLE
0x1800EB378: "public: struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11::SRVKey,class rx::SharedResource11<struct ID3D11ShaderResourceView>,struct std::less<struct rx::TextureStorage11::SRVKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@USRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@U?$less@USRVKey@TextureStorage11@rx@@@std@@V?$allocator@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@6@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@std@@@std@@@2@@Z
0x1801A29C8: "dot" ??_C@_03GCCHHAFI@dot?$AA@
0x18019C418: "__cdecl _guard_fids_table" __guard_fids_table
0x180123090: "public: virtual void * __ptr64 __cdecl pp::Diagnostics::`vector deleting destructor'(unsigned int) __ptr64" ??_EDiagnostics@pp@@UEAAPEAXI@Z
0x1800DBF5C: "unsigned int __cdecl egl::DestroyContext(void * __ptr64,void * __ptr64)" ?DestroyContext@egl@@YAIPEAX0@Z
0x18015612C: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl std::operator+<char,struct std::char_traits<char>,class pool_allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)" ??$?HDU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@0@AEBV10@0@Z
0x1800541B4: "void __cdecl gl::QueryProgramiv(class gl::Context const * __ptr64,class gl::Program const * __ptr64,unsigned int,int * __ptr64)" ?QueryProgramiv@gl@@YAXPEBVContext@1@PEBVProgram@1@IPEAH@Z
0x1801912F8: "const rx::Resource11<struct ID3D11Texture2D>::`vftable'" ??_7?$Resource11@UID3D11Texture2D@@@rx@@6B@
0x18003991C: "public: void __cdecl gl::Context::texImage2D(unsigned int,int,int,int,int,int,unsigned int,unsigned int,void const * __ptr64) __ptr64" ?texImage2D@Context@gl@@QEAAXIHHHHHIIPEBX@Z
0x1801A1DC8: "sin(" ??_C@_04NOJFGCPE@sin?$CI?$AA@
0x180070470: glCreateShader
0x18019BF98: "__cdecl _imp_mbstowcs_s" __imp_mbstowcs_s
0x1801C21F0: "__cdecl GUID_dc8e63f3_d12b_4952_b47b_5e45026a862d" _GUID_dc8e63f3_d12b_4952_b47b_5e45026a862d
0x1801D5A80: "structure has no fields" ??_C@_0BI@CCEMEGLF@structure?5has?5no?5fields?$AA@
0x1800EEB08: "public: class gl::ResourceMap<class gl::Renderbuffer>::Iterator __cdecl gl::ResourceMap<class gl::Renderbuffer>::begin(void)const __ptr64" ?begin@?$ResourceMap@VRenderbuffer@gl@@@gl@@QEBA?AVIterator@12@XZ
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DMultisample::setCompressedSubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Box const & __ptr64,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned __int64,unsigned char const * __ptr64) __ptr64" ?setCompressedSubImage@TextureD3D_2DMultisample@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUBox@4@IAEBUPixelUnpackState@4@1PEBE@Z
0x18005EE5C: "public: void __cdecl gl::Shader::setSource(int,char const * __ptr64 const * __ptr64,int const * __ptr64) __ptr64" ?setSource@Shader@gl@@QEAAXHPEBQEBDPEBH@Z
0x1801AE718: " flags. (" ??_C@_09FIKKALGI@?5flags?4?5?$CI?$AA@
0x1800EABD0: "protected: virtual void * __ptr64 __cdecl gl::ResourceManagerBase<class gl::HandleAllocator>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ResourceManagerBase@VHandleAllocator@gl@@@gl@@MEAAPEAXI@Z
0x180080AD0: "public: class sh::TDeclarator * __ptr64 * __ptr64 __cdecl std::vector<class sh::TDeclarator * __ptr64,class pool_allocator<class sh::TDeclarator * __ptr64> >::_Emplace_reallocate<class sh::TDeclarator * __ptr64 const & __ptr64>(class sh::TDeclarator * __ptr64 * __ptr64 const,class sh::TDeclarator * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAVTDeclarator@sh@@@?$vector@PEAVTDeclarator@sh@@V?$pool_allocator@PEAVTDeclarator@sh@@@@@std@@QEAAPEAPEAVTDeclarator@sh@@QEAPEAV23@AEBQEAV23@@Z
0x1801A3AD0: "textureProjLod" ??_C@_0P@JHNNPNJC@textureProjLod?$AA@
0x1800FA2A8: "public: void __cdecl gl::Program::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@Program@gl@@QEAAXPEBVContext@2@@Z
0x18012BDF0: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11VertexShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11@UID3D11VertexShader@@@rx@@UEAAPEAXI@Z
0x1800E4BF4: "unsigned __int64 __cdecl wil::details::ResultStringSize(char const * __ptr64)" ?ResultStringSize@details@wil@@YA_KPEBD@Z
0x18018E540: "void __cdecl angle::LoadRGB10A2ToBGR5A1(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadRGB10A2ToBGR5A1@angle@@YAX_K00PEBE00PEAE00@Z
0x1801C2440: "rx::Clear11::clearFramebuffer" ??_C@_0BO@EEKLLMIG@rx?3?3Clear11?3?3clearFramebuffer?$AA@
0x18008FE60: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64 __cdecl gl::VertexArray::getLabel(void)const __ptr64" ?getLabel@VertexArray@gl@@UEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x18008FE00: "public: virtual void __cdecl gl::Texture::onAttach(class gl::Context const * __ptr64) __ptr64" ?onAttach@Texture@gl@@UEAAXPEBVContext@2@@Z
0x18007E090: "public: __cdecl std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >::~unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >(void) __ptr64" ??1?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@QEAA@XZ
0x18008F5DC: "public: virtual __cdecl rx::IndexBuffer11::~IndexBuffer11(void) __ptr64" ??1IndexBuffer11@rx@@UEAA@XZ
0x18012AA00: "public: virtual void * __ptr64 __cdecl rx::ShaderD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_EShaderD3D@rx@@UEAAPEAXI@Z
0x1801BDC10: "EGL_DISPLAY_TEXTURE_SHARE_GROUP_" ??_C@_0EF@OPIMPDFK@EGL_DISPLAY_TEXTURE_SHARE_GROUP_@
0x1801DD5D0: "unexpected token after condition" ??_C@_0CO@NOINKKKM@unexpected?5token?5after?5condition@
0x180154144: "public: virtual __cdecl sh::TCompiler::~TCompiler(void) __ptr64" ??1TCompiler@sh@@UEAA@XZ
0x180182830: "protected: virtual int __cdecl rx::TextureD3D::getLevelZeroDepth(void)const __ptr64" ?getLevelZeroDepth@TextureD3D@rx@@MEBAHXZ
0x18003FB88: "public: bool __cdecl sh::TCompiler::Init(struct ShBuiltInResources const & __ptr64) __ptr64" ?Init@TCompiler@sh@@QEAA_NAEBUShBuiltInResources@@@Z
0x1801BE700: "Texture level must be zero." ??_C@_0BM@FOIKLAEH@Texture?5level?5must?5be?5zero?4?$AA@
0x180073AAC: "bool __cdecl gl::ValidateGetAttribLocation(class gl::ValidationContext * __ptr64,unsigned int,char const * __ptr64)" ?ValidateGetAttribLocation@gl@@YA_NPEAVValidationContext@1@IPEBD@Z
0x1800019A4: "private: void __cdecl egl::Display::initVendorString(void) __ptr64" ?initVendorString@Display@egl@@AEAAXXZ
0x1801C11A8: " uint3 dx_GlobalInvocationID " ??_C@_0CD@BKIJANJG@?5?5?5?5uint3?5dx_GlobalInvocationID?5@
0x180100280: "public: void __cdecl gl::FramebufferAttachment::setInitState(enum gl::InitState)const __ptr64" ?setInitState@FramebufferAttachment@gl@@QEBAXW4InitState@2@@Z
0x1800EDC14: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Framebuffer * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> >,0> >::_Insert<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > > > >(struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBIPEAVFramebuffer@gl@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@IPEAVFramebuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBIPEAVFramebuffer@gl@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@std@@@std@@@1@@Z
0x1801A34F8: "c4" ??_C@_02PBAFKAGD@c4?$AA@
0x180090050: "public: virtual enum rx::RendererClass __cdecl rx::Renderer11::getRendererClass(void)const __ptr64" ?getRendererClass@Renderer11@rx@@UEBA?AW4RendererClass@2@XZ
0x1801D46F8: "volatile" ??_C@_08PABEKFH@volatile?$AA@
0x180070910: "public: void __cdecl gl::ResourceMap<class gl::Framebuffer>::assign(unsigned int,class gl::Framebuffer * __ptr64) __ptr64" ?assign@?$ResourceMap@VFramebuffer@gl@@@gl@@QEAAXIPEAVFramebuffer@2@@Z
0x18008DFF0: "public: virtual void __cdecl rx::TextureStorage11_2D::disassociateImage(struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?disassociateImage@TextureStorage11_2D@rx@@UEAAXAEBUImageIndex@gl@@PEAVImage11@2@@Z
0x180134240: "public: virtual void __cdecl rx::TextureStorage11_3D::disassociateImage(struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?disassociateImage@TextureStorage11_3D@rx@@UEAAXAEBUImageIndex@gl@@PEAVImage11@2@@Z
0x18008C2D0: "public: virtual void * __ptr64 __cdecl sh::TInterfaceBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTInterfaceBlock@sh@@UEAAPEAXI@Z
0x18019F018: "EGL_ANGLE_d3d_texture_client_buf" ??_C@_0CE@GOLJGKEP@EGL_ANGLE_d3d_texture_client_buf@
0x1801BC7E0: "ANGLE_texture_rectangle extensio" ??_C@_0CO@OEPPFJEB@ANGLE_texture_rectangle?5extensio@
0x1801839E0: "private: virtual bool __cdecl rx::TextureD3D_3D::isImageComplete(struct gl::ImageIndex const & __ptr64)const __ptr64" ?isImageComplete@TextureD3D_3D@rx@@EEBA_NAEBUImageIndex@gl@@@Z
0x180196410: "__cdecl load_config_used" _load_config_used
0x1801A34E8: "GL_USES_MRT" ??_C@_0M@EJALFLON@GL_USES_MRT?$AA@
0x18019C0B8: "__cdecl _imp_?MemProtectHeapUnrootAndZero@@YAJPEAX0@Z" __imp_?MemProtectHeapUnrootAndZero@@YAJPEAX0@Z
0x180151B10: "private: void __cdecl angle::base::SecureHashAlgorithm::Process(void) __ptr64" ?Process@SecureHashAlgorithm@base@angle@@AEAAXXZ
0x180033C70: "private: virtual bool __cdecl rx::TextureD3D_2D::isImageComplete(struct gl::ImageIndex const & __ptr64)const __ptr64" ?isImageComplete@TextureD3D_2D@rx@@EEBA_NAEBUImageIndex@gl@@@Z
0x18003D5A8: "public: class gl::Error __cdecl rx::VertexDataManager::storeDynamicAttribs(class gl::Context const * __ptr64,class std::vector<struct rx::TranslatedAttribute,class std::allocator<struct rx::TranslatedAttribute> > * __ptr64,class angle::BitSetT<16,unsigned int,unsigned __int64> const & __ptr64,int,unsigned __int64,int) __ptr64" ?storeDynamicAttribs@VertexDataManager@rx@@QEAA?AVError@gl@@PEBVContext@4@PEAV?$vector@UTranslatedAttribute@rx@@V?$allocator@UTranslatedAttribute@rx@@@std@@@std@@AEBV?$BitSetT@$0BA@I_K@angle@@H_KH@Z
0x180177DF8: "public: __cdecl sh::TInterpolationQualifierWrapper::TInterpolationQualifierWrapper(enum sh::TQualifier,struct sh::TSourceLoc const & __ptr64) __ptr64" ??0TInterpolationQualifierWrapper@sh@@QEAA@W4TQualifier@1@AEBUTSourceLoc@1@@Z
0x18002C2A0: "private: class gl::Error __cdecl rx::StateManager11::setSamplerState(class gl::Context const * __ptr64,enum gl::ShaderType,int,class gl::Texture * __ptr64,struct gl::SamplerState const & __ptr64) __ptr64" ?setSamplerState@StateManager11@rx@@AEAA?AVError@gl@@PEBVContext@4@W4ShaderType@4@HPEAVTexture@4@AEBUSamplerState@4@@Z
0x1801BC008: "Index exceeds MAX_DRAW_BUFFERS." ??_C@_0CA@JIKEJMHN@Index?5exceeds?5MAX_DRAW_BUFFERS?4?$AA@
0x1801D7928: "usampler2DArray" ??_C@_0BA@CICMHLNA@usampler2DArray?$AA@
0x1800EE520: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Framebuffer * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> >,0> >::_Check_size(void) __ptr64" ?_Check_size@?$_Hash@V?$_Umap_traits@IPEAVFramebuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@4@$0A@@std@@@std@@IEAAXXZ
0x18002E748: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x1801D7668: "%" ??_C@_01FGNFDNOH@?$CF?$AA@
0x18005564C: "public: __cdecl gl::PackedVaryingRegister::PackedVaryingRegister(struct gl::PackedVaryingRegister const & __ptr64) __ptr64" ??0PackedVaryingRegister@gl@@QEAA@AEBU01@@Z
0x180166124: "private: bool __cdecl sh::TParseContext::checkUnsizedArrayConstructorArgumentDimensionality(class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64,class sh::TType,struct sh::TSourceLoc const & __ptr64) __ptr64" ?checkUnsizedArrayConstructorArgumentDimensionality@TParseContext@sh@@AEAA_NPEAV?$TVector@PEAVTIntermNode@sh@@@2@VTType@2@AEBUTSourceLoc@2@@Z
0x180193F88: "const rx::VertexDataManager::`vftable'" ??_7VertexDataManager@rx@@6B@
0x1800FC280: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class gl::Sampler>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$BindingPointer@VSampler@gl@@@gl@@UEAAPEAXI@Z
0x1801D8B98: " bool yMajor = abs(t.y) > abs" ??_C@_0DP@DCJLHEDB@?5?5?5?5bool?5yMajor?5?$DN?5abs?$CIt?4y?$CJ?5?$DO?5abs@
0x18008FD80: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64 __cdecl gl::TransformFeedback::getLabel(void)const __ptr64" ?getLabel@TransformFeedback@gl@@UEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x18006F420: "private: void __cdecl std::vector<class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64,class std::allocator<class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64> >::_Change_array(class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAV?$ChannelBinding@_KW4InitState@gl@@@angle@@V?$allocator@PEAV?$ChannelBinding@_KW4InitState@gl@@@angle@@@std@@@std@@AEAAXQEAPEAV?$ChannelBinding@_KW4InitState@gl@@@angle@@_K1@Z
0x1801D30A4: "points" ??_C@_06GPGIDCJA@points?$AA@
0x1801EF490: edgeIso_NULL_THUNK_DATA_DLB
0x18015119C: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > > __cdecl std::list<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > >,class std::allocator<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > >) __ptr64" ?erase@?$list@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x1801D5A30: "index expression is negative" ??_C@_0BN@IJPCNJJ@index?5expression?5is?5negative?$AA@
0x180145724: "public: class gl::Error __cdecl rx::StateManager11::applyIndexBuffer(class gl::Context const * __ptr64,void const * __ptr64,int,unsigned int,class gl::HasIndexRange const & __ptr64,bool) __ptr64" ?applyIndexBuffer@StateManager11@rx@@QEAA?AVError@gl@@PEBVContext@4@PEBXHIAEBVHasIndexRange@4@_N@Z
0x18007C2AC: "private: void __cdecl std::vector<enum D3D_FEATURE_LEVEL,class std::allocator<enum D3D_FEATURE_LEVEL> >::_Change_array(enum D3D_FEATURE_LEVEL * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@W4D3D_FEATURE_LEVEL@@V?$allocator@W4D3D_FEATURE_LEVEL@@@std@@@std@@AEAAXQEAW4D3D_FEATURE_LEVEL@@_K1@Z
0x180088F30: "int __cdecl sh::GetTypePackingComponentsPerRow(unsigned int)" ?GetTypePackingComponentsPerRow@sh@@YAHI@Z
0x180125BD8: "private: void __cdecl rx::ProgramD3D::setUniformMatrixfvInternal<2,4>(int,int,unsigned char,float const * __ptr64,unsigned int) __ptr64" ??$setUniformMatrixfvInternal@$01$03@ProgramD3D@rx@@AEAAXHHEPEBMI@Z
0x1801484B0: "public: virtual class gl::Error __cdecl rx::Image11::copyFromFramebuffer(class gl::Context const * __ptr64,struct gl::Offset const & __ptr64,struct gl::Rectangle const & __ptr64,class gl::Framebuffer const * __ptr64) __ptr64" ?copyFromFramebuffer@Image11@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUOffset@4@AEBURectangle@4@PEBVFramebuffer@4@@Z
0x18019C310: "__cdecl _imp_?flags@ios_base@std@@QEBAHXZ" __imp_?flags@ios_base@std@@QEBAHXZ
0x18010629C: "public: class gl::ResourceMap<class gl::Program>::Iterator __cdecl gl::ResourceMap<class gl::Program>::begin(void)const __ptr64" ?begin@?$ResourceMap@VProgram@gl@@@gl@@QEBA?AVIterator@12@XZ
0x18019BDA8: "__cdecl _imp_ReleaseMutex" __imp_ReleaseMutex
0x1801D3C40: "redeclaration of gl_LastFragData" ??_C@_0EA@FKFDDDCB@redeclaration?5of?5gl_LastFragData@
0x180125DB0: "private: void __cdecl rx::ProgramD3D::setUniformMatrixfvInternal<3,4>(int,int,unsigned char,float const * __ptr64,unsigned int) __ptr64" ??$setUniformMatrixfvInternal@$02$03@ProgramD3D@rx@@AEAAXHHEPEBMI@Z
0x1801D5AA8: "invocations" ??_C@_0M@BJNEPIDF@invocations?$AA@
0x180182860: "protected: virtual int __cdecl rx::TextureD3D_3D::getLevelZeroDepth(void)const __ptr64" ?getLevelZeroDepth@TextureD3D_3D@rx@@MEBAHXZ
0x180156990: ??_GUnfoldShortCircuitTraverser@?A0xcce22ffa@sh@@UEAAPEAXI@Z
0x18004865C: "class std::vector<struct sh::MappedStruct,class std::allocator<struct sh::MappedStruct> > __cdecl sh::FlagStd140Structs(class sh::TIntermNode * __ptr64)" ?FlagStd140Structs@sh@@YA?AV?$vector@UMappedStruct@sh@@V?$allocator@UMappedStruct@sh@@@std@@@std@@PEAVTIntermNode@1@@Z
0x180187190: "public: virtual void * __ptr64 __cdecl rx::VertexDataManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GVertexDataManager@rx@@UEAAPEAXI@Z
0x1801C23C0: "rx::Context11::triggerDrawCallPr" ??_C@_0DD@NKNPGPCN@rx?3?3Context11?3?3triggerDrawCallPr@
0x18008FD90: "public: virtual bool __cdecl sh::TIntermTraverser::visitLoop(enum sh::Visit,class sh::TIntermLoop * __ptr64) __ptr64" ?visitLoop@TIntermTraverser@sh@@UEAA_NW4Visit@2@PEAVTIntermLoop@2@@Z
0x1801D2AA0: "Switch
" ??_C@_07NOKKAIHE@Switch?6?$AA@
0x1801A1270: "GL_OES_vertex_array_object" ??_C@_0BL@FGLODJAG@GL_OES_vertex_array_object?$AA@
0x1801A3E38: "bitfieldInsert" ??_C@_0P@OCFNNPOD@bitfieldInsert?$AA@
0x1800FA510: "public: void __cdecl gl::Program::setUniform2fv(int,int,float const * __ptr64) __ptr64" ?setUniform2fv@Program@gl@@QEAAXHHPEBM@Z
0x180084C84: "private: bool __cdecl sh::TParseContext::isMultiplicationTypeCombinationValid(enum TOperator,class sh::TType const & __ptr64,class sh::TType const & __ptr64) __ptr64" ?isMultiplicationTypeCombinationValid@TParseContext@sh@@AEAA_NW4TOperator@@AEBVTType@2@1@Z
0x1801BB8B0: "NETPLWIZ.EXE" ??_C@_1BK@MGOHIED@?$AAN?$AAE?$AAT?$AAP?$AAL?$AAW?$AAI?$AAZ?$AA?4?$AAE?$AAX?$AAE?$AA?$AA@
0x1801D77C0: "isampler3D" ??_C@_0L@BDOLKGFA@isampler3D?$AA@
0x18001CFD0: "void __cdecl angle::PMurHash32_Process(unsigned long * __ptr64,unsigned long * __ptr64,void const * __ptr64,int)" ?PMurHash32_Process@angle@@YAXPEAK0PEBXH@Z
0x1801D7DB8: "2DMS_uint4_" ??_C@_0M@PLIBLIIB@2DMS_uint4_?$AA@
0x1801D1FB4: "mat4x2" ??_C@_06IPNDJFDL@mat4x2?$AA@
0x18019BCD8: "__cdecl _imp_QueryPerformanceFrequency" __imp_QueryPerformanceFrequency
0x1801D2B28: "component-wise greater than" ??_C@_0BM@INMPLILJ@component?9wise?5greater?5than?$AA@
0x180090050: "public: virtual void * __ptr64 __cdecl std::_Ref_count_base::_Get_deleter(class type_info const & __ptr64)const __ptr64" ?_Get_deleter@_Ref_count_base@std@@UEBAPEAXAEBVtype_info@@@Z
0x18002FDC0: "void __cdecl rx::d3d11_gl::GenerateCaps(struct ID3D11Device * __ptr64,struct ID3D11DeviceContext * __ptr64,struct rx::Renderer11DeviceCaps const & __ptr64,struct gl::Caps * __ptr64,class gl::TextureCapsMap * __ptr64,struct gl::Extensions * __ptr64,struct gl::Limitations * __ptr64)" ?GenerateCaps@d3d11_gl@rx@@YAXPEAUID3D11Device@@PEAUID3D11DeviceContext@@AEBURenderer11DeviceCaps@2@PEAUCaps@gl@@PEAVTextureCapsMap@7@PEAUExtensions@7@PEAULimitations@7@@Z
0x1801A1C64: "dummy" ??_C@_05JLNEMJLN@dummy?$AA@
0x180035B90: "private: class gl::Error __cdecl rx::TextureD3D_Cube::redefineImage(class gl::Context const * __ptr64,int,int,unsigned int,struct gl::Extents const & __ptr64,bool) __ptr64" ?redefineImage@TextureD3D_Cube@rx@@AEAA?AVError@gl@@PEBVContext@4@HHIAEBUExtents@4@_N@Z
0x180108E40: "public: bool __cdecl std::_Func_class<bool,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,struct sh::BlockMemberInfo * __ptr64>::operator()(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,struct sh::BlockMemberInfo * __ptr64)const __ptr64" ??R?$_Func_class@_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV12@PEAUBlockMemberInfo@sh@@@std@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@0PEAUBlockMemberInfo@sh@@@Z
0x1800EC930: "public: virtual void __cdecl rx::ContextImpl::stencilThenCoverFillPath(class gl::Path const * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?stencilThenCoverFillPath@ContextImpl@rx@@UEAAXPEBVPath@gl@@III@Z
0x180025A40: "bool __cdecl gl::ValidateVertexAttribPointer(class gl::ValidationContext * __ptr64,unsigned int,int,unsigned int,unsigned char,int,void const * __ptr64)" ?ValidateVertexAttribPointer@gl@@YA_NPEAVValidationContext@1@IHIEHPEBX@Z
0x180043304: "private: void __cdecl std::vector<struct sh::OutputHLSL::StructEqualityFunction * __ptr64,class std::allocator<struct sh::OutputHLSL::StructEqualityFunction * __ptr64> >::_Change_array(struct sh::OutputHLSL::StructEqualityFunction * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAUStructEqualityFunction@OutputHLSL@sh@@V?$allocator@PEAUStructEqualityFunction@OutputHLSL@sh@@@std@@@std@@AEAAXQEAPEAUStructEqualityFunction@OutputHLSL@sh@@_K1@Z
0x18010CE80: "void __cdecl angle::GenerateMip<struct angle::R8G8B8A8SRGB>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR8G8B8A8SRGB@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1800F9ECC: "public: void __cdecl gl::Program::getUniformfv(class gl::Context const * __ptr64,int,float * __ptr64)const __ptr64" ?getUniformfv@Program@gl@@QEBAXPEBVContext@2@HPEAM@Z
0x180084848: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> >,0> >::_Insert_hint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> > > >,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@HU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@std@@@std@@@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@PEAX@1@@Z
0x1800DD07C: "void __cdecl gl::DepthRangef(float,float)" ?DepthRangef@gl@@YAXMM@Z
0x18007E984: "bool __cdecl gl::ValidateLinkProgram(class gl::Context * __ptr64,unsigned int)" ?ValidateLinkProgram@gl@@YA_NPEAVContext@1@I@Z
0x1801962E8: "const rx::TextureD3D_2DArray::`vftable'" ??_7TextureD3D_2DArray@rx@@6B@
0x18003A96C: "private: void __cdecl rx::SwapChain11::release(void) __ptr64" ?release@SwapChain11@rx@@AEAAXXZ
0x180037414: "unsigned int __cdecl rx::d3d11::GetComponentType(enum DXGI_FORMAT)" ?GetComponentType@d3d11@rx@@YAIW4DXGI_FORMAT@@@Z
0x180183E20: "public: virtual bool __cdecl rx::TextureD3D_External::isValidIndex(struct gl::ImageIndex const & __ptr64)const __ptr64" ?isValidIndex@TextureD3D_External@rx@@UEBA_NAEBUImageIndex@gl@@@Z
0x1800E8BA8: "bool __cdecl gl::ValidateFramebufferRenderbufferParameters(class gl::Context * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?ValidateFramebufferRenderbufferParameters@gl@@YA_NPEAVContext@1@IIII@Z
0x18008EA1C: "class sh::TIntermDeclaration * __ptr64 __cdecl sh::CreateTempInitDeclarationNode(class sh::TSymbolUniqueId const & __ptr64,class sh::TIntermTyped * __ptr64,enum sh::TQualifier)" ?CreateTempInitDeclarationNode@sh@@YAPEAVTIntermDeclaration@1@AEBVTSymbolUniqueId@1@PEAVTIntermTyped@1@W4TQualifier@1@@Z
0x180137950: "public: virtual class gl::Error __cdecl rx::TextureStorage11::setData(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::ImageD3D * __ptr64,struct gl::Box const * __ptr64,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64) __ptr64" ?setData@TextureStorage11@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAVImageD3D@2@PEBUBox@4@IAEBUPixelUnpackState@4@PEBE@Z
0x180085654: "public: struct std::_List_node<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > >::_Buynode0(struct std::_List_node<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@V?$allocator@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@PEAX@2@PEAU32@0@Z
0x18019BF38: "__cdecl _imp__o_acoshf" __imp__o_acoshf
0x1800682D4: "void __cdecl gl::AddCompressedFormat(class std::unordered_map<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,bool,bool (__cdecl*)(struct gl::Version const & __ptr64,struct gl::Extensions const & __ptr64),bool (__cdecl*)(struct gl::Version const & __ptr64,struct gl::Extensions const & __ptr64),bool (__cdecl*)(struct gl::Version const & __ptr64,struct gl::Extensions const & __ptr64))" ?AddCompressedFormat@gl@@YAXPEAV?$unordered_map@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@U?$hash@I@2@U?$equal_to@I@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@@std@@IIIIIII_NP6A_NAEBUVersion@1@AEBUExtensions@1@@Z44@Z
0x1801D0AE0: "Context lost." ??_C@_0O@GLLECEHO@Context?5lost?4?$AA@
0x1801A1318: "GL_EXT_debug_marker" ??_C@_0BE@ELFANBPL@GL_EXT_debug_marker?$AA@
0x18010B620: "void __cdecl angle::GenerateMip<struct angle::L8A8>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UL8A8@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1800EFF1C: "public: void __cdecl gl::Context::genRenderbuffers(int,unsigned int * __ptr64) __ptr64" ?genRenderbuffers@Context@gl@@QEAAXHPEAI@Z
0x180166068: "private: void __cdecl sh::TParseContext::checkInternalFormatIsNotSpecified(struct sh::TSourceLoc const & __ptr64,enum sh::TLayoutImageInternalFormat) __ptr64" ?checkInternalFormatIsNotSpecified@TParseContext@sh@@AEAAXAEBUTSourceLoc@2@W4TLayoutImageInternalFormat@2@@Z
0x1801BB468: "__cdecl _real@42fe0000" __real@42fe0000
0x1801D1F6C: "_frm" ??_C@_04BKPFFBPD@_frm?$AA@
0x1801C0318: "Failed to create D3D compute sha" ??_C@_0CF@IIBFNNBF@Failed?5to?5create?5D3D?5compute?5sha@
0x1801A1648: "GL_KHR_texture_compression_astc_" ??_C@_0CE@GOHKANGN@GL_KHR_texture_compression_astc_@
0x180038418: "bool __cdecl gl::ValidateES2TexImageParameters(class gl::Context * __ptr64,unsigned int,int,unsigned int,bool,bool,int,int,int,int,int,unsigned int,unsigned int,int,void const * __ptr64)" ?ValidateES2TexImageParameters@gl@@YA_NPEAVContext@1@IHI_N1HHHHHIIHPEBX@Z
0x1801243A0: "public: struct rx::D3DUniformBlock * __ptr64 __cdecl std::vector<struct rx::D3DUniformBlock,class std::allocator<struct rx::D3DUniformBlock> >::_Emplace_reallocate<struct rx::D3DUniformBlock const & __ptr64>(struct rx::D3DUniformBlock * __ptr64 const,struct rx::D3DUniformBlock const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUD3DUniformBlock@rx@@@?$vector@UD3DUniformBlock@rx@@V?$allocator@UD3DUniformBlock@rx@@@std@@@std@@QEAAPEAUD3DUniformBlock@rx@@QEAU23@AEBU23@@Z
0x1800711F0: glRequestExtensionANGLE
0x1801D157C: "(!" ??_C@_02LKHPCEFG@?$CI?$CB?$AA@
0x1801D28C0: "Function Prototype" ??_C@_0BD@ODDPIKPF@Function?5Prototype?$AA@
0x1801A1E48: ":MaxGeometryShaderInvocations:" ??_C@_0BP@FEBKGIB@?3MaxGeometryShaderInvocations?3?$AA@
0x1800E2050: "public: virtual void * __ptr64 __cdecl wistd::_Func_base<bool,void * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64,unsigned int,struct wistd::_Nil,struct wistd::_Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$_Func_base@_NPEAX_KPEAX_KIU_Nil@wistd@@U12@@wistd@@UEAAPEAXI@Z
0x18006EF60: "public: __cdecl gl::ContextState::ContextState(unsigned __int64,class gl::ContextState const * __ptr64,class gl::TextureManager * __ptr64,struct gl::Version const & __ptr64,class gl::State * __ptr64,struct gl::Caps const & __ptr64,class gl::TextureCapsMap const & __ptr64,struct gl::Extensions const & __ptr64,struct gl::Limitations const & __ptr64) __ptr64" ??0ContextState@gl@@QEAA@_KPEBV01@PEAVTextureManager@1@AEBUVersion@1@PEAVState@1@AEBUCaps@1@AEBVTextureCapsMap@1@AEBUExtensions@1@AEBULimitations@1@@Z
0x1800882DC: "private: void __cdecl std::vector<class gl::BindingPointer<class gl::Sampler>,class std::allocator<class gl::BindingPointer<class gl::Sampler> > >::_Change_array(class gl::BindingPointer<class gl::Sampler> * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@V?$BindingPointer@VSampler@gl@@@gl@@V?$allocator@V?$BindingPointer@VSampler@gl@@@gl@@@std@@@std@@AEAAXQEAV?$BindingPointer@VSampler@gl@@@gl@@_K1@Z
0x1801D2CF8: "Branch: Continue" ??_C@_0BB@ODFFMAGI@Branch?3?5Continue?$AA@
0x18019C180: "__cdecl _imp_?widen@?$basic_ios@DU?$char_traits@D@std@@@std@@QEBADD@Z" __imp_?widen@?$basic_ios@DU?$char_traits@D@std@@@std@@QEBADD@Z
0x180191690: "const rx::d3d11::LazyResource<6>::`vftable'" ??_7?$LazyResource@$05@d3d11@rx@@6B@
0x180011FEC: "public: bool __cdecl sh::TType::isUnsizedArray(void)const __ptr64" ?isUnsizedArray@TType@sh@@QEBA_NXZ
0x1800DA588: "public: static void __cdecl Abandonment::AssertionFailed(void)" ?AssertionFailed@Abandonment@@SAXXZ
0x18017E4F0: "void __cdecl angle::LoadToNative3To4<unsigned int,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative3To4@I$00@angle@@YAX_K00PEBE00PEAE00@Z
0x1801BC310: "Invalid or unsupported texture t" ??_C@_0CH@LOJPOMFI@Invalid?5or?5unsupported?5texture?5t@
0x1800E2C90: "void __cdecl wil::details::GetContextAndNotifyFailure(struct wil::FailureInfo * __ptr64,char * __ptr64,unsigned __int64)" ?GetContextAndNotifyFailure@details@wil@@YAXPEAUFailureInfo@2@PEAD_K@Z
0x18008C590: "public: virtual class rx::FramebufferImpl * __ptr64 __cdecl rx::SurfaceD3D::createDefaultFramebuffer(class gl::FramebufferState const & __ptr64) __ptr64" ?createDefaultFramebuffer@SurfaceD3D@rx@@UEAAPEAVFramebufferImpl@2@AEBVFramebufferState@gl@@@Z
0x1801A46C8: "all" ??_C@_03NFKEKGGK@all?$AA@
0x18017E4F0: "void __cdecl angle::LoadToNative3To4<int,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative3To4@H$00@angle@@YAX_K00PEBE00PEAE00@Z
0x1800477D8: "private: bool __cdecl std::vector<class gl::Program * __ptr64,class std::allocator<class gl::Program * __ptr64> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@PEAVProgram@gl@@V?$allocator@PEAVProgram@gl@@@std@@@std@@AEAA_N_K@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> > >::_Min(struct std::_Tree_node<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@PEAX@2@PEAU32@@Z
0x1801D1E10: "mat2" ??_C@_04GFGNLPIF@mat2?$AA@
0x1801C1AF0: "(input." ??_C@_07GBFCEHKI@?$CIinput?4?$AA@
0x1801D0A48: "Invalid value." ??_C@_0P@PMOIKDMN@Invalid?5value?4?$AA@
0x180122410: "void __cdecl angle::ReadColor<struct angle::R16G16,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16G16@angle@@M@angle@@YAXPEBEPEAE@Z
0x18019BB88: api-ms-win-core-delayload-l1-1-1_NULL_THUNK_DATA
0x1801D6508: "ternary operator is not allowed " ??_C@_0DN@MOLNMAJL@ternary?5operator?5is?5not?5allowed?5@
0x1801EF8D8: "__cdecl _IMPORT_DESCRIPTOR_iertutil" __IMPORT_DESCRIPTOR_iertutil
0x18019BB78: api-ms-win-core-delayload-l1-1-0_NULL_THUNK_DATA
0x1800903B0: "void __cdecl angle::ReadColor<struct angle::R16G16,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16G16@angle@@I@angle@@YAXPEBEPEAE@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct gl::IndexRangeCache::IndexRangeKey,struct gl::IndexRange,struct std::less<struct gl::IndexRangeCache::IndexRangeKey>,class std::allocator<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@UIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@U?$less@UIndexRangeKey@IndexRangeCache@gl@@@std@@V?$allocator@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@PEAX@2@@Z
0x18004B0C0: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@2@@Z
0x1801BB6E0: "return" ??_C@_06LNOFJDNM@return?$AA@
0x1801A1150: "GL_CHROMIUM_bind_generates_resou" ??_C@_0CE@LMLLEMCJ@GL_CHROMIUM_bind_generates_resou@
0x1801BF840: "Vertex shader shader storage blo" ??_C@_0FH@HMPGJDHC@Vertex?5shader?5shader?5storage?5blo@
0x1800472F0: "struct yy_buffer_state * __ptr64 __cdecl yy_create_buffer(struct _iobuf * __ptr64,int,void * __ptr64)" ?yy_create_buffer@@YAPEAUyy_buffer_state@@PEAU_iobuf@@HPEAX@Z
0x18000B258: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::Surface * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class egl::Surface * __ptr64,struct std::less<class egl::Surface * __ptr64>,class std::allocator<class egl::Surface * __ptr64>,0> >::_Insert_at<class egl::Surface * __ptr64 const & __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<class egl::Surface * __ptr64,void * __ptr64> * __ptr64,class egl::Surface * __ptr64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@AEBQEAVSurface@egl@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEAVSurface@egl@@U?$less@PEAVSurface@egl@@@std@@V?$allocator@PEAVSurface@egl@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVSurface@egl@@@std@@@std@@@1@_NPEAU?$_Tree_node@PEAVSurface@egl@@PEAX@1@AEBQEAVSurface@egl@@U_Not_a_node_tag@1@@Z
0x18016E100: "public: virtual void * __ptr64 __cdecl sh::TIntermLoop::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermLoop@sh@@UEAAPEAXI@Z
0x18019EEE0: "EGL_KHR_image_base" ??_C@_0BD@FGFIMDAG@EGL_KHR_image_base?$AA@
0x1801D13A8: "#define GL_USES_POINT_SIZE
" ??_C@_0BM@BLIPAGIO@?$CDdefine?5GL_USES_POINT_SIZE?6?$AA@
0x1801770B4: "private: static void __cdecl sh::ImageFunctionHLSL::OutputImageStoreFunctionBody(class sh::TInfoSinkBase & __ptr64,struct sh::ImageFunctionHLSL::ImageFunction const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)" ?OutputImageStoreFunctionBody@ImageFunctionHLSL@sh@@CAXAEAVTInfoSinkBase@2@AEBUImageFunction@12@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@Z
0x1801DA050: "interface blocks supported in GL" ??_C@_0DK@LKABHDID@interface?5blocks?5supported?5in?5GL@
0x1800446F4: "private: void __cdecl std::vector<struct sh::ASTMetadataHLSL,class std::allocator<struct sh::ASTMetadataHLSL> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UASTMetadataHLSL@sh@@V?$allocator@UASTMetadataHLSL@sh@@@std@@@std@@AEAAXXZ
0x18017DFE0: "void __cdecl angle::LoadToNative3To4<signed char,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative3To4@C$00@angle@@YAX_K00PEBE00PEAE00@Z
0x1800765EC: "class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl Str(int)" ?Str@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z
0x1801C05A0: " nointerpolation uint gl_View" ??_C@_0CK@IFOOONDP@?5?5?5?5nointerpolation?5uint?5gl_View@
0x180182CE0: "public: virtual class gl::ImageIndexIterator __cdecl rx::TextureD3D_2D::imageIterator(void)const __ptr64" ?imageIterator@TextureD3D_2D@rx@@UEBA?AVImageIndexIterator@gl@@XZ
0x180058AC8: "char const * __ptr64 __cdecl GetOperatorString(enum TOperator)" ?GetOperatorString@@YAPEBDW4TOperator@@@Z
0x18017DFE0: "void __cdecl angle::LoadToNative3To4<unsigned char,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative3To4@E$00@angle@@YAX_K00PEBE00PEAE00@Z
0x1801D39A0: "identifiers containing two conse" ??_C@_0GB@DHFIPFAJ@identifiers?5containing?5two?5conse@
0x1801BE2C0: "ANGLE Display::initialize error " ??_C@_0CB@OAABFKKB@ANGLE?5Display?3?3initialize?5error?5@
0x180041578: "private: void __cdecl std::vector<class sh::TIntermNode * __ptr64,class pool_allocator<class sh::TIntermNode * __ptr64> >::_Insert_range<class sh::TIntermNode * __ptr64 * __ptr64>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > >,class sh::TIntermNode * __ptr64 * __ptr64,class sh::TIntermNode * __ptr64 * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Insert_range@PEAPEAVTIntermNode@sh@@@?$vector@PEAVTIntermNode@sh@@V?$pool_allocator@PEAVTIntermNode@sh@@@@@std@@AEAAXV?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@PEAVTIntermNode@sh@@@std@@@std@@@1@PEAPEAVTIntermNode@sh@@1Uforward_iterator_tag@1@@Z
0x1800EF2D4: "public: void __cdecl gl::Context::copyTexImage2D(unsigned int,int,unsigned int,int,int,int,int,int) __ptr64" ?copyTexImage2D@Context@gl@@QEAAXIHIHHHHH@Z
0x1801D38E0: "constructing matrix from matrix " ??_C@_0DL@CKBILMHP@constructing?5matrix?5from?5matrix?5@
0x1801A46C4: "not" ??_C@_03NJKJADM@not?$AA@
0x180090810: "void __cdecl angle::ReadColor<struct angle::R8G8B8S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8G8B8S@angle@@H@angle@@YAXPEBEPEAE@Z
0x18017E1F0: "void __cdecl angle::LoadToNative3To4<unsigned short,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative3To4@G$00@angle@@YAX_K00PEBE00PEAE00@Z
0x180183C90: "public: virtual bool __cdecl rx::TextureD3D_2D::isValidIndex(struct gl::ImageIndex const & __ptr64)const __ptr64" ?isValidIndex@TextureD3D_2D@rx@@UEBA_NAEBUImageIndex@gl@@@Z
0x18019F534: " " ??_C@_04PFOHOKJK@?5?5?5?5?$AA@
0x180090360: "void __cdecl angle::ReadColor<struct angle::R16,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16@angle@@I@angle@@YAXPEBEPEAE@Z
0x18017E1F0: "void __cdecl angle::LoadToNative3To4<short,1>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadToNative3To4@F$00@angle@@YAX_K00PEBE00PEAE00@Z
0x1801C2420: "rx::Context11::onMakeCurrent" ??_C@_0BN@HPNOIKMC@rx?3?3Context11?3?3onMakeCurrent?$AA@
0x18015AAF0: "public: virtual void __cdecl sh::TIntermTraverser::traverseCase(class sh::TIntermCase * __ptr64) __ptr64" ?traverseCase@TIntermTraverser@sh@@UEAAXPEAVTIntermCase@2@@Z
0x1801A292C: "{" ??_C@_01HCONENDN@?$HL?$AA@
0x1800FE8F4: "private: unsigned __int64 __cdecl angle::BitSetT<12,unsigned int,unsigned __int64>::Iterator::getNextBit(void) __ptr64" ?getNextBit@Iterator@?$BitSetT@$0M@I_K@angle@@AEAA_KXZ
0x1801D2CA8: " (const yuvCscStandardEXT)
" ??_C@_0BM@NMIJLKBB@?5?$CIconst?5yuvCscStandardEXT?$CJ?6?$AA@
0x18008F7E0: "public: virtual bool __cdecl sh::TIntermBinary::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermBinary@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x180176EB8: "private: static void __cdecl sh::ImageFunctionHLSL::OutputImageLoadFunctionBody(class sh::TInfoSinkBase & __ptr64,struct sh::ImageFunctionHLSL::ImageFunction const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)" ?OutputImageLoadFunctionBody@ImageFunctionHLSL@sh@@CAXAEAVTInfoSinkBase@2@AEBUImageFunction@12@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@Z
0x1800FCFFC: "private: class gl::Error __cdecl egl::Image::orphanSibling(class gl::Context const * __ptr64,class egl::ImageSibling * __ptr64) __ptr64" ?orphanSibling@Image@egl@@AEAA?AVError@gl@@PEBVContext@4@PEAVImageSibling@2@@Z
0x1800373EC: "bool __cdecl gl::IsIntegerFormat(unsigned int)" ?IsIntegerFormat@gl@@YA_NI@Z
0x1800EEC4C: "public: void __cdecl gl::Context::bindReadFramebuffer(unsigned int) __ptr64" ?bindReadFramebuffer@Context@gl@@QEAAXI@Z
0x1801C0760: " if (multiviewSelectViewportI" ??_C@_0CH@JAKFEIHD@?5?5?5?5if?5?$CImultiviewSelectViewportI@
0x1800886E8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@2@@Z
0x1800FFA40: "public: virtual void * __ptr64 __cdecl gl::TransformFeedback::`vector deleting destructor'(unsigned int) __ptr64" ??_ETransformFeedback@gl@@UEAAPEAXI@Z
0x1800F6C7C: "private: void __cdecl std::vector<struct sh::OutputVariable,class std::allocator<struct sh::OutputVariable> >::_Assign_range<struct sh::OutputVariable * __ptr64>(struct sh::OutputVariable * __ptr64,struct sh::OutputVariable * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Assign_range@PEAUOutputVariable@sh@@@?$vector@UOutputVariable@sh@@V?$allocator@UOutputVariable@sh@@@std@@@std@@AEAAXPEAUOutputVariable@sh@@0Uforward_iterator_tag@1@@Z
0x1800DAEA0: glDeleteFramebuffers
0x1800F1700: "public: virtual struct gl::Format const & __ptr64 __cdecl gl::Texture::getAttachmentFormat(unsigned int,struct gl::ImageIndex const & __ptr64)const __ptr64" ?getAttachmentFormat@Texture@gl@@UEBAAEBUFormat@2@IAEBUImageIndex@2@@Z
0x1801BC8D0: "This ANGLE implementation does n" ??_C@_0HN@FLGAHOLA@This?5ANGLE?5implementation?5does?5n@
0x18012BCB0: ??_E?$Resource11Base@UID3D11Query@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Query@@@3@@rx@@MEAAPEAXI@Z
0x18012BD70: ??_E?$Resource11Base@UID3D11Texture2D@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Texture2D@@@3@@rx@@MEAAPEAXI@Z
0x18012BDB0: ??_E?$Resource11Base@UID3D11Texture3D@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Texture3D@@@3@@rx@@MEAAPEAXI@Z
0x18012BBB0: ??_E?$Resource11Base@UID3D11ComputeShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11ComputeShader@@@3@@rx@@MEAAPEAXI@Z
0x18013E780: ??_E?$Resource11Base@UID3D11DepthStencilState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11DepthStencilState@@@3@@rx@@MEAAPEAXI@Z
0x1800662A0: "public: __cdecl gl::Extensions::Extensions(void) __ptr64" ??0Extensions@gl@@QEAA@XZ
0x18019C3D0: "__cdecl _scrt_stdio_legacy_msvcrt_compatibility" __scrt_stdio_legacy_msvcrt_compatibility
0x1801BEC70: "Extension not supported." ??_C@_0BJ@JLFKHGDE@Extension?5not?5supported?4?$AA@
0x1800E4CAC: "long __cdecl wil::details::in1diag3::Return_GetLastError(void * __ptr64,unsigned int,char const * __ptr64)" ?Return_GetLastError@in1diag3@details@wil@@YAJPEAXIPEBD@Z
0x1801BFEA0: "Binding layout qualifiers for " ??_C@_0BP@FOMLCPBL@Binding?5layout?5qualifiers?5for?5?$AA@
0x18019F5D4: "(" ??_C@_01ODHLEDKK@?$CI?$AA@
0x1801EF900: "__cdecl _IMPORT_DESCRIPTOR_chakra" __IMPORT_DESCRIPTOR_chakra
0x180146960: "public: class gl::Error __cdecl rx::StateManager11::updateStateForCompute(class gl::Context const * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?updateStateForCompute@StateManager11@rx@@QEAA?AVError@gl@@PEBVContext@4@III@Z
0x1801A1810: "GL_EXT_read_format_bgra" ??_C@_0BI@GKIBDOLD@GL_EXT_read_format_bgra?$AA@
0x1801C1E80: "Invalid texture parameters in sh" ??_C@_0DE@IHELBAKC@Invalid?5texture?5parameters?5in?5sh@
0x1801D90D0: " float dudx = xMajor ? ddx[2]" ??_C@_0BJP@EHNOMOBN@?5?5?5?5float?5dudx?5?$DN?5xMajor?5?$DP?5ddx?$FL2?$FN@
0x1801D7A9C: "||" ??_C@_02NONPIBCD@?$HM?$HM?$AA@
0x180090050: "public: virtual class sh::TIntermSwitch * __ptr64 __cdecl sh::TIntermNode::getAsSwitchNode(void) __ptr64" ?getAsSwitchNode@TIntermNode@sh@@UEAAPEAVTIntermSwitch@2@XZ
0x180011810: "public: unsigned int __cdecl gl::HandleAllocator::allocate(void) __ptr64" ?allocate@HandleAllocator@gl@@QEAAIXZ
0x180035084: "public: struct gl::ImageDesc const & __ptr64 __cdecl gl::TextureState::getImageDesc(unsigned int,unsigned __int64)const __ptr64" ?getImageDesc@TextureState@gl@@QEBAAEBUImageDesc@2@I_K@Z
0x180156190: "public: struct sh::OutputHLSL::ArrayHelperFunction * __ptr64 * __ptr64 __cdecl std::vector<struct sh::OutputHLSL::ArrayHelperFunction * __ptr64,class std::allocator<struct sh::OutputHLSL::ArrayHelperFunction * __ptr64> >::_Emplace_reallocate<struct sh::OutputHLSL::ArrayHelperFunction * __ptr64 const & __ptr64>(struct sh::OutputHLSL::ArrayHelperFunction * __ptr64 * __ptr64 const,struct sh::OutputHLSL::ArrayHelperFunction * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAUArrayHelperFunction@OutputHLSL@sh@@@?$vector@PEAUArrayHelperFunction@OutputHLSL@sh@@V?$allocator@PEAUArrayHelperFunction@OutputHLSL@sh@@@std@@@std@@QEAAPEAPEAUArrayHelperFunction@OutputHLSL@sh@@QEAPEAU234@AEBQEAU234@@Z
0x1801D177C: "):
" ??_C@_03NAJCEIJL@?$CJ?3?6?$AA@
0x180146274: "public: void __cdecl rx::StateManager11::setScissorRectD3D(struct tagRECT const & __ptr64) __ptr64" ?setScissorRectD3D@StateManager11@rx@@QEAAXAEBUtagRECT@@@Z
0x180026B60: glGetError
0x1801A2A38: "pow" ??_C@_03JGHBODFD@pow?$AA@
0x1801228A0: "void __cdecl angle::WriteColor<struct angle::R10G10B10A2,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR10G10B10A2@angle@@I@angle@@YAXPEBEPEAE@Z
0x1800E6BE0: "class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64 __cdecl gl::priv::FmtHex<8,long>(class std::basic_ostream<char,struct std::char_traits<char> > & __ptr64,long)" ??$FmtHex@$07J@priv@gl@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@std@@AEAV23@J@Z
0x180092E84: "__cdecl o_ceil" _o_ceil
0x1801397F0: "public: virtual void * __ptr64 __cdecl rx::Buffer11::BufferStorage::`scalar deleting destructor'(unsigned int) __ptr64" ??_GBufferStorage@Buffer11@rx@@UEAAPEAXI@Z
0x1800E23C8: "public: void __cdecl wil::details_abi::ThreadLocalData::Clear(void) __ptr64" ?Clear@ThreadLocalData@details_abi@wil@@QEAAXXZ
0x1801AC550: "Blit11 2D depth pixel shader" ??_C@_0BN@DKPDKOKL@Blit11?52D?5depth?5pixel?5shader?$AA@
0x180035ABC: "public: __cdecl std::array<class rx::Resource11<struct ID3D11RenderTargetView>,15>::array<class rx::Resource11<struct ID3D11RenderTargetView>,15>(void) __ptr64" ??0?$array@V?$Resource11@UID3D11RenderTargetView@@@rx@@$0P@@std@@QEAA@XZ
0x180195C38: "const gl::FenceNV::`vftable'" ??_7FenceNV@gl@@6B@
0x1801905B8: "const gl::Buffer::`vftable'{for `gl::LabeledObject'}" ??_7Buffer@gl@@6BLabeledObject@1@@
0x180108EF0: "public: virtual void * __ptr64 __cdecl gl::UniformBlockLinker::`vector deleting destructor'(unsigned int) __ptr64" ??_EUniformBlockLinker@gl@@UEAAPEAXI@Z
0x180049C80: "public: virtual void __cdecl sh::TLValueTrackingTraverser::traverseFunctionPrototype(class sh::TIntermFunctionPrototype * __ptr64) __ptr64" ?traverseFunctionPrototype@TLValueTrackingTraverser@sh@@UEAAXPEAVTIntermFunctionPrototype@2@@Z
0x180079EFC: "private: bool __cdecl gl::Program::linkUniforms(class gl::Context const * __ptr64,class gl::InfoLog & __ptr64,class gl::ProgramBindings const & __ptr64) __ptr64" ?linkUniforms@Program@gl@@AEAA_NPEBVContext@2@AEAVInfoLog@2@AEBVProgramBindings@2@@Z
0x1801D9A98: "Grad" ??_C@_04FKLMOLBI@Grad?$AA@
0x180129D40: "public: virtual void * __ptr64 __cdecl rx::FramebufferImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_EFramebufferImpl@rx@@UEAAPEAXI@Z
0x18013E780: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11DepthStencilState>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11@UID3D11DepthStencilState@@@rx@@UEAAPEAXI@Z
0x1801B3DB0: "float3 mod_emu(float3 x, float y" ??_C@_0EI@ILGFHAFM@float3?5mod_emu?$CIfloat3?5x?0?5float?5y@
0x18007D064: "public: void __cdecl sh::StructureHLSL::ensureStructDefined(class sh::TStructure const & __ptr64) __ptr64" ?ensureStructDefined@StructureHLSL@sh@@QEAAXAEBVTStructure@2@@Z
0x18013F98C: "public: __cdecl rx::ShaderExecutable11::ShaderExecutable11(void const * __ptr64,unsigned __int64,class rx::Resource11<struct ID3D11GeometryShader> &&) __ptr64" ??0ShaderExecutable11@rx@@QEAA@PEBX_K$$QEAV?$Resource11@UID3D11GeometryShader@@@1@@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D::setImageExternal(class gl::Context const * __ptr64,unsigned int,class egl::Stream * __ptr64,struct egl::Stream::GLTextureDescription const & __ptr64) __ptr64" ?setImageExternal@TextureD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@IPEAVStream@egl@@AEBUGLTextureDescription@67@@Z
0x180005300: "public: static class sh::TIntermAggregate * __ptr64 __cdecl sh::TIntermAggregate::CreateBuiltInFunctionCall(class sh::TFunction const & __ptr64,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64)" ?CreateBuiltInFunctionCall@TIntermAggregate@sh@@SAPEAV12@AEBVTFunction@2@PEAV?$TVector@PEAVTIntermNode@sh@@@2@@Z
0x18008DF60: "public: void __cdecl gl::Range<unsigned int>::extend(unsigned int) __ptr64" ?extend@?$Range@I@gl@@QEAAXI@Z
0x18013F080: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyResource<6>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$LazyResource@$05@d3d11@rx@@UEAAPEAXI@Z
0x1801A29BC: ";
" ??_C@_03DLDDPBCJ@?$DL?5?6?$AA@
0x18019C140: "__cdecl _imp_?setf@ios_base@std@@QEAAHHH@Z" __imp_?setf@ios_base@std@@QEAAHHH@Z
0x18017DE60: "void __cdecl angle::LoadCompressedToNative<4,4,8>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$LoadCompressedToNative@$03$03$07@angle@@YAX_K00PEBE00PEAE00@Z
0x180019DC4: "private: void __cdecl gl::Context::updateCaps(void) __ptr64" ?updateCaps@Context@gl@@AEAAXXZ
0x1801D7E88: "3D_snorm_float4_" ??_C@_0BB@JGDJGNAM@3D_snorm_float4_?$AA@
0x1801D6200: "continue statement only allowed " ??_C@_0CJ@DBDCDNPM@continue?5statement?5only?5allowed?5@
0x180025BE0: "public: void __cdecl gl::State::setVertexAttribPointer(class gl::Context const * __ptr64,unsigned int,class gl::Buffer * __ptr64,int,unsigned int,bool,bool,int,void const * __ptr64) __ptr64" ?setVertexAttribPointer@State@gl@@QEAAXPEBVContext@2@IPEAVBuffer@2@HI_N2HPEBX@Z
0x180193E28: "const rx::DisplayD3D::`vftable'" ??_7DisplayD3D@rx@@6B@
0x180145418: "private: void __cdecl std::vector<struct rx::TranslatedAttribute,class std::allocator<struct rx::TranslatedAttribute> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UTranslatedAttribute@rx@@V?$allocator@UTranslatedAttribute@rx@@@std@@@std@@AEAAXXZ
0x180084EA0: "private: void __cdecl std::vector<struct gl::VaryingPacking::Register,class std::allocator<struct gl::VaryingPacking::Register> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@URegister@VaryingPacking@gl@@V?$allocator@URegister@VaryingPacking@gl@@@std@@@std@@AEAAXXZ
0x1801D151C: " << " ??_C@_04PKBEFIKJ@?5?$DM?$DM?5?$AA@
0x180182E10: "public: virtual class gl::ImageIndexIterator __cdecl rx::TextureD3D_3D::imageIterator(void)const __ptr64" ?imageIterator@TextureD3D_3D@rx@@UEBA?AVImageIndexIterator@gl@@XZ
0x18000B6C0: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,int,struct std::less<int>,class std::allocator<struct std::pair<int const,int> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<int const,int>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@HHU?$less@H@std@@V?$allocator@U?$pair@$$CBHH@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHH@std@@PEAX@2@@Z
0x1801A1DB8: "normalize(" ??_C@_0L@PCJLIIDM@normalize?$CI?$AA@
0x1801A18A0: "GL_OES_element_index_uint" ??_C@_0BK@DPMHEKMI@GL_OES_element_index_uint?$AA@
0x18002E5D8: "protected: void __cdecl std::_Hash<class std::_Umap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,class std::_Uhash_compare<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::hash<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,struct std::equal_to<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IV?$_Uhash_compare@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$hash@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@U?$equal_to@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@IEAAX_K@Z
0x1800EAC60: "public: virtual void * __ptr64 __cdecl gl::Context::`scalar deleting destructor'(unsigned int) __ptr64" ??_GContext@gl@@UEAAPEAXI@Z
0x1800E2750: "public: static void __cdecl wil::details::DestroyThreadPoolTimer<struct wil::details::SystemThreadPoolMethods,0>::Destroy(struct _TP_TIMER * __ptr64)" ?Destroy@?$DestroyThreadPoolTimer@USystemThreadPoolMethods@details@wil@@$0A@@details@wil@@SAXPEAU_TP_TIMER@@@Z
0x1800E4C1C: "unsigned __int64 __cdecl wil::details::ResultStringSize(unsigned short const * __ptr64)" ?ResultStringSize@details@wil@@YA_KPEBG@Z
0x1800FC280: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class egl::Image>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$BindingPointer@VImage@egl@@@gl@@UEAAPEAXI@Z
0x1801D24E0: "bit-wise xor second child into f" ??_C@_0CL@MAHKNDLA@bit?9wise?5xor?5second?5child?5into?5f@
0x180067F40: ??$_Try_emplace@I$$V@?$unordered_map@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@U?$hash@I@2@U?$equal_to@I@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@std@@_N@1@$$QEAI@Z
0x18016B7E0: ??_GCollectVariablesTraverser@?A0x5ff5794b@sh@@UEAAPEAXI@Z
0x18012B780: "public: __cdecl angle::ErrorOrResultBase<class gl::Error,class rx::TextureHelper11,unsigned int,0>::ErrorOrResultBase<class gl::Error,class rx::TextureHelper11,unsigned int,0>(class rx::TextureHelper11 const & __ptr64) __ptr64" ??0?$ErrorOrResultBase@VError@gl@@VTextureHelper11@rx@@I$0A@@angle@@QEAA@AEBVTextureHelper11@rx@@@Z
0x1800839DC: "public: virtual __cdecl gl::Buffer::~Buffer(void) __ptr64" ??1Buffer@gl@@UEAA@XZ
0x1801074CC: "public: unsigned __int64 __cdecl gl::Debug::getNextMessageLength(void)const __ptr64" ?getNextMessageLength@Debug@gl@@QEBA_KXZ
0x1801F9DB8: "long volatile `void __cdecl wil::SetLastError(struct wil::FailureInfo const & __ptr64)'::`5'::depth" ?depth@?4??SetLastError@wil@@YAXAEBUFailureInfo@2@@Z@4JC
0x1801D2678: "bit-wise xor" ??_C@_0N@DAJAFICN@bit?9wise?5xor?$AA@
0x180041B10: "class sh::TIntermSymbol * __ptr64 __cdecl sh::CreateTempSymbolNode(class sh::TSymbolUniqueId const & __ptr64,class sh::TType const & __ptr64,enum sh::TQualifier)" ?CreateTempSymbolNode@sh@@YAPEAVTIntermSymbol@1@AEBVTSymbolUniqueId@1@AEBVTType@1@W4TQualifier@1@@Z
0x18012BC30: ??_E?$Resource11Base@UID3D11GeometryShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11GeometryShader@@@3@@rx@@MEAAPEAXI@Z
0x18012649C: "public: bool __cdecl rx::Serial::operator==(class rx::Serial const & __ptr64)const __ptr64" ??8Serial@rx@@QEBA_NAEBV01@@Z
0x18008EDF0: "public: virtual class gl::Error __cdecl rx::CompilerD3D::release(void) __ptr64" ?release@CompilerD3D@rx@@UEAA?AVError@gl@@XZ
0x180159260: "protected: virtual void __cdecl sh::OutputHLSL::visitRaw(class sh::TIntermRaw * __ptr64) __ptr64" ?visitRaw@OutputHLSL@sh@@MEAAXPEAVTIntermRaw@2@@Z
0x1801DD868: "__cdecl _real@3f870a3d" __real@3f870a3d
0x18012506C: "private: void __cdecl rx::ProgramD3D::getUniformInternal<float>(int,float * __ptr64)const __ptr64" ??$getUniformInternal@M@ProgramD3D@rx@@AEBAXHPEAM@Z
0x1801734A0: "public: static bool __cdecl sh::IntermNodePatternMatcher::IsDynamicIndexingOfVectorOrMatrix(class sh::TIntermBinary * __ptr64)" ?IsDynamicIndexingOfVectorOrMatrix@IntermNodePatternMatcher@sh@@SA_NPEAVTIntermBinary@2@@Z
0x1800EC930: "public: virtual void __cdecl rx::ContextImpl::stencilThenCoverStrokePathInstanced(class std::vector<class gl::Path * __ptr64,class std::allocator<class gl::Path * __ptr64> > const & __ptr64,unsigned int,int,unsigned int,unsigned int,float const * __ptr64) __ptr64" ?stencilThenCoverStrokePathInstanced@ContextImpl@rx@@UEAAXAEBV?$vector@PEAVPath@gl@@V?$allocator@PEAVPath@gl@@@std@@@std@@IHIIPEBM@Z
0x1800EDF60: ??$_Try_emplace@AEBI$$V@?$unordered_map@IPEAVFramebuffer@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@4@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@std@@@std@@@std@@_N@1@AEBI@Z
0x1800EB378: "public: struct std::_Tree_node<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TIntermSymbol const * __ptr64,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@HPEBVTIntermSymbol@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@@std@@@std@@@2@@Z
0x1800DB160: glStencilMaskSeparate
0x1801AC6C8: "Clear11 PS Float3" ??_C@_0BC@CCAKBJAC@Clear11?5PS?5Float3?$AA@
0x18019B2E8: "const sh::TIntermInvariantDeclaration::`vftable'" ??_7TIntermInvariantDeclaration@sh@@6B@
0x18015B2A0: ??_GRoundingHelperWriterGLSL@?A0xabdc82a9@sh@@UEAAPEAXI@Z
0x1801724F4: "public: class sh::TIntermSymbol * __ptr64 * __ptr64 __cdecl std::vector<class sh::TIntermSymbol * __ptr64,class pool_allocator<class sh::TIntermSymbol * __ptr64> >::_Emplace_reallocate<class sh::TIntermSymbol * __ptr64 const & __ptr64>(class sh::TIntermSymbol * __ptr64 * __ptr64 const,class sh::TIntermSymbol * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAVTIntermSymbol@sh@@@?$vector@PEAVTIntermSymbol@sh@@V?$pool_allocator@PEAVTIntermSymbol@sh@@@@@std@@QEAAPEAPEAVTIntermSymbol@sh@@QEAPEAV23@AEBQEAV23@@Z
0x18014CE5C: "public: void __cdecl std::list<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > >::splice(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > >,class std::list<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > & __ptr64,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > >) __ptr64" ?splice@?$list@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@V?$allocator@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@2@@std@@QEAAXV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@2@AEAV12@0@Z
0x1801D4318: "sampler binding greater than max" ??_C@_0DD@KNOFIMMO@sampler?5binding?5greater?5than?5max@
0x180024D10: "public: enum gl::Program::SetUniformResult __cdecl gl::Program::setUniform1iv(int,int,int const * __ptr64) __ptr64" ?setUniform1iv@Program@gl@@QEAA?AW4SetUniformResult@12@HHPEBH@Z
0x180153A40: "protected: virtual void __cdecl sh::Std140BlockEncoder::advanceOffset(unsigned int,class std::vector<unsigned int,class std::allocator<unsigned int> > const & __ptr64,bool,int,int) __ptr64" ?advanceOffset@Std140BlockEncoder@sh@@MEAAXIAEBV?$vector@IV?$allocator@I@std@@@std@@_NHH@Z
0x1801A1B10: "Vertex shader sampler count exce" ??_C@_0EF@PEOJJNHK@Vertex?5shader?5sampler?5count?5exce@
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11::SRVKey,class rx::SharedResource11<struct ID3D11ShaderResourceView>,struct std::less<struct rx::TextureStorage11::SRVKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@USRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@U?$less@USRVKey@TextureStorage11@rx@@@std@@V?$allocator@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@PEAX@2@@Z
0x1801A3F70: "min(" ??_C@_04BEFELBH@min?$CI?$AA@
0x1801D6A88: "gl_PerVertex" ??_C@_0N@NCAJIFGL@gl_PerVertex?$AA@
0x1800102E4: "public: class sh::TIntermDeclaration * __ptr64 __cdecl sh::TParseContext::parseSingleInitDeclaration(struct sh::TPublicType const & __ptr64,struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,struct sh::TSourceLoc const & __ptr64,class sh::TIntermTyped * __ptr64) __ptr64" ?parseSingleInitDeclaration@TParseContext@sh@@QEAAPEAVTIntermDeclaration@2@AEBUTPublicType@2@AEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@1PEAVTIntermTyped@2@@Z
0x180082754: "public: struct gl::PackedVaryingRegister & __ptr64 __cdecl gl::PackedVaryingRegister::operator=(struct gl::PackedVaryingRegister const & __ptr64) __ptr64" ??4PackedVaryingRegister@gl@@QEAAAEAU01@AEBU01@@Z
0x1801D0BB8: "Precision emulation not supporte" ??_C@_0DI@NCPLLFN@Precision?5emulation?5not?5supporte@
0x1801A2008: ":MaxFragmentAtomicCounterBuffers" ??_C@_0CC@KNDABKEJ@?3MaxFragmentAtomicCounterBuffers@
0x18015B2A0: ??_GRoundingHelperWriterHLSL@?A0xabdc82a9@sh@@UEAAPEAXI@Z
0x1801A3FA8: "gl_MaxCombinedShaderOutputResour" ??_C@_0CE@KAGLBBBE@gl_MaxCombinedShaderOutputResour@
0x180162570: ??_GScalarizeArgsTraverser@?A0xccafb796@sh@@UEAAPEAXI@Z
0x180007854: "public: static void * __ptr64 __cdecl sh::TQualifierWrapperBase::operator new(unsigned __int64)" ??2TQualifierWrapperBase@sh@@SAPEAX_K@Z
0x1800EE520: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Program * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Program * __ptr64> >,0> >::_Check_size(void) __ptr64" ?_Check_size@?$_Hash@V?$_Umap_traits@IPEAVProgram@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVProgram@gl@@@std@@@4@$0A@@std@@@std@@IEAAXXZ
0x18019BF08: "__cdecl _imp__o__invalid_parameter_noinfo_noreturn" __imp__o__invalid_parameter_noinfo_noreturn
0x180174254: "public: static class sh::TConstantUnion __cdecl sh::TConstantUnion::lshift(class sh::TConstantUnion const & __ptr64,class sh::TConstantUnion const & __ptr64,class sh::TDiagnostics * __ptr64,struct sh::TSourceLoc const & __ptr64)" ?lshift@TConstantUnion@sh@@SA?AV12@AEBV12@0PEAVTDiagnostics@2@AEBUTSourceLoc@2@@Z
0x1801D9AA0: "Lod0" ??_C@_04FHADAPPA@Lod0?$AA@
0x1801BCD20: "Querying GL_PROGRAM_BINARY_LENGT" ??_C@_0FA@CPPCFHKH@Querying?5GL_PROGRAM_BINARY_LENGT@
0x1800ED8FC: "void __cdecl gl::QueryFramebufferAttachmentParameteriv(class gl::Context const * __ptr64,class gl::Framebuffer const * __ptr64,unsigned int,unsigned int,int * __ptr64)" ?QueryFramebufferAttachmentParameteriv@gl@@YAXPEBVContext@1@PEBVFramebuffer@1@IIPEAH@Z
0x1801F3280: "struct MemoryProtectionStubs g_memProtectStubs" ?g_memProtectStubs@@3UMemoryProtectionStubs@@A
0x1800FC280: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class gl::ProgramPipeline>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$BindingPointer@VProgramPipeline@gl@@@gl@@UEAAPEAXI@Z
0x180159590: ??_GValidateGlobalInitializerTraverser@?A0x373875f0@sh@@UEAAPEAXI@Z
0x1800E3C78: "public: void __cdecl wil::details_abi::SubscriptionList::OnSignaled(class wil::srwlock & __ptr64) __ptr64" ?OnSignaled@SubscriptionList@details_abi@wil@@QEAAXAEAVsrwlock@3@@Z
0x18007042C: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Texture>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> >,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VTexture@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@PEAX@2@@Z
0x1801B3330: "float asinh_emu(in float x)
{
" ??_C@_0EO@HDBIJAOH@float?5asinh_emu?$CIin?5float?5x?$CJ?6?$HL?6?5?5@
0x180092E90: log
0x180185180: "public: virtual class gl::Error __cdecl rx::TextureD3D_Cube::setCompressedSubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Box const & __ptr64,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned __int64,unsigned char const * __ptr64) __ptr64" ?setCompressedSubImage@TextureD3D_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUBox@4@IAEBUPixelUnpackState@4@1PEBE@Z
0x1800916F0: "public: virtual class sh::TIntermCase * __ptr64 __cdecl sh::TIntermCase::getAsCaseNode(void) __ptr64" ?getAsCaseNode@TIntermCase@sh@@UEAAPEAV12@XZ
0x1800916F0: "public: virtual class sh::TIntermLoop * __ptr64 __cdecl sh::TIntermLoop::getAsLoopNode(void) __ptr64" ?getAsLoopNode@TIntermLoop@sh@@UEAAPEAV12@XZ
0x1801A15F8: "GL_OES_compressed_ETC1_RGB8_text" ??_C@_0CE@IOLBJFFB@GL_OES_compressed_ETC1_RGB8_text@
0x1800916F0: "public: virtual class sh::TIntermInvariantDeclaration * __ptr64 __cdecl sh::TIntermInvariantDeclaration::getAsInvariantDeclarationNode(void) __ptr64" ?getAsInvariantDeclarationNode@TIntermInvariantDeclaration@sh@@UEAAPEAV12@XZ
0x180062890: "public: __cdecl egl::Config::Config(struct egl::Config const & __ptr64) __ptr64" ??0Config@egl@@QEAA@AEBU01@@Z
0x18019F5A8: "_webgl_" ??_C@_07FOMACJPI@_webgl_?$AA@
0x1801D7EE0: "RWTexture2DArray<float4>" ??_C@_0BJ@KLBHGNIN@RWTexture2DArray?$DMfloat4?$DO?$AA@
0x1800E16C8: "void __cdecl gl::TexSubImage2DRobustANGLE(unsigned int,int,int,int,int,int,unsigned int,unsigned int,int,void const * __ptr64)" ?TexSubImage2DRobustANGLE@gl@@YAXIHHHHHIIHPEBX@Z
0x1801D58E0: " no such field in interface bloc" ??_C@_0CC@OPDFBDDJ@?5no?5such?5field?5in?5interface?5bloc@
0x1801DACA8: " bytes each exceeds the maximum " ??_C@_0CN@JAIKEJCO@?5bytes?5each?5exceeds?5the?5maximum?5@
0x180188880: "public: class gl::Error __cdecl rx::StaticVertexBufferInterface::storeStaticAttribute(struct gl::VertexAttribute const & __ptr64,class gl::VertexBinding const & __ptr64,int,int,int,unsigned char const * __ptr64) __ptr64" ?storeStaticAttribute@StaticVertexBufferInterface@rx@@QEAA?AVError@gl@@AEBUVertexAttribute@4@AEBVVertexBinding@4@HHHPEBE@Z
0x18009350B: sqrtf
0x1801BB580: "Lod0(" ??_C@_05OALHFPLJ@Lod0?$CI?$AA@
0x1801C0148: "Mismatched compilation flags." ??_C@_0BO@KANDKMFL@Mismatched?5compilation?5flags?4?$AA@
0x180002F40: "void __cdecl SafeRelease<struct ID3D11DeviceContext * __ptr64>(struct ID3D11DeviceContext * __ptr64 & __ptr64)" ??$SafeRelease@PEAUID3D11DeviceContext@@@@YAXAEAPEAUID3D11DeviceContext@@@Z
0x18006E470: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::FunctionId const,class sh::FunctionId> > > > __cdecl std::_Tree<class std::_Tmap_traits<class sh::FunctionId,class sh::FunctionId,struct std::less<class sh::FunctionId>,class std::allocator<struct std::pair<class sh::FunctionId const,class sh::FunctionId> >,0> >::_Insert_at<struct std::pair<class sh::FunctionId const,class sh::FunctionId> & __ptr64,struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class sh::FunctionId>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class sh::FunctionId>,void * __ptr64> * __ptr64,struct std::pair<class sh::FunctionId const,class sh::FunctionId> & __ptr64,struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class sh::FunctionId>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBVFunctionId@sh@@V12@@std@@PEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V12@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V12@U?$less@VFunctionId@sh@@@std@@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V12@@std@@PEAX@1@AEAU?$pair@$$CBVFunctionId@sh@@V12@@1@1@Z
0x1801D7310: "NV_EGL_stream_consumer_external" ??_C@_0CA@NOMEFMKN@NV_EGL_stream_consumer_external?$AA@
0x1801D3E98: "internal image format requires a" ??_C@_0DF@ODNCCIDP@internal?5image?5format?5requires?5a@
0x1801C0724: " }
" ??_C@_06GNLHIPJI@?5?5?5?5?$HN?6?$AA@
0x1801D1698: "countbits(" ??_C@_0L@CEHJNFPJ@countbits?$CI?$AA@
0x1801F9888: ?activeCompilerHandles@?A0x14f0d99a@gl@@3_KA
0x18008D700: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class rx::Buffer11 const * __ptr64> >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class rx::Buffer11 const * __ptr64> >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEBVBuffer11@rx@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x1801D6900: "gl_SecondaryFragDataEXT" ??_C@_0BI@NNFIFDMA@gl_SecondaryFragDataEXT?$AA@
0x18013B7B0: "private: virtual unsigned int __cdecl rx::Framebuffer11::getRenderTargetImplementationFormat(class rx::RenderTargetD3D * __ptr64)const __ptr64" ?getRenderTargetImplementationFormat@Framebuffer11@rx@@EEBAIPEAVRenderTargetD3D@2@@Z
0x18007B16C: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl rx::DynamicHLSL::generatePixelShaderForOutputSignature(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::vector<struct rx::PixelShaderOutputVariable,class std::allocator<struct rx::PixelShaderOutputVariable> > const & __ptr64,bool,class std::vector<unsigned int,class std::allocator<unsigned int> > const & __ptr64)const __ptr64" ?generatePixelShaderForOutputSignature@DynamicHLSL@rx@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV34@AEBV?$vector@UPixelShaderOutputVariable@rx@@V?$allocator@UPixelShaderOutputVariable@rx@@@std@@@4@_NAEBV?$vector@IV?$allocator@I@std@@@4@@Z
0x1801C2098: "cs" ??_C@_02EODNHJKB@cs?$AA@
0x1801D87B8: "wrapR" ??_C@_05IEOOBHGK@wrapR?$AA@
0x1801BF9D8: "Array sizes for " ??_C@_0BB@PEDAFAAB@Array?5sizes?5for?5?$AA@
0x1800EE728: "public: void __cdecl gl::ResourceMap<class gl::TransformFeedback>::assign(unsigned int,class gl::TransformFeedback * __ptr64) __ptr64" ?assign@?$ResourceMap@VTransformFeedback@gl@@@gl@@QEAAXIPEAVTransformFeedback@2@@Z
0x18005023C: "public: void __cdecl std::list<struct std::pair<int const,unsigned int>,class std::allocator<struct std::pair<int const,unsigned int> > >::_Incsize(unsigned __int64) __ptr64" ?_Incsize@?$list@U?$pair@$$CBHI@std@@V?$allocator@U?$pair@$$CBHI@std@@@2@@std@@QEAAX_K@Z
0x18000FA00: "private: struct sh::TParameter __cdecl sh::TParseContext::parseParameterDeclarator(class sh::TType * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?parseParameterDeclarator@TParseContext@sh@@AEAA?AUTParameter@2@PEAVTType@2@PEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBUTSourceLoc@2@@Z
0x180092E9C: pow
0x18013FB30: "public: virtual void * __ptr64 __cdecl rx::UniformStorage11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GUniformStorage11@rx@@UEAAPEAXI@Z
0x18016A0D0: "public: virtual void * __ptr64 __cdecl sh::CallDAG::CallDAGCreator::`vector deleting destructor'(unsigned int) __ptr64" ??_ECallDAGCreator@CallDAG@sh@@UEAAPEAXI@Z
0x18004392C: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision> > > > __cdecl std::_Tree<class std::_Tmap_traits<enum sh::TBasicType,enum sh::TPrecision,struct std::less<enum sh::TBasicType>,class pool_allocator<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision> >,0> >::_Insert_at<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision> & __ptr64,struct std::_Tree_node<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision>,void * __ptr64> * __ptr64,struct std::pair<enum sh::TBasicType const,enum sh::TPrecision> & __ptr64,struct std::_Tree_node<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4TBasicType@sh@@W4TPrecision@2@U?$less@W4TBasicType@sh@@@std@@V?$pool_allocator@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@@@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@PEAX@1@AEAU?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@1@1@Z
0x1801D30E0: "rgba16ui" ??_C@_08GNAIGEIN@rgba16ui?$AA@
0x18016DFE0: "public: virtual void * __ptr64 __cdecl sh::TIntermAggregate::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermAggregate@sh@@UEAAPEAXI@Z
0x1800EDF60: ??$_Try_emplace@AEBI$$V@?$unordered_map@IPEAVBuffer@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@4@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@std@@@std@@@std@@_N@1@AEBI@Z
0x18017FEC0: "public: virtual void * __ptr64 __cdecl rx::IndexBufferInterface::`vector deleting destructor'(unsigned int) __ptr64" ??_EIndexBufferInterface@rx@@UEAAPEAXI@Z
0x1801D6838: "groupMemoryBarrier" ??_C@_0BD@HGLFPOBC@groupMemoryBarrier?$AA@
0x1801F3290: "__vectorcall ??_R0?AVtype_info@" ??_R0?AVtype_info@@@8
0x1801A3570: " textures" ??_C@_09JDFCFNJC@?5textures?$AA@
0x180157298: "protected: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::OutputHLSL::addArrayConstructIntoFunction(class sh::TType const & __ptr64) __ptr64" ?addArrayConstructIntoFunction@OutputHLSL@sh@@IEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTType@2@@Z
0x1801A28C0: "{
" ??_C@_02KCPFEJNG@?$HL?6?$AA@
0x1800EFA8C: "public: class gl::ResourceMap<class gl::Buffer>::Iterator __cdecl gl::ResourceMap<class gl::Buffer>::end(void)const __ptr64" ?end@?$ResourceMap@VBuffer@gl@@@gl@@QEBA?AVIterator@12@XZ
0x18019C2D8: "__cdecl _imp_?good@ios_base@std@@QEBA_NXZ" __imp_?good@ios_base@std@@QEBA_NXZ
0x1801D1750: ", sampler_" ??_C@_0L@FJODEPNK@?0?5sampler_?$AA@
0x1801ADC78: "Program not linked." ??_C@_0BE@DCLMLAPB@Program?5not?5linked?4?$AA@
0x1801D9B10: ".GetDimensions(width, height);
" ??_C@_0CA@DBKHPOH@?4GetDimensions?$CIwidth?0?5height?$CJ?$DL?6?$AA@
0x1800EE520: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Shader * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Shader * __ptr64> >,0> >::_Check_size(void) __ptr64" ?_Check_size@?$_Hash@V?$_Umap_traits@IPEAVShader@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVShader@gl@@@std@@@4@$0A@@std@@@std@@IEAAXXZ
0x1801D2A90: "false case
" ??_C@_0M@GABHPIBH@false?5case?6?$AA@
0x180086D50: "protected: void __cdecl sh::TCompiler::setResourceString(void) __ptr64" ?setResourceString@TCompiler@sh@@IEAAXXZ
0x18010B440: "void __cdecl angle::GenerateMip<struct angle::L16A16F>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UL16A16F@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1801D8C50: " height = max(height >> lod, " ??_C@_0CF@DENDEGJI@?5?5?5?5height?5?$DN?5max?$CIheight?5?$DO?$DO?5lod?0?5@
0x180149420: "public: virtual class gl::Error __cdecl rx::Image11::copyFromTexStorage(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::TextureStorage * __ptr64) __ptr64" ?copyFromTexStorage@Image11@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAVTextureStorage@2@@Z
0x1801A3B88: "greaterThan" ??_C@_0M@DEGMAMMN@greaterThan?$AA@
0x18014E810: "public: virtual class gl::Error __cdecl rx::Sync11::set(unsigned int,unsigned int) __ptr64" ?set@Sync11@rx@@UEAA?AVError@gl@@II@Z
0x180144380: "public: virtual void * __ptr64 __cdecl rx::StreamProducerImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_EStreamProducerImpl@rx@@UEAAPEAXI@Z
0x1801A3FD0: "gl_MaxCombinedAtomicCounterBuffe" ??_C@_0CD@JLEEOOIE@gl_MaxCombinedAtomicCounterBuffe@
0x18016C4C0: "public: virtual void * __ptr64 __cdecl sh::TDiagnostics::`vector deleting destructor'(unsigned int) __ptr64" ??_ETDiagnostics@sh@@UEAAPEAXI@Z
0x1801A1720: "GL_OES_texture_float_linear" ??_C@_0BM@KJOGKFMB@GL_OES_texture_float_linear?$AA@
0x1801DA850: "extension cannot have 'require' " ??_C@_0CJ@BHPHEOJC@extension?5cannot?5have?5?8require?8?5@
0x1801D2D28: "Branch: Unknown Branch" ??_C@_0BH@CLNEBKAF@Branch?3?5Unknown?5Branch?$AA@
0x1800EEB08: "public: class gl::ResourceMap<class gl::Buffer>::Iterator __cdecl gl::ResourceMap<class gl::Buffer>::begin(void)const __ptr64" ?begin@?$ResourceMap@VBuffer@gl@@@gl@@QEBA?AVIterator@12@XZ
0x1800EE428: "public: class gl::ResourceMap<class gl::TransformFeedback>::Iterator & __ptr64 __cdecl gl::ResourceMap<class gl::TransformFeedback>::Iterator::operator++(void) __ptr64" ??EIterator@?$ResourceMap@VTransformFeedback@gl@@@gl@@QEAAAEAV012@XZ
0x18003FAE4: "void * __ptr64 __cdecl sh::ConstructCompiler(unsigned int,enum ShShaderSpec,enum ShShaderOutput,struct ShBuiltInResources const * __ptr64)" ?ConstructCompiler@sh@@YAPEAXIW4ShShaderSpec@@W4ShShaderOutput@@PEBUShBuiltInResources@@@Z
0x18004C9A0: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,0> >::_Erase(struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAX@2@@Z
0x180092810: "__cdecl _scrt_get_dyn_tls_init_callback" __scrt_get_dyn_tls_init_callback
0x1801A2198: ":MaxComputeWorkGroupSizeX:" ??_C@_0BL@KFMHICBH@?3MaxComputeWorkGroupSizeX?3?$AA@
0x1800185A8: "private: void __cdecl sh::TSymbolTable::insertUnmangledBuiltInName(char const * __ptr64,int) __ptr64" ?insertUnmangledBuiltInName@TSymbolTable@sh@@AEAAXPEBDH@Z
0x1800DC4F0: "void __cdecl gl::BlendColor(float,float,float,float)" ?BlendColor@gl@@YAXMMMM@Z
0x1801C1690: "], " ??_C@_03EDAPGMLK@?$FN?0?5?$AA@
0x180038200: "public: virtual enum rx::VertexConversionType __cdecl rx::Renderer11::getVertexConversionType(enum gl::VertexFormatType)const __ptr64" ?getVertexConversionType@Renderer11@rx@@UEBA?AW4VertexConversionType@2@W4VertexFormatType@gl@@@Z
0x1801BB43C: "__cdecl _real@3a802008" __real@3a802008
0x180193F90: "const gl::BindingPointer<class gl::Query>::`vftable'" ??_7?$BindingPointer@VQuery@gl@@@gl@@6B@
0x1801D0B10: "Bad native window." ??_C@_0BD@OIKLBJF@Bad?5native?5window?4?$AA@
0x18004F580: "public: void __cdecl gl::State::initialize(class gl::Context const * __ptr64,bool,bool,bool,bool,bool) __ptr64" ?initialize@State@gl@@QEAAXPEBVContext@2@_N1111@Z
0x1801D4850: "cannot be a structure containing" ??_C@_0CN@EBIFPFOE@cannot?5be?5a?5structure?5containing@
0x18006ED94: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::FenceNV * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::FenceNV * __ptr64> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@IPEAVFenceNV@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVFenceNV@gl@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x18002E5D8: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,struct gl::InternalFormat,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@IUInternalFormat@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x1801C2568: "RasterizerState" ??_C@_0BA@LIKHENHC@RasterizerState?$AA@
0x1801DA438: " specified multiple times" ??_C@_0BK@POOGALCK@?5specified?5multiple?5times?$AA@
0x18015DCD0: ??_GRemoveDynamicIndexingTraverser@?A0x8ec576cb@sh@@UEAAPEAXI@Z
0x180182D50: "public: virtual class gl::ImageIndexIterator __cdecl rx::TextureD3D_2DArray::imageIterator(void)const __ptr64" ?imageIterator@TextureD3D_2DArray@rx@@UEBA?AVImageIndexIterator@gl@@XZ
0x1801DD970: "__cdecl _xmm@3f800000000000000000000000000000" __xmm@3f800000000000000000000000000000
0x1801DD980: "__cdecl _xmm@3f800000000000003f8000003f800000" __xmm@3f800000000000003f8000003f800000
0x1801DD9B0: "__cdecl _xmm@3f80000000000000bf800000bf800000" __xmm@3f80000000000000bf800000bf800000
0x180060AD8: "private: void __cdecl rx::Renderer11::populateRenderer11DeviceCaps(void) __ptr64" ?populateRenderer11DeviceCaps@Renderer11@rx@@AEAAXXZ
0x1800EC930: "public: virtual void __cdecl rx::ContextImpl::stencilThenCoverStrokePath(class gl::Path const * __ptr64,int,unsigned int,unsigned int) __ptr64" ?stencilThenCoverStrokePath@ContextImpl@rx@@UEAAXPEBVPath@gl@@HII@Z
0x1801397B0: ??_E?$Resource11Base@UID3D11Buffer@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Buffer@@@3@@rx@@MEAAPEAXI@Z
0x1800FCA7C: "public: float const * __ptr64 __cdecl gl::State::getPathRenderingMatrix(unsigned int)const __ptr64" ?getPathRenderingMatrix@State@gl@@QEBAPEBMI@Z
0x1801A1758: "GL_OES_texture_half_float_linear" ??_C@_0CB@JDDOGGKD@GL_OES_texture_half_float_linear@
0x1801A1530: "GL_EXT_occlusion_query_boolean" ??_C@_0BP@HLBIAEOC@GL_EXT_occlusion_query_boolean?$AA@
0x1801887F0: "public: virtual void * __ptr64 __cdecl rx::VertexBufferInterface::`scalar deleting destructor'(unsigned int) __ptr64" ??_GVertexBufferInterface@rx@@UEAAPEAXI@Z
0x180031974: "public: __cdecl rx::VertexBuffer11::VertexBuffer11(class rx::Renderer11 * __ptr64 const) __ptr64" ??0VertexBuffer11@rx@@QEAA@QEAVRenderer11@1@@Z
0x180038D0C: "public: unsigned int __cdecl gl::InternalFormat::computePixelBytes(unsigned int)const __ptr64" ?computePixelBytes@InternalFormat@gl@@QEBAII@Z
0x1801AE4B0: "location must only be specified " ??_C@_0EG@DKABHIKN@location?5must?5only?5be?5specified?5@
0x1801A11E0: "GL_CHROMIUM_copy_texture" ??_C@_0BJ@IGBPALAE@GL_CHROMIUM_copy_texture?$AA@
0x1801A3838: " output.dx_Position.x = gl_Po" ??_C@_0CL@BLALNGIB@?5?5?5?5output?4dx_Position?4x?5?$DN?5gl_Po@
0x180088FC0: "public: virtual class egl::Error __cdecl rx::DisplayD3D::makeCurrent(class egl::Surface * __ptr64,class egl::Surface * __ptr64,class gl::Context * __ptr64) __ptr64" ?makeCurrent@DisplayD3D@rx@@UEAA?AVError@egl@@PEAVSurface@4@0PEAVContext@gl@@@Z
0x1801884D4: "private: class gl::Error __cdecl rx::IndexDataManager::getStreamingIndexBuffer(unsigned int,class rx::IndexBufferInterface * __ptr64 * __ptr64) __ptr64" ?getStreamingIndexBuffer@IndexDataManager@rx@@AEAA?AVError@gl@@IPEAPEAVIndexBufferInterface@2@@Z
0x18002D810: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > __cdecl angle::base::MRUCacheBase<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState>,struct std::hash<struct gl::SamplerState>,struct angle::base::MRUCacheHashMap>::Get(struct gl::SamplerState const & __ptr64) __ptr64" ?Get@?$MRUCacheBase@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@U?$hash@USamplerState@gl@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@AEBUSamplerState@gl@@@Z
0x1800EFBD4: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > > > __cdecl std::list<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > > >) __ptr64" ?erase@?$list@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@std@@@std@@@2@@Z
0x18007E0A4: "public: void __cdecl std::default_delete<class rx::UniformStorageD3D>::operator()(class rx::UniformStorageD3D * __ptr64)const __ptr64" ??R?$default_delete@VUniformStorageD3D@rx@@@std@@QEBAXPEAVUniformStorageD3D@rx@@@Z
0x18014E390: "public: virtual void * __ptr64 __cdecl rx::DeviceImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GDeviceImpl@rx@@UEAAPEAXI@Z
0x1800FE9C4: "public: bool __cdecl gl::Framebuffer::hasEnabledDrawBuffer(void)const __ptr64" ?hasEnabledDrawBuffer@Framebuffer@gl@@QEBA_NXZ
0x1800067FC: "public: class sh::TFunction * __ptr64 __cdecl sh::TParseContext::parseFunctionDeclarator(struct sh::TSourceLoc const & __ptr64,class sh::TFunction * __ptr64) __ptr64" ?parseFunctionDeclarator@TParseContext@sh@@QEAAPEAVTFunction@2@AEBUTSourceLoc@2@PEAV32@@Z
0x18004585C: "unsigned int __cdecl gl::ParseArrayIndex(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,unsigned __int64 * __ptr64)" ?ParseArrayIndex@gl@@YAIAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEA_K@Z
0x1801911B0: "const rx::VertexBufferInterface::`vftable'" ??_7VertexBufferInterface@rx@@6B@
0x1801AE380: "depth stencil state" ??_C@_0BE@ENHDONDE@depth?5stencil?5state?$AA@
0x1801D6620: "missing input primitive declarat" ??_C@_0ED@FFDFMHID@missing?5input?5primitive?5declarat@
0x1801D2C38: "Case
" ??_C@_05KONKJGFA@Case?6?$AA@
0x180141F24: "public: struct gl::Extents __cdecl rx::RenderTargetD3D::getExtents(void)const __ptr64" ?getExtents@RenderTargetD3D@rx@@QEBA?AUExtents@gl@@XZ
0x18018A75C: "public: unsigned __int64 * __ptr64 __cdecl std::vector<unsigned __int64,class std::allocator<unsigned __int64> >::_Emplace_reallocate<unsigned __int64>(unsigned __int64 * __ptr64 const,unsigned __int64 &&) __ptr64" ??$_Emplace_reallocate@_K@?$vector@_KV?$allocator@_K@std@@@std@@QEAAPEA_KQEA_K$$QEA_K@Z
0x1800705F8: "public: __cdecl gl::Shader::Shader(class gl::ShaderProgramManager * __ptr64,class rx::GLImplFactory * __ptr64,struct gl::Limitations const & __ptr64,unsigned int,unsigned int) __ptr64" ??0Shader@gl@@QEAA@PEAVShaderProgramManager@1@PEAVGLImplFactory@rx@@AEBULimitations@1@II@Z
0x18002BCC0: "public: class gl::Error __cdecl rx::InputLayoutCache::applyVertexBuffers(class gl::Context const * __ptr64,class std::vector<struct rx::TranslatedAttribute const * __ptr64,class std::allocator<struct rx::TranslatedAttribute const * __ptr64> > const & __ptr64,unsigned int,int,bool) __ptr64" ?applyVertexBuffers@InputLayoutCache@rx@@QEAA?AVError@gl@@PEBVContext@4@AEBV?$vector@PEBUTranslatedAttribute@rx@@V?$allocator@PEBUTranslatedAttribute@rx@@@std@@@std@@IH_N@Z
0x18019EFC8: "EGL_ANGLE_query_surface_pointer" ??_C@_0CA@DAJMAPMP@EGL_ANGLE_query_surface_pointer?$AA@
0x18002ECF8: ??$_Try_emplace@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@$$V@?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@2@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@std@@@std@@@std@@_N@1@$$QEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D::setStorage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64) __ptr64" ?setStorage@TextureD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@@Z
0x1801BB948: "RESTOREOPTIN.EXE" ??_C@_1CC@COLDACLA@?$AAR?$AAE?$AAS?$AAT?$AAO?$AAR?$AAE?$AAO?$AAP?$AAT?$AAI?$AAN?$AA?4?$AAE?$AAX?$AAE?$AA?$AA@
0x1800158EC: "protected: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct rx::D3DUniform * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> >,0> >::_Lbound<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ??$_Lbound@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x1800DE508: "unsigned char __cdecl gl::IsBuffer(unsigned int)" ?IsBuffer@gl@@YAEI@Z
0x180001A10: eglCreateDeviceANGLE
0x1800915B0: "public: virtual int __cdecl rx::TextureRenderTarget11::getHeight(void)const __ptr64" ?getHeight@TextureRenderTarget11@rx@@UEBAHXZ
0x1801A2B60: "void imulExtended_emu(int x, int" ??_C@_0BPK@DGIGJLEG@void?5imulExtended_emu?$CIint?5x?0?5int@
0x18008FD20: "private: virtual void __cdecl rx::DisplayD3D::generateExtensions(struct egl::DisplayExtensions * __ptr64)const __ptr64" ?generateExtensions@DisplayD3D@rx@@EEBAXPEAUDisplayExtensions@egl@@@Z
0x18019C020: "__cdecl _imp___stdio_common_vsprintf" __imp___stdio_common_vsprintf
0x1801D1538: " <<= " ??_C@_05COIKBLJF@?5?$DM?$DM?$DN?5?$AA@
0x18017225C: "public: class sh::TIntermAggregate * __ptr64 __cdecl sh::TIntermAggregate::shallowCopy(void)const __ptr64" ?shallowCopy@TIntermAggregate@sh@@QEBAPEAV12@XZ
0x180089600: "public: virtual class rx::ImageD3D * __ptr64 __cdecl rx::TextureD3D_Cube::getImage(struct gl::ImageIndex const & __ptr64)const __ptr64" ?getImage@TextureD3D_Cube@rx@@UEBAPEAVImageD3D@2@AEBUImageIndex@gl@@@Z
0x1800084A0: glGenerateMipmap
0x180058600: "private: void __cdecl std::vector<struct sh::ShaderVariable,class std::allocator<struct sh::ShaderVariable> >::_Assign_range<struct sh::ShaderVariable * __ptr64>(struct sh::ShaderVariable * __ptr64,struct sh::ShaderVariable * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Assign_range@PEAUShaderVariable@sh@@@?$vector@UShaderVariable@sh@@V?$allocator@UShaderVariable@sh@@@std@@@std@@AEAAXPEAUShaderVariable@sh@@0Uforward_iterator_tag@1@@Z
0x1801A13E0: "GL_EXT_shader_texture_lod" ??_C@_0BK@LMMLPLHH@GL_EXT_shader_texture_lod?$AA@
0x180033080: "public: virtual class gl::Error __cdecl rx::Buffer11::setSubData(class gl::Context const * __ptr64,enum gl::BufferBinding,void const * __ptr64,unsigned __int64,unsigned __int64) __ptr64" ?setSubData@Buffer11@rx@@UEAA?AVError@gl@@PEBVContext@4@W4BufferBinding@4@PEBX_K3@Z
0x18019BFC8: "__cdecl _imp__o_strcpy_s" __imp__o_strcpy_s
0x18019F0B8: "d3dcompiler_47.dll" ??_C@_1CG@NNGIINMN@?$AAd?$AA3?$AAd?$AAc?$AAo?$AAm?$AAp?$AAi?$AAl?$AAe?$AAr?$AA_?$AA4?$AA7?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x180050A58: "public: __cdecl std::vector<class gl::FramebufferAttachment,class std::allocator<class gl::FramebufferAttachment> >::vector<class gl::FramebufferAttachment,class std::allocator<class gl::FramebufferAttachment> >(unsigned __int64,class std::allocator<class gl::FramebufferAttachment> const & __ptr64) __ptr64" ??0?$vector@VFramebufferAttachment@gl@@V?$allocator@VFramebufferAttachment@gl@@@std@@@std@@QEAA@_KAEBV?$allocator@VFramebufferAttachment@gl@@@1@@Z
0x18004E584: "public: static struct gl::Format __cdecl gl::Format::Invalid(void)" ?Invalid@Format@gl@@SA?AU12@XZ
0x18014A660: "void __cdecl angle::Initialize4ComponentData<unsigned char,0,0,0,255>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$Initialize4ComponentData@E$0A@$0A@$0A@$0PP@@angle@@YAX_K00PEAE00@Z
0x180013074: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::StructureHLSL::addBuiltInConstructor(class sh::TType const & __ptr64,class sh::TVector<class sh::TIntermNode * __ptr64> const * __ptr64) __ptr64" ?addBuiltInConstructor@StructureHLSL@sh@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTType@2@PEBV?$TVector@PEAVTIntermNode@sh@@@2@@Z
0x1801A3130: "void umulExtended_emu(uint2 x, u" ??_C@_0KH@FKFGHEOA@void?5umulExtended_emu?$CIuint2?5x?0?5u@
0x180011EE8: "bool __cdecl sh::IsVaryingOut(enum sh::TQualifier)" ?IsVaryingOut@sh@@YA_NW4TQualifier@1@@Z
0x18003B70C: "public: void __cdecl angle::BroadcastChannel<unsigned __int64,class gl::Context const * __ptr64>::reset(void) __ptr64" ?reset@?$BroadcastChannel@_KPEBVContext@gl@@@angle@@QEAAXXZ
0x1801D4210: "Writeonly value cannot be passed" ??_C@_0EB@PABHHCDN@Writeonly?5value?5cannot?5be?5passed@
0x1801C0868: " output.gl_PointSize = gl_Poi" ??_C@_0CJ@EKPCMIKK@?5?5?5?5output?4gl_PointSize?5?$DN?5gl_Poi@
0x180049E00: "public: struct std::_Tree_node<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64>,void * __ptr64> * __ptr64 __cdecl pool_allocator<struct std::_Tree_node<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64>,void * __ptr64> >::allocate(unsigned __int64) __ptr64" ?allocate@?$pool_allocator@U?$_Tree_node@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@PEAX@std@@@@QEAAPEAU?$_Tree_node@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@PEAX@std@@_K@Z
0x1801D7E54: "2DMS" ??_C@_04BPJODMGK@2DMS?$AA@
0x1800908C0: "void __cdecl angle::WriteColor<struct angle::A1R5G5B5,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UA1R5G5B5@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801D7288: "GL_ARM_shader_framebuffer_fetch" ??_C@_0CA@BGLLEAAH@GL_ARM_shader_framebuffer_fetch?$AA@
