Generated by JEB on 2019/08/01
PE: C:\Windows\System32\d3dx9_27.dll Base=0x400000 SHA-256=F9DD288C9895973F8DB1856D172779041C6DEE173AD1EF53B1727FC85CB6B75F
PDB: d3dx9_27.pdb GUID={B0734D96-7A0D-4F8F-AC8250F7061CC6F2} Age=1
7708 located named symbols:
0x409620: "phase" ??_C@_05CBPKLGJM@phase?$AA@
0x5D07D0: "protected: virtual unsigned long __cdecl D3DXShader::CShaderProgram::SemanticIndex(unsigned long) __ptr64" ?SemanticIndex@CShaderProgram@D3DXShader@@MEAAKK@Z
0x6CB5A0: "struct D3DX::GLUhalfEdge * __ptr64 __cdecl D3DX::__gl_meshAddEdgeVertex(struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshAddEdgeVertex@D3DX@@YAPEAUGLUhalfEdge@1@PEAU21@@Z
0x409354: "sin" ??_C@_03BLEJJJBH@sin?$AA@
0x55DFD0: "public: static long __cdecl D3DXShader::SetShaderConstant<2,2,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$01$01$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x428320: "shader cannot compile to a ps_1_" ??_C@_0IA@CMFLHMHN@shader?5cannot?5compile?5to?5a?5ps_1_@
0x405C9C: "__stdcall _real" __real@40124131
0x422650: "any" ??_C@_03OBJFJEBA@any?$AA@
0x5BBB60: "protected: unsigned int __cdecl D3DXShader::CParse::TypeSize(class D3DXShader::CNode * __ptr64) __ptr64" ?TypeSize@CParse@D3DXShader@@IEAAIPEAVCNode@2@@Z
0x6A5E60: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataObj::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@XDataObj@NXOF@@W7EAAKXZ
0x6D5630: "void * __ptr64 __cdecl D3DX::png_create_struct(int)" ?png_create_struct@D3DX@@YAPEAXH@Z
0x6E6270: "private: long __cdecl D3DXIsochart::CIsochartEngine::GenerateNewChartsToParameterize(void) __ptr64" ?GenerateNewChartsToParameterize@CIsochartEngine@D3DXIsochart@@AEAAJXZ
0x515FC0: "public: void __cdecl CD3DXTexSampler::Sample(float * __ptr64,float * __ptr64,float) __ptr64" ?Sample@CD3DXTexSampler@@QEAAXPEAM0M@Z
0x7278E0: "struct D3DXQUATERNION * __ptr64 __cdecl D3DXQuaternionNormalize_X64(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?D3DXQuaternionNormalize_X64@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x616770: "public: virtual long __cdecl D3DXShader::CFragmentLinker::LinkVertexShader(char const * __ptr64,unsigned long,char const * __ptr64 const * __ptr64,unsigned int,struct IDirect3DVertexShader9 * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?LinkVertexShader@CFragmentLinker@D3DXShader@@UEAAJPEBDKPEBQEBDIPEAPEAUIDirect3DVertexShader9@@PEAPEAUID3DXBuffer@@@Z
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT3::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT3@D3DXTex@@UEAAPEAXI@Z
0x60D030: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CVSProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x42C478: "P" ??_C@_01EJNLAFE@P?$AA@
0x617090: "public: __cdecl D3DXShader::CFragment::~CFragment(void) __ptr64" ??1CFragment@D3DXShader@@QEAA@XZ
0x63F210: "public: long __cdecl D3DXShader::CPreProcessor::End(void) __ptr64" ?End@CPreProcessor@D3DXShader@@QEAAJXZ
0x48E060: "long __cdecl D3DXMesh::Simulate<unsigned int,0,4294967295>(class D3DXMesh::CSimVertexCache<unsigned int,4294967295> & __ptr64,class D3DXMesh::CMeshStatus<unsigned int,0,4294967295> * __ptr64,unsigned int * __ptr64,unsigned long,unsigned long,unsigned int,unsigned int,class D3DXMesh::GXTri3Face<unsigned int> * __ptr64)" ??$Simulate@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJAEAV?$CSimVertexCache@I$0PPPPPPPP@@0@PEAV?$CMeshStatus@I$0A@$0PPPPPPPP@@0@PEAIKKIIPEAV?$GXTri3Face@I@0@@Z
0x4694D0: D3DXIntersectSubset
0x40FA70: "PROJECTIONTRANSFORM" ??_C@_0BE@MIMMPIKK@PROJECTIONTRANSFORM?$AA@
0x42F6F8: "Out of Memory" ??_C@_0O@BPALFKAJ@Out?5of?5Memory?$AA@
0x4087A8: "-Y %u +X %u
" ??_C@_0N@BKDOIECB@?9Y?5?$CFu?5?$CLX?5?$CFu?6?$AA@
0x643ED0: "public: virtual int __cdecl D3DXSHSim::PRTAccellHiearchy::AnyIntersectBundle(struct D3DXVECTOR3 & __ptr64,class D3DXSHSim::PRTAnyCB * __ptr64) __ptr64" ?AnyIntersectBundle@PRTAccellHiearchy@D3DXSHSim@@UEAAHAEAUD3DXVECTOR3@@PEAVPRTAnyCB@2@@Z
0x727070: d3dx_inflate_trees_dynamic
0x415BA0: "ID3DXEffectCompiler: There was a" ??_C@_0EH@DECHMDAM@ID3DXEffectCompiler?3?5There?5was?5a@
0x6A5300: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexShader(struct IDirect3DVertexShader9 * __ptr64) __ptr64" ?SetVertexShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DVertexShader9@@@Z
0x64A090: "public: long __cdecl D3DXSHSim::CPRTBuffer::AllocateTex(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?AllocateTex@CPRTBuffer@D3DXSHSim@@QEAAJIIII@Z
0x4086B0: "const D3DXTex::CCodec_DXT1::`vftable'" ??_7CCodec_DXT1@D3DXTex@@6B@
0x40C8C8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$01$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetRenderState(enum _D3DRENDERSTATETYPE,unsigned long * __ptr64) __ptr64" ?GetRenderState@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DRENDERSTATETYPE@@PEAK@Z
0x401148: "__cdecl _imp_LockResource" __imp_LockResource
0x45BA00: D3DXPlaneTransformArray
0x480100: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetOptions(void) __ptr64" ?GetOptions@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeState::Print(void) __ptr64" ?Print@CNodeState@D3DXShader@@UEAAXXZ
0x426520: "invalid input semantic '%s', onl" ??_C@_0DE@NFDJLADN@invalid?5input?5semantic?5?8?$CFs?8?0?5onl@
0x43A120: "private: long __cdecl D3DXCore::CFont::DrawTextAW(struct ID3DXSprite * __ptr64,void const * __ptr64,int,struct tagRECT * __ptr64,unsigned long,unsigned long,int,int * __ptr64) __ptr64" ?DrawTextAW@CFont@D3DXCore@@AEAAJPEAUID3DXSprite@@PEBXHPEAUtagRECT@@KKHPEAH@Z
0x410A2C: "NONE" ??_C@_04OKGDLNCL@NONE?$AA@
0x58DB00: "private: void __cdecl D3DXEffects::CEffect::DirtyDependenciesEx(struct D3DXEffects::SHandle * __ptr64) __ptr64" ?DirtyDependenciesEx@CEffect@D3DXEffects@@AEAAXPEAUSHandle@2@@Z
0x408190: "__cdecl _real@3ea00000" __real@3ea00000
0x401FEC: "__cdecl _real@bf000000" __real@bf000000
0x40F8C0: "PIXELSHADER" ??_C@_0M@CLKPKGOF@PIXELSHADER?$AA@
0x40FD30: "MINTESSELLATIONLEVEL" ??_C@_0BF@HEFGAMLK@MINTESSELLATIONLEVEL?$AA@
0x461030: "public: virtual long __cdecl D3DXMath::CMatrixStack::TranslateLocal(float,float,float) __ptr64" ?TranslateLocal@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x662E40: "public: bool __cdecl D3DXSHSim::myAdaptiveMesh::bDefaulOrient(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?bDefaulOrient@myAdaptiveMesh@D3DXSHSim@@QEAA_NIIII@Z
0x71F6B0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CheckLinearEquationParamResult(bool & __ptr64) __ptr64" ?CheckLinearEquationParamResult@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x406C7C: "__cdecl _real@3fb8aa3b" __real@3fb8aa3b
0x429F0C: "D3DX" ??_C@_04HDMBFDGE@D3DX?$AA@
0x439770: "public: virtual unsigned long __cdecl D3DXCore::CFont::Release(void) __ptr64" ?Release@CFont@D3DXCore@@UEAAKXZ
0x6189E0: "public: int __cdecl D3DXShader::CInstruction::IsFlowControl(void) __ptr64" ?IsFlowControl@CInstruction@D3DXShader@@QEAAHXZ
0x40BAAC: "COLOR" ??_C@_05DPNLPLKI@COLOR?$AA@
0x4096DC: "defb" ??_C@_04ECAGGAOJ@defb?$AA@
0x72A327: intelsse3_D3DXMatrixDeterminant
0x4104C8: "XYZB2" ??_C@_05KBDNJLGF@XYZB2?$AA@
0x42A140: "decimal value truncated to 32bit" ??_C@_0CC@PCFJBEKG@decimal?5value?5truncated?5to?532bit@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8P8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8P8@D3DXTex@@UEAAPEAXI@Z
0x40FC58: "CCW_STENCILFUNC" ??_C@_0BA@MKCCIHFC@CCW_STENCILFUNC?$AA@
0x77E720: "__cdecl fltused" _fltused
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_V8U8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_V8U8@D3DXTex@@UEAAPEAXI@Z
0x4B6FD0: "long __cdecl D3DXMesh::ValidateDecl(struct _D3DVERTEXELEMENT9 const * __ptr64,int,int)" ?ValidateDecl@D3DXMesh@@YAJPEBU_D3DVERTEXELEMENT9@@HH@Z
0x53BD50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_YUY2::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_YUY2@D3DXTex@@UEAAPEAXI@Z
0x460AA0: "public: virtual unsigned long __cdecl D3DXMath::CMatrixStack::AddRef(void) __ptr64" ?AddRef@CMatrixStack@D3DXMath@@UEAAKXZ
0x64CBC0: "public: void __cdecl D3DXSHSim::PRTComputeEngine::InitCB(unsigned int) __ptr64" ?InitCB@PRTComputeEngine@D3DXSHSim@@QEAAXI@Z
0x6A58B0: "public: virtual int __cdecl NXOF::XDataRef::ValidChild(class NXOF::XDataObj * __ptr64) __ptr64" ?ValidChild@XDataRef@NXOF@@UEAAHPEAVXDataObj@2@@Z
0x437C70: "public: virtual long __cdecl D3DXCore::CFont::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CFont@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetStreamSourceFreq(unsigned int,unsigned int) __ptr64" ?SetStreamSourceFreq@CStateCaptureDevice@D3DXEffects@@UEAAJII@Z
0x408810: "__cdecl _real@47c35000" __real@47c35000
0x410B80: "FALSE" ??_C@_05MAJJAKPI@FALSE?$AA@
0x4558A0: D3DXVec3TransformArray
0x5BAB40: "protected: long __cdecl D3DXShader::CParse::Cast(struct D3DXShader::_D3DXVALUE * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?Cast@CParse@D3DXShader@@IEAAJPEAU_D3DXVALUE@2@0PEAUD3DXTOKEN@2@@Z
0x5348D0: "public: virtual void __cdecl D3DXTex::CCodec_G16R16F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_G16R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x708B70: "public: static bool __cdecl D3DXIsochart::CSymmetricMatrix<float>::GetEigen(unsigned __int64,float const * __ptr64,float * __ptr64,float * __ptr64,unsigned __int64,float)" ?GetEigen@?$CSymmetricMatrix@M@D3DXIsochart@@SA_N_KPEBMPEAM20M@Z
0x72D4FE: asin
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT2::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT2@D3DXTex@@UEAAPEAXI@Z
0x4A56E0: "unsigned long __cdecl D3DXMesh::FindAdjacentEdge<unsigned int>(unsigned int * __ptr64,unsigned int * __ptr64)" ??$FindAdjacentEdge@I@D3DXMesh@@YAKPEAI0@Z
0x6B3820: "unsigned int __cdecl D3DX::jpeg_write_scanlines(struct D3DX::jpeg_compress_struct * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_write_scanlines@D3DX@@YAIPEAUjpeg_compress_struct@1@PEAPEAEI@Z
0x42FFB8: "__cdecl _real@ab8cbccc" __real@ab8cbccc
0x409168: "string" ??_C@_06ICGJLFIM@string?$AA@
0x6A4A70: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@TBinaryDataRef@NXOF@@UEAAJPEADPEA_K@Z
0x7235B0: d3dx_adler32
0x6A4F40: "public: virtual long __cdecl NXOF::TBinaryData::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@TBinaryData@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x478320: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneVertexBuffer(struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64) __ptr64" ?CloneVertexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DVertexBuffer9@@@Z
0x57A160: "private: long __cdecl D3DXEffects::CEffect::ValidateId(unsigned long) __ptr64" ?ValidateId@CEffect@D3DXEffects@@AEAAJK@Z
0x4330F8: "empty distance tree with lengths" ??_C@_0CB@KPKKKLFO@empty?5distance?5tree?5with?5lengths@
0x423900: "'%s': functions cannot be declar" ??_C@_0CN@OGLGABFB@?8?$CFs?8?3?5functions?5cannot?5be?5declar@
0x602040: "public: virtual long __cdecl D3DXShader::CPSProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CPSProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x6B1130: "unsigned int __cdecl D3DX::jpeg_read_scanlines(struct D3DX::jpeg_decompress_struct * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_read_scanlines@D3DX@@YAIPEAUjpeg_decompress_struct@1@PEAPEAEI@Z
0x58F9B0: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatrixTransposeArray@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@I@Z
0x725780: d3dx_inflate_blocks_new
0x423174: "static" ??_C@_06GGHJAEBN@static?$AA@
0x402070: IID_ID3DXTextureShader
0x408D38: "ps.1.0" ??_C@_06NILONMHN@ps?41?40?$AA@
0x6894F0: "int __cdecl D3DXSHSim::dsymv_(char const * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dsymv_@D3DXSHSim@@YAHPEBDPEAHPEAN2121221@Z
0x537920: "public: virtual void __cdecl D3DXTex::CCodec_A8P8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8P8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x45A1D0: D3DXQuaternionRotationMatrix
0x410258: "TEXCOORDSIZE4_5" ??_C@_0BA@FGDJOAEN@TEXCOORDSIZE4_5?$AA@
0x5D1350: "protected: virtual long __cdecl D3DXShader::CShaderProgram::ValidateArguments(void) __ptr64" ?ValidateArguments@CShaderProgram@D3DXShader@@MEAAJXZ
0x428A28: "Normal" ??_C@_06EFAGIKOH@Normal?$AA@
0x40FBC0: "SRCBLENDALPHA" ??_C@_0O@EMBAMOKG@SRCBLENDALPHA?$AA@
0x6D5810: "void __cdecl D3DX::png_write_sig(struct D3DX::png_struct_def * __ptr64)" ?png_write_sig@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x563B80: "public: long __cdecl D3DXShader::CTextureShader::Initialize(unsigned long const * __ptr64) __ptr64" ?Initialize@CTextureShader@D3DXShader@@QEAAJPEBK@Z
0x581B50: "public: __cdecl D3DXEffects::SArgument::SArgument(void) __ptr64" ??0SArgument@D3DXEffects@@QEAA@XZ
0x406924: "__cdecl _real@3f490fdb" __real@3f490fdb
0x402000: IID_ID3DXCompressedAnimationSet
0x4093A4: "ge" ??_C@_02FFKMGEKK@ge?$AA@
0x40FE98: "POINTSPRITEENABLE" ??_C@_0BC@HKMABPOH@POINTSPRITEENABLE?$AA@
0x4804D0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetMaxFaces(void) __ptr64" ?GetMaxFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x706070: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateAdjacentChart(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?CalculateAdjacentChart@CIsochartMesh@D3DXIsochart@@AEAAJKPEAK0@Z
0x40C8C8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<0,1,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$0A@$00$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x612D80: "private: long __cdecl D3DXShader::CFragmentLinker::BuildConstantAndInputTables(class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,struct D3DXShader::SRegisterInfo * __ptr64) __ptr64" ?BuildConstantAndInputTables@CFragmentLinker@D3DXShader@@AEAAJPEAPEAVCFragment@2@IPEAUSRegisterInfo@2@@Z
0x72D362: atan2f
0x5CDF10: "public: __cdecl D3DXShader::CNodeList::CNodeList(void) __ptr64" ??0CNodeList@D3DXShader@@QEAA@XZ
0x720E60: "public: __cdecl D3DXIsochart::CMaxFlow::queue_type<int>::~queue_type<int>(void) __ptr64" ??1?$queue_type@H@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x4096F0: "cnd" ??_C@_03LEPADAIH@cnd?$AA@
0x5D34B0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchPOW(void) __ptr64" ?MatchPOW@CShaderProgram@D3DXShader@@IEAAJXZ
0x425D08: "al" ??_C@_02IAODKDFB@al?$AA@
0x426304: "i_%s" ??_C@_04EAFKMBE@i_?$CFs?$AA@
0x429710: "ID3DXFragmentLinker::LinkShader:" ??_C@_0MA@HNGDLFCF@ID3DXFragmentLinker?3?3LinkShader?3@
0x645A90: "public: long __cdecl D3DXSHSim::PRTComputeEngine::GetGutterHelper(struct ID3DXPRTBuffer * __ptr64,unsigned int,unsigned int,class D3DXSHSim::CGutterHelper * __ptr64 & __ptr64,bool) __ptr64" ?GetGutterHelper@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXPRTBuffer@@IIAEAPEAVCGutterHelper@2@_N@Z
0x6E7C20: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateVertImportanceOrder(void) __ptr64" ?CalculateVertImportanceOrder@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x42A168: "character continues past end of " ??_C@_0CF@HEACLEH@character?5continues?5past?5end?5of?5@
0x681870: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::AnyIntersect(struct D3DXSHSim::GenRay & __ptr64) __ptr64" ?AnyIntersect@PRTSimpBVH@D3DXSHSim@@UEAAHAEAUGenRay@2@@Z
0x42C460: "DSYTRD" ??_C@_06NCIMEOCC@DSYTRD?$AA@
0x40FFD4: "WRAP14" ??_C@_06PFLKFMEP@WRAP14?$AA@
0x4094C4: ">, " ??_C@_03GKJMDEFH@?$DO?0?5?$AA@
0x423750: "initial value" ??_C@_0O@GPKAKMKB@initial?5value?$AA@
0x410348: "TEXCOORDSIZE2_6" ??_C@_0BA@FIHPOMFC@TEXCOORDSIZE2_6?$AA@
0x6CFB90: "void __cdecl D3DX::__gl_edgeIntersect(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_edgeIntersect@D3DX@@YAXPEAUGLUvertex@1@0000@Z
0x6E53B0: "private: void __cdecl D3DXIsochart::CIsochartEngine::ReleaseCurrentCharts(void) __ptr64" ?ReleaseCurrentCharts@CIsochartEngine@D3DXIsochart@@AEAAXXZ
0x63C7C0: "protected: long __cdecl D3DXShader::CPreProcessor::InitializeDefines(struct _D3DXMACRO const * __ptr64) __ptr64" ?InitializeDefines@CPreProcessor@D3DXShader@@IEAAJPEBU_D3DXMACRO@@@Z
0x575E50: "public: __cdecl D3DXEffects::Compiler::CEffectCompiler::CEffectCompiler(void) __ptr64" ??0CEffectCompiler@Compiler@D3DXEffects@@QEAA@XZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPixelShaderConstantB(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantB@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x539810: "public: virtual void __cdecl D3DXTex::CCodec_G16R16F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_G16R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x401360: "__cdecl _imp_atol" __imp_atol
0x5CEDE0: "public: __cdecl D3DXShader::CNodeExpression::CNodeExpression(void) __ptr64" ??0CNodeExpression@D3DXShader@@QEAA@XZ
0x7822D0: "int use_dgesdd" ?use_dgesdd@@3HA
0x54E0A0: D3DXAssembleShaderFromFileA
0x4025A0: "const D3DXAnimation::CKeyframedAnimationSet::`vftable'{for `ID3DXKeyframedAnimationSet'}" ??_7CKeyframedAnimationSet@D3DXAnimation@@6BID3DXKeyframedAnimationSet@@@
0x4AD0F0: "char * __ptr64 __cdecl D3DXMesh::GetString(char const * __ptr64,unsigned long,struct D3DXMesh::SStringList * __ptr64)" ?GetString@D3DXMesh@@YAPEADPEBDKPEAUSStringList@1@@Z
0x6F3380: "private: bool __cdecl D3DXIsochart::CIsochartMesh::OptimizeVertexStretchAroundCenter(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,struct D3DXIsochart::_VertexOptimizeInfo & __ptr64) __ptr64" ?OptimizeVertexStretchAroundCenter@CIsochartMesh@D3DXIsochart@@AEAA_NAEAU_ChartOptimizeInfo@2@AEAU_VertexOptimizeInfo@2@@Z
0x405B50: "__stdcall _real" __real@20000000
0x406C28: "__cdecl _real@c0a00000" __real@c0a00000
0x459D70: D3DXMatrixOrthoLH
0x6A9830: "int __cdecl NXOF::yyGetName(int)" ?yyGetName@NXOF@@YAHH@Z
0x78018C: "int D3DXShader::d3dxshader_debug" ?d3dxshader_debug@D3DXShader@@3HA
0x40C9D8: "const D3DXShader::CNodeAsmRegister::`vftable'" ??_7CNodeAsmRegister@D3DXShader@@6B@
0x56EFD0: "long __cdecl D3DXEffects::Compiler::SetMat(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?SetMat@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEBUD3DXMATRIX@@I@Z
0x406C24: "__cdecl _real@c1a00000" __real@c1a00000
0x42E298: "Huffman table 0x%02x was not def" ??_C@_0CF@BKANFCCL@Huffman?5table?50x?$CF02x?5was?5not?5def@
0x45CEE0: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2TransformCoordArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec2TransformCoordArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x405B3C: "__cdecl _real@b4000000" __real@b4000000
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT1::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT1@D3DXTex@@UEAAPEAXI@Z
0x649140: D3DXSavePRTBufferToFileW
0x42C544: "EBZ" ??_C@_03EBDLGEJM@EBZ?$AA@
0x422890: "redefinition of '%s'" ??_C@_0BF@IFLPIDJI@redefinition?5of?5?8?$CFs?8?$AA@
0x725870: d3dx_inflate_blocks
0x6D2690: "void __cdecl D3DX::png_set_write_fn(struct D3DX::png_struct_def * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64),void (__cdecl*)(struct D3DX::png_struct_def * __ptr64))" ?png_set_write_fn@D3DX@@YAXPEAUpng_struct_def@1@PEAXP6AX0PEAE_K@ZP6AX0@Z@Z
0x5D17E0: "protected: long __cdecl D3DXShader::CShaderProgram::ColorChildren2(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ColorChildren2@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@PEAV32@I@Z
0x46CEF0: D3DXComputeBoundingSphere
0x480050: "public: virtual unsigned long __cdecl D3DXShader::CConstantTable::AddRef(void) __ptr64" ?AddRef@CConstantTable@D3DXShader@@UEAAKXZ
0x42C470: "O" ??_C@_01MJMHLOMK@O?$AA@
0x409398: "min" ??_C@_03KLIPLJLL@min?$AA@
0x4299E8: "internal error: cannot read from" ??_C@_0DF@MLHOOIE@internal?5error?3?5cannot?5read?5from@
0x406C18: "__cdecl _real@41f00000" __real@41f00000
0x406C0C: "__cdecl _real@c1100000" __real@c1100000
0x69CE20: "public: virtual void * __ptr64 __cdecl NXOF::TFile::`vector deleting destructor'(unsigned int) __ptr64" ??_ETFile@NXOF@@UEAAPEAXI@Z
0x406B40: "Texture0@Name" ??_C@_0O@KCFLGIDJ@Texture0?$EAName?$AA@
0x5D5450: "protected: long __cdecl D3DXShader::CShaderProgram::MatchIF(void) __ptr64" ?MatchIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x4800E0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetNumBytesPerVertex(void) __ptr64" ?GetNumBytesPerVertex@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x482990: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::SetupPMeshForSave(unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?SetupPMeshForSave@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAEPEAKPEAPEAKPEAPEAUID3DXMesh@@@Z
0x4309A0: "__cdecl _real@43f0000000000000" __real@43f0000000000000
0x4104D0: "XYZB1" ??_C@_05IKBAMIKG@XYZB1?$AA@
0x6F5130: "public: long __cdecl D3DXIsochart::CBaseMeshInfo::Initialize(void const * __ptr64,unsigned long,unsigned long,unsigned long) __ptr64" ?Initialize@CBaseMeshInfo@D3DXIsochart@@QEAAJPEBXKKK@Z
0x54E220: D3DXAssembleShaderFromFileW
0x4086B0: "const D3DXTex::CCodec_DXT3::`vftable'" ??_7CCodec_DXT3@D3DXTex@@6B@
0x492850: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::SetNumFaces(unsigned long) __ptr64" ?SetNumFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x6D1650: "void __cdecl D3DX::png_zfree(void * __ptr64,void * __ptr64)" ?png_zfree@D3DX@@YAXPEAX0@Z
0x641640: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexVersion(char const * __ptr64,unsigned long * __ptr64) __ptr64" ?LexVersion@CTokenize@D3DXShader@@IEAAIPEBDPEAK@Z
0x48D9F0: "public: class D3DXMesh::CEdgeInfo<unsigned short> * __ptr64 __cdecl D3DXMesh::CSimplificationHeap<unsigned short>::PeiExtractMin(void) __ptr64" ?PeiExtractMin@?$CSimplificationHeap@G@D3DXMesh@@QEAAPEAV?$CEdgeInfo@G@2@XZ
0x48C580: "public: class D3DXMesh::CEdgeInfo<unsigned int> * __ptr64 __cdecl D3DXMesh::CSimplificationHeap<unsigned int>::PeiExtractMin(void) __ptr64" ?PeiExtractMin@?$CSimplificationHeap@I@D3DXMesh@@QEAAPEAV?$CEdgeInfo@I@2@XZ
0x40FC28: "COLORWRITEENABLE2" ??_C@_0BC@HGLKAHEL@COLORWRITEENABLE2?$AA@
0x6E4D70: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::ExportPartitionResult(struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?ExportPartitionResult@CIsochartEngine@D3DXIsochart@@UEAAJPEAPEAUID3DXBuffer@@000@Z
0x40BB84: "depth" ??_C@_05BJGJGKJC@depth?$AA@
0x78016C: "int D3DXShader::d3dxshader_val" ?d3dxshader_val@D3DXShader@@3HA
0x42247C: "tex2D" ??_C@_05JCCNNKDK@tex2D?$AA@
0x460F10: "public: virtual long __cdecl D3DXMath::CMatrixStack::Scale(float,float,float) __ptr64" ?Scale@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x6CB380: "void __cdecl D3DX::__gl_meshDelete(struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshDelete@D3DX@@YAXPEAUGLUhalfEdge@1@@Z
0x70E560: "private: long __cdecl D3DXIsochart::CIsochartMesh::MakePartitionValid(unsigned long,unsigned long * __ptr64,bool & __ptr64) __ptr64" ?MakePartitionValid@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKAEA_N@Z
0x620A20: "protected: long __cdecl D3DXShader::CProgram::ReadWriteInfo(void) __ptr64" ?ReadWriteInfo@CProgram@D3DXShader@@IEAAJXZ
0x5308B0: "public: virtual void __cdecl D3DXTex::CCodec_A8P8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8P8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x71CD20: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateSubChartAdjacentChart(unsigned long,unsigned long * __ptr64) __ptr64" ?CalculateSubChartAdjacentChart@CIsochartMesh@D3DXIsochart@@AEAAJKPEAK@Z
0x4097D4: "endrep" ??_C@_06EFEEOEEO@endrep?$AA@
0x5487F0: "void __cdecl D3DXTex::FindEndPointsBC4(float const * __ptr64 const,int,unsigned char & __ptr64,unsigned char & __ptr64)" ?FindEndPointsBC4@D3DXTex@@YAXQEBMHAEAE1@Z
0x640D00: "public: long __cdecl D3DXShader::CTErrors::SyntaxError(unsigned int,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?SyntaxError@CTErrors@D3DXShader@@QEAAJIPEAUD3DXTOKEN@2@@Z
0x4B12E0: "long __cdecl D3DXMesh::AddOtherVertexData(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddOtherVertexData@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKKAEAVCD3DXCrackDecl1@1@PEAUID3DXFileSaveData@@@Z
0x422CF0: "'%s': array dimensions of type m" ??_C@_0DA@BIHDIFPB@?8?$CFs?8?3?5array?5dimensions?5of?5type?5m@
0x480050: "public: virtual unsigned long __cdecl D3DXEffects::CEffectPool::AddRef(void) __ptr64" ?AddRef@CEffectPool@D3DXEffects@@UEAAKXZ
0x41C2C0: "__cdecl _real@3fc70edc3bd59924" __real@3fc70edc3bd59924
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D3DX_A16L16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_D3DX_A16L16@D3DXTex@@UEAAPEAXI@Z
0x638B80: "protected: long __cdecl D3DXShader::CTReorderInstructions::Reduce(void) __ptr64" ?Reduce@CTReorderInstructions@D3DXShader@@IEAAJXZ
0x48D600: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::Compact(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?Compact@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x574EE0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetVector(char const * __ptr64,struct D3DXVECTOR4 * __ptr64) __ptr64" ?GetVector@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXVECTOR4@@@Z
0x577710: "public: __cdecl D3DXEffects::Compiler::CEffectCompiler::~CEffectCompiler(void) __ptr64" ??1CEffectCompiler@Compiler@D3DXEffects@@QEAA@XZ
0x69F780: "public: void * __ptr64 __cdecl NXOF::XPtrArray<class NXOF::XTemplateMember,10>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XPtrArray@VXTemplateMember@NXOF@@$09@NXOF@@QEAAPEAXI@Z
0x480500: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetMinVertices(void) __ptr64" ?GetMinVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x423018: "type mismatch" ??_C@_0O@GKKICOF@type?5mismatch?$AA@
0x696390: "int __cdecl D3DXSHSim::dlarfb_(char const * __ptr64,char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dlarfb_@D3DXSHSim@@YAHPEBD000PEAH11PEAN1212121@Z
0x422640: "clamp" ??_C@_05HADFAIAH@clamp?$AA@
0x59DFA0: "protected: long __cdecl D3DXShader::CCompiler::VectorizeBase(enum D3DXShader::_D3DXTYPE_TEMPLATE,unsigned int,unsigned int,unsigned long,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?VectorizeBase@CCompiler@D3DXShader@@IEAAJW4_D3DXTYPE_TEMPLATE@2@IIKPEAII1PEAVCNode@2@1@Z
0x49EE00: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToBlendedMesh(struct ID3DXMesh * __ptr64,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToBlendedMesh@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAUID3DXMesh@@KPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAU3@@Z
0x40BA98: "SAMPLE" ??_C@_06CLEKFGNM@SAMPLE?$AA@
0x4225AC: "fwidth" ??_C@_06ECGIDAGM@fwidth?$AA@
0x6A5A70: "[thunk]:public: virtual long __cdecl NXOF::XDataObj::GetName`adjustor{8}' (char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataObj@NXOF@@W7EAAJPEADPEA_K@Z
0x67EA70: "public: long __cdecl D3DXSHSim::OctTree::PullHiearchy(class D3DXSHSim::GXArray<float> & __ptr64,unsigned int) __ptr64" ?PullHiearchy@OctTree@D3DXSHSim@@QEAAJAEAV?$GXArray@M@2@I@Z
0x765DE8: "__cdecl _IMPORT_DESCRIPTOR_ntdll" __IMPORT_DESCRIPTOR_ntdll
0x409600: "_cube" ??_C@_05GCEPDJOB@_cube?$AA@
0x797EB8: "float * D3DXIsochart::g_PackingSinTable" ?g_PackingSinTable@D3DXIsochart@@3PAMA
0x795BF8: "union NXOF::YYSTYPE * __ptr64 __ptr64 NXOF::xofparse_vsp" ?xofparse_vsp@NXOF@@3PEATYYSTYPE@1@EA
0x5CFCE0: "public: virtual class D3DXShader::CNodeType * __ptr64 __cdecl D3DXShader::CNodeType::Copy(void) __ptr64" ?Copy@CNodeType@D3DXShader@@UEAAPEAV12@XZ
0x45DDB0: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3TransformCoordArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3TransformCoordArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x409140: "texture2D" ??_C@_09PFEOJLIO@texture2D?$AA@
0x4101D0: "SRCBLEND" ??_C@_08KNIBJBFG@SRCBLEND?$AA@
0x6AA420: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<char const * __ptr64,10>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XDataArray@PEBD$09@NXOF@@UEAAPEAXI@Z
0x4107B8: "CAMERASPACEPOSITION" ??_C@_0BE@GEIPOAGO@CAMERASPACEPOSITION?$AA@
0x401D18: "ScriptApplyDigitSubstitution" ??_C@_0BN@GIMDAPPD@ScriptApplyDigitSubstitution?$AA@
0x6B34C0: "void __cdecl D3DX::jpeg_CreateCompress(struct D3DX::jpeg_compress_struct * __ptr64,int,unsigned __int64)" ?jpeg_CreateCompress@D3DX@@YAXPEAUjpeg_compress_struct@1@H_K@Z
0x406D20: "__cdecl _real@40c90fdb" __real@40c90fdb
0x42AC58: "__cdecl _real@c0490fdb" __real@c0490fdb
0x4ACF80: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GenerateAdjacency(float) __ptr64" ?GenerateAdjacency@GXPatchMesh@D3DXMesh@@UEAAJM@Z
0x72D36E: asinf
0x410B38: "ZERO" ??_C@_04PPGNNOJD@ZERO?$AA@
0x7811B8: "private: static class D3DXShader::CInstruction * __ptr64 __ptr64 D3DXShader::CInstruction::s_pFree" ?s_pFree@CInstruction@D3DXShader@@0PEAV12@EA
0x5EB7D0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitANDIFBOOL(int) __ptr64" ?EmitANDIFBOOL@CShaderProgram@D3DXShader@@IEAAJH@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexShader(struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DVertexShader9@@@Z
0x402060: IID_ID3DXFragmentLinker
0x409824: "m3x2" ??_C@_04NHDIBMI@m3x2?$AA@
0x422A28: "Values" ??_C@_06KLBDMJOP@Values?$AA@
0x59D560: "public: virtual long __cdecl D3DXEffects::CEffect::ValidateTechnique(char const * __ptr64) __ptr64" ?ValidateTechnique@CEffect@D3DXEffects@@UEAAJPEBD@Z
0x402040: IID_ID3DXEffect
0x4086B0: "const D3DXTex::CCodec_DXT2::`vftable'" ??_7CCodec_DXT2@D3DXTex@@6B@
0x6B4E90: "void __cdecl D3DX::jinit_input_controller(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_input_controller@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x455810: D3DXVec3Transform
0x41050C: "COUNT4" ??_C@_06LCNJONPC@COUNT4?$AA@
0x72D834: srand
0x542D60: "protected: long __cdecl D3DXTex::CBlt::BltSame_DXTn(void) __ptr64" ?BltSame_DXTn@CBlt@D3DXTex@@IEAAJXZ
0x40FC40: "COLORWRITEENABLE1" ??_C@_0BC@FNJHFEII@COLORWRITEENABLE1?$AA@
0x6B88C0: "long __cdecl D3DX::jpeg_mem_available(struct D3DX::jpeg_common_struct * __ptr64,long,long,long)" ?jpeg_mem_available@D3DX@@YAJPEAUjpeg_common_struct@1@JJJ@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetRenderTargetData(struct IDirect3DSurface9 * __ptr64,struct IDirect3DSurface9 * __ptr64) __ptr64" ?GetRenderTargetData@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@0@Z
0x42DDF0: "Unknown APP14 marker (not Adobe)" ??_C@_0CM@CAEPHFAA@Unknown?5APP14?5marker?5?$CInot?5Adobe?$CJ@
0x638080: "protected: long __cdecl D3DXShader::CTReorderInstructions::Bubble(unsigned int) __ptr64" ?Bubble@CTReorderInstructions@D3DXShader@@IEAAJI@Z
0x4083C0: "const D3DXTex::CCodec_A8P8::`vftable'" ??_7CCodec_A8P8@D3DXTex@@6B@
0x434A60: "void __cdecl D3DXShader::HeapSort(int (__cdecl*)(unsigned int,unsigned int,void const * __ptr64),unsigned int * __ptr64,unsigned int,void const * __ptr64)" ?HeapSort@D3DXShader@@YAXP6AHIIPEBX@ZPEAII0@Z
0x6E3D10: "public: void __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::clear(void) __ptr64" ?clear@?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAAXXZ
0x4873B0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::RemapInternals(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?RemapInternals@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x449CE0: "public: virtual double __cdecl D3DXAnimation::CCompressedAnimationSet::GetSourceTicksPerSecond(void) __ptr64" ?GetSourceTicksPerSecond@CCompressedAnimationSet@D3DXAnimation@@UEAANXZ
0x6E3790: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportFaceAttributeBuffer(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ?FillExportFaceAttributeBuffer@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAUID3DXBuffer@@@Z
0x42329C: "enum" ??_C@_04DBJPMPLO@enum?$AA@
0x405D0C: "__cdecl _real@3f13cd3a" __real@3f13cd3a
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<double,unsigned long> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<double,unsigned long> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@NK@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x408690: "const D3DXTex::CCodec_YUY2::`vftable'" ??_7CCodec_YUY2@D3DXTex@@6B@
0x619350: "public: long __cdecl D3DXShader::CArgument::Instance(class D3DXShader::CArgument * __ptr64) __ptr64" ?Instance@CArgument@D3DXShader@@QEAAJPEAV12@@Z
0x409048: "[%u]" ??_C@_04LMNNCAJG@?$FL?$CFu?$FN?$AA@
0x5A05F0: "protected: long __cdecl D3DXShader::CCompiler::Reset(unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?Reset@CCompiler@D3DXShader@@IEAAJIIPEAI@Z
0x4801A0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ConvertPointRepsToAdjacency(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertPointRepsToAdjacency@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x402310: IID_ID3DXRenderToSurface
0x624700: "protected: long __cdecl D3DXShader::CProgram::CompactOutputs(void) __ptr64" ?CompactOutputs@CProgram@D3DXShader@@IEAAJXZ
0x621150: "protected: long __cdecl D3DXShader::CProgram::ParentChildInfo(void) __ptr64" ?ParentChildInfo@CProgram@D3DXShader@@IEAAJXZ
0x675CB0: "public: virtual void __cdecl D3DXSHSim::PRTClosestCB::Init(struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64) __ptr64" ?Init@PRTClosestCB@D3DXSHSim@@UEAAXAEBUD3DXVECTOR3@@00@Z
0x401558: "__cdecl _imp_modff" __imp_modff
0x40BA38: "oT" ??_C@_02JNOCDCKA@oT?$AA@
0x42AED8: "const D3DXSHSim::PRTCBClosestTexMono::`vftable'" ??_7PRTCBClosestTexMono@D3DXSHSim@@6B@
0x410060: "STENCILWRITEMASK" ??_C@_0BB@HGHJGPPM@STENCILWRITEMASK?$AA@
0x405D00: "__cdecl _real@3f860a93" __real@3f860a93
0x422AE0: "implicitly " ??_C@_0M@PIIIJKN@implicitly?5?$AA@
0x61AAF0: "public: virtual void * __ptr64 __cdecl D3DXShader::CTransform::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTransform@D3DXShader@@UEAAPEAXI@Z
0x4486D0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackWeight(unsigned int,float) __ptr64" ?SetTrackWeight@CAnimationController@D3DXAnimation@@UEAAJIM@Z
0x5D7E50: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK_COND(void) __ptr64" ?MatchBREAK_COND@CShaderProgram@D3DXShader@@IEAAJXZ
0x77E9A0: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUgvcUmlyygUlyqUznwGEUkxsgvcOlyq@d3dxtex" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUgvcUmlyygUlyqUznwGEUkxsgvcOlyq@d3dxtex
0x726370: d3dx_inflate_codes_new
0x455090: D3DXVec2TransformCoord
0x42F160: "__cdecl _real@df238d352e5096af" __real@df238d352e5096af
0x60B8F0: "public: virtual void * __ptr64 __cdecl D3DXShader::CVSProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECVSProgram@D3DXShader@@UEAAPEAXI@Z
0x643DB0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAccellHiearchy::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTAccellHiearchy@D3DXSHSim@@UEAAPEAXI@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetDepthStencilSurface(struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetDepthStencilSurface@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DSurface9@@@Z
0x4A7550: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetDisplaceParam(struct IDirect3DBaseTexture9 * __ptr64 * __ptr64,enum _D3DTEXTUREFILTERTYPE * __ptr64,enum _D3DTEXTUREFILTERTYPE * __ptr64,enum _D3DTEXTUREFILTERTYPE * __ptr64,enum _D3DTEXTUREADDRESS * __ptr64,unsigned long * __ptr64) __ptr64" ?GetDisplaceParam@GXPatchMesh@D3DXMesh@@UEAAJPEAPEAUIDirect3DBaseTexture9@@PEAW4_D3DTEXTUREFILTERTYPE@@11PEAW4_D3DTEXTUREADDRESS@@PEAK@Z
0x449400: "public: virtual long __cdecl D3DXAnimation::CAnimationController::CloneAnimationController(unsigned int,unsigned int,unsigned int,unsigned int,struct ID3DXAnimationController * __ptr64 * __ptr64) __ptr64" ?CloneAnimationController@CAnimationController@D3DXAnimation@@UEAAJIIIIPEAPEAUID3DXAnimationController@@@Z
0x422988: "imaginary square root" ??_C@_0BG@BHCABPPD@imaginary?5square?5root?$AA@
0x427B60: "can read from texcoord and use i" ??_C@_0EK@BODDEHJB@can?5read?5from?5texcoord?5and?5use?5i@
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::~dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x408FCC: "i%u" ??_C@_03PEFLJBNC@i?$CFu?$AA@
0x5734C0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterBySemantic(char const * __ptr64,char const * __ptr64) __ptr64" ?GetParameterBySemantic@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD0@Z
0x410358: "TEXCOORDSIZE2_5" ??_C@_0BA@HDFCLPJB@TEXCOORDSIZE2_5?$AA@
0x72C7E0: "struct D3DXMATRIX * __ptr64 __cdecl intelsse3_D3DXMatrixReflect(struct D3DXMATRIX * __ptr64,struct D3DXPLANE const * __ptr64)" ?intelsse3_D3DXMatrixReflect@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXPLANE@@@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_P8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_P8@D3DXTex@@UEAAPEAXI@Z
0x5E5BA0: "protected: long __cdecl D3DXShader::CShaderProgram::ResolveFlowControl(void) __ptr64" ?ResolveFlowControl@CShaderProgram@D3DXShader@@IEAAJXZ
0x6A5300: "protected: virtual long __cdecl D3DXShader::CShaderProgram::ConstrainPortsArgumentTest(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@CShaderProgram@D3DXShader@@MEAAJPEAVCInstruction@2@I@Z
0x5633F0: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXMATRIX@@I@Z
0x4086B0: "const D3DXTex::CCodec_DXT5::`vftable'" ??_7CCodec_DXT5@D3DXTex@@6B@
0x5474B0: "public: __cdecl D3DXTex::CLockSurface::~CLockSurface(void) __ptr64" ??1CLockSurface@D3DXTex@@QEAA@XZ
0x410248: "TEXCOORDSIZE4_6" ??_C@_0BA@HNBELDIO@TEXCOORDSIZE4_6?$AA@
0x429070: "too many arguments to target TX" ??_C@_0CA@EAJPCFML@too?5many?5arguments?5to?5target?5TX?$AA@
0x4B6A40: D3DXLoadMeshFromXResource
0x77E730: "__cdecl _security_cookie_complement" __security_cookie_complement
0x423B18: "const D3DXShader::CNodeTree::`vftable'" ??_7CNodeTree@D3DXShader@@6B@
0x600260: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitPhase(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitPhase@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@I@Z
0x550670: "long __cdecl D3DXShader::EmitDefaultValue(class D3DXShader::CCommentBlock * __ptr64,unsigned int,unsigned int,class D3DXShader::CNode * __ptr64,unsigned long * __ptr64)" ?EmitDefaultValue@D3DXShader@@YAJPEAVCCommentBlock@1@IIPEAVCNode@1@PEAK@Z
0x480340: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x498810: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::OptimizeInplace(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?OptimizeInplace@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@@Z
0x406D50: "D3DXCreateText: GetOutlineTextMe" ??_C@_0EK@OIIAKMCD@D3DXCreateText?3?5GetOutlineTextMe@
0x454A70: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2Normalize(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64)" ?init_D3DXVec2Normalize@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@@Z
0x455260: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3Normalize(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXVec3Normalize@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@@Z
0x456580: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4Normalize(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?init_D3DXVec4Normalize@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@@Z
0x422620: "ddy" ??_C@_03NLNMOBPE@ddy?$AA@
0x42FD90: "Invalid sRGB after IDAT" ??_C@_0BI@PGAMKAKH@Invalid?5sRGB?5after?5IDAT?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::ValidateDevice(unsigned long * __ptr64) __ptr64" ?ValidateDevice@CStateCaptureDevice@D3DXEffects@@UEAAJPEAK@Z
0x40F958: "LIGHTFALLOFF" ??_C@_0N@NOICNMGM@LIGHTFALLOFF?$AA@
0x46B910: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CD3DXSkinInfo@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x405C90: "__cdecl _real@bf170d19" __real@bf170d19
0x41002C: "WRAP3" ??_C@_05KGBKIOGA@WRAP3?$AA@
0x620820: "private: long __cdecl D3DXShader::CProgram::SwizzleParameter(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?SwizzleParameter@CProgram@D3DXShader@@AEAAJPEAI0IH@Z
0x401550: "__cdecl _imp__stricmp" __imp__stricmp
0x72D720: "void __cdecl `eh vector constructor iterator'(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64),void (__cdecl*)(void * __ptr64))" ??_L@YAXPEAX_KHP6AX0@Z2@Z
0x713920: "private: long __cdecl D3DXIsochart::CProgressiveMesh::CreateProgressiveMesh(class D3DXIsochart::CIsochartMesh & __ptr64) __ptr64" ?CreateProgressiveMesh@CProgressiveMesh@D3DXIsochart@@AEAAJAEAVCIsochartMesh@2@@Z
0x4010F0: "__cdecl _imp_CreateFontIndirectA" __imp_CreateFontIndirectA
0x4224FC: "sign" ??_C@_04HHGHLBPI@sign?$AA@
0x648CB0: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::UnlockBuffer(void) __ptr64" ?UnlockBuffer@CPRTBuffer@D3DXSHSim@@UEAAJXZ
0x5577E0: "public: void __cdecl D3DXShader::CFragmentRegisterAllocator::GetElements(class D3DXShader::CRegisterEntryNode * __ptr64 * __ptr64) __ptr64" ?GetElements@CFragmentRegisterAllocator@D3DXShader@@QEAAXPEAPEAVCRegisterEntryNode@2@@Z
0x660070: "unsigned int * __ptr64 __cdecl D3DXSHSim::ComputeSuperClusters(unsigned int,unsigned int * __ptr64,class D3DXSHSim::GXArray<struct D3DXSHSim::myFace> & __ptr64,unsigned int,unsigned int & __ptr64)" ?ComputeSuperClusters@D3DXSHSim@@YAPEAIIPEAIAEAV?$GXArray@UmyFace@D3DXSHSim@@@1@IAEAI@Z
0x617FB0: "public: __cdecl D3DXShader::CFragmentLinker::~CFragmentLinker(void) __ptr64" ??1CFragmentLinker@D3DXShader@@QEAA@XZ
0x637280: "protected: long __cdecl D3DXShader::CProgram::CompactRegisters(void) __ptr64" ?CompactRegisters@CProgram@D3DXShader@@IEAAJXZ
0x59B220: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexShaderConstantB(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantB@CLoggableDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x59B1E0: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexShaderConstantF(unsigned int,float const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantF@CLoggableDevice@D3DXEffects@@UEAAJIPEBMI@Z
0x5342D0: "public: virtual void __cdecl D3DXTex::CCodec_CxV8U8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_CxV8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x59BFF0: "private: long __cdecl D3DXEffects::CEffect::RecordSetInt(char const * __ptr64,int) __ptr64" ?RecordSetInt@CEffect@D3DXEffects@@AEAAJPEBDH@Z
0x652B90: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::MultiplyAlbedo(struct ID3DXPRTBuffer * __ptr64) __ptr64" ?MultiplyAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@@Z
0x461390: "void __cdecl D3DXMath::sh_eval_basis_4(float,float,float,float * __ptr64 const)" ?sh_eval_basis_4@D3DXMath@@YAXMMMQEAM@Z
0x477B40: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CopyMesh(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64) __ptr64" ?CopyMesh@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV12@@Z
0x4277D8: "cannot perform double dependent " ??_C@_0DH@DPMPNEAO@cannot?5perform?5double?5dependent?5@
0x410914: "ALPHA" ??_C@_05ELNMJPED@ALPHA?$AA@
0x40F8E0: "LIGHTENABLE" ??_C@_0M@FHGHLLBI@LIGHTENABLE?$AA@
0x776248: "long (__cdecl* __ptr64 D3DXTex::g_pBoxFilter2D_A8R8G8B8)(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?g_pBoxFilter2D_A8R8G8B8@D3DXTex@@3P6AJPEAI0IIII@ZEA
0x47DB80: "long __cdecl D3DXMesh::D3DXCreateSkinInfoFromBones(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,class D3DXMesh::CBone * __ptr64,struct ID3DXSkinInfo * __ptr64 * __ptr64)" ?D3DXCreateSkinInfoFromBones@D3DXMesh@@YAJKPEBU_D3DVERTEXELEMENT9@@KPEAVCBone@1@PEAPEAUID3DXSkinInfo@@@Z
0x59B200: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexShaderConstantI(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantI@CLoggableDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x6A7200: "public: virtual unsigned long __cdecl NXOF::TBinarySaveData::Release(void) __ptr64" ?Release@TBinarySaveData@NXOF@@UEAAKXZ
0x474160: D3DXOptimizeVertices
0x64AA60: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractBasis(unsigned int,float * __ptr64) __ptr64" ?ExtractBasis@CPRTCompBuffer@D3DXSHSim@@UEAAJIPEAM@Z
0x42DF68: "Virtual array controller messed " ??_C@_0CD@GCLFJCHC@Virtual?5array?5controller?5messed?5@
0x458C80: D3DXMatrixRotationQuaternion
0x410530: "GAUSSIANQUAD" ??_C@_0N@HGLHFMIF@GAUSSIANQUAD?$AA@
0x40BEA0: "source modifiers are not allowed" ??_C@_0DL@OMAEJHPC@source?5modifiers?5are?5not?5allowed@
0x401E30: "gdi32.dll" ??_C@_09HDGMBNAP@gdi32?4dll?$AA@
0x591B60: "private: long __cdecl D3DXEffects::CEffect::ResizeStateBlock<0,0>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeStateBlock@$0A@$0A@@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x4086B0: "const D3DXTex::CCodec_DXT4::`vftable'" ??_7CCodec_DXT4@D3DXTex@@6B@
0x5471F0: "public: __cdecl D3DXTex::CLockSurface::CLockSurface(void) __ptr64" ??0CLockSurface@D3DXTex@@QEAA@XZ
0x6A4530: "public: virtual int __cdecl NXOF::XSrcMemory::ReadFloat(float * __ptr64) __ptr64" ?ReadFloat@XSrcMemory@NXOF@@UEAAHPEAM@Z
0x486EA0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetFVF(void) __ptr64" ?GetFVF@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x401030: "__cdecl _imp_CreateFontIndirectW" __imp_CreateFontIndirectW
0x776250: "long (__cdecl* __ptr64 D3DXTex::g_pBoxFilter2D_X8R8G8B8)(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?g_pBoxFilter2D_X8R8G8B8@D3DXTex@@3P6AJPEAI0IIII@ZEA
0x720DA0: "public: int __cdecl D3DXIsochart::CGraphcut::AddNode(void) __ptr64" ?AddNode@CGraphcut@D3DXIsochart@@QEAAHXZ
0x562B40: "public: virtual char const * __ptr64 __cdecl D3DXShader::CConstantTable::GetConstant(char const * __ptr64,unsigned int) __ptr64" ?GetConstant@CConstantTable@D3DXShader@@UEAAPEBDPEBDI@Z
0x44A9C0: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetNumAnimationSets(void) __ptr64" ?GetNumAnimationSets@CAnimationController@D3DXAnimation@@UEAAIXZ
0x410428: "TEXCOORDSIZE1_0" ??_C@_0BA@BMJAOEDK@TEXCOORDSIZE1_0?$AA@
0x6A2170: "public: int __cdecl NXOF::XTemplateList::Find(struct _GUID const & __ptr64,class NXOF::XTemplate * __ptr64 * __ptr64) __ptr64" ?Find@XTemplateList@NXOF@@QEAAHAEBU_GUID@@PEAPEAVXTemplate@2@@Z
0x43CDB0: "public: virtual long __cdecl D3DXCore::CRenderToSurface::BeginScene(struct IDirect3DSurface9 * __ptr64,struct _D3DVIEWPORT9 const * __ptr64) __ptr64" ?BeginScene@CRenderToSurface@D3DXCore@@UEAAJPEAUIDirect3DSurface9@@PEBU_D3DVIEWPORT9@@@Z
0x6803E0: "public: int __cdecl D3DXSHSim::BVHNode::bClosestHit(struct D3DXSHSim::AugGenRay const & __ptr64,float,float,struct D3DXSHSim::GenHitRecord * __ptr64,struct D3DXSHSim::SimpMeshStruct * __ptr64)const __ptr64" ?bClosestHit@BVHNode@D3DXSHSim@@QEBAHAEBUAugGenRay@2@MMPEAUGenHitRecord@2@PEAUSimpMeshStruct@2@@Z
0x68F4C0: "int __cdecl D3DXSHSim::dstebz_(char const * __ptr64,char const * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dstebz_@D3DXSHSim@@YAHPEBD0PEAHPEAN21122211211211@Z
0x662CD0: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myVertParentInfo>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyVertParentInfo@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x662BD0: "protected: long __cdecl D3DXSHSim::myHashTable<class D3DXSHSim::myEdge>::Rehash(unsigned int) __ptr64" ?Rehash@?$myHashTable@VmyEdge@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x44ACB0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetTranslationKeys(unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?GetTranslationKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_VECTOR3@@@Z
0x42F190: "Valid palette required for palet" ??_C@_0CM@ECEDMABC@Valid?5palette?5required?5for?5palet@
0x652380: "public: long __cdecl D3DXSHSim::PRTComputeEngine::SetMeshes(struct ID3DXMesh * __ptr64,int,struct ID3DXMesh * __ptr64,unsigned long * __ptr64) __ptr64" ?SetMeshes@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXMesh@@H0PEAK@Z
0x422B2C: "pass" ??_C@_04BBDAIEHH@pass?$AA@
0x5C3D40: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::MatrixType(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?MatrixType@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x704B90: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateIsoParameterization(void) __ptr64" ?CalculateIsoParameterization@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x4289C4: "v_%s%d" ??_C@_06FPEPPKBM@v_?$CFs?$CFd?$AA@
0x410668: "MODULATEALPHA_ADDCOLOR" ??_C@_0BH@FFLBKNHO@MODULATEALPHA_ADDCOLOR?$AA@
0x5393D0: "public: virtual void __cdecl D3DXTex::CCodec_CxV8U8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_CxV8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x5CDF00: "void __cdecl D3DX::__gl_noEndData(void * __ptr64)" ?__gl_noEndData@D3DX@@YAXPEAX@Z
0x64F300: "public: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::SubSurfSample>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@VSubSurfSample@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x6229B0: "protected: long __cdecl D3DXShader::CProgram::RemoveDeadCode(void) __ptr64" ?RemoveDeadCode@CProgram@D3DXShader@@IEAAJXZ
0x64C110: D3DXLoadPRTCompBufferFromFileA
0x428930: "internal error: write to output " ??_C@_0EA@CJDIHPHC@internal?5error?3?5write?5to?5output?5@
0x63B8E0: "protected: long __cdecl D3DXShader::CPreProcessor::AddDefine(class D3DXShader::CPPDefine * __ptr64) __ptr64" ?AddDefine@CPreProcessor@D3DXShader@@IEAAJPEAVCPPDefine@2@@Z
0x401028: "__cdecl _imp_SetBkColor" __imp_SetBkColor
0x408CD0: "ps_1_1" ??_C@_06FACECGCE@ps_1_1?$AA@
0x44EC40: "public: void * __ptr64 __cdecl D3DXAnimation::SAnimSetList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSAnimSetList@D3DXAnimation@@QEAAPEAXI@Z
0x5617E0: "public: static class D3DXShader::CConstant * __ptr64 __cdecl D3DXShader::CConstant::Create(class D3DXShader::CConstantTable * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,struct _D3DXSHADER_TYPEINFO * __ptr64,unsigned long * __ptr64)" ?Create@CConstant@D3DXShader@@SAPEAV12@PEAVCConstantTable@2@PEAU_D3DXSHADER_CONSTANTINFO@@PEAU_D3DXSHADER_TYPEINFO@@PEAK@Z
0x647360: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR2>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@UD3DXVECTOR2@@@D3DXSHSim@@QEAAJI@Z
0x6FEA70: "private: static long __cdecl D3DXIsochart::CIsochartMesh::PackingOneChart(class D3DXIsochart::CIsochartMesh * __ptr64,struct D3DXIsochart::_AtlasInfo & __ptr64,unsigned long)" ?PackingOneChart@CIsochartMesh@D3DXIsochart@@CAJPEAV12@AEAU_AtlasInfo@2@K@Z
0x6C14D0: "void __cdecl D3DX::jpeg_gen_optimal_table(struct D3DX::jpeg_compress_struct * __ptr64,struct D3DX::JHUFF_TBL * __ptr64,long * __ptr64 const)" ?jpeg_gen_optimal_table@D3DX@@YAXPEAUjpeg_compress_struct@1@PEAUJHUFF_TBL@1@QEAJ@Z
0x72D000: "__cdecl CRT_INIT" _CRT_INIT
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT5@D3DXTex@@UEAAPEAXI@Z
0x6063B0: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CPSProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x69B520: "int __cdecl D3DXSHSim::s_cat(char * __ptr64,char const * __ptr64 * __ptr64,int * __ptr64,int * __ptr64,int)" ?s_cat@D3DXSHSim@@YAHPEADPEAPEBDPEAH2H@Z
0x422FD8: "array expected" ??_C@_0P@NDNHAOMH@array?5expected?$AA@
0x423338: "char" ??_C@_04ENMBGAPA@char?$AA@
0x42A3C0: "const D3DXSHSim::PRTAccellHiearchy::`vftable'" ??_7PRTAccellHiearchy@D3DXSHSim@@6B@
0x6B6310: "void __cdecl D3DX::jinit_memory_mgr(struct D3DX::jpeg_common_struct * __ptr64)" ?jinit_memory_mgr@D3DX@@YAXPEAUjpeg_common_struct@1@@Z
0x69CCB0: "public: virtual long __cdecl NXOF::TSaveObject::AddDataObject(struct _GUID const & __ptr64,char const * __ptr64,struct _GUID const * __ptr64,unsigned __int64,void const * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64) __ptr64" ?AddDataObject@TSaveObject@NXOF@@UEAAJAEBU_GUID@@PEBDPEBU3@_KPEBXPEAPEAUID3DXFileSaveData@@@Z
0x4013B8: "__cdecl _imp_exp" __imp_exp
0x429700: "r_$" ??_C@_03IJIFMANP@r_$?$AA@
0x4012D8: "__cdecl _imp_GetCurrentThreadId" __imp_GetCurrentThreadId
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetSoftwareVertexProcessing(int) __ptr64" ?SetSoftwareVertexProcessing@CLoggableDevice@D3DXEffects@@UEAAJH@Z
0x49CC80: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToBlendedMesh32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToBlendedMesh32@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@2@KPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAUID3DXMesh@@@Z
0x42A088: "float '%gh'" ??_C@_0M@LMKAOKNG@float?5?8?$CFgh?8?$AA@
0x429B60: "indefinite logarithm" ??_C@_0BF@DODCNEOM@indefinite?5logarithm?$AA@
0x598D10: "public: virtual long __cdecl D3DXEffects::CEffect::SetValue(char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?SetValue@CEffect@D3DXEffects@@UEAAJPEBDPEBXI@Z
0x4824E0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x5449F0: "protected: long __cdecl D3DXTex::CBlt::BltBox2D(void) __ptr64" ?BltBox2D@CBlt@D3DXTex@@IEAAJXZ
0x410748: "MODULATE2X" ??_C@_0L@LNGAIBN@MODULATE2X?$AA@
0x637C50: "public: virtual long __cdecl D3DXShader::CProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x59B240: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPixelShaderConstantF(unsigned int,float const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantF@CLoggableDevice@D3DXEffects@@UEAAJIPEBMI@Z
0x520250: D3DXCheckTextureRequirements
0x585AA0: "private: long __cdecl D3DXEffects::CEffect::CreateMemberHandles(struct D3DXEffects::SHandle * __ptr64,unsigned long) __ptr64" ?CreateMemberHandles@CEffect@D3DXEffects@@AEAAJPEAUSHandle@2@K@Z
0x673170: "double __cdecl points_sumsq(struct points_typ * __ptr64)" ?points_sumsq@@YANPEAUpoints_typ@@@Z
0x409418: "Error: Error getting texture sha" ??_C@_0DD@PGDMPJFD@Error?3?5Error?5getting?5texture?5sha@
0x6B6CF0: "void __cdecl D3DX::jinit_master_decompress(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_master_decompress@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x72C8B0: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse_D3DXVec2Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse_D3DXVec2Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR2@@PEBUD3DXMATRIX@@@Z
0x408D10: "ps.2.0" ??_C@_06MKALHDJD@ps?42?40?$AA@
0x437CF0: "public: long __cdecl D3DXCore::CFont::Initialize(struct IDirect3DDevice9 * __ptr64,void const * __ptr64,int) __ptr64" ?Initialize@CFont@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@PEBXH@Z
0x430938: "__cdecl _real@350637bd" __real@350637bd
0x6B6530: "void __cdecl D3DX::jpeg_calc_output_dimensions(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_calc_output_dimensions@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetIndices(struct IDirect3DIndexBuffer9 * __ptr64) __ptr64" ?SetIndices@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DIndexBuffer9@@@Z
0x429C20: "failed to open source file: '%s'" ??_C@_0CB@KOAGPCN@failed?5to?5open?5source?5file?3?5?8?$CFs?8@
0x4AC130: "long __cdecl GXConvertPointRepsToAdjacency<unsigned short,4294967295>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int)" ??$GXConvertPointRepsToAdjacency@G$0PPPPPPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@KIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKI@Z
0x409008: "s%u" ??_C@_03MLPPCGCJ@s?$CFu?$AA@
0x527900: D3DXCreateVolumeTextureFromFileW
0x433F50: "public: virtual long __cdecl D3DXCore::CBuffer::Init(unsigned long) __ptr64" ?Init@CBuffer@D3DXCore@@UEAAJK@Z
0x422408: "tex3Dlod" ??_C@_08OPECKIJE@tex3Dlod?$AA@
0x728DA0: "struct D3DXFLOAT16 * __ptr64 __cdecl D3DXFloat32To16Array_X64(struct D3DXFLOAT16 * __ptr64,float const * __ptr64,unsigned int)" ?D3DXFloat32To16Array_X64@@YAPEAUD3DXFLOAT16@@PEAU1@PEBMI@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::Reset(struct _D3DPRESENT_PARAMETERS_ * __ptr64) __ptr64" ?Reset@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DPRESENT_PARAMETERS_@@@Z
0x563B20: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposeArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x4014C0: "__cdecl _imp_logf" __imp_logf
0x658DE0: "public: __cdecl D3DXSHSim::PRTSamplingInfo::~PRTSamplingInfo(void) __ptr64" ??1PRTSamplingInfo@D3DXSHSim@@QEAA@XZ
0x6D5350: "void __cdecl D3DX::png_do_read_transformations(struct D3DX::png_struct_def * __ptr64)" ?png_do_read_transformations@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x46BED0: "public: virtual struct D3DXMATRIX * __ptr64 __cdecl D3DXMesh::CD3DXSkinInfo::GetBoneOffsetMatrix(unsigned long) __ptr64" ?GetBoneOffsetMatrix@CD3DXSkinInfo@D3DXMesh@@UEAAPEAUD3DXMATRIX@@K@Z
0x46E870: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::UpdateSemantics(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?UpdateSemantics@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x6EAE70: "private: long __cdecl D3DXIsochart::CIsochartMesh::FindFacesAffectedBySplit(class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?FindFacesAffectedBySplit@CIsochartMesh@D3DXIsochart@@AEAAJAEBV?$dynamicarray@K@2@AEAV32@1@Z
0x4286B4: "Fog" ??_C@_03JPDFGHP@Fog?$AA@
0x452930: D3DXFrameCalculateBoundingSphere
0x402580: "const D3DXAnimation::CCompressedAnimationSet::`vftable'{for `D3DXAnimation::CAnimationSetBase'}" ??_7CCompressedAnimationSet@D3DXAnimation@@6BCAnimationSetBase@1@@
0x46E480: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetNumBytesPerVertex(void) __ptr64" ?GetNumBytesPerVertex@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x410050: "TEXTUREFACTOR" ??_C@_0O@GLBNFMOK@TEXTUREFACTOR?$AA@
0x63E8E0: "public: long __cdecl D3DXShader::CPreProcessor::InitializeFromFile(void const * __ptr64,int,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64) __ptr64" ?InitializeFromFile@CPreProcessor@D3DXShader@@QEAAJPEBXHPEBU_D3DXMACRO@@PEAUID3DXInclude@@@Z
0x467B10: D3DXBoxBoundProbe
0x52A250: "protected: __cdecl D3DXTex::CCodec::CCodec(struct D3DX_BLT * __ptr64,unsigned int,unsigned long) __ptr64" ??0CCodec@D3DXTex@@IEAA@PEAUD3DX_BLT@@IK@Z
0x42E2C0: "Backing store not supported" ??_C@_0BM@HJHFKLAF@Backing?5store?5not?5supported?$AA@
0x429D80: "include" ??_C@_07FHOHOHLG@include?$AA@
0x408540: "const D3DXTex::CCodec_CxV8U8::`vftable'" ??_7CCodec_CxV8U8@D3DXTex@@6B@
0x42E038: "Read failed on temporary file" ??_C@_0BO@EEPJGHHI@Read?5failed?5on?5temporary?5file?$AA@
0x72D3BA: setlocale
0x77CD5C: "float fMaxError" ?fMaxError@@3MA
0x423284: "for" ??_C@_03JOHEBPFF@for?$AA@
0x4237C0: "function parameters" ??_C@_0BE@CJCAHKIM@function?5parameters?$AA@
0x72D492: atoi
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT4::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT4@D3DXTex@@UEAAPEAXI@Z
0x5CE3D0: "public: virtual int __cdecl D3DXShader::CNodeScope::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeScope@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::BeginScene(void) __ptr64" ?BeginScene@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x41C1D8: "internal error: result register " ??_C@_0CI@POGFLCCH@internal?5error?3?5result?5register?5@
0x47DDA0: D3DXCreateSkinInfoFVF
0x4265E0: "clip cannot be performed from a " ??_C@_0DE@IHAEELJC@clip?5cannot?5be?5performed?5from?5a?5@
0x40F668: "SAMPLER" ??_C@_07HMDOLHP@SAMPLER?$AA@
0x451270: "long __cdecl D3DXAnimation::LoadKeyframedAnimationSet(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct ID3DXAnimationSet * __ptr64 * __ptr64)" ?LoadKeyframedAnimationSet@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAPEAUID3DXAnimationSet@@@Z
0x42F128: "__cdecl _real@40273d75" __real@40273d75
0x409268: "// Registers:
" ??_C@_0P@KFJNJIGM@?1?1?5Registers?3?6?$AA@
0x5BC070: "protected: long __cdecl D3DXShader::CParse::GetSubType(class D3DXShader::CNode * __ptr64,unsigned int,class D3DXShader::CNodeType * __ptr64) __ptr64" ?GetSubType@CParse@D3DXShader@@IEAAJPEAVCNode@2@IPEAVCNodeType@2@@Z
0x41091C: "BLUE" ??_C@_04CNFFLDFF@BLUE?$AA@
0x5BA2E0: "protected: int __cdecl D3DXShader::CParse::IsFullyLiteral(class D3DXShader::CNode * __ptr64) __ptr64" ?IsFullyLiteral@CParse@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x6A20B0: "public: int __cdecl NXOF::XTemplateList::Find(char const * __ptr64,class NXOF::XTemplate * __ptr64 * __ptr64) __ptr64" ?Find@XTemplateList@NXOF@@QEAAHPEBDPEAPEAVXTemplate@2@@Z
0x402130: DXFILEOBJ_VertexElement
0x5CE730: "public: __cdecl D3DXShader::CNodeArray::CNodeArray(void) __ptr64" ??0CNodeArray@D3DXShader@@QEAA@XZ
0x59B570: "public: virtual long __cdecl NXOF::XDataObj::Save(class NXOF::TSaveObject * __ptr64) __ptr64" ?Save@XDataObj@NXOF@@UEAAJPEAVTSaveObject@2@@Z
0x55D5C0: "public: static long __cdecl D3DXShader::SetShaderConstant<0,1,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$00$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x56AF70: "long __cdecl D3DXEffects::Compiler::InitializeNodes(class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ?InitializeNodes@Compiler@D3DXEffects@@YAJPEAPEAVCNode@D3DXShader@@PEAV34@PEAI2@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateOffscreenPlainSurface(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateOffscreenPlainSurface@CLoggableDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x4A8BD0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetFVF(void) __ptr64" ?GetFVF@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x4263C0: "internal error: input register m" ??_C@_0DA@HECBIPB@internal?5error?3?5input?5register?5m@
0x427C30: "cannot perform texture load that" ??_C@_0EL@DHJJEFCF@cannot?5perform?5texture?5load?5that@
0x6A4890: "public: virtual long __cdecl NXOF::TBinaryData::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@TBinaryData@NXOF@@UEAAJPEADPEA_K@Z
0x5CE920: "public: virtual int __cdecl D3DXShader::CNodeFunction::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeFunction@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x4289BC: "n_%s" ??_C@_04LGCFHAAE@n_?$CFs?$AA@
0x63B020: "public: void __cdecl D3DXShader::CPreProcessor::LeaveCriticalSection(void) __ptr64" ?LeaveCriticalSection@CPreProcessor@D3DXShader@@QEAAXXZ
0x58FBB0: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX * __ptr64) __ptr64" ?GetMatrixTranspose@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@@Z
0x46B5B0: D3DXValidMesh
0x66E390: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myChildFaceHiearchy>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyChildFaceHiearchy@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x568F10: "long __cdecl D3DXEffects::_CopyTypeAndData(unsigned char * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64,unsigned long * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64)" ?_CopyTypeAndData@D3DXEffects@@YAJPEAEPEAPEAUSType@1@PEAPEAE0PEAK123@Z
0x72D41A: ldexp
0x77F5B0: "int * D3DXShader::d3dxshader_vs" ?d3dxshader_vs@D3DXShader@@3PAHA
0x42E8F8: "IDCT output block size %d not su" ??_C@_0CI@MBJANLAP@IDCT?5output?5block?5size?5?$CFd?5not?5su@
0x40983C: "m4x3" ??_C@_04IJLPIIDA@m4x3?$AA@
0x449BF0: "public: virtual double __cdecl D3DXAnimation::CKeyframedAnimationSet::GetPeriod(void) __ptr64" ?GetPeriod@CKeyframedAnimationSet@D3DXAnimation@@UEAANXZ
0x72E140: "public: long __cdecl D3DXCore::CFile::Close(void) __ptr64" ?Close@CFile@D3DXCore@@QEAAJXZ
0x6A3720: "public: virtual void * __ptr64 __cdecl NXOF::XTemplate::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXTemplate@NXOF@@UEAAPEAXI@Z
0x410924: "GREEN" ??_C@_05KKNCHNIM@GREEN?$AA@
0x409318: "[%s%d[%s].%c]" ??_C@_0O@BEKNKADK@?$FL?$CFs?$CFd?$FL?$CFs?$FN?4?$CFc?$FN?$AA@
0x4804E0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetMinFaces(void) __ptr64" ?GetMinFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x410A38: "MIRRORONCE" ??_C@_0L@NBDGPPJ@MIRRORONCE?$AA@
0x55DD60: "public: static long __cdecl D3DXShader::SetShaderConstant<1,2,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$01$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x440CC0: "public: long __cdecl D3DXCore::CLine::Initialize(struct IDirect3DDevice9 * __ptr64) __ptr64" ?Initialize@CLine@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@@Z
0x4011B8: "__cdecl _imp_GetTempPathA" __imp_GetTempPathA
0x6199D0: "public: unsigned int __cdecl D3DXShader::CBaseProgram::CopyPool(class D3DXShader::CPool * __ptr64) __ptr64" ?CopyPool@CBaseProgram@D3DXShader@@QEAAIPEAVCPool@2@@Z
0x619A70: "public: unsigned int __cdecl D3DXShader::CBaseProgram::CopyArgument(class D3DXShader::CArgument * __ptr64) __ptr64" ?CopyArgument@CBaseProgram@D3DXShader@@QEAAIPEAVCArgument@2@@Z
0x59B140: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetSamplerState(unsigned long,enum _D3DSAMPLERSTATETYPE,unsigned long) __ptr64" ?SetSamplerState@CLoggableDevice@D3DXEffects@@UEAAJKW4_D3DSAMPLERSTATETYPE@@K@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetTextureStageState(unsigned long,enum _D3DTEXTURESTAGESTATETYPE,unsigned long * __ptr64) __ptr64" ?GetTextureStageState@CStateCaptureDevice@D3DXEffects@@UEAAJKW4_D3DTEXTURESTAGESTATETYPE@@PEAK@Z
0x4014E0: "__cdecl _imp_ceil" __imp_ceil
0x687700: "int __cdecl D3DXSHSim::dscal_(int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dscal_@D3DXSHSim@@YAHPEAHPEAN10@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateStateBlock(enum _D3DSTATEBLOCKTYPE,struct IDirect3DStateBlock9 * __ptr64 * __ptr64) __ptr64" ?CreateStateBlock@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DSTATEBLOCKTYPE@@PEAPEAUIDirect3DStateBlock9@@@Z
0x676CF0: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestAdaptMono::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestAdaptMono@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x5CE840: "public: __cdecl D3DXShader::CNodeType::CNodeType(enum D3DXShader::_D3DXTYPE_TEMPLATE,enum D3DXShader::_D3DXCOMPONENT_TYPE,unsigned int,unsigned int,unsigned long) __ptr64" ??0CNodeType@D3DXShader@@QEAA@W4_D3DXTYPE_TEMPLATE@1@W4_D3DXCOMPONENT_TYPE@1@IIK@Z
0x44A9C0: "public: virtual enum _D3DXPLAYBACK_TYPE __cdecl D3DXAnimation::CKeyframedAnimationSet::GetPlaybackType(void) __ptr64" ?GetPlaybackType@CKeyframedAnimationSet@D3DXAnimation@@UEAA?AW4_D3DXPLAYBACK_TYPE@@XZ
0x618760: "public: int __cdecl D3DXShader::CInstruction::IsSpecial(void) __ptr64" ?IsSpecial@CInstruction@D3DXShader@@QEAAHXZ
0x58AA30: "public: virtual long __cdecl D3DXEffects::CEffect::SetTechnique(char const * __ptr64) __ptr64" ?SetTechnique@CEffect@D3DXEffects@@UEAAJPEBD@Z
0x665D90: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR2>::AddElement(struct D3DXVECTOR2 const & __ptr64) __ptr64" ?AddElement@?$GXArray@UD3DXVECTOR2@@@D3DXSHSim@@QEAAJAEBUD3DXVECTOR2@@@Z
0x77F598: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUzhnUmlyygUlyqUznwGEUkxszhnOlyq@d3dxshaderasm" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUzhnUmlyygUlyqUznwGEUkxszhnOlyq@d3dxshaderasm
0x526450: D3DXCreateTextureFromFileInMemory
0x6DC2B0: "long __cdecl D3DXIMTTextureCbWrapU(struct D3DXVECTOR2 const * __ptr64,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTTextureCbWrapU@@YAJPEBUD3DXVECTOR2@@IPEAXPEAM@Z
0x408134: "__cdecl _real@42bb926f" __real@42bb926f
0x40FB50: "ALPHAARG0" ??_C@_09BNGJABHD@ALPHAARG0?$AA@
0x409208: "// Default values:
" ??_C@_0BE@EKDLOCPD@?1?1?5Default?5values?3?6?$AA@
0x40FF30: "SPECULARMATERIALSOURCE" ??_C@_0BH@NAIFGNHG@SPECULARMATERIALSOURCE?$AA@
0x54DE80: "long __cdecl D3DXTex::D3DXDecodeDXT2(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT2@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x401168: "__cdecl _imp_CreateFileW" __imp_CreateFileW
0x40F730: "ADDRESSU" ??_C@_08GMFHIGBJ@ADDRESSU?$AA@
0x618870: "public: int __cdecl D3DXShader::CInstruction::IsMacro(void) __ptr64" ?IsMacro@CInstruction@D3DXShader@@QEAAHXZ
0x468A30: "long __cdecl D3DXMesh::D3DXIntersect<unsigned short,1,65535>(struct ID3DXBaseMesh * __ptr64,int,unsigned long,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,int * __ptr64,unsigned long * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned short)" ??$D3DXIntersect@G$00$0PPPP@@D3DXMesh@@YAJPEAUID3DXBaseMesh@@HKPEBUD3DXVECTOR3@@1PEAHPEAKPEAM44PEAPEAUID3DXBuffer@@3G@Z
0x40189C: "__cdecl _real@3f000000" __real@3f000000
0x6AA400: "public: virtual long __cdecl NXOF::XDataArray<char const * __ptr64,10>::ProcessSelf(class NXOF::XDataObj * __ptr64) __ptr64" ?ProcessSelf@?$XDataArray@PEBD$09@NXOF@@UEAAJPEAVXDataObj@2@@Z
0x408FB8: "[" ??_C@_01OHGJGJJP@?$FL?$AA@
0x40FF98: "FOGVERTEXMODE" ??_C@_0O@EDAOPFFK@FOGVERTEXMODE?$AA@
0x5ED470: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLOG(void) __ptr64" ?EmitLOG@CShaderProgram@D3DXShader@@IEAAJXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetFVF(unsigned long * __ptr64) __ptr64" ?GetFVF@CLoggableDevice@D3DXEffects@@UEAAJPEAK@Z
0x406D08: "__cdecl _real@3d000000" __real@3d000000
0x405C4C: "__cdecl _real@3fa80000" __real@3fa80000
0x4347D0: "int __cdecl D3DXDebugMuteInt(int)" ?D3DXDebugMuteInt@@YAHH@Z
0x415300: "ID3DXEffectCompiler: DMAPOFFSET " ??_C@_0GM@DCCGPFMP@ID3DXEffectCompiler?3?5DMAPOFFSET?5@
0x405C5C: "__cdecl _real@3e000000" __real@3e000000
0x5ECDB0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMOV(void) __ptr64" ?EmitMOV@CShaderProgram@D3DXShader@@IEAAJXZ
0x5C3BC0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::VectorType(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?VectorType@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x71D820: "private: long __cdecl D3DXIsochart::CIsochartMesh::ApplyGraphCutByStretch(unsigned long,unsigned long * __ptr64,bool const * __ptr64,unsigned long const * __ptr64,unsigned long,float * __ptr64,float * __ptr64,float) __ptr64" ?ApplyGraphCutByStretch@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKPEB_NPEBKKPEAM3M@Z
0x485470: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAK1PEAPEAUID3DXMesh@@@Z
0x423110: "uniform" ??_C@_07HIAOBKCE@uniform?$AA@
0x6ED8E0: "private: long __cdecl D3DXIsochart::CIsochartMesh::ExtractIndependentObject(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64 * __ptr64)const __ptr64" ?ExtractIndependentObject@CIsochartMesh@D3DXIsochart@@AEBAJAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@PEAPEAV12@@Z
0x401FE8: "__cdecl _real@3c000000" __real@3c000000
0x401160: "__cdecl _imp_CompareStringA" __imp_CompareStringA
0x408F98: "</font>" ??_C@_07HNEBHIML@?$DM?1font?$DO?$AA@
0x5733C0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameter(char const * __ptr64,unsigned int) __ptr64" ?GetParameter@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBDI@Z
0x409608: "_volume" ??_C@_07DIGHJEBB@_volume?$AA@
0x40FCD8: "ADAPTIVETESS_W" ??_C@_0P@CJLKKBMO@ADAPTIVETESS_W?$AA@
0x56A210: "public: __cdecl D3DXEffects::Compiler::CAssignmentInfo::~CAssignmentInfo(void) __ptr64" ??1CAssignmentInfo@Compiler@D3DXEffects@@QEAA@XZ
0x582190: "public: __cdecl D3DXEffects::CEffect::CEffect(void) __ptr64" ??0CEffect@D3DXEffects@@QEAA@XZ
0x427CF0: "program too complex: exceeded av" ??_C@_0DM@EKHOGPJH@program?5too?5complex?3?5exceeded?5av@
0x6CAE70: gluTessEndContour
0x409778: "texreg2gb" ??_C@_09MCDLOMLJ@texreg2gb?$AA@
0x578EA0: "public: void * __ptr64 __cdecl D3DXEffects::SHandle::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSHandle@D3DXEffects@@QEAAPEAXI@Z