0x180184760: "private: virtual class gl::Error __cdecl rx::TextureD3D_3D::setCompleteTexStorage(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64) __ptr64" ?setCompleteTexStorage@TextureD3D_3D@rx@@EEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@@Z
0x18012BDF0: ??_G?$Resource11Base@UID3D11VertexShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11VertexShader@@@3@@rx@@MEAAPEAXI@Z
0x1801A1CCC: "rm_" ??_C@_03GCKBFBBM@rm_?$AA@
0x1801AE9B0: "__stdcall _xmm" __xmm@00000003000000030000000300000015
0x1801A3498: "
// GLSL BEGIN
" ??_C@_0BB@CIPKCGFN@?6?1?1?5GLSL?5BEGIN?6?6?$AA@
0x180045EA4: "private: int __cdecl pp::DirectiveParser::parseExpressionIfdef(struct pp::Token * __ptr64) __ptr64" ?parseExpressionIfdef@DirectiveParser@pp@@AEAAHPEAUToken@2@@Z
0x180071530: "private: void __cdecl gl::ResourceMap<class gl::Framebuffer>::Iterator::updateValue(void) __ptr64" ?updateValue@Iterator@?$ResourceMap@VFramebuffer@gl@@@gl@@AEAAXXZ
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > >::_Min(struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@PEAX@2@PEAU32@@Z
0x1800DAE80: glCopyTexImage2D
0x180090050: "public: virtual unsigned int __cdecl rx::SurfaceRenderTarget11::getSubresourceIndex(void)const __ptr64" ?getSubresourceIndex@SurfaceRenderTarget11@rx@@UEBAIXZ
0x1801AC7B8: "gl_ViewportIndex" ??_C@_0BB@IAHIPBMD@gl_ViewportIndex?$AA@
0x1800E2D00: "char const * __ptr64 __cdecl wil::details::GetCurrentModuleName(void)" ?GetCurrentModuleName@details@wil@@YAPEBDXZ
0x1801DA138: " supported in GLSL ES 1.00 only" ??_C@_0CA@OKPMBDHE@?5supported?5in?5GLSL?5ES?51?400?5only?$AA@
0x1800477D8: "private: bool __cdecl std::vector<class gl::ProgramPipeline * __ptr64,class std::allocator<class gl::ProgramPipeline * __ptr64> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@PEAVProgramPipeline@gl@@V?$allocator@PEAVProgramPipeline@gl@@@std@@@std@@AEAA_N_K@Z
0x18019C0B0: "__cdecl _imp_?MemProtectHeapDestroy@@YAJPEAX@Z" __imp_?MemProtectHeapDestroy@@YAJPEAX@Z
0x180091090: "void __cdecl angle::WriteColor<struct angle::R8G8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8G8@angle@@M@angle@@YAXPEBEPEAE@Z
0x180090960: "void __cdecl angle::WriteColor<struct angle::A4R4G4B4,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UA4R4G4B4@angle@@M@angle@@YAXPEBEPEAE@Z
0x180090A90: "void __cdecl angle::WriteColor<struct angle::B8G8R8A8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UB8G8R8A8@angle@@M@angle@@YAXPEBEPEAE@Z
0x180090F40: "void __cdecl angle::WriteColor<struct angle::R4G4B4A4,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR4G4B4A4@angle@@M@angle@@YAXPEBEPEAE@Z
0x180091180: "void __cdecl angle::WriteColor<struct angle::R8G8B8A8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8G8B8A8@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801BC600: "Stencil reference and mask value" ??_C@_0FP@FFHHPCHH@Stencil?5reference?5and?5mask?5value@
0x1801B39F0: "float2 ldexp_emu(float2 x, int2 " ??_C@_0EM@PJMEDMOE@float2?5ldexp_emu?$CIfloat2?5x?0?5int2?5@
0x180189C60: "public: virtual void * __ptr64 __cdecl pp::DefinedParser::`vector deleting destructor'(unsigned int) __ptr64" ??_EDefinedParser@pp@@UEAAPEAXI@Z
0x1801D8800: ".SampleCmpLevelZero(" ??_C@_0BF@GMFJCFJB@?4SampleCmpLevelZero?$CI?$AA@
0x1801D10D8: " uint3 gl_NumWorkGroups : pac" ??_C@_0CO@KEAKFPIB@?5?5?5?5uint3?5gl_NumWorkGroups?5?3?5pac@
0x18019FD5C: "GL_ES" ??_C@_05LFMKIPII@GL_ES?$AA@
0x1800FC2C0: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class gl::Query>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$BindingPointer@VQuery@gl@@@gl@@UEAAPEAXI@Z
0x180083BE0: "public: virtual void __cdecl sh::SearchSymbol::visitSymbol(class sh::TIntermSymbol * __ptr64) __ptr64" ?visitSymbol@SearchSymbol@sh@@UEAAXPEAVTIntermSymbol@2@@Z
0x18004783C: "private: unsigned __int64 __cdecl std::vector<class gl::VertexArray * __ptr64,class std::allocator<class gl::VertexArray * __ptr64> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@PEAVVertexArray@gl@@V?$allocator@PEAVVertexArray@gl@@@std@@@std@@AEBA_K_K@Z
0x18010B9E0: "void __cdecl angle::GenerateMip<struct angle::R16G16>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR16G16@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x180152328: "private: void __cdecl std::vector<struct sh::InterfaceBlockField,class std::allocator<struct sh::InterfaceBlockField> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UInterfaceBlockField@sh@@V?$allocator@UInterfaceBlockField@sh@@@std@@@std@@AEAAXXZ
0x1801AE850: "__cdecl _xmm@000000000000000f0000000000000000" __xmm@000000000000000f0000000000000000
0x18017AAC4: "public: static void __cdecl angle::B5G6R5::average(struct angle::B5G6R5 * __ptr64,struct angle::B5G6R5 const * __ptr64,struct angle::B5G6R5 const * __ptr64)" ?average@B5G6R5@angle@@SAXPEAU12@PEBU12@1@Z
0x18017AAC4: "public: static void __cdecl angle::R5G6B5::average(struct angle::R5G6B5 * __ptr64,struct angle::R5G6B5 const * __ptr64,struct angle::R5G6B5 const * __ptr64)" ?average@R5G6B5@angle@@SAXPEAU12@PEBU12@1@Z
0x1801EF810: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-shlwapi-obsolete-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-shlwapi-obsolete-l1-1-0
0x18008334C: "protected: class sh::TIntermNode * __ptr64 __cdecl sh::TIntermTraverser::getAncestorNode(unsigned int) __ptr64" ?getAncestorNode@TIntermTraverser@sh@@IEAAPEAVTIntermNode@2@I@Z
0x180041284: "public: class sh::TIntermNode * __ptr64 * __ptr64 __cdecl std::vector<class sh::TIntermNode * __ptr64,class pool_allocator<class sh::TIntermNode * __ptr64> >::_Emplace_reallocate<class sh::TIntermNode * __ptr64>(class sh::TIntermNode * __ptr64 * __ptr64 const,class sh::TIntermNode * __ptr64 &&) __ptr64" ??$_Emplace_reallocate@PEAVTIntermNode@sh@@@?$vector@PEAVTIntermNode@sh@@V?$pool_allocator@PEAVTIntermNode@sh@@@@@std@@QEAAPEAPEAVTIntermNode@sh@@QEAPEAV23@$$QEAPEAV23@@Z
0x1800F0B38: "public: void __cdecl gl::Context::sampleCoverage(float,unsigned char) __ptr64" ?sampleCoverage@Context@gl@@QEAAXME@Z
0x18019F070: "EGL_EXT_create_context_robustnes" ??_C@_0CC@POGGHDEA@EGL_EXT_create_context_robustnes@
0x1801A0C88: "class std::bitset<97> const `private: unsigned long __cdecl angle::IterableBitSet<97>::Iterator::getNextBit(void) __ptr64'::`2'::wordMask" ?wordMask@?1??getNextBit@Iterator@?$IterableBitSet@$0GB@@angle@@AEAAKXZ@4V?$bitset@$0GB@@std@@B
0x18003EFF8: "public: __cdecl sh::UniformHLSL::UniformHLSL(unsigned int,class sh::StructureHLSL * __ptr64,enum ShShaderOutput,class std::vector<struct sh::Uniform,class std::allocator<struct sh::Uniform> > const & __ptr64) __ptr64" ??0UniformHLSL@sh@@QEAA@IPEAVStructureHLSL@1@W4ShShaderOutput@@AEBV?$vector@UUniform@sh@@V?$allocator@UUniform@sh@@@std@@@std@@@Z
0x180140FC0: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::BlitShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::BlitShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@W4BlitShaderType@Blit11@rx@@UShader@23@U?$less@W4BlitShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@@Z
0x1801BF8C0: "' differ between vertex and frag" ??_C@_0CN@OKCPEPLD@?8?5differ?5between?5vertex?5and?5frag@
0x18014ACF0: "void __cdecl rx::Copy8SnormTo16SnormVertexData<3,4>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$Copy8SnormTo16SnormVertexData@$02$03@rx@@YAXPEBE_K1PEAE@Z
0x1800E5278: "long __cdecl StringCchPrintfW(unsigned short * __ptr64,unsigned __int64,unsigned short const * __ptr64,...)" ?StringCchPrintfW@@YAJPEAG_KPEBGZZ
0x18015ABA0: "public: virtual void __cdecl sh::TIntermTraverser::traverseInvariantDeclaration(class sh::TIntermInvariantDeclaration * __ptr64) __ptr64" ?traverseInvariantDeclaration@TIntermTraverser@sh@@UEAAXPEAVTIntermInvariantDeclaration@2@@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class egl::ImageSibling * __ptr64,struct std::less<class egl::ImageSibling * __ptr64>,class std::allocator<class egl::ImageSibling * __ptr64>,0> >::_Lrotate(struct std::_Tree_node<class egl::ImageSibling * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@PEAVImageSibling@egl@@U?$less@PEAVImageSibling@egl@@@std@@V?$allocator@PEAVImageSibling@egl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVImageSibling@egl@@PEAX@2@@Z
0x180128EF0: "public: virtual void __cdecl rx::ProgramD3D::setUniform2iv(int,int,int const * __ptr64) __ptr64" ?setUniform2iv@ProgramD3D@rx@@UEAAXHHPEBH@Z
0x1800173D8: "public: bool __cdecl sh::TParseContext::checkIsNotReserved(struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64) __ptr64" ?checkIsNotReserved@TParseContext@sh@@QEAA_NAEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@Z
0x18012BCF0: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11RenderTargetView>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11@UID3D11RenderTargetView@@@rx@@UEAAPEAXI@Z
0x18019BEC0: "__cdecl _imp_sinhf" __imp_sinhf
0x180091060: "void __cdecl angle::WriteColor<struct angle::R8,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8@angle@@I@angle@@YAXPEBEPEAE@Z
0x1800F37C0: "bool __cdecl gl::ValidateFramebufferRenderbuffer(class gl::Context * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?ValidateFramebufferRenderbuffer@gl@@YA_NPEAVContext@1@IIII@Z
0x1801D9A50: "texCUBE" ??_C@_07JBKIGMPF@texCUBE?$AA@
0x180189640: "public: virtual void * __ptr64 __cdecl pp::Tokenizer::`vector deleting destructor'(unsigned int) __ptr64" ??_ETokenizer@pp@@UEAAPEAXI@Z
0x18012BF20: "public: void * __ptr64 __cdecl rx::PixelTransfer11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPixelTransfer11@rx@@QEAAPEAXI@Z
0x18004F47C: "public: unsigned int __cdecl gl::Framebuffer::getDrawbufferWriteType(unsigned __int64)const __ptr64" ?getDrawbufferWriteType@Framebuffer@gl@@QEBAI_K@Z
0x18008DBD0: "public: virtual void __cdecl rx::TextureStorage11_External::verifyAssociatedImageValid(struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?verifyAssociatedImageValid@TextureStorage11_External@rx@@UEAAXAEBUImageIndex@gl@@PEAVImage11@2@@Z
0x18006200C: "public: unsigned __int64 __cdecl std::vector<bool,class std::allocator<bool> >::_Insert_x(class std::_Vb_const_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > >,unsigned __int64) __ptr64" ?_Insert_x@?$vector@_NV?$allocator@_N@std@@@std@@QEAA_KV?$_Vb_const_iterator@U?$_Wrap_alloc@V?$allocator@I@std@@@std@@@2@_K@Z
0x1801BBFE0: "Index exceeds MAX_VERTEX_ATTRIBS" ??_C@_0CC@GCIKCFAC@Index?5exceeds?5MAX_VERTEX_ATTRIBS@
0x18014D03C: "public: virtual __cdecl rx::Query11::~Query11(void) __ptr64" ??1Query11@rx@@UEAA@XZ
0x1801075D0: "private: virtual __cdecl gl::Compiler::~Compiler(void) __ptr64" ??1Compiler@gl@@EEAA@XZ
0x180194A68: "const rx::UniformStorage11::`vftable'" ??_7UniformStorage11@rx@@6B@
0x1801232BC: "public: class egl::Error __cdecl rx::SurfaceD3D::checkForOutOfDateSwapChain(class gl::Context const * __ptr64) __ptr64" ?checkForOutOfDateSwapChain@SurfaceD3D@rx@@QEAA?AVError@egl@@PEBVContext@gl@@@Z
0x180058748: "public: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Buynode0(void) __ptr64" ?_Buynode0@?$_Tree_comp_alloc@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@2@XZ
0x1801AE450: "location" ??_C@_08CBBFJFMD@location?$AA@
0x180064030: "public: __cdecl rx::StateManager11::StateManager11(class rx::Renderer11 * __ptr64) __ptr64" ??0StateManager11@rx@@QEAA@PEAVRenderer11@1@@Z
0x1801A190C: "z" ??_C@_01GLPGHMHM@z?$AA@
0x180156940: "public: virtual void * __ptr64 __cdecl sh::OutputHLSL::ArrayHelperFunction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArrayHelperFunction@OutputHLSL@sh@@UEAAPEAXI@Z
0x18014B510: "void __cdecl rx::CopyTo32FVertexData<int,2,2,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyTo32FVertexData@H$01$01$00@rx@@YAXPEBE_K1PEAE@Z
0x180018758: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<__int64 const,__int64> > > > __cdecl std::_Tree<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::_Insert_hint<struct std::pair<__int64 const,__int64> & __ptr64,struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<__int64 const,__int64> > > >,struct std::pair<__int64 const,__int64> & __ptr64,struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CB_J_J@std@@PEAU?$_Tree_node@U?$pair@$$CB_J_J@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@_J_JU?$less@_J@std@@V?$allocator@U?$pair@$$CB_J_J@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_J_J@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_J_J@std@@@std@@@std@@@1@AEAU?$pair@$$CB_J_J@1@PEAU?$_Tree_node@U?$pair@$$CB_J_J@std@@PEAX@1@@Z
0x1801D9A14: "), 0" ??_C@_04PIODCFAC@?$CJ?0?50?$AA@
0x1801A3480: "GL_USES_FRAG_DATA" ??_C@_0BC@PBJAMLFM@GL_USES_FRAG_DATA?$AA@
0x1801D9FB8: "syntax error" ??_C@_0N@MNJHOOI@syntax?5error?$AA@
0x18005DE60: "public: virtual void __cdecl rx::ProgramD3D::setUniform2fv(int,int,float const * __ptr64) __ptr64" ?setUniform2fv@ProgramD3D@rx@@UEAAXHHPEBM@Z
0x180141B34: "public: class gl::Error __cdecl rx::Blit11::copyDepthStencil(class rx::TextureHelper11 const & __ptr64,unsigned int,struct gl::Box const & __ptr64,struct gl::Extents const & __ptr64,class rx::TextureHelper11 const & __ptr64,unsigned int,struct gl::Box const & __ptr64,struct gl::Extents const & __ptr64,struct gl::Rectangle const * __ptr64) __ptr64" ?copyDepthStencil@Blit11@rx@@QEAA?AVError@gl@@AEBVTextureHelper11@2@IAEBUBox@4@AEBUExtents@4@0I12PEBURectangle@4@@Z
0x18007EEA0: glGenTextures
0x1800FCFC0: "public: virtual void * __ptr64 __cdecl egl::ImageSibling::`scalar deleting destructor'(unsigned int) __ptr64" ??_GImageSibling@egl@@UEAAPEAXI@Z
0x180091750: "public: virtual enum sh::TQualifierType __cdecl sh::TPrecisionQualifierWrapper::getType(void)const __ptr64" ?getType@TPrecisionQualifierWrapper@sh@@UEBA?AW4TQualifierType@2@XZ
0x180012A44: "public: void __cdecl sh::TParseContext::declarationQualifierErrorCheck(enum sh::TQualifier,struct sh::TLayoutQualifier const & __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?declarationQualifierErrorCheck@TParseContext@sh@@QEAAXW4TQualifier@2@AEBUTLayoutQualifier@2@AEBUTSourceLoc@2@@Z
0x18014C49C: "public: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > >,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct rx::d3d11::BlendStateKey,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > >,class std::_Uhash_compare<struct rx::d3d11::BlendStateKey,struct std::hash<struct rx::d3d11::BlendStateKey>,struct std::equal_to<struct rx::d3d11::BlendStateKey> >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > >,0> >::equal_range(struct rx::d3d11::BlendStateKey const & __ptr64) __ptr64" ?equal_range@?$_Hash@V?$_Umap_traits@UBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UBlendStateKey@d3d11@rx@@U?$hash@UBlendStateKey@d3d11@rx@@@std@@U?$equal_to@UBlendStateKey@d3d11@rx@@@5@@5@V?$allocator@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@5@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V12@@2@AEBUBlendStateKey@d3d11@rx@@@Z
0x1800E5C50: "void __cdecl wil::details::WilFailFast(struct wil::FailureInfo const & __ptr64)" ?WilFailFast@details@wil@@YAXAEBUFailureInfo@2@@Z
0x180090050: "public: virtual class sh::TIntermBlock * __ptr64 __cdecl sh::TIntermNode::getAsBlock(void) __ptr64" ?getAsBlock@TIntermNode@sh@@UEAAPEAVTIntermBlock@2@XZ
0x1801BB448: "__cdecl _real@3c820821" __real@3c820821
0x1801D8990: "samplerCUBE s" ??_C@_0O@ILKMKDMD@samplerCUBE?5s?$AA@
0x1801D12F0: "#define GL_USES_GLOBAL_INVOCATIO" ??_C@_0CG@DBOBMHBM@?$CDdefine?5GL_USES_GLOBAL_INVOCATIO@
0x180051C5C: "private: bool __cdecl gl::Program::linkVaryings(class gl::Context const * __ptr64,class gl::InfoLog & __ptr64)const __ptr64" ?linkVaryings@Program@gl@@AEBA_NPEBVContext@2@AEAVInfoLog@2@@Z
0x1801AE610: "binding" ??_C@_07GGKKJCAC@binding?$AA@
0x180008CC0: "private: virtual class gl::Error __cdecl rx::TextureD3D_2D::setCompleteTexStorage(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64) __ptr64" ?setCompleteTexStorage@TextureD3D_2D@rx@@EEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@@Z
0x180076EAC: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl rx::RendererD3D::getVendorString(void)const __ptr64" ?getVendorString@RendererD3D@rx@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x18010955C: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned int> > > __cdecl std::_Tree<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::find(unsigned int const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tset_traits@IU?$less@I@std@@V?$allocator@I@2@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@I@std@@@std@@@2@AEBI@Z
0x18018882C: "public: void __cdecl rx::StaticVertexBufferInterface::AttributeSignature::set(struct gl::VertexAttribute const & __ptr64,class gl::VertexBinding const & __ptr64) __ptr64" ?set@AttributeSignature@StaticVertexBufferInterface@rx@@QEAAXAEBUVertexAttribute@gl@@AEBVVertexBinding@5@@Z
0x1800F7FD8: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ProgramVaryingRef,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> >,0> >::_Insert_nohint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef>,void * __ptr64> * __ptr64>(bool,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAX@1@@Z
0x18019BCF8: "__cdecl _imp_RtlLookupFunctionEntry" __imp_RtlLookupFunctionEntry
0x18013BF60: "public: virtual void * __ptr64 __cdecl rx::RenderTarget11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRenderTarget11@rx@@UEAAPEAXI@Z
0x1801A40B0: "gl_MaxComputeTextureImageUnits" ??_C@_0BP@KMFBNIFL@gl_MaxComputeTextureImageUnits?$AA@
0x1801D3220: "illegal type for precision quali" ??_C@_0CF@ICPPHPHA@illegal?5type?5for?5precision?5quali@
0x18012BE30: "protected: virtual void * __ptr64 __cdecl rx::Resource11Base<struct ID3D11Resource,class std::shared_ptr,struct rx::GenericData>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11Base@UID3D11Resource@@Vshared_ptr@std@@UGenericData@rx@@@rx@@MEAAPEAXI@Z
0x18006E5E4: "public: unsigned int __cdecl gl::ShaderProgramManager::createProgram(class rx::GLImplFactory * __ptr64) __ptr64" ?createProgram@ShaderProgramManager@gl@@QEAAIPEAVGLImplFactory@rx@@@Z
0x1801BEEA8: "The source level of the source t" ??_C@_0DI@MCPLMEHF@The?5source?5level?5of?5the?5source?5t@
0x18003D04C: "protected: class angle::ErrorOrResultBase<class gl::Error,unsigned int,unsigned int,0> __cdecl rx::VertexBufferInterface::getSpaceRequired(struct gl::VertexAttribute const & __ptr64,class gl::VertexBinding const & __ptr64,unsigned __int64,int)const __ptr64" ?getSpaceRequired@VertexBufferInterface@rx@@IEBA?AV?$ErrorOrResultBase@VError@gl@@II$0A@@angle@@AEBUVertexAttribute@gl@@AEBVVertexBinding@6@_KH@Z
0x1801A3A90: "true" ??_C@_04LOAJBDKD@true?$AA@
0x18019BCD0: "__cdecl _imp_QueryPerformanceCounter" __imp_QueryPerformanceCounter
0x180017538: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::Decorate(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)" ?Decorate@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBV23@@Z
0x18000FEFC: "public: class sh::TInfoSinkBase & __ptr64 __cdecl sh::TInfoSinkBase::operator<<(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64) __ptr64" ??6TInfoSinkBase@sh@@QEAAAEAV01@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@Z
0x1800937A0: "[thunk]:public: virtual void * __ptr64 __cdecl gl::Framebuffer::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_EFramebuffer@gl@@W7EAAPEAXI@Z
0x18004095C: "public: __cdecl sh::TIntermTernary::TIntermTernary(class sh::TIntermTyped * __ptr64,class sh::TIntermTyped * __ptr64,class sh::TIntermTyped * __ptr64) __ptr64" ??0TIntermTernary@sh@@QEAA@PEAVTIntermTyped@1@00@Z
0x18012C698: "public: class gl::Error __cdecl rx::Renderer11::applyComputeShader(class gl::Context const * __ptr64) __ptr64" ?applyComputeShader@Renderer11@rx@@QEAA?AVError@gl@@PEBVContext@4@@Z
0x1801BBAF8: "authhost.exe" ??_C@_1BK@GCHOELHN@?$AAa?$AAu?$AAt?$AAh?$AAh?$AAo?$AAs?$AAt?$AA?4?$AAe?$AAx?$AAe?$AA?$AA@
0x1800DAD70: eglReleaseDeviceANGLE
0x18017B460: "float __cdecl gl::float11ToFloat32(unsigned short)" ?float11ToFloat32@gl@@YAMG@Z
0x180171144: "public: class angle::Matrix<float> __cdecl angle::Matrix<float>::inverse(void)const __ptr64" ?inverse@?$Matrix@M@angle@@QEBA?AV12@XZ
0x18008FD90: "public: virtual bool __cdecl rx::DebugAnnotator11::getStatus(void) __ptr64" ?getStatus@DebugAnnotator11@rx@@UEAA_NXZ
0x1801A2988: "mul(transpose(" ??_C@_0P@OHJBAEDO@mul?$CItranspose?$CI?$AA@
0x1800E512C: "private: unsigned char * __ptr64 __cdecl wil::details_abi::RawUsageIndex::SkipValues(struct wil::details_abi::UsageIndexProperty & __ptr64,unsigned char * __ptr64) __ptr64" ?SkipValues@RawUsageIndex@details_abi@wil@@AEAAPEAEAEAUUsageIndexProperty@23@PEAE@Z
0x180035340: "public: __cdecl rx::TextureStorage11_2D::TextureStorage11_2D(class rx::Renderer11 * __ptr64,unsigned int,bool,int,int,int,bool) __ptr64" ??0TextureStorage11_2D@rx@@QEAA@PEAVRenderer11@1@I_NHHH1@Z
0x18008FD40: "public: virtual enum MemoryProtection::EMode __cdecl MemoryProtectionStubs::GetMemoryProtectionFeatureMode(void) __ptr64" ?GetMemoryProtectionFeatureMode@MemoryProtectionStubs@@UEAA?AW4EMode@MemoryProtection@@XZ
0x18019BFB8: "__cdecl _imp_round" __imp_round
0x1801EF770: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-crt-string-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-crt-string-l1-1-0
0x1801F9C88: ?g_debugAnnotator@?A0xd209d2d3@gl@@3PEAVDebugAnnotator@2@EA
0x18004104C: "class sh::TIntermSymbol * __ptr64 __cdecl sh::ReferenceBuiltInVariable(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class sh::TSymbolTable const & __ptr64,int)" ?ReferenceBuiltInVariable@sh@@YAPEAVTIntermSymbol@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTSymbolTable@1@H@Z
0x18019F148: "error X3531:" ??_C@_0N@JDCMBBCF@error?5X3531?3?$AA@
0x1801BE1A8: "Invalid attrib_list parameter" ??_C@_0BO@PPHMLBAJ@Invalid?5attrib_list?5parameter?$AA@
0x18003A5D8: "public: void * __ptr64 __cdecl rx::TypedData<struct ID3D11DepthStencilView>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$TypedData@UID3D11DepthStencilView@@@rx@@QEAAPEAXI@Z
0x18019BF98: "__cdecl _imp__o_mbstowcs_s" __imp__o_mbstowcs_s
0x1801DA880: "behavior invalid" ??_C@_0BB@IFMBEKH@behavior?5invalid?$AA@
0x18007BD74: "protected: void __cdecl std::_Tree<class std::_Tset_traits<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64,struct std::less<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64>,class std::allocator<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64>,0> >::_Erase(struct std::_Tree_node<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U?$less@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@V?$allocator@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@PEAX@2@@Z
0x1801644B0: "public: virtual void * __ptr64 __cdecl sh::TMemoryQualifierWrapper::`vector deleting destructor'(unsigned int) __ptr64" ??_ETMemoryQualifierWrapper@sh@@UEAAPEAXI@Z
0x1801AD8A8: "kernel32.dll" ??_C@_1BK@MGMFAEKH@?$AAk?$AAe?$AAr?$AAn?$AAe?$AAl?$AA3?$AA2?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x18002E424: "protected: class sh::TConstantUnion const * __ptr64 __cdecl sh::OutputHLSL::writeConstantUnionArray(class sh::TInfoSinkBase & __ptr64,class sh::TConstantUnion const * __ptr64 const,unsigned __int64) __ptr64" ?writeConstantUnionArray@OutputHLSL@sh@@IEAAPEBVTConstantUnion@2@AEAVTInfoSinkBase@2@QEBV32@_K@Z
0x18007D4DC: "private: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::StructureHLSL::defineQualified(class sh::TStructure const & __ptr64,bool,bool) __ptr64" ?defineQualified@StructureHLSL@sh@@AEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTStructure@2@_N1@Z
0x180131120: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11::SRVKey,class rx::SharedResource11<struct ID3D11ShaderResourceView>,struct std::less<struct rx::TextureStorage11::SRVKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > >,0> >::_Eqrange<struct rx::TextureStorage11::SRVKey>(struct rx::TextureStorage11::SRVKey const & __ptr64)const __ptr64" ??$_Eqrange@USRVKey@TextureStorage11@rx@@@?$_Tree@V?$_Tmap_traits@USRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@U?$less@USRVKey@TextureStorage11@rx@@@std@@V?$allocator@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@6@$0A@@std@@@std@@IEBA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@std@@@std@@@std@@V12@@1@AEBUSRVKey@TextureStorage11@rx@@@Z
0x180064D28: "public: __cdecl std::vector<struct gl::Debug::Control,class std::allocator<struct gl::Debug::Control> >::vector<struct gl::Debug::Control,class std::allocator<struct gl::Debug::Control> >(class std::vector<struct gl::Debug::Control,class std::allocator<struct gl::Debug::Control> > const & __ptr64) __ptr64" ??0?$vector@UControl@Debug@gl@@V?$allocator@UControl@Debug@gl@@@std@@@std@@QEAA@AEBV01@@Z
0x18015DD10: "public: virtual void * __ptr64 __cdecl sh::TIntermCase::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermCase@sh@@UEAAPEAXI@Z
0x1801D16B8: "firstbithigh(" ??_C@_0O@OLNFBJGD@firstbithigh?$CI?$AA@
0x18014E660: "public: virtual class gl::Error __cdecl rx::FenceNV11::finish(void) __ptr64" ?finish@FenceNV11@rx@@UEAA?AVError@gl@@XZ
0x1801A18CC: "]" ??_C@_01LBDDMOBJ@?$FN?$AA@
0x1801D74A0: "warn" ??_C@_04FNLOFOEM@warn?$AA@
0x1801AE8E0: "undef" ??_C@_05PKCPKOLM@undef?$AA@
0x18008B8B0: "public: virtual class sh::TIntermTyped * __ptr64 __cdecl sh::TIntermSymbol::deepCopy(void)const __ptr64" ?deepCopy@TIntermSymbol@sh@@UEBAPEAVTIntermTyped@2@XZ
0x18000906C: "public: class egl::Error __cdecl egl::Display::destroySurface(class egl::Surface * __ptr64) __ptr64" ?destroySurface@Display@egl@@QEAA?AVError@2@PEAVSurface@2@@Z
0x1801D0AF0: "Bad surface." ??_C@_0N@HBODBAMG@Bad?5surface?4?$AA@
0x18008FA70: "public: virtual void __cdecl sh::Std140BlockEncoder::enterAggregateType(void) __ptr64" ?enterAggregateType@Std140BlockEncoder@sh@@UEAAXXZ
0x180134400: "protected: virtual class angle::ErrorOrResultBase<class gl::Error,enum rx::TextureStorage11::DropStencil,unsigned int,0> __cdecl rx::TextureStorage11_2DArray::ensureDropStencilTexture(class gl::Context const * __ptr64) __ptr64" ?ensureDropStencilTexture@TextureStorage11_2DArray@rx@@MEAA?AV?$ErrorOrResultBase@VError@gl@@W4DropStencil@TextureStorage11@rx@@I$0A@@angle@@PEBVContext@gl@@@Z
0x18007CDE0: "public: class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> * __ptr64 * __ptr64 __cdecl std::vector<class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> * __ptr64,class std::allocator<class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> * __ptr64> >::_Emplace_reallocate<class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> * __ptr64 const & __ptr64>(class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> * __ptr64 * __ptr64 const,class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAV?$ChannelBinding@_KPEBVContext@gl@@@angle@@@?$vector@PEAV?$ChannelBinding@_KPEBVContext@gl@@@angle@@V?$allocator@PEAV?$ChannelBinding@_KPEBVContext@gl@@@angle@@@std@@@std@@QEAAPEAPEAV?$ChannelBinding@_KPEBVContext@gl@@@angle@@QEAPEAV23@AEBQEAV23@@Z
0x18008E9B0: "enum D3D11_BLEND __cdecl rx::gl_d3d11::ConvertBlendFunc(unsigned int,bool)" ?ConvertBlendFunc@gl_d3d11@rx@@YA?AW4D3D11_BLEND@@I_N@Z
0x1801D5860: "interface block has no fields" ??_C@_0BO@PMCOOFBI@interface?5block?5has?5no?5fields?$AA@
0x1801D2B80: "Code block
" ??_C@_0M@NIPGNKAO@Code?5block?6?$AA@
0x1800DB4BC: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12302>::ErrorStreamBase<class egl::Error,int,12288,int,12302>(void) __ptr64" ??0?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAO@@angle@@QEAA@XZ
0x1801660B0: "public: void __cdecl sh::TParseContext::checkLayoutQualifierSupported(struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,int) __ptr64" ?checkLayoutQualifierSupported@TParseContext@sh@@QEAAXAEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@Z
0x1801BB464: "__cdecl _real@427c0000" __real@427c0000
0x18008FDC0: "public: virtual int __cdecl rx::TextureD3D_2DMultisample::getLayerCount(int)const __ptr64" ?getLayerCount@TextureD3D_2DMultisample@rx@@UEBAHH@Z
0x180066D4C: "protected: bool __cdecl rx::TextureD3D::canCreateRenderTargetForImage(struct gl::ImageIndex const & __ptr64)const __ptr64" ?canCreateRenderTargetForImage@TextureD3D@rx@@IEBA_NAEBUImageIndex@gl@@@Z
0x18016D904: "public: __cdecl angle::Matrix<float>::Matrix<float>(float const * __ptr64,unsigned int const & __ptr64) __ptr64" ??0?$Matrix@M@angle@@QEAA@PEBMAEBI@Z
0x1801BDE30: "Attribute EGL_ROBUST_RESOURCE_IN" ??_C@_0GG@LBKMLDKK@Attribute?5EGL_ROBUST_RESOURCE_IN@
0x18014B630: "void __cdecl rx::CopyTo32FVertexData<unsigned int,1,1,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyTo32FVertexData@I$00$00$00@rx@@YAXPEBE_K1PEAE@Z
0x18012D890: "public: virtual class gl::Error __cdecl rx::Renderer11::copyImage2DArray(class gl::Context const * __ptr64,class gl::Framebuffer const * __ptr64,struct gl::Rectangle const & __ptr64,unsigned int,struct gl::Offset const & __ptr64,class rx::TextureStorage * __ptr64,int) __ptr64" ?copyImage2DArray@Renderer11@rx@@UEAA?AVError@gl@@PEBVContext@4@PEBVFramebuffer@4@AEBURectangle@4@IAEBUOffset@4@PEAVTextureStorage@2@H@Z
0x1801BB4D8: "__vectorcall ??_R1A@?0A@EA@type_info" ??_R1A@?0A@EA@type_info@@8
0x1801663C0: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TStorageQualifierWrapper::getQualifierString(void)const __ptr64" ?getQualifierString@TStorageQualifierWrapper@sh@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@XZ
0x180046068: "private: void __cdecl pp::DirectiveParser::parseEndif(struct pp::Token * __ptr64) __ptr64" ?parseEndif@DirectiveParser@pp@@AEAAXPEAUToken@2@@Z
0x1801D2928: "Call a built-in function" ??_C@_0BJ@JIMBNOEI@Call?5a?5built?9in?5function?$AA@
0x180081194: "public: __cdecl rx::ProgramD3D::ProgramD3D(class gl::ProgramState const & __ptr64,class rx::RendererD3D * __ptr64) __ptr64" ??0ProgramD3D@rx@@QEAA@AEBVProgramState@gl@@PEAVRendererD3D@1@@Z
0x18016E1A0: "public: virtual void * __ptr64 __cdecl sh::TIntermTernary::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermTernary@sh@@UEAAPEAXI@Z
0x180187E10: "public: virtual class gl::Error __cdecl rx::RenderbufferD3D::setStorageEGLImageTarget(class gl::Context const * __ptr64,class egl::Image * __ptr64) __ptr64" ?setStorageEGLImageTarget@RenderbufferD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVImage@egl@@@Z
0x18004B240: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned __int64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_KU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@PEAX@2@@Z
0x18019F2F0: "[samplerIndex]" ??_C@_0P@JAHPDALB@?$FLsamplerIndex?$FN?$AA@
0x1801ADB20: "internal\sdk\inc\wil\resource.h" ??_C@_0CA@BIKDFFBC@internal?2sdk?2inc?2wil?2resource?4h?$AA@
0x18008E658: "protected: void __cdecl std::_Tree<class std::_Tset_traits<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64,struct std::less<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64>,class std::allocator<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64>,0> >::_Rrotate(struct std::_Tree_node<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U?$less@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@V?$allocator@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@PEAX@2@@Z
0x18007E0D0: "unsigned int __cdecl gl::ArraySizeProduct(class std::vector<unsigned int,class std::allocator<unsigned int> > const & __ptr64)" ?ArraySizeProduct@gl@@YAIAEBV?$vector@IV?$allocator@I@std@@@std@@@Z
0x18019F5A4: "__" ??_C@_02FKHNAOPL@__?$AA@
0x1801A2850: "discard" ??_C@_07FGAIHHOI@discard?$AA@
0x18008E5C4: "public: void __cdecl sh::TSymbolTable::insertBuiltInOp(int,enum TOperator,enum sh::TExtension,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64) __ptr64" ?insertBuiltInOp@TSymbolTable@sh@@QEAAXHW4TOperator@@W4TExtension@2@PEBVTType@2@22222@Z
0x1801D163C: "asint(" ??_C@_06IDJKODJF@asint?$CI?$AA@
0x180092DDE: "__cdecl o___stdio_common_vsprintf" _o___stdio_common_vsprintf
0x1800477D8: "private: bool __cdecl std::vector<class gl::Sampler * __ptr64,class std::allocator<class gl::Sampler * __ptr64> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@PEAVSampler@gl@@V?$allocator@PEAVSampler@gl@@@std@@@std@@AEAA_N_K@Z
0x1801BB47C: "__cdecl _real@4b7fffff" __real@4b7fffff
0x1800F0DE4: "public: void __cdecl gl::Context::texSubImage2D(unsigned int,int,int,int,int,int,unsigned int,unsigned int,void const * __ptr64) __ptr64" ?texSubImage2D@Context@gl@@QEAAXIHHHHHIIPEBX@Z
0x1801D3890: "Number of constructor parameters" ??_C@_0EP@PPNMJCKI@Number?5of?5constructor?5parameters@
0x1801D2B58: "component-wise greater than or e" ??_C@_0CF@NENHDDOA@component?9wise?5greater?5than?5or?5e@
0x1801D4630: "It is an error to use gl_WorkGro" ??_C@_0EN@GAKIHIKE@It?5is?5an?5error?5to?5use?5gl_WorkGro@
0x18000B764: "public: int __cdecl std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >::compare(unsigned __int64,unsigned __int64,char const * __ptr64 const)const __ptr64" ?compare@?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEBAH_K0QEBD@Z
0x180189B30: "public: virtual void * __ptr64 __cdecl pp::MacroExpander::`scalar deleting destructor'(unsigned int) __ptr64" ??_GMacroExpander@pp@@UEAAPEAXI@Z
0x180182EF0: "private: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::initMipmapImages(class gl::Context const * __ptr64) __ptr64" ?initMipmapImages@TextureD3D_2DArray@rx@@EEAA?AVError@gl@@PEBVContext@4@@Z
0x1801351C0: "public: virtual class gl::Error __cdecl rx::TextureStorage11_2D::getMippedResource(class gl::Context const * __ptr64,class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getMippedResource@TextureStorage11_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAPEBVTextureHelper11@2@@Z
0x1801D8668: "Offset)));
" ??_C@_0M@INOIHGO@Offset?$CJ?$CJ?$CJ?$DL?6?$AA@
0x1801A42F0: "gl_MaxVertexOutputVectors" ??_C@_0BK@BKOEGCJB@gl_MaxVertexOutputVectors?$AA@
0x180073F40: "public: virtual void __cdecl sh::TIntermBinary::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermBinary@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x1800128D8: "protected: void __cdecl sh::OutputHLSL::outputLineDirective(class sh::TInfoSinkBase & __ptr64,int) __ptr64" ?outputLineDirective@OutputHLSL@sh@@IEAAXAEAVTInfoSinkBase@2@H@Z
0x180101AE0: "public: virtual __cdecl angle::base::MRUCacheBase<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize,struct std::hash<class std::array<unsigned char,20> >,struct angle::base::MRUCacheHashMap>::~MRUCacheBase<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize,struct std::hash<class std::array<unsigned char,20> >,struct angle::base::MRUCacheHashMap>(void) __ptr64" ??1?$MRUCacheBase@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@U?$hash@V?$array@E$0BE@@std@@@2@UMRUCacheHashMap@base@5@@base@angle@@UEAA@XZ
0x180152070: "public: __cdecl sh::InterfaceBlock::InterfaceBlock(struct sh::InterfaceBlock const & __ptr64) __ptr64" ??0InterfaceBlock@sh@@QEAA@AEBU01@@Z
0x1801A28D8: "_emu" ??_C@_04JNCBICAJ@_emu?$AA@
0x180195EC8: "const rx::Resource11<struct ID3D11Texture3D>::`vftable'" ??_7?$Resource11@UID3D11Texture3D@@@rx@@6B@
0x180150DF0: "public: virtual void * __ptr64 __cdecl angle::base::MRUCacheBase<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout>,struct std::hash<struct rx::PackedAttributeLayout>,struct angle::base::MRUCacheHashMap>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$MRUCacheBase@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@U?$hash@UPackedAttributeLayout@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@UEAAPEAXI@Z
0x180148338: "public: static class gl::Error __cdecl rx::Image11::GenerateMipmap(class gl::Context const * __ptr64,class rx::Image11 * __ptr64,class rx::Image11 * __ptr64,struct rx::Renderer11DeviceCaps const & __ptr64)" ?GenerateMipmap@Image11@rx@@SA?AVError@gl@@PEBVContext@4@PEAV12@1AEBURenderer11DeviceCaps@2@@Z
0x180009360: "protected: virtual void * __ptr64 __cdecl egl::PbufferSurface::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPbufferSurface@egl@@MEAAPEAXI@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned __int64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_KU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@PEAX@2@@Z
0x18019C328: "__cdecl _imp_RtlGetSuiteMask" __imp_RtlGetSuiteMask
0x180191938: "const pp::MacroExpander::`vftable'" ??_7MacroExpander@pp@@6B@
0x18008FD90: "__cdecl _acrt_uninitialize_critical" __acrt_uninitialize_critical
0x180109B08: "void __cdecl std::_Med3_unchecked<struct gl::PackedVarying * __ptr64,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying * __ptr64)>(struct gl::PackedVarying * __ptr64,struct gl::PackedVarying * __ptr64,struct gl::PackedVarying * __ptr64,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying const & __ptr64))" ??$_Med3_unchecked@PEAUPackedVarying@gl@@P6A_NAEBU12@0@Z@std@@YAXPEAUPackedVarying@gl@@00P6A_NAEBU12@1@Z@Z
0x1801D8640: " == 1)
" ??_C@_07FGNOLHAE@?5?$DN?$DN?51?$CJ?6?$AA@
0x1800EE020: ??$emplace@AEBUpiecewise_construct_t@std@@V?$tuple@AEBI@2@V?$tuple@$$V@2@@?$_Hash@V?$_Umap_traits@IPEAVFramebuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@4@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@std@@@std@@@std@@_N@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBI@1@$$QEAV?$tuple@$$V@1@@Z
0x180132E30: "public: virtual void * __ptr64 __cdecl rx::TextureStorage11_2DArray::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureStorage11_2DArray@rx@@UEAAPEAXI@Z
0x1800E3B20: ?MakeAndInitialize@?$ProcessLocalStorageData@VFeatureStateData@details_abi@wil@@@details_abi@wil@@CAJPEBG$$QEAV?$unique_any_t@V?$mutex_t@V?$unique_storage@U?$resource_policy@PEAXP6AXPEAX@Z$1?CloseHandle@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAX$0A@$$T@details@wil@@@details@wil@@Uerr_returncode_policy@3@@wil@@@3@PEAPEAV123@@Z
0x180153938: ??$_Try_emplace@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@$$V@?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@2@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@std@@@std@@@std@@_N@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x1800DAF30: glDrawElementsInstancedANGLE
0x18010B530: "void __cdecl angle::GenerateMip<struct angle::R32G32F>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR32G32F@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1801560D0: ??_ESplitSequenceOperatorTraverser@?A0xb9a1a43a@sh@@UEAAPEAXI@Z
0x180180420: "public: virtual void * __ptr64 __cdecl rx::TextureD3D_2DArray::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureD3D_2DArray@rx@@UEAAPEAXI@Z
0x180176184: "bool __cdecl sh::IsSampler3D(enum sh::TBasicType)" ?IsSampler3D@sh@@YA_NW4TBasicType@1@@Z
0x180002ED8: "unsigned char const * __ptr64 __cdecl angle::GetTraceCategoryEnabledFlag(char const * __ptr64)" ?GetTraceCategoryEnabledFlag@angle@@YAPEBEPEBD@Z
0x1801B2190: "float webgl_fromSnorm8(in uint x" ??_C@_0BHF@OMKNCJIN@float?5webgl_fromSnorm8?$CIin?5uint?5x@
0x180086CA0: "class std::ostream_iterator<char const * __ptr64,char,struct std::char_traits<char> > __cdecl std::_Copy_no_deprecate<class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<char const * __ptr64> > >,class std::ostream_iterator<char const * __ptr64,char,struct std::char_traits<char> > >(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<char const * __ptr64> > >,class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<char const * __ptr64> > >,class std::ostream_iterator<char const * __ptr64,char,struct std::char_traits<char> >)" ??$_Copy_no_deprecate@V?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@PEBD@std@@@std@@@std@@V?$ostream_iterator@PEBDDU?$char_traits@D@std@@@2@@std@@YA?AV?$ostream_iterator@PEBDDU?$char_traits@D@std@@@0@V?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@PEBD@std@@@std@@@0@0V10@@Z
0x1801D76E0: "us3" ??_C@_03CAIGMDHE@us3?$AA@
0x1800E01EC: "void __cdecl gl::ValidateProgram(unsigned int)" ?ValidateProgram@gl@@YAXI@Z
0x180151FC0: "public: __cdecl std::vector<struct sh::InterfaceBlockField,class std::allocator<struct sh::InterfaceBlockField> >::vector<struct sh::InterfaceBlockField,class std::allocator<struct sh::InterfaceBlockField> >(class std::vector<struct sh::InterfaceBlockField,class std::allocator<struct sh::InterfaceBlockField> > const & __ptr64) __ptr64" ??0?$vector@UInterfaceBlockField@sh@@V?$allocator@UInterfaceBlockField@sh@@@std@@@std@@QEAA@AEBV01@@Z
0x180080454: "public: struct sh::OutputVariable & __ptr64 __cdecl std::vector<struct sh::OutputVariable,class std::allocator<struct sh::OutputVariable> >::emplace_back<struct sh::OutputVariable const & __ptr64>(struct sh::OutputVariable const & __ptr64) __ptr64" ??$emplace_back@AEBUOutputVariable@sh@@@?$vector@UOutputVariable@sh@@V?$allocator@UOutputVariable@sh@@@std@@@std@@QEAAAEAUOutputVariable@sh@@AEBU23@@Z
0x1801C0488: "float4x3" ??_C@_08NCAPDDFJ@float4x3?$AA@
0x180089728: "private: void __cdecl std::vector<class gl::FenceNV * __ptr64,class std::allocator<class gl::FenceNV * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVFenceNV@gl@@V?$allocator@PEAVFenceNV@gl@@@std@@@std@@AEAAXXZ
0x1800119D0: "protected: virtual void __cdecl sh::HLSLBlockEncoder::getBlockLayoutInfo(unsigned int,class std::vector<unsigned int,class std::allocator<unsigned int> > const & __ptr64,bool,int * __ptr64,int * __ptr64) __ptr64" ?getBlockLayoutInfo@HLSLBlockEncoder@sh@@MEAAXIAEBV?$vector@IV?$allocator@I@std@@@std@@_NPEAH2@Z
0x18008DBD0: "public: virtual void __cdecl rx::TextureStorage11_2DMultisample::verifyAssociatedImageValid(struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?verifyAssociatedImageValid@TextureStorage11_2DMultisample@rx@@UEAAXAEBUImageIndex@gl@@PEAVImage11@2@@Z
0x18016E1A0: "public: virtual void * __ptr64 __cdecl sh::TIntermUnary::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermUnary@sh@@UEAAPEAXI@Z
0x1801A35E0: "Fragment shader uniform block co" ??_C@_0EN@LMKGLDJG@Fragment?5shader?5uniform?5block?5co@
0x180020D38: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > * __ptr64 __cdecl sh::NewPoolTString(char const * __ptr64)" ?NewPoolTString@sh@@YAPEAV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEBD@Z
0x1800EB918: "public: struct std::_Tree_node<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<__int64,struct rx::Buffer11::ConstantBufferCacheEntry,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@_JUConstantBufferCacheEntry@Buffer11@rx@@U?$less@_J@std@@V?$allocator@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@5@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@std@@@std@@@2@@Z
0x180025180: glUniform4fv
0x1801A3900: "PS_OUTPUT main(PS_INPUT input)
" ??_C@_0CA@EJNLDIBL@PS_OUTPUT?5main?$CIPS_INPUT?5input?$CJ?6?$AA@
0x18002CEA0: "private: virtual class gl::Error __cdecl rx::Framebuffer11::clearImpl(class gl::Context const * __ptr64,struct rx::ClearParameters const & __ptr64) __ptr64" ?clearImpl@Framebuffer11@rx@@EEAA?AVError@gl@@PEBVContext@4@AEBUClearParameters@2@@Z
0x18003DA38: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11RasterizerState>(class rx::Renderer11 * __ptr64,struct D3D11_RASTERIZER_DESC const * __ptr64,void * __ptr64,class rx::Resource11<struct ID3D11RasterizerState> * __ptr64) __ptr64" ??$allocate@UID3D11RasterizerState@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBUD3D11_RASTERIZER_DESC@@PEAXPEAV?$Resource11@UID3D11RasterizerState@@@1@@Z
0x18008DAA0: "public: void __cdecl sh::TParseContext::parseDeclarator(struct sh::TPublicType & __ptr64,struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class sh::TIntermDeclaration * __ptr64) __ptr64" ?parseDeclarator@TParseContext@sh@@QEAAXAEAUTPublicType@2@AEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermDeclaration@2@@Z
0x1801D16D0: ", 0.0)" ??_C@_06OMMDGMKP@?0?50?40?$CJ?$AA@
0x1801C11D0: "SV_GroupIndex;
" ??_C@_0BA@FHPPNBHP@SV_GroupIndex?$DL?6?$AA@
0x1801D6458: "mismatching ternary operator ope" ??_C@_0CN@DDOGMEGI@mismatching?5ternary?5operator?5ope@
0x1800017A4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,struct egl::Config,struct std::less<int>,class std::allocator<struct std::pair<int const,struct egl::Config> >,0> >::_Copy<struct std::_Tree<class std::_Tmap_traits<int,struct egl::Config,struct std::less<int>,class std::allocator<struct std::pair<int const,struct egl::Config> >,0> >::_Copy_tag>(class std::_Tree<class std::_Tmap_traits<int,struct egl::Config,struct std::less<int>,class std::allocator<struct std::pair<int const,struct egl::Config> >,0> > const & __ptr64,struct std::_Tree<class std::_Tmap_traits<int,struct egl::Config,struct std::less<int>,class std::allocator<struct std::pair<int const,struct egl::Config> >,0> >::_Copy_tag) __ptr64" ??$_Copy@U_Copy_tag@?$_Tree@V?$_Tmap_traits@HUConfig@egl@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUConfig@egl@@@std@@@4@$0A@@std@@@std@@@?$_Tree@V?$_Tmap_traits@HUConfig@egl@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUConfig@egl@@@std@@@4@$0A@@std@@@std@@IEAAXAEBV01@U_Copy_tag@01@@Z
0x1801C25C8: "VertexShader" ??_C@_0N@GMCBJINM@VertexShader?$AA@
0x1801ADAD8: "NtUpdateWnfStateData" ??_C@_0BF@NPHHEHP@NtUpdateWnfStateData?$AA@
0x1801A28E8: "gl_InstanceID" ??_C@_0O@LIOGGJED@gl_InstanceID?$AA@
0x180190670: "const gl::BindingPointer<class gl::Sampler>::`vftable'" ??_7?$BindingPointer@VSampler@gl@@@gl@@6B@
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVShader@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVShader@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x1801454F4: "public: class gl::Error __cdecl rx::StateManager11::applyComputeUniforms(class rx::ProgramD3D * __ptr64) __ptr64" ?applyComputeUniforms@StateManager11@rx@@QEAA?AVError@gl@@PEAVProgramD3D@2@@Z
0x18002A120: "public: class gl::Error __cdecl rx::Renderer11::drawElements(class gl::Context const * __ptr64,unsigned int,int,unsigned int,void const * __ptr64,int) __ptr64" ?drawElements@Renderer11@rx@@QEAA?AVError@gl@@PEBVContext@4@IHIPEBXH@Z
0x18008FDF0: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64 __cdecl gl::Texture::getLabel(void)const __ptr64" ?getLabel@Texture@gl@@UEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x180131FB8: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::_Insert_nohint<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > & __ptr64,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64>(bool,struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > & __ptr64,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@PEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@5@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@5@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@1@PEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@PEAX@1@@Z
0x1800E6378: "long __cdecl wil_details_RtlSubscribeWnfStateChangeNotification(struct __WIL__WNF_USER_SUBSCRIPTION * __ptr64 * __ptr64,struct __WIL__WNF_STATE_NAME,unsigned long,long (__cdecl*)(struct __WIL__WNF_STATE_NAME,unsigned long,struct __WIL__WNF_TYPE_ID * __ptr64,void * __ptr64,void const * __ptr64,unsigned long),void * __ptr64,struct __WIL__WNF_TYPE_ID * __ptr64,unsigned long,unsigned long)" ?wil_details_RtlSubscribeWnfStateChangeNotification@@YAJPEAPEAU__WIL__WNF_USER_SUBSCRIPTION@@U__WIL__WNF_STATE_NAME@@KP6AJ1KPEAU__WIL__WNF_TYPE_ID@@PEAXPEBXK@Z32KK@Z
0x180041A80: "public: __cdecl sh::TIntermBlock::TIntermBlock(void) __ptr64" ??0TIntermBlock@sh@@QEAA@XZ
0x1800EE520: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::VertexArray * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> >,0> >::_Check_size(void) __ptr64" ?_Check_size@?$_Hash@V?$_Umap_traits@IPEAVVertexArray@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@4@$0A@@std@@@std@@IEAAXXZ
0x180053A30: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::find(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ?find@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@QEBA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@@Z
0x1800905C0: "void __cdecl angle::ReadColor<struct angle::R32G32B32F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR32G32B32F@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801D7450: "EXT_shader_framebuffer_fetch" ??_C@_0BN@MEAEMPFM@EXT_shader_framebuffer_fetch?$AA@
0x1801C1524: "Point" ??_C@_05BGOFFEGG@Point?$AA@
0x1801D8078: "RWTexture2DArray<int4>" ??_C@_0BH@BBNGBDEO@RWTexture2DArray?$DMint4?$DO?$AA@
0x18007DBA0: "public: virtual __cdecl sh::TFunction::~TFunction(void) __ptr64" ??1TFunction@sh@@UEAA@XZ
0x1801CFB00: "SwapChain11::resize" ??_C@_0BE@FMAPAFJN@SwapChain11?3?3resize?$AA@
0x1800038FC: "private: class gl::Error __cdecl rx::VertexBuffer11::mapResource(void) __ptr64" ?mapResource@VertexBuffer11@rx@@AEAA?AVError@gl@@XZ
0x18013E7C0: ??_E?$Resource11Base@UID3D11SamplerState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11SamplerState@@@3@@rx@@MEAAPEAXI@Z
0x18001936C: "public: struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::_Buynode0(void) __ptr64" ?_Buynode0@?$_Tree_comp_alloc@V?$_Tmap_traits@_J_JU?$less@_J@std@@V?$allocator@U?$pair@$$CB_J_J@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CB_J_J@std@@PEAX@2@XZ
0x1800DB080: glIsBuffer
0x180125AEC: "private: void __cdecl rx::ProgramD3D::setUniformMatrixfvInternal<2,3>(int,int,unsigned char,float const * __ptr64,unsigned int) __ptr64" ??$setUniformMatrixfvInternal@$01$02@ProgramD3D@rx@@AEAAXHHEPEBMI@Z
0x18002E748: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::TransformFeedback * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::TransformFeedback * __ptr64> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTransformFeedback@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTransformFeedback@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x18000E888: "void __cdecl sh::HLSLVariableRegisterCount<struct sh::Uniform>(struct sh::Uniform const & __ptr64,class sh::HLSLBlockEncoder * __ptr64)" ??$HLSLVariableRegisterCount@UUniform@sh@@@sh@@YAXAEBUUniform@0@PEAVHLSLBlockEncoder@0@@Z
0x18004E43C: "public: struct std::_List_node<struct std::pair<int const,unsigned int>,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<int const,unsigned int>,class std::allocator<struct std::pair<int const,unsigned int> > > >::_Buynode0(struct std::_List_node<struct std::pair<int const,unsigned int>,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<int const,unsigned int>,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBHI@std@@V?$allocator@U?$pair@$$CBHI@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBHI@std@@PEAX@2@PEAU32@0@Z
0x180193FA0: "const gl::State::`vftable'" ??_7State@gl@@6B@
0x180125F88: "private: void __cdecl rx::ProgramD3D::setUniformMatrixfvInternal<4,3>(int,int,unsigned char,float const * __ptr64,unsigned int) __ptr64" ??$setUniformMatrixfvInternal@$03$02@ProgramD3D@rx@@AEAAXHHEPEBMI@Z
0x18008EDF0: "public: virtual class gl::Error __cdecl rx::TextureStorage11_EGLImage::releaseAssociatedImage(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?releaseAssociatedImage@TextureStorage11_EGLImage@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAVImage11@2@@Z
0x180092E90: "__cdecl o_log" _o_log
0x1801D5B78: "invalid qualifier on struct memb" ??_C@_0CD@HOIHFHLP@invalid?5qualifier?5on?5struct?5memb@
0x18008DBD0: "void __cdecl angle::DefaultCacheProgram(struct angle::PlatformMethods * __ptr64,class std::array<unsigned char,20> const & __ptr64,unsigned __int64,unsigned char const * __ptr64)" ?DefaultCacheProgram@angle@@YAXPEAUPlatformMethods@1@AEBV?$array@E$0BE@@std@@_KPEBE@Z
0x180087D24: "public: void __cdecl angle::base::MRUCacheBase<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState>,struct std::hash<struct gl::SamplerState>,struct angle::base::MRUCacheHashMap>::ShrinkToSize(unsigned __int64) __ptr64" ?ShrinkToSize@?$MRUCacheBase@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@U?$hash@USamplerState@gl@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAAX_K@Z
0x18003382C: "public: void __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11::SRVKey,class rx::SharedResource11<struct ID3D11ShaderResourceView>,struct std::less<struct rx::TextureStorage11::SRVKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > >,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tmap_traits@USRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@U?$less@USRVKey@TextureStorage11@rx@@@std@@V?$allocator@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@6@$0A@@std@@@std@@QEAAXXZ
0x180055588: "private: void __cdecl std::vector<struct pp::Token,class std::allocator<struct pp::Token> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@AEAAXXZ
0x180089728: "private: void __cdecl std::vector<class gl::Buffer * __ptr64,class std::allocator<class gl::Buffer * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVBuffer@gl@@V?$allocator@PEAVBuffer@gl@@@std@@@std@@AEAAXXZ
0x180089728: "private: void __cdecl std::vector<class gl::Shader * __ptr64,class std::allocator<class gl::Shader * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVShader@gl@@V?$allocator@PEAVShader@gl@@@std@@@std@@AEAAXXZ
0x18008A7E4: "private: void __cdecl std::vector<struct sh::Attribute,class std::allocator<struct sh::Attribute> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UAttribute@sh@@V?$allocator@UAttribute@sh@@@std@@@std@@AEAAXXZ
0x180084E44: "private: void __cdecl std::vector<struct gl::ImageDesc,class std::allocator<struct gl::ImageDesc> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UImageDesc@gl@@V?$allocator@UImageDesc@gl@@@std@@@std@@AEAAXXZ
0x180064E04: "private: void __cdecl std::vector<struct gl::Debug::Control,class std::allocator<struct gl::Debug::Control> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UControl@Debug@gl@@V?$allocator@UControl@Debug@gl@@@std@@@std@@AEAAXXZ
0x180086A0C: "private: void __cdecl std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@ULinkedUniform@gl@@V?$allocator@ULinkedUniform@gl@@@std@@@std@@AEAAXXZ
0x18010701C: "private: void __cdecl std::vector<class gl::VertexBinding,class std::allocator<class gl::VertexBinding> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@VVertexBinding@gl@@V?$allocator@VVertexBinding@gl@@@std@@@std@@AEAAXXZ
0x180089728: "private: void __cdecl std::vector<class sh::TConstantUnion const * __ptr64,class std::allocator<class sh::TConstantUnion const * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEBVTConstantUnion@sh@@V?$allocator@PEBVTConstantUnion@sh@@@std@@@std@@AEAAXXZ
0x180084EA0: "private: void __cdecl std::vector<enum gl::VertexFormatType,class std::allocator<enum gl::VertexFormatType> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@W4VertexFormatType@gl@@V?$allocator@W4VertexFormatType@gl@@@std@@@std@@AEAAXXZ
0x180085A48: "private: void __cdecl std::vector<class gl::FramebufferAttachment,class std::allocator<class gl::FramebufferAttachment> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@VFramebufferAttachment@gl@@V?$allocator@VFramebufferAttachment@gl@@@std@@@std@@AEAAXXZ
0x1801268A4: "private: void __cdecl std::vector<struct rx::PixelShaderOutputVariable,class std::allocator<struct rx::PixelShaderOutputVariable> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UPixelShaderOutputVariable@rx@@V?$allocator@UPixelShaderOutputVariable@rx@@@std@@@std@@AEAAXXZ
0x18013319C: "private: void __cdecl std::vector<class gl::BindingPointer<class gl::Buffer>,class std::allocator<class gl::BindingPointer<class gl::Buffer> > >::_Tidy(void) __ptr64" ?_Tidy@?$vector@V?$BindingPointer@VBuffer@gl@@@gl@@V?$allocator@V?$BindingPointer@VBuffer@gl@@@gl@@@std@@@std@@AEAAXXZ
0x1801875F0: "private: void __cdecl std::vector<struct rx::VertexDataManager::CurrentValueState,class std::allocator<struct rx::VertexDataManager::CurrentValueState> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UCurrentValueState@VertexDataManager@rx@@V?$allocator@UCurrentValueState@VertexDataManager@rx@@@std@@@std@@AEAAXXZ
0x180022DB0: glBindFramebuffer
0x18019BEF0: "__cdecl _imp__initialize_narrow_environment" __imp__initialize_narrow_environment
0x1801BD090: "Attempting to read from a multi-" ??_C@_0DC@LBBJOHHN@Attempting?5to?5read?5from?5a?5multi?9@
0x1800FB634: "__int64 __cdecl gl::clampCast<__int64,float>(float)" ??$clampCast@_JM@gl@@YA_JM@Z
0x1801C25A8: "InputLayout" ??_C@_0M@IBMICFPH@InputLayout?$AA@
0x180059040: "void __cdecl sh::InsertBuiltInFunctions(unsigned int,enum ShShaderSpec,struct ShBuiltInResources const & __ptr64,class sh::TSymbolTable & __ptr64)" ?InsertBuiltInFunctions@sh@@YAXIW4ShShaderSpec@@AEBUShBuiltInResources@@AEAVTSymbolTable@1@@Z
0x18008FE10: "public: virtual class rx::Resource11<struct ID3D11RenderTargetView> const & __ptr64 __cdecl rx::TextureRenderTarget11::getRenderTargetView(void)const __ptr64" ?getRenderTargetView@TextureRenderTarget11@rx@@UEBAAEBV?$Resource11@UID3D11RenderTargetView@@@2@XZ
0x1801D0FA8: " float3 dx_DepthFront : packo" ??_C@_0CM@JEIGLMEO@?5?5?5?5float3?5dx_DepthFront?5?3?5packo@
0x180086110: "private: virtual class gl::Error __cdecl rx::TextureD3D_Cube::initMipmapImages(class gl::Context const * __ptr64) __ptr64" ?initMipmapImages@TextureD3D_Cube@rx@@EEAA?AVError@gl@@PEBVContext@4@@Z
0x1800FC340: "public: virtual void * __ptr64 __cdecl gl::State::`scalar deleting destructor'(unsigned int) __ptr64" ??_GState@gl@@UEAAPEAXI@Z
0x180176148: "bool __cdecl sh::IsSampler2D(enum sh::TBasicType)" ?IsSampler2D@sh@@YA_NW4TBasicType@1@@Z
0x1801D3D68: "cannot declare arrays of structs" ??_C@_0DD@NLIEGAOC@cannot?5declare?5arrays?5of?5structs@
0x1801A2AC8: "@@ VERTEX ATTRIBUTES @@" ??_C@_0BI@NNKIJOAP@?$EA?$EA?5VERTEX?5ATTRIBUTES?5?$EA?$EA?$AA@
0x180164470: "public: virtual void * __ptr64 __cdecl sh::TQualifierWrapperBase::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTQualifierWrapperBase@sh@@UEAAPEAXI@Z
0x18000BD50: "public: virtual class gl::Error __cdecl rx::Renderer11::compileToExecutable(class gl::InfoLog & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,enum gl::ShaderType,class std::vector<struct rx::D3DVarying,class std::allocator<struct rx::D3DVarying> > const & __ptr64,bool,struct angle::CompilerWorkaroundsD3D const & __ptr64,class rx::ShaderExecutableD3D * __ptr64 * __ptr64) __ptr64" ?compileToExecutable@Renderer11@rx@@UEAA?AVError@gl@@AEAVInfoLog@4@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4ShaderType@4@AEBV?$vector@UD3DVarying@rx@@V?$allocator@UD3DVarying@rx@@@std@@@7@_NAEBUCompilerWorkaroundsD3D@angle@@PEAPEAVShaderExecutableD3D@2@@Z
0x1800EB378: "public: struct std::_Tree_node<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::BlitShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::BlitShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@W4BlitShaderType@Blit11@rx@@UShader@23@U?$less@W4BlitShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@2@@Z
0x1801AE894: "define" ??_C@_06EPMMJFDC@define?$AA@
0x1800F1010: "public: virtual void * __ptr64 __cdecl rx::CompilerImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCompilerImpl@rx@@UEAAPEAXI@Z
0x1800312F8: "private: class gl::Error __cdecl rx::Buffer11::garbageCollection(class gl::Context const * __ptr64,enum rx::BufferUsage) __ptr64" ?garbageCollection@Buffer11@rx@@AEAA?AVError@gl@@PEBVContext@4@W4BufferUsage@2@@Z
0x1800336FC: "public: virtual __cdecl rx::TextureStorage11::~TextureStorage11(void) __ptr64" ??1TextureStorage11@rx@@UEAA@XZ
0x180090F00: "void __cdecl angle::WriteColor<struct angle::R32G32S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR32G32S@angle@@H@angle@@YAXPEBEPEAE@Z
0x180043200: "public: class sh::TMap<enum sh::TBasicType,enum sh::TPrecision,struct std::less<enum sh::TBasicType> > * __ptr64 * __ptr64 __cdecl std::vector<class sh::TMap<enum sh::TBasicType,enum sh::TPrecision,struct std::less<enum sh::TBasicType> > * __ptr64,class std::allocator<class sh::TMap<enum sh::TBasicType,enum sh::TPrecision,struct std::less<enum sh::TBasicType> > * __ptr64> >::_Emplace_reallocate<class sh::TMap<enum sh::TBasicType,enum sh::TPrecision,struct std::less<enum sh::TBasicType> > * __ptr64>(class sh::TMap<enum sh::TBasicType,enum sh::TPrecision,struct std::less<enum sh::TBasicType> > * __ptr64 * __ptr64 const,class sh::TMap<enum sh::TBasicType,enum sh::TPrecision,struct std::less<enum sh::TBasicType> > * __ptr64 &&) __ptr64" ??$_Emplace_reallocate@PEAV?$TMap@W4TBasicType@sh@@W4TPrecision@2@U?$less@W4TBasicType@sh@@@std@@@sh@@@?$vector@PEAV?$TMap@W4TBasicType@sh@@W4TPrecision@2@U?$less@W4TBasicType@sh@@@std@@@sh@@V?$allocator@PEAV?$TMap@W4TBasicType@sh@@W4TPrecision@2@U?$less@W4TBasicType@sh@@@std@@@sh@@@std@@@std@@QEAAPEAPEAV?$TMap@W4TBasicType@sh@@W4TPrecision@2@U?$less@W4TBasicType@sh@@@std@@@sh@@QEAPEAV23@$$QEAPEAV23@@Z
0x18017A32C: "void __cdecl sh::RunAtTheEndOfShader(class sh::TIntermBlock * __ptr64,class sh::TIntermNode * __ptr64,class sh::TSymbolTable * __ptr64)" ?RunAtTheEndOfShader@sh@@YAXPEAVTIntermBlock@1@PEAVTIntermNode@1@PEAVTSymbolTable@1@@Z
0x1800860A8: "public: class sh::TStorageQualifierWrapper * __ptr64 __cdecl sh::TParseContext::parseInQualifier(struct sh::TSourceLoc const & __ptr64) __ptr64" ?parseInQualifier@TParseContext@sh@@QEAAPEAVTStorageQualifierWrapper@2@AEBUTSourceLoc@2@@Z
0x1801323B4: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@std@@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@6@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@1@$$QEAV?$tuple@$$V@1@@Z
0x1801D9A40: "lod(" ??_C@_04BENJLIKN@lod?$CI?$AA@
0x1801AE670: "Illegal use of reserved word" ??_C@_0BN@CIGKACEP@Illegal?5use?5of?5reserved?5word?$AA@
0x18019BC00: "__cdecl _imp_InitializeSListHead" __imp_InitializeSListHead
0x180144ADC: "private: void __cdecl std::vector<struct gl::Offset,class std::allocator<struct gl::Offset> >::_Assign_range<struct gl::Offset * __ptr64>(struct gl::Offset * __ptr64,struct gl::Offset * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Assign_range@PEAUOffset@gl@@@?$vector@UOffset@gl@@V?$allocator@UOffset@gl@@@std@@@std@@AEAAXPEAUOffset@gl@@0Uforward_iterator_tag@1@@Z
0x18017DC20: "public: virtual void * __ptr64 __cdecl rx::FramebufferAttachmentObjectImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_EFramebufferAttachmentObjectImpl@rx@@UEAAPEAXI@Z
0x1801BDB50: "EGL_CONTEXT_BIND_GENERATES_RESOU" ??_C@_0EM@IGDHNCLB@EGL_CONTEXT_BIND_GENERATES_RESOU@
0x1801BFF50: "Compute shader active uniforms e" ??_C@_0EH@INABHIMH@Compute?5shader?5active?5uniforms?5e@
0x1801A0CE8: "Software Adapter" ??_C@_1CC@FPOAMNMP@?$AAS?$AAo?$AAf?$AAt?$AAw?$AAa?$AAr?$AAe?$AA?5?$AAA?$AAd?$AAa?$AAp?$AAt?$AAe?$AAr?$AA?$AA@
0x1801A3F08: "step" ??_C@_04CNBNFAL@step?$AA@
0x180190790: "const sh::TQualifierWrapperBase::`vftable'" ??_7TQualifierWrapperBase@sh@@6B@
0x18000342C: "public: __cdecl gl::Error::Error(class gl::Error const & __ptr64) __ptr64" ??0Error@gl@@QEAA@AEBV01@@Z
0x180159590: ??_ETraverser@?A0x4ffd837c@sh@@UEAAPEAXI@Z
0x1801D29C8: "Pre-Increment" ??_C@_0O@MBPKDNFI@Pre?9Increment?$AA@
0x18008E0A0: "public: virtual class gl::Error __cdecl rx::VertexBuffer11::initialize(unsigned int,bool) __ptr64" ?initialize@VertexBuffer11@rx@@UEAA?AVError@gl@@I_N@Z
0x180066680: "public: virtual class egl::Error __cdecl rx::DisplayD3D::initialize(class egl::Display * __ptr64) __ptr64" ?initialize@DisplayD3D@rx@@UEAA?AVError@egl@@PEAVDisplay@4@@Z
0x18008DBD0: "void __cdecl __empty_global_delete(void * __ptr64,unsigned __int64)" ?__empty_global_delete@@YAXPEAX_K@Z
0x180146BC0: "public: virtual void __cdecl rx::VertexArray11::destroy(class gl::Context const * __ptr64) __ptr64" ?destroy@VertexArray11@rx@@UEAAXPEBVContext@gl@@@Z
0x1800E3018: "long __cdecl wil::details::GetLastErrorFailHr(void)" ?GetLastErrorFailHr@details@wil@@YAJXZ
0x1801C06E0: " centroid " ??_C@_0O@POGNGPJC@?5?5?5?5centroid?5?$AA@
0x180191660: "const rx::d3d11::LazyResource<5>::`vftable'" ??_7?$LazyResource@$04@d3d11@rx@@6B@
0x1801A2138: ":MaxComputeUniformComponents:" ??_C@_0BO@GGJAOMMI@?3MaxComputeUniformComponents?3?$AA@
0x1801D8678: "int wrapS = samplerMetadata[samp" ??_C@_0DM@BOKKJODN@int?5wrapS?5?$DN?5samplerMetadata?$FLsamp@
0x18019F180: " struct SamplerMetadata
{" ??_C@_0LA@LOMJPLJE@?5?5?5?5struct?5SamplerMetadata?6?5?5?5?5?$HL@
0x1801004C0: "void __cdecl std::_Make_heap_unchecked<struct egl::Config const * __ptr64 * __ptr64,class egl::ConfigSorter>(struct egl::Config const * __ptr64 * __ptr64,struct egl::Config const * __ptr64 * __ptr64,class egl::ConfigSorter)" ??$_Make_heap_unchecked@PEAPEBUConfig@egl@@VConfigSorter@2@@std@@YAXPEAPEBUConfig@egl@@0VConfigSorter@2@@Z
0x1800EC930: "public: virtual void __cdecl rx::ContextImpl::coverFillPathInstanced(class std::vector<class gl::Path * __ptr64,class std::allocator<class gl::Path * __ptr64> > const & __ptr64,unsigned int,unsigned int,float const * __ptr64) __ptr64" ?coverFillPathInstanced@ContextImpl@rx@@UEAAXAEBV?$vector@PEAVPath@gl@@V?$allocator@PEAVPath@gl@@@std@@@std@@IIPEBM@Z
0x18019BCE8: "__cdecl _imp_RtlVirtualUnwind" __imp_RtlVirtualUnwind
0x18019F2A0: "samplers" ??_C@_08COIHJPPG@samplers?$AA@
0x180041BFC: "public: class sh::TInfoSinkBase & __ptr64 __cdecl sh::TInfoSinkBase::operator<<<int>(int const & __ptr64) __ptr64" ??$?6H@TInfoSinkBase@sh@@QEAAAEAV01@AEBH@Z
0x18002F4D4: "public: class sh::TInfoSinkBase & __ptr64 __cdecl sh::TInfoSinkBase::operator<<<unsigned int>(unsigned int const & __ptr64) __ptr64" ??$?6I@TInfoSinkBase@sh@@QEAAAEAV01@AEBI@Z
0x180154500: ??_EPruneNoOpsTraverser@?A0x0fd0a1d0@sh@@UEAAPEAXI@Z
0x180090FD0: "void __cdecl angle::WriteColor<struct angle::R5G5B5A1,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR5G5B5A1@angle@@M@angle@@YAXPEBEPEAE@Z
0x18008F13C: "void __cdecl gl::DebugMessageCallbackKHR(void (__cdecl*)(unsigned int,unsigned int,unsigned int,unsigned int,int,char const * __ptr64,void const * __ptr64),void const * __ptr64)" ?DebugMessageCallbackKHR@gl@@YAXP6AXIIIIHPEBDPEBX@Z1@Z
0x1800118E0: "protected: virtual void __cdecl sh::HLSLBlockEncoder::advanceOffset(unsigned int,class std::vector<unsigned int,class std::allocator<unsigned int> > const & __ptr64,bool,int,int) __ptr64" ?advanceOffset@HLSLBlockEncoder@sh@@MEAAXIAEBV?$vector@IV?$allocator@I@std@@@std@@_NHH@Z
0x180166208: "public: void __cdecl sh::TParseContext::error(struct sh::TSourceLoc const & __ptr64,char const * __ptr64,char const * __ptr64) __ptr64" ?error@TParseContext@sh@@QEAAXAEBUTSourceLoc@2@PEBD1@Z
0x1801BD3D0: "Platform Device extension is not" ??_C@_0CI@BGIGNML@Platform?5Device?5extension?5is?5not@
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > >::_Min(struct std::_Tree_node<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@PEAX@2@PEAU32@@Z
0x18008D62C: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class gl::Context * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class gl::Context * __ptr64,struct std::less<class gl::Context * __ptr64>,class std::allocator<class gl::Context * __ptr64>,0> >::_Insert_at<class gl::Context * __ptr64 const & __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<class gl::Context * __ptr64,void * __ptr64> * __ptr64,class gl::Context * __ptr64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@AEBQEAVContext@gl@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEAVContext@gl@@U?$less@PEAVContext@gl@@@std@@V?$allocator@PEAVContext@gl@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVContext@gl@@@std@@@std@@@1@_NPEAU?$_Tree_node@PEAVContext@gl@@PEAX@1@AEBQEAVContext@gl@@U_Not_a_node_tag@1@@Z
0x1800494F8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,0> >::_Erase(struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAX@2@@Z
0x18003BC60: "public: virtual void * __ptr64 __cdecl rx::SwapChain11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSwapChain11@rx@@UEAAPEAXI@Z
0x1800E8748: "bool __cdecl gl::ValidateDrawBuffersBase(class gl::ValidationContext * __ptr64,int,unsigned int const * __ptr64)" ?ValidateDrawBuffersBase@gl@@YA_NPEAVValidationContext@1@HPEBI@Z
0x180089E80: "public: class egl::Error __cdecl egl::Display::createContext(struct egl::Config const * __ptr64,class gl::Context * __ptr64,class egl::AttributeMap const & __ptr64,class gl::Context * __ptr64 * __ptr64) __ptr64" ?createContext@Display@egl@@QEAA?AVError@2@PEBUConfig@2@PEAVContext@gl@@AEBVAttributeMap@2@PEAPEAV56@@Z
0x1800EB918: "public: struct std::_Tree_node<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class sh::TType,class sh::TSymbolUniqueId * __ptr64,struct std::less<class sh::TType>,class std::allocator<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@VTType@sh@@PEAVTSymbolUniqueId@2@U?$less@VTType@sh@@@std@@V?$allocator@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@5@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@std@@@std@@@2@@Z
0x180092E60: "__cdecl purecall" _purecall
0x1800E4A9C: "unsigned long __cdecl wil::details::ReportFailure_GetLastError(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType)" ?ReportFailure_GetLastError@details@wil@@YAKPEAXIPEBD110W4FailureType@2@@Z
0x1801A3BC0: "cross(" ??_C@_06PHCFENHO@cross?$CI?$AA@
0x1801D16F0: "transpose(" ??_C@_0L@BENJCFB@transpose?$CI?$AA@
0x1800EF0F8: "public: bool __cdecl gl::ResourceMap<class gl::Renderbuffer>::contains(unsigned int)const __ptr64" ?contains@?$ResourceMap@VRenderbuffer@gl@@@gl@@QEBA_NI@Z
0x18014DBF4: "private: class gl::Error __cdecl rx::Query11::testQuery(struct rx::Query11::QueryState * __ptr64) __ptr64" ?testQuery@Query11@rx@@AEAA?AVError@gl@@PEAUQueryState@12@@Z
0x1800DAE30: glBindVertexArrayOES
0x1801BF9F0: ": (in vertex: '" ??_C@_0BA@FJPKHJCE@?3?5?$CIin?5vertex?3?5?8?$AA@
0x1801BBDA8: "__cdecl _pfnDefaultDliFailureHook2" __pfnDefaultDliFailureHook2
0x18013C170: "public: virtual void * __ptr64 __cdecl rx::SamplerImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_ESamplerImpl@rx@@UEAAPEAXI@Z
0x18017B968: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> > > > __cdecl std::_Tree<class std::_Tmap_traits<struct gl::FormatType,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64),struct std::less<struct gl::FormatType>,class std::allocator<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> >,0> >::_Insert_at<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> & __ptr64,struct std::_Tree_node<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)>,void * __ptr64> * __ptr64,struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> & __ptr64,struct std::_Tree_node<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@PEAU?$_Tree_node@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@UFormatType@gl@@P6AXPEBEPEAE@ZU?$less@UFormatType@gl@@@std@@V?$allocator@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@PEAX@1@AEAU?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@1@1@Z
0x180058418: "public: struct sh::ShaderVariable & __ptr64 __cdecl sh::ShaderVariable::operator=(struct sh::ShaderVariable const & __ptr64) __ptr64" ??4ShaderVariable@sh@@QEAAAEAU01@AEBU01@@Z
0x18019C010: "__cdecl _imp___stdio_common_vswprintf" __imp___stdio_common_vswprintf
0x180191580: "const rx::ShaderExecutableD3D::`vftable'" ??_7ShaderExecutableD3D@rx@@6B@
0x1801D4FD8: "function cannot take any paramet" ??_C@_0CG@IPFFEBMH@function?5cannot?5take?5any?5paramet@
0x1801CF858: "Texture not created on ANGLE D3D" ??_C@_0CI@IANOJCPE@Texture?5not?5created?5on?5ANGLE?5D3D@
0x1801BCB60: "It is undefined behaviour to hav" ??_C@_0EF@EFLCDPBN@It?5is?5undefined?5behaviour?5to?5hav@
0x1801D3B28: "array size must be non-negative" ??_C@_0CA@MHKOJHOG@array?5size?5must?5be?5non?9negative?$AA@
0x1801A1550: "GL_EXT_texture_filter_anisotropi" ??_C@_0CC@BCHFGKCK@GL_EXT_texture_filter_anisotropi@
0x180093523: "__cdecl _std_terminate" __std_terminate
0x1801270CC: "public: unsigned char const * __ptr64 __cdecl rx::D3DUniform::getDataPtrToElement(unsigned __int64)const __ptr64" ?getDataPtrToElement@D3DUniform@rx@@QEBAPEBE_K@Z
0x180127230: "public: virtual void __cdecl rx::ProgramD3D::getUniformiv(class gl::Context const * __ptr64,int,int * __ptr64)const __ptr64" ?getUniformiv@ProgramD3D@rx@@UEBAXPEBVContext@gl@@HPEAH@Z
0x1800FF750: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > __cdecl std::list<struct std::pair<unsigned int const,struct gl::InternalFormat>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,struct gl::InternalFormat> > > >) __ptr64" ?erase@?$list@U?$pair@$$CBIUInternalFormat@gl@@@std@@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@2@@Z
0x1801901E0: "const sh::TIntermUnary::`vftable'" ??_7TIntermUnary@sh@@6B@
0x180090050: "public: virtual unsigned int __cdecl sh::TInvariantQualifierWrapper::getRank(void)const __ptr64" ?getRank@TInvariantQualifierWrapper@sh@@UEBAIXZ
0x18003FDF0: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@$$QEAW4TExtension@sh@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@$$QEAW4TExtension@sh@@@1@$$QEAV?$tuple@$$V@1@@Z
0x180106150: "protected: virtual void * __ptr64 __cdecl gl::ShaderProgramManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GShaderProgramManager@gl@@MEAAPEAXI@Z
0x1801A0F60: "GL_EXT_geometry_shader" ??_C@_0BH@PIBJANIH@GL_EXT_geometry_shader?$AA@
0x1801BEF30: "x and y cannot be negative." ??_C@_0BM@HANJONBF@x?5and?5y?5cannot?5be?5negative?4?$AA@
0x180183D80: "public: virtual bool __cdecl rx::TextureD3D_3D::isValidIndex(struct gl::ImageIndex const & __ptr64)const __ptr64" ?isValidIndex@TextureD3D_3D@rx@@UEBA_NAEBUImageIndex@gl@@@Z
0x180092E6C: "__cdecl o__register_onexit_function" _o__register_onexit_function
0x18008F460: "public: virtual void __cdecl rx::VertexBuffer11::hintUnmapResource(void) __ptr64" ?hintUnmapResource@VertexBuffer11@rx@@UEAAXXZ
0x180145DB0: "private: class gl::Error __cdecl rx::StateManager11::generateSwizzle(class gl::Context const * __ptr64,class gl::Texture * __ptr64) __ptr64" ?generateSwizzle@StateManager11@rx@@AEAA?AVError@gl@@PEBVContext@4@PEAVTexture@4@@Z
0x18008E720: "public: __cdecl sh::TField::TField(class sh::TType * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ??0TField@sh@@QEAA@PEAVTType@1@PEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBUTSourceLoc@1@@Z
0x1801A35C0: "struct-" ??_C@_07INLMEDCG@struct?9?$AA@
0x180122B30: "public: virtual void * __ptr64 __cdecl rx::DisplayD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_EDisplayD3D@rx@@UEAAPEAXI@Z
0x180017C60: "public: static class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64 __cdecl sh::TFunction::GetMangledNameFromCall(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class sh::TVector<class sh::TIntermNode * __ptr64> const & __ptr64)" ?GetMangledNameFromCall@TFunction@sh@@SAAEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBV34@AEBV?$TVector@PEAVTIntermNode@sh@@@2@@Z
0x1801264C0: "public: virtual void * __ptr64 __cdecl sh::Std140BlockEncoder::`scalar deleting destructor'(unsigned int) __ptr64" ??_GStd140BlockEncoder@sh@@UEAAPEAXI@Z
0x1801A3C08: " float4 dx_ViewAdjust : packo" ??_C@_0CM@IJPGJOKE@?5?5?5?5float4?5dx_ViewAdjust?5?3?5packo@
0x18016D8D0: "public: __cdecl angle::Matrix<float>::Matrix<float>(class std::vector<float,class std::allocator<float> > const & __ptr64,unsigned int const & __ptr64) __ptr64" ??0?$Matrix@M@angle@@QEAA@AEBV?$vector@MV?$allocator@M@std@@@std@@AEBI@Z
0x1801BB46C: "__cdecl _real@437f0000" __real@437f0000
0x1801A3BB8: "inverse" ??_C@_07INFCJLKD@inverse?$AA@
0x1801D08A8: "Failed to get the data of an int" ??_C@_0CO@BMNHKIJH@Failed?5to?5get?5the?5data?5of?5an?5int@
0x1801DD8E0: "__cdecl _real@447f0000" __real@447f0000
0x1801AC830: "Clear11 PS Sint6" ??_C@_0BB@EMDKONIB@Clear11?5PS?5Sint6?$AA@
0x18003D778: "unsigned __int64 __cdecl gl::ComputeVertexAttributeTypeSize(struct gl::VertexAttribute const & __ptr64)" ?ComputeVertexAttributeTypeSize@gl@@YA_KAEBUVertexAttribute@1@@Z
0x180038890: "public: class angle::ErrorOrResultBase<class gl::Error,unsigned int,unsigned int,0> __cdecl gl::InternalFormat::computeDepthPitch(int,int,unsigned int)const __ptr64" ?computeDepthPitch@InternalFormat@gl@@QEBA?AV?$ErrorOrResultBase@VError@gl@@II$0A@@angle@@HHI@Z
0x18000ECA0: "public: void __cdecl sh::TParseContext::checkPrecisionSpecified(struct sh::TSourceLoc const & __ptr64,enum sh::TPrecision,enum sh::TBasicType) __ptr64" ?checkPrecisionSpecified@TParseContext@sh@@QEAAXAEBUTSourceLoc@2@W4TPrecision@2@W4TBasicType@2@@Z
0x18000705C: "public: struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> & __ptr64 __cdecl std::list<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64>,class pool_allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> > >::emplace_front<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> const>(struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> const &&) __ptr64" ??$emplace_front@$$CBU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@?$list@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@V?$pool_allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@@@std@@QEAAAEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@1@$$QEBU21@@Z
0x180192F70: "const sh::FindDiscard::`vftable'" ??_7FindDiscard@sh@@6B@
0x1801BFB50: "Capture of array elements is und" ??_C@_0DK@PJJPIPJB@Capture?5of?5array?5elements?5is?5und@
0x1800DAFB0: glGetBufferParameteriv
0x1801D7A5C: "==" ??_C@_02EGOFBIJA@?$DN?$DN?$AA@
0x180090B80: "void __cdecl angle::WriteColor<struct angle::L32F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UL32F@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801BC708: "Unknown parameter value." ??_C@_0BJ@KIJOJDKG@Unknown?5parameter?5value?4?$AA@
0x1801D7CE0: "Texture2D<uint4>" ??_C@_0BB@DEGBAKJC@Texture2D?$DMuint4?$DO?$AA@
0x1801A36D0: " output.dx_Position.z = (gl_P" ??_C@_0ED@GABCPKCJ@?5?5?5?5output?4dx_Position?4z?5?$DN?5?$CIgl_P@
0x1801831D0: "public: virtual class gl::Error __cdecl rx::TextureD3D::initializeContents(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64) __ptr64" ?initializeContents@TextureD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@@Z
0x180195600: "const gl::UniformBlockLinker::`vftable'" ??_7UniformBlockLinker@gl@@6B@
0x1801D0CE0: " =
" ??_C@_03KINFBBJE@?5?$DN?6?$AA@
0x1801D3B48: "cannot declare arrays of this qu" ??_C@_0CI@OFPBLPLD@cannot?5declare?5arrays?5of?5this?5qu@
0x1801F91C0: "unsigned __int64 `__local_stdio_printf_options'::`2'::_OptionsStorage" ?_OptionsStorage@?1??__local_stdio_printf_options@@9@4_KA
0x1801D0C90: ") with the following call chain:" ??_C@_0CC@PHBJBEH@?$CJ?5with?5the?5following?5call?5chain?3@
0x1801A1DE0: "cos(" ??_C@_04IPOAJKIJ@cos?$CI?$AA@
0x180077034: "public: class egl::Error __cdecl egl::Surface::setIsCurrent(class gl::Context const * __ptr64,bool) __ptr64" ?setIsCurrent@Surface@egl@@QEAA?AVError@2@PEBVContext@gl@@_N@Z
0x1801D9E60: "methods supported in GLSL ES 3.0" ??_C@_0DB@POADJDGB@methods?5supported?5in?5GLSL?5ES?53?40@
0x1801D1FFC: "write_" ??_C@_06OPGAIEJ@write_?$AA@
0x180090050: "public: virtual class sh::TIntermSymbol * __ptr64 __cdecl sh::TIntermNode::getAsSymbolNode(void) __ptr64" ?getAsSymbolNode@TIntermNode@sh@@UEAAPEAVTIntermSymbol@2@XZ
0x180153248: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::BlockMemberInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> >,0> >::_Insert_at<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo>,void * __ptr64> * __ptr64,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@PEAX@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@1@1@Z
0x1801010D8: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<class std::array<unsigned char,20>,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > >,class std::_Uhash_compare<class std::array<unsigned char,20>,struct std::hash<class std::array<unsigned char,20> >,struct std::equal_to<class std::array<unsigned char,20> > >,class std::allocator<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > >,0> >::_Insert<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > > >(struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@V?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@V?$_Uhash_compare@V?$array@E$0BE@@std@@U?$hash@V?$array@E$0BE@@std@@@2@U?$equal_to@V?$array@E$0BE@@std@@@2@@2@V?$allocator@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@1@@Z
0x1800EA1B4: "bool __cdecl gl::ValidateUniform(class gl::ValidationContext * __ptr64,unsigned int,int,int)" ?ValidateUniform@gl@@YA_NPEAVValidationContext@1@IHH@Z
0x180040D3C: "public: unsigned int * __ptr64 __cdecl std::vector<unsigned int,class pool_allocator<unsigned int> >::_Emplace_reallocate<unsigned int const & __ptr64>(unsigned int * __ptr64 const,unsigned int const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBI@?$vector@IV?$pool_allocator@I@@@std@@QEAAPEAIQEAIAEBI@Z
0x1800F1D58: "public: class gl::Error __cdecl gl::Texture::setStorageMultisample(class gl::Context const * __ptr64,unsigned int,int,int,struct gl::Extents const & __ptr64,bool) __ptr64" ?setStorageMultisample@Texture@gl@@QEAA?AVError@2@PEBVContext@2@IHHAEBUExtents@2@_N@Z
0x1800DB624: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12300>::operator class egl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAM@@angle@@QEAA?AVError@egl@@XZ
0x180043304: "private: void __cdecl std::vector<class sh::TSymbolTableLevel * __ptr64,class std::allocator<class sh::TSymbolTableLevel * __ptr64> >::_Change_array(class sh::TSymbolTableLevel * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAVTSymbolTableLevel@sh@@V?$allocator@PEAVTSymbolTableLevel@sh@@@std@@@std@@AEAAXQEAPEAVTSymbolTableLevel@sh@@_K1@Z
0x180088FC0: "public: virtual class egl::Error __cdecl rx::SurfaceD3D::bindTexImage(class gl::Texture * __ptr64,int) __ptr64" ?bindTexImage@SurfaceD3D@rx@@UEAA?AVError@egl@@PEAVTexture@gl@@H@Z
0x1801D1A38: "_frm(inout " ??_C@_0M@KKIINJCD@_frm?$CIinout?5?$AA@
0x1801062F4: "public: bool __cdecl gl::ResourceMap<class gl::Program>::empty(void)const __ptr64" ?empty@?$ResourceMap@VProgram@gl@@@gl@@QEBA_NXZ
0x1801B3180: "float2 acosh_emu(in float2 x)
{
" ??_C@_0FG@FLCDNLNN@float2?5acosh_emu?$CIin?5float2?5x?$CJ?6?$HL?6@
0x1800F6980: "protected: virtual void * __ptr64 __cdecl gl::TypedResourceManager<class gl::Sync,class gl::HandleAllocator,class gl::SyncManager>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$TypedResourceManager@VSync@gl@@VHandleAllocator@2@VSyncManager@2@@gl@@MEAAPEAXI@Z
0x1800E1E58: "public: __cdecl wil::details_abi::ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData>::~ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData>(void) __ptr64" ??1?$ProcessLocalStorageData@UProcessLocalData@details_abi@wil@@@details_abi@wil@@QEAA@XZ
0x18008DBD0: "__cdecl guard_check_icall_nop" _guard_check_icall_nop
0x18013CE70: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyResource<7>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$LazyResource@$06@d3d11@rx@@UEAAPEAXI@Z
0x18013CE20: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyResource<5>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$LazyResource@$04@d3d11@rx@@UEAAPEAXI@Z
0x1801BF970: " of interface block '" ??_C@_0BG@LHJPABLE@?5of?5interface?5block?5?8?$AA@
0x18019BC70: api-ms-win-core-localization-l1-2-0_NULL_THUNK_DATA
0x180146C3C: "public: bool __cdecl rx::VertexArray11::flushAttribUpdates(class gl::Context const * __ptr64) __ptr64" ?flushAttribUpdates@VertexArray11@rx@@QEAA_NPEBVContext@gl@@@Z
0x1800936EF: memcmp
0x180086668: "public: bool __cdecl rx::TextureD3D_2D::isSRGB(int)const __ptr64" ?isSRGB@TextureD3D_2D@rx@@QEBA_NH@Z
0x1800EBC6C: "public: void __cdecl std::list<struct std::pair<unsigned int const,class gl::Shader * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBIPEAVShader@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVShader@gl@@@std@@@2@@std@@QEAAXXZ
0x180184BC0: "public: virtual class gl::Error __cdecl rx::TextureD3D_Cube::setCompressedImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64,struct gl::PixelUnpackState const & __ptr64,unsigned __int64,unsigned char const * __ptr64) __ptr64" ?setCompressedImage@TextureD3D_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@AEBUPixelUnpackState@4@1PEBE@Z
0x180190658: "const rx::CompilerImpl::`vftable'" ??_7CompilerImpl@rx@@6B@
0x180106FE0: "private: virtual void * __ptr64 __cdecl gl::VertexArray::`vector deleting destructor'(unsigned int) __ptr64" ??_EVertexArray@gl@@EEAAPEAXI@Z
0x1801C25D8: "ShaderResourceView" ??_C@_0BD@LMMIJOFJ@ShaderResourceView?$AA@
0x1801DD560: "unexpected end of file found in " ??_C@_0DC@DFOAOCGP@unexpected?5end?5of?5file?5found?5in?5@
0x1801422A4: "private: class gl::Error __cdecl rx::Blit11::initResolveDepthOnly(struct rx::d3d11::Format const & __ptr64,struct gl::Extents const & __ptr64) __ptr64" ?initResolveDepthOnly@Blit11@rx@@AEAA?AVError@gl@@AEBUFormat@d3d11@2@AEBUExtents@4@@Z
0x1801D1898: "{
return " ??_C@_0O@GCMMMCLC@?$HL?6?5?5?5?5return?5?$AA@
0x180090110: "void __cdecl angle::ReadColor<struct angle::A4R4G4B4,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UA4R4G4B4@angle@@M@angle@@YAXPEBEPEAE@Z
0x18002DF54: "public: __cdecl std::basic_stringstream<char,struct std::char_traits<char>,class std::allocator<char> >::basic_stringstream<char,struct std::char_traits<char>,class std::allocator<char> >(int) __ptr64" ??0?$basic_stringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAA@H@Z
0x1800DB140: glStencilFunc
0x180011C14: "bool __cdecl gl::IsMatrixType(unsigned int)" ?IsMatrixType@gl@@YA_NI@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,unsigned int,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,unsigned int> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<unsigned int const,unsigned int>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@IIU?$less@I@std@@V?$allocator@U?$pair@$$CBII@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBII@std@@PEAX@2@@Z
0x18013FAC0: "public: virtual __cdecl rx::UniformStorage11::~UniformStorage11(void) __ptr64" ??1UniformStorage11@rx@@UEAA@XZ
0x180034EE4: "public: unsigned int __cdecl gl::TextureState::getMipmapMaxLevel(void)const __ptr64" ?getMipmapMaxLevel@TextureState@gl@@QEBAIXZ
0x1800866B0: ?copyFromStorage@SystemMemoryStorage@Buffer11@rx@@UEAA?AV?$ErrorOrResultBase@VError@gl@@W4CopyResult@?A0xd934bd17@rx@@I$0A@@angle@@PEBVContext@gl@@PEAVBufferStorage@23@_K22@Z
0x1801D2F30: "Layer" ??_C@_05NHNHDHBP@Layer?$AA@
0x1801D2AC0: "component-wise less than" ??_C@_0BJ@DEEFBMFH@component?9wise?5less?5than?$AA@
0x1800F25D4: "bool __cdecl gl::ValidateCompressedTexSubImage2D(class gl::Context * __ptr64,unsigned int,int,int,int,int,int,unsigned int,int,void const * __ptr64)" ?ValidateCompressedTexSubImage2D@gl@@YA_NPEAVContext@1@IHHHHHIHPEBX@Z
0x18007E034: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,0> >::_Lrotate(struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAX@2@@Z
0x18008F9E0: "public: void __cdecl gl::Framebuffer::syncState(class gl::Context const * __ptr64) __ptr64" ?syncState@Framebuffer@gl@@QEAAXPEBVContext@2@@Z
0x18008EC30: "void __cdecl angle::TrimCache<class angle::base::HashingMRUCache<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState>,struct std::hash<struct gl::SamplerState> > >(unsigned __int64,unsigned __int64,char const * __ptr64,class angle::base::HashingMRUCache<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState>,struct std::hash<struct gl::SamplerState> > * __ptr64)" ??$TrimCache@V?$HashingMRUCache@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@U?$hash@USamplerState@gl@@@std@@@base@angle@@@angle@@YAX_K0PEBDPEAV?$HashingMRUCache@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@U?$hash@USamplerState@gl@@@std@@@base@0@@Z
0x1801D1670: "rsqrt(" ??_C@_06JPPDFBKC@rsqrt?$CI?$AA@
0x1800F17C0: "public: virtual void __cdecl gl::Renderbuffer::onDetach(class gl::Context const * __ptr64) __ptr64" ?onDetach@Renderbuffer@gl@@UEAAXPEBVContext@2@@Z
0x180105C10: "private: __cdecl gl::ResourceMap<class gl::Shader>::Iterator::Iterator(class gl::ResourceMap<class gl::Shader> const & __ptr64,unsigned int,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > > >) __ptr64" ??0Iterator@?$ResourceMap@VShader@gl@@@gl@@AEAA@AEBV12@IV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVShader@gl@@@std@@@std@@@std@@@std@@@Z
0x1801D7A64: "--" ??_C@_02BAABKJLB@?9?9?$AA@
0x1801D15E0: "++)" ??_C@_03NJNGDODG@?$CL?$CL?$CJ?$AA@
0x1801ADB40: "WilError_02" ??_C@_0M@NMJHHMC@WilError_02?$AA@
0x1801A11B8: "GL_CHROMIUM_copy_compressed_text" ??_C@_0CE@FAKGCAKL@GL_CHROMIUM_copy_compressed_text@
0x1800FC5D8: "public: struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Query>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VQuery@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@std@@@std@@@2@@Z
0x1800905E0: "void __cdecl angle::ReadColor<struct angle::R32G32F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR32G32F@angle@@M@angle@@YAXPEBEPEAE@Z
0x18000E264: "public: void __cdecl gl::ResourceMap<class gl::Texture>::assign(unsigned int,class gl::Texture * __ptr64) __ptr64" ?assign@?$ResourceMap@VTexture@gl@@@gl@@QEAAXIPEAVTexture@2@@Z
0x18008FD90: "__cdecl _scrt_stub_for_acrt_uninitialize" __scrt_stub_for_acrt_uninitialize
0x1801D86D0: " * frac(" ??_C@_08PFOFDKKN@?5?$CK?5frac?$CI?$AA@
0x180090050: "__cdecl _scrt_stub_for_is_c_termination_complete" __scrt_stub_for_is_c_termination_complete
0x1800FC2C0: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class gl::Renderbuffer>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$BindingPointer@VRenderbuffer@gl@@@gl@@UEAAPEAXI@Z
0x180090050: "public: virtual class sh::TIntermFunctionDefinition * __ptr64 __cdecl sh::TIntermNode::getAsFunctionDefinition(void) __ptr64" ?getAsFunctionDefinition@TIntermNode@sh@@UEAAPEAVTIntermFunctionDefinition@2@XZ
0x180155D00: "public: virtual void * __ptr64 __cdecl sh::TIntermSwitch::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermSwitch@sh@@UEAAPEAXI@Z
0x1801D8710: "else if (" ??_C@_09ICGOIPKD@else?5if?5?$CI?$AA@
0x180050108: ??$_Try_emplace@H$$V@?$unordered_map@HIU?$hash@H@std@@U?$equal_to@H@2@V?$allocator@U?$pair@$$CBHI@std@@@2@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBHI@std@@@std@@@std@@@std@@_N@1@$$QEAH@Z
0x1800829FC: "public: class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<struct pp::Token> > > __cdecl std::vector<struct pp::Token,class std::allocator<struct pp::Token> >::insert<class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<struct pp::Token> > >,void>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<struct pp::Token> > >,class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<struct pp::Token> > >,class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<struct pp::Token> > >) __ptr64" ??$insert@V?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@UToken@pp@@@std@@@std@@@std@@X@?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@QEAA?AV?$_Vector_iterator@V?$_Vector_val@U?$_Simple_types@UToken@pp@@@std@@@std@@@1@V?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@UToken@pp@@@std@@@std@@@1@00@Z
0x1801D9CD0: "Floating-point suffix unsupporte" ??_C@_0DI@CINDJLFM@Floating?9point?5suffix?5unsupporte@
0x1801425D8: ?reset@?$Resource11Base@UID3D11ShaderResourceView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11ShaderResourceView@@@3@@rx@@QEAAXXZ
0x1801A4150: "gl_MaxFragmentUniformVectors" ??_C@_0BN@DEMFANDN@gl_MaxFragmentUniformVectors?$AA@
0x1801BFA90: "Two transform feedback varyings " ??_C@_0ED@MNCOLLPF@Two?5transform?5feedback?5varyings?5@
0x1801AFDB0: "int3 bitfieldExtract_emu(int3 va" ??_C@_0CDD@FCJOKEAD@int3?5bitfieldExtract_emu?$CIint3?5va@
0x18016D890: "public: __cdecl angle::Matrix<float>::Matrix<float>(class std::vector<float,class std::allocator<float> > const & __ptr64,unsigned int const & __ptr64,unsigned int const & __ptr64) __ptr64" ??0?$Matrix@M@angle@@QEAA@AEBV?$vector@MV?$allocator@M@std@@@std@@AEBI1@Z
0x180124854: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct rx::D3DUniform * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> >,0> >::_Insert_nohint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@PEAX@1@@Z
0x1800065C0: "public: __cdecl sh::TIntermFunctionPrototype::TIntermFunctionPrototype(class sh::TType const & __ptr64,class sh::TSymbolUniqueId const & __ptr64) __ptr64" ??0TIntermFunctionPrototype@sh@@QEAA@AEBVTType@1@AEBVTSymbolUniqueId@1@@Z
0x1801EF438: "__cdecl _DELAY_IMPORT_DESCRIPTOR_edgeIso_dll" __DELAY_IMPORT_DESCRIPTOR_edgeIso_dll
0x18003080C: "public: void __cdecl gl::TextureCapsMap::insert(unsigned int,struct gl::TextureCaps const & __ptr64) __ptr64" ?insert@TextureCapsMap@gl@@QEAAXIAEBUTextureCaps@2@@Z
0x18002E5D8: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Texture * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Texture * __ptr64> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@IPEAVTexture@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVTexture@gl@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x18002E748: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x1801BC1A0: "Invalid parameter name for frame" ??_C@_0DD@HIKGKJPM@Invalid?5parameter?5name?5for?5frame@
0x1801D5908: "Only std140 layout is allowed in" ??_C@_0CH@KJDLGGBF@Only?5std140?5layout?5is?5allowed?5in@
0x18015EF1C: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::TType,class sh::TSymbolUniqueId * __ptr64,struct std::less<class sh::TType>,class std::allocator<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@VTType@sh@@PEAVTSymbolUniqueId@2@U?$less@VTType@sh@@@std@@V?$allocator@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@PEAX@2@@Z
0x180154400: "public: virtual void * __ptr64 __cdecl sh::RegenerateStructNames::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRegenerateStructNames@sh@@UEAAPEAXI@Z
0x1801D7C60: "Texture3D<float4>" ??_C@_0BC@MLKNFIAM@Texture3D?$DMfloat4?$DO?$AA@
0x1800DAF80: glGenFramebuffers
0x180092FF0: "protected: virtual void __cdecl std::basic_streambuf<char,struct std::char_traits<char> >::imbue(class std::locale const & __ptr64) __ptr64" ?imbue@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAAXAEBVlocale@2@@Z
0x1801BBA20: "microsoftedgedevtools.exe" ??_C@_1DE@OMAPCCGO@?$AAm?$AAi?$AAc?$AAr?$AAo?$AAs?$AAo?$AAf?$AAt?$AAe?$AAd?$AAg?$AAe?$AAd?$AAe?$AAv?$AAt?$AAo?$AAo?$AAl?$AAs?$AA?4?$AAe?$AAx?$AAe?$AA?$AA@
0x1800E4098: "int __cdecl wil::details::RecordException(long)" ?RecordException@details@wil@@YAHJ@Z
0x1801D0B00: "Bad parameter." ??_C@_0P@GBGLACLA@Bad?5parameter?4?$AA@
0x18014E810: "public: virtual class gl::Error __cdecl rx::FenceNV11::set(unsigned int) __ptr64" ?set@FenceNV11@rx@@UEAA?AVError@gl@@I@Z
0x1801C0660: " float2 gl_PointCoord : " ??_C@_0BM@KODCFMOM@?5?5?5?5float2?5gl_PointCoord?5?3?5?$AA@
0x1800E1D00: ??0?$ProcessLocalStorageData@VFeatureStateData@details_abi@wil@@@details_abi@wil@@QEAA@$$QEAV?$unique_any_t@V?$mutex_t@V?$unique_storage@U?$resource_policy@PEAXP6AXPEAX@Z$1?CloseHandle@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAX$0A@$$T@details@wil@@@details@wil@@Uerr_returncode_policy@3@@wil@@@2@$$QEAVSemaphoreValue@12@@Z
0x1800F58E0: "public: virtual void * __ptr64 __cdecl gl::Renderbuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRenderbuffer@gl@@UEAAPEAXI@Z
0x1801D7910: "samplerCubeShadow" ??_C@_0BC@HELGINNC@samplerCubeShadow?$AA@
0x1801D3F68: "unrecognized token" ??_C@_0BD@MAKCMHME@unrecognized?5token?$AA@
0x1801D0E88: "#define ANGLE_REQUIRES_IEEE_STRI" ??_C@_0CO@OCIPLJDN@?$CDdefine?5ANGLE_REQUIRES_IEEE_STRI@
0x1801D8154: "bool3" ??_C@_05MGIAKALA@bool3?$AA@
0x1800DD754: "void __cdecl gl::GenRenderbuffers(int,unsigned int * __ptr64)" ?GenRenderbuffers@gl@@YAXHPEAI@Z
0x1801804E0: "public: virtual void * __ptr64 __cdecl rx::TextureD3D_Cube::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureD3D_Cube@rx@@UEAAPEAXI@Z
0x1801AD9A8: "%hs(%d)\%hs!%p: " ??_C@_1CC@CMMBNPBE@?$AA?$CF?$AAh?$AAs?$AA?$CI?$AA?$CF?$AAd?$AA?$CJ?$AA?2?$AA?$CF?$AAh?$AAs?$AA?$CB?$AA?$CF?$AAp?$AA?3?$AA?5?$AA?$AA@
0x180199BD0: "const sh::RegenerateStructNames::`vftable'" ??_7RegenerateStructNames@sh@@6B@
0x1801D75F0: "Negative modulus operator operan" ??_C@_0EG@NHEAIAHD@Negative?5modulus?5operator?5operan@
0x1801D7F78: "RWTexture2D<snorm float4>" ??_C@_0BK@OGIMEOH@RWTexture2D?$DMsnorm?5float4?$DO?$AA@
0x1800853E4: "public: struct std::_List_node<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > >,class std::allocator<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > >::_Buynode0(struct std::_List_node<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@PEAX@2@PEAU32@0@Z
0x1801D1718: "step(" ??_C@_05MKINKGPH@step?$CI?$AA@
0x18004E5D0: "private: class egl::Error __cdecl egl::Surface::destroyImpl(class egl::Display const * __ptr64) __ptr64" ?destroyImpl@Surface@egl@@AEAA?AVError@2@PEBVDisplay@2@@Z
0x180079D40: "public: virtual class rx::UniformStorageD3D * __ptr64 __cdecl rx::Renderer11::createUniformStorage(unsigned __int64) __ptr64" ?createUniformStorage@Renderer11@rx@@UEAAPEAVUniformStorageD3D@2@_K@Z
0x18008AF88: "public: void __cdecl gl::TextureCapsMap::clear(void) __ptr64" ?clear@TextureCapsMap@gl@@QEAAXXZ
0x18003D7AC: "private: class gl::Error __cdecl rx::VertexDataManager::storeDynamicAttrib(class gl::Context const * __ptr64,struct rx::TranslatedAttribute * __ptr64,int,unsigned __int64,int) __ptr64" ?storeDynamicAttrib@VertexDataManager@rx@@AEAA?AVError@gl@@PEBVContext@4@PEAUTranslatedAttribute@2@H_KH@Z
0x1801F9DC0: "long (__cdecl* __ptr64 g_wil_details_pfnRtlSubscribeWnfStateChangeNotification)(struct __WIL__WNF_USER_SUBSCRIPTION * __ptr64 * __ptr64,struct __WIL__WNF_STATE_NAME,unsigned long,long (__cdecl*)(struct __WIL__WNF_STATE_NAME,unsigned long,struct __WIL__WNF_TYPE_ID * __ptr64,void * __ptr64,void const * __ptr64,unsigned long),void * __ptr64,struct __WIL__WNF_TYPE_ID * __ptr64,unsigned long,unsigned long)" ?g_wil_details_pfnRtlSubscribeWnfStateChangeNotification@@3P6AJPEAPEAU__WIL__WNF_USER_SUBSCRIPTION@@U__WIL__WNF_STATE_NAME@@KP6AJ1KPEAU__WIL__WNF_TYPE_ID@@PEAXPEBXK@Z32KK@ZEA
0x18019F468: "main" ??_C@_04GHJNJNPO@main?$AA@
0x1801A23C8: ":MaxVertexOutputVectors:" ??_C@_0BJ@PMBGBNOM@?3MaxVertexOutputVectors?3?$AA@
0x1801D2948: "Call an internal function with r" ??_C@_0DC@DAKMMJPL@Call?5an?5internal?5function?5with?5r@
0x180172C14: "public: __cdecl sh::TType::TType(class sh::TInterfaceBlock * __ptr64,enum sh::TQualifier,struct sh::TLayoutQualifier) __ptr64" ??0TType@sh@@QEAA@PEAVTInterfaceBlock@1@W4TQualifier@1@UTLayoutQualifier@1@@Z
0x180172B8C: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEBQEAVTIntermSymbol@sh@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@PEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEAVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBQEAVTIntermSymbol@sh@@@1@$$QEAV?$tuple@$$V@1@@Z
0x1801B2F80: "float4 atanh_emu(in float4 x)
{
" ??_C@_0FA@EPODOJCH@float4?5atanh_emu?$CIin?5float4?5x?$CJ?6?$HL?6@
0x180055CBC: "public: int __cdecl gl::ProgramBindings::getBinding(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ?getBinding@ProgramBindings@gl@@QEBAHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x1800DAFE0: glGetShaderInfoLog
0x1801D2378: " (" ??_C@_02GFKOMOKH@?5?$CI?$AA@
0x1801D0AB0: "Invalid framebuffer operation." ??_C@_0BP@GMDGPMAK@Invalid?5framebuffer?5operation?4?$AA@
0x1801D2140: "Loop index cannot be compared wi" ??_C@_0DL@MCJKBNIL@Loop?5index?5cannot?5be?5compared?5wi@
0x18020E000: "__cdecl _imp_?LCIEGetTypedComponentFromThread@@YAJKKPEAKPEAPEAU_IsoComponent@@@Z" __imp_?LCIEGetTypedComponentFromThread@@YAJKKPEAKPEAPEAU_IsoComponent@@@Z
0x18018AB40: "void __cdecl angle::LoadETC2RGB8A1ToBC1(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadETC2RGB8A1ToBC1@angle@@YAX_K00PEBE00PEAE00@Z
0x180062F58: "private: void __cdecl rx::ProgramD3D::updateCachedPixelExecutableIndex(void) __ptr64" ?updateCachedPixelExecutableIndex@ProgramD3D@rx@@AEAAXXZ
0x180082130: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@$$QEAUIndexRangeKey@IndexRangeCache@gl@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@UIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@U?$less@UIndexRangeKey@IndexRangeCache@gl@@@std@@V?$allocator@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@6@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@$$QEAUIndexRangeKey@IndexRangeCache@gl@@@1@$$QEAV?$tuple@$$V@1@@Z
0x180153778: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::BlockMemberInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> >,0> >::_Insert_nohint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo>,void * __ptr64> * __ptr64>(bool,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@PEAX@1@@Z
0x1800E304C: "bool __cdecl wil::details::GetModuleInformation(void * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned __int64)" ?GetModuleInformation@details@wil@@YA_NPEAXPEAIPEAD_K@Z
0x18007FFB0: "public: unsigned int __cdecl gl::ProgramState::getAttributeLocation(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ?getAttributeLocation@ProgramState@gl@@QEBAIAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x180007490: "public: __cdecl sh::TIntermConstantUnion::TIntermConstantUnion(class sh::TConstantUnion const * __ptr64,class sh::TType const & __ptr64) __ptr64" ??0TIntermConstantUnion@sh@@QEAA@PEBVTConstantUnion@1@AEBVTType@1@@Z
0x1801AD850: "__cdecl _sz_edgeIso_dll" __sz_edgeIso_dll
0x180009780: "public: class std::unique_ptr<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::default_delete<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > & __ptr64 __cdecl std::unique_ptr<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::default_delete<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >::operator=(class std::unique_ptr<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::default_delete<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > &&) __ptr64" ??4?$unique_ptr@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$default_delete@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@QEAAAEAV01@$$QEAV01@@Z
0x1801D9B78: " uint width; uint height;
" ??_C@_0BO@HEONEPDD@?5?5?5?5uint?5width?$DL?5uint?5height?$DL?6?$AA@
0x180026CD0: "private: int __cdecl gl::Program::clampUniformCount<float>(struct gl::VariableLocation const & __ptr64,int,int,float const * __ptr64) __ptr64" ??$clampUniformCount@M@Program@gl@@AEAAHAEBUVariableLocation@1@HHPEBM@Z
0x180154500: ??_ERemoveNoOpCasesFromEndOfSwitchTraverser@?A0x08da8580@sh@@UEAAPEAXI@Z
0x18006EDFC: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::ProgramPipeline * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::ProgramPipeline * __ptr64> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::ProgramPipeline * __ptr64> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgramPipeline@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgramPipeline@gl@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgramPipeline@gl@@@std@@@std@@@std@@@2@@Z
0x1800839A0: "public: virtual void * __ptr64 __cdecl gl::Buffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GBuffer@gl@@UEAAPEAXI@Z
0x18014D480: "private: class gl::Error __cdecl rx::Query11::flush(bool) __ptr64" ?flush@Query11@rx@@AEAA?AVError@gl@@_N@Z
0x180071500: "private: __cdecl gl::ResourceMap<class gl::Framebuffer>::Iterator::Iterator(class gl::ResourceMap<class gl::Framebuffer> const & __ptr64,unsigned int,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > > >) __ptr64" ??0Iterator@?$ResourceMap@VFramebuffer@gl@@@gl@@AEAA@AEBV12@IV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@std@@@std@@@std@@@Z
0x180017858: "public: bool __cdecl sh::TType::operator<(class sh::TType const & __ptr64)const __ptr64" ??MTType@sh@@QEBA_NAEBV01@@Z
0x1801761F0: "bool __cdecl sh::IsSamplerCube(enum sh::TBasicType)" ?IsSamplerCube@sh@@YA_NW4TBasicType@1@@Z
0x180037F90: "public: class gl::Error __cdecl gl::Texture::ensureInitialized(class gl::Context const * __ptr64) __ptr64" ?ensureInitialized@Texture@gl@@QEAA?AVError@2@PEBVContext@2@@Z
0x180187C30: "public: virtual void * __ptr64 __cdecl rx::RenderbufferD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_ERenderbufferD3D@rx@@UEAAPEAXI@Z
0x1800E3188: "public: unsigned __int64 __cdecl wil::details_abi::UsageIndexProperty::GetSize(void)const __ptr64" ?GetSize@UsageIndexProperty@details_abi@wil@@QEBA_KXZ
0x180181090: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::copySubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Offset const & __ptr64,struct gl::Rectangle const & __ptr64,class gl::Framebuffer const * __ptr64) __ptr64" ?copySubImage@TextureD3D_2DArray@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUOffset@4@AEBURectangle@4@PEBVFramebuffer@4@@Z
0x1801D8AA0: ", int2 offset" ??_C@_0O@CAFIIJC@?0?5int2?5offset?$AA@
0x1801D5C80: "out of range: location must be n" ??_C@_0CM@CBLMJHH@out?5of?5range?3?5location?5must?5be?5n@
0x180079070: "private: virtual void __cdecl std::_Ref_count<struct rx::TypedData<struct ID3D11ShaderResourceView> >::_Delete_this(void) __ptr64" ?_Delete_this@?$_Ref_count@U?$TypedData@UID3D11ShaderResourceView@@@rx@@@std@@EEAAXXZ
0x1801DD904: "__cdecl _real@ff800000" __real@ff800000
0x18014D9A0: "public: virtual class gl::Error __cdecl rx::Query11::queryCounter(void) __ptr64" ?queryCounter@Query11@rx@@UEAA?AVError@gl@@XZ
0x180184E00: "public: virtual class gl::Error __cdecl rx::TextureD3D_2D::setCompressedSubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Box const & __ptr64,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned __int64,unsigned char const * __ptr64) __ptr64" ?setCompressedSubImage@TextureD3D_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUBox@4@IAEBUPixelUnpackState@4@1PEBE@Z
0x18019C170: "__cdecl _imp_??1?$basic_iostream@DU?$char_traits@D@std@@@std@@UEAA@XZ" __imp_??1?$basic_iostream@DU?$char_traits@D@std@@@std@@UEAA@XZ
0x18013C590: "public: virtual class gl::Error __cdecl rx::Context11::drawArraysInstanced(class gl::Context const * __ptr64,unsigned int,int,int,int) __ptr64" ?drawArraysInstanced@Context11@rx@@UEAA?AVError@gl@@PEBVContext@4@IHHH@Z
0x1800EFBD4: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > > > __cdecl std::list<struct std::pair<unsigned int const,class gl::Buffer * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > > >) __ptr64" ?erase@?$list@U?$pair@$$CBIPEAVBuffer@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@std@@@std@@@2@@Z
0x1800EEEE8: "public: void __cdecl gl::Context::compressedTexImage2D(unsigned int,int,unsigned int,int,int,int,int,void const * __ptr64) __ptr64" ?compressedTexImage2D@Context@gl@@QEAAXIHIHHHHPEBX@Z
0x18000887C: "public: void __cdecl gl::Texture::syncState(void) __ptr64" ?syncState@Texture@gl@@QEAAXXZ
0x1801D6740: "texture2DRectProj" ??_C@_0BC@NFAGHHHD@texture2DRectProj?$AA@
0x1801001C8: "public: class gl::Error __cdecl gl::FramebufferAttachmentObject::initializeContents(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64) __ptr64" ?initializeContents@FramebufferAttachmentObject@gl@@QEAA?AVError@2@PEBVContext@2@AEBUImageIndex@2@@Z
0x18019F494: "in" ??_C@_02LMMGJAGL@in?$AA@
0x1801AC770: "Clear11 PS Uint4" ??_C@_0BB@KIFFGMBO@Clear11?5PS?5Uint4?$AA@
0x1801D7CA0: "Cube_unorm_float4_" ??_C@_0BD@MKDGFMGA@Cube_unorm_float4_?$AA@
0x18007167C: "private: void __cdecl gl::ResourceMap<class gl::Texture>::Iterator::updateValue(void) __ptr64" ?updateValue@Iterator@?$ResourceMap@VTexture@gl@@@gl@@AEAAXXZ
0x18007F7F0: eglGetError
0x180092DBA: "__cdecl o___acrt_iob_func" _o___acrt_iob_func
0x1801A2930: "}
" ??_C@_02KGHIDFGE@?$HN?6?$AA@
0x180173F80: "public: bool __cdecl sh::TConstantUnion::operator<(class sh::TConstantUnion const & __ptr64)const __ptr64" ??MTConstantUnion@sh@@QEBA_NAEBV01@@Z
0x1800EC930: "public: virtual bool __cdecl sh::TIntermFunctionPrototype::hasSideEffects(void)const __ptr64" ?hasSideEffects@TIntermFunctionPrototype@sh@@UEBA_NXZ
0x1801D1200: "#define GL_USES_POINT_COORD
" ??_C@_0BN@FOLJGBGG@?$CDdefine?5GL_USES_POINT_COORD?6?$AA@
0x1801D1730: "distance(" ??_C@_09NBDJIMGI@distance?$CI?$AA@
0x180065140: "public: __cdecl gl::Debug::Control::Control(struct gl::Debug::Control const & __ptr64) __ptr64" ??0Control@Debug@gl@@QEAA@AEBU012@@Z
0x18015B260: "public: virtual void * __ptr64 __cdecl sh::EmulatePrecision::`vector deleting destructor'(unsigned int) __ptr64" ??_EEmulatePrecision@sh@@UEAAPEAXI@Z
0x18019F558: "implicitly sized arrays need to " ??_C@_0CP@EDLIMCDL@implicitly?5sized?5arrays?5need?5to?5@
0x1801DD700: "es" ??_C@_02EKLAAFBD@es?$AA@
0x18010BBC0: "void __cdecl angle::GenerateMip<struct angle::R16G16B16A16>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR16G16B16A16@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x180088FDC: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::shared_ptr<struct pp::Macro>,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> >,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAX@2@@Z
0x180033054: "public: virtual __cdecl rx::VertexBufferInterface::~VertexBufferInterface(void) __ptr64" ??1VertexBufferInterface@rx@@UEAA@XZ
0x18008DBD0: "public: virtual void __cdecl rx::ProgramPipelineImpl::destroy(class rx::ContextImpl const * __ptr64) __ptr64" ?destroy@ProgramPipelineImpl@rx@@UEAAXPEBVContextImpl@2@@Z
0x180067450: "public: virtual void __cdecl sh::TIntermTraverser::traverseConstantUnion(class sh::TIntermConstantUnion * __ptr64) __ptr64" ?traverseConstantUnion@TIntermTraverser@sh@@UEAAXPEAVTIntermConstantUnion@2@@Z
0x1801A4648: "frexp" ??_C@_05GKKHEGJL@frexp?$AA@
0x1801BF1D0: "Client data cannot be used with " ??_C@_0ED@CBIIHKGP@Client?5data?5cannot?5be?5used?5with?5@
0x1801C0788: " output.gl_ViewportIndex" ??_C@_0CH@DIEFNOJC@?5?5?5?5?5?5?5?5?5output?4gl_ViewportIndex@
0x18008DC30: "public: virtual void __cdecl gl::BindingPointer<class gl::Renderbuffer>::set(class gl::Context const * __ptr64,class gl::Renderbuffer * __ptr64) __ptr64" ?set@?$BindingPointer@VRenderbuffer@gl@@@gl@@UEAAXPEBVContext@2@PEAVRenderbuffer@2@@Z
0x180031844: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11Buffer>(class rx::Renderer11 * __ptr64,struct D3D11_BUFFER_DESC const * __ptr64,struct D3D11_SUBRESOURCE_DATA const * __ptr64,class rx::Resource11<struct ID3D11Buffer> * __ptr64) __ptr64" ??$allocate@UID3D11Buffer@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBUD3D11_BUFFER_DESC@@PEBUD3D11_SUBRESOURCE_DATA@@PEAV?$Resource11@UID3D11Buffer@@@1@@Z
0x18000B160: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64> >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::CallDAG::CallDAGCreator::CreatorFunctionData * __ptr64> >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x180091650: "public: virtual int __cdecl rx::Context11::getGPUDisjoint(void) __ptr64" ?getGPUDisjoint@Context11@rx@@UEAAHXZ
0x18014D620: "public: virtual class gl::Error __cdecl rx::Query11::getResult(int * __ptr64) __ptr64" ?getResult@Query11@rx@@UEAA?AVError@gl@@PEAH@Z
0x1800617B4: "public: void __cdecl std::_Hash<class std::_Umap_traits<struct gl::DepthStencilState,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > >,class std::_Uhash_compare<struct gl::DepthStencilState,struct std::hash<struct gl::DepthStencilState>,struct std::equal_to<struct gl::DepthStencilState> >,class std::allocator<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > >,0> >::clear(void) __ptr64" ?clear@?$_Hash@V?$_Umap_traits@UDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UDepthStencilState@gl@@U?$hash@UDepthStencilState@gl@@@std@@U?$equal_to@UDepthStencilState@gl@@@4@@4@V?$allocator@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@QEAAXXZ
0x180172120: "public: virtual bool __cdecl sh::TIntermSwitch::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermSwitch@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x1801C17F0: "], input[lastVertexIndex]);
" ??_C@_0BN@IOMHKOKF@?$FN?0?5input?$FLlastVertexIndex?$FN?$CJ?$DL?6?$AA@
0x1800452E4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::shared_ptr<struct pp::Macro>,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAX@2@@Z
0x1800381C0: glCopyTextureCHROMIUM
0x180071438: "public: bool __cdecl gl::ResourceMap<class gl::Texture>::Iterator::operator==(class gl::ResourceMap<class gl::Texture>::Iterator const & __ptr64)const __ptr64" ??8Iterator@?$ResourceMap@VTexture@gl@@@gl@@QEBA_NAEBV012@@Z
0x180051E74: "public: __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::vector<unsigned int,class std::allocator<unsigned int> >(unsigned __int64,unsigned int const & __ptr64,class std::allocator<unsigned int> const & __ptr64) __ptr64" ??0?$vector@IV?$allocator@I@std@@@std@@QEAA@_KAEBIAEBV?$allocator@I@1@@Z
0x18012AA74: "public: unsigned __int64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::count(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ?count@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@QEBA_KAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@@Z
0x1801D3080: "rgba8" ??_C@_05OMGAHLKP@rgba8?$AA@
0x1801A1520: "GL_NV_fence" ??_C@_0M@CIFPEFJ@GL_NV_fence?$AA@
0x1801D98B0: ".GetDimensions(0, width, height," ??_C@_0CL@EIBNGFGJ@?4GetDimensions?$CI0?0?5width?0?5height?0@
0x1800EDB18: "void __cdecl gl::QueryRenderbufferiv(class gl::Context const * __ptr64,class gl::Renderbuffer const * __ptr64,unsigned int,int * __ptr64)" ?QueryRenderbufferiv@gl@@YAXPEBVContext@1@PEBVRenderbuffer@1@IPEAH@Z
0x1801A4538: "imulExtended" ??_C@_0N@PNNLLGMO@imulExtended?$AA@
0x18019F438: "// COMPILER INPUT HLSL BEGIN
" ??_C@_0BP@CEJNMHJM@?1?1?5COMPILER?5INPUT?5HLSL?5BEGIN?6?6?$AA@
0x1801373A0: "public: virtual class gl::Error __cdecl rx::TextureStorage11_2DArray::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@TextureStorage11_2DArray@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x18016C63C: "protected: void __cdecl sh::TDiagnostics::writeInfo(enum sh::Severity,struct pp::SourceLocation const & __ptr64,char const * __ptr64,char const * __ptr64) __ptr64" ?writeInfo@TDiagnostics@sh@@IEAAXW4Severity@2@AEBUSourceLocation@pp@@PEBD2@Z
0x1801F98C0: ?isInitialized@?A0x8a92e1fc@sh@@3_NA
0x1800088C0: "public: virtual void __cdecl rx::ProgramD3D::GetExecutableTask::operator()(void) __ptr64" ??RGetExecutableTask@ProgramD3D@rx@@UEAAXXZ
0x1801EF888: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-interlocked-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-interlocked-l1-1-0
0x1800F5024: "bool __cdecl gl::ValidateES3TexImageParametersBase(class gl::Context * __ptr64,unsigned int,int,unsigned int,bool,bool,int,int,int,int,int,int,int,unsigned int,unsigned int,int,void const * __ptr64)" ?ValidateES3TexImageParametersBase@gl@@YA_NPEAVContext@1@IHI_N1HHHHHHHIIHPEBX@Z
0x180109DAC: "struct std::pair<struct gl::PackedVarying * __ptr64,struct gl::PackedVarying * __ptr64> __cdecl std::_Partition_by_median_guess_unchecked<struct gl::PackedVarying * __ptr64,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying * __ptr64)>(struct gl::PackedVarying * __ptr64,struct gl::PackedVarying * __ptr64,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying const & __ptr64))" ??$_Partition_by_median_guess_unchecked@PEAUPackedVarying@gl@@P6A_NAEBU12@0@Z@std@@YA?AU?$pair@PEAUPackedVarying@gl@@PEAU12@@0@PEAUPackedVarying@gl@@0P6A_NAEBU23@1@Z@Z
0x180040BC4: "private: void __cdecl std::vector<unsigned int,class pool_allocator<unsigned int> >::_Insert_range<unsigned int const * __ptr64>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<unsigned int> > >,unsigned int const * __ptr64,unsigned int const * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Insert_range@PEBI@?$vector@IV?$pool_allocator@I@@@std@@AEAAXV?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@I@std@@@std@@@1@PEBI1Uforward_iterator_tag@1@@Z
0x18010A77C: "void __cdecl std::_Pop_heap_unchecked<struct gl::PackedVarying * __ptr64,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying * __ptr64)>(struct gl::PackedVarying * __ptr64,struct gl::PackedVarying * __ptr64,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying const & __ptr64))" ??$_Pop_heap_unchecked@PEAUPackedVarying@gl@@P6A_NAEBU12@0@Z@std@@YAXPEAUPackedVarying@gl@@0P6A_NAEBU12@1@Z@Z
0x1801BC2B0: "Shader object expected." ??_C@_0BI@NMMCFFCB@Shader?5object?5expected?4?$AA@
0x1800094F0: "public: virtual void * __ptr64 __cdecl rx::TextureD3D_2D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureD3D_2D@rx@@UEAAPEAXI@Z
0x1801EF964: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-handle-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-handle-l1-1-0
0x180128FB0: "public: virtual void __cdecl rx::ProgramD3D::setUniformMatrix2fv(int,int,unsigned char,float const * __ptr64) __ptr64" ?setUniformMatrix2fv@ProgramD3D@rx@@UEAAXHHEPEBM@Z
0x180011344: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl std::operator+<char,struct std::char_traits<char>,class pool_allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > &&,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >)" ??$?HDU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@0@$$QEAV10@0@Z
0x1801D7A84: "^^" ??_C@_02ECKEFFIN@?$FO?$FO?$AA@
0x180193EE8: "const angle::LoggingAnnotator::`vftable'" ??_7LoggingAnnotator@angle@@6B@
0x180172808: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol const * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol const * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::_Insert_hint<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > >,struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAU?$_Tree_node@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@PEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEBVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@1@AEAU?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@1@PEAU?$_Tree_node@U?$pair@QEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@1@@Z
0x1801A46D4: "exp" ??_C@_03KHJOGHMM@exp?$AA@
0x1801374A0: "public: virtual class gl::Error __cdecl rx::TextureStorage11_2DMultisample::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@TextureStorage11_2DMultisample@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x1801D7EC0: "RWTexture2DArray<unorm float4>" ??_C@_0BP@KNLMJCFO@RWTexture2DArray?$DMunorm?5float4?$DO?$AA@
0x1801497AC: "public: void __cdecl rx::Image11::disassociateStorage(void) __ptr64" ?disassociateStorage@Image11@rx@@QEAAXXZ
0x1800E5ED8: "void __cdecl wil::details::in1diag3::_FailFastImmediate_Unexpected(void)" ?_FailFastImmediate_Unexpected@in1diag3@details@wil@@YAXXZ
0x180107E24: ??$defineArrayOfStructsBlockMembers@UInterfaceBlockField@sh@@@InterfaceBlockLinker@gl@@AEBAXAEBV?$function@$$A6A_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0PEAUBlockMemberInfo@sh@@@Z@std@@AEBUInterfaceBlockField@sh@@IAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@3@2H_NH@Z
0x180172808: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<class sh::TIntermSymbol * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol * __ptr64>,class pool_allocator<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >,0> >::_Insert_hint<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > >,struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::TIntermSymbol * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAU?$_Tree_node@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@PEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEAVTIntermSymbol@sh@@@4@V?$pool_allocator@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@@1@AEAU?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@1@PEAU?$_Tree_node@U?$pair@QEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@PEAX@1@@Z
0x1801902B8: "const rx::TextureD3D_2D::`vftable'" ??_7TextureD3D_2D@rx@@6B@
0x1801D7B20: " structure = { " ??_C@_0BA@OIMKPLF@?5structure?5?$DN?5?$HL?5?$AA@
0x180012018: "private: void __cdecl sh::TParseContext::checkAtomicCounterOffsetDoesNotOverlap(bool,struct sh::TSourceLoc const & __ptr64,class sh::TType * __ptr64) __ptr64" ?checkAtomicCounterOffsetDoesNotOverlap@TParseContext@sh@@AEAAX_NAEBUTSourceLoc@2@PEAVTType@2@@Z
0x180001EB0: "protected: struct std::_Tree_node<class egl::Device * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<class egl::Device * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<class egl::Device * __ptr64>,0> >::_Lbound<class egl::Device * __ptr64>(class egl::Device * __ptr64 const & __ptr64)const __ptr64" ??$_Lbound@PEAVDevice@egl@@@?$_Tree@V?$_Tset_traits@PEAVDevice@egl@@U?$less@PEAVDevice@egl@@@std@@V?$allocator@PEAVDevice@egl@@@4@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@PEAVDevice@egl@@PEAX@1@AEBQEAVDevice@egl@@@Z
0x1801B0590: "uint3 bitfieldExtract_emu(uint3 " ??_C@_0BEG@JJBGMEAD@uint3?5bitfieldExtract_emu?$CIuint3?5@
0x18007A528: "public: bool __cdecl gl::UniformLinker::link(class gl::Context const * __ptr64,class gl::InfoLog & __ptr64,class gl::ProgramBindings const & __ptr64) __ptr64" ?link@UniformLinker@gl@@QEAA_NPEBVContext@2@AEAVInfoLog@2@AEBVProgramBindings@2@@Z
0x180090050: "public: virtual class sh::TIntermTernary * __ptr64 __cdecl sh::TIntermNode::getAsTernaryNode(void) __ptr64" ?getAsTernaryNode@TIntermNode@sh@@UEAAPEAVTIntermTernary@2@XZ
0x1801850B0: "public: virtual class gl::Error __cdecl rx::TextureD3D_3D::setCompressedSubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Box const & __ptr64,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned __int64,unsigned char const * __ptr64) __ptr64" ?setCompressedSubImage@TextureD3D_3D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUBox@4@IAEBUPixelUnpackState@4@1PEBE@Z
0x18002EE6C: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@$$QEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@$$QEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@$$QEAV?$tuple@$$V@1@@Z
0x1801D85B0: "// Uniform Blocks
" ??_C@_0BE@JIHMNCJI@?1?1?5Uniform?5Blocks?6?6?$AA@
0x180035B10: "public: virtual class rx::TextureStorage * __ptr64 __cdecl rx::Renderer11::createTextureStorage2D(unsigned int,bool,int,int,int,bool) __ptr64" ?createTextureStorage2D@Renderer11@rx@@UEAAPEAVTextureStorage@2@I_NHHH0@Z
0x1801D7408: "EXT_blend_func_extended" ??_C@_0BI@FFMMJNFK@EXT_blend_func_extended?$AA@
0x1800EE7A0: "public: void __cdecl std::vector<class gl::ProgramPipeline * __ptr64,class std::allocator<class gl::ProgramPipeline * __ptr64> >::assign(unsigned __int64,class gl::ProgramPipeline * __ptr64 const & __ptr64) __ptr64" ?assign@?$vector@PEAVProgramPipeline@gl@@V?$allocator@PEAVProgramPipeline@gl@@@std@@@std@@QEAAX_KAEBQEAVProgramPipeline@gl@@@Z
0x1800DB110: glReadnPixelsEXT
0x1801A3B10: "refract" ??_C@_07HCMBNDDM@refract?$AA@
0x1801DD0F8: "out of memory" ??_C@_0O@BNNCBLEN@out?5of?5memory?$AA@
0x1801A1708: "GL_EXT_texture_rg" ??_C@_0BC@HKMDIFLJ@GL_EXT_texture_rg?$AA@
0x18008FBA0: "public: virtual struct gl::Caps const & __ptr64 __cdecl rx::Context11::getNativeCaps(void)const __ptr64" ?getNativeCaps@Context11@rx@@UEBAAEBUCaps@gl@@XZ
0x1801D78F0: "image2DArray" ??_C@_0N@DNOBPCIE@image2DArray?$AA@
0x1800916F0: "public: virtual class sh::TIntermAggregate * __ptr64 __cdecl sh::TIntermAggregate::getAsAggregate(void) __ptr64" ?getAsAggregate@TIntermAggregate@sh@@UEAAPEAV12@XZ
0x18019BC30: "__cdecl _imp_GetModuleHandleW" __imp_GetModuleHandleW
0x180153B90: "public: virtual void * __ptr64 __cdecl sh::HLSLBlockEncoder::`vector deleting destructor'(unsigned int) __ptr64" ??_EHLSLBlockEncoder@sh@@UEAAPEAXI@Z
0x1801AE990: "__stdcall _xmm" __xmm@00000000000000000000000000000001
0x1801DD920: "__stdcall _xmm" __xmm@00000001000000000000000000000000
0x1801914B0: "const rx::Resource11<struct ID3D11SamplerState>::`vftable'" ??_7?$Resource11@UID3D11SamplerState@@@rx@@6B@
0x180077B84: "struct sh::Varying * __ptr64 __cdecl std::_Insertion_sort_unchecked<struct sh::Varying * __ptr64,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::Varying * __ptr64)>(struct sh::Varying * __ptr64,struct sh::Varying * __ptr64 const,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::ShaderVariable const & __ptr64))" ??$_Insertion_sort_unchecked@PEAUVarying@sh@@P6A_NAEBUShaderVariable@2@0@Z@std@@YAPEAUVarying@sh@@PEAU12@QEAU12@P6A_NAEBUShaderVariable@2@2@Z@Z
0x1800E5F08: "void __cdecl wil::details::in1diag3::_FailFast_Unexpected(void * __ptr64,unsigned int,char const * __ptr64)" ?_FailFast_Unexpected@in1diag3@details@wil@@YAXPEAXIPEBD@Z
0x180170204: "unsigned int __cdecl gl::PackUnorm4x8(float,float,float,float)" ?PackUnorm4x8@gl@@YAIMMMM@Z
0x18007DC00: "public: virtual class gl::TextureCapsMap const & __ptr64 __cdecl rx::Context11::getNativeTextureCaps(void)const __ptr64" ?getNativeTextureCaps@Context11@rx@@UEBAAEBVTextureCapsMap@gl@@XZ
0x180039064: "protected: class gl::Error __cdecl rx::TextureD3D::setImageImpl(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64,__int64) __ptr64" ?setImageImpl@TextureD3D@rx@@IEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@IAEBUPixelUnpackState@4@PEBE_J@Z
0x180136AE0: "protected: virtual class gl::Error __cdecl rx::TextureStorage11_EGLImage::getSwizzleRenderTarget(int,class rx::Resource11<struct ID3D11RenderTargetView> const * __ptr64 * __ptr64) __ptr64" ?getSwizzleRenderTarget@TextureStorage11_EGLImage@rx@@MEAA?AVError@gl@@HPEAPEBV?$Resource11@UID3D11RenderTargetView@@@2@@Z
0x1801D7980: "uvec2" ??_C@_05MIFJPBHI@uvec2?$AA@
0x1801A3E88: "atomicAdd" ??_C@_09PADLFECE@atomicAdd?$AA@
0x1801D8148: "samplerCUBE" ??_C@_0M@JHKOCKOC@samplerCUBE?$AA@
0x1801D4B18: "invariant varying" ??_C@_0BC@FHLDMENG@invariant?5varying?$AA@
0x180035190: "public: class gl::Renderbuffer * __ptr64 __cdecl gl::ResourceMap<class gl::Renderbuffer>::query(unsigned int)const __ptr64" ?query@?$ResourceMap@VRenderbuffer@gl@@@gl@@QEBAPEAVRenderbuffer@2@I@Z
0x1801D94C0: " float m = xMajor ? t.x : (yM" ??_C@_0DE@NLPKMCEF@?5?5?5?5float?5m?5?$DN?5xMajor?5?$DP?5t?4x?5?3?5?$CIyM@
0x180190950: "const sh::TIntermBinary::`vftable'" ??_7TIntermBinary@sh@@6B@
0x1801A3960: "#define GL_USES_FRAG_COLOR
" ??_C@_0BM@BNPCIENF@?$CDdefine?5GL_USES_FRAG_COLOR?6?$AA@
0x18019BC10: "__cdecl _imp_VerifyVersionInfoW" __imp_VerifyVersionInfoW
0x18008FD90: "public: virtual bool __cdecl sh::TIntermTraverser::visitUnary(enum sh::Visit,class sh::TIntermUnary * __ptr64) __ptr64" ?visitUnary@TIntermTraverser@sh@@UEAA_NW4Visit@2@PEAVTIntermUnary@2@@Z
0x1800F420C: "bool __cdecl gl::ValidateStencilOpSeparate(class gl::ValidationContext * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?ValidateStencilOpSeparate@gl@@YA_NPEAVValidationContext@1@IIII@Z
0x1801A2A4C: "mix" ??_C@_03LHBHAMGM@mix?$AA@
0x18008BDA4: "private: void __cdecl std::vector<class gl::FramebufferAttachment const * __ptr64,class std::allocator<class gl::FramebufferAttachment const * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEBVFramebufferAttachment@gl@@V?$allocator@PEBVFramebufferAttachment@gl@@@std@@@std@@AEAAXXZ
0x1801BF6E8: "' at location " ??_C@_0P@PIELGHH@?8?5at?5location?5?$AA@
0x180156990: ??_GMaxDepthTraverser@?A0x9d0c494e@sh@@UEAAPEAXI@Z
0x1801BC530: "The provided parameters overflow" ??_C@_0DL@FPALEGP@The?5provided?5parameters?5overflow@
0x18012EEC8: "public: class gl::Error __cdecl rx::Renderer11::drawArraysIndirect(class gl::Context const * __ptr64,unsigned int,void const * __ptr64) __ptr64" ?drawArraysIndirect@Renderer11@rx@@QEAA?AVError@gl@@PEBVContext@4@IPEBX@Z
0x1801668AC: "private: bool __cdecl sh::TParseContext::parseGeometryShaderInputLayoutQualifier(struct sh::TTypeQualifier const & __ptr64) __ptr64" ?parseGeometryShaderInputLayoutQualifier@TParseContext@sh@@AEAA_NAEBUTTypeQualifier@2@@Z
0x1801BF988: "' member '" ??_C@_0L@JMJEPIGA@?8?5member?5?8?$AA@
0x1801AE6F8: "Cleanup: discarding lookahead" ??_C@_0BO@MFNPENEL@Cleanup?3?5discarding?5lookahead?$AA@
0x1800DB070: glHint
0x180185460: "public: virtual class gl::Error __cdecl rx::TextureD3D_External::setEGLImageTarget(class gl::Context const * __ptr64,unsigned int,class egl::Image * __ptr64) __ptr64" ?setEGLImageTarget@TextureD3D_External@rx@@UEAA?AVError@gl@@PEBVContext@4@IPEAVImage@egl@@@Z
0x180130208: "public: class gl::Error __cdecl rx::Renderer11::packPixels(class rx::TextureHelper11 const & __ptr64,struct rx::PackPixelsParams const & __ptr64,unsigned char * __ptr64) __ptr64" ?packPixels@Renderer11@rx@@QEAA?AVError@gl@@AEBVTextureHelper11@2@AEBUPackPixelsParams@2@PEAE@Z
0x18002E838: "public: void __cdecl std::list<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > >,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > >::_Incsize(unsigned __int64) __ptr64" ?_Incsize@?$list@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@@std@@QEAAX_K@Z
0x180034430: "bool __cdecl gl::ValidateGenerateMipmap(class gl::Context * __ptr64,unsigned int)" ?ValidateGenerateMipmap@gl@@YA_NPEAVContext@1@I@Z
0x180182660: "public: virtual class rx::ImageD3D * __ptr64 __cdecl rx::TextureD3D_2DArray::getImage(int,int)const __ptr64" ?getImage@TextureD3D_2DArray@rx@@UEBAPEAVImageD3D@2@HH@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x18016E080: "public: virtual void * __ptr64 __cdecl sh::TIntermBinary::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermBinary@sh@@UEAAPEAXI@Z
0x1801DAAA0: "GPU.ANGLE.D3DCompileMS" ??_C@_0BH@CBCABLJF@GPU?4ANGLE?4D3DCompileMS?$AA@
0x18019BFD8: "__cdecl _imp__o_wcstombs" __imp__o_wcstombs
0x180177720: "public: void __cdecl sh::TInfoSinkBase::location(int,int) __ptr64" ?location@TInfoSinkBase@sh@@QEAAXHH@Z
0x180123790: "public: virtual void * __ptr64 __cdecl rx::EGLImageD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_EEGLImageD3D@rx@@UEAAPEAXI@Z
0x1801D5DA0: "case label must be constant" ??_C@_0BM@GMGKBJDD@case?5label?5must?5be?5constant?$AA@
0x180019778: ??0?$Resource11Base@UID3D11Buffer@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Buffer@@@3@@rx@@IEAA@XZ
0x180044B54: "public: class sh::TVector<class sh::TField * __ptr64> * __ptr64 __cdecl sh::TParseContext::addStructDeclaratorList(struct sh::TPublicType const & __ptr64,class sh::TVector<class sh::TDeclarator * __ptr64> const * __ptr64) __ptr64" ?addStructDeclaratorList@TParseContext@sh@@QEAAPEAV?$TVector@PEAVTField@sh@@@2@AEBUTPublicType@2@PEBV?$TVector@PEAVTDeclarator@sh@@@2@@Z
0x1800ECDA4: "private: void __cdecl gl::Error::createMessageString(void)const __ptr64" ?createMessageString@Error@gl@@AEBAXXZ
0x1801BF938: "', in fragment: '" ??_C@_0BC@POKINDFE@?8?0?5in?5fragment?3?5?8?$AA@
0x180012F14: "int __cdecl std::_Traits_compare<struct std::char_traits<char> >(char const * __ptr64 const,unsigned __int64,char const * __ptr64 const,unsigned __int64)" ??$_Traits_compare@U?$char_traits@D@std@@@std@@YAHQEBD_K01@Z
0x1800491A8: "public: static bool __cdecl sh::NodeSearchTraverser<class sh::FindDiscard>::search(class sh::TIntermNode * __ptr64)" ?search@?$NodeSearchTraverser@VFindDiscard@sh@@@sh@@SA_NPEAVTIntermNode@2@@Z
0x18010A538: "void __cdecl std::_Pop_heap_hole_by_index<struct gl::PackedVarying * __ptr64,struct gl::PackedVarying,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying * __ptr64)>(struct gl::PackedVarying * __ptr64,__int64,__int64,struct gl::PackedVarying &&,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying &&))" ??$_Pop_heap_hole_by_index@PEAUPackedVarying@gl@@U12@P6A_NAEBU12@0@Z@std@@YAXPEAUPackedVarying@gl@@_J1$$QEAU12@P6A_NAEBU12@3@Z@Z
0x18006EC70: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,unsigned int> > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,unsigned int,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,unsigned int> >,0> >::_Insert_at<struct std::pair<unsigned int const,unsigned int> & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,unsigned int>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<unsigned int const,unsigned int>,void * __ptr64> * __ptr64,struct std::pair<unsigned int const,unsigned int> & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,unsigned int>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBII@std@@PEAU?$_Tree_node@U?$pair@$$CBII@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IIU?$less@I@std@@V?$allocator@U?$pair@$$CBII@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBII@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBII@std@@PEAX@1@AEAU?$pair@$$CBII@1@1@Z
0x18008DBD0: "void __cdecl __global_delete(void * __ptr64,unsigned __int64)" ?__global_delete@@YAXPEAX_K@Z
0x18000182C: "protected: struct std::_Tree_node<struct std::pair<int const,struct egl::Config>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<int,struct egl::Config,struct std::less<int>,class std::allocator<struct std::pair<int const,struct egl::Config> >,0> >::_Copy_nodes<struct std::_Tree<class std::_Tmap_traits<int,struct egl::Config,struct std::less<int>,class std::allocator<struct std::pair<int const,struct egl::Config> >,0> >::_Copy_tag>(struct std::_Tree_node<struct std::pair<int const,struct egl::Config>,void * __ptr64> * __ptr64,struct std::_Tree_node<struct std::pair<int const,struct egl::Config>,void * __ptr64> * __ptr64,struct std::_Tree<class std::_Tmap_traits<int,struct egl::Config,struct std::less<int>,class std::allocator<struct std::pair<int const,struct egl::Config> >,0> >::_Copy_tag) __ptr64" ??$_Copy_nodes@U_Copy_tag@?$_Tree@V?$_Tmap_traits@HUConfig@egl@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUConfig@egl@@@std@@@4@$0A@@std@@@std@@@?$_Tree@V?$_Tmap_traits@HUConfig@egl@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUConfig@egl@@@std@@@4@$0A@@std@@@std@@IEAAPEAU?$_Tree_node@U?$pair@$$CBHUConfig@egl@@@std@@PEAX@1@PEAU21@0U_Copy_tag@01@@Z
0x1801A3E28: "bitfieldReverse" ??_C@_0BA@FHDPIPEO@bitfieldReverse?$AA@
0x1801D202C: "value" ??_C@_05MFEJDJP@value?$AA@
0x1801949C8: "const gl::RenderbufferManager::`vftable'" ??_7RenderbufferManager@gl@@6B@
0x180039A24: "void __cdecl gl::TexImage2DRobustANGLE(unsigned int,int,int,int,int,int,unsigned int,unsigned int,int,void const * __ptr64)" ?TexImage2DRobustANGLE@gl@@YAXIHHHHHIIHPEBX@Z
0x1800909F0: "void __cdecl angle::WriteColor<struct angle::A8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UA8@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801A4650: "ldexp" ??_C@_05CEJMAHNP@ldexp?$AA@
0x1800429DC: "private: bool __cdecl std::vector<class sh::TIntermNode * __ptr64,class pool_allocator<class sh::TIntermNode * __ptr64> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@PEAVTIntermNode@sh@@V?$pool_allocator@PEAVTIntermNode@sh@@@@@std@@AEAA_N_K@Z
0x180033C80: "private: virtual class gl::Error __cdecl rx::TextureD3D_2D::createCompleteStorage(bool,class angle::UniqueObjectPointerBase<class rx::TextureStorage,class angle::DestroyThenDelete<class rx::TextureStorage,class gl::Context> > * __ptr64)const __ptr64" ?createCompleteStorage@TextureD3D_2D@rx@@EEBA?AVError@gl@@_NPEAV?$UniqueObjectPointerBase@VTextureStorage@rx@@V?$DestroyThenDelete@VTextureStorage@rx@@VContext@gl@@@angle@@@angle@@@Z
0x1800899B0: "public: virtual bool __cdecl sh::TIntermSwizzle::hasSideEffects(void)const __ptr64" ?hasSideEffects@TIntermSwizzle@sh@@UEBA_NXZ
0x1800F17D0: "public: class gl::Error __cdecl gl::Texture::setBaseLevel(class gl::Context const * __ptr64,unsigned int) __ptr64" ?setBaseLevel@Texture@gl@@QEAA?AVError@2@PEBVContext@2@I@Z
0x1800897A0: "public: virtual bool __cdecl sh::TIntermAggregate::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermAggregate@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x1801949D8: "const gl::TypedResourceManager<class gl::Renderbuffer,class gl::HandleAllocator,class gl::RenderbufferManager>::`vftable'" ??_7?$TypedResourceManager@VRenderbuffer@gl@@VHandleAllocator@2@VRenderbufferManager@2@@gl@@6B@
0x1800DC07C: "unsigned int __cdecl egl::ReleaseTexImage(void * __ptr64,void * __ptr64,int)" ?ReleaseTexImage@egl@@YAIPEAX0H@Z
0x18003C3FC: "public: __cdecl rx::d3d11::LazyShader<struct ID3D11PixelShader>::LazyShader<struct ID3D11PixelShader>(unsigned char const * __ptr64,unsigned __int64,char const * __ptr64) __ptr64" ??0?$LazyShader@UID3D11PixelShader@@@d3d11@rx@@QEAA@PEBE_KPEBD@Z
0x18007BB6C: "private: void __cdecl std::vector<struct rx::PixelShaderOutputVariable,class std::allocator<struct rx::PixelShaderOutputVariable> >::_Change_array(struct rx::PixelShaderOutputVariable * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UPixelShaderOutputVariable@rx@@V?$allocator@UPixelShaderOutputVariable@rx@@@std@@@std@@AEAAXQEAUPixelShaderOutputVariable@rx@@_K1@Z
0x18007042C: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Query>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> >,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VQuery@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@PEAX@2@@Z
0x1800F0F14: "private: void __cdecl gl::ResourceMap<class gl::Renderbuffer>::Iterator::updateValue(void) __ptr64" ?updateValue@Iterator@?$ResourceMap@VRenderbuffer@gl@@@gl@@AEAAXXZ
0x18003C0EC: "public: class gl::Error __cdecl rx::TextureStorage11::updateSubresourceLevel(class gl::Context const * __ptr64,class rx::TextureHelper11 const & __ptr64,unsigned int,struct gl::ImageIndex const & __ptr64,struct gl::Box const & __ptr64) __ptr64" ?updateSubresourceLevel@TextureStorage11@rx@@QEAA?AVError@gl@@PEBVContext@4@AEBVTextureHelper11@2@IAEBUImageIndex@4@AEBUBox@4@@Z
0x1801C04C8: "float3x2" ??_C@_08FGMDDKKB@float3x2?$AA@
0x1801A4440: "texture2DProjLod" ??_C@_0BB@GONKFCAO@texture2DProjLod?$AA@
0x1801D5420: "array constructor supported in G" ??_C@_0DL@CPBIBCEE@array?5constructor?5supported?5in?5G@
0x180003BAC: "public: void __cdecl gl::InfoLog::appendSanitized(char const * __ptr64) __ptr64" ?appendSanitized@InfoLog@gl@@QEAAXPEBD@Z
0x18008DBD0: "public: virtual void __cdecl rx::ProgramD3D::setBinaryRetrievableHint(bool) __ptr64" ?setBinaryRetrievableHint@ProgramD3D@rx@@UEAAX_N@Z
0x180037F0C: "public: void __cdecl angle::BroadcastChannel<unsigned __int64,enum gl::InitState>::signal(enum gl::InitState)const __ptr64" ?signal@?$BroadcastChannel@_KW4InitState@gl@@@angle@@QEBAXW4InitState@gl@@@Z
0x180198E60: "const gl::Renderbuffer::`vftable'" ??_7Renderbuffer@gl@@6B@
0x1801D26D0: "Compare Not Equal" ??_C@_0BC@BFFNIHGE@Compare?5Not?5Equal?$AA@
0x180132CAC: "public: virtual __cdecl rx::TextureStorage11_Cube::~TextureStorage11_Cube(void) __ptr64" ??1TextureStorage11_Cube@rx@@UEAA@XZ
0x1801A1880: "GL_OES_packed_depth_stencil" ??_C@_0BM@MOJHJDBE@GL_OES_packed_depth_stencil?$AA@
0x18007ECB0: "public: virtual void __cdecl sh::TIntermFunctionPrototype::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermFunctionPrototype@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x18003B1A8: "public: __cdecl rx::SwapChain11::SwapChain11(class rx::Renderer11 * __ptr64,class rx::NativeWindow11 * __ptr64,void * __ptr64,struct IUnknown * __ptr64,unsigned int,unsigned int,int,int) __ptr64" ??0SwapChain11@rx@@QEAA@PEAVRenderer11@1@PEAVNativeWindow11@1@PEAXPEAUIUnknown@@IIHH@Z
0x180039760: "public: class gl::Error __cdecl gl::Texture::setImage(class gl::Context const * __ptr64,struct gl::PixelUnpackState const & __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64,unsigned int,unsigned int,unsigned char const * __ptr64) __ptr64" ?setImage@Texture@gl@@QEAA?AVError@2@PEBVContext@2@AEBUPixelUnpackState@2@I_KIAEBUExtents@2@IIPEBE@Z
0x18008837C: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@IV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@2@@Z
0x180092DA2: "__cdecl initterm_e" _initterm_e
0x180173FBC: "public: bool __cdecl sh::TConstantUnion::operator>(class sh::TConstantUnion const & __ptr64)const __ptr64" ??OTConstantUnion@sh@@QEBA_NAEBV01@@Z
0x1801BD690: "EGL_PLATFORM_ANGLE_ENABLE_AUTOMA" ??_C@_0GO@POOJHMMJ@EGL_PLATFORM_ANGLE_ENABLE_AUTOMA@
0x18013B1E0: "public: virtual class gl::Error __cdecl rx::Buffer11::PackStorage::resize(class gl::Context const * __ptr64,unsigned __int64,bool) __ptr64" ?resize@PackStorage@Buffer11@rx@@UEAA?AVError@gl@@PEBVContext@5@_K_N@Z
0x1801013FC: "struct gl::InterfaceBlock * __ptr64 __cdecl std::_Uninitialized_move_al_unchecked<struct gl::InterfaceBlock * __ptr64,struct gl::InterfaceBlock * __ptr64,class std::allocator<struct gl::InterfaceBlock> >(struct gl::InterfaceBlock * __ptr64,struct gl::InterfaceBlock * __ptr64 const,struct gl::InterfaceBlock * __ptr64 const,class std::allocator<struct gl::InterfaceBlock> & __ptr64,struct std::_General_ptr_iterator_tag,struct std::_Unused_parameter)" ??$_Uninitialized_move_al_unchecked@PEAUInterfaceBlock@gl@@PEAU12@V?$allocator@UInterfaceBlock@gl@@@std@@@std@@YAPEAUInterfaceBlock@gl@@PEAU12@QEAU12@1AEAV?$allocator@UInterfaceBlock@gl@@@0@U_General_ptr_iterator_tag@0@U_Unused_parameter@0@@Z
0x1801A2600: ":MaxDrawBuffers:" ??_C@_0BB@MJGGHHLP@?3MaxDrawBuffers?3?$AA@
0x1800F6B0C: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [18]>(char const (& __ptr64)[18]) __ptr64" ??$?6$$BY0BC@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0BC@$$CBD@Z
0x180002F10: "public: void __cdecl std::default_delete<class std::basic_stringstream<char,struct std::char_traits<char>,class std::allocator<char> > >::operator()(class std::basic_stringstream<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64)const __ptr64" ??R?$default_delete@V?$basic_stringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@QEBAXPEAV?$basic_stringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x18003D504: "public: static void __cdecl rx::VertexDataManager::PromoteDynamicAttribs(class gl::Context const * __ptr64,class std::vector<struct rx::TranslatedAttribute,class std::allocator<struct rx::TranslatedAttribute> > const & __ptr64,class angle::BitSetT<16,unsigned int,unsigned __int64> const & __ptr64,unsigned __int64)" ?PromoteDynamicAttribs@VertexDataManager@rx@@SAXPEBVContext@gl@@AEBV?$vector@UTranslatedAttribute@rx@@V?$allocator@UTranslatedAttribute@rx@@@std@@@std@@AEBV?$BitSetT@$0BA@I_K@angle@@_K@Z
0x1801D30C0: "rgba32ui" ??_C@_08JIKKKALK@rgba32ui?$AA@
0x180148030: "public: virtual int __cdecl rx::SwapChain11::swapRect(class gl::Context const * __ptr64,int,int,int,int) __ptr64" ?swapRect@SwapChain11@rx@@UEAAHPEBVContext@gl@@HHHH@Z
0x1801D49D0: "max_vertices can only be declare" ??_C@_0EH@FCANJAOK@max_vertices?5can?5only?5be?5declare@
0x18014B0A0: "void __cdecl rx::CopyNativeVertexData<short,3,4,32767>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@F$02$03$0HPPP@@rx@@YAXPEBE_K1PEAE@Z
0x180002BC0: "public: static struct egl::ClientExtensions const & __ptr64 __cdecl egl::Display::GetClientExtensions(void)" ?GetClientExtensions@Display@egl@@SAAEBUClientExtensions@2@XZ
0x180105938: "public: void __cdecl std::list<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize>,class std::allocator<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > >::splice(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > >,class std::list<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize>,class std::allocator<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > & __ptr64,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > >) __ptr64" ?splice@?$list@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@V?$allocator@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@2@@std@@QEAAXV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@AEAV12@0@Z
0x1801BC660: "The texture is a non-power-of-tw" ??_C@_0CL@DJHMMHPP@The?5texture?5is?5a?5non?9power?9of?9tw@
0x1800E435C: "public: bool __cdecl wil::details_abi::RawUsageIndex::RecordUsage(void * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64,unsigned int) __ptr64" ?RecordUsage@RawUsageIndex@details_abi@wil@@QEAA_NPEAX_K01I@Z
0x1801264C0: "public: virtual void * __ptr64 __cdecl sh::BlockLayoutEncoder::`scalar deleting destructor'(unsigned int) __ptr64" ??_GBlockLayoutEncoder@sh@@UEAAPEAXI@Z
0x1801395B4: "public: __cdecl rx::Buffer11::EmulatedIndexedStorage::EmulatedIndexedStorage(class rx::Renderer11 * __ptr64) __ptr64" ??0EmulatedIndexedStorage@Buffer11@rx@@QEAA@PEAVRenderer11@2@@Z
0x18006800C: ??$_Try_emplace@AEBI$$V@?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@std@@_N@1@AEBI@Z
0x180056D04: "protected: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class sh::TIntermSymbol * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> >,0> >::_Lbound<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)const __ptr64" ??$_Lbound@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@1@@Z
0x1801D77F0: "isampler2DMS" ??_C@_0N@FBLKHBNG@isampler2DMS?$AA@
0x18013D040: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11RasterizerState>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11@UID3D11RasterizerState@@@rx@@UEAAPEAXI@Z
0x18004E860: "bool __cdecl gl::ValidateDrawElementsCommon(class gl::ValidationContext * __ptr64,unsigned int,int,unsigned int,void const * __ptr64,int)" ?ValidateDrawElementsCommon@gl@@YA_NPEAVValidationContext@1@IHIPEBXH@Z
0x180017E60: ??1?$Resource11Base@UID3D11Buffer@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Buffer@@@3@@rx@@MEAA@XZ
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class gl::FramebufferAttachmentObject const * __ptr64,struct std::less<class gl::FramebufferAttachmentObject const * __ptr64>,class std::allocator<class gl::FramebufferAttachmentObject const * __ptr64>,0> >::_Rrotate(struct std::_Tree_node<class gl::FramebufferAttachmentObject const * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@PEBVFramebufferAttachmentObject@gl@@U?$less@PEBVFramebufferAttachmentObject@gl@@@std@@V?$allocator@PEBVFramebufferAttachmentObject@gl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEBVFramebufferAttachmentObject@gl@@PEAX@2@@Z
0x1800F2344: "bool __cdecl gl::ValidateCheckFramebufferStatus(class gl::ValidationContext * __ptr64,unsigned int)" ?ValidateCheckFramebufferStatus@gl@@YA_NPEAVValidationContext@1@I@Z
0x1800163F0: "public: class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > __cdecl gl::Extensions::getStrings(void)const __ptr64" ?getStrings@Extensions@gl@@QEBA?AV?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@XZ
0x180092638: "__cdecl _scrt_release_startup_lock" __scrt_release_startup_lock
0x1801D27F8: "Positive sign" ??_C@_0O@KNEEOMBD@Positive?5sign?$AA@
0x1800F0148: "public: void __cdecl gl::Context::getShaderInfoLog(unsigned int,int,int * __ptr64,char * __ptr64) __ptr64" ?getShaderInfoLog@Context@gl@@QEAAXIHPEAHPEAD@Z
0x18004F284: "public: virtual __cdecl rx::FramebufferD3D::~FramebufferD3D(void) __ptr64" ??1FramebufferD3D@rx@@UEAA@XZ
0x18014AF40: "void __cdecl rx::CopyNativeVertexData<unsigned char,1,4,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@E$00$03$00@rx@@YAXPEBE_K1PEAE@Z
0x1801D1E1C: "(in " ??_C@_04FJIPBGCG@?$CIin?5?$AA@
0x180156990: ??_GContainsReturnTraverser@?A0xe37ab4d6@sh@@UEAAPEAXI@Z
0x180077090: "public: virtual void * __ptr64 __cdecl std::_Ref_count<struct rx::TypedData<struct ID3D11ShaderResourceView> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$_Ref_count@U?$TypedData@UID3D11ShaderResourceView@@@rx@@@std@@UEAAPEAXI@Z
0x1801C1518: "Triangle" ??_C@_08NMAPBDDP@Triangle?$AA@
0x1801D1594: "))" ??_C@_02HDGEMEGJ@?$CJ?$CJ?$AA@
0x18004377C: "public: void __cdecl sh::TSymbolTable::push(void) __ptr64" ?push@TSymbolTable@sh@@QEAAXXZ
0x18004E780: "public: virtual void * __ptr64 __cdecl gl::Framebuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFramebuffer@gl@@UEAAPEAXI@Z
0x1801D7248: "GL_EXT_shader_framebuffer_fetch" ??_C@_0CA@LNGLFGJK@GL_EXT_shader_framebuffer_fetch?$AA@
0x1800EE960: "public: void __cdecl std::vector<class gl::VertexArray * __ptr64,class std::allocator<class gl::VertexArray * __ptr64> >::assign(unsigned __int64,class gl::VertexArray * __ptr64 const & __ptr64) __ptr64" ?assign@?$vector@PEAVVertexArray@gl@@V?$allocator@PEAVVertexArray@gl@@@std@@@std@@QEAAX_KAEBQEAVVertexArray@gl@@@Z
0x180106E60: "public: virtual void * __ptr64 __cdecl gl::StaticallyUsed::`vector deleting destructor'(unsigned int) __ptr64" ??_EStaticallyUsed@gl@@UEAAPEAXI@Z
0x1801CFC60: "Failed to get frame statistics, " ??_C@_0CB@GLDNODP@Failed?5to?5get?5frame?5statistics?0?5@
0x180015994: "public: __cdecl sh::TType::TType(enum sh::TBasicType,enum sh::TPrecision,enum sh::TQualifier,unsigned char,unsigned char) __ptr64" ??0TType@sh@@QEAA@W4TBasicType@1@W4TPrecision@1@W4TQualifier@1@EE@Z
0x180007854: "public: static void * __ptr64 __cdecl sh::TSymbol::operator new(unsigned __int64)" ??2TSymbol@sh@@SAPEAX_K@Z
0x180080F30: "public: virtual bool __cdecl sh::TIntermBinary::hasSideEffects(void)const __ptr64" ?hasSideEffects@TIntermBinary@sh@@UEBA_NXZ
0x180182820: "public: virtual int __cdecl rx::TextureD3D_Cube::getLayerCount(int)const __ptr64" ?getLayerCount@TextureD3D_Cube@rx@@UEBAHH@Z
0x1800F5B74: "void __cdecl std::_Guess_median_unchecked<struct sh::Varying * __ptr64,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::Varying * __ptr64)>(struct sh::Varying * __ptr64,struct sh::Varying * __ptr64,struct sh::Varying * __ptr64,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::ShaderVariable const & __ptr64))" ??$_Guess_median_unchecked@PEAUVarying@sh@@P6A_NAEBUShaderVariable@2@0@Z@std@@YAXPEAUVarying@sh@@00P6A_NAEBUShaderVariable@2@1@Z@Z
0x1801656E8: "private: class sh::TIntermTyped * __ptr64 __cdecl sh::TParseContext::addMethod(class sh::TFunction * __ptr64,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64,class sh::TIntermNode * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addMethod@TParseContext@sh@@AEAAPEAVTIntermTyped@2@PEAVTFunction@2@PEAV?$TVector@PEAVTIntermNode@sh@@@2@PEAVTIntermNode@2@AEBUTSourceLoc@2@@Z
0x18003BB0C: "public: __cdecl rx::TextureHelper11::TextureHelper11(class rx::TextureHelper11 &&) __ptr64" ??0TextureHelper11@rx@@QEAA@$$QEAV01@@Z
0x180165C74: "public: void __cdecl sh::TParseContext::binaryOpError(struct sh::TSourceLoc const & __ptr64,char const * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >) __ptr64" ?binaryOpError@TParseContext@sh@@QEAAXAEBUTSourceLoc@2@PEBDV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@2@Z
0x180143708: "protected: struct std::_Tree_node<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class rx::Resource11<struct ID3D11PixelShader>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > >,0> >::_Lbound<unsigned int>(unsigned int const & __ptr64)const __ptr64" ??$_Lbound@I@?$_Tree@V?$_Tmap_traits@IV?$Resource11@UID3D11PixelShader@@@rx@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@4@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@PEAX@1@AEBI@Z
0x180104CD8: "protected: void __cdecl std::_Hash<class std::_Umap_traits<class std::array<unsigned char,20>,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > >,class std::_Uhash_compare<class std::array<unsigned char,20>,struct std::hash<class std::array<unsigned char,20> >,struct std::equal_to<class std::array<unsigned char,20> > >,class std::allocator<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > >,0> >::_Check_size(void) __ptr64" ?_Check_size@?$_Hash@V?$_Umap_traits@V?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@V?$_Uhash_compare@V?$array@E$0BE@@std@@U?$hash@V?$array@E$0BE@@std@@@2@U?$equal_to@V?$array@E$0BE@@std@@@2@@2@V?$allocator@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@2@$0A@@std@@@std@@IEAAXXZ
0x1801D8624: "int " ??_C@_04LAHKHJMA@int?5?$AA@
0x18016DDD8: "private: __cdecl sh::TIntermSwizzle::TIntermSwizzle(class sh::TIntermSwizzle const & __ptr64) __ptr64" ??0TIntermSwizzle@sh@@AEAA@AEBV01@@Z
0x1801BD4E0: "EGL_PLATFORM_ANGLE_DEBUG_LAYERS_" ??_C@_0FN@HJLGPNLJ@EGL_PLATFORM_ANGLE_DEBUG_LAYERS_@
0x180014C48: "public: void __cdecl std::vector<class sh::TIntermNode * __ptr64,class pool_allocator<class sh::TIntermNode * __ptr64> >::swap(class std::vector<class sh::TIntermNode * __ptr64,class pool_allocator<class sh::TIntermNode * __ptr64> > & __ptr64) __ptr64" ?swap@?$vector@PEAVTIntermNode@sh@@V?$pool_allocator@PEAVTIntermNode@sh@@@@@std@@QEAAXAEAV12@@Z
0x18013E740: ??_E?$Resource11Base@UID3D11BlendState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11BlendState@@@3@@rx@@MEAAPEAXI@Z
0x18007EC70: "public: virtual void * __ptr64 __cdecl sh::TVariable::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTVariable@sh@@UEAAPEAXI@Z
0x1801D7A30: "array[" ??_C@_06LFPDPJD@array?$FL?$AA@
0x1801ADA90: "[%hs(%hs)]
" ??_C@_1BI@PKOCHLJN@?$AA?$FL?$AA?$CF?$AAh?$AAs?$AA?$CI?$AA?$CF?$AAh?$AAs?$AA?$CJ?$AA?$FN?$AA?6?$AA?$AA@
0x180122C60: "public: virtual class gl::Error __cdecl rx::TextureStorage11_2DMultisample::copyToStorage(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64) __ptr64" ?copyToStorage@TextureStorage11_2DMultisample@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@@Z
0x180181F70: "private: virtual class gl::Error __cdecl rx::TextureD3D_3D::createCompleteStorage(bool,class angle::UniqueObjectPointerBase<class rx::TextureStorage,class angle::DestroyThenDelete<class rx::TextureStorage,class gl::Context> > * __ptr64)const __ptr64" ?createCompleteStorage@TextureD3D_3D@rx@@EEBA?AVError@gl@@_NPEAV?$UniqueObjectPointerBase@VTextureStorage@rx@@V?$DestroyThenDelete@VTextureStorage@rx@@VContext@gl@@@angle@@@angle@@@Z
0x1801B3F38: "HasIndexRange" ??_C@_0O@JDMCPJME@HasIndexRange?$AA@
0x1800EC1F8: "public: unsigned __int64 __cdecl std::_Tree<class std::_Tset_traits<class gl::Context * __ptr64,struct std::less<class gl::Context * __ptr64>,class std::allocator<class gl::Context * __ptr64>,0> >::erase(class gl::Context * __ptr64 const & __ptr64) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEAVContext@gl@@U?$less@PEAVContext@gl@@@std@@V?$allocator@PEAVContext@gl@@@4@$0A@@std@@@std@@QEAA_KAEBQEAVContext@gl@@@Z
0x1800EC1F8: "public: unsigned __int64 __cdecl std::_Tree<class std::_Tset_traits<class egl::Device * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<class egl::Device * __ptr64>,0> >::erase(class egl::Device * __ptr64 const & __ptr64) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEAVDevice@egl@@U?$less@PEAVDevice@egl@@@std@@V?$allocator@PEAVDevice@egl@@@4@$0A@@std@@@std@@QEAA_KAEBQEAVDevice@egl@@@Z
0x180145B64: "public: unsigned __int64 __cdecl std::_Tree<class std::_Tset_traits<class rx::Query11 * __ptr64,struct std::less<class rx::Query11 * __ptr64>,class std::allocator<class rx::Query11 * __ptr64>,0> >::erase(class rx::Query11 * __ptr64 const & __ptr64) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEAVQuery11@rx@@U?$less@PEAVQuery11@rx@@@std@@V?$allocator@PEAVQuery11@rx@@@4@$0A@@std@@@std@@QEAA_KAEBQEAVQuery11@rx@@@Z
0x1800EC1F8: "public: unsigned __int64 __cdecl std::_Tree<class std::_Tset_traits<class egl::Stream * __ptr64,struct std::less<class egl::Stream * __ptr64>,class std::allocator<class egl::Stream * __ptr64>,0> >::erase(class egl::Stream * __ptr64 const & __ptr64) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEAVStream@egl@@U?$less@PEAVStream@egl@@@std@@V?$allocator@PEAVStream@egl@@@4@$0A@@std@@@std@@QEAA_KAEBQEAVStream@egl@@@Z
0x180064C64: "public: __cdecl gl::Debug::Group::Group(struct gl::Debug::Group const & __ptr64) __ptr64" ??0Group@Debug@gl@@QEAA@AEBU012@@Z
0x18017B2D0: "public: static void __cdecl angle::R9G9B9E5::average(struct angle::R9G9B9E5 * __ptr64,struct angle::R9G9B9E5 const * __ptr64,struct angle::R9G9B9E5 const * __ptr64)" ?average@R9G9B9E5@angle@@SAXPEAU12@PEBU12@1@Z
0x1801D7ADC: "0.0" ??_C@_03MDAFIFFL@0?40?$AA@
0x180154344: "public: virtual __cdecl sh::TShHandleBase::~TShHandleBase(void) __ptr64" ??1TShHandleBase@sh@@UEAA@XZ
0x1800DB1E0: glUniform2iv
0x18008E84C: "public: struct std::_List_node<struct std::pair<unsigned int const,class gl::Buffer * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<unsigned int const,class gl::Buffer * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > > >::_Buynode0(struct std::_List_node<struct std::pair<unsigned int const,class gl::Buffer * __ptr64>,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<unsigned int const,class gl::Buffer * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBIPEAVBuffer@gl@@@std@@PEAX@2@PEAU32@0@Z
0x18000346C: "public: __cdecl gl::InfoLog::StreamHelper::~StreamHelper(void) __ptr64" ??1StreamHelper@InfoLog@gl@@QEAA@XZ
0x1801D68A8: "gl_MaxGeometryImageUniforms" ??_C@_0BM@GCDKMCPG@gl_MaxGeometryImageUniforms?$AA@
0x18001C2D0: "protected: struct std::_Tree_node<unsigned int,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::_Copy_nodes<struct std::_Tree<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::_Copy_tag>(struct std::_Tree_node<unsigned int,void * __ptr64> * __ptr64,struct std::_Tree_node<unsigned int,void * __ptr64> * __ptr64,struct std::_Tree<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::_Copy_tag) __ptr64" ??$_Copy_nodes@U_Copy_tag@?$_Tree@V?$_Tset_traits@IU?$less@I@std@@V?$allocator@I@2@$0A@@std@@@std@@@?$_Tree@V?$_Tset_traits@IU?$less@I@std@@V?$allocator@I@2@$0A@@std@@@std@@IEAAPEAU?$_Tree_node@IPEAX@1@PEAU21@0U_Copy_tag@01@@Z
0x1800333E0: "public: __cdecl rx::StaticVertexBufferInterface::StaticVertexBufferInterface(class rx::BufferFactoryD3D * __ptr64) __ptr64" ??0StaticVertexBufferInterface@rx@@QEAA@PEAVBufferFactoryD3D@1@@Z
0x180143808: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class rx::Resource11<struct ID3D11PixelShader>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<unsigned int const,class rx::Resource11<struct ID3D11PixelShader> >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@IV?$Resource11@UID3D11PixelShader@@@rx@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$Resource11@UID3D11PixelShader@@@rx@@@std@@PEAX@2@@Z
0x180144820: "public: virtual void __cdecl rx::DebugAnnotator11::endEvent(void) __ptr64" ?endEvent@DebugAnnotator11@rx@@UEAAXXZ
0x1801A2418: ":OVR_multiview:" ??_C@_0BA@EGJJBJJL@?3OVR_multiview?3?$AA@
0x1800EC8B0: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class gl::Texture>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$BindingPointer@VTexture@gl@@@gl@@UEAAPEAXI@Z
0x180077D84: "private: bool __cdecl std::vector<struct sh::Varying,class std::allocator<struct sh::Varying> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@UVarying@sh@@V?$allocator@UVarying@sh@@@std@@@std@@AEAA_N_K@Z
0x180190B50: "const sh::TVariable::`vftable'" ??_7TVariable@sh@@6B@
0x180156698: "float const & __ptr64 __cdecl std::max<float>(float const & __ptr64,float const & __ptr64)" ??$max@M@std@@YAAEBMAEBM0@Z
0x1801732F8: "public: void __cdecl std::vector<unsigned int,class pool_allocator<unsigned int> >::push_back(unsigned int const & __ptr64) __ptr64" ?push_back@?$vector@IV?$pool_allocator@I@@@std@@QEAAXAEBI@Z
0x18008E84C: "public: struct std::_List_node<struct std::pair<unsigned int const,class gl::Program * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<unsigned int const,class gl::Program * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Program * __ptr64> > > >::_Buynode0(struct std::_List_node<struct std::pair<unsigned int const,class gl::Program * __ptr64>,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<unsigned int const,class gl::Program * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVProgram@gl@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBIPEAVProgram@gl@@@std@@PEAX@2@PEAU32@0@Z
0x180084104: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::TextureFunctionHLSL::TextureFunction> > > __cdecl std::_Tree<class std::_Tset_traits<struct sh::TextureFunctionHLSL::TextureFunction,struct std::less<struct sh::TextureFunctionHLSL::TextureFunction>,class std::allocator<struct sh::TextureFunctionHLSL::TextureFunction>,0> >::_Insert_at<struct sh::TextureFunctionHLSL::TextureFunction const & __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<struct sh::TextureFunctionHLSL::TextureFunction,void * __ptr64> * __ptr64,struct sh::TextureFunctionHLSL::TextureFunction const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@AEBUTextureFunction@TextureFunctionHLSL@sh@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@UTextureFunction@TextureFunctionHLSL@sh@@U?$less@UTextureFunction@TextureFunctionHLSL@sh@@@std@@V?$allocator@UTextureFunction@TextureFunctionHLSL@sh@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@UTextureFunction@TextureFunctionHLSL@sh@@@std@@@std@@@1@_NPEAU?$_Tree_node@UTextureFunction@TextureFunctionHLSL@sh@@PEAX@1@AEBUTextureFunction@TextureFunctionHLSL@sh@@U_Not_a_node_tag@1@@Z
0x1801D6928: "gl_LastFragColorARM" ??_C@_0BE@MKKGPLMJ@gl_LastFragColorARM?$AA@
0x18018E450: "void __cdecl angle::LoadR5G6B5ToRGBA8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadR5G6B5ToRGBA8@angle@@YAX_K00PEBE00PEAE00@Z
0x180090560: "void __cdecl angle::ReadColor<struct angle::R32G32,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR32G32@angle@@I@angle@@YAXPEBEPEAE@Z
0x1801D8BD8: " uint mip = 0;
" ??_C@_0BD@MJNHHHNB@?5?5?5?5uint?5mip?5?$DN?50?$DL?6?$AA@
0x1800369D4: "public: class angle::BitSetT<12,unsigned int,unsigned __int64> & __ptr64 __cdecl angle::BitSetT<12,unsigned int,unsigned __int64>::set(unsigned __int64,bool) __ptr64" ?set@?$BitSetT@$0M@I_K@angle@@QEAAAEAV12@_K_N@Z
0x18004525C: "public: void * __ptr64 __cdecl pp::PreprocessorImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPreprocessorImpl@pp@@QEAAPEAXI@Z
0x18014E840: "public: virtual class gl::Error __cdecl rx::FenceNV11::test(unsigned char * __ptr64) __ptr64" ?test@FenceNV11@rx@@UEAA?AVError@gl@@PEAE@Z
0x1801BB474: "__cdecl _real@46fffe00" __real@46fffe00
0x180153AC0: "protected: virtual void __cdecl sh::Std140BlockEncoder::getBlockLayoutInfo(unsigned int,class std::vector<unsigned int,class std::allocator<unsigned int> > const & __ptr64,bool,int * __ptr64,int * __ptr64) __ptr64" ?getBlockLayoutInfo@Std140BlockEncoder@sh@@MEAAXIAEBV?$vector@IV?$allocator@I@std@@@std@@_NPEAH2@Z
0x18004CCD4: "private: class std::map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ProgramVaryingRef,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> > > __cdecl gl::Program::getMergedVaryings(class gl::Context const * __ptr64)const __ptr64" ?getMergedVaryings@Program@gl@@AEBA?AV?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@2@@std@@PEBVContext@2@@Z
0x1801C14A0: "cbuffer DriverConstants : regist" ??_C@_0CK@CEMPGLG@cbuffer?5DriverConstants?5?3?5regist@
0x1800F6B0C: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [67]>(char const (& __ptr64)[67]) __ptr64" ??$?6$$BY0ED@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0ED@$$CBD@Z
0x1800E00CC: "void __cdecl gl::UniformMatrix2fv(int,int,unsigned char,float const * __ptr64)" ?UniformMatrix2fv@gl@@YAXHHEPEBM@Z
0x18008FD90: "public: virtual bool __cdecl sh::TIntermTraverser::visitSwizzle(enum sh::Visit,class sh::TIntermSwizzle * __ptr64) __ptr64" ?visitSwizzle@TIntermTraverser@sh@@UEAA_NW4Visit@2@PEAVTIntermSwizzle@2@@Z
0x18008FD90: "public: virtual bool __cdecl sh::TIntermTraverser::visitTernary(enum sh::Visit,class sh::TIntermTernary * __ptr64) __ptr64" ?visitTernary@TIntermTraverser@sh@@UEAA_NW4Visit@2@PEAVTIntermTernary@2@@Z
0x18008FD90: "public: virtual bool __cdecl sh::TIntermTraverser::visitDeclaration(enum sh::Visit,class sh::TIntermDeclaration * __ptr64) __ptr64" ?visitDeclaration@TIntermTraverser@sh@@UEAA_NW4Visit@2@PEAVTIntermDeclaration@2@@Z
0x180089728: "private: void __cdecl std::vector<class gl::TransformFeedback * __ptr64,class std::allocator<class gl::TransformFeedback * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVTransformFeedback@gl@@V?$allocator@PEAVTransformFeedback@gl@@@std@@@std@@AEAAXXZ
0x1801DD450: "invalid file number" ??_C@_0BE@IMEFBAKC@invalid?5file?5number?$AA@
0x1801A2390: ":MinProgramTexelOffset:" ??_C@_0BI@KFABFAGA@?3MinProgramTexelOffset?3?$AA@
0x1801D14B0: " = transpose(mul(transpose(" ??_C@_0BM@JBMNLMJD@?5?$DN?5transpose?$CImul?$CItranspose?$CI?$AA@
0x18004F1AC: "public: virtual __cdecl rx::Framebuffer11::~Framebuffer11(void) __ptr64" ??1Framebuffer11@rx@@UEAA@XZ
0x1801A28B0: "SamplerState" ??_C@_0N@INDOHCDB@SamplerState?$AA@
0x1800701E0: "protected: struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Texture>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > >,0> >::_Lbound<unsigned int>(unsigned int const & __ptr64)const __ptr64" ??$_Lbound@I@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VTexture@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@4@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@PEAX@1@AEBI@Z
0x1801A3DF8: "structure" ??_C@_09GNENBKCD@structure?$AA@
0x1801A3630: "void copyVertex(inout GS_OUTPUT " ??_C@_0EN@HLNLMIKD@void?5copyVertex?$CIinout?5GS_OUTPUT?5@
0x1801D5BF0: "out of range: invocations must b" ??_C@_0FL@JEGJMHHL@out?5of?5range?3?5invocations?5must?5b@
0x180092F90: "protected: virtual __int64 __cdecl std::basic_streambuf<char,struct std::char_traits<char> >::showmanyc(void) __ptr64" ?showmanyc@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAA_JXZ
0x1800933F8: "__cdecl Init_thread_notify" _Init_thread_notify
0x1800FDF08: "private: unsigned int __cdecl gl::Framebuffer::checkStatusImpl(class gl::Context const * __ptr64) __ptr64" ?checkStatusImpl@Framebuffer@gl@@AEAAIPEBVContext@2@@Z
0x180029A10: "public: class gl::Error __cdecl rx::Context11::triggerDrawCallProgramRecompilation(class gl::Context const * __ptr64,unsigned int) __ptr64" ?triggerDrawCallProgramRecompilation@Context11@rx@@QEAA?AVError@gl@@PEBVContext@4@I@Z
0x1801A4310: "gl_MinProgramTexelOffset" ??_C@_0BJ@GMNECJBC@gl_MinProgramTexelOffset?$AA@
0x18000D940: "public: void __cdecl sh::CallDAG::CallDAGCreator::fillDataStructures(class std::vector<struct sh::CallDAG::Record,class std::allocator<struct sh::CallDAG::Record> > * __ptr64,class std::map<int,int,struct std::less<int>,class std::allocator<struct std::pair<int const,int> > > * __ptr64) __ptr64" ?fillDataStructures@CallDAGCreator@CallDAG@sh@@QEAAXPEAV?$vector@URecord@CallDAG@sh@@V?$allocator@URecord@CallDAG@sh@@@std@@@std@@PEAV?$map@HHU?$less@H@std@@V?$allocator@U?$pair@$$CBHH@std@@@2@@5@@Z
0x1801A46EC: "dFdy" ??_C@_04FKDDHPMN@dFdy?$AA@
0x18006EDFC: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Sync * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Sync * __ptr64> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Sync * __ptr64> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVSync@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVSync@gl@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVSync@gl@@@std@@@std@@@std@@@2@@Z
0x18009244C: "__cdecl _scrt_dllmain_uninitialize_critical" __scrt_dllmain_uninitialize_critical
0x1801DD288: "unterminated macro invocation" ??_C@_0BO@FBEAKPIL@unterminated?5macro?5invocation?$AA@
0x180036888: "public: void __cdecl rx::StateManager11::setSimpleBlendState(class rx::Resource11<struct ID3D11BlendState> const * __ptr64) __ptr64" ?setSimpleBlendState@StateManager11@rx@@QEAAXPEBV?$Resource11@UID3D11BlendState@@@2@@Z
0x180053DD4: "private: void __cdecl rx::ProgramD3D::defineUniformsAndAssignRegisters(class gl::Context const * __ptr64) __ptr64" ?defineUniformsAndAssignRegisters@ProgramD3D@rx@@AEAAXPEBVContext@gl@@@Z
0x1800F9218: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::InterfaceBlock const * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@PEAX@2@@Z
0x18019F100: "textureCube" ??_C@_0M@BNCBNMFA@textureCube?$AA@
0x18019C330: ntdll_NULL_THUNK_DATA
0x18003FF98: "void __cdecl sh::IdentifyBuiltIns(unsigned int,enum ShShaderSpec,struct ShBuiltInResources const & __ptr64,class sh::TSymbolTable & __ptr64)" ?IdentifyBuiltIns@sh@@YAXIW4ShShaderSpec@@AEBUShBuiltInResources@@AEAVTSymbolTable@1@@Z
0x18019C058: "__cdecl _imp_memcpy" __imp_memcpy
0x1801D3A70: "cannot convert a variable with t" ??_C@_0CF@EPDLANBD@cannot?5convert?5a?5variable?5with?5t@
0x180026900: glUniform3fv
0x18012BCF0: ??_E?$Resource11Base@UID3D11RenderTargetView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11RenderTargetView@@@3@@rx@@MEAAPEAXI@Z
0x1800EE0E4: "private: __cdecl gl::ResourceMap<class gl::VertexArray>::Iterator::Iterator(class gl::ResourceMap<class gl::VertexArray> const & __ptr64,unsigned int,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > > >) __ptr64" ??0Iterator@?$ResourceMap@VVertexArray@gl@@@gl@@AEAA@AEBV12@IV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@std@@@std@@@std@@@Z
0x1800250F0: glDisable
0x1801A2898: "TextureCube<float4>" ??_C@_0BE@DOKEHBLP@TextureCube?$DMfloat4?$DO?$AA@
0x1801D7F58: "RWTexture3D<unorm float4>" ??_C@_0BK@HBAMEEBC@RWTexture3D?$DMunorm?5float4?$DO?$AA@
0x18013319C: "private: void __cdecl std::vector<class rx::Resource11<struct ID3D11RenderTargetView>,class std::allocator<class rx::Resource11<struct ID3D11RenderTargetView> > >::_Tidy(void) __ptr64" ?_Tidy@?$vector@V?$Resource11@UID3D11RenderTargetView@@@rx@@V?$allocator@V?$Resource11@UID3D11RenderTargetView@@@rx@@@std@@@std@@AEAAXXZ