0x5F28A0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::RemapInput(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?RemapInput@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIIIPEAI@Z
0x7284B0: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec4TransformArray_X64(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR4 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec4TransformArray_X64@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x72D46E: "__cdecl strdate" _strdate
0x401E18: "GetCharABCWidthsI" ??_C@_0BC@NLPLJHC@GetCharABCWidthsI?$AA@
0x49F750: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ReduceVertices(unsigned long) __ptr64" ?ReduceVertices@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x40FED0: "POINTSIZE" ??_C@_09GEDJPCJO@POINTSIZE?$AA@
0x4299B0: "internal error: argument was nev" ??_C@_0DD@ICDGGHNA@internal?5error?3?5argument?5was?5nev@
0x4011C8: "__cdecl _imp_CreateFileA" __imp_CreateFileA
0x40BA24: "p" ??_C@_01JBBJJEPG@p?$AA@
0x401518: "__cdecl _imp_cosf" __imp_cosf
0x42E470: "Fractional sampling not implemen" ??_C@_0CI@EKDDDHFF@Fractional?5sampling?5not?5implemen@
0x422A00: "Object types are not allowed in " ??_C@_0CI@JMPCGHMF@Object?5types?5are?5not?5allowed?5in?5@
0x641CA0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetCallBack(long (__cdecl*)(float,void * __ptr64),float,void * __ptr64) __ptr64" ?SetCallBack@PRTComputeEngine@D3DXSHSim@@UEAAJP6AJMPEAX@ZM0@Z
0x55DC40: "public: static long __cdecl D3DXShader::SetShaderConstant<1,1,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$00$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x471960: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::VertexOptimize(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?VertexOptimize@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAI0@Z
0x42A580: "const D3DXSHSim::CPRTCompBuffer::`vftable'" ??_7CPRTCompBuffer@D3DXSHSim@@6B@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetBackBuffer(unsigned int,unsigned int,enum _D3DBACKBUFFER_TYPE,struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetBackBuffer@CStateCaptureDevice@D3DXEffects@@UEAAJIIW4_D3DBACKBUFFER_TYPE@@PEAPEAUIDirect3DSurface9@@@Z
0x498930: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Optimize2(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64 const,class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64 * __ptr64) __ptr64" ?Optimize2@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJKPEAK00PEAPEAUID3DXBuffer@@QEBU_D3DVERTEXELEMENT9@@PEAPEAV12@@Z
0x4093D6: "public: static unsigned char const NXOF::TBinarySave::c_Next" ?c_Next@TBinarySave@NXOF@@2EB
0x65D960: "public: long __cdecl D3DXSHSim::CGutterHelper::Init(unsigned int,unsigned int,struct ID3DXMesh * __ptr64,float) __ptr64" ?Init@CGutterHelper@D3DXSHSim@@QEAAJIIPEAUID3DXMesh@@M@Z
0x5C76B0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::FunctionDecl(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?FunctionDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x41C298: "__cdecl _real@bfcb26908d815d63" __real@bfcb26908d815d63
0x460050: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixReflect(struct D3DXMATRIX * __ptr64,struct D3DXPLANE const * __ptr64)" ?c_D3DXMatrixReflect@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXPLANE@@@Z
0x6CC4E0: "void __cdecl D3DX::__gl_renderBoundary(class D3DX::GLUtesselator * __ptr64,struct D3DX::GLUmesh * __ptr64)" ?__gl_renderBoundary@D3DX@@YAXPEAVGLUtesselator@1@PEAUGLUmesh@1@@Z
0x40FA50: "WORLDTRANSFORM" ??_C@_0P@LJNOJBMJ@WORLDTRANSFORM?$AA@
0x64B380: "public: virtual void * __ptr64 __cdecl D3DXSHSim::CPRTCompBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPRTCompBuffer@D3DXSHSim@@UEAAPEAXI@Z
0x430F10: d3dx_deflate_copyright
0x455010: D3DXVec2TransformArray
0x6D6840: "void __cdecl D3DX::png_write_find_filter(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_row_info_struct * __ptr64)" ?png_write_find_filter@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_row_info_struct@1@@Z
0x6399B0: "public: long __cdecl D3DXShader::CPreProcessor::Begin(unsigned long) __ptr64" ?Begin@CPreProcessor@D3DXShader@@QEAAJK@Z
0x4929B0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::SetNumVertices(unsigned long) __ptr64" ?SetNumVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x459020: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixAffineTransformation(struct D3DXMATRIX * __ptr64,float,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXMatrixAffineTransformation@@YAPEAUD3DXMATRIX@@PEAU1@MPEBUD3DXVECTOR3@@PEBUD3DXQUATERNION@@1@Z
0x4225C4: "fmod" ??_C@_04KEPJIHGP@fmod?$AA@
0x422538: "reflect" ??_C@_07CCHDGNII@reflect?$AA@
0x54B990: "long __cdecl D3DXTex::D3DXDecodeDXT3(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT3@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x6D7560: "void __cdecl D3DX::png_combine_row(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,int)" ?png_combine_row@D3DX@@YAXPEAUpng_struct_def@1@PEAEH@Z
0x72D810: exit
0x607050: "protected: virtual long __cdecl D3DXShader::C30Program::PatternMatch(void) __ptr64" ?PatternMatch@C30Program@D3DXShader@@MEAAJXZ
0x56A5E0: "public: long __cdecl D3DXEffects::Compiler::CData::AddReference(class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64 * __ptr64) __ptr64" ?AddReference@CData@Compiler@D3DXEffects@@QEAAJPEAV123@PEAPEAV123@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetDisplayMode(unsigned int,struct _D3DDISPLAYMODE * __ptr64) __ptr64" ?GetDisplayMode@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAU_D3DDISPLAYMODE@@@Z
0x410998: "DECR" ??_C@_04MCDFFCCL@DECR?$AA@
0x6A04E0: "private: virtual void * __ptr64 __cdecl NXOF::TBinarySave::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinarySave@NXOF@@EEAAPEAXI@Z
0x688340: "int __cdecl D3DXSHSim::dcopy_(int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dcopy_@D3DXSHSim@@YAHPEAHPEAN010@Z
0x712E90: "private: void __cdecl D3DXIsochart::CProgressiveMesh::CalculateVertexQuadricError(struct D3DXIsochart::_PMIsochartVertex * __ptr64) __ptr64" ?CalculateVertexQuadricError@CProgressiveMesh@D3DXIsochart@@AEAAXPEAU_PMIsochartVertex@2@@Z
0x44D700: "void __cdecl D3DXAnimation::FindBestSplit<struct _D3DXKEY_VECTOR3>(struct _D3DXKEY_VECTOR3 * __ptr64,struct D3DXAnimation::SSegment * __ptr64)" ??$FindBestSplit@U_D3DXKEY_VECTOR3@@@D3DXAnimation@@YAXPEAU_D3DXKEY_VECTOR3@@PEAUSSegment@0@@Z
0x524390: D3DXLoadVolumeFromFileW
0x5EB5F0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitANDIF(void) __ptr64" ?EmitANDIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x564450: "public: virtual class D3DXShader::CNodeAsmRegister * __ptr64 __cdecl D3DXShader::CNodeAsmRegister::Copy(void) __ptr64" ?Copy@CNodeAsmRegister@D3DXShader@@UEAAPEAV12@XZ
0x72D34A: "__cdecl finite" _finite
0x77FD80: "short * D3DXShader::d3dxshader_ss" ?d3dxshader_ss@D3DXShader@@3PAFA
0x4B2770: "long __cdecl D3DXMesh::D3DXSaveMeshToXEx(void * __ptr64,unsigned long,struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64,unsigned long)" ?D3DXSaveMeshToXEx@D3DXMesh@@YAJPEAXKPEAUID3DXMesh@@PEBKPEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KKPEAEK@Z
0x40868C: "__cdecl _real@3c010204" __real@3c010204
0x77F588: "int D3DXShader::d3dxasm_nerrs" ?d3dxasm_nerrs@D3DXShader@@3HA
0x4227A8: "end of file" ??_C@_0M@IDJOOACD@end?5of?5file?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::UpdateSurface(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagPOINT const * __ptr64) __ptr64" ?UpdateSurface@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@0PEBUtagPOINT@@@Z
0x42C970: "const NXOF::TBinarySave::`vftable'" ??_7TBinarySave@NXOF@@6B@
0x40BFF0: "debug info exceeds maximum comme" ??_C@_0DP@DBAJKLBB@debug?5info?5exceeds?5maximum?5comme@
0x40C420: "only one address register refere" ??_C@_0EN@JJAJIHLJ@only?5one?5address?5register?5refere@
0x47C4A0: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CalcEdgeQEMS_Plane(unsigned short,unsigned short,unsigned char * __ptr64) __ptr64" ?CalcEdgeQEMS_Plane@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAXGGPEAE@Z
0x582630: "public: __cdecl D3DXEffects::CEffect::~CEffect(void) __ptr64" ??1CEffect@D3DXEffects@@QEAA@XZ
0x40C8C8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<0,2,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$0A@$01$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x5242C0: D3DXLoadVolumeFromFileA
0x60ED50: "public: long __cdecl D3DXShader::CFragmentHashTable::AddFragment(class D3DXShader::CFragment * __ptr64) __ptr64" ?AddFragment@CFragmentHashTable@D3DXShader@@QEAAJPEAVCFragment@2@@Z
0x458E00: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationYawPitchRoll(struct D3DXMATRIX * __ptr64,float,float,float)" ?init_D3DXMatrixRotationYawPitchRoll@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x42AD58: "const D3DXSHSim::PRTAnyCB::`vftable'" ??_7PRTAnyCB@D3DXSHSim@@6B@
0x40F7E8: "PIXELSHADERCONSTANTF" ??_C@_0BF@NOFGFFKE@PIXELSHADERCONSTANTF?$AA@
0x405CE8: "__cdecl _real@4001fc10" __real@4001fc10
0x51FD60: D3DXSaveVolumeToFileInMemory
0x60D520: "protected: virtual long __cdecl D3DXShader::CFXLProgram::Reschedule(void) __ptr64" ?Reschedule@CFXLProgram@D3DXShader@@MEAAJXZ
0x5CE790: "public: virtual int __cdecl D3DXShader::CNodeArray::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeArray@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x5EF3B0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::CheckDegenShader(void) __ptr64" ?CheckDegenShader@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x429108: "Microsoft (R) D3DX9 Fragment Lin" ??_C@_0DC@HCDMBDAF@Microsoft?5?$CIR?$CJ?5D3DX9?5Fragment?5Lin@
0x40C8D8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$01$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x40C3DC: "dw" ??_C@_02CPBOKKCA@dw?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPixelShaderConstantF(unsigned int,float * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantF@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAMI@Z
0x406C9C: "__stdcall _real" __real@37800080
0x401380: "__cdecl _imp_ceilf" __imp_ceilf
0x405B38: "__stdcall _real" __real@34000000
0x5CE800: "public: __cdecl D3DXShader::CNodeType::CNodeType(void) __ptr64" ??0CNodeType@D3DXShader@@QEAA@XZ
0x526E00: D3DXCreateVolumeTextureFromResourceExW
0x607E30: "protected: virtual int __cdecl D3DXShader::C30Program::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@C30Program@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x406C38: "__stdcall _real" __real@42700000
0x588D30: "public: virtual long __cdecl D3DXEffects::CEffect::SetArrayRange(char const * __ptr64,unsigned int,unsigned int) __ptr64" ?SetArrayRange@CEffect@D3DXEffects@@UEAAJPEBDII@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::ProcessVertices(unsigned int,unsigned int,unsigned int,struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DVertexDeclaration9 * __ptr64,unsigned long) __ptr64" ?ProcessVertices@CStateCaptureDevice@D3DXEffects@@UEAAJIIIPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DVertexDeclaration9@@K@Z
0x408178: "__cdecl _real@41f80000" __real@41f80000
0x43CD70: "public: virtual long __cdecl D3DXCore::CRenderToSurface::GetDesc(struct _D3DXRTS_DESC * __ptr64) __ptr64" ?GetDesc@CRenderToSurface@D3DXCore@@UEAAJPEAU_D3DXRTS_DESC@@@Z
0x59B600: "public: virtual long __cdecl D3DXEffects::CEffect::GetStateManager(struct ID3DXEffectStateManager * __ptr64 * __ptr64) __ptr64" ?GetStateManager@CEffect@D3DXEffects@@UEAAJPEAPEAUID3DXEffectStateManager@@@Z
0x42F2D8: "__stdcall _real" __real@4070000000000000
0x72C260: "struct D3DXVECTOR2 * __ptr64 __cdecl intelsse_D3DXVec2TransformNormal(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse_D3DXVec2TransformNormal@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x40817C: "__stdcall _real" __real@41700000
0x5440A0: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A4L4(void) __ptr64" ?BltBox2D_A4L4@CBlt@D3DXTex@@IEAAJXZ
0x543F10: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A8L8(void) __ptr64" ?BltBox2D_A8L8@CBlt@D3DXTex@@IEAAJXZ
0x5CDEB0: "public: static class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CNode::Copy(class D3DXShader::CNode * __ptr64)" ?Copy@CNode@D3DXShader@@SAPEAV12@PEAV12@@Z
0x54E050: "long __cdecl D3DXTex::D3DXEncodeDXT4(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT4@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x5A5320: "protected: long __cdecl D3DXShader::CCompiler::VectorizeVar(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?VectorizeVar@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAIIHH01001@Z
0x428540: "invalid %s semantic '%s'" ??_C@_0BJ@LCIEJEAK@invalid?5?$CFs?5semantic?5?8?$CFs?8?$AA@
0x6A5A40: "[thunk]:public: virtual long __cdecl NXOF::XDataRef::GetId`adjustor{8}' (struct _GUID * __ptr64) __ptr64" ?GetId@XDataRef@NXOF@@W7EAAJPEAU_GUID@@@Z
0x70DF40: "private: long __cdecl D3DXIsochart::CIsochartMesh::PartitionEachFace(void) __ptr64" ?PartitionEachFace@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x6B0B00: "void __cdecl D3DX::jpeg_CreateDecompress(struct D3DX::jpeg_decompress_struct * __ptr64,int,unsigned __int64)" ?jpeg_CreateDecompress@D3DX@@YAXPEAUjpeg_decompress_struct@1@H_K@Z
0x401BDC: "__cdecl _real@c0000000" __real@c0000000
0x41C288: "__cdecl _real@c000000000000000" __real@c000000000000000
0x6E2D90: "public: virtual void * __ptr64 __cdecl D3DXIsochart::ID3DXIsochartEngine::`vector deleting destructor'(unsigned int) __ptr64" ??_EID3DXIsochartEngine@D3DXIsochart@@UEAAPEAXI@Z
0x434700: "public: static long __cdecl D3DXCore::CBufferA16::Create(unsigned long,class D3DXCore::CBufferA16 * __ptr64 * __ptr64)" ?Create@CBufferA16@D3DXCore@@SAJKPEAPEAV12@@Z
0x650410: "public: unsigned int __cdecl D3DXSHSim::PRTComputeEngine::GetNumFacesOrig(void) __ptr64" ?GetNumFacesOrig@PRTComputeEngine@D3DXSHSim@@QEAAIXZ
0x427708: "cannot access w component from t" ??_C@_0DO@IFIOHKDP@cannot?5access?5w?5component?5from?5t@
0x405DF0: "__stdcall _real" __real@4068000000000000
0x40FC90: "CCW_STENCILFAIL" ??_C@_0BA@JHIOENNA@CCW_STENCILFAIL?$AA@
0x67DC30: "public: long __cdecl D3DXSHSim::OctTree::PHRec(class D3DXSHSim::GXArray<float> & __ptr64,unsigned int,int,class D3DXSHSim::GXArray<bool> & __ptr64) __ptr64" ?PHRec@OctTree@D3DXSHSim@@QEAAJAEAV?$GXArray@M@2@IHAEAV?$GXArray@_N@2@@Z
0x406CA0: "__stdcall _real" __real@38000100
0x603540: "protected: virtual long __cdecl D3DXShader::C30Program::EmitSize(void) __ptr64" ?EmitSize@C30Program@D3DXShader@@MEAAJXZ
0x44AB90: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumRotationKeys(unsigned int) __ptr64" ?GetNumRotationKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAII@Z
0x46CA50: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetMaxFaceInfluences(struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?GetMaxFaceInfluences@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAUIDirect3DIndexBuffer9@@KPEAK@Z
0x418B10: "@" ??_C@_01EOFPKCAF@?$EA?$AA@
0x423228: "operator" ??_C@_08LHJFAFGD@operator?$AA@
0x46F8E0: "public: unsigned short __cdecl D3DXMesh::CFaceListIter<unsigned short,1,65535>::IGetPointIndex(void)const __ptr64" ?IGetPointIndex@?$CFaceListIter@G$00$0PPPP@@D3DXMesh@@QEBAGXZ
0x572110: "private: class D3DXEffects::Compiler::CHandle * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::FindValue(char const * __ptr64,unsigned long) __ptr64" ?FindValue@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEAVCHandle@23@PEBDK@Z
0x4096A0: "texm3x3" ??_C@_07KBINOLHJ@texm3x3?$AA@
0x42A038: "%s X%u: " ??_C@_08DFJHLNPG@?$CFs?5X?$CFu?3?5?$AA@
0x425980: "internal error: next match table" ??_C@_0DJ@DHLBAGBE@internal?5error?3?5next?5match?5table@
0x42C550: "LA" ??_C@_02JAFMCMAN@LA?$AA@
0x66E2D0: "public: __cdecl D3DXSHSim::myHamerslyPoints::myHamerslyPoints(void) __ptr64" ??0myHamerslyPoints@D3DXSHSim@@QEAA@XZ
0x62F0D0: "protected: long __cdecl D3DXShader::CProgram::PropagatePredicates(void) __ptr64" ?PropagatePredicates@CProgram@D3DXShader@@IEAAJXZ
0x4940F0: "long __cdecl D3DXOptimizeFacesEx<unsigned short,1,65535>(void const * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64)" ??$D3DXOptimizeFacesEx@G$00$0PPPP@@@YAJPEBXIIPEAK@Z
0x6E3D40: "private: void __cdecl D3DXIsochart::CIsochartEngine::ReleaseFinalCharts(void) __ptr64" ?ReleaseFinalCharts@CIsochartEngine@D3DXIsochart@@AEAAXXZ
0x77E5A0: "__cdecl CRS0_" _CRS0_
0x72D3F6: "__cdecl clearfp" _clearfp
0x44A9B0: "public: virtual char const * __ptr64 __cdecl D3DXAnimation::CKeyframedAnimationSet::GetName(void) __ptr64" ?GetName@CKeyframedAnimationSet@D3DXAnimation@@UEAAPEBDXZ
0x77E590: "__cdecl CRS1_" _CRS1_
0x77E580: "__cdecl CRS2_" _CRS2_
0x77E570: "__cdecl CRS3_" _CRS3_
0x446970: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::GetCurrentTrackEvent(unsigned int,enum _D3DXEVENT_TYPE) __ptr64" ?GetCurrentTrackEvent@CAnimationController@D3DXAnimation@@UEAAKIW4_D3DXEVENT_TYPE@@@Z
0x4591F0: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixAffineTransformation2D(struct D3DXMATRIX * __ptr64,float,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64)" ?init_D3DXMatrixAffineTransformation2D@@YAPEAUD3DXMATRIX@@PEAU1@MPEBUD3DXVECTOR2@@M1@Z
0x4590B0: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixAffineTransformation(struct D3DXMATRIX * __ptr64,float,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXMatrixAffineTransformation@@YAPEAUD3DXMATRIX@@PEAU1@MPEBUD3DXVECTOR3@@PEBUD3DXQUATERNION@@1@Z
0x423A10: "comma expression used where an i" ??_C@_0EH@PAACHDCG@comma?5expression?5used?5where?5an?5i@
0x469A70: "long __cdecl D3DXMesh::ValidateIndices<unsigned short,1,65535>(unsigned short * __ptr64,unsigned long const * __ptr64,unsigned long,unsigned long,class D3DXCore::CStringStack * __ptr64)" ??$ValidateIndices@G$00$0PPPP@@D3DXMesh@@YAJPEAGPEBKKKPEAVCStringStack@D3DXCore@@@Z
0x62CA10: "protected: long __cdecl D3DXShader::CProgram::ReorderBinary(void) __ptr64" ?ReorderBinary@CProgram@D3DXShader@@IEAAJXZ
0x4233E8: "'%s': missing %s" ??_C@_0BB@PPPIEAD@?8?$CFs?8?3?5missing?5?$CFs?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetSwapChain(unsigned int,struct IDirect3DSwapChain9 * __ptr64 * __ptr64) __ptr64" ?GetSwapChain@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAPEAUIDirect3DSwapChain9@@@Z
0x4259F0: "maximum iterator register index " ??_C@_0FL@CNGNECKN@maximum?5iterator?5register?5index?5@
0x4A7BA0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::TessellateAdaptive(struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long,struct ID3DXMesh * __ptr64) __ptr64" ?TessellateAdaptive@GXPatchMesh@D3DXMesh@@UEAAJPEBUD3DXVECTOR4@@KKPEAUID3DXMesh@@@Z
0x4827B0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::TrimByVertices(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?TrimByVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAK0@Z
0x5B9BE0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::FindDecls(struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNodeScope * __ptr64) __ptr64" ?FindDecls@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAUD3DXTOKEN@2@PEAVCNodeScope@2@@Z
0x410650: "MODULATECOLOR_ADDALPHA" ??_C@_0BH@JIGAAJLL@MODULATECOLOR_ADDALPHA?$AA@
0x77BF40: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_VS20InputSemantic" ?g_VS20InputSemantic@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x59DAA0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetMaterial(struct _D3DMATERIAL9 const * __ptr64) __ptr64" ?SetMaterial@CStateCaptureDevice@D3DXEffects@@UEAAJPEBU_D3DMATERIAL9@@@Z
0x423238: "new" ??_C@_03CLCAEGCJ@new?$AA@
0x430100: "const D3DXIsochart::CIsochartEngine::`vftable'" ??_7CIsochartEngine@D3DXIsochart@@6B@
0x42F1E0: "PNG_WRITE_SWAP_SUPPORTED is not " ??_C@_0CJ@MMCLCLHN@PNG_WRITE_SWAP_SUPPORTED?5is?5not?5@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::EvictManagedResources(void) __ptr64" ?EvictManagedResources@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetDeviceCaps(struct _D3DCAPS9 * __ptr64) __ptr64" ?GetDeviceCaps@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DCAPS9@@@Z
0x46EA20: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::SetAttributeTable(struct _D3DXATTRIBUTERANGE const * __ptr64,unsigned long) __ptr64" ?SetAttributeTable@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBU_D3DXATTRIBUTERANGE@@K@Z
0x405CD4: "__cdecl _real@401964a7" __real@401964a7
0x42C590: "HE" ??_C@_02PDDJEBNF@HE?$AA@
0x54C6D0: "long __cdecl D3DXTex::D3DXEncodeDXT5(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT5@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::EndScene(void) __ptr64" ?EndScene@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x42DBB0: " %4u %4u %4u %4u %4u %4u " ??_C@_0CI@GHPOCOCL@?5?5?5?5?5?5?5?5?$CF4u?5?$CF4u?5?$CF4u?5?$CF4u?5?$CF4u?5?$CF4u?5@
0x40BDF0: "relative addressing of destinati" ??_C@_0FG@FCLIIPMN@relative?5addressing?5of?5destinati@
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeArray::Print(void) __ptr64" ?Print@CNodeArray@D3DXShader@@UEAAXXZ
0x54B6F0: "long __cdecl D3DXTex::D3DXDecodeDXT1(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT1@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x42F600: "__cdecl _real@3fa999999999999a" __real@3fa999999999999a
0x410120: "FOGTABLEMODE" ??_C@_0N@HHOOJBN@FOGTABLEMODE?$AA@
0x42F618: "png_do_dither returned rowbytes=" ??_C@_0CC@JEAKIKEF@png_do_dither?5returned?5rowbytes?$DN@
0x449C30: "public: virtual double __cdecl D3DXAnimation::CCompressedAnimationSet::GetPeriodicPosition(double) __ptr64" ?GetPeriodicPosition@CCompressedAnimationSet@D3DXAnimation@@UEAANN@Z
0x6F55B0: "private: void __cdecl D3DXIsochart::CBaseMeshInfo::CaculateCanonicalCoordinates(struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR3 * __ptr64) __ptr64" ?CaculateCanonicalCoordinates@CBaseMeshInfo@D3DXIsochart@@AEAAXQEAUD3DXVECTOR3@@00PEAUD3DXVECTOR2@@11PEAU3@@Z
0x4093D6: "" ??_C@_00CNPNBAHC@?$AA@
0x480050: "public: virtual unsigned long __cdecl NXOF::TEnumObject::AddRef(void) __ptr64" ?AddRef@TEnumObject@NXOF@@UEAAKXZ
0x42F4E0: "zlib memory error" ??_C@_0BC@MCPIPOGP@zlib?5memory?5error?$AA@
0x6E72F0: "public: virtual void * __ptr64 __cdecl D3DXIsochart::CIsochartEngine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCIsochartEngine@D3DXIsochart@@UEAAPEAXI@Z
0x76A190: "struct D3DXFASTTABLE g_D3DXFastTable" ?g_D3DXFastTable@@3UD3DXFASTTABLE@@A
0x5CF4F0: "public: virtual int __cdecl D3DXShader::CNodeBuffer::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeBuffer@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x6DD9D0: "public: __cdecl D3DXSHSim::myHamerslyPoints::~myHamerslyPoints(void) __ptr64" ??1myHamerslyPoints@D3DXSHSim@@QEAA@XZ
0x454F80: D3DXVec2Transform
0x408F08: "There was an error compiling the" ??_C@_0CP@GPKPDCEL@There?5was?5an?5error?5compiling?5the@
0x45B480: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXPlaneIntersectLine(struct D3DXVECTOR3 * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXPlaneIntersectLine@@YAPEAUD3DXVECTOR3@@PEAU1@PEBUD3DXPLANE@@PEBU1@2@Z
0x45C770: "void __cdecl init_D3DXPSGPTessellateNPatch(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned long,float * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,unsigned long)" ?init_D3DXPSGPTessellateNPatch@@YAXPEAUD3DXVECTOR3@@PEAUD3DXVECTOR2@@KPEAM222K@Z
0x70E060: "private: long __cdecl D3DXIsochart::CIsochartMesh::InsureBiPartition(unsigned long * __ptr64) __ptr64" ?InsureBiPartition@CIsochartMesh@D3DXIsochart@@AEAAJPEAK@Z
0x4094B0: "%s<%d" ??_C@_05CCMEDNHH@?$CFs?$DM?$CFd?$AA@
0x6E7FD0: "private: void __cdecl D3DXIsochart::CIsochartMesh::DeleteChildren(void) __ptr64" ?DeleteChildren@CIsochartMesh@D3DXIsochart@@AEAAXXZ
0x72DD90: "public: long __cdecl D3DXCore::CFile::Open(void const * __ptr64,int) __ptr64" ?Open@CFile@D3DXCore@@QEAAJPEBXH@Z
0x607730: "protected: virtual long __cdecl D3DXShader::C30Program::DestRegister(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,int * __ptr64) __ptr64" ?DestRegister@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@PEAK1PEAH@Z
0x575710: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetFloatArray(char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?SetFloatArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBMI@Z
0x401468: "__cdecl _imp_isspace" __imp_isspace
0x4A8B30: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::AddRef(void) __ptr64" ?AddRef@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x449B30: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CCompressedAnimationSet@D3DXAnimation@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x457AD0: D3DXMatrixMultiplyTranspose
0x40BC00: "position" ??_C@_08OAGMDKAF@position?$AA@
0x6D15D0: "void * __ptr64 __cdecl D3DX::png_zalloc(void * __ptr64,unsigned int,unsigned int)" ?png_zalloc@D3DX@@YAPEAXPEAXII@Z
0x7811E0: "int * D3DXShader::d3dxtok_vs" ?d3dxtok_vs@D3DXShader@@3PAHA
0x72DB60: "public: long __cdecl D3DXCore::CStringStack::Push(char const * __ptr64) __ptr64" ?Push@CStringStack@D3DXCore@@QEAAJPEBD@Z
0x7822C0: "double D3DXSHSim::fMPL" ?fMPL@D3DXSHSim@@3NA
0x563CF0: "public: virtual unsigned long __cdecl D3DXShader::CTextureShader::Release(void) __ptr64" ?Release@CTextureShader@D3DXShader@@UEAAKXZ
0x5E5320: "protected: long __cdecl D3DXShader::CShaderProgram::MatchCompModifier(class D3DXShader::CInstruction * __ptr64) __ptr64" ?MatchCompModifier@CShaderProgram@D3DXShader@@IEAAJPEAVCInstruction@2@@Z
0x6CB050: "struct D3DX::GLUhalfEdge * __ptr64 __cdecl D3DX::__gl_meshMakeEdge(struct D3DX::GLUmesh * __ptr64)" ?__gl_meshMakeEdge@D3DX@@YAPEAUGLUhalfEdge@1@PEAUGLUmesh@1@@Z
0x4350A0: "private: static int __cdecl D3DXCore::CSprite::CompareDepthBTF(unsigned int,unsigned int,void const * __ptr64)" ?CompareDepthBTF@CSprite@D3DXCore@@CAHIIPEBX@Z
0x435050: "private: static int __cdecl D3DXCore::CSprite::CompareDepthFTB(unsigned int,unsigned int,void const * __ptr64)" ?CompareDepthFTB@CSprite@D3DXCore@@CAHIIPEBX@Z
0x439A30: "private: long __cdecl D3DXCore::CFont::PreloadPhrase(unsigned short const * __ptr64,int,int,unsigned int * __ptr64,struct D3DXCore::_D3DXFONT_CELL * __ptr64 * __ptr64,int * __ptr64 * __ptr64) __ptr64" ?PreloadPhrase@CFont@D3DXCore@@AEAAJPEBGHHPEAIPEAPEAU_D3DXFONT_CELL@2@PEAPEAH@Z
0x4224CC: "tanh" ??_C@_04FJHINJAO@tanh?$AA@
0x5E95F0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitDest(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitDest@CShaderProgram@D3DXShader@@MEAAJKKK@Z
0x5A4E90: "protected: long __cdecl D3DXShader::CCompiler::EmitPositive(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitPositive@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x4087B8: "
" ??_C@_02PHMGELLB@?6?6?$AA@
0x5FC610: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitTEXLDPR(void) __ptr64" ?EmitTEXLDPR@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x54E000: "long __cdecl D3DXTex::D3DXEncodeDXT2(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT2@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x422F88: "type mismatch between conditiona" ??_C@_0CJ@MAPINAOL@type?5mismatch?5between?5conditiona@
0x5CF1B0: "public: __cdecl D3DXShader::CNodeValue::CNodeValue(enum D3DXShader::_D3DXVALUE_TYPE,class D3DXShader::CNode * __ptr64,struct D3DXShader::D3DXTOKEN const * __ptr64) __ptr64" ??0CNodeValue@D3DXShader@@QEAA@W4_D3DXVALUE_TYPE@1@PEAVCNode@1@PEBUD3DXTOKEN@1@@Z
0x456030: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3ProjectArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3ProjectArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33I@Z
0x5FCE20: "protected: virtual int __cdecl D3DXShader::CVSProgram::ViolatesWriteLim(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CVSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@I@Z
0x408C74: "tx_1_0" ??_C@_06NHLHMDLF@tx_1_0?$AA@
0x408FFC: "oD%u" ??_C@_04FKAHCOKM@oD?$CFu?$AA@
0x40FB68: "COLORARG2" ??_C@_09HJNGOFNG@COLORARG2?$AA@
0x687920: "double __cdecl D3DXSHSim::dnrm2_(int * __ptr64,double * __ptr64,int * __ptr64)" ?dnrm2_@D3DXSHSim@@YANPEAHPEAN0@Z
0x42AD00: "%d:%lg," ??_C@_07PNCLFOFN@?$CFd?3?$CFlg?0?$AA@
0x455920: D3DXVec3TransformCoord
0x401DB0: "ScriptPlace" ??_C@_0M@DBDPKOOB@ScriptPlace?$AA@
0x641250: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexOctal(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexOctal@CTokenize@D3DXShader@@IEAAIPEBDPEAI@Z
0x71C300: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateLandmarkAndFuzzyRegion(bool * __ptr64,unsigned long & __ptr64) __ptr64" ?CalculateLandmarkAndFuzzyRegion@CIsochartMesh@D3DXIsochart@@AEAAJPEA_NAEAK@Z
0x67EC90: "public: void __cdecl D3DXSHSim::OctTree::EvalIrradRec(class D3DXSHSim::GXArray<float> & __ptr64,struct D3DXVECTOR3 & __ptr64,unsigned int,float * __ptr64,int,struct D3DXVECTOR3,struct D3DXVECTOR3) __ptr64" ?EvalIrradRec@OctTree@D3DXSHSim@@QEAAXAEAV?$GXArray@M@2@AEAUD3DXVECTOR3@@IPEAMHU4@3@Z
0x4289EC: "Sample" ??_C@_06OANMLBJC@Sample?$AA@
0x42F158: "__cdecl _real@5f238d352e5096af" __real@5f238d352e5096af
0x422590: "isnan" ??_C@_05LGCGPNNP@isnan?$AA@
0x5E6110: "protected: long __cdecl D3DXShader::CShaderProgram::Emit(unsigned long) __ptr64" ?Emit@CShaderProgram@D3DXShader@@IEAAJK@Z
0x458590: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixScaling(struct D3DXMATRIX * __ptr64,float,float,float)" ?init_D3DXMatrixScaling@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x5DF880: "protected: long __cdecl D3DXShader::CShaderProgram::PortConstraints(void) __ptr64" ?PortConstraints@CShaderProgram@D3DXShader@@IEAAJXZ
0x4710E0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::VertexOptimize(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?VertexOptimize@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI0@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetIndices(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndices@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x574660: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixArray(char const * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatrixArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@I@Z
0x585140: "private: long __cdecl D3DXEffects::CEffect::GetShaderConstantTable(unsigned long const * __ptr64,struct _D3DXSHADER_CONSTANTTABLE * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned short * __ptr64,unsigned short * __ptr64,unsigned short * __ptr64) __ptr64" ?GetShaderConstantTable@CEffect@D3DXEffects@@AEAAJPEBKPEAPEAU_D3DXSHADER_CONSTANTTABLE@@PEAKPEAG33@Z
0x5FBF30: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x603570: "protected: virtual long __cdecl D3DXShader::CPSProgram::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CPSProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x55CDE0: "public: __cdecl D3DXShader::CConstant::CConstant(class D3DXShader::CConstantTable * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,struct _D3DXSHADER_TYPEINFO * __ptr64,long (__cdecl*)(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int),unsigned long * __ptr64) __ptr64" ??0CConstant@D3DXShader@@QEAA@PEAVCConstantTable@1@PEAU_D3DXSHADER_CONSTANTINFO@@PEAU_D3DXSHADER_TYPEINFO@@P6AJPEBXI3PEAKI@Z4@Z
0x6AA540: "int __cdecl NXOF::xofparse_parse(void)" ?xofparse_parse@NXOF@@YAHXZ
0x440FC0: "public: virtual long __cdecl D3DXCore::CLine::OnLostDevice(void) __ptr64" ?OnLostDevice@CLine@D3DXCore@@UEAAJXZ
0x41571C: "%s[%s]" ??_C@_06PDCNBNBD@?$CFs?$FL?$CFs?$FN?$AA@
0x42EF50: "d3dx" ??_C@_04BPMJBOCC@d3dx?$AA@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8@D3DXTex@@UEAAPEAXI@Z
0x42A02C: "(%u): " ??_C@_06JJNAAIBA@?$CI?$CFu?$CJ?3?5?$AA@
0x5CE220: "public: __cdecl D3DXShader::CNodeToken::CNodeToken(struct D3DXShader::D3DXTOKEN const * __ptr64) __ptr64" ??0CNodeToken@D3DXShader@@QEAA@PEBUD3DXTOKEN@1@@Z
0x471A00: "public: bool __cdecl D3DXMesh::CFaceListIter<unsigned short,1,65535>::MoveToCCWFace(void) __ptr64" ?MoveToCCWFace@?$CFaceListIter@G$00$0PPPP@@D3DXMesh@@QEAA_NXZ
0x515A90: "public: __cdecl CD3DXTexSampler::~CD3DXTexSampler(void) __ptr64" ??1CD3DXTexSampler@@QEAA@XZ
0x609FE0: "protected: virtual long __cdecl D3DXShader::CVSProgram::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CVSProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x59B0C0: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::LightEnable(unsigned long,int) __ptr64" ?LightEnable@CLoggableDevice@D3DXEffects@@UEAAJKH@Z
0x409858: "sge" ??_C@_03PCCDGNNG@sge?$AA@
0x664B50: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::BVHNode * __ptr64>::AddElement(struct D3DXSHSim::BVHNode * __ptr64 const & __ptr64) __ptr64" ?AddElement@?$GXArray@PEAUBVHNode@D3DXSHSim@@@D3DXSHSim@@QEAAJAEBQEAUBVHNode@2@@Z
0x539C60: "public: virtual void __cdecl D3DXTex::CCodec_D3DX_A16L16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_D3DX_A16L16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x559DB0: "protected: long __cdecl D3DXShader::CAssembler::GetShaderCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetShaderCode@CAssembler@D3DXShader@@IEAAJPEAPEAUID3DXBuffer@@@Z
0x4229E0: "indefinite acos" ??_C@_0BA@DBOGDIFF@indefinite?5acos?$AA@
0x76A3E0: "struct D3DXFASTTABLE g_D3DXFastTableC" ?g_D3DXFastTableC@@3UD3DXFASTTABLE@@A
0x7102A0: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessSpecialShape(unsigned long,float const * __ptr64,float const * __ptr64,float const * __ptr64,unsigned long,unsigned long,bool & __ptr64) __ptr64" ?ProcessSpecialShape@CIsochartMesh@D3DXIsochart@@AEAAJKPEBM00KKAEA_N@Z
0x406670: "pmx" ??_C@_03BCGNCLPC@pmx?$AA@
0x410900: "CUBIC" ??_C@_05KCAAFMBK@CUBIC?$AA@
0x515A10: "public: __cdecl CD3DXTexSampler::CD3DXTexSampler(struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ??0CD3DXTexSampler@@QEAA@PEAUIDirect3DBaseTexture9@@@Z
0x6B3290: "long __cdecl StringCbPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCbPrintfA@@YAJPEAD_KPEBDZZ
0x6E3140: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::SetCallback(long (__cdecl*)(float,void * __ptr64),float,void * __ptr64) __ptr64" ?SetCallback@CIsochartEngine@D3DXIsochart@@UEAAJP6AJMPEAX@ZM0@Z
0x54C040: "long __cdecl D3DXTex::D3DXEncodeDXT3(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT3@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x710F10: "private: void __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicMatrix(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,float const * __ptr64,float * __ptr64)const __ptr64" ?CalculateGeodesicMatrix@CIsochartMesh@D3DXIsochart@@AEBAXAEAV?$dynamicarray@K@2@PEBMPEAM@Z
0x6B0A70: "public: virtual long __cdecl NXOF::XObject::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@XObject@NXOF@@UEAAJPEAU_GUID@@@Z
0x6845C0: "long __cdecl D3DXSHSim::D3DXMeshCreaseFudge(unsigned int,unsigned int,struct D3DXSHSim::myFace * __ptr64,unsigned char * __ptr64,unsigned int,float)" ?D3DXMeshCreaseFudge@D3DXSHSim@@YAJIIPEAUmyFace@1@PEAEIM@Z
0x6A5300: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitVersion(void) __ptr64" ?EmitVersion@CShaderProgram@D3DXShader@@MEAAJXZ
0x408C70: "vs" ??_C@_02FENABIDK@vs?$AA@
0x524100: D3DXLoadSurfaceFromResourceA
0x56A490: "public: long __cdecl D3DXEffects::Compiler::CData::AddString(char const * __ptr64,class D3DXEffects::Compiler::CData * __ptr64 * __ptr64) __ptr64" ?AddString@CData@Compiler@D3DXEffects@@QEAAJPEBDPEAPEAV123@@Z
0x6D5840: "void __cdecl D3DX::png_write_PLTE(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_color_struct * __ptr64,unsigned long)" ?png_write_PLTE@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_color_struct@1@K@Z
0x454250: D3DXSaveMeshHierarchyToFileA
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<float,class D3DXIsochart::CIsochartMesh * __ptr64> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<float,class D3DXIsochart::CIsochartMesh * __ptr64> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x401540: "__cdecl _imp_fmod" __imp_fmod
0x4572C0: D3DXMatrixDeterminant
0x480120: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x472C00: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?SetDeclaration@CD3DXSkinInfo@D3DXMesh@@UEAAJPEBU_D3DVERTEXELEMENT9@@@Z
0x6E5850: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Initialize(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long const * __ptr64) __ptr64" ?Initialize@CIsochartEngine@D3DXIsochart@@UEAAJPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMPEBK@Z
0x6774C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestAdapt::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestAdapt@D3DXSHSim@@UEAAPEAXI@Z
0x429D78: "line" ??_C@_04HJPCFDOP@line?$AA@
0x42CED0: "kernel32.dll" ??_C@_0N@MDJJJHMB@kernel32?4dll?$AA@
0x461630: "void __cdecl D3DXMath::sh_eval_basis_5(float,float,float,float * __ptr64 const)" ?sh_eval_basis_5@D3DXMath@@YAXMMMQEAM@Z
0x675EC0: "public: virtual struct D3DXSHSim::myFace & __ptr64 __cdecl D3DXSHSim::PRTAdaptMeshFetcher::GetFace(unsigned int) __ptr64" ?GetFace@PRTAdaptMeshFetcher@D3DXSHSim@@UEAAAEAUmyFace@2@I@Z
0x42DE50: "Adobe APP14 marker: version %d, " ??_C@_0EC@EHPKAOHA@Adobe?5APP14?5marker?3?5version?5?$CFd?0?5@
0x486EC0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x466260: D3DXSHEvalHemisphereLight
0x781DB8: "int D3DXShader::d3dxtok_nerrs" ?d3dxtok_nerrs@D3DXShader@@3HA
0x559F40: "public: __cdecl D3DXShader::CFragmentInfo::CFragmentInfo(int) __ptr64" ??0CFragmentInfo@D3DXShader@@QEAA@H@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetScissorRect(struct tagRECT * __ptr64) __ptr64" ?GetScissorRect@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUtagRECT@@@Z
0x40F6A0: "MAXANISOTROPY" ??_C@_0O@BPHLIGBH@MAXANISOTROPY?$AA@
0x428D00: "const D3DXShader::CVSProgram::`vftable'" ??_7CVSProgram@D3DXShader@@6B@
0x409248: " Reg Size
" ??_C@_0N@JLHOAENN@?5Reg?5?5?5Size?6?$AA@
0x621670: "protected: long __cdecl D3DXShader::CProgram::RemapArguments(void) __ptr64" ?RemapArguments@CProgram@D3DXShader@@IEAAJXZ
0x40C5E0: "instruction coissue is not suppo" ??_C@_0DM@PNIGIHLP@instruction?5coissue?5is?5not?5suppo@
0x5CF280: "public: __cdecl D3DXShader::CNodeValue::CNodeValue(enum D3DXShader::_D3DXVALUE_TYPE,unsigned int,unsigned int,struct D3DXShader::D3DXTOKEN const * __ptr64) __ptr64" ??0CNodeValue@D3DXShader@@QEAA@W4_D3DXVALUE_TYPE@1@IIPEBUD3DXTOKEN@1@@Z
0x4702F0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::SetupWeightInfo(struct _D3DXATTRIBUTEWEIGHTS const * __ptr64,float const * __ptr64,float const * __ptr64,unsigned long,unsigned char * __ptr64) __ptr64" ?SetupWeightInfo@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEBU_D3DXATTRIBUTEWEIGHTS@@PEBM1KPEAE@Z
0x408F3C: "00ffff" ??_C@_06LJEINDPP@00ffff?$AA@
0x6A5A50: "[thunk]:public: virtual void * __ptr64 __cdecl NXOF::XDataSaveObj::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_EXDataSaveObj@NXOF@@W7EAAPEAXI@Z
0x5639D0: "public: virtual long __cdecl D3DXShader::CTextureShader::SetFloatArray(char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?SetFloatArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBMI@Z
0x4224C4: "tex1D" ??_C@_05JAGLGEGD@tex1D?$AA@
0x58FD10: "public: virtual long __cdecl D3DXEffects::CEffect::GetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64 * __ptr64) __ptr64" ?GetTexture@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DBaseTexture9@@@Z
0x401CA8: "ScriptStringCPtoX" ??_C@_0BC@NCOCHMDF@ScriptStringCPtoX?$AA@
0x6E2C50: "public: static void __cdecl D3DXIsochart::ID3DXIsochartEngine::ReleaseIsochartEngine(class D3DXIsochart::ID3DXIsochartEngine * __ptr64)" ?ReleaseIsochartEngine@ID3DXIsochartEngine@D3DXIsochart@@SAXPEAV12@@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G16R16F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_G16R16F@D3DXTex@@UEAAPEAXI@Z
0x6B8850: "void __cdecl D3DX::jpeg_free_large(struct D3DX::jpeg_common_struct * __ptr64,void * __ptr64,unsigned __int64)" ?jpeg_free_large@D3DX@@YAXPEAUjpeg_common_struct@1@PEAX_K@Z
0x45A4B0: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionRotationYawPitchRoll(struct D3DXQUATERNION * __ptr64,float,float,float)" ?init_D3DXQuaternionRotationYawPitchRoll@@YAPEAUD3DXQUATERNION@@PEAU1@MMM@Z
0x44FB10: D3DXFrameNumNamedMatrices
0x6774C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestTexMono::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestTexMono@D3DXSHSim@@UEAAPEAXI@Z
0x480060: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::DrawSubset(unsigned long) __ptr64" ?DrawSubset@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x6E1FF0: "long __cdecl D3DXIsochart::SplitFace(struct D3DXIsochart::_SubFace * __ptr64,class D3DXIsochart::CIsochartQueue<struct D3DXIsochart::_SubFace * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXVECTOR2> & __ptr64)" ?SplitFace@D3DXIsochart@@YAJPEAU_SubFace@1@AEAV?$CIsochartQueue@PEAU_SubFace@D3DXIsochart@@@1@AEAV?$dynamicarray@UD3DXVECTOR2@@@1@@Z
0x5E3660: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNEG(int) __ptr64" ?MatchNEG@CShaderProgram@D3DXShader@@IEAAJH@Z
0x486EE0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetOptions(void) __ptr64" ?GetOptions@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetDirect3D(struct IDirect3D9 * __ptr64 * __ptr64) __ptr64" ?GetDirect3D@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3D9@@@Z
0x6A1840: "public: virtual long __cdecl NXOF::TFile::CreateEnumObject(void const * __ptr64,unsigned long,struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?CreateEnumObject@TFile@NXOF@@UEAAJPEBXKPEAPEAUID3DXFileEnumObject@@@Z
0x42C55C: "GST" ??_C@_03GIFFEINO@GST?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetCreationParameters(struct _D3DDEVICE_CREATION_PARAMETERS * __ptr64) __ptr64" ?GetCreationParameters@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DDEVICE_CREATION_PARAMETERS@@@Z
0x408CF0: "ps.2.x" ??_C@_06PCKLLGJO@ps?42?4x?$AA@
0x681050: "public: struct D3DXSHSim::BVHNode * __ptr64 __cdecl D3DXSHSim::BVHNode::BuildBranch(struct D3DXSHSim::SimpMeshStruct * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?BuildBranch@BVHNode@D3DXSHSim@@QEAAPEAU12@PEAUSimpMeshStruct@2@PEAII@Z
0x40BB74: "eq" ??_C@_02HIIGGHJB@eq?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetRasterStatus(unsigned int,struct _D3DRASTER_STATUS * __ptr64) __ptr64" ?GetRasterStatus@CLoggableDevice@D3DXEffects@@UEAAJIPEAU_D3DRASTER_STATUS@@@Z
0x59FB30: "protected: int __cdecl D3DXShader::CCompiler::IsRowMajor(unsigned int * __ptr64,enum D3DXShader::_D3DXTYPE_TEMPLATE,unsigned int,unsigned int) __ptr64" ?IsRowMajor@CCompiler@D3DXShader@@IEAAHPEAIW4_D3DXTYPE_TEMPLATE@2@II@Z
0x44F9C0: D3DXFrameFind
0x5CDF00: "public: __cdecl D3DXShader::CTokenize::~CTokenize(void) __ptr64" ??1CTokenize@D3DXShader@@QEAA@XZ
0x409AD8: "asm {
" ??_C@_06KBDPGLEG@asm?5?$HL?6?$AA@
0x578BC0: "public: void * __ptr64 __cdecl D3DXEffects::CD3DXVariable::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCD3DXVariable@D3DXEffects@@QEAAPEAXI@Z
0x543B30: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A8(void) __ptr64" ?BltBox2D_A8@CBlt@D3DXTex@@IEAAJXZ
0x429CD8: "unexpected #else" ??_C@_0BB@EJBIGOAO@unexpected?5?$CDelse?$AA@
0x722F30: d3dx_inflateEnd
0x6E7E50: "private: void __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::downheap(unsigned __int64) __ptr64" ?downheap@?$CMaxHeap@MK@D3DXIsochart@@AEAAX_K@Z
0x4A8D20: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@GXPatchMesh@D3DXMesh@@UEAAJXZ
0x647280: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR3>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@UD3DXVECTOR3@@@D3DXSHSim@@QEAAJI@Z
0x458C90: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationQuaternion(struct D3DXMATRIX * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXMatrixRotationQuaternion@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXQUATERNION@@@Z
0x45A1E0: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionRotationMatrix(struct D3DXQUATERNION * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXQuaternionRotationMatrix@@YAPEAUD3DXQUATERNION@@PEAU1@PEBUD3DXMATRIX@@@Z
0x550F70: "long __cdecl D3DXShader::GatherFragments(class D3DXShader::CPreProcessor * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?GatherFragments@D3DXShader@@YAJPEAVCPreProcessor@1@KPEAPEAUID3DXBuffer@@1@Z
0x402370: IID_IDirect3DTexture9
0x54DF40: "long __cdecl D3DXTex::D3DXDecodeDXT4(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT4@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x5A5670: "protected: long __cdecl D3DXShader::CCompiler::Vectorize(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?Vectorize@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAIIHH00@Z
0x423600: "'%s': %s cannot be declared 'uni" ??_C@_0CG@EGADBMHG@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8uni@
0x409A28: " vertexshader =
" ??_C@_0CL@DBOIPABE@?5?5?5?5?5?5?5?5vertexshader?5?$DN?5?6?5?5?5?5?5?5?5?5@
0x728B30: "struct D3DXQUATERNION * __ptr64 __cdecl D3DXQuaternionInverse_X64(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?D3DXQuaternionInverse_X64@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x55C660: "public: long __cdecl D3DXShader::CAssembler::Assemble(class D3DXShader::CPreProcessor * __ptr64,unsigned long,class D3DXShader::CFragmentConstants * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?Assemble@CAssembler@D3DXShader@@QEAAJPEAVCPreProcessor@2@KPEAVCFragmentConstants@2@PEAPEAUID3DXBuffer@@@Z
0x64FFC0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ExtractPerVertexAlbedo(struct ID3DXMesh * __ptr64,enum _D3DDECLUSAGE,unsigned int) __ptr64" ?ExtractPerVertexAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXMesh@@W4_D3DDECLUSAGE@@I@Z
0x409A80: "
//listing of all techniques and" ??_C@_0EG@HPBEFJHP@?6?1?1listing?5of?5all?5techniques?5and@
0x72BE80: "struct D3DXVECTOR3 * __ptr64 __cdecl intelsse3_D3DXVec3TransformCoordArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec3TransformCoordArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x405DD0: "__cdecl _real@405f800000000000" __real@405f800000000000
0x77B4C0: "unsigned int * D3DXShader::g_LegacySwizzle" ?g_LegacySwizzle@D3DXShader@@3PAIA
0x410938: "COORD2" ??_C@_06MIDKIOAA@COORD2?$AA@
0x434990: "void __cdecl D3DXCheckNewDelete(void)" ?D3DXCheckNewDelete@@YAXXZ
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_CxV8U8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_CxV8U8@D3DXTex@@UEAAPEAXI@Z
0x639AD0: "protected: long __cdecl D3DXShader::CPreProcessor::DoError(void) __ptr64" ?DoError@CPreProcessor@D3DXShader@@IEAAJXZ
0x6E3290: "private: void __cdecl D3DXIsochart::CIsochartEngine::AssignUVCoordinate(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64) __ptr64" ?AssignUVCoordinate@CIsochartEngine@D3DXIsochart@@AEAAXAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x544EE0: "protected: long __cdecl D3DXTex::CBlt::BltBox3D(void) __ptr64" ?BltBox3D@CBlt@D3DXTex@@IEAAJXZ
0x46BD80: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::GetNumBones(void) __ptr64" ?GetNumBones@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x6E69F0: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::InitializePacking(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long) __ptr64" ?InitializePacking@CIsochartEngine@D3DXIsochart@@UEAAJPEAUID3DXBuffer@@K0K@Z
0x405D34: "__cdecl _real@4116cbe5" __real@4116cbe5
0x429AA0: "internal error: argument used wi" ??_C@_0EJ@KEOCGMOJ@internal?5error?3?5argument?5used?5wi@
0x59B280: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPixelShaderConstantB(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantB@CLoggableDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x409108: "sampler1D" ??_C@_09LDPLADBJ@sampler1D?$AA@
0x6A5300: "public: virtual unsigned long __cdecl D3DXEffects::CStateCaptureDevice::Release(void) __ptr64" ?Release@CStateCaptureDevice@D3DXEffects@@UEAAKXZ
0x6A4530: "public: virtual int __cdecl NXOF::XSrcMemory::ReadDword(unsigned long * __ptr64) __ptr64" ?ReadDword@XSrcMemory@NXOF@@UEAAHPEAK@Z
0x434000: "public: virtual unsigned long __cdecl D3DXCore::CBuffer::Release(void) __ptr64" ?Release@CBuffer@D3DXCore@@UEAAKXZ
0x4092B0: "// Generated by " ??_C@_0BB@FNHGIKHD@?1?1?5Generated?5by?5?$AA@
0x408FF4: "oX%u" ??_C@_04EAMIMGIL@oX?$CFu?$AA@
0x5D2FE0: "protected: long __cdecl D3DXShader::CShaderProgram::ResolveAddress(void) __ptr64" ?ResolveAddress@CShaderProgram@D3DXShader@@IEAAJXZ
0x584440: "public: virtual int __cdecl D3DXEffects::CEffect::IsParameterUsed(char const * __ptr64,char const * __ptr64) __ptr64" ?IsParameterUsed@CEffect@D3DXEffects@@UEAAHPEBD0@Z
0x42F1C0: "No IDATs written into file" ??_C@_0BL@LMBFPIMK@No?5IDATs?5written?5into?5file?$AA@
0x56EF10: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFunction(unsigned int) __ptr64" ?GetFunction@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDI@Z
0x5CF210: "public: __cdecl D3DXShader::CNodeValue::CNodeValue(enum D3DXShader::_D3DXVALUE_TYPE,unsigned char * __ptr64,unsigned int,struct D3DXShader::D3DXTOKEN const * __ptr64) __ptr64" ??0CNodeValue@D3DXShader@@QEAA@W4_D3DXVALUE_TYPE@1@PEAEIPEBUD3DXTOKEN@1@@Z
0x401348: "__cdecl _imp_fmodf" __imp_fmodf
0x5BA630: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::AsmDecl(void) __ptr64" ?AsmDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@XZ
0x42F6B0: "It's an error to set both read_d" ??_C@_0EB@NJKELLKM@It?8s?5an?5error?5to?5set?5both?5read_d@
0x6A5E60: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataRef::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@XDataRef@NXOF@@W7EAAKXZ
0x54BE90: "long __cdecl D3DXTex::D3DXEncodeDXT1(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT1@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x4094EC: "_bx2" ??_C@_04KFCDACOJ@_bx2?$AA@
0x6D28A0: "unsigned long __cdecl D3DX::png_get_valid(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_get_valid@D3DX@@YAKPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x78227C: "int write_double" ?write_double@@3HA
0x45A420: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionRotationAxis(struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?c_D3DXQuaternionRotationAxis@@YAPEAUD3DXQUATERNION@@PEAU1@PEBUD3DXVECTOR3@@M@Z
0x77E9B0: "int * D3DXShader::d3dxasm_vs" ?d3dxasm_vs@D3DXShader@@3PAHA
0x63FFF0: "public: __cdecl D3DXShader::CTokenize::CTokenize(void) __ptr64" ??0CTokenize@D3DXShader@@QEAA@XZ
0x5D1660: "protected: long __cdecl D3DXShader::CShaderProgram::ColorParents(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ColorParents@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@PEAV32@I@Z
0x429100: "xz" ??_C@_02IPIMIOHJ@xz?$AA@
0x5DB180: "protected: virtual long __cdecl D3DXShader::CShaderProgram::Reschedule(void) __ptr64" ?Reschedule@CShaderProgram@D3DXShader@@MEAAJXZ
0x69E8E0: "private: __cdecl NXOF::TBinarySave::TBinarySave(class NXOF::TFile * __ptr64,unsigned short const * __ptr64,void * __ptr64,void * __ptr64,unsigned char) __ptr64" ??0TBinarySave@NXOF@@AEAA@PEAVTFile@1@PEBGPEAX2E@Z
0x64C670: "public: virtual unsigned long __cdecl D3DXSHSim::PRTComputeEngine::AddRef(void) __ptr64" ?AddRef@PRTComputeEngine@D3DXSHSim@@UEAAKXZ
0x5D90A0: "protected: long __cdecl D3DXShader::CShaderProgram::ConvertDP2(void) __ptr64" ?ConvertDP2@CShaderProgram@D3DXShader@@IEAAJXZ
0x50B940: "void __cdecl D3DXMesh::GenerateNormalControlPoints2(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64)" ?GenerateNormalControlPoints2@D3DXMesh@@YAXPEAUD3DXVECTOR3@@000@Z
0x491850: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GenerateAdjacency(float,unsigned long * __ptr64) __ptr64" ?GenerateAdjacency@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJMPEAK@Z
0x5689F0: "public: virtual long __cdecl D3DXEffects::CEffectPool::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CEffectPool@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x72D670: "void __cdecl `eh vector destructor iterator'(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64))" ??_M@YAXPEAX_KHP6AX0@Z@Z
0x423C38: "const D3DXShader::CNodeValue::`vftable'" ??_7CNodeValue@D3DXShader@@6B@
0x40BBF0: "blendweight" ??_C@_0M@KDPBHIBL@blendweight?$AA@
0x460880: D3DXCpuOptimizations
0x4A5780: "unsigned long __cdecl D3DXMesh::FindAdjacentEdge<unsigned short>(unsigned short * __ptr64,unsigned short * __ptr64)" ??$FindAdjacentEdge@G@D3DXMesh@@YAKPEAG0@Z
0x46E430: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x6A4A50: "public: virtual long __cdecl D3DXAnimation::CAllocateHierarchyWrapper::DestroyMeshContainer(struct _D3DXMESHCONTAINER * __ptr64) __ptr64" ?DestroyMeshContainer@CAllocateHierarchyWrapper@D3DXAnimation@@UEAAJPEAU_D3DXMESHCONTAINER@@@Z
0x4093A0: "lt" ??_C@_02KCAKIFL@lt?$AA@
0x54BB50: "long __cdecl D3DXTex::D3DXDecodeDXT5(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT5@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x4BA630: "long __cdecl D3DXMesh::D3DXTessellateRectPatchs(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,float const * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,class CD3DXTexSampler * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long)" ?D3DXTessellateRectPatchs@D3DXMesh@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBMPEBU_D3DVERTEXELEMENT9@@PEAU4@PEBU_D3DRECTPATCH_INFO@@PEAUIDirect3DDevice9@@10KKPEAKKK7PEAVCD3DXTexSampler@@PEBUD3DXVECTOR4@@KK77PEAU_D3DXATTRIBUTERANGE@@K@Z
0x6E7530: "public: static void __cdecl D3DXIsochart::CIsochartMesh::ConvertToInternalCriterion(float,float & __ptr64,bool)" ?ConvertToInternalCriterion@CIsochartMesh@D3DXIsochart@@SAXMAEAM_N@Z
0x4909A0: D3DXSplitMesh
0x5FAF50: "protected: long __cdecl D3DXShader::CPSLegacyProgram::Match3xM(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?Match3xM@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@I0I@Z
0x4069A4: "__cdecl _real@3727c5ac" __real@3727c5ac
0x685D20: "double __cdecl D3DXSHSim::dlamch_(char const * __ptr64)" ?dlamch_@D3DXSHSim@@YANPEBD@Z
0x42CAB8: "." ??_C@_13JOFGPIOO@?$AA?4?$AA?$AA@
0x42AE60: "const D3DXSHSim::PRTCBClosestAdapt::`vftable'" ??_7PRTCBClosestAdapt@D3DXSHSim@@6B@
0x5BAFB0: "protected: void __cdecl D3DXShader::CParse::Error(char const * __ptr64,...) __ptr64" ?Error@CParse@D3DXShader@@IEAAXPEBDZZ
0x70A310: "public: bool __cdecl D3DXIsochart::CVertIter::Init(unsigned long,unsigned long,unsigned long) __ptr64" ?Init@CVertIter@D3DXIsochart@@QEAA_NKKK@Z
0x5638D0: "public: virtual long __cdecl D3DXShader::CTextureShader::SetValue(char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?SetValue@CTextureShader@D3DXShader@@UEAAJPEBDPEBXI@Z
0x534B20: "public: virtual void __cdecl D3DXTex::CCodec_D3DX_A16L16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_D3DX_A16L16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x72B180: "struct D3DXVECTOR2 * __ptr64 __cdecl intelsse3_D3DXVec2TransformCoordArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec2TransformCoordArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x422598: "isinf" ??_C@_05OIHEAIFD@isinf?$AA@
0x401D58: "ScriptFreeCache" ??_C@_0BA@BPHHMKPM@ScriptFreeCache?$AA@
0x55D770: "public: static long __cdecl D3DXShader::SetShaderConstant<0,2,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$01$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x56ED10: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetTechniqueByName(char const * __ptr64) __ptr64" ?GetTechniqueByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD@Z
0x574C20: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetVectorArray(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?SetVectorArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXVECTOR4@@I@Z
0x42E638: "Suspension not allowed here" ??_C@_0BM@PKHCPJDH@Suspension?5not?5allowed?5here?$AA@
0x4231AC: "shared" ??_C@_06HBFNPGIC@shared?$AA@
0x4343A0: "public: virtual void * __ptr64 __cdecl D3DXCore::CStringBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECStringBuffer@D3DXCore@@UEAAPEAXI@Z
0x6A71B0: "public: virtual long __cdecl NXOF::XDataRef::Save(class NXOF::TSaveObject * __ptr64) __ptr64" ?Save@XDataRef@NXOF@@UEAAJPEAVTSaveObject@2@@Z
0x4097D0: "if" ??_C@_02HEBPBKGD@if?$AA@
0x42CEA0: "{ %s }" ??_C@_06FJCHEPDL@?$HL?5?$CFs?5?$HN?$AA@
0x5DE580: "protected: virtual long __cdecl D3DXShader::CShaderProgram::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CShaderProgram@D3DXShader@@MEAAJPEAIIKPEAK@Z
0x7191C0: "public: static bool __cdecl D3DXIsochart::CSparseMatrix<double>::Mat_Trans_Mul_Vec<double>(class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CSparseMatrix<double> const & __ptr64,class D3DXIsochart::CVector<double> const & __ptr64)" ??$Mat_Trans_Mul_Vec@N@?$CSparseMatrix@N@D3DXIsochart@@SA_NAEAV?$CVector@N@1@AEBV01@AEBV21@@Z
0x40C520: "negate and divide modifiers cann" ??_C@_0CP@DFLODLPG@negate?5and?5divide?5modifiers?5cann@
0x6A4C50: "public: virtual long __cdecl NXOF::TBinaryLoad::GetFile(struct ID3DXFile * __ptr64 * __ptr64) __ptr64" ?GetFile@TBinaryLoad@NXOF@@UEAAJPEAPEAUID3DXFile@@@Z
0x4316F0: d3dx__dist_code
0x46E820: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetOptions(void) __ptr64" ?GetOptions@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x423AD8: "TypeDefs" ??_C@_08NIMFFLEN@TypeDefs?$AA@
0x4284D8: "invalid reference to %s semantic" ??_C@_0CG@CBPNDFKF@invalid?5reference?5to?5?$CFs?5semantic@
0x4AF3D0: "long __cdecl D3DXMesh::AddVertexColors(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddVertexColors@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKAEAVCD3DXCrackDecl1@1@PEAUID3DXFileSaveData@@@Z
0x408BF0: "vs_3_sw" ??_C@_07JDJMCMIP@vs_3_sw?$AA@
0x5439A0: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_R3G3B2(void) __ptr64" ?BltBox2D_R3G3B2@CBlt@D3DXTex@@IEAAJXZ
0x42849C: "spec" ??_C@_04OMFMADMO@spec?$AA@
0x55DEC0: "public: static long __cdecl D3DXShader::SetShaderConstant<1,2,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$01$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x55E030: "public: static long __cdecl D3DXShader::SetShaderConstant<2,2,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$01$01$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x6819D0: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::RayTriIntersectPrecomp>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@URayTriIntersectPrecomp@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x408D40: "ps" ??_C@_02FAFNGEII@ps?$AA@
0x482660: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x405DA0: "__stdcall _real" __real@4042000000000000
0x603540: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitSize(void) __ptr64" ?EmitSize@CPSProgram@D3DXShader@@MEAAJXZ
0x42FDC8: "Missing IHDR before sRGB" ??_C@_0BJ@NDJOEJDI@Missing?5IHDR?5before?5sRGB?$AA@
0x423558: "'%s': %s cannot be declared 'vol" ??_C@_0CH@KHGNJANK@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8vol@
0x458A80: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationAxis(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?c_D3DXMatrixRotationAxis@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR3@@M@Z
0x401318: "__cdecl _imp_InitializeCriticalSection" __imp_InitializeCriticalSection
0x6A54B0: "public: virtual long __cdecl NXOF::XDataSaveObj::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@XDataSaveObj@NXOF@@UEAAJPEAU_GUID@@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetLight(unsigned long,struct _D3DLIGHT9 * __ptr64) __ptr64" ?GetLight@CLoggableDevice@D3DXEffects@@UEAAJKPEAU_D3DLIGHT9@@@Z
0x423718: "'%s': array dimensions of %s mus" ??_C@_0CO@NPIJIGJP@?8?$CFs?8?3?5array?5dimensions?5of?5?$CFs?5mus@
0x41C280: "__cdecl _real@3fc45f306446f9b4" __real@3fc45f306446f9b4
0x406B50: "Ambient" ??_C@_07EBHHCJEE@Ambient?$AA@
0x77E86C: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`5'::t11" ?t11@?4??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x440E80: "public: virtual long __cdecl D3DXCore::CLine::SetPatternScale(float) __ptr64" ?SetPatternScale@CLine@D3DXCore@@UEAAJM@Z
0x6DC670: "long __cdecl D3DXIMTTextureCbWrapV(struct D3DXVECTOR2 const * __ptr64,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTTextureCbWrapV@@YAJPEBUD3DXVECTOR2@@IPEAXPEAM@Z
0x4469E0: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::GetCurrentPriorityBlend(void) __ptr64" ?GetCurrentPriorityBlend@CAnimationController@D3DXAnimation@@UEAAKXZ
0x720E60: "public: __cdecl D3DXIsochart::CIsochartQueue<struct D3DXIsochart::_SubFace * __ptr64>::~CIsochartQueue<struct D3DXIsochart::_SubFace * __ptr64>(void) __ptr64" ??1?$CIsochartQueue@PEAU_SubFace@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT3::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT3@D3DXTex@@UEAAPEAXI@Z
0x42FD08: "Incorrect gAMA chunk length" ??_C@_0BM@NIAHDFBB@Incorrect?5gAMA?5chunk?5length?$AA@
0x42313C: "this" ??_C@_04IIAJELJL@this?$AA@
0x410500: "PROJECTED" ??_C@_09POOGGNO@PROJECTED?$AA@
0x422C20: "'%s': loop control variable used" ??_C@_0IO@GOIFJIBG@?8?$CFs?8?3?5loop?5control?5variable?5used@
0x497D50: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::UpdateErrorMeasurements(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,unsigned char * __ptr64) __ptr64" ?UpdateErrorMeasurements@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@PEAE@Z
0x56ED90: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetPass(char const * __ptr64,unsigned int) __ptr64" ?GetPass@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBDI@Z
0x431BA0: "incompatible version" ??_C@_0BF@CJFPCCEG@incompatible?5version?$AA@
0x715000: "public: long __cdecl D3DXIsochart::CProgressiveMesh::Simplify(void) __ptr64" ?Simplify@CProgressiveMesh@D3DXIsochart@@QEAAJXZ
0x423930: "'%s': intrinsic function does no" ??_C@_0DG@LPMAMFK@?8?$CFs?8?3?5intrinsic?5function?5does?5no@
0x7116D0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateLandmarkVertices(unsigned long,unsigned long & __ptr64) __ptr64" ?CalculateLandmarkVertices@CIsochartMesh@D3DXIsochart@@AEAAJKAEAK@Z
0x569C00: "public: long __cdecl D3DXEffects::CEffectPool::AddParam(class D3DXEffects::CEffect * __ptr64,class D3DXEffects::CD3DXVariable * __ptr64) __ptr64" ?AddParam@CEffectPool@D3DXEffects@@QEAAJPEAVCEffect@2@PEAVCD3DXVariable@2@@Z
0x665C10: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::GetLeafFaces(class D3DXSHSim::GXArray<struct D3DXSHSim::myFace> & __ptr64) __ptr64" ?GetLeafFaces@myAdaptiveMesh@D3DXSHSim@@QEAAJAEAV?$GXArray@UmyFace@D3DXSHSim@@@2@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexDeclaration(struct IDirect3DVertexDeclaration9 * __ptr64) __ptr64" ?SetVertexDeclaration@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DVertexDeclaration9@@@Z
0x77E864: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`14'::t32" ?t32@?O@??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x414A78: "ID3DXEffectCompiler: Unexpected " ??_C@_0CO@IEMHCAMD@ID3DXEffectCompiler?3?5Unexpected?5@
0x42C538: "__cdecl _real@3f30000000000000" __real@3f30000000000000
0x405DD8: "__cdecl _real@bfb0000000000000" __real@bfb0000000000000
0x527A00: D3DXCreateVolumeTextureFromResourceA
0x6A1F90: "public: static class NXOF::XIdentifier * __ptr64 __cdecl NXOF::XIdentifier::Create(class NXOF::XTemplate * __ptr64)" ?Create@XIdentifier@NXOF@@SAPEAV12@PEAVXTemplate@2@@Z
0x47B210: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::ReorderFaceData(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderFaceData@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAI0@Z
0x40C8C8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<1,3,1,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$00$02$00$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x41C260: "__cdecl _real@bf56c13745d11568" __real@bf56c13745d11568
0x725690: d3dx_zcalloc
0x654830: "public: __cdecl D3DXSHSim::mySphereSampleSet::mySphereSampleSet(void) __ptr64" ??0mySphereSampleSet@D3DXSHSim@@QEAA@XZ
0x4095FC: "_2d" ??_C@_03GLKLKAEK@_2d?$AA@
0x40C9C0: "const D3DXShader::CNodeAsmInstruction::`vftable'" ??_7CNodeAsmInstruction@D3DXShader@@6B@
0x40BB48: "internal error: production faile" ??_C@_0CC@MBOPGJMG@internal?5error?3?5production?5faile@
0x45B670: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneFromPoints(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXPlaneFromPoints@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@11@Z
0x5CDE70: "public: virtual int __cdecl D3DXShader::CNode::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNode@D3DXShader@@UEAAHPEAV12@@Z
0x435160: "private: static int __cdecl D3DXCore::CSprite::CompareDepthBTFTex(unsigned int,unsigned int,void const * __ptr64)" ?CompareDepthBTFTex@CSprite@D3DXCore@@CAHIIPEBX@Z
0x4350F0: "private: static int __cdecl D3DXCore::CSprite::CompareDepthFTBTex(unsigned int,unsigned int,void const * __ptr64)" ?CompareDepthFTBTex@CSprite@D3DXCore@@CAHIIPEBX@Z
0x6E7330: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_EdgeInfoItem>::dynamicarray<struct D3DXIsochart::_EdgeInfoItem>(void) __ptr64" ??0?$dynamicarray@U_EdgeInfoItem@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x727F70: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec3TransformArray_X64(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec3TransformArray_X64@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR3@@IPEBUD3DXMATRIX@@I@Z
0x405C70: "__cdecl _real@3dc00000" __real@3dc00000
0x405CC8: "__cdecl _real@bf2808a8" __real@bf2808a8
0x72A8F0: intelsse_D3DXVec4Hermite
0x66A1F0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::RobustMeshRefine(float,unsigned int) __ptr64" ?RobustMeshRefine@PRTComputeEngine@D3DXSHSim@@UEAAJMI@Z
0x486FD0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x405B60: "__cdecl _real@3fc00000" __real@3fc00000
0x405D90: "__cdecl _real@3fc0000000000000" __real@3fc0000000000000
0x6D2AA0: "unsigned long __cdecl D3DX::png_get_tRNS(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned char * __ptr64 * __ptr64,int * __ptr64,struct D3DX::png_color_16_struct * __ptr64 * __ptr64)" ?png_get_tRNS@D3DX@@YAKPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAPEAEPEAHPEAPEAUpng_color_16_struct@1@@Z
0x409514: "_pp" ??_C@_03DGBLCOLB@_pp?$AA@
0x4230F8: "unsigned" ??_C@_08CLLOMHGD@unsigned?$AA@
0x72A841: intelsse_D3DXVec2Hermite
0x410A14: "LESS" ??_C@_04PHHIILNL@LESS?$AA@
0x72A77B: intelsse_D3DXVec3Hermite
0x55DBB0: "public: static long __cdecl D3DXShader::SetShaderConstant<1,1,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$00$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8P8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8P8@D3DXTex@@UEAAPEAXI@Z
0x5CE520: "public: virtual int __cdecl D3DXShader::CNodeDecl::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeDecl@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x42C594: "TRD" ??_C@_03GBPJMIMJ@TRD?$AA@
0x591FC0: "private: long __cdecl D3DXEffects::CEffect::ResizeStateBlock<1,0>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeStateBlock@$00$0A@@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_V8U8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_V8U8@D3DXTex@@UEAAPEAXI@Z
0x425A50: "maximum boolean register index e" ??_C@_0FD@GMBAJPLD@maximum?5boolean?5register?5index?5e@
0x53BD50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_YUY2::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_YUY2@D3DXTex@@UEAAPEAXI@Z
0x5FD8C0: "protected: virtual int __cdecl D3DXShader::CPSLegacyProgram::ViolatesPortConstraintsCoIssue(class D3DXShader::CInstruction * __ptr64,class D3DXShader::CInstruction * __ptr64) __ptr64" ?ViolatesPortConstraintsCoIssue@CPSLegacyProgram@D3DXShader@@MEAAHPEAVCInstruction@2@0@Z
0x480140: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x520480: D3DXCreateCubeTexture
0x4598B0: D3DXMatrixPerspectiveLH
0x64CB40: "public: virtual void __cdecl D3DXSHSim::PRTCBMissSH::EvalDir(void) __ptr64" ?EvalDir@PRTCBMissSH@D3DXSHSim@@UEAAXXZ
0x562D50: "public: virtual long __cdecl D3DXShader::CConstantTable::SetBool(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,int) __ptr64" ?SetBool@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDH@Z
0x593410: "private: void __cdecl D3DXEffects::CEffect::EvaluateAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,int) __ptr64" ?EvaluateAssignment@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSAssignment@2@H@Z
0x70C1D0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CheckCylinderLonghornShape(unsigned long,bool & __ptr64,bool & __ptr64,unsigned long & __ptr64)const __ptr64" ?CheckCylinderLonghornShape@CIsochartMesh@D3DXIsochart@@AEBAJKAEA_N0AEAK@Z
0x6A1B00: "public: long __cdecl NXOF::CBufferedFile::Write(void const * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?Write@CBufferedFile@NXOF@@QEAAJPEBXKPEAK@Z
0x40BDB0: "predicates are not supported in " ??_C@_0DE@FGKBEK@predicates?5are?5not?5supported?5in?5@
0x42E800: "Invalid memory pool code %d" ??_C@_0BM@OEMICEFD@Invalid?5memory?5pool?5code?5?$CFd?$AA@
0x401110: "__cdecl _imp_SetFilePointer" __imp_SetFilePointer
0x72D5B0: "void __cdecl __ArrayUnwind(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64))" ?__ArrayUnwind@@YAXPEAX_KHP6AX0@Z@Z
0x40F758: "PIXELSHADERCONSTANT3" ??_C@_0BF@IMBONIBH@PIXELSHADERCONSTANT3?$AA@
0x669150: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myChildFaceHiearchy>::GXArray<struct D3DXSHSim::myChildFaceHiearchy>(void) __ptr64" ??0?$GXArray@UmyChildFaceHiearchy@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT2::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT2@D3DXTex@@UEAAPEAXI@Z
0x44AB40: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetScaleKey(unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?GetScaleKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_VECTOR3@@@Z
0x6A5300: "public: virtual unsigned long __cdecl D3DXEffects::CLoggableDevice::AddRef(void) __ptr64" ?AddRef@CLoggableDevice@D3DXEffects@@UEAAKXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetClipPlane(unsigned long,float const * __ptr64) __ptr64" ?SetClipPlane@CLoggableDevice@D3DXEffects@@UEAAJKPEBM@Z
0x654100: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ResampleBuffer(struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ResampleBuffer@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@0@Z
0x5D9230: "protected: long __cdecl D3DXShader::CShaderProgram::PlaceInstruction(class D3DXShader::CInstruction * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?PlaceInstruction@CShaderProgram@D3DXShader@@IEAAJPEAVCInstruction@2@PEAPEAV32@I@Z
0x6874C0: "int __cdecl D3DXSHSim::dswap_(int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dswap_@D3DXSHSim@@YAHPEAHPEAN010@Z
0x410AD8: "INVDESTALPHA" ??_C@_0N@IJEMEILL@INVDESTALPHA?$AA@
0x6D5720: "void __cdecl D3DX::png_free(struct D3DX::png_struct_def * __ptr64,void * __ptr64)" ?png_free@D3DX@@YAXPEAUpng_struct_def@1@PEAX@Z
0x405CB4: "__cdecl _real@4053f171" __real@4053f171
0x603660: "protected: virtual long __cdecl D3DXShader::CPSProgram::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CPSProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x41C640: "internal error: l-value expected" ??_C@_0CB@CPEAFMMI@internal?5error?3?5l?9value?5expected@
0x72D58E: isxdigit
0x5CDF00: "void __cdecl D3DX::png_do_write_transformations(struct D3DX::png_struct_def * __ptr64)" ?png_do_write_transformations@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x575ED0: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeParameter(class D3DXShader::CNodeDecl * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64) __ptr64" ?InitializeParameter@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNodeDecl@D3DXShader@@PEAVCData@23@1@Z
0x5381B0: "public: virtual void __cdecl D3DXTex::CCodec_V8U8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6A5910: "public: virtual long __cdecl NXOF::XDataRef::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@XDataRef@NXOF@@UEAAJPEAU_GUID@@@Z
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_SubFace * __ptr64>::~dynamicarray<struct D3DXIsochart::_SubFace * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAU_SubFace@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x64F600: "public: __cdecl D3DXSHSim::mySphereSampleSet::~mySphereSampleSet(void) __ptr64" ??1mySphereSampleSet@D3DXSHSim@@QEAA@XZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetCurrentTexturePalette(unsigned int * __ptr64) __ptr64" ?GetCurrentTexturePalette@CLoggableDevice@D3DXEffects@@UEAAJPEAI@Z
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_EdgeInfoItem>::~dynamicarray<struct D3DXIsochart::_EdgeInfoItem>(void) __ptr64" ??1?$dynamicarray@U_EdgeInfoItem@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x410230: "ZENABLE" ??_C@_07NNFKNAPB@ZENABLE?$AA@
0x4100B8: "STENCILZFAIL" ??_C@_0N@HEDFPHGA@STENCILZFAIL?$AA@
0x40C8C8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<0,3,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$0A@$02$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x422B20: "UsageType" ??_C@_09BHNABIJN@UsageType?$AA@
0x401368: "__cdecl _imp__ultoa" __imp__ultoa
0x4095BC: "_psize" ??_C@_06FJMOEOM@_psize?$AA@
0x42FE50: "Duplicate tRNS chunk" ??_C@_0BF@HALLDFIL@Duplicate?5tRNS?5chunk?$AA@
0x429370: "ID3DXFragmentLinker::LinkShader:" ??_C@_0GC@NLBBBGJJ@ID3DXFragmentLinker?3?3LinkShader?3@
0x429FB8: "not enough actual parameters for" ??_C@_0CM@BIGGCADN@not?5enough?5actual?5parameters?5for@
0x648D80: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::AddBuffer(struct ID3DXPRTBuffer * __ptr64) __ptr64" ?AddBuffer@CPRTBuffer@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@@Z
0x40C8D8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$02$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x52A4A0: "public: long __cdecl D3DXTex::CCodec::ConvertFrom(class D3DXTex::CCodec * __ptr64) __ptr64" ?ConvertFrom@CCodec@D3DXTex@@QEAAJPEAV12@@Z
0x614A80: "private: long __cdecl D3DXShader::CFragmentLinker::GenerateDebugInfo(class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,unsigned long,unsigned long,struct D3DXShader::SRegisterInfo * __ptr64,unsigned long * __ptr64 * __ptr64) __ptr64" ?GenerateDebugInfo@CFragmentLinker@D3DXShader@@AEAAJPEAPEAVCFragment@2@IPEAKPEAPEAKKKPEAUSRegisterInfo@2@2@Z
0x6E5750: "public: __cdecl D3DXIsochart::CIsochartEngine::CIsochartEngine(void) __ptr64" ??0CIsochartEngine@D3DXIsochart@@QEAA@XZ
0x602AF0: "protected: virtual long __cdecl D3DXShader::CPSProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CPSProgram@D3DXShader@@MEAAJXZ
0x451620: "long __cdecl D3DXAnimation::LoadMeshHierarchy(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileEnumObject * __ptr64,struct _D3DXFRAME * __ptr64 * __ptr64,struct ID3DXAnimationController * __ptr64 * __ptr64)" ?LoadMeshHierarchy@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileEnumObject@@PEAPEAU_D3DXFRAME@@PEAPEAUID3DXAnimationController@@@Z
0x405B48: "__stdcall _real" __real@00000000
0x4024E0: "__stdcall _real" __real@40400000
0x422768: "__stdcall _real" __real@0000000000000000
0x431BB8: "buffer error" ??_C@_0N@DFPGLBGC@buffer?5error?$AA@
0x428BA8: "internal error: no profile exist" ??_C@_0DK@FBAJNIJM@internal?5error?3?5no?5profile?5exist@
0x4824C0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x406C10: "__stdcall _real" __real@41400000
0x42C4D0: "Columnwise" ??_C@_0L@DOKHANPG@Columnwise?$AA@
0x437460: "public: virtual long __cdecl D3DXCore::CFont::GetDescW(struct _D3DXFONT_DESCW * __ptr64) __ptr64" ?GetDescW@CFont@D3DXCore@@UEAAJPEAU_D3DXFONT_DESCW@@@Z
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT1::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT1@D3DXTex@@UEAAPEAXI@Z
0x478950: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CreateEmptyMesh(void) __ptr64" ?CreateEmptyMesh@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x6F4550: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeChartL2Stretch(bool) __ptr64" ?OptimizeChartL2Stretch@CIsochartMesh@D3DXIsochart@@AEAAJ_N@Z
0x5F7670: "protected: long __cdecl D3DXShader::CPSLegacyProgram::NoTexClobber(unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?NoTexClobber@CPSLegacyProgram@D3DXShader@@IEAAJIPEAPEAVCInstruction@2@IPEAII@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateDepthStencilSurface(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DMULTISAMPLE_TYPE,unsigned long,int,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateDepthStencilSurface@CStateCaptureDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@KHPEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x4014F0: "__cdecl _imp_atan" __imp_atan
0x4094F8: "%d" ??_C@_02DPKJAMEF@?$CFd?$AA@
0x44DA30: "[thunk]:public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetAnimationIndexByName`adjustor{8}' (char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CKeyframedAnimationSet@D3DXAnimation@@W7EAAJPEBDPEAI@Z
0x69CE20: "public: virtual void * __ptr64 __cdecl NXOF::TFile::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTFile@NXOF@@UEAAPEAXI@Z
0x429DA8: "warning" ??_C@_07FPLKDJGL@warning?$AA@
0x409930: " ps_2_x
" ??_C@_0M@LDKBCILI@?5?5?5?5ps_2_x?6?$AA@
0x425C60: "overlapping register semantics n" ??_C@_0DK@PGMPNCHM@overlapping?5register?5semantics?5n@
0x4238A0: "'%s': function return value must" ??_C@_0CM@FAOCBIPP@?8?$CFs?8?3?5function?5return?5value?5must@
0x6D5E00: "void __cdecl D3DX::png_write_IHDR(struct D3DX::png_struct_def * __ptr64,unsigned long,unsigned long,int,int,int,int,int)" ?png_write_IHDR@D3DX@@YAXPEAUpng_struct_def@1@KKHHHHH@Z
0x428298: "cannot map swizzle to ps_1_4" ??_C@_0BN@NIIJHEIN@cannot?5map?5swizzle?5to?5ps_1_4?$AA@
0x5CFA70: "public: virtual class D3DXShader::CNodeDecl * __ptr64 __cdecl D3DXShader::CNodeDecl::Copy(void) __ptr64" ?Copy@CNodeDecl@D3DXShader@@UEAAPEAV12@XZ
0x4015D8: "__cdecl _xc_a" __xc_a
0x478320: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneVertexBuffer(struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64) __ptr64" ?CloneVertexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DVertexBuffer9@@@Z
0x40C9F0: "__cdecl _real@3ff71547652b82fe" __real@3ff71547652b82fe
0x64AF80: D3DXSavePRTCompBufferToFileA
0x4223D0: "texCUBEgrad" ??_C@_0M@LDADINBM@texCUBEgrad?$AA@
0x47B800: "int __cdecl VertexHashAdd<unsigned short>(struct D3DXVECTOR3 * __ptr64,unsigned long,struct SVertexHashEntry * __ptr64 * __ptr64,struct SVertexHashEntry * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,class D3DXMesh::GXTri3Face<unsigned short> * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ??$VertexHashAdd@G@@YAHPEAUD3DXVECTOR3@@KPEAPEAUSVertexHashEntry@@PEAU1@KPEAK3PEAV?$GXTri3Face@G@D3DXMesh@@33@Z
0x47B990: "int __cdecl VertexHashAdd<unsigned int>(struct D3DXVECTOR3 * __ptr64,unsigned long,struct SVertexHashEntry * __ptr64 * __ptr64,struct SVertexHashEntry * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,class D3DXMesh::GXTri3Face<unsigned int> * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ??$VertexHashAdd@I@@YAHPEAUD3DXVECTOR3@@KPEAPEAUSVertexHashEntry@@PEAU1@KPEAK3PEAV?$GXTri3Face@I@D3DXMesh@@33@Z
0x5E93E0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitInst(unsigned long) __ptr64" ?EmitInst@CShaderProgram@D3DXShader@@IEAAJK@Z
0x531F40: "public: virtual void __cdecl D3DXTex::CCodec_V8U8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6E3E00: "private: void __cdecl D3DXIsochart::CIsochartEngine::ReleaseInitialCharts(void) __ptr64" ?ReleaseInitialCharts@CIsochartEngine@D3DXIsochart@@AEAAXXZ
0x46E420: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x401158: "__cdecl _imp_FreeResource" __imp_FreeResource
0x59C5B0: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrix(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?RecordSetMatrix@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXMATRIX@@@Z
0x5EBA40: "protected: long __cdecl D3DXShader::CShaderProgram::EmitNEG(void) __ptr64" ?EmitNEG@CShaderProgram@D3DXShader@@IEAAJXZ
0x42630C: "b_%s" ??_C@_04HDNFJNAF@b_?$CFs?$AA@
0x6DD9D0: "public: __cdecl D3DXIsochart::CMaxFlow::Node::~Node(void) __ptr64" ??1Node@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x427C80: "program is order of magnitude to" ??_C@_0DN@EFMOMEPD@program?5is?5order?5of?5magnitude?5to@
0x42E9A8: "ALIGN_TYPE is wrong, please fix" ??_C@_0CA@FDMPGPNI@ALIGN_TYPE?5is?5wrong?0?5please?5fix?$AA@
0x675F20: "public: virtual struct D3DXCOLOR __cdecl D3DXSHSim::PRTVertAlbedoFetch::GetAlbedo(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?GetAlbedo@PRTVertAlbedoFetch@D3DXSHSim@@UEAA?AUD3DXCOLOR@@PEAUGenHitRecord@2@@Z
0x4013E0: "__cdecl _imp_atan2" __imp_atan2
0x6652B0: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::AddEdge(unsigned int,unsigned int,int,int,unsigned int,class D3DXSHSim::myEdge * __ptr64 & __ptr64) __ptr64" ?AddEdge@myAdaptiveMesh@D3DXSHSim@@QEAAJIIHHIAEAPEAVmyEdge@2@@Z
0x4A9090: "long __cdecl D3DXMesh::D3DXLoadPatchMeshFromXofEx(struct ID3DXFileData * __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXPatchMesh * __ptr64 * __ptr64,unsigned long * __ptr64,int,struct ID3DXFileData * __ptr64 * __ptr64 * __ptr64,unsigned long * __ptr64)" ?D3DXLoadPatchMeshFromXofEx@D3DXMesh@@YAJPEAUID3DXFileData@@KPEAUIDirect3DDevice9@@PEAPEAUID3DXBuffer@@2PEAKPEAPEAUID3DXPatchMesh@@3HPEAPEAPEAU2@3@Z
0x42FE38: "Zero length tRNS chunk" ??_C@_0BH@JJNMONHM@Zero?5length?5tRNS?5chunk?$AA@
0x47F0B0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::ConvertAdjacencyToPointReps(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertAdjacencyToPointReps@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D3DX_A16L16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_D3DX_A16L16@D3DXTex@@UEAAPEAXI@Z
0x409408: " tx_%u_%u
" ??_C@_0O@LFDMILBB@?5?5?5?5tx_?$CFu_?$CFu?6?$AA@
0x437990: "public: long __cdecl D3DXCore::CArray<struct tagGOFFSET>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@UtagGOFFSET@@@D3DXCore@@QEAAJIH@Z
0x42F3C8: "Width too large to process image" ??_C@_0DP@GHHOJINM@Width?5too?5large?5to?5process?5image@
0x4100D8: "STENCILENABLE" ??_C@_0O@GKAMAGKE@STENCILENABLE?$AA@
0x4B6950: D3DXLoadMeshFromXW
0x409394: "add" ??_C@_03BDGOHNNK@add?$AA@
0x42FDE8: "tRNS chunk not allowed with alph" ??_C@_0CK@JMGMOHJA@tRNS?5chunk?5not?5allowed?5with?5alph@
0x405D18: "__cdecl _real@3e3a2e8c" __real@3e3a2e8c
0x776E50: "short * D3DXShader::d3dxshader_len" ?d3dxshader_len@D3DXShader@@3PAFA
0x474EE0: "private: virtual bool __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::BValid(class D3DXMesh::GXTri3Face<unsigned short> * __ptr64) __ptr64" ?BValid@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@EEAA_NPEAV?$GXTri3Face@G@2@@Z
0x40F680: "ELEMENTINDEX" ??_C@_0N@JECOJKL@ELEMENTINDEX?$AA@
0x6026D0: "protected: virtual long __cdecl D3DXShader::CPSProgram::PatternMatch(void) __ptr64" ?PatternMatch@CPSProgram@D3DXShader@@MEAAJXZ
0x59B1C0: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPixelShader(struct IDirect3DPixelShader9 * __ptr64) __ptr64" ?SetPixelShader@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DPixelShader9@@@Z
0x57A260: "long __cdecl D3DXEffects::ValidateHandleArray<struct D3DXEffects::SHandle>(struct D3DXEffects::SHandle * __ptr64 & __ptr64,unsigned long)" ??$ValidateHandleArray@USHandle@D3DXEffects@@@D3DXEffects@@YAJAEAPEAUSHandle@0@K@Z
0x467D00: "int __cdecl IntersectTri(struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64)" ?IntersectTri@@YAHPEBUD3DXVECTOR3@@0000PEAM11@Z
0x77E850: "private: static struct _D3DXKEY_VECTOR3 const D3DXAnimation::CCompressedAnimationSet::m_DefaultTranslationKey" ?m_DefaultTranslationKey@CCompressedAnimationSet@D3DXAnimation@@0U_D3DXKEY_VECTOR3@@B
0x6AA420: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<char const * __ptr64,10>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$XDataArray@PEBD$09@NXOF@@UEAAPEAXI@Z
0x453740: "long __cdecl D3DXAnimation::AddTransform(struct D3DXAnimation::SSaveContext * __ptr64,struct _D3DXFRAME const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddTransform@D3DXAnimation@@YAJPEAUSSaveContext@1@PEBU_D3DXFRAME@@PEAUID3DXFileSaveData@@@Z
0x42C4A0: "__cdecl _real@3fb999999999999a" __real@3fb999999999999a
0x40FDB0: "BLENDOP" ??_C@_07BPJDNPDP@BLENDOP?$AA@
0x4237A0: "initializer" ??_C@_0M@ONCIBLMP@initializer?$AA@
0x4087BC: " " ??_C@_01CLKCMJKC@?5?$AA@
0x72BB00: "struct D3DXVECTOR3 * __ptr64 __cdecl intelsse3_D3DXVec3TransformNormalArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec3TransformNormalArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x4232D0: "default" ??_C@_07DLHCIBDH@default?$AA@
0x44A4C0: "[thunk]:public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetAnimationNameByIndex`adjustor{8}' (unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CKeyframedAnimationSet@D3DXAnimation@@W7EAAJIPEAPEBD@Z
0x41081C: "ADD" ??_C@_03BOJFLAKG@ADD?$AA@
0x4097C8: "else" ??_C@_04FHMCPBIP@else?$AA@
0x6EEFC0: "private: long __cdecl D3DXIsochart::CIsochartMesh::PrepareSimpleChart(bool,unsigned long & __ptr64,bool & __ptr64) __ptr64" ?PrepareSimpleChart@CIsochartMesh@D3DXIsochart@@AEAAJ_NAEAKAEA_N@Z
0x4024F0: "__stdcall _real" __real@4059000000000000
0x780168: "int D3DXShader::d3dxshader_lval" ?d3dxshader_lval@D3DXShader@@3HA
0x6A5E20: "public: virtual unsigned long __cdecl NXOF::XDataSaveObj::Release(void) __ptr64" ?Release@XDataSaveObj@NXOF@@UEAAKXZ
0x4918C0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::ConvertPointRepsToAdjacency(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertPointRepsToAdjacency@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x781D98: "int D3DXShader::d3dxtok_lval" ?d3dxtok_lval@D3DXShader@@3HA
0x422F20: "constructors only defined for nu" ??_C@_0DB@DICCANKG@constructors?5only?5defined?5for?5nu@
0x4B52A0: "long __cdecl D3DXMesh::D3DXLoadSkinMeshFromXofEx(struct ID3DXFileData * __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXSkinInfo * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXFileData * __ptr64 * __ptr64 * __ptr64,unsigned long * __ptr64)" ?D3DXLoadSkinMeshFromXofEx@D3DXMesh@@YAJPEAUID3DXFileData@@KPEAUIDirect3DDevice9@@PEAPEAUID3DXBuffer@@22PEAKPEAPEAUID3DXSkinInfo@@PEAPEAUID3DXMesh@@PEAPEAE3PEAPEAPEAU2@3@Z
0x430158: "__cdecl _real@3f333333" __real@3f333333
0x712970: "private: bool __cdecl D3DXIsochart::CProgressiveMesh::IsProgressiveMeshToplogicValid(struct D3DXIsochart::_PMIsochartEdge * __ptr64,struct D3DXIsochart::_PMIsochartVertex * __ptr64,struct D3DXIsochart::_PMIsochartVertex * __ptr64)const __ptr64" ?IsProgressiveMeshToplogicValid@CProgressiveMesh@D3DXIsochart@@AEBA_NPEAU_PMIsochartEdge@2@PEAU_PMIsochartVertex@2@1@Z
0x6D3910: "void __cdecl D3DX::png_set_tRNS_to_alpha(struct D3DX::png_struct_def * __ptr64)" ?png_set_tRNS_to_alpha@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x410098: "STENCILFUNC" ??_C@_0M@ONEANKHN@STENCILFUNC?$AA@
0x650370: "public: unsigned int __cdecl D3DXSHSim::PRTComputeEngine::GetNumVertsOrig(void) __ptr64" ?GetNumVertsOrig@PRTComputeEngine@D3DXSHSim@@QEAAIXZ
0x720ED0: "public: __cdecl D3DXIsochart::CMaxFlow::list_type<struct D3DXIsochart::CMaxFlow::Node>::~list_type<struct D3DXIsochart::CMaxFlow::Node>(void) __ptr64" ??1?$list_type@UNode@CMaxFlow@D3DXIsochart@@@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x40C6B0: "yacc stack overflow" ??_C@_0BE@CHCCDJIL@yacc?5stack?5overflow?$AA@
0x408460: "const D3DXTex::CCodec_V8U8::`vftable'" ??_7CCodec_V8U8@D3DXTex@@6B@
0x4AC270: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::Release(void) __ptr64" ?Release@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x6A5860: "public: virtual long __cdecl NXOF::XDataObj::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@XDataObj@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x47D220: "public: long __cdecl D3DXMesh::CMeshStatus<unsigned int,0,4294967295>::Init(unsigned int,unsigned int,bool) __ptr64" ?Init@?$CMeshStatus@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAJII_N@Z
0x5239F0: D3DXFilterTexture
0x40FEC0: "POINTSIZE_MIN" ??_C@_0O@GNAIBFOM@POINTSIZE_MIN?$AA@
0x573680: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetParameterByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD0@Z
0x71FF10: "public: __cdecl D3DXIsochart::CMaxFlow::Node::Node(void) __ptr64" ??0Node@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x7263F0: d3dx_inflate_codes
0x484C00: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetVertexWeights(float * __ptr64) __ptr64" ?GetVertexWeights@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAM@Z
0x42C4E0: "Backward" ??_C@_08LDDCHHDA@Backward?$AA@
0x780180: "int D3DXShader::d3dxshader_char" ?d3dxshader_char@D3DXShader@@3HA
0x6D1710: "void * __ptr64 __cdecl D3DX::png_get_io_ptr(struct D3DX::png_struct_def * __ptr64)" ?png_get_io_ptr@D3DX@@YAPEAXPEAUpng_struct_def@1@@Z
0x57A590: "private: long __cdecl D3DXEffects::CEffect::LoadAssignment(unsigned short,unsigned short,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadAssignment@CEffect@D3DXEffects@@AEAAJGGKPEAUID3DXBuffer@@PEAK@Z
0x61BF10: "private: int __cdecl D3DXShader::CProgram::MulSequence(unsigned int,unsigned int) __ptr64" ?MulSequence@CProgram@D3DXShader@@AEAAHII@Z
0x69CBC0: "public: virtual long __cdecl NXOF::TEnumObject::GetDataObjectByName(char const * __ptr64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetDataObjectByName@TEnumObject@NXOF@@UEAAJPEBDPEAPEAUID3DXFileData@@@Z
0x6EE0B0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CutChartAlongPath(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?CutChartAlongPath@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@@Z
0x6549E0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeDirectLightingSH(unsigned int,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeDirectLightingSH@PRTComputeEngine@D3DXSHSim@@UEAAJIPEAUID3DXPRTBuffer@@@Z
0x63FD10: "protected: long __cdecl D3DXShader::CTErrors::Push(unsigned int,unsigned int * __ptr64) __ptr64" ?Push@CTErrors@D3DXShader@@IEAAJIPEAI@Z
0x6A9370: "public: int __cdecl NXOF::XArray<class NXOF::XIdentifier * __ptr64,5>::Add(class NXOF::XIdentifier * __ptr64 & __ptr64) __ptr64" ?Add@?$XArray@PEAVXIdentifier@NXOF@@$04@NXOF@@QEAAHAEAPEAVXIdentifier@2@@Z
0x5D5C70: "protected: long __cdecl D3DXShader::CShaderProgram::MatchIFCOND(void) __ptr64" ?MatchIFCOND@CShaderProgram@D3DXShader@@IEAAJXZ
0x56F9A0: "long __cdecl D3DXEffects::Compiler::SetMatTPtr(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int)" ?SetMatTPtr@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEAPEBUD3DXMATRIX@@I@Z
0x603160: "protected: long __cdecl D3DXShader::CPSProgram::PSEmitMax(void) __ptr64" ?PSEmitMax@CPSProgram@D3DXShader@@IEAAJXZ
0x5DF0D0: "protected: long __cdecl D3DXShader::CShaderProgram::ConstrainPorts(void) __ptr64" ?ConstrainPorts@CShaderProgram@D3DXShader@@IEAAJXZ
0x537360: "public: virtual void __cdecl D3DXTex::CCodec_A8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x65B6B0: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::ApplyGuttersTex(struct IDirect3DTexture9 * __ptr64) __ptr64" ?ApplyGuttersTex@CGutterHelper@D3DXSHSim@@UEAAJPEAUIDirect3DTexture9@@@Z
0x61AAF0: "public: virtual void * __ptr64 __cdecl D3DXShader::CTransform::`vector deleting destructor'(unsigned int) __ptr64" ??_ECTransform@D3DXShader@@UEAAPEAXI@Z
0x4109A0: "INCR" ??_C@_04ONKEBBJL@INCR?$AA@
0x6D77F0: "void __cdecl D3DX::png_do_read_interlace(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,int,unsigned long)" ?png_do_read_interlace@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEHK@Z
0x4827B0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::TrimByVertices(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?TrimByVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAK0@Z
0x58A950: "public: virtual long __cdecl D3DXEffects::CEffect::GetFloat(char const * __ptr64,float * __ptr64) __ptr64" ?GetFloat@CEffect@D3DXEffects@@UEAAJPEBDPEAM@Z
0x683410: "struct svd_work * __ptr64 __cdecl svd_solve_create_eigen(int,int)" ?svd_solve_create_eigen@@YAPEAUsvd_work@@HH@Z
0x65B0E0: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::SetFaceMap(unsigned int * __ptr64) __ptr64" ?SetFaceMap@CGutterHelper@D3DXSHSim@@UEAAJPEAI@Z
0x6105A0: "public: long __cdecl D3DXShader::SRegisterInfo::Init(unsigned long,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64 const) __ptr64" ?Init@SRegisterInfo@D3DXShader@@QEAAJKIIIIIQEAI@Z
0x781E38: "double t_cov_under" ?t_cov_under@@3NA
0x423A88: "'%s' already has a body" ??_C@_0BI@DMAMCNBM@?8?$CFs?8?5already?5has?5a?5body?$AA@
0x46DD50: "int __cdecl D3DXMesh::BIdenticalDecls(struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64)" ?BIdenticalDecls@D3DXMesh@@YAHPEBU_D3DVERTEXELEMENT9@@0@Z
0x45AB70: D3DXQuaternionExp
0x41C3F8: "__cdecl _real@3f91df46aaaaaaab" __real@3f91df46aaaaaaab
0x60B8F0: "public: virtual void * __ptr64 __cdecl D3DXShader::CVSProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCVSProgram@D3DXShader@@UEAAPEAXI@Z
0x643DB0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAccellHiearchy::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTAccellHiearchy@D3DXSHSim@@UEAAPEAXI@Z
0x780198: "protected: static class D3DXCore::CAlloc * __ptr64 __ptr64 D3DXShader::CNode::s_pAlloc" ?s_pAlloc@CNode@D3DXShader@@1PEAVCAlloc@D3DXCore@@EA
0x6EC150: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalMinPathToOtherBoundary(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long & __ptr64,float & __ptr64) __ptr64" ?CalMinPathToOtherBoundary@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@KKPEAKAEAKAEAM@Z
0x408CD8: "ps_1_0" ??_C@_06EJDPBHGF@ps_1_0?$AA@
0x6ABC70: "int __cdecl fastFtoa(float,char * __ptr64 const)" ?fastFtoa@@YAHMQEAD@Z
0x5CDF00: "void __cdecl D3DX::extr_glEnd(void)" ?extr_glEnd@D3DX@@YAXXZ
0x72D2D2: iswspace
0x42F148: "__cdecl _real@5f138d352e5096af" __real@5f138d352e5096af
0x4106A8: "BLENDTEXTUREALPHAPM" ??_C@_0BE@JPNDGCGH@BLENDTEXTUREALPHAPM?$AA@
0x5BA480: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::Stmt(class D3DXShader::CNode * __ptr64) __ptr64" ?Stmt@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x6871E0: "int __cdecl D3DXSHSim::dlamc5_(int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64)" ?dlamc5_@D3DXSHSim@@YAHPEAH0000PEAN@Z
0x519BC0: D3DXCreatePolygon
0x461E70: "void __cdecl D3DXMath::sh3_rot(float * __ptr64 const,float * __ptr64 const,float * __ptr64 const)" ?sh3_rot@D3DXMath@@YAXQEAM00@Z
0x46DBD0: "public: unsigned char * __ptr64 __cdecl D3DXMesh::CD3DXCrackDecl::GetVertex(unsigned int,unsigned int) __ptr64" ?GetVertex@CD3DXCrackDecl@D3DXMesh@@QEAAPEAEII@Z
0x4288F0: "internal error: unexpected Alias" ??_C@_0DI@IDPJLKHN@internal?5error?3?5unexpected?5Alias@
0x541DB0: "public: long __cdecl D3DXTex::CImage::Save(void const * __ptr64,enum _D3DXIMAGE_FILEFORMAT,unsigned long) __ptr64" ?Save@CImage@D3DXTex@@QEAAJPEBXW4_D3DXIMAGE_FILEFORMAT@@K@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetStreamSource(unsigned int,struct IDirect3DVertexBuffer9 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetStreamSource@CLoggableDevice@D3DXEffects@@UEAAJIPEAUIDirect3DVertexBuffer9@@II@Z
0x408FD8: "p%u" ??_C@_03NJEKIJMH@p?$CFu?$AA@
0x5EE680: "protected: long __cdecl D3DXShader::CPSLegacyProgram::CleanUpClip(void) __ptr64" ?CleanUpClip@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x6E8D50: "public: long __cdecl D3DXIsochart::CIsochartMesh::Bipartition3D(void) __ptr64" ?Bipartition3D@CIsochartMesh@D3DXIsochart@@QEAAJXZ
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_P8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_P8@D3DXTex@@UEAAPEAXI@Z
0x6E7600: "public: long __cdecl D3DXIsochart::CIsochartMesh::Bipartition2D(void) __ptr64" ?Bipartition2D@CIsochartMesh@D3DXIsochart@@QEAAJXZ
0x4263F0: "internal error: output register " ??_C@_0DB@FJJKEODO@internal?5error?3?5output?5register?5@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawIndexedPrimitiveUP(enum _D3DPRIMITIVETYPE,unsigned int,unsigned int,unsigned int,void const * __ptr64,enum _D3DFORMAT,void const * __ptr64,unsigned int) __ptr64" ?DrawIndexedPrimitiveUP@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@IIIPEBXW4_D3DFORMAT@@1I@Z
0x423980: "Inputs" ??_C@_06HDCHCENJ@Inputs?$AA@
0x5E61F0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitPreShader(void) __ptr64" ?EmitPreShader@CShaderProgram@D3DXShader@@IEAAJXZ
0x458660: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixTranslation(struct D3DXMATRIX * __ptr64,float,float,float)" ?init_D3DXMatrixTranslation@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x4224D4: "tan" ??_C@_03IIINPABG@tan?$AA@
0x45C0A0: D3DXColorAdjustContrast
0x40FFB0: "LIGHTING" ??_C@_08JLJGAGMG@LIGHTING?$AA@
0x6E38E0: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::add(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBV12@@Z
0x6D2B20: "struct D3DX::png_struct_def * __ptr64 __cdecl D3DX::png_create_read_struct(char const * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64),void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64))" ?png_create_read_struct@D3DX@@YAPEAUpng_struct_def@1@PEBDPEAXP6AXPEAU21@0@Z3@Z
0x6A5300: "public: virtual long __cdecl NXOF::TBinaryData::Unlock(void) __ptr64" ?Unlock@TBinaryData@NXOF@@UEAAJXZ
0x65FB90: "public: long __cdecl D3DXSHSim::TwoBitArray::Alloc(unsigned int) __ptr64" ?Alloc@TwoBitArray@D3DXSHSim@@QEAAJI@Z
0x60F3C0: "unsigned int __cdecl D3DXShader::GetShaderLength(unsigned long const * __ptr64)" ?GetShaderLength@D3DXShader@@YAIPEBK@Z
0x429C70: "unexpected #elif following #else" ??_C@_0CB@MKHBBNDA@unexpected?5?$CDelif?5following?5?$CDelse@
0x69B4E0: "double __cdecl D3DXSHSim::d_sign(double * __ptr64,double * __ptr64)" ?d_sign@D3DXSHSim@@YANPEAN0@Z
0x428A40: "BlendWeight" ??_C@_0M@HEHNJKHP@BlendWeight?$AA@
0x42FF98: "__cdecl _real@bd719799812dea11" __real@bd719799812dea11
0x422770: "%u%s" ??_C@_04FGIJFGAG@?$CFu?$CFs?$AA@
0x40C360: "invalid register '%s[%u]'" ??_C@_0BK@FOKIDEMM@invalid?5register?5?8?$CFs?$FL?$CFu?$FN?8?$AA@
0x46C210: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::TruncVertexSkinData(struct ID3DXMesh * __ptr64,unsigned long,unsigned long const * __ptr64) __ptr64" ?TruncVertexSkinData@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAUID3DXMesh@@KPEBK@Z
0x446C70: "public: virtual long __cdecl D3DXAnimation::CAnimationController::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CAnimationController@D3DXAnimation@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x686E90: "double __cdecl D3DXSHSim::dlamc3_(double * __ptr64,double * __ptr64)" ?dlamc3_@D3DXSHSim@@YANPEAN0@Z
0x5E9700: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitSrc(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitSrc@CShaderProgram@D3DXShader@@MEAAJKKK@Z
0x714C20: "public: long __cdecl D3DXIsochart::CProgressiveMesh::Initialize(class D3DXIsochart::CIsochartMesh & __ptr64) __ptr64" ?Initialize@CProgressiveMesh@D3DXIsochart@@QEAAJAEAVCIsochartMesh@2@@Z
0x6E39E0: "public: bool __cdecl D3DXIsochart::dynamicarray<unsigned long>::add(unsigned long const & __ptr64) __ptr64" ?add@?$dynamicarray@K@D3DXIsochart@@QEAA_NAEBK@Z
0x40FFE4: "WRAP12" ??_C@_06KDOAPLMJ@WRAP12?$AA@
0x402758: "const D3DXAnimation::CAllocateHierarchyWrapper::`vftable'" ??_7CAllocateHierarchyWrapper@D3DXAnimation@@6B@
0x427A10: "cannot bind sampler to sampler a" ??_C@_0GN@IHLEDLI@cannot?5bind?5sampler?5to?5sampler?5a@
0x6A4A50: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetEnum(struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?GetEnum@TBinaryDataRef@NXOF@@UEAAJPEAPEAUID3DXFileEnumObject@@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::Present(struct tagRECT const * __ptr64,struct tagRECT const * __ptr64,struct HWND__ * __ptr64,struct _RGNDATA const * __ptr64) __ptr64" ?Present@CLoggableDevice@D3DXEffects@@UEAAJPEBUtagRECT@@0PEAUHWND__@@PEBU_RGNDATA@@@Z
0x486EC0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x50C480: "int __cdecl D3DXMesh::D3DXTessellateNPatchesNew(struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,float,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,int,struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,unsigned long,unsigned long,unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,class CD3DXTexSampler * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long)" ?D3DXTessellateNPatchesNew@D3DXMesh@@YAHPEAUIDirect3DIndexBuffer9@@PEAUIDirect3DVertexBuffer9@@MPEAU_D3DVERTEXELEMENT9@@2H01KKPEBKPEAPEAUID3DXBuffer@@KKPEAKPEAVCD3DXTexSampler@@PEBUD3DXVECTOR4@@KK55PEAU_D3DXATTRIBUTERANGE@@K@Z
0x482500: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x409038: "v%u" ??_C@_03PMCBNGBL@v?$CFu?$AA@
0x55D650: "public: static long __cdecl D3DXShader::SetShaderConstant<0,1,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$00$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x66B490: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeBounceAdaptive(struct ID3DXPRTBuffer * __ptr64,float,float,unsigned int,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeBounceAdaptive@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@MMI00@Z
0x40F910: "LIGHTATTENUATION2" ??_C@_0BC@HKLFPJOO@LIGHTATTENUATION2?$AA@
0x4AC350: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct ID3DXPatchMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@GXPatchMesh@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAPEAUID3DXPatchMesh@@@Z
0x706500: "private: long __cdecl D3DXIsochart::CIsochartMesh::TryParameterize(bool & __ptr64) __ptr64" ?TryParameterize@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x474180: "public: __cdecl D3DXMesh::SVertexCopyContext::SVertexCopyContext(struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ??0SVertexCopyContext@D3DXMesh@@QEAA@PEBU_D3DVERTEXELEMENT9@@0@Z
0x6A3230: "private: long __cdecl NXOF::XTemplateMember::SaveSingleData(class NXOF::TSaveObject * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?SaveSingleData@XTemplateMember@NXOF@@AEAAJPEAVTSaveObject@2@PEAPEAX@Z
0x408144: "__cdecl _real@41c7ba5e" __real@41c7ba5e
0x40FA98: "TEXTURETRANSFORMFLAGS" ??_C@_0BG@ONDPMHDF@TEXTURETRANSFORMFLAGS?$AA@
0x6D1C80: "void __cdecl D3DX::png_write_destroy(struct D3DX::png_struct_def * __ptr64)" ?png_write_destroy@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x45AA40: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionLn(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionLn@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x60F060: "public: virtual long __cdecl D3DXShader::CFragmentLinker::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CFragmentLinker@D3DXShader@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x45DC70: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3TransformCoord(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3TransformCoord@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x4757D0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x51D5F0: D3DXCreateTextW
0x7273D0: d3dx_inflate_fast
0x46DA20: D3DXFVFFromDeclarator
0x47D590: "public: __cdecl D3DXMesh::CD3DXSkinInfo::~CD3DXSkinInfo(void) __ptr64" ??1CD3DXSkinInfo@D3DXMesh@@QEAA@XZ
0x4801A0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ConvertPointRepsToAdjacency(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertPointRepsToAdjacency@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x4082A0: "const D3DXTex::CCodec_A8::`vftable'" ??_7CCodec_A8@D3DXTex@@6B@
0x409748: "texm3x3pad" ??_C@_0L@FGBICJOM@texm3x3pad?$AA@
0x409768: "texm3x2pad" ??_C@_0L@GLHIAAFM@texm3x2pad?$AA@
0x423BF0: "const D3DXShader::CNodeVariable::`vftable'" ??_7CNodeVariable@D3DXShader@@6B@
0x409A00: " //No embedded vertex sha" ??_C@_0CF@KDBHAPBD@?5?5?5?5?5?5?5?5?1?1No?5embedded?5vertex?5sha@
0x42A0B8: "integer '%dl'" ??_C@_0O@MGNGKBFC@integer?5?8?$CFdl?8?$AA@
0x6F3F50: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeGeoLnInfiniteStretch(bool & __ptr64) __ptr64" ?OptimizeGeoLnInfiniteStretch@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x43CCD0: "public: long __cdecl D3DXCore::CRenderToSurface::Init(struct IDirect3DDevice9 * __ptr64,unsigned int,unsigned int,enum _D3DFORMAT,int,enum _D3DFORMAT) __ptr64" ?Init@CRenderToSurface@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@IIW4_D3DFORMAT@@H1@Z
0x60C9B0: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CVSProgram@D3DXShader@@MEAAJXZ
0x478B00: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ComputePointReps(void) __ptr64" ?ComputePointReps@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x516FD0: "long __cdecl D3DXMesh::InitFaces(struct D3DXMesh::SLoadedFace * __ptr64 & __ptr64,unsigned long)" ?InitFaces@D3DXMesh@@YAJAEAPEAUSLoadedFace@1@K@Z
0x6AA470: "public: int __cdecl NXOF::TEnumObject::AddDataObject(class NXOF::XDataObj * __ptr64) __ptr64" ?AddDataObject@TEnumObject@NXOF@@QEAAHPEAVXDataObj@2@@Z
0x41C2A8: "__cdecl _real@bf932dc60be86b8f" __real@bf932dc60be86b8f
0x410104: "FOGEND" ??_C@_06BDEONOOG@FOGEND?$AA@
0x60F0E0: "public: virtual char const * __ptr64 __cdecl D3DXShader::CFragmentLinker::GetFragmentHandleByName(char const * __ptr64) __ptr64" ?GetFragmentHandleByName@CFragmentLinker@D3DXShader@@UEAAPEBDPEBD@Z
0x60D520: "public: virtual int __cdecl NXOF::TBinaryDataRef::IsReference(void) __ptr64" ?IsReference@TBinaryDataRef@NXOF@@UEAAHXZ
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SCMergeCandidate>::~GXArray<struct D3DXSHSim::SCMergeCandidate>(void) __ptr64" ??1?$GXArray@USCMergeCandidate@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x426314: "c_%s" ??_C@_04EOLFLELF@c_?$CFs?$AA@
0x431BC8: "insufficient memory" ??_C@_0BE@OGGJBMCE@insufficient?5memory?$AA@
0x56B3F0: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeType(class D3DXShader::CNode * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64,char const * __ptr64,unsigned long,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64 * __ptr64,int) __ptr64" ?InitializeType@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@D3DXShader@@PEAUD3DXTOKEN@5@PEBDKPEAVCData@23@3PEAPEAV723@H@Z
0x724E80: d3dx__tr_stored_block
0x401470: "__cdecl _imp_isdigit" __imp_isdigit
0x456860: D3DXVec4CatmullRom
0x72C950: "struct D3DXVECTOR3 * __ptr64 __cdecl intelsse3_D3DXVec3TransformNormal(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXVec3TransformNormal@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x728FE0: "float * __ptr64 __cdecl D3DXFloat16To32Array_X64(float * __ptr64,struct D3DXFLOAT16 const * __ptr64,unsigned int)" ?D3DXFloat16To32Array_X64@@YAPEAMPEAMPEBUD3DXFLOAT16@@I@Z
0x51D4A0: D3DXCreateTextA
0x409590: "_binormal" ??_C@_09BHDMLAE@_binormal?$AA@
0x42F7F0: "Invalid number of colors in pale" ??_C@_0CE@HMOECEJ@Invalid?5number?5of?5colors?5in?5pale@
0x426658: "cannot clip from a swizzled vect" ??_C@_0CD@IINKIBFO@cannot?5clip?5from?5a?5swizzled?5vect@
0x4290FC: "yz" ??_C@_02IOEOOEEO@yz?$AA@
0x55D5C0: "public: static long __cdecl D3DXShader::SetShaderConstant<0,1,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$00$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x42C4B0: "No transpose" ??_C@_0N@NEJJDAPK@No?5transpose?$AA@
0x46B7F0: "public: int __cdecl D3DXMesh::CD3DXBitField256::IsSubset(class D3DXMesh::CD3DXBitField256 & __ptr64) __ptr64" ?IsSubset@CD3DXBitField256@D3DXMesh@@QEAAHAEAV12@@Z
0x478610: "public: unsigned short __cdecl D3DXMesh::CFaceListIter<unsigned short,1,65535>::GetNextFace(void) __ptr64" ?GetNextFace@?$CFaceListIter@G$00$0PPPP@@D3DXMesh@@QEAAGXZ
0x66DA40: "void __cdecl D3DXSHSim::myMapSquareToSphere(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int)" ?myMapSquareToSphere@D3DXSHSim@@YAXPEAUD3DXVECTOR2@@PEAUD3DXVECTOR3@@I@Z
0x6A4EB0: "public: virtual long __cdecl NXOF::TBinaryData::Lock(unsigned __int64 * __ptr64,void const * __ptr64 * __ptr64) __ptr64" ?Lock@TBinaryData@NXOF@@UEAAJPEA_KPEAPEBX@Z
0x5146A0: "void __cdecl c_D3DXPSGPUpdateSkinnedMesh(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64,unsigned long,float * __ptr64)" ?c_D3DXPSGPUpdateSkinnedMesh@@YAXPEBUD3DXMATRIX@@0PEAE1KKPEAPEAE21KPEAM@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPixelShader(struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DPixelShader9@@@Z
0x5CDF00: "public: __cdecl D3DXShader::CArgument::~CArgument(void) __ptr64" ??1CArgument@D3DXShader@@QEAA@XZ
0x423870: "'%s': missing default value for " ??_C@_0CP@EIFHKBFD@?8?$CFs?8?3?5missing?5default?5value?5for?5@
0x64BC80: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractToMesh(unsigned int,enum _D3DDECLUSAGE,unsigned int,struct ID3DXMesh * __ptr64) __ptr64" ?ExtractToMesh@CPRTCompBuffer@D3DXSHSim@@UEAAJIW4_D3DDECLUSAGE@@IPEAUID3DXMesh@@@Z
0x453560: "long __cdecl D3DXAnimation::AddAnimTicksPerSecond(struct D3DXAnimation::SSaveContext * __ptr64,struct ID3DXAnimationController * __ptr64)" ?AddAnimTicksPerSecond@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAUID3DXAnimationController@@@Z
0x713880: "private: void __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::downheap(unsigned __int64) __ptr64" ?downheap@?$CMaxHeap@NK@D3DXIsochart@@AEAAX_K@Z
0x5D4B30: "protected: long __cdecl D3DXShader::CShaderProgram::MatchRepMov(void) __ptr64" ?MatchRepMov@CShaderProgram@D3DXShader@@IEAAJXZ
0x528F70: "protected: struct D3DXCOLOR * __ptr64 __cdecl D3DXTex::CCodec::Convert(struct D3DXCOLOR * __ptr64) __ptr64" ?Convert@CCodec@D3DXTex@@IEAAPEAUD3DXCOLOR@@PEAU3@@Z
0x568C80: "long __cdecl D3DXEffects::_GetTypeAndDataSize(unsigned char * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?_GetTypeAndDataSize@D3DXEffects@@YAJPEAEPEAPEAUSType@1@PEAK22@Z
0x480160: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x581BB0: "public: __cdecl D3DXEffects::SBlock::SBlock(void) __ptr64" ??0SBlock@D3DXEffects@@QEAA@XZ
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT5@D3DXTex@@UEAAPEAXI@Z
0x71D5A0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalSubchartsFuzzyRegion(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long * __ptr64,bool * __ptr64,unsigned long * __ptr64) __ptr64" ?CalSubchartsFuzzyRegion@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@PEAKPEA_N1@Z
0x6630A0: "public: unsigned int __cdecl D3DXSHSim::myAdaptiveMesh::uGetRootParent(unsigned int) __ptr64" ?uGetRootParent@myAdaptiveMesh@D3DXSHSim@@QEAAII@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawIndexedPrimitive(enum _D3DPRIMITIVETYPE,int,unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?DrawIndexedPrimitive@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@HIIII@Z
0x409194: "// " ??_C@_05PGKNJMBG@?1?1?5?5?5?$AA@
0x429050: "too many outputs to target TX" ??_C@_0BO@MKAJKMOI@too?5many?5outputs?5to?5target?5TX?$AA@
0x5F7900: "protected: long __cdecl D3DXShader::CPSLegacyProgram::UpPropZ(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?UpPropZ@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@II@Z
0x42D064: "__cdecl _real@43d6beb8" __real@43d6beb8
0x40C418: "Stack" ??_C@_05IHHHDFHJ@Stack?$AA@
0x406DA8: "D3DXCreateText: Invalid format p" ??_C@_0CK@BAGFNLGA@D3DXCreateText?3?5Invalid?5format?5p@
0x4010E8: "__cdecl _imp_GetGlyphOutlineW" __imp_GetGlyphOutlineW
0x7082C0: "public: long __cdecl D3DXIsochart::CIsoMap::Init(unsigned long,float * __ptr64) __ptr64" ?Init@CIsoMap@D3DXIsochart@@QEAAJKPEAM@Z
0x5EDE40: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLIT(void) __ptr64" ?EmitLIT@CShaderProgram@D3DXShader@@IEAAJXZ
0x423400: "'%s': %s must be a literal expre" ??_C@_0CG@PNMNOGDI@?8?$CFs?8?3?5?$CFs?5must?5be?5a?5literal?5expre@
0x58BF40: "private: long __cdecl D3DXEffects::CEffect::GetMatTPtr(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatTPtr@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAPEAUD3DXMATRIX@@I@Z
0x5EC750: "protected: long __cdecl D3DXShader::CShaderProgram::EmitInstScalar(unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned long,int) __ptr64" ?EmitInstScalar@CShaderProgram@D3DXShader@@IEAAJKPEAI0IIKH@Z
0x406CA4: "__cdecl _real@43ff8000" __real@43ff8000
0x562460: "public: virtual unsigned long __cdecl D3DXShader::CConstantTable::Release(void) __ptr64" ?Release@CConstantTable@D3DXShader@@UEAAKXZ
0x6E9570: "private: long __cdecl D3DXIsochart::CIsochartMesh::RetreiveVertDijkstraPathToSource(unsigned long,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?RetreiveVertDijkstraPathToSource@CIsochartMesh@D3DXIsochart@@AEAAJKAEAV?$dynamicarray@K@2@@Z
0x40FB78: "COLORARG1" ??_C@_09FCPLLGBF@COLORARG1?$AA@
0x676520: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestVert::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestVert@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x662B30: "public: void __cdecl D3DXSHSim::myHashTable<class D3DXSHSim::myEdge>::RemoveAll(void) __ptr64" ?RemoveAll@?$myHashTable@VmyEdge@D3DXSHSim@@@D3DXSHSim@@QEAAXXZ
0x46E4D0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetAttributeTable(struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64) __ptr64" ?GetAttributeTable@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTERANGE@@PEAK@Z
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeScope::Print(void) __ptr64" ?Print@CNodeScope@D3DXShader@@UEAAXXZ
0x676450: "public: virtual struct D3DXVECTOR3 & __ptr64 __cdecl D3DXSHSim::PRTClosestCB::GetDir(unsigned int) __ptr64" ?GetDir@PRTClosestCB@D3DXSHSim@@UEAAAEAUD3DXVECTOR3@@I@Z
0x606E20: "protected: virtual long __cdecl D3DXShader::C30Program::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x5BE6A0: "protected: long __cdecl D3DXShader::CParse::FindIntrinsic(struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?FindIntrinsic@CParse@D3DXShader@@IEAAJPEAUD3DXTOKEN@2@PEAVCNode@2@PEAPEAV42@2@Z
0x563AC0: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixPointerArray@CTextureShader@D3DXShader@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x573E60: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrixTranspose@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x446850: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetTrackAnimationSet(unsigned int,struct ID3DXAnimationSet * __ptr64 * __ptr64) __ptr64" ?GetTrackAnimationSet@CAnimationController@D3DXAnimation@@UEAAJIPEAPEAUID3DXAnimationSet@@@Z
0x64A780: D3DXLoadPRTBufferFromFileW
0x72D332: sinf
0x5EC360: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMAT(void) __ptr64" ?EmitMAT@CShaderProgram@D3DXShader@@IEAAJXZ
0x46E430: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x6A5300: "public: virtual int __cdecl D3DXEffects::CLoggableDevice::ShowCursor(int) __ptr64" ?ShowCursor@CLoggableDevice@D3DXEffects@@UEAAHH@Z
0x48FF10: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::SGIStripReorder(class D3DXMesh::CMeshStatus<unsigned int,0,4294967295> * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?SGIStripReorder@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV?$CMeshStatus@I$0A@$0PPPPPPPP@@2@PEAI1@Z
0x5EC180: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMAD(void) __ptr64" ?EmitMAD@CShaderProgram@D3DXShader@@IEAAJXZ
0x782264: "int pca_extra_iters" ?pca_extra_iters@@3HA
0x4105D8: "DOTPRODUCT3" ??_C@_0M@OHFHNCBH@DOTPRODUCT3?$AA@
0x6292C0: "protected: long __cdecl D3DXShader::CProgram::SplitRegisters(int) __ptr64" ?SplitRegisters@CProgram@D3DXShader@@IEAAJH@Z
0x4AC6C0: "long __cdecl GXGenerateAdjacency<unsigned short,4294967295>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,float,unsigned long * __ptr64)" ??$GXGenerateAdjacency@G$0PPPPPPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBU_D3DVERTEXELEMENT9@@KIIPEAU_D3DXATTRIBUTERANGE@@IMPEAK@Z
0x55D5E0: "public: static long __cdecl D3DXShader::SetShaderConstant<0,1,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$00$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x6147F0: "public: long __cdecl D3DXShader::CFragment::CalculateIfElseBranchState(unsigned int,unsigned int,unsigned int,struct D3DXShader::SStaticBranchState * __ptr64) __ptr64" ?CalculateIfElseBranchState@CFragment@D3DXShader@@QEAAJIIIPEAUSStaticBranchState@2@@Z
0x405E28: "__stdcall _real" __real@4045000000000000
0x405E38: "__stdcall _real" __real@4065200000000000
0x693D50: "int __cdecl D3DXSHSim::dlaebz_(int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dlaebz_@D3DXSHSim@@YAHPEAH00000PEAN1111101100100@Z
0x6531B0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ResizeBufferInt(struct ID3DXPRTBuffer * __ptr64,bool) __ptr64" ?ResizeBufferInt@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXPRTBuffer@@_N@Z
0x586790: "private: long __cdecl D3DXEffects::CEffect::FindShaderFunction<0>(unsigned int,unsigned int,int,unsigned long const * __ptr64 * __ptr64) __ptr64" ??$FindShaderFunction@$0A@@CEffect@D3DXEffects@@AEAAJIIHPEAPEBK@Z
0x44A9C0: "public: virtual unsigned int __cdecl D3DXSHSim::CGutterHelper::GetWidth(void) __ptr64" ?GetWidth@CGutterHelper@D3DXSHSim@@UEAAIXZ
0x633FA0: "protected: long __cdecl D3DXShader::CProgram::SimplifyInstructions(void) __ptr64" ?SimplifyInstructions@CProgram@D3DXShader@@IEAAJXZ
0x401108: "__cdecl _imp_DeleteFileW" __imp_DeleteFileW
0x69E850: "private: __cdecl NXOF::TBinarySave::TBinarySave(class NXOF::TFile * __ptr64,char const * __ptr64,void * __ptr64,void * __ptr64,unsigned char) __ptr64" ??0TBinarySave@NXOF@@AEAA@PEAVTFile@1@PEBDPEAX2E@Z
0x52DB90: "public: virtual void __cdecl D3DXTex::CCodec_A8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6A1610: "public: static long __cdecl NXOF::TBinaryLoad::CreateFromFile(unsigned short const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TBinaryLoad * __ptr64 * __ptr64)" ?CreateFromFile@TBinaryLoad@NXOF@@SAJPEBGPEAVTFile@2@PEAPEAV12@@Z
0x4905A0: "long __cdecl D3DXMesh::D3DXIntCreatePMeshFromData(struct ID3DXMesh * __ptr64,unsigned long,unsigned long * __ptr64,unsigned char * __ptr64,unsigned long,struct ID3DXPMesh * __ptr64 * __ptr64)" ?D3DXIntCreatePMeshFromData@D3DXMesh@@YAJPEAUID3DXMesh@@KPEAKPEAEKPEAPEAUID3DXPMesh@@@Z
0x6A9060: "public: virtual long __cdecl NXOF::TBinarySave::AddDataObject(struct _GUID const & __ptr64,char const * __ptr64,struct _GUID const * __ptr64,unsigned __int64,void const * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64) __ptr64" ?AddDataObject@TBinarySave@NXOF@@UEAAJAEBU_GUID@@PEBDPEBU3@_KPEBXPEAPEAUID3DXFileSaveData@@@Z
0x6B6D60: "long __cdecl D3DX::jround_up(long,long)" ?jround_up@D3DX@@YAJJJ@Z
0x637CA0: "public: __cdecl D3DXShader::CArgument::CArgument(void) __ptr64" ??0CArgument@D3DXShader@@QEAA@XZ
0x4101F0: "ALPHATESTENABLE" ??_C@_0BA@NODJIODI@ALPHATESTENABLE?$AA@
0x6A1460: "public: static long __cdecl NXOF::TBinaryLoad::CreateFromFile(char const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TBinaryLoad * __ptr64 * __ptr64)" ?CreateFromFile@TBinaryLoad@NXOF@@SAJPEBDPEAVTFile@2@PEAPEAV12@@Z
0x408FD0: "aL" ??_C@_02BFGHIHPD@aL?$AA@
0x77F568: "int D3DXShader::d3dxasm_lval" ?d3dxasm_lval@D3DXShader@@3HA
0x42CA8A: "public: static unsigned char const NXOF::TBinarySave::c_NextStr" ?c_NextStr@TBinarySave@NXOF@@2EB
0x410AA8: "SRCALPHASAT" ??_C@_0M@PODBGGGI@SRCALPHASAT?$AA@
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT4::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT4@D3DXTex@@UEAAPEAXI@Z
0x4787D0: "public: unsigned int __cdecl D3DXMesh::CFaceListIter<unsigned int,0,4294967295>::GetNextFace(void) __ptr64" ?GetNextFace@?$CFaceListIter@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAIXZ
0x6D2C80: "void __cdecl D3DX::png_read_info(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_read_info@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x44B250: "void __cdecl D3DXAnimation::D3DXFindQuaternion(double,int,unsigned int,struct _D3DXKEY_QUATERNION * __ptr64,unsigned int * __ptr64,struct D3DXQUATERNION * __ptr64)" ?D3DXFindQuaternion@D3DXAnimation@@YAXNHIPEAU_D3DXKEY_QUATERNION@@PEAIPEAUD3DXQUATERNION@@@Z
0x6F1440: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeWholeChart(float) __ptr64" ?OptimizeWholeChart@CIsochartMesh@D3DXIsochart@@AEAAJM@Z
0x40FBB0: "DESTBLENDALPHA" ??_C@_0P@DBJJAALE@DESTBLENDALPHA?$AA@
0x429AF0: "variable '%s' used without havin" ??_C@_0DO@MKNNALDC@variable?5?8?$CFs?8?5used?5without?5havin@
0x4011E0: "__cdecl _imp_DeleteFileA" __imp_DeleteFileA
0x45C860: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2Normalize(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64)" ?c_D3DXVec2Normalize@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@@Z
0x45D520: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3Normalize(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXVec3Normalize@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@@Z
0x45EFD0: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4Normalize(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?c_D3DXVec4Normalize@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@@Z
0x655740: "public: long __cdecl D3DXSHSim::PRTComputeEngine::SSAddComp(struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?SSAddComp@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXPRTBuffer@@00@Z
0x42E590: "Bogus DAC value 0x%x" ??_C@_0BF@CLIOOJFM@Bogus?5DAC?5value?50x?$CFx?$AA@
0x563340: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrix(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrix@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXMATRIX@@@Z
0x402030: IID_ID3DXEffectCompiler
0x410328: "TEXCOORDSIZE3_0" ??_C@_0BA@LGJJCMLB@TEXCOORDSIZE3_0?$AA@
0x6D55C0: "void __cdecl D3DX::png_set_read_fn(struct D3DX::png_struct_def * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64))" ?png_set_read_fn@D3DX@@YAXPEAUpng_struct_def@1@PEAXP6AX0PEAE_K@Z@Z
0x402170: DXFILEOBJ_PMInfo
0x408C68: "vs.1.0" ??_C@_06LLGOOJEH@vs?41?40?$AA@
0x428190: "cannot bind sampler to user spec" ??_C@_0EJ@OFOKGOGL@cannot?5bind?5sampler?5to?5user?5spec@
0x6D12A0: "void __cdecl D3DX::png_set_error_fn(struct D3DX::png_struct_def * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64),void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64))" ?png_set_error_fn@D3DX@@YAXPEAUpng_struct_def@1@PEAXP6AX0PEBD@Z3@Z
0x583930: "public: virtual long __cdecl D3DXEffects::CEffect::GetTechniqueDesc(char const * __ptr64,struct _D3DXTECHNIQUE_DESC * __ptr64) __ptr64" ?GetTechniqueDesc@CEffect@D3DXEffects@@UEAAJPEBDPEAU_D3DXTECHNIQUE_DESC@@@Z
0x42F4C8: "zlib version error" ??_C@_0BD@LBMCPKOE@zlib?5version?5error?$AA@
0x6D0400: "void __cdecl D3DX::__gl_dictListDeleteDict(struct D3DX::DictList * __ptr64)" ?__gl_dictListDeleteDict@D3DX@@YAXPEAUDictList@1@@Z
0x69D1E0: "private: void __cdecl NXOF::TSaveObject::text_write_uuid(struct _GUID const * __ptr64) __ptr64" ?text_write_uuid@TSaveObject@NXOF@@AEAAXPEBU_GUID@@@Z
0x40BAF0: "TEXCOORD" ??_C@_08CMDKBPJM@TEXCOORD?$AA@
0x6D8140: "void __cdecl D3DX::png_handle_IHDR(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_IHDR@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x42C5A0: "HRD" ??_C@_03HLDGCAOO@HRD?$AA@
0x480050: "public: virtual unsigned long __cdecl D3DXCore::CLine::AddRef(void) __ptr64" ?AddRef@CLine@D3DXCore@@UEAAKXZ
0x409B08: "};
" ??_C@_04OIMNDOGA@?$HN?$DL?6?6?$AA@
0x409364: "acos" ??_C@_04PDIFKINK@acos?$AA@
0x6A4970: "public: virtual long __cdecl NXOF::TBinaryDataRef::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinaryDataRef@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x45E670: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3ProjectArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3ProjectArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33I@Z
0x445DB0: "public: long __cdecl D3DXAnimation::CAnimationController::Init(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?Init@CAnimationController@D3DXAnimation@@QEAAJIIII@Z
0x41C2D8: "asymetric returns from if statem" ??_C@_0DJ@EPCLFKPH@asymetric?5returns?5from?5if?5statem@
0x45D310: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2TransformNormalArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec2TransformNormalArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x72D27E: memcpy
0x40984C: "lrp" ??_C@_03NHABKNJA@lrp?$AA@
0x72DFA0: "public: long __cdecl D3DXCore::CFile::Create(void const * __ptr64,int) __ptr64" ?Create@CFile@D3DXCore@@QEAAJPEBXH@Z
0x60F080: "public: virtual char const * __ptr64 __cdecl D3DXShader::CFragmentLinker::GetFragmentHandleByIndex(unsigned int) __ptr64" ?GetFragmentHandleByIndex@CFragmentLinker@D3DXShader@@UEAAPEBDI@Z
0x401490: "__cdecl _imp_frexp" __imp_frexp
0x6A3720: "public: virtual void * __ptr64 __cdecl NXOF::XTemplate::`vector deleting destructor'(unsigned int) __ptr64" ??_EXTemplate@NXOF@@UEAAPEAXI@Z
0x6A5E50: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataSaveObj::Release`adjustor{8}' (void) __ptr64" ?Release@XDataSaveObj@NXOF@@W7EAAKXZ
0x4919A0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ClonePMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMesh@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXPMesh@@@Z
0x6B3650: "void __cdecl D3DX::jpeg_finish_compress(struct D3DX::jpeg_compress_struct * __ptr64)" ?jpeg_finish_compress@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x423808: "'%s': function return value diff" ??_C@_0DD@GIMEPL@?8?$CFs?8?3?5function?5return?5value?5diff@
0x55DD80: "public: static long __cdecl D3DXShader::SetShaderConstant<1,2,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$01$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x55E180: "public: static long __cdecl D3DXShader::SetShaderConstant<2,2,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$01$01$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeRegister::Print(void) __ptr64" ?Print@CNodeRegister@D3DXShader@@UEAAXXZ
0x570E90: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::CreateMemberHandles(class D3DXEffects::Compiler::CHandle * __ptr64,unsigned long) __ptr64" ?CreateMemberHandles@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCHandle@23@K@Z
0x5FC440: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitSpecialTex(unsigned long) __ptr64" ?EmitSpecialTex@CPSLegacyProgram@D3DXShader@@IEAAJK@Z
0x402340: IID_ID3DXBuffer
0x496330: D3DXCreateMeshFVF
0x54E6C0: D3DXAssembleShader
0x44A9B0: "public: virtual unsigned __int64 __cdecl NXOF::TBinarySaveReference::GetConnectivityOffset(void) __ptr64" ?GetConnectivityOffset@TBinarySaveReference@NXOF@@UEAA_KXZ
0x4AE570: "long __cdecl D3DXMesh::LoadEffectInstance(struct ID3DXFileData * __ptr64,struct _D3DXEFFECTINSTANCE * __ptr64)" ?LoadEffectInstance@D3DXMesh@@YAJPEAUID3DXFileData@@PEAU_D3DXEFFECTINSTANCE@@@Z
0x6E1F20: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXVECTOR2>::add(struct D3DXVECTOR2 const & __ptr64) __ptr64" ?add@?$dynamicarray@UD3DXVECTOR2@@@D3DXIsochart@@QEAA_NAEBUD3DXVECTOR2@@@Z
0x57A320: "long __cdecl D3DXEffects::ValidateHandle<struct D3DXEffects::SHandle>(struct D3DXEffects::SHandle * __ptr64 & __ptr64)" ??$ValidateHandle@USHandle@D3DXEffects@@@D3DXEffects@@YAJAEAPEAUSHandle@0@@Z
0x581AC0: "public: __cdecl D3DXEffects::SReference::~SReference(void) __ptr64" ??1SReference@D3DXEffects@@QEAA@XZ
0x406B58: "Emissive" ??_C@_08OFCPMHLM@Emissive?$AA@
0x408C08: "vs_2_sw" ??_C@_07KOPMAFDP@vs_2_sw?$AA@
0x69B9C0: "public: virtual long __cdecl NXOF::TEnumObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TEnumObject@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x638C60: "public: virtual long __cdecl D3DXShader::CTReorderInstructions::Apply(int) __ptr64" ?Apply@CTReorderInstructions@D3DXShader@@UEAAJH@Z
0x455A40: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3TransformNormal(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3TransformNormal@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x639E00: "protected: long __cdecl D3DXShader::CPreProcessor::DoEndif(void) __ptr64" ?DoEndif@CPreProcessor@D3DXShader@@IEAAJXZ
0x567450: "long __cdecl D3DXShader::FXLValidateInputArguments(unsigned long,unsigned long * __ptr64 & __ptr64,unsigned long * __ptr64)" ?FXLValidateInputArguments@D3DXShader@@YAJKAEAPEAKPEAK@Z
0x453700: "public: __cdecl D3DXMesh::SStringList::~SStringList(void) __ptr64" ??1SStringList@D3DXMesh@@QEAA@XZ
0x415A40: "ID3DXEffectCompiler: There was a" ??_C@_0EC@KCBOJECO@ID3DXEffectCompiler?3?5There?5was?5a@
0x405C60: "__cdecl _real@3f200000" __real@3f200000
0x406C04: "__cdecl _real@bfc00000" __real@bfc00000
0x405D80: "__cdecl _real@bfc0000000000000" __real@bfc0000000000000
0x6E0460: "public: bool __cdecl D3DXIsochart::CIsochartQueue<struct D3DXIsochart::_SubFace * __ptr64>::push(struct D3DXIsochart::_SubFace * __ptr64) __ptr64" ?push@?$CIsochartQueue@PEAU_SubFace@D3DXIsochart@@@D3DXIsochart@@QEAA_NPEAU_SubFace@2@@Z
0x4872E0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::FixupVSplitRecords(void) __ptr64" ?FixupVSplitRecords@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x6A29F0: "public: long __cdecl NXOF::XTemplateMember::ValidateData(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64,class NXOF::XTemplate * __ptr64) __ptr64" ?ValidateData@XTemplateMember@NXOF@@QEAAJPEAPEAXPEA_K_KPEAVXTemplate@2@@Z
0x40C8C8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$02$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x72CAD0: "struct D3DXVECTOR3 * __ptr64 __cdecl intelsse3_D3DXVec3TransformCoord(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXVec3TransformCoord@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x405C58: "__cdecl _real@bec00000" __real@bec00000
0x401B60: "const D3DXCore::CSprite::`vftable'" ??_7CSprite@D3DXCore@@6B@
0x42FC40: "Incorrect IEND chunk length" ??_C@_0BM@PFCLLCBO@Incorrect?5IEND?5chunk?5length?$AA@
0x6A7AD0: "public: virtual long __cdecl NXOF::TBinarySave::Save(void) __ptr64" ?Save@TBinarySave@NXOF@@UEAAJXZ
0x6D36A0: "void __cdecl D3DX::png_set_bgr(struct D3DX::png_struct_def * __ptr64)" ?png_set_bgr@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x40F648: "$PRESHADER_VS" ??_C@_0O@JBMMHMOM@$PRESHADER_VS?$AA@
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::DoubleVector2>::~dynamicarray<struct D3DXIsochart::DoubleVector2>(void) __ptr64" ??1?$dynamicarray@UDoubleVector2@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x727A20: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec2TransformArray_X64(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec2TransformArray_X64@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR2@@IPEBUD3DXMATRIX@@I@Z
0x520700: D3DXFillTexture
0x69F460: "protected: virtual __cdecl NXOF::TBinaryLoad::~TBinaryLoad(void) __ptr64" ??1TBinaryLoad@NXOF@@MEAA@XZ
0x42E110: "Invalid JPEG file structure: mis" ??_C@_0DA@GJIJGINK@Invalid?5JPEG?5file?5structure?3?5mis@
0x675E80: "public: virtual struct D3DXSHSim::myFace & __ptr64 __cdecl D3DXSHSim::PRTDefMeshFetcher::GetFace(unsigned int) __ptr64" ?GetFace@PRTDefMeshFetcher@D3DXSHSim@@UEAAAEAUmyFace@2@I@Z
0x649F10: "public: long __cdecl D3DXSHSim::CPRTBuffer::Allocate(unsigned int,unsigned int,unsigned int) __ptr64" ?Allocate@CPRTBuffer@D3DXSHSim@@QEAAJIII@Z
0x46BD90: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetBoneName(unsigned long,char const * __ptr64) __ptr64" ?SetBoneName@CD3DXSkinInfo@D3DXMesh@@UEAAJKPEBD@Z
0x59B060: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX const * __ptr64) __ptr64" ?SetTransform@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEBU_D3DMATRIX@@@Z
0x405CAC: "__cdecl _real@3f2036c5" __real@3f2036c5
0x77E988: "unsigned long D3DXMesh::sm_dwCacheSize" ?sm_dwCacheSize@D3DXMesh@@3KA
0x728B80: "struct D3DXPLANE * __ptr64 __cdecl D3DXPlaneNormalize_X64(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64)" ?D3DXPlaneNormalize_X64@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@@Z
0x405DC8: "__cdecl _real@3fb0000000000000" __real@3fb0000000000000
0x42C490: "DORMQL" ??_C@_06DGMGJBJH@DORMQL?$AA@
0x77F584: "int D3DXShader::d3dxasm_errflag" ?d3dxasm_errflag@D3DXShader@@3HA
0x410870: "CLIPPLANE0" ??_C@_0L@JEEDJEMG@CLIPPLANE0?$AA@
0x427920: "conflicting user defined sampler" ??_C@_0ID@EFIOGDLJ@conflicting?5user?5defined?5sampler@
0x401400: "__cdecl _imp_sin" __imp_sin
0x429F70: "__FILE__" ??_C@_08FMJNKKCK@__FILE__?$AA@
0x69B5C0: "int __cdecl D3DXSHSim::s_cmp(char const * __ptr64,char const * __ptr64,int,int)" ?s_cmp@D3DXSHSim@@YAHPEBD0HH@Z
0x415260: "ID3DXEffectCompiler: Unsupported" ??_C@_0GA@MDFENMJH@ID3DXEffectCompiler?3?5Unsupported@
0x563850: "public: virtual char const * __ptr64 __cdecl D3DXShader::CTextureShader::GetConstant(char const * __ptr64,unsigned int) __ptr64" ?GetConstant@CTextureShader@D3DXShader@@UEAAPEBDPEBDI@Z
0x7936A4: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUcluUmlyygUlyqUznwGEUkxscluOlyq@d3dxxof" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUcluUmlyygUlyqUznwGEUkxscluOlyq@d3dxxof
0x429FE8: "#@" ??_C@_02MKMMJBFB@?$CD?$EA?$AA@
0x777DF0: "short * D3DXShader::d3dxshader_table" ?d3dxshader_table@D3DXShader@@3PAFA
0x46DA40: "long __cdecl D3DXMesh::GenerateWedgeList(unsigned long * __ptr64,unsigned long,int * __ptr64,unsigned long * __ptr64)" ?GenerateWedgeList@D3DXMesh@@YAJPEAKKPEAH0@Z
0x482410: "public: __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GXHalfEdgePMesh<unsigned int,0,4294967295>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long) __ptr64" ??0?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@K@Z
0x4A72F0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GXPatchMesh@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x40BC28: "d4" ??_C@_02PEEKLGOG@d4?$AA@
0x5DA9E0: "private: long __cdecl D3DXShader::CShaderProgram::Reschedule_Exchange(unsigned int,unsigned int) __ptr64" ?Reschedule_Exchange@CShaderProgram@D3DXShader@@AEAAJII@Z
0x40C298: "invalid register, input, or cons" ??_C@_0CP@KIKGPAFB@invalid?5register?0?5input?0?5or?5cons@
0x55A190: "public: long __cdecl D3DXShader::CFragmentInfo::GetRegisterInfo(class D3DXShader::CTErrors * __ptr64,class D3DXShader::CFragmentConstants * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64,char const * __ptr64,class D3DXShader::CNode * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetRegisterInfo@CFragmentInfo@D3DXShader@@QEAAJPEAVCTErrors@2@PEAVCFragmentConstants@2@PEAUD3DXTOKEN@2@PEBDPEAVCNode@2@PEAK55@Z
0x402190: DXFILEOBJ_PatchMesh
0x5FC1B0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitDP4(void) __ptr64" ?EmitDP4@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x63AEE0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CPreProcessor::NonNull(class D3DXShader::CNode * __ptr64) __ptr64" ?NonNull@CPreProcessor@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x55DBD0: "public: static long __cdecl D3DXShader::SetShaderConstant<1,1,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$00$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x401248: "__cdecl _imp_GetTempFileNameW" __imp_GetTempFileNameW
0x401578: "__cdecl _imp_memset" __imp_memset
0x42AD10: "const D3DXSHSim::PRTAdaptMeshFetcher::`vftable'" ??_7PRTAdaptMeshFetcher@D3DXSHSim@@6B@
0x401C90: "ScriptString_pSize" ??_C@_0BD@IEHKHEHH@ScriptString_pSize?$AA@
0x6A56C0: "public: virtual class NXOF::XDataObj * __ptr64 __cdecl NXOF::XDataObj::FindDataObj(char const * __ptr64) __ptr64" ?FindDataObj@XDataObj@NXOF@@UEAAPEAV12@PEBD@Z
0x402180: DXFILEOBJ_PatchMesh9
0x515B30: "public: void __cdecl CD3DXTexSampler::SetWrapMode(enum _D3DTEXTUREADDRESS) __ptr64" ?SetWrapMode@CD3DXTexSampler@@QEAAXW4_D3DTEXTUREADDRESS@@@Z
0x42A390: "__cdecl _real@3f8ccccd" __real@3f8ccccd
0x406B80: "Diffuse" ??_C@_07PDCHJCFI@Diffuse?$AA@
0x45A8B0: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionInverse(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionInverse@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x581A90: "public: __cdecl D3DXEffects::SReference::SReference(void) __ptr64" ??0SReference@D3DXEffects@@QEAA@XZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexDeclaration(struct IDirect3DVertexDeclaration9 * __ptr64 * __ptr64) __ptr64" ?GetVertexDeclaration@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DVertexDeclaration9@@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateVertexDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DVertexDeclaration9 * __ptr64 * __ptr64) __ptr64" ?CreateVertexDeclaration@CStateCaptureDevice@D3DXEffects@@UEAAJPEBU_D3DVERTEXELEMENT9@@PEAPEAUIDirect3DVertexDeclaration9@@@Z
0x64B380: "public: virtual void * __ptr64 __cdecl D3DXSHSim::CPRTCompBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPRTCompBuffer@D3DXSHSim@@UEAAPEAXI@Z
0x4A81C0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::Tessellate(float,struct ID3DXMesh * __ptr64) __ptr64" ?Tessellate@GXPatchMesh@D3DXMesh@@UEAAJMPEAUID3DXMesh@@@Z
0x63AC80: "protected: int __cdecl D3DXShader::CPreProcessor::IsDefineRecursive(char const * __ptr64) __ptr64" ?IsDefineRecursive@CPreProcessor@D3DXShader@@IEAAHPEBD@Z
0x4A7090: D3DXConvertMeshSubsetToStrips
0x5EF6F0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmmulateReplicate(void) __ptr64" ?EmmulateReplicate@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x408F80: "<font color = "#%s">" ??_C@_0BF@HDKOHJNP@?$DMfont?5color?5?$DN?5?$CC?$CD?$CFs?$CC?$DO?$AA@
0x45D2C0: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2TransformNormal(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec2TransformNormal@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x6A9370: "public: int __cdecl NXOF::XArray<class NXOF::XTemplateMember * __ptr64,10>::Add(class NXOF::XTemplateMember * __ptr64 & __ptr64) __ptr64" ?Add@?$XArray@PEAVXTemplateMember@NXOF@@$09@NXOF@@QEAAHAEAPEAVXTemplateMember@2@@Z
0x72D840: "__cdecl initterm" _initterm
0x48A8B0: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ApplyVSplit(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?ApplyVSplit@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x6A04E0: "private: virtual void * __ptr64 __cdecl NXOF::TBinarySave::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinarySave@NXOF@@EEAAPEAXI@Z
0x44A4D0: "[thunk]:public: virtual double __cdecl D3DXAnimation::CCompressedAnimationSet::GetPeriod`adjustor{8}' (void) __ptr64" ?GetPeriod@CCompressedAnimationSet@D3DXAnimation@@W7EAANXZ
0x58C340: "private: void __cdecl D3DXEffects::CEffect::CopyDeferredDependencyInfo<0>(struct D3DXEffects::SBlock * __ptr64) __ptr64" ??$CopyDeferredDependencyInfo@$0A@@CEffect@D3DXEffects@@AEAAXPEAUSBlock@1@@Z
0x40F9C8: "LIGHTTYPE" ??_C@_09LDEFMDCD@LIGHTTYPE?$AA@
0x60FB30: "public: long __cdecl D3DXShader::SRegisterInfo::AddInputDecls(unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?AddInputDecls@SRegisterInfo@D3DXShader@@QEAAJPEAKPEAPEAKPEAI@Z
0x5718D0: "long __cdecl D3DXEffects::Compiler::_Get(struct D3DXEffects::SType * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,int)" ?_Get@Compiler@D3DXEffects@@YAJPEAPEAUSType@2@PEAPEAVCNode@D3DXShader@@PEAPEAEH@Z
0x409308: "[%s%d.%c]" ??_C@_09BFEBHINH@?$FL?$CFs?$CFd?4?$CFc?$FN?$AA@
0x42DD28: "Obtained EMS handle %u" ??_C@_0BH@GIPOLIGC@Obtained?5EMS?5handle?5?$CFu?$AA@
0x6C1B80: "void __cdecl D3DX::jinit_huff_encoder(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_huff_encoder@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x43D7E0: "public: long __cdecl D3DXCore::CRenderToEnvMap::Begin(void) __ptr64" ?Begin@CRenderToEnvMap@D3DXCore@@QEAAJXZ
0x409B20: "pixelshader " ??_C@_0N@MNGJJLHM@pixelshader?5?$AA@
0x40FD08: "ADAPTIVETESS_X" ??_C@_0P@KOCCLNAB@ADAPTIVETESS_X?$AA@
0x4800C0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x40FFA8: "AMBIENT" ??_C@_07EFFMPHJG@AMBIENT?$AA@
0x429A20: "internal error: cannot write to " ??_C@_0DJ@EECFDDEJ@internal?5error?3?5cannot?5write?5to?5@
0x42FED8: "Extra compression data" ??_C@_0BH@KJLLHDND@Extra?5compression?5data?$AA@
0x427E28: "internal error: unvectorized reg" ??_C@_0CM@LNFFIPIG@internal?5error?3?5unvectorized?5reg@
0x5933D0: "private: void __cdecl D3DXEffects::CEffect::DirtyDependencies(struct D3DXEffects::SHandle * __ptr64) __ptr64" ?DirtyDependencies@CEffect@D3DXEffects@@AEAAXPEAUSHandle@2@@Z
0x429B30: "indefinite arcsine" ??_C@_0BD@JOAHIBJM@indefinite?5arcsine?$AA@
0x5753D0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetInt(char const * __ptr64,int) __ptr64" ?SetInt@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDH@Z
0x6A5E10: "public: virtual unsigned long __cdecl NXOF::XDataSaveObj::AddRef(void) __ptr64" ?AddRef@XDataSaveObj@NXOF@@UEAAKXZ
0x42E560: "Bogus DQT index %d" ??_C@_0BD@DIMECAOP@Bogus?5DQT?5index?5?$CFd?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateQuery(enum _D3DQUERYTYPE,struct IDirect3DQuery9 * __ptr64 * __ptr64) __ptr64" ?CreateQuery@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DQUERYTYPE@@PEAPEAUIDirect3DQuery9@@@Z
0x612260: "private: long __cdecl D3DXShader::CFragmentLinker::AddFragmentToBody(class D3DXShader::CFragment * __ptr64,unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64 * __ptr64 * __ptr64,struct D3DXShader::SRegisterInfo * __ptr64) __ptr64" ?AddFragmentToBody@CFragmentLinker@D3DXShader@@AEAAJPEAVCFragment@2@PEAPEAKPEAPEAPEAKPEAUSRegisterInfo@2@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreatePixelShader(unsigned long const * __ptr64,struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?CreatePixelShader@CLoggableDevice@D3DXEffects@@UEAAJPEBKPEAPEAUIDirect3DPixelShader9@@@Z