0x1801D1318: "#define GL_USES_LOCAL_INVOCATION" ??_C@_0CI@HDGJIKJM@?$CDdefine?5GL_USES_LOCAL_INVOCATION@
0x1801DA750: "debug" ??_C@_05GFCDIDHO@debug?$AA@
0x1800DA7A0: "public: static void __cdecl Abandonment::StlException(void)" ?StlException@Abandonment@@SAXXZ
0x1801A4398: "atomicCounterDecrement" ??_C@_0BH@JHDILGAK@atomicCounterDecrement?$AA@
0x1801D9D90: "out of dynamic memory in yy_crea" ??_C@_0CM@KGHDCJOD@out?5of?5dynamic?5memory?5in?5yy_crea@
0x180070D60: "public: void __cdecl gl::State::setRenderbufferBinding(class gl::Context const * __ptr64,class gl::Renderbuffer * __ptr64) __ptr64" ?setRenderbufferBinding@State@gl@@QEAAXPEBVContext@2@PEAVRenderbuffer@2@@Z
0x18017367C: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> >,0> >::_Insert_nohint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int>,void * __ptr64> * __ptr64>(bool,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,int>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@HU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@H@std@@PEAX@1@@Z
0x18014B000: "void __cdecl rx::CopyNativeVertexData<unsigned char,3,4,255>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@E$02$03$0PP@@rx@@YAXPEBE_K1PEAE@Z
0x18019F390: "textureProjGradOffset" ??_C@_0BG@GJLHLIEE@textureProjGradOffset?$AA@
0x180093320: "__cdecl Init_thread_footer" _Init_thread_footer
0x180002DE4: "public: class gl::Error __cdecl rx::HLSLCompiler::ensureInitialized(void) __ptr64" ?ensureInitialized@HLSLCompiler@rx@@QEAA?AVError@gl@@XZ
0x18015B9D0: "public: virtual bool __cdecl sh::EmulatePrecision::visitAggregate(enum sh::Visit,class sh::TIntermAggregate * __ptr64) __ptr64" ?visitAggregate@EmulatePrecision@sh@@UEAA_NW4Visit@2@PEAVTIntermAggregate@2@@Z
0x1801545B8: "private: void __cdecl std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> >::_Change_array(struct sh::InterfaceBlock * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@AEAAXQEAUInterfaceBlock@sh@@_K1@Z
0x1801AD970: "Exception" ??_C@_09FBNMMHMJ@Exception?$AA@
0x18008D0C0: "public: bool __cdecl gl::TextureState::isCubeComplete(void)const __ptr64" ?isCubeComplete@TextureState@gl@@QEBA_NXZ
0x180156990: ??_ERemoveArrayLengthTraverser@?A0x4e5d6386@sh@@UEAAPEAXI@Z
0x1801D60A0: "undefined operation for structs " ??_C@_0DC@LCMCDAKJ@undefined?5operation?5for?5structs?5@
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,struct gl::VariableLocation,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::VariableLocation> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<unsigned int const,struct gl::VariableLocation>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@IUVariableLocation@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIUVariableLocation@gl@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIUVariableLocation@gl@@@std@@PEAX@2@@Z
0x180195618: "const gl::ShaderStorageBlockLinker::`vftable'" ??_7ShaderStorageBlockLinker@gl@@6B@
0x1800255F0: "public: class std::bitset<97> & __ptr64 __cdecl std::bitset<97>::set(unsigned __int64,bool) __ptr64" ?set@?$bitset@$0GB@@std@@QEAAAEAV12@_K_N@Z
0x1801BC3A0: "Buffer size does not align with " ??_C@_0CL@GHFDHGGJ@Buffer?5size?5does?5not?5align?5with?5@
0x180037920: glDeleteTextures
0x1801D1940: "(out " ??_C@_05CEDNINBL@?$CIout?5?$AA@
0x18013C320: "public: virtual class rx::QueryImpl * __ptr64 __cdecl rx::Context11::createQuery(unsigned int) __ptr64" ?createQuery@Context11@rx@@UEAAPEAVQueryImpl@2@I@Z
0x1800F6B0C: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [52]>(char const (& __ptr64)[52]) __ptr64" ??$?6$$BY0DE@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0DE@$$CBD@Z
0x1801C1A88: " copyVertex(output, input[" ??_C@_0BO@OOHPJHNF@?5?5?5?5copyVertex?$CIoutput?0?5input?$FL?$AA@
0x1801B3D60: "float4 mod_emu(float4 x, float4 " ??_C@_0EJ@ICCMLJEP@float4?5mod_emu?$CIfloat4?5x?0?5float4?5@
0x18003EED0: "public: __cdecl sh::TranslatorHLSL::TranslatorHLSL(unsigned int,enum ShShaderSpec,enum ShShaderOutput) __ptr64" ??0TranslatorHLSL@sh@@QEAA@IW4ShShaderSpec@@W4ShShaderOutput@@@Z
0x180169F84: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<int,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData,struct std::less<int>,class std::allocator<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> >,0> >::_Insert_nohint<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> & __ptr64,struct std::_Tree_node<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData>,void * __ptr64> * __ptr64>(bool,struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData> & __ptr64,struct std::_Tree_node<struct std::pair<int const,struct sh::CallDAG::CallDAGCreator::CreatorFunctionData>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@HUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@6@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBHUCreatorFunctionData@CallDAGCreator@CallDAG@sh@@@std@@PEAX@1@@Z
0x1800F3190: "bool __cdecl gl::ValidateDrawBuffersEXT(class gl::ValidationContext * __ptr64,int,unsigned int const * __ptr64)" ?ValidateDrawBuffersEXT@gl@@YA_NPEAVValidationContext@1@HPEBI@Z
0x180026090: glBindBuffer
0x1801BF998: "interface block '" ??_C@_0BC@FCKNBBAB@interface?5block?5?8?$AA@
0x1801AF850: "uint2 bitfieldInsert_emu(uint2 b" ??_C@_0BIJ@GBGMGKNF@uint2?5bitfieldInsert_emu?$CIuint2?5b@
0x18012B6E8: "public: class gl::Error __cdecl rx::Renderer11::allocateResource<struct D3D11_QUERY_DESC,class rx::Resource11<struct ID3D11Query> >(struct D3D11_QUERY_DESC const & __ptr64,class rx::Resource11<struct ID3D11Query> * __ptr64) __ptr64" ??$allocateResource@UD3D11_QUERY_DESC@@V?$Resource11@UID3D11Query@@@rx@@@Renderer11@rx@@QEAA?AVError@gl@@AEBUD3D11_QUERY_DESC@@PEAV?$Resource11@UID3D11Query@@@1@@Z
0x180182080: "private: void __cdecl rx::TextureD3D_2DArray::deleteImages(void) __ptr64" ?deleteImages@TextureD3D_2DArray@rx@@AEAAXXZ
0x1801D7760: "iim2" ??_C@_04EGKOKJFF@iim2?$AA@
0x1801D8118: "nointerpolation" ??_C@_0BA@LKIDIFDF@nointerpolation?$AA@
0x1801A1420: "GL_ANGLE_pack_reverse_row_order" ??_C@_0CA@FMDIMLLO@GL_ANGLE_pack_reverse_row_order?$AA@
0x1801DA2A0: "Precision qualifiers have to be " ??_C@_0DJ@KDIPHMGL@Precision?5qualifiers?5have?5to?5be?5@
0x1800EC930: "private: virtual class gl::Error __cdecl rx::TextureD3D_External::createCompleteStorage(bool,class angle::UniqueObjectPointerBase<class rx::TextureStorage,class angle::DestroyThenDelete<class rx::TextureStorage,class gl::Context> > * __ptr64)const __ptr64" ?createCompleteStorage@TextureD3D_External@rx@@EEBA?AVError@gl@@_NPEAV?$UniqueObjectPointerBase@VTextureStorage@rx@@V?$DestroyThenDelete@VTextureStorage@rx@@VContext@gl@@@angle@@@angle@@@Z
0x1800FA630: "public: void __cdecl gl::Program::setUniform4fv(int,int,float const * __ptr64) __ptr64" ?setUniform4fv@Program@gl@@QEAAXHHPEBM@Z
0x1801D69B8: "gl_MaxGeometryTextureImageUnits" ??_C@_0CA@GMHMLKCB@gl_MaxGeometryTextureImageUnits?$AA@
0x1801A3868: " output.gl_Position = gl_Posi" ??_C@_0CH@EKLJFOOH@?5?5?5?5output?4gl_Position?5?$DN?5gl_Posi@
0x1801ADF20: "Program has not been successfull" ??_C@_0CK@EOALJECC@Program?5has?5not?5been?5successfull@
0x1801D28B0: "matrix-scale" ??_C@_0N@BOACPNFK@matrix?9scale?$AA@
0x1801A4170: "gl_MaxCombinedImageUniforms" ??_C@_0BM@OMMKKNDJ@gl_MaxCombinedImageUniforms?$AA@
0x180050AF8: "public: void __cdecl gl::FramebufferAttachment::attach(class gl::Context const * __ptr64,unsigned int,unsigned int,struct gl::ImageIndex const & __ptr64,class gl::FramebufferAttachmentObject * __ptr64,int,unsigned int,unsigned int,int const * __ptr64) __ptr64" ?attach@FramebufferAttachment@gl@@QEAAXPEBVContext@2@IIAEBUImageIndex@2@PEAVFramebufferAttachmentObject@2@HIIPEBH@Z
0x1800EDC14: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Texture * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Texture * __ptr64> >,0> >::_Insert<struct std::pair<unsigned int const,class gl::Texture * __ptr64> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > > > >(struct std::pair<unsigned int const,class gl::Texture * __ptr64> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBIPEAVTexture@gl@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@IPEAVTexture@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVTexture@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBIPEAVTexture@gl@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@@std@@@std@@@1@@Z
0x18000C400: "private: void __cdecl std::vector<struct rx::CompileConfig,class std::allocator<struct rx::CompileConfig> >::_Change_array(struct rx::CompileConfig * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UCompileConfig@rx@@V?$allocator@UCompileConfig@rx@@@std@@@std@@AEAAXQEAUCompileConfig@rx@@_K1@Z
0x180190030: "const rx::ProgramD3D::GetVertexExecutableTask::`vftable'" ??_7GetVertexExecutableTask@ProgramD3D@rx@@6B@
0x1801BBED8: "OpenGL ES 3.0 Required." ??_C@_0BI@FPHOBPKJ@OpenGL?5ES?53?40?5Required?4?$AA@
0x1801D15E8: "(++" ??_C@_03PJFFPDFK@?$CI?$CL?$CL?$AA@
0x18003EA94: "public: __cdecl sh::TCompiler::TCompiler(unsigned int,enum ShShaderSpec,enum ShShaderOutput) __ptr64" ??0TCompiler@sh@@QEAA@IW4ShShaderSpec@@W4ShShaderOutput@@@Z
0x180031540: "private: class rx::Buffer11::BufferStorage * __ptr64 __cdecl rx::Buffer11::allocateStorage(enum rx::BufferUsage) __ptr64" ?allocateStorage@Buffer11@rx@@AEAAPEAVBufferStorage@12@W4BufferUsage@2@@Z
0x180090050: "public: virtual class rx::NativeWindowD3D * __ptr64 __cdecl rx::Renderer11::createNativeWindow(struct HWND__ * __ptr64,struct egl::Config const * __ptr64,class egl::AttributeMap const & __ptr64)const __ptr64" ?createNativeWindow@Renderer11@rx@@UEBAPEAVNativeWindowD3D@2@PEAUHWND__@@PEBUConfig@egl@@AEBVAttributeMap@6@@Z
0x18008F2C4: "public: virtual __cdecl rx::IndexBufferInterface::~IndexBufferInterface(void) __ptr64" ??1IndexBufferInterface@rx@@UEAA@XZ
0x180037874: "void __cdecl gl::DeleteTextures(int,unsigned int const * __ptr64)" ?DeleteTextures@gl@@YAXHPEBI@Z
0x1801D86B8: " * coordWrapped));
" ??_C@_0BE@KNICECMO@?5?$CK?5coordWrapped?$CJ?$CJ?$DL?6?$AA@
0x18012711C: "public: int __cdecl rx::ProgramD3D::getSamplerMapping(enum gl::ShaderType,unsigned int,struct gl::Caps const & __ptr64)const __ptr64" ?getSamplerMapping@ProgramD3D@rx@@QEBAHW4ShaderType@gl@@IAEBUCaps@4@@Z
0x180139A00: ?copyFromStorage@PackStorage@Buffer11@rx@@UEAA?AV?$ErrorOrResultBase@VError@gl@@W4CopyResult@?A0xd934bd17@rx@@I$0A@@angle@@PEBVContext@gl@@PEAVBufferStorage@23@_K22@Z
0x1801D1FF0: "dyn_index_" ??_C@_0L@ENNFHHHE@dyn_index_?$AA@
0x180154500: ??_GAddAndTrueToLoopConditionTraverser@?A0xff4d5748@sh@@UEAAPEAXI@Z
0x1800E5F84: ?acquire@?$mutex_t@V?$unique_storage@U?$resource_policy@PEAXP6AXPEAX@Z$1?CloseHandle@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAX$0A@$$T@details@wil@@@details@wil@@Uerr_returncode_policy@3@@wil@@QEBA?AV?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAXP6AXPEAX@Z$1?ReleaseMutex@details@wil@@YAX0@ZU?$integral_constant@_K$01@wistd@@PEAX$0A@$$T@details@wil@@@details@wil@@@2@PEAKKH@Z
0x180106790: "private: virtual void __cdecl gl::ShaderProgramManager::reset(class gl::Context const * __ptr64) __ptr64" ?reset@ShaderProgramManager@gl@@EEAAXPEBVContext@2@@Z
0x1800F5A60: "public: class gl::Error __cdecl gl::Renderbuffer::setStorage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned __int64) __ptr64" ?setStorage@Renderbuffer@gl@@QEAA?AVError@2@PEBVContext@2@I_K1@Z
0x1801A1D18: "}" ??_C@_01CELHOKLL@?$HN?$AA@
0x1801ADA40: " " ??_C@_19NMAFMAH@?$AA?5?$AA?5?$AA?5?$AA?5?$AA?$AA@
0x1800E8124: "bool __cdecl gl::ValidateCopyTexImageParametersBase(class gl::ValidationContext * __ptr64,unsigned int,int,unsigned int,bool,int,int,int,int,int,int,int,int,struct gl::Format * __ptr64)" ?ValidateCopyTexImageParametersBase@gl@@YA_NPEAVValidationContext@1@IHI_NHHHHHHHHPEAUFormat@1@@Z
0x180032E7C: "private: virtual __cdecl rx::VertexBuffer11::~VertexBuffer11(void) __ptr64" ??1VertexBuffer11@rx@@EEAA@XZ
0x1801CFA08: "Could not get offscreen texture " ??_C@_0DA@CEDCLPBF@Could?5not?5get?5offscreen?5texture?5@
0x180189CA0: "public: virtual void * __ptr64 __cdecl pp::DirectiveParser::`vector deleting destructor'(unsigned int) __ptr64" ??_EDirectiveParser@pp@@UEAAPEAXI@Z
0x1801AD9D0: "%hs!%p: " ??_C@_1BC@HOGHCIFF@?$AA?$CF?$AAh?$AAs?$AA?$CB?$AA?$CF?$AAp?$AA?3?$AA?5?$AA?$AA@
0x180017B08: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,0> >::find(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@@Z
0x1801961C8: "const rx::TextureD3D_2DMultisample::`vftable'" ??_7TextureD3D_2DMultisample@rx@@6B@
0x18008FD90: "__cdecl _scrt_stub_for_acrt_uninitialize_critical" __scrt_stub_for_acrt_uninitialize_critical
0x18018818C: "public: virtual __cdecl rx::IndexDataManager::~IndexDataManager(void) __ptr64" ??1IndexDataManager@rx@@UEAA@XZ
0x18019BED0: api-ms-win-crt-math-l1-1-0_NULL_THUNK_DATA
0x1800FFE9C: "public: class gl::FramebufferAttachment & __ptr64 __cdecl gl::FramebufferAttachment::operator=(class gl::FramebufferAttachment &&) __ptr64" ??4FramebufferAttachment@gl@@QEAAAEAV01@$$QEAV01@@Z
0x1800878E0: "private: bool __cdecl std::vector<struct pp::Token,class std::allocator<struct pp::Token> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@AEAA_N_K@Z
0x1800477D8: "private: bool __cdecl std::vector<class gl::Buffer * __ptr64,class std::allocator<class gl::Buffer * __ptr64> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@PEAVBuffer@gl@@V?$allocator@PEAVBuffer@gl@@@std@@@std@@AEAA_N_K@Z
0x1800477D8: "private: bool __cdecl std::vector<class gl::Shader * __ptr64,class std::allocator<class gl::Shader * __ptr64> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@PEAVShader@gl@@V?$allocator@PEAVShader@gl@@@std@@@std@@AEAA_N_K@Z
0x180078AFC: "private: bool __cdecl std::vector<struct sh::Attribute,class std::allocator<struct sh::Attribute> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@UAttribute@sh@@V?$allocator@UAttribute@sh@@@std@@@std@@AEAA_N_K@Z
0x1800783C4: "private: bool __cdecl std::vector<enum gl::VertexFormatType,class std::allocator<enum gl::VertexFormatType> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@W4VertexFormatType@gl@@V?$allocator@W4VertexFormatType@gl@@@std@@@std@@AEAA_N_K@Z
0x1801D6A68: "gl_SecondaryFragColorEXT" ??_C@_0BJ@OCNGNMCB@gl_SecondaryFragColorEXT?$AA@
0x18014C3C8: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > __cdecl angle::base::MRUCacheBase<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState>,struct std::hash<struct gl::SamplerState>,struct angle::base::MRUCacheHashMap>::Erase(class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > >) __ptr64" ?Erase@?$MRUCacheBase@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@U?$hash@USamplerState@gl@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@V45@@Z
0x1800626B8: "public: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,struct egl::Config> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<int,struct egl::Config,struct std::less<int>,class std::allocator<struct std::pair<int const,struct egl::Config> >,0> >::emplace<struct std::pair<int,struct egl::Config> >(struct std::pair<int,struct egl::Config> &&) __ptr64" ??$emplace@U?$pair@HUConfig@egl@@@std@@@?$_Tree@V?$_Tmap_traits@HUConfig@egl@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUConfig@egl@@@std@@@4@$0A@@std@@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHUConfig@egl@@@std@@@std@@@std@@@std@@_N@1@$$QEAU?$pair@HUConfig@egl@@@1@@Z
0x1801BDD20: "EGL_CONTEXT_PROGRAM_BINARY_CACHE" ??_C@_0EO@HHOKBEJD@EGL_CONTEXT_PROGRAM_BINARY_CACHE@
0x1800715E8: "public: class gl::ResourceMap<class gl::TransformFeedback>::Iterator __cdecl gl::ResourceMap<class gl::TransformFeedback>::begin(void)const __ptr64" ?begin@?$ResourceMap@VTransformFeedback@gl@@@gl@@QEBA?AVIterator@12@XZ
0x18003A548: ??1?$Resource11Base@UID3D11DepthStencilView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11DepthStencilView@@@3@@rx@@MEAA@XZ
0x1800FD58C: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class sh::TIntermNode * __ptr64> > >,bool> __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermNode * __ptr64,struct std::less<class sh::TIntermNode * __ptr64>,class std::allocator<class sh::TIntermNode * __ptr64>,0> >::_Insert_nohint<class sh::TIntermNode * __ptr64 const & __ptr64,struct std::_Not_a_node_tag>(bool,class sh::TIntermNode * __ptr64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@AEBQEAVTIntermNode@sh@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEAVTIntermNode@sh@@U?$less@PEAVTIntermNode@sh@@@std@@V?$allocator@PEAVTIntermNode@sh@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVTIntermNode@sh@@@std@@@std@@@std@@_N@1@_NAEBQEAVTIntermNode@sh@@U_Not_a_node_tag@1@@Z
0x1801D30CC: "r32f" ??_C@_04EMBJBBNN@r32f?$AA@
0x180153CE0: "public: virtual void * __ptr64 __cdecl sh::TranslatorHLSL::`vector deleting destructor'(unsigned int) __ptr64" ??_ETranslatorHLSL@sh@@UEAAPEAXI@Z
0x18014E9E0: "public: virtual void * __ptr64 __cdecl rx::TransformFeedbackImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_ETransformFeedbackImpl@rx@@UEAAPEAXI@Z
0x1801F66DC: g_header_init_InitializeStagingSRUMFeatureReporting
0x1801D67E0: "textureCubeLodEXT" ??_C@_0BC@EKPCFOIP@textureCubeLodEXT?$AA@
0x1801ADE40: "egl::Display::initialize" ??_C@_0BJ@NHHAJBGB@egl?3?3Display?3?3initialize?$AA@
0x1800F1750: "public: virtual struct gl::Extents __cdecl gl::Texture::getAttachmentSize(struct gl::ImageIndex const & __ptr64)const __ptr64" ?getAttachmentSize@Texture@gl@@UEBA?AUExtents@2@AEBUImageIndex@2@@Z
0x18019BF68: "__cdecl _imp__o_exp2f" __imp__o_exp2f
0x1801DD850: "__cdecl _real@3b4d2e1c" __real@3b4d2e1c
0x180182890: "public: virtual class gl::Error __cdecl rx::TextureD3D_2D::getRenderTarget(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::RenderTargetD3D * __ptr64 * __ptr64) __ptr64" ?getRenderTarget@TextureD3D_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAPEAVRenderTargetD3D@2@@Z
0x1800779B8: "void __cdecl std::_Sort_unchecked<struct sh::Varying * __ptr64,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::Varying * __ptr64)>(struct sh::Varying * __ptr64,struct sh::Varying * __ptr64,__int64,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::ShaderVariable const & __ptr64))" ??$_Sort_unchecked@PEAUVarying@sh@@P6A_NAEBUShaderVariable@2@0@Z@std@@YAXPEAUVarying@sh@@0_JP6A_NAEBUShaderVariable@2@2@Z@Z
0x180182AD0: "public: virtual class gl::Error __cdecl rx::TextureD3D_3D::getRenderTarget(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::RenderTargetD3D * __ptr64 * __ptr64) __ptr64" ?getRenderTarget@TextureD3D_3D@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAPEAVRenderTargetD3D@2@@Z
0x180126A48: "private: void __cdecl std::vector<class std::unique_ptr<class rx::ProgramD3D::VertexExecutable,struct std::default_delete<class rx::ProgramD3D::VertexExecutable> >,class std::allocator<class std::unique_ptr<class rx::ProgramD3D::VertexExecutable,struct std::default_delete<class rx::ProgramD3D::VertexExecutable> > > >::_Tidy(void) __ptr64" ?_Tidy@?$vector@V?$unique_ptr@VVertexExecutable@ProgramD3D@rx@@U?$default_delete@VVertexExecutable@ProgramD3D@rx@@@std@@@std@@V?$allocator@V?$unique_ptr@VVertexExecutable@ProgramD3D@rx@@U?$default_delete@VVertexExecutable@ProgramD3D@rx@@@std@@@std@@@2@@std@@AEAAXXZ
0x1801826C0: "public: class gl::Error __cdecl rx::TextureD3D::getImageAndSyncFromStorage(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::ImageD3D * __ptr64 * __ptr64) __ptr64" ?getImageAndSyncFromStorage@TextureD3D@rx@@QEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAPEAVImageD3D@2@@Z
0x1800F90AC: "private: void __cdecl std::vector<struct gl::TransformFeedbackVarying,class std::allocator<struct gl::TransformFeedbackVarying> >::_Change_array(struct gl::TransformFeedbackVarying * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UTransformFeedbackVarying@gl@@V?$allocator@UTransformFeedbackVarying@gl@@@std@@@std@@AEAAXQEAUTransformFeedbackVarying@gl@@_K1@Z
0x18002E748: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x18002E748: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Shader * __ptr64> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVShader@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVShader@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x18002E748: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x18002E748: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > > > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPackedAttributeLayout@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x18002E748: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::setEGLImageTarget(class gl::Context const * __ptr64,unsigned int,class egl::Image * __ptr64) __ptr64" ?setEGLImageTarget@TextureD3D_2DArray@rx@@UEAA?AVError@gl@@PEBVContext@4@IPEAVImage@egl@@@Z
0x1801AE8A8: "extension" ??_C@_09ODADEDNA@extension?$AA@
0x1801D7510: "Infinity divided by infinity dur" ??_C@_0ED@BAONODNA@Infinity?5divided?5by?5infinity?5dur@
0x180035190: "public: class gl::Program * __ptr64 __cdecl gl::ResourceMap<class gl::Program>::query(unsigned int)const __ptr64" ?query@?$ResourceMap@VProgram@gl@@@gl@@QEBAPEAVProgram@2@I@Z
0x1801084B8: ??$defineBlockMember@UShaderVariable@sh@@@InterfaceBlockLinker@gl@@IEBAXAEBV?$function@$$A6A_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0PEAUBlockMemberInfo@sh@@@Z@std@@AEBUShaderVariable@sh@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@3@2H_NH@Z
0x1801D0B60: "Bad context." ??_C@_0N@LBEEJFGH@Bad?5context?4?$AA@
0x180043858: "public: struct std::_Tree_node<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision>,void * __ptr64> * __ptr64 __cdecl pool_allocator<struct std::_Tree_node<struct std::pair<enum sh::TBasicType const,enum sh::TPrecision>,void * __ptr64> >::allocate(unsigned __int64) __ptr64" ?allocate@?$pool_allocator@U?$_Tree_node@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@PEAX@std@@@@QEAAPEAU?$_Tree_node@U?$pair@$$CBW4TBasicType@sh@@W4TPrecision@2@@std@@PEAX@std@@_K@Z
0x180026820: glGetIntegerv
0x180075324: "public: struct gl::PackedVarying & __ptr64 __cdecl gl::PackedVarying::operator=(struct gl::PackedVarying &&) __ptr64" ??4PackedVarying@gl@@QEAAAEAU01@$$QEAU01@@Z
0x1801A1698: "GL_ANGLE_texture_compression_dxt" ??_C@_0CC@HMDIHNC@GL_ANGLE_texture_compression_dxt@
0x1800188A4: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<__int64 const,__int64> > > > __cdecl std::_Tree<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::_Insert_at<struct std::pair<__int64 const,__int64> & __ptr64,struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64,struct std::pair<__int64 const,__int64> & __ptr64,struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CB_J_J@std@@PEAU?$_Tree_node@U?$pair@$$CB_J_J@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@_J_JU?$less@_J@std@@V?$allocator@U?$pair@$$CB_J_J@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_J_J@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CB_J_J@std@@PEAX@1@AEAU?$pair@$$CB_J_J@1@1@Z
0x1801D1A20: " angle_compound_" ??_C@_0BB@HJCBONKO@?5angle_compound_?$AA@
0x18002C480: "public: class gl::Error __cdecl rx::IndexDataManager::prepareIndexData(class gl::Context const * __ptr64,unsigned int,unsigned int,int,class gl::Buffer * __ptr64,void const * __ptr64,struct rx::TranslatedIndexData * __ptr64) __ptr64" ?prepareIndexData@IndexDataManager@rx@@QEAA?AVError@gl@@PEBVContext@4@IIHPEAVBuffer@4@PEBXPEAUTranslatedIndexData@2@@Z
0x1801D1C20: " v) {
v = clamp(v, -2.0, 2.0" ??_C@_0HF@EACIIHLG@?5v?$CJ?5?$HL?6?5?5?5?5v?5?$DN?5clamp?$CIv?0?5?92?40?0?52?40@
0x18012AA40: "public: virtual void * __ptr64 __cdecl rx::ShaderImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_EShaderImpl@rx@@UEAAPEAXI@Z
0x180052404: "private: void __cdecl pp::MacroExpander::getToken(struct pp::Token * __ptr64) __ptr64" ?getToken@MacroExpander@pp@@AEAAXPEAUToken@2@@Z
0x1801A1828: "GL_EXT_texture_format_BGRA8888" ??_C@_0BP@DBMLMAHN@GL_EXT_texture_format_BGRA8888?$AA@
0x1801AF530: "uint4 bitfieldInsert_emu(uint4 b" ??_C@_0BIJ@JMNAGLMA@uint4?5bitfieldInsert_emu?$CIuint4?5b@
0x1800EEB08: "public: class gl::ResourceMap<class gl::VertexArray>::Iterator __cdecl gl::ResourceMap<class gl::VertexArray>::begin(void)const __ptr64" ?begin@?$ResourceMap@VVertexArray@gl@@@gl@@QEBA?AVIterator@12@XZ
0x1801702F8: "signed char __cdecl gl::priv::ToPackedSnorm8(float)" ?ToPackedSnorm8@priv@gl@@YACM@Z
0x180170338: "unsigned char __cdecl gl::priv::ToPackedUnorm8(float)" ?ToPackedUnorm8@priv@gl@@YAEM@Z
0x18008FD90: "public: virtual bool __cdecl sh::TStructure::isStruct(void)const __ptr64" ?isStruct@TStructure@sh@@UEBA_NXZ
0x18012BCB0: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11Query>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11@UID3D11Query@@@rx@@UEAAPEAXI@Z
0x1800DB850: "public: virtual void * __ptr64 __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class std::allocator<char> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$basic_stringbuf@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UEAAPEAXI@Z
0x18017FE80: "public: virtual void * __ptr64 __cdecl rx::IndexBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIndexBuffer@rx@@UEAAPEAXI@Z
0x1801DA360: "The layout qualifier specified m" ??_C@_0CP@DFNPJCDE@The?5layout?5qualifier?5specified?5m@
0x18012E130: "public: virtual class gl::Error __cdecl rx::Renderer11::createRenderTarget(int,int,unsigned int,int,class rx::RenderTargetD3D * __ptr64 * __ptr64) __ptr64" ?createRenderTarget@Renderer11@rx@@UEAA?AVError@gl@@HHIHPEAPEAVRenderTargetD3D@2@@Z
0x18015AE8C: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::EmulatePrecision::TypePair> > > __cdecl std::_Tree<class std::_Tset_traits<struct sh::EmulatePrecision::TypePair,struct sh::EmulatePrecision::TypePairComparator,class std::allocator<struct sh::EmulatePrecision::TypePair>,0> >::_Insert_at<struct sh::EmulatePrecision::TypePair,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<struct sh::EmulatePrecision::TypePair,void * __ptr64> * __ptr64,struct sh::EmulatePrecision::TypePair &&,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@UTypePair@EmulatePrecision@sh@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@UTypePair@EmulatePrecision@sh@@UTypePairComparator@23@V?$allocator@UTypePair@EmulatePrecision@sh@@@std@@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@UTypePair@EmulatePrecision@sh@@@std@@@std@@@1@_NPEAU?$_Tree_node@UTypePair@EmulatePrecision@sh@@PEAX@1@$$QEAUTypePair@EmulatePrecision@sh@@U_Not_a_node_tag@1@@Z
0x18012FCC0: "public: class gl::Error __cdecl rx::Renderer11::finish(void) __ptr64" ?finish@Renderer11@rx@@QEAA?AVError@gl@@XZ
0x18014C0D0: "public: virtual void * __ptr64 __cdecl angle::base::MRUCacheBase<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState>,struct std::hash<struct gl::SamplerState>,struct angle::base::MRUCacheHashMap>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$MRUCacheBase@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@U?$hash@USamplerState@gl@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@UEAAPEAXI@Z
0x1800FC4B4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Query>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VQuery@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@PEAX@2@@Z
0x1801CFBA0: "Could not create additional swap" ??_C@_0EA@GHIPGPCO@Could?5not?5create?5additional?5swap@
0x180158F80: "protected: virtual bool __cdecl sh::OutputHLSL::visitLoop(enum sh::Visit,class sh::TIntermLoop * __ptr64) __ptr64" ?visitLoop@OutputHLSL@sh@@MEAA_NW4Visit@2@PEAVTIntermLoop@2@@Z
0x180089728: "private: void __cdecl std::vector<class gl::Program * __ptr64,class std::allocator<class gl::Program * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVProgram@gl@@V?$allocator@PEAVProgram@gl@@@std@@@std@@AEAAXXZ
0x180070E98: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x18000C664: "public: static struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > >::_Min(struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@SAPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAX@2@PEAU32@@Z
0x1800DAF60: glFramebufferRenderbuffer
0x180057280: "public: struct std::_Tree_node<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<unsigned int,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > >,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > >,0> >::_Buynode0(void) __ptr64" ?_Buynode0@?$_Tree_comp_alloc@V?$_Tmap_traits@IV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@PEAX@2@XZ
0x1801D9A68: ", mip)" ??_C@_06FKBJIKJB@?0?5mip?$CJ?$AA@
0x180063CA0: "public: void __cdecl std::list<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> >,class std::allocator<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > >::_Insert<struct gl::DepthStencilState const & __ptr64,class rx::Resource11<struct ID3D11DepthStencilState> >(class std::_List_unchecked_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > >,struct std::_Iterator_base0>,struct gl::DepthStencilState const & __ptr64,class rx::Resource11<struct ID3D11DepthStencilState> &&) __ptr64" ??$_Insert@AEBUDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@?$list@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@V?$allocator@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@2@@std@@QEAAXV?$_List_unchecked_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@U_Iterator_base0@2@@1@AEBUDepthStencilState@gl@@$$QEAV?$Resource11@UID3D11DepthStencilState@@@rx@@@Z
0x1801ADDB8: "wrong type of value for uniform" ??_C@_0CA@EKEEEFLL@wrong?5type?5of?5value?5for?5uniform?$AA@
0x180173534: "public: bool __cdecl sh::IntermNodePatternMatcher::match(class sh::TIntermDeclaration * __ptr64) __ptr64" ?match@IntermNodePatternMatcher@sh@@QEAA_NPEAVTIntermDeclaration@2@@Z
0x1801D0CD4: "u)" ??_C@_02BGMCBDLN@u?$CJ?$AA@
0x180183EF0: "protected: virtual void __cdecl rx::TextureD3D_3D::markAllImagesDirty(void) __ptr64" ?markAllImagesDirty@TextureD3D_3D@rx@@MEAAXXZ
0x1801BCDF0: "No defined conversion between cl" ??_C@_0EB@LDPIJOPA@No?5defined?5conversion?5between?5cl@
0x180033FE0: "public: virtual class gl::Error __cdecl rx::TextureD3D_2D::releaseTexImage(class gl::Context const * __ptr64) __ptr64" ?releaseTexImage@TextureD3D_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x180193ED8: "const angle::base::HashingMRUCache<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize,struct std::hash<class std::array<unsigned char,20> > >::`vftable'" ??_7?$HashingMRUCache@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@U?$hash@V?$array@E$0BE@@std@@@2@@base@angle@@6B@
0x1801EF914: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-1-0
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_3D::releaseTexImage(class gl::Context const * __ptr64) __ptr64" ?releaseTexImage@TextureD3D_3D@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x18003AF18: "public: void __cdecl std::shared_ptr<struct rx::GenericData>::reset<struct rx::GenericData>(struct rx::GenericData * __ptr64) __ptr64" ??$reset@UGenericData@rx@@@?$shared_ptr@UGenericData@rx@@@std@@QEAAXPEAUGenericData@rx@@@Z
0x1801D2B48: "dot product" ??_C@_0M@OJFAOON@dot?5product?$AA@
0x1801A4478: "unpackSnorm2x16" ??_C@_0BA@NFAOONIC@unpackSnorm2x16?$AA@
0x18018ABA0: "void __cdecl angle::LoadETC2RGB8A1ToRGBA8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadETC2RGB8A1ToRGBA8@angle@@YAX_K00PEBE00PEAE00@Z
0x1801371B0: "protected: class gl::Error __cdecl rx::TextureStorage11::initDropStencilTexture(class gl::Context const * __ptr64,class gl::ImageIndexIterator const & __ptr64) __ptr64" ?initDropStencilTexture@TextureStorage11@rx@@IEAA?AVError@gl@@PEBVContext@4@AEBVImageIndexIterator@4@@Z
0x1801A1578: "GL_EXT_draw_buffers" ??_C@_0BE@BJBPGHAG@GL_EXT_draw_buffers?$AA@
0x1800FD13C: "bool __cdecl gl::ClipRectangle(struct gl::Rectangle const & __ptr64,struct gl::Rectangle const & __ptr64,struct gl::Rectangle * __ptr64)" ?ClipRectangle@gl@@YA_NAEBURectangle@1@0PEAU21@@Z
0x180048720: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TSymbolUniqueId * __ptr64,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@HPEAVTSymbolUniqueId@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@PEAX@2@@Z
0x1801D0CDC: "map" ??_C@_03HBNNNHNM@map?$AA@
0x1800DBEE8: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12297>::operator class egl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAJ@@angle@@QEAA?AVError@egl@@XZ
0x1800613F0: "protected: void __cdecl std::_Hash<class std::_Umap_traits<struct rx::d3d11::RasterizerStateKey,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > >,class std::_Uhash_compare<struct rx::d3d11::RasterizerStateKey,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct std::equal_to<struct rx::d3d11::RasterizerStateKey> >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@URasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@V?$_Uhash_compare@URasterizerStateKey@d3d11@rx@@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@U?$equal_to@URasterizerStateKey@d3d11@rx@@@5@@5@V?$allocator@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@5@$0A@@std@@@std@@IEAAX_K@Z
0x1800F8C60: "private: virtual void * __ptr64 __cdecl gl::Program::`vector deleting destructor'(unsigned int) __ptr64" ??_EProgram@gl@@EEAAPEAXI@Z
0x180036F38: "public: class gl::Error __cdecl rx::Renderer11::mapResource(struct ID3D11Resource * __ptr64,unsigned int,enum D3D11_MAP,unsigned int,struct D3D11_MAPPED_SUBRESOURCE * __ptr64) __ptr64" ?mapResource@Renderer11@rx@@QEAA?AVError@gl@@PEAUID3D11Resource@@IW4D3D11_MAP@@IPEAUD3D11_MAPPED_SUBRESOURCE@@@Z
0x1801A44B8: "unpackHalf2x16" ??_C@_0P@IBOMKHGA@unpackHalf2x16?$AA@
0x18019BE18: "__cdecl _imp_SetThreadpoolTimer" __imp_SetThreadpoolTimer
0x180190658: "const gl::LabeledObject::`vftable'" ??_7LabeledObject@gl@@6B@
0x180180460: "public: virtual void * __ptr64 __cdecl rx::TextureD3D_2DMultisample::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureD3D_2DMultisample@rx@@UEAAPEAXI@Z
0x18010C520: "void __cdecl angle::GenerateMip<struct angle::R32G32B32A32>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR32G32B32A32@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x18003A594: ??0?$Resource11Base@UID3D11DepthStencilView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11DepthStencilView@@@3@@rx@@IEAA@XZ
0x1801C1D18: "Could not read DXGI adaptor desc" ??_C@_0CJ@BAGLHHAO@Could?5not?5read?5DXGI?5adaptor?5desc@
0x18008FD80: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64 __cdecl gl::Program::getLabel(void)const __ptr64" ?getLabel@Program@gl@@UEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x18007DE74: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,0> >::_Insert_at<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,void * __ptr64> * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U_Not_a_node_tag@2@@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@1@U_Not_a_node_tag@1@@Z
0x180090050: "public: virtual __int64 __cdecl rx::Context11::getTimestamp(void) __ptr64" ?getTimestamp@Context11@rx@@UEAA_JXZ
0x1801D1570: " && " ??_C@_04NEABMJPE@?5?$CG?$CG?5?$AA@
0x1800E3DC0: "public: void __cdecl wil::details::FeatureStateManager::QueueBackgroundSRUMUsageReporting(unsigned int,unsigned short,unsigned int) __ptr64" ?QueueBackgroundSRUMUsageReporting@FeatureStateManager@details@wil@@QEAAXIGI@Z
0x18017D664: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct gl::FormatType,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64),struct std::less<struct gl::FormatType>,class std::allocator<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@UFormatType@gl@@P6AXPEBEPEAE@ZU?$less@UFormatType@gl@@@std@@V?$allocator@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@PEAX@2@@Z
0x180091BC0: "public: __cdecl std::set<class egl::Device * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<class egl::Device * __ptr64> >::~set<class egl::Device * __ptr64,struct std::less<class egl::Device * __ptr64>,class std::allocator<class egl::Device * __ptr64> >(void) __ptr64" ??1?$set@PEAVDevice@egl@@U?$less@PEAVDevice@egl@@@std@@V?$allocator@PEAVDevice@egl@@@4@@std@@QEAA@XZ
0x180105B78: "private: void __cdecl gl::ShaderProgramManager::deleteObject<class gl::Shader>(class gl::Context const * __ptr64,class gl::ResourceMap<class gl::Shader> * __ptr64,unsigned int) __ptr64" ??$deleteObject@VShader@gl@@@ShaderProgramManager@gl@@AEAAXPEBVContext@1@PEAV?$ResourceMap@VShader@gl@@@1@I@Z
0x1801D30F8: "r32ui" ??_C@_05FCHBHKLP@r32ui?$AA@
0x1801B18F0: "float3x3 inverse_emu(in float3x3" ??_C@_0CLI@CFBIEOCE@float3x3?5inverse_emu?$CIin?5float3x3@
0x18003F138: "public: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int>,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Buyheadnode(void) __ptr64" ?_Buyheadnode@?$_Tree_comp_alloc@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@2@XZ
0x1801905D0: "const gl::Buffer::`vftable'{for `gl::RefCountObject'}" ??_7Buffer@gl@@6BRefCountObject@1@@
0x180162200: "private: void __cdecl std::vector<class sh::TIntermNode * __ptr64,class pool_allocator<class sh::TIntermNode * __ptr64> >::_Assign_range<class sh::TIntermNode * __ptr64 * __ptr64>(class sh::TIntermNode * __ptr64 * __ptr64,class sh::TIntermNode * __ptr64 * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Assign_range@PEAPEAVTIntermNode@sh@@@?$vector@PEAVTIntermNode@sh@@V?$pool_allocator@PEAVTIntermNode@sh@@@@@std@@AEAAXPEAPEAVTIntermNode@sh@@0Uforward_iterator_tag@1@@Z
0x1801DAB20: " Retrying with " ??_C@_0BA@EJBFKDJ@?5Retrying?5with?5?$AA@
0x1801D37D0: "cannot convert a void" ??_C@_0BG@EAPFOHHL@cannot?5convert?5a?5void?$AA@
0x180170B6C: "public: class sh::TConstantUnion * __ptr64 __cdecl sh::TIntermConstantUnion::foldUnaryNonComponentWise(enum TOperator) __ptr64" ?foldUnaryNonComponentWise@TIntermConstantUnion@sh@@QEAAPEAVTConstantUnion@2@W4TOperator@@@Z
0x18000BC88: "class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > > __cdecl std::remove_if<class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > >,class sh::TCompiler::UnusedPredicate>(class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > >,class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<class sh::TIntermNode * __ptr64> > >,class sh::TCompiler::UnusedPredicate)" ??$remove_if@V?$_Vector_iterator@V?$_Vector_val@U?$_Simple_types@PEAVTIntermNode@sh@@@std@@@std@@@std@@VUnusedPredicate@TCompiler@sh@@@std@@YA?AV?$_Vector_iterator@V?$_Vector_val@U?$_Simple_types@PEAVTIntermNode@sh@@@std@@@std@@@0@V10@V10@VUnusedPredicate@TCompiler@sh@@@Z
0x1800F1010: "public: virtual void * __ptr64 __cdecl gl::LabeledObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GLabeledObject@gl@@UEAAPEAXI@Z
0x18019BFF8: "__cdecl _imp___CxxFrameHandler3" __imp___CxxFrameHandler3
0x18007F810: "public: virtual void __cdecl sh::TIntermTraverser::traverseTernary(class sh::TIntermTernary * __ptr64) __ptr64" ?traverseTernary@TIntermTraverser@sh@@UEAAXPEAVTIntermTernary@2@@Z
0x1801DD710: ?distance@?1??transcodeHBlockToBC1@ETC2Block@?A0xf59bd7f5@angle@@AEBAXPEAE_K111QEAY03$$CBE_N@Z@4QBHB
0x180136840: "protected: virtual class gl::Error __cdecl rx::TextureStorage11_3D::getSwizzleRenderTarget(int,class rx::Resource11<struct ID3D11RenderTargetView> const * __ptr64 * __ptr64) __ptr64" ?getSwizzleRenderTarget@TextureStorage11_3D@rx@@MEAA?AVError@gl@@HPEAPEBV?$Resource11@UID3D11RenderTargetView@@@2@@Z
0x18018E870: "void __cdecl angle::LoadRGB16FToRGB9E5(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadRGB16FToRGB9E5@angle@@YAX_K00PEBE00PEAE00@Z
0x18008D750: "public: virtual void * __ptr64 __cdecl std::basic_stringstream<char,struct std::char_traits<char>,class std::allocator<char> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$basic_stringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UEAAPEAXI@Z
0x1801D9460: " t.y = (v * 0.5f / m) + 0.5f;" ??_C@_0CC@HEPFLFNE@?5?5?5?5t?4y?5?$DN?5?$CIv?5?$CK?50?45f?5?1?5m?$CJ?5?$CL?50?45f?$DL@
0x180051B70: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct rx::D3DUniform * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@PEAX@2@@Z
0x1800DC9E4: "void __cdecl gl::CopyTexImage2D(unsigned int,int,unsigned int,int,int,int,int,int)" ?CopyTexImage2D@gl@@YAXIHIHHHHH@Z
0x18002E288: "protected: void __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class std::allocator<char> >::_Tidy(void) __ptr64" ?_Tidy@?$basic_stringbuf@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IEAAXXZ
0x1800F97D4: "private: bool __cdecl gl::Program::areMatchingInterfaceBlocks(class gl::InfoLog & __ptr64,struct sh::InterfaceBlock const & __ptr64,struct sh::InterfaceBlock const & __ptr64,bool)const __ptr64" ?areMatchingInterfaceBlocks@Program@gl@@AEBA_NAEAVInfoLog@2@AEBUInterfaceBlock@sh@@1_N@Z
0x18019F34C: "2D" ??_C@_02LDEEJNBC@2D?$AA@
0x18016E0C0: "public: virtual void * __ptr64 __cdecl sh::TIntermIfElse::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermIfElse@sh@@UEAAPEAXI@Z
0x1801D77E0: "usamplerCube" ??_C@_0N@EJCPKIOE@usamplerCube?$AA@
0x1801AC788: "Clear11 PS Uint6" ??_C@_0BB@JKGDAOJM@Clear11?5PS?5Uint6?$AA@
0x1801F6630: "__cdecl _security_cookie" __security_cookie
0x180091500: ??$?0U?$default_delete@VRenderTarget11@rx@@@std@@$0A@@?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@QEAA@XZ
0x1801DAB90: "Failed to allocate the streaming" ??_C@_0DA@NINDMJLO@Failed?5to?5allocate?5the?5streaming@
0x180047B60: "private: bool __cdecl sh::TCompiler::checkAndSimplifyAST(class sh::TIntermBlock * __ptr64,class sh::TParseContext const & __ptr64,__int64) __ptr64" ?checkAndSimplifyAST@TCompiler@sh@@AEAA_NPEAVTIntermBlock@2@AEBVTParseContext@2@_J@Z
0x1801A4668: "cosh" ??_C@_04HPJJNFIM@cosh?$AA@
0x1800499BC: "protected: bool __cdecl sh::OutputHLSL::writeSameSymbolInitializer(class sh::TInfoSinkBase & __ptr64,class sh::TIntermSymbol * __ptr64,class sh::TIntermTyped * __ptr64) __ptr64" ?writeSameSymbolInitializer@OutputHLSL@sh@@IEAA_NAEAVTInfoSinkBase@2@PEAVTIntermSymbol@2@PEAVTIntermTyped@2@@Z
0x18002E66C: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@std@@@std@@@2@@Z
0x1800E1574: "void __cdecl gl::ReadnPixelsEXT(int,int,int,int,unsigned int,unsigned int,int,void * __ptr64)" ?ReadnPixelsEXT@gl@@YAXHHHHIIHPEAX@Z
0x1801D0808: "Overflowed the " ??_C@_0BA@KFCJEINM@Overflowed?5the?5?$AA@
0x1801DA400: "Output layout location specified" ??_C@_0DB@GAALKKDN@Output?5layout?5location?5specified@
0x1800EC1F8: "public: unsigned __int64 __cdecl std::_Tree<class std::_Tset_traits<class egl::ImageSibling * __ptr64,struct std::less<class egl::ImageSibling * __ptr64>,class std::allocator<class egl::ImageSibling * __ptr64>,0> >::erase(class egl::ImageSibling * __ptr64 const & __ptr64) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEAVImageSibling@egl@@U?$less@PEAVImageSibling@egl@@@std@@V?$allocator@PEAVImageSibling@egl@@@4@$0A@@std@@@std@@QEAA_KAEBQEAVImageSibling@egl@@@Z
0x18008429C: "public: enum gl::InitState __cdecl gl::FramebufferAttachment::initState(void)const __ptr64" ?initState@FramebufferAttachment@gl@@QEBA?AW4InitState@2@XZ
0x1800083EC: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl std::operator+<char,struct std::char_traits<char>,class pool_allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > &&,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)" ??$?HDU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@0@$$QEAV10@AEBV10@@Z
0x1801A1CF8: "#pragma pack_matrix(row_major)
" ??_C@_0CA@PANHOIPN@?$CDpragma?5pack_matrix?$CIrow_major?$CJ?6?$AA@
0x18006181C: "public: void __cdecl std::list<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> >,class std::allocator<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > >::clear(void) __ptr64" ?clear@?$list@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@V?$allocator@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@2@@std@@QEAAXXZ
0x180191828: "const sh::TIntermIfElse::`vftable'" ??_7TIntermIfElse@sh@@6B@
0x1800471E0: "public: unsigned __int64 __cdecl pp::Input::read(char * __ptr64,unsigned __int64,int * __ptr64) __ptr64" ?read@Input@pp@@QEAA_KPEAD_KPEAH@Z
0x1801D8980: "sampler2D s" ??_C@_0M@HJPGFNFM@sampler2D?5s?$AA@
0x1801AC8D8: "gl_PointCoord" ??_C@_0O@MPCJJLAI@gl_PointCoord?$AA@
0x180108EF0: "public: virtual void * __ptr64 __cdecl gl::ShaderStorageBlockLinker::`scalar deleting destructor'(unsigned int) __ptr64" ??_GShaderStorageBlockLinker@gl@@UEAAPEAXI@Z
0x180002168: "public: class egl::Error __cdecl rx::DeviceD3D::initialize(void * __ptr64,int,unsigned int) __ptr64" ?initialize@DeviceD3D@rx@@QEAA?AVError@egl@@PEAXHI@Z
0x1801BC9A0: "It is a undefined behaviour to r" ??_C@_0FM@LMMHHDE@It?5is?5a?5undefined?5behaviour?5to?5r@
0x1800EC930: "public: virtual void __cdecl rx::ProgramD3D::setPathFragmentInputGen(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,unsigned int,int,float const * __ptr64) __ptr64" ?setPathFragmentInputGen@ProgramD3D@rx@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IHPEBM@Z
0x18004BBB4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::FunctionId,class sh::FunctionId,struct std::less<class sh::FunctionId>,class std::allocator<struct std::pair<class sh::FunctionId const,class sh::FunctionId> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class sh::FunctionId>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V12@U?$less@VFunctionId@sh@@@std@@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V12@@std@@PEAX@2@@Z
0x18008AF10: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::Uniform,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@PEAX@2@@Z
0x1801A42B0: "gl_MaxFragmentInputVectors" ??_C@_0BL@ENDFLHNE@gl_MaxFragmentInputVectors?$AA@
0x180005DC8: "private: bool __cdecl std::vector<int,class pool_allocator<int> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@HV?$pool_allocator@H@@@std@@AEAA_N_K@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DMultisample::setImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64,unsigned int,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64) __ptr64" ?setImage@TextureD3D_2DMultisample@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@IIAEBUPixelUnpackState@4@PEBE@Z
0x180056470: "public: static bool __cdecl gl::Program::linkValidateVariablesBase(class gl::InfoLog & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,struct sh::ShaderVariable const & __ptr64,struct sh::ShaderVariable const & __ptr64,bool)" ?linkValidateVariablesBase@Program@gl@@SA_NAEAVInfoLog@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBUShaderVariable@sh@@2_N@Z
0x180084554: "private: bool __cdecl gl::Program::validateVertexAndFragmentInterfaceBlocks(class std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> > const & __ptr64,class std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> > const & __ptr64,class gl::InfoLog & __ptr64,bool)const __ptr64" ?validateVertexAndFragmentInterfaceBlocks@Program@gl@@AEBA_NAEBV?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@0AEAVInfoLog@2@_N@Z
0x1800FE8F4: "private: unsigned __int64 __cdecl angle::BitSetT<8,unsigned int,unsigned __int64>::Iterator::getNextBit(void) __ptr64" ?getNextBit@Iterator@?$BitSetT@$07I_K@angle@@AEAA_KXZ
0x1801D5DC0: "Invalid operation for variables " ??_C@_0CP@FLNLMGOP@Invalid?5operation?5for?5variables?5@
0x180132334: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEBU?$pair@HH@std@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@U?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@U?$less@U?$pair@HH@std@@@2@V?$allocator@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBU?$pair@HH@std@@@1@$$QEAV?$tuple@$$V@1@@Z
0x1801059C0: "public: void __cdecl gl::MemoryProgramCache::updateProgram(class gl::Context const * __ptr64,class gl::Program const * __ptr64) __ptr64" ?updateProgram@MemoryProgramCache@gl@@QEAAXPEBVContext@2@PEBVProgram@2@@Z
0x1800477D8: "private: bool __cdecl std::vector<class gl::Path * __ptr64,class std::allocator<class gl::Path * __ptr64> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@PEAVPath@gl@@V?$allocator@PEAVPath@gl@@@std@@@std@@AEAA_N_K@Z
0x1800E6264: "long __cdecl wil_details_NtQueryWnfStateData(struct __WIL__WNF_STATE_NAME const * __ptr64,struct __WIL__WNF_TYPE_ID const * __ptr64,void const * __ptr64,unsigned long * __ptr64,void * __ptr64,unsigned long * __ptr64)" ?wil_details_NtQueryWnfStateData@@YAJPEBU__WIL__WNF_STATE_NAME@@PEBU__WIL__WNF_TYPE_ID@@PEBXPEAKPEAX3@Z
0x180106E20: "public: virtual void * __ptr64 __cdecl gl::ShaderVariableBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GShaderVariableBuffer@gl@@UEAAPEAXI@Z
0x1801235E0: "public: virtual void __cdecl rx::SurfaceD3D::setSwapInterval(int) __ptr64" ?setSwapInterval@SurfaceD3D@rx@@UEAAXH@Z
0x18019BFC8: "__cdecl _imp_strcpy_s" __imp_strcpy_s
0x1801D5480: "implicitly sized array of arrays" ??_C@_0EG@GEILGJPK@implicitly?5sized?5array?5of?5arrays@
0x180123634: "protected: class egl::Error __cdecl rx::SurfaceD3D::swapRect(class gl::Context const * __ptr64,int,int,int,int) __ptr64" ?swapRect@SurfaceD3D@rx@@IEAA?AVError@egl@@PEBVContext@gl@@HHHH@Z
0x18007C5A4: "public: class gl::Error __cdecl gl::Buffer::bufferSubData(class gl::Context const * __ptr64,enum gl::BufferBinding,void const * __ptr64,__int64,__int64) __ptr64" ?bufferSubData@Buffer@gl@@QEAA?AVError@2@PEBVContext@2@W4BufferBinding@2@PEBX_J3@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tset_traits<struct sh::TextureFunctionHLSL::TextureFunction,struct std::less<struct sh::TextureFunctionHLSL::TextureFunction>,class std::allocator<struct sh::TextureFunctionHLSL::TextureFunction>,0> >::_Rrotate(struct std::_Tree_node<struct sh::TextureFunctionHLSL::TextureFunction,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@UTextureFunction@TextureFunctionHLSL@sh@@U?$less@UTextureFunction@TextureFunctionHLSL@sh@@@std@@V?$allocator@UTextureFunction@TextureFunctionHLSL@sh@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@UTextureFunction@TextureFunctionHLSL@sh@@PEAX@2@@Z
0x1801D187C: "bool " ??_C@_05KHGPOBCC@bool?5?$AA@
0x180105730: "public: bool __cdecl gl::BinaryInputStream::readBool(void) __ptr64" ?readBool@BinaryInputStream@gl@@QEAA_NXZ
0x1801BB7E8: "WWAHOST.EXE" ??_C@_1BI@HHMPFGFA@?$AAW?$AAW?$AAA?$AAH?$AAO?$AAS?$AAT?$AA?4?$AAE?$AAX?$AAE?$AA?$AA@
0x1801A1218: "GL_CHROMIUM_bind_uniform_locatio" ??_C@_0CC@IGOEKCLP@GL_CHROMIUM_bind_uniform_locatio@
0x180156990: ??_GInitializeLocalsTraverser@?A0x72b83334@sh@@UEAAPEAXI@Z
0x18014DFDC: "class gl::Error __cdecl rx::FenceSetHelper<class rx::Sync11>(class rx::Sync11 * __ptr64)" ??$FenceSetHelper@VSync11@rx@@@rx@@YA?AVError@gl@@PEAVSync11@0@@Z
0x180088B7C: "public: void * __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAPEAXI@Z
0x180088AC0: "public: virtual void * __ptr64 __cdecl sh::TSymbol::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTSymbol@sh@@UEAAPEAXI@Z
0x180132EF0: "public: virtual void * __ptr64 __cdecl rx::TextureStorage11_Cube::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureStorage11_Cube@rx@@UEAAPEAXI@Z
0x1801D0B48: "Bad current surface." ??_C@_0BF@IIIDFDLB@Bad?5current?5surface?4?$AA@
0x1801D8738: "Offset)), 0, int(" ??_C@_0BC@GLNOGIBD@Offset?$CJ?$CJ?0?50?0?5int?$CI?$AA@
0x1801DA458: "The interpolation qualifier spec" ??_C@_0DG@LDFHCHGI@The?5interpolation?5qualifier?5spec@
0x18008FD90: "public: virtual bool __cdecl sh::TIntermTraverser::visitAggregate(enum sh::Visit,class sh::TIntermAggregate * __ptr64) __ptr64" ?visitAggregate@TIntermTraverser@sh@@UEAA_NW4Visit@2@PEAVTIntermAggregate@2@@Z
0x18000BB48: "public: void __cdecl std::_Tree<class std::_Tset_traits<class gl::FramebufferAttachmentObject const * __ptr64,struct std::less<class gl::FramebufferAttachmentObject const * __ptr64>,class std::allocator<class gl::FramebufferAttachmentObject const * __ptr64>,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tset_traits@PEBVFramebufferAttachmentObject@gl@@U?$less@PEBVFramebufferAttachmentObject@gl@@@std@@V?$allocator@PEBVFramebufferAttachmentObject@gl@@@4@$0A@@std@@@std@@QEAAXXZ
0x18007A5D4: "private: bool __cdecl gl::UniformLinker::flattenUniformsAndCheckCaps(class gl::Context const * __ptr64,class gl::InfoLog & __ptr64) __ptr64" ?flattenUniformsAndCheckCaps@UniformLinker@gl@@AEAA_NPEBVContext@2@AEAVInfoLog@2@@Z
0x180093680: "__cdecl alloca_probe" _alloca_probe
0x1801D54D0: "implicitly sized array construct" ??_C@_0ED@EJBEMGEH@implicitly?5sized?5array?5construct@
0x180155C70: ??_EArrayReturnValueToOutParameterTraverser@?A0x73c843b7@sh@@UEAAPEAXI@Z
0x180015A00: "public: class sh::TIntermConstantUnion * __ptr64 __cdecl sh::TParseContext::addScalarLiteral(class sh::TConstantUnion const * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addScalarLiteral@TParseContext@sh@@QEAAPEAVTIntermConstantUnion@2@PEBVTConstantUnion@2@AEBUTSourceLoc@2@@Z
0x1801A1908: "y" ??_C@_01EANLCPLP@y?$AA@
0x1801D160C: "trunc(" ??_C@_06MBFJEMCP@trunc?$CI?$AA@
0x18010B440: "void __cdecl angle::GenerateMip<struct angle::R16G16F>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR16G16F@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1800E9740: "bool __cdecl gl::ValidateGetVertexAttribBase(class gl::Context * __ptr64,unsigned int,unsigned int,int * __ptr64,bool,bool)" ?ValidateGetVertexAttribBase@gl@@YA_NPEAVContext@1@IIPEAH_N2@Z
0x18012FED0: "public: virtual class egl::Error __cdecl rx::Renderer11::getEGLDevice(class rx::DeviceImpl * __ptr64 * __ptr64) __ptr64" ?getEGLDevice@Renderer11@rx@@UEAA?AVError@egl@@PEAPEAVDeviceImpl@2@@Z
0x1800E35D0: "void __cdecl wil::details::LogFailure(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long,unsigned short const * __ptr64,bool,unsigned short * __ptr64,unsigned __int64,char * __ptr64,unsigned __int64,struct wil::FailureInfo * __ptr64)" ?LogFailure@details@wil@@YAXPEAXIPEBD110W4FailureType@2@JPEBG_NPEAG_KPEAD6PEAUFailureInfo@2@@Z
0x18019BF48: "__cdecl _imp_atanhf" __imp_atanhf
0x18016DA74: "public: __cdecl std::vector<class sh::TConstantUnion const * __ptr64,class std::allocator<class sh::TConstantUnion const * __ptr64> >::vector<class sh::TConstantUnion const * __ptr64,class std::allocator<class sh::TConstantUnion const * __ptr64> >(unsigned __int64,class std::allocator<class sh::TConstantUnion const * __ptr64> const & __ptr64) __ptr64" ??0?$vector@PEBVTConstantUnion@sh@@V?$allocator@PEBVTConstantUnion@sh@@@std@@@std@@QEAA@_KAEBV?$allocator@PEBVTConstantUnion@sh@@@1@@Z
0x180163DF0: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> > > > __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TParseContext::AtomicCounterBindingState,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> >,0> >::_Insert_hint<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> > > >,struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@HVAtomicCounterBindingState@TParseContext@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@PEAX@1@@Z
0x1801F9820: "public: static long Abandonment::LastError" ?LastError@Abandonment@@2JA
0x1800EFABC: "public: bool __cdecl gl::ResourceMap<class gl::VertexArray>::erase(unsigned int,class gl::VertexArray * __ptr64 * __ptr64) __ptr64" ?erase@?$ResourceMap@VVertexArray@gl@@@gl@@QEAA_NIPEAPEAVVertexArray@2@@Z
0x18008DBD0: "public: virtual void __cdecl rx::VertexArrayImpl::syncState(class gl::Context const * __ptr64,class angle::IterableBitSet<97> const & __ptr64) __ptr64" ?syncState@VertexArrayImpl@rx@@UEAAXPEBVContext@gl@@AEBV?$IterableBitSet@$0GB@@angle@@@Z
0x180063AC8: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<struct gl::DepthStencilState,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > >,class std::_Uhash_compare<struct gl::DepthStencilState,struct std::hash<struct gl::DepthStencilState>,struct std::equal_to<struct gl::DepthStencilState> >,class std::allocator<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > >,0> >::_Insert<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > > >(struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@UDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UDepthStencilState@gl@@U?$hash@UDepthStencilState@gl@@@std@@U?$equal_to@UDepthStencilState@gl@@@4@@4@V?$allocator@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@1@@Z
0x1800087E4: "private: int __cdecl gl::ImageIndexIterator::maxLayer(void)const __ptr64" ?maxLayer@ImageIndexIterator@gl@@AEBAHXZ
0x1801DA5B8: "qualifier sequence" ??_C@_0BD@MFFLBBLI@qualifier?5sequence?$AA@
0x1801ADAA8: "[%hs]
" ??_C@_1O@PJKHPDBK@?$AA?$FL?$AA?$CF?$AAh?$AAs?$AA?$FN?$AA?6?$AA?$AA@
0x180090E90: "void __cdecl angle::WriteColor<struct angle::R16G16S,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16G16S@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801BB480: "__cdecl _real@7f800000" __real@7f800000
0x18000D5DC: "public: __cdecl gl::Buffer::Buffer(class rx::GLImplFactory * __ptr64,unsigned int) __ptr64" ??0Buffer@gl@@QEAA@PEAVGLImplFactory@rx@@I@Z
0x18001C7B8: "void * __ptr64 __cdecl MemoryProtection::HeapAlloc<0>(unsigned __int64)" ??$HeapAlloc@$0A@@MemoryProtection@@YAPEAX_K@Z
0x1801705B0: "public: virtual class sh::TIntermTyped * __ptr64 __cdecl sh::TIntermAggregate::deepCopy(void)const __ptr64" ?deepCopy@TIntermAggregate@sh@@UEBAPEAVTIntermTyped@2@XZ
0x1801019AC: "public: __cdecl gl::InterfaceBlock::InterfaceBlock(struct gl::InterfaceBlock const & __ptr64) __ptr64" ??0InterfaceBlock@gl@@QEAA@AEBU01@@Z
0x180092830: "__cdecl _scrt_fastfail" __scrt_fastfail
0x1801C1BC0: "rx::FramebufferD3D::getColorAtta" ??_C@_0DB@IPILGPMN@rx?3?3FramebufferD3D?3?3getColorAtta@
0x1800EDC14: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Buffer * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> >,0> >::_Insert<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > > > >(struct std::pair<unsigned int const,class gl::Buffer * __ptr64> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Buffer * __ptr64> > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBIPEAVBuffer@gl@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@IPEAVBuffer@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBIPEAVBuffer@gl@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVBuffer@gl@@@std@@@std@@@std@@@1@@Z
0x180034E48: "private: bool __cdecl gl::TextureState::computeMipmapCompleteness(void)const __ptr64" ?computeMipmapCompleteness@TextureState@gl@@AEBA_NXZ
0x1801BD9E8: "Attribute must be EGL_TRUE or EG" ??_C@_0CJ@OIHPHPPM@Attribute?5must?5be?5EGL_TRUE?5or?5EG@
0x180089728: "private: void __cdecl std::vector<class gl::ProgramPipeline * __ptr64,class std::allocator<class gl::ProgramPipeline * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVProgramPipeline@gl@@V?$allocator@PEAVProgramPipeline@gl@@@std@@@std@@AEAAXXZ
0x18019C250: "__cdecl _imp_?fail@ios_base@std@@QEBA_NXZ" __imp_?fail@ios_base@std@@QEBA_NXZ
0x1801D89B0: ".SampleGrad(" ??_C@_0N@OJIKHBNE@?4SampleGrad?$CI?$AA@
0x1801ADD10: "Vertex shader input type does no" ??_C@_0FA@FCFDCCE@Vertex?5shader?5input?5type?5does?5no@
0x1800EE0E4: "private: __cdecl gl::ResourceMap<class gl::ProgramPipeline>::Iterator::Iterator(class gl::ResourceMap<class gl::ProgramPipeline> const & __ptr64,unsigned int,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::ProgramPipeline * __ptr64> > > >) __ptr64" ??0Iterator@?$ResourceMap@VProgramPipeline@gl@@@gl@@AEAA@AEBV12@IV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgramPipeline@gl@@@std@@@std@@@std@@@std@@@Z
0x18007DBDC: "private: void __cdecl sh::TFunction::clearParameters(void) __ptr64" ?clearParameters@TFunction@sh@@AEAAXXZ
0x1801A3BC8: " < " ??_C@_03MGHMLHIL@?5?$DM?5?$AA@
0x1800F69C0: "protected: virtual void * __ptr64 __cdecl gl::BufferManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GBufferManager@gl@@MEAAPEAXI@Z
0x18019BE30: "__cdecl _imp_WaitForThreadpoolTimerCallbacks" __imp_WaitForThreadpoolTimerCallbacks
0x1800EFBD4: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > > > __cdecl std::list<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Renderbuffer * __ptr64> > > >) __ptr64" ?erase@?$list@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVRenderbuffer@gl@@@std@@@std@@@std@@@2@@Z
0x180090050: "public: virtual class sh::TIntermRaw * __ptr64 __cdecl sh::TIntermNode::getAsRawNode(void) __ptr64" ?getAsRawNode@TIntermNode@sh@@UEAAPEAVTIntermRaw@2@XZ
0x1801BB7A8: "EXPLORER.EXE" ??_C@_1BK@DNCCOCJF@?$AAE?$AAX?$AAP?$AAL?$AAO?$AAR?$AAE?$AAR?$AA?4?$AAE?$AAX?$AAE?$AA?$AA@
0x18008B0B4: "private: void __cdecl rx::RendererD3D::ensureCapsInitialized(void)const __ptr64" ?ensureCapsInitialized@RendererD3D@rx@@AEBAXXZ
0x1801D2510: "move second child to first child" ??_C@_0CB@LKNCDHJF@move?5second?5child?5to?5first?5child@
0x180122C60: "public: virtual class gl::Error __cdecl rx::TextureD3D_3D::copyImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Rectangle const & __ptr64,unsigned int,class gl::Framebuffer const * __ptr64) __ptr64" ?copyImage@TextureD3D_3D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBURectangle@4@IPEBVFramebuffer@4@@Z
0x180067550: glBlendEquationSeparate
0x18014CFE4: "public: __cdecl rx::Query11::QueryState::QueryState(void) __ptr64" ??0QueryState@Query11@rx@@QEAA@XZ
0x180014D94: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl std::operator+<char,struct std::char_traits<char>,class pool_allocator<char> >(char const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > &&)" ??$?HDU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@0@QEBD$$QEAV10@@Z
0x18003C994: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11PixelShader>(class rx::Renderer11 * __ptr64,class WrappedArray<unsigned char> const * __ptr64,void * __ptr64,class rx::Resource11<struct ID3D11PixelShader> * __ptr64) __ptr64" ??$allocate@UID3D11PixelShader@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBV?$WrappedArray@E@@PEAXPEAV?$Resource11@UID3D11PixelShader@@@1@@Z
0x18012BE30: "public: virtual void * __ptr64 __cdecl rx::SharedResource11<struct ID3D11ShaderResourceView>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SharedResource11@UID3D11ShaderResourceView@@@rx@@UEAAPEAXI@Z
0x1800417E0: "protected: class sh::TIntermDeclaration * __ptr64 __cdecl sh::TIntermTraverser::createTempDeclaration(class sh::TType const & __ptr64) __ptr64" ?createTempDeclaration@TIntermTraverser@sh@@IEAAPEAVTIntermDeclaration@2@AEBVTType@2@@Z
0x1800EB918: "public: struct std::_Tree_node<class rx::Query11 * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<class rx::Query11 * __ptr64,struct std::less<class rx::Query11 * __ptr64>,class std::allocator<class rx::Query11 * __ptr64>,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class rx::Query11 * __ptr64> > >) __ptr64" ?_Extract@?$_Tree@V?$_Tset_traits@PEAVQuery11@rx@@U?$less@PEAVQuery11@rx@@@std@@V?$allocator@PEAVQuery11@rx@@@4@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@PEAVQuery11@rx@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVQuery11@rx@@@std@@@std@@@2@@Z
0x1801D1388: "#define GL_USES_FRONT_FACING
" ??_C@_0BO@LDNEGMDO@?$CDdefine?5GL_USES_FRONT_FACING?6?$AA@
0x1800EE7A0: "public: void __cdecl std::vector<class gl::Sampler * __ptr64,class std::allocator<class gl::Sampler * __ptr64> >::assign(unsigned __int64,class gl::Sampler * __ptr64 const & __ptr64) __ptr64" ?assign@?$vector@PEAVSampler@gl@@V?$allocator@PEAVSampler@gl@@@std@@@std@@QEAAX_KAEBQEAVSampler@gl@@@Z
0x18013F170: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyInputLayout::`vector deleting destructor'(unsigned int) __ptr64" ??_ELazyInputLayout@d3d11@rx@@UEAAPEAXI@Z
0x1801D3318: "cannot convert from '" ??_C@_0BG@KHPCOHPI@cannot?5convert?5from?5?8?$AA@
0x18019C190: "__cdecl _imp_?write@?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV12@PEBD_J@Z" __imp_?write@?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV12@PEBD_J@Z
0x1800DA5C8: "public: static void __cdecl Abandonment::GCDoubleFree(void)" ?GCDoubleFree@Abandonment@@SAXXZ
0x1801A4528: "packSnorm4x8" ??_C@_0N@PPIFOMMF@packSnorm4x8?$AA@
0x1800EED5C: "public: void __cdecl gl::Context::blendColor(float,float,float,float) __ptr64" ?blendColor@Context@gl@@QEAAXMMMM@Z
0x18015AAB0: "public: virtual void __cdecl sh::TIntermLoop::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermLoop@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x1801D9A30: "), bias" ??_C@_07JLIOBILD@?$CJ?0?5bias?$AA@
0x1801D2C08: "Loop Terminal Expression
" ??_C@_0BK@KAFLGLBI@Loop?5Terminal?5Expression?6?$AA@
0x180043564: "private: class sh::TIntermBlock * __ptr64 __cdecl sh::TCompiler::compileTreeImpl(char const * __ptr64 const * __ptr64 const,unsigned __int64,__int64) __ptr64" ?compileTreeImpl@TCompiler@sh@@AEAAPEAVTIntermBlock@2@QEBQEBD_K_J@Z
0x1801BD3A0: "Unknown platform type." ??_C@_0BH@GJLKKIDA@Unknown?5platform?5type?4?$AA@
0x1800F0F14: "private: void __cdecl gl::ResourceMap<class gl::Buffer>::Iterator::updateValue(void) __ptr64" ?updateValue@Iterator@?$ResourceMap@VBuffer@gl@@@gl@@AEAAXXZ
0x1801AC860: "Clear11 PS Sint1" ??_C@_0BB@DHLHLEG@Clear11?5PS?5Sint1?$AA@
0x180075D30: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl rx::DisplayD3D::getVendorString(void)const __ptr64" ?getVendorString@DisplayD3D@rx@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x1800F916C: "protected: void __cdecl std::_Hash<class std::_Umap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,class std::_Uhash_compare<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::hash<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,struct std::equal_to<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Check_size(void) __ptr64" ?_Check_size@?$_Hash@V?$_Umap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IV?$_Uhash_compare@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$hash@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@U?$equal_to@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@IEAAXXZ
0x1801D1FC8: " angle_frm(" ??_C@_0M@JDGJADIJ@?5angle_frm?$CI?$AA@
0x18008FD90: "public: virtual bool __cdecl sh::TIntermTraverser::visitBlock(enum sh::Visit,class sh::TIntermBlock * __ptr64) __ptr64" ?visitBlock@TIntermTraverser@sh@@UEAA_NW4Visit@2@PEAVTIntermBlock@2@@Z
0x1801D7368: "EXT_YUV_target" ??_C@_0P@GIHNOCAP@EXT_YUV_target?$AA@
0x18014D620: "public: virtual class gl::Error __cdecl rx::Query11::getResult(unsigned int * __ptr64) __ptr64" ?getResult@Query11@rx@@UEAA?AVError@gl@@PEAI@Z
0x180012C40: "public: class sh::TIntermDeclaration * __ptr64 __cdecl sh::TParseContext::parseSingleDeclaration(struct sh::TPublicType & __ptr64,struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64) __ptr64" ?parseSingleDeclaration@TParseContext@sh@@QEAAPEAVTIntermDeclaration@2@AEAUTPublicType@2@AEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@Z
0x18019BDB0: "__cdecl _imp_ResetEvent" __imp_ResetEvent
0x18017011C: "float __cdecl gl::Ldexp(float,int)" ?Ldexp@gl@@YAMMH@Z
0x1800FB6E0: "public: __cdecl std::vector<int,class std::allocator<int> >::vector<int,class std::allocator<int> >(unsigned __int64,int const & __ptr64,class std::allocator<int> const & __ptr64) __ptr64" ??0?$vector@HV?$allocator@H@std@@@std@@QEAA@_KAEBHAEBV?$allocator@H@1@@Z
0x180079188: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ProgramVaryingRef,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> >,0> >::_Insert_hint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> > > >,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAX@1@@Z
0x1801D3070: "rgba8i" ??_C@_06PCLKAOOM@rgba8i?$AA@
0x1801CFBE0: "rx::SwapChain11::reset" ??_C@_0BH@LHBNMMMK@rx?3?3SwapChain11?3?3reset?$AA@
0x180090680: "void __cdecl angle::ReadColor<struct angle::R5G5B5A1,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR5G5B5A1@angle@@M@angle@@YAXPEBEPEAE@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermLoop * __ptr64,struct std::less<class sh::TIntermLoop * __ptr64>,class std::allocator<class sh::TIntermLoop * __ptr64>,0> >::_Rrotate(struct std::_Tree_node<class sh::TIntermLoop * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@PEAVTIntermLoop@sh@@U?$less@PEAVTIntermLoop@sh@@@std@@V?$allocator@PEAVTIntermLoop@sh@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVTIntermLoop@sh@@PEAX@2@@Z
0x180081E98: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::Uniform,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@PEAX@2@@Z
0x1801EF75C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-crt-runtime-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-crt-runtime-l1-1-0
0x1801A25C0: ":OES_EGL_image_external:" ??_C@_0BJ@OKOEDEPD@?3OES_EGL_image_external?3?$AA@
0x1800DB0E0: glIsVertexArrayOES
0x1801BEFD8: "Destination texture not large en" ??_C@_0DB@LLPMHIFD@Destination?5texture?5not?5large?5en@
0x18019BBD0: "__cdecl _imp_CloseHandle" __imp_CloseHandle
0x1800DA77C: "public: static void __cdecl Abandonment::OutOfMemory(unsigned __int64)" ?OutOfMemory@Abandonment@@SAX_K@Z
0x180193CA0: "const rx::Framebuffer11::`vftable'{for `rx::FramebufferD3D'}" ??_7Framebuffer11@rx@@6BFramebufferD3D@1@@
0x1800EB050: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct HWND__ * __ptr64,class egl::Surface * __ptr64,struct std::less<struct HWND__ * __ptr64>,class std::allocator<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@PEAUHWND__@@PEAVSurface@egl@@U?$less@PEAUHWND__@@@std@@V?$allocator@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@PEAX@2@@Z
0x1801F666C: "unsigned long PoolIndex" ?PoolIndex@@3KA
0x180179A60: "public: virtual void * __ptr64 __cdecl sh::TDirectiveHandler::`vector deleting destructor'(unsigned int) __ptr64" ??_ETDirectiveHandler@sh@@UEAAPEAXI@Z
0x1801BE698: "Invalid stencil." ??_C@_0BB@HAIHMEHO@Invalid?5stencil?4?$AA@
0x1801000A0: "public: virtual void * __ptr64 __cdecl gl::FramebufferAttachmentObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFramebufferAttachmentObject@gl@@UEAAPEAXI@Z
0x180133220: "public: virtual void __cdecl rx::TextureStorage11_2DArray::associateImage(class rx::Image11 * __ptr64,struct gl::ImageIndex const & __ptr64) __ptr64" ?associateImage@TextureStorage11_2DArray@rx@@UEAAXPEAVImage11@2@AEBUImageIndex@gl@@@Z
0x18004FD64: "public: class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> * __ptr64 __cdecl std::vector<class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64>,class std::allocator<class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> > >::_Emplace_reallocate<class rx::Framebuffer11 * __ptr64,unsigned __int64 & __ptr64>(class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> * __ptr64 const,class rx::Framebuffer11 * __ptr64 &&,unsigned __int64 & __ptr64) __ptr64" ??$_Emplace_reallocate@PEAVFramebuffer11@rx@@AEA_K@?$vector@V?$ChannelBinding@_KPEBVContext@gl@@@angle@@V?$allocator@V?$ChannelBinding@_KPEBVContext@gl@@@angle@@@std@@@std@@QEAAPEAV?$ChannelBinding@_KPEBVContext@gl@@@angle@@QEAV23@$$QEAPEAVFramebuffer11@rx@@AEA_K@Z
0x1801D2E78: "out" ??_C@_03KEJHNBPP@out?$AA@
0x180190E60: "const rx::TextureHelper11::`vftable'" ??_7TextureHelper11@rx@@6B@
0x18007E0A4: "public: void __cdecl std::default_delete<class rx::ShaderExecutableD3D>::operator()(class rx::ShaderExecutableD3D * __ptr64)const __ptr64" ??R?$default_delete@VShaderExecutableD3D@rx@@@std@@QEBAXPEAVShaderExecutableD3D@rx@@@Z
0x1801D9F78: "memory exhausted" ??_C@_0BB@IJMKJPOK@memory?5exhausted?$AA@
0x1801BB790: "SYSPREP.EXE" ??_C@_1BI@LEJKKLFA@?$AAS?$AAY?$AAS?$AAP?$AAR?$AAE?$AAP?$AA?4?$AAE?$AAX?$AAE?$AA?$AA@
0x18008BBD4: "private: void __cdecl gl::Program::initInterfaceBlockBindings(void) __ptr64" ?initInterfaceBlockBindings@Program@gl@@AEAAXXZ
0x1801804A0: "public: virtual void * __ptr64 __cdecl rx::TextureD3D_3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureD3D_3D@rx@@UEAAPEAXI@Z
0x1801A44C8: "unpackSnorm4x8" ??_C@_0P@FFLPBHCO@unpackSnorm4x8?$AA@
0x1800EFCC8: "public: void __cdecl gl::Context::framebufferRenderbuffer(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?framebufferRenderbuffer@Context@gl@@QEAAXIIII@Z
0x1801C1EF8: "Texture's device does not match." ??_C@_0CB@MGPCBMEJ@Texture?8s?5device?5does?5not?5match?4@
0x180156990: ??_EWrapSwitchStatementsInBlocksTraverser@?A0x267f1cee@sh@@UEAAPEAXI@Z
0x180195C08: "const rx::BufferFactoryD3D::`vftable'" ??_7BufferFactoryD3D@rx@@6B@
0x18005E650: "public: virtual void __cdecl rx::ProgramD3D::setUniformMatrix3fv(int,int,unsigned char,float const * __ptr64) __ptr64" ?setUniformMatrix3fv@ProgramD3D@rx@@UEAAXHHEPEBM@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TSymbolUniqueId * __ptr64,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@HPEAVTSymbolUniqueId@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@PEAX@2@@Z
0x18008DBD0: "public: virtual void __cdecl egl::Surface::onDetach(class gl::Context const * __ptr64) __ptr64" ?onDetach@Surface@egl@@UEAAXPEBVContext@gl@@@Z
0x1801A21D8: ":MaxComputeWorkGroupCountY:" ??_C@_0BM@JPEHHOBG@?3MaxComputeWorkGroupCountY?3?$AA@
0x1800EF0F8: "public: bool __cdecl gl::ResourceMap<class gl::Framebuffer>::contains(unsigned int)const __ptr64" ?contains@?$ResourceMap@VFramebuffer@gl@@@gl@@QEBA_NI@Z
0x1801D2568: "initialize first child with seco" ??_C@_0CJ@HPJJACEK@initialize?5first?5child?5with?5seco@
0x18013CF10: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyShader<struct ID3D11GeometryShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$LazyShader@UID3D11GeometryShader@@@d3d11@rx@@UEAAPEAXI@Z
0x1801A4330: "gl_MaxProgramTexelOffset" ??_C@_0BJ@CNMDBGJE@gl_MaxProgramTexelOffset?$AA@
0x1801D7420: "ARB_texture_rectangle" ??_C@_0BG@BIIDIKH@ARB_texture_rectangle?$AA@
0x1801DA500: "Cannot have multiple different p" ??_C@_0DE@IEFBABGE@Cannot?5have?5multiple?5different?5p@
0x1801D49A8: "invalid primitive type for 'in' " ??_C@_0CH@OGPDJGME@invalid?5primitive?5type?5for?5?8in?8?5@
0x18019B838: "const rx::TextureD3D_3D::`vftable'" ??_7TextureD3D_3D@rx@@6B@
0x18008529C: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct rx::d3d11::BlendStateKey,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > >,class std::_Uhash_compare<struct rx::d3d11::BlendStateKey,struct std::hash<struct rx::d3d11::BlendStateKey>,struct std::equal_to<struct rx::d3d11::BlendStateKey> >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > >,0> >::lower_bound(struct rx::d3d11::BlendStateKey const & __ptr64) __ptr64" ?lower_bound@?$_Hash@V?$_Umap_traits@UBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UBlendStateKey@d3d11@rx@@U?$hash@UBlendStateKey@d3d11@rx@@@std@@U?$equal_to@UBlendStateKey@d3d11@rx@@@5@@5@V?$allocator@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@AEBUBlendStateKey@d3d11@rx@@@Z
0x18014CEE4: "public: __cdecl rx::Query11::Query11(class rx::Renderer11 * __ptr64,unsigned int) __ptr64" ??0Query11@rx@@QEAA@PEAVRenderer11@1@I@Z
0x180090050: "public: virtual class sh::TIntermSwizzle * __ptr64 __cdecl sh::TIntermNode::getAsSwizzleNode(void) __ptr64" ?getAsSwizzleNode@TIntermNode@sh@@UEAAPEAVTIntermSwizzle@2@XZ
0x180078240: "public: virtual void __cdecl sh::TIntermConstantUnion::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermConstantUnion@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x1801D862C: "float " ??_C@_06KLEHACKL@float?5?$AA@
0x1801BD270: "Unknown attribute." ??_C@_0BD@PHOJILNO@Unknown?5attribute?4?$AA@
0x1801D1FD8: "mul" ??_C@_03IMIFIBCN@mul?$AA@
0x180180690: "public: virtual class gl::Error __cdecl rx::TextureD3D_2D::copyImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Rectangle const & __ptr64,unsigned int,class gl::Framebuffer const * __ptr64) __ptr64" ?copyImage@TextureD3D_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBURectangle@4@IPEBVFramebuffer@4@@Z
0x1801A1938: "0 (ANGLE " ??_C@_09NDAOPDHF@0?5?$CIANGLE?5?$AA@
0x1800FD7D0: "public: __cdecl gl::Framebuffer::Framebuffer(class rx::GLImplFactory * __ptr64) __ptr64" ??0Framebuffer@gl@@QEAA@PEAVGLImplFactory@rx@@@Z
0x1801D3470: "can't modify gl_LocalInvocationI" ??_C@_0CC@DJJJPIEK@can?8t?5modify?5gl_LocalInvocationI@
0x180172D20: "public: bool __cdecl sh::TFieldListCollection::containsType(enum sh::TBasicType)const __ptr64" ?containsType@TFieldListCollection@sh@@QEBA_NW4TBasicType@2@@Z
0x180042770: "public: __cdecl sh::TIntermTraverser::NodeInsertMultipleEntry::NodeInsertMultipleEntry(class sh::TIntermBlock * __ptr64,unsigned __int64,class sh::TVector<class sh::TIntermNode * __ptr64>,class sh::TVector<class sh::TIntermNode * __ptr64>) __ptr64" ??0NodeInsertMultipleEntry@TIntermTraverser@sh@@QEAA@PEAVTIntermBlock@2@_KV?$TVector@PEAVTIntermNode@sh@@@2@2@Z
0x180173E40: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::RWTextureTypeSuffix(enum sh::TBasicType,enum sh::TLayoutImageInternalFormat)" ?RWTextureTypeSuffix@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@W4TBasicType@1@W4TLayoutImageInternalFormat@1@@Z
0x1800F7118: "public: struct gl::TransformFeedbackVarying * __ptr64 __cdecl std::vector<struct gl::TransformFeedbackVarying,class std::allocator<struct gl::TransformFeedbackVarying> >::_Emplace_reallocate<struct sh::Varying const & __ptr64,unsigned int>(struct gl::TransformFeedbackVarying * __ptr64 const,struct sh::Varying const & __ptr64,unsigned int &&) __ptr64" ??$_Emplace_reallocate@AEBUVarying@sh@@I@?$vector@UTransformFeedbackVarying@gl@@V?$allocator@UTransformFeedbackVarying@gl@@@std@@@std@@QEAAPEAUTransformFeedbackVarying@gl@@QEAU23@AEBUVarying@sh@@$$QEAI@Z
0x1800EF6F4: "private: void __cdecl gl::Context::detachFramebuffer(unsigned int) __ptr64" ?detachFramebuffer@Context@gl@@AEAAXI@Z
0x18015A9B0: "public: struct sh::TIntermTraverser::NodeInsertMultipleEntry & __ptr64 __cdecl sh::TIntermTraverser::NodeInsertMultipleEntry::operator=(struct sh::TIntermTraverser::NodeInsertMultipleEntry &&) __ptr64" ??4NodeInsertMultipleEntry@TIntermTraverser@sh@@QEAAAEAU012@$$QEAU012@@Z
0x18004D8C0: "private: void __cdecl std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> >::_Insert_range<struct sh::InterfaceBlock * __ptr64>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<struct sh::InterfaceBlock> > >,struct sh::InterfaceBlock * __ptr64,struct sh::InterfaceBlock * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Insert_range@PEAUInterfaceBlock@sh@@@?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@AEAAXV?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@UInterfaceBlock@sh@@@std@@@std@@@1@PEAUInterfaceBlock@sh@@1Uforward_iterator_tag@1@@Z
0x1800F6AB0: "public: virtual void * __ptr64 __cdecl gl::ValidationContext::`scalar deleting destructor'(unsigned int) __ptr64" ??_GValidationContext@gl@@UEAAPEAXI@Z
0x1801AE860: "__stdcall _xmm" __xmm@00000000000000000000000000000000
0x1801AE900: "__cdecl _xmm@00000000ffffffffffffffffffffffff" __xmm@00000000ffffffffffffffffffffffff
0x1801DD930: "__stdcall _xmm" __xmm@00000001000000010000000100000001
0x1801DD940: "__stdcall _xmm" __xmm@00000003000000020000000100000000
0x1801DD960: "__cdecl _xmm@00ff00ff00ff00ff00ff00ff00ff00ff" __xmm@00ff00ff00ff00ff00ff00ff00ff00ff
0x1801AE960: "__cdecl _xmm@7fffffffffffffff7fffffffffffffff" __xmm@7fffffffffffffff7fffffffffffffff
0x1801AE930: "__stdcall _xmm" __xmm@80000000800000008000000080000000
0x1801AE830: "__cdecl _xmm@ffffffff00000000ffffffffffffffff" __xmm@ffffffff00000000ffffffffffffffff
0x1801AE910: "__cdecl _xmm@ffffffffffffffff0000000000000000" __xmm@ffffffffffffffff0000000000000000
0x1801AE840: "__cdecl _xmm@ffffffffffffffffffffffff00000000" __xmm@ffffffffffffffffffffffff00000000
0x180063F6C: "public: __cdecl rx::Clear11::Clear11(class rx::Renderer11 * __ptr64) __ptr64" ??0Clear11@rx@@QEAA@PEAVRenderer11@1@@Z
0x1800E5FE4: ?close_reset@?$resource_policy@PEAU__WIL__WNF_USER_SUBSCRIPTION@@P6AXPEAU1@@Z$1?UnsubscribeWilWnf@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAU1@$0A@$$T@details@wil@@SAXPEAU__WIL__WNF_USER_SUBSCRIPTION@@@Z
0x1801D67F8: "texture2DProjLodEXT" ??_C@_0BE@PEKHGGCP@texture2DProjLodEXT?$AA@
0x1801C1190: "SV_DispatchThreadID;
" ??_C@_0BG@EKOGAAKA@SV_DispatchThreadID?$DL?6?$AA@
0x1800F6900: "protected: virtual void * __ptr64 __cdecl gl::TypedResourceManager<class gl::Buffer,class gl::HandleAllocator,class gl::BufferManager>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$TypedResourceManager@VBuffer@gl@@VHandleAllocator@2@VBufferManager@2@@gl@@MEAAPEAXI@Z
0x18007BD60: "public: virtual class rx::Resource11<struct ID3D11DepthStencilView> const & __ptr64 __cdecl rx::SurfaceRenderTarget11::getDepthStencilView(void)const __ptr64" ?getDepthStencilView@SurfaceRenderTarget11@rx@@UEBAAEBV?$Resource11@UID3D11DepthStencilView@@@2@XZ
0x1801D2840: "vector-scale" ??_C@_0N@CGMDBLBB@vector?9scale?$AA@
0x1801D6A48: "gl_MaxGeometryAtomicCounters" ??_C@_0BN@ELGIECOB@gl_MaxGeometryAtomicCounters?$AA@
0x1801A2960: "};
" ??_C@_03JFDPLKFJ@?$HN?$DL?6?$AA@
0x1801BDBA0: "All contexts within a share grou" ??_C@_0HA@PIDJOGPA@All?5contexts?5within?5a?5share?5grou@
0x1800EFA8C: "public: class gl::ResourceMap<class gl::VertexArray>::Iterator __cdecl gl::ResourceMap<class gl::VertexArray>::end(void)const __ptr64" ?end@?$ResourceMap@VVertexArray@gl@@@gl@@QEBA?AVIterator@12@XZ
0x18019C1C8: "__cdecl _imp_?pptr@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEBAPEADXZ" __imp_?pptr@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEBAPEADXZ
0x1800F6B0C: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [34]>(char const (& __ptr64)[34]) __ptr64" ??$?6$$BY0CC@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0CC@$$CBD@Z
0x1801A4548: "umulExtended" ??_C@_0N@NDGGKJOP@umulExtended?$AA@
0x1801D7350: "EXT_shader_texture_lod" ??_C@_0BH@KLKHLBPA@EXT_shader_texture_lod?$AA@
0x1801EF7E8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-errorhandling-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-errorhandling-l1-1-0
0x1800F031C: "private: unsigned int __cdecl gl::ResourceMap<class gl::Renderbuffer>::nextNonNullResource(unsigned __int64)const __ptr64" ?nextNonNullResource@?$ResourceMap@VRenderbuffer@gl@@@gl@@AEBAI_K@Z
0x18019BC08: api-ms-win-core-interlocked-l1-1-0_NULL_THUNK_DATA
0x180017F90: "protected: virtual bool __cdecl sh::OutputHLSL::visitBinary(enum sh::Visit,class sh::TIntermBinary * __ptr64) __ptr64" ?visitBinary@OutputHLSL@sh@@MEAA_NW4Visit@2@PEAVTIntermBinary@2@@Z
0x18008EDF0: "public: virtual class gl::Error __cdecl rx::Context11::initialize(void) __ptr64" ?initialize@Context11@rx@@UEAA?AVError@gl@@XZ
0x1801D1070: "static gl_DepthRangeParameters g" ??_C@_0GG@EEBIANKN@static?5gl_DepthRangeParameters?5g@
0x180055324: "public: __cdecl gl::LinkedUniform::LinkedUniform(unsigned int,unsigned int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::vector<unsigned int,class std::allocator<unsigned int> > const & __ptr64,int,int,int,int,struct sh::BlockMemberInfo const & __ptr64) __ptr64" ??0LinkedUniform@gl@@QEAA@IIAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV?$vector@IV?$allocator@I@std@@@3@HHHHAEBUBlockMemberInfo@sh@@@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TIntermSymbol const * __ptr64,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@HPEBVTIntermSymbol@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@PEAX@2@@Z
0x180194948: "const gl::ValidationContext::`vftable'" ??_7ValidationContext@gl@@6B@
0x180032080: "public: virtual bool __cdecl rx::Image11::isDirty(void)const __ptr64" ?isDirty@Image11@rx@@UEBA_NXZ
0x1801D6798: "texture2DLodEXT" ??_C@_0BA@EMKBMBME@texture2DLodEXT?$AA@
0x180190DC0: "const gl::StaticallyUsed::`vftable'" ??_7StaticallyUsed@gl@@6B@
0x18019F120: "rx::HLSLCompiler::compileToBinar" ??_C@_0CC@MOPOLMCP@rx?3?3HLSLCompiler?3?3compileToBinar@
0x1801C1F98: "rx::Renderer11::testDeviceLost" ??_C@_0BP@OHCEHKAM@rx?3?3Renderer11?3?3testDeviceLost?$AA@
0x1800279F0: "public: void __cdecl gl::Context::drawElements(unsigned int,int,unsigned int,void const * __ptr64) __ptr64" ?drawElements@Context@gl@@QEAAXIHIPEBX@Z
0x1801D15D8: "exp(" ??_C@_04MPCILOFG@exp?$CI?$AA@
0x1801BE250: "Invalid device parameter" ??_C@_0BJ@JAGIBMJO@Invalid?5device?5parameter?$AA@
0x18019EC50: "EGL_ANGLE_display_texture_share_" ??_C@_0CG@HAFMNHHL@EGL_ANGLE_display_texture_share_@
0x18008FD90: "public: virtual bool __cdecl MemoryProtectionStubs::EnableThreadSuspension(void) __ptr64" ?EnableThreadSuspension@MemoryProtectionStubs@@UEAA_NXZ