0x686510: "int __cdecl D3DXSHSim::dlamc2_(int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64)" ?dlamc2_@D3DXSHSim@@YAHPEAH00PEAN0101@Z
0x429978: "?" ??_C@_01OGPIMHDM@?$DP?$AA@
0x540860: "private: long __cdecl D3DXTex::CImage::SaveHDR(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SaveHDR@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x408F60: " ip" ??_C@_03BGLAAGIE@?5ip?$AA@
0x423330: "class" ??_C@_05ENKANFLO@class?$AA@
0x4060D0: "D3DXValidMesh: A bowtie is t" ??_C@_0FP@GBPAODAM@D3DXValidMesh?3?5?5?5?5?5A?5bowtie?5is?5t@
0x40F8A8: "VERTEXSHADERCONSTANTF" ??_C@_0BG@LGNABJII@VERTEXSHADERCONSTANTF?$AA@
0x44ECB0: "public: void * __ptr64 __cdecl D3DXAnimation::SAnimationList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSAnimationList@D3DXAnimation@@QEAAPEAXI@Z
0x63A060: "protected: long __cdecl D3DXShader::CPreProcessor::DoPragmaWarning(void) __ptr64" ?DoPragmaWarning@CPreProcessor@D3DXShader@@IEAAJXZ
0x46BC50: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetBoneInfluence(unsigned long,unsigned long,unsigned long const * __ptr64,float const * __ptr64) __ptr64" ?SetBoneInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJKKPEBKPEBM@Z
0x657EA0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeLDPRTCoeffs(struct ID3DXPRTBuffer * __ptr64,unsigned int,struct D3DXVECTOR3 * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeLDPRTCoeffs@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@IPEAUD3DXVECTOR3@@0@Z
0x51EF80: "enum _D3DFORMAT __cdecl D3DXTex::FindClosestFormat(enum _D3DFORMAT const * __ptr64,struct tagPALETTEENTRY const * __ptr64,struct _D3DXFORMAT_INFO const * __ptr64)" ?FindClosestFormat@D3DXTex@@YA?AW4_D3DFORMAT@@PEBW42@PEBUtagPALETTEENTRY@@PEBU_D3DXFORMAT_INFO@@@Z
0x40C8D8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<1,3,1,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$00$02$00$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x4223A0: "transpose" ??_C@_09KDFGPPLL@transpose?$AA@
0x422B64: "type" ??_C@_04GPMDFGEJ@type?$AA@
0x46FA30: "int __cdecl ResizeDynamicArray<unsigned short>(unsigned short * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@G@@YAHPEAPEAGIIPEAI@Z
0x46FBF0: "int __cdecl ResizeDynamicArray<unsigned int>(unsigned int * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@I@@YAHPEAPEAIIIPEAI@Z
0x46FBF0: "int __cdecl ResizeDynamicArray<unsigned long>(unsigned long * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@K@@YAHPEAPEAKIIPEAI@Z
0x40F6F0: "MAGFILTER" ??_C@_09LFLMIBIO@MAGFILTER?$AA@
0x410034: "WRAP2" ??_C@_05LPABLPCB@WRAP2?$AA@
0x6A1310: "public: static long __cdecl NXOF::TBinaryLoad::CreateFromResource(struct HINSTANCE__ * __ptr64,char const * __ptr64,char const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TBinaryLoad * __ptr64 * __ptr64)" ?CreateFromResource@TBinaryLoad@NXOF@@SAJPEAUHINSTANCE__@@PEBD1PEAVTFile@2@PEAPEAV12@@Z
0x430010: "const D3DXIsochart::ID3DXIsochartEngine::`vftable'" ??_7ID3DXIsochartEngine@D3DXIsochart@@6B@
0x42C4C0: "F" ??_C@_01BIAFAFID@F?$AA@
0x405DE8: "__stdcall _real" __real@4050000000000000
0x60D790: "public: virtual long __cdecl D3DXShader::CFXLProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CFXLProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x41C290: "__cdecl _real@3ff921b485ae2a4a" __real@3ff921b485ae2a4a
0x42DAD8: "Smoothing not supported with non" ??_C@_0DJ@PCBCLFML@Smoothing?5not?5supported?5with?5non@
0x401188: "__cdecl _imp_Sleep" __imp_Sleep
0x4468D0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackPriority(unsigned int,enum _D3DXPRIORITY_TYPE) __ptr64" ?SetTrackPriority@CAnimationController@D3DXAnimation@@UEAAJIW4_D3DXPRIORITY_TYPE@@@Z
0x6D35D0: "void __cdecl D3DX::png_destroy_read_struct(struct D3DX::png_struct_def * __ptr64 * __ptr64,struct D3DX::png_info_struct * __ptr64 * __ptr64,struct D3DX::png_info_struct * __ptr64 * __ptr64)" ?png_destroy_read_struct@D3DX@@YAXPEAPEAUpng_struct_def@1@PEAPEAUpng_info_struct@1@1@Z
0x4586E0: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixTranslation(struct D3DXMATRIX * __ptr64,float,float,float)" ?c_D3DXMatrixTranslation@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x574A20: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatrixPointerArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUD3DXMATRIX@@I@Z
0x405C68: "__cdecl _real@40e00000" __real@40e00000
0x6E2D90: "public: virtual void * __ptr64 __cdecl D3DXIsochart::ID3DXIsochartEngine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GID3DXIsochartEngine@D3DXIsochart@@UEAAPEAXI@Z
0x42DD58: "Define Restart Interval %u" ??_C@_0BL@EMFIKBEK@Define?5Restart?5Interval?5?$CFu?$AA@
0x59AFB0: "public: __cdecl D3DXEffects::CLoggableDevice::~CLoggableDevice(void) __ptr64" ??1CLoggableDevice@D3DXEffects@@QEAA@XZ
0x72B4C0: "struct D3DXVECTOR2 * __ptr64 __cdecl intelsse3_D3DXVec2TransformNormalArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec2TransformNormalArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x408140: "__cdecl _real@42e00000" __real@42e00000
0x408F54: "a0a0a0" ??_C@_06IJACFBMF@a0a0a0?$AA@
0x6A4A10: "public: virtual unsigned long __cdecl NXOF::TBinaryDataRef::AddRef(void) __ptr64" ?AddRef@TBinaryDataRef@NXOF@@UEAAKXZ
0x573690: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetValue(char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?SetValue@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBXI@Z
0x51F140: "enum _D3DFORMAT __cdecl D3DXTex::FindClosestDeviceFormat(struct IDirect3DDevice9 * __ptr64,unsigned long,enum _D3DRESOURCETYPE,struct _D3DXFORMAT_INFO const * __ptr64)" ?FindClosestDeviceFormat@D3DXTex@@YA?AW4_D3DFORMAT@@PEAUIDirect3DDevice9@@KW4_D3DRESOURCETYPE@@PEBU_D3DXFORMAT_INFO@@@Z
0x42D008: "const NXOF::XDataArray<char const * __ptr64,10>::`vftable'" ??_7?$XDataArray@PEBD$09@NXOF@@6B@
0x401878: "__cdecl _xi_z" __xi_z
0x676710: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestVertMonoPB::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestVertMonoPB@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x7128F0: "public: __cdecl D3DXIsochart::_PMIsochartVertex::_PMIsochartVertex(void) __ptr64" ??0_PMIsochartVertex@D3DXIsochart@@QEAA@XZ
0x484BC0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetVertexAttributeWeights(struct _D3DXATTRIBUTEWEIGHTS * __ptr64) __ptr64" ?GetVertexAttributeWeights@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTEWEIGHTS@@@Z
0x6FE570: "private: static long __cdecl D3DXIsochart::CIsochartMesh::PreparePacking(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,unsigned long,float,struct D3DXIsochart::_AtlasInfo & __ptr64)" ?PreparePacking@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KKMAEAU_AtlasInfo@2@@Z
0x524030: D3DXLoadSurfaceFromFileW
0x410788: "SPHEREMAP" ??_C@_09KDIHCMLE@SPHEREMAP?$AA@
0x60D520: "protected: virtual long __cdecl D3DXShader::CProgram::Translate(void) __ptr64" ?Translate@CProgram@D3DXShader@@MEAAJXZ
0x6CB1E0: "void __cdecl D3DX::__gl_meshSplice(struct D3DX::GLUhalfEdge * __ptr64,struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshSplice@D3DX@@YAXPEAUGLUhalfEdge@1@0@Z
0x589100: "public: virtual long __cdecl D3DXEffects::CEffect::GetVector(char const * __ptr64,struct D3DXVECTOR4 * __ptr64) __ptr64" ?GetVector@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXVECTOR4@@@Z
0x5CDF00: "public: __cdecl D3DXShader::CParse::~CParse(void) __ptr64" ??1CParse@D3DXShader@@QEAA@XZ
0x495920: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::RecalcEdgeQEMS_Plane(unsigned int,unsigned int,int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned char * __ptr64) __ptr64" ?RecalcEdgeQEMS_Plane@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIIHIIIIPEAE@Z
0x4230B8: "decl" ??_C@_04NKEOIPIM@decl?$AA@
0x410540: "PYRAMIDALQUAD" ??_C@_0O@HCHPEHBM@PYRAMIDALQUAD?$AA@
0x42DF90: "Unsupported marker type 0x%02x" ??_C@_0BP@BPKOBOIP@Unsupported?5marker?5type?50x?$CF02x?$AA@
0x408D30: "ps.1.1" ??_C@_06MBKFONDM@ps?41?41?$AA@
0x6A52D0: "public: virtual long __cdecl NXOF::XDataObj::GetEnum(struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?GetEnum@XDataObj@NXOF@@UEAAJPEAPEAUID3DXFileEnumObject@@@Z
0x77E994: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszkvUmlyygUlyqUznwGEUkxshszkvOlyq@d3dxshape" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszkvUmlyygUlyqUznwGEUkxshszkvOlyq@d3dxshape
0x5ECC60: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLOOP(void) __ptr64" ?EmitLOOP@CShaderProgram@D3DXShader@@IEAAJXZ
0x67C480: "public: void __cdecl D3DXSHSim::OctTree::PHRecDown(struct D3DXVECTOR3 & __ptr64,float & __ptr64,int) __ptr64" ?PHRecDown@OctTree@D3DXSHSim@@QEAAXAEAUD3DXVECTOR3@@AEAMH@Z
0x5273F0: D3DXCreateCubeTextureFromFileA
0x557630: "char const * __ptr64 __cdecl D3DXShader::GetSemanticName(unsigned char)" ?GetSemanticName@D3DXShader@@YAPEBDE@Z
0x401A80: "D3DX: (WARN) An allocation of ze" ??_C@_0FJ@CGONBAHN@D3DX?3?5?$CIWARN?$CJ?5An?5allocation?5of?5ze@
0x5166C0: "long __cdecl D3DXMesh::CreateEffectBuffer(struct _D3DXEFFECTINSTANCE * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64)" ?CreateEffectBuffer@D3DXMesh@@YAJPEAU_D3DXEFFECTINSTANCE@@KPEAPEAUID3DXBuffer@@@Z
0x401308: "__cdecl _imp_UnhandledExceptionFilter" __imp_UnhandledExceptionFilter
0x40BAE8: "TANGENT" ??_C@_07HOFFNMLH@TANGENT?$AA@
0x77E740: "int bSuppressLeakWarnings" ?bSuppressLeakWarnings@@3HA
0x661B70: D3DXSHPRTCompSuperCluster
0x5519D0: D3DXGatherFragments
0x40FB40: "ALPHAARG1" ??_C@_09EHCDADC@ALPHAARG1?$AA@
0x427860: "too many texture loads and reads" ??_C@_0DA@PHFIMONK@too?5many?5texture?5loads?5and?5reads@
0x44A4D0: "[thunk]:public: virtual double __cdecl D3DXAnimation::CKeyframedAnimationSet::GetPeriod`adjustor{8}' (void) __ptr64" ?GetPeriod@CKeyframedAnimationSet@D3DXAnimation@@W7EAANXZ
0x606EC0: "public: virtual long __cdecl D3DXShader::C30Program::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@C30Program@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x6C86D0: "void __cdecl D3DX::jpeg_fdct_float(float * __ptr64)" ?jpeg_fdct_float@D3DX@@YAXPEAM@Z
0x42C50C: "Upper" ??_C@_05NDIGJFPE@Upper?$AA@
0x415988: "ID3DXEffectCompiler: There was a" ??_C@_0DL@FMJLLLHK@ID3DXEffectCompiler?3?5There?5was?5a@
0x5943B0: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrix(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrix@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x7811D8: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUnrwUmlyygUlyqUznwGEUkxsnrwOlyq@d3dxshadermid" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUnrwUmlyygUlyqUznwGEUkxsnrwOlyq@d3dxshadermid
0x401570: "__cdecl _imp_powf" __imp_powf
0x408158: "__cdecl _real@3ac95e58" __real@3ac95e58
0x429D10: "disable" ??_C@_07DBNODEFN@disable?$AA@
0x415680: "ID3DXEffectCompiler::CompileEffe" ??_C@_0ED@PMJBEHKJ@ID3DXEffectCompiler?3?3CompileEffe@
0x46C530: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::GetNumBoneInfluences(unsigned long) __ptr64" ?GetNumBoneInfluences@CD3DXSkinInfo@D3DXMesh@@UEAAKK@Z
0x469E10: "long __cdecl D3DXMesh::D3DXValidMeshEx<unsigned int,0,4294967295>(struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned int)" ??$D3DXValidMeshEx@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAUID3DXMesh@@PEBKPEAPEAUID3DXBuffer@@I@Z
0x526070: D3DXCreateTextureFromFileExW
0x7938B0: "union NXOF::YYSTYPE * NXOF::xofparse_vs" ?xofparse_vs@NXOF@@3PATYYSTYPE@1@A
0x59BBB0: "public: __cdecl D3DXEffects::CLoggableDevice::CLoggableDevice(void) __ptr64" ??0CLoggableDevice@D3DXEffects@@QEAA@XZ
0x49F9B0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ReduceVertices(unsigned long) __ptr64" ?ReduceVertices@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x4702F0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::SetupWeightInfo(struct _D3DXATTRIBUTEWEIGHTS const * __ptr64,float const * __ptr64,float const * __ptr64,unsigned long,unsigned char * __ptr64) __ptr64" ?SetupWeightInfo@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEBU_D3DXATTRIBUTEWEIGHTS@@PEBM1KPEAE@Z
0x602FC0: "protected: long __cdecl D3DXShader::CPSProgram::PSEmitLT(void) __ptr64" ?PSEmitLT@CPSProgram@D3DXShader@@IEAAJXZ
0x6AA360: "public: virtual unsigned long __cdecl NXOF::XDataArray<float,250>::Release(void) __ptr64" ?Release@?$XDataArray@M$0PK@@NXOF@@UEAAKXZ
0x6E72F0: "public: virtual void * __ptr64 __cdecl D3DXIsochart::CIsochartEngine::`vector deleting destructor'(unsigned int) __ptr64" ??_ECIsochartEngine@D3DXIsochart@@UEAAPEAXI@Z
0x52A580: "protected: long __cdecl D3DXTex::CCodec::DecodePalette(struct D3DX_BLT * __ptr64) __ptr64" ?DecodePalette@CCodec@D3DXTex@@IEAAJPEAUD3DX_BLT@@@Z
0x60D4B0: "protected: virtual long __cdecl D3DXShader::CFXLProgram::InitCaps(void) __ptr64" ?InitCaps@CFXLProgram@D3DXShader@@MEAAJXZ
0x422EA0: "cannot convert from 'object type" ??_C@_0DE@EFOFNFMB@cannot?5convert?5from?5?8object?5type@
0x72D53A: "__cdecl fpclass" _fpclass
0x459280: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixAffineTransformation2D(struct D3DXMATRIX * __ptr64,float,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64)" ?c_D3DXMatrixAffineTransformation2D@@YAPEAUD3DXMATRIX@@PEAU1@MPEBUD3DXVECTOR2@@M1@Z
0x712BB0: "private: bool __cdecl D3DXIsochart::CProgressiveMesh::IsProgressiveMeshGeometricValid(struct D3DXIsochart::_PMIsochartVertex * __ptr64,struct D3DXIsochart::_PMIsochartVertex * __ptr64)const __ptr64" ?IsProgressiveMeshGeometricValid@CProgressiveMesh@D3DXIsochart@@AEBA_NPEAU_PMIsochartVertex@2@0@Z
0x40967C: "dsx" ??_C@_03NLKOGFEA@dsx?$AA@
0x712820: "public: __cdecl D3DXIsochart::_PMIsochartVertex::~_PMIsochartVertex(void) __ptr64" ??1_PMIsochartVertex@D3DXIsochart@@QEAA@XZ
0x72D8D0: "__cdecl _C_specific_handler" __C_specific_handler
0x40BC38: "x8" ??_C@_02ENMDKDPO@x8?$AA@
0x77E4B0: "public: static unsigned __int64 D3DXIsochart::CMaxFlow::Node::m_expect_degree" ?m_expect_degree@Node@CMaxFlow@D3DXIsochart@@2_KA
0x5B9BC0: "public: __cdecl D3DXShader::CParse::CParse(void) __ptr64" ??0CParse@D3DXShader@@QEAA@XZ
0x4097E4: "abs" ??_C@_03BCGAIFPO@abs?$AA@
0x609A40: "protected: virtual long __cdecl D3DXShader::CVSProgram::InitCaps(void) __ptr64" ?InitCaps@CVSProgram@D3DXShader@@MEAAJXZ
0x63A570: "protected: long __cdecl D3DXShader::CPreProcessor::DoPragmaDef(void) __ptr64" ?DoPragmaDef@CPreProcessor@D3DXShader@@IEAAJXZ
0x408DB0: "boolean constant register '%s' m" ??_C@_0EP@PDBMPKMG@boolean?5constant?5register?5?8?$CFs?8?5m@
0x40F998: "LIGHTAMBIENT" ??_C@_0N@PIFHJAAO@LIGHTAMBIENT?$AA@
0x619130: "public: unsigned int __cdecl D3DXShader::CInstruction::GetOutputs(unsigned int,unsigned int * __ptr64 * __ptr64) __ptr64" ?GetOutputs@CInstruction@D3DXShader@@QEAAIIPEAPEAI@Z
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<float,unsigned long> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<float,unsigned long> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@MK@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x653620: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetMeshMaterials(struct _D3DXSHMATERIAL const * __ptr64 * __ptr64,unsigned int,unsigned int,int,float) __ptr64" ?SetMeshMaterials@PRTComputeEngine@D3DXSHSim@@UEAAJPEAPEBU_D3DXSHMATERIAL@@IIHM@Z
0x474460: "public: void * __ptr64 __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAPEAXI@Z
0x42F12C: "__cdecl _real@3fec835e" __real@3fec835e
0x4095B0: "_texcoord" ??_C@_09BOAKIAKG@_texcoord?$AA@
0x77C5D0: "short * D3DXShader::d3dxtok_dgoto" ?d3dxtok_dgoto@D3DXShader@@3PAFA
0x6A59B0: "public: virtual long __cdecl NXOF::XDataRef::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@XDataRef@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x6771E0: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestTexMono::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestTexMono@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x6FE1F0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CacualteChartBorders(bool,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,bool & __ptr64) __ptr64" ?CacualteChartBorders@CIsochartMesh@D3DXIsochart@@AEAAJ_NAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@1PEAU_IsochartVertex@2@211AEA_N@Z
0x72A489: intelsse_D3DXVec3BaryCentric
0x72A4D7: intelsse_D3DXVec2BaryCentric
0x6A39E0: "public: long __cdecl NXOF::ZipCompressor::Compress(void * __ptr64,void * __ptr64) __ptr64" ?Compress@ZipCompressor@NXOF@@QEAAJPEAX0@Z
0x51D8B0: "void __cdecl D3DX::extr_Finish(struct D3DX::EXTRContext * __ptr64)" ?extr_Finish@D3DX@@YAXPEAUEXTRContext@1@@Z
0x537BA0: "public: virtual void __cdecl D3DXTex::CCodec_P8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_P8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x426240: "complement opportunity missed be" ??_C@_0EL@HFJLCHCD@complement?5opportunity?5missed?5be@
0x429270: "ID3DXFragmentLinker::LinkShader:" ??_C@_0FG@NPPAGMEO@ID3DXFragmentLinker?3?3LinkShader?3@
0x781DB4: "int D3DXShader::d3dxtok_errflag" ?d3dxtok_errflag@D3DXShader@@3HA
0x45CE20: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2TransformCoord(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec2TransformCoord@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x6A3850: "public: __cdecl NXOF::ZipCompressor::~ZipCompressor(void) __ptr64" ??1ZipCompressor@NXOF@@QEAA@XZ
0x61EBD0: "private: long __cdecl D3DXShader::CProgram::ReorderInstructions(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderInstructions@CProgram@D3DXShader@@AEAAJIPEAI0@Z
0x6A61A0: "public: static long __cdecl NXOF::XDataRef::Create(char const * __ptr64,struct _GUID const & __ptr64,class NXOF::TEnumObject * __ptr64,class NXOF::XDataRef * __ptr64 * __ptr64)" ?Create@XDataRef@NXOF@@SAJPEBDAEBU_GUID@@PEAVTEnumObject@2@PEAPEAV12@@Z
0x562C90: "public: virtual long __cdecl D3DXShader::CConstantTable::SetValue(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?SetValue@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBXI@Z
0x42F150: "__cdecl _real@df138d352e5096af" __real@df138d352e5096af
0x72A513: intelsse_D3DXVec4BaryCentric
0x58FDF0: "private: long __cdecl D3DXEffects::CEffect::_Set(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int,struct D3DXEffects::SHandle * __ptr64) __ptr64" ?_Set@CEffect@D3DXEffects@@AEAAJPEAPEAUSType@2@PEAPEAE1IPEAUSHandle@2@@Z
0x431CD8: "invalid block type" ??_C@_0BD@PJCBIDD@invalid?5block?5type?$AA@
0x4A8C60: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@GXPatchMesh@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x473360: D3DXDeclaratorFromFVF
0x579310: "int __cdecl D3DXEffects::BIsFloat4(struct D3DXEffects::SType * __ptr64)" ?BIsFloat4@D3DXEffects@@YAHPEAUSType@1@@Z
0x62B0B0: "protected: long __cdecl D3DXShader::CProgram::Split(void) __ptr64" ?Split@CProgram@D3DXShader@@IEAAJXZ
0x720DB0: "public: long __cdecl D3DXIsochart::CGraphcut::AddEges(int,int,float,float) __ptr64" ?AddEges@CGraphcut@D3DXIsochart@@QEAAJHHMM@Z
0x71F7F0: "public: void __cdecl D3DXIsochart::CMaxFlow::SetTweights(int,float,float) __ptr64" ?SetTweights@CMaxFlow@D3DXIsochart@@QEAAXHMM@Z
0x527700: D3DXCreateCubeTextureFromResourceW
0x59BED0: "private: long __cdecl D3DXEffects::CEffect::RecordSetBool(char const * __ptr64,int) __ptr64" ?RecordSetBool@CEffect@D3DXEffects@@AEAAJPEBDH@Z
0x782278: "int read_double" ?read_double@@3HA
0x659BE0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSS(struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeSS@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@00@Z
0x547490: "public: __cdecl D3DXTex::CLockVolume::CLockVolume(void) __ptr64" ??0CLockVolume@D3DXTex@@QEAA@XZ
0x557930: "protected: int __cdecl D3DXShader::CAssembler::DecodeOpcode(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?DecodeOpcode@CAssembler@D3DXShader@@IEAAHPEAUD3DXTOKEN@2@@Z
0x446C40: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetMaxNumAnimationOutputs(void) __ptr64" ?GetMaxNumAnimationOutputs@CAnimationController@D3DXAnimation@@UEAAIXZ
0x58F8F0: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatrixPointerArray@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUD3DXMATRIX@@I@Z
0x42FFA0: "__cdecl _real@3d719799812dea11" __real@3d719799812dea11
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8@D3DXTex@@UEAAPEAXI@Z
0x471DC0: "private: void __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::SwapVertex(unsigned int,unsigned int,unsigned char * __ptr64) __ptr64" ?SwapVertex@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAXIIPEAE@Z
0x401CD8: "ScriptStringOut" ??_C@_0BA@IFIFELGB@ScriptStringOut?$AA@
0x480050: "public: virtual unsigned long __cdecl D3DXCore::CRenderToSurface::AddRef(void) __ptr64" ?AddRef@CRenderToSurface@D3DXCore@@UEAAKXZ
0x69C390: "private: void __cdecl NXOF::TSaveObject::bin_write_name(char const * __ptr64) __ptr64" ?bin_write_name@TSaveObject@NXOF@@AEAAXPEBD@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetMaterial(struct _D3DMATERIAL9 * __ptr64) __ptr64" ?GetMaterial@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DMATERIAL9@@@Z
0x414D30: "ID3DXEffectCompiler: Initializer" ??_C@_0FK@BMOFNJIO@ID3DXEffectCompiler?3?5Initializer@
0x457EF0: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixInverse(struct D3DXMATRIX * __ptr64,float * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixInverse@@YAPEAUD3DXMATRIX@@PEAU1@PEAMPEBU1@@Z
0x6E6370: "private: long __cdecl D3DXIsochart::CIsochartEngine::PartitionByGlobalAvgL2Stretch(unsigned long,float,unsigned long & __ptr64,float & __ptr64,unsigned long * __ptr64) __ptr64" ?PartitionByGlobalAvgL2Stretch@CIsochartEngine@D3DXIsochart@@AEAAJKMAEAKAEAMPEAK@Z
0x429140: "ID3DXFragmentLinker::LinkShader:" ??_C@_0IB@HBNIAKGL@ID3DXFragmentLinker?3?3LinkShader?3@
0x4107F4: "MAX" ??_C@_03LEPPJAKI@MAX?$AA@
0x77CD28: "int vq_iters" ?vq_iters@@3HA
0x409018: "vPos" ??_C@_04MDNLLEAH@vPos?$AA@
0x422E28: "array dimensions must be literal" ??_C@_0DE@HOILKPGH@array?5dimensions?5must?5be?5literal@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CLoggableDevice@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x41C508: "'%s': output parameter '%s' miss" ??_C@_0CO@ILGDJCAN@?8?$CFs?8?3?5output?5parameter?5?8?$CFs?8?5miss@
0x4286D8: "Position" ??_C@_08GCJNLIKG@Position?$AA@
0x408174: "__cdecl _real@3d042108" __real@3d042108
0x40921C: " %4u" ??_C@_04BONKLIBF@?5?$CF4u?$AA@
0x409B38: "vertexshader " ??_C@_0O@COJPIBEL@vertexshader?5?$AA@
0x55D770: "public: static long __cdecl D3DXShader::SetShaderConstant<0,2,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$01$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x72D31A: memmove
0x423348: "case" ??_C@_04CKOINMPC@case?$AA@
0x40F9D8: "MATERIALPOWER" ??_C@_0O@PHBJCDLM@MATERIALPOWER?$AA@
0x415000: "ID3DXEffectCompiler: State '%s' " ??_C@_0ED@EPNNGMIK@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x43CC70: "public: virtual int __cdecl D3DXCore::CFont::DrawTextW(struct ID3DXSprite * __ptr64,unsigned short const * __ptr64,int,struct tagRECT * __ptr64,unsigned long,unsigned long) __ptr64" ?DrawTextW@CFont@D3DXCore@@UEAAHPEAUID3DXSprite@@PEBGHPEAUtagRECT@@KK@Z
0x639C30: "protected: long __cdecl D3DXShader::CPreProcessor::DoIf(int) __ptr64" ?DoIf@CPreProcessor@D3DXShader@@IEAAJH@Z
0x43C980: "public: virtual long __cdecl D3DXCore::CFont::PreloadCharacters(unsigned int,unsigned int) __ptr64" ?PreloadCharacters@CFont@D3DXCore@@UEAAJII@Z
0x6A3820: "public: __cdecl NXOF::ZipCompressor::ZipCompressor(void) __ptr64" ??0ZipCompressor@NXOF@@QEAA@XZ
0x4012C0: "__cdecl _imp_HeapFree" __imp_HeapFree
0x6A5300: "public: virtual class NXOF::XDataObj * __ptr64 __cdecl NXOF::XObject::FindDataObj(struct _GUID const & __ptr64) __ptr64" ?FindDataObj@XObject@NXOF@@UEAAPEAVXDataObj@2@AEBU_GUID@@@Z
0x410024: "WRAP4" ??_C@_05OJFLBIKH@WRAP4?$AA@
0x42E578: "Bogus DHT index %d" ??_C@_0BD@KJHFPHIC@Bogus?5DHT?5index?5?$CFd?$AA@
0x6D25C0: "void __cdecl D3DX::png_destroy_write_struct(struct D3DX::png_struct_def * __ptr64 * __ptr64,struct D3DX::png_info_struct * __ptr64 * __ptr64)" ?png_destroy_write_struct@D3DX@@YAXPEAPEAUpng_struct_def@1@PEAPEAUpng_info_struct@1@@Z
0x6A4960: "public: virtual bool __cdecl NXOF::TBinarySaveReference::ResolveReference(struct _GUID const * __ptr64,class NXOF::IBinarySaveObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinarySaveReference@NXOF@@UEAA_NPEBU_GUID@@PEAPEAVIBinarySaveObject@2@@Z
0x4083E0: "const D3DXTex::CCodec_P8::`vftable'" ??_7CCodec_P8@D3DXTex@@6B@
0x423580: "'%s': %s cannot be declared 'sha" ??_C@_0CF@GOKEKNHP@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8sha@
0x4560D0: D3DXVec3ProjectArray
0x6774C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestAdapt::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestAdapt@D3DXSHSim@@UEAAPEAXI@Z
0x46B650: "long __cdecl D3DXMesh::ReorderNeighborData(unsigned int * __ptr64,unsigned long * __ptr64,unsigned long)" ?ReorderNeighborData@D3DXMesh@@YAJPEAIPEAKK@Z
0x42F518: "Missing PLTE before IDAT" ??_C@_0BJ@LAKDHAPN@Missing?5PLTE?5before?5IDAT?$AA@
0x7147B0: "public: void __cdecl D3DXIsochart::CProgressiveMesh::Clear(void) __ptr64" ?Clear@CProgressiveMesh@D3DXIsochart@@QEAAXXZ
0x721550: d3dx_deflate
0x584350: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetAnnotation(char const * __ptr64,unsigned int) __ptr64" ?GetAnnotation@CEffect@D3DXEffects@@UEAAPEBDPEBDI@Z
0x422B9C: "dword" ??_C@_05KDALNKAH@dword?$AA@
0x648A90: "long __cdecl D3DXSHSim::SimpWriteFile(void * __ptr64,unsigned char const * __ptr64,unsigned int)" ?SimpWriteFile@D3DXSHSim@@YAJPEAXPEBEI@Z
0x547D30: "public: __cdecl D3DXTex::CLockVolume::~CLockVolume(void) __ptr64" ??1CLockVolume@D3DXTex@@QEAA@XZ
0x637E20: "protected: static int __cdecl D3DXShader::CTReorderInstructions::CompareLoad(unsigned int,unsigned int,void const * __ptr64)" ?CompareLoad@CTReorderInstructions@D3DXShader@@KAHIIPEBX@Z
0x42FB98: "Out of place IHDR" ??_C@_0BC@KBAKFAAH@Out?5of?5place?5IHDR?$AA@
0x480090: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x526A30: D3DXCreateVolumeTextureFromFileExA
0x6D03A0: "struct D3DX::DictList * __ptr64 __cdecl D3DX::__gl_dictListNewDict(void * __ptr64,int (__cdecl*)(void * __ptr64,void * __ptr64,void * __ptr64))" ?__gl_dictListNewDict@D3DX@@YAPEAUDictList@1@PEAXP6AH000@Z@Z
0x480050: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::AddRef(void) __ptr64" ?AddRef@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x410160: "ALPHABLENDENABLE" ??_C@_0BB@LJLBKFFE@ALPHABLENDENABLE?$AA@
0x699930: "int __cdecl D3DXSHSim::ilaenv_(int * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int,int)" ?ilaenv_@D3DXSHSim@@YAHPEAHPEBD10000HH@Z
0x47A1D0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::ReorderVertexData(unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?ReorderVertexData@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAIPEAE@Z
0x680C10: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::ClosestIntersect(struct D3DXSHSim::GenRay & __ptr64,struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?ClosestIntersect@PRTSimpBVH@D3DXSHSim@@UEAAHAEAUGenRay@2@PEAUGenHitRecord@2@@Z
0x4021B0: DXFILEOBJ_FaceAdjacency
0x406B74: "Power" ??_C@_05PMCMDMKN@Power?$AA@
0x64CCA0: "public: __cdecl D3DXSHSim::myHashTable<class D3DXSHSim::myEdge>::~myHashTable<class D3DXSHSim::myEdge>(void) __ptr64" ??1?$myHashTable@VmyEdge@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x425F30: "internal error: overlapping outp" ??_C@_0CK@GNHNFMG@internal?5error?3?5overlapping?5outp@
0x563A00: "public: virtual long __cdecl D3DXShader::CTextureShader::SetVector(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?SetVector@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXVECTOR4@@@Z
0x560360: "public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$01$02$03$03$00@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x563970: "public: virtual long __cdecl D3DXShader::CTextureShader::SetIntArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetIntArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBHI@Z
0x40BBD0: "psize" ??_C@_05PMKPADGP@psize?$AA@
0x401DE0: "usp10.dll" ??_C@_09CBDFPJEA@usp10?4dll?$AA@
0x40961C: "???" ??_C@_03BBKEAIF@?$DP?$DP?$DP?$AA@
0x40FCF8: "ADAPTIVETESS_Y" ??_C@_0P@LHDJIMEA@ADAPTIVETESS_Y?$AA@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G16R16F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_G16R16F@D3DXTex@@UEAAPEAXI@Z
0x4A8BF0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@GXPatchMesh@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x4098B4: " " ??_C@_02KNHHEEKP@?5?5?$AA@
0x6774C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestTexMono::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestTexMono@D3DXSHSim@@UEAAPEAXI@Z
0x42A120: "octal value truncated to 32bits" ??_C@_0CA@DNBKJEDM@octal?5value?5truncated?5to?532bits?$AA@
0x5FCDC0: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CPSLegacyProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x5261B0: D3DXCreateTextureFromResourceExA
0x4378F0: "public: long __cdecl D3DXCore::CArray<int>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@H@D3DXCore@@QEAAJIH@Z
0x46BF00: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetMinBoneInfluence(float) __ptr64" ?SetMinBoneInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJM@Z
0x6F17B0: "private: bool __cdecl D3DXIsochart::CIsochartMesh::CalculateChart2DTo3DScale(float & __ptr64,float & __ptr64,float & __ptr64) __ptr64" ?CalculateChart2DTo3DScale@CIsochartMesh@D3DXIsochart@@AEAA_NAEAM00@Z
0x429940: "const D3DXShader::CTransform::`vftable'" ??_7CTransform@D3DXShader@@6B@
0x543C00: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A8R3G3B2(void) __ptr64" ?BltBox2D_A8R3G3B2@CBlt@D3DXTex@@IEAAJXZ
0x41C2B8: "__cdecl _real@bfd523a08398a655" __real@bfd523a08398a655
0x5789F0: "public: long __cdecl D3DXEffects::SBlock::ResizeScratch(void) __ptr64" ?ResizeScratch@SBlock@D3DXEffects@@QEAAJXZ
0x563280: "public: virtual long __cdecl D3DXShader::CConstantTable::SetVectorArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?SetVectorArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXVECTOR4@@I@Z
0x5DD550: "unsigned long __cdecl D3DXShader::NegateReg(unsigned long)" ?NegateReg@D3DXShader@@YAKK@Z
0x410AF8: "INVSRCALPHA" ??_C@_0M@DFAKFHOE@INVSRCALPHA?$AA@
0x517690: "long __cdecl D3DXMesh::SetSmoothingGroup(struct D3DXMesh::SLoadedFace * __ptr64,unsigned long,unsigned short,struct D3DXVECTOR3 & __ptr64,struct D3DXMesh::SLoadVertex * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?SetSmoothingGroup@D3DXMesh@@YAJPEAUSLoadedFace@1@KGAEAUD3DXVECTOR3@@PEAPEAUSLoadVertex@1@PEAK3@Z
0x4022F0: IID_ID3DXLine
0x569500: "long __cdecl D3DXEffects::_CopyDataOnly(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64)" ?_CopyDataOnly@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAE1@Z
0x422848: "internal error: scope underflow" ??_C@_0CA@NOFOHEHH@internal?5error?3?5scope?5underflow?$AA@
0x405CCC: "__cdecl _real@4004d7a7" __real@4004d7a7
0x72DAF0: "public: __cdecl D3DXCore::CStringStack::~CStringStack(void) __ptr64" ??1CStringStack@D3DXCore@@QEAA@XZ
0x568940: "public: long __cdecl D3DXEffects::CEffectPool::AddEffectToList(class D3DXEffects::CEffect * __ptr64) __ptr64" ?AddEffectToList@CEffectPool@D3DXEffects@@QEAAJPEAVCEffect@2@@Z
0x55D8D0: "public: static long __cdecl D3DXShader::SetShaderConstant<0,2,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$01$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::BeginStateBlock(void) __ptr64" ?BeginStateBlock@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x409358: "cos" ??_C@_03LALBNOCG@cos?$AA@
0x46B7D0: "public: virtual unsigned long __cdecl D3DXMesh::CPMSharedData::AddRef(void) __ptr64" ?AddRef@CPMSharedData@D3DXMesh@@UEAAKXZ
0x610E60: "public: int __cdecl D3DXShader::SStaticBranchState::ShouldNotLock(char const * __ptr64,unsigned char) __ptr64" ?ShouldNotLock@SStaticBranchState@D3DXShader@@QEAAHPEBDE@Z
0x72D3D2: malloc
0x6A5E30: "public: virtual long __cdecl NXOF::XDataObj::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataObj@NXOF@@UEAAJPEADPEA_K@Z
0x5D2900: "protected: long __cdecl D3DXShader::CShaderProgram::MatchENDWHILE(void) __ptr64" ?MatchENDWHILE@CShaderProgram@D3DXShader@@IEAAJXZ
0x72D3EA: calloc
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateRenderTarget(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DMULTISAMPLE_TYPE,unsigned long,int,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateRenderTarget@CLoggableDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@KHPEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x42C5C0: "private: static char const * const NXOF::TSaveObject::cFormat" ?cFormat@TSaveObject@NXOF@@0QBDB
0x5D0430: "public: virtual class D3DXShader::CNodeState * __ptr64 __cdecl D3DXShader::CNodeState::Copy(void) __ptr64" ?Copy@CNodeState@D3DXShader@@UEAAPEAV12@XZ
0x414F50: "ID3DXEffectCompiler: State '%s' " ??_C@_0EC@JEIMKNAN@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x6BCD20: "void __cdecl D3DX::jinit_phuff_decoder(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_phuff_decoder@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x640680: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexIntegerSuffix(char const * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?LexIntegerSuffix@CTokenize@D3DXShader@@IEAAIPEBDPEAUD3DXTOKEN@2@@Z
0x425DB8: "internal error: if block with no" ??_C@_0DM@GCEELIAG@internal?5error?3?5if?5block?5with?5no@
0x42DF28: "Read from XMS failed" ??_C@_0BF@EKLGFGNM@Read?5from?5XMS?5failed?$AA@
0x42AB88: "__stdcall _real" __real@49742400
0x61AA90: "private: int __cdecl D3DXShader::CProgram::IsVarying(unsigned int) __ptr64" ?IsVarying@CProgram@D3DXShader@@AEAAHI@Z
0x40C500: "invalid complement expression" ??_C@_0BO@MOIAKPAE@invalid?5complement?5expression?$AA@
0x51E1E0: "void __cdecl D3DX::extr_glVertex(float * __ptr64,void * __ptr64)" ?extr_glVertex@D3DX@@YAXPEAMPEAX@Z
0x6E31F0: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::SetStage(unsigned long,unsigned long) __ptr64" ?SetStage@CIsochartEngine@D3DXIsochart@@UEAAJKK@Z
0x61A2E0: "protected: static int __cdecl D3DXShader::CTReorderInstructions::CompareIndex(unsigned int,unsigned int,void const * __ptr64)" ?CompareIndex@CTReorderInstructions@D3DXShader@@KAHIIPEBX@Z
0x6D4580: "void __cdecl D3DX::png_do_expand_palette(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_struct * __ptr64,unsigned char * __ptr64,int)" ?png_do_expand_palette@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_struct@1@1H@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_CxV8U8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_CxV8U8@D3DXTex@@UEAAPEAXI@Z
0x660010: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::TmpSC>::~GXArray<struct D3DXSHSim::TmpSC>(void) __ptr64" ??1?$GXArray@UTmpSC@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x401588: "__cdecl _imp_iswalpha" __imp_iswalpha
0x70A230: "public: bool __cdecl D3DXIsochart::CVertIter::NextFace(void) __ptr64" ?NextFace@CVertIter@D3DXIsochart@@QEAA_NXZ
0x4309F8: "__cdecl _real@3f266666" __real@3f266666
0x4234D0: "'%s': extern %s cannot be declar" ??_C@_0CM@HMIMHMFK@?8?$CFs?8?3?5extern?5?$CFs?5cannot?5be?5declar@
0x422548: "normalize" ??_C@_09MMDNNKKJ@normalize?$AA@
0x409AF8: "%s[%d] =
{
" ??_C@_0N@ELCHDLGA@?$CFs?$FL?$CFd?$FN?5?$DN?5?6?$HL?6?$AA@
0x4010B0: "__cdecl _imp_CreateCompatibleDC" __imp_CreateCompatibleDC
0x4A63D0: "long __cdecl D3DXMesh::D3DXConvertMeshToStripEx<unsigned short>(struct ID3DXBaseMesh * __ptr64,unsigned long,int,unsigned long,struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned short)" ??$D3DXConvertMeshToStripEx@G@D3DXMesh@@YAJPEAUID3DXBaseMesh@@KHKPEAPEAUIDirect3DIndexBuffer9@@PEAKPEAPEAUID3DXBuffer@@2G@Z
0x4A5830: "long __cdecl D3DXMesh::D3DXConvertMeshToStripEx<unsigned int>(struct ID3DXBaseMesh * __ptr64,unsigned long,int,unsigned long,struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned int)" ??$D3DXConvertMeshToStripEx@I@D3DXMesh@@YAJPEAUID3DXBaseMesh@@KHKPEAPEAUIDirect3DIndexBuffer9@@PEAKPEAPEAUID3DXBuffer@@2I@Z
0x426330: "overlapping output semantics" ??_C@_0BN@HIKDGLPI@overlapping?5output?5semantics?$AA@
0x5DE010: "protected: virtual long __cdecl D3DXShader::CShaderProgram::SrcRegister(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?SrcRegister@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK1@Z
0x77CD48: "int pcapow" ?pcapow@@3HA
0x42CAA8: "dxf" ??_C@_03DLKLFHO@dxf?$AA@
0x422FE8: "scalar expected" ??_C@_0BA@MBIEMEJG@scalar?5expected?$AA@
0x406C80: "__cdecl _real@3fe000d1b71758e2" __real@3fe000d1b71758e2
0x561150: "public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$02$02$03$03$00@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x579420: "private: long __cdecl D3DXEffects::CEffect::LoadVariableInitializer(struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadVariableInitializer@CEffect@D3DXEffects@@AEAAJPEAUID3DXBuffer@@PEAK@Z
0x455BA0: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3TransformNormalArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3TransformNormalArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x69D780: "private: long __cdecl NXOF::TSaveObject::WriteTemplateEndOpen(void) __ptr64" ?WriteTemplateEndOpen@TSaveObject@NXOF@@AEAAJXZ
0x645A60: "public: long __cdecl D3DXSHSim::PRTComputeEngine::CanUseTextures(void) __ptr64" ?CanUseTextures@PRTComputeEngine@D3DXSHSim@@QEAAJXZ
0x72D2BA: iswdigit
0x401000: "__cdecl _imp_RegCloseKey" __imp_RegCloseKey
0x42C598: "SY" ??_C@_02FDNFABJ@SY?$AA@
0x4224E0: "sqrt" ??_C@_04EIAKFFMI@sqrt?$AA@
0x64E0C0: "public: long __cdecl D3DXSHSim::GXArray<float>::Lengthen(unsigned int) __ptr64" ?Lengthen@?$GXArray@M@D3DXSHSim@@QEAAJI@Z
0x5F22A0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchComplexAdd(void) __ptr64" ?MatchComplexAdd@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x425EE0: "maximum address register index e" ??_C@_0CI@BONINBGM@maximum?5address?5register?5index?5e@
0x77B510: "unsigned int * D3DXShader::g_SwizzleL" ?g_SwizzleL@D3DXShader@@3PAIA
0x5D5750: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNEZero(void) __ptr64" ?MatchNEZero@CShaderProgram@D3DXShader@@IEAAJXZ
0x437990: "public: long __cdecl D3DXCore::CArray<struct D3DXCore::_D3DXFONT_CELL * __ptr64>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@PEAU_D3DXFONT_CELL@D3DXCore@@@D3DXCore@@QEAAJIH@Z
0x7764A8: "short * D3DXShader::d3dxasm_dgoto" ?d3dxasm_dgoto@D3DXShader@@3PAFA
0x720DE0: "public: long __cdecl D3DXIsochart::CGraphcut::SetWeights(int,float,float) __ptr64" ?SetWeights@CGraphcut@D3DXIsochart@@QEAAJHMM@Z
0x5CF3C0: "public: virtual int __cdecl D3DXShader::CNodeState::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeState@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x4022A0: IID_ID3DXFileData
0x55D790: "public: static long __cdecl D3DXShader::SetShaderConstant<0,2,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$01$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x72D59A: "__cdecl _CxxFrameHandler" __CxxFrameHandler
0x405E20: "__stdcall _real" __real@4055000000000000
0x72DAD0: "public: __cdecl D3DXCore::CStringStack::CStringStack(void) __ptr64" ??0CStringStack@D3DXCore@@QEAA@XZ
0x71A4F0: "public: __cdecl D3DXIsochart::CSparseMatrix<double>::~CSparseMatrix<double>(void) __ptr64" ??1?$CSparseMatrix@N@D3DXIsochart@@QEAA@XZ
0x408F6C: " of" ??_C@_03OKFMPOB@?5of?$AA@
0x54FA50: D3DXGetShaderOutputSemantics
0x487B30: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CalculateVSplitRecord(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,unsigned char * __ptr64) __ptr64" ?CalculateVSplitRecord@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@PEAE@Z
0x408FD4: "x%u" ??_C@_03BMPOKBCI@x?$CFu?$AA@
0x61A8D0: "public: long __cdecl D3DXShader::CProgram::SetName(char const * __ptr64) __ptr64" ?SetName@CProgram@D3DXShader@@QEAAJPEBD@Z
0x6E55A0: "public: __cdecl D3DXIsochart::CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>::~CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>(void) __ptr64" ??1?$CMaxHeap@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x42F390: "Attempted to set both read_data_" ??_C@_0DI@HLGELEHE@Attempted?5to?5set?5both?5read_data_@
0x77E990: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUnvhsUmlyygUlyqUznwGEUkxsnvhsOlyq@d3dxmesh" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUnvhsUmlyygUlyqUznwGEUkxsnvhsOlyq@d3dxmesh
0x409940: " vs_3_sw
" ??_C@_0N@MIIKEDB@?5?5?5?5vs_3_sw?6?$AA@
0x4A7600: "protected: long __cdecl D3DXMesh::GXPatchMesh::CollectAttributeIDs(unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64) __ptr64" ?CollectAttributeIDs@GXPatchMesh@D3DXMesh@@IEAAJPEAKPEAPEAK@Z
0x4872C0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetMaxFaces(void) __ptr64" ?GetMaxFaces@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x530D90: "public: virtual void __cdecl D3DXTex::CCodec_P8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_P8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4ABD10: D3DXCreateNPatchMesh
0x434040: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumSamples(void) __ptr64" ?GetNumSamples@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x40BC80: "internal error: instruction size" ??_C@_0CK@OOJOMBM@internal?5error?3?5instruction?5size@
0x40FFF4: "WRAP10" ??_C@_06JBNGJJEL@WRAP10?$AA@
0x429F18: "DIRECT3D" ??_C@_08KOIBGIHJ@DIRECT3D?$AA@
0x5D2520: "protected: long __cdecl D3DXShader::CShaderProgram::Reset(void) __ptr64" ?Reset@CShaderProgram@D3DXShader@@IEAAJXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetFrontBufferData(unsigned int,struct IDirect3DSurface9 * __ptr64) __ptr64" ?GetFrontBufferData@CLoggableDevice@D3DXEffects@@UEAAJIPEAUIDirect3DSurface9@@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::StretchRect(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,enum _D3DTEXTUREFILTERTYPE) __ptr64" ?StretchRect@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@01W4_D3DTEXTUREFILTERTYPE@@@Z
0x42DA68: "Start of Image" ??_C@_0P@JLCHJELA@Start?5of?5Image?$AA@
0x4279B0: "cannot read from same texcoord. " ??_C@_0FF@FOIEOFKI@cannot?5read?5from?5same?5texcoord?4?5@
0x6C8140: "void __cdecl D3DX::jpeg_idct_islow(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_islow@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x643CB0: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFace>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@UmyFace@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x4013A0: "__cdecl _imp_tanh" __imp_tanh
0x5BB5B0: "protected: long __cdecl D3DXShader::CParse::AddDecl(class D3DXShader::CNode * __ptr64,int) __ptr64" ?AddDecl@CParse@D3DXShader@@IEAAJPEAVCNode@2@H@Z
0x4343A0: "public: virtual void * __ptr64 __cdecl D3DXCore::CStringBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCStringBuffer@D3DXCore@@UEAAPEAXI@Z
0x484D60: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::RemapInternals(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?RemapInternals@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x5970D0: "private: long __cdecl D3DXEffects::CEffect::ResizeShaderStateBlocks<1>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeShaderStateBlocks@$00@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x6D63A0: "void __cdecl D3DX::png_write_IEND(struct D3DX::png_struct_def * __ptr64)" ?png_write_IEND@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x583E80: "unsigned long __cdecl D3DXEffects::GetTypeRegisterCount(struct D3DXEffects::SType * __ptr64,unsigned long)" ?GetTypeRegisterCount@D3DXEffects@@YAKPEAUSType@1@K@Z
0x722F90: d3dx_inflateInit2_
0x40C1F8: "addressing operations are not al" ??_C@_0DO@CINKJAFB@addressing?5operations?5are?5not?5al@
0x5689A0: "public: long __cdecl D3DXEffects::CEffectPool::RemoveEffectFromList(class D3DXEffects::CEffect * __ptr64) __ptr64" ?RemoveEffectFromList@CEffectPool@D3DXEffects@@QEAAJPEAVCEffect@2@@Z
0x781E10: "double t_rfl" ?t_rfl@@3NA
0x54F5C0: D3DXGetShaderInputSemantics
0x5B97F0: "public: long __cdecl D3DXShader::CCompiler::CompileExpression(class D3DXShader::CPreProcessor * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64) __ptr64" ?CompileExpression@CCompiler@D3DXShader@@QEAAJPEAVCPreProcessor@2@PEAVCNode@2@1PEBDKPEAPEAUID3DXBuffer@@PEAPEAUID3DXConstantTable@@@Z
0x410738: "MODULATE4X" ??_C@_0L@PFLHEKP@MODULATE4X?$AA@
0x423C08: "const D3DXShader::CNodeStatement::`vftable'" ??_7CNodeStatement@D3DXShader@@6B@
0x6D8440: "void __cdecl D3DX::png_handle_PLTE(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_PLTE@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x4654A0: D3DXSHAdd
0x482660: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x479640: "long __cdecl GXConvertPointRepsToAdjacencyInt<unsigned int,4294967295>(class D3DXMesh::GXTri3Face<unsigned int> * __ptr64,unsigned char * __ptr64,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int,unsigned int)" ??$GXConvertPointRepsToAdjacencyInt@I$0PPPPPPPP@@@YAJPEAV?$GXTri3Face@I@D3DXMesh@@PEAEIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKII@Z
0x4AD570: "long __cdecl D3DXMesh::AddEffectInstance(struct ID3DXFileSaveObject * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,struct D3DXMesh::SStringList * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddEffectInstance@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXEFFECTINSTANCE@@KPEAUSStringList@1@PEAUID3DXFileSaveData@@@Z
0x6A5950: "public: virtual long __cdecl NXOF::XDataRef::Unlock(void) __ptr64" ?Unlock@XDataRef@NXOF@@UEAAJXZ
0x458A10: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationAxis(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?init_D3DXMatrixRotationAxis@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR3@@M@Z
0x40C8D8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$02$02$03$03$00@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x59C190: "private: long __cdecl D3DXEffects::CEffect::RecordSetIntArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?RecordSetIntArray@CEffect@D3DXEffects@@AEAAJPEBDPEBHI@Z
0x422B94: "vector" ??_C@_06NBFPPGEG@vector?$AA@
0x4228F8: "%s%s%u" ??_C@_06GOMFOPGL@?$CFs?$CFs?$CFu?$AA@
0x53BD50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R8G8_B8G8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R8G8_B8G8@D3DXTex@@UEAAPEAXI@Z
0x458600: D3DXMatrixScaling
0x77CD90: "double D3DXSHSim::fNeu" ?fNeu@D3DXSHSim@@3NA
0x564520: D3DXCreateEffectPool
0x405DB0: "__stdcall _real" __real@4022000000000000
0x60A6E0: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitSize(void) __ptr64" ?EmitSize@CVSProgram@D3DXShader@@MEAAJXZ
0x422820: "internal error: production faile" ??_C@_0CD@POFJJNAP@internal?5error?3?5production?5faile@
0x44AAE0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetScaleKeys(unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?GetScaleKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_VECTOR3@@@Z
0x410A00: "LESSEQUAL" ??_C@_09EOMDFECK@LESSEQUAL?$AA@
0x6D3410: "void __cdecl D3DX::png_read_destroy(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_read_destroy@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@1@Z
0x69B8B0: "private: long __cdecl NXOF::TBinarySave::WriteHeader(void) __ptr64" ?WriteHeader@TBinarySave@NXOF@@AEAAJXZ
0x41C5F0: "internal error: unrecognized exp" ??_C@_0CI@PPGICFHM@internal?5error?3?5unrecognized?5exp@
0x7822A0: "double D3DXSHSim::fFDR" ?fFDR@D3DXSHSim@@3NA
0x4020C0: DXFILEOBJ_EffectParamDWord
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8R3G3B2::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8R3G3B2@D3DXTex@@UEAAPEAXI@Z
0x607480: "protected: long __cdecl D3DXShader::CVSProgram::EmitAddress(unsigned int) __ptr64" ?EmitAddress@CVSProgram@D3DXShader@@IEAAJI@Z
0x641D60: "enum _D3DDECLTYPE __cdecl D3DXSHSim::MaxType(enum _D3DDECLTYPE,enum _D3DDECLTYPE)" ?MaxType@D3DXSHSim@@YA?AW4_D3DDECLTYPE@@W42@0@Z
0x42F408: "Width too large for libpng to pr" ??_C@_0DC@MHGEAIEM@Width?5too?5large?5for?5libpng?5to?5pr@
0x6CAC80: gluTessVertex
0x61B2E0: "private: long __cdecl D3DXShader::CProgram::SimplifyDotProduct(class D3DXShader::CInstruction * __ptr64,int) __ptr64" ?SimplifyDotProduct@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@H@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreatePixelShader(unsigned long const * __ptr64,struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?CreatePixelShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEBKPEAPEAUIDirect3DPixelShader9@@@Z
0x680E20: "public: __cdecl D3DXSHSim::BVHMemAllocator::BVHMemAllocator(unsigned int) __ptr64" ??0BVHMemAllocator@D3DXSHSim@@QEAA@I@Z
0x67F3D0: "public: long __cdecl D3DXSHSim::OctTree::InsertRec(struct D3DXVECTOR3,struct D3DXVECTOR3,int,int) __ptr64" ?InsertRec@OctTree@D3DXSHSim@@QEAAJUD3DXVECTOR3@@0HH@Z
0x6D3B90: "void __cdecl D3DX::png_do_unshift(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_8_struct * __ptr64)" ?png_do_unshift@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_8_struct@1@@Z
0x405D50: "__cdecl _real@bfd0000000000000" __real@bfd0000000000000
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec@D3DXTex@@UEAAPEAXI@Z
0x563D70: "public: __cdecl D3DXShader::CTextureShader::CTextureShader(void) __ptr64" ??0CTextureShader@D3DXShader@@QEAA@XZ
0x550260: D3DXCreateTextureShader
0x720AE0: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::CMaxFlow::Node>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@UNode@CMaxFlow@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x4649D0: D3DXSHRotateZ
0x409678: "dsy" ??_C@_03MCLFFEAB@dsy?$AA@
0x527B20: D3DXCreateVolumeTextureFromResourceW
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeUsage::Print(void) __ptr64" ?Print@CNodeUsage@D3DXShader@@UEAAXXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::TestCooperativeLevel(void) __ptr64" ?TestCooperativeLevel@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x406C48: "__cdecl _real@3f1a36e2eb1c432d" __real@3f1a36e2eb1c432d
0x6A5300: "protected: long __cdecl D3DXShader::CShaderProgram::EmitNOP(void) __ptr64" ?EmitNOP@CShaderProgram@D3DXShader@@IEAAJXZ
0x609900: "protected: virtual void __cdecl D3DXShader::C30Program::GetArgumentName(class D3DXShader::CArgument * __ptr64,char * __ptr64,unsigned int) __ptr64" ?GetArgumentName@C30Program@D3DXShader@@MEAAXPEAVCArgument@2@PEADI@Z
0x5CDF00: "public: virtual void __cdecl D3DXEffects::CLoggableDevice::GetGammaRamp(unsigned int,struct _D3DGAMMARAMP * __ptr64) __ptr64" ?GetGammaRamp@CLoggableDevice@D3DXEffects@@UEAAXIPEAU_D3DGAMMARAMP@@@Z
0x781E00: "int nuncull" ?nuncull@@3HA
0x409084: "%s%u" ??_C@_04CFLIKOFM@?$CFs?$CFu?$AA@
0x406E08: "D3DXCreateText: No text specifie" ??_C@_0CD@BBFJAKIB@D3DXCreateText?3?5No?5text?5specifie@
0x410768: "SELECTARG2" ??_C@_0L@CKKCFJKJ@SELECTARG2?$AA@
0x5136F0: "public: __cdecl D3DXMesh::CD3DXCrackDecl::CD3DXCrackDecl(void) __ptr64" ??0CD3DXCrackDecl@D3DXMesh@@QEAA@XZ
0x43DB20: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CRenderToEnvMap@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x4088EC: "__cdecl _real@3ee00000" __real@3ee00000
0x42E378: "Cannot transcode due to multiple" ??_C@_0DO@OPNPKGO@Cannot?5transcode?5due?5to?5multiple@
0x401FD8: "__cdecl _real@3fe0000000000000" __real@3fe0000000000000
0x537480: "public: virtual void __cdecl D3DXTex::CCodec_A8R3G3B2::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8R3G3B2@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x71BF20: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalculateFaceGeodesicDistortion(struct D3DXIsochart::_IsochartFace * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,float * __ptr64,unsigned long,float * __ptr64)const __ptr64" ?CalculateFaceGeodesicDistortion@CIsochartMesh@D3DXIsochart@@AEBAMPEAU_IsochartFace@2@PEAV12@PEAMK2@Z
0x43FF80: "public: long __cdecl D3DXCore::CRenderToEnvMap::Render(enum _D3DCUBEMAP_FACES) __ptr64" ?Render@CRenderToEnvMap@D3DXCore@@QEAAJW4_D3DCUBEMAP_FACES@@@Z
0x59B570: "public: virtual unsigned int __cdecl D3DXEffects::CStateCaptureDevice::GetAvailableTextureMem(void) __ptr64" ?GetAvailableTextureMem@CStateCaptureDevice@D3DXEffects@@UEAAIXZ
0x61CB70: "private: long __cdecl D3DXShader::CProgram::VectorizeLeft_PerComponent(class D3DXShader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_PerComponent@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@@Z
0x4561E0: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3UnprojectArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3UnprojectArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33I@Z
0x415760: "const D3DXEffects::Compiler::CEffectCompiler::`vftable'" ??_7CEffectCompiler@Compiler@D3DXEffects@@6B@
0x6A5A80: "public: static long __cdecl NXOF::XDataSaveObj::Create(class NXOF::XTemplate * __ptr64,class NXOF::TSaveObject * __ptr64,char const * __ptr64,struct _GUID const & __ptr64,unsigned __int64,void const * __ptr64,class NXOF::XDataSaveObj * __ptr64 * __ptr64)" ?Create@XDataSaveObj@NXOF@@SAJPEAVXTemplate@2@PEAVTSaveObject@2@PEBDAEBU_GUID@@_KPEBXPEAPEAV12@@Z
0x6A5300: "public: virtual unsigned long __cdecl D3DXEffects::CLoggableDevice::Release(void) __ptr64" ?Release@CLoggableDevice@D3DXEffects@@UEAAKXZ
0x42FEA0: "Missing IHDR before tRNS" ??_C@_0BJ@DNLGINLH@Missing?5IHDR?5before?5tRNS?$AA@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A4R4G4B4::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A4R4G4B4@D3DXTex@@UEAAPEAXI@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8B8G8R8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8B8G8R8@D3DXTex@@UEAAPEAXI@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8R8G8B8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x6A5300: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPixelShaderConstantB(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantB@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x50B0A0: "long __cdecl D3DXMesh::D3DXGenerateNPatchAdjacencyNew<unsigned short,4294967295>(unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,class D3DXMesh::CD3DXCrackDecl * __ptr64,unsigned short * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64)" ??$D3DXGenerateNPatchAdjacencyNew@G$0PPPPPPPP@@D3DXMesh@@YAJPEBKPEAKKKPEAVCD3DXCrackDecl@0@PEAGPEAU_D3DVERTEXELEMENT9@@@Z
0x40FC68: "CCW_STENCILPASS" ??_C@_0BA@KEMFAHMK@CCW_STENCILPASS?$AA@
0x454950: "float * __ptr64 __cdecl init_D3DXFloat16To32Array(float * __ptr64,struct D3DXFLOAT16 const * __ptr64,unsigned int)" ?init_D3DXFloat16To32Array@@YAPEAMPEAMPEBUD3DXFLOAT16@@I@Z
0x4236E8: "'%s': implicit array type does n" ??_C@_0CM@PLPAFLMK@?8?$CFs?8?3?5implicit?5array?5type?5does?5n@
0x46EE40: "long __cdecl D3DXMesh::CalcSplitMeshSizes<unsigned short,1,65535>(unsigned short * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned short)" ??$CalcSplitMeshSizes@G$00$0PPPP@@D3DXMesh@@YAJPEAGKKKPEAK111G@Z
0x44BDA0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::UnregisterRotationKey(unsigned int,unsigned int) __ptr64" ?UnregisterRotationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJII@Z
0x6E3810: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::add(class D3DXIsochart::CIsochartMesh * __ptr64 const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBQEAVCIsochartMesh@2@@Z
0x46D5F0: D3DXGetFVFVertexSize
0x46E830: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A1R5G5B5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A1R5G5B5@D3DXTex@@UEAAPEAXI@Z
0x67F990: "public: long __cdecl D3DXSHSim::OctTree::InitSpace(struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64) __ptr64" ?InitSpace@OctTree@D3DXSHSim@@QEAAJAEAUD3DXVECTOR3@@0@Z
0x410948: "COORD0" ??_C@_06PKAMOMIC@COORD0?$AA@
0x5CEFF0: "public: __cdecl D3DXShader::CNodeValue::CNodeValue(void) __ptr64" ??0CNodeValue@D3DXShader@@QEAA@XZ
0x4335F0: D3DXGetDriverLevel
0x56E0F0: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::CompileVariable(class D3DXEffects::Compiler::CVariable * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ?CompileVariable@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCVariable@23@PEAVCData@23@PEAKK@Z
0x64C790: "bool __cdecl D3DXSHSim::ComputeFrameFromZ(struct D3DXVECTOR3,struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64)" ?ComputeFrameFromZ@D3DXSHSim@@YA_NUD3DXVECTOR3@@AEAU2@1@Z
0x428500: "%s semantic '%s' has been deprec" ??_C@_0DJ@EKMMMHGC@?$CFs?5semantic?5?8?$CFs?8?5has?5been?5deprec@
0x4109D0: "ALWAYS" ??_C@_06KDBFKDHA@ALWAYS?$AA@
0x6D12F0: "void __cdecl D3DX::png_warning(struct D3DX::png_struct_def * __ptr64,char const * __ptr64)" ?png_warning@D3DX@@YAXPEAUpng_struct_def@1@PEBD@Z
0x4B6450: "long __cdecl D3DXMesh::D3DXLoadMeshFromXHelper(void * __ptr64,unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64)" ?D3DXLoadMeshFromXHelper@D3DXMesh@@YAJPEAXKKPEAUIDirect3DDevice9@@PEAPEAUID3DXBuffer@@22PEAKPEAPEAUID3DXMesh@@@Z
0x707580: "private: static long __cdecl D3DXIsochart::CIsochartMesh::PerformMerging(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,unsigned long,class D3DXIsochart::CCallbackSchemer & __ptr64)" ?PerformMerging@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KKAEAVCCallbackSchemer@2@@Z
0x72D396: ceil
0x600770: "public: virtual long __cdecl D3DXShader::CPSLegacyProgram::IndexSemantic(class D3DXShader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CPSLegacyProgram@D3DXShader@@UEAAJPEAVCArgument@2@H@Z
0x422A30: "Decls" ??_C@_05OHGKKOIH@Decls?$AA@
0x4232D8: "continue" ??_C@_08DLICDMBN@continue?$AA@
0x4963F0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::Release(void) __ptr64" ?Release@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x4801C0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ConvertAdjacencyToPointReps(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertAdjacencyToPointReps@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x6DCDE0: D3DXComputeIMTFromTexture
0x44DA40: "[thunk]:public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetCallback`adjustor{8}' (double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CKeyframedAnimationSet@D3DXAnimation@@W7EAAJNKPEANPEAPEAX@Z
0x609E40: "protected: virtual long __cdecl D3DXShader::CVSProgram::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CVSProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x5637A0: "public: __cdecl D3DXShader::CTextureShader::~CTextureShader(void) __ptr64" ??1CTextureShader@D3DXShader@@QEAA@XZ
0x535FE0: "public: virtual void __cdecl D3DXTex::CCodec_A4R4G4B4::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A4R4G4B4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x536660: "public: virtual void __cdecl D3DXTex::CCodec_A8B8G8R8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8B8G8R8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x5355B0: "public: virtual void __cdecl D3DXTex::CCodec_A8R8G8B8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR2>::~GXArray<struct D3DXVECTOR2>(void) __ptr64" ??1?$GXArray@UD3DXVECTOR2@@@D3DXSHSim@@QEAA@XZ
0x4010A0: "__cdecl _imp_SetTextAlign" __imp_SetTextAlign
0x4227E8: "float constant" ??_C@_0P@MJNKLFLA@float?5constant?$AA@
0x55B050: "public: __cdecl D3DXShader::CRegisterEntryNode::~CRegisterEntryNode(void) __ptr64" ??1CRegisterEntryNode@D3DXShader@@QEAA@XZ
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR3>::~GXArray<struct D3DXVECTOR3>(void) __ptr64" ??1?$GXArray@UD3DXVECTOR3@@@D3DXSHSim@@QEAA@XZ
0x41C320: "loop does not appear to terminat" ??_C@_0EF@HFDKPMCI@loop?5does?5not?5appear?5to?5terminat@
0x5DAD90: "private: long __cdecl D3DXShader::CShaderProgram::Reschedule_FindPair(struct D3DXShader::_D3DXCP_DATA * __ptr64,struct D3DXShader::_D3DXCP_DATA * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,int) __ptr64" ?Reschedule_FindPair@CShaderProgram@D3DXShader@@AEAAJPEAU_D3DXCP_DATA@2@0PEAPEAVCInstruction@2@1IH@Z
0x4020D0: DXFILEOBJ_EffectParamString
0x6E5A10: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Free(void) __ptr64" ?Free@CIsochartEngine@D3DXIsochart@@UEAAJXZ
0x7201D0: "protected: bool __cdecl D3DXIsochart::CMaxFlow::FindAugmentPath(void) __ptr64" ?FindAugmentPath@CMaxFlow@D3DXIsochart@@IEAA_NXZ
0x429028: "clip not supported in texture sh" ??_C@_0CG@BAHFACLL@clip?5not?5supported?5in?5texture?5sh@
0x535C90: "public: virtual void __cdecl D3DXTex::CCodec_A1R5G5B5::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A1R5G5B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x67FFA0: "unsigned int __cdecl D3DXSHSim::qsplitb(struct D3DXSHSim::SimpMeshStruct * __ptr64,unsigned int * __ptr64,unsigned int,float,unsigned int,struct D3DXSHSim::myBBox & __ptr64,unsigned int & __ptr64)" ?qsplitb@D3DXSHSim@@YAIPEAUSimpMeshStruct@1@PEAIIMIAEAUmyBBox@1@AEAI@Z
0x677490: "public: virtual struct D3DXCOLOR __cdecl D3DXSHSim::PRTAlbedoFetchDummy::GetAlbedo(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?GetAlbedo@PRTAlbedoFetchDummy@D3DXSHSim@@UEAA?AUD3DXCOLOR@@PEAUGenHitRecord@2@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetRasterStatus(unsigned int,struct _D3DRASTER_STATUS * __ptr64) __ptr64" ?GetRasterStatus@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAU_D3DRASTER_STATUS@@@Z
0x440F00: "public: virtual float __cdecl D3DXCore::CLine::GetWidth(void) __ptr64" ?GetWidth@CLine@D3DXCore@@UEAAMXZ
0x42A710: "const D3DXSHSim::PRTComputeEngine::`vftable'" ??_7PRTComputeEngine@D3DXSHSim@@6B@
0x619860: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddArgument(unsigned int,unsigned int,unsigned int,double) __ptr64" ?AddArgument@CBaseProgram@D3DXShader@@QEAAIIIIN@Z
0x40C238: "Invalid pixel shader input regis" ??_C@_0DD@FHGBNODM@Invalid?5pixel?5shader?5input?5regis@
0x49F120: D3DXCreateSPMesh
0x402150: DXFILEOBJ_PMVSplitRecord
0x40FB30: "ALPHAARG2" ??_C@_09CPFPGDPB@ALPHAARG2?$AA@
0x431010: "incorrect data check" ??_C@_0BF@MEIGEHBE@incorrect?5data?5check?$AA@
0x5DEC80: "protected: virtual long __cdecl D3DXShader::CShaderProgram::AddUserOffsetInfo(class D3DXShader::CNodeVariable * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64) __ptr64" ?AddUserOffsetInfo@CShaderProgram@D3DXShader@@MEAAJPEAVCNodeVariable@2@PEAU_D3DXSHADER_CONSTANTINFO@@@Z
0x77E540: "__cdecl HS2_" _HS2_
0x77C530: "short * D3DXShader::d3dxtok_defred" ?d3dxtok_defred@D3DXShader@@3PAFA
0x42CFA8: "BINARY_RESOURCE" ??_C@_0BA@MIEJPKCI@BINARY_RESOURCE?$AA@
0x5BB2E0: "protected: void __cdecl D3DXShader::CParse::FatalError(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?FatalError@CParse@D3DXShader@@IEAAXPEAUD3DXTOKEN@2@IPEBDZZ
0x472A10: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::Init(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64 const,unsigned long) __ptr64" ?Init@CD3DXSkinInfo@D3DXMesh@@QEAAJKQEBU_D3DVERTEXELEMENT9@@K@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateVertexBuffer(unsigned int,unsigned long,unsigned long,enum _D3DPOOL,struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateVertexBuffer@CLoggableDevice@D3DXEffects@@UEAAJIKKW4_D3DPOOL@@PEAPEAUIDirect3DVertexBuffer9@@PEAPEAX@Z
0x461090: "public: virtual unsigned long __cdecl D3DXMath::CMatrixStack::Release(void) __ptr64" ?Release@CMatrixStack@D3DXMath@@UEAAKXZ
0x415090: "ID3DXEffectCompiler: State '%s' " ??_C@_0EB@JIPFLIOI@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x43CB90: "public: virtual long __cdecl D3DXCore::CFont::PreloadTextA(char const * __ptr64,int) __ptr64" ?PreloadTextA@CFont@D3DXCore@@UEAAJPEBDH@Z
0x516430: "long __cdecl D3DXMesh::CreateMaterialBuffer(struct _D3DXMATERIAL * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64)" ?CreateMaterialBuffer@D3DXMesh@@YAJPEAU_D3DXMATERIAL@@KPEAPEAUID3DXBuffer@@@Z
0x42DD78: "Define Quantization Table %d pr" ??_C@_0CL@KLDOJIKN@Define?5Quantization?5Table?5?$CFd?5?5pr@
0x428A08: "Binormal" ??_C@_08MOBOOILK@Binormal?$AA@
0x423AB0: "Semantics" ??_C@_09IIMFDPC@Semantics?$AA@
0x776750: "short * D3DXShader::d3dxasm_table" ?d3dxasm_table@D3DXShader@@3PAFA
0x516960: "long __cdecl D3DXMesh::MergeEffectBuffers(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64)" ?MergeEffectBuffers@D3DXMesh@@YAJPEAUID3DXBuffer@@K0KPEAPEAU2@@Z
0x477360: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CopyMesh(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64) __ptr64" ?CopyMesh@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV12@@Z
0x42C468: "A" ??_C@_01FHEEJDEE@A?$AA@
0x6191D0: "public: long __cdecl D3DXShader::CArgument::Initialize(unsigned int,unsigned int,unsigned int,double) __ptr64" ?Initialize@CArgument@D3DXShader@@QEAAJIIIN@Z
0x609C00: "protected: virtual long __cdecl D3DXShader::CVSProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CVSProgram@D3DXShader@@MEAAJXZ
0x637D10: "public: long __cdecl D3DXShader::CPool::Initialize(class D3DXShader::CPool * __ptr64) __ptr64" ?Initialize@CPool@D3DXShader@@QEAAJPEAV12@@Z
0x406C08: "__stdcall _real" __real@40200000
0x42AB84: "__cdecl _real@42c80000" __real@42c80000
0x405D98: "__stdcall _real" __real@4020000000000000
0x7957F0: "short * NXOF::xofparse_ss" ?xofparse_ss@NXOF@@3PAFA
0x4A5630: D3DXComputeTangentFrameEx
0x405C54: "__stdcall _real" __real@41200000
0x433A70: D3DXCreateRenderToEnvMap
0x5C0980: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::OffsetExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?OffsetExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x4668C0: D3DXSHRotate
0x6A5210: "public: long __cdecl NXOF::XDataObj::AddData(void * __ptr64,unsigned __int64) __ptr64" ?AddData@XDataObj@NXOF@@QEAAJPEAX_K@Z
0x6B0C40: "void __cdecl D3DX::jpeg_destroy_compress(struct D3DX::jpeg_compress_struct * __ptr64)" ?jpeg_destroy_compress@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x5BC210: "protected: long __cdecl D3DXShader::CParse::EvalIntrinsic(class D3DXShader::CNode * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64) __ptr64" ?EvalIntrinsic@CParse@D3DXShader@@IEAAJPEAVCNode@2@PEAU_D3DXVALUE@2@@Z
0x574860: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixPointerArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x6763C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTTexAlbedoFetch::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTTexAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetDirect3D(struct IDirect3D9 * __ptr64 * __ptr64) __ptr64" ?GetDirect3D@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3D9@@@Z
0x4225E0: "faceforward" ??_C@_0M@ENCHEFMG@faceforward?$AA@
0x573760: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetValue(char const * __ptr64,void * __ptr64,unsigned int) __ptr64" ?GetValue@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAXI@Z
0x59B120: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetTextureStageState(unsigned long,enum _D3DTEXTURESTAGESTATETYPE,unsigned long) __ptr64" ?SetTextureStageState@CLoggableDevice@D3DXEffects@@UEAAJKW4_D3DTEXTURESTAGESTATETYPE@@K@Z
0x405E00: "__stdcall _real" __real@4038000000000000
0x43CBD0: "public: virtual long __cdecl D3DXCore::CFont::PreloadTextW(unsigned short const * __ptr64,int) __ptr64" ?PreloadTextW@CFont@D3DXCore@@UEAAJPEBGH@Z
0x782260: "int init_cluster_model" ?init_cluster_model@@3HA
0x6A4F90: "public: virtual long __cdecl NXOF::TBinaryLoad::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@TBinaryLoad@NXOF@@UEAAJPEA_K@Z
0x46E750: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x594690: "public: virtual long __cdecl D3DXEffects::CEffect::SetVector(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?SetVector@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXVECTOR4@@@Z
0x6A7880: "public: virtual bool __cdecl NXOF::TBinarySaveData::ResolveReference(char const * __ptr64,class NXOF::IBinarySaveObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinarySaveData@NXOF@@UEAA_NPEBDPEAPEAVIBinarySaveObject@2@@Z
0x6F09F0: "private: float __cdecl D3DXIsochart::CIsochartMesh::GetFaceAreaAroundVertex(struct D3DXIsochart::_IsochartVertex * __ptr64 const,struct D3DXVECTOR2 & __ptr64)const __ptr64" ?GetFaceAreaAroundVertex@CIsochartMesh@D3DXIsochart@@AEBAMQEAU_IsochartVertex@2@AEAUD3DXVECTOR2@@@Z
0x4082C0: "const D3DXTex::CCodec_A8R3G3B2::`vftable'" ??_7CCodec_A8R3G3B2@D3DXTex@@6B@
0x429810: "'%s' is not a valid fragment nam" ??_C@_0DF@NOIPHKDA@?8?$CFs?8?5is?5not?5a?5valid?5fragment?5nam@
0x410470: "TEX1" ??_C@_04PMHGLBFM@TEX1?$AA@
0x60D6A0: "public: virtual void * __ptr64 __cdecl D3DXShader::CFXLProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECFXLProgram@D3DXShader@@UEAAPEAXI@Z
0x437380: "public: virtual long __cdecl D3DXCore::CFont::GetDescA(struct _D3DXFONT_DESCA * __ptr64) __ptr64" ?GetDescA@CFont@D3DXCore@@UEAAJPEAU_D3DXFONT_DESCA@@@Z
0x526F50: D3DXCreateVolumeTextureFromFileInMemory
0x5CFF00: "public: virtual class D3DXShader::CNodeVariable * __ptr64 __cdecl D3DXShader::CNodeVariable::Copy(void) __ptr64" ?Copy@CNodeVariable@D3DXShader@@UEAAPEAV12@XZ
0x563900: "public: virtual long __cdecl D3DXShader::CTextureShader::SetBool(char const * __ptr64,int) __ptr64" ?SetBool@CTextureShader@D3DXShader@@UEAAJPEBDH@Z
0x429D28: "invalid or unsupported integer c" ??_C@_0DD@GCGPKCDF@invalid?5or?5unsupported?5integer?5c@
0x69C6F0: "public: virtual void * __ptr64 __cdecl NXOF::IBinaryLoadObject::`vector deleting destructor'(unsigned int) __ptr64" ??_EIBinaryLoadObject@NXOF@@UEAAPEAXI@Z
0x64B170: D3DXSavePRTCompBufferToFileW
0x525600: D3DXCreateTextureFromFileInMemoryEx
0x5A4070: "protected: long __cdecl D3DXShader::CCompiler::EmitLerp(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitLerp@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI111I@Z
0x6776E0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::AllocPRTFetch(class D3DXSHSim::PRTClosestCB * __ptr64 * __ptr64,struct ID3DXPRTBuffer * __ptr64,class D3DXSHSim::PRTAlbedoFetch * __ptr64,float * __ptr64,float * __ptr64) __ptr64" ?AllocPRTFetch@PRTComputeEngine@D3DXSHSim@@QEAAJPEAPEAVPRTClosestCB@2@PEAUID3DXPRTBuffer@@PEAVPRTAlbedoFetch@2@PEAM3@Z
0x6A6110: "private: virtual void * __ptr64 __cdecl NXOF::XDataRef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXDataRef@NXOF@@EEAAPEAXI@Z
0x42AD78: "const D3DXSHSim::PRTDefMeshFetcher::`vftable'" ??_7PRTDefMeshFetcher@D3DXSHSim@@6B@
0x40BCF0: "source modifiers incompatible wi" ??_C@_0DD@GOMDFKNO@source?5modifiers?5incompatible?5wi@
0x52D100: "public: virtual void __cdecl D3DXTex::CCodec_A4R4G4B4::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A4R4G4B4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x52EEC0: "public: virtual void __cdecl D3DXTex::CCodec_A8B8G8R8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8B8G8R8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x52B700: "public: virtual void __cdecl D3DXTex::CCodec_A8R8G8B8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x42DBF8: "Miscellaneous marker 0x%02x, len" ??_C@_0CH@EHHJCMGA@Miscellaneous?5marker?50x?$CF02x?0?5len@
0x401420: "__cdecl _imp_isalpha" __imp_isalpha
0x691BD0: "int __cdecl D3DXSHSim::dormqr_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dormqr_@D3DXSHSim@@YAHPEBD0PEAH11PEAN1221211@Z
0x4090B8: "vertexshader" ??_C@_0N@BAOCOKLF@vertexshader?$AA@
0x42CC00: "const NXOF::XObject::`vftable'" ??_7XObject@NXOF@@6B@
0x52CB60: "public: virtual void __cdecl D3DXTex::CCodec_A1R5G5B5::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A1R5G5B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXVECTOR2>::~dynamicarray<struct D3DXVECTOR2>(void) __ptr64" ??1?$dynamicarray@UD3DXVECTOR2@@@D3DXIsochart@@QEAA@XZ
0x62B900: "protected: long __cdecl D3DXShader::CProgram::RemoveDuplicateArguments(void) __ptr64" ?RemoveDuplicateArguments@CProgram@D3DXShader@@IEAAJXZ
0x4B68E0: D3DXLoadMeshFromXA
0x422648: "ceil" ??_C@_04GFPJNGEK@ceil?$AA@
0x4266C0: "proj" ??_C@_04NNKAIPAK@proj?$AA@
0x40FBA0: "BLENDOPALPHA" ??_C@_0N@GKKIEPLA@BLENDOPALPHA?$AA@
0x574D90: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetVector(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?SetVector@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXVECTOR4@@@Z
0x69B4A0: "double __cdecl D3DXSHSim::pow_di(double * __ptr64,int * __ptr64)" ?pow_di@D3DXSHSim@@YANPEANPEAH@Z
0x409978: "<body bgcolor="#000000">" ??_C@_0BJ@JKBECCDO@?$DMbody?5bgcolor?$DN?$CC?$CD000000?$CC?$DO?$AA@
0x649600: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::ExtractTexture(unsigned int,unsigned int,unsigned int,struct IDirect3DTexture9 * __ptr64) __ptr64" ?ExtractTexture@CPRTBuffer@D3DXSHSim@@UEAAJIIIPEAUIDirect3DTexture9@@@Z
0x588610: "public: virtual long __cdecl D3DXEffects::CEffect::GetParameterDesc(char const * __ptr64,struct _D3DXPARAMETER_DESC * __ptr64) __ptr64" ?GetParameterDesc@CEffect@D3DXEffects@@UEAAJPEBDPEAU_D3DXPARAMETER_DESC@@@Z
0x607420: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitVersion(void) __ptr64" ?EmitVersion@CPSProgram@D3DXShader@@MEAAJXZ
0x689F10: "int __cdecl D3DXSHSim::dgemv_(char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dgemv_@D3DXSHSim@@YAHPEBDPEAH1PEAN2121221@Z
0x6C4230: "void __cdecl D3DX::jinit_forward_dct(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_forward_dct@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x5A6050: "protected: long __cdecl D3DXShader::CCompiler::EmitIf(class D3DXShader::CNode * __ptr64,unsigned int,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitIf@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@I00PEAI@Z
0x60C3A0: "protected: virtual long __cdecl D3DXShader::CVSProgram::PatternMatch(void) __ptr64" ?PatternMatch@CVSProgram@D3DXShader@@MEAAJXZ
0x5CDF00: "public: virtual void __cdecl D3DXEffects::CLoggableDevice::SetGammaRamp(unsigned int,unsigned long,struct _D3DGAMMARAMP const * __ptr64) __ptr64" ?SetGammaRamp@CLoggableDevice@D3DXEffects@@UEAAXIKPEBU_D3DGAMMARAMP@@@Z
0x481000: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x429848: "n_" ??_C@_02HPNEIBFM@n_?$AA@
0x42CF30: "const NXOF::TBinarySaveData::`vftable'{for `NXOF::IBinarySaveObject'}" ??_7TBinarySaveData@NXOF@@6BIBinarySaveObject@1@@
0x5A4590: "protected: long __cdecl D3DXShader::CCompiler::EmitPow(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitPow@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x63EA20: "public: long __cdecl D3DXShader::CPreProcessor::InitializeFromResource(struct HINSTANCE__ * __ptr64,void const * __ptr64,int,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64) __ptr64" ?InitializeFromResource@CPreProcessor@D3DXShader@@QEAAJPEAUHINSTANCE__@@PEBXHPEBU_D3DXMACRO@@PEAUID3DXInclude@@@Z
0x4656B0: D3DXSHEvalDirectionalLight
0x423260: "inout" ??_C@_05DNOIDIPO@inout?$AA@
0x58FB30: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrix(char const * __ptr64,struct D3DXMATRIX * __ptr64) __ptr64" ?GetMatrix@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@@Z
0x562F90: "public: virtual long __cdecl D3DXShader::CConstantTable::SetIntArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetIntArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBHI@Z
0x408ED0: "c_" ??_C@_02HHAMBCAP@c_?$AA@
0x423B78: "const D3DXShader::CNodeDecl::`vftable'" ??_7CNodeDecl@D3DXShader@@6B@
0x797EC8: "float * D3DXIsochart::g_PackingCosTable" ?g_PackingCosTable@D3DXIsochart@@3PAMA
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetDialogBoxMode(int) __ptr64" ?SetDialogBoxMode@CStateCaptureDevice@D3DXEffects@@UEAAJH@Z
0x72D7D4: ceilf
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateVertexShader(unsigned long const * __ptr64,struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?CreateVertexShader@CLoggableDevice@D3DXEffects@@UEAAJPEBKPEAPEAUIDirect3DVertexShader9@@@Z
0x46CB30: "void __cdecl D3DXMesh::IntersectTriUnbounded(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64)" ?IntersectTriUnbounded@D3DXMesh@@YAXPEAUD3DXVECTOR3@@0000PEAM11@Z
0x59DAC0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::LightEnable(unsigned long,int) __ptr64" ?LightEnable@CStateCaptureDevice@D3DXEffects@@UEAAJKH@Z
0x5508E0: "long __cdecl D3DXShader::EmitZeroDefaultValue(class D3DXShader::CCommentBlock * __ptr64,unsigned int,unsigned long * __ptr64)" ?EmitZeroDefaultValue@D3DXShader@@YAJPEAVCCommentBlock@1@IPEAK@Z
0x52DE70: "public: virtual void __cdecl D3DXTex::CCodec_A8R3G3B2::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8R3G3B2@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x41C4D0: "'%s': output parameter '%s' neve" ??_C@_0DD@FNLPAPMA@?8?$CFs?8?3?5output?5parameter?5?8?$CFs?8?5neve@
0x6A9370: "public: int __cdecl NXOF::XArray<class NXOF::XDimension * __ptr64,2>::Add(class NXOF::XDimension * __ptr64 & __ptr64) __ptr64" ?Add@?$XArray@PEAVXDimension@NXOF@@$01@NXOF@@QEAAHAEAPEAVXDimension@2@@Z
0x401590: "__cdecl _imp_iswdigit" __imp_iswdigit
0x5B6130: "protected: long __cdecl D3DXShader::CCompiler::EmitProgram(void) __ptr64" ?EmitProgram@CCompiler@D3DXShader@@IEAAJXZ
0x460DF0: "public: virtual long __cdecl D3DXMath::CMatrixStack::RotateAxisLocal(struct D3DXVECTOR3 const * __ptr64,float) __ptr64" ?RotateAxisLocal@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXVECTOR3@@M@Z
0x72D8C4: "void __cdecl terminate(void)" ?terminate@@YAXXZ
0x65B120: "public: long __cdecl D3DXSHSim::CGutterHelper::GetFaceMapInt(unsigned int * __ptr64 * __ptr64) __ptr64" ?GetFaceMapInt@CGutterHelper@D3DXSHSim@@QEAAJPEAPEAI@Z
0x550980: "public: long __cdecl D3DXShader::CFragmentConstants::AddRegister(class D3DXShader::CCommentBlock * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,char const * __ptr64,unsigned int,unsigned long) __ptr64" ?AddRegister@CFragmentConstants@D3DXShader@@QEAAJPEAVCCommentBlock@2@PEAU_D3DXSHADER_CONSTANTINFO@@PEBDIK@Z
0x401070: "__cdecl _imp_DeleteDC" __imp_DeleteDC
0x6A2E50: "public: long __cdecl NXOF::TSaveObject::WriteFloat(float) __ptr64" ?WriteFloat@TSaveObject@NXOF@@QEAAJM@Z
0x408260: "const D3DXTex::CCodec_A4R4G4B4::`vftable'" ??_7CCodec_A4R4G4B4@D3DXTex@@6B@
0x408320: "const D3DXTex::CCodec_A8B8G8R8::`vftable'" ??_7CCodec_A8B8G8R8@D3DXTex@@6B@
0x4081C0: "const D3DXTex::CCodec_A8R8G8B8::`vftable'" ??_7CCodec_A8R8G8B8@D3DXTex@@6B@
0x6189B0: "public: int __cdecl D3DXShader::CInstruction::IsEndIf(void) __ptr64" ?IsEndIf@CInstruction@D3DXShader@@QEAAHXZ
0x62EC80: "protected: long __cdecl D3DXShader::CProgram::SimplifyAddresses(void) __ptr64" ?SimplifyAddresses@CProgram@D3DXShader@@IEAAJXZ
0x52A200: "float __cdecl D3DXTex::TableDecodeGamma22(float)" ?TableDecodeGamma22@D3DXTex@@YAMM@Z
0x408240: "const D3DXTex::CCodec_A1R5G5B5::`vftable'" ??_7CCodec_A1R5G5B5@D3DXTex@@6B@
0x6A46C0: "public: __cdecl NXOF::XSrcFile::XSrcFile(void * __ptr64,void * __ptr64,void * __ptr64,unsigned __int64) __ptr64" ??0XSrcFile@NXOF@@QEAA@PEAX00_K@Z
0x61AAE0: "public: virtual long __cdecl D3DXShader::CTransform::Apply(void) __ptr64" ?Apply@CTransform@D3DXShader@@UEAAJXZ
0x401390: "__cdecl _imp_isxdigit" __imp_isxdigit
0x540640: "private: long __cdecl D3DXTex::CImage::SavePFM(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SavePFM@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x59D210: "private: long __cdecl D3DXEffects::CEffect::RecordSetRawValue(char const * __ptr64,void const * __ptr64,unsigned int,unsigned int) __ptr64" ?RecordSetRawValue@CEffect@D3DXEffects@@AEAAJPEBDPEBXII@Z
0x5B9C40: "protected: int __cdecl D3DXShader::CParse::IsCast(enum D3DXShader::_D3DXCOMPONENT_TYPE,enum D3DXShader::_D3DXCOMPONENT_TYPE) __ptr64" ?IsCast@CParse@D3DXShader@@IEAAHW4_D3DXCOMPONENT_TYPE@2@0@Z
0x40C080: "constant register '%s' must be d" ??_C@_0DK@LHKGOFLH@constant?5register?5?8?$CFs?8?5must?5be?5d@
0x5A0980: "protected: long __cdecl D3DXShader::CCompiler::EmitInst(class D3DXShader::CNode * __ptr64,unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long) __ptr64" ?EmitInst@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@KPEAI11K@Z
0x410004: "WRAP8" ??_C@_05EFOOFHKL@WRAP8?$AA@
0x451E70: D3DXLoadMeshHierarchyFromXInMemory
0x618C00: "public: static void * __ptr64 __cdecl D3DXShader::CInstruction::operator new(unsigned __int64)" ??2CInstruction@D3DXShader@@SAPEAX_K@Z
0x575230: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetBool(char const * __ptr64,int) __ptr64" ?SetBool@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDH@Z
0x45A3B0: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionRotationAxis(struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?init_D3DXQuaternionRotationAxis@@YAPEAUD3DXQUATERNION@@PEAU1@PEBUD3DXVECTOR3@@M@Z
0x423154: "switch" ??_C@_06DOPOGBGP@switch?$AA@
0x45A0E0: "void __cdecl init_D3DXQuaternionToAxisAngle(struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 * __ptr64,float * __ptr64)" ?init_D3DXQuaternionToAxisAngle@@YAXPEBUD3DXQUATERNION@@PEAUD3DXVECTOR3@@PEAM@Z
0x52A530: "public: long __cdecl D3DXTex::CCodec::ConvertFromFloat(void) __ptr64" ?ConvertFromFloat@CCodec@D3DXTex@@QEAAJXZ
0x480A00: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::SetupPMeshForSave(unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?SetupPMeshForSave@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAEPEAKPEAPEAKPEAPEAUID3DXMesh@@@Z
0x409538: "_le" ??_C@_03BEJCJCLB@_le?$AA@
0x6D6660: "void __cdecl D3DX::png_write_filtered_row(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64)" ?png_write_filtered_row@D3DX@@YAXPEAUpng_struct_def@1@PEAE@Z
0x65BD40: "public: long __cdecl D3DXSHSim::CGutterHelper::TexelToVert(float * __ptr64,float * __ptr64,unsigned int,struct D3DXSHSim::myFace * __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned int) __ptr64" ?TexelToVert@CGutterHelper@D3DXSHSim@@QEAAJPEAM0IPEAUmyFace@2@PEAUD3DXVECTOR2@@I@Z
0x42C47C: "B" ??_C@_01HMGJMAIH@B?$AA@
0x641150: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexHex(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexHex@CTokenize@D3DXShader@@IEAAIPEBDPEAI@Z
0x5DFCB0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchSatModifier(void) __ptr64" ?MatchSatModifier@CShaderProgram@D3DXShader@@IEAAJXZ
0x41C568: "'%s': function must return a val" ??_C@_0CD@EJCGEILD@?8?$CFs?8?3?5function?5must?5return?5a?5val@
0x409348: "atan" ??_C@_04MLLJIGOK@atan?$AA@
0x5CE2C0: "public: __cdecl D3DXShader::CNodeProgram::CNodeProgram(unsigned int,unsigned int,unsigned int,class D3DXShader::CNode * __ptr64) __ptr64" ??0CNodeProgram@D3DXShader@@QEAA@IIIPEAVCNode@1@@Z
0x605330: "public: virtual void * __ptr64 __cdecl D3DXShader::CPSProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPSProgram@D3DXShader@@UEAAPEAXI@Z
0x603350: "protected: long __cdecl D3DXShader::CPSProgram::PSEmitMin(void) __ptr64" ?PSEmitMin@CPSProgram@D3DXShader@@IEAAJXZ
0x425D38: "cannot match lerp because lerp f" ??_C@_0DE@GOGBAOIA@cannot?5match?5lerp?5because?5lerp?5f@
0x42C698: "STRING" ??_C@_06IGECGLFO@STRING?$AA@
0x4090E8: "sampler3D" ??_C@_09LAHPNHHH@sampler3D?$AA@
0x5887C0: "public: virtual long __cdecl D3DXEffects::CEffect::End(void) __ptr64" ?End@CEffect@D3DXEffects@@UEAAJXZ
0x408300: "const D3DXTex::CCodec_A2B10G10R10::`vftable'" ??_7CCodec_A2B10G10R10@D3DXTex@@6B@
0x408380: "const D3DXTex::CCodec_A2R10G10B10::`vftable'" ??_7CCodec_A2R10G10B10@D3DXTex@@6B@
0x6E4E70: "private: long __cdecl D3DXIsochart::CIsochartEngine::ApplyInitEngine(class D3DXIsochart::CBaseMeshInfo & __ptr64,enum _D3DFORMAT,void const * __ptr64,bool) __ptr64" ?ApplyInitEngine@CIsochartEngine@D3DXIsochart@@AEAAJAEAVCBaseMeshInfo@2@W4_D3DFORMAT@@PEBX_N@Z
0x6A4EF0: "public: virtual long __cdecl NXOF::TBinaryData::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@TBinaryData@NXOF@@UEAAJPEAU_GUID@@@Z
0x4634F0: "void __cdecl D3DXMath::sh5_rot(float * __ptr64 const,float * __ptr64 const,float * __ptr64 const)" ?sh5_rot@D3DXMath@@YAXQEAM00@Z
0x5ED1F0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDSY(void) __ptr64" ?EmitDSY@CShaderProgram@D3DXShader@@IEAAJXZ
0x5B4B10: "protected: long __cdecl D3DXShader::CCompiler::EmitStatement(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitStatement@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI@Z
0x4085E0: "const D3DXTex::CCodec_D32F_LOCKABLE::`vftable'" ??_7CCodec_D32F_LOCKABLE@D3DXTex@@6B@
0x42DDA8: "Define Huffman Table 0x%02x" ??_C@_0BM@MDIEILCE@Define?5Huffman?5Table?50x?$CF02x?$AA@
0x575550: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetFloat(char const * __ptr64,float) __ptr64" ?SetFloat@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDM@Z
0x4290E4: "xzw" ??_C@_03EJCIKKCH@xzw?$AA@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R8G8B8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x5131E0: D3DXTessellateNPatches
0x409508: "_centroid" ??_C@_09EEHFCLGL@_centroid?$AA@
0x60ABF0: "protected: long __cdecl D3DXShader::CVSProgram::VSEmitFRC(void) __ptr64" ?VSEmitFRC@CVSProgram@D3DXShader@@IEAAJXZ
0x59B080: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetMaterial(struct _D3DMATERIAL9 const * __ptr64) __ptr64" ?SetMaterial@CLoggableDevice@D3DXEffects@@UEAAJPEBU_D3DMATERIAL9@@@Z
0x40C8C8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<0,0,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$0A@$0A@$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x61A0B0: "public: virtual void * __ptr64 __cdecl D3DXShader::CBaseProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBaseProgram@D3DXShader@@UEAAPEAXI@Z
0x422638: "clip" ??_C@_04POIGMEJN@clip?$AA@
0x482CC0: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GatherECollapseInfo(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?GatherECollapseInfo@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x77D6A0: "short * NXOF::xofparse_lhs" ?xofparse_lhs@NXOF@@3PAFA
0x409568: "_color" ??_C@_06NHOPLGF@_color?$AA@
0x4586D0: D3DXMatrixTranslation
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D32F_LOCKABLE::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_D32F_LOCKABLE@D3DXTex@@UEAAPEAXI@Z
0x42ACD0: "__cdecl _real@4415af1d78b58c40" __real@4415af1d78b58c40
0x4290F4: "xw" ??_C@_02DKCCPADE@xw?$AA@
0x42F538: "Missing IHDR before IDAT" ??_C@_0BJ@FFGICIDJ@Missing?5IHDR?5before?5IDAT?$AA@
0x6B30F0: "void __cdecl D3DX::jinit_marker_reader(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_marker_reader@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x60B100: "protected: long __cdecl D3DXShader::CVSProgram::VSEmitEXP(void) __ptr64" ?VSEmitEXP@CVSProgram@D3DXShader@@IEAAJXZ
0x6A9370: "public: int __cdecl NXOF::XArray<char const * __ptr64,10>::Add(char const * __ptr64 & __ptr64) __ptr64" ?Add@?$XArray@PEBD$09@NXOF@@QEAAHAEAPEBD@Z
0x6A4C80: "public: virtual bool __cdecl NXOF::TBinaryData::ResolveReference(char const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryData@NXOF@@UEAA_NPEBDPEAPEAVIBinaryLoadObject@2@@Z
0x4286B8: "Color" ??_C@_05PDOBBJNA@Color?$AA@
0x4091D8: "unknown" ??_C@_07CIFAGBMG@unknown?$AA@
0x682D30: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTSimpBVH::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTSimpBVH@D3DXSHSim@@UEAAPEAXI@Z
0x429D88: "ifndef" ??_C@_06ENONKJGC@ifndef?$AA@
0x42FAC0: "Unknown interlace method in IHDR" ??_C@_0CB@EMHJMLOA@Unknown?5interlace?5method?5in?5IHDR@
0x6B4130: "void __cdecl D3DX::jpeg_default_colorspace(struct D3DX::jpeg_compress_struct * __ptr64)" ?jpeg_default_colorspace@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x72E470: "public: unsigned char * __ptr64 __cdecl D3DXCore::CAlloc::Alloc(unsigned int,unsigned int) __ptr64" ?Alloc@CAlloc@D3DXCore@@QEAAPEAEII@Z
0x429DB0: "pack_matrix" ??_C@_0M@BNJHGMGP@pack_matrix?$AA@
0x63BFB0: "protected: void __cdecl D3DXShader::CPreProcessor::Error(char const * __ptr64,...) __ptr64" ?Error@CPreProcessor@D3DXShader@@IEAAXPEBDZZ
0x4558D0: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3TransformCoord(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3TransformCoord@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x4387F0: "private: long __cdecl D3DXCore::CFont::PreloadBitmap(unsigned int,unsigned int,unsigned int,struct D3DXCore::_D3DXFONT_TEXTURE * __ptr64,struct D3DXCore::_D3DXFONT_CELL * __ptr64) __ptr64" ?PreloadBitmap@CFont@D3DXCore@@AEAAJIIIPEAU_D3DXFONT_TEXTURE@2@PEAU_D3DXFONT_CELL@2@@Z
0x426320: "r_$Int%d" ??_C@_08KFEIHDAM@r_$Int?$CFd?$AA@
0x607420: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitVersion(void) __ptr64" ?EmitVersion@CVSProgram@D3DXShader@@MEAAJXZ
0x484BC0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetVertexAttributeWeights(struct _D3DXATTRIBUTEWEIGHTS * __ptr64) __ptr64" ?GetVertexAttributeWeights@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTEWEIGHTS@@@Z
0x77C750: "short * D3DXShader::d3dxtok_table" ?d3dxtok_table@D3DXShader@@3PAFA
0x53BD50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G8R8_G8B8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_G8R8_G8B8@D3DXTex@@UEAAPEAXI@Z
0x781E60: "char * comstr" ?comstr@@3PADA
0x459BE0: D3DXMatrixPerspectiveOffCenterLH
0x6A5E40: "public: virtual long __cdecl NXOF::XDataObj::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@XDataObj@NXOF@@UEAAJPEAU_GUID@@@Z
0x6C56C0: "void __cdecl D3DX::jinit_downsampler(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_downsampler@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x7763A0: "short * D3DXShader::d3dxasm_defred" ?d3dxasm_defred@D3DXShader@@3PAFA
0x42CC60: "const NXOF::XDataRef::`vftable'{for `NXOF::XObject'}" ??_7XDataRef@NXOF@@6BXObject@1@@
0x72D4AA: toupper
0x45C100: D3DXFresnelTerm
0x4607D0: "int __cdecl isMMXprocessor(void)" ?isMMXprocessor@@YAHXZ
0x42C964: "%s %s" ??_C@_05DNIIFBMG@?$CFs?5?$CFs?$AA@
0x6D3A40: "void __cdecl D3DX::png_do_unpack(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_unpack@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x42F134: "__cdecl _real@3fa73d75" __real@3fa73d75
0x4872D0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetMaxVertices(void) __ptr64" ?GetMaxVertices@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x4096E4: "defi" ??_C@_04KBPCLJCC@defi?$AA@
0x4105E8: "BUMPENVMAPLUMINANCE" ??_C@_0BE@OCMCANGA@BUMPENVMAPLUMINANCE?$AA@
0x42E1C0: "Cannot quantize more than %d col" ??_C@_0CO@HPDBAEEA@Cannot?5quantize?5more?5than?5?$CFd?5col@
0x59B0E0: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetRenderState(enum _D3DRENDERSTATETYPE,unsigned long) __ptr64" ?SetRenderState@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DRENDERSTATETYPE@@K@Z
0x72D828: fmodf
0x428450: "'texcoord' reference exceeds val" ??_C@_0EJ@FLOIPBIC@?8texcoord?8?5reference?5exceeds?5val@
0x410A68: "INVBLENDFACTOR" ??_C@_0P@DPFOHGDL@INVBLENDFACTOR?$AA@
0x6055B0: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CPSProgram@D3DXShader@@MEAAJXZ
0x6E3C30: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportFaceIndexBuffer<unsigned long>(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ??$FillExportFaceIndexBuffer@K@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@1@PEAUID3DXBuffer@@@Z
0x4010D8: "__cdecl _imp_GetCurrentObject" __imp_GetCurrentObject
0x42C9B0: "const NXOF::TBinaryData::`vftable'" ??_7TBinaryData@NXOF@@6B@
0x6A4A30: "public: virtual unsigned long __cdecl NXOF::TBinaryDataRef::Release(void) __ptr64" ?Release@TBinaryDataRef@NXOF@@UEAAKXZ
0x69EBB0: "public: static long __cdecl NXOF::TBinarySave::Create(class NXOF::TFile * __ptr64,char const * __ptr64,unsigned long,class NXOF::TBinarySave * __ptr64 * __ptr64)" ?Create@TBinarySave@NXOF@@SAJPEAVTFile@2@PEBDKPEAPEAV12@@Z
0x6B0910: NFMdeco_create
0x69EF10: "public: static long __cdecl NXOF::TBinarySave::Create(class NXOF::TFile * __ptr64,unsigned short const * __ptr64,unsigned long,class NXOF::TBinarySave * __ptr64 * __ptr64)" ?Create@TBinarySave@NXOF@@SAJPEAVTFile@2@PEBGKPEAPEAV12@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::ProcessVertices(unsigned int,unsigned int,unsigned int,struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DVertexDeclaration9 * __ptr64,unsigned long) __ptr64" ?ProcessVertices@CLoggableDevice@D3DXEffects@@UEAAJIIIPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DVertexDeclaration9@@K@Z
0x61DF90: "private: long __cdecl D3DXShader::CProgram::VectorizeLeft_UpdateLinks(class D3DXShader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_UpdateLinks@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@@Z
0x401200: "__cdecl _imp_GetACP" __imp_GetACP
0x582C20: "public: virtual unsigned long __cdecl D3DXEffects::CEffect::Release(void) __ptr64" ?Release@CEffect@D3DXEffects@@UEAAKXZ
0x598E00: "public: virtual long __cdecl D3DXEffects::CEffect::GetValue(char const * __ptr64,void * __ptr64,unsigned int) __ptr64" ?GetValue@CEffect@D3DXEffects@@UEAAJPEBDPEAXI@Z
0x5EEDE0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::PackOutput(void) __ptr64" ?PackOutput@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x4264B8: "invalid type used for '%s' %s se" ??_C@_0CI@COMCBFIA@invalid?5type?5used?5for?5?8?$CFs?8?5?$CFs?5se@
0x5DDFC0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPixelShaderConstantF(unsigned int,float * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantF@CLoggableDevice@D3DXEffects@@UEAAJIPEAMI@Z
0x42F140: "__cdecl _real@3f3504f3" __real@3f3504f3
0x6A0520: "public: virtual void * __ptr64 __cdecl NXOF::TBinaryData::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinaryData@NXOF@@UEAAPEAXI@Z
0x5A2A70: "protected: long __cdecl D3DXShader::CCompiler::EmitASinACos(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitASinACos@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x6A45F0: "public: virtual long __cdecl NXOF::XSrcMemory::GetFile(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetFile@XSrcMemory@NXOF@@UEAAJPEAPEAXPEA_K@Z
0x5C5860: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ReturnStmt(class D3DXShader::CNode * __ptr64) __ptr64" ?ReturnStmt@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x401D38: "ScriptRecordDigitSubstitution" ??_C@_0BO@MPBPFMJB@ScriptRecordDigitSubstitution?$AA@
0x6F5200: "private: long __cdecl D3DXIsochart::CBaseMeshInfo::CopyAndScaleInputVertices(void) __ptr64" ?CopyAndScaleInputVertices@CBaseMeshInfo@D3DXIsochart@@AEAAJXZ
0x5E2E40: "protected: long __cdecl D3DXShader::CShaderProgram::MatchSourceModifier(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64,int) __ptr64" ?MatchSourceModifier@CShaderProgram@D3DXShader@@IEAAJIIPEAIIPEAVCInstruction@2@H@Z
0x454CE0: D3DXVec2CatmullRom
0x4697D0: "public: int __cdecl D3DXMesh::COrbitVertexIter::MoveToCCWFace(void) __ptr64" ?MoveToCCWFace@COrbitVertexIter@D3DXMesh@@QEAAHXZ
0x410498: "LASTBETA_UBYTE4" ??_C@_0BA@HKHMCKJG@LASTBETA_UBYTE4?$AA@
0x561BF0: "public: long __cdecl D3DXShader::CConstant::Initialize(void) __ptr64" ?Initialize@CConstant@D3DXShader@@QEAAJXZ
0x4153D8: "ID3DXEffectCompiler: Max index f" ??_C@_0DL@KPPJEILA@ID3DXEffectCompiler?3?5Max?5index?5f@
0x70D9C0: "private: long __cdecl D3DXIsochart::CIsochartMesh::BuildSubChart(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,bool & __ptr64) __ptr64" ?BuildSubChart@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@AEA_N@Z
0x563DC0: "public: __cdecl D3DXShader::CCommentBlock::~CCommentBlock(void) __ptr64" ??1CCommentBlock@D3DXShader@@QEAA@XZ
0x6A3400: "public: long __cdecl NXOF::XTemplate::SaveData(class NXOF::TSaveObject * __ptr64,void * __ptr64 * __ptr64,int) __ptr64" ?SaveData@XTemplate@NXOF@@QEAAJPEAVTSaveObject@2@PEAPEAXH@Z
0x693AB0: "int __cdecl D3DXSHSim::dlarnv_(int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64)" ?dlarnv_@D3DXSHSim@@YAHPEAH00PEAN@Z
0x401358: "__cdecl _imp_exit" __imp_exit
0x405D58: "__stdcall _real" __real@4024000000000000
0x405E08: "__stdcall _real" __real@4064400000000000
0x6D7510: "void __cdecl D3DX::png_crc_read(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_crc_read@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x472990: "public: virtual unsigned long __cdecl D3DXMesh::CPMSharedData::Release(void) __ptr64" ?Release@CPMSharedData@D3DXMesh@@UEAAKXZ
0x458610: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixScaling(struct D3DXMATRIX * __ptr64,float,float,float)" ?c_D3DXMatrixScaling@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x4011A0: "__cdecl _imp_lstrcmpiA" __imp_lstrcmpiA
0x434240: "public: virtual long __cdecl D3DXCore::CStringBuffer::AddString(char const * __ptr64) __ptr64" ?AddString@CStringBuffer@D3DXCore@@UEAAJPEBD@Z
0x6EE330: "private: long __cdecl D3DXIsochart::CIsochartMesh::CheckAndDivideMultipleObjects(bool & __ptr64) __ptr64" ?CheckAndDivideMultipleObjects@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x77F590: "protected: static class D3DXShader::CAssembler * __ptr64 __ptr64 D3DXShader::CAssembler::s_pAsm" ?s_pAsm@CAssembler@D3DXShader@@1PEAV12@EA
0x422A40: "non-matrix types cannot be decla" ??_C@_0EC@BKDEPCGH@non?9matrix?5types?5cannot?5be?5decla@
0x4B8F80: "long __cdecl D3DXMesh::CRectPatchAdj(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned long,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,float,float)" ?CRectPatchAdj@D3DXMesh@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@KKPEAU_D3DVERTEXELEMENT9@@PEBU_D3DRECTPATCH_INFO@@PEAK4MM@Z
0x6B0960: NFMcomp_destroy
0x433510: GUID_NULL
0x410600: "BUMPENVMAP" ??_C@_0L@JDFIFEN@BUMPENVMAP?$AA@
0x45B410: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXPlaneIntersectLine(struct D3DXVECTOR3 * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXPlaneIntersectLine@@YAPEAUD3DXVECTOR3@@PEAU1@PEBUD3DXPLANE@@PEBU1@2@Z
0x51BBD0: "public: long __cdecl D3DX::CFaceContext::AddStrip(struct D3DXVECTOR2 * __ptr64,unsigned int,int) __ptr64" ?AddStrip@CFaceContext@D3DX@@QEAAJPEAUD3DXVECTOR2@@IH@Z
0x471D60: "int __cdecl BEdgePresent<unsigned int>(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,class D3DXMesh::GXTri3Face<unsigned int> * __ptr64)" ??$BEdgePresent@I@@YAHKKPEAK0PEAV?$GXTri3Face@I@D3DXMesh@@@Z
0x64D670: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ComputeDirectLightIntSH(unsigned int,unsigned int,unsigned int,struct D3DXVECTOR3 * __ptr64,float * __ptr64) __ptr64" ?ComputeDirectLightIntSH@PRTComputeEngine@D3DXSHSim@@QEAAJIIIPEAUD3DXVECTOR3@@PEAM@Z
0x6E3EC0: "private: long __cdecl D3DXIsochart::CIsochartEngine::PrepareExportBuffers(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,enum _D3DFORMAT & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?PrepareExportBuffers@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@AEAW4_D3DFORMAT@@AEAV?$dynamicarray@K@2@PEAPEAUID3DXBuffer@@333@Z
0x46B460: D3DXCleanMesh
0x428268: "internal error: unexpected outpu" ??_C@_0CL@FEHNIPII@internal?5error?3?5unexpected?5outpu@
0x6F6FB0: "private: void __cdecl D3DXIsochart::CIsochartMesh::AlignUVWithLongestAxis(void)const __ptr64" ?AlignUVWithLongestAxis@CIsochartMesh@D3DXIsochart@@AEBAXXZ
0x4298C8: "const D3DXShader::CBaseProgram::`vftable'" ??_7CBaseProgram@D3DXShader@@6B@
0x684FC0: "int __cdecl D3DXSHSim::dsyevx_(char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64)" ?dsyevx_@D3DXSHSim@@YAHPEBD00PEAHPEAN122112122121111@Z
0x4757D0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x44AA00: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetMaxNumAnimationSets(void) __ptr64" ?GetMaxNumAnimationSets@CAnimationController@D3DXAnimation@@UEAAIXZ
0x587AA0: "public: virtual long __cdecl D3DXEffects::CEffect::CloneEffect(struct IDirect3DDevice9 * __ptr64,struct ID3DXEffect * __ptr64 * __ptr64) __ptr64" ?CloneEffect@CEffect@D3DXEffects@@UEAAJPEAUIDirect3DDevice9@@PEAPEAUID3DXEffect@@@Z
0x42C680: "private: static int const NXOF::TSaveObject::numKeyTypes" ?numKeyTypes@TSaveObject@NXOF@@0HB
0x5839D0: "private: long __cdecl D3DXEffects::CEffect::SetTex(struct IDirect3DBaseTexture9 * __ptr64,unsigned long,class D3DXEffects::CD3DXVariableShare * __ptr64) __ptr64" ?SetTex@CEffect@D3DXEffects@@AEAAJPEAUIDirect3DBaseTexture9@@KPEAVCD3DXVariableShare@2@@Z
0x69C8F0: "public: __cdecl NXOF::XPtrArray<class NXOF::XTemplateMember,10>::~XPtrArray<class NXOF::XTemplateMember,10>(void) __ptr64" ??1?$XPtrArray@VXTemplateMember@NXOF@@$09@NXOF@@QEAA@XZ
0x405CDC: "__cdecl _real@40e616fb" __real@40e616fb
0x6A5A30: "[thunk]:public: virtual long __cdecl NXOF::XDataRef::GetName`adjustor{8}' (char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataRef@NXOF@@W7EAAJPEADPEA_K@Z
0x42CAC0: "const NXOF::XSource::`vftable'" ??_7XSource@NXOF@@6B@
0x455A30: D3DXVec3TransformNormal
0x422DC0: "matrix dimensions must be litera" ??_C@_0DF@EPOAMOMG@matrix?5dimensions?5must?5be?5litera@
0x44FD00: "long __cdecl D3DXAnimation::LoadFrame(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct _D3DXFRAME * __ptr64,struct _D3DXFRAME * __ptr64 * __ptr64)" ?LoadFrame@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAU_D3DXFRAME@@PEAPEAU4@@Z
0x401080: "__cdecl _imp_GetGlyphOutlineA" __imp_GetGlyphOutlineA
0x4010F8: GDI32_NULL_THUNK_DATA
0x401208: "__cdecl _imp_WideCharToMultiByte" __imp_WideCharToMultiByte
0x720C40: "public: bool __cdecl D3DXIsochart::CMaxFlow::InitGraphCut(unsigned __int64,unsigned __int64,unsigned __int64) __ptr64" ?InitGraphCut@CMaxFlow@D3DXIsochart@@QEAA_N_K00@Z
0x5CDCD0: "public: long __cdecl D3DXShader::CParse::Parse(class D3DXShader::CPreProcessor * __ptr64,unsigned long,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?Parse@CParse@D3DXShader@@QEAAJPEAVCPreProcessor@2@KPEAPEAVCNode@2@@Z
0x5F3060: "protected: long __cdecl D3DXShader::CPSLegacyProgram::TexturePullOut(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?TexturePullOut@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@PEAI0I0I@Z
0x692B60: "int __cdecl D3DXSHSim::dlagts_(int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dlagts_@D3DXSHSim@@YAHPEAH0PEAN1110110@Z
0x69E470: "private: long __cdecl NXOF::TSaveObject::WriteTemplateMember(class NXOF::XTemplateMember * __ptr64) __ptr64" ?WriteTemplateMember@TSaveObject@NXOF@@AEAAJPEAVXTemplateMember@2@@Z
0x64A4D0: D3DXLoadPRTBufferFromFileA
0x72D576: tanh
0x4917E0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::ConvertPointRepsToAdjacency(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertPointRepsToAdjacency@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x6A4610: "public: virtual void * __ptr64 __cdecl NXOF::XSource::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXSource@NXOF@@UEAAPEAXI@Z
0x53E0E0: "private: long __cdecl D3DXTex::CImage::LoadTGA(void const * __ptr64,unsigned long) __ptr64" ?LoadTGA@CImage@D3DXTex@@AEAAJPEBXK@Z
0x6A65A0: "public: virtual long __cdecl NXOF::XDataSaveObj::AddDataReference(char const * __ptr64,struct _GUID const * __ptr64) __ptr64" ?AddDataReference@XDataSaveObj@NXOF@@UEAAJPEBDPEBU_GUID@@@Z
0x69B920: "public: virtual long __cdecl NXOF::TFile::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TFile@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x616C00: "public: virtual long __cdecl D3DXShader::CFragmentLinker::LinkPixelShader(char const * __ptr64,unsigned long,char const * __ptr64 const * __ptr64,unsigned int,struct IDirect3DPixelShader9 * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?LinkPixelShader@CFragmentLinker@D3DXShader@@UEAAJPEBDKPEBQEBDIPEAPEAUIDirect3DPixelShader9@@PEAPEAUID3DXBuffer@@@Z
0x56D850: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetRType(class D3DXShader::CNode * __ptr64,struct LValue const * __ptr64,enum _D3DXPARAMETER_TYPE * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?GetRType@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@D3DXShader@@PEBULValue@@PEAW4_D3DXPARAMETER_TYPE@@PEAI3333PEAUD3DXTOKEN@5@@Z
0x618BE0: "public: static unsigned int * __ptr64 __cdecl D3DXShader::CInstruction::Alloc(unsigned int)" ?Alloc@CInstruction@D3DXShader@@SAPEAII@Z
0x46DBF0: "public: void __cdecl D3DXMesh::SVertexCopyContext::CopyVertex(unsigned int,unsigned int,int) __ptr64" ?CopyVertex@SVertexCopyContext@D3DXMesh@@QEAAXIIH@Z
0x415500: "ID3DXEffectCompiler: There was a" ??_C@_0DP@GBLPHDCG@ID3DXEffectCompiler?3?5There?5was?5a@
0x5DDB30: "protected: long __cdecl D3DXShader::CShaderProgram::Assure(unsigned int) __ptr64" ?Assure@CShaderProgram@D3DXShader@@IEAAJI@Z
0x42DFB0: "Application transferred too few " ??_C@_0CK@EPADOAKC@Application?5transferred?5too?5few?5@
0x547D70: "public: long __cdecl D3DXTex::CLockVolume::Lock(struct D3DX_BLT * __ptr64,struct IDirect3DVolume9 * __ptr64,struct tagPALETTEENTRY const * __ptr64,struct _D3DBOX const * __ptr64,unsigned long,unsigned long) __ptr64" ?Lock@CLockVolume@D3DXTex@@QEAAJPEAUD3DX_BLT@@PEAUIDirect3DVolume9@@PEBUtagPALETTEENTRY@@PEBU_D3DBOX@@KK@Z
0x42C474: "R" ??_C@_01DGKLNCNG@R?$AA@
0x469660: "public: unsigned long __cdecl D3DXMesh::COrbitVertexIter::GetNextFace(void) __ptr64" ?GetNextFace@COrbitVertexIter@D3DXMesh@@QEAAKXZ
0x406E98: "D3DXCreateText: GetGlyphOutline " ??_C@_0CI@OGOMGJFJ@D3DXCreateText?3?5GetGlyphOutline?5@
0x62A850: "protected: virtual void __cdecl D3DXShader::CProgram::GetArgumentName(class D3DXShader::CArgument * __ptr64,char * __ptr64,unsigned int) __ptr64" ?GetArgumentName@CProgram@D3DXShader@@MEAAXPEAVCArgument@2@PEADI@Z
0x77E838: "private: static struct _D3DXKEY_QUATERNION const D3DXAnimation::CCompressedAnimationSet::m_DefaultRotationKey" ?m_DefaultRotationKey@CCompressedAnimationSet@D3DXAnimation@@0U_D3DXKEY_QUATERNION@@B
0x408CB0: "ps_2_0" ??_C@_06FLIKLIIL@ps_2_0?$AA@
0x5443F0: "protected: long __cdecl D3DXTex::CBlt::BltCopy(void) __ptr64" ?BltCopy@CBlt@D3DXTex@@IEAAJXZ
0x56E8C0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetAnnotation(char const * __ptr64,unsigned int) __ptr64" ?GetAnnotation@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBDI@Z
0x4109C0: "REPLACE" ??_C@_07NGBKIEMN@REPLACE?$AA@
0x460CC0: "public: virtual long __cdecl D3DXMath::CMatrixStack::LoadMatrix(struct D3DXMATRIX const * __ptr64) __ptr64" ?LoadMatrix@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXMATRIX@@@Z
0x72D302: fmod
0x5D9E50: "protected: long __cdecl D3DXShader::CShaderProgram::MatchLRP2(int) __ptr64" ?MatchLRP2@CShaderProgram@D3DXShader@@IEAAJH@Z
0x6A5E80: "public: virtual int __cdecl NXOF::XDataObj::ValidChild(class NXOF::XDataObj * __ptr64) __ptr64" ?ValidChild@XDataObj@NXOF@@UEAAHPEAV12@@Z
0x5D7C60: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK_NEEQ2(void) __ptr64" ?MatchBREAK_NEEQ2@CShaderProgram@D3DXShader@@IEAAJXZ
0x410460: "TEX3" ??_C@_04MOEANDNO@TEX3?$AA@
0x408F4C: "ffff40" ??_C@_06KAEDOEJE@ffff40?$AA@
0x42C6B0: "UCHAR" ??_C@_05KKFIENHC@UCHAR?$AA@
0x409340: "dotswiz" ??_C@_07PJHNJOOF@dotswiz?$AA@
0x612600: "public: long __cdecl D3DXShader::SRegisterInfo::OptimizeConstants(unsigned long * __ptr64) __ptr64" ?OptimizeConstants@SRegisterInfo@D3DXShader@@QEAAJPEAK@Z
0x471C00: "public: bool __cdecl D3DXMesh::CFaceListIter<unsigned int,0,4294967295>::MoveToCCWFace(void) __ptr64" ?MoveToCCWFace@?$CFaceListIter@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA_NXZ
0x6F5CA0: "private: long __cdecl D3DXIsochart::CBaseMeshInfo::ComputeInputFaceAttributes<unsigned long>(void const * __ptr64,unsigned long const * __ptr64) __ptr64" ??$ComputeInputFaceAttributes@K@CBaseMeshInfo@D3DXIsochart@@AEAAJPEBXPEBK@Z
0x4108B0: "1WEIGHTS" ??_C@_08PGLLIBF@1WEIGHTS?$AA@
0x434040: "public: unsigned int __cdecl D3DXShader::CTErrors::GetErrorCount(void) __ptr64" ?GetErrorCount@CTErrors@D3DXShader@@QEAAIXZ
0x619D00: "public: long __cdecl D3DXShader::CBaseProgram::Initialize(class D3DXShader::CBaseProgram * __ptr64) __ptr64" ?Initialize@CBaseProgram@D3DXShader@@QEAAJPEAV12@@Z
0x4579A0: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixTranspose(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixTranspose@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@@Z
0x6A0AA0: "public: virtual long __cdecl NXOF::TFile::CreateSaveObject(void const * __ptr64,unsigned long,unsigned long,struct ID3DXFileSaveObject * __ptr64 * __ptr64) __ptr64" ?CreateSaveObject@TFile@NXOF@@UEAAJPEBXKKPEAPEAUID3DXFileSaveObject@@@Z
0x653560: D3DXCreatePRTEngine
0x42D020: "const NXOF::XDataArray<unsigned long,10>::`vftable'" ??_7?$XDataArray@K$09@NXOF@@6B@
0x405E60: "D3DXValidIndices: (Likely prob" ??_C@_0GI@FIDDIGJN@D3DXValidIndices?3?5?5?5?$CILikely?5prob@
0x6A5300: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetSamplerState(unsigned long,enum _D3DSAMPLERSTATETYPE,unsigned long) __ptr64" ?SetSamplerState@CStateCaptureDevice@D3DXEffects@@UEAAJKW4_D3DSAMPLERSTATETYPE@@K@Z
0x539EF0: "public: __cdecl D3DXTex::CCodecYUV::CCodecYUV(struct D3DX_BLT * __ptr64) __ptr64" ??0CCodecYUV@D3DXTex@@QEAA@PEAUD3DX_BLT@@@Z
0x45B850: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneTransform(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXPlaneTransform@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x47FA40: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::ConvertAdjacencyToPointReps(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertAdjacencyToPointReps@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x781E48: "int nc_under" ?nc_under@@3HA
0x551CA0: "public: long __cdecl D3DXShader::SContext::initlocale(void) __ptr64" ?initlocale@SContext@D3DXShader@@QEAAJXZ
0x5944D0: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrixTranspose@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x5BB3A0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::NonNull(class D3DXShader::CNode * __ptr64) __ptr64" ?NonNull@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x409860: "dp4" ??_C@_03IFCENLBA@dp4?$AA@
0x60A720: "protected: long __cdecl D3DXShader::CVSProgram::VSMatchDOT(void) __ptr64" ?VSMatchDOT@CVSProgram@D3DXShader@@IEAAJXZ
0x72D2C6: iswalpha
0x408748: "read error" ??_C@_0L@JBGDLKBH@read?5error?$AA@
0x42CEB8: "GlobalMemoryStatusEx" ??_C@_0BF@PJNLIDED@GlobalMemoryStatusEx?$AA@
0x450130: "long __cdecl D3DXAnimation::LoadAnimation(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct D3DXAnimation::SAnimationList * __ptr64)" ?LoadAnimation@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAUSAnimationList@1@@Z
0x4824E0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x431C90: "too many length or distance symb" ??_C@_0CE@GMIGFPBB@too?5many?5length?5or?5distance?5symb@
0x44BC20: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::UnregisterScaleKey(unsigned int,unsigned int) __ptr64" ?UnregisterScaleKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJII@Z
0x423BC0: "const D3DXShader::CNodeType::`vftable'" ??_7CNodeType@D3DXShader@@6B@
0x42A068: "float '%gl'" ??_C@_0M@LLKJECAK@float?5?8?$CFgl?8?$AA@
0x4104D8: "XYZRHW" ??_C@_06MBPMNJMG@XYZRHW?$AA@
0x6076A0: "protected: virtual long __cdecl D3DXShader::C30Program::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@C30Program@D3DXShader@@MEAAJPEAIIKPEAK@Z
0x6A5F70: "public: void * __ptr64 __cdecl NXOF::XObjPtrArray<class NXOF::XDataPart,10>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XObjPtrArray@VXDataPart@NXOF@@$09@NXOF@@QEAAPEAXI@Z
0x4091A8: "{ %d, %d, %d, %d }" ??_C@_0BD@FHLAELDH@?$HL?5?$CFd?0?5?$CFd?0?5?$CFd?0?5?$CFd?5?$HN?$AA@
0x797EB4: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUrhlxszigUhixUmlyygUlyqUznwGEUkxsrhlxszigOlyq@isochart" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUrhlxszigUhixUmlyygUlyqUznwGEUkxsrhlxszigOlyq@isochart
0x410A5C: "CLAMP" ??_C@_05LLKDOPEJ@CLAMP?$AA@
0x402080: IID_ID3DXConstantTable
0x77C4D0: "short * D3DXShader::d3dxtok_len" ?d3dxtok_len@D3DXShader@@3PAFA
0x409150: "texture1D" ??_C@_09PHAICFNH@texture1D?$AA@
0x4014F8: "__cdecl _imp_asinf" __imp_asinf
0x401260: "__cdecl _imp_SetEndOfFile" __imp_SetEndOfFile
0x40F6E0: "MINFILTER" ??_C@_09BBCLDILN@MINFILTER?$AA@
0x60EB40: "public: void * __ptr64 __cdecl D3DXShader::SBranchState::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSBranchState@D3DXShader@@QEAAPEAXI@Z
0x401E08: "GetCharWidthI" ??_C@_0O@DAEODBJG@GetCharWidthI?$AA@
0x42F298: "PNG_WRITE_FILLER_SUPPORTED is no" ??_C@_0CL@FDNGOKGB@PNG_WRITE_FILLER_SUPPORTED?5is?5no@
0x577940: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeTechnique(class D3DXShader::CNodeDecl * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64) __ptr64" ?InitializeTechnique@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNodeDecl@D3DXShader@@PEAVCData@23@1@Z
0x460AB0: "public: virtual long __cdecl D3DXMath::CMatrixStack::Pop(void) __ptr64" ?Pop@CMatrixStack@D3DXMath@@UEAAJXZ
0x59B0A0: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetLight(unsigned long,struct _D3DLIGHT9 const * __ptr64) __ptr64" ?SetLight@CLoggableDevice@D3DXEffects@@UEAAJKPEBU_D3DLIGHT9@@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateOffscreenPlainSurface(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateOffscreenPlainSurface@CStateCaptureDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x4804F0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetMaxVertices(void) __ptr64" ?GetMaxVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x77CD70: "struct _D3DVERTEXELEMENT9 * D3DXSHSim::meshDeclPosUV" ?meshDeclPosUV@D3DXSHSim@@3PAU_D3DVERTEXELEMENT9@@A
0x5BB9E0: "protected: int __cdecl D3DXShader::CParse::IsConst(class D3DXShader::CNode * __ptr64) __ptr64" ?IsConst@CParse@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x72D386: "__cdecl vsnprintf" _vsnprintf
0x40F860: "VERTEXSHADERCONSTANT" ??_C@_0BF@CJILFBJK@VERTEXSHADERCONSTANT?$AA@
0x40C578: "scalar registers cannot be maske" ??_C@_0CC@GOEOADD@scalar?5registers?5cannot?5be?5maske@
0x427FC8: "internal error: unexpected argum" ??_C@_0CJ@EMBGBJMB@internal?5error?3?5unexpected?5argum@
0x6A5300: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x51F920: D3DXLoadVolumeFromMemory
0x471BA0: "int __cdecl BEdgePresent<unsigned short>(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,class D3DXMesh::GXTri3Face<unsigned short> * __ptr64)" ??$BEdgePresent@G@@YAHKKPEAK0PEAV?$GXTri3Face@G@D3DXMesh@@@Z
0x56EE30: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetPassByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetPassByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD0@Z
0x40BA44: "a" ??_C@_01MCMALHOG@a?$AA@
0x4103F8: "TEXCOORDSIZE1_3" ??_C@_0BA@DHLNLHPJ@TEXCOORDSIZE1_3?$AA@
0x451FC0: "long __cdecl CalculateSum(struct _D3DXFRAME const * __ptr64,struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int * __ptr64)" ?CalculateSum@@YAJPEBU_D3DXFRAME@@PEAUD3DXMATRIX@@PEAUD3DXVECTOR3@@PEAI@Z
0x405C64: "__cdecl _real@3f400000" __real@3f400000
0x405D40: "__cdecl _real@bfe0000000000000" __real@bfe0000000000000
0x429FB4: "#" ??_C@_01IPJKGB@?$CD?$AA@
0x428140: "unable to match texm because com" ??_C@_0EB@KKECGGJK@unable?5to?5match?5texm?5because?5com@
0x72D56A: tan
0x401520: "__cdecl _imp_sinf" __imp_sinf
0x408194: "__cdecl _real@3e400000" __real@3e400000
0x422D20: "'%s': array dimension must be be" ??_C@_0DC@LBNKEGFN@?8?$CFs?8?3?5array?5dimension?5must?5be?5be@
0x42FB60: "Invalid image size in IHDR" ??_C@_0BL@PKEOJJBA@Invalid?5image?5size?5in?5IHDR?$AA@
0x77E98C: "unsigned long D3DXMesh::sm_dwMagicNumber" ?sm_dwMagicNumber@D3DXMesh@@3KA
0x7811D0: "private: static class D3DXCore::CAlloc * __ptr64 __ptr64 D3DXShader::CArgument::s_pAlloc" ?s_pAlloc@CArgument@D3DXShader@@0PEAVCAlloc@D3DXCore@@EA
0x6774C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTClosestCB::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTClosestCB@D3DXSHSim@@UEAAPEAXI@Z
0x4227C8: "string constant" ??_C@_0BA@KALEFPLN@string?5constant?$AA@
0x401198: "__cdecl _imp_EnterCriticalSection" __imp_EnterCriticalSection
0x64B480: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::NormalizeData(void) __ptr64" ?NormalizeData@CPRTCompBuffer@D3DXSHSim@@UEAAJXZ
0x4282B8: "internal error: illformed write " ??_C@_0CG@DLICHKGB@internal?5error?3?5illformed?5write?5@
0x53BD50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodecYUV::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodecYUV@D3DXTex@@UEAAPEAXI@Z
0x6A41F0: "public: long __cdecl NXOF::ZipDecompressor::Decompress(void * __ptr64,unsigned long,void * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?Decompress@ZipDecompressor@NXOF@@QEAAJPEAXKPEAPEAXPEAK@Z
0x401430: "__cdecl _imp_tolower" __imp_tolower
0x405D60: "__cdecl _real@3fd0000000000000" __real@3fd0000000000000
0x61E120: "private: long __cdecl D3DXShader::CProgram::PropagateSwizzles_Unswizzle(unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?PropagateSwizzles_Unswizzle@CProgram@D3DXShader@@AEAAJIPEAII0@Z
0x4013C8: "__cdecl _imp__fpclass" __imp__fpclass
0x402780: "xof 0303txt 0032 template" ??_C@_0GFM@FLNGIINE@xof?50303txt?50032?5?5?5?5?5?5?5?5template@
0x445900: "public: virtual long __cdecl D3DXCore::CLine::DrawTransform(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXMATRIX const * __ptr64,unsigned long) __ptr64" ?DrawTransform@CLine@D3DXCore@@UEAAJPEBUD3DXVECTOR3@@KPEBUD3DXMATRIX@@K@Z
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::~dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x40FE70: "POINTSCALE_A" ??_C@_0N@GMDLOOAI@POINTSCALE_A?$AA@
0x40F928: "LIGHTATTENUATION1" ??_C@_0BC@FBJIKKCN@LIGHTATTENUATION1?$AA@
0x42C5B4: "GE" ??_C@_02PIGFAGOI@GE?$AA@
0x6878B0: "int __cdecl D3DXSHSim::lsame_(char const * __ptr64,char const * __ptr64)" ?lsame_@D3DXSHSim@@YAHPEBD0@Z
0x5CE880: "public: virtual int __cdecl D3DXShader::CNodeType::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeType@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x4422F0: "protected: unsigned long __cdecl D3DXCore::CLine::Build2DVertexListToVertexBufferSW<struct D3DXCore::LINE_VERTEX,struct D3DXCore::Build2DVertex4>(struct D3DXVECTOR2 const * __ptr64,unsigned long,struct D3DXCore::LINE_VERTEX * __ptr64,unsigned long,struct D3DXCore::Build2DVertex4 & __ptr64) __ptr64" ??$Build2DVertexListToVertexBufferSW@ULINE_VERTEX@D3DXCore@@UBuild2DVertex4@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR2@@KPEAULINE_VERTEX@1@KAEAUBuild2DVertex4@1@@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8L8V8U8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X8L8V8U8@D3DXTex@@UEAAPEAXI@Z
0x6A5300: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPixelShaderConstantF(unsigned int,float const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantF@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBMI@Z
0x72DC70: "public: long __cdecl D3DXCore::CStringStack::GenerateStringBuffer(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateStringBuffer@CStringStack@D3DXCore@@QEAAJPEAPEAUID3DXBuffer@@@Z
0x40BF7C: "r_" ??_C@_02GKOINLEI@r_?$AA@
0x5395A0: "public: virtual void __cdecl D3DXTex::CCodec_D32F_LOCKABLE::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_D32F_LOCKABLE@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4011C0: "__cdecl _imp_GetTempFileNameA" __imp_GetTempFileNameA
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_Q8W8V8U8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_Q8W8V8U8@D3DXTex@@UEAAPEAXI@Z
0x493950: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ClonePMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,float * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMesh@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAKPEAMPEAPEAUID3DXPMesh@@@Z
0x442DE0: "protected: unsigned long __cdecl D3DXCore::CLine::Transform3DVertexListToVertexBufferHW<struct D3DXCore::LINE_VERTEX,struct D3DXCore::Transform3DVertex1>(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXCore::LINE_VERTEX * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned long,struct D3DXCore::Transform3DVertex1 & __ptr64) __ptr64" ??$Transform3DVertexListToVertexBufferHW@ULINE_VERTEX@D3DXCore@@UTransform3DVertex1@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR3@@KPEAULINE_VERTEX@1@PEBUD3DXMATRIX@@KAEAUTransform3DVertex1@1@@Z
0x6A5A60: "[thunk]:public: virtual long __cdecl NXOF::XDataSaveObj::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataSaveObj@NXOF@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x6A1A10: "public: long __cdecl NXOF::CBufferedFile::Bind(void * __ptr64) __ptr64" ?Bind@CBufferedFile@NXOF@@QEAAJPEAX@Z
0x6A4560: "public: virtual int __cdecl NXOF::XSrcMemory::ReadDouble(double * __ptr64) __ptr64" ?ReadDouble@XSrcMemory@NXOF@@UEAAHPEAN@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetSoftwareVertexProcessing(int) __ptr64" ?SetSoftwareVertexProcessing@CStateCaptureDevice@D3DXEffects@@UEAAJH@Z
0x639A60: "public: long __cdecl D3DXShader::CPreProcessor::GetBufferPointer(char const * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetBufferPointer@CPreProcessor@D3DXShader@@QEAAJPEAPEBDPEAI@Z
0x40FFEC: "WRAP11" ??_C@_06IIMNKIAK@WRAP11?$AA@
0x48C8F0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::DefragmentWedges(void) __ptr64" ?DefragmentWedges@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x77E764: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUxlivUmlyygUlyqUznwGEUkxsxlivOlyq@d3dxcore" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUxlivUmlyygUlyqUznwGEUkxsxlivOlyq@d3dxcore
0x409610: "_unknown" ??_C@_08GJACEKG@_unknown?$AA@
0x410B40: "SOLID" ??_C@_05CEBIDAFG@SOLID?$AA@
0x415AE0: "ID3DXEffectCompiler: There was a" ??_C@_0FC@NOGLNLCL@ID3DXEffectCompiler?3?5There?5was?5a@
0x486F00: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x641400: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexStringChar(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexStringChar@CTokenize@D3DXShader@@IEAAIPEBDPEAI@Z
0x72D2EA: "__cdecl stricmp" _stricmp
0x4224B8: "tex1Dbias" ??_C@_09PIJAANLP@tex1Dbias?$AA@
0x629F40: "protected: long __cdecl D3DXShader::CProgram::CompactPool_Begin(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,unsigned int) __ptr64" ?CompactPool_Begin@CProgram@D3DXShader@@IEAAJPEAU_D3DXCP_DATA@2@II@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetClipPlane(unsigned long,float * __ptr64) __ptr64" ?GetClipPlane@CLoggableDevice@D3DXEffects@@UEAAJKPEAM@Z
0x63C0D0: "protected: long __cdecl D3DXShader::CPreProcessor::DoDefine(char const * __ptr64,int) __ptr64" ?DoDefine@CPreProcessor@D3DXShader@@IEAAJPEBDH@Z
0x6193C0: "public: static void * __ptr64 __cdecl D3DXShader::CArgument::operator new(unsigned __int64)" ??2CArgument@D3DXShader@@SAPEAX_K@Z
0x5EB370: "protected: long __cdecl D3DXShader::CShaderProgram::EmitENDIF(void) __ptr64" ?EmitENDIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x451CC0: "long __cdecl D3DXAnimation::D3DXLoadMeshHierarchyFromXHelper(void * __ptr64,unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXAllocateHierarchy * __ptr64,struct ID3DXLoadUserData * __ptr64,struct _D3DXFRAME * __ptr64 * __ptr64,struct ID3DXAnimationController * __ptr64 * __ptr64)" ?D3DXLoadMeshHierarchyFromXHelper@D3DXAnimation@@YAJPEAXKKPEAUIDirect3DDevice9@@PEAUID3DXAllocateHierarchy@@PEAUID3DXLoadUserData@@PEAPEAU_D3DXFRAME@@PEAPEAUID3DXAnimationController@@@Z
0x72E3A0: "public: __cdecl D3DXCore::CAlloc::CAlloc(unsigned int,unsigned int) __ptr64" ??0CAlloc@D3DXCore@@QEAA@II@Z
0x42CEE0: "const NXOF::IBinarySaveObject::`vftable'" ??_7IBinarySaveObject@NXOF@@6B@
0x538490: "public: virtual void __cdecl D3DXTex::CCodec_X8L8V8U8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X8L8V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4020E0: DXFILEOBJ_EffectParamFloats
0x5D07A0: "protected: virtual unsigned long __cdecl D3DXShader::CShaderProgram::MakeSemantic(unsigned long,unsigned long) __ptr64" ?MakeSemantic@CShaderProgram@D3DXShader@@MEAAKKK@Z
0x429090: "invalid reference to output sema" ??_C@_0CM@HKKHLHPN@invalid?5reference?5to?5output?5sema@
0x6CFB30: "double __cdecl D3DX::__gl_edgeSign(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_edgeSign@D3DX@@YANPEAUGLUvertex@1@00@Z
0x426428: "%s target does not support textu" ??_C@_0CL@DGIOLDCN@?$CFs?5target?5does?5not?5support?5textu@
0x4A8BE0: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::GetControlVerticesPerPatch(void) __ptr64" ?GetControlVerticesPerPatch@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x77E530: "__cdecl HS3_" _HS3_
0x606770: "public: __cdecl D3DXShader::C30Program::C30Program(int) __ptr64" ??0C30Program@D3DXShader@@QEAA@H@Z
0x428998: "texlod not supported on this tar" ??_C@_0CE@FEAPPCLD@texlod?5not?5supported?5on?5this?5tar@
0x6A5180: "public: virtual long __cdecl NXOF::TBinaryData::LoadChildren(void const * __ptr64) __ptr64" ?LoadChildren@TBinaryData@NXOF@@UEAAJPEBX@Z
0x57A390: "long __cdecl D3DXEffects::ValidateHandleArray<class D3DXEffects::CD3DXVariable>(class D3DXEffects::CD3DXVariable * __ptr64 & __ptr64,unsigned long)" ??$ValidateHandleArray@VCD3DXVariable@D3DXEffects@@@D3DXEffects@@YAJAEAPEAVCD3DXVariable@0@K@Z
0x5D07C0: "protected: virtual unsigned long __cdecl D3DXShader::CShaderProgram::SemanticType(unsigned long) __ptr64" ?SemanticType@CShaderProgram@D3DXShader@@MEAAKK@Z
0x40F6B0: "MAXMIPLEVEL" ??_C@_0M@IBELFJEO@MAXMIPLEVEL?$AA@
0x6E7360: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>(void) __ptr64" ??0?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x682350: "public: virtual struct D3DXSHSim::myFace const & __ptr64 __cdecl D3DXSHSim::PRTSimpBVH::GetFace(unsigned int) __ptr64" ?GetFace@PRTSimpBVH@D3DXSHSim@@UEAAAEBUmyFace@2@I@Z
0x423450: "'%s': non-numeric uniform %s can" ??_C@_0CN@HFKCEGJ@?8?$CFs?8?3?5non?9numeric?5uniform?5?$CFs?5can@
0x4286AC: "Depth" ??_C@_05BOMFGPKE@Depth?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetDepthStencilSurface(struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetDepthStencilSurface@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@@Z
0x69D2A0: "private: long __cdecl NXOF::TSaveObject::WriteHeader(void) __ptr64" ?WriteHeader@TSaveObject@NXOF@@AEAAJXZ
0x575E10: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CPass::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPass@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x4092C4: "%c" ??_C@_02HAOIJKIC@?$CFc?$AA@
0x53C0F0: "public: long __cdecl D3DXTex::CImage::Initialize(struct D3DX_BLT * __ptr64) __ptr64" ?Initialize@CImage@D3DXTex@@QEAAJPEAUD3DX_BLT@@@Z
0x401438: "__cdecl _imp_atoi" __imp_atoi
0x40FB98: "COLOROP" ??_C@_07INMMLFAH@COLOROP?$AA@
0x42CDD0: "const NXOF::XDataObj::`vftable'{for `NXOF::XObject'}" ??_7XDataObj@NXOF@@6BXObject@1@@
0x6CB790: "struct D3DX::GLUhalfEdge * __ptr64 __cdecl D3DX::__gl_meshConnect(struct D3DX::GLUhalfEdge * __ptr64,struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshConnect@D3DX@@YAPEAUGLUhalfEdge@1@PEAU21@0@Z
0x55D130: "public: virtual long __cdecl D3DXShader::CConstantTable::GetDesc(struct _D3DXCONSTANTTABLE_DESC * __ptr64) __ptr64" ?GetDesc@CConstantTable@D3DXShader@@UEAAJPEAU_D3DXCONSTANTTABLE_DESC@@@Z
0x4013F0: "__cdecl _imp_asin" __imp_asin
0x406D04: "__cdecl _real@48c00000" __real@48c00000
0x401A20: "D3DX: (WARN) least zero bytes. D" ??_C@_0FH@GNJOJBC@D3DX?3?5?$CIWARN?$CJ?5least?5zero?5bytes?4?5D@
0x4343A0: "public: virtual void * __ptr64 __cdecl D3DXCore::CBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBuffer@D3DXCore@@UEAAPEAXI@Z
0x405D70: "__stdcall _real" __real@4030000000000000
0x406DA0: "__cdecl _real@40f8723000000000" __real@40f8723000000000
0x4235D0: "'%s': %s cannot be declared 'uni" ??_C@_0CK@DMEBOAFB@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8uni@
0x405C50: "__stdcall _real" __real@41300000
0x77D900: "short * NXOF::xofparse_dgoto" ?xofparse_dgoto@NXOF@@3PAFA
0x428570: "diffuse" ??_C@_07KFBPAAO@diffuse?$AA@
0x780188: "int D3DXShader::d3dxshader_nerrs" ?d3dxshader_nerrs@D3DXShader@@3HA
0x534790: "public: virtual void __cdecl D3DXTex::CCodec_D32F_LOCKABLE::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_D32F_LOCKABLE@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6B0C40: "void __cdecl D3DX::jpeg_destroy_decompress(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_destroy_decompress@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x4107F8: "MIN" ??_C@_03KGHEHEMH@MIN?$AA@
0x544230: "protected: long __cdecl D3DXTex::CBlt::BltSame(void) __ptr64" ?BltSame@CBlt@D3DXTex@@IEAAJXZ
0x46FFD0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GenerateWedgeList(void) __ptr64" ?GenerateWedgeList@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x42C524: "Right" ??_C@_05DADPALEM@Right?$AA@
0x59B580: "public: virtual long __cdecl D3DXEffects::CEffect::SetStateManager(struct ID3DXEffectStateManager * __ptr64) __ptr64" ?SetStateManager@CEffect@D3DXEffects@@UEAAJPEAUID3DXEffectStateManager@@@Z
0x405CF4: "__cdecl _real@40c00000" __real@40c00000
0x406C30: "__cdecl _real@c0400000" __real@c0400000
0x4018B0: "const D3DXCore::CBuffer::`vftable'" ??_7CBuffer@D3DXCore@@6B@
0x4011F8: "__cdecl _imp_VirtualFree" __imp_VirtualFree
0x40936C: "log" ??_C@_03MGHMBJCF@log?$AA@
0x42E350: "Scan script does not transmit al" ??_C@_0CH@NIBDNILP@Scan?5script?5does?5not?5transmit?5al@
0x6A53B0: "protected: virtual void * __ptr64 __cdecl NXOF::XObject::`vector deleting destructor'(unsigned int) __ptr64" ??_EXObject@NXOF@@MEAAPEAXI@Z
0x46E830: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x523F60: D3DXLoadSurfaceFromFileA
0x409640: "texldp" ??_C@_06PKDOLDOP@texldp?$AA@
0x476C00: "public: long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::LoadFromData(struct ID3DXMesh * __ptr64,unsigned long * __ptr64,unsigned char * __ptr64,unsigned long) __ptr64" ?LoadFromData@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAJPEAUID3DXMesh@@PEAKPEAEK@Z
0x619280: "public: long __cdecl D3DXShader::CArgument::Initialize(class D3DXShader::CArgument * __ptr64) __ptr64" ?Initialize@CArgument@D3DXShader@@QEAAJPEAV12@@Z
0x6D1690: "void __cdecl D3DX::png_calculate_crc(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_calculate_crc@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x4931B0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ClonePMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,float * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMesh@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAKPEAMPEAPEAUID3DXPMesh@@@Z
0x687C40: "int __cdecl D3DXSHSim::daxpy_(int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?daxpy_@D3DXSHSim@@YAHPEAHPEAN1010@Z
0x6A5620: "public: long __cdecl NXOF::XDataObj::AddChild(class NXOF::XObject * __ptr64) __ptr64" ?AddChild@XDataObj@NXOF@@QEAAJPEAVXObject@2@@Z
0x4298D8: "input" ??_C@_05DFJCHPDH@input?$AA@
0x6A8BE0: "public: long __cdecl NXOF::TBinarySave::FindTemplate(struct _GUID const & __ptr64,class NXOF::XTemplate * __ptr64 * __ptr64) __ptr64" ?FindTemplate@TBinarySave@NXOF@@QEAAJAEBU_GUID@@PEAPEAVXTemplate@2@@Z
0x42A9D0: "const D3DXSHSim::CGutterHelper::`vftable'" ??_7CGutterHelper@D3DXSHSim@@6B@
0x42FC78: "Ignoring incorrect gAMA value wh" ??_C@_0DI@KINMKNNO@Ignoring?5incorrect?5gAMA?5value?5wh@
0x532850: "public: virtual void __cdecl D3DXTex::CCodec_X8L8V8U8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X8L8V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x5CDF00: "void __cdecl D3DX::__gl_noBeginData(unsigned int,void * __ptr64)" ?__gl_noBeginData@D3DX@@YAXIPEAX@Z
0x42DF40: "Image too wide for this implemen" ??_C@_0CH@LJLHCCHC@Image?5too?5wide?5for?5this?5implemen@
0x4462D0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::RegisterAnimationSet(struct ID3DXAnimationSet * __ptr64) __ptr64" ?RegisterAnimationSet@CAnimationController@D3DXAnimation@@UEAAJPEAUID3DXAnimationSet@@@Z
0x401268: "__cdecl _imp_GetSystemInfo" __imp_GetSystemInfo
0x401300: "__cdecl _imp_GetCurrentProcess" __imp_GetCurrentProcess
0x409550: "_sample" ??_C@_07FLCJGJHD@_sample?$AA@
0x42CF60: "const NXOF::TBinarySaveData::`vftable'{for `ID3DXFileSaveData'}" ??_7TBinarySaveData@NXOF@@6BID3DXFileSaveData@@@
0x718B30: "public: float __cdecl D3DXIsochart::CBoundaryIter::GetCurrentEdgeLength(void) __ptr64" ?GetCurrentEdgeLength@CBoundaryIter@D3DXIsochart@@QEAAMXZ
0x6BAE80: "int __cdecl D3DX::jpeg_huff_decode(struct D3DX::bitread_working_state * __ptr64,int,int,struct D3DX::d_derived_tbl * __ptr64,int)" ?jpeg_huff_decode@D3DX@@YAHPEAUbitread_working_state@1@HHPEAUd_derived_tbl@1@H@Z
0x486FC0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x781DF8: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUglpUmlyygUlyqUznwGEUkxsglpOlyq@d3dxshadertok" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUglpUmlyygUlyqUznwGEUkxsglpOlyq@d3dxshadertok
0x5274E0: D3DXCreateCubeTextureFromFileW
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R5G6B5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R5G6B5@D3DXTex@@UEAAPEAXI@Z
0x42C940: "BINARY_RESOURCE " ??_C@_0BB@KAPJMFKC@BINARY_RESOURCE?5?$AA@
0x401460: "__cdecl _imp_pow" __imp_pow
0x42C340: "__cdecl _real@3f59999a" __real@3f59999a
0x448D20: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyTrackWeight(unsigned int,float,double,double,enum _D3DXTRANSITION_TYPE) __ptr64" ?KeyTrackWeight@CAnimationController@D3DXAnimation@@UEAAKIMNNW4_D3DXTRANSITION_TYPE@@@Z
0x405B54: "__cdecl _real@3e59999a" __real@3e59999a
0x6DCA40: "long __cdecl D3DXIMTTextureCbWrapUV(struct D3DXVECTOR2 const * __ptr64,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTTextureCbWrapUV@@YAJPEBUD3DXVECTOR2@@IPEAXPEAM@Z
0x6F5870: "private: long __cdecl D3DXIsochart::CBaseMeshInfo::ComputeInputFaceAttributes<unsigned short>(void const * __ptr64,unsigned long const * __ptr64) __ptr64" ??$ComputeInputFaceAttributes@G@CBaseMeshInfo@D3DXIsochart@@AEAAJPEBXPEBK@Z
0x453F70: "long __cdecl D3DXAnimation::D3DXSaveMeshHierarchyToFileInternal(void * __ptr64,unsigned long,unsigned long,struct _D3DXFRAME const * __ptr64,struct ID3DXAnimationController * __ptr64,struct ID3DXSaveUserData * __ptr64)" ?D3DXSaveMeshHierarchyToFileInternal@D3DXAnimation@@YAJPEAXKKPEBU_D3DXFRAME@@PEAUID3DXAnimationController@@PEAUID3DXSaveUserData@@@Z
0x401FF0: IID_ID3DXAnimationController
0x4A8BD0: "public: virtual unsigned int __cdecl D3DXSHSim::PRTClosestCB::uNumDir(void) __ptr64" ?uNumDir@PRTClosestCB@D3DXSHSim@@UEAAIXZ
0x6E3090: "private: void __cdecl D3DXIsochart::CIsochartEngine::ExportPackResultToOrgMesh(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ?ExportPackResultToOrgMesh@CIsochartEngine@D3DXIsochart@@AEAAXAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAUID3DXBuffer@@@Z
0x42C308: "__cdecl _real@c059000000000000" __real@c059000000000000
0x40BA3C: "oD" ??_C@_02NHCACAPB@oD?$AA@
0x780170: "int * __ptr64 __ptr64 D3DXShader::d3dxshader_vsp" ?d3dxshader_vsp@D3DXShader@@3PEAHEA
0x6F5150: "public: void __cdecl D3DXIsochart::CBaseMeshInfo::Free(void) __ptr64" ?Free@CBaseMeshInfo@D3DXIsochart@@QEAAXXZ
0x6A5760: "public: virtual class NXOF::XDataObj * __ptr64 __cdecl NXOF::XDataObj::FindDataObj(struct _GUID const & __ptr64) __ptr64" ?FindDataObj@XDataObj@NXOF@@UEAAPEAV12@AEBU_GUID@@@Z
0x68E7C0: "int __cdecl D3DXSHSim::dstein_(int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64)" ?dstein_@D3DXSHSim@@YAHPEAHPEAN10100101000@Z
0x60F180: "public: class D3DXShader::CFragment * __ptr64 __cdecl D3DXShader::CFragmentLinker::GetFragmentByHandle(char const * __ptr64) __ptr64" ?GetFragmentByHandle@CFragmentLinker@D3DXShader@@QEAAPEAVCFragment@2@PEBD@Z
0x425EB0: "maximum predicate register index" ??_C@_0CK@DBEFHCHC@maximum?5predicate?5register?5index@
0x429E38: "invalid preprocessor command '%s" ??_C@_0CC@FJIILCKL@invalid?5preprocessor?5command?5?8?$CFs@
0x780178: "short * __ptr64 __ptr64 D3DXShader::d3dxshader_ssp" ?d3dxshader_ssp@D3DXShader@@3PEAFEA
0x460AD0: "public: virtual struct D3DXMATRIX * __ptr64 __cdecl D3DXMath::CMatrixStack::GetTop(void) __ptr64" ?GetTop@CMatrixStack@D3DXMath@@UEAAPEAUD3DXMATRIX@@XZ
0x525F30: D3DXCreateTextureFromFileExA
0x5CF780: "public: virtual class D3DXShader::CNodeTree * __ptr64 __cdecl D3DXShader::CNodeTree::Copy(void) __ptr64" ?Copy@CNodeTree@D3DXShader@@UEAAPEAV12@XZ
0x45ACF0: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionSlerp(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float)" ?c_D3DXQuaternionSlerp@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1M@Z
0x42E420: "Missing Huffman code table entry" ??_C@_0CB@LFBMFPHI@Missing?5Huffman?5code?5table?5entry@
0x406B88: "Failed to create x file data obj" ??_C@_0CF@GGDPCOCC@Failed?5to?5create?5x?5file?5data?5obj@
0x4AD710: "long __cdecl D3DXMesh::AddMaterial(struct ID3DXFileSaveObject * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,struct D3DXMesh::SStringList * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddMaterial@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KPEAUSStringList@1@PEAUID3DXFileSaveData@@@Z
0x6774C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVertMono::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestVertMono@D3DXSHSim@@UEAAPEAXI@Z
0x402120: DXFILEOBJ_DeclData
0x46FDB0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::AllocateVSplitRecords(void) __ptr64" ?AllocateVSplitRecords@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x782280: "int iMaxPos" ?iMaxPos@@3HA
0x618B40: "public: int __cdecl D3DXShader::CInstruction::IsGradient(void) __ptr64" ?IsGradient@CInstruction@D3DXShader@@QEAAHXZ
0x4084A0: "const D3DXTex::CCodec_X8L8V8U8::`vftable'" ??_7CCodec_X8L8V8U8@D3DXTex@@6B@
0x5594B0: "protected: long __cdecl D3DXShader::CAssembler::EmitFragmentInfo(void) __ptr64" ?EmitFragmentInfo@CAssembler@D3DXShader@@IEAAJXZ
0x575840: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFloatArray(char const * __ptr64,float * __ptr64,unsigned int) __ptr64" ?GetFloatArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAMI@Z
0x6A9340: "public: int __cdecl NXOF::TEnumObject::ReadWord(void) __ptr64" ?ReadWord@TEnumObject@NXOF@@QEAAHXZ
0x602090: "protected: virtual long __cdecl D3DXShader::CPSProgram::InitCaps(void) __ptr64" ?InitCaps@CPSProgram@D3DXShader@@MEAAJXZ
0x480050: "public: virtual unsigned long __cdecl D3DXShader::CTextureShader::AddRef(void) __ptr64" ?AddRef@CTextureShader@D3DXShader@@UEAAKXZ
0x5EAB20: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEXBias(void) __ptr64" ?EmitTEXBias@CShaderProgram@D3DXShader@@IEAAJXZ
0x423290: "explicit" ??_C@_08FCANLLBJ@explicit?$AA@
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<unsigned long,unsigned long> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<unsigned long,unsigned long> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@KK@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x6CAEB0: gluTessEndPolygon
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateDepthStencilSurface(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DMULTISAMPLE_TYPE,unsigned long,int,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateDepthStencilSurface@CLoggableDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@KHPEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x5DE740: "protected: virtual long __cdecl D3DXShader::CShaderProgram::PredRegister(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?PredRegister@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x428C78: "relative addressing not supporte" ??_C@_0DM@NEJKOEJP@relative?5addressing?5not?5supporte@
0x42E498: "Output file write error --- out " ??_C@_0CP@IDOBLGGD@Output?5file?5write?5error?5?9?9?9?5out?5@
0x455040: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2TransformCoord(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec2TransformCoord@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x64F4E0: "protected: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> >::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@V?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x42FCB8: "__cdecl _real@40e631e000000000" __real@40e631e000000000
0x480050: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::AddRef(void) __ptr64" ?AddRef@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x5DEC50: "protected: virtual unsigned int __cdecl D3DXShader::CShaderProgram::CalcNumExtraSymbolTableEntries(void) __ptr64" ?CalcNumExtraSymbolTableEntries@CShaderProgram@D3DXShader@@MEAAIXZ
0x5DDDC0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::DestMask(unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int) __ptr64" ?DestMask@CShaderProgram@D3DXShader@@MEAAJPEAIIPEAKH@Z
0x409288: "Microsoft (R) D3DX9 Shader Disas" ??_C@_0CI@EBAGDPMI@Microsoft?5?$CIR?$CJ?5D3DX9?5Shader?5Disas@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetRenderTargetData(struct IDirect3DSurface9 * __ptr64,struct IDirect3DSurface9 * __ptr64) __ptr64" ?GetRenderTargetData@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@0@Z
0x565150: D3DXCreateEffectFromFileExW
0x4225A0: "isfinite" ??_C@_08CHCKEDFL@isfinite?$AA@
0x64F6F0: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::mySphereLevel>::~GXArray<class D3DXSHSim::mySphereLevel>(void) __ptr64" ??1?$GXArray@VmySphereLevel@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x649360: "public: virtual void * __ptr64 __cdecl D3DXSHSim::CPRTBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPRTBuffer@D3DXSHSim@@UEAAPEAXI@Z
0x6AA390: "public: virtual long __cdecl NXOF::XDataArray<unsigned long,10>::ProcessSelf(class NXOF::XDataObj * __ptr64) __ptr64" ?ProcessSelf@?$XDataArray@K$09@NXOF@@UEAAJPEAVXDataObj@2@@Z
0x423840: "'%s': void function cannot have " ??_C@_0CL@FJOFHDDJ@?8?$CFs?8?3?5void?5function?5cannot?5have?5@
0x405FD0: "D3DXValidIndices: An invalid ind" ??_C@_0EC@PHEDJLN@D3DXValidIndices?3?5An?5invalid?5ind@
0x42E1F0: "Insufficient memory (case %d)" ??_C@_0BO@DJPLELIB@Insufficient?5memory?5?$CIcase?5?$CFd?$CJ?$AA@
0x72E230: "public: __cdecl D3DXCore::CResource::~CResource(void) __ptr64" ??1CResource@D3DXCore@@QEAA@XZ