0x18000C990: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::DecorateVariableIfNeeded(class sh::TName const & __ptr64)" ?DecorateVariableIfNeeded@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTName@1@@Z
0x1801781A0: "public: void __cdecl std::vector<class sh::TDeclarator * __ptr64,class pool_allocator<class sh::TDeclarator * __ptr64> >::push_back(class sh::TDeclarator * __ptr64 const & __ptr64) __ptr64" ?push_back@?$vector@PEAVTDeclarator@sh@@V?$pool_allocator@PEAVTDeclarator@sh@@@@@std@@QEAAXAEBQEAVTDeclarator@sh@@@Z
0x1801D7768: "uim2" ??_C@_04ODLONDNG@uim2?$AA@
0x1801DD138: "unexpected #else found without a" ??_C@_0CO@CMAODJFM@unexpected?5?$CDelse?5found?5without?5a@
0x180057458: "public: struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,0> >::_Buynode<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64>(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ??$_Buynode@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$_Tree_comp_alloc@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x1801D0A98: "Not initialized." ??_C@_0BB@DEIMCGCD@Not?5initialized?4?$AA@
0x1800EFABC: "public: bool __cdecl gl::ResourceMap<class gl::Shader>::erase(unsigned int,class gl::Shader * __ptr64 * __ptr64) __ptr64" ?erase@?$ResourceMap@VShader@gl@@@gl@@QEAA_NIPEAPEAVShader@2@@Z
0x1800F77E8: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned __int64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> >,0> >::_Insert_at<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64>,void * __ptr64> * __ptr64,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_KU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@PEAX@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@1@1@Z
0x180183FD0: "public: virtual class gl::Error __cdecl rx::TextureD3D_3D::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@TextureD3D_3D@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x180082684: "struct gl::PackedVaryingRegister * __ptr64 __cdecl std::_Insertion_sort_unchecked<struct gl::PackedVaryingRegister * __ptr64,struct std::less<void> >(struct gl::PackedVaryingRegister * __ptr64,struct gl::PackedVaryingRegister * __ptr64 const,struct std::less<void>)" ??$_Insertion_sort_unchecked@PEAUPackedVaryingRegister@gl@@U?$less@X@std@@@std@@YAPEAUPackedVaryingRegister@gl@@PEAU12@QEAU12@U?$less@X@0@@Z
0x18008018C: "void __cdecl gl::GetShaderiv(unsigned int,unsigned int,int * __ptr64)" ?GetShaderiv@gl@@YAXIIPEAH@Z
0x180128F70: "public: virtual void __cdecl rx::ProgramD3D::setUniform4iv(int,int,int const * __ptr64) __ptr64" ?setUniform4iv@ProgramD3D@rx@@UEAAXHHPEBH@Z
0x18019C060: api-ms-win-crt-private-l1-1-0_NULL_THUNK_DATA
0x18019C3E8: "__cdecl _xl_a" __xl_a
0x1801D8920: ", float3 ddx, float3 ddy" ??_C@_0BJ@POCOCMIM@?0?5float3?5ddx?0?5float3?5ddy?$AA@
0x18008FD80: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64 __cdecl gl::Buffer::getLabel(void)const __ptr64" ?getLabel@Buffer@gl@@UEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x1800EDF60: ??$_Try_emplace@AEBI$$V@?$unordered_map@IPEAVShader@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIPEAVShader@gl@@@std@@@4@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVShader@gl@@@std@@@std@@@std@@@std@@_N@1@AEBI@Z
0x1801D9EC8: "arrays of arrays supported in GL" ??_C@_0DA@NGIOMHDP@arrays?5of?5arrays?5supported?5in?5GL@
0x1800EB378: "public: struct std::_Tree_node<struct std::pair<unsigned int const,unsigned int>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,unsigned int,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,unsigned int> >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,unsigned int> > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@IIU?$less@I@std@@V?$allocator@U?$pair@$$CBII@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBII@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBII@std@@@std@@@std@@@2@@Z
0x1800910D0: "void __cdecl angle::WriteColor<struct angle::R8G8B8,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8G8B8@angle@@I@angle@@YAXPEBEPEAE@Z
0x1801D25C0: "subtract second child into first" ??_C@_0CH@BEEEOAO@subtract?5second?5child?5into?5first@
0x1800EBFA8: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<struct HWND__ * __ptr64,class egl::Surface * __ptr64,struct std::less<struct HWND__ * __ptr64>,class std::allocator<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64> >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64> > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@PEAUHWND__@@PEAVSurface@egl@@U?$less@PEAUHWND__@@@std@@V?$allocator@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@@std@@@std@@@2@@Z
0x1801D2DC0: "local_size_y" ??_C@_0N@CLLKOFEF@local_size_y?$AA@
0x18019C1B0: "__cdecl _imp_?setg@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAAXPEAD00@Z" __imp_?setg@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAAXPEAD00@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_External::copySubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Offset const & __ptr64,struct gl::Rectangle const & __ptr64,class gl::Framebuffer const * __ptr64) __ptr64" ?copySubImage@TextureD3D_External@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUOffset@4@AEBURectangle@4@PEBVFramebuffer@4@@Z
0x180105C10: "private: __cdecl gl::ResourceMap<class gl::Program>::Iterator::Iterator(class gl::ResourceMap<class gl::Program> const & __ptr64,unsigned int,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Program * __ptr64> > > >) __ptr64" ??0Iterator@?$ResourceMap@VProgram@gl@@@gl@@AEAA@AEBV12@IV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@@std@@@std@@@std@@@Z
0x1800EE0E4: "private: __cdecl gl::ResourceMap<class gl::Sampler>::Iterator::Iterator(class gl::ResourceMap<class gl::Sampler> const & __ptr64,unsigned int,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Sampler * __ptr64> > > >) __ptr64" ??0Iterator@?$ResourceMap@VSampler@gl@@@gl@@AEAA@AEBV12@IV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVSampler@gl@@@std@@@std@@@std@@@std@@@Z
0x18019BC58: "__cdecl _imp_LoadLibraryW" __imp_LoadLibraryW
0x1801A22A0: ":MaxVertexImageUniforms:" ??_C@_0BJ@DNKDOIFL@?3MaxVertexImageUniforms?3?$AA@
0x180198EA8: "const gl::ShaderVariableBuffer::`vftable'" ??_7ShaderVariableBuffer@gl@@6B@
0x1800FA3E8: "public: class gl::Error __cdecl gl::Program::saveBinary(class gl::Context const * __ptr64,unsigned int * __ptr64,void * __ptr64,int,int * __ptr64)const __ptr64" ?saveBinary@Program@gl@@QEBA?AVError@2@PEBVContext@2@PEAIPEAXHPEAH@Z
0x18004E3B4: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::Std140PaddingHelper::prePaddingString(class sh::TType const & __ptr64) __ptr64" ?prePaddingString@Std140PaddingHelper@sh@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTType@2@@Z
0x180083768: "public: class gl::FramebufferAttachment const * __ptr64 __cdecl gl::FramebufferState::getDepthOrStencilAttachment(void)const __ptr64" ?getDepthOrStencilAttachment@FramebufferState@gl@@QEBAPEBVFramebufferAttachment@2@XZ
0x180135250: "public: virtual class gl::Error __cdecl rx::TextureStorage11_Cube::getMippedResource(class gl::Context const * __ptr64,class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getMippedResource@TextureStorage11_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAPEBVTextureHelper11@2@@Z
0x18014C010: "public: virtual void * __ptr64 __cdecl angle::base::MRUCacheBase<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState>,struct std::hash<struct rx::d3d11::BlendStateKey>,struct angle::base::MRUCacheHashMap>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$MRUCacheBase@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@U?$hash@UBlendStateKey@d3d11@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@UEAAPEAXI@Z
0x1801D1688: "reversebits(" ??_C@_0N@KACGNGEJ@reversebits?$CI?$AA@
0x18005DF30: "public: virtual void __cdecl rx::ProgramD3D::setUniform4fv(int,int,float const * __ptr64) __ptr64" ?setUniform4fv@ProgramD3D@rx@@UEAAXHHPEBM@Z
0x1801D3550: "can't modify a varying" ??_C@_0BH@OEFLGEGK@can?8t?5modify?5a?5varying?$AA@
0x18003AEC4: "public: void __cdecl rx::Resource11Base<struct ID3D11Resource,class std::shared_ptr,struct rx::GenericData>::reset(void) __ptr64" ?reset@?$Resource11Base@UID3D11Resource@@Vshared_ptr@std@@UGenericData@rx@@@rx@@QEAAXXZ
0x1800FF79C: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > > __cdecl std::list<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > >,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > >) __ptr64" ?erase@?$list@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@2@@Z
0x1800F8E78: "private: bool __cdecl std::vector<struct sh::InterfaceBlockField,class std::allocator<struct sh::InterfaceBlockField> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@UInterfaceBlockField@sh@@V?$allocator@UInterfaceBlockField@sh@@@std@@@std@@AEAA_N_K@Z
0x18008873C: "public: unsigned __int64 __cdecl std::_Tree<class std::_Tset_traits<class rx::Buffer11 const * __ptr64,struct std::less<class rx::Buffer11 const * __ptr64>,class std::allocator<class rx::Buffer11 const * __ptr64>,0> >::erase(class rx::Buffer11 const * __ptr64 const & __ptr64) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEBVBuffer11@rx@@U?$less@PEBVBuffer11@rx@@@std@@V?$allocator@PEBVBuffer11@rx@@@4@$0A@@std@@@std@@QEAA_KAEBQEBVBuffer11@rx@@@Z
0x1801A22D0: ":MaxProgramTextureGatherOffset:" ??_C@_0CA@NCMFNOHM@?3MaxProgramTextureGatherOffset?3?$AA@
0x180090050: "public: virtual enum sh::TQualifierType __cdecl sh::TInvariantQualifierWrapper::getType(void)const __ptr64" ?getType@TInvariantQualifierWrapper@sh@@UEBA?AW4TQualifierType@2@XZ
0x180147414: "public: class rx::SharedResource11<struct ID3D11ShaderResourceView> const & __ptr64 __cdecl rx::SwapChain11::getRenderTargetShaderResource(void) __ptr64" ?getRenderTargetShaderResource@SwapChain11@rx@@QEAAAEBV?$SharedResource11@UID3D11ShaderResourceView@@@2@XZ
0x1800295E0: "public: class gl::Error __cdecl rx::ProgramD3D::getPixelExecutableForCachedOutputLayout(class rx::ShaderExecutableD3D * __ptr64 * __ptr64,class gl::InfoLog * __ptr64) __ptr64" ?getPixelExecutableForCachedOutputLayout@ProgramD3D@rx@@QEAA?AVError@gl@@PEAPEAVShaderExecutableD3D@2@PEAVInfoLog@4@@Z
0x18008EEE0: "public: struct sh::TParameter __cdecl sh::TParseContext::parseParameterArrayDeclarator(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const * __ptr64,struct sh::TSourceLoc const & __ptr64,class sh::TVector<unsigned int> const & __ptr64,struct sh::TSourceLoc const & __ptr64,struct sh::TPublicType * __ptr64) __ptr64" ?parseParameterArrayDeclarator@TParseContext@sh@@QEAA?AUTParameter@2@PEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBUTSourceLoc@2@AEBV?$TVector@I@2@1PEAUTPublicType@2@@Z
0x1801D3798: "array constructor needs one argu" ??_C@_0DH@CHAHCJFF@array?5constructor?5needs?5one?5argu@
0x1801776CC: "class sh::TIntermSymbol * __ptr64 __cdecl sh::ReferenceGlobalVariable(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class sh::TSymbolTable const & __ptr64)" ?ReferenceGlobalVariable@sh@@YAPEAVTIntermSymbol@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTSymbolTable@1@@Z
0x18017B360: "unsigned short __cdecl gl::averageHalfFloat(unsigned short,unsigned short)" ?averageHalfFloat@gl@@YAGGG@Z
0x1801C2390: "Internal rendertarget error: " ??_C@_0BO@MFFDLCPA@Internal?5rendertarget?5error?3?5?$AA@
0x18001769C: "public: void __cdecl std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >::reserve(unsigned __int64) __ptr64" ?reserve@?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEAAX_K@Z
0x1800E1390: "void __cdecl gl::GetnUniformivEXT(unsigned int,int,int,int * __ptr64)" ?GetnUniformivEXT@gl@@YAXIHHPEAH@Z
0x18019C268: "__cdecl _imp_?unsetf@ios_base@std@@QEAAXH@Z" __imp_?unsetf@ios_base@std@@QEAAXH@Z
0x1800186D8: "protected: virtual __cdecl rx::Resource11Base<struct ID3D11ShaderResourceView,class std::shared_ptr,struct rx::TypedData<struct ID3D11ShaderResourceView> >::~Resource11Base<struct ID3D11ShaderResourceView,class std::shared_ptr,struct rx::TypedData<struct ID3D11ShaderResourceView> >(void) __ptr64" ??1?$Resource11Base@UID3D11ShaderResourceView@@Vshared_ptr@std@@U?$TypedData@UID3D11ShaderResourceView@@@rx@@@rx@@MEAA@XZ
0x1801246B8: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> > > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class sh::TIntermSymbol * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> >,0> >::_Eqrange<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)const __ptr64" ??$_Eqrange@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@2@$0A@@std@@@std@@IEBA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@std@@@std@@@std@@V12@@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@1@@Z
0x18013C930: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl rx::Context11::getVendorString(void)const __ptr64" ?getVendorString@Context11@rx@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x180143ACC: "public: class gl::Error __cdecl rx::PixelTransfer11::copyBufferToTexture(class gl::Context const * __ptr64,struct gl::PixelUnpackState const & __ptr64,unsigned int,class rx::RenderTargetD3D * __ptr64,unsigned int,unsigned int,struct gl::Box const & __ptr64) __ptr64" ?copyBufferToTexture@PixelTransfer11@rx@@QEAA?AVError@gl@@PEBVContext@4@AEBUPixelUnpackState@4@IPEAVRenderTargetD3D@2@IIAEBUBox@4@@Z
0x1801D9BCC: "tex" ??_C@_03JDBMONBN@tex?$AA@
0x1801A1740: "GL_OES_texture_float" ??_C@_0BF@OKBBLGFI@GL_OES_texture_float?$AA@
0x18008CBA4: "class sh::TType const * __ptr64 __cdecl sh::StaticType::GetForIntImage(enum sh::TBasicType)" ?GetForIntImage@StaticType@sh@@YAPEBVTType@2@W4TBasicType@2@@Z
0x1800F1EE0: "public: class gl::Error __cdecl gl::Texture::setSubImage(class gl::Context const * __ptr64,struct gl::PixelUnpackState const & __ptr64,unsigned int,unsigned __int64,struct gl::Box const & __ptr64,unsigned int,unsigned int,unsigned char const * __ptr64) __ptr64" ?setSubImage@Texture@gl@@QEAA?AVError@2@PEBVContext@2@AEBUPixelUnpackState@2@I_KAEBUBox@2@IIPEBE@Z
0x180002214: "public: class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > __cdecl egl::DisplayExtensions::getStrings(void)const __ptr64" ?getStrings@DisplayExtensions@egl@@QEBA?AV?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@XZ
0x1801D7718: "us2" ??_C@_03DJJNPCDF@us2?$AA@
0x18013EA10: "public: enum DXGI_FORMAT __cdecl rx::IndexBuffer11::getIndexFormat(void)const __ptr64" ?getIndexFormat@IndexBuffer11@rx@@QEBA?AW4DXGI_FORMAT@@XZ
0x18019F58C: ";
" ??_C@_02NCGPMEBG@?$DL?6?$AA@
0x18008DBD0: "public: virtual void __cdecl angle::LoggingAnnotator::setMarker(unsigned short const * __ptr64) __ptr64" ?setMarker@LoggingAnnotator@angle@@UEAAXPEBG@Z
0x180060850: "public: virtual class egl::Error __cdecl rx::Renderer11::initialize(void) __ptr64" ?initialize@Renderer11@rx@@UEAA?AVError@egl@@XZ
0x1801C0640: " float4 gl_FragCoord : " ??_C@_0BL@BHCMNPEN@?5?5?5?5float4?5gl_FragCoord?5?3?5?$AA@
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct std::pair<int,int>,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct std::pair<int,int> >,class std::allocator<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@U?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@U?$less@U?$pair@HH@std@@@2@V?$allocator@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@PEAX@2@@Z
0x180187BF4: "public: virtual __cdecl rx::RenderbufferD3D::~RenderbufferD3D(void) __ptr64" ??1RenderbufferD3D@rx@@UEAA@XZ
0x180168F84: "void __cdecl sh::ClampPointSize(class sh::TIntermBlock * __ptr64,float,class sh::TSymbolTable * __ptr64)" ?ClampPointSize@sh@@YAXPEAVTIntermBlock@1@MPEAVTSymbolTable@1@@Z
0x1800DE89C: "unsigned char __cdecl gl::IsShader(unsigned int)" ?IsShader@gl@@YAEI@Z
0x1801D8580: " : register(u" ??_C@_0O@BJNAFCEK@?5?3?5register?$CIu?$AA@
0x180158B20: "protected: virtual int __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class pool_allocator<char> >::underflow(void) __ptr64" ?underflow@?$basic_stringbuf@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@MEAAHXZ
0x1800EACA0: "public: virtual void * __ptr64 __cdecl rx::BufferFactoryD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GBufferFactoryD3D@rx@@UEAAPEAXI@Z
0x1801BBC38: "Could not set thread local stora" ??_C@_0CE@CGPAFNHM@Could?5not?5set?5thread?5local?5stora@
0x1801376F0: "public: virtual class gl::Error __cdecl rx::TextureStorage11_External::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@TextureStorage11_External@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x18006543C: "public: class gl::Error __cdecl rx::RenderStateCache::getRasterizerState(class rx::Renderer11 * __ptr64,struct gl::RasterizerState const & __ptr64,bool,struct ID3D11RasterizerState * __ptr64 * __ptr64) __ptr64" ?getRasterizerState@RenderStateCache@rx@@QEAA?AVError@gl@@PEAVRenderer11@2@AEBURasterizerState@4@_NPEAPEAUID3D11RasterizerState@@@Z
0x1801A1FA0: ":MaxGeometryUniformComponents:" ??_C@_0BP@ICCGCGMM@?3MaxGeometryUniformComponents?3?$AA@
0x180146B80: "public: virtual void * __ptr64 __cdecl rx::VertexArrayImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GVertexArrayImpl@rx@@UEAAPEAXI@Z
0x18014AFA0: "void __cdecl rx::CopyNativeVertexData<unsigned char,2,4,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@E$01$03$00@rx@@YAXPEBE_K1PEAE@Z
0x18014E310: "public: virtual void * __ptr64 __cdecl rx::FenceNV11::`vector deleting destructor'(unsigned int) __ptr64" ??_EFenceNV11@rx@@UEAAPEAXI@Z
0x1801D1F48: ")(isNonZero);
}
" ??_C@_0BB@LEAEBNBG@?$CJ?$CIisNonZero?$CJ?$DL?6?$HN?6?$AA@
0x1801D62C0: "'imageStore' cannot be used with" ??_C@_0EA@LCKMOJNC@?8imageStore?8?5cannot?5be?5used?5with@
0x18015F6D0: ??_GValidateLimitationsTraverser@?A0x33af8260@sh@@UEAAPEAXI@Z
0x180183D60: "public: virtual bool __cdecl rx::TextureD3D_2DMultisample::isValidIndex(struct gl::ImageIndex const & __ptr64)const __ptr64" ?isValidIndex@TextureD3D_2DMultisample@rx@@UEBA_NAEBUImageIndex@gl@@@Z
0x18008F9C0: "public: virtual void __cdecl rx::TextureStorage11_Cube::disassociateImage(struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?disassociateImage@TextureStorage11_Cube@rx@@UEAAXAEBUImageIndex@gl@@PEAVImage11@2@@Z
0x180012A14: "private: void __cdecl sh::TParseContext::checkGeometryShaderInputAndSetArraySize(struct sh::TSourceLoc const & __ptr64,char const * __ptr64,class sh::TType * __ptr64) __ptr64" ?checkGeometryShaderInputAndSetArraySize@TParseContext@sh@@AEAAXAEBUTSourceLoc@2@PEBDPEAVTType@2@@Z
0x1801D7D08: "Texture2DArray<int4>" ??_C@_0BF@MNDMOJNC@Texture2DArray?$DMint4?$DO?$AA@
0x1801ADC90: "Stride must be a multiple of the" ??_C@_0DF@EOLJJEIO@Stride?5must?5be?5a?5multiple?5of?5the@
0x1800155A4: "public: __cdecl sh::TIntermBinary::TIntermBinary(enum TOperator,class sh::TIntermTyped * __ptr64,class sh::TIntermTyped * __ptr64) __ptr64" ??0TIntermBinary@sh@@QEAA@W4TOperator@@PEAVTIntermTyped@1@1@Z
0x180008C30: "public: virtual class gl::Error __cdecl rx::TextureD3D_2D::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@TextureD3D_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x18000DF78: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,int> > > > __cdecl std::_Tree<class std::_Tmap_traits<int,int,struct std::less<int>,class std::allocator<struct std::pair<int const,int> >,0> >::_Insert_at<struct std::pair<int const,int> & __ptr64,struct std::_Tree_node<struct std::pair<int const,int>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<int const,int>,void * __ptr64> * __ptr64,struct std::pair<int const,int> & __ptr64,struct std::_Tree_node<struct std::pair<int const,int>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBHH@std@@PEAU?$_Tree_node@U?$pair@$$CBHH@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@HHU?$less@H@std@@V?$allocator@U?$pair@$$CBHH@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHH@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBHH@std@@PEAX@1@AEAU?$pair@$$CBHH@1@1@Z
0x180044988: "private: void __cdecl sh::TCompiler::setASTMetadata(class sh::TParseContext const & __ptr64) __ptr64" ?setASTMetadata@TCompiler@sh@@AEAAXAEBVTParseContext@2@@Z
0x18013F624: "bool __cdecl rx::UsePresentPathFast(class rx::Renderer11 const * __ptr64,class gl::FramebufferAttachment const * __ptr64)" ?UsePresentPathFast@rx@@YA_NPEBVRenderer11@1@PEBVFramebufferAttachment@gl@@@Z
0x180122FB0: "public: virtual void * __ptr64 __cdecl rx::DeviceD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GDeviceD3D@rx@@UEAAPEAXI@Z
0x1800DBDB0: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12296>::ErrorStreamBase<class egl::Error,int,12288,int,12296>(void) __ptr64" ??0?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAI@@angle@@QEAA@XZ
0x1801A1300: "GL_OES_EGL_image" ??_C@_0BB@POLLAGFI@GL_OES_EGL_image?$AA@
0x1801A22C0: ":MaxImageUnits:" ??_C@_0BA@DJOLHKLN@?3MaxImageUnits?3?$AA@
0x18013E7C0: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11SamplerState>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11@UID3D11SamplerState@@@rx@@UEAAPEAXI@Z
0x1800F5960: "public: virtual class gl::Error __cdecl gl::Renderbuffer::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@Renderbuffer@gl@@UEAA?AVError@2@PEBVContext@2@@Z
0x180138CF0: "public: virtual void __cdecl rx::TextureStorage11_2DArray::verifyAssociatedImageValid(struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?verifyAssociatedImageValid@TextureStorage11_2DArray@rx@@UEAAXAEBUImageIndex@gl@@PEAVImage11@2@@Z
0x1800DB200: glUniform3iv
0x180023550: glClear
0x180190000: "const rx::DeviceD3D::`vftable'" ??_7DeviceD3D@rx@@6B@
0x180043AF0: "int __cdecl pplex_destroy(void * __ptr64)" ?pplex_destroy@@YAHPEAX@Z
0x180058A14: "public: void __cdecl sh::TSymbolTable::insertBuiltInOp(int,enum TOperator,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64,class sh::TType const * __ptr64) __ptr64" ?insertBuiltInOp@TSymbolTable@sh@@QEAAXHW4TOperator@@PEBVTType@2@11111@Z
0x180050368: "protected: void __cdecl std::_Hash<class std::_Umap_traits<int,unsigned int,class std::_Uhash_compare<int,struct std::hash<int>,struct std::equal_to<int> >,class std::allocator<struct std::pair<int const,unsigned int> >,0> >::_Check_size(void) __ptr64" ?_Check_size@?$_Hash@V?$_Umap_traits@HIV?$_Uhash_compare@HU?$hash@H@std@@U?$equal_to@H@2@@std@@V?$allocator@U?$pair@$$CBHI@std@@@2@$0A@@std@@@std@@IEAAXXZ
0x180074E78: "public: struct gl::PackedVarying * __ptr64 __cdecl std::vector<struct gl::PackedVarying,class std::allocator<struct gl::PackedVarying> >::_Emplace_reallocate<struct gl::PackedVarying>(struct gl::PackedVarying * __ptr64 const,struct gl::PackedVarying &&) __ptr64" ??$_Emplace_reallocate@UPackedVarying@gl@@@?$vector@UPackedVarying@gl@@V?$allocator@UPackedVarying@gl@@@std@@@std@@QEAAPEAUPackedVarying@gl@@QEAU23@$$QEAU23@@Z
0x1801D9D08: "Integer overflow" ??_C@_0BB@IPOJFFKA@Integer?5overflow?$AA@
0x180141BAC: "private: class gl::Error __cdecl rx::Blit11::copyDepthStencilImpl(class rx::TextureHelper11 const & __ptr64,unsigned int,struct gl::Box const & __ptr64,struct gl::Extents const & __ptr64,class rx::TextureHelper11 const & __ptr64,unsigned int,struct gl::Box const & __ptr64,struct gl::Extents const & __ptr64,struct gl::Rectangle const * __ptr64,bool) __ptr64" ?copyDepthStencilImpl@Blit11@rx@@AEAA?AVError@gl@@AEBVTextureHelper11@2@IAEBUBox@4@AEBUExtents@4@0I12PEBURectangle@4@_N@Z
0x18008E030: "private: void __cdecl rx::StateManager11::invalidateTexturesAndSamplers(void) __ptr64" ?invalidateTexturesAndSamplers@StateManager11@rx@@AEAAXXZ
0x18015AAD0: "public: virtual void __cdecl sh::TIntermSwitch::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermSwitch@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x1800655BC: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > __cdecl angle::base::MRUCacheBase<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState>,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct angle::base::MRUCacheHashMap>::Get(struct rx::d3d11::RasterizerStateKey const & __ptr64) __ptr64" ?Get@?$MRUCacheBase@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@AEBURasterizerStateKey@d3d11@rx@@@Z
0x1801A2AA0: " > " ??_C@_03MFPIGDOF@?5?$DO?5?$AA@
0x18019C048: "__cdecl _imp__o___std_type_info_destroy_list" __imp__o___std_type_info_destroy_list
0x1801C2460: "It is undefined behaviour to cle" ??_C@_0JF@NIOBHDBD@It?5is?5undefined?5behaviour?5to?5cle@
0x1801568A4: "public: virtual void * __ptr64 __cdecl std::basic_ostringstream<char,struct std::char_traits<char>,class pool_allocator<char> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$basic_ostringstream@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@UEAAPEAXI@Z
0x180035CF0: "private: bool __cdecl gl::TextureState::computeSamplerCompleteness(struct gl::SamplerState const & __ptr64,class gl::ContextState const & __ptr64)const __ptr64" ?computeSamplerCompleteness@TextureState@gl@@AEBA_NAEBUSamplerState@2@AEBVContextState@2@@Z
0x1801D8060: "RWTexture2DArray<uint4>" ??_C@_0BI@NBBIDFDD@RWTexture2DArray?$DMuint4?$DO?$AA@
0x18008EDF0: "public: virtual class gl::Error __cdecl rx::TextureStorage::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@TextureStorage@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x18012EDD4: "public: class gl::Error __cdecl rx::Renderer11::dispatchCompute(class gl::Context const * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?dispatchCompute@Renderer11@rx@@QEAA?AVError@gl@@PEBVContext@4@III@Z
0x18004ACE4: "public: void __cdecl std::_Tree<class std::_Tmap_traits<int,int,struct std::less<int>,class std::allocator<struct std::pair<int const,int> >,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tmap_traits@HHU?$less@H@std@@V?$allocator@U?$pair@$$CBHH@std@@@2@$0A@@std@@@std@@QEAAXXZ
0x1801271B4: "public: unsigned int __cdecl rx::ProgramD3D::getSamplerTextureType(enum gl::ShaderType,unsigned int)const __ptr64" ?getSamplerTextureType@ProgramD3D@rx@@QEBAIW4ShaderType@gl@@I@Z
0x180172100: "public: virtual bool __cdecl sh::TIntermInvariantDeclaration::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermInvariantDeclaration@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x1800EBC6C: "public: void __cdecl std::list<struct std::pair<unsigned int const,class gl::Path * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Path * __ptr64> > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBIPEAVPath@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVPath@gl@@@std@@@2@@std@@QEAAXXZ
0x1801585DC: "private: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::OutputHLSL::samplerNamePrefixFromStruct(class sh::TIntermTyped * __ptr64) __ptr64" ?samplerNamePrefixFromStruct@OutputHLSL@sh@@AEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermTyped@2@@Z
0x180043304: "private: void __cdecl std::vector<class sh::TIntermDeclaration * __ptr64,class std::allocator<class sh::TIntermDeclaration * __ptr64> >::_Change_array(class sh::TIntermDeclaration * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAVTIntermDeclaration@sh@@V?$allocator@PEAVTIntermDeclaration@sh@@@std@@@std@@AEAAXQEAPEAVTIntermDeclaration@sh@@_K1@Z
0x180007854: "public: static void * __ptr64 __cdecl sh::TIntermNode::operator new(unsigned __int64)" ??2TIntermNode@sh@@SAPEAX_K@Z
0x1800FB458: "void __cdecl gl::CastStateValues<__int64>(class gl::Context * __ptr64,unsigned int,unsigned int,unsigned int,__int64 * __ptr64)" ??$CastStateValues@_J@gl@@YAXPEAVContext@0@IIIPEA_J@Z
0x18003B474: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11RenderTargetView>(class rx::Renderer11 * __ptr64,struct D3D11_RENDER_TARGET_VIEW_DESC const * __ptr64,struct ID3D11Resource * __ptr64,class rx::Resource11<struct ID3D11RenderTargetView> * __ptr64) __ptr64" ??$allocate@UID3D11RenderTargetView@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBUD3D11_RENDER_TARGET_VIEW_DESC@@PEAUID3D11Resource@@PEAV?$Resource11@UID3D11RenderTargetView@@@1@@Z
0x180168510: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::FunctionId,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class sh::FunctionId>,class std::allocator<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@VFunctionId@sh@@@4@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@2@@Z
0x1801C2590: "DepthStencilState" ??_C@_0BC@JHBFINCM@DepthStencilState?$AA@
0x1801BECD8: "Context does not support GL_ANGL" ??_C@_0DE@IIDHKJAB@Context?5does?5not?5support?5GL_ANGL@
0x1801B3A40: "float ldexp_emu(float x, int exp" ??_C@_0EI@IOFCHALA@float?5ldexp_emu?$CIfloat?5x?0?5int?5exp@
0x180126500: "public: virtual void * __ptr64 __cdecl rx::ProgramD3D::GetVertexExecutableTask::`vector deleting destructor'(unsigned int) __ptr64" ??_EGetVertexExecutableTask@ProgramD3D@rx@@UEAAPEAXI@Z
0x1801C2358: "rx::`anonymous-namespace'::Updat" ??_C@_0DE@ODPOIENM@rx?3?3?$GAanonymous?9namespace?8?3?3Updat@
0x180060714: "private: class egl::Error __cdecl rx::Renderer11::initializeD3DDevice(void) __ptr64" ?initializeD3DDevice@Renderer11@rx@@AEAA?AVError@egl@@XZ
0x180044F08: "public: bool __cdecl sh::TCompiler::shouldRunLoopAndIndexingValidation(__int64)const __ptr64" ?shouldRunLoopAndIndexingValidation@TCompiler@sh@@QEBA_N_J@Z
0x18008F8C8: "public: class sh::TStorageQualifierWrapper * __ptr64 __cdecl sh::TParseContext::parseOutQualifier(struct sh::TSourceLoc const & __ptr64) __ptr64" ?parseOutQualifier@TParseContext@sh@@QEAAPEAVTStorageQualifierWrapper@2@AEBUTSourceLoc@2@@Z
0x1800796FC: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ProgramVaryingRef,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAX@2@@Z
0x1801BB478: "__cdecl _real@477fff00" __real@477fff00
0x18003F164: "public: void __cdecl rx::ShaderD3D::uncompile(void) __ptr64" ?uncompile@ShaderD3D@rx@@QEAAXXZ
0x1800F83DC: "private: void __cdecl gl::Program::getUniformInternal<int>(class gl::Context const * __ptr64,int * __ptr64,int,unsigned int,int)const __ptr64" ??$getUniformInternal@H@Program@gl@@AEBAXPEBVContext@1@PEAHHIH@Z
0x1800F8598: "private: void __cdecl gl::Program::getUniformInternal<float>(class gl::Context const * __ptr64,float * __ptr64,int,unsigned int,int)const __ptr64" ??$getUniformInternal@M@Program@gl@@AEBAXPEBVContext@1@PEAMHIH@Z
0x1801ADF4C: ")." ??_C@_02DMCFFCKO@?$CJ?4?$AA@
0x180198E78: "const gl::TransformFeedback::`vftable'{for `gl::RefCountObject'}" ??_7TransformFeedback@gl@@6BRefCountObject@1@@
0x18013F51C: "unsigned int __cdecl rx::d3d11_gl::GetReservedVertexUniformVectors(enum D3D_FEATURE_LEVEL)" ?GetReservedVertexUniformVectors@d3d11_gl@rx@@YAIW4D3D_FEATURE_LEVEL@@@Z
0x1801D2F58: "LastFragColor" ??_C@_0O@CJDPJIDM@LastFragColor?$AA@
0x1801F9C48: "unsigned char (__cdecl* __ptr64 wil::details::g_pfnRtlDllShutdownInProgress)(void)" ?g_pfnRtlDllShutdownInProgress@details@wil@@3P6AEXZEA
0x1801D1298: "uniform float2 dx_ViewCoords : r" ??_C@_0CP@PBOEHNMG@uniform?5float2?5dx_ViewCoords?5?3?5r@
0x18019C228: "__cdecl _imp_?tie@?$basic_ios@DU?$char_traits@D@std@@@std@@QEBAPEAV?$basic_ostream@DU?$char_traits@D@std@@@2@XZ" __imp_?tie@?$basic_ios@DU?$char_traits@D@std@@@std@@QEBAPEAV?$basic_ostream@DU?$char_traits@D@std@@@2@XZ
0x18014C090: "public: virtual void * __ptr64 __cdecl angle::base::MRUCacheBase<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState>,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct angle::base::MRUCacheHashMap>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$MRUCacheBase@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@UEAAPEAXI@Z
0x180193C80: "const gl::Framebuffer::`vftable'{for `angle::SignalReceiver<unsigned __int64,enum gl::InitState>'}" ??_7Framebuffer@gl@@6B?$SignalReceiver@_KW4InitState@gl@@@angle@@@
0x1801D28D8: "Invariant Declaration:
" ??_C@_0BI@DJBFAPFL@Invariant?5Declaration?3?6?$AA@
0x180074094: "public: class angle::IterableBitSet<64>::Iterator & __ptr64 __cdecl angle::IterableBitSet<64>::Iterator::operator++(void) __ptr64" ??EIterator@?$IterableBitSet@$0EA@@angle@@QEAAAEAV012@XZ
0x1801DD3F8: "#version directive must occur on" ??_C@_0DO@DMKCCEOJ@?$CDversion?5directive?5must?5occur?5on@
0x1801D74C0: "' conflicting location with prev" ??_C@_0DB@HOIEBCHA@?8?5conflicting?5location?5with?5prev@
0x180090050: "public: virtual class sh::TIntermFunctionPrototype * __ptr64 __cdecl sh::TIntermNode::getAsFunctionPrototypeNode(void) __ptr64" ?getAsFunctionPrototypeNode@TIntermNode@sh@@UEAAPEAVTIntermFunctionPrototype@2@XZ
0x1801A1F20: ":MaxGeometryOutputVertices:" ??_C@_0BM@JGOCHOKB@?3MaxGeometryOutputVertices?3?$AA@
0x18014E29C: "public: virtual __cdecl rx::FenceNV11::~FenceNV11(void) __ptr64" ??1FenceNV11@rx@@UEAA@XZ
0x1800EF658: "public: void __cdecl gl::Context::deleteVertexArrays(int,unsigned int const * __ptr64) __ptr64" ?deleteVertexArrays@Context@gl@@QEAAXHPEBI@Z
0x18019EF08: "EGL_EXT_device_query" ??_C@_0BF@ICFHPMEC@EGL_EXT_device_query?$AA@
0x1801D2A08: "Function Definition:
" ??_C@_0BG@JGLHACLB@Function?5Definition?3?6?$AA@
0x180183C3C: "private: bool __cdecl rx::TextureD3D_Cube::isValidFaceLevel(int,int)const __ptr64" ?isValidFaceLevel@TextureD3D_Cube@rx@@AEBA_NHH@Z
0x180147CE0: "public: virtual int __cdecl rx::SwapChain11::resize(class gl::Context const * __ptr64,int,int) __ptr64" ?resize@SwapChain11@rx@@UEAAHPEBVContext@gl@@HH@Z
0x18010B530: "void __cdecl angle::GenerateMip<struct angle::L32A32F>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UL32A32F@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1801F6640: "__cdecl _isa_available" __isa_available
0x1801C0B30: " output.dx_Position.y += (-dx" ??_C@_0IF@LINOHGGF@?5?5?5?5output?4dx_Position?4y?5?$CL?$DN?5?$CI?9dx@
0x1800DB1C0: glUniform2fv
0x180089728: "private: void __cdecl std::vector<class gl::Sampler * __ptr64,class std::allocator<class gl::Sampler * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVSampler@gl@@V?$allocator@PEAVSampler@gl@@@std@@@std@@AEAAXXZ
0x18000CD3C: "private: void __cdecl sh::UniformHLSL::outputHLSLSamplerUniformGroup(class sh::TInfoSinkBase & __ptr64,enum sh::HLSLTextureGroup,class sh::TVector<class sh::TIntermSymbol const * __ptr64> const & __ptr64,class sh::TMap<class sh::TIntermSymbol const * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol const * __ptr64> > const & __ptr64,unsigned int * __ptr64) __ptr64" ?outputHLSLSamplerUniformGroup@UniformHLSL@sh@@AEAAXAEAVTInfoSinkBase@2@W4HLSLTextureGroup@2@AEBV?$TVector@PEBVTIntermSymbol@sh@@@2@AEBV?$TMap@PEBVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEBVTIntermSymbol@sh@@@4@@2@PEAI@Z
0x18010CF70: "void __cdecl angle::GenerateMip<struct angle::R8G8B8S>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR8G8B8S@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1800F8198: "protected: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::InterfaceBlock const * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> >,0> >::_Lbound<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ??$_Lbound@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x180128ED0: "public: virtual void __cdecl rx::ProgramD3D::setUniform1uiv(int,int,unsigned int const * __ptr64) __ptr64" ?setUniform1uiv@ProgramD3D@rx@@UEAAXHHPEBI@Z
0x18007AEB0: "public: virtual void __cdecl sh::TIntermSwizzle::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermSwizzle@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x180144C48: "class std::_Vb_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > > __cdecl std::_Copy_backward_unchecked<class std::_Vb_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > >,class std::_Vb_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > > >(class std::_Vb_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > >,class std::_Vb_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > >,class std::_Vb_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > >,struct std::_General_ptr_iterator_tag)" ??$_Copy_backward_unchecked@V?$_Vb_iterator@U?$_Wrap_alloc@V?$allocator@I@std@@@std@@@std@@V12@@std@@YA?AV?$_Vb_iterator@U?$_Wrap_alloc@V?$allocator@I@std@@@std@@@0@V10@00U_General_ptr_iterator_tag@0@@Z
0x1800587D8: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TypeString(class sh::TType const & __ptr64)" ?TypeString@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTType@1@@Z
0x1800EA884: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,struct gl::VariableLocation> > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,struct gl::VariableLocation,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::VariableLocation> >,0> >::_Insert_at<struct std::pair<unsigned int const,struct gl::VariableLocation> & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,struct gl::VariableLocation>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<unsigned int const,struct gl::VariableLocation>,void * __ptr64> * __ptr64,struct std::pair<unsigned int const,struct gl::VariableLocation> & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,struct gl::VariableLocation>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBIUVariableLocation@gl@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIUVariableLocation@gl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IUVariableLocation@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIUVariableLocation@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIUVariableLocation@gl@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBIUVariableLocation@gl@@@std@@PEAX@1@AEAU?$pair@$$CBIUVariableLocation@gl@@@1@1@Z
0x1800DFA74: "void __cdecl gl::Uniform3i(int,int,int,int)" ?Uniform3i@gl@@YAXHHHH@Z
0x1801D9EB0: "unsupported type" ??_C@_0BB@HCAFPPCK@unsupported?5type?$AA@
0x18008C3CC: "public: __cdecl sh::TVector<class sh::TDeclarator * __ptr64>::TVector<class sh::TDeclarator * __ptr64>(void) __ptr64" ??0?$TVector@PEAVTDeclarator@sh@@@sh@@QEAA@XZ
0x180092FA0: "protected: virtual int __cdecl std::basic_streambuf<char,struct std::char_traits<char> >::uflow(void) __ptr64" ?uflow@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAAHXZ
0x18008BE00: "public: bool __cdecl sh::TSymbolTable::insertConstIvec3(int,char const * __ptr64,class std::array<int,3> const & __ptr64,enum sh::TPrecision) __ptr64" ?insertConstIvec3@TSymbolTable@sh@@QEAA_NHPEBDAEBV?$array@H$02@std@@W4TPrecision@2@@Z
0x18013C0E0: "public: class angle::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1282> & __ptr64 __cdecl angle::ErrorStreamBase<class gl::Error,unsigned int,0,unsigned int,1282>::operator<<<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >) __ptr64" ??$?6V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$ErrorStreamBase@VError@gl@@I$0A@I$0FAC@@angle@@QEAAAEAV01@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x1800FC42C: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > >,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > > >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<unsigned int const,class std::vector<class gl::BindingPointer<class gl::Texture>,class std::allocator<class gl::BindingPointer<class gl::Texture> > > >,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@IV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$vector@V?$BindingPointer@VTexture@gl@@@gl@@V?$allocator@V?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@PEAX@2@@Z
0x1800DA820: GetBrowserProcess
0x1801881D0: "public: virtual void * __ptr64 __cdecl rx::IndexDataManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIndexDataManager@rx@@UEAAPEAXI@Z
0x180166348: "char const * __ptr64 __cdecl sh::getMatrixPackingString(enum sh::TLayoutMatrixPacking)" ?getMatrixPackingString@sh@@YAPEBDW4TLayoutMatrixPacking@1@@Z
0x1800749C8: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > >,bool> __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,0> >::_Insert_nohint<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::_Not_a_node_tag>(bool,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &&,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U_Not_a_node_tag@2@@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@@std@@_N@1@_N$$QEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@U_Not_a_node_tag@1@@Z
0x180056DAC: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > >,bool> __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,0> >::_Insert_nohint<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::_Not_a_node_tag>(bool,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > &&,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U_Not_a_node_tag@2@@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@_N@1@_N$$QEAV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@1@U_Not_a_node_tag@1@@Z
0x180052F54: ??$_Buynode@AEBUpiecewise_construct_t@std@@V?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$tuple@$$V@2@@?$_Tree_comp_alloc@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@PEAX@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@$$QEAV?$tuple@$$V@1@@Z
0x18016A9D0: ??_EValidateOutputsTraverser@?A0xedf45e68@sh@@UEAAPEAXI@Z
0x18012310C: "public: class gl::Error __cdecl rx::RendererD3D::getIncompleteTexture(class gl::Context const * __ptr64,unsigned int,class gl::Texture * __ptr64 * __ptr64) __ptr64" ?getIncompleteTexture@RendererD3D@rx@@QEAA?AVError@gl@@PEBVContext@4@IPEAPEAVTexture@4@@Z
0x180043304: "private: void __cdecl std::vector<struct sh::OutputHLSL::ArrayHelperFunction * __ptr64,class std::allocator<struct sh::OutputHLSL::ArrayHelperFunction * __ptr64> >::_Change_array(struct sh::OutputHLSL::ArrayHelperFunction * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAUArrayHelperFunction@OutputHLSL@sh@@V?$allocator@PEAUArrayHelperFunction@OutputHLSL@sh@@@std@@@std@@AEAAXQEAPEAUArrayHelperFunction@OutputHLSL@sh@@_K1@Z
0x1801D7A70: "!=" ??_C@_02FDNJECIE@?$CB?$DN?$AA@
0x180083460: "public: virtual void __cdecl rx::Framebuffer11::syncState(class gl::Context const * __ptr64,class angle::BitSetT<18,unsigned int,unsigned __int64> const & __ptr64) __ptr64" ?syncState@Framebuffer11@rx@@UEAAXPEBVContext@gl@@AEBV?$BitSetT@$0BC@I_K@angle@@@Z
0x180023250: glViewport
0x1801D27B8: "logical-and" ??_C@_0M@FMCFEOGD@logical?9and?$AA@
0x180026D30: "public: void __cdecl gl::Context::getIntegervImpl(unsigned int,int * __ptr64) __ptr64" ?getIntegervImpl@Context@gl@@QEAAXIPEAH@Z
0x1801AD908: "WakeAllConditionVariable" ??_C@_0BJ@PGPPEPCC@WakeAllConditionVariable?$AA@
0x1801BE8B0: "Shader to be detached must be cu" ??_C@_0EB@NFLONMMB@Shader?5to?5be?5detached?5must?5be?5cu@
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct HDC__ * __ptr64,class egl::Display * __ptr64,struct std::less<struct HDC__ * __ptr64>,class std::allocator<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@PEAUHDC__@@PEAVDisplay@egl@@U?$less@PEAUHDC__@@@std@@V?$allocator@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@PEAX@2@@Z
0x180159950: "public: virtual void * __ptr64 __cdecl sh::TIntermDeclaration::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermDeclaration@sh@@UEAAPEAXI@Z
0x1801AE2C8: "Cannot pack these varyings on D3" ??_C@_0CE@IOJABNIJ@Cannot?5pack?5these?5varyings?5on?5D3@
0x180078680: "public: class std::unique_ptr<class rx::UniformStorageD3D,struct std::default_delete<class rx::UniformStorageD3D> > & __ptr64 __cdecl std::unique_ptr<class rx::UniformStorageD3D,struct std::default_delete<class rx::UniformStorageD3D> >::operator=(class std::unique_ptr<class rx::UniformStorageD3D,struct std::default_delete<class rx::UniformStorageD3D> > &&) __ptr64" ??4?$unique_ptr@VUniformStorageD3D@rx@@U?$default_delete@VUniformStorageD3D@rx@@@std@@@std@@QEAAAEAV01@$$QEAV01@@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tset_traits<struct sh::ImageFunctionHLSL::ImageFunction,struct std::less<struct sh::ImageFunctionHLSL::ImageFunction>,class std::allocator<struct sh::ImageFunctionHLSL::ImageFunction>,0> >::_Rrotate(struct std::_Tree_node<struct sh::ImageFunctionHLSL::ImageFunction,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@UImageFunction@ImageFunctionHLSL@sh@@U?$less@UImageFunction@ImageFunctionHLSL@sh@@@std@@V?$allocator@UImageFunction@ImageFunctionHLSL@sh@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@UImageFunction@ImageFunctionHLSL@sh@@PEAX@2@@Z
0x180003988: "private: class gl::Error __cdecl rx::InputLayoutCache::createInputLayout(class rx::Renderer11 * __ptr64,class std::array<int,16> const & __ptr64,class std::vector<struct rx::TranslatedAttribute const * __ptr64,class std::allocator<struct rx::TranslatedAttribute const * __ptr64> > const & __ptr64,unsigned int,class gl::Program * __ptr64,class rx::DrawCallVertexParams const & __ptr64,class rx::Resource11<struct ID3D11InputLayout> * __ptr64) __ptr64" ?createInputLayout@InputLayoutCache@rx@@AEAA?AVError@gl@@PEAVRenderer11@2@AEBV?$array@H$0BA@@std@@AEBV?$vector@PEBUTranslatedAttribute@rx@@V?$allocator@PEBUTranslatedAttribute@rx@@@std@@@7@IPEAVProgram@4@AEBVDrawCallVertexParams@2@PEAV?$Resource11@UID3D11InputLayout@@@2@@Z
0x180191568: "const rx::Resource11<struct ID3D11GeometryShader>::`vftable'" ??_7?$Resource11@UID3D11GeometryShader@@@rx@@6B@
0x18019ECE0: "EGL_CHROMIUM_sync_control" ??_C@_0BK@NCLMJNA@EGL_CHROMIUM_sync_control?$AA@
0x1801CFC10: "Present failed: the D3D11 device" ??_C@_0CP@FCFIIMPC@Present?5failed?3?5the?5D3D11?5device@
0x1800DE6D0: "unsigned char __cdecl gl::IsProgram(unsigned int)" ?IsProgram@gl@@YAEI@Z
0x180049F40: "public: virtual void __cdecl sh::TIntermTraverser::traverseFunctionPrototype(class sh::TIntermFunctionPrototype * __ptr64) __ptr64" ?traverseFunctionPrototype@TIntermTraverser@sh@@UEAAXPEAVTIntermFunctionPrototype@2@@Z
0x18019F4C4: "c" ??_C@_01PAPGNFGE@c?$AA@
0x1800EC930: "public: virtual void __cdecl rx::ContextImpl::stencilFillPath(class gl::Path const * __ptr64,unsigned int,unsigned int) __ptr64" ?stencilFillPath@ContextImpl@rx@@UEAAXPEBVPath@gl@@II@Z
0x18019F2BC: ");
" ??_C@_03NBFACCKM@?$CJ?$DL?6?$AA@
0x1800916F0: "public: virtual class sh::TIntermUnary * __ptr64 __cdecl sh::TIntermUnary::getAsUnaryNode(void) __ptr64" ?getAsUnaryNode@TIntermUnary@sh@@UEAAPEAV12@XZ
0x180122630: "void __cdecl angle::ReadColor<struct angle::R16G16S,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16G16S@angle@@M@angle@@YAXPEBEPEAE@Z
0x18019C200: "__cdecl _imp_?setstate@?$basic_ios@DU?$char_traits@D@std@@@std@@QEAAXH_N@Z" __imp_?setstate@?$basic_ios@DU?$char_traits@D@std@@@std@@QEAAXH_N@Z
0x180060EA0: "enum rx::d3d11::ANGLED3D11DeviceType __cdecl rx::d3d11::GetDeviceType(struct ID3D11Device * __ptr64)" ?GetDeviceType@d3d11@rx@@YA?AW4ANGLED3D11DeviceType@12@PEAUID3D11Device@@@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DMultisample::copyImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Rectangle const & __ptr64,unsigned int,class gl::Framebuffer const * __ptr64) __ptr64" ?copyImage@TextureD3D_2DMultisample@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBURectangle@4@IPEBVFramebuffer@4@@Z
0x1801A46B8: "sinh" ??_C@_04COOMCNPB@sinh?$AA@
0x1801C2538: "Query" ??_C@_05BNKNJDAB@Query?$AA@
0x1801AD8C8: "InitializeConditionVariable" ??_C@_0BM@HLJJNPAH@InitializeConditionVariable?$AA@
0x180090050: "public: virtual class sh::TIntermTyped * __ptr64 __cdecl sh::TIntermNode::getAsTyped(void) __ptr64" ?getAsTyped@TIntermNode@sh@@UEAAPEAVTIntermTyped@2@XZ
0x180173BA0: "private: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::Std140PaddingHelper::next(void) __ptr64" ?next@Std140PaddingHelper@sh@@AEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@XZ
0x180191760: "const sh::TIntermBlock::`vftable'{for `sh::TIntermAggregateBase'}" ??_7TIntermBlock@sh@@6BTIntermAggregateBase@1@@
0x180011484: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl std::operator+<char,struct std::char_traits<char>,class pool_allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > &&,char const * __ptr64 const)" ??$?HDU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@0@$$QEAV10@QEBD@Z
0x1801D29E8: "Array length" ??_C@_0N@PPMOCFB@Array?5length?$AA@
0x18002E7F8: "public: struct std::_List_node<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > >,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > >::_Buynode0(struct std::_List_node<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@PEAX@2@PEAU32@0@Z
0x1801B3290: "float3 asinh_emu(in float3 x)
{
" ??_C@_0FA@NBEGAKNF@float3?5asinh_emu?$CIin?5float3?5x?$CJ?6?$HL?6@
0x180105DAC: "protected: virtual __cdecl gl::TypedResourceManager<class gl::Sync,class gl::HandleAllocator,class gl::SyncManager>::~TypedResourceManager<class gl::Sync,class gl::HandleAllocator,class gl::SyncManager>(void) __ptr64" ??1?$TypedResourceManager@VSync@gl@@VHandleAllocator@2@VSyncManager@2@@gl@@MEAA@XZ
0x180031E7C: "private: __cdecl rx::SharedResource11<struct ID3D11ShaderResourceView>::SharedResource11<struct ID3D11ShaderResourceView>(class rx::Resource11<struct ID3D11ShaderResourceView> &&) __ptr64" ??0?$SharedResource11@UID3D11ShaderResourceView@@@rx@@AEAA@$$QEAV?$Resource11@UID3D11ShaderResourceView@@@1@@Z
0x1800EA884: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TIntermSymbol const * __ptr64,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> >,0> >::_Insert_at<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64>,void * __ptr64> * __ptr64,struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@HPEBVTIntermSymbol@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@PEAX@1@AEAU?$pair@$$CBHPEBVTIntermSymbol@sh@@@1@1@Z
0x18014CB0C: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > > __cdecl std::list<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > >,class std::allocator<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > >) __ptr64" ?erase@?$list@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x18007E264: "public: bool __cdecl sh::TType::isArrayOfArrays(void)const __ptr64" ?isArrayOfArrays@TType@sh@@QEBA_NXZ
0x180160210: "void __cdecl sh::VectorizeVectorScalarArithmetic(class sh::TIntermBlock * __ptr64,class sh::TSymbolTable * __ptr64)" ?VectorizeVectorScalarArithmetic@sh@@YAXPEAVTIntermBlock@1@PEAVTSymbolTable@1@@Z
0x18003AD3C: "protected: class gl::Error __cdecl rx::TextureStorage11::getSRVLevel(class gl::Context const * __ptr64,int,bool,class rx::SharedResource11<struct ID3D11ShaderResourceView> const * __ptr64 * __ptr64) __ptr64" ?getSRVLevel@TextureStorage11@rx@@IEAA?AVError@gl@@PEBVContext@4@H_NPEAPEBV?$SharedResource11@UID3D11ShaderResourceView@@@2@@Z
0x180190E68: "const std::_Ref_count<struct rx::GenericData>::`vftable'" ??_7?$_Ref_count@UGenericData@rx@@@std@@6B@
0x18005ED9C: "void __cdecl gl::ShaderSource(unsigned int,int,char const * __ptr64 const * __ptr64,int const * __ptr64)" ?ShaderSource@gl@@YAXIHPEBQEBDPEBH@Z
0x1801D1CF0: " angle_frm(in " ??_C@_0P@GAEENAKC@?5angle_frm?$CIin?5?$AA@
0x18014D0D8: "public: class std::unique_ptr<struct rx::Query11::QueryState,struct std::default_delete<struct rx::Query11::QueryState> > & __ptr64 __cdecl std::unique_ptr<struct rx::Query11::QueryState,struct std::default_delete<struct rx::Query11::QueryState> >::operator=(class std::unique_ptr<struct rx::Query11::QueryState,struct std::default_delete<struct rx::Query11::QueryState> > &&) __ptr64" ??4?$unique_ptr@UQueryState@Query11@rx@@U?$default_delete@UQueryState@Query11@rx@@@std@@@std@@QEAAAEAV01@$$QEAV01@@Z
0x18019BBB0: "__cdecl _imp_SetUnhandledExceptionFilter" __imp_SetUnhandledExceptionFilter
0x180122590: "void __cdecl angle::ReadColor<struct angle::R16G16F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16G16F@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801A1A70: "Fragment shader atomic counter c" ??_C@_0EM@GBCDJEDH@Fragment?5shader?5atomic?5counter?5c@
0x1801D4040: "location must not be set for ato" ??_C@_0CJ@JJEIGKJI@location?5must?5not?5be?5set?5for?5ato@
0x18008DBD0: "void __cdecl angle::DefaultHistogramSparse(struct angle::PlatformMethods * __ptr64,char const * __ptr64,int)" ?DefaultHistogramSparse@angle@@YAXPEAUPlatformMethods@1@PEBDH@Z
0x18003933C: "public: class gl::Error __cdecl rx::Image11::recoverFromAssociatedStorage(class gl::Context const * __ptr64) __ptr64" ?recoverFromAssociatedStorage@Image11@rx@@QEAA?AVError@gl@@PEBVContext@4@@Z
0x18003BDE0: "public: virtual class rx::TextureStorage * __ptr64 __cdecl rx::Renderer11::createTextureStorage2D(class rx::SwapChainD3D * __ptr64) __ptr64" ?createTextureStorage2D@Renderer11@rx@@UEAAPEAVTextureStorage@2@PEAVSwapChainD3D@2@@Z
0x18015A0D0: "void __cdecl std::_Guess_median_unchecked<struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,bool (__cdecl*)(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64)>(struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry * __ptr64,bool (__cdecl*)(struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64,struct sh::TIntermTraverser::NodeInsertMultipleEntry const & __ptr64))" ??$_Guess_median_unchecked@PEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@P6A_NAEBU123@0@Z@std@@YAXPEAUNodeInsertMultipleEntry@TIntermTraverser@sh@@00P6A_NAEBU123@1@Z@Z
0x180191128: ??_7?$Resource11Base@UID3D11ShaderResourceView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11ShaderResourceView@@@3@@rx@@6B@
0x18006EDFC: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Sampler * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Sampler * __ptr64> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Sampler * __ptr64> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVSampler@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVSampler@gl@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVSampler@gl@@@std@@@std@@@std@@@2@@Z
0x180090C40: "void __cdecl angle::WriteColor<struct angle::R16G16S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR16G16S@angle@@H@angle@@YAXPEBEPEAE@Z
0x180191570: "const rx::Resource11<struct ID3D11ComputeShader>::`vftable'" ??_7?$Resource11@UID3D11ComputeShader@@@rx@@6B@
0x1800EE020: ??$emplace@AEBUpiecewise_construct_t@std@@V?$tuple@AEBI@2@V?$tuple@$$V@2@@?$_Hash@V?$_Umap_traits@IPEAVTexture@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVTexture@gl@@@std@@@4@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@@std@@@std@@@std@@_N@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBI@1@$$QEAV?$tuple@$$V@1@@Z
0x180154500: "public: virtual void * __ptr64 __cdecl sh::TIntermTraverser::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermTraverser@sh@@UEAAPEAXI@Z
0x1801D0A78: "Bad allocation." ??_C@_0BA@JLFHIOFN@Bad?5allocation?4?$AA@
0x1801D7B30: ")
{
" ??_C@_08CFKKIGKO@?$CJ?6?$HL?6?5?5?5?5?$AA@
0x1800902A0: "void __cdecl angle::ReadColor<struct angle::R10G10B10A2,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR10G10B10A2@angle@@I@angle@@YAXPEBEPEAE@Z
0x1801C2920: "Internal blit shader type mismat" ??_C@_0CD@EPNFFJHF@Internal?5blit?5shader?5type?5mismat@
0x180066F20: "public: virtual struct gl::ImageIndex __cdecl rx::TextureD3D_Cube::getImageIndex(int,int)const __ptr64" ?getImageIndex@TextureD3D_Cube@rx@@UEBA?AUImageIndex@gl@@HH@Z
0x18008CBF0: "class sh::TType const * __ptr64 __cdecl sh::StaticType::GetForUintImage(enum sh::TBasicType)" ?GetForUintImage@StaticType@sh@@YAPEBVTType@2@W4TBasicType@2@@Z
0x18019C108: "__cdecl _imp_?setp@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAAXPEAD0@Z" __imp_?setp@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAAXPEAD0@Z
0x180012E54: "private: bool __cdecl sh::TIntermAggregate::areChildrenConstQualified(void) __ptr64" ?areChildrenConstQualified@TIntermAggregate@sh@@AEAA_NXZ
0x1801D22A8: "Loop index cannot be modified by" ??_C@_0DJ@GMDAAIJN@Loop?5index?5cannot?5be?5modified?5by@
0x180106110: "protected: virtual void * __ptr64 __cdecl gl::PathManager::`vector deleting destructor'(unsigned int) __ptr64" ??_EPathManager@gl@@MEAAPEAXI@Z
0x1801D4CB8: "invalid qualifier: global layout" ??_C@_0DM@PHFJBGJL@invalid?5qualifier?3?5global?5layout@
0x1801A2240: ":MaxCombinedImageUniforms:" ??_C@_0BL@HIGGFFKP@?3MaxCombinedImageUniforms?3?$AA@
0x180181E20: "private: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::createCompleteStorage(bool,class angle::UniqueObjectPointerBase<class rx::TextureStorage,class angle::DestroyThenDelete<class rx::TextureStorage,class gl::Context> > * __ptr64)const __ptr64" ?createCompleteStorage@TextureD3D_2DArray@rx@@EEBA?AVError@gl@@_NPEAV?$UniqueObjectPointerBase@VTextureStorage@rx@@V?$DestroyThenDelete@VTextureStorage@rx@@VContext@gl@@@angle@@@angle@@@Z
0x180091EC4: "__cdecl _local_stdio_scanf_options" __local_stdio_scanf_options
0x1801447E0: "public: virtual void __cdecl rx::DebugAnnotator11::beginEvent(unsigned short const * __ptr64) __ptr64" ?beginEvent@DebugAnnotator11@rx@@UEAAXPEBG@Z
0x1801AF9E0: "uint bitfieldInsert_emu(uint bas" ??_C@_0BIG@JGFAEKAG@uint?5bitfieldInsert_emu?$CIuint?5bas@
0x18019C0F8: "__cdecl _imp_?IEConfiguration_GetBool@@YA_NW4IEConfigurationID@@@Z" __imp_?IEConfiguration_GetBool@@YA_NW4IEConfigurationID@@@Z
0x18018211C: "protected: class gl::Error __cdecl rx::TextureD3D::fastUnpackPixels(class gl::Context const * __ptr64,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64,struct gl::Box const & __ptr64,unsigned int,unsigned int,class rx::RenderTargetD3D * __ptr64) __ptr64" ?fastUnpackPixels@TextureD3D@rx@@IEAA?AVError@gl@@PEBVContext@4@AEBUPixelUnpackState@4@PEBEAEBUBox@4@IIPEAVRenderTargetD3D@2@@Z
0x180043304: "private: void __cdecl std::vector<class sh::TIntermSymbol * __ptr64,class std::allocator<class sh::TIntermSymbol * __ptr64> >::_Change_array(class sh::TIntermSymbol * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEAVTIntermSymbol@sh@@V?$allocator@PEAVTIntermSymbol@sh@@@std@@@std@@AEAAXQEAPEAVTIntermSymbol@sh@@_K1@Z
0x1801AC948: "b" ??_C@_01OJONOECF@b?$AA@
0x18013FB6C: "public: class gl::Error __cdecl rx::UniformStorage11::getConstantBuffer(class rx::Renderer11 * __ptr64,class rx::Resource11<struct ID3D11Buffer> const * __ptr64 * __ptr64) __ptr64" ?getConstantBuffer@UniformStorage11@rx@@QEAA?AVError@gl@@PEAVRenderer11@2@PEAPEBV?$Resource11@UID3D11Buffer@@@2@@Z
0x180195630: "const rx::TextureD3D_External::`vftable'" ??_7TextureD3D_External@rx@@6B@
0x1800862C0: "public: virtual void __cdecl rx::Buffer11::NativeStorage::unmap(void) __ptr64" ?unmap@NativeStorage@Buffer11@rx@@UEAAXXZ
0x18004BE64: "public: void __cdecl std::vector<struct sh::OutputVariable,class std::allocator<struct sh::OutputVariable> >::clear(void) __ptr64" ?clear@?$vector@UOutputVariable@sh@@V?$allocator@UOutputVariable@sh@@@std@@@std@@QEAAXXZ
0x18007392C: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ExtensionInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@PEAX@2@@Z
0x180193F70: "const rx::IndexDataManager::`vftable'" ??_7IndexDataManager@rx@@6B@
0x1801A1E90: ":MaxGeometryAtomicCounters:" ??_C@_0BM@DLOBGCJK@?3MaxGeometryAtomicCounters?3?$AA@
0x1801D11E0: "#define GL_USES_FRAG_COORD
" ??_C@_0BM@OAIKKOIF@?$CDdefine?5GL_USES_FRAG_COORD?6?$AA@
0x18007BE90: "public: virtual class gl::Error __cdecl rx::ProgramD3D::GetVertexExecutableTask::run(void) __ptr64" ?run@GetVertexExecutableTask@ProgramD3D@rx@@UEAA?AVError@gl@@XZ
0x180165E38: "public: bool __cdecl sh::TParseContext::checkCanUseExtension(struct sh::TSourceLoc const & __ptr64,enum sh::TExtension) __ptr64" ?checkCanUseExtension@TParseContext@sh@@QEAA_NAEBUTSourceLoc@2@W4TExtension@2@@Z
0x1800E4290: "public: bool __cdecl wil::details_abi::UsageIndex<enum wil_details_ServiceReportingKind,unsigned int,2>::RecordUsage(enum wil_details_ServiceReportingKind,unsigned int,unsigned int) __ptr64" ?RecordUsage@?$UsageIndex@W4wil_details_ServiceReportingKind@@I$01@details_abi@wil@@QEAA_NW4wil_details_ServiceReportingKind@@II@Z
0x1801A2A30: "texture" ??_C@_07JDHEGGGP@texture?$AA@
0x18018AAE0: "void __cdecl angle::LoadETC1RGB8ToRGBA8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadETC1RGB8ToRGBA8@angle@@YAX_K00PEBE00PEAE00@Z
0x18008AE50: "public: virtual void __cdecl rx::FramebufferD3D::destroy(class gl::Context const * __ptr64) __ptr64" ?destroy@FramebufferD3D@rx@@UEAAXPEBVContext@gl@@@Z
0x1801AEA50: "uint3 usubBorrow_emu(uint3 x, ui" ??_C@_0GL@HNMHOJIE@uint3?5usubBorrow_emu?$CIuint3?5x?0?5ui@
0x180070210: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEBI@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VTexture@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBI@1@$$QEAV?$tuple@$$V@1@@Z
0x180093388: "__cdecl Init_thread_header" _Init_thread_header
0x1801C2230: "Failed to resize internal buffer" ??_C@_0CK@DLPNKDOF@Failed?5to?5resize?5internal?5buffer@
0x1801A1990: "Fragment shader active uniforms " ??_C@_0EG@HEEFODEG@Fragment?5shader?5active?5uniforms?5@
0x180177F40: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TLayoutQualifierWrapper::getQualifierString(void)const __ptr64" ?getQualifierString@TLayoutQualifierWrapper@sh@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@XZ
0x1801C2948: "Swizzle shader type not found" ??_C@_0BO@INBAOOCJ@Swizzle?5shader?5type?5not?5found?$AA@
0x18018AAE0: "void __cdecl angle::LoadETC2RGB8ToRGBA8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadETC2RGB8ToRGBA8@angle@@YAX_K00PEBE00PEAE00@Z
0x18003B620: "public: __cdecl rx::SurfaceRenderTarget11::SurfaceRenderTarget11(class rx::SwapChain11 * __ptr64,class rx::Renderer11 * __ptr64,bool) __ptr64" ??0SurfaceRenderTarget11@rx@@QEAA@PEAVSwapChain11@1@PEAVRenderer11@1@_N@Z
0x180019D30: "protected: __cdecl rx::Resource11Base<struct ID3D11ShaderResourceView,class std::shared_ptr,struct rx::TypedData<struct ID3D11ShaderResourceView> >::Resource11Base<struct ID3D11ShaderResourceView,class std::shared_ptr,struct rx::TypedData<struct ID3D11ShaderResourceView> >(void) __ptr64" ??0?$Resource11Base@UID3D11ShaderResourceView@@Vshared_ptr@std@@U?$TypedData@UID3D11ShaderResourceView@@@rx@@@rx@@IEAA@XZ
0x1800E6BD0: "void __cdecl EdgeUnreachable(void)" ?EdgeUnreachable@@YAXXZ
0x180106D0C: "public: __cdecl gl::LinkedUniform::LinkedUniform(void) __ptr64" ??0LinkedUniform@gl@@QEAA@XZ
0x1801A1E28: ":MaxGeometryImageUniforms:" ??_C@_0BL@HDDDHKOB@?3MaxGeometryImageUniforms?3?$AA@
0x1801D7120: "must explicitly specify all loca" ??_C@_0EL@DLEFPAIM@must?5explicitly?5specify?5all?5loca@
0x1801C25F0: "Texture3D" ??_C@_09LLNBPCGJ@Texture3D?$AA@
0x1801A29A0: " = input.v" ??_C@_0L@IMMOCGOI@?5?$DN?5input?4v?$AA@
0x18008E318: "enum D3D11_STENCIL_OP __cdecl rx::gl_d3d11::ConvertStencilOp(unsigned int)" ?ConvertStencilOp@gl_d3d11@rx@@YA?AW4D3D11_STENCIL_OP@@I@Z
0x180188B0C: "__cdecl _std_reverse_trivially_swappable_8" __std_reverse_trivially_swappable_8
0x180155D00: "public: virtual void * __ptr64 __cdecl sh::TIntermFunctionDefinition::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermFunctionDefinition@sh@@UEAAPEAXI@Z
0x1801BFD10: "Saving program binary with trans" ??_C@_0FG@OECOPPFI@Saving?5program?5binary?5with?5trans@
0x1801D1A10: "angle_frl" ??_C@_09ECMDNLHL@angle_frl?$AA@
0x1801D8658: " + float(" ??_C@_09KLPHECFD@?5?$CL?5float?$CI?$AA@
0x1801A12E0: "GL_OES_EGL_image_external_essl3" ??_C@_0CA@CKPCOHJB@GL_OES_EGL_image_external_essl3?$AA@
0x18015AD40: "public: virtual void __cdecl sh::TIntermTraverser::traverseRaw(class sh::TIntermRaw * __ptr64) __ptr64" ?traverseRaw@TIntermTraverser@sh@@UEAAXPEAVTIntermRaw@2@@Z
0x180091740: "public: virtual unsigned int __cdecl sh::TPrecisionQualifierWrapper::getRank(void)const __ptr64" ?getRank@TPrecisionQualifierWrapper@sh@@UEBAIXZ
0x1801C1B90: "SV_RenderTargetArrayIndex" ??_C@_0BK@MGFFEMHA@SV_RenderTargetArrayIndex?$AA@
0x180019464: "struct gl::InternalFormat const & __ptr64 __cdecl gl::GetSizedInternalFormatInfo(unsigned int)" ?GetSizedInternalFormatInfo@gl@@YAAEBUInternalFormat@1@I@Z
0x1801D2CD8: "Branch: Kill" ??_C@_0N@DHIIMBLG@Branch?3?5Kill?$AA@
0x1801A2330: ":NV_draw_buffers:" ??_C@_0BC@IEADECGD@?3NV_draw_buffers?3?$AA@
0x18010C340: "void __cdecl angle::GenerateMip<struct angle::R32G32>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR32G32@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1801061F0: "public: static class gl::Renderbuffer * __ptr64 __cdecl gl::RenderbufferManager::AllocateNewObject(class rx::GLImplFactory * __ptr64,unsigned int)" ?AllocateNewObject@RenderbufferManager@gl@@SAPEAVRenderbuffer@2@PEAVGLImplFactory@rx@@I@Z
0x1801BF218: "compute shader precision not yet" ??_C@_0CO@DBOBNPMI@compute?5shader?5precision?5not?5yet@
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class rx::Query11 * __ptr64,struct std::less<class rx::Query11 * __ptr64>,class std::allocator<class rx::Query11 * __ptr64>,0> >::_Rrotate(struct std::_Tree_node<class rx::Query11 * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tset_traits@PEAVQuery11@rx@@U?$less@PEAVQuery11@rx@@@std@@V?$allocator@PEAVQuery11@rx@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVQuery11@rx@@PEAX@2@@Z
0x18019BF70: "__cdecl _imp__o_free" __imp__o_free
0x1801D4F40: "function must have the same para" ??_C@_0EM@CFPBDPNH@function?5must?5have?5the?5same?5para@
0x18015A934: "public: __cdecl sh::TIntermTraverser::NodeInsertMultipleEntry::NodeInsertMultipleEntry(struct sh::TIntermTraverser::NodeInsertMultipleEntry &&) __ptr64" ??0NodeInsertMultipleEntry@TIntermTraverser@sh@@QEAA@$$QEAU012@@Z
0x18001AB34: "public: void __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::_Tidy_deallocate(void) __ptr64" ?_Tidy_deallocate@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAXXZ
0x18004AD20: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class egl::Stream * __ptr64,struct std::less<class egl::Stream * __ptr64>,class std::allocator<class egl::Stream * __ptr64>,0> >::_Erase(struct std::_Tree_node<class egl::Stream * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@PEAVStream@egl@@U?$less@PEAVStream@egl@@@std@@V?$allocator@PEAVStream@egl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVStream@egl@@PEAX@2@@Z
0x1800F9520: "protected: void __cdecl std::_Hash<class std::_Umap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,class std::_Uhash_compare<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::hash<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,struct std::equal_to<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::_Reinsert(void) __ptr64" ?_Reinsert@?$_Hash@V?$_Umap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IV?$_Uhash_compare@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$hash@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@U?$equal_to@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@IEAAXXZ
0x1801D2D98: "local_size_z" ??_C@_0N@JHLGIG@local_size_z?$AA@
0x18010A9BC: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<struct gl::IndexRangeCache::IndexRangeKey,struct gl::IndexRange,struct std::less<struct gl::IndexRangeCache::IndexRangeKey>,class std::allocator<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> >,0> >::_Insert_nohint<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> & __ptr64,struct std::_Tree_node<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange>,void * __ptr64> * __ptr64>(bool,struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> & __ptr64,struct std::_Tree_node<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@PEAU?$_Tree_node@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@UIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@U?$less@UIndexRangeKey@IndexRangeCache@gl@@@std@@V?$allocator@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@6@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@1@PEAU?$_Tree_node@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@PEAX@1@@Z
0x18019BEF8: "__cdecl _imp__o__initialize_onexit_table" __imp__o__initialize_onexit_table
0x18003A920: "private: void __cdecl rx::SwapChain11::releaseOffscreenColorBuffer(void) __ptr64" ?releaseOffscreenColorBuffer@SwapChain11@rx@@AEAAXXZ
0x18007BE1C: "public: static struct std::_Tree_node<class egl::Stream * __ptr64,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<class egl::Stream * __ptr64> >::_Min(struct std::_Tree_node<class egl::Stream * __ptr64,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@PEAVStream@egl@@@std@@@std@@SAPEAU?$_Tree_node@PEAVStream@egl@@PEAX@2@PEAU32@@Z
0x1801BD620: "EGL_EXPERIMENTAL_PRESENT_PATH_AN" ??_C@_0GD@CAJDBPAA@EGL_EXPERIMENTAL_PRESENT_PATH_AN@
0x1800066AC: "public: void __cdecl sh::TFunctionSymbolInfo::setFromFunction(class sh::TFunction const & __ptr64) __ptr64" ?setFromFunction@TFunctionSymbolInfo@sh@@QEAAXAEBVTFunction@2@@Z
0x180190F50: "const std::basic_stringstream<char,struct std::char_traits<char>,class std::allocator<char> >::`vftable'" ??_7?$basic_stringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@6B@
0x180042E7C: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::FunctionId,class sh::FunctionId,struct std::less<class sh::FunctionId>,class std::allocator<struct std::pair<class sh::FunctionId const,class sh::FunctionId> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class sh::FunctionId>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V12@U?$less@VFunctionId@sh@@@std@@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V12@@std@@PEAX@2@@Z
0x180082264: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ProgramVaryingRef,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@std@@@std@@@2@0@Z
0x1801F97B4: "__cdecl _favor" __favor
0x1800E8698: "bool __cdecl gl::ValidateDrawArraysInstancedBase(class gl::Context * __ptr64,unsigned int,int,int,int)" ?ValidateDrawArraysInstancedBase@gl@@YA_NPEAVContext@1@IHHH@Z
0x1801D7AB8: "kill" ??_C@_04BJJEOANI@kill?$AA@
0x1801D7770: "iim2a" ??_C@_05GHKBFBDE@iim2a?$AA@
0x180092FE0: "protected: virtual int __cdecl std::basic_streambuf<char,struct std::char_traits<char> >::sync(void) __ptr64" ?sync@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAAHXZ
0x18003695C: "public: class std::_Vb_reference<struct std::_Wrap_alloc<class std::allocator<unsigned int> > > & __ptr64 __cdecl std::_Vb_reference<struct std::_Wrap_alloc<class std::allocator<unsigned int> > >::operator=(bool) __ptr64" ??4?$_Vb_reference@U?$_Wrap_alloc@V?$allocator@I@std@@@std@@@std@@QEAAAEAV01@_N@Z
0x1800DAD0C: "long __cdecl GetInPrivateFromBrowserSession(bool * __ptr64)" ?GetInPrivateFromBrowserSession@@YAJPEA_N@Z
0x1801A0D60: "GPU.ANGLE.SupportsDXGI1_2" ??_C@_0BK@DFHGFJNG@GPU?4ANGLE?4SupportsDXGI1_2?$AA@
0x1801D1178: "static uint3 gl_GlobalInvocation" ??_C@_0DG@OILEHIEK@static?5uint3?5gl_GlobalInvocation@
0x1801D59A8: "invalid layout qualifier: locati" ??_C@_0DI@CDKMOLHG@invalid?5layout?5qualifier?3?5locati@
0x180199A70: "const rx::TransformFeedback11::`vftable'" ??_7TransformFeedback11@rx@@6B@
0x1800816D0: "protected: virtual void __cdecl rx::TextureD3D_2D::markAllImagesDirty(void) __ptr64" ?markAllImagesDirty@TextureD3D_2D@rx@@MEAAXXZ
0x1801F9DD0: "void (__cdecl* __ptr64 g_wil_details_apiRecordFeatureUsage)(unsigned int,unsigned int,unsigned int,char const * __ptr64)" ?g_wil_details_apiRecordFeatureUsage@@3P6AXIIIPEBD@ZEA
0x1800715E8: "public: class gl::ResourceMap<class gl::Texture>::Iterator __cdecl gl::ResourceMap<class gl::Texture>::begin(void)const __ptr64" ?begin@?$ResourceMap@VTexture@gl@@@gl@@QEBA?AVIterator@12@XZ
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TParseContext::AtomicCounterBindingState,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@HVAtomicCounterBindingState@TParseContext@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@PEAX@2@@Z
0x1801F9858: "struct HINSTANCE__ * __ptr64 __ptr64 g_wil_details_ntdllModuleHandle" ?g_wil_details_ntdllModuleHandle@@3PEAUHINSTANCE__@@EA
0x18007167C: "private: void __cdecl gl::ResourceMap<class gl::TransformFeedback>::Iterator::updateValue(void) __ptr64" ?updateValue@Iterator@?$ResourceMap@VTransformFeedback@gl@@@gl@@AEAAXXZ
0x180184760: "private: virtual class gl::Error __cdecl rx::TextureD3D_2DArray::setCompleteTexStorage(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64) __ptr64" ?setCompleteTexStorage@TextureD3D_2DArray@rx@@EEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@@Z
0x180043304: "private: void __cdecl std::vector<class sh::TIntermSymbol const * __ptr64,class std::allocator<class sh::TIntermSymbol const * __ptr64> >::_Change_array(class sh::TIntermSymbol const * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEBVTIntermSymbol@sh@@V?$allocator@PEBVTIntermSymbol@sh@@@std@@@std@@AEAAXQEAPEBVTIntermSymbol@sh@@_K1@Z
0x1800EC8F0: "protected: virtual void * __ptr64 __cdecl egl::Surface::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSurface@egl@@MEAAPEAXI@Z
0x1801AE5C0: "invalid layout qualifier: only v" ??_C@_0EL@DCCIMDJG@invalid?5layout?5qualifier?3?5only?5v@
0x18016867C: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<enum sh::TExtension,enum sh::TBehavior,struct std::less<enum sh::TExtension>,class std::allocator<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> >,0> >::_Insert_nohint<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> & __ptr64,struct std::_Tree_node<struct std::pair<enum sh::TExtension const,enum sh::TBehavior>,void * __ptr64> * __ptr64>(bool,struct std::pair<enum sh::TExtension const,enum sh::TBehavior> & __ptr64,struct std::_Tree_node<struct std::pair<enum sh::TExtension const,enum sh::TBehavior>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@1@PEAU?$_Tree_node@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@PEAX@1@@Z
0x1801DD300: "macro name is reserved" ??_C@_0BH@FAODNFDF@macro?5name?5is?5reserved?$AA@
0x180039CEC: "private: int __cdecl rx::SwapChain11::resetOffscreenColorBuffer(class gl::Context const * __ptr64,int,int) __ptr64" ?resetOffscreenColorBuffer@SwapChain11@rx@@AEAAHPEBVContext@gl@@HH@Z
0x18015BDA0: "public: virtual bool __cdecl sh::EmulatePrecision::visitUnary(enum sh::Visit,class sh::TIntermUnary * __ptr64) __ptr64" ?visitUnary@EmulatePrecision@sh@@UEAA_NW4Visit@2@PEAVTIntermUnary@2@@Z
0x1801663C0: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TInterpolationQualifierWrapper::getQualifierString(void)const __ptr64" ?getQualifierString@TInterpolationQualifierWrapper@sh@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@XZ
0x180153A10: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::BlockMemberInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo> >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::BlockMemberInfo>,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UBlockMemberInfo@sh@@@std@@PEAX@2@@Z
0x1801D162C: "isnan(" ??_C@_06ELIHEHBC@isnan?$CI?$AA@
0x1800F6A60: "protected: virtual void * __ptr64 __cdecl gl::SyncManager::`vector deleting destructor'(unsigned int) __ptr64" ??_ESyncManager@gl@@MEAAPEAXI@Z
0x1800E32B0: "struct wil::details_abi::ThreadLocalData * __ptr64 __cdecl wil::details_abi::GetThreadLocalDataCache(bool)" ?GetThreadLocalDataCache@details_abi@wil@@YAPEAUThreadLocalData@12@_N@Z
0x18003CA68: "public: class gl::Error __cdecl rx::Renderer11::allocateResource<class WrappedArray<unsigned char>,class rx::Resource11<struct ID3D11PixelShader> >(class WrappedArray<unsigned char> const & __ptr64,class rx::Resource11<struct ID3D11PixelShader> * __ptr64) __ptr64" ??$allocateResource@V?$WrappedArray@E@@V?$Resource11@UID3D11PixelShader@@@rx@@@Renderer11@rx@@QEAA?AVError@gl@@AEBV?$WrappedArray@E@@PEAV?$Resource11@UID3D11PixelShader@@@1@@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct HWND__ * __ptr64,class egl::Surface * __ptr64,struct std::less<struct HWND__ * __ptr64>,class std::allocator<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@PEAUHWND__@@PEAVSurface@egl@@U?$less@PEAUHWND__@@@std@@V?$allocator@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@PEAX@2@@Z
0x180092710: "__cdecl _security_init_cookie" __security_init_cookie
0x1801D65B0: "Function call discards the 'vola" ??_C@_0DL@LDHENPEG@Function?5call?5discards?5the?5?8vola@
0x1801090B0: "private: virtual void __cdecl gl::UniformBlockLinker::defineBlockMemberImpl(struct sh::ShaderVariable const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,int,struct sh::BlockMemberInfo const & __ptr64,int)const __ptr64" ?defineBlockMemberImpl@UniformBlockLinker@gl@@EEBAXAEBUShaderVariable@sh@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1HAEBUBlockMemberInfo@4@H@Z
0x1800FD58C: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class sh::TIntermLoop * __ptr64> > >,bool> __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermLoop * __ptr64,struct std::less<class sh::TIntermLoop * __ptr64>,class std::allocator<class sh::TIntermLoop * __ptr64>,0> >::_Insert_nohint<class sh::TIntermLoop * __ptr64 const & __ptr64,struct std::_Not_a_node_tag>(bool,class sh::TIntermLoop * __ptr64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@AEBQEAVTIntermLoop@sh@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEAVTIntermLoop@sh@@U?$less@PEAVTIntermLoop@sh@@@std@@V?$allocator@PEAVTIntermLoop@sh@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVTIntermLoop@sh@@@std@@@std@@@std@@_N@1@_NAEBQEAVTIntermLoop@sh@@U_Not_a_node_tag@1@@Z
0x1801D184C: "break" ??_C@_05ELPHFHOI@break?$AA@
0x1801682D8: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class sh::FunctionId,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class sh::FunctionId>,class std::allocator<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Insert_nohint<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64>(bool,struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@VFunctionId@sh@@@4@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@PEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@1@@Z
0x1801D9C28: "fatal flex scanner internal erro" ??_C@_0DI@MLIALAAB@fatal?5flex?5scanner?5internal?5erro@
0x1800FC280: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class gl::TransformFeedback>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$BindingPointer@VTransformFeedback@gl@@@gl@@UEAAPEAXI@Z
0x18016E204: "public: static class sh::TIntermAggregate * __ptr64 __cdecl sh::TIntermAggregate::CreateFunctionCall(class sh::TType const & __ptr64,class sh::TSymbolUniqueId const & __ptr64,class sh::TName const & __ptr64,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64)" ?CreateFunctionCall@TIntermAggregate@sh@@SAPEAV12@AEBVTType@2@AEBVTSymbolUniqueId@2@AEBVTName@2@PEAV?$TVector@PEAVTIntermNode@sh@@@2@@Z
0x180081B2C: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@$$QEAI@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VQuery@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@$$QEAI@1@$$QEAV?$tuple@$$V@1@@Z
0x1801A4690: "asin" ??_C@_04FIHNOPOL@asin?$AA@
0x18018E280: "void __cdecl angle::LoadLA8ToRGBA8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadLA8ToRGBA8@angle@@YAX_K00PEBE00PEAE00@Z
0x18019F3C0: "textureProjLodOffset" ??_C@_0BF@MKDBDNOE@textureProjLodOffset?$AA@
0x1801F9C38: "void (__cdecl* __ptr64 wil::details::g_pfnRaiseFailFastException)(struct _EXCEPTION_RECORD * __ptr64,struct _CONTEXT * __ptr64,unsigned long)" ?g_pfnRaiseFailFastException@details@wil@@3P6AXPEAU_EXCEPTION_RECORD@@PEAU_CONTEXT@@K@ZEA
0x18004A07C: "public: void __cdecl sh::TIntermTraverser::updateTree(void) __ptr64" ?updateTree@TIntermTraverser@sh@@QEAAXXZ
0x1801D3F80: "layout qualifier" ??_C@_0BB@DEPCLJBN@layout?5qualifier?$AA@
0x1801A3DA0: "transpose(mul(transpose(" ??_C@_0BJ@GOMKINJF@transpose?$CImul?$CItranspose?$CI?$AA@
0x1801A1398: "GL_ANGLE_texture_usage" ??_C@_0BH@IKKFMDPH@GL_ANGLE_texture_usage?$AA@
0x180015448: "private: class sh::TIntermTyped * __ptr64 __cdecl sh::TParseContext::addBinaryMathInternal(enum TOperator,class sh::TIntermTyped * __ptr64,class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addBinaryMathInternal@TParseContext@sh@@AEAAPEAVTIntermTyped@2@W4TOperator@@PEAV32@1AEBUTSourceLoc@2@@Z
0x1801D9A90: "Fetch" ??_C@_05MFAGOMAN@Fetch?$AA@
0x1801D76B4: "sext" ??_C@_04JKOGBANG@sext?$AA@
0x18004D714: "private: void __cdecl sh::TCompiler::collectInterfaceBlocks(void) __ptr64" ?collectInterfaceBlocks@TCompiler@sh@@AEAAXXZ
0x180122730: "void __cdecl angle::ReadColor<struct angle::R8G8B8A8S,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8G8B8A8S@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801D3AD0: "opaque types cannot be output pa" ??_C@_0CJ@CLEPNKLC@opaque?5types?5cannot?5be?5output?5pa@
0x1800613F0: "protected: void __cdecl std::_Hash<class std::_Umap_traits<struct rx::d3d11::BlendStateKey,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > >,class std::_Uhash_compare<struct rx::d3d11::BlendStateKey,struct std::hash<struct rx::d3d11::BlendStateKey>,struct std::equal_to<struct rx::d3d11::BlendStateKey> >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@UBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@V?$_Uhash_compare@UBlendStateKey@d3d11@rx@@U?$hash@UBlendStateKey@d3d11@rx@@@std@@U?$equal_to@UBlendStateKey@d3d11@rx@@@5@@5@V?$allocator@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@5@$0A@@std@@@std@@IEAAX_K@Z
0x180067390: "public: virtual void __cdecl sh::TIntermTraverser::traverseSwizzle(class sh::TIntermSwizzle * __ptr64) __ptr64" ?traverseSwizzle@TIntermTraverser@sh@@UEAAXPEAVTIntermSwizzle@2@@Z
0x180075918: "public: class egl::Error __cdecl gl::Context::makeCurrent(class egl::Display * __ptr64,class egl::Surface * __ptr64) __ptr64" ?makeCurrent@Context@gl@@QEAA?AVError@egl@@PEAVDisplay@4@PEAVSurface@4@@Z
0x1801D92F0: " int face = (int)negative + (" ??_C@_0ED@ODCDBHPN@?5?5?5?5int?5face?5?$DN?5?$CIint?$CJnegative?5?$CL?5?$CI@
0x1801365A0: "protected: virtual class gl::Error __cdecl rx::TextureStorage11_2D::getSwizzleRenderTarget(int,class rx::Resource11<struct ID3D11RenderTargetView> const * __ptr64 * __ptr64) __ptr64" ?getSwizzleRenderTarget@TextureStorage11_2D@rx@@MEAA?AVError@gl@@HPEAPEBV?$Resource11@UID3D11RenderTargetView@@@2@@Z
0x1801D0CD8: "," ??_C@_01IHBHIGKO@?0?$AA@
0x1801D1800: "if (!Break" ??_C@_0L@KANGFHHD@if?5?$CI?$CBBreak?$AA@
0x1800FEB50: "private: void __cdecl gl::Framebuffer::setAttachment(class gl::Context const * __ptr64,unsigned int,unsigned int,struct gl::ImageIndex const & __ptr64,class gl::FramebufferAttachmentObject * __ptr64,int,unsigned int,unsigned int,int const * __ptr64) __ptr64" ?setAttachment@Framebuffer@gl@@AEAAXPEBVContext@2@IIAEBUImageIndex@2@PEAVFramebufferAttachmentObject@2@HIIPEBH@Z
0x180024FA0: glActiveTexture
0x1800198E0: "public: virtual void * __ptr64 __cdecl rx::Image11::`vector deleting destructor'(unsigned int) __ptr64" ??_EImage11@rx@@UEAAPEAXI@Z
0x1801D8AE8: " float width; float height; f" ??_C@_0DM@DMDBNEMG@?5?5?5?5float?5width?$DL?5float?5height?$DL?5f@
0x1801D3730: "can't modify gl_Layer in a fragm" ??_C@_0CL@BGHHHNJM@can?8t?5modify?5gl_Layer?5in?5a?5fragm@
0x1801ADFB8: "Too many active attributes (" ??_C@_0BN@LDBBGAFI@Too?5many?5active?5attributes?5?$CI?$AA@
0x1801D9FD0: "first-class arrays (array initia" ??_C@_0FA@HNKCPFFI@first?9class?5arrays?5?$CIarray?5initia@
0x18006ED94: "protected: void __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::Path * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::Path * __ptr64> >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@IPEAVPath@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVPath@gl@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x1801D7D98: "3D_int4_" ??_C@_08IFOFOOKN@3D_int4_?$AA@
0x1801D89C0: ", int2 t" ??_C@_08INPLBDJL@?0?5int2?5t?$AA@
0x18016DF7C: "public: __cdecl std::vector<unsigned __int64,class std::allocator<unsigned __int64> >::~vector<unsigned __int64,class std::allocator<unsigned __int64> >(void) __ptr64" ??1?$vector@_KV?$allocator@_K@std@@@std@@QEAA@XZ
0x18019BE40: "__cdecl _imp_tanf" __imp_tanf
0x18019BFF0: "__cdecl _imp__cexit" __imp__cexit
0x1801A3EF0: "findMSB" ??_C@_07JPAACLF@findMSB?$AA@
0x180190108: "const sh::TIntermFunctionPrototype::`vftable'{for `sh::TIntermAggregateBase'}" ??_7TIntermFunctionPrototype@sh@@6BTIntermAggregateBase@1@@
0x1800040BC: "private: void __cdecl rx::BuiltinVaryingsD3D::updateBuiltins(enum gl::ShaderType,class rx::ProgramD3DMetadata const & __ptr64,class gl::VaryingPacking const & __ptr64) __ptr64" ?updateBuiltins@BuiltinVaryingsD3D@rx@@AEAAXW4ShaderType@gl@@AEBVProgramD3DMetadata@2@AEBVVaryingPacking@4@@Z
0x180178FEC: "public: __cdecl std::vector<class sh::TQualifierWrapperBase const * __ptr64,class pool_allocator<class sh::TQualifierWrapperBase const * __ptr64> >::vector<class sh::TQualifierWrapperBase const * __ptr64,class pool_allocator<class sh::TQualifierWrapperBase const * __ptr64> >(class std::vector<class sh::TQualifierWrapperBase const * __ptr64,class pool_allocator<class sh::TQualifierWrapperBase const * __ptr64> > const & __ptr64) __ptr64" ??0?$vector@PEBVTQualifierWrapperBase@sh@@V?$pool_allocator@PEBVTQualifierWrapperBase@sh@@@@@std@@QEAA@AEBV01@@Z