0x4101B0: "CULLMODE" ??_C@_08IBJHLGOE@CULLMODE?$AA@
0x449CE0: "public: virtual double __cdecl D3DXAnimation::CKeyframedAnimationSet::GetSourceTicksPerSecond(void) __ptr64" ?GetSourceTicksPerSecond@CKeyframedAnimationSet@D3DXAnimation@@UEAANXZ
0x6F75B0: "private: void __cdecl D3DXIsochart::CIsochartMesh::RotateChartAroundCenter(unsigned long,bool,struct D3DXIsochart::_IsochartVertex * __ptr64 * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64 * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64 * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64 * __ptr64) __ptr64" ?RotateChartAroundCenter@CIsochartMesh@D3DXIsochart@@AEAAXK_NPEAPEAU_IsochartVertex@2@111@Z
0x480050: "public: virtual unsigned long __cdecl NXOF::TSaveObject::AddRef(void) __ptr64" ?AddRef@TSaveObject@NXOF@@UEAAKXZ
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeVariable::Print(void) __ptr64" ?Print@CNodeVariable@D3DXShader@@UEAAXXZ
0x65FA40: "public: __cdecl D3DXSHSim::CompSHSuperCluster::~CompSHSuperCluster(void) __ptr64" ??1CompSHSuperCluster@D3DXSHSim@@QEAA@XZ
0x59DE40: "protected: unsigned int * __ptr64 __cdecl D3DXShader::CCompiler::Scratch(unsigned int) __ptr64" ?Scratch@CCompiler@D3DXShader@@IEAAPEAII@Z
0x4A73A0: "protected: long __cdecl D3DXMesh::GXPatchMesh::GetMaxTessSize(unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetMaxTessSize@GXPatchMesh@D3DXMesh@@IEAAJPEAK0@Z
0x643BF0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFace>::GXArray<struct D3DXSHSim::myFace>(void) __ptr64" ??0?$GXArray@UmyFace@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x6A5300: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::FreeBounceData(void) __ptr64" ?FreeBounceData@PRTComputeEngine@D3DXSHSim@@UEAAJXZ
0x46E490: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x498080: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Optimize(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?Optimize@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x401008: "__cdecl _imp_RegOpenKeyA" __imp_RegOpenKeyA
0x410140: "SPECULARENABLE" ??_C@_0P@KHHIJEKI@SPECULARENABLE?$AA@
0x6A71D0: "public: virtual unsigned __int64 __cdecl NXOF::TBinarySaveData::GetConnectivityOffset(void) __ptr64" ?GetConnectivityOffset@TBinarySaveData@NXOF@@UEAA_KXZ
0x425D70: "internal error: unexpected endif" ??_C@_0CH@JHIKFLFM@internal?5error?3?5unexpected?5endif@
0x5CDF00: "void __cdecl D3DX::__gl_noCombineData(double * __ptr64 const,void * __ptr64 * __ptr64 const,float * __ptr64 const,void * __ptr64 * __ptr64,void * __ptr64)" ?__gl_noCombineData@D3DX@@YAXQEANQEAPEAXQEAMPEAPEAXPEAX@Z
0x47F4C0: "public: __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GXTri3Mesh<unsigned int,0,4294967295>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long) __ptr64" ??0?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@K@Z
0x4335B0: DllMain
0x5C1550: "protected: long __cdecl D3DXShader::CParse::Eval(class D3DXShader::CNode * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64) __ptr64" ?Eval@CParse@D3DXShader@@IEAAJPEAVCNode@2@PEAU_D3DXVALUE@2@@Z
0x49A860: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CollapseEdge(class D3DXMesh::CEdgeInfo<unsigned int> * __ptr64,unsigned char * __ptr64) __ptr64" ?CollapseEdge@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV?$CEdgeInfo@I@2@PEAE@Z
0x405C98: "__cdecl _real@3f8f4cba" __real@3f8f4cba
0x4626C0: "void __cdecl D3DXMath::sh4_rot(float * __ptr64 const,float * __ptr64 const,float * __ptr64 const)" ?sh4_rot@D3DXMath@@YAXQEAM00@Z
0x5275E0: D3DXCreateCubeTextureFromResourceA
0x5ED100: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDSX(void) __ptr64" ?EmitDSX@CShaderProgram@D3DXShader@@IEAAJXZ
0x675D10: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAlbedoFetch::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x486C80: "public: __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GXSimplifyMesh<unsigned short,1,65535>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,unsigned long) __ptr64" ??0?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEAU_D3DVERTEXELEMENT9@@K@Z
0x40FC00: "SRGBWRITEENABLE" ??_C@_0BA@OKFDNMNI@SRGBWRITEENABLE?$AA@
0x42DFE0: "Write failed on temporary file -" ??_C@_0DG@KALDLIJB@Write?5failed?5on?5temporary?5file?5?9@
0x546050: "protected: long __cdecl D3DXTex::CBlt::BltTriangle3D(void) __ptr64" ?BltTriangle3D@CBlt@D3DXTex@@IEAAJXZ
0x6D38C0: "void __cdecl D3DX::png_set_gamma(struct D3DX::png_struct_def * __ptr64,double,double)" ?png_set_gamma@D3DX@@YAXPEAUpng_struct_def@1@NN@Z
0x6FB840: "private: long __cdecl D3DXIsochart::CIsochartMesh::CreatePackingInfoBuffer(void) __ptr64" ?CreatePackingInfoBuffer@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x46E720: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x546910: "protected: long __cdecl D3DXTex::CBlt::BltTriangle2D(void) __ptr64" ?BltTriangle2D@CBlt@D3DXTex@@IEAAJXZ
0x42DA08: " Ss=%d, Se=%d, Ah=%d, Al=%d" ??_C@_0BN@GAMIJLDC@?5?5Ss?$DN?$CFd?0?5Se?$DN?$CFd?0?5Ah?$DN?$CFd?0?5Al?$DN?$CFd?$AA@
0x607980: "protected: virtual long __cdecl D3DXShader::C30Program::ConstrainPortsArgumentTest(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@C30Program@D3DXShader@@MEAAJPEAVCInstruction@2@I@Z
0x562980: "public: virtual long __cdecl D3DXShader::CConstantTable::GetConstantDesc(char const * __ptr64,struct _D3DXCONSTANT_DESC * __ptr64,unsigned int * __ptr64) __ptr64" ?GetConstantDesc@CConstantTable@D3DXShader@@UEAAJPEBDPEAU_D3DXCONSTANT_DESC@@PEAI@Z
0x564DD0: D3DXCreateEffectFromFileExA
0x4277A0: "internal error: InputRemap compo" ??_C@_0DE@JEPCEDAJ@internal?5error?3?5InputRemap?5compo@
0x429F80: "unexpected tokens following prep" ??_C@_0DD@JGLIHEND@unexpected?5tokens?5following?5prep@
0x4289E0: "Tessfactor" ??_C@_0L@MPKDEOPN@Tessfactor?$AA@
0x4B0230: "long __cdecl D3DXMesh::D3DXMergeMeshes(struct ID3DXMesh * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXMesh * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64)" ?D3DXMergeMeshes@D3DXMesh@@YAJPEAUID3DXMesh@@PEAKPEAUID3DXBuffer@@2K0122KPEAUIDirect3DDevice9@@PEAPEAU2@PEAPEAU3@551@Z
0x43D1A0: "public: virtual long __cdecl D3DXCore::CRenderToSurface::EndScene(unsigned long) __ptr64" ?EndScene@CRenderToSurface@D3DXCore@@UEAAJK@Z
0x4699F0: "void __cdecl D3DXMesh::OutputError(class D3DXCore::CStringStack * __ptr64,char const * __ptr64,...)" ?OutputError@D3DXMesh@@YAXPEAVCStringStack@D3DXCore@@PEBDZZ
0x448740: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackPosition(unsigned int,double) __ptr64" ?SetTrackPosition@CAnimationController@D3DXAnimation@@UEAAJIN@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexShader(struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DVertexShader9@@@Z
0x42AD20: "const D3DXSHSim::PRTAlbedoFetch::`vftable'" ??_7PRTAlbedoFetch@D3DXSHSim@@6B@
0x426680: "clip must be performed from a fl" ??_C@_0DO@IPJDJMDL@clip?5must?5be?5performed?5from?5a?5fl@
0x491930: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GenerateAdjacency(float,unsigned long * __ptr64) __ptr64" ?GenerateAdjacency@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJMPEAK@Z
0x6A4760: "public: virtual void * __ptr64 __cdecl NXOF::XSrcResource::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXSrcResource@NXOF@@UEAAPEAXI@Z
0x409B30: "%s = " ??_C@_05LOCLKNJJ@?$CFs?5?$DN?5?$AA@
0x587860: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterBySemantic(char const * __ptr64,char const * __ptr64) __ptr64" ?GetParameterBySemantic@CEffect@D3DXEffects@@UEAAPEBDPEBD0@Z
0x6D0450: "struct D3DX::DictListNode * __ptr64 __cdecl D3DX::__gl_dictListInsertBefore(struct D3DX::DictList * __ptr64,struct D3DX::DictListNode * __ptr64,void * __ptr64)" ?__gl_dictListInsertBefore@D3DX@@YAPEAUDictListNode@1@PEAUDictList@1@PEAU21@PEAX@Z
0x40FBF0: "DEPTHBIAS" ??_C@_09FKHHDFIG@DEPTHBIAS?$AA@
0x71F830: "public: void __cdecl D3DXIsochart::CMaxFlow::AddEdge(int,int,float,float) __ptr64" ?AddEdge@CMaxFlow@D3DXIsochart@@QEAAXHHMM@Z
0x6E2F10: "private: long __cdecl D3DXIsochart::CIsochartEngine::OptimizeParameterizedCharts(float,float & __ptr64) __ptr64" ?OptimizeParameterizedCharts@CIsochartEngine@D3DXIsochart@@AEAAJMAEAM@Z
0x776320: "short * D3DXShader::d3dxasm_len" ?d3dxasm_len@D3DXShader@@3PAFA
0x6B2F70: "int __cdecl D3DX::jpeg_resync_to_restart(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jpeg_resync_to_restart@D3DX@@YAHPEAUjpeg_decompress_struct@1@H@Z
0x6E5BE0: "private: long __cdecl D3DXIsochart::CIsochartEngine::ParameterizeChartsInHeap(bool,unsigned long) __ptr64" ?ParameterizeChartsInHeap@CIsochartEngine@D3DXIsochart@@AEAAJ_NK@Z
0x6A5300: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetFunction(unsigned int) __ptr64" ?GetFunction@CEffect@D3DXEffects@@UEAAPEBDI@Z
0x6B1090: "int __cdecl D3DX::jpeg_read_header(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jpeg_read_header@D3DX@@YAHPEAUjpeg_decompress_struct@1@H@Z
0x7811B0: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUtvmUmlyygUlyqUznwGEUkxstvmOlyq@d3dxshadergen" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUtvmUmlyygUlyqUznwGEUkxstvmOlyq@d3dxshadergen
0x429970: "d" ??_C@_01LPLHEDKD@d?$AA@
0x4097E8: "sgn" ??_C@_03BBNHLEBN@sgn?$AA@
0x5F4540: "protected: long __cdecl D3DXShader::CPSLegacyProgram::CreateTexLoads(void) __ptr64" ?CreateTexLoads@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x4014C8: "__cdecl _imp_setlocale" __imp_setlocale
0x664C80: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFaceHiearchy>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@UmyFaceHiearchy@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x43CC10: "public: virtual int __cdecl D3DXCore::CFont::DrawTextA(struct ID3DXSprite * __ptr64,char const * __ptr64,int,struct tagRECT * __ptr64,unsigned long,unsigned long) __ptr64" ?DrawTextA@CFont@D3DXCore@@UEAAHPEAUID3DXSprite@@PEBDHPEAUtagRECT@@KK@Z
0x408CC0: "ps_1_3" ??_C@_06GCBCEEKG@ps_1_3?$AA@
0x5BBAA0: "protected: int __cdecl D3DXShader::CParse::IsNumeric(class D3DXShader::CNode * __ptr64) __ptr64" ?IsNumeric@CParse@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x4109E8: "NOTEQUAL" ??_C@_08KDCAELOL@NOTEQUAL?$AA@
0x72E210: "public: __cdecl D3DXCore::CResource::CResource(void) __ptr64" ??0CResource@D3DXCore@@QEAA@XZ
0x62C460: "protected: long __cdecl D3DXShader::CProgram::RemoveDuplicateInstructions(int) __ptr64" ?RemoveDuplicateInstructions@CProgram@D3DXShader@@IEAAJH@Z
0x408CA8: "ps_2_a" ??_C@_06PICKNEJO@ps_2_a?$AA@
0x65FEC0: "public: __cdecl D3DXSHSim::CompSHSuperCluster::CompSHSuperCluster(void) __ptr64" ??0CompSHSuperCluster@D3DXSHSim@@QEAA@XZ
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFace>::~GXArray<struct D3DXSHSim::myFace>(void) __ptr64" ??1?$GXArray@UmyFace@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x40C3E4: "dz" ??_C@_02JKLANEGN@dz?$AA@
0x67FCE0: "unsigned int __cdecl D3DXSHSim::qsplit(struct D3DXSHSim::SimpMeshStruct * __ptr64,unsigned int * __ptr64,unsigned int,float,unsigned int)" ?qsplit@D3DXSHSim@@YAIPEAUSimpMeshStruct@1@PEAIIMI@Z
0x486F20: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x409068: "%s%ux%u" ??_C@_07FCNNPMOD@?$CFs?$CFux?$CFu?$AA@
0x428EB0: "internal error: DST test failure" ??_C@_0CB@IBIDALDH@internal?5error?3?5DST?5test?5failure@
0x401388: "__cdecl _imp___CxxFrameHandler" __imp___CxxFrameHandler
0x637D80: "protected: void __cdecl D3DXShader::CTReorderInstructions::Read(unsigned int,unsigned int) __ptr64" ?Read@CTReorderInstructions@D3DXShader@@IEAAXII@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetScissorRect(struct tagRECT const * __ptr64) __ptr64" ?SetScissorRect@CStateCaptureDevice@D3DXEffects@@UEAAJPEBUtagRECT@@@Z
0x486F00: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x429968: "j" ??_C@_01CBDEGOCN@j?$AA@
0x525F10: D3DXSaveTextureToFileInMemory
0x5EBC90: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLRP(void) __ptr64" ?EmitLRP@CShaderProgram@D3DXShader@@IEAAJXZ
0x474570: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::DrawSubset(unsigned long) __ptr64" ?DrawSubset@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x44E0E0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::Compress(unsigned long,float,struct _D3DXFRAME * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?Compress@CKeyframedAnimationSet@D3DXAnimation@@UEAAJKMPEAU_D3DXFRAME@@PEAPEAUID3DXBuffer@@@Z
0x526B70: D3DXCreateVolumeTextureFromFileExW
0x6A74F0: "public: virtual long __cdecl NXOF::TBinarySaveData::Save(bool) __ptr64" ?Save@TBinarySaveData@NXOF@@UEAAJ_N@Z
0x6A0A60: "protected: long __cdecl NXOF::TBinaryLoad::LoadConnectivity(void) __ptr64" ?LoadConnectivity@TBinaryLoad@NXOF@@IEAAJXZ
0x59CF20: "private: long __cdecl D3DXEffects::CEffect::RecordSetValue(char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?RecordSetValue@CEffect@D3DXEffects@@AEAAJPEBDPEBXI@Z
0x40F6C0: "MIPMAPLODBIAS" ??_C@_0O@LMMLNGGL@MIPMAPLODBIAS?$AA@
0x42F130: "__cdecl _real@3fb504f3" __real@3fb504f3
0x409010: "t%u" ??_C@_03FGCIBOJA@t?$CFu?$AA@
0x42251C: "round" ??_C@_05MIMAKCN@round?$AA@
0x4018F0: "const D3DXCore::CBufferA16::`vftable'" ??_7CBufferA16@D3DXCore@@6B@
0x5DD6F0: "long __cdecl D3DXShader::EmitTypeInfo(class D3DXShader::CCommentBlock * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64)" ?EmitTypeInfo@D3DXShader@@YAJPEAVCCommentBlock@1@PEAVCNode@1@IKPEAK@Z
0x639D70: "protected: long __cdecl D3DXShader::CPreProcessor::DoElse(void) __ptr64" ?DoElse@CPreProcessor@D3DXShader@@IEAAJXZ
0x401488: "__cdecl _imp_ldexp" __imp_ldexp
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_L16@D3DXTex@@UEAAPEAXI@Z
0x6E19A0: "long __cdecl D3DXIsochart::IMTFromTextureMapEx(struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR2 * __ptr64 const,unsigned long,long (__cdecl*)(struct D3DXVECTOR2 const * __ptr64,unsigned int,void * __ptr64,float * __ptr64),void * __ptr64,float (* __ptr64)[3])" ?IMTFromTextureMapEx@D3DXIsochart@@YAJQEAUD3DXVECTOR3@@QEAUD3DXVECTOR2@@KP6AJPEBU3@IPEAXPEAM@Z3PEAY02M@Z
0x59FAE0: "protected: int __cdecl D3DXShader::CCompiler::IsFullySemantic(unsigned int * __ptr64,unsigned int) __ptr64" ?IsFullySemantic@CCompiler@D3DXShader@@IEAAHPEAII@Z
0x5A9750: "protected: long __cdecl D3DXShader::CCompiler::EmitIntrinsic(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitIntrinsic@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPixelShaderConstantB(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantB@CLoggableDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x57F610: "private: long __cdecl D3DXEffects::CEffect::LoadTechnique(struct D3DXEffects::STechnique * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadTechnique@CEffect@D3DXEffects@@AEAAJPEAUSTechnique@2@PEAUID3DXBuffer@@PEAK@Z
0x46E4D0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetAttributeTable(struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64) __ptr64" ?GetAttributeTable@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTERANGE@@PEAK@Z
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::RayTriIntersectPrecomp>::~GXArray<struct D3DXSHSim::RayTriIntersectPrecomp>(void) __ptr64" ??1?$GXArray@URayTriIntersectPrecomp@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x42DC20: " with %d x %d thumbnail image" ??_C@_0CB@BADBMAAB@?5?5?5?5with?5?$CFd?5x?5?$CFd?5thumbnail?5image@
0x40C8D8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<0,0,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$0A@$0A@$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x4014B0: "__cdecl _imp_realloc" __imp_realloc
0x401328: "__cdecl _imp___C_specific_handler" __imp___C_specific_handler
0x71A530: "public: static bool __cdecl D3DXIsochart::CSparseMatrix<double>::Mat_Trans_MUL_Mat<double>(class D3DXIsochart::CSparseMatrix<double> & __ptr64,class D3DXIsochart::CSparseMatrix<double> const & __ptr64)" ??$Mat_Trans_MUL_Mat@N@?$CSparseMatrix@N@D3DXIsochart@@SA_NAEAV01@AEBV01@@Z
0x455510: D3DXVec3CatmullRom
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeValue::Print(void) __ptr64" ?Print@CNodeValue@D3DXShader@@UEAAXXZ
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G32R32F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_G32R32F@D3DXTex@@UEAAPEAXI@Z
0x6187E0: "public: int __cdecl D3DXShader::CInstruction::IsSymetric(void) __ptr64" ?IsSymetric@CInstruction@D3DXShader@@QEAAHXZ
0x6A67B0: "public: virtual void * __ptr64 __cdecl NXOF::XDataObj::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXDataObj@NXOF@@UEAAPEAXI@Z
0x526300: D3DXCreateTextureFromResourceExW
0x6A4670: "public: virtual void __cdecl NXOF::XSrcMemory::UngetByte(void) __ptr64" ?UngetByte@XSrcMemory@NXOF@@UEAAXXZ
0x401480: "__cdecl _imp_longjmp" __imp_longjmp
0x479020: "long __cdecl GXConvertPointRepsToAdjacencyInt<unsigned short,4294967295>(class D3DXMesh::GXTri3Face<unsigned short> * __ptr64,unsigned char * __ptr64,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int,unsigned int)" ??$GXConvertPointRepsToAdjacencyInt@G$0PPPPPPPP@@@YAJPEAV?$GXTri3Face@G@D3DXMesh@@PEAEIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKII@Z
0x46E6F0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::AddRef(void) __ptr64" ?AddRef@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x6DA120: D3DXUVAtlasPack
0x405DB8: "__stdcall _real" __real@4034000000000000
0x44DD10: "void __cdecl D3DXAnimation::RankKeysBottomUp<struct _D3DXKEY_QUATERNION>(struct _D3DXKEY_QUATERNION * __ptr64,unsigned int,unsigned int * __ptr64)" ??$RankKeysBottomUp@U_D3DXKEY_QUATERNION@@@D3DXAnimation@@YAXPEAU_D3DXKEY_QUATERNION@@IPEAI@Z
0x5636E0: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixTransposePointerArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEAPEBUD3DXMATRIX@@I@Z
0x4010C8: "__cdecl _imp_ExtTextOutW" __imp_ExtTextOutW
0x40BA28: "l" ??_C@_01HHGOMJKL@l?$AA@
0x582C50: "private: long __cdecl D3DXEffects::CEffect::RemoveArgument(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,unsigned int) __ptr64" ?RemoveArgument@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@I@Z
0x6EE810: "private: long __cdecl D3DXIsochart::CIsochartMesh::CheckAndCutMultipleBoundaries(unsigned long & __ptr64) __ptr64" ?CheckAndCutMultipleBoundaries@CIsochartMesh@D3DXIsochart@@AEAAJAEAK@Z
0x5626F0: "public: long __cdecl D3DXShader::CConstantTable::FindConstantByName(char const * __ptr64,class D3DXShader::CConstant * __ptr64 * __ptr64) __ptr64" ?FindConstantByName@CConstantTable@D3DXShader@@QEAAJPEBDPEAPEAVCConstant@2@@Z
0x45E970: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3Unproject(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3Unproject@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33@Z
0x69FE40: "private: virtual __cdecl NXOF::TSaveObject::~TSaveObject(void) __ptr64" ??1TSaveObject@NXOF@@EEAA@XZ
0x639CD0: "protected: long __cdecl D3DXShader::CPreProcessor::DoElif(int) __ptr64" ?DoElif@CPreProcessor@D3DXShader@@IEAAJH@Z
0x4015C8: "__cdecl _imp_RtlCaptureContext" __imp_RtlCaptureContext
0x691430: "double __cdecl D3DXSHSim::dlansy_(char const * __ptr64,char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64)" ?dlansy_@D3DXSHSim@@YANPEBD0PEAHPEAN12@Z
0x5DEB00: "protected: long __cdecl D3DXShader::CShaderProgram::ValidateInst(void) __ptr64" ?ValidateInst@CShaderProgram@D3DXShader@@IEAAJXZ
0x410A28: "CW" ??_C@_02IHJINOOH@CW?$AA@
0x6B3780: "void __cdecl D3DX::jpeg_start_compress(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jpeg_start_compress@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x6A5300: "public: virtual int __cdecl D3DXSHSim::PRTAccellHiearchy::ClosestIntersectBundle(struct D3DXVECTOR3 & __ptr64,class D3DXSHSim::PRTClosestCB * __ptr64) __ptr64" ?ClosestIntersectBundle@PRTAccellHiearchy@D3DXSHSim@@UEAAHAEAUD3DXVECTOR3@@PEAVPRTClosestCB@2@@Z
0x5631D0: "public: virtual long __cdecl D3DXShader::CConstantTable::SetVector(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?SetVector@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXVECTOR4@@@Z
0x59DDA0: "public: __cdecl D3DXShader::CCompiler::CCompiler(void) __ptr64" ??0CCompiler@D3DXShader@@QEAA@XZ
0x4092D0: "%s%d%s" ??_C@_06PFFBCHML@?$CFs?$CFd?$CFs?$AA@
0x4237D8: "structure members" ??_C@_0BC@HOKFPBGD@structure?5members?$AA@
0x4094BC: "%s::" ??_C@_04EFCDBJNL@?$CFs?3?3?$AA@
0x72D2DE: modff
0x45B470: D3DXPlaneIntersectLine
0x5A0480: "protected: static int __cdecl D3DXShader::CCompiler::CompareSemantic(unsigned int,unsigned int,void const * __ptr64)" ?CompareSemantic@CCompiler@D3DXShader@@KAHIIPEBX@Z
0x6A2460: "public: __cdecl NXOF::XTemplate::XTemplate(char const * __ptr64,struct _GUID const & __ptr64,class NXOF::XTemplateInfo * __ptr64) __ptr64" ??0XTemplate@NXOF@@QEAA@PEBDAEBU_GUID@@PEAVXTemplateInfo@1@@Z
0x4337F0: D3DXCreateSprite
0x433980: D3DXCreateRenderToSurface
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetStreamSourceFreq(unsigned int,unsigned int) __ptr64" ?SetStreamSourceFreq@CLoggableDevice@D3DXEffects@@UEAAJII@Z
0x5F68F0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::AnalizeArgUse(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64,unsigned int,unsigned int & __ptr64,int & __ptr64,int & __ptr64) __ptr64" ?AnalizeArgUse@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIPEAIIAEAIAEAH3@Z
0x4010B8: "__cdecl _imp_ExtTextOutA" __imp_ExtTextOutA
0x5E3730: "protected: long __cdecl D3DXShader::CShaderProgram::MatchABSModifier(void) __ptr64" ?MatchABSModifier@CShaderProgram@D3DXShader@@IEAAJXZ
0x60FED0: "public: long __cdecl D3DXShader::SRegisterInfo::AddStaticConstants(unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?AddStaticConstants@SRegisterInfo@D3DXShader@@QEAAJPEAKPEAPEAKPEAI@Z
0x583300: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetTechnique(unsigned int) __ptr64" ?GetTechnique@CEffect@D3DXEffects@@UEAAPEBDI@Z
0x58B8B0: "private: long __cdecl D3DXEffects::CEffect::SetMatTPtr(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatTPtr@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAPEBUD3DXMATRIX@@I@Z
0x40FD78: "SCISSORTESTENABLE" ??_C@_0BC@DMIABKFI@SCISSORTESTENABLE?$AA@
0x6A2770: "public: int __cdecl NXOF::XTemplateList::Add(class NXOF::XTemplate * __ptr64) __ptr64" ?Add@XTemplateList@NXOF@@QEAAHPEAVXTemplate@2@@Z
0x429F58: "unexpected end of file" ??_C@_0BH@CFIIDOJD@unexpected?5end?5of?5file?$AA@
0x6D2480: "struct D3DX::png_struct_def * __ptr64 __cdecl D3DX::png_create_write_struct(char const * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64),void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64))" ?png_create_write_struct@D3DX@@YAPEAUpng_struct_def@1@PEBDPEAXP6AXPEAU21@0@Z3@Z
0x59B800: "long __cdecl D3DXEffects::_AddRefObjects(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,class D3DXEffects::CD3DXRefObject * __ptr64 * __ptr64,unsigned int * __ptr64,int)" ?_AddRefObjects@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEAPEAVCD3DXRefObject@1@PEAIH@Z
0x4551A0: D3DXVec2TransformNormal
0x40982C: "m3x3" ??_C@_04BEGILAIJ@m3x3?$AA@
0x63BD90: "public: __cdecl D3DXShader::CPreProcessor::~CPreProcessor(void) __ptr64" ??1CPreProcessor@D3DXShader@@QEAA@XZ
0x6D1820: "void __cdecl D3DX::png_write_end(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_write_end@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x4097C0: "endif" ??_C@_05PAODFFED@endif?$AA@
0x433FB0: "public: virtual long __cdecl D3DXCore::CBuffer::Set(unsigned char * __ptr64,unsigned long) __ptr64" ?Set@CBuffer@D3DXCore@@UEAAJPEAEK@Z
0x69D9F0: "private: long __cdecl NXOF::TSaveObject::WriteTemplateEndRestricted(class NXOF::XPtrArray<class NXOF::XIdentifier,5> * __ptr64) __ptr64" ?WriteTemplateEndRestricted@TSaveObject@NXOF@@AEAAJPEAV?$XPtrArray@VXIdentifier@NXOF@@$04@2@@Z
0x7801A0: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUsooUmlyygUlyqUznwGEUkxssooOlyq@d3dxshaderhll" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUsooUmlyygUlyqUznwGEUkxssooOlyq@d3dxshaderhll
0x574180: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX * __ptr64) __ptr64" ?GetMatrixTranspose@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@@Z
0x6A5300: "private: long __cdecl D3DXEffects::CEffect::Initialize(void) __ptr64" ?Initialize@CEffect@D3DXEffects@@AEAAJXZ
0x5F57D0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::AddPhaseLinkage(unsigned int * __ptr64) __ptr64" ?AddPhaseLinkage@CPSLegacyProgram@D3DXShader@@IEAAJPEAI@Z
0x446960: "public: virtual float __cdecl D3DXAnimation::CAnimationController::GetPriorityBlend(void) __ptr64" ?GetPriorityBlend@CAnimationController@D3DXAnimation@@UEAAMXZ
0x60D470: "public: __cdecl D3DXShader::CFXLProgram::CFXLProgram(void) __ptr64" ??0CFXLProgram@D3DXShader@@QEAA@XZ
0x56C070: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeAssignment(class D3DXEffects::Compiler::CAssignmentInfo * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,unsigned long) __ptr64" ?InitializeAssignment@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCAssignmentInfo@23@KKKPEAKPEAVCData@23@2K@Z
0x41C250: "__cdecl _real@bfdffffffc06f3a6" __real@bfdffffffc06f3a6
0x4289CC: "VPos" ??_C@_04CBKJLAD@VPos?$AA@
0x5D18A0: "protected: long __cdecl D3DXShader::CShaderProgram::CombineConstants(unsigned int,unsigned int,unsigned long,unsigned long,char) __ptr64" ?CombineConstants@CShaderProgram@D3DXShader@@IEAAJIIKKD@Z
0x6B8850: "void __cdecl D3DX::jpeg_free_small(struct D3DX::jpeg_common_struct * __ptr64,void * __ptr64,unsigned __int64)" ?jpeg_free_small@D3DX@@YAXPEAUjpeg_common_struct@1@PEAX_K@Z
0x7811C0: "private: static class D3DXCore::CAlloc * __ptr64 __ptr64 D3DXShader::CInstruction::s_pAlloc" ?s_pAlloc@CInstruction@D3DXShader@@0PEAVCAlloc@D3DXCore@@EA
0x4542B0: "public: virtual long __cdecl D3DXAnimation::CAnimationSetBase::GetAnimationNameByIndex(unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CAnimationSetBase@D3DXAnimation@@UEAAJIPEAPEBD@Z
0x6D56A0: "void __cdecl D3DX::png_destroy_struct(void * __ptr64)" ?png_destroy_struct@D3DX@@YAXPEAX@Z
0x54F5A0: D3DXGetShaderVersion
0x59DD10: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetFVF(unsigned long) __ptr64" ?SetFVF@CStateCaptureDevice@D3DXEffects@@UEAAJK@Z
0x5994E0: "private: void __cdecl D3DXEffects::CEffect::ApplyBlock(struct D3DXEffects::SBlock * __ptr64,unsigned short) __ptr64" ?ApplyBlock@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@G@Z
0x59E590: "protected: long __cdecl D3DXShader::CCompiler::EvalRange(unsigned int,struct D3DXShader::_D3DXRANGE * __ptr64) __ptr64" ?EvalRange@CCompiler@D3DXShader@@IEAAJIPEAU_D3DXRANGE@2@@Z
0x46BBB0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetBoneVertexInfluence(unsigned long,unsigned long,float) __ptr64" ?SetBoneVertexInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJKKM@Z
0x6A81E0: "private: long __cdecl NXOF::TBinarySave::WriteTemplateMember(class NXOF::XTemplateMember * __ptr64) __ptr64" ?WriteTemplateMember@TBinarySave@NXOF@@AEAAJPEAVXTemplateMember@2@@Z
0x42AE10: "const D3DXSHSim::PRTCBClosestVertMonoPB::`vftable'" ??_7PRTCBClosestVertMonoPB@D3DXSHSim@@6B@
0x414B50: "ID3DXEffectCompiler: Only numeri" ??_C@_0EG@HLEJPEGN@ID3DXEffectCompiler?3?5Only?5numeri@
0x6E7B90: "private: void __cdecl D3DXIsochart::CIsochartMesh::GetFaceAdjacentArray(unsigned long * __ptr64)const __ptr64" ?GetFaceAdjacentArray@CIsochartMesh@D3DXIsochart@@AEBAXPEAK@Z
0x579760: "private: long __cdecl D3DXEffects::CEffect::LoadTrivialAssn(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadTrivialAssn@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAUID3DXBuffer@@PEAK@Z
0x779910: "short * D3DXShader::d3dxshader_check" ?d3dxshader_check@D3DXShader@@3PAFA
0x401320: KERNEL32_NULL_THUNK_DATA
0x6A5300: "public: virtual long __cdecl NXOF::XDataObj::Unlock(void) __ptr64" ?Unlock@XDataObj@NXOF@@UEAAJXZ
0x6D28E0: "unsigned char __cdecl D3DX::png_get_channels(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_get_channels@D3DX@@YAEPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x4227F8: "integer constant" ??_C@_0BB@CPHEBMNK@integer?5constant?$AA@
0x62A940: "protected: long __cdecl D3DXShader::CProgram::Error(class D3DXShader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CProgram@D3DXShader@@IEAAJPEAVCNode@2@IPEBDZZ
0x4359A0: "public: virtual long __cdecl D3DXCore::CSprite::SetWorldViewLH(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetWorldViewLH@CSprite@D3DXCore@@UEAAJPEBUD3DXMATRIX@@0@Z
0x410198: "ALPHAREF" ??_C@_08LKBGFLHJ@ALPHAREF?$AA@
0x414EB0: "ID3DXEffectCompiler: Unexpected " ??_C@_0EK@DEAKIOKH@ID3DXEffectCompiler?3?5Unexpected?5@
0x480050: "public: virtual unsigned long __cdecl NXOF::TBinaryLoad::AddRef(void) __ptr64" ?AddRef@TBinaryLoad@NXOF@@UEAAKXZ
0x449EB0: "void __cdecl `vector destructor iterator'(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64))" ??_I@YAXPEAX_KHP6AX0@Z@Z
0x46E340: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x72D3C6: logf
0x4340E0: "public: virtual void * __ptr64 __cdecl D3DXCore::CBufferA16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBufferA16@D3DXCore@@UEAAPEAXI@Z
0x4A7180: "protected: long __cdecl D3DXMesh::GXPatchMesh::SetTessellationLevel(float) __ptr64" ?SetTessellationLevel@GXPatchMesh@D3DXMesh@@IEAAJM@Z
0x6BA9B0: "void __cdecl D3DX::jpeg_make_d_derived_tbl(struct D3DX::jpeg_decompress_struct * __ptr64,int,int,struct D3DX::d_derived_tbl * __ptr64 * __ptr64)" ?jpeg_make_d_derived_tbl@D3DX@@YAXPEAUjpeg_decompress_struct@1@HHPEAPEAUd_derived_tbl@1@@Z
0x410A44: "BORDER" ??_C@_06OHHANPFE@BORDER?$AA@
0x6A71E0: "public: virtual unsigned long __cdecl NXOF::TBinarySaveData::AddRef(void) __ptr64" ?AddRef@TBinarySaveData@NXOF@@UEAAKXZ
0x6774C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVertMonoPB::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestVertMonoPB@D3DXSHSim@@UEAAPEAXI@Z
0x429DE0: "functional defines in preprocess" ??_C@_0ED@FGKNCPBB@functional?5defines?5in?5preprocess@
0x72D804: atol
0x5A04E0: "public: __cdecl D3DXShader::CCompiler::~CCompiler(void) __ptr64" ??1CCompiler@D3DXShader@@QEAA@XZ
0x4228E8: "%sstruct{%u}" ??_C@_0N@FECBENFF@?$CFsstruct?$HL?$CFu?$HN?$AA@
0x563870: "public: virtual char const * __ptr64 __cdecl D3DXShader::CTextureShader::GetConstantByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetConstantByName@CTextureShader@D3DXShader@@UEAAPEBDPEBD0@Z
0x4231D0: "row_major" ??_C@_09EDKEPPJ@row_major?$AA@
0x45AA30: D3DXQuaternionLn
0x402050: IID_ID3DXEffectPool
0x5C8370: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::CompileExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?CompileExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00H@Z
0x722ED0: d3dx_inflateReset
0x42FBB0: "Truncating incorrect tRNS chunk " ??_C@_0CH@GNNEJFAH@Truncating?5incorrect?5tRNS?5chunk?5@
0x4ADB60: "long __cdecl D3DXMesh::AddFaceMaterials(struct ID3DXFileSaveObject * __ptr64,unsigned long * __ptr64,unsigned long,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long,struct D3DXMesh::SStringList * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddFaceMaterials@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAKKPEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KKPEAUSStringList@1@PEAUID3DXFileSaveData@@@Z
0x5D2BC0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchSINCOS(void) __ptr64" ?MatchSINCOS@CShaderProgram@D3DXShader@@IEAAJXZ
0x401290: "__cdecl _imp_GetLastError" __imp_GetLastError
0x63BBE0: "public: __cdecl D3DXShader::CPreProcessor::CPreProcessor(void) __ptr64" ??0CPreProcessor@D3DXShader@@QEAA@XZ
0x5F1140: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchTexReflect(int) __ptr64" ?MatchTexReflect@CPSLegacyProgram@D3DXShader@@IEAAJH@Z
0x427BB0: "texture loads or clips cannot be" ??_C@_0EB@HKMADCHF@texture?5loads?5or?5clips?5cannot?5be@
0x72D272: "void * __ptr64 __cdecl operator new(unsigned __int64)" ??2@YAPEAX_K@Z
0x4096F4: "logp" ??_C@_04GEPNNBKI@logp?$AA@
0x409628: "texcoord" ??_C@_08FDJGCBLL@texcoord?$AA@
0x59B1A0: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexShader(struct IDirect3DVertexShader9 * __ptr64) __ptr64" ?SetVertexShader@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DVertexShader9@@@Z
0x41C270: "__cdecl _real@be90f02c6b8de73b" __real@be90f02c6b8de73b
0x42ADE8: "const D3DXSHSim::PRTCBClosestVert::`vftable'" ??_7PRTCBClosestVert@D3DXSHSim@@6B@
0x428410: "relative addressing not allowed " ??_C@_0DC@CAHGCBPG@relative?5addressing?5not?5allowed?5@
0x59FD70: "protected: int __cdecl D3DXShader::CCompiler::IsColumnMajor(unsigned int * __ptr64,enum D3DXShader::_D3DXTYPE_TEMPLATE,unsigned int,unsigned int) __ptr64" ?IsColumnMajor@CCompiler@D3DXShader@@IEAAHPEAIW4_D3DXTYPE_TEMPLATE@2@II@Z
0x670730: "void __cdecl points_get_random(struct points_typ * __ptr64,double * __ptr64)" ?points_get_random@@YAXPEAUpoints_typ@@PEAN@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R3G3B2::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R3G3B2@D3DXTex@@UEAAPEAXI@Z
0x781E58: "double timer_t" ?timer_t@@3NA
0x708100: "private: static float __cdecl D3DXIsochart::CSymmetricMatrix<float>::VectorDot(float const * __ptr64 const,float const * __ptr64 const,unsigned __int64)" ?VectorDot@?$CSymmetricMatrix@M@D3DXIsochart@@CAMQEBM0_K@Z
0x600E00: "public: virtual void * __ptr64 __cdecl D3DXShader::CPSLegacyProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPSLegacyProgram@D3DXShader@@UEAAPEAXI@Z
0x40986C: "sub" ??_C@_03KCMAIMAP@sub?$AA@
0x408C38: "vs.3.0" ??_C@_06BBGHCBMM@vs?43?40?$AA@
0x6B4530: "void __cdecl D3DX::jpeg_set_defaults(struct D3DX::jpeg_compress_struct * __ptr64)" ?jpeg_set_defaults@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x45B600: D3DXPlaneFromPointNormal
0x543350: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_R5G6B5(void) __ptr64" ?BltBox2D_R5G6B5@CBlt@D3DXTex@@IEAAJXZ
0x427748: "dependent texture read not suppo" ??_C@_0DA@CGHDDNBL@dependent?5texture?5read?5not?5suppo@
0x571460: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::_Set(struct D3DXEffects::SType * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,int) __ptr64" ?_Set@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAPEAUSType@3@PEAPEAVCNode@D3DXShader@@PEAPEAEH@Z
0x6A4A90: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@TBinaryDataRef@NXOF@@UEAAJPEAU_GUID@@@Z
0x630AE0: "private: int __cdecl D3DXShader::CProgram::CanVectorize(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?CanVectorize@CProgram@D3DXShader@@AEAAHPEAII00PEAVCInstruction@2@II@Z
0x408ECC: "s_" ??_C@_02GLCKLBHP@s_?$AA@
0x53BD50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R8G8_B8G8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R8G8_B8G8@D3DXTex@@UEAAPEAXI@Z
0x666EB0: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::RefineMesh(void) __ptr64" ?RefineMesh@myAdaptiveMesh@D3DXSHSim@@QEAAJXZ
0x42F580: "Not a PNG file" ??_C@_0P@KIMIGLKH@Not?5a?5PNG?5file?$AA@
0x6E9700: "private: long __cdecl D3DXIsochart::CIsochartMesh::FindSplitPath(class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?FindSplitPath@CIsochartMesh@D3DXIsochart@@AEAAJAEBV?$dynamicarray@K@2@AEAV32@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::UpdateSurface(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagPOINT const * __ptr64) __ptr64" ?UpdateSurface@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@0PEBUtagPOINT@@@Z
0x401278: "__cdecl _imp_IsBadWritePtr" __imp_IsBadWritePtr
0x53A0D0: "public: virtual void __cdecl D3DXTex::CCodecYUV::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodecYUV@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4087A0: "__cdecl _real@3949f623d5a8a733" __real@3949f623d5a8a733
0x408690: "const D3DXTex::CCodec_R8G8_B8G8::`vftable'" ??_7CCodec_R8G8_B8G8@D3DXTex@@6B@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8R3G3B2::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8R3G3B2@D3DXTex@@UEAAPEAXI@Z
0x410468: "TEX2" ??_C@_04NHFLOCJP@TEX2?$AA@
0x405C44: "__cdecl _real@3f700000" __real@3f700000
0x42F610: "__cdecl _real@3f70000000000000" __real@3f70000000000000
0x405E48: "__cdecl _real@bff0000000000000" __real@bff0000000000000
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec@D3DXTex@@UEAAPEAXI@Z
0x410860: "CLIPPLANE1" ??_C@_0L@INFIKFIH@CLIPPLANE1?$AA@
0x53C200: "private: long __cdecl D3DXTex::CImage::LoadDIB(void const * __ptr64,unsigned long) __ptr64" ?LoadDIB@CImage@D3DXTex@@AEAAJPEBXK@Z
0x513770: "public: long __cdecl D3DXMesh::CD3DXCrackDecl::SetStreamSource(unsigned int,void * __ptr64,unsigned int) __ptr64" ?SetStreamSource@CD3DXCrackDecl@D3DXMesh@@QEAAJIPEAXI@Z
0x45ACE0: D3DXQuaternionSlerp
0x42ADB8: "const D3DXSHSim::PRTTexAlbedoFetch::`vftable'" ??_7PRTTexAlbedoFetch@D3DXSHSim@@6B@
0x440A00: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::End(unsigned long) __ptr64" ?End@CRenderToEnvMap@D3DXCore@@UEAAJK@Z
0x425D98: "Conditional block too complex" ??_C@_0BO@BHNFPEKK@Conditional?5block?5too?5complex?$AA@
0x401450: "__cdecl _imp__strdate" __imp__strdate
0x6F0BC0: "private: void __cdecl D3DXIsochart::CIsochartMesh::UpdateOptimizeResult(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXVECTOR2 & __ptr64,float,float * __ptr64) __ptr64" ?UpdateOptimizeResult@CIsochartMesh@D3DXIsochart@@AEAAXAEAU_ChartOptimizeInfo@2@PEAU_IsochartVertex@2@AEAUD3DXVECTOR2@@MPEAM@Z
0x64F3F0: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::mySHMaterial>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@UmySHMaterial@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x401500: "__cdecl _imp_atan2f" __imp_atan2f
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetBackBuffer(unsigned int,unsigned int,enum _D3DBACKBUFFER_TYPE,struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetBackBuffer@CLoggableDevice@D3DXEffects@@UEAAJIIW4_D3DBACKBUFFER_TYPE@@PEAPEAUIDirect3DSurface9@@@Z
0x77CDA8: "double D3DXSHSim::fUScale" ?fUScale@D3DXSHSim@@3NA
0x4024D8: "__cdecl _real@47efffffe0000000" __real@47efffffe0000000
0x4097EC: "crs" ??_C@_03KEEPOOAF@crs?$AA@
0x42DA28: " Component %d: dc=%d ac=%d" ??_C@_0BO@CDEKFGLC@?5?5?5?5Component?5?$CFd?3?5dc?$DN?$CFd?5ac?$DN?$CFd?$AA@
0x56E6F0: "private: char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterElementEx(char const * __ptr64,unsigned int,unsigned long) __ptr64" ?GetParameterElementEx@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEBDPEBDIK@Z
0x4094DC: "_abs" ??_C@_04EPEFPFOF@_abs?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::StretchRect(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,enum _D3DTEXTUREFILTERTYPE) __ptr64" ?StretchRect@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@01W4_D3DTEXTUREFILTERTYPE@@@Z
0x70D470: "private: long __cdecl D3DXIsochart::CIsochartMesh::GrowPartitionFromCutPath(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64,unsigned long * __ptr64) __ptr64" ?GrowPartitionFromCutPath@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@2@PEAK@Z
0x69B710: "public: virtual long __cdecl NXOF::TFile::RegisterTemplates(void const * __ptr64,unsigned __int64) __ptr64" ?RegisterTemplates@TFile@NXOF@@UEAAJPEBX_K@Z
0x4B6C00: D3DXRectPatchSize
0x409050: " %s" ??_C@_03EEBNCBOD@?5?$CFs?$AA@
0x406228: "const D3DXMesh::CPMSharedData::`vftable'" ??_7CPMSharedData@D3DXMesh@@6B@
0x6A85C0: "public: static long __cdecl NXOF::TBinarySaveData::Create(class NXOF::TBinarySave * __ptr64,char const * __ptr64,struct _GUID const & __ptr64,class NXOF::XTemplate * __ptr64,unsigned __int64,unsigned __int64,class NXOF::TBinarySaveData * __ptr64 * __ptr64)" ?Create@TBinarySaveData@NXOF@@SAJPEAVTBinarySave@2@PEBDAEBU_GUID@@PEAVXTemplate@2@_K4PEAPEAV12@@Z
0x6E4250: "public: bool __cdecl D3DXIsochart::CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>::insert(class D3DXIsochart::CMaxHeapItem<float,class D3DXIsochart::CIsochartMesh * __ptr64> * __ptr64) __ptr64" ?insert@?$CMaxHeap@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@MPEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x77CDB0: "int eigenpow_maxiters" ?eigenpow_maxiters@@3HA
0x408CA0: "ps_2_b" ??_C@_06NDAHIHFN@ps_2_b?$AA@
0x42CEB0: "{ %s " ??_C@_05LKMGCBPN@?$HL?5?$CFs?5?$AA@
0x428050: "cannot match to texm* because te" ??_C@_0FD@NNPHJCCE@cannot?5match?5to?5texm?$CK?5because?5te@
0x727EF0: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3TransformNormal_X64(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec3TransformNormal_X64@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x4B5B60: D3DXLoadSkinMeshFromXof
0x40FC10: "COLORWRITEENABLE3" ??_C@_0BC@GPKBDGAK@COLORWRITEENABLE3?$AA@
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFaceHiearchy>::~GXArray<struct D3DXSHSim::myFaceHiearchy>(void) __ptr64" ??1?$GXArray@UmyFaceHiearchy@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x61AB20: "private: long __cdecl D3DXShader::CProgram::StripVarying(void) __ptr64" ?StripVarying@CProgram@D3DXShader@@AEAAJXZ
0x46B880: "public: unsigned long __cdecl D3DXMesh::CD3DXBitField256::Count(void) __ptr64" ?Count@CD3DXBitField256@D3DXMesh@@QEAAKXZ
0x41C4A8: "internal error: unrecognized sta" ??_C@_0CH@NENLLKAN@internal?5error?3?5unrecognized?5sta@
0x40692C: "__cdecl _real@bc23d70a" __real@bc23d70a
0x408690: "const D3DXTex::CCodecYUV::`vftable'" ??_7CCodecYUV@D3DXTex@@6B@
0x5FDBE0: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CPSLegacyProgram@D3DXShader@@MEAAJPEAIIKPEAK@Z
0x67FBF0: "public: void __cdecl D3DXSHSim::BVHNode::InitOptNode(struct D3DXSHSim::SimpMeshStruct * __ptr64) __ptr64" ?InitOptNode@BVHNode@D3DXSHSim@@QEAAXPEAUSimpMeshStruct@2@@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A4R4G4B4::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A4R4G4B4@D3DXTex@@UEAAPEAXI@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8B8G8R8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8B8G8R8@D3DXTex@@UEAAPEAXI@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8R8G8B8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x72D4C2: isalnum
0x72D37A: atan
0x42F13C: "__cdecl _real@3ec3ef15" __real@3ec3ef15
0x40F848: "VERTEXSHADERCONSTANT1" ??_C@_0BG@NGKOPGLJ@VERTEXSHADERCONSTANT1?$AA@
0x52C180: "public: virtual void __cdecl D3DXTex::CCodec_R5G6B5::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R5G6B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A1R5G5B5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A1R5G5B5@D3DXTex@@UEAAPEAXI@Z
0x531BF0: "public: virtual void __cdecl D3DXTex::CCodec_L16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_L16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x67C6E0: "public: void __cdecl D3DXSHSim::OctTree::IntegrateFace(class D3DXSHSim::GXArray<float> & __ptr64,int const * __ptr64 const,struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64,double,struct D3DXVECTOR3 const & __ptr64,unsigned int,float * __ptr64,unsigned int,double) __ptr64" ?IntegrateFace@OctTree@D3DXSHSim@@QEAAXAEAV?$GXArray@M@2@QEBHAEBUD3DXVECTOR3@@22N2IPEAMIN@Z
0x5F42E0: "protected: unsigned int __cdecl D3DXShader::CPSLegacyProgram::RegReassign(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int,class D3DXShader::CArgument * __ptr64,int & __ptr64) __ptr64" ?RegReassign@CPSLegacyProgram@D3DXShader@@IEAAIPEAPEAVCInstruction@2@IIIPEAVCArgument@2@AEAH@Z
0x620750: "protected: long __cdecl D3DXShader::CProgram::CompactPool_End(struct D3DXShader::_D3DXCP_DATA * __ptr64) __ptr64" ?CompactPool_End@CProgram@D3DXShader@@IEAAJPEAU_D3DXCP_DATA@2@@Z
0x401498: "__cdecl _imp_memcmp" __imp_memcmp
0x61A9A0: "protected: long __cdecl D3DXShader::CProgram::CompactInstructions(void) __ptr64" ?CompactInstructions@CProgram@D3DXShader@@IEAAJXZ
0x427810: "cannot perform dependent texture" ??_C@_0FA@NEMCDEJO@cannot?5perform?5dependent?5texture@
0x575630: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFloat(char const * __ptr64,float * __ptr64) __ptr64" ?GetFloat@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAM@Z
0x617EE0: "public: __cdecl D3DXShader::CFragmentLinker::CFragmentLinker(struct IDirect3DDevice9 * __ptr64,unsigned int) __ptr64" ??0CFragmentLinker@D3DXShader@@QEAA@PEAUIDirect3DDevice9@@I@Z
0x44C480: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::SetScaleKey(unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?SetScaleKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_VECTOR3@@@Z
0x449F10: "public: long __cdecl D3DXAnimation::CCompressedAnimationSet::Init(char const * __ptr64,double,enum _D3DXPLAYBACK_TYPE,unsigned char * __ptr64,unsigned int,unsigned int,struct _D3DXKEY_CALLBACK const * __ptr64) __ptr64" ?Init@CCompressedAnimationSet@D3DXAnimation@@QEAAJPEBDNW4_D3DXPLAYBACK_TYPE@@PEAEIIPEBU_D3DXKEY_CALLBACK@@@Z
0x408F78: " r" ??_C@_02CFPKHLHJ@?5r?$AA@
0x56FF80: "public: __cdecl D3DXEffects::Compiler::CHandle::~CHandle(void) __ptr64" ??1CHandle@Compiler@D3DXEffects@@QEAA@XZ
0x409718: "texm3x3spec" ??_C@_0M@EJPNKOAD@texm3x3spec?$AA@
0x534A00: "public: virtual void __cdecl D3DXTex::CCodec_G32R32F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_G32R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x406C40: "__cdecl _real@3ddb7cdfd9d7bdbb" __real@3ddb7cdfd9d7bdbb
0x41C400: "__cdecl _real@404ca5dc0d03cf26" __real@404ca5dc0d03cf26
0x40BC24: "d8" ??_C@_02FIPPPJOK@d8?$AA@
0x429E80: "too many nested #includes" ??_C@_0BK@HKFDBMAJ@too?5many?5nested?5?$CDincludes?$AA@
0x5C0170: "protected: long __cdecl D3DXShader::CParse::BinaryType(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?BinaryType@CParse@D3DXShader@@IEAAJPEAVCNode@2@0PEAPEAV32@11@Z
0x43DC60: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::BeginSphere(struct IDirect3DTexture9 * __ptr64) __ptr64" ?BeginSphere@CRenderToEnvMap@D3DXCore@@UEAAJPEAUIDirect3DTexture9@@@Z
0x56A2E0: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CData::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCData@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x60A060: "public: virtual long __cdecl D3DXShader::CVSProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CVSProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x6067E0: "protected: virtual long __cdecl D3DXShader::C30Program::InitCaps(void) __ptr64" ?InitCaps@C30Program@D3DXShader@@MEAAJXZ
0x480060: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::DrawSubset(unsigned long) __ptr64" ?DrawSubset@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x563830: "public: virtual long __cdecl D3DXShader::CTextureShader::GetConstantDesc(char const * __ptr64,struct _D3DXCONSTANT_DESC * __ptr64,unsigned int * __ptr64) __ptr64" ?GetConstantDesc@CTextureShader@D3DXShader@@UEAAJPEBDPEAU_D3DXCONSTANT_DESC@@PEAI@Z
0x72D516: atan2
0x72E280: "public: long __cdecl D3DXCore::CResource::Open(struct HINSTANCE__ * __ptr64,void const * __ptr64,int,int) __ptr64" ?Open@CResource@D3DXCore@@QEAAJPEAUHINSTANCE__@@PEBXHH@Z
0x5B62B0: "protected: long __cdecl D3DXShader::CCompiler::EmitExpression(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,int) __ptr64" ?EmitExpression@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAIH@Z
0x4ABAB0: D3DXCreatePatchMesh
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::BeginStateBlock(void) __ptr64" ?BeginStateBlock@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x410188: "ALPHAFUNC" ??_C@_09DJFNPEGA@ALPHAFUNC?$AA@
0x46BBF0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetBoneVertexInfluence(unsigned long,unsigned long,float * __ptr64,unsigned long * __ptr64) __ptr64" ?GetBoneVertexInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJKKPEAMPEAK@Z
0x471EC0: "private: void __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::SwapVertex(unsigned int,unsigned int,unsigned char * __ptr64) __ptr64" ?SwapVertex@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIIPEAE@Z
0x6A5300: "public: virtual long __cdecl D3DXCore::CRenderToSurface::OnResetDevice(void) __ptr64" ?OnResetDevice@CRenderToSurface@D3DXCore@@UEAAJXZ
0x49A9B0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CollapseEdge(class D3DXMesh::CEdgeInfo<unsigned short> * __ptr64,unsigned char * __ptr64) __ptr64" ?CollapseEdge@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV?$CEdgeInfo@G@2@PEAE@Z
0x45B1D0: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionBaryCentric(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float,float)" ?c_D3DXQuaternionBaryCentric@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@11MM@Z
0x40FA38: "TEXTURETRANSFORM" ??_C@_0BB@OOAMLAFP@TEXTURETRANSFORM?$AA@
0x77E560: "__cdecl HS0_" _HS0_
0x49F380: D3DXGeneratePMesh
0x414B98: "ID3DXEffectCompiler: Error initi" ??_C@_0DI@FGNJLNNF@ID3DXEffectCompiler?3?5Error?5initi@
0x728690: "struct D3DXMATRIX * __ptr64 __cdecl D3DXMatrixTranspose_X64(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXMatrixTranspose_X64@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetCurrentTexturePalette(unsigned int) __ptr64" ?SetCurrentTexturePalette@CStateCaptureDevice@D3DXEffects@@UEAAJI@Z
0x4225EC: "exp2" ??_C@_04HPAFEEIN@exp2?$AA@
0x56EA00: "private: char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetAnnotationByNameEx(char const * __ptr64,char const * __ptr64,unsigned long) __ptr64" ?GetAnnotationByNameEx@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEBDPEBD0K@Z
0x41C2D0: "__cdecl _real@3f9555cbe46f80c1" __real@3f9555cbe46f80c1
0x446C50: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetMaxNumTracks(void) __ptr64" ?GetMaxNumTracks@CAnimationController@D3DXAnimation@@UEAAIXZ
0x6A1F10: "public: int __cdecl NXOF::XArray<unsigned long,10>::Add(unsigned long & __ptr64) __ptr64" ?Add@?$XArray@K$09@NXOF@@QEAAHAEAK@Z
0x77CD88: "double D3DXSHSim::fAlphaP" ?fAlphaP@D3DXSHSim@@3NA
0x42315C: "struct" ??_C@_06PBJBIPGK@struct?$AA@
0x65C6A0: "public: long __cdecl D3DXSHSim::CGutterHelper::Init(unsigned int,unsigned int,struct D3DXVECTOR2 * __ptr64,struct D3DXSHSim::myFace * __ptr64,unsigned int,float) __ptr64" ?Init@CGutterHelper@D3DXSHSim@@QEAAJIIPEAUD3DXVECTOR2@@PEAUmyFace@2@IM@Z
0x408740: "__cdecl _real@400199999999999a" __real@400199999999999a
0x470840: "public: unsigned short __cdecl D3DXMesh::CMeshStatus<unsigned short,1,65535>::IFindInitialFace(void) __ptr64" ?IFindInitialFace@?$CMeshStatus@G$00$0PPPP@@D3DXMesh@@QEAAGXZ
0x433200: "__stdcall _real" __real@46000000
0x480180: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetAttributeTable(struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64) __ptr64" ?GetAttributeTable@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTERANGE@@PEAK@Z
0x422B08: "invalid subscript '%s'" ??_C@_0BH@NLGNCEAC@invalid?5subscript?5?8?$CFs?8?$AA@
0x5F25E0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::LegacyChildParentInfo(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?LegacyChildParentInfo@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@I@Z
0x56FF70: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?SetTexture@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUIDirect3DBaseTexture9@@@Z
0x4092F0: ", %.9g" ??_C@_06CFOICNFJ@?0?5?$CF?49g?$AA@
0x51EF10: "int __cdecl D3DX::extr_DrawPolygons(struct D3DX::EXTRContext * __ptr64,struct D3DX::LOOP_LIST * __ptr64)" ?extr_DrawPolygons@D3DX@@YAHPEAUEXTRContext@1@PEAULOOP_LIST@1@@Z
0x401FD0: "__stdcall _real" __real@42000000
0x410708: "ADDSMOOTH" ??_C@_09KIJOELAB@ADDSMOOTH?$AA@
0x40FF60: "NORMALIZENORMALS" ??_C@_0BB@DMDBLADF@NORMALIZENORMALS?$AA@
0x423480: "'%s': %s cannot have %ss" ??_C@_0BJ@NKGMKBKC@?8?$CFs?8?3?5?$CFs?5cannot?5have?5?$CFss?$AA@
0x408168: "__stdcall _real" __real@43000000
0x40FAF0: "BUMPENVMAT10" ??_C@_0N@KNIIGBNB@BUMPENVMAT10?$AA@
0x6A85B0: "[thunk]:public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveData::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_ETBinarySaveData@NXOF@@W7EAAPEAXI@Z
0x401BD8: "__stdcall _real" __real@40000000
0x4024F8: "__stdcall _real" __real@4000000000000000
0x637CB0: "public: long __cdecl D3DXShader::CPool::Initialize(char const * __ptr64,unsigned long,unsigned int,unsigned int) __ptr64" ?Initialize@CPool@D3DXShader@@QEAAJPEBDKII@Z
0x428318: "__stdcall _real" __real@41000000
0x539A40: "public: virtual void __cdecl D3DXTex::CCodec_G32R32F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_G32R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6417A0: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexChar(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexChar@CTokenize@D3DXShader@@IEAAIPEBDPEAI@Z
0x583CB0: "private: void __cdecl D3DXEffects::CEffect::FixupShaderBlockAssignments(class D3DXEffects::CEffect * __ptr64,unsigned long) __ptr64" ?FixupShaderBlockAssignments@CEffect@D3DXEffects@@AEAAXPEAV12@K@Z
0x456340: D3DXVec4Cross
0x5ED7E0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitGE(void) __ptr64" ?EmitGE@CShaderProgram@D3DXShader@@IEAAJXZ
0x4809B0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetAdjacency(unsigned long * __ptr64) __ptr64" ?GetAdjacency@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAK@Z
0x6E87D0: "public: long __cdecl D3DXIsochart::CIsochartMesh::ComputeBiParitionLandmark(void) __ptr64" ?ComputeBiParitionLandmark@CIsochartMesh@D3DXIsochart@@QEAAJXZ
0x648F60: D3DXSavePRTBufferToFileA
0x428A20: "PSize" ??_C@_05DKMCCJFN@PSize?$AA@
0x6763C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTTexAlbedoFetch::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTTexAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x441190: "long __cdecl D3DXCore::FillTexture(struct IDirect3DTexture9 * __ptr64,unsigned long,bool,float)" ?FillTexture@D3DXCore@@YAJPEAUIDirect3DTexture9@@K_NM@Z
0x4013D0: "__cdecl _imp_strchr" __imp_strchr
0x405D68: "__stdcall _real" __real@4018000000000000
0x4010E0: "__cdecl _imp_GetOutlineTextMetricsA" __imp_GetOutlineTextMetricsA
0x538080: "public: virtual void __cdecl D3DXTex::CCodec_L16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_L16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x5359C0: "public: virtual void __cdecl D3DXTex::CCodec_R5G6B5::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R5G6B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x457F50: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixInverse(struct D3DXMATRIX * __ptr64,float * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixInverse@@YAPEAUD3DXMATRIX@@PEAU1@PEAMPEBU1@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::EvictManagedResources(void) __ptr64" ?EvictManagedResources@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetDeviceCaps(struct _D3DCAPS9 * __ptr64) __ptr64" ?GetDeviceCaps@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DCAPS9@@@Z
0x563AF0: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrixTranspose@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x401218: "__cdecl _imp_OutputDebugStringA" __imp_OutputDebugStringA
0x441800: "public: virtual unsigned long __cdecl D3DXCore::CLine::Release(void) __ptr64" ?Release@CLine@D3DXCore@@UEAAKXZ
0x60D6A0: "public: virtual void * __ptr64 __cdecl D3DXShader::CFXLProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFXLProgram@D3DXShader@@UEAAPEAXI@Z
0x60D520: "protected: virtual long __cdecl D3DXShader::CProgram::Reschedule(void) __ptr64" ?Reschedule@CProgram@D3DXShader@@MEAAJXZ
0x42E018: "Seek failed on temporary file" ??_C@_0BO@GOBJOAAI@Seek?5failed?5on?5temporary?5file?$AA@
0x46E410: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x69C6F0: "public: virtual void * __ptr64 __cdecl NXOF::IBinaryLoadObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIBinaryLoadObject@NXOF@@UEAAPEAXI@Z
0x59B000: "public: long __cdecl D3DXEffects::CLoggableDevice::Initialize(struct IDirect3DDevice9 * __ptr64) __ptr64" ?Initialize@CLoggableDevice@D3DXEffects@@QEAAJPEAUIDirect3DDevice9@@@Z
0x410220: "FILLMODE" ??_C@_08OABENHMP@FILLMODE?$AA@
0x410408: "TEXCOORDSIZE1_2" ??_C@_0BA@COKGIGLI@TEXCOORDSIZE1_2?$AA@
0x69B800: "private: int __cdecl NXOF::TSaveObject::tokenFromName(char const * __ptr64) __ptr64" ?tokenFromName@TSaveObject@NXOF@@AEAAHPEBD@Z
0x443E00: "protected: unsigned long __cdecl D3DXCore::CLine::Transform3DVertexListToVertexBufferSW<struct D3DXCore::LINE_VERTEX,struct D3DXCore::Transform3DVertex4>(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXCore::LINE_VERTEX * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned long,struct D3DXCore::Transform3DVertex4 & __ptr64) __ptr64" ??$Transform3DVertexListToVertexBufferSW@ULINE_VERTEX@D3DXCore@@UTransform3DVertex4@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR3@@KPEAULINE_VERTEX@1@PEBUD3DXMATRIX@@KAEAUTransform3DVertex4@1@@Z
0x6A6110: "private: virtual void * __ptr64 __cdecl NXOF::XDataRef::`vector deleting destructor'(unsigned int) __ptr64" ??_EXDataRef@NXOF@@EEAAPEAXI@Z
0x401340: "__cdecl _imp_srand" __imp_srand
0x615E10: "private: long __cdecl D3DXShader::CFragmentLinker::LinkShaderHelper(unsigned long,unsigned long,class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?LinkShaderHelper@CFragmentLinker@D3DXShader@@AEAAJKKPEAPEAVCFragment@2@IPEAPEAUID3DXBuffer@@1@Z
0x409648: "texldb" ??_C@_06ICMKMDDM@texldb?$AA@
0x40F940: "LIGHTATTENUATION0" ??_C@_0BC@EIIDJLGM@LIGHTATTENUATION0?$AA@
0x765DD4: "__cdecl _IMPORT_DESCRIPTOR_ADVAPI32" __IMPORT_DESCRIPTOR_ADVAPI32
0x4542E0: "public: virtual long __cdecl D3DXAnimation::CAnimationSetBase::GetAnimationIndexByName(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CAnimationSetBase@D3DXAnimation@@UEAAJPEBDPEAI@Z
0x408688: "__cdecl _real@3e124925" __real@3e124925
0x607A80: "protected: virtual long __cdecl D3DXShader::C30Program::ValidateArguments(void) __ptr64" ?ValidateArguments@C30Program@D3DXShader@@MEAAJXZ
0x5793B0: "private: void __cdecl D3DXEffects::CEffect::CheckForVariableSetFastPath(struct D3DXEffects::SHandle * __ptr64) __ptr64" ?CheckForVariableSetFastPath@CEffect@D3DXEffects@@AEAAXPEAUSHandle@2@@Z
0x497EC0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::UpdateErrorMeasurements(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,unsigned char * __ptr64) __ptr64" ?UpdateErrorMeasurements@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@PEAE@Z
0x4092E8: " oC" ??_C@_03OGFGBPAG@?5oC?$AA@
0x57EF40: "private: long __cdecl D3DXEffects::CEffect::LoadPass(struct D3DXEffects::SPass * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadPass@CEffect@D3DXEffects@@AEAAJPEAUSPass@2@PEAUID3DXBuffer@@PEAK@Z
0x69BF90: "public: static long __cdecl NXOF::TEnumObject::CreateFromFile(char const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TEnumObject * __ptr64 * __ptr64)" ?CreateFromFile@TEnumObject@NXOF@@SAJPEBDPEAVTFile@2@PEAPEAV12@@Z
0x4801E0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GenerateAdjacency(float,unsigned long * __ptr64) __ptr64" ?GenerateAdjacency@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJMPEAK@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetMaterial(struct _D3DMATERIAL9 * __ptr64) __ptr64" ?GetMaterial@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DMATERIAL9@@@Z
0x53A000: "public: virtual void __cdecl D3DXTex::CCodecYUV::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodecYUV@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x69C150: "public: static long __cdecl NXOF::TEnumObject::CreateFromFile(unsigned short const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TEnumObject * __ptr64 * __ptr64)" ?CreateFromFile@TEnumObject@NXOF@@SAJPEBGPEAVTFile@2@PEAPEAV12@@Z
0x5C8690: "protected: void __cdecl D3DXShader::CParse::Production(unsigned int,unsigned int) __ptr64" ?Production@CParse@D3DXShader@@IEAAXII@Z
0x665210: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::ForceEdgeSplit(struct D3DXSHSim::myEdgeRep & __ptr64,int) __ptr64" ?ForceEdgeSplit@myAdaptiveMesh@D3DXSHSim@@QEAAXAEAUmyEdgeRep@2@H@Z
0x587060: "private: long __cdecl D3DXEffects::CEffect::CloneNewAnnotation(char const * __ptr64,class D3DXEffects::CD3DXVariable * __ptr64,class D3DXEffects::CEffect * __ptr64) __ptr64" ?CloneNewAnnotation@CEffect@D3DXEffects@@AEAAJPEBDPEAVCD3DXVariable@2@PEAV12@@Z
0x6E6F80: "public: virtual __cdecl D3DXIsochart::CIsochartEngine::~CIsochartEngine(void) __ptr64" ??1CIsochartEngine@D3DXIsochart@@UEAA@XZ
0x42E8D8: "Bogus Huffman table definition" ??_C@_0BP@EOFJNLFD@Bogus?5Huffman?5table?5definition?$AA@
0x6EF520: "public: static unsigned long __cdecl D3DXIsochart::CIsochartMesh::GetChartWidthLargestGeoAvgStretch(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,float & __ptr64)" ?GetChartWidthLargestGeoAvgStretch@CIsochartMesh@D3DXIsochart@@SAKAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@AEAM@Z
0x408200: "const D3DXTex::CCodec_R5G6B5::`vftable'" ??_7CCodec_R5G6B5@D3DXTex@@6B@
0x422D88: "vector dimension must be a liter" ??_C@_0DF@IAGBKDIH@vector?5dimension?5must?5be?5a?5liter@
0x6DA370: "long __cdecl D3DXIMTFloatArrayCbWrapNone(struct D3DXVECTOR2 const * __ptr64,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTFloatArrayCbWrapNone@@YAJPEBUD3DXVECTOR2@@IPEAXPEAM@Z
0x637AB0: "protected: long __cdecl D3DXShader::CProgram::Vectorize(void) __ptr64" ?Vectorize@CProgram@D3DXShader@@IEAAJXZ
0x5634B0: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixPointerArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixPointerArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEAPEBUD3DXMATRIX@@I@Z
0x40F9A8: "LIGHTSPECULAR" ??_C@_0O@LOHNCIDG@LIGHTSPECULAR?$AA@
0x422578: "lerp" ??_C@_04BBKNFAFH@lerp?$AA@
0x44D8A0: "public: __cdecl D3DXAnimation::CKeyframedAnimationSet::~CKeyframedAnimationSet(void) __ptr64" ??1CKeyframedAnimationSet@D3DXAnimation@@QEAA@XZ
0x4154B0: "ID3DXEffectCompiler: Only numeri" ??_C@_0EP@DIKJHHCG@ID3DXEffectCompiler?3?5Only?5numeri@
0x547380: "public: long __cdecl D3DXTex::CLockSurface::Unlock(void) __ptr64" ?Unlock@CLockSurface@D3DXTex@@QEAAJXZ
0x422938: "object literals are not allowed " ??_C@_0DB@HKFECFED@object?5literals?5are?5not?5allowed?5@
0x409524: "_d4" ??_C@_03LJCBKPBM@_d4?$AA@
0x406420: "__cdecl _real@39d1b717" __real@39d1b717
0x639560: "public: void * __ptr64 __cdecl D3DXShader::CPPConditional::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPConditional@D3DXShader@@QEAAPEAXI@Z
0x42E310: "Not implemented yet" ??_C@_0BE@EOAAHHJ@Not?5implemented?5yet?$AA@
0x60E8A0: "public: virtual long __cdecl D3DXShader::CFXLProgram::IndexSemantic(class D3DXShader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CFXLProgram@D3DXShader@@UEAAJPEAVCArgument@2@H@Z
0x402778: "__cdecl _real@38d1b717" __real@38d1b717
0x6A5310: "public: virtual long __cdecl NXOF::XDataRef::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataRef@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x40BB30: "POSITION" ??_C@_08JPMAAECC@POSITION?$AA@
0x6DB5F0: D3DXComputeIMTFromPerVertexSignal
0x55A630: "protected: int __cdecl D3DXShader::CAssembler::Token(void) __ptr64" ?Token@CAssembler@D3DXShader@@IEAAHXZ
0x641300: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexDecimal(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexDecimal@CTokenize@D3DXShader@@IEAAIPEBDPEAI@Z
0x4012E0: "__cdecl _imp_GetCurrentProcessId" __imp_GetCurrentProcessId
0x42E730: "Invalid scan script at entry %d" ??_C@_0CA@MJDDICLK@Invalid?5scan?5script?5at?5entry?5?$CFd?$AA@
0x4550A0: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2TransformCoordArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec2TransformCoordArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x455930: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3TransformCoordArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3TransformCoordArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x409808: "ret" ??_C@_03BKMCPNMN@ret?$AA@
0x430090: "__cdecl _real@3f733333" __real@3f733333
0x601FD0: "public: __cdecl D3DXShader::CPSProgram::CPSProgram(int) __ptr64" ??0CPSProgram@D3DXShader@@QEAA@H@Z
0x4012A0: "__cdecl _imp_WaitForSingleObject" __imp_WaitForSingleObject
0x5CE8D0: "public: __cdecl D3DXShader::CNodeFunction::CNodeFunction(void) __ptr64" ??0CNodeFunction@D3DXShader@@QEAA@XZ
0x6099E0: "public: __cdecl D3DXShader::CVSProgram::CVSProgram(int) __ptr64" ??0CVSProgram@D3DXShader@@QEAA@H@Z
0x47FFA0: "public: __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GXHalfEdgePMesh<unsigned short,1,65535>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long) __ptr64" ??0?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@K@Z
0x56E510: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetDesc(struct _D3DXEFFECT_DESC * __ptr64) __ptr64" ?GetDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEAU_D3DXEFFECT_DESC@@@Z
0x592190: "private: long __cdecl D3DXEffects::CEffect::ResizeStateBlock<1,1>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeStateBlock@$00$00@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x429E28: "__LINE__" ??_C@_08ICCNKGAE@__LINE__?$AA@
0x422910: "stateblock" ??_C@_0L@LFCCJB@stateblock?$AA@
0x550020: D3DXGetTargetDescByName
0x4108D8: "CONTINUOUS" ??_C@_0L@FPPLPJND@CONTINUOUS?$AA@
0x72A1D6: intelsse3_D3DXPlaneNormalize
0x4335D0: D3DXCheckVersion
0x41C730: "expressions returning objects in" ??_C@_0EI@GEHEONGK@expressions?5returning?5objects?5in@
0x409460: " (%u texture, %u arithmetic)" ??_C@_0BN@ENDNHJNL@?5?$CI?$CFu?5texture?0?5?$CFu?5arithmetic?$CJ?$AA@
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<int,unsigned long> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<int,unsigned long> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@HK@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x6E8FF0: "private: long __cdecl D3DXIsochart::CIsochartMesh::FindAllBoundaries(unsigned long & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long * __ptr64) __ptr64" ?FindAllBoundaries@CIsochartMesh@D3DXIsochart@@AEAAJAEAKAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@AEAV?$dynamicarray@K@2@PEAK@Z
0x429FF0: "unexpected end of file in macro " ??_C@_0CK@LMLCLOHA@unexpected?5end?5of?5file?5in?5macro?5@
0x712300: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicDistance(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,float * __ptr64,float * __ptr64)const __ptr64" ?CalculateGeodesicDistance@CIsochartMesh@D3DXIsochart@@AEBAJAEAV?$dynamicarray@K@2@PEAM1@Z
0x77E874: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`2'::t1" ?t1@?1??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x429220: "ID3DXFragmentLinker::LinkShader:" ??_C@_0FA@INAKGIJJ@ID3DXFragmentLinker?3?3LinkShader?3@
0x480050: "public: virtual unsigned long __cdecl D3DXCore::CRenderToEnvMap::AddRef(void) __ptr64" ?AddRef@CRenderToEnvMap@D3DXCore@@UEAAKXZ
0x612C60: "int __cdecl D3DXShader::BEqualTypesByOffset(struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned int,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned int)" ?BEqualTypesByOffset@D3DXShader@@YAHPEAU_D3DXSHADER_CONSTANTINFO@@I0I@Z
0x52D6A0: "public: virtual void __cdecl D3DXTex::CCodec_R3G3B2::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R3G3B2@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x409090: "
" ??_C@_01EEMJAFIK@?6?$AA@
0x4283D8: "cannot map expression to pixel s" ??_C@_0DG@EILCDHBC@cannot?5map?5expression?5to?5pixel?5s@
0x4800A0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetFVF(void) __ptr64" ?GetFVF@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x44F270: "long __cdecl D3DXAnimation::LoadCompressedAnimationSet(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct ID3DXAnimationSet * __ptr64 * __ptr64)" ?LoadCompressedAnimationSet@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAPEAUID3DXAnimationSet@@@Z
0x61A960: "protected: virtual long __cdecl D3DXShader::CProgram::InitCaps(void) __ptr64" ?InitCaps@CProgram@D3DXShader@@MEAAJXZ
0x63FCB0: "public: __cdecl D3DXShader::CTErrors::~CTErrors(void) __ptr64" ??1CTErrors@D3DXShader@@QEAA@XZ
0x56FB60: "long __cdecl D3DXEffects::Compiler::GetMatTPtr(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int)" ?GetMatTPtr@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEAPEAUD3DXMATRIX@@I@Z
0x781E28: "double t_pca_under" ?t_pca_under@@3NA
0x509A00: D3DXTessellateTriPatch
0x5BFCD0: "protected: void __cdecl D3DXShader::CParse::ErrorUnsupportedCast(struct D3DXShader::D3DXTOKEN * __ptr64,char const * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?ErrorUnsupportedCast@CParse@D3DXShader@@IEAAXPEAUD3DXTOKEN@2@PEBDPEAVCNode@2@2H@Z
0x410B68: "GOURAUD" ??_C@_07MIJMLCBP@GOURAUD?$AA@
0x65B0A0: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::GetFaceMap(unsigned int * __ptr64) __ptr64" ?GetFaceMap@CGutterHelper@D3DXSHSim@@UEAAJPEAI@Z
0x46E520: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CollectAttributeIds(unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?CollectAttributeIds@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAPEAKPEAK@Z
0x6D5750: "void * __ptr64 __cdecl D3DX::png_memcpy_check(struct D3DX::png_struct_def * __ptr64,void * __ptr64,void * __ptr64,unsigned long)" ?png_memcpy_check@D3DX@@YAPEAXPEAUpng_struct_def@1@PEAX1K@Z
0x446560: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetAnimationSetByName(char const * __ptr64,struct ID3DXAnimationSet * __ptr64 * __ptr64) __ptr64" ?GetAnimationSetByName@CAnimationController@D3DXAnimation@@UEAAJPEBDPEAPEAUID3DXAnimationSet@@@Z
0x40BBC8: "tangent" ??_C@_07IDAIGADD@tangent?$AA@
0x42F338: "Call to NULL write function" ??_C@_0BM@HGGPCIDB@Call?5to?5NULL?5write?5function?$AA@
0x42E7A0: "Invalid progressive parameters S" ??_C@_0DH@LNGGEGOL@Invalid?5progressive?5parameters?5S@
0x6E75A0: "public: static float __cdecl D3DXIsochart::CIsochartMesh::ConvertToExternalStretch(float,bool)" ?ConvertToExternalStretch@CIsochartMesh@D3DXIsochart@@SAMM_N@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetCreationParameters(struct _D3DDEVICE_CREATION_PARAMETERS * __ptr64) __ptr64" ?GetCreationParameters@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DDEVICE_CREATION_PARAMETERS@@@Z
0x429D08: ":" ??_C@_01JLIPDDHJ@?3?$AA@
0x605330: "public: virtual void * __ptr64 __cdecl D3DXShader::CPSProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPSProgram@D3DXShader@@UEAAPEAXI@Z
0x4281E0: "pixel shader must minimally writ" ??_C@_0EA@FKAHGICE@pixel?5shader?5must?5minimally?5writ@
0x4A8B80: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64) __ptr64" ?GetDeclaration@GXPatchMesh@D3DXMesh@@UEAAJPEAU_D3DVERTEXELEMENT9@@@Z
0x562BB0: "public: virtual char const * __ptr64 __cdecl D3DXShader::CConstantTable::GetConstantByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetConstantByName@CConstantTable@D3DXShader@@UEAAPEBDPEBD0@Z
0x423BA8: "const D3DXShader::CNodeArray::`vftable'" ??_7CNodeArray@D3DXShader@@6B@
0x42E080: "Invalid JPEG file structure: SOS" ??_C@_0CM@HONLBDPH@Invalid?5JPEG?5file?5structure?3?5SOS@