0x1800629C8: "private: class std::set<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int> > __cdecl rx::Renderer11::generateSampleSetForEGLConfig(struct gl::TextureCaps const & __ptr64,struct gl::TextureCaps const & __ptr64)const __ptr64" ?generateSampleSetForEGLConfig@Renderer11@rx@@AEBA?AV?$set@IU?$less@I@std@@V?$allocator@I@2@@std@@AEBUTextureCaps@gl@@0@Z
0x180016CC8: "private: class sh::TVariable * __ptr64 __cdecl sh::TSymbolTable::insertVariable(int,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const * __ptr64,class sh::TType const & __ptr64) __ptr64" ?insertVariable@TSymbolTable@sh@@AEAAPEAVTVariable@2@HPEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTType@2@@Z
0x18003ED5C: "public: __cdecl sh::CallDAG::CallDAG(void) __ptr64" ??0CallDAG@sh@@QEAA@XZ
0x180195EA8: "const rx::ShaderImpl::`vftable'" ??_7ShaderImpl@rx@@6B@
0x18013F120: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyBlendState::`vector deleting destructor'(unsigned int) __ptr64" ??_ELazyBlendState@d3d11@rx@@UEAAPEAXI@Z
0x1800DC3F4: "void __cdecl gl::BindRenderbuffer(unsigned int,unsigned int)" ?BindRenderbuffer@gl@@YAXII@Z
0x1801D17C8: "switch (" ??_C@_08LNMAPABC@switch?5?$CI?$AA@
0x1800EC0E8: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::ImageSibling * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class egl::ImageSibling * __ptr64,struct std::less<class egl::ImageSibling * __ptr64>,class std::allocator<class egl::ImageSibling * __ptr64>,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::ImageSibling * __ptr64> > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class egl::ImageSibling * __ptr64> > >) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@PEAVImageSibling@egl@@U?$less@PEAVImageSibling@egl@@@std@@V?$allocator@PEAVImageSibling@egl@@@4@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVImageSibling@egl@@@std@@@std@@@2@V32@0@Z
0x1801AC8F8: "gl_PointSize" ??_C@_0N@IDDEBJCE@gl_PointSize?$AA@
0x180050738: "public: __cdecl gl::Framebuffer::Framebuffer(class egl::Display const * __ptr64,class egl::Surface * __ptr64) __ptr64" ??0Framebuffer@gl@@QEAA@PEBVDisplay@egl@@PEAVSurface@3@@Z
0x1801D3498: " l-value of swizzle cannot have " ??_C@_0DF@LLPJOAFD@?5l?9value?5of?5swizzle?5cannot?5have?5@
0x180191628: "const sh::TranslatorHLSL::`vftable'" ??_7TranslatorHLSL@sh@@6B@
0x18012BC30: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11GeometryShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11@UID3D11GeometryShader@@@rx@@UEAAPEAXI@Z
0x180160120: ??_EVectorizeVectorScalarArithmeticTraverser@?A0xcb0a7b7c@sh@@UEAAPEAXI@Z
0x180131E7C: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class rx::Image11 * __ptr64,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> >,0> >::_Insert_nohint<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class rx::Image11 * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@PEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@std@@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@6@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@1@PEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@PEAVImage11@3@@std@@PEAX@1@@Z
0x18007CF5C: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::QualifiedStructNameString(class sh::TStructure const & __ptr64,bool,bool)" ?QualifiedStructNameString@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTStructure@1@_N1@Z
0x1801AC7E8: "Clear11 PS Sint5" ??_C@_0BB@GHBHLOEC@Clear11?5PS?5Sint5?$AA@
0x1801BDEA0: "EGL_FLEXIBLE_SURFACE_COMPATIBILI" ??_C@_0HM@NKNCNMLO@EGL_FLEXIBLE_SURFACE_COMPATIBILI@
0x1800340B0: "private: class gl::Error __cdecl rx::TextureD3D_2D::redefineImage(class gl::Context const * __ptr64,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64,bool) __ptr64" ?redefineImage@TextureD3D_2D@rx@@AEAA?AVError@gl@@PEBVContext@4@_KIAEBUExtents@4@_N@Z
0x18001706C: "protected: __cdecl sh::TIntermOperator::TIntermOperator(enum TOperator) __ptr64" ??0TIntermOperator@sh@@IEAA@W4TOperator@@@Z
0x1801D1648: "asuint(" ??_C@_07EBINCNFN@asuint?$CI?$AA@
0x1801D2D60: "multiviewBaseViewLayerIndex" ??_C@_0BM@HHHMMEDP@multiviewBaseViewLayerIndex?$AA@
0x18019BF18: "__cdecl _imp__o__register_onexit_function" __imp__o__register_onexit_function
0x18014386C: "private: class gl::Error __cdecl rx::PixelTransfer11::buildShaderMap(void) __ptr64" ?buildShaderMap@PixelTransfer11@rx@@AEAA?AVError@gl@@XZ
0x1801A2D60: "void umulExtended_emu(uint4 x, u" ??_C@_0BAD@JAKJJHNI@void?5umulExtended_emu?$CIuint4?5x?0?5u@
0x1800E38F4: "private: unsigned char * __ptr64 __cdecl wil::details_abi::RawUsageIndex::LowerBound(unsigned char * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64) __ptr64" ?LowerBound@RawUsageIndex@details_abi@wil@@AEAAPEAEPEAE_KPEAX1@Z
0x18008F130: glDebugMessageCallbackKHR
0x180154400: "public: virtual void * __ptr64 __cdecl sh::RegenerateStructNames::`vector deleting destructor'(unsigned int) __ptr64" ??_ERegenerateStructNames@sh@@UEAAPEAXI@Z
0x1801BF688: "Active attribute (" ??_C@_0BD@OPFDJNCF@Active?5attribute?5?$CI?$AA@
0x18008FDA0: "protected: virtual class rx::FramebufferAttachmentObjectImpl * __ptr64 __cdecl egl::Surface::getAttachmentImpl(void)const __ptr64" ?getAttachmentImpl@Surface@egl@@MEBAPEAVFramebufferAttachmentObjectImpl@rx@@XZ
0x1801DD4E0: "#version directive must occur be" ??_C@_0FI@FOJMEDMM@?$CDversion?5directive?5must?5occur?5be@
0x1801564D0: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class sh::TIntermSymbol * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> >,0> >::_Insert_nohint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@PEAX@1@@Z
0x1801A3DE8: "), transpose(" ??_C@_0O@OJLGPEBE@?$CJ?0?5transpose?$CI?$AA@
0x1800F1480: "public: class gl::Error __cdecl gl::Texture::copySubTexture(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Offset const & __ptr64,unsigned __int64,struct gl::Rectangle const & __ptr64,bool,bool,bool,class gl::Texture * __ptr64) __ptr64" ?copySubTexture@Texture@gl@@QEAA?AVError@2@PEBVContext@2@I_KAEBUOffset@2@1AEBURectangle@2@_N44PEAV12@@Z
0x1800018DC: "public: void __cdecl std::_Tree<class std::_Tmap_traits<int,struct egl::Config,struct std::less<int>,class std::allocator<struct std::pair<int const,struct egl::Config> >,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tmap_traits@HUConfig@egl@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUConfig@egl@@@std@@@4@$0A@@std@@@std@@QEAAXXZ
0x180177580: "class sh::TIntermFunctionDefinition * __ptr64 __cdecl sh::CreateInternalFunctionDefinitionNode(class sh::TType const & __ptr64,char const * __ptr64,class sh::TIntermBlock * __ptr64,class sh::TSymbolUniqueId const & __ptr64)" ?CreateInternalFunctionDefinitionNode@sh@@YAPEAVTIntermFunctionDefinition@1@AEBVTType@1@PEBDPEAVTIntermBlock@1@AEBVTSymbolUniqueId@1@@Z
0x1800DB190: glTexParameterf
0x1801C2510: "BlendState" ??_C@_0L@DDELOHAJ@BlendState?$AA@
0x1800E5BB8: "void __cdecl wil::details::WilApi_RecordFeatureUsage(unsigned int,unsigned int,unsigned int,char const * __ptr64)" ?WilApi_RecordFeatureUsage@details@wil@@YAXIIIPEBD@Z
0x180004798: "public: char const * __ptr64 __cdecl sh::TextureFunctionHLSL::TextureFunction::getReturnType(void)const __ptr64" ?getReturnType@TextureFunction@TextureFunctionHLSL@sh@@QEBAPEBDXZ
0x18008FD90: "public: virtual bool __cdecl sh::TIntermTraverser::visitFunctionPrototype(enum sh::Visit,class sh::TIntermFunctionPrototype * __ptr64) __ptr64" ?visitFunctionPrototype@TIntermTraverser@sh@@UEAA_NW4Visit@2@PEAVTIntermFunctionPrototype@2@@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TParseContext::AtomicCounterBindingState,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<int const,class sh::TParseContext::AtomicCounterBindingState>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@HVAtomicCounterBindingState@TParseContext@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHVAtomicCounterBindingState@TParseContext@sh@@@std@@PEAX@2@@Z
0x1801949C8: "const gl::BufferManager::`vftable'" ??_7BufferManager@gl@@6B@
0x180101B5C: "public: virtual __cdecl gl::InterfaceBlock::~InterfaceBlock(void) __ptr64" ??1InterfaceBlock@gl@@UEAA@XZ
0x1800F58E0: "public: virtual void * __ptr64 __cdecl gl::Renderbuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ERenderbuffer@gl@@UEAAPEAXI@Z
0x1801D13F0: "#define GL_USES_VIEW_ID
" ??_C@_0BJ@LAJBJCPE@?$CDdefine?5GL_USES_VIEW_ID?6?$AA@
0x1800636F4: "public: __cdecl rx::StreamingVertexBufferInterface::StreamingVertexBufferInterface(class rx::BufferFactoryD3D * __ptr64,unsigned __int64) __ptr64" ??0StreamingVertexBufferInterface@rx@@QEAA@PEAVBufferFactoryD3D@1@_K@Z
0x1800477D8: "private: bool __cdecl std::vector<class gl::FenceNV * __ptr64,class std::allocator<class gl::FenceNV * __ptr64> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@PEAVFenceNV@gl@@V?$allocator@PEAVFenceNV@gl@@@std@@@std@@AEAA_N_K@Z
0x1801D7938: "usampler2DMS" ??_C@_0N@HPAHGOPH@usampler2DMS?$AA@
0x1801804E0: "public: virtual void * __ptr64 __cdecl rx::TextureD3D_Cube::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureD3D_Cube@rx@@UEAAPEAXI@Z
0x1801D1268: "uniform float4 dx_ViewAdjust : r" ??_C@_0CO@OHHADEEE@uniform?5float4?5dx_ViewAdjust?5?3?5r@
0x18008FE60: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64 __cdecl gl::Framebuffer::getLabel(void)const __ptr64" ?getLabel@Framebuffer@gl@@UEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class sh::FunctionId,class sh::FunctionId,struct std::less<class sh::FunctionId>,class std::allocator<struct std::pair<class sh::FunctionId const,class sh::FunctionId> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class sh::FunctionId>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V12@U?$less@VFunctionId@sh@@@std@@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V12@@std@@PEAX@2@@Z
0x18008FDE0: "public: virtual unsigned int __cdecl gl::Texture::getId(void)const __ptr64" ?getId@Texture@gl@@UEBAIXZ
0x180092FC0: "protected: virtual __int64 __cdecl std::basic_streambuf<char,struct std::char_traits<char> >::xsputn(char const * __ptr64,__int64) __ptr64" ?xsputn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAA_JPEBD_J@Z
0x1800805EC: "private: void __cdecl std::vector<struct sh::OutputVariable,class std::allocator<struct sh::OutputVariable> >::_Change_array(struct sh::OutputVariable * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UOutputVariable@sh@@V?$allocator@UOutputVariable@sh@@@std@@@std@@AEAAXQEAUOutputVariable@sh@@_K1@Z
0x18007DA30: glTexParameteri
0x180194978: "const gl::FramebufferManager::`vftable'" ??_7FramebufferManager@gl@@6B@
0x18004B084: "public: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,unsigned int,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> >,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@$0A@@std@@@std@@QEAAXXZ
0x1801D2040: "Performance: dynamic indexing of" ??_C@_0FD@MPAEBOOE@Performance?3?5dynamic?5indexing?5of@
0x180190AD0: "const std::basic_stringbuf<char,struct std::char_traits<char>,class pool_allocator<char> >::`vftable'" ??_7?$basic_stringbuf@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@6B@
0x1801BB744: "false" ??_C@_05LAPONLG@false?$AA@
0x180191670: "const rx::d3d11::LazyShader<struct ID3D11GeometryShader>::`vftable'" ??_7?$LazyShader@UID3D11GeometryShader@@@d3d11@rx@@6B@
0x18007A470: "public: __cdecl gl::SamplerBinding::SamplerBinding(unsigned int,unsigned __int64,bool) __ptr64" ??0SamplerBinding@gl@@QEAA@I_K_N@Z
0x1801AC8B8: "textureCubeLod" ??_C@_0P@JOIAHBNL@textureCubeLod?$AA@
0x1801A0CB8: "__cdecl GUID_7b7166ec_21c7_44ae_b21a_c9ae321ae369" _GUID_7b7166ec_21c7_44ae_b21a_c9ae321ae369
0x1801C2200: "Failed to allocate mappable inte" ??_C@_0CN@FNDELHKB@Failed?5to?5allocate?5mappable?5inte@
0x1800EC930: "public: virtual void __cdecl rx::ContextImpl::stencilStrokePath(class gl::Path const * __ptr64,int,unsigned int) __ptr64" ?stencilStrokePath@ContextImpl@rx@@UEAAXPEBVPath@gl@@HI@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class rx::Query11 * __ptr64,struct std::less<class rx::Query11 * __ptr64>,class std::allocator<class rx::Query11 * __ptr64>,0> >::_Lrotate(struct std::_Tree_node<class rx::Query11 * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@PEAVQuery11@rx@@U?$less@PEAVQuery11@rx@@@std@@V?$allocator@PEAVQuery11@rx@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVQuery11@rx@@PEAX@2@@Z
0x1801BD878: "display is not a valid display." ??_C@_0CA@BCJEAOFJ@display?5is?5not?5a?5valid?5display?4?$AA@
0x1801C1E68: "NULL share handle." ??_C@_0BD@GDIBIFHD@NULL?5share?5handle?4?$AA@
0x1800498C4: "private: bool __cdecl sh::TLValueTrackingTraverser::isInFunctionMap(class sh::TIntermAggregate const * __ptr64)const __ptr64" ?isInFunctionMap@TLValueTrackingTraverser@sh@@AEBA_NPEBVTIntermAggregate@2@@Z
0x180048720: "protected: void __cdecl std::_Tree<class std::_Tset_traits<struct sh::ImageFunctionHLSL::ImageFunction,struct std::less<struct sh::ImageFunctionHLSL::ImageFunction>,class std::allocator<struct sh::ImageFunctionHLSL::ImageFunction>,0> >::_Erase(struct std::_Tree_node<struct sh::ImageFunctionHLSL::ImageFunction,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@UImageFunction@ImageFunctionHLSL@sh@@U?$less@UImageFunction@ImageFunctionHLSL@sh@@@std@@V?$allocator@UImageFunction@ImageFunctionHLSL@sh@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@UImageFunction@ImageFunctionHLSL@sh@@PEAX@2@@Z
0x1801D9730: ".GetDimensions(mip, width, heigh" ??_C@_0DE@DGJPNPOG@?4GetDimensions?$CImip?0?5width?0?5heigh@
0x18019BF30: "__cdecl _imp__o__wcsicmp" __imp__o__wcsicmp
0x1801D7F18: "RWTexture2DArray<snorm float4>" ??_C@_0BP@FFHONJOI@RWTexture2DArray?$DMsnorm?5float4?$DO?$AA@
0x1800E4174: "public: void __cdecl wil::details::FeatureStateManager::RecordFeatureUsage(unsigned int,enum wil_details_ServiceReportingKind,unsigned __int64) __ptr64" ?RecordFeatureUsage@FeatureStateManager@details@wil@@QEAAXIW4wil_details_ServiceReportingKind@@_K@Z
0x18013C0C0: "public: virtual class rx::SharedResource11<struct ID3D11ShaderResourceView> const & __ptr64 __cdecl rx::SurfaceRenderTarget11::getShaderResourceView(void)const __ptr64" ?getShaderResourceView@SurfaceRenderTarget11@rx@@UEBAAEBV?$SharedResource11@UID3D11ShaderResourceView@@@2@XZ
0x180009060: eglDestroySurface
0x180090F00: "void __cdecl angle::WriteColor<struct angle::R32G32F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR32G32F@angle@@M@angle@@YAXPEBEPEAE@Z
0x180154500: ??_GRemoveNoOpCasesFromEndOfSwitchTraverser@?A0x08da8580@sh@@UEAAPEAXI@Z
0x18002E66C: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Program * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Program * __ptr64> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Program * __ptr64> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@@std@@@std@@@2@@Z
0x1800839A0: "public: virtual void * __ptr64 __cdecl gl::Buffer::`vector deleting destructor'(unsigned int) __ptr64" ??_EBuffer@gl@@UEAAPEAXI@Z
0x180106DE4: "public: virtual __cdecl gl::ShaderVariableBuffer::~ShaderVariableBuffer(void) __ptr64" ??1ShaderVariableBuffer@gl@@UEAA@XZ
0x18007A3B4: "private: void __cdecl std::vector<struct gl::SamplerBinding,class std::allocator<struct gl::SamplerBinding> >::_Change_array(struct gl::SamplerBinding * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@USamplerBinding@gl@@V?$allocator@USamplerBinding@gl@@@std@@@std@@AEAAXQEAUSamplerBinding@gl@@_K1@Z
0x1801D8A18: " int baseLevel = 0;
" ??_C@_0BI@FBOJAFJH@?5?5?5?5int?5baseLevel?5?$DN?50?$DL?6?$AA@
0x180079BCC: "public: class gl::Error __cdecl gl::Context::getZeroFilledBuffer(unsigned __int64,class angle::MemoryBuffer * __ptr64 * __ptr64)const __ptr64" ?getZeroFilledBuffer@Context@gl@@QEBA?AVError@2@_KPEAPEAVMemoryBuffer@angle@@@Z
0x180132AD0: "public: __cdecl std::array<class std::unique_ptr<class rx::ImageD3D,struct std::default_delete<class rx::ImageD3D> >,15>::~array<class std::unique_ptr<class rx::ImageD3D,struct std::default_delete<class rx::ImageD3D> >,15>(void) __ptr64" ??1?$array@V?$unique_ptr@VImageD3D@rx@@U?$default_delete@VImageD3D@rx@@@std@@@std@@$0P@@std@@QEAA@XZ
0x180187C30: "public: virtual void * __ptr64 __cdecl rx::RenderbufferD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRenderbufferD3D@rx@@UEAAPEAXI@Z
0x1800020D4: "public: class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > __cdecl egl::DeviceExtensions::getStrings(void)const __ptr64" ?getStrings@DeviceExtensions@egl@@QEBA?AV?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@XZ
0x1800E68F8: "long __cdecl wil_details_WriteSRUMWnfUsageBuffer(class wil::details_abi::heap_vector<struct wil_details_FeatureUsageSRUM> * __ptr64)" ?wil_details_WriteSRUMWnfUsageBuffer@@YAJPEAV?$heap_vector@Uwil_details_FeatureUsageSRUM@@@details_abi@wil@@@Z
0x18013BCB0: "private: virtual class gl::Error __cdecl rx::Framebuffer11::readPixelsImpl(class gl::Context const * __ptr64,struct gl::Rectangle const & __ptr64,unsigned int,unsigned int,unsigned __int64,struct gl::PixelPackState const & __ptr64,unsigned char * __ptr64) __ptr64" ?readPixelsImpl@Framebuffer11@rx@@EEAA?AVError@gl@@PEBVContext@4@AEBURectangle@4@II_KAEBUPixelPackState@4@PEAE@Z
0x1800EAAE0: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x180193E00: "const sh::HLSLBlockEncoder::`vftable'" ??_7HLSLBlockEncoder@sh@@6B@
0x18008FF90: "public: virtual bool __cdecl sh::TIntermConstantUnion::hasSideEffects(void)const __ptr64" ?hasSideEffects@TIntermConstantUnion@sh@@UEBA_NXZ
0x1801D79A4: "] of " ??_C@_05IFHHBOBE@?$FN?5of?5?$AA@
0x1801BDDE0: "EGL_ROBUST_RESOURCE_INITIALIZATI" ??_C@_0EP@IHJEPPBP@EGL_ROBUST_RESOURCE_INITIALIZATI@
0x1800E347C: ?Iterate@RawUsageIndex@details_abi@wil@@QEBA_NV?$function@$$A6A_NPEAX_K01I@Z@wistd@@@Z
0x18015DAFC: ??$emplace_hint@AEBUpiecewise_construct_t@std@@V?$tuple@AEBVTType@sh@@@2@V?$tuple@$$V@2@@?$_Tree@V?$_Tmap_traits@VTType@sh@@PEAVTSymbolUniqueId@2@U?$less@VTType@sh@@@std@@V?$allocator@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@std@@@std@@@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBVTType@sh@@@1@$$QEAV?$tuple@$$V@1@@Z
0x1801D26A8: "bit-wise or" ??_C@_0M@HNKJANBG@bit?9wise?5or?$AA@
0x1801D7AB0: "+=" ??_C@_02FOEOMHFC@?$CL?$DN?$AA@
0x18012B7AC: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12289>::ErrorStreamBase<class egl::Error,int,12288,int,12289>(unsigned int) __ptr64" ??0?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAB@@angle@@QEAA@I@Z
0x18015BCF0: "public: virtual bool __cdecl sh::EmulatePrecision::visitDeclaration(enum sh::Visit,class sh::TIntermDeclaration * __ptr64) __ptr64" ?visitDeclaration@EmulatePrecision@sh@@UEAA_NW4Visit@2@PEAVTIntermDeclaration@2@@Z
0x1800738D4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ExtensionInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@PEAX@2@@Z
0x1800DD658: "void __cdecl gl::GenFramebuffers(int,unsigned int * __ptr64)" ?GenFramebuffers@gl@@YAXHPEAI@Z
0x180068D5C: "public: struct std::_List_node<struct std::pair<unsigned int const,struct gl::InternalFormat>,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<unsigned int const,struct gl::InternalFormat>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > >::_Buynode0(struct std::_List_node<struct std::pair<unsigned int const,struct gl::InternalFormat>,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<unsigned int const,struct gl::InternalFormat>,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBIUInternalFormat@gl@@@std@@PEAX@2@PEAU32@0@Z
0x180180050: "public: virtual class gl::Error __cdecl rx::StaticIndexBufferInterface::reserveBufferSpace(unsigned int,unsigned int) __ptr64" ?reserveBufferSpace@StaticIndexBufferInterface@rx@@UEAA?AVError@gl@@II@Z
0x1800884B4: "public: struct TPoolAllocator::tAllocState * __ptr64 __cdecl std::vector<struct TPoolAllocator::tAllocState,class std::allocator<struct TPoolAllocator::tAllocState> >::_Emplace_reallocate<struct TPoolAllocator::tAllocState const & __ptr64>(struct TPoolAllocator::tAllocState * __ptr64 const,struct TPoolAllocator::tAllocState const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUtAllocState@TPoolAllocator@@@?$vector@UtAllocState@TPoolAllocator@@V?$allocator@UtAllocState@TPoolAllocator@@@std@@@std@@QEAAPEAUtAllocState@TPoolAllocator@@QEAU23@AEBU23@@Z
0x1801D85A0: "cbuffer " ??_C@_08FGFAPPHN@cbuffer?5?$AA@
0x18015B260: "public: virtual void * __ptr64 __cdecl sh::EmulatePrecision::`scalar deleting destructor'(unsigned int) __ptr64" ??_GEmulatePrecision@sh@@UEAAPEAXI@Z
0x18002E748: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned int> > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x18008D7BC: "void __cdecl gl::GetShaderPrecisionFormat(unsigned int,unsigned int,int * __ptr64,int * __ptr64)" ?GetShaderPrecisionFormat@gl@@YAXIIPEAH0@Z
0x18000A870: "private: void __cdecl std::vector<struct egl::Config const * __ptr64,class std::allocator<struct egl::Config const * __ptr64> >::_Change_array(struct egl::Config const * __ptr64 * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@PEBUConfig@egl@@V?$allocator@PEBUConfig@egl@@@std@@@std@@AEAAXQEAPEBUConfig@egl@@_K1@Z
0x18002E910: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > >,0> >::_Insert<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > > >(struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@1@@Z
0x180190E38: "const rx::SharedResource11<struct ID3D11ShaderResourceView>::`vftable'" ??_7?$SharedResource11@UID3D11ShaderResourceView@@@rx@@6B@
0x18004D84C: "public: class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<struct sh::InterfaceBlock> > > __cdecl std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> >::insert<class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<struct sh::InterfaceBlock> > >,void>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<struct sh::InterfaceBlock> > >,class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<struct sh::InterfaceBlock> > >,class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<struct sh::InterfaceBlock> > >) __ptr64" ??$insert@V?$_Vector_iterator@V?$_Vector_val@U?$_Simple_types@UInterfaceBlock@sh@@@std@@@std@@@std@@X@?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@QEAA?AV?$_Vector_iterator@V?$_Vector_val@U?$_Simple_types@UInterfaceBlock@sh@@@std@@@std@@@1@V?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@UInterfaceBlock@sh@@@std@@@std@@@1@V21@1@Z
0x1801D1FE4: "-" ??_C@_01JOAMLHOP@?9?$AA@
0x1800EC400: "public: class egl::Error __cdecl egl::Display::terminate(void) __ptr64" ?terminate@Display@egl@@QEAA?AVError@2@XZ
0x1800DAE40: glBlendColor
0x180166FA4: "public: class sh::TIntermInvariantDeclaration * __ptr64 __cdecl sh::TParseContext::parseInvariantDeclaration(class sh::TTypeQualifierBuilder const & __ptr64,struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const * __ptr64,class sh::TSymbol const * __ptr64) __ptr64" ?parseInvariantDeclaration@TParseContext@sh@@QEAAPEAVTIntermInvariantDeclaration@2@AEBVTTypeQualifierBuilder@2@AEBUTSourceLoc@2@PEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEBVTSymbol@2@@Z
0x1801269D4: "private: void __cdecl std::vector<class std::unique_ptr<class rx::ShaderExecutableD3D,struct std::default_delete<class rx::ShaderExecutableD3D> >,class std::allocator<class std::unique_ptr<class rx::ShaderExecutableD3D,struct std::default_delete<class rx::ShaderExecutableD3D> > > >::_Tidy(void) __ptr64" ?_Tidy@?$vector@V?$unique_ptr@VShaderExecutableD3D@rx@@U?$default_delete@VShaderExecutableD3D@rx@@@std@@@std@@V?$allocator@V?$unique_ptr@VShaderExecutableD3D@rx@@U?$default_delete@VShaderExecutableD3D@rx@@@std@@@std@@@2@@std@@AEAAXXZ
0x1801ADD98: "Invalid uniform location" ??_C@_0BJ@LIHHBJBF@Invalid?5uniform?5location?$AA@
0x18019BFC0: "__cdecl _imp__o_roundf" __imp__o_roundf
0x1801D7B00: "};
return structure;
}
" ??_C@_0BM@JDKGPNGB@?$HN?$DL?6?5?5?5?5return?5structure?$DL?6?$HN?6?$AA@
0x180090230: "void __cdecl angle::ReadColor<struct angle::L32A32F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UL32A32F@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801D6070: "Texture component must be a cons" ??_C@_0DA@MCFMMOPB@Texture?5component?5must?5be?5a?5cons@
0x1800753F0: eglMakeCurrent
0x1801D1508: "all(" ??_C@_04PAOPICEK@all?$CI?$AA@
0x18004AE48: "public: void * __ptr64 __cdecl sh::TextureFunctionHLSL::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureFunctionHLSL@sh@@QEAAPEAXI@Z
0x1801D4F90: "function must have the same retu" ??_C@_0ED@IJEGGLBO@function?5must?5have?5the?5same?5retu@
0x180187C6C: "private: void __cdecl rx::RenderbufferD3D::deleteRenderTarget(class gl::Context const * __ptr64) __ptr64" ?deleteRenderTarget@RenderbufferD3D@rx@@AEAAXPEBVContext@gl@@@Z
0x180165900: "public: class sh::TIntermSwitch * __ptr64 __cdecl sh::TParseContext::addSwitch(class sh::TIntermTyped * __ptr64,class sh::TIntermBlock * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addSwitch@TParseContext@sh@@QEAAPEAVTIntermSwitch@2@PEAVTIntermTyped@2@PEAVTIntermBlock@2@AEBUTSourceLoc@2@@Z
0x1800F9C64: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::InterfaceBlock const * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> >,0> >::find(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@std@@@std@@@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@@Z
0x18019BF28: "__cdecl _imp_memmove" __imp_memmove
0x1801B0AB0: "float4x4 inverse_emu(in float4x4" ??_C@_0ODJ@HEBJKHJO@float4x4?5inverse_emu?$CIin?5float4x4@
0x1801266D4: "private: void __cdecl std::vector<struct rx::D3DVarying,class std::allocator<struct rx::D3DVarying> >::_Change_array(struct rx::D3DVarying * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UD3DVarying@rx@@V?$allocator@UD3DVarying@rx@@@std@@@std@@AEAAXQEAUD3DVarying@rx@@_K1@Z
0x180018724: "protected: struct std::_Tree_node<struct std::pair<__int64 const,__int64>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::_Lbound<__int64>(__int64 const & __ptr64)const __ptr64" ??$_Lbound@_J@?$_Tree@V?$_Tmap_traits@_J_JU?$less@_J@std@@V?$allocator@U?$pair@$$CB_J_J@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CB_J_J@std@@PEAX@1@AEB_J@Z
0x1801CF880: "rx::StreamProducerD3DTexture::ge" ??_C@_0DE@EGCCJIHP@rx?3?3StreamProducerD3DTexture?3?3ge@
0x1800094F0: "public: virtual void * __ptr64 __cdecl rx::TextureD3D_2D::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureD3D_2D@rx@@UEAAPEAXI@Z
0x18013A6E4: "public: class angle::ErrorOrResultBase<class gl::Error,class rx::Resource11<struct ID3D11ShaderResourceView> const * __ptr64,unsigned int,0> __cdecl rx::Buffer11::getSRV(class gl::Context const * __ptr64,enum DXGI_FORMAT) __ptr64" ?getSRV@Buffer11@rx@@QEAA?AV?$ErrorOrResultBase@VError@gl@@PEBV?$Resource11@UID3D11ShaderResourceView@@@rx@@I$0A@@angle@@PEBVContext@gl@@W4DXGI_FORMAT@@@Z
0x1800EB378: "public: struct std::_Tree_node<struct sh::EmulatePrecision::TypePair,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<struct sh::EmulatePrecision::TypePair,struct sh::EmulatePrecision::TypePairComparator,class std::allocator<struct sh::EmulatePrecision::TypePair>,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::EmulatePrecision::TypePair> > >) __ptr64" ?_Extract@?$_Tree@V?$_Tset_traits@UTypePair@EmulatePrecision@sh@@UTypePairComparator@23@V?$allocator@UTypePair@EmulatePrecision@sh@@@std@@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@UTypePair@EmulatePrecision@sh@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@UTypePair@EmulatePrecision@sh@@@std@@@std@@@2@@Z
0x1800EEB3C: "public: void __cdecl gl::Context::bindDrawFramebuffer(unsigned int) __ptr64" ?bindDrawFramebuffer@Context@gl@@QEAAXI@Z
0x18004BEB8: "public: void __cdecl std::vector<struct gl::TransformFeedbackVarying,class std::allocator<struct gl::TransformFeedbackVarying> >::clear(void) __ptr64" ?clear@?$vector@UTransformFeedbackVarying@gl@@V?$allocator@UTransformFeedbackVarying@gl@@@std@@@std@@QEAAXXZ
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_External::setImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64,unsigned int,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64) __ptr64" ?setImage@TextureD3D_External@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@IIAEBUPixelUnpackState@4@PEBE@Z
0x18007F36C: "void __cdecl gl::GenBuffers(int,unsigned int * __ptr64)" ?GenBuffers@gl@@YAXHPEAI@Z
0x1801A2670: ":MaxVertexTextureImageUnits:" ??_C@_0BN@MPPFNGMF@?3MaxVertexTextureImageUnits?3?$AA@
0x18019BF78: "__cdecl _imp__o_fwrite" __imp__o_fwrite
0x1801D87E0: ".SampleBias(" ??_C@_0N@LHBOPDAB@?4SampleBias?$CI?$AA@
0x18010CD90: "void __cdecl angle::GenerateMip<struct angle::R8G8B8A8S>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR8G8B8A8S@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x18008FF90: "public: virtual bool __cdecl sh::EmulatePrecision::visitInvariantDeclaration(enum sh::Visit,class sh::TIntermInvariantDeclaration * __ptr64) __ptr64" ?visitInvariantDeclaration@EmulatePrecision@sh@@UEAA_NW4Visit@2@PEAVTIntermInvariantDeclaration@2@@Z
0x180057280: "public: struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,0> >::_Buynode0(void) __ptr64" ?_Buynode0@?$_Tree_comp_alloc@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAX@2@XZ
0x180057280: "public: struct std::_Tree_node<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,0> >::_Buynode0(void) __ptr64" ?_Buynode0@?$_Tree_comp_alloc@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAX@2@XZ
0x180024BE0: glBindTexture
0x180009710: "public: __cdecl std::array<class std::unique_ptr<class rx::ImageD3D,struct std::default_delete<class rx::ImageD3D> >,15>::array<class std::unique_ptr<class rx::ImageD3D,struct std::default_delete<class rx::ImageD3D> >,15>(void) __ptr64" ??0?$array@V?$unique_ptr@VImageD3D@rx@@U?$default_delete@VImageD3D@rx@@@std@@@std@@$0P@@std@@QEAA@XZ
0x180088ED8: "public: unsigned __int64 __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermIfElse * __ptr64,struct std::less<class sh::TIntermIfElse * __ptr64>,class std::allocator<class sh::TIntermIfElse * __ptr64>,0> >::count(class sh::TIntermIfElse * __ptr64 const & __ptr64)const __ptr64" ?count@?$_Tree@V?$_Tset_traits@PEAVTIntermIfElse@sh@@U?$less@PEAVTIntermIfElse@sh@@@std@@V?$allocator@PEAVTIntermIfElse@sh@@@4@$0A@@std@@@std@@QEBA_KAEBQEAVTIntermIfElse@sh@@@Z
0x1801D76FC: "is2" ??_C@_03CDFCBKBC@is2?$AA@
0x1801CFFE8: "__cdecl GUID_790a45f7_0d42_4876_983a_0a55cfe6f4aa" _GUID_790a45f7_0d42_4876_983a_0a55cfe6f4aa
0x1800EB0AC: "public: struct std::_Tree_node<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<struct HDC__ * __ptr64,class egl::Display * __ptr64,struct std::less<struct HDC__ * __ptr64>,class std::allocator<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@PEAUHDC__@@PEAVDisplay@egl@@U?$less@PEAUHDC__@@@std@@V?$allocator@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@@5@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@@std@@@std@@@2@@Z
0x1801A4578: "inversesqrt" ??_C@_0M@MEMLHMJL@inversesqrt?$AA@
0x180048368: "bool __cdecl sh::ValidateLimitations(class sh::TIntermNode * __ptr64,unsigned int,class sh::TSymbolTable * __ptr64,int,class sh::TDiagnostics * __ptr64)" ?ValidateLimitations@sh@@YA_NPEAVTIntermNode@1@IPEAVTSymbolTable@1@HPEAVTDiagnostics@1@@Z
0x18017BAE8: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<struct gl::FormatType,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64),struct std::less<struct gl::FormatType>,class std::allocator<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> >,0> >::_Insert_nohint<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> & __ptr64,struct std::_Tree_node<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)>,void * __ptr64> * __ptr64>(bool,struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> & __ptr64,struct std::_Tree_node<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@PEAU?$_Tree_node@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@UFormatType@gl@@P6AXPEBEPEAE@ZU?$less@UFormatType@gl@@@std@@V?$allocator@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@1@PEAU?$_Tree_node@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@PEAX@1@@Z
0x1801BF9AC: "')" ??_C@_02HJPKOJGD@?8?$CJ?$AA@
0x1801D50E8: "duplicate function prototype dec" ??_C@_0DK@FMMFDKEL@duplicate?5function?5prototype?5dec@
0x1800F409C: "bool __cdecl gl::ValidateStencilMaskSeparate(class gl::ValidationContext * __ptr64,unsigned int,unsigned int)" ?ValidateStencilMaskSeparate@gl@@YA_NPEAVValidationContext@1@II@Z
0x180165A2C: "public: class sh::TIntermTyped * __ptr64 __cdecl sh::TParseContext::addUnaryMathLValue(enum TOperator,class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addUnaryMathLValue@TParseContext@sh@@QEAAPEAVTIntermTyped@2@W4TOperator@@PEAV32@AEBUTSourceLoc@2@@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > >::_Min(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@PEAX@2@PEAU32@@Z
0x180056D04: "protected: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct sh::StructureHLSL::TStructProperties * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> >,0> >::_Lbound<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)const __ptr64" ??$_Lbound@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@1@@Z
0x1801BFC14: "[0]" ??_C@_03OJMJGOMJ@?$FL0?$FN?$AA@
0x1801BD038: "GL_VERTEX_ATTRIB_ARRAY_INTEGER r" ??_C@_0DH@FGIKDJMN@GL_VERTEX_ATTRIB_ARRAY_INTEGER?5r@
0x1801D19C8: "; ++i)
{
if (" ??_C@_0BK@ICFBHBKP@?$DL?5?$CL?$CLi?$CJ?6?5?5?5?5?$HL?6?5?5?5?5?5?5?5?5if?5?$CI?$AA@
0x1800083B0: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >::operator=(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > &&) __ptr64" ??4?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@QEAAAEAV01@$$QEAV01@@Z
0x1801A0C70: "float4" ??_C@_06IFOJNFPO@float4?$AA@
0x180180374: "public: void __cdecl angle::DestroyThenDelete<class rx::TextureStorage,class gl::Context>::operator()(class rx::TextureStorage * __ptr64) __ptr64" ??R?$DestroyThenDelete@VTextureStorage@rx@@VContext@gl@@@angle@@QEAAXPEAVTextureStorage@rx@@@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct HWND__ * __ptr64,class egl::Surface * __ptr64,struct std::less<struct HWND__ * __ptr64>,class std::allocator<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<struct HWND__ * __ptr64 const,class egl::Surface * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@PEAUHWND__@@PEAVSurface@egl@@U?$less@PEAUHWND__@@@std@@V?$allocator@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEAUHWND__@@PEAVSurface@egl@@@std@@PEAX@2@@Z
0x1800E39C0: ?MakeAndInitialize@?$ProcessLocalStorageData@UProcessLocalData@details_abi@wil@@@details_abi@wil@@CAJPEBG$$QEAV?$unique_any_t@V?$mutex_t@V?$unique_storage@U?$resource_policy@PEAXP6AXPEAX@Z$1?CloseHandle@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAX$0A@$$T@details@wil@@@details@wil@@Uerr_returncode_policy@3@@wil@@@3@PEAPEAV123@@Z
0x1801A4660: "log2" ??_C@_04KGLCPMCP@log2?$AA@
0x18019FDA4: "GL_" ??_C@_03JMNLHFFI@GL_?$AA@
0x1801D8950: ", float4 t" ??_C@_0L@EBMNCOBB@?0?5float4?5t?$AA@
0x180153B90: "public: virtual void * __ptr64 __cdecl sh::HLSLBlockEncoder::`scalar deleting destructor'(unsigned int) __ptr64" ??_GHLSLBlockEncoder@sh@@UEAAPEAXI@Z
0x1801AE980: "__stdcall _xmm" __xmm@00000001000000010000000200000001
0x1801DD950: "__stdcall _xmm" __xmm@00000003000000030000000300000000
0x180134BC0: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > > > > __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11::SRVKey,class rx::SharedResource11<struct ID3D11ShaderResourceView>,struct std::less<struct rx::TextureStorage11::SRVKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > >,0> >::find(struct rx::TextureStorage11::SRVKey const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@USRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@U?$less@USRVKey@TextureStorage11@rx@@@std@@V?$allocator@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@6@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@std@@@std@@@2@AEBUSRVKey@TextureStorage11@rx@@@Z
0x180091560: "public: virtual unsigned __int64 __cdecl rx::Buffer11::getSize(void)const __ptr64" ?getSize@Buffer11@rx@@UEBA_KXZ
0x18008FA70: "public: virtual void __cdecl sh::HLSLBlockEncoder::enterAggregateType(void) __ptr64" ?enterAggregateType@HLSLBlockEncoder@sh@@UEAAXXZ
0x1800601AC: "public: static class egl::Display * __ptr64 __cdecl egl::Display::GetDisplayFromDevice(class egl::Device * __ptr64,class egl::AttributeMap const & __ptr64)" ?GetDisplayFromDevice@Display@egl@@SAPEAV12@PEAVDevice@2@AEBVAttributeMap@2@@Z
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct HDC__ * __ptr64,class egl::Display * __ptr64,struct std::less<struct HDC__ * __ptr64>,class std::allocator<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<struct HDC__ * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@PEAUHDC__@@PEAVDisplay@egl@@U?$less@PEAUHDC__@@@std@@V?$allocator@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEAUHDC__@@PEAVDisplay@egl@@@std@@PEAX@2@@Z
0x1801D16A8: "firstbitlow(" ??_C@_0N@NCCOOBFG@firstbitlow?$CI?$AA@
0x18008EDF0: "public: virtual class gl::Error __cdecl rx::Sync11::serverWait(unsigned int,unsigned __int64) __ptr64" ?serverWait@Sync11@rx@@UEAA?AVError@gl@@I_K@Z
0x1801C21E0: "__cdecl GUID_6543dbb6_1b48_42f5_ab82_e97ec74326f6" _GUID_6543dbb6_1b48_42f5_ab82_e97ec74326f6
0x1801D3618: "integer expression required" ??_C@_0BM@OMMKAFML@integer?5expression?5required?$AA@
0x1801A2E70: "void imulExtended_emu(int4 x, in" ??_C@_0PP@JLPHGONI@void?5imulExtended_emu?$CIint4?5x?0?5in@
0x1801D4510: "undeclared identifier" ??_C@_0BG@GLKDAFFH@undeclared?5identifier?$AA@
0x18008DBD0: "protected: virtual void __cdecl sh::TCompiler::initBuiltInFunctionEmulator(class sh::BuiltInFunctionEmulator * __ptr64,__int64) __ptr64" ?initBuiltInFunctionEmulator@TCompiler@sh@@MEAAXPEAVBuiltInFunctionEmulator@2@_J@Z
0x18014EA80: "public: virtual void __cdecl rx::TransformFeedback11::end(void) __ptr64" ?end@TransformFeedback11@rx@@UEAAXXZ
0x180156C88: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class sh::TIntermSymbol * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@PEAX@2@@Z
0x1801AE940: "__stdcall _real" __real@41800000
0x1801C14D0: "void selectView(inout GS_OUTPUT " ??_C@_0DJ@OGLCPALG@void?5selectView?$CIinout?5GS_OUTPUT?5@
0x180140F94: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::BlitShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::BlitShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader> >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<enum rx::Blit11::BlitShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@W4BlitShaderType@Blit11@rx@@UShader@23@U?$less@W4BlitShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4BlitShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@@Z
0x180139DC8: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> > > > __cdecl std::_Tree<class std::_Tmap_traits<__int64,struct rx::Buffer11::ConstantBufferCacheEntry,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<__int64 const,struct rx::Buffer11::ConstantBufferCacheEntry> > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@_JUConstantBufferCacheEntry@Buffer11@rx@@U?$less@_J@std@@V?$allocator@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_JUConstantBufferCacheEntry@Buffer11@rx@@@std@@@std@@@std@@@2@@Z
0x1801DD8A0: "__stdcall _real" __real@40800000
0x1801C1828: "uint primitiveID : SV_PrimitiveI" ??_C@_0CE@NFAGCJLG@uint?5primitiveID?5?3?5SV_PrimitiveI@
0x1801B1FD0: "float2x2 outerProduct_emu(in flo" ??_C@_0GD@CPOPNNOO@float2x2?5outerProduct_emu?$CIin?5flo@
0x18006FE4C: "public: void __cdecl gl::Context::bindBufferRange(enum gl::BufferBinding,unsigned int,unsigned int,__int64,__int64) __ptr64" ?bindBufferRange@Context@gl@@QEAAXW4BufferBinding@2@II_J1@Z
0x18013030C: "public: class gl::Error __cdecl rx::Renderer11::readFromAttachment(class gl::Context const * __ptr64,class gl::FramebufferAttachment const & __ptr64,struct gl::Rectangle const & __ptr64,unsigned int,unsigned int,unsigned int,struct gl::PixelPackState const & __ptr64,unsigned char * __ptr64) __ptr64" ?readFromAttachment@Renderer11@rx@@QEAA?AVError@gl@@PEBVContext@4@AEBVFramebufferAttachment@4@AEBURectangle@4@IIIAEBUPixelPackState@4@PEAE@Z
0x180154540: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> > > >,class pool_allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@std@@@std@@@std@@V?$pool_allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@std@@@std@@@std@@@@@std@@AEAA_N_K@Z
0x1801D74F8: "initGlobals" ??_C@_0M@JFJDIE@initGlobals?$AA@
0x180156990: ??_EMaxDepthTraverser@?A0x9d0c494e@sh@@UEAAPEAXI@Z
0x1800105E4: "public: class sh::TStorageQualifierWrapper * __ptr64 __cdecl sh::TParseContext::parseGlobalStorageQualifier(enum sh::TQualifier,struct sh::TSourceLoc const & __ptr64) __ptr64" ?parseGlobalStorageQualifier@TParseContext@sh@@QEAAPEAVTStorageQualifierWrapper@2@W4TQualifier@2@AEBUTSourceLoc@2@@Z
0x1800FD3E4: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class rx::Query11 * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class rx::Query11 * __ptr64,struct std::less<class rx::Query11 * __ptr64>,class std::allocator<class rx::Query11 * __ptr64>,0> >::_Insert_at<class rx::Query11 * __ptr64 const & __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<class rx::Query11 * __ptr64,void * __ptr64> * __ptr64,class rx::Query11 * __ptr64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@AEBQEAVQuery11@rx@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEAVQuery11@rx@@U?$less@PEAVQuery11@rx@@@std@@V?$allocator@PEAVQuery11@rx@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVQuery11@rx@@@std@@@std@@@1@_NPEAU?$_Tree_node@PEAVQuery11@rx@@PEAX@1@AEBQEAVQuery11@rx@@U_Not_a_node_tag@1@@Z
0x1801D27C8: "Negate value" ??_C@_0N@PIELBLNC@Negate?5value?$AA@
0x1801D4580: "variable expected" ??_C@_0BC@FDJAMEJP@variable?5expected?$AA@
0x18003C4D4: "public: __cdecl rx::Clear11::ShaderManager::ShaderManager(void) __ptr64" ??0ShaderManager@Clear11@rx@@QEAA@XZ
0x18016E080: "public: virtual void * __ptr64 __cdecl sh::TIntermBinary::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermBinary@sh@@UEAAPEAXI@Z
0x1800935D4: "public: char const * __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::c_str(void)const __ptr64" ?c_str@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEBAPEBDXZ
0x180060304: "public: __cdecl angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >(unsigned __int64) __ptr64" ??0?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@QEAA@_K@Z
0x18008DBD0: "public: virtual void __cdecl rx::TextureStorage11_EGLImage::disassociateImage(struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?disassociateImage@TextureStorage11_EGLImage@rx@@UEAAXAEBUImageIndex@gl@@PEAVImage11@2@@Z
0x180123790: "public: virtual void * __ptr64 __cdecl rx::EGLImageD3D::`scalar deleting destructor'(unsigned int) __ptr64" ??_GEGLImageD3D@rx@@UEAAPEAXI@Z
0x1801A2AA8: "ANGLE_ENABLE_LOOP_FLATTEN" ??_C@_0BK@PIINMEKP@ANGLE_ENABLE_LOOP_FLATTEN?$AA@
0x1801D7704: "s2r" ??_C@_03JNNHAFBL@s2r?$AA@
0x1801D5AB8: "num_views" ??_C@_09OHBBKBNF@num_views?$AA@
0x180164648: "public: class sh::TIntermCase * __ptr64 __cdecl sh::TParseContext::addCase(class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addCase@TParseContext@sh@@QEAAPEAVTIntermCase@2@PEAVTIntermTyped@2@AEBUTSourceLoc@2@@Z
0x18008C4A8: "class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TextureString(enum sh::HLSLTextureGroup)" ?TextureString@sh@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@W4HLSLTextureGroup@1@@Z
0x1801341C0: "public: virtual void __cdecl rx::TextureStorage11_2DArray::disassociateImage(struct gl::ImageIndex const & __ptr64,class rx::Image11 * __ptr64) __ptr64" ?disassociateImage@TextureStorage11_2DArray@rx@@UEAAXAEBUImageIndex@gl@@PEAVImage11@2@@Z
0x1800563DC: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TIntermAggregate::getSymbolTableMangledName(void)const __ptr64" ?getSymbolTableMangledName@TIntermAggregate@sh@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@XZ
0x18005525C: "private: bool __cdecl gl::UniformLinker::gatherUniformLocationsAndCheckConflicts(class gl::InfoLog & __ptr64,class gl::ProgramBindings const & __ptr64,class std::set<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int> > * __ptr64,class std::set<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int> > * __ptr64,int * __ptr64) __ptr64" ?gatherUniformLocationsAndCheckConflicts@UniformLinker@gl@@AEAA_NAEAVInfoLog@2@AEBVProgramBindings@2@PEAV?$set@IU?$less@I@std@@V?$allocator@I@2@@std@@2PEAH@Z
0x18012E964: "public: class angle::ErrorOrResultBase<class gl::Error,class rx::TextureHelper11,unsigned int,0> __cdecl rx::Renderer11::createStagingTexture(enum rx::ResourceType,struct rx::d3d11::Format const & __ptr64,struct gl::Extents const & __ptr64,enum rx::StagingAccess) __ptr64" ?createStagingTexture@Renderer11@rx@@QEAA?AV?$ErrorOrResultBase@VError@gl@@VTextureHelper11@rx@@I$0A@@angle@@W4ResourceType@2@AEBUFormat@d3d11@2@AEBUExtents@gl@@W4StagingAccess@2@@Z
0x18019C410: "__cdecl _xt_z" __xt_z
0x1800E4CCC: "void __cdecl wil::details::in1diag3::Return_Hr(void * __ptr64,unsigned int,char const * __ptr64,long)" ?Return_Hr@in1diag3@details@wil@@YAXPEAXIPEBDJ@Z
0x18008FF90: "public: virtual bool __cdecl rx::Buffer11::PackStorage::isGPUAccessible(void)const __ptr64" ?isGPUAccessible@PackStorage@Buffer11@rx@@UEBA_NXZ
0x1800057C8: "public: class sh::TIntermTyped * __ptr64 __cdecl sh::TParseContext::addFieldSelectionExpression(class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addFieldSelectionExpression@TParseContext@sh@@QEAAPEAVTIntermTyped@2@PEAV32@AEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@1@Z
0x1800E20C4: "public: static long __cdecl wil::details_abi::ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData>::Acquire(char const * __ptr64,class wil::details_abi::ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData> * __ptr64 * __ptr64)" ?Acquire@?$ProcessLocalStorageData@UProcessLocalData@details_abi@wil@@@details_abi@wil@@SAJPEBDPEAPEAV123@@Z
0x1800777D0: "public: struct sh::Varying * __ptr64 __cdecl std::vector<struct sh::Varying,class std::allocator<struct sh::Varying> >::_Emplace_reallocate<struct sh::Varying>(struct sh::Varying * __ptr64 const,struct sh::Varying &&) __ptr64" ??$_Emplace_reallocate@UVarying@sh@@@?$vector@UVarying@sh@@V?$allocator@UVarying@sh@@@std@@@std@@QEAAPEAUVarying@sh@@QEAU23@$$QEAU23@@Z
0x1800880C0: "public: bool __cdecl sh::TFieldListCollection::containsSamplers(void)const __ptr64" ?containsSamplers@TFieldListCollection@sh@@QEBA_NXZ
0x1801D17F0: " = false;
" ??_C@_0L@CJDABEHG@?5?$DN?5false?$DL?6?$AA@
0x1801C08C0: " output.dx_Position.x = gl_Po" ??_C@_0FP@JKIBECNO@?5?5?5?5output?4dx_Position?4x?5?$DN?5gl_Po@
0x18019F458: "C:\fakepath" ??_C@_0M@MMBOKGLJ@C?3?2fakepath?$AA@
0x1801D1E24: " m) {
" ??_C@_06NHOMIIOJ@?5m?$CJ?5?$HL?6?$AA@
0x18008DDB0: "public: virtual bool __cdecl rx::Renderer11::canSelectViewInVertexShader(void)const __ptr64" ?canSelectViewInVertexShader@Renderer11@rx@@UEBA_NXZ
0x1801D25E8: "vector scale second child into f" ??_C@_0CL@OPNENLNH@vector?5scale?5second?5child?5into?5f@
0x180079750: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ProgramVaryingRef,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAX@2@@Z
0x1800FCF94: "public: void __cdecl gl::State::syncDirtyObject(class gl::Context const * __ptr64,unsigned int) __ptr64" ?syncDirtyObject@State@gl@@QEAAXPEBVContext@2@I@Z
0x18007374C: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ExtensionInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> >,0> >::_Insert_at<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo>,void * __ptr64> * __ptr64,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@PEAX@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@1@1@Z
0x1801BE368: "Microsoft" ??_C@_09IBPOIBJJ@Microsoft?$AA@
0x1801D2CC8: "Branch: Break" ??_C@_0O@OBNDAHJG@Branch?3?5Break?$AA@
0x180182A30: "public: virtual class gl::Error __cdecl rx::TextureD3D_2DMultisample::getRenderTarget(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::RenderTargetD3D * __ptr64 * __ptr64) __ptr64" ?getRenderTarget@TextureD3D_2DMultisample@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAPEAVRenderTargetD3D@2@@Z
0x180076300: "class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl std::operator+<char,struct std::char_traits<char>,class std::allocator<char> >(char const * __ptr64 const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &&)" ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@QEBD$$QEAV10@@Z
0x1801BB988: "DCIScanner" ??_C@_1BG@CIHMPNDO@?$AAD?$AAC?$AAI?$AAS?$AAc?$AAa?$AAn?$AAn?$AAe?$AAr?$AA?$AA@
0x18007A924: "private: void __cdecl std::vector<struct gl::LinkedUniform,class std::allocator<struct gl::LinkedUniform> >::_Insert_range<struct gl::LinkedUniform * __ptr64>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<struct gl::LinkedUniform> > >,struct gl::LinkedUniform * __ptr64,struct gl::LinkedUniform * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Insert_range@PEAULinkedUniform@gl@@@?$vector@ULinkedUniform@gl@@V?$allocator@ULinkedUniform@gl@@@std@@@std@@AEAAXV?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@ULinkedUniform@gl@@@std@@@std@@@1@PEAULinkedUniform@gl@@1Uforward_iterator_tag@1@@Z
0x180089D70: eglCreateContext
0x180079E00: "public: bool __cdecl angle::MemoryBuffer::resize(unsigned __int64) __ptr64" ?resize@MemoryBuffer@angle@@QEAA_N_K@Z
0x18008F630: "public: virtual class egl::Error __cdecl rx::DeviceD3D::getDevice(void * __ptr64 * __ptr64) __ptr64" ?getDevice@DeviceD3D@rx@@UEAA?AVError@egl@@PEAPEAX@Z
0x180093760: "[thunk]:public: virtual void * __ptr64 __cdecl gl::Texture::`vector deleting destructor'`adjustor{88}' (unsigned int) __ptr64" ??_ETexture@gl@@WFI@EAAPEAXI@Z
0x18004736C: "void __cdecl yyrestart(struct _iobuf * __ptr64,void * __ptr64)" ?yyrestart@@YAXPEAU_iobuf@@PEAX@Z
0x18013C890: "public: virtual class gl::Error __cdecl rx::Context11::flush(class gl::Context const * __ptr64) __ptr64" ?flush@Context11@rx@@UEAA?AVError@gl@@PEBVContext@4@@Z
0x18003A780: "public: virtual class egl::Error __cdecl rx::Renderer11::getD3DTextureInfo(struct egl::Config const * __ptr64,struct IUnknown * __ptr64,int * __ptr64,int * __ptr64,unsigned int * __ptr64)const __ptr64" ?getD3DTextureInfo@Renderer11@rx@@UEBA?AVError@egl@@PEBUConfig@4@PEAUIUnknown@@PEAH2PEAI@Z
0x1801A18D0: "gl_Color[" ??_C@_09KEODIMIJ@gl_Color?$FL?$AA@
0x1801234C0: "public: virtual class egl::Error __cdecl rx::SurfaceD3D::querySurfacePointerANGLE(int,void * __ptr64 * __ptr64) __ptr64" ?querySurfacePointerANGLE@SurfaceD3D@rx@@UEAA?AVError@egl@@HPEAPEAX@Z
0x180090050: "unsigned char const * __ptr64 __cdecl angle::DefaultGetTraceCategoryEnabledFlag(struct angle::PlatformMethods * __ptr64,char const * __ptr64)" ?DefaultGetTraceCategoryEnabledFlag@angle@@YAPEBEPEAUPlatformMethods@1@PEBD@Z
0x1801BF710: "Compute shader shader storage bl" ??_C@_0FJ@NIBCKHBJ@Compute?5shader?5shader?5storage?5bl@
0x1801BED10: "Source texture is not a valid te" ??_C@_0CO@CFENLJNJ@Source?5texture?5is?5not?5a?5valid?5te@
0x180122450: "void __cdecl angle::ReadColor<struct angle::R16G16B16,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16G16B16@angle@@M@angle@@YAXPEBEPEAE@Z
0x18014D460: "public: virtual class gl::Error __cdecl rx::Query11::end(void) __ptr64" ?end@Query11@rx@@UEAA?AVError@gl@@XZ
0x18008DBD0: "public: virtual void __cdecl MemoryProtectionStubs::OnHeapDeinit(void) __ptr64" ?OnHeapDeinit@MemoryProtectionStubs@@UEAAXXZ
0x180191490: "const rx::Resource11<struct ID3D11RasterizerState>::`vftable'" ??_7?$Resource11@UID3D11RasterizerState@@@rx@@6B@
0x1800E02D8: "void __cdecl gl::VertexAttrib1f(unsigned int,float)" ?VertexAttrib1f@gl@@YAXIM@Z
0x18014B850: "void __cdecl rx::CopyXYZ10W2ToXYZW32FVertexData<1,1,0>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyXYZ10W2ToXYZW32FVertexData@$00$00$0A@@rx@@YAXPEBE_K1PEAE@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64> > >::_Min(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,struct sh::StructureHLSL::TStructProperties * __ptr64>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAUTStructProperties@StructureHLSL@sh@@@std@@PEAX@2@PEAU32@@Z
0x1800853E4: "public: struct std::_List_node<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > >,class std::allocator<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > > > > >::_Buynode0(struct std::_List_node<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<struct rx::d3d11::BlendStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState> > > > > >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBUBlendStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@@std@@@std@@@std@@@std@@@std@@PEAX@2@PEAU32@0@Z
0x1800035F8: "public: bool __cdecl rx::ProgramD3D::usesGeometryShader(unsigned int)const __ptr64" ?usesGeometryShader@ProgramD3D@rx@@QEBA_NI@Z
0x1801D4350: "image binding greater than gl_Ma" ??_C@_0CM@MMNOANJI@image?5binding?5greater?5than?5gl_Ma@
0x1801955A8: "const rx::CompilerD3D::`vftable'" ??_7CompilerD3D@rx@@6B@
0x18008DBD0: "void __cdecl angle::DefaultLogInfo(struct angle::PlatformMethods * __ptr64,char const * __ptr64)" ?DefaultLogInfo@angle@@YAXPEAUPlatformMethods@1@PEBD@Z
0x1800F6B0C: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [16]>(char const (& __ptr64)[16]) __ptr64" ??$?6$$BY0BA@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0BA@$$CBD@Z
0x18000D7C8: "public: __cdecl gl::TextureState::TextureState(unsigned int) __ptr64" ??0TextureState@gl@@QEAA@I@Z
0x1801D9A60: ", lod" ??_C@_05MMHINOBA@?0?5lod?$AA@
0x1801D2AA8: "true case is null
" ??_C@_0BD@OJEFOBAI@true?5case?5is?5null?6?$AA@
0x18019BF90: "__cdecl _imp_malloc" __imp_malloc
0x18019FD98: "defined" ??_C@_07MJAJDDLG@defined?$AA@
0x180045360: "public: virtual __cdecl pp::DirectiveParser::~DirectiveParser(void) __ptr64" ??1DirectiveParser@pp@@UEAA@XZ
0x18006160C: "public: void __cdecl std::list<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > >::clear(void) __ptr64" ?clear@?$list@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@V?$allocator@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@2@@std@@QEAAXXZ
0x1801264C0: "public: virtual void * __ptr64 __cdecl sh::BlockLayoutEncoder::`vector deleting destructor'(unsigned int) __ptr64" ??_EBlockLayoutEncoder@sh@@UEAAPEAXI@Z
0x1800FCF34: "public: void __cdecl gl::State::setVertexAttribf(unsigned int,float const * __ptr64 const) __ptr64" ?setVertexAttribf@State@gl@@QEAAXIQEBM@Z
0x1801D7BB0: "Texture2DMS<float4>" ??_C@_0BE@KGMDCHLL@Texture2DMS?$DMfloat4?$DO?$AA@
0x18004A288: "protected: void __cdecl sh::TIntermTraverser::clearReplacementQueue(void) __ptr64" ?clearReplacementQueue@TIntermTraverser@sh@@IEAAXXZ
0x1800DB150: glStencilFuncSeparate
0x18013D040: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11RasterizerState>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11@UID3D11RasterizerState@@@rx@@UEAAPEAXI@Z
0x180071438: "public: bool __cdecl gl::ResourceMap<class gl::TransformFeedback>::Iterator::operator==(class gl::ResourceMap<class gl::TransformFeedback>::Iterator const & __ptr64)const __ptr64" ??8Iterator@?$ResourceMap@VTransformFeedback@gl@@@gl@@QEBA_NAEBV012@@Z
0x1800DAF20: glDrawBuffersEXT
0x180077504: "class sh::TType const * __ptr64 __cdecl sh::VectorType(class sh::TType const * __ptr64,int)" ?VectorType@sh@@YAPEBVTType@1@PEBV21@H@Z
0x18014AEA0: "void __cdecl rx::CopyNativeVertexData<signed char,3,4,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@C$02$03$00@rx@@YAXPEBE_K1PEAE@Z
0x18019BF10: "__cdecl _imp__purecall" __imp__purecall
0x1801540D0: "public: __cdecl sh::RegenerateStructNames::RegenerateStructNames(class sh::TSymbolTable * __ptr64,int) __ptr64" ??0RegenerateStructNames@sh@@QEAA@PEAVTSymbolTable@1@H@Z
0x180127290: "public: virtual class angle::ErrorOrResultBase<class gl::Error,bool,unsigned int,0> __cdecl rx::ProgramD3D::load(class gl::Context const * __ptr64,class gl::InfoLog & __ptr64,class gl::BinaryInputStream * __ptr64) __ptr64" ?load@ProgramD3D@rx@@UEAA?AV?$ErrorOrResultBase@VError@gl@@_NI$0A@@angle@@PEBVContext@gl@@AEAVInfoLog@6@PEAVBinaryInputStream@6@@Z
0x1800EFBD4: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Program * __ptr64> > > > __cdecl std::list<struct std::pair<unsigned int const,class gl::Program * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::Program * __ptr64> > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Program * __ptr64> > > >) __ptr64" ?erase@?$list@U?$pair@$$CBIPEAVProgram@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVProgram@gl@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVProgram@gl@@@std@@@std@@@std@@@2@@Z
0x18013CD2C: "public: __cdecl rx::Clear11::ShaderManager::~ShaderManager(void) __ptr64" ??1ShaderManager@Clear11@rx@@QEAA@XZ
0x1801D20D8: "Missing condition" ??_C@_0BC@PADGAGFK@Missing?5condition?$AA@
0x180171130: "public: virtual bool __cdecl sh::TIntermOperator::hasSideEffects(void)const __ptr64" ?hasSideEffects@TIntermOperator@sh@@UEBA_NXZ
0x18014AEA0: "void __cdecl rx::CopyNativeVertexData<unsigned char,3,4,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@E$02$03$00@rx@@YAXPEBE_K1PEAE@Z
0x1801D4450: "assigning non-constant to '" ??_C@_0BM@EKNFPMFL@assigning?5non?9constant?5to?5?8?$AA@
0x1801A0CA8: "__cdecl GUID_b4e3c01d_e79e_4637_91b2_510e9f4c9b8f" _GUID_b4e3c01d_e79e_4637_91b2_510e9f4c9b8f
0x18014B060: "void __cdecl rx::CopyNativeVertexData<short,3,4,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@F$02$03$00@rx@@YAXPEBE_K1PEAE@Z
0x180156990: ??_EContainsReturnTraverser@?A0xe37ab4d6@sh@@UEAAPEAXI@Z
0x1801D2448: "bit-wise and second child into f" ??_C@_0CL@FMMJPNPB@bit?9wise?5and?5second?5child?5into?5f@
0x180077090: "public: virtual void * __ptr64 __cdecl std::_Ref_count<struct rx::TypedData<struct ID3D11ShaderResourceView> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$_Ref_count@U?$TypedData@UID3D11ShaderResourceView@@@rx@@@std@@UEAAPEAXI@Z
0x180130B08: ?reset@?$Resource11Base@UID3D11Query@@$$YUniquePtr@rx@@U?$TypedData@UID3D11Query@@@3@@rx@@QEAAXXZ
0x18019BFB8: "__cdecl _imp__o_round" __imp__o_round
0x180076F48: "private: void __cdecl gl::Context::initRendererString(void) __ptr64" ?initRendererString@Context@gl@@AEAAXXZ
0x18014B060: "void __cdecl rx::CopyNativeVertexData<unsigned short,3,4,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@G$02$03$00@rx@@YAXPEBE_K1PEAE@Z
0x18016DF70: "public: __cdecl angle::Matrix<float>::~Matrix<float>(void) __ptr64" ??1?$Matrix@M@angle@@QEAA@XZ
0x1801A45E8: "degrees" ??_C@_07MHOHEFBH@degrees?$AA@
0x18004E780: "public: virtual void * __ptr64 __cdecl gl::Framebuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_EFramebuffer@gl@@UEAAPEAXI@Z
0x18013E51C: "private: struct D3D11_SUBRESOURCE_DATA const * __ptr64 __cdecl rx::ResourceManager11::createInitDataIfNeeded<struct ID3D11Texture2D>(struct D3D11_TEXTURE2D_DESC const * __ptr64) __ptr64" ??$createInitDataIfNeeded@UID3D11Texture2D@@@ResourceManager11@rx@@AEAAPEBUD3D11_SUBRESOURCE_DATA@@PEBUD3D11_TEXTURE2D_DESC@@@Z
0x18013E644: "private: struct D3D11_SUBRESOURCE_DATA const * __ptr64 __cdecl rx::ResourceManager11::createInitDataIfNeeded<struct ID3D11Texture3D>(struct D3D11_TEXTURE3D_DESC const * __ptr64) __ptr64" ??$createInitDataIfNeeded@UID3D11Texture3D@@@ResourceManager11@rx@@AEAAPEBUD3D11_SUBRESOURCE_DATA@@PEBUD3D11_TEXTURE3D_DESC@@@Z
0x1800DA410: "void __cdecl _TlgWriteActivityAutoStop<70368744177664,5>(struct _TlgProvider_t const * __ptr64,struct _GUID const * __ptr64)" ??$_TlgWriteActivityAutoStop@$0EAAAAAAAAAAA@$04@@YAXPEBU_TlgProvider_t@@PEBU_GUID@@@Z
0x1800E42C4: "public: bool __cdecl wil::details_abi::UsageIndex<enum wil_details_ServiceReportingKind,unsigned int,0>::RecordUsage(enum wil_details_ServiceReportingKind,unsigned int,unsigned int) __ptr64" ?RecordUsage@?$UsageIndex@W4wil_details_ServiceReportingKind@@I$0A@@details_abi@wil@@QEAA_NW4wil_details_ServiceReportingKind@@II@Z
0x1801D9A20: ", offset" ??_C@_08ENKBBAFN@?0?5offset?$AA@
0x180106E60: "public: virtual void * __ptr64 __cdecl gl::StaticallyUsed::`scalar deleting destructor'(unsigned int) __ptr64" ??_GStaticallyUsed@gl@@UEAAPEAXI@Z
0x180146028: "private: void __cdecl rx::StateManager11::invalidateConstantBuffer(unsigned int) __ptr64" ?invalidateConstantBuffer@StateManager11@rx@@AEAAXI@Z
0x18019F53C: " v" ??_C@_02EBJGLOHN@?5v?$AA@
0x1801D9A04: "), t.z" ??_C@_06IKEHHLNK@?$CJ?0?5t?4z?$AA@
0x180001F6C: "private: __cdecl egl::Device::Device(class egl::Display * __ptr64,class rx::DeviceImpl * __ptr64) __ptr64" ??0Device@egl@@AEAA@PEAVDisplay@1@PEAVDeviceImpl@rx@@@Z
0x1801003C0: "void __cdecl std::_Guess_median_unchecked<struct egl::Config const * __ptr64 * __ptr64,class egl::ConfigSorter>(struct egl::Config const * __ptr64 * __ptr64,struct egl::Config const * __ptr64 * __ptr64,struct egl::Config const * __ptr64 * __ptr64,class egl::ConfigSorter)" ??$_Guess_median_unchecked@PEAPEBUConfig@egl@@VConfigSorter@2@@std@@YAXPEAPEBUConfig@egl@@00VConfigSorter@2@@Z
0x1800EE0D0: "unsigned int const & __ptr64 __cdecl std::min<unsigned int>(unsigned int const & __ptr64,unsigned int const & __ptr64)" ??$min@I@std@@YAAEBIAEBI0@Z
0x180068DD0: "private: void __cdecl std::vector<class sh::TType,class std::allocator<class sh::TType> >::_Change_array(class sh::TType * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@VTType@sh@@V?$allocator@VTType@sh@@@std@@@std@@AEAAXQEAVTType@sh@@_K1@Z
0x18013E740: ??_G?$Resource11Base@UID3D11BlendState@@$$YUniquePtr@rx@@U?$TypedData@UID3D11BlendState@@@3@@rx@@MEAAPEAXI@Z
0x180195EE0: "const rx::FenceNVImpl::`vftable'" ??_7FenceNVImpl@rx@@6B@
0x18007EC70: "public: virtual void * __ptr64 __cdecl sh::TVariable::`vector deleting destructor'(unsigned int) __ptr64" ??_ETVariable@sh@@UEAAPEAXI@Z
0x180190648: "const gl::Texture::`vftable'{for `gl::RefCountObject'}" ??_7Texture@gl@@6BRefCountObject@1@@
0x1801D59E0: "array index for gl_FragData must" ??_C@_0EO@GHEJILLC@array?5index?5for?5gl_FragData?5must@
0x1800DBDD8: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12297>::ErrorStreamBase<class egl::Error,int,12288,int,12297>(void) __ptr64" ??0?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAJ@@angle@@QEAA@XZ
0x1801D9A7C: "Offset" ??_C@_06GEMKPBPA@Offset?$AA@
0x1801BD378: "Platform ANGLE extension is not " ??_C@_0CH@CCJJMBBC@Platform?5ANGLE?5extension?5is?5not?5@
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x1800DAC54: "bool __cdecl IsTelemetryInPrivate(void)" ?IsTelemetryInPrivate@@YA_NXZ
0x18019EEA8: "EGL_KHR_gl_texture_2D_image" ??_C@_0BM@GHCLBDOJ@EGL_KHR_gl_texture_2D_image?$AA@
0x1801AE540: "invalid layout qualifier: only v" ??_C@_0DI@JLAKNKFF@invalid?5layout?5qualifier?3?5only?5v@
0x18007CCB0: "class std::set<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int> > const & __ptr64 __cdecl gl::GetAllSizedInternalFormats(void)" ?GetAllSizedInternalFormats@gl@@YAAEBV?$set@IU?$less@I@std@@V?$allocator@I@2@@std@@XZ
0x1801DD4A0: "invalid version number" ??_C@_0BH@GPONMAJH@invalid?5version?5number?$AA@
0x18004DAA0: "private: void __cdecl std::vector<struct std::pair<unsigned int,class std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> > const * __ptr64>,class std::allocator<struct std::pair<unsigned int,class std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> > const * __ptr64> > >::_Change_array(struct std::pair<unsigned int,class std::vector<struct sh::InterfaceBlock,class std::allocator<struct sh::InterfaceBlock> > const * __ptr64> * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@U?$pair@IPEBV?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@@std@@V?$allocator@U?$pair@IPEBV?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@@std@@@2@@std@@AEAAXQEAU?$pair@IPEBV?$vector@UInterfaceBlock@sh@@V?$allocator@UInterfaceBlock@sh@@@std@@@std@@@2@_K1@Z
0x1800DC5FC: "unsigned int __cdecl gl::CheckFramebufferStatus(unsigned int)" ?CheckFramebufferStatus@gl@@YAII@Z
0x180091640: "public: virtual int __cdecl rx::TextureRenderTarget11::getWidth(void)const __ptr64" ?getWidth@TextureRenderTarget11@rx@@UEBAHXZ
0x180144850: "private: void __cdecl rx::DebugAnnotator11::initializeDevice(void) __ptr64" ?initializeDevice@DebugAnnotator11@rx@@AEAAXXZ
0x1800E5924: "public: void __cdecl wil::details_abi::SubscriptionList::Unsubscribe(class wil::srwlock & __ptr64,struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64) __ptr64" ?Unsubscribe@SubscriptionList@details_abi@wil@@QEAAXAEAVsrwlock@3@PEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@@Z
0x180199E30: "const sh::EmulatePrecision::`vftable'" ??_7EmulatePrecision@sh@@6B@
0x18019BF00: "__cdecl _imp__invalid_parameter_noinfo" __imp__invalid_parameter_noinfo
0x18018E330: "void __cdecl angle::LoadR32ToR16(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadR32ToR16@angle@@YAX_K00PEBE00PEAE00@Z
0x1801D7170: "conflicting output locations wit" ??_C@_0DO@MJFLLBDK@conflicting?5output?5locations?5wit@
0x180106520: "protected: virtual void __cdecl gl::TypedResourceManager<class gl::Sync,class gl::HandleAllocator,class gl::SyncManager>::reset(class gl::Context const * __ptr64) __ptr64" ?reset@?$TypedResourceManager@VSync@gl@@VHandleAllocator@2@VSyncManager@2@@gl@@MEAAXPEBVContext@2@@Z
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureStorage11_EGLImage::getMippedResource(class gl::Context const * __ptr64,class rx::TextureHelper11 const * __ptr64 * __ptr64) __ptr64" ?getMippedResource@TextureStorage11_EGLImage@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAPEBVTextureHelper11@2@@Z
0x1800EDF60: ??$_Try_emplace@AEBI$$V@?$unordered_map@IPEAVVertexArray@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@4@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@std@@@std@@@std@@_N@1@AEBI@Z
0x1801C2624: ". " ??_C@_02KHOJGJKF@?4?5?$AA@
0x1801A4468: "unpackUnorm2x16" ??_C@_0BA@NIBAJNMF@unpackUnorm2x16?$AA@
0x1801BF950: "Name mismatch for field " ??_C@_0BJ@PKNLEHDE@Name?5mismatch?5for?5field?5?$AA@
0x1800DA478: "__cdecl TlgDefineProvider_annotation__Tlgg_hAsimovProviderProv" _TlgDefineProvider_annotation__Tlgg_hAsimovProviderProv
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<struct sh::ImageFunctionHLSL::ImageFunction,struct std::less<struct sh::ImageFunctionHLSL::ImageFunction>,class std::allocator<struct sh::ImageFunctionHLSL::ImageFunction>,0> >::_Lrotate(struct std::_Tree_node<struct sh::ImageFunctionHLSL::ImageFunction,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@UImageFunction@ImageFunctionHLSL@sh@@U?$less@UImageFunction@ImageFunctionHLSL@sh@@@std@@V?$allocator@UImageFunction@ImageFunctionHLSL@sh@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@UImageFunction@ImageFunctionHLSL@sh@@PEAX@2@@Z
0x180171EDC: "public: class angle::Matrix<float> __cdecl angle::Matrix<float>::outerProduct(class angle::Matrix<float> const & __ptr64)const __ptr64" ?outerProduct@?$Matrix@M@angle@@QEBA?AV12@AEBV12@@Z
0x1801C1290: " gl_WorkGroupID = input.dx_Wo" ??_C@_0CM@CKFDHIAA@?5?5?5?5gl_WorkGroupID?5?$DN?5input?4dx_Wo@
0x1801D7778: "uim2a" ??_C@_05BDLFJDNE@uim2a?$AA@
0x1800EC8B0: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class gl::Texture>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$BindingPointer@VTexture@gl@@@gl@@UEAAPEAXI@Z
0x180092308: "__cdecl _scrt_dllmain_after_initialize_c" __scrt_dllmain_after_initialize_c
0x1801DA390: "The precision qualifier specifie" ??_C@_0DC@OFLEDPHM@The?5precision?5qualifier?5specifie@
0x1801AD7C0: "Blit11::mResolveDepthStencilPS" ??_C@_0BP@BGPDPHKJ@Blit11?3?3mResolveDepthStencilPS?$AA@
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_External::setCompressedSubImage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Box const & __ptr64,unsigned int,struct gl::PixelUnpackState const & __ptr64,unsigned __int64,unsigned char const * __ptr64) __ptr64" ?setCompressedSubImage@TextureD3D_External@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUBox@4@IAEBUPixelUnpackState@4@1PEBE@Z
0x1801C1A40: "
output.dx_Position = dx_Pos" ??_C@_0ED@JOHHIJKF@?6?5?5?5?5output?4dx_Position?5?$DN?5dx_Pos@
0x1800EAAE0: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x180092DD2: "__cdecl o___stdio_common_vfprintf" _o___stdio_common_vfprintf
0x18019FCF8: "GL_OES_EGL_image_external" ??_C@_0BK@LLPJMGCD@GL_OES_EGL_image_external?$AA@
0x18013ECB0: "public: virtual class gl::Error __cdecl rx::IndexBuffer11::unmapBuffer(void) __ptr64" ?unmapBuffer@IndexBuffer11@rx@@UEAA?AVError@gl@@XZ
0x1801DD600: "unrecognized pragma" ??_C@_0BE@EJNHKFKN@unrecognized?5pragma?$AA@
0x1801D0B90: "Bad stream." ??_C@_0M@HGIHIICL@Bad?5stream?4?$AA@
0x180012954: "public: __cdecl sh::TType::TType(struct sh::TPublicType const & __ptr64) __ptr64" ??0TType@sh@@QEAA@AEBUTPublicType@1@@Z
0x1800E5A10: "void __cdecl wil::details::WilApiImpl_RecordFeatureUsage(unsigned int,unsigned int,unsigned int,char const * __ptr64)" ?WilApiImpl_RecordFeatureUsage@details@wil@@YAXIIIPEBD@Z
0x18015FFA0: "public: unsigned int * __ptr64 __cdecl std::vector<unsigned int,class pool_allocator<unsigned int> >::_Emplace_reallocate<unsigned int>(unsigned int * __ptr64 const,unsigned int &&) __ptr64" ??$_Emplace_reallocate@I@?$vector@IV?$pool_allocator@I@@@std@@QEAAPEAIQEAI$$QEAI@Z
0x180194988: "const gl::ProgramPipelineManager::`vftable'" ??_7ProgramPipelineManager@gl@@6B@
0x18019F158: "error X4014:" ??_C@_0N@OKALKEIN@error?5X4014?3?$AA@
0x18019F5C0: "s must be uniform" ??_C@_0BC@DLFPODDD@s?5must?5be?5uniform?$AA@
0x18010014C: "public: class gl::Error __cdecl gl::FramebufferAttachment::initializeContents(class gl::Context const * __ptr64) __ptr64" ?initializeContents@FramebufferAttachment@gl@@QEAA?AVError@2@PEBVContext@2@@Z
0x1801A3B20: "equal" ??_C@_05OAKNMNI@equal?$AA@
0x180043200: "public: class sh::TSymbolTableLevel * __ptr64 * __ptr64 __cdecl std::vector<class sh::TSymbolTableLevel * __ptr64,class std::allocator<class sh::TSymbolTableLevel * __ptr64> >::_Emplace_reallocate<class sh::TSymbolTableLevel * __ptr64>(class sh::TSymbolTableLevel * __ptr64 * __ptr64 const,class sh::TSymbolTableLevel * __ptr64 &&) __ptr64" ??$_Emplace_reallocate@PEAVTSymbolTableLevel@sh@@@?$vector@PEAVTSymbolTableLevel@sh@@V?$allocator@PEAVTSymbolTableLevel@sh@@@std@@@std@@QEAAPEAPEAVTSymbolTableLevel@sh@@QEAPEAV23@$$QEAPEAV23@@Z
0x18007399C: "int __cdecl gl::GetAttribLocation(unsigned int,char const * __ptr64)" ?GetAttribLocation@gl@@YAHIPEBD@Z
0x180085654: "public: struct std::_List_node<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> >,class std::allocator<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > >::_Buynode0(struct std::_List_node<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@V?$allocator@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@PEAX@2@PEAU32@0@Z
0x1801BB9C8: "microsoftedgecp.exe" ??_C@_1CI@GAENFELB@?$AAm?$AAi?$AAc?$AAr?$AAo?$AAs?$AAo?$AAf?$AAt?$AAe?$AAd?$AAg?$AAe?$AAc?$AAp?$AA?4?$AAe?$AAx?$AAe?$AA?$AA@
0x18008984C: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::Std140PaddingHelper::postPaddingString(class sh::TType const & __ptr64,bool) __ptr64" ?postPaddingString@Std140PaddingHelper@sh@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTType@2@_N@Z
0x18000366C: "void __cdecl `vector destructor iterator'(void * __ptr64,unsigned __int64,unsigned __int64,void (__cdecl*)(void * __ptr64))" ??_I@YAXPEAX_K1P6AX0@Z@Z
0x18008E84C: "public: struct std::_List_node<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64>,class std::allocator<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > > >::_Buynode0(struct std::_List_node<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64>,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@V?$allocator@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@PEAX@2@PEAU32@0@Z
0x180188F1C: "public: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::shared_ptr<struct pp::Macro>,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@std@@@std@@@2@@Z
0x1801B3B30: "float3 frexp_emu(float3 x, out i" ??_C@_0JP@KNLBLBIN@float3?5frexp_emu?$CIfloat3?5x?0?5out?5i@
0x1800807C0: "public: __cdecl rx::TextureD3D_Cube::TextureD3D_Cube(struct gl::TextureState const & __ptr64,class rx::RendererD3D * __ptr64) __ptr64" ??0TextureD3D_Cube@rx@@QEAA@AEBUTextureState@gl@@PEAVRendererD3D@1@@Z
0x18000C9B8: "public: void __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::reserve(unsigned __int64) __ptr64" ?reserve@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAX_K@Z
0x1801ADA68: "CallContext:[%hs] " ??_C@_1CG@CGJKEFKG@?$AAC?$AAa?$AAl?$AAl?$AAC?$AAo?$AAn?$AAt?$AAe?$AAx?$AAt?$AA?3?$AA?$FL?$AA?$CF?$AAh?$AAs?$AA?$FN?$AA?5?$AA?$AA@
0x18008DBD0: "public: virtual void __cdecl rx::BufferImpl::destroy(class gl::Context const * __ptr64) __ptr64" ?destroy@BufferImpl@rx@@UEAAXPEBVContext@gl@@@Z
0x1800DB1A0: glUniform1fv
0x1801D7AD4: "1.0" ??_C@_03HLLJOCDO@1?40?$AA@
0x18019BDB8: "__cdecl _imp_InitializeCriticalSectionEx" __imp_InitializeCriticalSectionEx
0x1801D7AF0: " float pad_" ??_C@_0P@DNNNNPEG@?5?5?5?5float?5pad_?$AA@
0x1801C1B78: "SV_ViewportArrayIndex" ??_C@_0BG@PIIAIAKI@SV_ViewportArrayIndex?$AA@
0x1801D13C8: "#define GL_ANGLE_MULTIVIEW_ENABL" ??_C@_0CE@EGGHNLJP@?$CDdefine?5GL_ANGLE_MULTIVIEW_ENABL@
0x18012BCF0: ??_G?$Resource11Base@UID3D11RenderTargetView@@$$YUniquePtr@rx@@U?$TypedData@UID3D11RenderTargetView@@@3@@rx@@MEAAPEAXI@Z
0x18019BF18: "__cdecl _imp__register_onexit_function" __imp__register_onexit_function
0x18000974C: "public: class egl::Error & __ptr64 __cdecl egl::Error::operator=(class egl::Error &&) __ptr64" ??4Error@egl@@QEAAAEAV01@$$QEAV01@@Z
0x1801C1850: " GS_OUTPUT output = (GS_OUTPU" ??_C@_0CG@GDHDPHJO@?5?5?5?5GS_OUTPUT?5output?5?$DN?5?$CIGS_OUTPU@
0x1800EBC18: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TIntermSymbol const * __ptr64,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64> >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<int const,class sh::TIntermSymbol const * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@HPEBVTIntermSymbol@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHPEBVTIntermSymbol@sh@@@std@@PEAX@2@@Z
0x1801C1BF8: "COMPUTE" ??_C@_07BODBPEMN@COMPUTE?$AA@
0x18007BC2C: "public: __cdecl rx::PixelShaderOutputVariable::PixelShaderOutputVariable(unsigned int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,unsigned __int64) __ptr64" ??0PixelShaderOutputVariable@rx@@QEAA@IAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0_K@Z
0x18008C064: "public: void * __ptr64 __cdecl pp::Token::`scalar deleting destructor'(unsigned int) __ptr64" ??_GToken@pp@@QEAAPEAXI@Z
0x1801D18AC: """ ??_C@_01BJJEKLCA@?$CC?$AA@
0x1801F9C30: "void (__cdecl* __ptr64 wil::details::g_pfnDebugBreak)(void)" ?g_pfnDebugBreak@details@wil@@3P6AXXZEA
0x180128F10: "public: virtual void __cdecl rx::ProgramD3D::setUniform2uiv(int,int,unsigned int const * __ptr64) __ptr64" ?setUniform2uiv@ProgramD3D@rx@@UEAAXHHPEBI@Z
0x18018DB60: "void __cdecl angle::LoadA32FToRGBA32F(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadA32FToRGBA32F@angle@@YAX_K00PEBE00PEAE00@Z
0x1801A3980: "static float4 gl_Color[" ??_C@_0BI@JGBHBOFC@static?5float4?5gl_Color?$FL?$AA@
0x180090580: "void __cdecl angle::ReadColor<struct angle::R32G32B32S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR32G32B32S@angle@@H@angle@@YAXPEBEPEAE@Z
0x180190C38: "const sh::TIntermOperator::`vftable'" ??_7TIntermOperator@sh@@6B@
0x1801D6940: "gl_WorkGroupID" ??_C@_0P@MONKJFBE@gl_WorkGroupID?$AA@
0x1801D7558: "Constant folded division overflo" ??_C@_0DA@GLPAMHEK@Constant?5folded?5division?5overflo@
0x180090050: "public: virtual class sh::TIntermConstantUnion * __ptr64 __cdecl sh::TIntermNode::getAsConstantUnion(void) __ptr64" ?getAsConstantUnion@TIntermNode@sh@@UEAAPEAVTIntermConstantUnion@2@XZ
0x1800EDC14: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<unsigned int,class gl::VertexArray * __ptr64,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> >,0> >::_Insert<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > > > >(struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::VertexArray * __ptr64> > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBIPEAVVertexArray@gl@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@IPEAVVertexArray@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBIPEAVVertexArray@gl@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@std@@@std@@@1@@Z
0x1801A3CA8: "
// Varyings
" ??_C@_0O@OPIDAPEH@?6?1?1?5Varyings?6?$AA@
0x1801D2EE8: "centroid" ??_C@_08JOJIKHG@centroid?$AA@
0x18014AF70: "void __cdecl rx::CopyNativeVertexData<unsigned char,1,4,255>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@E$00$03$0PP@@rx@@YAXPEBE_K1PEAE@Z
0x1800778F8: "private: void __cdecl std::vector<struct sh::Varying,class std::allocator<struct sh::Varying> >::_Change_array(struct sh::Varying * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UVarying@sh@@V?$allocator@UVarying@sh@@@std@@@std@@AEAAXQEAUVarying@sh@@_K1@Z
0x18000D100: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x1800477D8: "private: bool __cdecl std::vector<class gl::Sync * __ptr64,class std::allocator<class gl::Sync * __ptr64> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@PEAVSync@gl@@V?$allocator@PEAVSync@gl@@@std@@@std@@AEAA_N_K@Z
0x1801D8138: "uint2" ??_C@_05OEIBMDNP@uint2?$AA@
0x1801C0F80: " gl_FragCoord.x = (input.gl_F" ??_C@_0FI@OPNFJAK@?5?5?5?5gl_FragCoord?4x?5?$DN?5?$CIinput?4gl_F@
0x18007651C: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::insert(unsigned __int64,char const * __ptr64 const,unsigned __int64) __ptr64" ?insert@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAAEAV12@_KQEBD0@Z
0x180149514: "private: class gl::Error __cdecl rx::Image11::copyWithoutConversion(struct gl::Offset const & __ptr64,struct gl::Box const & __ptr64,class rx::TextureHelper11 const & __ptr64,unsigned int) __ptr64" ?copyWithoutConversion@Image11@rx@@AEAA?AVError@gl@@AEBUOffset@4@AEBUBox@4@AEBVTextureHelper11@2@I@Z
0x180052010: "public: bool __cdecl sh::TSymbolTable::isVaryingInvariant(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ?isVaryingInvariant@TSymbolTable@sh@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x1801D1550: " ^= " ??_C@_04GKPJANBG@?5?$FO?$DN?5?$AA@
0x18008DBD0: "public: virtual void __cdecl rx::Buffer11::EmulatedIndexedStorage::unmap(void) __ptr64" ?unmap@EmulatedIndexedStorage@Buffer11@rx@@UEAAXXZ
0x180090580: "void __cdecl angle::ReadColor<struct angle::R32G32B32,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR32G32B32@angle@@I@angle@@YAXPEBEPEAE@Z
0x180156990: ??_GRemoveArrayLengthTraverser@?A0x4e5d6386@sh@@UEAAPEAXI@Z
0x1801D3200: "' and a right operand of type '" ??_C@_0CA@OFEIPOIB@?8?5and?5a?5right?5operand?5of?5type?5?8?$AA@
0x1800F64D0: "private: virtual __cdecl gl::Shader::~Shader(void) __ptr64" ??1Shader@gl@@EEAA@XZ
0x1800FA5D0: "public: void __cdecl gl::Program::setUniform3iv(int,int,int const * __ptr64) __ptr64" ?setUniform3iv@Program@gl@@QEAAXHHPEBH@Z
0x18008BBC0: "public: virtual bool __cdecl rx::TextureStorage11::isRenderTarget(void)const __ptr64" ?isRenderTarget@TextureStorage11@rx@@UEBA_NXZ
0x1800520D4: "private: bool __cdecl pp::MacroExpander::collectMacroArgs(struct pp::Macro const & __ptr64,struct pp::Token const & __ptr64,class std::vector<class std::vector<struct pp::Token,class std::allocator<struct pp::Token> >,class std::allocator<class std::vector<struct pp::Token,class std::allocator<struct pp::Token> > > > * __ptr64,struct pp::SourceLocation * __ptr64) __ptr64" ?collectMacroArgs@MacroExpander@pp@@AEAA_NAEBUMacro@2@AEBUToken@2@PEAV?$vector@V?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@V?$allocator@V?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@@2@@std@@PEAUSourceLocation@2@@Z
0x1800F7684: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,0> >::_Insert_at<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64,struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > & __ptr64,struct std::_Tree_node<struct std::pair<unsigned int const,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAU?$_Tree_node@U?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@IV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@I@2@V?$allocator@U?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@PEAX@1@AEAU?$pair@$$CBIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@1@Z
0x180106CC0: "public: __cdecl gl::InterfaceBlock::InterfaceBlock(void) __ptr64" ??0InterfaceBlock@gl@@QEAA@XZ
0x1800DB090: glIsFramebuffer
0x1801D87F0: ".SampleCmp(" ??_C@_0M@GALDGBLL@?4SampleCmp?$CI?$AA@
0x180169D34: "void __cdecl sh::RemoveInvariantDeclaration(class sh::TIntermNode * __ptr64)" ?RemoveInvariantDeclaration@sh@@YAXPEAVTIntermNode@1@@Z
0x180085988: "private: class gl::Error __cdecl rx::Buffer11::checkForDeallocation(class gl::Context const * __ptr64,enum rx::BufferUsage) __ptr64" ?checkForDeallocation@Buffer11@rx@@AEAA?AVError@gl@@PEBVContext@4@W4BufferUsage@2@@Z
0x1801D1478: "#define GL_USES_WORK_GROUP_ID
" ??_C@_0BP@GIBGEMBC@?$CDdefine?5GL_USES_WORK_GROUP_ID?6?$AA@
0x1800923AC: "__cdecl _scrt_dllmain_exception_filter" __scrt_dllmain_exception_filter
0x18016C4F4: "public: void __cdecl sh::TDiagnostics::error(struct sh::TSourceLoc const & __ptr64,char const * __ptr64,char const * __ptr64) __ptr64" ?error@TDiagnostics@sh@@QEAAXAEBUTSourceLoc@2@PEBD1@Z
0x18008FE20: "private: virtual class rx::FramebufferAttachmentObjectImpl * __ptr64 __cdecl gl::Renderbuffer::getAttachmentImpl(void)const __ptr64" ?getAttachmentImpl@Renderbuffer@gl@@EEBAPEAVFramebufferAttachmentObjectImpl@rx@@XZ
0x1801BF5F0: "Attached compute shader is not c" ??_C@_0CJ@GPNIGAPI@Attached?5compute?5shader?5is?5not?5c@
0x1801F31D0: ?quad3DLayout@?A0xef07ef14@rx@@3PAUD3D11_INPUT_ELEMENT_DESC@@A
0x180031AC8: "public: __cdecl std::array<class rx::SharedResource11<struct ID3D11ShaderResourceView>,15>::array<class rx::SharedResource11<struct ID3D11ShaderResourceView>,15>(void) __ptr64" ??0?$array@V?$SharedResource11@UID3D11ShaderResourceView@@@rx@@$0P@@std@@QEAA@XZ
0x18004783C: "private: unsigned __int64 __cdecl std::vector<class gl::Program * __ptr64,class std::allocator<class gl::Program * __ptr64> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@PEAVProgram@gl@@V?$allocator@PEAVProgram@gl@@@std@@@std@@AEBA_K_K@Z
0x18010153C: "public: struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > & __ptr64 __cdecl std::list<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > >,class std::allocator<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > >::emplace_front<class std::array<unsigned char,20> const & __ptr64,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > >(class std::array<unsigned char,20> const & __ptr64,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > &&) __ptr64" ??$emplace_front@AEBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@?$list@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@V?$allocator@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@2@@std@@QEAAAEAU?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@1@AEBV?$array@E$0BE@@1@$$QEAV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@1@@Z
0x1801AD820: "Blit11::mResolveDepthPS" ??_C@_0BI@OBDEJHAE@Blit11?3?3mResolveDepthPS?$AA@
0x1801BE430: "Each cubemap face must have equa" ??_C@_0DE@EGCJCFDI@Each?5cubemap?5face?5must?5have?5equa@
0x18013D8CC: "public: void __cdecl std::vector<struct tagRECT,class std::allocator<struct tagRECT> >::reserve(unsigned __int64) __ptr64" ?reserve@?$vector@UtagRECT@@V?$allocator@UtagRECT@@@std@@@std@@QEAAX_K@Z
0x18008DBD0: "public: virtual void __cdecl rx::TransformFeedback11::bindGenericBuffer(class gl::BindingPointer<class gl::Buffer> const & __ptr64) __ptr64" ?bindGenericBuffer@TransformFeedback11@rx@@UEAAXAEBV?$BindingPointer@VBuffer@gl@@@gl@@@Z
0x1800EE7A0: "public: void __cdecl std::vector<class gl::Sync * __ptr64,class std::allocator<class gl::Sync * __ptr64> >::assign(unsigned __int64,class gl::Sync * __ptr64 const & __ptr64) __ptr64" ?assign@?$vector@PEAVSync@gl@@V?$allocator@PEAVSync@gl@@@std@@@std@@QEAAX_KAEBQEAVSync@gl@@@Z
0x1801D5620: "missing input primitive declarat" ??_C@_0DL@FFBJANIK@missing?5input?5primitive?5declarat@
0x1800363C0: "public: class gl::Error __cdecl rx::Blit11::copyTexture(class gl::Context const * __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> const & __ptr64,struct gl::Box const & __ptr64,struct gl::Extents const & __ptr64,unsigned int,class rx::Resource11<struct ID3D11RenderTargetView> const & __ptr64,struct gl::Box const & __ptr64,struct gl::Extents const & __ptr64,struct gl::Rectangle const * __ptr64,unsigned int,unsigned int,unsigned int,bool,bool,bool) __ptr64" ?copyTexture@Blit11@rx@@QEAA?AVError@gl@@PEBVContext@4@AEBV?$SharedResource11@UID3D11ShaderResourceView@@@2@AEBUBox@4@AEBUExtents@4@IAEBV?$Resource11@UID3D11RenderTargetView@@@2@23PEBURectangle@4@III_N66@Z
0x1800794B0: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ProgramVaryingRef,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> >,0> >::_Insert_at<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef>,void * __ptr64> * __ptr64,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ProgramVaryingRef>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@std@@PEAX@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UProgramVaryingRef@gl@@@1@1@Z
0x18003BB50: "public: class rx::TextureHelper11 & __ptr64 __cdecl rx::TextureHelper11::operator=(class rx::TextureHelper11 &&) __ptr64" ??4TextureHelper11@rx@@QEAAAEAV01@$$QEAV01@@Z
0x1801D69D8: "gl_MaxGeometryUniformComponents" ??_C@_0CA@HGFMOLBF@gl_MaxGeometryUniformComponents?$AA@
0x18007161C: "public: class gl::ResourceMap<class gl::Texture>::Iterator __cdecl gl::ResourceMap<class gl::Texture>::end(void)const __ptr64" ?end@?$ResourceMap@VTexture@gl@@@gl@@QEBA?AVIterator@12@XZ
0x18004AEA0: "protected: void __cdecl std::_Tree<class std::_Tset_traits<struct sh::TextureFunctionHLSL::TextureFunction,struct std::less<struct sh::TextureFunctionHLSL::TextureFunction>,class std::allocator<struct sh::TextureFunctionHLSL::TextureFunction>,0> >::_Erase(struct std::_Tree_node<struct sh::TextureFunctionHLSL::TextureFunction,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@UTextureFunction@TextureFunctionHLSL@sh@@U?$less@UTextureFunction@TextureFunctionHLSL@sh@@@std@@V?$allocator@UTextureFunction@TextureFunctionHLSL@sh@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@UTextureFunction@TextureFunctionHLSL@sh@@PEAX@2@@Z
0x1800DAFF0: glGetShaderSource
0x18019C100: iertutil_NULL_THUNK_DATA
0x1801D79AC: "uvec3" ??_C@_05NBECMADJ@uvec3?$AA@
0x180186160: "public: virtual class gl::Error __cdecl rx::TextureD3D_Cube::setStorage(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,struct gl::Extents const & __ptr64) __ptr64" ?setStorage@TextureD3D_Cube@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KIAEBUExtents@4@@Z
0x180107130: "public: void __cdecl gl::VertexArray::setVertexAttribBinding(class gl::Context const * __ptr64,unsigned __int64,unsigned int) __ptr64" ?setVertexAttribBinding@VertexArray@gl@@QEAAXPEBVContext@2@_KI@Z
0x1801C1420: " output.gl_ViewportIndex " ??_C@_0DI@CJLGHFPD@?5?5?5?5?5?5?5?5output?4gl_ViewportIndex?5@
0x18019BF40: "__cdecl _imp__o_asinhf" __imp__o_asinhf
0x1801D2F80: "smooth out" ??_C@_0L@BKNNKOFE@smooth?5out?$AA@
0x18013475C: "protected: class gl::Error __cdecl rx::TextureStorage11_2DMultisample::ensureTextureExists(int) __ptr64" ?ensureTextureExists@TextureStorage11_2DMultisample@rx@@IEAA?AVError@gl@@H@Z
0x180041CC8: "protected: void __cdecl sh::TIntermTraverser::queueReplacement(class sh::TIntermNode * __ptr64,enum sh::TIntermTraverser::OriginalNode) __ptr64" ?queueReplacement@TIntermTraverser@sh@@IEAAXPEAVTIntermNode@2@W4OriginalNode@12@@Z
0x1800612D4: "struct IDXGIAdapter2 * __ptr64 __cdecl rx::d3d11::DynamicCastComObject<struct IDXGIAdapter2>(struct IUnknown * __ptr64)" ??$DynamicCastComObject@UIDXGIAdapter2@@@d3d11@rx@@YAPEAUIDXGIAdapter2@@PEAUIUnknown@@@Z
0x1801AE948: "__cdecl _real@412e848000000000" __real@412e848000000000
0x1801D1870: "angle_eq_" ??_C@_09KGFLKPPM@angle_eq_?$AA@
0x1801BC760: "imageSize must be at least " ??_C@_0BM@PJOLHICK@imageSize?5must?5be?5at?5least?5?$AA@
0x180091710: "public: virtual enum sh::TQualifierType __cdecl sh::TStorageQualifierWrapper::getType(void)const __ptr64" ?getType@TStorageQualifierWrapper@sh@@UEBA?AW4TQualifierType@2@XZ
0x180154500: ??_EAddAndTrueToLoopConditionTraverser@?A0xff4d5748@sh@@UEAAPEAXI@Z
0x180038AE4: "public: class angle::ErrorOrResultBase<class gl::Error,unsigned int,unsigned int,0> __cdecl gl::InternalFormat::computeRowPitch(unsigned int,int,int,int)const __ptr64" ?computeRowPitch@InternalFormat@gl@@QEBA?AV?$ErrorOrResultBase@VError@gl@@II$0A@@angle@@IHHH@Z
0x1801057F8: "public: void __cdecl gl::BinaryInputStream::readString(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64) __ptr64" ?readString@BinaryInputStream@gl@@QEAAXPEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
0x180176F80: "private: static void __cdecl sh::ImageFunctionHLSL::OutputImageSizeFunctionBody(class sh::TInfoSinkBase & __ptr64,struct sh::ImageFunctionHLSL::ImageFunction const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64)" ?OutputImageSizeFunctionBody@ImageFunctionHLSL@sh@@CAXAEAVTInfoSinkBase@2@AEBUImageFunction@12@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@Z
0x180092A70: "__cdecl _report_gsfailure" __report_gsfailure
0x1801A45F0: "radians" ??_C@_07JLOPPFCD@radians?$AA@
0x1801D152C: " & " ??_C@_03NHMNJBCN@?5?$CG?5?$AA@
0x1800E9D60: "bool __cdecl gl::ValidateReadnPixelsEXT(class gl::Context * __ptr64,int,int,int,int,unsigned int,unsigned int,int,void * __ptr64)" ?ValidateReadnPixelsEXT@gl@@YA_NPEAVContext@1@HHHHIIHPEAX@Z
0x1801D7728: "uimc" ??_C@_04EABOLPMD@uimc?$AA@
0x1801290B8: "public: enum rx::ProgramD3D::SamplerMapping __cdecl rx::ProgramD3D::updateSamplerMapping(void) __ptr64" ?updateSamplerMapping@ProgramD3D@rx@@QEAA?AW4SamplerMapping@12@XZ
0x18000FD40: "private: void __cdecl sh::UniformHLSL::outputUniform(class sh::TInfoSinkBase & __ptr64,class sh::TType const & __ptr64,class sh::TName const & __ptr64,unsigned int) __ptr64" ?outputUniform@UniformHLSL@sh@@AEAAXAEAVTInfoSinkBase@2@AEBVTType@2@AEBVTName@2@I@Z
0x18000D100: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> > >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct std::pair<int,int>,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct std::pair<int,int> >,class std::allocator<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<struct std::pair<int,int> const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@U?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@U?$less@U?$pair@HH@std@@@2@V?$allocator@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBU?$pair@HH@std@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@2@@std@@PEAX@2@@Z
0x1801D5A78: " '" ??_C@_02OCDGNCGI@?5?8?$AA@
0x18007E4A0: "public: __cdecl pp::DirectiveParser::ConditionalBlock::ConditionalBlock(struct pp::DirectiveParser::ConditionalBlock const & __ptr64) __ptr64" ??0ConditionalBlock@DirectiveParser@pp@@QEAA@AEBU012@@Z
0x1800EEE1C: "private: class gl::TransformFeedback * __ptr64 __cdecl gl::Context::checkTransformFeedbackAllocation(unsigned int) __ptr64" ?checkTransformFeedbackAllocation@Context@gl@@AEAAPEAVTransformFeedback@2@I@Z
0x18000A794: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<__int64 const,__int64> > > > __cdecl std::_Tree<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::find(__int64 const & __ptr64)const __ptr64" ?find@?$_Tree@V?$_Tmap_traits@_J_JU?$less@_J@std@@V?$allocator@U?$pair@$$CB_J_J@std@@@2@$0A@@std@@@std@@QEBA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_J_J@std@@@std@@@std@@@2@AEB_J@Z
0x1801D7A98: ">=" ??_C@_02EEKDKGMJ@?$DO?$DN?$AA@
0x180189CA0: "public: virtual void * __ptr64 __cdecl pp::DirectiveParser::`scalar deleting destructor'(unsigned int) __ptr64" ??_GDirectiveParser@pp@@UEAAPEAXI@Z
0x180174758: "void __cdecl sh::InitBuiltInIsnanFunctionEmulatorForHLSLWorkarounds(class sh::BuiltInFunctionEmulator * __ptr64,int)" ?InitBuiltInIsnanFunctionEmulatorForHLSLWorkarounds@sh@@YAXPEAVBuiltInFunctionEmulator@1@H@Z
0x1800FD3E4: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class sh::TIntermIfElse * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermIfElse * __ptr64,struct std::less<class sh::TIntermIfElse * __ptr64>,class std::allocator<class sh::TIntermIfElse * __ptr64>,0> >::_Insert_at<class sh::TIntermIfElse * __ptr64 const & __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<class sh::TIntermIfElse * __ptr64,void * __ptr64> * __ptr64,class sh::TIntermIfElse * __ptr64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@AEBQEAVTIntermIfElse@sh@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEAVTIntermIfElse@sh@@U?$less@PEAVTIntermIfElse@sh@@@std@@V?$allocator@PEAVTIntermIfElse@sh@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEAVTIntermIfElse@sh@@@std@@@std@@@1@_NPEAU?$_Tree_node@PEAVTIntermIfElse@sh@@PEAX@1@AEBQEAVTIntermIfElse@sh@@U_Not_a_node_tag@1@@Z
0x180079C2C: "private: bool __cdecl angle::ScratchBuffer::getImpl(unsigned __int64,class angle::MemoryBuffer * __ptr64 * __ptr64,struct Optional<unsigned char>) __ptr64" ?getImpl@ScratchBuffer@angle@@AEAA_N_KPEAPEAVMemoryBuffer@2@U?$Optional@E@@@Z
0x180173270: "public: int __cdecl sh::TType::getLocationCount(void)const __ptr64" ?getLocationCount@TType@sh@@QEBAHXZ
0x1801BDFA8: "If ctx is EGL_NO_CONTEXT, surfac" ??_C@_0DK@NIMFHGEO@If?5ctx?5is?5EGL_NO_CONTEXT?0?5surfac@
0x180144600: "public: virtual void __cdecl rx::StreamProducerD3DTexture::postD3DTexture(void * __ptr64,class egl::AttributeMap const & __ptr64) __ptr64" ?postD3DTexture@StreamProducerD3DTexture@rx@@UEAAXPEAXAEBVAttributeMap@egl@@@Z
0x180092E1A: "__cdecl crt_atexit" _crt_atexit
0x1801D1F94: "mat2x3" ??_C@_06LDKDPLKG@mat2x3?$AA@
0x1801A2260: ":MaxComputeImageUniforms:" ??_C@_0BK@OCLFAOHP@?3MaxComputeImageUniforms?3?$AA@
0x1801D1A50: " y) {
x = angle_frm(angle_fr" ??_C@_0CG@CKMBOGOM@?5y?$CJ?5?$HL?6?5?5?5?5x?5?$DN?5angle_frm?$CIangle_fr@
0x1801D7A78: "~" ??_C@_01PJKLJHI@?$HO?$AA@
0x180091EB4: "__cdecl _local_stdio_printf_options" __local_stdio_printf_options
0x180153CE0: "public: virtual void * __ptr64 __cdecl sh::TranslatorHLSL::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTranslatorHLSL@sh@@UEAAPEAXI@Z
0x18014E9E0: "public: virtual void * __ptr64 __cdecl rx::TransformFeedbackImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTransformFeedbackImpl@rx@@UEAAPEAXI@Z
0x180043BBC: "int __cdecl glslang_initialize(class sh::TParseContext * __ptr64)" ?glslang_initialize@@YAHPEAVTParseContext@sh@@@Z
0x1801CFA38: "Could not query offscreen textur" ??_C@_0CN@DFFGMJGH@Could?5not?5query?5offscreen?5textur@
0x1801D3D28: "storage qualifier supported in G" ??_C@_0DL@EFHHGMJL@storage?5qualifier?5supported?5in?5G@
0x1801C2040: "Failed to create a scratch index" ??_C@_0FI@FLFHHHKF@Failed?5to?5create?5a?5scratch?5index@
0x1800161B4: "protected: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ExtensionInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> >,0> >::_Lbound<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ??$_Lbound@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x1800E2460: "void __cdecl wil::details::CloseHandle(void * __ptr64)" ?CloseHandle@details@wil@@YAXPEAX@Z
0x1801D3678: "can't modify gl_LocalInvocationI" ??_C@_0CF@LOHEOFLO@can?8t?5modify?5gl_LocalInvocationI@
0x1800E7B58: "bool __cdecl gl::CompressedTextureFormatRequiresExactSize(unsigned int)" ?CompressedTextureFormatRequiresExactSize@gl@@YA_NI@Z
0x180038BA0: "class angle::base::internal::CheckedNumeric<unsigned int> __cdecl rx::roundUp<class angle::base::internal::CheckedNumeric<unsigned int> >(class angle::base::internal::CheckedNumeric<unsigned int>,class angle::base::internal::CheckedNumeric<unsigned int>)" ??$roundUp@V?$CheckedNumeric@I@internal@base@angle@@@rx@@YA?AV?$CheckedNumeric@I@internal@base@angle@@V1234@0@Z
0x18010D240: "void __cdecl angle::GenerateMip<struct angle::R9G9B9E5>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR9G9B9E5@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x180122B00: "void __cdecl angle::WriteColor<struct angle::R9G9B9E5,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR9G9B9E5@angle@@M@angle@@YAXPEBEPEAE@Z
0x18000C710: "public: bool __cdecl sh::TPublicType::isStructureContainingArrays(void)const __ptr64" ?isStructureContainingArrays@TPublicType@sh@@QEBA_NXZ
0x1801A2B4C: "s2" ??_C@_02LLHJKEJF@s2?$AA@
0x1801CFA90: "rx::SwapChain11::resetOffscreenC" ??_C@_0CL@ICNKDBNL@rx?3?3SwapChain11?3?3resetOffscreenC@
0x180014904: "private: __cdecl sh::TIntermAggregate::TIntermAggregate(class sh::TType const & __ptr64,enum TOperator,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64) __ptr64" ??0TIntermAggregate@sh@@AEAA@AEBVTType@1@W4TOperator@@PEAV?$TVector@PEAVTIntermNode@sh@@@1@@Z
0x180068BD0: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,struct gl::InternalFormat> > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<unsigned int,struct gl::InternalFormat,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> >,0> >::_Insert<struct std::pair<unsigned int const,struct gl::InternalFormat> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > >(struct std::pair<unsigned int const,struct gl::InternalFormat> & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,struct gl::InternalFormat> > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBIUInternalFormat@gl@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@IUInternalFormat@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBIUInternalFormat@gl@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@1@@Z
0x1801C0438: "PSIZE" ??_C@_05DHDJOECB@PSIZE?$AA@
0x180195F80: "const rx::TransformFeedbackImpl::`vftable'" ??_7TransformFeedbackImpl@rx@@6B@
0x1800DC85C: "void __cdecl gl::CompressedTexSubImage2D(unsigned int,int,int,int,int,int,unsigned int,int,void const * __ptr64)" ?CompressedTexSubImage2D@gl@@YAXIHHHHHIHPEBX@Z
0x1801706B0: "public: virtual class sh::TIntermTyped * __ptr64 __cdecl sh::TIntermUnary::deepCopy(void)const __ptr64" ?deepCopy@TIntermUnary@sh@@UEBAPEAVTIntermTyped@2@XZ
0x1801BD320: "Display type EGL_PLATFORM_ANGLE_" ??_C@_0FI@IBJGEMEC@Display?5type?5EGL_PLATFORM_ANGLE_@
0x1801D4DA8: "max_vertices contradicts to the " ??_C@_0DE@GBBDADMM@max_vertices?5contradicts?5to?5the?5@
0x180016DA0: "public: __cdecl sh::TIntermSymbol::TIntermSymbol(class sh::TSymbolUniqueId const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class sh::TType const & __ptr64) __ptr64" ??0TIntermSymbol@sh@@QEAA@AEBVTSymbolUniqueId@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTType@1@@Z
0x1801A1948: "OpenGL ES GLSL ES " ??_C@_0BD@MLJKIKNK@OpenGL?5ES?5GLSL?5ES?5?$AA@
0x18005FA6C: "public: bool __cdecl egl::ConfigSorter::operator()(struct egl::Config const & __ptr64,struct egl::Config const & __ptr64)const __ptr64" ??RConfigSorter@egl@@QEBA_NAEBUConfig@1@0@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Framebuffer * __ptr64> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFramebuffer@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x1801D6830: "barrier" ??_C@_07PFBBHFFC@barrier?$AA@
0x18012AA40: "public: virtual void * __ptr64 __cdecl rx::ShaderImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GShaderImpl@rx@@UEAAPEAXI@Z
0x180090380: "void __cdecl angle::ReadColor<struct angle::R16,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801DA828: "extension cannot have 'enable' b" ??_C@_0CI@EAILAELE@extension?5cannot?5have?5?8enable?8?5b@
0x1801D1EC0: " isNonZero = exponent < -25.0;
" ??_C@_0IE@DKBEGLMK@?5isNonZero?5?$DN?5exponent?5?$DM?5?925?40?$DL?6?5@
0x18019BD80: "__cdecl _imp_LeaveCriticalSection" __imp_LeaveCriticalSection
0x18000CAA0: "public: void __cdecl sh::UniformHLSL::uniformsHeader(class sh::TInfoSinkBase & __ptr64,enum ShShaderOutput,class std::map<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,class sh::TIntermSymbol * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TIntermSymbol * __ptr64> > > const & __ptr64,class sh::TSymbolTable * __ptr64) __ptr64" ?uniformsHeader@UniformHLSL@sh@@QEAAXAEAVTInfoSinkBase@2@W4ShShaderOutput@@AEBV?$map@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTIntermSymbol@sh@@@std@@@2@@std@@PEAVTSymbolTable@2@@Z
0x1801D2320: "itu_601_full_range" ??_C@_0BD@HJAGEDCD@itu_601_full_range?$AA@
0x18012BCB0: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11Query>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11@UID3D11Query@@@rx@@UEAAPEAXI@Z
0x1800DB850: "public: virtual void * __ptr64 __cdecl std::basic_stringbuf<char,struct std::char_traits<char>,class std::allocator<char> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$basic_stringbuf@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UEAAPEAXI@Z
0x1801671DC: "public: struct sh::TLayoutQualifier __cdecl sh::TParseContext::parseLayoutQualifier(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?parseLayoutQualifier@TParseContext@sh@@QEAA?AUTLayoutQualifier@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBUTSourceLoc@2@@Z
0x18017FE80: "public: virtual void * __ptr64 __cdecl rx::IndexBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_EIndexBuffer@rx@@UEAAPEAXI@Z
0x180061098: "public: void __cdecl std::basic_string<unsigned short,struct std::char_traits<unsigned short>,class std::allocator<unsigned short> >::_Tidy_deallocate(void) __ptr64" ?_Tidy_deallocate@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QEAAXXZ
0x180083A68: "public: void __cdecl std::_Tree<class std::_Tmap_traits<struct gl::IndexRangeCache::IndexRangeKey,struct gl::IndexRange,struct std::less<struct gl::IndexRangeCache::IndexRangeKey>,class std::allocator<struct std::pair<struct gl::IndexRangeCache::IndexRangeKey const,struct gl::IndexRange> >,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tmap_traits@UIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@U?$less@UIndexRangeKey@IndexRangeCache@gl@@@std@@V?$allocator@U?$pair@$$CBUIndexRangeKey@IndexRangeCache@gl@@UIndexRange@3@@std@@@6@$0A@@std@@@std@@QEAAXXZ
0x180050EF0: "public: class std::vector<struct gl::Offset,class std::allocator<struct gl::Offset> > & __ptr64 __cdecl std::vector<struct gl::Offset,class std::allocator<struct gl::Offset> >::operator=(class std::vector<struct gl::Offset,class std::allocator<struct gl::Offset> > &&) __ptr64" ??4?$vector@UOffset@gl@@V?$allocator@UOffset@gl@@@std@@@std@@QEAAAEAV01@$$QEAV01@@Z
0x18014C0D0: "public: virtual void * __ptr64 __cdecl angle::base::MRUCacheBase<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState>,struct std::hash<struct gl::SamplerState>,struct angle::base::MRUCacheHashMap>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$MRUCacheBase@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@U?$hash@USamplerState@gl@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@UEAAPEAXI@Z
0x18014C988: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct rx::d3d11::RasterizerStateKey,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > >,class std::_Uhash_compare<struct rx::d3d11::RasterizerStateKey,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct std::equal_to<struct rx::d3d11::RasterizerStateKey> >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > >,0> >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > > >) __ptr64" ?erase@?$_Hash@V?$_Umap_traits@URasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@V?$_Uhash_compare@URasterizerStateKey@d3d11@rx@@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@U?$equal_to@URasterizerStateKey@d3d11@rx@@@5@@5@V?$allocator@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x180092698: "__cdecl onexit" _onexit
0x1801BE2A0: "GPU.ANGLE.DisplayInitializeMS" ??_C@_0BO@EHHNOPLN@GPU?4ANGLE?4DisplayInitializeMS?$AA@
0x1800EE0E4: "private: __cdecl gl::ResourceMap<class gl::FenceNV>::Iterator::Iterator(class gl::ResourceMap<class gl::FenceNV> const & __ptr64,unsigned int,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::FenceNV * __ptr64> > > >) __ptr64" ??0Iterator@?$ResourceMap@VFenceNV@gl@@@gl@@AEAA@AEBV12@IV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVFenceNV@gl@@@std@@@std@@@std@@@std@@@Z
0x1801D8770: " = int(floor(" ??_C@_0O@DNHAHMKO@?5?$DN?5int?$CIfloor?$CI?$AA@
0x180158488: "protected: void __cdecl sh::OutputHLSL::outputEqual(enum sh::Visit,class sh::TType const & __ptr64,enum TOperator,class sh::TInfoSinkBase & __ptr64) __ptr64" ?outputEqual@OutputHLSL@sh@@IEAAXW4Visit@2@AEBVTType@2@W4TOperator@@AEAVTInfoSinkBase@2@@Z
0x1801A3B34: " *= " ??_C@_04IOKEDKNN@?5?$CK?$DN?5?$AA@
0x1801A3920: " return generateOutput();
" ??_C@_0BO@HNFGJKMP@?5?5?5?5return?5generateOutput?$CI?$CJ?$DL?6?$AA@
0x1801D2C60: "const bool" ??_C@_0L@NOCDLHFC@const?5bool?$AA@
0x18019F2D8: "gl_main(" ??_C@_08DKCPJJOG@gl_main?$CI?$AA@
0x1801D7A38: " matrix of " ??_C@_0M@PIEBIPNG@?5matrix?5of?5?$AA@
0x18000EDA4: "bool __cdecl sh::SupportsPrecision(enum sh::TBasicType)" ?SupportsPrecision@sh@@YA_NW4TBasicType@1@@Z
0x180122C60: "protected: virtual class gl::Error __cdecl rx::TextureStorage11_2DMultisample::getSwizzleRenderTarget(int,class rx::Resource11<struct ID3D11RenderTargetView> const * __ptr64 * __ptr64) __ptr64" ?getSwizzleRenderTarget@TextureStorage11_2DMultisample@rx@@MEAA?AVError@gl@@HPEAPEBV?$Resource11@UID3D11RenderTargetView@@@2@@Z
0x1801562A8: "public: struct sh::OutputHLSL::ArrayHelperFunction * __ptr64 __cdecl std::vector<struct sh::OutputHLSL::ArrayHelperFunction,class std::allocator<struct sh::OutputHLSL::ArrayHelperFunction> >::_Emplace_reallocate<struct sh::OutputHLSL::ArrayHelperFunction const & __ptr64>(struct sh::OutputHLSL::ArrayHelperFunction * __ptr64 const,struct sh::OutputHLSL::ArrayHelperFunction const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUArrayHelperFunction@OutputHLSL@sh@@@?$vector@UArrayHelperFunction@OutputHLSL@sh@@V?$allocator@UArrayHelperFunction@OutputHLSL@sh@@@std@@@std@@QEAAPEAUArrayHelperFunction@OutputHLSL@sh@@QEAU234@AEBU234@@Z
0x1800EE114: "public: virtual __cdecl gl::Context::~Context(void) __ptr64" ??1Context@gl@@UEAA@XZ
0x18000B9EC: "public: virtual __cdecl gl::Texture::~Texture(void) __ptr64" ??1Texture@gl@@UEAA@XZ
0x1801D4B60: "invariant declaration specifies " ??_C@_0CK@MMJJNBKF@invariant?5declaration?5specifies?5@
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<struct sh::TextureFunctionHLSL::TextureFunction,struct std::less<struct sh::TextureFunctionHLSL::TextureFunction>,class std::allocator<struct sh::TextureFunctionHLSL::TextureFunction>,0> >::_Lrotate(struct std::_Tree_node<struct sh::TextureFunctionHLSL::TextureFunction,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@UTextureFunction@TextureFunctionHLSL@sh@@U?$less@UTextureFunction@TextureFunctionHLSL@sh@@@std@@V?$allocator@UTextureFunction@TextureFunctionHLSL@sh@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@UTextureFunction@TextureFunctionHLSL@sh@@PEAX@2@@Z
0x1801B2910: "uint webgl_toUnorm16(in float x)" ??_C@_0OE@EHBHJGFA@uint?5webgl_toUnorm16?$CIin?5float?5x?$CJ@
0x18007E110: "protected: bool __cdecl sh::OutputHLSL::writeConstantInitialization(class sh::TInfoSinkBase & __ptr64,class sh::TIntermSymbol * __ptr64,class sh::TIntermTyped * __ptr64) __ptr64" ?writeConstantInitialization@OutputHLSL@sh@@IEAA_NAEAVTInfoSinkBase@2@PEAVTIntermSymbol@2@PEAVTIntermTyped@2@@Z
0x18003CCDC: ??0?$Resource11Base@UID3D11GeometryShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11GeometryShader@@@3@@rx@@IEAA@XZ
0x1801D2DE0: "PointCoord" ??_C@_0L@EGKDNABC@PointCoord?$AA@
0x1801D1720: "smoothstep(" ??_C@_0M@PLHLMFGA@smoothstep?$CI?$AA@
0x1801BFDE8: "GPU.ANGLE.ProgramCache.CacheResu" ??_C@_0CD@CLFJOPBG@GPU?4ANGLE?4ProgramCache?4CacheResu@
0x1801CFB18: "Error reading swap chain descrip" ??_C@_0CH@FLIACCMF@Error?5reading?5swap?5chain?5descrip@
0x1801D0C68: "Call stack too deep (larger than" ??_C@_0CC@LIABAMAJ@Call?5stack?5too?5deep?5?$CIlarger?5than@
0x180048A30: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<int const,unsigned int> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<int const,unsigned int> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<int const,unsigned int> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBHI@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBHI@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBHI@std@@@std@@@std@@@2@@Z
0x18008FE00: "public: virtual void __cdecl gl::Renderbuffer::onAttach(class gl::Context const * __ptr64) __ptr64" ?onAttach@Renderbuffer@gl@@UEAAXPEBVContext@2@@Z
0x180090560: "void __cdecl angle::ReadColor<struct angle::R32G32S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR32G32S@angle@@H@angle@@YAXPEBEPEAE@Z
0x18014006C: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> > > > __cdecl std::_Tree<class std::_Tmap_traits<enum rx::Blit11::SwizzleShaderType,struct rx::Blit11::Shader,struct std::less<enum rx::Blit11::SwizzleShaderType>,class std::allocator<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> >,0> >::_Insert_hint<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> & __ptr64,struct std::_Tree_node<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> > > >,struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader> & __ptr64,struct std::_Tree_node<struct std::pair<enum rx::Blit11::SwizzleShaderType const,struct rx::Blit11::Shader>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4SwizzleShaderType@Blit11@rx@@UShader@23@U?$less@W4SwizzleShaderType@Blit11@rx@@@std@@V?$allocator@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@6@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@@std@@@std@@@1@AEAU?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@1@PEAU?$_Tree_node@U?$pair@$$CBW4SwizzleShaderType@Blit11@rx@@UShader@23@@std@@PEAX@1@@Z
0x1800F8C60: "private: virtual void * __ptr64 __cdecl gl::Program::`scalar deleting destructor'(unsigned int) __ptr64" ??_GProgram@gl@@EEAAPEAXI@Z
0x18007047C: "unsigned int __cdecl gl::CreateShader(unsigned int)" ?CreateShader@gl@@YAII@Z
0x1801D31A0: "wrong operand type - no operatio" ??_C@_0CE@LHDDDKGD@wrong?5operand?5type?5?9?5no?5operatio@
0x1801F9E20: "unsigned long (__cdecl* __ptr64 `unsigned long __cdecl wil::details::RtlNtStatusToDosErrorNoTeb(long)'::`2'::s_pfnRtlNtStatusToDosErrorNoTeb)(long)" ?s_pfnRtlNtStatusToDosErrorNoTeb@?1??RtlNtStatusToDosErrorNoTeb@details@wil@@YAKJ@Z@4P6AKJ@ZEA
0x180004ABC: "public: class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::TextureFunctionHLSL::TextureFunction> >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::TextureFunctionHLSL::TextureFunction> >,struct std::_Iterator_base0>::operator++(void) __ptr64" ??E?$_Tree_unchecked_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@UTextureFunction@TextureFunctionHLSL@sh@@@std@@@std@@U_Iterator_base0@2@@std@@QEAAAEAV01@XZ
0x18000AF2C: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::_Copy<struct std::_Tree<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::_Copy_tag>(class std::_Tree<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> > const & __ptr64,struct std::_Tree<class std::_Tmap_traits<__int64,__int64,struct std::less<__int64>,class std::allocator<struct std::pair<__int64 const,__int64> >,0> >::_Copy_tag) __ptr64" ??$_Copy@U_Copy_tag@?$_Tree@V?$_Tmap_traits@_J_JU?$less@_J@std@@V?$allocator@U?$pair@$$CB_J_J@std@@@2@$0A@@std@@@std@@@?$_Tree@V?$_Tmap_traits@_J_JU?$less@_J@std@@V?$allocator@U?$pair@$$CB_J_J@std@@@2@$0A@@std@@@std@@IEAAXAEBV01@U_Copy_tag@01@@Z
0x1800616AC: "public: void __cdecl std::_Hash<class std::_Umap_traits<struct rx::d3d11::RasterizerStateKey,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > >,class std::_Uhash_compare<struct rx::d3d11::RasterizerStateKey,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct std::equal_to<struct rx::d3d11::RasterizerStateKey> >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > >,0> >::clear(void) __ptr64" ?clear@?$_Hash@V?$_Umap_traits@URasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@V?$_Uhash_compare@URasterizerStateKey@d3d11@rx@@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@U?$equal_to@URasterizerStateKey@d3d11@rx@@@5@@5@V?$allocator@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@5@$0A@@std@@@std@@QEAAXXZ
0x180180460: "public: virtual void * __ptr64 __cdecl rx::TextureD3D_2DMultisample::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureD3D_2DMultisample@rx@@UEAAPEAXI@Z
0x1800477D8: "private: bool __cdecl std::vector<class gl::VertexArray * __ptr64,class std::allocator<class gl::VertexArray * __ptr64> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@PEAVVertexArray@gl@@V?$allocator@PEAVVertexArray@gl@@@std@@@std@@AEAA_N_K@Z
0x1801F9D68: "void (__cdecl* __ptr64 wil::details::g_pfnTelemetryCallback)(bool,struct wil::FailureInfo const & __ptr64)" ?g_pfnTelemetryCallback@details@wil@@3P6AX_NAEBUFailureInfo@2@@ZEA
0x180082FC0: "public: virtual class gl::Error __cdecl rx::Renderer11::generateMipmapUsingD3D(class gl::Context const * __ptr64,class rx::TextureStorage * __ptr64,struct gl::TextureState const & __ptr64) __ptr64" ?generateMipmapUsingD3D@Renderer11@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVTextureStorage@2@AEBUTextureState@4@@Z
0x1800798AC: "void __cdecl gl::BufferData(unsigned int,__int64,void const * __ptr64,unsigned int)" ?BufferData@gl@@YAXI_JPEBXI@Z
0x18006792C: "struct gl::IndexRange __cdecl gl::ComputeIndexRange(unsigned int,void const * __ptr64,unsigned __int64,bool)" ?ComputeIndexRange@gl@@YA?AUIndexRange@1@IPEBX_K_N@Z
0x1801A1BA0: "Vertex shader atomic counter cou" ??_C@_0EI@GCEAKPGC@Vertex?5shader?5atomic?5counter?5cou@
0x180083ADC: "private: void __cdecl std::vector<class std::vector<struct pp::Token,class std::allocator<struct pp::Token> >,class std::allocator<class std::vector<struct pp::Token,class std::allocator<struct pp::Token> > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@V?$allocator@V?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x1801D6A98: "gl_LocalInvocationIndex" ??_C@_0BI@NMDBCHLG@gl_LocalInvocationIndex?$AA@
0x1800E4EF8: "public: void __cdecl wil::details_abi::RawUsageIndex::SetBuffer(void * __ptr64,unsigned __int64,unsigned __int64) __ptr64" ?SetBuffer@RawUsageIndex@details_abi@wil@@QEAAXPEAX_K1@Z
0x1801BB800: "IEUTLAUNCH.EXE" ??_C@_1BO@GMNDBNOE@?$AAI?$AAE?$AAU?$AAT?$AAL?$AAA?$AAU?$AAN?$AAC?$AAH?$AA?4?$AAE?$AAX?$AAE?$AA?$AA@
0x18002F474: "class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl std::operator+<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &&,char const * __ptr64 const)" ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@$$QEAV10@QEBD@Z
0x180049AEC: "public: virtual __cdecl sh::TIntermTraverser::~TIntermTraverser(void) __ptr64" ??1TIntermTraverser@sh@@UEAA@XZ
0x18013C8D0: "public: virtual unsigned int __cdecl rx::Context11::getResetStatus(void) __ptr64" ?getResetStatus@Context11@rx@@UEAAIXZ
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TSymbolUniqueId * __ptr64,struct std::less<int>,class std::allocator<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<int const,class sh::TSymbolUniqueId * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@HPEAVTSymbolUniqueId@sh@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHPEAVTSymbolUniqueId@sh@@@std@@PEAX@2@@Z
0x1800F1010: "public: virtual void * __ptr64 __cdecl gl::LabeledObject::`vector deleting destructor'(unsigned int) __ptr64" ??_ELabeledObject@gl@@UEAAPEAXI@Z
0x180010814: "public: bool __cdecl sh::TSymbolTable::atGlobalLevel(void)const __ptr64" ?atGlobalLevel@TSymbolTable@sh@@QEBA_NXZ
0x180071268: "public: void __cdecl gl::Context::requestExtension(char const * __ptr64) __ptr64" ?requestExtension@Context@gl@@QEAAXPEBD@Z
0x180183F20: "protected: virtual void __cdecl rx::TextureD3D_Cube::markAllImagesDirty(void) __ptr64" ?markAllImagesDirty@TextureD3D_Cube@rx@@MEAAXXZ
0x1800FDA24: "public: class angle::BitSetT<8,unsigned int,unsigned __int64>::Iterator & __ptr64 __cdecl angle::BitSetT<8,unsigned int,unsigned __int64>::Iterator::operator++(void) __ptr64" ??EIterator@?$BitSetT@$07I_K@angle@@QEAAAEAV012@XZ
0x1801A35A8: "ntdll.dll" ??_C@_1BE@GJOFHIHD@?$AAn?$AAt?$AAd?$AAl?$AAl?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x180014FBC: "public: bool __cdecl sh::TParseContext::checkIsNotOpaqueType(struct sh::TSourceLoc const & __ptr64,struct sh::TTypeSpecifierNonArray const & __ptr64,char const * __ptr64) __ptr64" ?checkIsNotOpaqueType@TParseContext@sh@@QEAA_NAEBUTSourceLoc@2@AEBUTTypeSpecifierNonArray@2@PEBD@Z
0x1801663C0: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::TMemoryQualifierWrapper::getQualifierString(void)const __ptr64" ?getQualifierString@TMemoryQualifierWrapper@sh@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@XZ
0x1801D40D0: "cannot declare buffer variables " ??_C@_0EB@MMMFGHIK@cannot?5declare?5buffer?5variables?5@
0x18008D750: "public: virtual void * __ptr64 __cdecl std::basic_stringstream<char,struct std::char_traits<char>,class std::allocator<char> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$basic_stringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UEAAPEAXI@Z
0x18013A27C: "public: class gl::Error __cdecl rx::Buffer11::getConstantBufferRange(class gl::Context const * __ptr64,__int64,__int64,class rx::Resource11<struct ID3D11Buffer> const * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?getConstantBufferRange@Buffer11@rx@@QEAA?AVError@gl@@PEBVContext@4@_J1PEAPEBV?$Resource11@UID3D11Buffer@@@2@PEAI3@Z
0x18014BCE0: "public: virtual __cdecl angle::base::MRUCacheBase<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState>,struct std::hash<struct gl::DepthStencilState>,struct angle::base::MRUCacheHashMap>::~MRUCacheBase<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState>,struct std::hash<struct gl::DepthStencilState>,struct angle::base::MRUCacheHashMap>(void) __ptr64" ??1?$MRUCacheBase@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@U?$hash@UDepthStencilState@gl@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@UEAA@XZ
0x1801D6690: "no matching overloaded function " ??_C@_0CG@OHMAAKE@no?5matching?5overloaded?5function?5@
0x1801F9920: ?strings@?1??MakeStaticString@@YAPEBDAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z@4V?$set@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@3@A
0x18016E0C0: "public: virtual void * __ptr64 __cdecl sh::TIntermIfElse::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermIfElse@sh@@UEAAPEAXI@Z
0x18008A230: "public: static void __cdecl angle::Matrix<float>::setToIdentity<16>(float (& __ptr64)[16])" ??$setToIdentity@$0BA@@?$Matrix@M@angle@@SAXAEAY0BA@M@Z
0x1801771E0: "public: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::ImageFunctionHLSL::ImageFunction::name(void)const __ptr64" ?name@ImageFunction@ImageFunctionHLSL@sh@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@XZ
0x180091670: "public: virtual unsigned int __cdecl rx::VertexBuffer11::getBufferSize(void)const __ptr64" ?getBufferSize@VertexBuffer11@rx@@UEBAIXZ
0x1801AEDA0: "int4 bitfieldInsert_emu(int4 bas" ??_C@_0BMN@LDOHKLKD@int4?5bitfieldInsert_emu?$CIint4?5bas@
0x1801BCE40: "pname requires OpenGL ES 3.0, GL" ??_C@_0EL@DFGLCJLO@pname?5requires?5OpenGL?5ES?53?40?0?5GL@
0x18013C6E0: "public: virtual class gl::Error __cdecl rx::Context11::drawElementsInstanced(class gl::Context const * __ptr64,unsigned int,int,unsigned int,void const * __ptr64,int) __ptr64" ?drawElementsInstanced@Context11@rx@@UEAA?AVError@gl@@PEBVContext@4@IHIPEBXH@Z
0x180086240: "public: virtual class gl::Error __cdecl rx::Buffer11::SystemMemoryStorage::map(unsigned __int64,unsigned __int64,unsigned int,unsigned char * __ptr64 * __ptr64) __ptr64" ?map@SystemMemoryStorage@Buffer11@rx@@UEAA?AVError@gl@@_K0IPEAPEAE@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermLoop * __ptr64,struct std::less<class sh::TIntermLoop * __ptr64>,class std::allocator<class sh::TIntermLoop * __ptr64>,0> >::_Lrotate(struct std::_Tree_node<class sh::TIntermLoop * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@PEAVTIntermLoop@sh@@U?$less@PEAVTIntermLoop@sh@@@std@@V?$allocator@PEAVTIntermLoop@sh@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEAVTIntermLoop@sh@@PEAX@2@@Z
0x1801F9C50: "unsigned long (__cdecl* __ptr64 wil::details::g_pfnRtlNtStatusToDosErrorNoTeb)(long)" ?g_pfnRtlNtStatusToDosErrorNoTeb@details@wil@@3P6AKJ@ZEA
0x1800148C4: "public: unsigned __int64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::find(char const * __ptr64 const,unsigned __int64)const __ptr64" ?find@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEBA_KQEBD_K@Z
0x1800F794C: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::InterfaceBlock const * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> >,0> >::_Insert_hint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> > > >,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::InterfaceBlock const * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@PEAX@1@@Z
0x180191238: "const rx::TextureStorage11_2D::`vftable'" ??_7TextureStorage11_2D@rx@@6B@
0x180108EF0: "public: virtual void * __ptr64 __cdecl gl::ShaderStorageBlockLinker::`vector deleting destructor'(unsigned int) __ptr64" ??_EShaderStorageBlockLinker@gl@@UEAAPEAXI@Z
0x1801D93D0: " bool negative = (xMajor && t" ??_C@_0GB@CDNFFILJ@?5?5?5?5bool?5negative?5?$DN?5?$CIxMajor?5?$CG?$CG?5t@
0x180057748: "public: struct pp::Token * __ptr64 __cdecl std::vector<struct pp::Token,class std::allocator<struct pp::Token> >::_Emplace_reallocate<struct pp::Token const & __ptr64>(struct pp::Token * __ptr64 const,struct pp::Token const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUToken@pp@@@?$vector@UToken@pp@@V?$allocator@UToken@pp@@@std@@@std@@QEAAPEAUToken@pp@@QEAU23@AEBU23@@Z
0x180043E84: "public: static void * __ptr64 __cdecl sh::TVector<class sh::TField * __ptr64>::operator new(unsigned __int64)" ??2?$TVector@PEAVTField@sh@@@sh@@SAPEAX_K@Z
0x18003CA9C: ??1?$Resource11Base@UID3D11GeometryShader@@$$YUniquePtr@rx@@U?$TypedData@UID3D11GeometryShader@@@3@@rx@@MEAA@XZ
0x1800F68B0: "public: void __cdecl gl::Shader::release(class gl::Context const * __ptr64) __ptr64" ?release@Shader@gl@@QEAAXPEBVContext@2@@Z
0x18003C8BC: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11VertexShader>(class rx::Renderer11 * __ptr64,class WrappedArray<unsigned char> const * __ptr64,void * __ptr64,class rx::Resource11<struct ID3D11VertexShader> * __ptr64) __ptr64" ??$allocate@UID3D11VertexShader@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBV?$WrappedArray@E@@PEAXPEAV?$Resource11@UID3D11VertexShader@@@1@@Z
0x1801F984C: "long volatile `int __cdecl wil::details::RecordFailFast(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordFailFast@details@wil@@YAHJ@Z@4JC
0x180077D84: "private: bool __cdecl std::vector<struct sh::Uniform,class std::allocator<struct sh::Uniform> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@UUniform@sh@@V?$allocator@UUniform@sh@@@std@@@std@@AEAA_N_K@Z
0x18004783C: "private: unsigned __int64 __cdecl std::vector<class gl::TransformFeedback * __ptr64,class std::allocator<class gl::TransformFeedback * __ptr64> >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@PEAVTransformFeedback@gl@@V?$allocator@PEAVTransformFeedback@gl@@@std@@@std@@AEBA_K_K@Z
0x1801DD030: "token too long" ??_C@_0P@ODNFMHKE@token?5too?5long?$AA@
0x1801D0C60: " -> " ??_C@_04BBDFLMDN@?5?9?$DO?5?$AA@
0x1801F9220: "struct __type_info_node __type_info_root_node" ?__type_info_root_node@@3U__type_info_node@@A
0x1800F07E0: "public: void __cdecl gl::Context::pixelStorei(unsigned int,int) __ptr64" ?pixelStorei@Context@gl@@QEAAXIH@Z
0x180106E20: "public: virtual void * __ptr64 __cdecl gl::ShaderVariableBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_EShaderVariableBuffer@gl@@UEAAPEAXI@Z
0x180091630: "public: virtual int __cdecl rx::SurfaceRenderTarget11::getWidth(void)const __ptr64" ?getWidth@SurfaceRenderTarget11@rx@@UEBAHXZ
0x1801D2EF8: "NumWorkGroups" ??_C@_0O@EHNLFDLG@NumWorkGroups?$AA@
0x18002E748: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > > > > > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUSamplerState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x180193F50: "const angle::base::MRUCacheBase<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState>,struct std::hash<struct rx::d3d11::BlendStateKey>,struct angle::base::MRUCacheHashMap>::`vftable'" ??_7?$MRUCacheBase@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@U?$hash@UBlendStateKey@d3d11@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@6B@
0x180156990: ??_EInitializeLocalsTraverser@?A0x72b83334@sh@@UEAAPEAXI@Z
0x180078B60: "public: struct sh::Attribute & __ptr64 __cdecl std::vector<struct sh::Attribute,class std::allocator<struct sh::Attribute> >::emplace_back<struct sh::Attribute const & __ptr64>(struct sh::Attribute const & __ptr64) __ptr64" ??$emplace_back@AEBUAttribute@sh@@@?$vector@UAttribute@sh@@V?$allocator@UAttribute@sh@@@std@@@std@@QEAAAEAUAttribute@sh@@AEBU23@@Z
0x18012D760: "public: virtual class gl::Error __cdecl rx::Renderer11::copyImage2D(class gl::Context const * __ptr64,class gl::Framebuffer const * __ptr64,struct gl::Rectangle const & __ptr64,unsigned int,struct gl::Offset const & __ptr64,class rx::TextureStorage * __ptr64,int) __ptr64" ?copyImage2D@Renderer11@rx@@UEAA?AVError@gl@@PEBVContext@4@PEBVFramebuffer@4@AEBURectangle@4@IAEBUOffset@4@PEAVTextureStorage@2@H@Z
0x180088AC0: "public: virtual void * __ptr64 __cdecl sh::TSymbol::`vector deleting destructor'(unsigned int) __ptr64" ??_ETSymbol@sh@@UEAAPEAXI@Z
0x180174248: "public: unsigned int __cdecl sh::TConstantUnion::getUConst(void)const __ptr64" ?getUConst@TConstantUnion@sh@@QEBAIXZ
0x1801D9F90: "Error: popping" ??_C@_0P@MNEOMIB@Error?3?5popping?$AA@
0x180132EF0: "public: virtual void * __ptr64 __cdecl rx::TextureStorage11_Cube::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTextureStorage11_Cube@rx@@UEAAPEAXI@Z
0x180145E8C: "private: class gl::Error __cdecl rx::StateManager11::generateSwizzlesForShader(class gl::Context const * __ptr64,enum gl::ShaderType) __ptr64" ?generateSwizzlesForShader@StateManager11@rx@@AEAA?AVError@gl@@PEBVContext@4@W4ShaderType@4@@Z
0x1801825D8: "public: int __cdecl rx::TextureD3D_3D::getHeight(int)const __ptr64" ?getHeight@TextureD3D_3D@rx@@QEBAHH@Z
0x1801514F4: "char const * __ptr64 __cdecl egl::GetGenericErrorMessage(int)" ?GetGenericErrorMessage@egl@@YAPEBDH@Z
0x1801DD598: "invalid extension name" ??_C@_0BH@CKMJLOGO@invalid?5extension?5name?$AA@
0x180155C70: ??_GArrayReturnValueToOutParameterTraverser@?A0x73c843b7@sh@@UEAAPEAXI@Z
0x18002B830: "private: class gl::Error __cdecl rx::StateManager11::applyTextures(class gl::Context const * __ptr64,enum gl::ShaderType) __ptr64" ?applyTextures@StateManager11@rx@@AEAA?AVError@gl@@PEBVContext@4@W4ShaderType@4@@Z
0x180093450: "__cdecl Init_thread_wait" _Init_thread_wait
0x1800380B8: "void __cdecl gl::CopyTextureCHROMIUM(unsigned int,int,unsigned int,unsigned int,int,int,unsigned int,unsigned char,unsigned char,unsigned char)" ?CopyTextureCHROMIUM@gl@@YAXIHIIHHIEEE@Z
0x180090050: "public: virtual class sh::TranslatorHLSL * __ptr64 __cdecl sh::TShHandleBase::getAsTranslatorHLSL(void) __ptr64" ?getAsTranslatorHLSL@TShHandleBase@sh@@UEAAPEAVTranslatorHLSL@2@XZ
0x18008FD80: "public: virtual class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64 __cdecl sh::TIntermBlock::getSequence(void) __ptr64" ?getSequence@TIntermBlock@sh@@UEAAPEAV?$TVector@PEAVTIntermNode@sh@@@2@XZ
0x18008FD80: "public: virtual class sh::TVector<class sh::TIntermNode * __ptr64> const * __ptr64 __cdecl sh::TIntermBlock::getSequence(void)const __ptr64" ?getSequence@TIntermBlock@sh@@UEBAPEBV?$TVector@PEAVTIntermNode@sh@@@2@XZ
0x1800DB020: glGetVertexAttribPointerv
0x1800E8CB4: "bool __cdecl gl::ValidateFramebufferTextureBase(class gl::Context * __ptr64,unsigned int,unsigned int,unsigned int,int)" ?ValidateFramebufferTextureBase@gl@@YA_NPEAVContext@1@IIIH@Z
0x1800078DC: "public: void __cdecl sh::TParseContext::checkImageMemoryAccessForUserDefinedFunctions(class sh::TFunction const * __ptr64,class sh::TIntermAggregate const * __ptr64) __ptr64" ?checkImageMemoryAccessForUserDefinedFunctions@TParseContext@sh@@QEAAXPEBVTFunction@2@PEBVTIntermAggregate@2@@Z
0x18015EF78: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class sh::TType,class sh::TSymbolUniqueId * __ptr64,struct std::less<class sh::TType>,class std::allocator<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::TType const,class sh::TSymbolUniqueId * __ptr64> > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@VTType@sh@@PEAVTSymbolUniqueId@2@U?$less@VTType@sh@@@std@@V?$allocator@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@5@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVTType@sh@@PEAVTSymbolUniqueId@2@@std@@@std@@@std@@@2@0@Z
0x1801D76B0: "ycs" ??_C@_03IGAPJALJ@ycs?$AA@
0x1801D2808: "Compare Less Than or Equal" ??_C@_0BL@NHLHHDEJ@Compare?5Less?5Than?5or?5Equal?$AA@
0x1801D5828: "Embedded struct definitions are " ??_C@_0CM@INCKIDOA@Embedded?5struct?5definitions?5are?5@
0x180174F04: "private: unsigned int __cdecl sh::UniformHLSL::assignSamplerInStructUniformRegister(class sh::TType const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,unsigned int * __ptr64) __ptr64" ?assignSamplerInStructUniformRegister@UniformHLSL@sh@@AEAAIAEBVTType@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAI@Z
0x18007DA3C: "void __cdecl gl::TexParameteri(unsigned int,unsigned int,int)" ?TexParameteri@gl@@YAXIIH@Z
0x180194F40: "const rx::TextureStorage11_Cube::`vftable'" ??_7TextureStorage11_Cube@rx@@6B@
0x1801B2F00: "float roundEven_emu(in float x)
" ??_C@_0HB@BLHBLEGI@float?5roundEven_emu?$CIin?5float?5x?$CJ?6@
0x1800335E8: "public: class std::unique_ptr<class rx::StaticVertexBufferInterface,struct std::default_delete<class rx::StaticVertexBufferInterface> > * __ptr64 __cdecl std::vector<class std::unique_ptr<class rx::StaticVertexBufferInterface,struct std::default_delete<class rx::StaticVertexBufferInterface> >,class std::allocator<class std::unique_ptr<class rx::StaticVertexBufferInterface,struct std::default_delete<class rx::StaticVertexBufferInterface> > > >::_Emplace_reallocate<class std::unique_ptr<class rx::StaticVertexBufferInterface,struct std::default_delete<class rx::StaticVertexBufferInterface> > >(class std::unique_ptr<class rx::StaticVertexBufferInterface,struct std::default_delete<class rx::StaticVertexBufferInterface> > * __ptr64 const,class std::unique_ptr<class rx::StaticVertexBufferInterface,struct std::default_delete<class rx::StaticVertexBufferInterface> > &&) __ptr64" ??$_Emplace_reallocate@V?$unique_ptr@VStaticVertexBufferInterface@rx@@U?$default_delete@VStaticVertexBufferInterface@rx@@@std@@@std@@@?$vector@V?$unique_ptr@VStaticVertexBufferInterface@rx@@U?$default_delete@VStaticVertexBufferInterface@rx@@@std@@@std@@V?$allocator@V?$unique_ptr@VStaticVertexBufferInterface@rx@@U?$default_delete@VStaticVertexBufferInterface@rx@@@std@@@std@@@2@@std@@QEAAPEAV?$unique_ptr@VStaticVertexBufferInterface@rx@@U?$default_delete@VStaticVertexBufferInterface@rx@@@std@@@1@QEAV21@$$QEAV21@@Z
0x1801BCCA0: "Only NONE or BACK are valid valu" ??_C@_0EL@MMEKDCHB@Only?5NONE?5or?5BACK?5are?5valid?5valu@
0x180156F5C: "protected: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::OutputHLSL::addArrayAssignmentFunction(class sh::TType const & __ptr64) __ptr64" ?addArrayAssignmentFunction@OutputHLSL@sh@@IEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTType@2@@Z
0x180107824: "bool __cdecl gl::ValidES3Type(unsigned int)" ?ValidES3Type@gl@@YA_NI@Z
0x1801077AC: "bool __cdecl gl::ValidES3Format(unsigned int)" ?ValidES3Format@gl@@YA_NI@Z
0x1801DD3C8: "unexpected end of file found in " ??_C@_0CK@FNJEJDIH@unexpected?5end?5of?5file?5found?5in?5@
0x1801281E0: "public: virtual void __cdecl rx::ProgramD3D::save(class gl::Context const * __ptr64,class gl::BinaryOutputStream * __ptr64) __ptr64" ?save@ProgramD3D@rx@@UEAAXPEBVContext@gl@@PEAVBinaryOutputStream@4@@Z
0x1801AE870: "__cdecl _real@5f800000" __real@5f800000
0x1801A3E18: "bitfieldExtract" ??_C@_0BA@LFBDNIPK@bitfieldExtract?$AA@
0x18010634C: "public: void __cdecl gl::ResourceManagerBase<class gl::HandleAllocator>::release(class gl::Context const * __ptr64) __ptr64" ?release@?$ResourceManagerBase@VHandleAllocator@gl@@@gl@@QEAAXPEBVContext@2@@Z
0x18012AAE0: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl rx::ShaderD3D::getDebugInfo(void)const __ptr64" ?getDebugInfo@ShaderD3D@rx@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ
0x180091AA4: "public: __cdecl std::set<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >::~set<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >(void) __ptr64" ??1?$set@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@QEAA@XZ
0x180090050: "public: virtual class sh::TCompiler * __ptr64 __cdecl sh::TShHandleBase::getAsCompiler(void) __ptr64" ?getAsCompiler@TShHandleBase@sh@@UEAAPEAVTCompiler@2@XZ
0x1801F9C58: "void (__cdecl* __ptr64 g_wil_details_internalRecordFeatureUsage)(unsigned int,unsigned int,unsigned int,char const * __ptr64)" ?g_wil_details_internalRecordFeatureUsage@@3P6AXIIIPEBD@ZEA
0x1801A24C0: ":EXT_blend_func_extended:" ??_C@_0BK@INIFJHKJ@?3EXT_blend_func_extended?3?$AA@
0x1801DA688: "label statement nested inside co" ??_C@_0CL@MEMLPDAB@label?5statement?5nested?5inside?5co@
0x1800321CC: "public: static struct rx::d3d11::Format const & __ptr64 __cdecl rx::d3d11::Format::Get(unsigned int,struct rx::Renderer11DeviceCaps const & __ptr64)" ?Get@Format@d3d11@rx@@SAAEBU123@IAEBURenderer11DeviceCaps@3@@Z
0x1801F9D44: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUrmvgxlivUoryUxlnnlmUrvoBPfmrevihzoPnhexigUlyquivUznwGEUhglxpOlyq@ieshare_common_iel1" __@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUrmvgxlivUoryUxlnnlmUrvoBPfmrevihzoPnhexigUlyquivUznwGEUhglxpOlyq@ieshare_common_iel1
0x18019C290: "__cdecl _imp_?_BADOFF@std@@3_JB" __imp_?_BADOFF@std@@3_JB
0x180191680: "const rx::d3d11::LazyInputLayout::`vftable'" ??_7LazyInputLayout@d3d11@rx@@6B@
0x1800F67F0: "public: int __cdecl gl::Shader::getTranslatedSourceWithDebugInfoLength(class gl::Context const * __ptr64) __ptr64" ?getTranslatedSourceWithDebugInfoLength@Shader@gl@@QEAAHPEBVContext@2@@Z
0x1800EFC20: "public: void __cdecl gl::Context::finish(void) __ptr64" ?finish@Context@gl@@QEAAXXZ
0x1800F69C0: "protected: virtual void * __ptr64 __cdecl gl::BufferManager::`vector deleting destructor'(unsigned int) __ptr64" ??_EBufferManager@gl@@MEAAPEAXI@Z
0x1801398EC: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,class rx::Resource11<struct ID3D11ShaderResourceView>,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@PEAX@2@@Z
0x180122C60: "protected: virtual class angle::ErrorOrResultBase<class gl::Error,enum rx::TextureStorage11::DropStencil,unsigned int,0> __cdecl rx::TextureStorage11_2DMultisample::ensureDropStencilTexture(class gl::Context const * __ptr64) __ptr64" ?ensureDropStencilTexture@TextureStorage11_2DMultisample@rx@@MEAA?AV?$ErrorOrResultBase@VError@gl@@W4DropStencil@TextureStorage11@rx@@I$0A@@angle@@PEBVContext@gl@@@Z
0x18002F930: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> > > >,class pool_allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@std@@@std@@@std@@V?$pool_allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@std@@@std@@@std@@@@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@std@@@std@@@2@@Z
0x1801A4640: "fract" ??_C@_05JBNKFIFJ@fract?$AA@
0x18004FB84: "private: void __cdecl std::vector<class angle::ChannelBinding<unsigned __int64,enum gl::InitState>,class std::allocator<class angle::ChannelBinding<unsigned __int64,enum gl::InitState> > >::_Change_array(class angle::ChannelBinding<unsigned __int64,enum gl::InitState> * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@V?$ChannelBinding@_KW4InitState@gl@@@angle@@V?$allocator@V?$ChannelBinding@_KW4InitState@gl@@@angle@@@std@@@std@@AEAAXQEAV?$ChannelBinding@_KW4InitState@gl@@@angle@@_K1@Z
0x1801D7788: "im2a" ??_C@_04DPLKFJBI@im2a?$AA@
0x18000F8F8: "public: __cdecl sh::TType::TType(enum sh::TBasicType,unsigned char,unsigned char) __ptr64" ??0TType@sh@@QEAA@W4TBasicType@1@EE@Z
0x180166544: "public: bool __cdecl sh::TParseContext::isExtensionEnabled(enum sh::TExtension)const __ptr64" ?isExtensionEnabled@TParseContext@sh@@QEBA_NW4TExtension@2@@Z
0x1800DAF10: glDrawArraysInstancedANGLE
0x18008FBD0: "public: virtual void __cdecl gl::State::signal(unsigned __int64,enum gl::InitState) __ptr64" ?signal@State@gl@@UEAAX_KW4InitState@2@@Z
0x1801C1698: " GS_INPUT input[" ??_C@_0BB@LEBKENNA@?5GS_INPUT?5input?$FL?$AA@
0x1801D0918: "Failed to get query data, " ??_C@_0BL@DMIOGJNO@Failed?5to?5get?5query?5data?0?5?$AA@
0x18012BE30: "public: virtual void * __ptr64 __cdecl rx::SharedResource11<struct ID3D11ShaderResourceView>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SharedResource11@UID3D11ShaderResourceView@@@rx@@UEAAPEAXI@Z
0x18004FB34: "private: unsigned __int64 __cdecl std::vector<class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64>,class std::allocator<class angle::ChannelBinding<unsigned __int64,class gl::Context const * __ptr64> > >::_Calculate_growth(unsigned __int64)const __ptr64" ?_Calculate_growth@?$vector@V?$ChannelBinding@_KPEBVContext@gl@@@angle@@V?$allocator@V?$ChannelBinding@_KPEBVContext@gl@@@angle@@@std@@@std@@AEBA_K_K@Z
0x18008FF90: "public: virtual bool __cdecl angle::LoggingAnnotator::getStatus(void) __ptr64" ?getStatus@LoggingAnnotator@angle@@UEAA_NXZ
0x18013F170: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyInputLayout::`scalar deleting destructor'(unsigned int) __ptr64" ??_GLazyInputLayout@d3d11@rx@@UEAAPEAXI@Z
0x1800EE0E4: "private: __cdecl gl::ResourceMap<class gl::Sync>::Iterator::Iterator(class gl::ResourceMap<class gl::Sync> const & __ptr64,unsigned int,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Sync * __ptr64> > > >) __ptr64" ??0Iterator@?$ResourceMap@VSync@gl@@@gl@@AEAA@AEBV12@IV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVSync@gl@@@std@@@std@@@std@@@std@@@Z
0x1801D1A00: "angle_frm" ??_C@_09FLNIOKDK@angle_frm?$AA@
0x18008FD60: "int __cdecl wil::details::RecordFailFast(long)" ?RecordFailFast@details@wil@@YAHJ@Z
0x1801BF668: "Binding for fragment input " ??_C@_0BM@CHKCFPOI@Binding?5for?5fragment?5input?5?$AA@
0x1801BB7C8: "LOADER42.EXE" ??_C@_1BK@KPNGCCHD@?$AAL?$AAO?$AAA?$AAD?$AAE?$AAR?$AA4?$AA2?$AA?4?$AAE?$AAX?$AAE?$AA?$AA@
0x18008B090: "bool __cdecl SetTLSValue(unsigned long,void * __ptr64)" ?SetTLSValue@@YA_NKPEAX@Z
0x1801A2968: "ViewID_OVR" ??_C@_0L@EFDCCPNJ@ViewID_OVR?$AA@
0x1801D7A14: "X" ??_C@_01MMEEDKFM@X?$AA@
0x1801918D8: "const sh::TDirectiveHandler::`vftable'" ??_7TDirectiveHandler@sh@@6B@
0x1801D4160: "shader storage block binding gre" ??_C@_0EN@JGCGDNEH@shader?5storage?5block?5binding?5gre@
0x1801BE6D8: "Unpack alignment must be 1, 2, 4" ??_C@_0CI@CMMPNBDM@Unpack?5alignment?5must?5be?51?0?52?0?54@
0x1801A2530: ":FragmentPrecisionHigh:" ??_C@_0BI@MACICFFC@?3FragmentPrecisionHigh?3?$AA@
0x1801A40D0: "gl_MaxAtomicCounterBufferSize" ??_C@_0BO@EFLBKPJI@gl_MaxAtomicCounterBufferSize?$AA@
0x180145FB0: "private: unsigned long __cdecl angle::IterableBitSet<61>::Iterator::getNextBit(void) __ptr64" ?getNextBit@Iterator@?$IterableBitSet@$0DN@@angle@@AEAAKXZ
0x18012D9C0: "public: virtual class gl::Error __cdecl rx::Renderer11::copyImage3D(class gl::Context const * __ptr64,class gl::Framebuffer const * __ptr64,struct gl::Rectangle const & __ptr64,unsigned int,struct gl::Offset const & __ptr64,class rx::TextureStorage * __ptr64,int) __ptr64" ?copyImage3D@Renderer11@rx@@UEAA?AVError@gl@@PEBVContext@4@PEBVFramebuffer@4@AEBURectangle@4@IAEBUOffset@4@PEAVTextureStorage@2@H@Z
0x1800796FC: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::Uniform,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@PEAX@2@@Z
0x1801D7DC8: "2D_comparison" ??_C@_0O@IBPHFLCH@2D_comparison?$AA@
0x180034F5C: "private: bool __cdecl gl::TextureState::computeLevelCompleteness(unsigned int,unsigned __int64)const __ptr64" ?computeLevelCompleteness@TextureState@gl@@AEBA_NI_K@Z
0x1801DD860: "__cdecl _real@3e4ccccd" __real@3e4ccccd
0x18006725C: "public: int __cdecl rx::TextureD3D_2D::getHeight(int)const __ptr64" ?getHeight@TextureD3D_2D@rx@@QEBAHH@Z
0x180194988: "const gl::SamplerManager::`vftable'" ??_7SamplerManager@gl@@6B@
0x18018F0A0: "void __cdecl angle::LoadRGBA4ToRGBA8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadRGBA4ToRGBA8@angle@@YAX_K00PEBE00PEAE00@Z
0x180190028: "const egl::Device::`vftable'" ??_7Device@egl@@6B@
0x18004EB80: "bool __cdecl gl::ValidateDrawBase(class gl::ValidationContext * __ptr64,unsigned int,int)" ?ValidateDrawBase@gl@@YA_NPEAVValidationContext@1@IH@Z
0x18008FD80: "public: virtual class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64 __cdecl sh::TIntermAggregate::getSequence(void) __ptr64" ?getSequence@TIntermAggregate@sh@@UEAAPEAV?$TVector@PEAVTIntermNode@sh@@@2@XZ
0x18008FD80: "public: virtual class sh::TVector<class sh::TIntermNode * __ptr64> const * __ptr64 __cdecl sh::TIntermAggregate::getSequence(void)const __ptr64" ?getSequence@TIntermAggregate@sh@@UEBAPEBV?$TVector@PEAVTIntermNode@sh@@@2@XZ
0x18008D574: "private: void __cdecl std::vector<class angle::ChannelBinding<unsigned __int64,enum gl::InitState>,class std::allocator<class angle::ChannelBinding<unsigned __int64,enum gl::InitState> > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$ChannelBinding@_KW4InitState@gl@@@angle@@V?$allocator@V?$ChannelBinding@_KW4InitState@gl@@@angle@@@std@@@std@@AEAAX_K@Z
0x18014D1B4: "protected: void __cdecl std::deque<class std::unique_ptr<struct rx::Query11::QueryState,struct std::default_delete<struct rx::Query11::QueryState> >,class std::allocator<class std::unique_ptr<struct rx::Query11::QueryState,struct std::default_delete<struct rx::Query11::QueryState> > > >::_Growmap(unsigned __int64) __ptr64" ?_Growmap@?$deque@V?$unique_ptr@UQueryState@Query11@rx@@U?$default_delete@UQueryState@Query11@rx@@@std@@@std@@V?$allocator@V?$unique_ptr@UQueryState@Query11@rx@@U?$default_delete@UQueryState@Query11@rx@@@std@@@std@@@2@@std@@IEAAX_K@Z
0x1801A1078: "GL_EXT_multisample_compatibility" ??_C@_0CB@HHNMELNP@GL_EXT_multisample_compatibility@
0x1801C0CF0: "PS_OUTPUT main(PS_INPUT input, b" ??_C@_0ED@IKLELMEE@PS_OUTPUT?5main?$CIPS_INPUT?5input?0?5b@
0x18014BD5C: "public: virtual __cdecl angle::base::MRUCacheBase<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState>,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct angle::base::MRUCacheHashMap>::~MRUCacheBase<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState>,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct angle::base::MRUCacheHashMap>(void) __ptr64" ??1?$MRUCacheBase@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@UEAA@XZ
0x1800E641C: "long __cdecl wil_details_StagingConfig_FireNotification(struct wil_details_StagingConfig * __ptr64,unsigned int,unsigned short,int)" ?wil_details_StagingConfig_FireNotification@@YAJPEAUwil_details_StagingConfig@@IGH@Z
0x180083FD0: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::TextureFunctionHLSL::TextureFunction> > >,bool> __cdecl std::_Tree<class std::_Tset_traits<struct sh::TextureFunctionHLSL::TextureFunction,struct std::less<struct sh::TextureFunctionHLSL::TextureFunction>,class std::allocator<struct sh::TextureFunctionHLSL::TextureFunction>,0> >::_Insert_nohint<struct sh::TextureFunctionHLSL::TextureFunction const & __ptr64,struct std::_Not_a_node_tag>(bool,struct sh::TextureFunctionHLSL::TextureFunction const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@AEBUTextureFunction@TextureFunctionHLSL@sh@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@UTextureFunction@TextureFunctionHLSL@sh@@U?$less@UTextureFunction@TextureFunctionHLSL@sh@@@std@@V?$allocator@UTextureFunction@TextureFunctionHLSL@sh@@@5@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@UTextureFunction@TextureFunctionHLSL@sh@@@std@@@std@@@std@@_N@1@_NAEBUTextureFunction@TextureFunctionHLSL@sh@@U_Not_a_node_tag@1@@Z
0x1801A1E68: ":MaxGeometryShaderStorageBlocks:" ??_C@_0CB@PLMODBKB@?3MaxGeometryShaderStorageBlocks?3@
0x180077108: "private: void __cdecl sh::TIntermAggregate::setPrecisionFromChildren(void) __ptr64" ?setPrecisionFromChildren@TIntermAggregate@sh@@AEAAXXZ
0x1801B06E0: "uint2 bitfieldExtract_emu(uint2 " ??_C@_0BEC@IAPDFPMN@uint2?5bitfieldExtract_emu?$CIuint2?5@
0x1801453B0: "public: class std::_Vb_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > > __cdecl std::vector<bool,class std::allocator<bool> >::_Make_iter(class std::_Vb_const_iterator<struct std::_Wrap_alloc<class std::allocator<unsigned int> > >) __ptr64" ?_Make_iter@?$vector@_NV?$allocator@_N@std@@@std@@QEAA?AV?$_Vb_iterator@U?$_Wrap_alloc@V?$allocator@I@std@@@std@@@2@V?$_Vb_const_iterator@U?$_Wrap_alloc@V?$allocator@I@std@@@std@@@2@@Z
0x1800DB050: glGetnUniformfvEXT
0x180179A60: "public: virtual void * __ptr64 __cdecl sh::TDirectiveHandler::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTDirectiveHandler@sh@@UEAAPEAXI@Z
0x1801000A0: "public: virtual void * __ptr64 __cdecl gl::FramebufferAttachmentObject::`vector deleting destructor'(unsigned int) __ptr64" ??_EFramebufferAttachmentObject@gl@@UEAAPEAXI@Z
0x1801C1270: "void main(CS_INPUT input)
" ??_C@_0BL@FNIMFIJB@void?5main?$CICS_INPUT?5input?$CJ?6?$AA@
0x1801A2858: "gl_FragDepth" ??_C@_0N@KEMBCBC@gl_FragDepth?$AA@
0x1801BE4D0: "CONSTANT_COLOR (or ONE_MINUS_CON" ??_C@_0KP@GCAONFPM@CONSTANT_COLOR?5?$CIor?5ONE_MINUS_CON@
0x180031CF8: "public: class gl::Error __cdecl rx::ResourceManager11::allocate<struct ID3D11ShaderResourceView>(class rx::Renderer11 * __ptr64,struct D3D11_SHADER_RESOURCE_VIEW_DESC const * __ptr64,struct ID3D11Resource * __ptr64,class rx::Resource11<struct ID3D11ShaderResourceView> * __ptr64) __ptr64" ??$allocate@UID3D11ShaderResourceView@@@ResourceManager11@rx@@QEAA?AVError@gl@@PEAVRenderer11@1@PEBUD3D11_SHADER_RESOURCE_VIEW_DESC@@PEAUID3D11Resource@@PEAV?$Resource11@UID3D11ShaderResourceView@@@1@@Z
0x1801CF970: "Internal vertex buffer is not in" ??_C@_0CL@HGIAPEID@Internal?5vertex?5buffer?5is?5not?5in@
0x1801B2B00: "float4 roundEven_emu(in float4 x" ??_C@_0BKD@LOJNNIIF@float4?5roundEven_emu?$CIin?5float4?5x@
0x1801B2890: "uint packHalf2x16_emu(in float2 " ??_C@_0HK@MOOALKBE@uint?5packHalf2x16_emu?$CIin?5float2?5@
0x1800F600C: "void __cdecl std::_Pop_heap_hole_by_index<struct sh::Varying * __ptr64,struct sh::Varying,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::Varying * __ptr64)>(struct sh::Varying * __ptr64,__int64,__int64,struct sh::Varying &&,bool (__cdecl*)(struct sh::ShaderVariable const & __ptr64,struct sh::Varying &&))" ??$_Pop_heap_hole_by_index@PEAUVarying@sh@@U12@P6A_NAEBUShaderVariable@2@0@Z@std@@YAXPEAUVarying@sh@@_J1$$QEAU12@P6A_NAEBUShaderVariable@2@3@Z@Z
0x1801C1C00: "
// " ??_C@_04CNKJIKFE@?6?1?1?5?$AA@
0x18008FF90: "public: virtual bool __cdecl sh::TSymbol::isStruct(void)const __ptr64" ?isStruct@TSymbol@sh@@UEBA_NXZ
0x1801804A0: "public: virtual void * __ptr64 __cdecl rx::TextureD3D_3D::`vector deleting destructor'(unsigned int) __ptr64" ??_ETextureD3D_3D@rx@@UEAAPEAXI@Z
0x180156990: ??_GWrapSwitchStatementsInBlocksTraverser@?A0x267f1cee@sh@@UEAAPEAXI@Z
0x18004C3E4: "private: void __cdecl rx::ProgramD3D::linkResources(class gl::Context const * __ptr64,struct gl::ProgramLinkedResources const & __ptr64) __ptr64" ?linkResources@ProgramD3D@rx@@AEAAXPEBVContext@gl@@AEBUProgramLinkedResources@4@@Z
0x18007D904: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct rx::D3DUniform * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@PEAX@2@@Z
0x180061484: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct gl::DepthStencilState,class rx::Resource11<struct ID3D11DepthStencilState> > > > > > > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUDepthStencilState@gl@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UDepthStencilState@gl@@V?$Resource11@UID3D11DepthStencilState@@@rx@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x1801ADA08: "%hs(%d) tid(%x) %08X %ws" ??_C@_1DC@MFHOKFOG@?$AA?$CF?$AAh?$AAs?$AA?$CI?$AA?$CF?$AAd?$AA?$CJ?$AA?5?$AAt?$AAi?$AAd?$AA?$CI?$AA?$CF?$AAx?$AA?$CJ?$AA?5?$AA?$CF?$AA0?$AA8?$AAX?$AA?5?$AA?$CF?$AAw?$AAs?$AA?$AA@
0x18014C2F4: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > __cdecl angle::base::MRUCacheBase<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState>,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct angle::base::MRUCacheHashMap>::Erase(class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > >) __ptr64" ?Erase@?$MRUCacheBase@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@V45@@Z
0x18006D47C: "public: void __cdecl gl::State::detachTexture(class gl::Context const * __ptr64,class std::map<unsigned int,class gl::BindingPointer<class gl::Texture>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Texture> > > > const & __ptr64,unsigned int) __ptr64" ?detachTexture@State@gl@@QEAAXPEBVContext@2@AEBV?$map@IV?$BindingPointer@VTexture@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VTexture@gl@@@gl@@@std@@@4@@std@@I@Z
0x18013CF10: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyShader<struct ID3D11GeometryShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$LazyShader@UID3D11GeometryShader@@@d3d11@rx@@UEAAPEAXI@Z
0x1801AC8E8: "gl_FragCoord" ??_C@_0N@PNLLEOHM@gl_FragCoord?$AA@
0x1801ADFA8: "Attribute '" ??_C@_0M@CKKAOCFK@Attribute?5?8?$AA@
0x18017D610: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct gl::FormatType,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64),struct std::less<struct gl::FormatType>,class std::allocator<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@UFormatType@gl@@P6AXPEBEPEAE@ZU?$less@UFormatType@gl@@@std@@V?$allocator@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@PEAX@2@@Z
0x180174A4C: ??$_Try_emplace@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@$$V@?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@2@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@std@@@std@@@std@@@std@@_N@1@$$QEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x1801D80D0: "RWCube_int4_" ??_C@_0N@ECJCILPH@RWCube_int4_?$AA@
0x18016B868: "private: void __cdecl std::vector<struct sh::InterfaceBlockField,class std::allocator<struct sh::InterfaceBlockField> >::_Change_array(struct sh::InterfaceBlockField * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UInterfaceBlockField@sh@@V?$allocator@UInterfaceBlockField@sh@@@std@@@std@@AEAAXQEAUInterfaceBlockField@sh@@_K1@Z
0x180174248: "public: int __cdecl sh::TConstantUnion::getIConst(void)const __ptr64" ?getIConst@TConstantUnion@sh@@QEBAHXZ
0x1801BF498: "Reads would overflow the pixel u" ??_C@_0CO@NHAMBFHN@Reads?5would?5overflow?5the?5pixel?5u@
0x18013925C: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,class rx::Resource11<struct ID3D11ShaderResourceView>,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > >,0> >::_Insert_nohint<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64>(bool,struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@@5@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@1@PEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@PEAX@1@@Z
0x1801D1774: "modf(" ??_C@_05EEHGNLCI@modf?$CI?$AA@
0x1801D5460: "cannot construct this type" ??_C@_0BL@KAJBNHDE@cannot?5construct?5this?5type?$AA@
0x1801D3FC0: "Except for images with the r32f," ??_C@_0HP@HAGELKPN@Except?5for?5images?5with?5the?5r32f?0@
0x18008FE10: "public: virtual struct gl::Format const & __ptr64 __cdecl gl::Renderbuffer::getAttachmentFormat(unsigned int,struct gl::ImageIndex const & __ptr64)const __ptr64" ?getAttachmentFormat@Renderbuffer@gl@@UEBAAEBUFormat@2@IAEBUImageIndex@2@@Z
0x18013C080: "public: virtual class rx::SharedResource11<struct ID3D11ShaderResourceView> const & __ptr64 __cdecl rx::SurfaceRenderTarget11::getBlitShaderResourceView(void)const __ptr64" ?getBlitShaderResourceView@SurfaceRenderTarget11@rx@@UEBAAEBV?$SharedResource11@UID3D11ShaderResourceView@@@2@XZ
0x1801680A4: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class sh::FunctionId const,class sh::FunctionId> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class sh::FunctionId,class sh::FunctionId,struct std::less<class sh::FunctionId>,class std::allocator<struct std::pair<class sh::FunctionId const,class sh::FunctionId> >,0> >::_Insert_nohint<struct std::pair<class sh::FunctionId const,class sh::FunctionId> & __ptr64,struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class sh::FunctionId>,void * __ptr64> * __ptr64>(bool,struct std::pair<class sh::FunctionId const,class sh::FunctionId> & __ptr64,struct std::_Tree_node<struct std::pair<class sh::FunctionId const,class sh::FunctionId>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBVFunctionId@sh@@V12@@std@@PEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V12@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@VFunctionId@sh@@V12@U?$less@VFunctionId@sh@@@std@@V?$allocator@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVFunctionId@sh@@V12@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBVFunctionId@sh@@V12@@1@PEAU?$_Tree_node@U?$pair@$$CBVFunctionId@sh@@V12@@std@@PEAX@1@@Z
0x1801DA7E0: "on" ??_C@_02LIELOMNJ@on?$AA@
0x1801A3A80: "textureGrad" ??_C@_0M@GOCLMNDB@textureGrad?$AA@
0x1801D5330: "unsupported type - " ??_C@_0BE@NDLHJEJG@unsupported?5type?5?9?5?$AA@
0x180181780: "public: virtual class gl::Error __cdecl rx::TextureD3D_2D::copySubTexture(class gl::Context const * __ptr64,unsigned int,unsigned __int64,struct gl::Offset const & __ptr64,unsigned __int64,struct gl::Rectangle const & __ptr64,bool,bool,bool,class gl::Texture const * __ptr64) __ptr64" ?copySubTexture@TextureD3D_2D@rx@@UEAA?AVError@gl@@PEBVContext@4@I_KAEBUOffset@4@1AEBURectangle@4@_N44PEBVTexture@4@@Z
0x18000DC7C: "protected: struct std::_Tree_node<struct std::pair<enum sh::TExtension const,enum sh::TBehavior>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<enum sh::TExtension,enum sh::TBehavior,struct std::less<enum sh::TExtension>,class std::allocator<struct std::pair<enum sh::TExtension const,enum sh::TBehavior> >,0> >::_Lbound<enum sh::TExtension>(enum sh::TExtension const & __ptr64)const __ptr64" ??$_Lbound@W4TExtension@sh@@@?$_Tree@V?$_Tmap_traits@W4TExtension@sh@@W4TBehavior@2@U?$less@W4TExtension@sh@@@std@@V?$allocator@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@@5@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBW4TExtension@sh@@W4TBehavior@2@@std@@PEAX@1@AEBW4TExtension@sh@@@Z
0x1800FD3E4: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class sh::TIntermBlock const * __ptr64> > > __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermBlock const * __ptr64,struct std::less<class sh::TIntermBlock const * __ptr64>,class std::allocator<class sh::TIntermBlock const * __ptr64>,0> >::_Insert_at<class sh::TIntermBlock const * __ptr64 const & __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<class sh::TIntermBlock const * __ptr64,void * __ptr64> * __ptr64,class sh::TIntermBlock const * __ptr64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@AEBQEBVTIntermBlock@sh@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@PEBVTIntermBlock@sh@@U?$less@PEBVTIntermBlock@sh@@@std@@V?$allocator@PEBVTIntermBlock@sh@@@4@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@PEBVTIntermBlock@sh@@@std@@@std@@@1@_NPEAU?$_Tree_node@PEBVTIntermBlock@sh@@PEAX@1@AEBQEBVTIntermBlock@sh@@U_Not_a_node_tag@1@@Z
0x1800FE3B8: "private: void __cdecl gl::Framebuffer::commitWebGL1DepthStencilIfConsistent(class gl::Context const * __ptr64,int,unsigned int,unsigned int,int const * __ptr64) __ptr64" ?commitWebGL1DepthStencilIfConsistent@Framebuffer@gl@@AEAAXPEBVContext@2@HIIPEBH@Z
0x1800E62E4: "long __cdecl wil_details_NtUpdateWnfStateData(struct __WIL__WNF_STATE_NAME const * __ptr64,void const * __ptr64,unsigned long,struct __WIL__WNF_TYPE_ID const * __ptr64,void const * __ptr64,unsigned long,unsigned long)" ?wil_details_NtUpdateWnfStateData@@YAJPEBU__WIL__WNF_STATE_NAME@@PEBXKPEBU__WIL__WNF_TYPE_ID@@1KK@Z
0x1801D18F0: "t" ??_C@_01PFHFFBPC@t?$AA@
0x1801D2D90: "mediump" ??_C@_07DMCLNPOF@mediump?$AA@
0x1800F6AB0: "public: virtual void * __ptr64 __cdecl gl::ValidationContext::`vector deleting destructor'(unsigned int) __ptr64" ??_EValidationContext@gl@@UEAAPEAXI@Z
0x1801AE950: "__stdcall _xmm" __xmm@00000000000000000000000100000003
0x1801AE9C0: "__stdcall _xmm" __xmm@00000003000000030000000300000001
0x180132D64: "public: virtual __cdecl rx::TextureStorage11_EGLImage::~TextureStorage11_EGLImage(void) __ptr64" ??1TextureStorage11_EGLImage@rx@@UEAA@XZ
0x1801D46C0: "cannot be a structure containing" ??_C@_0CI@IJHNNDDA@cannot?5be?5a?5structure?5containing@
0x180183860: "private: virtual class gl::Error __cdecl rx::TextureD3D_3D::initializeStorage(class gl::Context const * __ptr64,bool) __ptr64" ?initializeStorage@TextureD3D_3D@rx@@EEAA?AVError@gl@@PEBVContext@4@_N@Z
0x18008FF90: "public: virtual bool __cdecl sh::TSymbol::isVariable(void)const __ptr64" ?isVariable@TSymbol@sh@@UEBA_NXZ
0x1801A1CD0: "#pragma pack_matrix(column_major" ??_C@_0CD@DKLIJCJE@?$CDpragma?5pack_matrix?$CIcolumn_major@
0x1800F6900: "protected: virtual void * __ptr64 __cdecl gl::TypedResourceManager<class gl::Buffer,class gl::HandleAllocator,class gl::BufferManager>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$TypedResourceManager@VBuffer@gl@@VHandleAllocator@2@VBufferManager@2@@gl@@MEAAPEAXI@Z
0x1800804BC: "public: struct sh::OutputVariable * __ptr64 __cdecl std::vector<struct sh::OutputVariable,class std::allocator<struct sh::OutputVariable> >::_Emplace_reallocate<struct sh::OutputVariable const & __ptr64>(struct sh::OutputVariable * __ptr64 const,struct sh::OutputVariable const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUOutputVariable@sh@@@?$vector@UOutputVariable@sh@@V?$allocator@UOutputVariable@sh@@@std@@@std@@QEAAPEAUOutputVariable@sh@@QEAU23@AEBU23@@Z
0x180109974: "void __cdecl std::_Make_heap_unchecked<struct gl::PackedVarying * __ptr64,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying * __ptr64)>(struct gl::PackedVarying * __ptr64,struct gl::PackedVarying * __ptr64,bool (__cdecl*)(struct gl::PackedVarying const & __ptr64,struct gl::PackedVarying const & __ptr64))" ??$_Make_heap_unchecked@PEAUPackedVarying@gl@@P6A_NAEBU12@0@Z@std@@YAXPEAUPackedVarying@gl@@0P6A_NAEBU12@1@Z@Z
0x180065980: "public: struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > & __ptr64 __cdecl std::list<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > >,class std::allocator<struct std::pair<struct rx::d3d11::RasterizerStateKey const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > > > >::emplace_front<struct rx::d3d11::RasterizerStateKey const & __ptr64,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > >(struct rx::d3d11::RasterizerStateKey const & __ptr64,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState> > > > > &&) __ptr64" ??$emplace_front@AEBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@?$list@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAAEAU?$pair@$$CBURasterizerStateKey@d3d11@rx@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@std@@@1@AEBURasterizerStateKey@d3d11@rx@@$$QEAV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@@std@@@std@@@std@@@1@@Z
0x1801D7D38: "TextureCube" ??_C@_0M@FBAAHKI@TextureCube?$AA@
0x180091070: "void __cdecl angle::WriteColor<struct angle::R8G8,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8G8@angle@@I@angle@@YAXPEBEPEAE@Z
0x180091150: "void __cdecl angle::WriteColor<struct angle::R8G8B8A8,unsigned int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8G8B8A8@angle@@I@angle@@YAXPEBEPEAE@Z
0x1801D4790: "cannot be bool" ??_C@_0P@KHCMLLOG@cannot?5be?5bool?$AA@
0x1800F6E98: ??$_Buynode@AEBUpiecewise_construct_t@std@@V?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$tuple@$$V@2@@?$_Tree_comp_alloc@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBUInterfaceBlock@sh@@@std@@PEAX@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@1@$$QEAV?$tuple@$$V@1@@Z
0x180092DF6: "__cdecl _stdio_common_vswprintf" __stdio_common_vswprintf
0x1801EF7FC: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-errorhandling-l1-1-2" __IMPORT_DESCRIPTOR_api-ms-win-core-errorhandling-l1-1-2
0x180008438: "public: void __cdecl sh::TParseContext::checkImageMemoryAccessForBuiltinFunctions(class sh::TIntermAggregate * __ptr64) __ptr64" ?checkImageMemoryAccessForBuiltinFunctions@TParseContext@sh@@QEAAXPEAVTIntermAggregate@2@@Z
0x18007ABB4: "private: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >::_Emplace_back_with_unused_capacity<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64>(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ??$_Emplace_back_with_unused_capacity@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@AEAAAEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@AEBV21@@Z
0x180190548: "const gl::BindingPointer<class gl::Texture>::`vftable'" ??_7?$BindingPointer@VTexture@gl@@@gl@@6B@
0x1800F6B0C: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [32]>(char const (& __ptr64)[32]) __ptr64" ??$?6$$BY0CA@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0CA@$$CBD@Z
0x18019BE58: "__cdecl _imp_sqrtf" __imp_sqrtf
0x18013CA60: "public: virtual void __cdecl rx::Context11::pushDebugGroup(unsigned int,unsigned int,int,char const * __ptr64) __ptr64" ?pushDebugGroup@Context11@rx@@UEAAXIIHPEBD@Z
0x1800FF488: "public: void __cdecl std::list<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > >,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@@std@@QEAAXXZ
0x18019C270: "__cdecl _imp_?classic@locale@std@@SAAEBV12@XZ" __imp_?classic@locale@std@@SAAEBV12@XZ
0x1800FCAB4: "public: class gl::Framebuffer * __ptr64 __cdecl gl::State::getTargetFramebuffer(unsigned int)const __ptr64" ?getTargetFramebuffer@State@gl@@QEBAPEAVFramebuffer@2@I@Z
0x18019F0A8: "D3DCompile" ??_C@_0L@HKGOFPCI@D3DCompile?$AA@
0x18007FDB0: "private: class angle::ErrorOrResultBase<class gl::Error,class rx::Buffer11::SystemMemoryStorage * __ptr64,unsigned int,0> __cdecl rx::Buffer11::getSystemMemoryStorage(class gl::Context const * __ptr64) __ptr64" ?getSystemMemoryStorage@Buffer11@rx@@AEAA?AV?$ErrorOrResultBase@VError@gl@@PEAVSystemMemoryStorage@Buffer11@rx@@I$0A@@angle@@PEBVContext@gl@@@Z
0x1801A1960: " (ANGLE " ??_C@_08LOHOANJF@?5?$CIANGLE?5?$AA@
0x1801D6E08: "Undefined function '" ??_C@_0BF@NFMACKI@Undefined?5function?5?8?$AA@
0x1800FFC00: "public: virtual class gl::Error __cdecl gl::TransformFeedback::onDestroy(class gl::Context const * __ptr64) __ptr64" ?onDestroy@TransformFeedback@gl@@UEAA?AVError@2@PEBVContext@2@@Z
0x1801D7A88: "&&" ??_C@_02PPKAJPJL@?$CG?$CG?$AA@
0x180032EEC: "public: __cdecl rx::IndexBuffer11::IndexBuffer11(class rx::Renderer11 * __ptr64 const) __ptr64" ??0IndexBuffer11@rx@@QEAA@QEAVRenderer11@1@@Z
0x1801D0C38: "Expression too complex." ??_C@_0BI@KIGADANE@Expression?5too?5complex?4?$AA@
0x1800F45AC: "public: struct Optional<struct gl::IndexRange> const & __ptr64 __cdecl gl::HasIndexRange::getIndexRange(void)const __ptr64" ?getIndexRange@HasIndexRange@gl@@QEBAAEBU?$Optional@UIndexRange@gl@@@@XZ
0x18008C3B0: "public: virtual bool __cdecl rx::DisplayD3D::testDeviceLost(void) __ptr64" ?testDeviceLost@DisplayD3D@rx@@UEAA_NXZ
0x1801BFCC0: "Failed to load binary from cache" ??_C@_0CD@JHNJHOKK@Failed?5to?5load?5binary?5from?5cache@
0x18014A750: "void __cdecl angle::Initialize4ComponentData<unsigned short,0,0,0,15360>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$Initialize4ComponentData@G$0A@$0A@$0A@$0DMAA@@angle@@YAX_K00PEAE00@Z
0x18007F2AC: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > > __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,0> >::find(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@2@@Z
0x180195D50: "const sh::BlockLayoutEncoder::`vftable'" ??_7BlockLayoutEncoder@sh@@6B@
0x180040EA0: "protected: void __cdecl sh::TCompiler::initializeGLPosition(class sh::TIntermBlock * __ptr64) __ptr64" ?initializeGLPosition@TCompiler@sh@@IEAAXPEAVTIntermBlock@2@@Z
0x18019F48C: "pow(" ??_C@_04KPKJNPAH@pow?$CI?$AA@
0x1801A28E0: " + " ??_C@_03NPBFACHO@?5?$CL?5?$AA@
0x18008C954: "bool __cdecl sh::ValidateGlobalInitializer(class sh::TIntermTyped * __ptr64,class sh::TParseContext const * __ptr64,bool * __ptr64)" ?ValidateGlobalInitializer@sh@@YA_NPEAVTIntermTyped@1@PEBVTParseContext@1@PEA_N@Z
0x180081F10: "public: class sh::TVector<class sh::TField * __ptr64> * __ptr64 __cdecl sh::TParseContext::addStructFieldList(class sh::TVector<class sh::TField * __ptr64> * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addStructFieldList@TParseContext@sh@@QEAAPEAV?$TVector@PEAVTField@sh@@@2@PEAV32@AEBUTSourceLoc@2@@Z
0x180144F1C: "public: __cdecl rx::StateManager11::~StateManager11(void) __ptr64" ??1StateManager11@rx@@QEAA@XZ
0x1801D9C18: "WARNING: " ??_C@_09PIEMHOIP@WARNING?3?5?$AA@
0x1801AE400: "invalid layout qualifier: only v" ??_C@_0EN@HGDCMNMP@invalid?5layout?5qualifier?3?5only?5v@
0x18017D00C: "void __cdecl rx::PackPixels(struct rx::PackPixelsParams const & __ptr64,struct angle::Format const & __ptr64,int,unsigned char const * __ptr64,unsigned char * __ptr64)" ?PackPixels@rx@@YAXAEBUPackPixelsParams@1@AEBUFormat@angle@@HPEBEPEAE@Z
0x18006EB28: "public: __cdecl gl::PathManager::PathManager(void) __ptr64" ??0PathManager@gl@@QEAA@XZ
0x180156794: "public: __cdecl sh::TType::TType(class sh::TType &&) __ptr64" ??0TType@sh@@QEAA@$$QEAV01@@Z
0x180093770: "[thunk]:public: virtual void * __ptr64 __cdecl gl::Renderbuffer::`vector deleting destructor'`adjustor{24}' (unsigned int) __ptr64" ??_ERenderbuffer@gl@@WBI@EAAPEAXI@Z
0x180090B90: "void __cdecl angle::WriteColor<struct angle::R8,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801AC5A8: "Blit11 3D vertex shader" ??_C@_0BI@DCFMLAKA@Blit11?53D?5vertex?5shader?$AA@
0x18006FF90: "public: void __cdecl gl::Context::bindBuffer(enum gl::BufferBinding,unsigned int) __ptr64" ?bindBuffer@Context@gl@@QEAAXW4BufferBinding@2@I@Z
0x18007EA0C: "bool __cdecl gl::ValidateTexParameterBase<int>(class gl::Context * __ptr64,unsigned int,unsigned int,int,int const * __ptr64)" ??$ValidateTexParameterBase@H@gl@@YA_NPEAVContext@0@IIHPEBH@Z
0x180046210: "public: virtual void __cdecl pp::DirectiveParser::lex(struct pp::Token * __ptr64) __ptr64" ?lex@DirectiveParser@pp@@UEAAXPEAUToken@2@@Z
0x1800F21A4: "bool __cdecl gl::ValidateBindRenderbuffer(class gl::ValidationContext * __ptr64,unsigned int,unsigned int)" ?ValidateBindRenderbuffer@gl@@YA_NPEAVValidationContext@1@II@Z
0x180122C60: "protected: virtual class gl::Error __cdecl rx::TextureStorage11_External::getSwizzleRenderTarget(int,class rx::Resource11<struct ID3D11RenderTargetView> const * __ptr64 * __ptr64) __ptr64" ?getSwizzleRenderTarget@TextureStorage11_External@rx@@MEAA?AVError@gl@@HPEAPEBV?$Resource11@UID3D11RenderTargetView@@@2@@Z
0x18019BE88: "__cdecl _imp_coshf" __imp_coshf
0x1801BEA78: "Invalid combination of type and " ??_C@_0DA@CJDBOHEC@Invalid?5combination?5of?5type?5and?5@
0x1801BF278: "hint requires OES_standard_deriv" ??_C@_0CI@BEBPDOLH@hint?5requires?5OES_standard_deriv@
0x180190F38: "const std::basic_ostringstream<char,struct std::char_traits<char>,class std::allocator<char> >::`vftable'" ??_7?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@6B@
0x18014C010: "public: virtual void * __ptr64 __cdecl angle::base::MRUCacheBase<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState>,struct std::hash<struct rx::d3d11::BlendStateKey>,struct angle::base::MRUCacheHashMap>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$MRUCacheBase@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@U?$hash@UBlendStateKey@d3d11@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@UEAAPEAXI@Z