0x480080: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x5744A0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x427F20: "cannot match to texreg2rgb instr" ??_C@_0FB@KHHKPDH@cannot?5match?5to?5texreg2rgb?5instr@
0x72A6D1: intelsse_D3DXVec4CatmullRom
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R8G8B8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x4B6E00: "float __cdecl D3DXMesh::AdapativeRule(float * __ptr64,float,float * __ptr64,float,struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long)" ?AdapativeRule@D3DXMesh@@YAMPEAMM0MPEBUD3DXVECTOR4@@KK@Z
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeAsmInstruction::Print(void) __ptr64" ?Print@CNodeAsmInstruction@D3DXShader@@UEAAXXZ
0x6CB970: "void __cdecl D3DX::__gl_meshZapFace(struct D3DX::GLUface * __ptr64)" ?__gl_meshZapFace@D3DX@@YAXPEAUGLUface@1@@Z
0x650450: "public: __cdecl D3DXSHSim::OctTree::OctTree(void) __ptr64" ??0OctTree@D3DXSHSim@@QEAA@XZ
0x406F68: "D3DXCreateText: Invalid extrusio" ??_C@_0CN@IJGCBHPB@D3DXCreateText?3?5Invalid?5extrusio@
0x72A55D: intelsse_D3DXVec3CatmullRom
0x61A0B0: "public: virtual void * __ptr64 __cdecl D3DXShader::CBaseProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBaseProgram@D3DXShader@@UEAAPEAXI@Z
0x42E0E0: "Unsupported JPEG process: SOF ty" ??_C@_0CK@HMKECJK@Unsupported?5JPEG?5process?3?5SOF?5ty@
0x72A622: intelsse_D3DXVec2CatmullRom
0x42C390: "const D3DXSHSim::PRTSimpBVH::`vftable'" ??_7PRTSimpBVH@D3DXSHSim@@6B@
0x408500: "const D3DXTex::CCodec_A2W10V10U10::`vftable'" ??_7CCodec_A2W10V10U10@D3DXTex@@6B@
0x41B9E0: "const D3DXEffects::CStateCaptureDevice::`vftable'" ??_7CStateCaptureDevice@D3DXEffects@@6B@
0x427A90: "cannot bind sampler to user spec" ??_C@_0HE@INOJDJH@cannot?5bind?5sampler?5to?5user?5spec@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D32F_LOCKABLE::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_D32F_LOCKABLE@D3DXTex@@UEAAPEAXI@Z
0x40BA30: "oC" ??_C@_02JIGBLGDG@oC?$AA@
0x4229A0: "indefinite power" ??_C@_0BB@IGEFMELK@indefinite?5power?$AA@
0x406F98: "D3DXCreateText: Invalid deviatio" ??_C@_0CN@HOEPFGKH@D3DXCreateText?3?5Invalid?5deviatio@
0x57C420: "private: long __cdecl D3DXEffects::CEffect::RebuildShaderBlock<1>(struct D3DXEffects::SBlock * __ptr64) __ptr64" ??$RebuildShaderBlock@$00@CEffect@D3DXEffects@@AEAAJPEAUSBlock@1@@Z
0x40917C: "bool" ??_C@_04DDKJGDCM@bool?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawTriPatch(unsigned int,float const * __ptr64,struct _D3DTRIPATCH_INFO const * __ptr64) __ptr64" ?DrawTriPatch@CLoggableDevice@D3DXEffects@@UEAAJIPEBMPEBU_D3DTRIPATCH_INFO@@@Z
0x682D30: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTSimpBVH::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTSimpBVH@D3DXSHSim@@UEAAPEAXI@Z
0x6D8DB0: "void __cdecl D3DX::png_read_finish_row(struct D3DX::png_struct_def * __ptr64)" ?png_read_finish_row@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x45C640: "void __cdecl init_D3DXPSGPUpdateSkinnedMesh(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64,unsigned long,float * __ptr64)" ?init_D3DXPSGPUpdateSkinnedMesh@@YAXPEBUD3DXMATRIX@@0PEAE1KKPEAPEAE21KPEAM@Z
0x557720: "public: class D3DXShader::CRegisterEntryNode * __ptr64 __cdecl D3DXShader::CFragmentRegisterAllocator::GetElement(char const * __ptr64) __ptr64" ?GetElement@CFragmentRegisterAllocator@D3DXShader@@QEAAPEAVCRegisterEntryNode@2@PEBD@Z
0x492060: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::SetNumVertices(unsigned long) __ptr64" ?SetNumVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x40813C: "__stdcall _real" __real@42173021
0x63FC80: "public: __cdecl D3DXShader::CTErrors::CTErrors(void) __ptr64" ??0CTErrors@D3DXShader@@QEAA@XZ
0x65F750: "public: unsigned int __cdecl D3DXSHSim::BitArray::uNumSet(void)const __ptr64" ?uNumSet@BitArray@D3DXSHSim@@QEBAIXZ
0x46BF30: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::CalcVertexSkinData(void) __ptr64" ?CalcVertexSkinData@CD3DXSkinInfo@D3DXMesh@@QEAAJXZ
0x446010: "public: virtual long __cdecl D3DXAnimation::CAnimationController::RegisterAnimationOutput(char const * __ptr64,struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64) __ptr64" ?RegisterAnimationOutput@CAnimationController@D3DXAnimation@@UEAAJPEBDPEAUD3DXMATRIX@@PEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@2@Z
0x42CB60: "const NXOF::XSrcResource::`vftable'" ??_7XSrcResource@NXOF@@6B@
0x53BD50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G8R8_G8B8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_G8R8_G8B8@D3DXTex@@UEAAPEAXI@Z
0x40BC50: "invalid mask '%s'" ??_C@_0BC@OLOFEEHK@invalid?5mask?5?8?$CFs?8?$AA@
0x6F7EF0: "private: void __cdecl D3DXIsochart::CIsochartMesh::ScaleChart(float) __ptr64" ?ScaleChart@CIsochartMesh@D3DXIsochart@@AEAAXM@Z
0x40C668: "'%s' is not a valid instruction " ??_C@_0DH@CMLFLCOE@?8?$CFs?8?5is?5not?5a?5valid?5instruction?5@
0x42C488: "DORMQR" ??_C@_06OCIHKOEI@DORMQR?$AA@
0x5BB230: "protected: void __cdecl D3DXShader::CParse::Warning(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CParse@D3DXShader@@IEAAXPEAUD3DXTOKEN@2@IPEBDZZ
0x5EAA50: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEXProj(void) __ptr64" ?EmitTEXProj@CShaderProgram@D3DXShader@@IEAAJXZ
0x51E100: "void __cdecl D3DX::extr_glBegin(unsigned int,void * __ptr64)" ?extr_glBegin@D3DX@@YAXIPEAX@Z
0x434E80: "public: virtual long __cdecl D3DXCore::CSprite::OnLostDevice(void) __ptr64" ?OnLostDevice@CSprite@D3DXCore@@UEAAJXZ
0x4238D0: "'%s': functions cannot be declar" ??_C@_0CM@ENNDGELH@?8?$CFs?8?3?5functions?5cannot?5be?5declar@
0x72D432: "__cdecl setjmp" _setjmp
0x409178: "int" ??_C@_03JBIPMCLC@int?$AA@
0x5A0730: "protected: long __cdecl D3DXShader::CCompiler::Error(class D3DXShader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@IPEBDZZ
0x408690: "const D3DXTex::CCodec_G8R8_G8B8::`vftable'" ??_7CCodec_G8R8_G8B8@D3DXTex@@6B@
0x53DE70: "private: long __cdecl D3DXTex::CImage::SaveJPG(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SaveJPG@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x423650: "'%s': %s cannot be declared 'con" ??_C@_0CE@OMCGKELP@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8con@
0x42E940: "Invalid component ID %d in SOS" ??_C@_0BP@ONFLCDHG@Invalid?5component?5ID?5?$CFd?5in?5SOS?$AA@
0x6D2900: "unsigned long __cdecl D3DX::png_get_gAMA(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,double * __ptr64)" ?png_get_gAMA@D3DX@@YAKPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAN@Z
0x729D91: intelsse3_D3DXMatrixMultiply
0x729960: intelsse_D3DXPlaneIntersectLine
0x410800: "REVSUBTRACT" ??_C@_0M@JIJNBIDL@REVSUBTRACT?$AA@
0x6B6E10: "void __cdecl D3DX::jzero_far(void * __ptr64,unsigned __int64)" ?jzero_far@D3DX@@YAXPEAX_K@Z
0x564280: "public: virtual class D3DXShader::CNodeAsmInstruction * __ptr64 __cdecl D3DXShader::CNodeAsmInstruction::Copy(void) __ptr64" ?Copy@CNodeAsmInstruction@D3DXShader@@UEAAPEAV12@XZ
0x46E7A0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x429FE4: "##" ??_C@_02IEBMKJDF@?$CD?$CD?$AA@
0x433500: IID_IUnknown
0x40FB20: "RESULTARG" ??_C@_09NJHEAKNJ@RESULTARG?$AA@
0x401150: "__cdecl _imp_SizeofResource" __imp_SizeofResource
0x64E640: "public: __cdecl D3DXSHSim::OctTree::~OctTree(void) __ptr64" ??1OctTree@D3DXSHSim@@QEAA@XZ
0x6CA220: "void __cdecl D3DX::jpeg_fdct_islow(short * __ptr64)" ?jpeg_fdct_islow@D3DX@@YAXPEAF@Z
0x565B20: D3DXCreateEffectEx
0x6A0520: "public: virtual void * __ptr64 __cdecl NXOF::TBinaryData::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinaryData@NXOF@@UEAAPEAXI@Z
0x4970D0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::OptimizeInternal(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?OptimizeInternal@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@PEAUIDirect3DVertexBuffer9@@PEBU_D3DVERTEXELEMENT9@@@Z
0x422AB8: "cannot %sconvert from '%s' to '%" ??_C@_0CD@IAJDPNBL@cannot?5?$CFsconvert?5from?5?8?$CFs?8?5to?5?8?$CF@
0x4AE820: "long __cdecl D3DXMesh::CreateDefaultEffectInstance(struct _D3DXMATERIAL * __ptr64,struct _D3DXEFFECTINSTANCE * __ptr64)" ?CreateDefaultEffectInstance@D3DXMesh@@YAJPEAU_D3DXMATERIAL@@PEAU_D3DXEFFECTINSTANCE@@@Z
0x5F6630: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FindConsumers(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int & __ptr64) __ptr64" ?FindConsumers@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIPEAII1AEAI@Z
0x42F300: "Incompatible libpng version in a" ??_C@_0DH@LDFDLODO@Incompatible?5libpng?5version?5in?5a@
0x409B10: "
asm {
" ??_C@_07MILBHHJJ@?6asm?5?$HL?6?$AA@
0x639A30: "public: long __cdecl D3DXShader::CPreProcessor::GetFileLine(char const * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetFileLine@CPreProcessor@D3DXShader@@QEAAJPEAPEBDPEAI@Z
0x46EFC0: "long __cdecl D3DXMesh::CalcSplitMeshSizes<unsigned int,0,4294967295>(unsigned int * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned int)" ??$CalcSplitMeshSizes@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAIKKKPEAK111I@Z
0x40BF78: "o_" ??_C@_02HOBGOLGL@o_?$AA@
0x5F43D0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::Save(void) __ptr64" ?Save@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x42E538: "Empty JPEG image (DNL not suppor" ??_C@_0CF@DAGGEAPM@Empty?5JPEG?5image?5?$CIDNL?5not?5suppor@
0x4A8700: D3DXValidPatchMesh
0x408280: "const D3DXTex::CCodec_R3G3B2::`vftable'" ??_7CCodec_R3G3B2@D3DXTex@@6B@
0x469950: "long __cdecl D3DXMesh::BreakBackToBackTris(struct ID3DXMesh * __ptr64,unsigned long * __ptr64)" ?BreakBackToBackTris@D3DXMesh@@YAJPEAUID3DXMesh@@PEAK@Z
0x40BC18: "cube" ??_C@_04OIHHNFHN@cube?$AA@
0x71B2D0: "private: long __cdecl D3DXIsochart::CIsochartMesh::DecreaseLocalLandmark(void) __ptr64" ?DecreaseLocalLandmark@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x64C3C0: D3DXLoadPRTCompBufferFromFileW
0x77BB20: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_30InputOutput" ?g_30InputOutput@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x401CC0: "ScriptStringFree" ??_C@_0BB@KPJJNIOI@ScriptStringFree?$AA@
0x76A640: "enum _D3DXPATCHMESHTYPE * D3DXMesh::g_PatchType" ?g_PatchType@D3DXMesh@@3PAW4_D3DXPATCHMESHTYPE@@A
0x423204: "public" ??_C@_06EOMAMIIF@public?$AA@
0x436C70: "public: virtual long __cdecl D3DXCore::CSprite::Flush(void) __ptr64" ?Flush@CSprite@D3DXCore@@UEAAJXZ
0x426350: "maximum number of inputs exceede" ??_C@_0CC@KKIFHKEH@maximum?5number?5of?5inputs?5exceede@
0x42996C: "k" ??_C@_01DICPFPGM@k?$AA@
0x637E70: "protected: void __cdecl D3DXShader::CTReorderInstructions::RemoveDuplicates(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RemoveDuplicates@CTReorderInstructions@D3DXShader@@IEAAXPEAI0@Z
0x4094FC: "%.9g" ??_C@_04HBBHFDOE@?$CF?49g?$AA@
0x6A5300: "private: long __cdecl D3DXEffects::CEffect::JitAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64) __ptr64" ?JitAssignment@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateQuery(enum _D3DQUERYTYPE,struct IDirect3DQuery9 * __ptr64 * __ptr64) __ptr64" ?CreateQuery@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DQUERYTYPE@@PEAPEAUIDirect3DQuery9@@@Z
0x582F20: "private: unsigned long __cdecl D3DXEffects::CEffect::GetTypeSize(unsigned char * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetTypeSize@CEffect@D3DXEffects@@AEAAKPEAEPEAK1@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateVertexDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DVertexDeclaration9 * __ptr64 * __ptr64) __ptr64" ?CreateVertexDeclaration@CLoggableDevice@D3DXEffects@@UEAAJPEBU_D3DVERTEXELEMENT9@@PEAPEAUIDirect3DVertexDeclaration9@@@Z
0x409728: "reserved0" ??_C@_09KPHEBIGN@reserved0?$AA@
0x48C6A0: "public: __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::~GXSimplifyMesh<unsigned short,1,65535>(void) __ptr64" ??1?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@QEAA@XZ
0x64E280: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair>::GXArray<struct D3DXSHSim::myIndexPair>(void) __ptr64" ??0?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x4102C8: "TEXCOORDSIZE3_6" ??_C@_0BA@OAMDILDH@TEXCOORDSIZE3_6?$AA@
0x61F160: "private: long __cdecl D3DXShader::CProgram::CompactLiterals(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?CompactLiterals@CProgram@D3DXShader@@AEAAJPEAI00@Z
0x649BC0: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::ExtractToMesh(unsigned int,enum _D3DDECLUSAGE,unsigned int,struct ID3DXMesh * __ptr64) __ptr64" ?ExtractToMesh@CPRTBuffer@D3DXSHSim@@UEAAJIW4_D3DDECLUSAGE@@IPEAUID3DXMesh@@@Z
0x6E9A10: "private: void __cdecl D3DXIsochart::CIsochartMesh::Free(void) __ptr64" ?Free@CIsochartMesh@D3DXIsochart@@AEAAXXZ
0x42279C: "token" ??_C@_05JMKJMOPH@token?$AA@
0x410238: "TEXCOORDSIZE4_7" ??_C@_0BA@GEAPICMP@TEXCOORDSIZE4_7?$AA@
0x620530: "private: void __cdecl D3DXShader::CProgram::CompactPool_ReadCount(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,unsigned int) __ptr64" ?CompactPool_ReadCount@CProgram@D3DXShader@@AEAAXPEAU_D3DXCP_DATA@2@II@Z
0x4011E8: "__cdecl _imp_IsProcessorFeaturePresent" __imp_IsProcessorFeaturePresent
0x42F358: "the same structure. Resetting r" ??_C@_0DF@KDLDDAHD@the?5same?5structure?4?5?5Resetting?5r@
0x42D7B8: "Corrupt JPEG data: premature end" ??_C@_0DB@PGMEPGHN@Corrupt?5JPEG?5data?3?5premature?5end@
0x426618: "clip must be performed from a fl" ??_C@_0DO@KBOOBNKD@clip?5must?5be?5performed?5from?5a?5fl@
0x77B820: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_30VertexInputSemantic" ?g_30VertexInputSemantic@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x6A4610: "public: virtual void * __ptr64 __cdecl NXOF::XSource::`vector deleting destructor'(unsigned int) __ptr64" ??_EXSource@NXOF@@UEAAPEAXI@Z
0x5818C0: "public: virtual unsigned long __cdecl D3DXEffects::CEffect::AddRef(void) __ptr64" ?AddRef@CEffect@D3DXEffects@@UEAAKXZ
0x429480: "ID3DXFragmentLinker::LinkShader:" ??_C@_0HD@OHPGMMMK@ID3DXFragmentLinker?3?3LinkShader?3@
0x72C630: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec4Cross(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?intelsse3_D3DXVec4Cross@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11@Z
0x527810: D3DXCreateVolumeTextureFromFileA
0x427DD0: "program too complex: out of temp" ??_C@_0DA@INMAFBEH@program?5too?5complex?3?5out?5of?5temp@
0x47D3C0: "public: void __cdecl D3DXMesh::CMeshStatus<unsigned int,0,4294967295>::MarkAsProcessed(unsigned int) __ptr64" ?MarkAsProcessed@?$CMeshStatus@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAXI@Z
0x4A8D80: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@GXPatchMesh@D3DXMesh@@UEAAJXZ
0x5C2A90: "protected: long __cdecl D3DXShader::CParse::EvalUint(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EvalUint@CParse@D3DXShader@@IEAAJPEAVCNode@2@PEAI@Z
0x6830C0: "void __cdecl svd_solve_free(struct svd_work * __ptr64)" ?svd_solve_free@@YAXPEAUsvd_work@@@Z
0x669150: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::mySphereTri>::GXArray<class D3DXSHSim::mySphereTri>(void) __ptr64" ??0?$GXArray@VmySphereTri@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x69D390: "private: long __cdecl NXOF::TSaveObject::WriteTemplateBegin(char const * __ptr64,struct _GUID const * __ptr64) __ptr64" ?WriteTemplateBegin@TSaveObject@NXOF@@AEAAJPEBDPEBU_GUID@@@Z
0x458F50: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixTransformation2D(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64)" ?init_D3DXMatrixTransformation2D@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR2@@M11M1@Z
0x423118: "typename" ??_C@_08EOOKCDCK@typename?$AA@
0x6E38E0: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::add(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBV12@@Z
0x61FA20: "private: unsigned int __cdecl D3DXShader::CProgram::CanVectorize_TraceMulAdd(unsigned int,double * __ptr64,double * __ptr64) __ptr64" ?CanVectorize_TraceMulAdd@CProgram@D3DXShader@@AEAAIIPEAN0@Z
0x563810: "public: virtual long __cdecl D3DXShader::CTextureShader::GetDesc(struct _D3DXCONSTANTTABLE_DESC * __ptr64) __ptr64" ?GetDesc@CTextureShader@D3DXShader@@UEAAJPEAU_D3DXCONSTANTTABLE_DESC@@@Z
0x578D60: "private: long __cdecl D3DXEffects::CEffect::InsertArgument(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,unsigned int,struct D3DXEffects::SHandle * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64) __ptr64" ?InsertArgument@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@IPEAUSHandle@2@PEAU_D3DXSHADER_CONSTANTINFO@@@Z
0x648CD0: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::ScaleBuffer(float) __ptr64" ?ScaleBuffer@CPRTBuffer@D3DXSHSim@@UEAAJM@Z
0x6D2800: "void __cdecl D3DX::png_set_sRGB(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,int)" ?png_set_sRGB@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@H@Z
0x7256C0: d3dx_zcfree
0x40F978: "LIGHTDIRECTION" ??_C@_0P@CFBEMMIA@LIGHTDIRECTION?$AA@
0x4B7220: "long __cdecl D3DXMesh::CTriPatchSize(float const * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DTRIPATCH_INFO const * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,struct D3DXVECTOR4 * __ptr64)" ?CTriPatchSize@D3DXMesh@@YAJPEBMPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEAU_D3DVERTEXELEMENT9@@PEBU_D3DTRIPATCH_INFO@@KPEAK55KKPEAUD3DXVECTOR4@@@Z
0x4105BC: "LERP" ??_C@_04NNJHLCCP@LERP?$AA@
0x5371F0: "public: virtual void __cdecl D3DXTex::CCodec_R3G3B2::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R3G3B2@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x401408: "__cdecl _imp_log" __imp_log
0x6F6B10: "public: __cdecl D3DXIsochart::_AtlasInfo::~_AtlasInfo(void) __ptr64" ??1_AtlasInfo@D3DXIsochart@@QEAA@XZ
0x415050: "ID3DXEffectCompiler: State '%s' " ??_C@_0EA@DEHHLGOF@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x41097C: "USEW" ??_C@_04JDDNGMKN@USEW?$AA@
0x586CF0: "long __cdecl StringCbCatA(char * __ptr64,unsigned __int64,char const * __ptr64)" ?StringCbCatA@@YAJPEAD_KPEBD@Z
0x433088: "oversubscribed dynamic bit lengt" ??_C@_0CI@CGMOPDPD@oversubscribed?5dynamic?5bit?5lengt@
0x46BB40: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::FindBoneVertexInfluenceIndex(unsigned long,unsigned long,unsigned long * __ptr64) __ptr64" ?FindBoneVertexInfluenceIndex@CD3DXSkinInfo@D3DXMesh@@UEAAJKKPEAK@Z
0x72D40E: frexp
0x42C570: "BR" ??_C@_02PLCNEAJF@BR?$AA@
0x583330: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetTechniqueByName(char const * __ptr64) __ptr64" ?GetTechniqueByName@CEffect@D3DXEffects@@UEAAPEBDPEBD@Z
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeTree::Print(void) __ptr64" ?Print@CNodeTree@D3DXShader@@UEAAXXZ
0x4390C0: "private: long __cdecl D3DXCore::CFont::AddLine(unsigned int,unsigned int,unsigned int,unsigned int,int,int * __ptr64,int * __ptr64) __ptr64" ?AddLine@CFont@D3DXCore@@AEAAJIIIIHPEAH0@Z
0x65D5A0: "public: void __cdecl D3DXSHSim::CGutterHelper::GrabScanLine(unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXSHSim::myFace * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned char * __ptr64 * __ptr64) __ptr64" ?GrabScanLine@CGutterHelper@D3DXSHSim@@QEAAXIPEAUD3DXVECTOR3@@PEAUmyFace@2@0PEAPEAE@Z
0x42C268: "__cdecl _real@3fe6b851e0000000" __real@3fe6b851e0000000
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair>::~GXArray<struct D3DXSHSim::myIndexPair>(void) __ptr64" ??1?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x574CD0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetVectorArray(char const * __ptr64,struct D3DXVECTOR4 * __ptr64,unsigned int) __ptr64" ?GetVectorArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXVECTOR4@@I@Z
0x6FBF30: "private: long __cdecl D3DXIsochart::CIsochartMesh::ScanAlongBoundayEdges(struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartEdge * __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64) __ptr64" ?ScanAlongBoundayEdges@CIsochartMesh@D3DXIsochart@@AEAAJPEAU_IsochartVertex@2@0PEAU_IsochartEdge@2@AEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@@Z
0x4021A0: DXFILEOBJ_SkinWeights
0x5CDF00: "void __cdecl D3DX::__gl_noErrorData(unsigned int,void * __ptr64)" ?__gl_noErrorData@D3DX@@YAXIPEAX@Z
0x440F10: "public: virtual long __cdecl D3DXCore::CLine::SetAntialias(int) __ptr64" ?SetAntialias@CLine@D3DXCore@@UEAAJH@Z
0x430928: "__cdecl _real@beb0c6f7a0000000" __real@beb0c6f7a0000000
0x42A0C8: "integer '%u'" ??_C@_0N@HBBLAKNI@integer?5?8?$CFu?8?$AA@
0x6A1CA0: "private: long __cdecl NXOF::XTemplateMember::ModulateSingleData(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?ModulateSingleData@XTemplateMember@NXOF@@AEAAJPEAPEAXPEA_K10@Z
0x59CE10: "private: long __cdecl D3DXEffects::CEffect::RecordSetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?RecordSetTexture@CEffect@D3DXEffects@@AEAAJPEBDPEAUIDirect3DBaseTexture9@@@Z
0x410388: "TEXCOORDSIZE2_2" ??_C@_0BA@DMBDCJFG@TEXCOORDSIZE2_2?$AA@
0x40FCA0: "TWOSIDEDSTENCILMODE" ??_C@_0BE@FLINGILI@TWOSIDEDSTENCILMODE?$AA@
0x77E870: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`2'::t5" ?t5@?1??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x46B9D0: "long __cdecl D3DXMesh::GetDeviceInfo(struct ID3DXMesh * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?GetDeviceInfo@D3DXMesh@@YAJPEAUID3DXMesh@@PEAK11@Z
0x4801C0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ConvertAdjacencyToPointReps(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertAdjacencyToPointReps@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x409014: "a%u" ??_C@_03DBOPLJDN@a?$CFu?$AA@
0x6D2640: "void __cdecl D3DX::png_write_data(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_write_data@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x641830: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexString(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?LexString@CTokenize@D3DXShader@@IEAAIPEBDPEAPEBD@Z
0x4109F8: "GREATER" ??_C@_07INHKBBNC@GREATER?$AA@
0x42F840: "Invalid filter type specified" ??_C@_0BO@NHOMDFKG@Invalid?5filter?5type?5specified?$AA@
0x46F950: "int __cdecl ResizeDynamicArray<class D3DXMesh::NeighborInfo<unsigned short> >(class D3DXMesh::NeighborInfo<unsigned short> * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@V?$NeighborInfo@G@D3DXMesh@@@@YAHPEAPEAV?$NeighborInfo@G@D3DXMesh@@IIPEAI@Z
0x405C8C: "__cdecl _real@bf8bd8a1" __real@bf8bd8a1
0x607AB0: "protected: long __cdecl D3DXShader::C30Program::MatchVFace(void) __ptr64" ?MatchVFace@C30Program@D3DXShader@@IEAAJXZ
0x46F3F0: "long __cdecl D3DXMesh::CopyPortionOfMesh<unsigned int,0,4294967295>(struct ID3DXMesh * __ptr64,unsigned int * __ptr64,unsigned long,unsigned char * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long * __ptr64)" ??$CopyPortionOfMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAUID3DXMesh@@PEAIKPEAEKPEAKKKK3K3@Z
0x40C8D8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$01$02$03$03$00@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x403A80: "__cdecl _real@40b2c00000000000" __real@40b2c00000000000
0x409688: "bem" ??_C@_03NBNLADEK@bem?$AA@
0x71A220: "public: bool __cdecl D3DXIsochart::CSparseMatrix<double>::Row::increase(unsigned __int64,double) __ptr64" ?increase@Row@?$CSparseMatrix@N@D3DXIsochart@@QEAA_N_KN@Z
0x59C6D0: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?RecordSetMatrixArray@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x6E4930: "private: long __cdecl D3DXIsochart::CIsochartEngine::AddChildrenToCurrentChartHeap(class D3DXIsochart::CIsochartMesh * __ptr64) __ptr64" ?AddChildrenToCurrentChartHeap@CIsochartEngine@D3DXIsochart@@AEAAJPEAVCIsochartMesh@2@@Z
0x409798: "texbeml" ??_C@_07OKHFAMNG@texbeml?$AA@
0x59B100: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetTexture(unsigned long,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?SetTexture@CLoggableDevice@D3DXEffects@@UEAAJKPEAUIDirect3DBaseTexture9@@@Z
0x42C5A4: "QLF" ??_C@_03HCKJNEAD@QLF?$AA@
0x5F6890: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FixUpOrigins(void) __ptr64" ?FixUpOrigins@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x483FF0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GenerateVertexHistory(unsigned long * __ptr64) __ptr64" ?GenerateVertexHistory@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAK@Z
0x522E60: D3DXGetImageInfoFromFileW
0x40C030: "constant register address out of" ??_C@_0EN@EDDHNMBH@constant?5register?5address?5out?5of@
0x598EC0: "private: void __cdecl D3DXEffects::CEffect::ApplySamplerAssignments(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::STinyAssignment * __ptr64,struct D3DXEffects::STinyAssignment * __ptr64) __ptr64" ?ApplySamplerAssignments@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSTinyAssignment@2@1@Z
0x4012B0: "__cdecl _imp_HeapAlloc" __imp_HeapAlloc
0x50A0C0: "void __cdecl D3DXMesh::ComputeUVs(float,unsigned long * __ptr64,unsigned long,unsigned long,int,int,int,unsigned long const * __ptr64,float,float,float,float,float,float,float,float,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64 const,struct D3DXVECTOR4 const * __ptr64,unsigned long * __ptr64,unsigned long & __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned long * __ptr64)" ?ComputeUVs@D3DXMesh@@YAXMPEAKKKHHHPEBKMMMMMMMMKKKKKKKKQEAKPEBUD3DXVECTOR4@@0AEAKPEAUD3DXVECTOR2@@0@Z
0x714690: "private: class D3DXIsochart::CMaxHeapItem<double,unsigned long> * __ptr64 __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::removeAt(unsigned __int64) __ptr64" ?removeAt@?$CMaxHeap@NK@D3DXIsochart@@AEAAPEAV?$CMaxHeapItem@NK@2@_K@Z
0x60EFC0: "public: virtual long __cdecl D3DXShader::CFragmentLinker::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CFragmentLinker@D3DXShader@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x42FA78: "Unknown filter method in IHDR" ??_C@_0BO@KOOEGEDO@Unknown?5filter?5method?5in?5IHDR?$AA@
0x454B70: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2Hermite(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float)" ?c_D3DXVec2Hermite@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@111M@Z
0x408148: "__cdecl _real@43008d91" __real@43008d91
0x725310: d3dx__tr_flush_block
0x6DF080: "long __cdecl D3DXIsochart::IMTFromPerVertexSignal(struct D3DXVECTOR3 * __ptr64 const,float const * __ptr64,unsigned long,float (* __ptr64)[3])" ?IMTFromPerVertexSignal@D3DXIsochart@@YAJQEAUD3DXVECTOR3@@PEBMKPEAY02M@Z
0x401258: "__cdecl _imp_FreeLibrary" __imp_FreeLibrary
0x4330D0: "oversubscribed literal/length tr" ??_C@_0CD@GJIDGCKE@oversubscribed?5literal?1length?5tr@
0x4814D0: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GatherVSplitInfo(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?GatherVSplitInfo@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x618710: "public: unsigned int __cdecl D3DXShader::CInstruction::GetInputs(unsigned int,unsigned int * __ptr64 * __ptr64) __ptr64" ?GetInputs@CInstruction@D3DXShader@@QEAAIIPEAPEAI@Z
0x581B70: "public: __cdecl D3DXEffects::SHandle::SHandle(void) __ptr64" ??0SHandle@D3DXEffects@@QEAA@XZ
0x40BE50: "only one address register refere" ??_C@_0FA@OOIKMLNO@only?5one?5address?5register?5refere@
0x406C98: "__cdecl _real@3b004020" __real@3b004020
0x409184: "void" ??_C@_04GKJNKENE@void?$AA@
0x591D30: "private: long __cdecl D3DXEffects::CEffect::ResizeStateBlock<0,1>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeStateBlock@$0A@$00@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x4013F8: "__cdecl _imp_cos" __imp_cos
0x46E720: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x6774C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTClosestCB::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTClosestCB@D3DXSHSim@@UEAAPEAXI@Z
0x6D36D0: "void __cdecl D3DX::png_set_packing(struct D3DX::png_struct_def * __ptr64)" ?png_set_packing@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x428C50: "relative address refrences too d" ??_C@_0CE@IFBIBIEF@relative?5address?5refrences?5too?5d@
0x781E04: "int nswitched" ?nswitched@@3HA
0x46B8C0: "public: __cdecl D3DXMesh::CBone::~CBone(void) __ptr64" ??1CBone@D3DXMesh@@QEAA@XZ
0x72A26C: intelsse_D3DXVec4Normalize
0x405CBC: "__cdecl _real@400074fa" __real@400074fa
0x53BD50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodecYUV::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodecYUV@D3DXTex@@UEAAPEAXI@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX * __ptr64) __ptr64" ?GetTransform@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEAU_D3DMATRIX@@@Z
0x4014D0: "__cdecl _imp__strdup" __imp__strdup
0x42D068: "__cdecl _real@4b189680" __real@4b189680
0x4024D0: "__cdecl _real@3ff0000000000000" __real@3ff0000000000000
0x614170: "public: void __cdecl D3DXShader::CFragment::FindBranches(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?FindBranches@CFragment@D3DXShader@@QEAAXPEAI0000@Z
0x409118: "sampler" ??_C@_07PKJOFHPL@sampler?$AA@
0x409328: " %s" ??_C@_06PBOFDCCP@?5?5?5?5?$CFs?$AA@
0x522D90: D3DXGetImageInfoFromFileA
0x43DBC0: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::BeginCube(struct IDirect3DCubeTexture9 * __ptr64) __ptr64" ?BeginCube@CRenderToEnvMap@D3DXCore@@UEAAJPEAUIDirect3DCubeTexture9@@@Z
0x42DA78: " Component %d: %dhx%dv q=%d" ??_C@_0BP@EDCAMHHE@?5?5?5?5Component?5?$CFd?3?5?$CFdhx?$CFdv?5q?$DN?$CFd?$AA@
0x6EFAC0: "public: static float __cdecl D3DXIsochart::CIsochartMesh::CalOptimalAvgL2SquaredStretch(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64)" ?CalOptimalAvgL2SquaredStretch@CIsochartMesh@D3DXIsochart@@SAMAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x56A1A0: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CStateBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCStateBlock@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x70FE00: "private: long __cdecl D3DXIsochart::CIsochartMesh::PartitionGeneralShape(float const * __ptr64,float const * __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,bool,bool & __ptr64) __ptr64" ?PartitionGeneralShape@CIsochartMesh@D3DXIsochart@@AEAAJPEBM0AEAV?$dynamicarray@K@2@_NAEA_N@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8L8V8U8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X8L8V8U8@D3DXTex@@UEAAPEAXI@Z
0x781E54: "int nc_cull_over" ?nc_cull_over@@3HA
0x4239E0: "internal error: unhandled produc" ??_C@_0CF@HOAALPAD@internal?5error?3?5unhandled?5produc@
0x410478: "TEX0" ??_C@_04OFGNIABN@TEX0?$AA@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_Q8W8V8U8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_Q8W8V8U8@D3DXTex@@UEAAPEAXI@Z
0x427B10: "cannot read from a texcoord whic" ??_C@_0EB@JCIOAGLL@cannot?5read?5from?5a?5texcoord?5whic@
0x72D522: "__cdecl isnan" _isnan
0x47ED80: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Release(void) __ptr64" ?Release@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x5CE670: "public: virtual int __cdecl D3DXShader::CNodeUsage::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeUsage@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x4230C0: "technique" ??_C@_09CMPBFKOM@technique?$AA@
0x6A4AF0: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@TBinaryDataRef@NXOF@@UEAAJPEAU_GUID@@@Z
0x4021D0: DXFILEOBJ_XSkinMeshHeader
0x456C70: D3DXVec4TransformArray
0x401F20: "const D3DXCore::CLine::`vftable'" ??_7CLine@D3DXCore@@6B@
0x422524: "ri" ??_C@_02ODPEEKDN@ri?$AA@
0x406424: "__cdecl _real@3c23d70a" __real@3c23d70a
0x455360: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3Hermite(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?c_D3DXVec3Hermite@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@111M@Z
0x4150D8: "ID3DXEffectCompiler: State '%s' " ??_C@_0DK@MONIKJOA@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x594170: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposeArray@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x41C2B0: "__cdecl _real@3feffee6fb4c3c19" __real@3feffee6fb4c3c19
0x409738: "texm3x3tex" ??_C@_0L@DIAEELDK@texm3x3tex?$AA@
0x6CBBB0: "void __cdecl D3DX::__gl_meshDeleteMesh(struct D3DX::GLUmesh * __ptr64)" ?__gl_meshDeleteMesh@D3DX@@YAXPEAUGLUmesh@1@@Z
0x42D6D8: "Invalid SOS parameters for seque" ??_C@_0CL@BAKCGOKJ@Invalid?5SOS?5parameters?5for?5seque@
0x45C810: "void __cdecl D3DXPSGPTessellateNPatch(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned long,float * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,unsigned long)" ?D3DXPSGPTessellateNPatch@@YAXPEAUD3DXVECTOR3@@PEAUD3DXVECTOR2@@KPEAM222K@Z
0x6E35E0: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportVertexBuffer(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,struct ID3DXBuffer * __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ?FillExportVertexBuffer@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@AEAV?$dynamicarray@K@2@PEAUID3DXBuffer@@2@Z
0x44A9C0: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::GetNumVertices(void) __ptr64" ?GetNumVertices@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x603740: "protected: long __cdecl D3DXShader::CPSProgram::RemapInput(class D3DXShader::CInstruction * __ptr64 & __ptr64,unsigned int,unsigned int) __ptr64" ?RemapInput@CPSProgram@D3DXShader@@IEAAJAEAPEAVCInstruction@2@II@Z
0x563E30: "public: long __cdecl D3DXShader::CCommentBlock::Add(void const * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?Add@CCommentBlock@D3DXShader@@QEAAJPEBXIKPEAK@Z
0x415200: "ID3DXEffectCompiler::CompileEffe" ??_C@_0FG@BHMKMCNI@ID3DXEffectCompiler?3?3CompileEffe@
0x581C50: "public: __cdecl D3DXEffects::SHandle::~SHandle(void) __ptr64" ??1SHandle@D3DXEffects@@QEAA@XZ
0x60D520: "protected: virtual long __cdecl D3DXShader::CProgram::Constrain(void) __ptr64" ?Constrain@CProgram@D3DXShader@@MEAAJXZ
0x405B80: "DisableMMX" ??_C@_0L@FLOHHHAO@DisableMMX?$AA@
0x538600: "public: virtual void __cdecl D3DXTex::CCodec_Q8W8V8U8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_Q8W8V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4330B0: "incomplete literal/length tree" ??_C@_0BP@NEEEJJNA@incomplete?5literal?1length?5tree?$AA@
0x6B0EA0: "int __cdecl D3DX::jpeg_consume_input(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_consume_input@D3DX@@YAHPEAUjpeg_decompress_struct@1@@Z
0x423148: "template" ??_C@_08FJNLKCPH@template?$AA@
0x69E210: "public: long __cdecl NXOF::TSaveObject::RegisterTemplate(class NXOF::XTemplate * __ptr64) __ptr64" ?RegisterTemplate@TSaveObject@NXOF@@QEAAJPEAVXTemplate@2@@Z
0x610180: "public: long __cdecl D3DXShader::SRegisterInfo::AddConstantTable(class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64) __ptr64" ?AddConstantTable@SRegisterInfo@D3DXShader@@QEAAJPEAPEAVCFragment@2@IKPEAKPEAPEAK@Z
0x4810C0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ClonePMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMeshFVF@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXPMesh@@@Z
0x77E550: "__cdecl HS1_" _HS1_
0x52A0B0: "protected: virtual void __cdecl D3DXTex::CCodecDXT::QuantizeColorKey(void) __ptr64" ?QuantizeColorKey@CCodecDXT@D3DXTex@@MEAAXXZ
0x5BB400: "protected: long __cdecl D3DXShader::CParse::PushScope(enum D3DXShader::_D3DXSCOPE_TYPE,char const * __ptr64) __ptr64" ?PushScope@CParse@D3DXShader@@IEAAJW4_D3DXSCOPE_TYPE@2@PEBD@Z
0x5CF050: "public: __cdecl D3DXShader::CNodeValue::CNodeValue(struct D3DXShader::_D3DXVALUE const * __ptr64,struct D3DXShader::D3DXTOKEN const * __ptr64) __ptr64" ??0CNodeValue@D3DXShader@@QEAA@PEBU_D3DXVALUE@1@PEBUD3DXTOKEN@1@@Z
0x4729F0: "public: __cdecl D3DXMesh::CBone::CBone(void) __ptr64" ??0CBone@D3DXMesh@@QEAA@XZ
0x5D0AB0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchComplexTree(class D3DXShader::CInstruction * __ptr64,struct D3DXShader::D3DX_MATCHENTRY const * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?MatchComplexTree@CShaderProgram@D3DXShader@@IEAAJPEAVCInstruction@2@PEBUD3DX_MATCHENTRY@2@PEAPEAV32@PEAI33IH@Z
0x72D0F0: "__cdecl DllMainCRTStartup" _DllMainCRTStartup
0x40FD18: "MAXTESSELLATIONLEVEL" ??_C@_0BF@GHBDOKBB@MAXTESSELLATIONLEVEL?$AA@
0x5CDF70: "public: virtual int __cdecl D3DXShader::CNodeList::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeList@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x42F138: "__cdecl _real@3f0a8bd4" __real@3f0a8bd4
0x405CFC: "__cdecl _real@3fc90fdc" __real@3fc90fdc
0x781DA0: "int * __ptr64 __ptr64 D3DXShader::d3dxtok_vsp" ?d3dxtok_vsp@D3DXShader@@3PEAHEA
0x429CF0: "unexpected #endif" ??_C@_0BC@GKECDMGK@unexpected?5?$CDendif?$AA@
0x45FE90: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixShadow(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXPLANE const * __ptr64)" ?c_D3DXMatrixShadow@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR4@@PEBUD3DXPLANE@@@Z
0x781E50: "int nc_cull_under" ?nc_cull_under@@3HA
0x6B3CB0: "void __cdecl D3DX::jpeg_set_colorspace(struct D3DX::jpeg_compress_struct * __ptr64,enum D3DX::J_COLOR_SPACE)" ?jpeg_set_colorspace@D3DX@@YAXPEAUjpeg_compress_struct@1@W4J_COLOR_SPACE@1@@Z
0x42F50C: "1.1.4" ??_C@_05DOIEBMOI@1?41?44?$AA@
0x410110: "FOGSTART" ??_C@_08BAKBEEOO@FOGSTART?$AA@
0x425B10: "maximum iterator register index " ??_C@_0EI@DJHFIPIE@maximum?5iterator?5register?5index?5@
0x427470: "SPECIAL" ??_C@_07OJOPHEAL@SPECIAL?$AA@
0x4224E8: "smoothstep" ??_C@_0L@JKDMKNKF@smoothstep?$AA@
0x526CB0: D3DXCreateVolumeTextureFromResourceExA
0x54FE70: D3DXGetShaderSamplers
0x401580: "__cdecl _imp_iswspace" __imp_iswspace
0x401338: "__cdecl _imp__initterm" __imp__initterm
0x405CA4: "__cdecl _real@3fb8ffc7" __real@3fb8ffc7
0x40FAE0: "BUMPENVMAT11" ??_C@_0N@LEJDFAJA@BUMPENVMAT11?$AA@
0x410438: "TEX8" ??_C@_04CNLEAKBF@TEX8?$AA@
0x565E60: D3DXCreateEffectFromResourceA
0x6CB6E0: "struct D3DX::GLUhalfEdge * __ptr64 __cdecl D3DX::__gl_meshSplitEdge(struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshSplitEdge@D3DX@@YAPEAUGLUhalfEdge@1@PEAU21@@Z
0x56F150: "long __cdecl D3DXEffects::Compiler::GetMat(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int)" ?GetMat@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEAUD3DXMATRIX@@I@Z
0x4343A0: "public: virtual void * __ptr64 __cdecl D3DXCore::CBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBuffer@D3DXCore@@UEAAPEAXI@Z
0x582380: "public: __cdecl D3DXEffects::STechnique::~STechnique(void) __ptr64" ??1STechnique@D3DXEffects@@QEAA@XZ
0x405D38: "__stdcall _real" __real@4010000000000000
0x6A1A50: "public: long __cdecl NXOF::CBufferedFile::Flush(void) __ptr64" ?Flush@CBufferedFile@NXOF@@QEAAJXZ
0x5648C0: D3DXCreateEffectCompilerFromResourceA
0x69CAE0: "public: virtual long __cdecl NXOF::TEnumObject::GetDataObjectById(struct _GUID const & __ptr64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetDataObjectById@TEnumObject@NXOF@@UEAAJAEBU_GUID@@PEAPEAUID3DXFileData@@@Z
0x406C2C: "__stdcall _real" __real@41100000
0x406C20: "__cdecl _real@c1f00000" __real@c1f00000
0x4020F0: DXFILEOBJ_EffectDWord
0x40F720: "ADDRESSV" ??_C@_08EHHKNFNK@ADDRESSV?$AA@
0x515B40: "public: long __cdecl CD3DXTexSampler::Begin(void) __ptr64" ?Begin@CD3DXTexSampler@@QEAAJXZ
0x401190: "__cdecl _imp_MoveFileW" __imp_MoveFileW
0x6AA390: "public: virtual long __cdecl NXOF::XDataArray<float,250>::ProcessSelf(class NXOF::XDataObj * __ptr64) __ptr64" ?ProcessSelf@?$XDataArray@M$0PK@@NXOF@@UEAAJPEAVXDataObj@2@@Z
0x71F3C0: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeBoundaryByAngle(unsigned long * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?OptimizeBoundaryByAngle@CIsochartMesh@D3DXIsochart@@AEAAJPEAKKAEA_N@Z
0x67FBC0: "public: unsigned int __cdecl D3DXSHSim::BVHNode::uComputeSkipNode(void)const __ptr64" ?uComputeSkipNode@BVHNode@D3DXSHSim@@QEBAIXZ
0x5F3B40: "protected: long __cdecl D3DXShader::CPSLegacyProgram::GroupTexLoads(void) __ptr64" ?GroupTexLoads@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x60F440: "public: virtual long __cdecl D3DXShader::CFragmentLinker::GetAllFragments(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetAllFragments@CFragmentLinker@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeProgram::Print(void) __ptr64" ?Print@CNodeProgram@D3DXShader@@UEAAXXZ
0x5CF2F0: "public: virtual int __cdecl D3DXShader::CNodeValue::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeValue@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x6CF000: "void __cdecl D3DX::__gl_computeInterior(class D3DX::GLUtesselator * __ptr64)" ?__gl_computeInterior@D3DX@@YAXPEAVGLUtesselator@1@@Z
0x405B44: "__cdecl _real@40a00000" __real@40a00000
0x406C1C: "__cdecl _real@41a00000" __real@41a00000
0x440E00: "public: virtual long __cdecl D3DXCore::CLine::End(void) __ptr64" ?End@CLine@D3DXCore@@UEAAJXZ
0x40FDB8: "TWEENFACTOR" ??_C@_0M@HBPLBMPK@TWEENFACTOR?$AA@
0x44A4E0: "public: void * __ptr64 __cdecl D3DXAnimation::CCompressedAnimationSet::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCompressedAnimationSet@D3DXAnimation@@QEAAPEAXI@Z
0x72D850: "__cdecl malloc_crt" _malloc_crt
0x405D48: "__stdcall _real" __real@4008000000000000
0x5EA0A0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitDEFi(unsigned int,unsigned int * __ptr64) __ptr64" ?EmitDEFi@CShaderProgram@D3DXShader@@MEAAJIPEAI@Z
0x6A53B0: "protected: virtual void * __ptr64 __cdecl NXOF::XObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXObject@NXOF@@MEAAPEAXI@Z
0x4AE000: "long __cdecl D3DXMesh::LoadDefault(struct ID3DXFileData * __ptr64,struct _D3DXEFFECTDEFAULT * __ptr64)" ?LoadDefault@D3DXMesh@@YAJPEAUID3DXFileData@@PEAU_D3DXEFFECTDEFAULT@@@Z
0x4094AC: ">" ??_C@_01PPODPGHN@?$DO?$AA@
0x564A70: D3DXCreateEffectCompilerFromResourceW
0x4855D0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CalculateVSplitRecord(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,unsigned char * __ptr64) __ptr64" ?CalculateVSplitRecord@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@PEAE@Z
0x423320: "column_major" ??_C@_0N@PECLDJOE@column_major?$AA@
0x4341D0: "public: virtual long __cdecl D3DXCore::CStringBuffer::Init(unsigned long) __ptr64" ?Init@CStringBuffer@D3DXCore@@UEAAJK@Z
0x795C0C: "int NXOF::xofparse_errflag" ?xofparse_errflag@NXOF@@3HA
0x565EC0: D3DXCreateEffectFromResourceW
0x5D07F0: "protected: long __cdecl D3DXShader::CShaderProgram::ComputeSwizzle(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?ComputeSwizzle@CShaderProgram@D3DXShader@@IEAAJPEAVCInstruction@2@PEAII11IH@Z
0x428560: "specular" ??_C@_08DPLIAGAA@specular?$AA@
0x6DD9F0: "long __cdecl D3DXIsochart::isochartpartition(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long,float,unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,float * __ptr64,unsigned long,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64)" ?isochartpartition@D3DXIsochart@@YAJPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMKMPEBKPEAPEAUID3DXBuffer@@444PEAKPEAMKP6AJMPEAX@ZM7@Z
0x4232B8: "do" ??_C@_02KNAFDCHJ@do?$AA@
0x55D280: "public: __cdecl D3DXShader::CConstantTable::~CConstantTable(void) __ptr64" ??1CConstantTable@D3DXShader@@QEAA@XZ
0x40BD30: "relative addressing of predicate" ??_C@_0EK@NBDIIGO@relative?5addressing?5of?5predicate@
0x45B120: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionBaryCentric(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float,float)" ?init_D3DXQuaternionBaryCentric@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@11MM@Z
0x563B50: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@CTextureShader@D3DXShader@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x40F818: "VERTEXSHADERCONSTANT3" ??_C@_0BG@OEJIJEDL@VERTEXSHADERCONSTANT3?$AA@
0x456350: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4Cross(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?c_D3DXVec4Cross@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11@Z
0x423A58: "Arguments" ??_C@_09LOINMIFK@Arguments?$AA@
0x683150: "int __cdecl svd_eigen(int,double * __ptr64 const,int,struct svd_work * __ptr64)" ?svd_eigen@@YAHHQEANHPEAUsvd_work@@@Z
0x42DD40: "Freed EMS handle %u" ??_C@_0BE@IPCOOGDJ@Freed?5EMS?5handle?5?$CFu?$AA@
0x6A6A00: "public: long __cdecl NXOF::TSaveObject::WriteDataBegin(char const * __ptr64,char const * __ptr64,struct _GUID const * __ptr64) __ptr64" ?WriteDataBegin@TSaveObject@NXOF@@QEAAJPEBD0PEBU_GUID@@@Z
0x6EF660: "public: static unsigned long __cdecl D3DXIsochart::CIsochartMesh::GetBestPartitionCanidate(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64)" ?GetBestPartitionCanidate@CIsochartMesh@D3DXIsochart@@SAKAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x532D50: "public: virtual void __cdecl D3DXTex::CCodec_Q8W8V8U8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_Q8W8V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x428A30: "BlendIndices" ??_C@_0N@GGKBKPBI@BlendIndices?$AA@
0x5D6010: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK(void) __ptr64" ?MatchBREAK@CShaderProgram@D3DXShader@@IEAAJXZ
0x5EA5F0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEX(void) __ptr64" ?EmitTEX@CShaderProgram@D3DXShader@@IEAAJXZ
0x657010: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeVolumeSamples(struct ID3DXPRTBuffer * __ptr64,unsigned int,unsigned int,struct D3DXVECTOR3 const * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeVolumeSamples@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@IIPEBUD3DXVECTOR3@@0@Z
0x60F240: "public: virtual long __cdecl D3DXShader::CFragmentLinker::GetFragmentDesc(char const * __ptr64,struct _D3DXFRAGMENT_DESC * __ptr64) __ptr64" ?GetFragmentDesc@CFragmentLinker@D3DXShader@@UEAAJPEBDPEAU_D3DXFRAGMENT_DESC@@@Z
0x42F888: "Invalid bit depth for grayscale " ??_C@_0CG@NMBHOEGJ@Invalid?5bit?5depth?5for?5grayscale?5@
0x401100: "__cdecl _imp_MoveFileA" __imp_MoveFileA
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R5G6B5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R5G6B5@D3DXTex@@UEAAPEAXI@Z
0x405C6C: "__cdecl _real@40490fdc" __real@40490fdc
0x42A4B0: "__cdecl _real@41490fdb" __real@41490fdb
0x4092E0: " vPos" ??_C@_05LDJHOHIP@?5vPos?$AA@
0x5CEED0: "public: virtual int __cdecl D3DXShader::CNodeExpression::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeExpression@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x6D2820: "void __cdecl D3DX::png_set_sRGB_gAMA_and_cHRM(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,int)" ?png_set_sRGB_gAMA_and_cHRM@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@H@Z
0x406928: "__cdecl _real@40490fdb" __real@40490fdb
0x407904: "__cdecl _real@41490fdc" __real@41490fdc
0x42CFB8: "ULONGLONG" ??_C@_09BGHCEKAM@ULONGLONG?$AA@
0x40FDC8: "COLORWRITEENABLE" ??_C@_0BB@KOJBIKMA@COLORWRITEENABLE?$AA@
0x5CDE90: "public: static int __cdecl D3DXShader::CNode::IsEqual(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64)" ?IsEqual@CNode@D3DXShader@@SAHPEAV12@0@Z
0x494C90: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::StripReorder(unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long const * __ptr64) __ptr64" ?StripReorder@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJKPEAI0PEBK@Z
0x452C30: "long __cdecl D3DXAnimation::AddBone(struct D3DXAnimation::SSaveContext * __ptr64,char const * __ptr64,unsigned long * __ptr64,float * __ptr64,unsigned long,struct D3DXMATRIX * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddBone@D3DXAnimation@@YAJPEAUSSaveContext@1@PEBDPEAKPEAMKPEAUD3DXMATRIX@@PEAUID3DXFileSaveData@@@Z
0x7822A8: "double D3DXSHSim::fADFR" ?fADFR@D3DXSHSim@@3NA
0x581F90: "public: __cdecl D3DXEffects::STechnique::STechnique(void) __ptr64" ??0STechnique@D3DXEffects@@QEAA@XZ
0x665460: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::AddFace(unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int & __ptr64) __ptr64" ?AddFace@myAdaptiveMesh@D3DXSHSim@@QEAAJIIIIIAEAI@Z
0x5E90C0: "protected: long __cdecl D3DXShader::CShaderProgram::IndexSemanticFromTable(class D3DXShader::CArgument * __ptr64,struct D3DXShader::D3DX_SEMANTIC * __ptr64,unsigned short,int * __ptr64) __ptr64" ?IndexSemanticFromTable@CShaderProgram@D3DXShader@@IEAAJPEAVCArgument@2@PEAUD3DX_SEMANTIC@2@GPEAH@Z
0x402270: IID_ID3DXBaseMesh
0x65F940: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SCMergeCandidate>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@USCMergeCandidate@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x409800: "endloop" ??_C@_07BJAJHMEP@endloop?$AA@
0x4227D8: "token '%s'" ??_C@_0L@IAIHLMD@token?5?8?$CFs?8?$AA@
0x6187A0: "public: int __cdecl D3DXShader::CInstruction::IsScalar(void) __ptr64" ?IsScalar@CInstruction@D3DXShader@@QEAAHXZ
0x4285A8: "program is order of magnitude to" ??_C@_0DO@INCKHEML@program?5is?5order?5of?5magnitude?5to@
0x5818D0: "public: virtual long __cdecl D3DXEffects::CEffect::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CEffect@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x423028: "object assignments are not allow" ??_C@_0DE@NPCAMLPK@object?5assignments?5are?5not?5allow@
0x6A4960: "public: virtual bool __cdecl NXOF::TBinaryDataRef::ResolveReference(void const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryDataRef@NXOF@@UEAA_NPEBXPEAPEAVIBinaryLoadObject@2@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::Present(struct tagRECT const * __ptr64,struct tagRECT const * __ptr64,struct HWND__ * __ptr64,struct _RGNDATA const * __ptr64) __ptr64" ?Present@CStateCaptureDevice@D3DXEffects@@UEAAJPEBUtagRECT@@0PEAUHWND__@@PEBU_RGNDATA@@@Z
0x405C84: "__cdecl _real@3ea17b01" __real@3ea17b01
0x410830: "CLIPPLANE4" ??_C@_0L@PACPFBMC@CLIPPLANE4?$AA@
0x42DD18: "End Of Image" ??_C@_0N@HJHFKELG@End?5Of?5Image?$AA@
0x584080: "private: char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterElementEx(char const * __ptr64,unsigned int,unsigned long) __ptr64" ?GetParameterElementEx@CEffect@D3DXEffects@@AEAAPEBDPEBDIK@Z
0x619400: "public: static void __cdecl D3DXShader::CArgument::operator delete(void * __ptr64)" ??3CArgument@D3DXShader@@SAXPEAX@Z
0x5F17E0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::ValidateInstructions(void) __ptr64" ?ValidateInstructions@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x405E50: "__cdecl _real@799a130c" __real@799a130c
0x427E00: "internal error: uppropagation fa" ??_C@_0CF@CNBFOEGI@internal?5error?3?5uppropagation?5fa@
0x587850: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetParameterByName@CEffect@D3DXEffects@@UEAAPEBDPEBD0@Z
0x429D04: ";" ??_C@_01ICJEACDI@?$DL?$AA@
0x410B78: "TRUE" ??_C@_04HCDDPBNL@TRUE?$AA@
0x422434: "tex3D" ??_C@_05JDOPLAAN@tex3D?$AA@
0x72D33E: cosf
0x5BA1F0: "protected: int __cdecl D3DXShader::CParse::IsPartiallyLiteral(class D3DXShader::CNode * __ptr64) __ptr64" ?IsPartiallyLiteral@CParse@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x7811C8: "private: static class D3DXShader::CArgument * __ptr64 __ptr64 D3DXShader::CArgument::s_pFree" ?s_pFree@CArgument@D3DXShader@@0PEAV12@EA
0x456BE0: D3DXVec4Transform
0x6F3BB0: "public: __cdecl D3DXIsochart::_ChartOptimizeInfo::~_ChartOptimizeInfo(void) __ptr64" ??1_ChartOptimizeInfo@D3DXIsochart@@QEAA@XZ
0x6774C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVertMono::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestVertMono@D3DXSHSim@@UEAAPEAXI@Z
0x562140: "public: __cdecl D3DXShader::CConstantTable::CConstantTable(void) __ptr64" ??0CConstantTable@D3DXShader@@QEAA@XZ
0x6A3000: "public: long __cdecl NXOF::TSaveObject::WriteString(char const * __ptr64) __ptr64" ?WriteString@TSaveObject@NXOF@@QEAAJPEBD@Z
0x40FBD0: "SEPARATEALPHABLENDENABLE" ??_C@_0BJ@LKGMIHGD@SEPARATEALPHABLENDENABLE?$AA@
0x5C0650: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::StringExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?StringExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x6A4960: "public: virtual bool __cdecl NXOF::TBinaryDataRef::ResolveReference(char const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryDataRef@NXOF@@UEAA_NPEBDPEAPEAVIBinaryLoadObject@2@@Z
0x5E9830: "protected: long __cdecl D3DXShader::CShaderProgram::EmitInstComplex(unsigned long,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned long,unsigned long,unsigned long,int) __ptr64" ?EmitInstComplex@CShaderProgram@D3DXShader@@IEAAJKPEAII000IKKKH@Z
0x71E220: "private: long __cdecl D3DXIsochart::CIsochartMesh::ApplyGraphCutByAngle(unsigned long * __ptr64,bool const * __ptr64,float * __ptr64,float) __ptr64" ?ApplyGraphCutByAngle@CIsochartMesh@D3DXIsochart@@AEAAJPEAKPEB_NPEAMM@Z
0x46CE80: "long __cdecl D3DXMesh::D3DXIntGetPMeshSaveData(struct ID3DXPMesh * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64)" ?D3DXIntGetPMeshSaveData@D3DXMesh@@YAJPEAUID3DXPMesh@@PEAPEAEPEAKPEAPEAKPEAPEAUID3DXMesh@@@Z
0x6CA540: gluNewTess
0x4353A0: "public: long __cdecl D3DXCore::CSprite::Initialize(struct IDirect3DDevice9 * __ptr64) __ptr64" ?Initialize@CSprite@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetStreamSource(unsigned int,struct IDirect3DVertexBuffer9 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetStreamSource@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAUIDirect3DVertexBuffer9@@II@Z
0x406908: "__cdecl _real@3ff3333333333333" __real@3ff3333333333333
0x6A58F0: "public: virtual long __cdecl NXOF::XDataRef::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataRef@NXOF@@UEAAJPEADPEA_K@Z
0x662DC0: "public: void __cdecl D3DXSHSim::PRTComputeEngine::InitCBAdapt(unsigned int,unsigned int,float,float) __ptr64" ?InitCBAdapt@PRTComputeEngine@D3DXSHSim@@QEAAXIIMM@Z
0x427CC0: "internal error: arguments not ve" ??_C@_0CJ@BLEBDLFA@internal?5error?3?5arguments?5not?5ve@
0x4104C0: "XYZB3" ??_C@_05LICGKKCE@XYZB3?$AA@
0x4084C0: "const D3DXTex::CCodec_Q8W8V8U8::`vftable'" ??_7CCodec_Q8W8V8U8@D3DXTex@@6B@
0x459B00: D3DXMatrixPerspectiveOffCenterRH
0x491540: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x40BB20: "BLENDWEIGHT" ??_C@_0M@NKNBBMD@BLENDWEIGHT?$AA@
0x59CA10: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?RecordSetMatrixTransposeArray@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x5CDF00: "public: virtual void __cdecl D3DXTex::CCodec::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4A8BD0: "public: unsigned long __cdecl D3DXMesh::CD3DXCrackDecl::GetNumElements(void) __ptr64" ?GetNumElements@CD3DXCrackDecl@D3DXMesh@@QEAAKXZ
0x5FC760: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitTEXLDPT(void) __ptr64" ?EmitTEXLDPT@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x6A4B50: "public: virtual long __cdecl NXOF::TBinaryLoad::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinaryLoad@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x60F990: "public: long __cdecl D3DXShader::CInstructionInfo::DecodeInstruction(unsigned int,struct D3DXShader::SInstruction * __ptr64) __ptr64" ?DecodeInstruction@CInstructionInfo@D3DXShader@@QEAAJIPEAUSInstruction@2@@Z
0x589790: "public: virtual long __cdecl D3DXEffects::CEffect::GetBool(char const * __ptr64,int * __ptr64) __ptr64" ?GetBool@CEffect@D3DXEffects@@UEAAJPEBDPEAH@Z
0x535460: "public: virtual void __cdecl D3DXTex::CCodec_R8G8B8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x401238: "__cdecl _imp_GetVersionExA" __imp_GetVersionExA
0x40F988: "LIGHTPOSITION" ??_C@_0O@GBKJBEDD@LIGHTPOSITION?$AA@
0x6923B0: "int __cdecl D3DXSHSim::dormql_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dormql_@D3DXSHSim@@YAHPEBD0PEAH11PEAN1221211@Z
0x5C52C0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::Expr(enum D3DXShader::_D3DXEXPR_OP,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?Expr@CParse@D3DXShader@@IEAAPEAVCNode@2@W4_D3DXEXPR_OP@2@PEAV32@1H@Z
0x4AEFE0: "long __cdecl D3DXMesh::AddNormals(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,unsigned short * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddNormals@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKPEAGPEAKKKAEAVCD3DXCrackDecl1@1@PEAUID3DXFileSaveData@@@Z
0x422514: "rsqrt" ??_C@_05HJAAKPLM@rsqrt?$AA@
0x409558: "_depth" ??_C@_06OAFKINBB@_depth?$AA@
0x5FCE20: "protected: virtual int __cdecl D3DXShader::CPSProgram::ViolatesWriteLim(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CPSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@I@Z
0x45A8A0: D3DXQuaternionNormalize
0x42CEA8: " }" ??_C@_02KCGCGHLG@?5?$HN?$AA@
0x4095F0: "_position" ??_C@_09KNPAJLBI@_position?$AA@
0x649360: "public: virtual void * __ptr64 __cdecl D3DXSHSim::CPRTBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPRTBuffer@D3DXSHSim@@UEAAPEAXI@Z
0x444B80: "public: virtual long __cdecl D3DXCore::CLine::Begin(void) __ptr64" ?Begin@CLine@D3DXCore@@UEAAJXZ
0x42C480: "S" ??_C@_01CPLAODJH@S?$AA@
0x40BA80: "DIFFUSE" ??_C@_07PHAMEMIK@DIFFUSE?$AA@
0x40F830: "VERTEXSHADERCONSTANT2" ??_C@_0BG@PNIDKFHK@VERTEXSHADERCONSTANT2?$AA@
0x59FFB0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CCompiler::FindFunction(char const * __ptr64) __ptr64" ?FindFunction@CCompiler@D3DXShader@@IEAAPEAVCNode@2@PEBD@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetLightEnable(unsigned long,int * __ptr64) __ptr64" ?GetLightEnable@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAH@Z
0x5CE4D0: "public: __cdecl D3DXShader::CNodeDecl::CNodeDecl(enum D3DXShader::_D3DXDECL_TYPE,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ??0CNodeDecl@D3DXShader@@QEAA@W4_D3DXDECL_TYPE@1@PEAVCNode@1@11@Z
0x4225F8: "distance" ??_C@_08LHFODBFO@distance?$AA@
0x59C4A0: "private: long __cdecl D3DXEffects::CEffect::RecordSetVectorArray(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?RecordSetVectorArray@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXVECTOR4@@I@Z
0x42C484: "E" ??_C@_01DDCIFGEA@E?$AA@
0x4097A8: "texkill" ??_C@_07KMHBLLCI@texkill?$AA@
0x6A5310: "public: virtual long __cdecl NXOF::XDataObj::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataObj@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x479C70: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::SplitSharedVertices(unsigned long * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?SplitSharedVertices@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAPEAKPEAI@Z
0x42A4C0: "const D3DXSHSim::CPRTBuffer::`vftable'" ??_7CPRTBuffer@D3DXSHSim@@6B@
0x4098C8: " ps_%u_%u
" ??_C@_0O@DOICLFLG@?5?5?5?5ps_?$CFu_?$CFu?6?$AA@
0x6A79F0: "public: virtual long __cdecl NXOF::TBinarySaveData::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinarySaveData@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x5F6B60: "protected: long __cdecl D3DXShader::CPSLegacyProgram::RemapConstants(void) __ptr64" ?RemapConstants@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x409540: "_lt" ??_C@_03EHELLBKB@_lt?$AA@
0x41003C: "WRAP1" ??_C@_05JECMOMOC@WRAP1?$AA@
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::BVHNode * __ptr64>::~GXArray<struct D3DXSHSim::BVHNode * __ptr64>(void) __ptr64" ??1?$GXArray@PEAUBVHNode@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x410890: "3WEIGHTS" ??_C@_08CBJNJAJD@3WEIGHTS?$AA@
0x675D10: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAlbedoFetch::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x4230E8: "virtual" ??_C@_07HIMIIOGA@virtual?$AA@
0x427478: "VOID" ??_C@_04KGKHEGKM@VOID?$AA@
0x406070: "D3DXValidMesh: The fix is to" ??_C@_0FL@BCJIGOLK@D3DXValidMesh?3?5?5?5?5?5The?5fix?5is?5to@
0x42DDC8: "Define Arithmetic Table 0x%02x: " ??_C@_0CH@KIJGKPAA@Define?5Arithmetic?5Table?50x?$CF02x?3?5@
0x45B050: "void __cdecl init_D3DXQuaternionSquadSetup(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionSquadSetup@@YAXPEAUD3DXQUATERNION@@00PEBU1@111@Z
0x460D90: "public: virtual long __cdecl D3DXMath::CMatrixStack::RotateAxis(struct D3DXVECTOR3 const * __ptr64,float) __ptr64" ?RotateAxis@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXVECTOR3@@M@Z
0x6200A0: "private: unsigned int __cdecl D3DXShader::CProgram::CompactPool_Score(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,unsigned int,int,unsigned int * __ptr64,unsigned int) __ptr64" ?CompactPool_Score@CProgram@D3DXShader@@AEAAIPEAU_D3DXCP_DATA@2@IIHPEAII@Z
0x5CEE40: "public: __cdecl D3DXShader::CNodeExpression::CNodeExpression(class D3DXShader::CNode * __ptr64,enum D3DXShader::_D3DXEXPR_OP,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int,struct D3DXShader::D3DXTOKEN const * __ptr64) __ptr64" ??0CNodeExpression@D3DXShader@@QEAA@PEAVCNode@1@W4_D3DXEXPR_OP@1@00HPEBUD3DXTOKEN@1@@Z
0x4237F0: "global variables" ??_C@_0BB@KDBAHHED@global?5variables?$AA@
0x415478: "ID3DXEffectCompiler: Error initi" ??_C@_0DI@EFONJCJO@ID3DXEffectCompiler?3?5Error?5initi@
0x6432D0: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::HemiIntersect(struct D3DXVECTOR3,struct D3DXVECTOR3,float,unsigned int,unsigned int,unsigned int) __ptr64" ?HemiIntersect@PRTSimpBVH@D3DXSHSim@@UEAAHUD3DXVECTOR3@@0MIII@Z
0x6A4760: "public: virtual void * __ptr64 __cdecl NXOF::XSrcResource::`vector deleting destructor'(unsigned int) __ptr64" ??_EXSrcResource@NXOF@@UEAAPEAXI@Z
0x6075E0: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitSrc(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitSrc@CVSProgram@D3DXShader@@MEAAJKKK@Z
0x5888D0: "private: void __cdecl D3DXEffects::CEffect::RolloverVariableTimers(void) __ptr64" ?RolloverVariableTimers@CEffect@D3DXEffects@@AEAAXXZ
0x401458: "__cdecl _imp_sscanf" __imp_sscanf
0x4A8E20: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::UnlockAttributeBuffer(void) __ptr64" ?UnlockAttributeBuffer@GXPatchMesh@D3DXMesh@@UEAAJXZ
0x42A020: "error X%u: " ??_C@_0M@MLFOEDLP@error?5X?$CFu?3?5?$AA@
0x63AF30: "public: void * __ptr64 __cdecl D3DXShader::CPPDefine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPDefine@D3DXShader@@QEAAPEAXI@Z
0x5F4F70: "protected: int __cdecl D3DXShader::CPSLegacyProgram::InitialCluster(unsigned long,int) __ptr64" ?InitialCluster@CPSLegacyProgram@D3DXShader@@IEAAHKH@Z
0x5241E0: D3DXLoadSurfaceFromResourceW
0x42C4C8: "Forward" ??_C@_07NALHMFBO@Forward?$AA@
0x408D08: "ps.2.a" ??_C@_06GJKLBPIG@ps?42?4a?$AA@
0x4094CC: " // " ??_C@_05NGJEOOHJ@?5?5?1?1?5?$AA@
0x484D00: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::RemapVSplitRecords(unsigned int * __ptr64) __ptr64" ?RemapVSplitRecords@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI@Z
0x4090F8: "sampler2D" ??_C@_09LBLNLNEA@sampler2D?$AA@
0x77F570: "int * __ptr64 __ptr64 D3DXShader::d3dxasm_vsp" ?d3dxasm_vsp@D3DXShader@@3PEAHEA
0x44AD60: "public: void * __ptr64 __cdecl D3DXAnimation::SAnimation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSAnimation@D3DXAnimation@@QEAAPEAXI@Z
0x596F00: "private: long __cdecl D3DXEffects::CEffect::ResizeShaderStateBlocks<0>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeShaderStateBlocks@$0A@@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x427480: "const D3DXShader::CPSLegacyProgram::`vftable'" ??_7CPSLegacyProgram@D3DXShader@@6B@
0x629610: "protected: long __cdecl D3DXShader::CProgram::ReorderInstructions(void) __ptr64" ?ReorderInstructions@CProgram@D3DXShader@@IEAAJXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexShaderConstantB(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantB@CLoggableDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x431000: "need dictionary" ??_C@_0BA@MOKMMFOD@need?5dictionary?$AA@
0x414DF0: "ID3DXEffectCompiler: State '%s' " ??_C@_0EC@NDGMLBBG@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexShaderConstantF(unsigned int,float * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantF@CLoggableDevice@D3DXEffects@@UEAAJIPEAMI@Z
0x521E60: D3DXFillCubeTextureTX
0x454280: D3DXSaveMeshHierarchyToFileW
0x4081A0: "const D3DXTex::CCodec_R8G8B8::`vftable'" ??_7CCodec_R8G8B8@D3DXTex@@6B@
0x6A4930: "public: virtual long __cdecl NXOF::TBinaryData::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@TBinaryData@NXOF@@UEAAJPEAU_GUID@@@Z
0x71B540: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateLandmarkUV(float * __ptr64,unsigned long,unsigned long & __ptr64) __ptr64" ?CalculateLandmarkUV@CIsochartMesh@D3DXIsochart@@AEAAJPEAMKAEAK@Z
0x4611F0: "void __cdecl D3DXMath::sh_eval_basis_3(float,float,float,float * __ptr64 const)" ?sh_eval_basis_3@D3DXMath@@YAXMMMQEAM@Z
0x472CF0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@CD3DXSkinInfo@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x408C7C: "tx" ??_C@_02LEKABFJP@tx?$AA@
0x402010: IID_ID3DXKeyframedAnimationSet
0x58FC30: "public: virtual long __cdecl D3DXEffects::CEffect::GetString(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?GetString@CEffect@D3DXEffects@@UEAAJPEBDPEAPEBD@Z
0x6C7080: "void __cdecl D3DX::jinit_c_master_control(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jinit_c_master_control@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x69C970: "public: virtual long __cdecl NXOF::TFile::RegisterEnumTemplates(struct ID3DXFileEnumObject * __ptr64) __ptr64" ?RegisterEnumTemplates@TFile@NXOF@@UEAAJPEAUID3DXFileEnumObject@@@Z
0x5E3860: "protected: long __cdecl D3DXShader::CShaderProgram::MatchComplexMad(int) __ptr64" ?MatchComplexMad@CShaderProgram@D3DXShader@@IEAAJH@Z
0x6F0950: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalculateAverageEdgeLength(void) __ptr64" ?CalculateAverageEdgeLength@CIsochartMesh@D3DXIsochart@@AEAAMXZ
0x423B60: "const D3DXShader::CNodeScope::`vftable'" ??_7CNodeScope@D3DXShader@@6B@
0x5894D0: "public: virtual long __cdecl D3DXEffects::CEffect::GetInt(char const * __ptr64,int * __ptr64) __ptr64" ?GetInt@CEffect@D3DXEffects@@UEAAJPEBDPEAH@Z
0x48AB50: "public: __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::~GXSimplifyMesh<unsigned int,0,4294967295>(void) __ptr64" ??1?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA@XZ
0x4225DC: "N" ??_C@_01NANMIPIL@N?$AA@
0x53F760: "private: long __cdecl D3DXTex::CImage::LoadDDS(void const * __ptr64,unsigned long,unsigned long) __ptr64" ?LoadDDS@CImage@D3DXTex@@AEAAJPEBXKK@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexShaderConstantI(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantI@CLoggableDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x428700: "const D3DXShader::CPSProgram::`vftable'" ??_7CPSProgram@D3DXShader@@6B@
0x42A630: "const D3DXSHSim::PRTCBMissSH::`vftable'" ??_7PRTCBMissSH@D3DXSHSim@@6B@
0x65DEC0: D3DXCreateTextureGutterHelper
0x429D20: "once" ??_C@_04KLFNICNF@once?$AA@
0x5593D0: "int __cdecl D3DXShader::compare(void const * __ptr64,void const * __ptr64)" ?compare@D3DXShader@@YAHPEBX0@Z
0x4101C0: "DESTBLEND" ??_C@_09IOFKNDHB@DESTBLEND?$AA@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_L16@D3DXTex@@UEAAPEAXI@Z
0x66EEE0: "protected: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::mySphereLevel>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@VmySphereLevel@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x45A860: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionNormalize(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionNormalize@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x4086E0: "#?RADIANCE
#File created by Micr" ??_C@_0FL@BDNGBEEH@?$CD?$DPRADIANCE?6?$CDFile?5created?5by?5Micr@
0x401DF0: "GetFontUnicodeRanges" ??_C@_0BF@NKHOEOL@GetFontUnicodeRanges?$AA@
0x5F1AE0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchCMP(void) __ptr64" ?MatchCMP@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x46DB00: "int __cdecl D3DXMesh::BValidMeshDecl(struct _D3DVERTEXELEMENT9 const * __ptr64 const,char const * __ptr64)" ?BValidMeshDecl@D3DXMesh@@YAHQEBU_D3DVERTEXELEMENT9@@PEBD@Z
0x5686F0: "long __cdecl D3DXShader::FXLJitValidate(void * __ptr64,unsigned long,unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64 * __ptr64)" ?FXLJitValidate@D3DXShader@@YAJPEAXKPEAPEAK1@Z
0x40F658: "STATEBLOCK" ??_C@_0L@LGNIJALB@STATEBLOCK?$AA@
0x410610: "MODULATEINVCOLOR_ADDALPHA" ??_C@_0BK@PMINFCMH@MODULATEINVCOLOR_ADDALPHA?$AA@
0x62F960: "private: long __cdecl D3DXShader::CProgram::SimplifyUnary(class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?SimplifyUnary@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@II@Z
0x4014A0: "__cdecl _imp__clearfp" __imp__clearfp
0x402330: IID_ID3DXSprite
0x40C270: "Invalid input register '%s' spec" ??_C@_0CG@NCKHPBIL@Invalid?5input?5register?5?8?$CFs?8?5spec@
0x401440: "__cdecl _imp_floorf" __imp_floorf
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G32R32F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_G32R32F@D3DXTex@@UEAAPEAXI@Z
0x409870: "nop" ??_C@_03GJPGFFDI@nop?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetTexture(unsigned long,struct IDirect3DBaseTexture9 * __ptr64 * __ptr64) __ptr64" ?GetTexture@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAPEAUIDirect3DBaseTexture9@@@Z
0x6A67B0: "public: virtual void * __ptr64 __cdecl NXOF::XDataObj::`vector deleting destructor'(unsigned int) __ptr64" ??_EXDataObj@NXOF@@UEAAPEAXI@Z
0x5CFB80: "public: virtual class D3DXShader::CNodeUsage * __ptr64 __cdecl D3DXShader::CNodeUsage::Copy(void) __ptr64" ?Copy@CNodeUsage@D3DXShader@@UEAAPEAV12@XZ
0x570480: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetLiteral(char const * __ptr64,int * __ptr64) __ptr64" ?GetLiteral@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAH@Z
0x42C278: "__cdecl _real@3ff5555555555555" __real@3ff5555555555555
0x40FE00: "DEBUGMONITORTOKEN" ??_C@_0BC@JMBBECCK@DEBUGMONITORTOKEN?$AA@
0x562ED0: "public: virtual long __cdecl D3DXShader::CConstantTable::SetInt(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,int) __ptr64" ?SetInt@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDH@Z
0x480120: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x6A4860: "public: virtual long __cdecl NXOF::TBinaryData::GetEnum(struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?GetEnum@TBinaryData@NXOF@@UEAAJPEAPEAUID3DXFileEnumObject@@@Z
0x6A2F60: "public: __cdecl NXOF::XTemplateMember::~XTemplateMember(void) __ptr64" ??1XTemplateMember@NXOF@@QEAA@XZ
0x66DB80: "void __cdecl D3DXSHSim::myMapSquareToHemisphere(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int)" ?myMapSquareToHemisphere@D3DXSHSim@@YAXPEAUD3DXVECTOR2@@PEAUD3DXVECTOR3@@I@Z
0x4292D0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0ED@COKNPLEJ@ID3DXFragmentLinker?3?3LinkShader?3@
0x64FA10: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetPerTexelAlbedo(struct IDirect3DTexture9 * __ptr64,unsigned int,struct ID3DXTextureGutterHelper * __ptr64) __ptr64" ?SetPerTexelAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUIDirect3DTexture9@@IPEAUID3DXTextureGutterHelper@@@Z
0x422B00: "Swizzle" ??_C@_07KJOHHBLE@Swizzle?$AA@
0x77B590: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_20InputOutput" ?g_20InputOutput@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x4562E0: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4Cross(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?init_D3DXVec4Cross@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11@Z