0x1800FF86C: "public: __cdecl std::vector<class gl::OffsetBindingPointer<class gl::Buffer>,class std::allocator<class gl::OffsetBindingPointer<class gl::Buffer> > >::vector<class gl::OffsetBindingPointer<class gl::Buffer>,class std::allocator<class gl::OffsetBindingPointer<class gl::Buffer> > >(unsigned __int64,class std::allocator<class gl::OffsetBindingPointer<class gl::Buffer> > const & __ptr64) __ptr64" ??0?$vector@V?$OffsetBindingPointer@VBuffer@gl@@@gl@@V?$allocator@V?$OffsetBindingPointer@VBuffer@gl@@@gl@@@std@@@std@@QEAA@_KAEBV?$allocator@V?$OffsetBindingPointer@VBuffer@gl@@@gl@@@1@@Z
0x1800E387C: "unsigned short * __ptr64 __cdecl wil::details::LogStringPrintf(unsigned short * __ptr64,unsigned short const * __ptr64,unsigned short const * __ptr64,...)" ?LogStringPrintf@details@wil@@YAPEAGPEAGPEBG1ZZ
0x1801D7DD8: "3D_uint4_" ??_C@_09NNHMEOPN@3D_uint4_?$AA@
0x180122520: "void __cdecl angle::ReadColor<struct angle::R16G16B16F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR16G16B16F@angle@@M@angle@@YAXPEBEPEAE@Z
0x180190FD0: "const std::basic_istringstream<char,struct std::char_traits<char>,class std::allocator<char> >::`vftable'" ??_7?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@6B@
0x18000A9F4: "class egl::Error __cdecl egl::ValidateChooseConfig(class egl::Display const * __ptr64,class egl::AttributeMap const & __ptr64,int,int * __ptr64)" ?ValidateChooseConfig@egl@@YA?AVError@1@PEBVDisplay@1@AEBVAttributeMap@1@HPEAH@Z
0x18019EBB0: "EGL_ANGLE_device_d3d" ??_C@_0BF@IMPAPHBG@EGL_ANGLE_device_d3d?$AA@
0x1801907C8: "const sh::TIntermAggregate::`vftable'{for `sh::TIntermOperator'}" ??_7TIntermAggregate@sh@@6BTIntermOperator@1@@
0x180091AEC: "public: __cdecl wil::details_abi::ThreadLocalStorage<class wil::details::ThreadFailureCallbackHolder * __ptr64>::~ThreadLocalStorage<class wil::details::ThreadFailureCallbackHolder * __ptr64>(void) __ptr64" ??1?$ThreadLocalStorage@PEAVThreadFailureCallbackHolder@details@wil@@@details_abi@wil@@QEAA@XZ
0x18003CE0C: "private: bool __cdecl std::vector<unsigned char,class std::allocator<unsigned char> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@EV?$allocator@E@std@@@std@@AEAA_N_K@Z
0x180151990: "private: bool __cdecl std::vector<unsigned short,class std::allocator<unsigned short> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@GV?$allocator@G@std@@@std@@AEAA_N_K@Z
0x1800783C4: "private: bool __cdecl std::vector<int,class std::allocator<int> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@HV?$allocator@H@std@@@std@@AEAA_N_K@Z
0x1800547B8: "private: bool __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@IV?$allocator@I@std@@@std@@AEAA_N_K@Z
0x1800FB868: "private: bool __cdecl std::vector<float,class std::allocator<float> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@MV?$allocator@M@std@@@std@@AEAA_N_K@Z
0x180009BA0: "public: class std::vector<struct egl::Config const * __ptr64,class std::allocator<struct egl::Config const * __ptr64> > __cdecl egl::ConfigSet::filter(class egl::AttributeMap const & __ptr64)const __ptr64" ?filter@ConfigSet@egl@@QEBA?AV?$vector@PEBUConfig@egl@@V?$allocator@PEBUConfig@egl@@@std@@@std@@AEBVAttributeMap@2@@Z
0x1801A3E10: "sC" ??_C@_02INFNOMCC@sC?$AA@
0x1801D77A0: "isampler2DArray" ??_C@_0BA@GJCJJGIG@isampler2DArray?$AA@
0x180055A8C: "bool __cdecl gl::IsImageType(unsigned int)" ?IsImageType@gl@@YA_NI@Z
0x18019ED90: "EGL_ANGLE_flexible_surface_compa" ??_C@_0CJ@FKGEOKAL@EGL_ANGLE_flexible_surface_compa@
0x1800351F0: "private: virtual class gl::Error __cdecl rx::TextureD3D_2D::initializeStorage(class gl::Context const * __ptr64,bool) __ptr64" ?initializeStorage@TextureD3D_2D@rx@@EEAA?AVError@gl@@PEBVContext@4@_N@Z
0x18015A194: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<int,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64,struct std::less<int>,class pool_allocator<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64> >,0> >::_Insert_nohint<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64>,void * __ptr64> * __ptr64>(bool,struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<int const,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@PEAU?$_Tree_node@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@HPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@U?$less@H@std@@V?$pool_allocator@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@@@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@1@PEAU?$_Tree_node@U?$pair@$$CBHPEAV?$TVector@PEAVTIntermNode@sh@@@sh@@@std@@PEAX@1@@Z
0x18019F27C: "t.y" ??_C@_03PGMILOHN@t?4y?$AA@
0x1801C1358: "flat" ??_C@_04FMBJNPFB@flat?$AA@
0x1801AC710: "Clear11 PS Uint3" ??_C@_0BB@OHBEPKNJ@Clear11?5PS?5Uint3?$AA@
0x1801D66B8: "function name expected" ??_C@_0BH@LJADCEKO@function?5name?5expected?$AA@
0x18019EC28: "EGL_ANGLE_create_context_client_" ??_C@_0CH@MEOOAGEA@EGL_ANGLE_create_context_client_@
0x1801BF460: "Format must match the internal f" ??_C@_0DG@OFIDIB@Format?5must?5match?5the?5internal?5f@
0x1800F0D7C: "public: void __cdecl gl::Context::texParameterf(unsigned int,unsigned int,float) __ptr64" ?texParameterf@Context@gl@@QEAAXIIM@Z
0x1800ECD30: "private: void __cdecl egl::Error::createMessageString(void)const __ptr64" ?createMessageString@Error@egl@@AEBAXXZ
0x1801A2560: ":ARB_texture_rectangle:" ??_C@_0BI@DGPAPPJI@?3ARB_texture_rectangle?3?$AA@
0x180195F60: "const rx::FenceNV11::`vftable'" ??_7FenceNV11@rx@@6B@
0x1801AEC20: "uint3 uaddCarry_emu(uint3 x, uin" ??_C@_0HI@DCJDLEEB@uint3?5uaddCarry_emu?$CIuint3?5x?0?5uin@
0x18000428C: "public: bool __cdecl rx::ProgramD3DMetadata::usesInsertedPointCoordValue(void)const __ptr64" ?usesInsertedPointCoordValue@ProgramD3DMetadata@rx@@QEBA_NXZ
0x18005E250: "public: virtual void __cdecl rx::VertexArray11::syncState(class gl::Context const * __ptr64,class angle::IterableBitSet<97> const & __ptr64) __ptr64" ?syncState@VertexArray11@rx@@UEAAXPEBVContext@gl@@AEBV?$IterableBitSet@$0GB@@angle@@@Z
0x18014D400: "public: virtual class gl::Error __cdecl rx::Query11::begin(void) __ptr64" ?begin@Query11@rx@@UEAA?AVError@gl@@XZ
0x180089BEC: "public: __cdecl rx::ProgramD3DMetadata::ProgramD3DMetadata(class rx::RendererD3D * __ptr64,class rx::ShaderD3D const * __ptr64,class rx::ShaderD3D const * __ptr64) __ptr64" ??0ProgramD3DMetadata@rx@@QEAA@PEAVRendererD3D@1@PEBVShaderD3D@1@1@Z
0x1800374B4: "private: class gl::Error __cdecl rx::Blit11::initResources(void) __ptr64" ?initResources@Blit11@rx@@AEAA?AVError@gl@@XZ
0x1800837A0: "public: class sh::TIntermNode * __ptr64 * __ptr64 __cdecl std::vector<class sh::TIntermNode * __ptr64,class std::allocator<class sh::TIntermNode * __ptr64> >::_Emplace_reallocate<class sh::TIntermNode * __ptr64 const & __ptr64>(class sh::TIntermNode * __ptr64 * __ptr64 const,class sh::TIntermNode * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAVTIntermNode@sh@@@?$vector@PEAVTIntermNode@sh@@V?$allocator@PEAVTIntermNode@sh@@@std@@@std@@QEAAPEAPEAVTIntermNode@sh@@QEAPEAV23@AEBQEAV23@@Z
0x1800EACA0: "public: virtual void * __ptr64 __cdecl rx::BufferFactoryD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_EBufferFactoryD3D@rx@@UEAAPEAXI@Z
0x18008E73C: "void __cdecl angle::TrimCache<class angle::base::HashingMRUCache<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState>,struct std::hash<struct rx::d3d11::BlendStateKey> > >(unsigned __int64,unsigned __int64,char const * __ptr64,class angle::base::HashingMRUCache<struct rx::d3d11::BlendStateKey,class rx::Resource11<struct ID3D11BlendState>,struct std::hash<struct rx::d3d11::BlendStateKey> > * __ptr64)" ??$TrimCache@V?$HashingMRUCache@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@U?$hash@UBlendStateKey@d3d11@rx@@@std@@@base@angle@@@angle@@YAX_K0PEBDPEAV?$HashingMRUCache@UBlendStateKey@d3d11@rx@@V?$Resource11@UID3D11BlendState@@@3@U?$hash@UBlendStateKey@d3d11@rx@@@std@@@base@0@@Z
0x1801D80E0: "int3" ??_C@_04NBJFDIFC@int3?$AA@
0x1801B3FB4: "LAYER" ??_C@_05BLONNFGH@LAYER?$AA@
0x180146B80: "public: virtual void * __ptr64 __cdecl rx::VertexArrayImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_EVertexArrayImpl@rx@@UEAAPEAXI@Z
0x18014BA40: "void __cdecl rx::CopyXYZ10W2ToXYZW32FVertexData<0,0,1>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyXYZ10W2ToXYZW32FVertexData@$0A@$0A@$00@rx@@YAXPEBE_K1PEAE@Z
0x1801C18A0: "
float4 dx_Position = input[" ??_C@_0OH@FOMCJIPD@?6?5?5?5?5float4?5dx_Position?5?$DN?5input?$FL@
0x1801D88C8: "wrapT" ??_C@_05NCLELAOM@wrapT?$AA@
0x18014E310: "public: virtual void * __ptr64 __cdecl rx::FenceNV11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFenceNV11@rx@@UEAAPEAXI@Z
0x180136500: "public: virtual class gl::Error __cdecl rx::TextureStorage11_EGLImage::getSRV(class gl::Context const * __ptr64,struct gl::TextureState const & __ptr64,class rx::SharedResource11<struct ID3D11ShaderResourceView> const * __ptr64 * __ptr64) __ptr64" ?getSRV@TextureStorage11_EGLImage@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUTextureState@4@PEAPEBV?$SharedResource11@UID3D11ShaderResourceView@@@2@@Z
0x18000F95C: "public: static void * __ptr64 __cdecl sh::TType::operator new(unsigned __int64)" ??2TType@sh@@SAPEAX_K@Z
0x18015F6D0: ??_EValidateLimitationsTraverser@?A0x33af8260@sh@@UEAAPEAXI@Z
0x180184CAC: "protected: class gl::Error __cdecl rx::TextureD3D::setCompressedImageImpl(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,struct gl::PixelUnpackState const & __ptr64,unsigned char const * __ptr64,__int64) __ptr64" ?setCompressedImageImpl@TextureD3D@rx@@IEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@AEBUPixelUnpackState@4@PEBE_J@Z
0x1800EDF60: ??$_Try_emplace@AEBI$$V@?$unordered_map@IPEAVTexture@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIPEAVTexture@gl@@@std@@@4@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@@std@@@std@@@std@@_N@1@AEBI@Z
0x18002FAE0: "public: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11::SRVKey,class rx::SharedResource11<struct ID3D11ShaderResourceView>,struct std::less<struct rx::TextureStorage11::SRVKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11::SRVKey const,class rx::SharedResource11<struct ID3D11ShaderResourceView> > >,0> >::emplace<struct std::pair<struct rx::TextureStorage11::SRVKey,class rx::SharedResource11<struct ID3D11ShaderResourceView> > >(struct std::pair<struct rx::TextureStorage11::SRVKey,class rx::SharedResource11<struct ID3D11ShaderResourceView> > &&) __ptr64" ??$emplace@U?$pair@USRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@?$_Tree@V?$_Tmap_traits@USRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@U?$less@USRVKey@TextureStorage11@rx@@@std@@V?$allocator@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@6@$0A@@std@@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUSRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@std@@@std@@@std@@@std@@_N@1@$$QEAU?$pair@USRVKey@TextureStorage11@rx@@V?$SharedResource11@UID3D11ShaderResourceView@@@3@@1@@Z
0x18018EBE0: "void __cdecl angle::LoadRGB32FToRGBA16F(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadRGB32FToRGBA16F@angle@@YAX_K00PEBE00PEAE00@Z
0x1801C03A8: "rx::ProgramD3D::getGeometryExecu" ??_C@_0DG@OKCPNMEO@rx?3?3ProgramD3D?3?3getGeometryExecu@
0x1801BD210: "Base level must be 0 for multisa" ??_C@_0DA@NNAOOKNH@Base?5level?5must?5be?50?5for?5multisa@
0x1801A2A50: "texture2DProj" ??_C@_0O@HKFBFKON@texture2DProj?$AA@
0x1800F2F2C: "bool __cdecl gl::ValidateDeleteVertexArraysOES(class gl::Context * __ptr64,int,unsigned int const * __ptr64)" ?ValidateDeleteVertexArraysOES@gl@@YA_NPEAVContext@1@HPEBI@Z
0x1800230A0: glStencilMask
0x1800DBD74: "int const & __ptr64 __cdecl std::min<int>(int const & __ptr64,int const & __ptr64)" ??$min@H@std@@YAAEBHAEBH0@Z
0x180122FB0: "public: virtual void * __ptr64 __cdecl rx::DeviceD3D::`vector deleting destructor'(unsigned int) __ptr64" ??_EDeviceD3D@rx@@UEAAPEAXI@Z
0x1800F6B0C: "public: class gl::InfoLog::StreamHelper __cdecl gl::InfoLog::operator<<<char [31]>(char const (& __ptr64)[31]) __ptr64" ??$?6$$BY0BP@D@InfoLog@gl@@QEAA?AVStreamHelper@01@AEAY0BP@$$CBD@Z
0x180068154: "void __cdecl gl::AddDepthStencilFormat(class std::unordered_map<unsigned int,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class std::unordered_map<unsigned int,struct gl::InternalFormat,struct std::hash<unsigned int>,struct std::equal_to<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> > > > > > * __ptr64,unsigned int,bool,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,bool (__cdecl*)(struct gl::Version const & __ptr64,struct gl::Extensions const & __ptr64),bool (__cdecl*)(struct gl::Version const & __ptr64,struct gl::Extensions const & __ptr64),bool (__cdecl*)(struct gl::Version const & __ptr64,struct gl::Extensions const & __ptr64))" ?AddDepthStencilFormat@gl@@YAXPEAV?$unordered_map@IV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@U?$hash@I@2@U?$equal_to@I@2@V?$allocator@U?$pair@$$CBIV?$unordered_map@IUInternalFormat@gl@@U?$hash@I@std@@U?$equal_to@I@4@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@@std@@@std@@@2@@std@@I_NIIIIIIP6A_NAEBUVersion@1@AEBUExtensions@1@@Z44@Z
0x18019BED8: "__cdecl _imp__o__errno" __imp__o__errno
0x1801F9C40: "char const * __ptr64 (__cdecl* __ptr64 wil::details::g_pfnGetModuleName)(void)" ?g_pfnGetModuleName@details@wil@@3P6APEBDXZEA
0x1800FACEC: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ExtensionInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@std@@@std@@@2@0@Z
0x1801A4600: "floor" ??_C@_05PBJFFIGL@floor?$AA@
0x18019F474: "dot(" ??_C@_04DIIPFABM@dot?$CI?$AA@
0x180084E1C: "public: char const * __ptr64 __cdecl sh::TType::getMangledName(void)const __ptr64" ?getMangledName@TType@sh@@QEBAPEBDXZ
0x1801BFA10: " differs between vertex and frag" ??_C@_0CO@JNFANIE@?5differs?5between?5vertex?5and?5frag@
0x1800912C0: "void __cdecl angle::WriteColor<struct angle::R8G8S,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8G8S@angle@@M@angle@@YAXPEBEPEAE@Z
0x1800911F0: "void __cdecl angle::WriteColor<struct angle::R8G8B8A8S,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8G8B8A8S@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801C01B0: "rx::ProgramD3D::getPixelExecutab" ??_C@_0DI@PLPKFLGG@rx?3?3ProgramD3D?3?3getPixelExecutab@
0x1801D3100: "lines_adjacency" ??_C@_0BA@LGAEIHJA@lines_adjacency?$AA@
0x18013E7C0: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11SamplerState>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Resource11@UID3D11SamplerState@@@rx@@UEAAPEAXI@Z
0x18014A8E0: "void __cdecl angle::Initialize4ComponentData<float,0,0,0,1065353216>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$Initialize4ComponentData@M$0A@$0A@$0A@$0DPIAAAAA@@angle@@YAX_K00PEAE00@Z
0x180150E2C: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > > __cdecl angle::base::MRUCacheBase<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout>,struct std::hash<struct rx::PackedAttributeLayout>,struct angle::base::MRUCacheHashMap>::Erase(class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > > >) __ptr64" ?Erase@?$MRUCacheBase@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@U?$hash@UPackedAttributeLayout@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@std@@@std@@@std@@V45@@Z
0x1800DB1B0: glUniform1iv
0x18019C008: "__cdecl _imp__configure_narrow_argv" __imp__configure_narrow_argv
0x18019C188: "__cdecl _imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@P6AAEAV01@AEAV01@@Z@Z" __imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@P6AAEAV01@AEAV01@@Z@Z
0x1801F3080: "class wil::shutdown_aware_object<class wil::details::FeatureStateManager> wil::details::g_featureStateManager" ?g_featureStateManager@details@wil@@3V?$shutdown_aware_object@VFeatureStateManager@details@wil@@@2@A
0x180025640: glEnableVertexAttribArray
0x1801D5760: "redefinition of an interface blo" ??_C@_0CI@CMKFMLHH@redefinition?5of?5an?5interface?5blo@
0x1800F8398: "public: struct gl::ImageBinding & __ptr64 __cdecl std::vector<struct gl::ImageBinding,class std::allocator<struct gl::ImageBinding> >::emplace_back<struct gl::ImageBinding>(struct gl::ImageBinding &&) __ptr64" ??$emplace_back@UImageBinding@gl@@@?$vector@UImageBinding@gl@@V?$allocator@UImageBinding@gl@@@std@@@std@@QEAAAEAUImageBinding@gl@@$$QEAU23@@Z
0x1800066EC: "public: void __cdecl sh::TFunctionSymbolInfo::setId(class sh::TSymbolUniqueId const & __ptr64) __ptr64" ?setId@TFunctionSymbolInfo@sh@@QEAAXAEBVTSymbolUniqueId@2@@Z
0x180076E20: "public: void __cdecl sh::TIntermSwizzle::writeOffsetsAsXYZW(class sh::TInfoSinkBase * __ptr64)const __ptr64" ?writeOffsetsAsXYZW@TIntermSwizzle@sh@@QEBAXPEAVTInfoSinkBase@2@@Z
0x180091070: "void __cdecl angle::WriteColor<struct angle::R8G8S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8G8S@angle@@H@angle@@YAXPEBEPEAE@Z
0x180091150: "void __cdecl angle::WriteColor<struct angle::R8G8B8A8S,int>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UR8G8B8A8S@angle@@H@angle@@YAXPEBEPEAE@Z
0x1801D4598: "gl_WorkGroupSize" ??_C@_0BB@JHCPPEOA@gl_WorkGroupSize?$AA@
0x1800E0B54: "void __cdecl gl::CopySubTextureCHROMIUM(unsigned int,int,unsigned int,unsigned int,int,int,int,int,int,int,int,unsigned char,unsigned char,unsigned char)" ?CopySubTextureCHROMIUM@gl@@YAXIHIIHHHHHHHEEE@Z
0x18018A23C: "private: void __cdecl pp::DirectiveParser::parsePragma(struct pp::Token * __ptr64) __ptr64" ?parsePragma@DirectiveParser@pp@@AEAAXPEAUToken@2@@Z
0x180170630: "public: virtual class sh::TIntermTyped * __ptr64 __cdecl sh::TIntermSwizzle::deepCopy(void)const __ptr64" ?deepCopy@TIntermSwizzle@sh@@UEBAPEAVTIntermTyped@2@XZ
0x18013C3D0: "public: virtual class rx::SyncImpl * __ptr64 __cdecl rx::Context11::createSync(void) __ptr64" ?createSync@Context11@rx@@UEAAPEAVSyncImpl@2@XZ
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,struct gl::VariableLocation,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,struct gl::VariableLocation> >,0> >::_Lrotate(struct std::_Tree_node<struct std::pair<unsigned int const,struct gl::VariableLocation>,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tmap_traits@IUVariableLocation@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIUVariableLocation@gl@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIUVariableLocation@gl@@@std@@PEAX@2@@Z
0x1801568A4: "public: virtual void * __ptr64 __cdecl std::basic_ostringstream<char,struct std::char_traits<char>,class pool_allocator<char> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$basic_ostringstream@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@UEAAPEAXI@Z
0x1800F17C0: "public: virtual void __cdecl gl::Texture::onDetach(class gl::Context const * __ptr64) __ptr64" ?onDetach@Texture@gl@@UEAAXPEBVContext@2@@Z
0x1800271F0: "public: bool __cdecl gl::ValidationContext::getQueryParameterInfo(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?getQueryParameterInfo@ValidationContext@gl@@QEAA_NIPEAI0@Z
0x18008C898: "protected: void __cdecl sh::OutputHLSL::writeEmulatedFunctionTriplet(class sh::TInfoSinkBase & __ptr64,enum sh::Visit,enum TOperator) __ptr64" ?writeEmulatedFunctionTriplet@OutputHLSL@sh@@IEAAXAEAVTInfoSinkBase@2@W4Visit@2@W4TOperator@@@Z
0x1800042BC: "public: class sh::TConstantUnion * __ptr64 __cdecl sh::TIntermConstantUnion::foldBinary(enum TOperator,class sh::TIntermConstantUnion * __ptr64,class sh::TDiagnostics * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?foldBinary@TIntermConstantUnion@sh@@QEAAPEAVTConstantUnion@2@W4TOperator@@PEAV12@PEAVTDiagnostics@2@AEBUTSourceLoc@2@@Z
0x1801A2A60: ".xyz" ??_C@_04GHFHNDFH@?4xyz?$AA@
0x1801C1878: "Stream<GS_OUTPUT> outStream)
" ??_C@_0BO@JGFMMICL@Stream?$DMGS_OUTPUT?$DO?5outStream?$CJ?6?$AA@
0x180053CF0: "private: void __cdecl rx::ProgramD3D::defineUniformBase(class gl::Shader const * __ptr64,struct sh::Uniform const & __ptr64,class std::map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct rx::D3DUniform * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> > > * __ptr64) __ptr64" ?defineUniformBase@ProgramD3D@rx@@AEAAXPEBVShader@gl@@AEBUUniform@sh@@PEAV?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@2@@std@@@Z
0x180172240: "public: virtual bool __cdecl sh::TIntermUnary::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermUnary@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x1800EE020: ??$emplace@AEBUpiecewise_construct_t@std@@V?$tuple@AEBI@2@V?$tuple@$$V@2@@?$_Hash@V?$_Umap_traits@IPEAVVertexArray@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@4@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVVertexArray@gl@@@std@@@std@@@std@@@std@@_N@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBI@1@$$QEAV?$tuple@$$V@1@@Z
0x180104FE4: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > > __cdecl std::_Hash<class std::_Umap_traits<class std::array<unsigned char,20>,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > >,class std::_Uhash_compare<class std::array<unsigned char,20>,struct std::hash<class std::array<unsigned char,20> >,struct std::equal_to<class std::array<unsigned char,20> > >,class std::allocator<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > >,0> >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > > >) __ptr64" ?erase@?$_Hash@V?$_Umap_traits@V?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@V?$_Uhash_compare@V?$array@E$0BE@@std@@U?$hash@V?$array@E$0BE@@std@@@2@U?$equal_to@V?$array@E$0BE@@std@@@2@@2@V?$allocator@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@2@$0A@@std@@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@std@@@std@@@2@@Z
0x180009590: "public: virtual class rx::TextureImpl * __ptr64 __cdecl rx::Context11::createTexture(struct gl::TextureState const & __ptr64) __ptr64" ?createTexture@Context11@rx@@UEAAPEAVTextureImpl@2@AEBUTextureState@gl@@@Z
0x1801A1CBC: "assign" ??_C@_06IMFOKBKF@assign?$AA@
0x18006F298: "public: __cdecl gl::ResourceMap<class gl::Renderbuffer>::ResourceMap<class gl::Renderbuffer>(void) __ptr64" ??0?$ResourceMap@VRenderbuffer@gl@@@gl@@QEAA@XZ
0x1801D9A70: ", 0" ??_C@_03NDFEEAHG@?0?50?$AA@
0x180017214: "public: bool __cdecl sh::TSymbolTableLevel::insert(class sh::TSymbol * __ptr64) __ptr64" ?insert@TSymbolTableLevel@sh@@QEAA_NPEAVTSymbol@2@@Z
0x1800F031C: "private: unsigned int __cdecl gl::ResourceMap<class gl::FenceNV>::nextNonNullResource(unsigned __int64)const __ptr64" ?nextNonNullResource@?$ResourceMap@VFenceNV@gl@@@gl@@AEBAI_K@Z
0x180081E44: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned int,class gl::BindingPointer<class gl::Query>,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> > >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<unsigned int const,class gl::BindingPointer<class gl::Query> >,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@IV?$BindingPointer@VQuery@gl@@@gl@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBIV?$BindingPointer@VQuery@gl@@@gl@@@std@@PEAX@2@@Z
0x1800DAD60: eglDestroyContext
0x1801D7FB8: "2DArray_comparison" ??_C@_0BD@ENNADHOB@2DArray_comparison?$AA@
0x1800169D8: "char const * __ptr64 __cdecl sh::GetBasicMangledName(enum sh::TBasicType)" ?GetBasicMangledName@sh@@YAPEBDW4TBasicType@1@@Z
0x180126500: "public: virtual void * __ptr64 __cdecl rx::ProgramD3D::GetVertexExecutableTask::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGetVertexExecutableTask@ProgramD3D@rx@@UEAAPEAXI@Z
0x180004BF8: "public: class sh::TIntermTyped * __ptr64 __cdecl sh::TParseContext::addUnaryMath(enum TOperator,class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addUnaryMath@TParseContext@sh@@QEAAPEAVTIntermTyped@2@W4TOperator@@PEAV32@AEBUTSourceLoc@2@@Z
0x18017BC0C: "public: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<struct gl::FormatType,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64),struct std::less<struct gl::FormatType>,class std::allocator<struct std::pair<struct gl::FormatType const,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> >,0> >::emplace<struct std::pair<struct gl::FormatType,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> >(struct std::pair<struct gl::FormatType,void (__cdecl*)(unsigned char const * __ptr64,unsigned char * __ptr64)> &&) __ptr64" ??$emplace@U?$pair@UFormatType@gl@@P6AXPEBEPEAE@Z@std@@@?$_Tree@V?$_Tmap_traits@UFormatType@gl@@P6AXPEBEPEAE@ZU?$less@UFormatType@gl@@@std@@V?$allocator@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@@4@$0A@@std@@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBUFormatType@gl@@P6AXPEBEPEAE@Z@std@@@std@@@std@@@std@@_N@1@$$QEAU?$pair@UFormatType@gl@@P6AXPEBEPEAE@Z@1@@Z
0x1800916F0: "public: virtual class sh::TranslatorHLSL * __ptr64 __cdecl sh::TranslatorHLSL::getAsTranslatorHLSL(void) __ptr64" ?getAsTranslatorHLSL@TranslatorHLSL@sh@@UEAAPEAV12@XZ
0x180080274: "void __cdecl gl::QueryShaderiv(class gl::Context const * __ptr64,class gl::Shader * __ptr64,unsigned int,int * __ptr64)" ?QueryShaderiv@gl@@YAXPEBVContext@1@PEAVShader@1@IPEAH@Z
0x180092ECC: IsDebuggerPresent
0x1801D180C: ") {
" ??_C@_04PHHFIFJC@?$CJ?5?$HL?6?$AA@
0x1801660E8: "private: bool __cdecl sh::TParseContext::checkPrimitiveTypeMatchesTypeQualifier(struct sh::TTypeQualifier const & __ptr64) __ptr64" ?checkPrimitiveTypeMatchesTypeQualifier@TParseContext@sh@@AEAA_NAEBUTTypeQualifier@2@@Z
0x18006717C: "protected: class gl::Error __cdecl rx::TextureD3D::commitRegion(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,struct gl::Box const & __ptr64) __ptr64" ?commitRegion@TextureD3D@rx@@IEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@AEBUBox@4@@Z
0x180007104: "public: struct std::_List_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64>,class pool_allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64> > > >::_Buynode0(struct std::_List_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64>,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const,class sh::TSymbol * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@V?$pool_allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@@@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAVTSymbol@sh@@@std@@PEAX@2@PEAU32@0@Z
0x180044F60: "public: static void * __ptr64 __cdecl sh::TDeclarator::operator new(unsigned __int64)" ??2TDeclarator@sh@@SAPEAX_K@Z
0x18000A308: "protected: __cdecl rx::SurfaceD3D::SurfaceD3D(struct egl::SurfaceState const & __ptr64,class rx::RendererD3D * __ptr64,class egl::Display * __ptr64,struct HWND__ * __ptr64,unsigned int,void * __ptr64,class egl::AttributeMap const & __ptr64) __ptr64" ??0SurfaceD3D@rx@@IEAA@AEBUSurfaceState@egl@@PEAVRendererD3D@1@PEAVDisplay@3@PEAUHWND__@@IPEAXAEBVAttributeMap@3@@Z
0x180176C50: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct sh::ImageFunctionHLSL::ImageFunction> > >,bool> __cdecl std::_Tree<class std::_Tset_traits<struct sh::ImageFunctionHLSL::ImageFunction,struct std::less<struct sh::ImageFunctionHLSL::ImageFunction>,class std::allocator<struct sh::ImageFunctionHLSL::ImageFunction>,0> >::_Insert_nohint<struct sh::ImageFunctionHLSL::ImageFunction const & __ptr64,struct std::_Not_a_node_tag>(bool,struct sh::ImageFunctionHLSL::ImageFunction const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@AEBUImageFunction@ImageFunctionHLSL@sh@@U_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@UImageFunction@ImageFunctionHLSL@sh@@U?$less@UImageFunction@ImageFunctionHLSL@sh@@@std@@V?$allocator@UImageFunction@ImageFunctionHLSL@sh@@@5@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@UImageFunction@ImageFunctionHLSL@sh@@@std@@@std@@@std@@_N@1@_NAEBUImageFunction@ImageFunctionHLSL@sh@@U_Not_a_node_tag@1@@Z
0x1801D78C0: "iimage2DArray" ??_C@_0O@MBKFLNKI@iimage2DArray?$AA@
0x1801A14C0: "GL_KHR_robust_buffer_access_beha" ??_C@_0CF@CMDIPHFF@GL_KHR_robust_buffer_access_beha@
0x1801566B0: "public: __cdecl sh::OutputHLSL::ArrayHelperFunction::ArrayHelperFunction(struct sh::OutputHLSL::ArrayHelperFunction const & __ptr64) __ptr64" ??0ArrayHelperFunction@OutputHLSL@sh@@QEAA@AEBU012@@Z
0x1801BE670: "Invalid or unsupported precision" ??_C@_0CH@CNHHIOA@Invalid?5or?5unsupported?5precision@
0x18003EA60: "void __cdecl SafeDelete<class rx::StreamingIndexBufferInterface>(class rx::StreamingIndexBufferInterface * __ptr64 & __ptr64)" ??$SafeDelete@VStreamingIndexBufferInterface@rx@@@@YAXAEAPEAVStreamingIndexBufferInterface@rx@@@Z
0x18019F368: "textureProjOffset" ??_C@_0BC@LHAFPPOO@textureProjOffset?$AA@
0x1801BCFB0: "GL_VERTEX_ATTRIB_ARRAY_DIVISOR r" ??_C@_0FE@HDOFNPKK@GL_VERTEX_ATTRIB_ARRAY_DIVISOR?5r@
0x1801D6548: "ternary operator is not allowed " ??_C@_0CJ@LJKGFNJL@ternary?5operator?5is?5not?5allowed?5@
0x18014C090: "public: virtual void * __ptr64 __cdecl angle::base::MRUCacheBase<struct rx::d3d11::RasterizerStateKey,class rx::Resource11<struct ID3D11RasterizerState>,struct std::hash<struct rx::d3d11::RasterizerStateKey>,struct angle::base::MRUCacheHashMap>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$MRUCacheBase@URasterizerStateKey@d3d11@rx@@V?$Resource11@UID3D11RasterizerState@@@3@U?$hash@URasterizerStateKey@d3d11@rx@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@UEAAPEAXI@Z
0x18000ED08: "public: enum sh::TPrecision __cdecl sh::TSymbolTable::getDefaultPrecision(enum sh::TBasicType)const __ptr64" ?getDefaultPrecision@TSymbolTable@sh@@QEBA?AW4TPrecision@2@W4TBasicType@2@@Z
0x180091740: "public: virtual enum sh::TQualifierType __cdecl sh::TMemoryQualifierWrapper::getType(void)const __ptr64" ?getType@TMemoryQualifierWrapper@sh@@UEBA?AW4TQualifierType@2@XZ
0x18008DBD0: "void __cdecl angle::DefaultHistogramEnumeration(struct angle::PlatformMethods * __ptr64,char const * __ptr64,int,int)" ?DefaultHistogramEnumeration@angle@@YAXPEAUPlatformMethods@1@PEBDHH@Z
0x1800EC930: "public: virtual void __cdecl rx::ContextImpl::stencilStrokePathInstanced(class std::vector<class gl::Path * __ptr64,class std::allocator<class gl::Path * __ptr64> > const & __ptr64,int,unsigned int,unsigned int,float const * __ptr64) __ptr64" ?stencilStrokePathInstanced@ContextImpl@rx@@UEAAXAEBV?$vector@PEAVPath@gl@@V?$allocator@PEAVPath@gl@@@std@@@std@@HIIPEBM@Z
0x180087EF4: "public: __cdecl rx::TextureStorage11_Cube::TextureStorage11_Cube(class rx::Renderer11 * __ptr64,unsigned int,bool,int,int,bool) __ptr64" ??0TextureStorage11_Cube@rx@@QEAA@PEAVRenderer11@1@I_NHH1@Z
0x1801D8940: ", float lod" ??_C@_0M@DPLBNJCJ@?0?5float?5lod?$AA@
0x180167E2C: "public: void __cdecl std::vector<class sh::TField * __ptr64,class pool_allocator<class sh::TField * __ptr64> >::push_back(class sh::TField * __ptr64 const & __ptr64) __ptr64" ?push_back@?$vector@PEAVTField@sh@@V?$pool_allocator@PEAVTField@sh@@@@@std@@QEAAXAEBQEAVTField@sh@@@Z
0x18019F484: "max(" ??_C@_04NMFKLMDK@max?$CI?$AA@
0x18017423C: "public: float __cdecl sh::TConstantUnion::getFConst(void)const __ptr64" ?getFConst@TConstantUnion@sh@@QEBAMXZ
0x180123758: "public: virtual __cdecl rx::EGLImageD3D::~EGLImageD3D(void) __ptr64" ??1EGLImageD3D@rx@@UEAA@XZ
0x1801D6810: "EndPrimitive" ??_C@_0N@BOLCBBND@EndPrimitive?$AA@
0x1801EF860: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-profile-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-profile-l1-1-0
0x180037D50: "public: class gl::Error __cdecl gl::Texture::copyTexture(class gl::Context const * __ptr64,unsigned int,unsigned __int64,unsigned int,unsigned int,unsigned __int64,bool,bool,bool,class gl::Texture * __ptr64) __ptr64" ?copyTexture@Texture@gl@@QEAA?AVError@2@PEBVContext@2@I_KII1_N22PEAV12@@Z
0x180044918: "char const * __ptr64 __cdecl sh::GetExtensionNameString(enum sh::TExtension)" ?GetExtensionNameString@sh@@YAPEBDW4TExtension@1@@Z
0x1801C0108: "Invalid program binary, device c" ??_C@_0DK@OGBMIKMF@Invalid?5program?5binary?0?5device?5c@
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64> > >::_Min(struct std::_Tree_node<struct std::pair<class egl::Device * __ptr64 const,class egl::Display * __ptr64>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@QEAVDevice@egl@@PEAVDisplay@2@@std@@PEAX@2@PEAU32@@Z
0x18001BE80: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned int> > > __cdecl std::_Tree<class std::_Tset_traits<unsigned int,struct std::less<unsigned int>,class std::allocator<unsigned int>,0> >::_Insert_at<unsigned int const & __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<unsigned int,void * __ptr64> * __ptr64,unsigned int const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@AEBIU_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@IU?$less@I@std@@V?$allocator@I@2@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@I@std@@@std@@@1@_NPEAU?$_Tree_node@IPEAX@1@AEBIU_Not_a_node_tag@1@@Z
0x1800EAFEC: "private: bool __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::TransformFeedback * __ptr64> > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::TransformFeedback * __ptr64> > > > > >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTransformFeedback@gl@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTransformFeedback@gl@@@std@@@std@@@std@@@std@@@2@@std@@AEAA_N_K@Z
0x180172D88: "public: void __cdecl sh::TType::createSamplerSymbols(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class sh::TVector<class sh::TIntermSymbol * __ptr64> * __ptr64,class sh::TMap<class sh::TIntermSymbol * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class sh::TIntermSymbol * __ptr64> > * __ptr64,class sh::TSymbolTable * __ptr64)const __ptr64" ?createSamplerSymbols@TType@sh@@QEBAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@0PEAV?$TVector@PEAVTIntermSymbol@sh@@@2@PEAV?$TMap@PEAVTIntermSymbol@sh@@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@PEAVTIntermSymbol@sh@@@4@@2@PEAVTSymbolTable@2@@Z
0x18008DBD0: "public: virtual void __cdecl rx::SurfaceImpl::destroy(class egl::Display const * __ptr64) __ptr64" ?destroy@SurfaceImpl@rx@@UEAAXPEBVDisplay@egl@@@Z
0x18016A4A0: "public: void __cdecl sh::TFunction::addParameter(struct sh::TConstParameter const & __ptr64) __ptr64" ?addParameter@TFunction@sh@@QEAAXAEBUTConstParameter@2@@Z
0x180175940: "private: class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > __cdecl sh::UniformHLSL::uniformBlockStructString(class sh::TInterfaceBlock const & __ptr64) __ptr64" ?uniformBlockStructString@UniformHLSL@sh@@AEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@AEBVTInterfaceBlock@2@@Z
0x1801C04A8: "float4x4" ??_C@_08JNEOKFJO@float4x4?$AA@
0x1801D3170: "' (or there is no acceptable con" ??_C@_0CJ@CACAHMNH@?8?5?$CIor?5there?5is?5no?5acceptable?5con@
0x1801BFC88: "d0cdd066eca2" ??_C@_0N@HKCEMJDJ@d0cdd066eca2?$AA@
0x180128F50: "public: virtual void __cdecl rx::ProgramD3D::setUniform3uiv(int,int,unsigned int const * __ptr64) __ptr64" ?setUniform3uiv@ProgramD3D@rx@@UEAAXHHPEBI@Z
0x1801519F4: "private: void __cdecl angle::base::SecureHashAlgorithm::Pad(void) __ptr64" ?Pad@SecureHashAlgorithm@base@angle@@AEAAXXZ
0x1801BFAF8: " does not exist in the vertex sh" ??_C@_0CG@DNMAKLFO@?5does?5not?5exist?5in?5the?5vertex?5sh@
0x18019C2F8: "__cdecl _imp_?width@ios_base@std@@QEAA_J_J@Z" __imp_?width@ios_base@std@@QEAA_J_J@Z
0x1801A1BE8: "@@ PIXEL OUTPUT @@" ??_C@_0BD@JLMIGPMK@?$EA?$EA?5PIXEL?5OUTPUT?5?$EA?$EA?$AA@
0x18008EDF0: "private: virtual class gl::Error __cdecl rx::TextureD3D_External::initializeStorage(class gl::Context const * __ptr64,bool) __ptr64" ?initializeStorage@TextureD3D_External@rx@@EEAA?AVError@gl@@PEBVContext@4@_N@Z
0x180085694: "public: void __cdecl std::list<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> >,class std::allocator<struct std::pair<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState> > > >::_Incsize(unsigned __int64) __ptr64" ?_Incsize@?$list@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@V?$allocator@U?$pair@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@@std@@@2@@std@@QEAAX_K@Z
0x1801AE008: "Types for " ??_C@_0L@FDABBBEJ@Types?5for?5?$AA@
0x1801881D0: "public: virtual void * __ptr64 __cdecl rx::IndexDataManager::`vector deleting destructor'(unsigned int) __ptr64" ??_EIndexDataManager@rx@@UEAAPEAXI@Z
0x18008DBD0: "public: virtual void __cdecl egl::Surface::setInitState(struct gl::ImageIndex const & __ptr64,enum gl::InitState) __ptr64" ?setInitState@Surface@egl@@UEAAXAEBUImageIndex@gl@@W4InitState@4@@Z
0x1801D7978: "bvec4" ??_C@_05IANAGENN@bvec4?$AA@
0x18016A9D0: ??_GValidateOutputsTraverser@?A0xedf45e68@sh@@UEAAPEAXI@Z
0x18014AFD0: "void __cdecl rx::CopyNativeVertexData<unsigned char,2,4,255>(unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64)" ??$CopyNativeVertexData@E$01$03$0PP@@rx@@YAXPEBE_K1PEAE@Z
0x18019C048: "__cdecl _imp___std_type_info_destroy_list" __imp___std_type_info_destroy_list
0x18018ED80: "void __cdecl angle::LoadRGB5A1ToA1RGB5(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadRGB5A1ToA1RGB5@angle@@YAX_K00PEBE00PEAE00@Z
0x1801D7D60: "Texture2DArray<uint4>" ??_C@_0BG@CIHNAAKG@Texture2DArray?$DMuint4?$DO?$AA@
0x18019EBD8: "EGL_ANGLE_robust_resource_initia" ??_C@_0CJ@PLFHLDOI@EGL_ANGLE_robust_resource_initia@
0x1800477D8: "private: bool __cdecl std::vector<class gl::Renderbuffer * __ptr64,class std::allocator<class gl::Renderbuffer * __ptr64> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@PEAVRenderbuffer@gl@@V?$allocator@PEAVRenderbuffer@gl@@@std@@@std@@AEAA_N_K@Z
0x18008FF90: "public: virtual bool __cdecl sh::EmulatePrecision::visitFunctionPrototype(enum sh::Visit,class sh::TIntermFunctionPrototype * __ptr64) __ptr64" ?visitFunctionPrototype@EmulatePrecision@sh@@UEAA_NW4Visit@2@PEAVTIntermFunctionPrototype@2@@Z
0x1801C0050: "atomic counter count exceeds MAX" ??_C@_0DK@EOCALLKP@atomic?5counter?5count?5exceeds?5MAX@
0x1801D6048: "Component must be in the range [" ??_C@_0CF@PNIMCGCG@Component?5must?5be?5in?5the?5range?5?$FL@
0x1801C1164: ")]
" ??_C@_03JNAKJFDO@?$CJ?$FN?6?$AA@
0x180159950: "public: virtual void * __ptr64 __cdecl sh::TIntermDeclaration::`vector deleting destructor'(unsigned int) __ptr64" ??_ETIntermDeclaration@sh@@UEAAPEAXI@Z
0x180074154: "public: class std::bitset<64> & __ptr64 __cdecl std::bitset<64>::set(unsigned __int64,bool) __ptr64" ?set@?$bitset@$0EA@@std@@QEAAAEAV12@_K_N@Z
0x1801DA958: "rx::IncompleteTextureSet::onDest" ??_C@_0CE@EMANICCO@rx?3?3IncompleteTextureSet?3?3onDest@
0x1800FA570: "public: void __cdecl gl::Program::setUniform2iv(int,int,int const * __ptr64) __ptr64" ?setUniform2iv@Program@gl@@QEAAXHHPEBH@Z
0x18019C298: "__cdecl _imp_?setp@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAAXPEAD00@Z" __imp_?setp@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAAXPEAD00@Z
0x180006C00: "public: class sh::TSymbol * __ptr64 __cdecl sh::TSymbolTable::find(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,int,bool * __ptr64,bool * __ptr64)const __ptr64" ?find@TSymbolTable@sh@@QEBAPEAVTSymbol@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@HPEA_N1@Z
0x18019BFF0: "__cdecl _imp__o__cexit" __imp__o__cexit
0x1801D1560: "angle" ??_C@_05FECBCJJD@angle?$AA@
0x180092DF6: "__cdecl o___stdio_common_vswprintf" _o___stdio_common_vswprintf
0x1801A2918: "FRAGMENT" ??_C@_08PLCGCNBD@FRAGMENT?$AA@
0x1801BFAD8: "Transform feedback varying's " ??_C@_0BO@DNHAJJCC@Transform?5feedback?5varying?8s?5?$AA@
0x180065954: "protected: class std::_List_unchecked_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,struct gl::InternalFormat> > >,struct std::_Iterator_base0> __cdecl std::_Hash<class std::_Umap_traits<unsigned int,struct gl::InternalFormat,class std::_Uhash_compare<unsigned int,struct std::hash<unsigned int>,struct std::equal_to<unsigned int> >,class std::allocator<struct std::pair<unsigned int const,struct gl::InternalFormat> >,0> >::_End(unsigned __int64)const __ptr64" ?_End@?$_Hash@V?$_Umap_traits@IUInternalFormat@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@$0A@@std@@@std@@IEBA?AV?$_List_unchecked_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@U_Iterator_base0@2@@2@_K@Z
0x1801D2DB0: "Temporary" ??_C@_09ENFKPANG@Temporary?$AA@
0x1800311CC: "private: class angle::ErrorOrResultBase<class gl::Error,class rx::Buffer11::BufferStorage * __ptr64,unsigned int,0> __cdecl rx::Buffer11::getBufferStorage(class gl::Context const * __ptr64,enum rx::BufferUsage) __ptr64" ?getBufferStorage@Buffer11@rx@@AEAA?AV?$ErrorOrResultBase@VError@gl@@PEAVBufferStorage@Buffer11@rx@@I$0A@@angle@@PEBVContext@gl@@W4BufferUsage@2@@Z
0x180131AD8: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > > __cdecl std::_Tree<class std::_Tmap_traits<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> >,struct std::less<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey>,class std::allocator<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > >,0> >::_Insert_hint<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > & __ptr64,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > > > >,struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > > & __ptr64,struct std::_Tree_node<struct std::pair<struct rx::TextureStorage11_2DArray::LevelLayerRangeKey const,class std::unique_ptr<class rx::RenderTarget11,struct std::default_delete<class rx::RenderTarget11> > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@PEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@U?$less@ULevelLayerRangeKey@TextureStorage11_2DArray@rx@@@5@V?$allocator@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@1@PEAU?$_Tree_node@U?$pair@$$CBULevelLayerRangeKey@TextureStorage11_2DArray@rx@@V?$unique_ptr@VRenderTarget11@rx@@U?$default_delete@VRenderTarget11@rx@@@std@@@std@@@std@@PEAX@1@@Z
0x1801D1E18: "mat" ??_C@_03BFLBBCNI@mat?$AA@
0x1801B2450: "int webgl_toSnorm8(in float x) {" ??_C@_0BIB@LGHDLBHG@int?5webgl_toSnorm8?$CIin?5float?5x?$CJ?5?$HL@
0x1801741B0: "public: static class sh::TConstantUnion __cdecl sh::TConstantUnion::add(class sh::TConstantUnion const & __ptr64,class sh::TConstantUnion const & __ptr64,class sh::TDiagnostics * __ptr64,struct sh::TSourceLoc const & __ptr64)" ?add@TConstantUnion@sh@@SA?AV12@AEBV12@0PEAVTDiagnostics@2@AEBUTSourceLoc@2@@Z
0x1801AE1F0: "Current driver does not support " ??_C@_0EH@OIAHGHOO@Current?5driver?5does?5not?5support?5@
0x18015FFA0: "public: int * __ptr64 __cdecl std::vector<int,class pool_allocator<int> >::_Emplace_reallocate<int>(int * __ptr64 const,int &&) __ptr64" ??$_Emplace_reallocate@H@?$vector@HV?$pool_allocator@H@@@std@@QEAAPEAHQEAH$$QEAH@Z
0x180054950: ??$_Try_emplace@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@$$V@?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@2@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@std@@@std@@@std@@_N@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x1801D2E90: "VertexID" ??_C@_08HPPGLPKH@VertexID?$AA@
0x18005162C: "public: bool __cdecl gl::VaryingPacking::packUserVaryings(class gl::InfoLog & __ptr64,class std::vector<struct gl::PackedVarying,class std::allocator<struct gl::PackedVarying> > const & __ptr64,class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > const & __ptr64) __ptr64" ?packUserVaryings@VaryingPacking@gl@@QEAA_NAEAVInfoLog@2@AEBV?$vector@UPackedVarying@gl@@V?$allocator@UPackedVarying@gl@@@std@@@std@@AEBV?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@5@@Z
0x18004D244: "public: bool __cdecl gl::Shader::isCompiled(class gl::Context const * __ptr64) __ptr64" ?isCompiled@Shader@gl@@QEAA_NPEBVContext@2@@Z
0x18008A428: "private: unsigned __int64 __cdecl sh::TFieldListCollection::calculateObjectSize(void)const __ptr64" ?calculateObjectSize@TFieldListCollection@sh@@AEBA_KXZ
0x180061E14: "private: void __cdecl std::vector<struct gl::SamplerState,class std::allocator<struct gl::SamplerState> >::_Change_array(struct gl::SamplerState * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@USamplerState@gl@@V?$allocator@USamplerState@gl@@@std@@@std@@AEAAXQEAUSamplerState@gl@@_K1@Z
0x180126B64: "private: class angle::ErrorOrResultBase<class gl::Error,bool,unsigned int,0> __cdecl rx::ProgramD3D::compileComputeExecutable(class gl::Context const * __ptr64,class gl::InfoLog & __ptr64) __ptr64" ?compileComputeExecutable@ProgramD3D@rx@@AEAA?AV?$ErrorOrResultBase@VError@gl@@_NI$0A@@angle@@PEBVContext@gl@@AEAVInfoLog@6@@Z
0x180011C30: "int __cdecl gl::VariableRowCount(unsigned int)" ?VariableRowCount@gl@@YAHI@Z
0x1801F9DA8: "bool volatile `char const * __ptr64 __cdecl wil::details::GetCurrentModuleName(void)'::`2'::s_fModuleValid" ?s_fModuleValid@?1??GetCurrentModuleName@details@wil@@YAPEBDXZ@4_NC
0x18018AA80: "void __cdecl angle::LoadETC2SRGB8ToBC1(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadETC2SRGB8ToBC1@angle@@YAX_K00PEBE00PEAE00@Z
0x180089250: "public: class sh::TConstantUnion * __ptr64 __cdecl sh::TIntermConstantUnion::foldUnaryComponentWise(enum TOperator,class sh::TDiagnostics * __ptr64) __ptr64" ?foldUnaryComponentWise@TIntermConstantUnion@sh@@QEAAPEAVTConstantUnion@2@W4TOperator@@PEAVTDiagnostics@2@@Z
0x1801A45F8: "length" ??_C@_06IJDLPEM@length?$AA@
0x1801D7FD0: "Cube_float4_" ??_C@_0N@CDMGILFF@Cube_float4_?$AA@
0x1801F3230: ?quad2DLayout@?A0xef07ef14@rx@@3PAUD3D11_INPUT_ELEMENT_DESC@@A
0x1801C1790: " uint lastVertexIndex = (prim" ??_C@_0DM@PKIKMFFG@?5?5?5?5uint?5lastVertexIndex?5?$DN?5?$CIprim@
0x18007A250: "public: struct gl::SamplerBinding * __ptr64 __cdecl std::vector<struct gl::SamplerBinding,class std::allocator<struct gl::SamplerBinding> >::_Emplace_reallocate<struct gl::SamplerBinding>(struct gl::SamplerBinding * __ptr64 const,struct gl::SamplerBinding &&) __ptr64" ??$_Emplace_reallocate@USamplerBinding@gl@@@?$vector@USamplerBinding@gl@@V?$allocator@USamplerBinding@gl@@@std@@@std@@QEAAPEAUSamplerBinding@gl@@QEAU23@$$QEAU23@@Z
0x1801C2120: "Failed to map D3D11 resource." ??_C@_0BO@KBICMBND@Failed?5to?5map?5D3D11?5resource?4?$AA@
0x18007737C: "public: void __cdecl sh::TPublicType::initialize(struct sh::TTypeSpecifierNonArray const & __ptr64,enum sh::TQualifier) __ptr64" ?initialize@TPublicType@sh@@QEAAXAEBUTTypeSpecifierNonArray@2@W4TQualifier@2@@Z
0x18019BF70: "__cdecl _imp_free" __imp_free
0x1801D17C4: ") " ??_C@_02KCKGHPCA@?$CJ?5?$AA@
0x1801C0218: "rx::ProgramD3D::getVertexExecuta" ??_C@_0DI@GEEPECLG@rx?3?3ProgramD3D?3?3getVertexExecuta@
0x1801C0000: "Compute shader atomic counter co" ??_C@_0EK@FFPJMKKL@Compute?5shader?5atomic?5counter?5co@
0x180018A9C: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > >,bool> __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,0> >::_Insert_nohint<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,struct std::_Not_a_node_tag>(bool,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U_Not_a_node_tag@2@@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@@std@@_N@1@_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@U_Not_a_node_tag@1@@Z
0x180194F08: "const rx::d3d11::LazyBlendState::`vftable'" ??_7LazyBlendState@d3d11@rx@@6B@
0x180109C98: "void __cdecl std::_Med3_unchecked<struct gl::PackedVaryingRegister * __ptr64,struct std::less<void> >(struct gl::PackedVaryingRegister * __ptr64,struct gl::PackedVaryingRegister * __ptr64,struct gl::PackedVaryingRegister * __ptr64,struct std::less<void>)" ??$_Med3_unchecked@PEAUPackedVaryingRegister@gl@@U?$less@X@std@@@std@@YAXPEAUPackedVaryingRegister@gl@@00U?$less@X@0@@Z
0x1801BD100: "ES3 texture parameters are not a" ??_C@_0FC@OJJJICFN@ES3?5texture?5parameters?5are?5not?5a@
0x180063784: "protected: class gl::Error __cdecl rx::VertexBufferInterface::setBufferSize(unsigned int) __ptr64" ?setBufferSize@VertexBufferInterface@rx@@IEAA?AVError@gl@@I@Z
0x180144560: "public: virtual struct egl::Stream::GLTextureDescription __cdecl rx::StreamProducerD3DTexture::getGLFrameDescription(int) __ptr64" ?getGLFrameDescription@StreamProducerD3DTexture@rx@@UEAA?AUGLTextureDescription@Stream@egl@@H@Z
0x1801A3550: "outerProduct" ??_C@_0N@CEGDICAH@outerProduct?$AA@
0x1801BB6E8: "SamplerComparisonState" ??_C@_0BH@GLGJECKK@SamplerComparisonState?$AA@
0x180179C60: "public: virtual void __cdecl sh::TDirectiveHandler::handleExtension(struct pp::SourceLocation const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64" ?handleExtension@TDirectiveHandler@sh@@UEAAXAEBUSourceLocation@pp@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1@Z
0x180080F9C: ??$_Try_emplace@AEBH$$V@?$unordered_map@HIU?$hash@H@std@@U?$equal_to@H@2@V?$allocator@U?$pair@$$CBHI@std@@@2@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBHI@std@@@std@@@std@@@std@@_N@1@AEBH@Z
0x1801DD8B8: "__cdecl _real@414eb852" __real@414eb852
0x180002F40: "void __cdecl SafeRelease<struct IDXGIDevice * __ptr64>(struct IDXGIDevice * __ptr64 & __ptr64)" ??$SafeRelease@PEAUIDXGIDevice@@@@YAXAEAPEAUIDXGIDevice@@@Z
0x180003DC4: "private: void __cdecl rx::ProgramD3D::reset(void) __ptr64" ?reset@ProgramD3D@rx@@AEAAXXZ
0x1801D6758: "texture2DRect" ??_C@_0O@BAAEKABA@texture2DRect?$AA@
0x1801C0378: "Error compiling dynamic geometry" ??_C@_0CN@DMKHLLHF@Error?5compiling?5dynamic?5geometry@
0x18019BDF0: api-ms-win-core-synch-l1-2-0_NULL_THUNK_DATA
0x18016BD50: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<int> > > __cdecl std::_Tree<class std::_Tset_traits<int,struct std::less<int>,class std::allocator<int>,0> >::_Insert_at<int const & __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<int,void * __ptr64> * __ptr64,int const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@AEBHU_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@HU?$less@H@std@@V?$allocator@H@2@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@H@std@@@std@@@1@_NPEAU?$_Tree_node@HPEAX@1@AEBHU_Not_a_node_tag@1@@Z
0x1800EBBC8: "protected: void __cdecl std::_Tree<class std::_Tset_traits<class gl::FramebufferAttachmentObject const * __ptr64,struct std::less<class gl::FramebufferAttachmentObject const * __ptr64>,class std::allocator<class gl::FramebufferAttachmentObject const * __ptr64>,0> >::_Lrotate(struct std::_Tree_node<class gl::FramebufferAttachmentObject const * __ptr64,void * __ptr64> * __ptr64) __ptr64" ?_Lrotate@?$_Tree@V?$_Tset_traits@PEBVFramebufferAttachmentObject@gl@@U?$less@PEBVFramebufferAttachmentObject@gl@@@std@@V?$allocator@PEBVFramebufferAttachmentObject@gl@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@PEBVFramebufferAttachmentObject@gl@@PEAX@2@@Z
0x1801D1988: "b." ??_C@_02EAOKDAIP@b?4?$AA@
0x180014F20: "public: static enum TOperator __cdecl sh::TIntermBinary::GetMulOpBasedOnOperands(class sh::TType const & __ptr64,class sh::TType const & __ptr64)" ?GetMulOpBasedOnOperands@TIntermBinary@sh@@SA?AW4TOperator@@AEBVTType@2@0@Z
0x1800EE7A0: "public: void __cdecl std::vector<class gl::Path * __ptr64,class std::allocator<class gl::Path * __ptr64> >::assign(unsigned __int64,class gl::Path * __ptr64 const & __ptr64) __ptr64" ?assign@?$vector@PEAVPath@gl@@V?$allocator@PEAVPath@gl@@@std@@@std@@QEAAX_KAEBQEAVPath@gl@@@Z
0x18007164C: "private: __cdecl gl::ResourceMap<class gl::Texture>::Iterator::Iterator(class gl::ResourceMap<class gl::Texture> const & __ptr64,unsigned int,class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<unsigned int const,class gl::Texture * __ptr64> > > >) __ptr64" ??0Iterator@?$ResourceMap@VTexture@gl@@@gl@@AEAA@AEBV12@IV?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIPEAVTexture@gl@@@std@@@std@@@std@@@std@@@Z
0x18019BC90: "__cdecl _imp_TlsFree" __imp_TlsFree
0x1801D9A0C: "), t.w" ??_C@_06DPOJAFJH@?$CJ?0?5t?4w?$AA@
0x18008C930: "public: virtual bool __cdecl rx::Buffer11::NativeStorage::isCPUAccessible(unsigned int)const __ptr64" ?isCPUAccessible@NativeStorage@Buffer11@rx@@UEBA_NI@Z
0x1801BE860: "The specified dimensions are out" ??_C@_0ED@NDBHFKPP@The?5specified?5dimensions?5are?5out@
0x1800E89F4: "bool __cdecl gl::ValidateDrawElementsInstancedBase(class gl::ValidationContext * __ptr64,unsigned int,int,unsigned int,void const * __ptr64,int)" ?ValidateDrawElementsInstancedBase@gl@@YA_NPEAVValidationContext@1@IHIPEBXH@Z
0x180154500: "public: virtual void * __ptr64 __cdecl sh::TIntermTraverser::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermTraverser@sh@@UEAAPEAXI@Z
0x1801C2178: "avoid flow control" ??_C@_0BD@IKDDJCIF@avoid?5flow?5control?$AA@
0x180076C8C: "class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl std::operator+<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &&,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)" ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@$$QEAV10@AEBV10@@Z
0x1800E56A4: "private: static long __cdecl wil::details_abi::SemaphoreValue::TryGetValueInternal(unsigned short const * __ptr64,bool,unsigned __int64 * __ptr64,bool * __ptr64)" ?TryGetValueInternal@SemaphoreValue@details_abi@wil@@CAJPEBG_NPEA_KPEA_N@Z
0x180123960: "public: virtual class gl::Error __cdecl rx::EGLImageD3D::orphan(class gl::Context const * __ptr64,class egl::ImageSibling * __ptr64) __ptr64" ?orphan@EGLImageD3D@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVImageSibling@egl@@@Z
0x180106110: "protected: virtual void * __ptr64 __cdecl gl::PathManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPathManager@gl@@MEAAPEAXI@Z
0x1801A1DE8: "Blit11 Alpha Mask Blend" ??_C@_0BI@JNDEJAOA@Blit11?5Alpha?5Mask?5Blend?$AA@
0x180190670: "const gl::BindingPointer<class gl::TransformFeedback>::`vftable'" ??_7?$BindingPointer@VTransformFeedback@gl@@@gl@@6B@
0x1801BDAF0: "Attribute EGL_DISPLAY_TEXTURE_SH" ??_C@_0GA@CHFHHMIC@Attribute?5EGL_DISPLAY_TEXTURE_SH@
0x1801D72F0: "GL_NV_shader_framebuffer_fetch" ??_C@_0BP@HNCCHDKE@GL_NV_shader_framebuffer_fetch?$AA@
0x1801D1140: "static uint3 gl_LocalInvocationI" ??_C@_0DF@MGJMMOGB@static?5uint3?5gl_LocalInvocationI@
0x1800516E0: "private: bool __cdecl gl::VaryingPacking::packVarying(struct gl::PackedVarying const & __ptr64) __ptr64" ?packVarying@VaryingPacking@gl@@AEAA_NAEBUPackedVarying@2@@Z
0x18007C720: "public: virtual void __cdecl sh::TIntermBlock::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermBlock@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x18010C070: "void __cdecl angle::GenerateMip<struct angle::R16G16S>(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ??$GenerateMip@UR16G16S@angle@@@angle@@YAX_K00PEBE00PEAE00@Z
0x1801D7888: "image3D" ??_C@_07OJGCBHHI@image3D?$AA@
0x1800740C8: "public: __cdecl angle::IterableBitSet<64>::Iterator::Iterator(class std::bitset<64> const & __ptr64) __ptr64" ??0Iterator@?$IterableBitSet@$0EA@@angle@@QEAA@AEBV?$bitset@$0EA@@std@@@Z
0x180134F38: "public: class gl::Error __cdecl rx::TextureStorage11::generateSwizzles(class gl::Context const * __ptr64,struct gl::SwizzleState const & __ptr64) __ptr64" ?generateSwizzles@TextureStorage11@rx@@QEAA?AVError@gl@@PEBVContext@4@AEBUSwizzleState@4@@Z
0x1801BE9A0: "Viewport size cannot be negative" ??_C@_0CC@ELFCIKMN@Viewport?5size?5cannot?5be?5negative@
0x18012DAF0: "public: virtual class gl::Error __cdecl rx::Renderer11::copyImage(class gl::Context const * __ptr64,class rx::ImageD3D * __ptr64,class rx::ImageD3D * __ptr64,struct gl::Rectangle const & __ptr64,struct gl::Offset const & __ptr64,bool,bool,bool) __ptr64" ?copyImage@Renderer11@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVImageD3D@2@1AEBURectangle@4@AEBUOffset@4@_N44@Z
0x1801DAC38: " samples, " ??_C@_0L@BALJKMLB@?5samples?0?5?$AA@
0x18013736C: "public: void __cdecl rx::TextureStorage11::markDirty(void) __ptr64" ?markDirty@TextureStorage11@rx@@QEAAXXZ
0x1801D5518: "Reference of struct type " ??_C@_0BK@KINDIHGC@Reference?5of?5struct?5type?5?$AA@
0x1801B31E0: "float acosh_emu(in float x)
{
" ??_C@_0FE@GLKAKADC@float?5acosh_emu?$CIin?5float?5x?$CJ?6?$HL?6?5?5@
0x1801EF93C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-threadpool-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-threadpool-l1-2-0
0x1801BBA98: "pickerhost.exe" ??_C@_1BO@BCKEPHIG@?$AAp?$AAi?$AAc?$AAk?$AAe?$AAr?$AAh?$AAo?$AAs?$AAt?$AA?4?$AAe?$AAx?$AAe?$AA?$AA@
0x1801097C0: "private: virtual unsigned __int64 __cdecl gl::UniformBlockLinker::getCurrentBlockMemberIndex(void)const __ptr64" ?getCurrentBlockMemberIndex@UniformBlockLinker@gl@@EEBA_KXZ
0x1801AD98C: "LogHr" ??_C@_05OILEHMGB@LogHr?$AA@
0x1801D3CF0: "invalid layout qualifier combina" ??_C@_0CF@HKOPLEAB@invalid?5layout?5qualifier?5combina@
0x180018A00: ??$_Try_emplace@AEB_J$$V@?$map@_J_JU?$less@_J@std@@V?$allocator@U?$pair@$$CB_J_J@std@@@2@@std@@QEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CB_J_J@std@@@std@@@std@@@std@@_N@1@AEB_J@Z
0x180193B18: "const sh::TIntermFunctionDefinition::`vftable'" ??_7TIntermFunctionDefinition@sh@@6B@
0x1801D8460: "bool isnan_emu(float x)
{
re" ??_C@_0FC@CANNMCMG@bool?5isnan_emu?$CIfloat?5x?$CJ?6?$HL?6?5?5?5?5re@
0x1800DB0A0: glIsProgram
0x180182210: "private: class gl::Error __cdecl rx::TextureD3D::generateMipmapUsingImages(class gl::Context const * __ptr64,unsigned int) __ptr64" ?generateMipmapUsingImages@TextureD3D@rx@@AEAA?AVError@gl@@PEBVContext@4@I@Z
0x1801AC848: "Clear11 PS Depth" ??_C@_0BB@DOHGCNF@Clear11?5PS?5Depth?$AA@
0x1800717FC: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct gl::ExtensionInfo,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct gl::ExtensionInfo> >,0> >::find(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ?find@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@2@$0A@@std@@@std@@QEBA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UExtensionInfo@gl@@@std@@@std@@@std@@@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@@Z
0x1801A1848: "GL_OES_rgb8_rgba8" ??_C@_0BC@CKGEPOIP@GL_OES_rgb8_rgba8?$AA@
0x1801BC850: "Neither NV_EGL_stream_consumer_e" ??_C@_0FJ@CDEGMPFK@Neither?5NV_EGL_stream_consumer_e@
0x1800EE008: "float __cdecl gl::clamp<float,float,float>(float,float,float)" ??$clamp@MMM@gl@@YAMMMM@Z
0x18019EFA8: "EGL_ANGLE_window_fixed_size" ??_C@_0BM@DKLPFDBN@EGL_ANGLE_window_fixed_size?$AA@
0x1801BBB50: "The current context doesn't supp" ??_C@_0MF@OGCAMDJC@The?5current?5context?5doesn?8t?5supp@
0x180031618: "public: __cdecl rx::Buffer11::NativeStorage::NativeStorage(class rx::Renderer11 * __ptr64,enum rx::BufferUsage,class angle::BroadcastChannel<unsigned __int64,class gl::Context const * __ptr64> const * __ptr64) __ptr64" ??0NativeStorage@Buffer11@rx@@QEAA@PEAVRenderer11@2@W4BufferUsage@2@PEBV?$BroadcastChannel@_KPEBVContext@gl@@@angle@@@Z
0x1800FFCC8: "public: struct rx::ProgramD3D::Sampler * __ptr64 __cdecl std::vector<struct rx::ProgramD3D::Sampler,class std::allocator<struct rx::ProgramD3D::Sampler> >::_Emplace_reallocate<struct rx::ProgramD3D::Sampler const & __ptr64>(struct rx::ProgramD3D::Sampler * __ptr64 const,struct rx::ProgramD3D::Sampler const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUSampler@ProgramD3D@rx@@@?$vector@USampler@ProgramD3D@rx@@V?$allocator@USampler@ProgramD3D@rx@@@std@@@std@@QEAAPEAUSampler@ProgramD3D@rx@@QEAU234@AEBU234@@Z
0x18003D724: "public: void __cdecl rx::BufferD3D::promoteStaticUsage(class gl::Context const * __ptr64,unsigned __int64) __ptr64" ?promoteStaticUsage@BufferD3D@rx@@QEAAXPEBVContext@gl@@_K@Z
0x1801D2A50: "Declaration
" ??_C@_0N@GIHNLKNK@Declaration?6?$AA@
0x180155D00: "public: virtual void * __ptr64 __cdecl sh::TIntermFunctionDefinition::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTIntermFunctionDefinition@sh@@UEAAPEAXI@Z
0x1801BEB30: "Rectangle texture cannot have a " ??_C@_0DD@NGPIJIJH@Rectangle?5texture?5cannot?5have?5a?5@
0x1801A3A10: "struct GS_INPUT
" ??_C@_0BB@NCHCNEPJ@struct?5GS_INPUT?6?$AA@
0x1801DA020: "cannot be a parameter type excep" ??_C@_0CP@CJEPBNCI@cannot?5be?5a?5parameter?5type?5excep@
0x18008DBD0: "public: virtual void __cdecl rx::TextureD3D::syncState(class angle::BitSetT<19,unsigned int,unsigned __int64> const & __ptr64) __ptr64" ?syncState@TextureD3D@rx@@UEAAXAEBV?$BitSetT@$0BD@I_K@angle@@@Z
0x1800F5A10: "public: virtual void __cdecl gl::Renderbuffer::setInitState(struct gl::ImageIndex const & __ptr64,enum gl::InitState) __ptr64" ?setInitState@Renderbuffer@gl@@UEAAXAEBUImageIndex@2@W4InitState@2@@Z
0x18016D874: "unsigned int __cdecl gl::clamp<unsigned int,unsigned int,unsigned int>(unsigned int,unsigned int,unsigned int)" ??$clamp@III@gl@@YAIIII@Z
0x180122760: "void __cdecl angle::ReadColor<struct angle::R8G8B8S,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UR8G8B8S@angle@@M@angle@@YAXPEBEPEAE@Z
0x180085E10: "int __cdecl gl::clamp<int,int,int>(int,int,int)" ??$clamp@HHH@gl@@YAHHHH@Z
0x180074D50: "public: __cdecl gl::PackedVarying::PackedVarying(struct sh::ShaderVariable const & __ptr64,enum sh::InterpolationType) __ptr64" ??0PackedVarying@gl@@QEAA@AEBUShaderVariable@sh@@W4InterpolationType@3@@Z
0x180093780: "[thunk]:public: virtual void * __ptr64 __cdecl gl::Renderbuffer::`vector deleting destructor'`adjustor{88}' (unsigned int) __ptr64" ??_ERenderbuffer@gl@@WFI@EAAPEAXI@Z
0x18013E900: "public: virtual class gl::Error __cdecl rx::IndexBuffer11::discard(void) __ptr64" ?discard@IndexBuffer11@rx@@UEAA?AVError@gl@@XZ
0x1801EF950: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-localization-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-localization-l1-2-0
0x1801D3270: "No precision specified for (floa" ??_C@_0CD@DNKPFFNI@No?5precision?5specified?5for?5?$CIfloa@
0x1800680B4: ??$emplace@AEBUpiecewise_construct_t@std@@V?$tuple@AEBI@2@V?$tuple@$$V@2@@?$_Hash@V?$_Umap_traits@IUInternalFormat@gl@@V?$_Uhash_compare@IU?$hash@I@std@@U?$equal_to@I@2@@std@@V?$allocator@U?$pair@$$CBIUInternalFormat@gl@@@std@@@4@$0A@@std@@@std@@QEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBIUInternalFormat@gl@@@std@@@std@@@std@@@std@@_N@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBI@1@$$QEAV?$tuple@$$V@1@@Z
0x1801BD438: "Invalid automatic trim attribute" ??_C@_0CB@HEPMCDKD@Invalid?5automatic?5trim?5attribute@
0x1801BE720: "Invalid texture target and forma" ??_C@_0CP@KCKOONO@Invalid?5texture?5target?5and?5forma@
0x1800DCD94: "void __cdecl gl::DeleteProgram(unsigned int)" ?DeleteProgram@gl@@YAXI@Z
0x1801A1780: "GL_OES_texture_half_float" ??_C@_0BK@DDBJDDNK@GL_OES_texture_half_float?$AA@
0x180104E10: "public: void __cdecl std::list<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > >,class std::allocator<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@V?$allocator@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@2@@std@@QEAAXXZ
0x1800FD118: "bool __cdecl gl::operator==(struct gl::Extents const & __ptr64,struct gl::Extents const & __ptr64)" ??8gl@@YA_NAEBUExtents@0@0@Z
0x1801BF040: " is not requestable." ??_C@_0BF@MBFDBIMO@?5is?5not?5requestable?4?$AA@
0x18018A500: "private: void __cdecl pp::DirectiveParser::parseVersion(struct pp::Token * __ptr64) __ptr64" ?parseVersion@DirectiveParser@pp@@AEAAXPEAUToken@2@@Z
0x1801D5240: "implicitly sized array of arrays" ??_C@_0FA@MCDICOBM@implicitly?5sized?5array?5of?5arrays@
0x180129FC0: "public: virtual bool __cdecl rx::FramebufferD3D::checkStatus(class gl::Context const * __ptr64)const __ptr64" ?checkStatus@FramebufferD3D@rx@@UEBA_NPEBVContext@gl@@@Z
0x1800DAF50: glFlush
0x18008FA70: "public: virtual void __cdecl sh::Std140BlockEncoder::exitAggregateType(void) __ptr64" ?exitAggregateType@Std140BlockEncoder@sh@@UEAAXXZ
0x180146314: "private: class gl::Error __cdecl rx::StateManager11::setTexture(class gl::Context const * __ptr64,enum gl::ShaderType,int,class gl::Texture * __ptr64) __ptr64" ?setTexture@StateManager11@rx@@AEAA?AVError@gl@@PEBVContext@4@W4ShaderType@4@HPEAVTexture@4@@Z
0x18002E5D8: "protected: void __cdecl std::_Hash<class std::_Umap_traits<class std::array<unsigned char,20>,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > >,class std::_Uhash_compare<class std::array<unsigned char,20>,struct std::hash<class std::array<unsigned char,20> >,struct std::equal_to<class std::array<unsigned char,20> > >,class std::allocator<struct std::pair<class std::array<unsigned char,20> const,class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::array<unsigned char,20>,struct angle::SizedMRUCache<class std::array<unsigned char,20>,struct std::pair<class angle::MemoryBuffer,enum gl::MemoryProgramCache::CacheSource> >::ValueAndSize> > > > > >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@V?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@V?$_Uhash_compare@V?$array@E$0BE@@std@@U?$hash@V?$array@E$0BE@@std@@@2@U?$equal_to@V?$array@E$0BE@@std@@@2@@2@V?$allocator@U?$pair@$$CBV?$array@E$0BE@@std@@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@V?$array@E$0BE@@std@@UValueAndSize@?$SizedMRUCache@V?$array@E$0BE@@std@@U?$pair@VMemoryBuffer@angle@@W4CacheSource@MemoryProgramCache@gl@@@2@@angle@@@std@@@std@@@std@@@2@@std@@@2@$0A@@std@@@std@@IEAAX_K@Z
0x1801703F8: "void __cdecl gl::UnpackSnorm4x8(unsigned int,float * __ptr64)" ?UnpackSnorm4x8@gl@@YAXIPEAM@Z
0x1801D8AC0: ", int mip" ??_C@_09CPMPLMAI@?0?5int?5mip?$AA@
0x18019BDD8: api-ms-win-core-synch-l1-1-0_NULL_THUNK_DATA
0x1801C00E8: "rx::SurfaceD3D::SurfaceD3D" ??_C@_0BL@EANEPOED@rx?3?3SurfaceD3D?3?3SurfaceD3D?$AA@
0x180157DE8: "public: unsigned __int64 __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermLoop * __ptr64,struct std::less<class sh::TIntermLoop * __ptr64>,class std::allocator<class sh::TIntermLoop * __ptr64>,0> >::count(class sh::TIntermLoop * __ptr64 const & __ptr64)const __ptr64" ?count@?$_Tree@V?$_Tset_traits@PEAVTIntermLoop@sh@@U?$less@PEAVTIntermLoop@sh@@@std@@V?$allocator@PEAVTIntermLoop@sh@@@4@$0A@@std@@@std@@QEBA_KAEBQEAVTIntermLoop@sh@@@Z
0x180088ED8: "public: unsigned __int64 __cdecl std::_Tree<class std::_Tset_traits<class sh::TIntermNode * __ptr64,struct std::less<class sh::TIntermNode * __ptr64>,class std::allocator<class sh::TIntermNode * __ptr64>,0> >::count(class sh::TIntermNode * __ptr64 const & __ptr64)const __ptr64" ?count@?$_Tree@V?$_Tset_traits@PEAVTIntermNode@sh@@U?$less@PEAVTIntermNode@sh@@@std@@V?$allocator@PEAVTIntermNode@sh@@@4@$0A@@std@@@std@@QEBA_KAEBQEAVTIntermNode@sh@@@Z
0x180093830: "[thunk]:public: virtual void * __ptr64 __cdecl std::basic_ostringstream<char,struct std::char_traits<char>,class pool_allocator<char> >::`vector deleting destructor'`vtordisp{4294967292,0}' (unsigned int) __ptr64" ??_E?$basic_ostringstream@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@$4PPPPPPPM@A@EAAPEAXI@Z
0x180054AEC: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct rx::D3DUniform * __ptr64,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> >,0> >::_Insert_hint<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> > > >,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64> & __ptr64,struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct rx::D3DUniform * __ptr64>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUD3DUniform@rx@@@std@@PEAX@1@@Z
0x1801AE8C4: "elif" ??_C@_04GNFOIEOK@elif?$AA@
0x1801BCF10: "GL_BUFFER_MAP_POINTER can only b" ??_C@_0EC@KDJNCEMD@GL_BUFFER_MAP_POINTER?5can?5only?5b@
0x1801D92D0: "int(floor(width * frac(" ??_C@_0BI@OOIOKJMI@int?$CIfloor?$CIwidth?5?$CK?5frac?$CI?$AA@
0x1801A3580: " samplers" ??_C@_09GEFJOAPO@?5samplers?$AA@
0x180122880: "void __cdecl angle::WriteColor<struct angle::L16F,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$WriteColor@UL16F@angle@@M@angle@@YAXPEBEPEAE@Z
0x1800158EC: "protected: struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform>,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct sh::Uniform,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,struct sh::Uniform> >,0> >::_Lbound<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64)const __ptr64" ??$_Lbound@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@@2@$0A@@std@@@std@@IEBAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UUniform@sh@@@std@@PEAX@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z
0x1801F6B98: "private: static unsigned int rx::IndexBuffer::mNextSerial" ?mNextSerial@IndexBuffer@rx@@0IA
0x180016E64: "public: class sh::TIntermTyped * __ptr64 __cdecl sh::TParseContext::parseVariableIdentifier(struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const * __ptr64,class sh::TSymbol const * __ptr64) __ptr64" ?parseVariableIdentifier@TParseContext@sh@@QEAAPEAVTIntermTyped@2@AEBUTSourceLoc@2@PEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEBVTSymbol@2@@Z
0x180177444: "class sh::TIntermTyped * __ptr64 __cdecl sh::CreateBuiltInFunctionCallNode(class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class sh::TVector<class sh::TIntermNode * __ptr64> * __ptr64,class sh::TSymbolTable const & __ptr64,int)" ?CreateBuiltInFunctionCallNode@sh@@YAPEAVTIntermTyped@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAV?$TVector@PEAVTIntermNode@sh@@@1@AEBVTSymbolTable@1@H@Z
0x18008FFA0: "public: __cdecl angle::PlatformMethods::PlatformMethods(void) __ptr64" ??0PlatformMethods@angle@@QEAA@XZ
0x1801D2108: "Expected loop index" ??_C@_0BE@BNOKDLGI@Expected?5loop?5index?$AA@
0x18012DC94: "private: class gl::Error __cdecl rx::Renderer11::copyImageInternal(class gl::Context const * __ptr64,class gl::Framebuffer const * __ptr64,struct gl::Rectangle const & __ptr64,unsigned int,struct gl::Offset const & __ptr64,class rx::RenderTargetD3D * __ptr64) __ptr64" ?copyImageInternal@Renderer11@rx@@AEAA?AVError@gl@@PEBVContext@4@PEBVFramebuffer@4@AEBURectangle@4@IAEBUOffset@4@PEAVRenderTargetD3D@2@@Z
0x180001918: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<int,struct egl::Config,struct std::less<int>,class std::allocator<struct std::pair<int const,struct egl::Config> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<int const,struct egl::Config>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@HUConfig@egl@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUConfig@egl@@@std@@@4@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBHUConfig@egl@@@std@@PEAX@2@@Z
0x1800EC8F0: "protected: virtual void * __ptr64 __cdecl egl::Surface::`vector deleting destructor'(unsigned int) __ptr64" ??_ESurface@egl@@MEAAPEAXI@Z
0x18008B8E4: "private: __cdecl sh::TIntermSymbol::TIntermSymbol(class sh::TIntermSymbol const & __ptr64) __ptr64" ??0TIntermSymbol@sh@@AEAA@AEBV01@@Z
0x1801EF84C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-2-0
0x1801F9840: "void (__cdecl* __ptr64 wil::details::g_pfnGetContextAndNotifyFailure)(struct wil::FailureInfo * __ptr64,char * __ptr64,unsigned __int64)" ?g_pfnGetContextAndNotifyFailure@details@wil@@3P6AXPEAUFailureInfo@2@PEAD_K@ZEA
0x18000715C: "private: class sh::TIntermTyped * __ptr64 __cdecl sh::TParseContext::createUnaryMath(enum TOperator,class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?createUnaryMath@TParseContext@sh@@AEAAPEAVTIntermTyped@2@W4TOperator@@PEAV32@AEBUTSourceLoc@2@@Z
0x180164B54: "public: class sh::TIntermDeclaration * __ptr64 __cdecl sh::TParseContext::addInterfaceBlock(class sh::TTypeQualifierBuilder const & __ptr64,struct sh::TSourceLoc const & __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,class sh::TVector<class sh::TField * __ptr64> * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const * __ptr64,struct sh::TSourceLoc const & __ptr64,class sh::TIntermTyped * __ptr64,struct sh::TSourceLoc const & __ptr64) __ptr64" ?addInterfaceBlock@TParseContext@sh@@QEAAPEAVTIntermDeclaration@2@AEBVTTypeQualifierBuilder@2@AEBUTSourceLoc@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@PEAV?$TVector@PEAVTField@sh@@@2@PEBV67@1PEAVTIntermTyped@2@1@Z
0x18007BE1C: "public: static struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64>,void * __ptr64> * __ptr64 __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64> > >::_Min(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,unsigned __int64>,void * __ptr64> * __ptr64)" ?_Min@?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@@std@@@std@@SAPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_K@std@@PEAX@2@PEAU32@@Z
0x180092E26: "__cdecl execute_onexit_table" _execute_onexit_table
0x1801AE690: "Input buffer overflow" ??_C@_0BG@NMNHADDE@Input?5buffer?5overflow?$AA@
0x1801C2670: "Internal index buffer is not ini" ??_C@_0CK@BIGEGJDO@Internal?5index?5buffer?5is?5not?5ini@
0x1800F6A60: "protected: virtual void * __ptr64 __cdecl gl::SyncManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSyncManager@gl@@MEAAPEAXI@Z
0x1801D3338: "' exists that takes an operand o" ??_C@_0CI@FGAKKDIH@?8?5exists?5that?5takes?5an?5operand?5o@
0x1801BB898: "MSOOBE.EXE" ??_C@_1BG@INEKJBOK@?$AAM?$AAS?$AAO?$AAO?$AAB?$AAE?$AA?4?$AAE?$AAX?$AAE?$AA?$AA@
0x1801938B0: "const sh::TIntermTraverser::`vftable'" ??_7TIntermTraverser@sh@@6B@
0x1801D51E0: "invalid qualifier: interface blo" ??_C@_0FH@CGPINFLO@invalid?5qualifier?3?5interface?5blo@
0x1800DBE74: "public: __cdecl angle::ErrorStreamBase<class egl::Error,int,12288,int,12296>::operator class egl::Error(void) __ptr64" ??B?$ErrorStreamBase@VError@egl@@H$0DAAA@H$0DAAI@@angle@@QEAA?AVError@egl@@XZ
0x1801F97B8: "__cdecl _hmod__edgeIso_dll" __hmod__edgeIso_dll
0x18001535C: "public: class sh::TIntermTyped * __ptr64 __cdecl sh::TIntermBinary::fold(class sh::TDiagnostics * __ptr64) __ptr64" ?fold@TIntermBinary@sh@@QEAAPEAVTIntermTyped@2@PEAVTDiagnostics@2@@Z
0x1801A293C: " vs_" ??_C@_04NNNMEPDE@?5vs_?$AA@
0x1801D1510: " -= " ??_C@_04BDHDACGE@?5?9?$DN?5?$AA@
0x1801AE060: "Two transform feedback varyings " ??_C@_0EB@HFBHIFNG@Two?5transform?5feedback?5varyings?5@
0x18007BF3C: "private: void __cdecl rx::ProgramD3D::updateCachedVertexExecutableIndex(void) __ptr64" ?updateCachedVertexExecutableIndex@ProgramD3D@rx@@AEAAXXZ
0x1801843E0: "private: class gl::Error __cdecl rx::TextureD3D_3D::redefineImage(class gl::Context const * __ptr64,int,unsigned int,struct gl::Extents const & __ptr64,bool) __ptr64" ?redefineImage@TextureD3D_3D@rx@@AEAA?AVError@gl@@PEBVContext@4@HIAEBUExtents@4@_N@Z
0x1800FC280: "public: virtual void * __ptr64 __cdecl gl::BindingPointer<class gl::TransformFeedback>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$BindingPointer@VTransformFeedback@gl@@@gl@@UEAAPEAXI@Z
0x1801A15D0: "GL_ANGLE_depth_texture" ??_C@_0BH@DMNPEDPN@GL_ANGLE_depth_texture?$AA@
0x1801ADE90: "Fragment shader version does not" ??_C@_0DO@EHCEAJLH@Fragment?5shader?5version?5does?5not@
0x18008AE10: "private: void __cdecl std::vector<class sh::TVector<class sh::TIntermSymbol const * __ptr64>,class pool_allocator<class sh::TVector<class sh::TIntermSymbol const * __ptr64> > >::_Tidy(void) __ptr64" ?_Tidy@?$vector@V?$TVector@PEBVTIntermSymbol@sh@@@sh@@V?$pool_allocator@V?$TVector@PEBVTIntermSymbol@sh@@@sh@@@@@std@@AEAAXXZ
0x18003C47C: "public: void * __ptr64 __cdecl rx::TypedData<struct ID3D11RenderTargetView>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$TypedData@UID3D11RenderTargetView@@@rx@@QEAAPEAXI@Z
0x1801D0AD0: "Out of memory." ??_C@_0P@ILLCNIIE@Out?5of?5memory?4?$AA@
0x18013DA20: "public: virtual class gl::Error __cdecl rx::d3d11::LazyShader<struct ID3D11VertexShader>::resolve(class rx::Renderer11 * __ptr64) __ptr64" ?resolve@?$LazyShader@UID3D11VertexShader@@@d3d11@rx@@UEAA?AVError@gl@@PEAVRenderer11@3@@Z
0x180130BB0: "private: class angle::ErrorOrResultBase<class gl::Error,class rx::TextureHelper11,unsigned int,0> __cdecl rx::Renderer11::resolveMultisampledTexture(class gl::Context const * __ptr64,class rx::RenderTarget11 * __ptr64,bool,bool) __ptr64" ?resolveMultisampledTexture@Renderer11@rx@@AEAA?AV?$ErrorOrResultBase@VError@gl@@VTextureHelper11@rx@@I$0A@@angle@@PEBVContext@gl@@PEAVRenderTarget11@2@_N2@Z
0x18018AB40: "void __cdecl angle::LoadETC2SRGB8A1ToBC1(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadETC2SRGB8A1ToBC1@angle@@YAX_K00PEBE00PEAE00@Z
0x180090070: "void __cdecl angle::ReadColor<struct angle::A1R5G5B5,float>(unsigned char const * __ptr64,unsigned char * __ptr64)" ??$ReadColor@UA1R5G5B5@angle@@M@angle@@YAXPEBEPEAE@Z
0x1801D1938: "void " ??_C@_05BEFAKPML@void?5?$AA@
0x1801D8090: "RWTexture3D<int4>" ??_C@_0BC@NKPDOIOB@RWTexture3D?$DMint4?$DO?$AA@
0x1801D21F8: "while" ??_C@_05OODBEKIG@while?$AA@
0x1801D7B98: "Texture3D<unorm float4>" ??_C@_0BI@CLIJAHAL@Texture3D?$DMunorm?5float4?$DO?$AA@
0x180092DAE: memset
0x1801EF9F0: "__cdecl _NULL_IMPORT_DESCRIPTOR" __NULL_IMPORT_DESCRIPTOR
0x180193F40: "const angle::base::MRUCacheBase<struct gl::SamplerState,class rx::Resource11<struct ID3D11SamplerState>,struct std::hash<struct gl::SamplerState>,struct angle::base::MRUCacheHashMap>::`vftable'" ??_7?$MRUCacheBase@USamplerState@gl@@V?$Resource11@UID3D11SamplerState@@@rx@@U?$hash@USamplerState@gl@@@std@@UMRUCacheHashMap@base@angle@@@base@angle@@6B@
0x18019F59C: "float" ??_C@_05KNFBNCOH@float?$AA@
0x18007DCA0: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > > > >,bool> __cdecl std::_Tree<class std::_Tset_traits<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > >,0> >::_Insert_nohint<class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,struct std::_Not_a_node_tag>(bool,class std::basic_string<char,struct std::char_traits<char>,class pool_allocator<char> > const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@AEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U_Not_a_node_tag@2@@?$_Tree@V?$_Tset_traits@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@V?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@std@@@std@@@std@@@std@@_N@1@_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$pool_allocator@D@@@1@U_Not_a_node_tag@1@@Z
0x18018B0D0: "void __cdecl angle::LoadETC2RGBA8ToRGBA8(unsigned __int64,unsigned __int64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?LoadETC2RGBA8ToRGBA8@angle@@YAX_K00PEBE00PEAE00@Z
0x1801C2288: "Failed to resize SystemMemorySto" ??_C@_0CF@FFDODDHM@Failed?5to?5resize?5SystemMemorySto@
0x1800198E0: "public: virtual void * __ptr64 __cdecl rx::Image11::`scalar deleting destructor'(unsigned int) __ptr64" ??_GImage11@rx@@UEAAPEAXI@Z
0x1801D79E0: "imageCube" ??_C@_09IGKJGAPM@imageCube?$AA@
0x1801C06F0: ".0f;
" ??_C@_05BOCGMILI@?40f?$DL?6?$AA@
0x1801CFAD8: "Error resizing swap chain buffer" ??_C@_0CE@PEDBCLGK@Error?5resizing?5swap?5chain?5buffer@
0x1801F66DD: g_header_init_InitializeResultHeader
0x1801D86DC: "width" ??_C@_05IGKADHGO@width?$AA@
0x1801D4AE8: "undeclared identifier declared a" ??_C@_0CM@DDAMFEEE@undeclared?5identifier?5declared?5a@
0x1801D4138: "cannot be used with a yuvCscStan" ??_C@_0CI@PNJEMNEG@cannot?5be?5used?5with?5a?5yuvCscStan@
0x18002E17C: "public: __cdecl std::basic_ostringstream<char,struct std::char_traits<char>,class std::allocator<char> >::basic_ostringstream<char,struct std::char_traits<char>,class std::allocator<char> >(int) __ptr64" ??0?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAA@H@Z
0x1801D4410: "global variable initializers mus" ??_C@_0DK@CCDEMODI@global?5variable?5initializers?5mus@
0x1800E6E3C: "bool __cdecl gl::ValidateTexParameterBase<float>(class gl::Context * __ptr64,unsigned int,unsigned int,int,float const * __ptr64)" ??$ValidateTexParameterBase@M@gl@@YA_NPEAVContext@0@IIHPEBM@Z
0x18019C1B8: "__cdecl _imp_?gbump@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAAXH@Z" __imp_?gbump@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAAXH@Z
0x1801D14FC: " != " ??_C@_04FJKFLNNM@?5?$CB?$DN?5?$AA@
0x18019F4D0: "register(" ??_C@_09LLAJIKJG@register?$CI?$AA@
0x18013F120: "public: virtual void * __ptr64 __cdecl rx::d3d11::LazyBlendState::`scalar deleting destructor'(unsigned int) __ptr64" ??_GLazyBlendState@d3d11@rx@@UEAAPEAXI@Z
0x1801BBC60: "egl::`anonymous-namespace'::Allo" ??_C@_0DC@JBCCDIAB@egl?3?3?$GAanonymous?9namespace?8?3?3Allo@
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureD3D_External::bindTexImage(class gl::Context const * __ptr64,class egl::Surface * __ptr64) __ptr64" ?bindTexImage@TextureD3D_External@rx@@UEAA?AVError@gl@@PEBVContext@4@PEAVSurface@egl@@@Z
0x18001AC40: "int __cdecl pplex(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64,struct pp::SourceLocation * __ptr64,void * __ptr64)" ?pplex@@YAHPEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAUSourceLocation@pp@@PEAX@Z
0x1801A39C8: " return output;
" ??_C@_0BE@DEIPGFAO@?5?5?5?5return?5output?$DL?6?$AA@
0x1801721E0: "public: virtual bool __cdecl sh::TIntermSwizzle::replaceChildNode(class sh::TIntermNode * __ptr64,class sh::TIntermNode * __ptr64) __ptr64" ?replaceChildNode@TIntermSwizzle@sh@@UEAA_NPEAVTIntermNode@2@0@Z
0x180082624: "void __cdecl std::_Sort_unchecked<struct gl::PackedVaryingRegister * __ptr64,struct std::less<void> >(struct gl::PackedVaryingRegister * __ptr64,struct gl::PackedVaryingRegister * __ptr64,__int64,struct std::less<void>)" ??$_Sort_unchecked@PEAUPackedVaryingRegister@gl@@U?$less@X@std@@@std@@YAXPEAUPackedVaryingRegister@gl@@0_JU?$less@X@0@@Z
0x18019EC08: "EGL_ANGLE_program_cache_control" ??_C@_0CA@OIOIPOAE@EGL_ANGLE_program_cache_control?$AA@
0x1801DA6B8: "statement before the first label" ??_C@_0CB@IEPIIHEB@statement?5before?5the?5first?5label@
0x18015AA70: "public: virtual void __cdecl sh::TIntermCase::traverse(class sh::TIntermTraverser * __ptr64) __ptr64" ?traverse@TIntermCase@sh@@UEAAXPEAVTIntermTraverser@2@@Z
0x180199048: "const rx::TextureStorage11_3D::`vftable'" ??_7TextureStorage11_3D@rx@@6B@
0x18012BC30: "public: virtual void * __ptr64 __cdecl rx::Resource11<struct ID3D11GeometryShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Resource11@UID3D11GeometryShader@@@rx@@UEAAPEAXI@Z
0x180160120: ??_GVectorizeVectorScalarArithmeticTraverser@?A0xcb0a7b7c@sh@@UEAAPEAXI@Z
0x18007F778: "public: void __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,class rx::Resource11<struct ID3D11ShaderResourceView>,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,class rx::Resource11<struct ID3D11ShaderResourceView> > >,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$Resource11@UID3D11ShaderResourceView@@@rx@@@std@@@5@$0A@@std@@@std@@QEAAXXZ
0x180089478: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::shared_ptr<struct pp::Macro>,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> > >,0> >::_Rrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const,class std::shared_ptr<struct pp::Macro> >,void * __ptr64> * __ptr64) __ptr64" ?_Rrotate@?$_Tree@V?$_Tmap_traits@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$shared_ptr@UMacro@pp@@@2@@std@@PEAX@2@@Z
0x1801F91C8: "unsigned __int64 `__local_stdio_scanf_options'::`2'::_OptionsStorage" ?_OptionsStorage@?1??__local_stdio_scanf_options@@9@4_KA
0x180150F7C: "public: void __cdecl std::list<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> >,class std::allocator<struct std::pair<struct rx::PackedAttributeLayout,class rx::Resource11<struct ID3D11InputLayout> > > >::clear(void) __ptr64" ?clear@?$list@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@V?$allocator@U?$pair@UPackedAttributeLayout@rx@@V?$Resource11@UID3D11InputLayout@@@2@@std@@@2@@std@@QEAAXXZ
0x18019BD08: "__cdecl _imp_PathFindFileNameW" __imp_PathFindFileNameW
0x1801D1FA4: "mat3x2" ??_C@_06BCAEKNIC@mat3x2?$AA@
0x1800EC930: "public: virtual class gl::Error __cdecl rx::TextureStorage11_External::getRenderTarget(class gl::Context const * __ptr64,struct gl::ImageIndex const & __ptr64,class rx::RenderTargetD3D * __ptr64 * __ptr64) __ptr64" ?getRenderTarget@TextureStorage11_External@rx@@UEAA?AVError@gl@@PEBVContext@4@AEBUImageIndex@4@PEAPEAVRenderTargetD3D@2@@Z
0x1801D0DC0: "struct gl_DepthRangeParameters
{" ??_C@_0FF@OKFNEDPD@struct?5gl_DepthRangeParameters?6?$HL@
0x1801BCF88: "pname requires OpenGL ES 3.0." ??_C@_0BO@LHCJKBGA@pname?5requires?5OpenGL?5ES?53?40?4?$AA@
0x1801D6E20: ")' used in the following call ch" ??_C@_0CF@BMMLGCCO@?$CJ?8?5used?5in?5the?5following?5call?5ch@
0x1801D7488: "EXT_frag_depth" ??_C@_0P@BLPMOMNE@EXT_frag_depth?$AA@
0x1801D3BF0: "illegal use of type 'void'" ??_C@_0BL@GFIJFGOM@illegal?5use?5of?5type?5?8void?8?$AA@
0x1800EE960: "public: void __cdecl std::vector<class gl::Program * __ptr64,class std::allocator<class gl::Program * __ptr64> >::assign(unsigned __int64,class gl::Program * __ptr64 const & __ptr64) __ptr64" ?assign@?$vector@PEAVProgram@gl@@V?$allocator@PEAVProgram@gl@@@std@@@std@@QEAAX_KAEBQEAVProgram@gl@@@Z
0x1801D1E58: "(m[" ??_C@_03KCHNHLNO@?$CIm?$FL?$AA@
0x1800F2780: "bool __cdecl gl::ValidateCopySubTextureCHROMIUM(class gl::Context * __ptr64,unsigned int,int,unsigned int,unsigned int,int,int,int,int,int,int,int,unsigned char,unsigned char,unsigned char)" ?ValidateCopySubTextureCHROMIUM@gl@@YA_NPEAVContext@1@IHIIHHHHHHHEEE@Z
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