0x4659B0: D3DXSHEvalConeLight
0x429EF8: "DIRECT3D_VERSION" ??_C@_0BB@PEPJODKN@DIRECT3D_VERSION?$AA@
0x5B8B80: "protected: long __cdecl D3DXShader::CCompiler::EmitArgs(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitArgs@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII@Z
0x71A390: "public: unsigned __int64 __cdecl D3DXIsochart::CSparseMatrix<double>::Row::insert(unsigned __int64,double) __ptr64" ?insert@Row@?$CSparseMatrix@N@D3DXIsochart@@QEAA_K_KN@Z
0x42D878: "Unknown Adobe color transform co" ??_C@_0CG@KEGHCDOM@Unknown?5Adobe?5color?5transform?5co@
0x6DD930: "public: __cdecl D3DXIsochart::_IsochartVertex::~_IsochartVertex(void) __ptr64" ??1_IsochartVertex@D3DXIsochart@@QEAA@XZ
0x681AC0: "public: __cdecl D3DXSHSim::BVHNode::BVHNode(struct D3DXSHSim::SimpMeshStruct * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ??0BVHNode@D3DXSHSim@@QEAA@PEAUSimpMeshStruct@1@PEAII@Z
0x405F30: "D3DXValidIndices: A point(%d) wa" ??_C@_0EG@LJJIKJCK@D3DXValidIndices?3?5A?5point?$CI?$CFd?$CJ?5wa@
0x49BF70: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToIndexedBlendedMesh16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned long,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToIndexedBlendedMesh16@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@G$00$0PPPP@@2@KKPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAUID3DXMesh@@@Z
0x606ED0: "protected: long __cdecl D3DXShader::C30Program::ProcessVFaceVPos(void) __ptr64" ?ProcessVFaceVPos@C30Program@D3DXShader@@IEAAJXZ
0x7048B0: "public: static long __cdecl D3DXIsochart::CIsochartMesh::CheckMerageResult(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,bool & __ptr64)" ?CheckMerageResult@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAV12@11AEA_N@Z
0x40C190: "Invalid output register '%s' spe" ??_C@_0CH@EPGJGAHL@Invalid?5output?5register?5?8?$CFs?8?5spe@
0x6D7B60: "void __cdecl D3DX::png_read_filter_row(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,int)" ?png_read_filter_row@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_row_info_struct@1@PEAE2H@Z
0x456680: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4Hermite(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float)" ?c_D3DXVec4Hermite@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@111M@Z
0x4549A0: D3DXFloat16To32Array
0x454880: D3DXFloat32To16Array
0x55D120: "public: virtual unsigned long __cdecl D3DXShader::CConstantTable::GetBufferSize(void) __ptr64" ?GetBufferSize@CConstantTable@D3DXShader@@UEAAKXZ
0x422868: "redefinition of formal parameter" ??_C@_0CG@FICPNKBH@redefinition?5of?5formal?5parameter@
0x69BE40: "public: static long __cdecl NXOF::TEnumObject::CreateFromResource(struct HINSTANCE__ * __ptr64,char const * __ptr64,char const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TEnumObject * __ptr64 * __ptr64)" ?CreateFromResource@TEnumObject@NXOF@@SAJPEAUHINSTANCE__@@PEBD1PEAVTFile@2@PEAPEAV12@@Z
0x40C328: "invalid register '%s'" ??_C@_0BG@CDEBKFJO@invalid?5register?5?8?$CFs?8?$AA@
0x77F59C: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUucUmlyygUlyqUznwGEUkxsucOlyq@d3dxshaderfx" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUucUmlyygUlyqUznwGEUkxsucOlyq@d3dxshaderfx
0x6A4590: "public: virtual long __cdecl NXOF::XSrcMemory::Read(void * __ptr64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64) __ptr64" ?Read@XSrcMemory@NXOF@@UEAAJPEAX_K1PEA_K@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::Reset(struct _D3DPRESENT_PARAMETERS_ * __ptr64) __ptr64" ?Reset@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DPRESENT_PARAMETERS_@@@Z
0x46BE80: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetBoneOffsetMatrix(unsigned long,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetBoneOffsetMatrix@CD3DXSkinInfo@D3DXMesh@@UEAAJKPEBUD3DXMATRIX@@@Z
0x42A394: "__cdecl _real@3f666666" __real@3f666666
0x7985A0: "__cdecl _onexitend" __onexitend
0x69B7A0: "public: virtual unsigned long __cdecl NXOF::TBinaryLoad::Release(void) __ptr64" ?Release@TBinaryLoad@NXOF@@UEAAKXZ
0x6A5300: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::UnlockAttributeBuffer(void) __ptr64" ?UnlockAttributeBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x5E7A40: "protected: virtual long __cdecl D3DXShader::CShaderProgram::AddExtraSymbolTableEntries(class D3DXShader::CCommentBlock * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned int) __ptr64" ?AddExtraSymbolTableEntries@CShaderProgram@D3DXShader@@MEAAJPEAVCCommentBlock@2@PEAU_D3DXSHADER_CONSTANTINFO@@I@Z
0x4753A0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::DrawSubset(unsigned long) __ptr64" ?DrawSubset@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x61A770: "public: __cdecl D3DXShader::CProgram::CProgram(void) __ptr64" ??0CProgram@D3DXShader@@QEAA@XZ
0x409994: "<pre>" ??_C@_05KLIADOE@?$DMpre?$DO?$AA@
0x6A5E70: "[thunk]:public: virtual long __cdecl NXOF::XDataObj::GetId`adjustor{8}' (struct _GUID * __ptr64) __ptr64" ?GetId@XDataObj@NXOF@@W7EAAJPEAU_GUID@@@Z
0x40FFDC: "WRAP13" ??_C@_06LKPLMKII@WRAP13?$AA@
0x57E510: "private: long __cdecl D3DXEffects::CEffect::ValidateTypeAndData(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long) __ptr64" ?ValidateTypeAndData@CEffect@D3DXEffects@@AEAAJPEAPEAUSType@2@PEAPEAEK@Z
0x40BB98: "positiont" ??_C@_09DLNJCEEH@positiont?$AA@
0x5CF840: "public: virtual class D3DXShader::CNodeToken * __ptr64 __cdecl D3DXShader::CNodeToken::Copy(void) __ptr64" ?Copy@CNodeToken@D3DXShader@@UEAAPEAV12@XZ
0x5CDED0: "public: static class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CNode::Append(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64)" ?Append@CNode@D3DXShader@@SAPEAV12@PEAV12@0@Z
0x428850: "internal error: no profile exist" ??_C@_0EA@CINGFJDM@internal?5error?3?5no?5profile?5exist@
0x57A450: "long __cdecl D3DXEffects::ValidateHandleArray<struct D3DXEffects::STechnique>(struct D3DXEffects::STechnique * __ptr64 & __ptr64,unsigned long)" ??$ValidateHandleArray@USTechnique@D3DXEffects@@@D3DXEffects@@YAJAEAPEAUSTechnique@0@K@Z
0x77E978: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUnzgsUmlyygUlyqUznwGEUkxsnzgsOlyq@d3dxmath" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUnzgsUmlyygUlyqUznwGEUkxsnzgsOlyq@d3dxmath
0x5833F0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetPass(char const * __ptr64,unsigned int) __ptr64" ?GetPass@CEffect@D3DXEffects@@UEAAPEBDPEBDI@Z
0x5B8E00: "protected: long __cdecl D3DXShader::CCompiler::EmitEval(class D3DXShader::CNode * __ptr64) __ptr64" ?EmitEval@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@@Z
0x6E3810: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::add(struct D3DXIsochart::_IsochartVertex * __ptr64 const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBQEAU_IsochartVertex@2@@Z
0x608AD0: "protected: virtual long __cdecl D3DXShader::C30Program::EmitInstructions(void) __ptr64" ?EmitInstructions@C30Program@D3DXShader@@MEAAJXZ
0x72D28A: powf
0x76B430: "char const * __ptr64 * D3DXMesh::x_szDefaultNames" ?x_szDefaultNames@D3DXMesh@@3PAPEBDA
0x70A440: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessPlaneShape(bool & __ptr64) __ptr64" ?ProcessPlaneShape@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x72C350: "struct D3DXMATRIX * __ptr64 __cdecl intelsse3_D3DXMatrixInverse(struct D3DXMATRIX * __ptr64,float * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXMatrixInverse@@YAPEAUD3DXMATRIX@@PEAU1@PEAMPEBU1@@Z
0x6839B0: "int __cdecl eigen_power(double * __ptr64,int,int,double * __ptr64,double * __ptr64,double * __ptr64)" ?eigen_power@@YAHPEANHH000@Z
0x5230D0: D3DXLoadSurfaceFromFileInMemory
0x6A58D0: "public: virtual long __cdecl NXOF::XDataRef::GetEnum(struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?GetEnum@XDataRef@NXOF@@UEAAJPEAPEAUID3DXFileEnumObject@@@Z
0x639EB0: "protected: long __cdecl D3DXShader::CPreProcessor::DoPragmaPackMatrix(void) __ptr64" ?DoPragmaPackMatrix@CPreProcessor@D3DXShader@@IEAAJXZ
0x6A4B30: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@TBinaryDataRef@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x4340E0: "public: virtual void * __ptr64 __cdecl D3DXCore::CBufferA16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBufferA16@D3DXCore@@UEAAPEAXI@Z
0x52B230: "public: virtual void __cdecl D3DXTex::CCodec_R8G8B8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x54F530: D3DXGetShaderSize
0x40BA50: "v" ??_C@_01MHEDDDHA@v?$AA@
0x40BC4C: "sat" ??_C@_03KFHHDCHE@sat?$AA@
0x4097F8: "label" ??_C@_05IDCCNNGI@label?$AA@
0x6E7F60: "public: __cdecl D3DXIsochart::_IsochartVertex::_IsochartVertex(void) __ptr64" ??0_IsochartVertex@D3DXIsochart@@QEAA@XZ
0x5CDF00: "public: virtual void __cdecl D3DXTex::CCodec::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6774C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVertMonoPB::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestVertMonoPB@D3DXSHSim@@UEAAPEAXI@Z
0x5A7300: "protected: long __cdecl D3DXShader::CCompiler::EmitForLoop(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitForLoop@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@000PEAI@Z
0x423350: "asm_fragment" ??_C@_0N@DOBJBHDN@asm_fragment?$AA@
0x469C50: "long __cdecl D3DXMesh::ValidateIndices<unsigned int,0,4294967295>(unsigned int * __ptr64,unsigned long const * __ptr64,unsigned long,unsigned long,class D3DXCore::CStringStack * __ptr64)" ??$ValidateIndices@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAIPEBKKKPEAVCStringStack@D3DXCore@@@Z
0x42C338: "__cdecl _real@3f247ae160000000" __real@3f247ae160000000
0x410550: "ANISOTROPIC" ??_C@_0M@FBHCHPJF@ANISOTROPIC?$AA@
0x414DB8: "ID3DXEffectCompiler: Error in ty" ??_C@_0CM@JHOJMPHP@ID3DXEffectCompiler?3?5Error?5in?5ty@
0x6A7340: "public: virtual long __cdecl NXOF::TSaveObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TSaveObject@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x4231F8: "register" ??_C@_08DHHIDNEP@register?$AA@
0x641A20: "public: long __cdecl D3DXShader::CTokenize::GetToken(unsigned long,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?GetToken@CTokenize@D3DXShader@@QEAAJKPEAUD3DXTOKEN@2@@Z
0x429D18: "error" ??_C@_05KKCIMGE@error?$AA@
0x44AA00: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetNumSamples(void) __ptr64" ?GetNumSamples@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x61D610: "private: long __cdecl D3DXShader::CProgram::VectorizeLeft_DotProduct(class D3DXShader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_DotProduct@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@@Z
0x42C938: "[...]" ??_C@_05CLKOKHPD@?$FL?4?4?4?$FN?$AA@
0x594050: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixPointerArray@CEffect@D3DXEffects@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x49AB00: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToBlendedMesh16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToBlendedMesh16@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@G$00$0PPPP@@2@KPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAUID3DXMesh@@@Z
0x51F8F0: D3DXSaveSurfaceToFileInMemory
0x53EF90: "private: long __cdecl D3DXTex::CImage::LoadPNG(void const * __ptr64,unsigned long) __ptr64" ?LoadPNG@CImage@D3DXTex@@AEAAJPEBXK@Z
0x40BAB8: "POSITIONT" ??_C@_09LCIBJLA@POSITIONT?$AA@
0x405B5C: "__cdecl _real@3f372474" __real@3f372474
0x41C230: "internal error: unknown node" ??_C@_0BN@MGNLPBPN@internal?5error?3?5unknown?5node?$AA@
0x408D50: "integer constant register '%s' m" ??_C@_0FH@PHGMEDJN@integer?5constant?5register?5?8?$CFs?8?5m@
0x42E5E8: "Too many color components: %d, m" ??_C@_0CG@BEBDNOCG@Too?5many?5color?5components?3?5?$CFd?0?5m@
0x408E10: "Sampler variable '%s' does not s" ??_C@_0GN@JFPDPGGN@Sampler?5variable?5?8?$CFs?8?5does?5not?5s@
0x42C578: "HR" ??_C@_02PGLKMFED@HR?$AA@
0x409580: "_tessfactor" ??_C@_0M@BHICHDNE@_tessfactor?$AA@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R3G3B2::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R3G3B2@D3DXTex@@UEAAPEAXI@Z
0x42F590: "Extra compressed data" ??_C@_0BG@OKGHHCLP@Extra?5compressed?5data?$AA@
0x481CC0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Release(void) __ptr64" ?Release@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x5CDF00: "void __cdecl D3DX::__gl_noEdgeFlagData(unsigned char,void * __ptr64)" ?__gl_noEdgeFlagData@D3DX@@YAXEPEAX@Z
0x600E00: "public: virtual void * __ptr64 __cdecl D3DXShader::CPSLegacyProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPSLegacyProgram@D3DXShader@@UEAAPEAXI@Z
0x409864: "dp3" ??_C@_03MKGFENNH@dp3?$AA@
0x40C3E8: "bx2" ??_C@_03PIAGHCPC@bx2?$AA@
0x49FB40: "long __cdecl D3DXComputeTangentFrameInt(struct ID3DXMesh * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long const * __ptr64,float,float,float,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?D3DXComputeTangentFrameInt@@YAJPEAUID3DXMesh@@KKKKKKKKKPEBKMMMPEAPEAU1@PEAPEAUID3DXBuffer@@@Z
0x69EA90: "private: virtual __cdecl NXOF::TBinarySave::~TBinarySave(void) __ptr64" ??1TBinarySave@NXOF@@EEAA@XZ
0x61A880: "public: virtual __cdecl D3DXShader::CProgram::~CProgram(void) __ptr64" ??1CProgram@D3DXShader@@UEAA@XZ
0x6B09B0: "public: virtual long __cdecl NXOF::XObject::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XObject@NXOF@@UEAAJPEADPEA_K@Z
0x6CF770: "void __cdecl D3DX::__gl_projectPolygon(class D3DX::GLUtesselator * __ptr64)" ?__gl_projectPolygon@D3DX@@YAXPEAVGLUtesselator@1@@Z
0x427778: "%s%s is not supported on ps_1_%i" ??_C@_0CB@FOKOBKHD@?$CFs?$CFs?5is?5not?5supported?5on?5ps_1_?$CFi@
0x42E5A8: "Bogus DAC index %d" ??_C@_0BD@LDBBBMFL@Bogus?5DAC?5index?5?$CFd?$AA@
0x533320: "public: virtual void __cdecl D3DXTex::CCodec_V16U16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_V16U16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6A5E00: "[thunk]:public: virtual long __cdecl NXOF::XDataObj::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataObj@NXOF@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x57AD90: "private: long __cdecl D3DXEffects::CEffect::RebuildShaderBlock<0>(struct D3DXEffects::SBlock * __ptr64) __ptr64" ??$RebuildShaderBlock@$0A@@CEffect@D3DXEffects@@AEAAJPEAUSBlock@1@@Z
0x40939C: "max" ??_C@_03LJAEFNNE@max?$AA@
0x409AD0: "NULL" ??_C@_04HIBGFPH@NULL?$AA@
0x423428: "'%s': output only %s cannot have" ??_C@_0CF@MIFPKOMN@?8?$CFs?8?3?5output?5only?5?$CFs?5cannot?5have@
0x53BD50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_UYVY::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_UYVY@D3DXTex@@UEAAPEAXI@Z
0x425FE8: "maximum bool register index exce" ??_C@_0CF@KIIBGMJC@maximum?5bool?5register?5index?5exce@
0x6D1170: "void __cdecl D3DX::__gl_pqSortDelete(struct D3DX::PriorityQSort * __ptr64,long)" ?__gl_pqSortDelete@D3DX@@YAXPEAUPriorityQSort@1@J@Z
0x401508: "__cdecl _imp_acosf" __imp_acosf
0x4012E8: "__cdecl _imp_FindResourceW" __imp_FindResourceW
0x4012F8: "__cdecl _imp_TerminateProcess" __imp_TerminateProcess
0x77B7A0: "unsigned int * D3DXShader::g_Swizzle" ?g_Swizzle@D3DXShader@@3PAIA
0x4107D0: "CAMERASPACENORMAL" ??_C@_0BC@ECHLICGJ@CAMERASPACENORMAL?$AA@
0x524460: D3DXLoadVolumeFromResourceA
0x56A090: "public: __cdecl D3DXEffects::CEffectPool::CEffectPool(void) __ptr64" ??0CEffectPool@D3DXEffects@@QEAA@XZ
0x5FDE30: "public: virtual __cdecl D3DXShader::CPSLegacyProgram::~CPSLegacyProgram(void) __ptr64" ??1CPSLegacyProgram@D3DXShader@@UEAA@XZ
0x42A098: "float '%g'" ??_C@_0L@BEICCKBA@float?5?8?$CFg?8?$AA@
0x56F600: "long __cdecl D3DXEffects::Compiler::SetMatPtr(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int)" ?SetMatPtr@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEAPEBUD3DXMATRIX@@I@Z
0x401098: "__cdecl _imp_GetObjectA" __imp_GetObjectA
0x435680: "public: virtual long __cdecl D3DXCore::CSprite::SetTransform(struct D3DXMATRIX const * __ptr64) __ptr64" ?SetTransform@CSprite@D3DXCore@@UEAAJPEBUD3DXMATRIX@@@Z
0x6A05B0: "protected: virtual void * __ptr64 __cdecl NXOF::TBinaryLoad::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinaryLoad@NXOF@@MEAAPEAXI@Z
0x456CA0: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR4 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec4TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x6D4C50: "void __cdecl D3DX::png_do_dither(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64)" ?png_do_dither@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE11@Z
0x69BD40: "public: static long __cdecl NXOF::TEnumObject::CreateFromMemory(void const * __ptr64,unsigned __int64,class NXOF::TFile * __ptr64,class NXOF::TEnumObject * __ptr64 * __ptr64)" ?CreateFromMemory@TEnumObject@NXOF@@SAJPEBX_KPEAVTFile@2@PEAPEAV12@@Z
0x7283E0: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3TransformNormalArray_X64(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec3TransformNormalArray_X64@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x408FDC: "oPos" ??_C@_04KOCLEBPE@oPos?$AA@
0x410690: "BLENDCURRENTALPHA" ??_C@_0BC@IHJMGODP@BLENDCURRENTALPHA?$AA@
0x45B310: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneNormalize(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64)" ?c_D3DXPlaneNormalize@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@@Z
0x619470: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddPool(class D3DXShader::CPool * __ptr64) __ptr64" ?AddPool@CBaseProgram@D3DXShader@@QEAAIPEAVCPool@2@@Z
0x619550: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddArgument(class D3DXShader::CArgument * __ptr64) __ptr64" ?AddArgument@CBaseProgram@D3DXShader@@QEAAIPEAVCArgument@2@@Z
0x6A6EB0: "public: long __cdecl NXOF::TSaveObject::WriteDataPutReference(char const * __ptr64,struct _GUID const * __ptr64) __ptr64" ?WriteDataPutReference@TSaveObject@NXOF@@QEAAJPEBDPEBU_GUID@@@Z
0x6A5300: "protected: virtual int __cdecl D3DXShader::CShaderProgram::ViolatesWriteLim(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CShaderProgram@D3DXShader@@MEAAHPEAVCInstruction@2@I@Z
0x581D00: "public: __cdecl D3DXEffects::SAssignment::SAssignment(void) __ptr64" ??0SAssignment@D3DXEffects@@QEAA@XZ
0x59D910: "private: long __cdecl D3DXEffects::CEffect::ApplyCompatibleDecl(unsigned long * __ptr64) __ptr64" ?ApplyCompatibleDecl@CEffect@D3DXEffects@@AEAAJPEAK@Z
0x414C70: "ID3DXEffectCompiler: FVFs must n" ??_C@_0DE@KMNAGDHO@ID3DXEffectCompiler?3?5FVFs?5must?5n@
0x524540: D3DXLoadVolumeFromResourceW
0x781DFC: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhshrnUmlyygUlyqUznwGEUkxshshrnOlyq@d3dxshsim" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhshrnUmlyygUlyqUznwGEUkxshshrnOlyq@d3dxshsim
0x42FBF0: "Duplicate PLTE chunk" ??_C@_0BF@PMKDIIMG@Duplicate?5PLTE?5chunk?$AA@
0x401138: "__cdecl _imp_FindResourceA" __imp_FindResourceA
0x5CB5D0: "int __cdecl D3DXShader::d3dxshader_parse(void)" ?d3dxshader_parse@D3DXShader@@YAHXZ
0x429E60: "duplicate macro parameter '%s'" ??_C@_0BP@DMDMJAFB@duplicate?5macro?5parameter?5?8?$CFs?8?$AA@
0x409668: "setp" ??_C@_04PHJACMLG@setp?$AA@
0x42C7C0: "const NXOF::TBinaryDataRef::`vftable'" ??_7TBinaryDataRef@NXOF@@6B@
0x40F690: "SRGBTEXTURE" ??_C@_0M@JHOLBIKM@SRGBTEXTURE?$AA@
0x5816E0: "private: void __cdecl D3DXEffects::CEffect::DeleteDependencyCache(void) __ptr64" ?DeleteDependencyCache@CEffect@D3DXEffects@@AEAAXXZ
0x641EE0: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFace>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyFace@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x6E6ED0: "public: static class D3DXIsochart::ID3DXIsochartEngine * __ptr64 __cdecl D3DXIsochart::ID3DXIsochartEngine::CreateIsochartEngine(void)" ?CreateIsochartEngine@ID3DXIsochartEngine@D3DXIsochart@@SAPEAV12@XZ
0x45AF70: D3DXQuaternionSquad
0x405B68: "__cdecl _real@be800000" __real@be800000
0x4094C8: ",%d" ??_C@_03LEIBKMN@?0?$CFd?$AA@
0x622930: "private: void __cdecl D3DXShader::CProgram::RemoveDeadCode_Reference(unsigned int,unsigned int) __ptr64" ?RemoveDeadCode_Reference@CProgram@D3DXShader@@AEAAXII@Z
0x423088: "'%s': void functions cannot retu" ??_C@_0CL@LMCBEPBM@?8?$CFs?8?3?5void?5functions?5cannot?5retu@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPaletteEntries(unsigned int,struct tagPALETTEENTRY const * __ptr64) __ptr64" ?SetPaletteEntries@CLoggableDevice@D3DXEffects@@UEAAJIPEBUtagPALETTEENTRY@@@Z
0x405CC0: "__cdecl _real@3f80cc2a" __real@3f80cc2a
0x405C74: "__cdecl _real@3f880000" __real@3f880000
0x7073C0: "public: __cdecl D3DXIsochart::CMaxHeap<unsigned long,unsigned long>::~CMaxHeap<unsigned long,unsigned long>(void) __ptr64" ??1?$CMaxHeap@KK@D3DXIsochart@@QEAA@XZ
0x408154: "__cdecl _real@3b50ef9c" __real@3b50ef9c
0x408680: "__cdecl _real@3d888889" __real@3d888889
0x58E390: "private: long __cdecl D3DXEffects::CEffect::PackD(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64) __ptr64" ?PackD@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@@Z
0x45AEF0: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionSquad(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float)" ?init_D3DXQuaternionSquad@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@111M@Z
0x65BA20: "public: long __cdecl D3DXSHSim::CGutterHelper::VertToTexel(float * __ptr64,float * __ptr64,unsigned int,struct D3DXSHSim::myFace * __ptr64,struct D3DXVECTOR2 * __ptr64) __ptr64" ?VertToTexel@CGutterHelper@D3DXSHSim@@QEAAJPEAM0IPEAUmyFace@2@PEAUD3DXVECTOR2@@@Z
0x401BD0: "__cdecl _real@bf800000" __real@bf800000
0x5DD640: "protected: virtual unsigned long __cdecl D3DXShader::CShaderProgram::CoIssue(unsigned long) __ptr64" ?CoIssue@CShaderProgram@D3DXShader@@MEAAKK@Z
0x5A4CD0: "protected: long __cdecl D3DXShader::CCompiler::EmitClip(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitClip@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetStreamSource(unsigned int,struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetStreamSource@CLoggableDevice@D3DXEffects@@UEAAJIPEAPEAUIDirect3DVertexBuffer9@@PEAI1@Z
0x77DBC0: "short * NXOF::xofparse_table" ?xofparse_table@NXOF@@3PAFA
0x42E8C0: "Bogus input colorspace" ??_C@_0BH@BGDIGLHC@Bogus?5input?5colorspace?$AA@
0x408560: "const D3DXTex::CCodec_D16_LOCKABLE::`vftable'" ??_7CCodec_D16_LOCKABLE@D3DXTex@@6B@
0x46E7A0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x423360: "auto" ??_C@_04HAPDLBFF@auto?$AA@
0x571D30: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeAnnotation(class D3DXShader::CNodeDecl * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CVariable * __ptr64 * __ptr64) __ptr64" ?InitializeAnnotation@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNodeDecl@D3DXShader@@PEAVCData@23@1PEAPEAVCVariable@23@@Z
0x4463B0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::UnregisterAnimationSet(struct ID3DXAnimationSet * __ptr64) __ptr64" ?UnregisterAnimationSet@CAnimationController@D3DXAnimation@@UEAAJPEAUID3DXAnimationSet@@@Z
0x476490: "public: long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::LoadFromData(struct ID3DXMesh * __ptr64,unsigned long * __ptr64,unsigned char * __ptr64,unsigned long) __ptr64" ?LoadFromData@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@QEAAJPEAUID3DXMesh@@PEAKPEAEK@Z
0x480050: "public: virtual unsigned long __cdecl D3DXCore::CFont::AddRef(void) __ptr64" ?AddRef@CFont@D3DXCore@@UEAAKXZ
0x4100F8: "FOGDENSITY" ??_C@_0L@GIBCJAFE@FOGDENSITY?$AA@
0x44C520: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::SetRotationKey(unsigned int,unsigned int,struct _D3DXKEY_QUATERNION * __ptr64) __ptr64" ?SetRotationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_QUATERNION@@@Z
0x729FF4: intelsse3_D3DXMatrixMultiplyTranspose
0x5EE240: "public: __cdecl D3DXShader::CPSLegacyProgram::CPSLegacyProgram(void) __ptr64" ??0CPSLegacyProgram@D3DXShader@@QEAA@XZ
0x429704: "c_$" ??_C@_03GBCAPACF@c_$?$AA@
0x6A2D10: "public: long __cdecl NXOF::TSaveObject::WriteDWord(unsigned long) __ptr64" ?WriteDWord@TSaveObject@NXOF@@QEAAJK@Z
0x42E750: "Bogus sampling factors" ??_C@_0BH@HMMHPOPE@Bogus?5sampling?5factors?$AA@
0x4ADA60: "long __cdecl D3DXMesh::AddAdjacency(struct ID3DXFileSaveObject * __ptr64,struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddAdjacency@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAUID3DXMesh@@PEBKPEAUID3DXFileSaveData@@@Z
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeDecl::Print(void) __ptr64" ?Print@CNodeDecl@D3DXShader@@UEAAXXZ
0x433140: "oversubscribed distance tree" ??_C@_0BN@KBLCDIAI@oversubscribed?5distance?5tree?$AA@
0x6A5E50: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataRef::Release`adjustor{8}' (void) __ptr64" ?Release@XDataRef@NXOF@@W7EAAKXZ
0x4098B8: " vs_%u_%u
" ??_C@_0O@DDJMMFPB@?5?5?5?5vs_?$CFu_?$CFu?6?$AA@
0x5D2E20: "protected: long __cdecl D3DXShader::CShaderProgram::SortInstruction(void) __ptr64" ?SortInstruction@CShaderProgram@D3DXShader@@IEAAJXZ
0x6F6DC0: "private: void __cdecl D3DXIsochart::CIsochartMesh::DestroyPakingInfoBuffer(void) __ptr64" ?DestroyPakingInfoBuffer@CIsochartMesh@D3DXIsochart@@AEAAXXZ
0x40C8C8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$01$02$03$03$00@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x5EB030: "protected: long __cdecl D3DXShader::CShaderProgram::EmitIF(void) __ptr64" ?EmitIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x44AAB0: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumScaleKeys(unsigned int) __ptr64" ?GetNumScaleKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAII@Z
0x4304C4: "__cdecl _real@3dcccccd" __real@3dcccccd
0x405D28: "__cdecl _real@3ecccccd" __real@3ecccccd
0x42C540: "__cdecl _real@3fcccccd" __real@3fcccccd
0x40BC0C: "pp" ??_C@_02HLHADHEL@pp?$AA@
0x581D90: "public: __cdecl D3DXEffects::SAssignment::~SAssignment(void) __ptr64" ??1SAssignment@D3DXEffects@@QEAA@XZ
0x422608: "determinant" ??_C@_0M@OAMGFDFM@determinant?$AA@
0x6AC0A0: "class NXOF::XPrimitive const * __ptr64 __cdecl NXOF::XPrimitiveFromName(char const * __ptr64)" ?XPrimitiveFromName@NXOF@@YAPEBVXPrimitive@1@PEBD@Z
0x556510: D3DXDisassembleShader
0x406330: "const D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::`vftable'" ??_7?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@6B@
0x48A5C0: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ApplyVSplit(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?ApplyVSplit@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x425CD0: "__cdecl _real@3ee4f8b580000000" __real@3ee4f8b580000000
0x42DEE8: "Copyright (C) 1998, Thomas G. La" ??_C@_0CD@IMBKIDCD@Copyright?5?$CIC?$CJ?51998?0?5Thomas?5G?4?5La@
0x77CD40: "int use_sse" ?use_sse@@3HA
0x72AE20: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec2TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec2TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR2@@IPEBUD3DXMATRIX@@I@Z
0x72D462: sscanf
0x529A00: "public: long __cdecl D3DXTex::CCodecYUV::Fetch(unsigned int,unsigned int,int) __ptr64" ?Fetch@CCodecYUV@D3DXTex@@QEAAJIIH@Z
0x42E890: "Bogus marker length" ??_C@_0BE@OGLAEMOG@Bogus?5marker?5length?$AA@
0x578EE0: "private: long __cdecl D3DXEffects::CEffect::RelocateData(class D3DXEffects::CD3DXVariable * __ptr64,unsigned __int64 & __ptr64,unsigned __int64 & __ptr64,unsigned __int64 & __ptr64) __ptr64" ?RelocateData@CEffect@D3DXEffects@@AEAAJPEAVCD3DXVariable@2@AEA_K11@Z
0x6A4960: "public: virtual bool __cdecl NXOF::TBinarySaveReference::ResolveReference(char const * __ptr64,class NXOF::IBinarySaveObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinarySaveReference@NXOF@@UEAA_NPEBDPEAPEAVIBinarySaveObject@2@@Z
0x648F00: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::ReleaseGH(void) __ptr64" ?ReleaseGH@CPRTBuffer@D3DXSHSim@@UEAAJXZ
0x44DA30: "[thunk]:public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetAnimationIndexByName`adjustor{8}' (char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CCompressedAnimationSet@D3DXAnimation@@W7EAAJPEBDPEAI@Z
0x58F140: "private: long __cdecl D3DXEffects::CEffect::ConvertFXLOutput(struct D3DXEffects::SBlock * __ptr64,unsigned char * __ptr64,struct D3DXEffects::SAssignment * __ptr64) __ptr64" ?ConvertFXLOutput@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAEPEAUSAssignment@2@@Z
0x664AA0: "public: long __cdecl D3DXSHSim::myHashTable<class D3DXSHSim::myEdge>::Insert(class D3DXSHSim::myEdge * __ptr64) __ptr64" ?Insert@?$myHashTable@VmyEdge@D3DXSHSim@@@D3DXSHSim@@QEAAJPEAVmyEdge@2@@Z
0x676910: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestVertMono::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestVertMono@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x46DB60: D3DXGetDeclLength
0x4095D0: "_blendindices" ??_C@_0O@IDPJMGJF@_blendindices?$AA@
0x6F0E20: "private: void __cdecl D3DXIsochart::CIsochartMesh::ParameterizeOneFace(bool,struct D3DXIsochart::_IsochartFace * __ptr64) __ptr64" ?ParameterizeOneFace@CIsochartMesh@D3DXIsochart@@AEAAX_NPEAU_IsochartFace@2@@Z
0x428BF0: "vertex shader must minimally wri" ??_C@_0ED@BLFAFALO@vertex?5shader?5must?5minimally?5wri@
0x6C7720: "void __cdecl D3DX::jpeg_idct_1x1(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_1x1@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x6C7500: "void __cdecl D3DX::jpeg_idct_2x2(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_2x2@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x6C7190: "void __cdecl D3DX::jpeg_idct_4x4(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_4x4@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x409504: ", " ??_C@_02KEGNLNML@?0?5?$AA@
0x77C690: "short * D3DXShader::d3dxtok_rindex" ?d3dxtok_rindex@D3DXShader@@3PAFA
0x448840: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackDesc(unsigned int,struct _D3DXTRACK_DESC * __ptr64) __ptr64" ?SetTrackDesc@CAnimationController@D3DXAnimation@@UEAAJIPEAU_D3DXTRACK_DESC@@@Z
0x531BF0: "public: virtual void __cdecl D3DXTex::CCodec_D16_LOCKABLE::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_D16_LOCKABLE@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x452B60: "long __cdecl D3DXAnimation::AddSkinnedHeader(struct D3DXAnimation::SSaveContext * __ptr64,unsigned short,unsigned short,unsigned short,struct ID3DXFileSaveData * __ptr64)" ?AddSkinnedHeader@D3DXAnimation@@YAJPEAUSSaveContext@1@GGGPEAUID3DXFileSaveData@@@Z
0x408FAC: "." ??_C@_01LFCBOECM@?4?$AA@
0x449CF0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetSRT(double,unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64) __ptr64" ?GetSRT@CKeyframedAnimationSet@D3DXAnimation@@UEAAJNIPEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@0@Z
0x4084E0: "const D3DXTex::CCodec_V16U16::`vftable'" ??_7CCodec_V16U16@D3DXTex@@6B@
0x5CF0F0: "public: __cdecl D3DXShader::CNodeValue::CNodeValue(enum D3DXShader::_D3DXVALUE_TYPE,unsigned int,struct D3DXShader::D3DXTOKEN const * __ptr64) __ptr64" ??0CNodeValue@D3DXShader@@QEAA@W4_D3DXVALUE_TYPE@1@IPEBUD3DXTOKEN@1@@Z
0x47D8A0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::UpdateSkinnedMesh(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,void const * __ptr64,void * __ptr64) __ptr64" ?UpdateSkinnedMesh@CD3DXSkinInfo@D3DXMesh@@UEAAJPEBUD3DXMATRIX@@0PEBXPEAX@Z
0x4013E8: "__cdecl _imp_acos" __imp_acos
0x6748C0: "void __cdecl Lprintf(char const * __ptr64,...)" ?Lprintf@@YAXPEBDZZ
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<unsigned int>::~GXArray<unsigned int>(void) __ptr64" ??1?$GXArray@I@D3DXSHSim@@QEAA@XZ
0x406DD8: "D3DXCreateText: MakeLinesFromTTP" ??_C@_0CP@HMDHHOHO@D3DXCreateText?3?5MakeLinesFromTTP@
0x401078: "__cdecl _imp_CreateDIBSection" __imp_CreateDIBSection
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D16_LOCKABLE::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_D16_LOCKABLE@D3DXTex@@UEAAPEAXI@Z
0x42C8D0: "<%.8x-%.4x-%.4x-%.2x%.2x-%.2x%.2" ??_C@_0DD@OKANMMMB@?$DM?$CF?48x?9?$CF?44x?9?$CF?44x?9?$CF?42x?$CF?42x?9?$CF?42x?$CF?42@
0x6F2600: "private: long __cdecl D3DXIsochart::CIsochartMesh::InitOptimizeInfo(bool,bool,bool,bool,bool,float,unsigned long,unsigned long,bool,struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,bool & __ptr64) __ptr64" ?InitOptimizeInfo@CIsochartMesh@D3DXIsochart@@AEAAJ_N0000MKK0AEAU_ChartOptimizeInfo@2@AEA_N@Z
0x41051C: "COUNT2" ??_C@_06OEIDEKHE@COUNT2?$AA@
0x410418: "TEXCOORDSIZE1_1" ??_C@_0BA@FILNFHL@TEXCOORDSIZE1_1?$AA@
0x5CE010: "public: __cdecl D3DXShader::CNodeTree::CNodeTree(char const * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ??0CNodeTree@D3DXShader@@QEAA@PEBDPEAVCNode@1@11@Z
0x42E7D8: "Unsupported JPEG data precision " ??_C@_0CD@LDBDNLHK@Unsupported?5JPEG?5data?5precision?5@
0x51BA70: "private: long __cdecl D3DX::CFaceContext::SetupPrim(struct D3DXVECTOR2 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?SetupPrim@CFaceContext@D3DX@@AEAAJPEAUD3DXVECTOR2@@IIPEAI@Z
0x46E7C0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::LockAttributeBuffer(unsigned long,unsigned long * __ptr64 * __ptr64) __ptr64" ?LockAttributeBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAK@Z
0x63B0B0: "protected: int __cdecl D3DXShader::CPreProcessor::Token(void) __ptr64" ?Token@CPreProcessor@D3DXShader@@IEAAHXZ
0x422D58: "vector dimension must be between" ??_C@_0CK@MIGIDDBH@vector?5dimension?5must?5be?5between@
0x499730: "private: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::CloneMeshInternal(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,int,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshInternal@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@EEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@HKPEAK2PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x7147B0: "public: __cdecl D3DXIsochart::CProgressiveMesh::~CProgressiveMesh(void) __ptr64" ??1CProgressiveMesh@D3DXIsochart@@QEAA@XZ
0x42A988: "__cdecl _real@bf00068e" __real@bf00068e
0x69B320: "int __cdecl D3DXSHSim::ieeeck_(int * __ptr64,float * __ptr64,float * __ptr64)" ?ieeeck_@D3DXSHSim@@YAHPEAHPEAM1@Z
0x6A5300: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetFunctionByName(char const * __ptr64) __ptr64" ?GetFunctionByName@CEffect@D3DXEffects@@UEAAPEBDPEBD@Z
0x4655C0: D3DXSHDot
0x5ED9C0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMUL(void) __ptr64" ?EmitMUL@CShaderProgram@D3DXShader@@IEAAJXZ
0x6CA740: gluTessCallback
0x718BC0: "private: long __cdecl D3DXIsochart::CIsochartMesh::GenerateBoundaryCoord(class D3DXIsochart::dynamicarray<double> & __ptr64,unsigned long,class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64) __ptr64" ?GenerateBoundaryCoord@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@N@2@KAEBV?$dynamicarray@K@2@@Z
0x406BFC: "__cdecl _real@c0900000" __real@c0900000
0x69C6F0: "public: virtual void * __ptr64 __cdecl NXOF::TBinaryDataRef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinaryDataRef@NXOF@@UEAAPEAXI@Z
0x460C60: "public: virtual long __cdecl D3DXMath::CMatrixStack::LoadIdentity(void) __ptr64" ?LoadIdentity@CMatrixStack@D3DXMath@@UEAAJXZ
0x40952C: "_x2" ??_C@_03PKEHFCIO@_x2?$AA@
0x4087C0: "%u" ??_C@_02GMHACPFF@?$CFu?$AA@
0x446D20: "private: long __cdecl D3DXAnimation::CAnimationController::UpdateMatrices(void) __ptr64" ?UpdateMatrices@CAnimationController@D3DXAnimation@@AEAAJXZ
0x433420: "__stdcall _real" __real@28800000
0x6A4A10: "public: virtual unsigned long __cdecl NXOF::TBinaryData::AddRef(void) __ptr64" ?AddRef@TBinaryData@NXOF@@UEAAKXZ
0x44AA00: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumCallbackKeys(void) __ptr64" ?GetNumCallbackKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAIXZ
0x401870: "__cdecl _xi_a" __xi_a
0x40BC34: "x4" ??_C@_02OBHGOMPC@x4?$AA@
0x582030: "public: __cdecl D3DXEffects::CD3DXVariable::CD3DXVariable(void) __ptr64" ??0CD3DXVariable@D3DXEffects@@QEAA@XZ
0x46BF20: "public: virtual float __cdecl D3DXMesh::CD3DXSkinInfo::GetMinBoneInfluence(void) __ptr64" ?GetMinBoneInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAMXZ
0x429320: "ID3DXFragmentLinker::LinkShader:" ??_C@_0EG@BLLPEOGI@ID3DXFragmentLinker?3?3LinkShader?3@
0x6A2850: "private: long __cdecl NXOF::XTemplateMember::ResolveArraySize(class NXOF::XTemplate * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?ResolveArraySize@XTemplateMember@NXOF@@AEAAJPEAVXTemplate@2@PEA_K@Z
0x45B1A0: D3DXQuaternionBaryCentric
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetTexture(unsigned long,struct IDirect3DBaseTexture9 * __ptr64 * __ptr64) __ptr64" ?GetTexture@CLoggableDevice@D3DXEffects@@UEAAJKPEAPEAUIDirect3DBaseTexture9@@@Z
0x422B38: "techinque" ??_C@_09IDNELGEE@techinque?$AA@
0x410B18: "INVSRCCOLOR" ??_C@_0M@EBANDDAP@INVSRCCOLOR?$AA@
0x538080: "public: virtual void __cdecl D3DXTex::CCodec_D16_LOCKABLE::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_D16_LOCKABLE@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x5DBB00: "protected: long __cdecl D3DXShader::CShaderProgram::CompactEndIfs(void) __ptr64" ?CompactEndIfs@CShaderProgram@D3DXShader@@IEAAJXZ
0x44ABC0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetRotationKeys(unsigned int,struct _D3DXKEY_QUATERNION * __ptr64) __ptr64" ?GetRotationKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_QUATERNION@@@Z
0x71A690: "private: long __cdecl D3DXIsochart::CIsochartMesh::InitializeBarycentricEquation(class D3DXIsochart::CSparseMatrix<double> & __ptr64,class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::dynamicarray<double> const & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64) __ptr64" ?InitializeBarycentricEquation@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$CSparseMatrix@N@2@AEAV?$CVector@N@2@1AEBV?$dynamicarray@N@2@AEBV?$dynamicarray@K@2@@Z
0x408768: "__cdecl _real@3eb0c6f7a0b5ed8d" __real@3eb0c6f7a0b5ed8d
0x42C6B8: "CHAR" ??_C@_04IBPLICII@CHAR?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetCurrentTexturePalette(unsigned int) __ptr64" ?SetCurrentTexturePalette@CLoggableDevice@D3DXEffects@@UEAAJI@Z
0x44D0C0: "void __cdecl D3DXAnimation::RankKeysTopDown<struct _D3DXKEY_QUATERNION>(struct _D3DXKEY_QUATERNION * __ptr64,unsigned int,unsigned int * __ptr64)" ??$RankKeysTopDown@U_D3DXKEY_QUATERNION@@@D3DXAnimation@@YAXPEAU_D3DXKEY_QUATERNION@@IPEAI@Z
0x437A30: "public: __cdecl D3DXCore::CFont::~CFont(void) __ptr64" ??1CFont@D3DXCore@@QEAA@XZ
0x720E60: "public: __cdecl D3DXIsochart::CIsochartQueue<unsigned long>::~CIsochartQueue<unsigned long>(void) __ptr64" ??1?$CIsochartQueue@K@D3DXIsochart@@QEAA@XZ
0x410798: "CAMERASPACEREFLECTIONVECTOR" ??_C@_0BM@PACKNNII@CAMERASPACEREFLECTIONVECTOR?$AA@
0x409850: "dst" ??_C@_03HHBLCKEM@dst?$AA@
0x51BDD0: "public: long __cdecl D3DX::CFaceContext::AddFan(struct D3DXVECTOR2 * __ptr64,unsigned int,int) __ptr64" ?AddFan@CFaceContext@D3DX@@QEAAJPEAUD3DXVECTOR2@@IH@Z
0x618C40: "public: static void __cdecl D3DXShader::CInstruction::operator delete(void * __ptr64)" ??3CInstruction@D3DXShader@@SAXPEAX@Z
0x42CE30: "const NXOF::XDataObj::`vftable'{for `ID3DXFileData'}" ??_7XDataObj@NXOF@@6BID3DXFileData@@@
0x4012D0: "__cdecl _imp_GetTickCount" __imp_GetTickCount
0x5E9ED0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitDEF(unsigned int,float * __ptr64) __ptr64" ?EmitDEF@CShaderProgram@D3DXShader@@MEAAJIPEAM@Z
0x78226C: "int use_normal" ?use_normal@@3HA
0x41001C: "WRAP5" ??_C@_05PAEACJOG@WRAP5?$AA@
0x440E50: "public: virtual long __cdecl D3DXCore::CLine::SetPattern(unsigned long) __ptr64" ?SetPattern@CLine@D3DXCore@@UEAAJK@Z
0x57AC20: "public: long __cdecl D3DXEffects::SBlock::ResizeAssignments(unsigned short) __ptr64" ?ResizeAssignments@SBlock@D3DXEffects@@QEAAJG@Z
0x5A3360: "protected: long __cdecl D3DXShader::CCompiler::EmitATan2(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitATan2@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x516590: "long __cdecl D3DXMesh::MergeMaterialBuffers(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64)" ?MergeMaterialBuffers@D3DXMesh@@YAJPEAUID3DXBuffer@@K0KPEAPEAU2@@Z
0x422624: "ddx" ??_C@_03MCMHNALF@ddx?$AA@
0x4104B8: "XYZB4" ??_C@_05PHGHDMOD@XYZB4?$AA@
0x4AD360: "long __cdecl D3DXMesh::AddEffectDefaultFloats(struct ID3DXFileSaveObject * __ptr64,struct _D3DXEFFECTDEFAULT const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddEffectDefaultFloats@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXEFFECTDEFAULT@@PEAUID3DXFileSaveData@@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateAdditionalSwapChain(struct _D3DPRESENT_PARAMETERS_ * __ptr64,struct IDirect3DSwapChain9 * __ptr64 * __ptr64) __ptr64" ?CreateAdditionalSwapChain@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DPRESENT_PARAMETERS_@@PEAPEAUIDirect3DSwapChain9@@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawPrimitiveUP(enum _D3DPRIMITIVETYPE,unsigned int,void const * __ptr64,unsigned int) __ptr64" ?DrawPrimitiveUP@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@IPEBXI@Z
0x42C690: "UNICODE" ??_C@_07JNMBHMBK@UNICODE?$AA@
0x729900: intelsse_D3DXQuaternionMultiply
0x5C2760: "protected: long __cdecl D3DXShader::CParse::PushUsageType(class D3DXShader::CNode * __ptr64) __ptr64" ?PushUsageType@CParse@D3DXShader@@IEAAJPEAVCNode@2@@Z
0x42CD20: "const NXOF::XDataSaveObj::`vftable'{for `NXOF::XObject'}" ??_7XDataSaveObj@NXOF@@6BXObject@1@@
0x6A0D20: "protected: long __cdecl NXOF::TBinaryLoad::LoadTemplate(void const * __ptr64 & __ptr64,void const * __ptr64) __ptr64" ?LoadTemplate@TBinaryLoad@NXOF@@IEAAJAEAPEBXPEBX@Z
0x5CE280: "public: virtual int __cdecl D3DXShader::CNodeToken::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeToken@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x42F818: "Invalid interlace type specified" ??_C@_0CB@INFMBLLB@Invalid?5interlace?5type?5specified@
0x414C20: "ID3DXEffectCompiler: Dword expre" ??_C@_0EM@BNGMCGBN@ID3DXEffectCompiler?3?5Dword?5expre@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetLightEnable(unsigned long,int * __ptr64) __ptr64" ?GetLightEnable@CLoggableDevice@D3DXEffects@@UEAAJKPEAH@Z
0x42CAA4: "zip" ??_C@_03LCAAOJEC@zip?$AA@
0x422AF4: "Types" ??_C@_05MNBBFGB@Types?$AA@
0x408D00: "ps.2.b" ??_C@_06ECIGEMEF@ps?42?4b?$AA@
0x6E2C70: "public: __cdecl D3DXIsochart::CMaxFlow::list_type<int>::~list_type<int>(void) __ptr64" ??1?$list_type@H@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x42D908: "JFIF extension marker: RGB thumb" ??_C@_0DG@FCFDGNHE@JFIF?5extension?5marker?3?5RGB?5thumb@
0x5389F0: "public: virtual void __cdecl D3DXTex::CCodec_V16U16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_V16U16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x40C2E0: "temporary and constant registers" ??_C@_0EH@EMLNKHPK@temporary?5and?5constant?5registers@
0x61AAF0: "public: virtual void * __ptr64 __cdecl D3DXShader::CTReorderInstructions::`vector deleting destructor'(unsigned int) __ptr64" ??_ECTReorderInstructions@D3DXShader@@UEAAPEAXI@Z
0x425FC0: "maximum loop register index exce" ??_C@_0CF@ECNDJJLD@maximum?5loop?5register?5index?5exce@
0x414FA0: "ID3DXEffectCompiler: State '%s' " ??_C@_0FG@GBIDCIDO@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x781E08: "int eigenpow_failed" ?eigenpow_failed@@3HA
0x409A58: "
{
" ??_C@_07LEOPPF@?6?5?5?5?5?$HL?6?$AA@
0x59D340: "public: virtual long __cdecl D3DXEffects::CEffect::BeginParameterBlock(void) __ptr64" ?BeginParameterBlock@CEffect@D3DXEffects@@UEAAJXZ
0x4067D0: "const D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::`vftable'" ??_7?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@6B@
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeFunction::Print(void) __ptr64" ?Print@CNodeFunction@D3DXShader@@UEAAXXZ
0x6A21E0: "public: static class NXOF::XTemplateMember * __ptr64 __cdecl NXOF::XTemplateMember::Create(char const * __ptr64,char const * __ptr64,class NXOF::XTemplateList * __ptr64,class NXOF::XTemplateList * __ptr64,class NXOF::XPtrArray<class NXOF::XDimension,2> * __ptr64)" ?Create@XTemplateMember@NXOF@@SAPEAV12@PEBD0PEAVXTemplateList@2@1PEAV?$XPtrArray@VXDimension@NXOF@@$01@2@@Z
0x473770: "int __cdecl D3DXMesh::BEqualVertices(class D3DXMesh::CD3DXCrackDecl1,unsigned long,float * __ptr64 const,struct _D3DVERTEXELEMENT9 const * __ptr64 * __ptr64 const,unsigned long,unsigned long)" ?BEqualVertices@D3DXMesh@@YAHVCD3DXCrackDecl1@1@KQEAMQEAPEBU_D3DVERTEXELEMENT9@@KK@Z
0x582080: "public: __cdecl D3DXEffects::CD3DXVariable::~CD3DXVariable(void) __ptr64" ??1CD3DXVariable@D3DXEffects@@QEAA@XZ
0x4087E8: "32-bit_rle_rgbe" ??_C@_0BA@DOGODDO@32?9bit_rle_rgbe?$AA@
0x5BB170: "protected: void __cdecl D3DXShader::CParse::Error(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CParse@D3DXShader@@IEAAXPEAUD3DXTOKEN@2@IPEBDZZ
0x427890: "cannot perform texture lookup tw" ??_C@_0GB@ONLMFOH@cannot?5perform?5texture?5lookup?5tw@
0x6DBED0: "long __cdecl D3DXIMTTextureCbWrapNone(struct D3DXVECTOR2 const * __ptr64,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTTextureCbWrapNone@@YAJPEBUD3DXVECTOR2@@IPEAXPEAM@Z
0x405D88: "__cdecl _real@404c000000000000" __real@404c000000000000
0x42E058: "Failed to create temporary file " ??_C@_0CD@POKNOPOF@Failed?5to?5create?5temporary?5file?5@
0x605440: "protected: virtual int __cdecl D3DXShader::CPSProgram::IsDPNoSwizzle(class D3DXShader::CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CPSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@@Z
0x611700: "public: long __cdecl D3DXShader::SRegisterInfo::BranchPopRegisterState(void) __ptr64" ?BranchPopRegisterState@SRegisterInfo@D3DXShader@@QEAAJXZ
0x7279B0: "struct D3DXVECTOR2 * __ptr64 __cdecl D3DXVec2TransformCoord_X64(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec2TransformCoord_X64@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x72A9B0: "struct D3DXQUATERNION * __ptr64 __cdecl intelsse3_D3DXQuaternionRotationYawPitchRoll(struct D3DXQUATERNION * __ptr64,float,float,float)" ?intelsse3_D3DXQuaternionRotationYawPitchRoll@@YAPEAUD3DXQUATERNION@@PEAU1@MMM@Z
0x405CD8: "__cdecl _real@408ce690" __real@408ce690
0x402220: IID_ID3DXPatchMesh
0x439630: "public: __cdecl D3DXCore::CFont::CFont(void) __ptr64" ??0CFont@D3DXCore@@QEAA@XZ
0x77DB60: "short * NXOF::xofparse_gindex" ?xofparse_gindex@NXOF@@3PAFA
0x70F010: "public: __cdecl D3DXIsochart::CMaxHeap<int,unsigned long>::~CMaxHeap<int,unsigned long>(void) __ptr64" ??1?$CMaxHeap@HK@D3DXIsochart@@QEAA@XZ
0x427F80: "cannot bind sampler to sampler a" ??_C@_0EC@NCHFGBKN@cannot?5bind?5sampler?5to?5sampler?5a@
0x45AB80: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionExp(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionExp@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x40C380: "temporary, constant, and output " ??_C@_0FH@OCDHNJPF@temporary?0?5constant?0?5and?5output?5@
0x41C1B8: "__cdecl _real@c00921fb60000000" __real@c00921fb60000000
0x69F810: "public: void * __ptr64 __cdecl NXOF::XPtrArray<class NXOF::XIdentifier,5>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XPtrArray@VXIdentifier@NXOF@@$04@NXOF@@QEAAPEAXI@Z
0x405D10: "__cdecl _real@3f93cd3a" __real@3f93cd3a
0x602E20: "protected: long __cdecl D3DXShader::CPSProgram::PSEmitGE(void) __ptr64" ?PSEmitGE@CPSProgram@D3DXShader@@IEAAJXZ
0x437610: "public: virtual int __cdecl D3DXCore::CFont::GetTextMetricsA(struct tagTEXTMETRICA * __ptr64) __ptr64" ?GetTextMetricsA@CFont@D3DXCore@@UEAAHPEAUtagTEXTMETRICA@@@Z
0x437630: "public: virtual int __cdecl D3DXCore::CFont::GetTextMetricsW(struct tagTEXTMETRICW * __ptr64) __ptr64" ?GetTextMetricsW@CFont@D3DXCore@@UEAAHPEAUtagTEXTMETRICW@@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetViewport(struct _D3DVIEWPORT9 * __ptr64) __ptr64" ?GetViewport@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DVIEWPORT9@@@Z
0x405D08: "__cdecl _real@3e93cd3a" __real@3e93cd3a
0x52AFF0: "protected: void __cdecl D3DXTex::CCodec::DecodeGamma22(struct D3DXCOLOR * __ptr64) __ptr64" ?DecodeGamma22@CCodec@D3DXTex@@IEAAXPEAUD3DXCOLOR@@@Z
0x621080: "private: void __cdecl D3DXShader::CProgram::ParentChildInfo_ParentInfo(unsigned int,unsigned int,int) __ptr64" ?ParentChildInfo_ParentInfo@CProgram@D3DXShader@@AEAAXIIH@Z
0x611830: "public: long __cdecl D3DXShader::SRegisterInfo::UpdateRegisterInfo(struct D3DXShader::SInstruction * __ptr64,int * __ptr64) __ptr64" ?UpdateRegisterInfo@SRegisterInfo@D3DXShader@@QEAAJPEAUSInstruction@2@PEAH@Z
0x42C46C: "L" ??_C@_01OCOKONAJ@L?$AA@
0x513740: "public: long __cdecl D3DXMesh::CD3DXCrackDecl::SetDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?SetDeclaration@CD3DXCrackDecl@D3DXMesh@@QEAAJPEBU_D3DVERTEXELEMENT9@@@Z
0x49F4E0: D3DXSimplifyMesh
0x6E5A90: "private: long __cdecl D3DXIsochart::CIsochartEngine::InitializeCurrentChartHeap(void) __ptr64" ?InitializeCurrentChartHeap@CIsochartEngine@D3DXIsochart@@AEAAJXZ
0x6A4A30: "public: virtual long __cdecl D3DXAnimation::CAllocateHierarchyWrapper::DestroyFrame(struct _D3DXFRAME * __ptr64) __ptr64" ?DestroyFrame@CAllocateHierarchyWrapper@D3DXAnimation@@UEAAJPEAU_D3DXFRAME@@@Z
0x410014: "WRAP6" ??_C@_05NLGNHKCF@WRAP6?$AA@
0x401BE4: "__cdecl _real@7f7fffff" __real@7f7fffff
0x5427A0: "public: __cdecl D3DXTex::CBlt::~CBlt(void) __ptr64" ??1CBlt@D3DXTex@@QEAA@XZ
0x59C080: "private: long __cdecl D3DXEffects::CEffect::RecordSetBoolArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?RecordSetBoolArray@CEffect@D3DXEffects@@AEAAJPEBDPEBHI@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetRenderTarget(unsigned long,struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetRenderTarget@CLoggableDevice@D3DXEffects@@UEAAJKPEAUIDirect3DSurface9@@@Z
0x5C7C80: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::FunctionExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?FunctionExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0H@Z
0x72A3D7: intelsse3_D3DXQuaternionInverse
0x405BA0: "DisablePSGP" ??_C@_0M@GCJEAAPG@DisablePSGP?$AA@
0x621630: "protected: long __cdecl D3DXShader::CProgram::IdentityRemap(void) __ptr64" ?IdentityRemap@CProgram@D3DXShader@@IEAAJXZ
0x40C340: "invalid register '%s[...]'" ??_C@_0BL@ENKBHICH@invalid?5register?5?8?$CFs?$FL?4?4?4?$FN?8?$AA@
0x4579F0: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixTranspose(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixTranspose@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@@Z
0x47A780: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::AddVertex(unsigned char * __ptr64,unsigned short) __ptr64" ?AddVertex@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAEG@Z
0x6D88A0: "void __cdecl D3DX::png_handle_sRGB(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_sRGB@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x47DE10: D3DXCreateSkinInfoFromBlendedMesh
0x4092D8: " vPSize" ??_C@_07JIOMNANA@?5vPSize?$AA@
0x62AA20: "protected: long __cdecl D3DXShader::CProgram::Warning(class D3DXShader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CProgram@D3DXShader@@IEAAJPEAVCNode@2@IPEBDZZ
0x42F708: "Overflow in png_memcpy_check." ??_C@_0BO@EDCJOINC@Overflow?5in?5png_memcpy_check?4?$AA@
0x41C6B0: "'%s': entrypoint not found" ??_C@_0BL@EJCABLJC@?8?$CFs?8?3?5entrypoint?5not?5found?$AA@
0x61FE00: "private: unsigned int __cdecl D3DXShader::CProgram::CompactPool_Map(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?CompactPool_Map@CProgram@D3DXShader@@AEAAIPEAU_D3DXCP_DATA@2@III@Z
0x563FE0: "public: unsigned int __cdecl D3DXShader::CCommentBlock::SizeInDwords(void) __ptr64" ?SizeInDwords@CCommentBlock@D3DXShader@@QEAAIXZ
0x4680F0: "long __cdecl D3DXMesh::D3DXIntersect<unsigned int,0,4294967295>(struct ID3DXBaseMesh * __ptr64,int,unsigned long,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,int * __ptr64,unsigned long * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned int)" ??$D3DXIntersect@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAUID3DXBaseMesh@@HKPEBUD3DXVECTOR3@@1PEAHPEAKPEAM44PEAPEAUID3DXBuffer@@3I@Z
0x72D49E: tolower
0x422428: "tex3Dbias" ??_C@_09GPAPBMJG@tex3Dbias?$AA@
0x6D1860: "void __cdecl D3DX::png_write_row(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64)" ?png_write_row@D3DX@@YAXPEAUpng_struct_def@1@PEAE@Z
0x6A4700: "public: virtual void * __ptr64 __cdecl NXOF::XSrcMemory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXSrcMemory@NXOF@@UEAAPEAXI@Z
0x720F10: "public: __cdecl D3DXIsochart::CMaxFlow::~CMaxFlow(void) __ptr64" ??1CMaxFlow@D3DXIsochart@@QEAA@XZ
0x42F210: "PNG_WRITE_BGR_SUPPORTED is not d" ??_C@_0CI@HGMCNPKM@PNG_WRITE_BGR_SUPPORTED?5is?5not?5d@
0x426200: "_bias opportunity missed because" ??_C@_0DP@KGKAMION@_bias?5opportunity?5missed?5because@
0x409120: "textureCUBE" ??_C@_0M@BANKBBCM@textureCUBE?$AA@
0x40FEE0: "CLIPPLANEENABLE" ??_C@_0BA@BIIEKNDE@CLIPPLANEENABLE?$AA@
0x47ED30: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Release(void) __ptr64" ?Release@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x408C20: "vs_1_1" ??_C@_06DDPEBDBO@vs_1_1?$AA@
0x587530: "private: struct D3DXEffects::SHandle * __ptr64 __cdecl D3DXEffects::CEffect::FindValue(char const * __ptr64,unsigned long,int) __ptr64" ?FindValue@CEffect@D3DXEffects@@AEAAPEAUSHandle@2@PEBDKH@Z
0x46B9B0: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::AddRef(void) __ptr64" ?AddRef@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x411B50: "D3DX Effect Compiler" ??_C@_0BF@LANGPNOB@D3DX?5Effect?5Compiler?$AA@
0x5C3F80: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::TypeDim(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?TypeDim@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x6A64D0: "public: virtual void * __ptr64 __cdecl NXOF::XDataSaveObj::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXDataSaveObj@NXOF@@UEAAPEAXI@Z
0x495EC0: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::RecalcEdgeQEMS_Plane(unsigned short,unsigned short,int,unsigned short,unsigned short,unsigned short,unsigned short,unsigned char * __ptr64) __ptr64" ?RecalcEdgeQEMS_Plane@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAXGGHGGGGPEAE@Z
0x486EA0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetFVF(void) __ptr64" ?GetFVF@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x5DEBB0: "protected: static long __cdecl D3DXShader::CShaderProgram::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@CShaderProgram@D3DXShader@@KAJPEBDIKI0PEAX@Z
0x422F58: "dimension of conditional does no" ??_C@_0CO@PNHNCEPC@dimension?5of?5conditional?5does?5no@
0x4086B0: "const D3DXTex::CCodecDXT::`vftable'" ??_7CCodecDXT@D3DXTex@@6B@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G16R16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_G16R16@D3DXTex@@UEAAPEAXI@Z
0x429708: "v_%s" ??_C@_04OGLFKMEH@v_?$CFs?$AA@
0x6A4E10: "public: virtual bool __cdecl NXOF::TBinaryData::ResolveReference(void const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryData@NXOF@@UEAA_NPEBXPEAPEAVIBinaryLoadObject@2@@Z
0x6B0970: "public: virtual unsigned long __cdecl NXOF::XObject::AddRef(void) __ptr64" ?AddRef@XObject@NXOF@@UEAAKXZ
0x45B2C0: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneNormalize(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64)" ?init_D3DXPlaneNormalize@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@@Z
0x460B80: "public: virtual long __cdecl D3DXMath::CMatrixStack::Push(void) __ptr64" ?Push@CMatrixStack@D3DXMath@@UEAAJXZ
0x405ED0: "D3DXValidIndices: A neighbor tri" ??_C@_0FI@EFLJNNPN@D3DXValidIndices?3?5A?5neighbor?5tri@
0x449E00: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetCompressedData(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetCompressedData@CCompressedAnimationSet@D3DXAnimation@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x409228: " %c%-4u" ??_C@_07FKBNDOGH@?5?$CFc?$CF?94u?$AA@
0x6D8A60: "void __cdecl D3DX::png_handle_tRNS(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_tRNS@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x776600: "short * D3DXShader::d3dxasm_rindex" ?d3dxasm_rindex@D3DXShader@@3PAFA
0x527C30: D3DXSHProjectCubeMap
0x6A5E20: "public: virtual unsigned long __cdecl NXOF::XDataRef::Release(void) __ptr64" ?Release@XDataRef@NXOF@@UEAAKXZ
0x440F80: "public: virtual int __cdecl D3DXCore::CLine::GetAntialias(void) __ptr64" ?GetAntialias@CLine@D3DXCore@@UEAAHXZ
0x5E7D60: "public: virtual void * __ptr64 __cdecl D3DXShader::CShaderProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECShaderProgram@D3DXShader@@UEAAPEAXI@Z
0x699840: "double __cdecl D3DXSHSim::dlapy2_(double * __ptr64,double * __ptr64)" ?dlapy2_@D3DXSHSim@@YANPEAN0@Z
0x40989C: "#line " ??_C@_06HHLDHEME@?$CDline?5?$AA@
0x45D720: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec3TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR3@@IPEBUD3DXMATRIX@@I@Z
0x458F10: D3DXMatrixTransformation
0x40FF88: "COLORVERTEX" ??_C@_0M@JNGLFIB@COLORVERTEX?$AA@
0x676AB0: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestAdapt::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestAdapt@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x455F80: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3Project(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3Project@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33@Z
0x4225D8: "I" ??_C@_01JPJNBJEM@I?$AA@
0x40FCE8: "ADAPTIVETESS_Z" ??_C@_0P@JMBENPID@ADAPTIVETESS_Z?$AA@
0x69BBA0: "public: long __cdecl NXOF::TEnumObject::ValidateStream(void) __ptr64" ?ValidateStream@TEnumObject@NXOF@@QEAAJXZ
0x456650: D3DXVec4Hermite
0x542780: "public: __cdecl D3DXTex::CBlt::CBlt(void) __ptr64" ??0CBlt@D3DXTex@@QEAA@XZ
0x41058C: "TEMP" ??_C@_04JKHNIKCB@TEMP?$AA@
0x4104E8: "DIRECTIONAL" ??_C@_0M@OHINNGCO@DIRECTIONAL?$AA@
0x6A9370: "public: int __cdecl NXOF::XArray<class NXOF::XDataPart * __ptr64,10>::Add(class NXOF::XDataPart * __ptr64 & __ptr64) __ptr64" ?Add@?$XArray@PEAVXDataPart@NXOF@@$09@NXOF@@QEAAHAEAPEAVXDataPart@2@@Z
0x42A0A8: "integer '%uul'" ??_C@_0P@FDDIJABK@integer?5?8?$CFuul?8?$AA@
0x429C98: "unexpected #elif" ??_C@_0BB@HDIEBLGL@unexpected?5?$CDelif?$AA@
0x422A88: "'%s': cannot %sconvert from '%s'" ??_C@_0CJ@LMNNJNCG@?8?$CFs?8?3?5cannot?5?$CFsconvert?5from?5?8?$CFs?8@
0x42E3B8: "Premature end of input file" ??_C@_0BM@KEKMMNGA@Premature?5end?5of?5input?5file?$AA@
0x427D30: "literal values outside range -1 " ??_C@_0EO@HCBBMCFE@literal?5values?5outside?5range?5?91?5@
0x6E3B50: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportFaceIndexBuffer<unsigned short>(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ??$FillExportFaceIndexBuffer@G@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@1@PEAUID3DXBuffer@@@Z
0x409030: "oC%u" ??_C@_04MHNABGBF@oC?$CFu?$AA@
0x5CE760: "public: __cdecl D3DXShader::CNodeArray::CNodeArray(class D3DXShader::CNode * __ptr64,unsigned int) __ptr64" ??0CNodeArray@D3DXShader@@QEAA@PEAVCNode@1@I@Z
0x406E30: "D3DXCreateText: MakeDisplayListF" ??_C@_0DB@GNKGHNIA@D3DXCreateText?3?5MakeDisplayListF@
0x415570: "ID3DXEffectCompiler::CompileEffe" ??_C@_0FJ@MPKAFOCH@ID3DXEffectCompiler?3?3CompileEffe@
0x6D1720: "struct D3DX::png_info_struct * __ptr64 __cdecl D3DX::png_create_info_struct(struct D3DX::png_struct_def * __ptr64)" ?png_create_info_struct@D3DX@@YAPEAUpng_info_struct@1@PEAUpng_struct_def@1@@Z
0x4259C0: "Inconsistent semantic definition" ??_C@_0CM@IGINMMAI@Inconsistent?5semantic?5definition@
0x563890: "public: virtual char const * __ptr64 __cdecl D3DXShader::CTextureShader::GetConstantElement(char const * __ptr64,unsigned int) __ptr64" ?GetConstantElement@CTextureShader@D3DXShader@@UEAAPEBDPEBDI@Z
0x72D486: floorf
0x405E10: "__cdecl _real@404e000000000000" __real@404e000000000000
0x415540: "ID3DXEffectCompiler: Compilation" ??_C@_0CI@JEBMNAED@ID3DXEffectCompiler?3?5Compilation@
0x405CEC: "__cdecl _real@3ffeb77f" __real@3ffeb77f
0x410994: "EXP" ??_C@_03KKGFKKLA@EXP?$AA@
0x4094F4: "1-" ??_C@_02FDNPDKF@1?9?$AA@
0x640600: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexFloatSuffix(char const * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?LexFloatSuffix@CTokenize@D3DXShader@@IEAAIPEBDPEAUD3DXTOKEN@2@@Z
0x6A4AD0: "public: virtual long __cdecl NXOF::TBinaryDataRef::Unlock(void) __ptr64" ?Unlock@TBinaryDataRef@NXOF@@UEAAJXZ
0x5EAF00: "protected: long __cdecl D3DXShader::CShaderProgram::EmitSINCOS(void) __ptr64" ?EmitSINCOS@CShaderProgram@D3DXShader@@IEAAJXZ
0x53AB10: "public: virtual void __cdecl D3DXTex::CCodecDXT::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodecDXT@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x422E60: "incorrect number of arguments to" ??_C@_0DK@EPICAKA@incorrect?5number?5of?5arguments?5to@
0x64C6B0: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SubSurfFaceSamp>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@USubSurfFaceSamp@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x6E7220: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Partition(unsigned long,float,unsigned long & __ptr64,float & __ptr64,unsigned long * __ptr64) __ptr64" ?Partition@CIsochartEngine@D3DXIsochart@@UEAAJKMAEAKAEAMPEAK@Z
0x714E40: "public: __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::~CMaxHeap<double,unsigned long>(void) __ptr64" ??1?$CMaxHeap@NK@D3DXIsochart@@QEAA@XZ
0x47D680: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetFVF(unsigned long) __ptr64" ?SetFVF@CD3DXSkinInfo@D3DXMesh@@UEAAJK@Z
0x454F30: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec2Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec2Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR2@@PEBUD3DXMATRIX@@@Z
0x405BB0: "const D3DXMath::CMatrixStack::`vftable'" ??_7CMatrixStack@D3DXMath@@6B@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R32F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R32F@D3DXTex@@UEAAPEAXI@Z
0x401940: "const D3DXCore::CStringBuffer::`vftable'" ??_7CStringBuffer@D3DXCore@@6B@
0x6D8640: "void __cdecl D3DX::png_handle_IEND(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_IEND@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x405D04: "__cdecl _real@3f5db3d7" __real@3f5db3d7
0x40FC78: "CCW_STENCILZFAIL" ??_C@_0BB@NPMDKIGE@CCW_STENCILZFAIL?$AA@
0x593F00: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixArray@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawPrimitive(enum _D3DPRIMITIVETYPE,unsigned int,unsigned int) __ptr64" ?DrawPrimitive@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@II@Z
0x4290E8: "zw" ??_C@_02DJKGCEFK@zw?$AA@
0x45A410: D3DXQuaternionRotationAxis
0x6F2E50: "private: void __cdecl D3DXIsochart::CIsochartMesh::PrepareInternalVertOpt(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,struct D3DXIsochart::_VertexOptimizeInfo & __ptr64) __ptr64" ?PrepareInternalVertOpt@CIsochartMesh@D3DXIsochart@@AEAAXAEAU_ChartOptimizeInfo@2@AEAU_VertexOptimizeInfo@2@@Z
0x5173B0: "long __cdecl D3DXMesh::SetVertexAttributes(struct D3DXMesh::SLoadedFace * __ptr64,unsigned long,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR2 * __ptr64,struct D3DXMesh::SLoadVertex * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?SetVertexAttributes@D3DXMesh@@YAJPEAUSLoadedFace@1@KPEAUD3DXVECTOR3@@PEAUD3DXVECTOR2@@PEAPEAUSLoadVertex@1@PEAK4@Z
0x4232F4: "const" ??_C@_05BNCCCJPP@const?$AA@
0x42E4E0: "Didn't expect more than one scan" ??_C@_0CB@DMGINPNE@Didn?8t?5expect?5more?5than?5one?5scan@
0x55DD60: "public: static long __cdecl D3DXShader::SetShaderConstant<1,2,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$01$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawRectPatch(unsigned int,float const * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64) __ptr64" ?DrawRectPatch@CLoggableDevice@D3DXEffects@@UEAAJIPEBMPEBU_D3DRECTPATCH_INFO@@@Z
0x6D2A60: "unsigned long __cdecl D3DX::png_get_PLTE(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_color_struct * __ptr64 * __ptr64,int * __ptr64)" ?png_get_PLTE@D3DX@@YAKPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAPEAUpng_color_struct@1@PEAH@Z
0x40BB7C: "sample" ??_C@_06CPGBIIAO@sample?$AA@
0x4810C0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ClonePMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMeshFVF@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXPMesh@@@Z
0x401478: "__cdecl _imp__setjmp" __imp__setjmp
0x640740: "public: long __cdecl D3DXShader::CTErrors::SetWarningSpecifier(unsigned int,unsigned int) __ptr64" ?SetWarningSpecifier@CTErrors@D3DXShader@@QEAAJII@Z
0x485520: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ClonePMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,float * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMeshFVF@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAKPEAMPEAPEAUID3DXPMesh@@@Z
0x408BF8: "vs_3_0" ??_C@_06IAOGOKNE@vs_3_0?$AA@
0x574580: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposeArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x425AB0: "maximum constant register index " ??_C@_0FH@MLOIENHF@maximum?5constant?5register?5index?5@
0x415A90: "ID3DXEffectCompiler: There was a" ??_C@_0EN@NOIIIIFB@ID3DXEffectCompiler?3?5There?5was?5a@
0x61FC50: "private: long __cdecl D3DXShader::CProgram::CombinePools(unsigned int,unsigned long,unsigned long) __ptr64" ?CombinePools@CProgram@D3DXShader@@AEAAJIKK@Z
0x6D1660: "void __cdecl D3DX::png_reset_crc(struct D3DX::png_struct_def * __ptr64)" ?png_reset_crc@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x44B550: "void __cdecl D3DXAnimation::D3DXFindVector3(double,int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int * __ptr64,struct D3DXVECTOR3 * __ptr64)" ?D3DXFindVector3@D3DXAnimation@@YAXNHIPEAU_D3DXKEY_VECTOR3@@PEAIPEAUD3DXVECTOR3@@@Z
0x4094B8: "::" ??_C@_02MOLJINC@?3?3?$AA@
0x65F790: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFace>::SetSize(unsigned int) __ptr64" ?SetSize@?$GXArray@UmyFace@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x562170: "public: long __cdecl D3DXShader::CConstantTable::Initialize(unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?Initialize@CConstantTable@D3DXShader@@QEAAJPEBKPEAPEAUID3DXBuffer@@@Z
0x42CB10: "const NXOF::XSrcMemory::`vftable'" ??_7XSrcMemory@NXOF@@6B@
0x72D426: longjmp
0x425C28: "Error: invalid register '%s' in " ??_C@_0DC@BPHMENKK@Error?3?5invalid?5register?5?8?$CFs?8?5in?5@
0x40C7F0: "const D3DXShader::CConstantTable::`vftable'" ??_7CConstantTable@D3DXShader@@6B@
0x6A5970: "public: virtual long __cdecl NXOF::XDataRef::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@XDataRef@NXOF@@UEAAJPEAU_GUID@@@Z
0x589D70: "public: virtual long __cdecl D3DXEffects::CEffect::GetIntArray(char const * __ptr64,int * __ptr64,unsigned int) __ptr64" ?GetIntArray@CEffect@D3DXEffects@@UEAAJPEBDPEAHI@Z
0x5C6860: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::VariableDecl(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?VariableDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@000@Z
0x5C2850: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::Eval(class D3DXShader::CNode * __ptr64) __ptr64" ?Eval@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x42EA08: "Bogus message code %d" ??_C@_0BG@MIBALFBH@Bogus?5message?5code?5?$CFd?$AA@
0x422B70: "undeclared identifier '%s'" ??_C@_0BL@IPAJHPPO@undeclared?5identifier?5?8?$CFs?8?$AA@
0x434630: D3DXCreateBuffer
0x423A68: "DwordExpr" ??_C@_09IJNPIMHI@DwordExpr?$AA@
0x681F00: "public: __cdecl D3DXSHSim::PRTSimpBVH::PRTSimpBVH(void) __ptr64" ??0PRTSimpBVH@D3DXSHSim@@QEAA@XZ
0x77C240: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_VS20OutputSemantic" ?g_VS20OutputSemantic@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x618960: "public: int __cdecl D3DXShader::CInstruction::IsElse(void) __ptr64" ?IsElse@CInstruction@D3DXShader@@QEAAHXZ
0x4A8BD0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetFVF(void) __ptr64" ?GetFVF@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x72D7E0: rand
0x40BA34: "i" ??_C@_01KBJDNOO@i?$AA@
0x53A4D0: "public: virtual void __cdecl D3DXTex::CCodecDXT::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodecDXT@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x406428: "__cdecl _real@358637bd" __real@358637bd
0x406EC0: "D3DXCreateText: CreateOFContext " ??_C@_0CI@BGGLDAKD@D3DXCreateText?3?5CreateOFContext?5@
0x408198: "__cdecl _real@447fc000" __real@447fc000
0x59B660: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::EndParameterBlock(void) __ptr64" ?EndParameterBlock@CEffect@D3DXEffects@@UEAAPEBDXZ
0x6EBCE0: "public: __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::~CMaxHeap<float,unsigned long>(void) __ptr64" ??1?$CMaxHeap@MK@D3DXIsochart@@QEAA@XZ
0x44A9A0: "public: virtual unsigned long __cdecl D3DXEffects::Compiler::CEffectCompiler::AddRef(void) __ptr64" ?AddRef@CEffectCompiler@Compiler@D3DXEffects@@UEAAKXZ
0x44A9D0: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumAnimations(void) __ptr64" ?GetNumAnimations@CKeyframedAnimationSet@D3DXAnimation@@UEAAIXZ
0x489300: "long __cdecl GXGenerateAdjacency<unsigned short,65535>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,float,unsigned long * __ptr64)" ??$GXGenerateAdjacency@G$0PPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBU_D3DVERTEXELEMENT9@@KIIPEAU_D3DXATTRIBUTERANGE@@IMPEAK@Z
0x422970: "division by zero" ??_C@_0BB@OMEBCKB@division?5by?5zero?$AA@
0x408C90: "ps_2_x" ??_C@_06GDCKHNIG@ps_2_x?$AA@
0x55DBB0: "public: static long __cdecl D3DXShader::SetShaderConstant<1,1,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$00$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x405CB8: "__cdecl _real@4095ddce" __real@4095ddce
0x459090: D3DXMatrixAffineTransformation
0x5518D0: D3DXGatherFragmentsFromResourceW
0x59DA60: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetTexture(unsigned long,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?SetTexture@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAUIDirect3DBaseTexture9@@@Z
0x471FC0: "private: double __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::DGenerateBorderError(unsigned int,unsigned int,struct D3DXVECTOR3 * __ptr64,unsigned char * __ptr64) __ptr64" ?DGenerateBorderError@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAANIIPEAUD3DXVECTOR3@@PEAE@Z
0x42F5D8: "Invalid attempt to read row data" ??_C@_0CB@KCPNIGFM@Invalid?5attempt?5to?5read?5row?5data@
0x4010A8: "__cdecl _imp_SetMapMode" __imp_SetMapMode
0x42D9E8: "Closed temporary file %s" ??_C@_0BJ@KDCGAOJB@Closed?5temporary?5file?5?$CFs?$AA@
0x6AC260: NFMcompress_init
0x6E2DC0: "public: void * __ptr64 __cdecl D3DXIsochart::CIsochartMesh::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCIsochartMesh@D3DXIsochart@@QEAAPEAXI@Z
0x478950: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CreateEmptyMesh(void) __ptr64" ?CreateEmptyMesh@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x6A9370: "public: int __cdecl NXOF::XArray<class NXOF::IBinarySaveObject * __ptr64,10>::Add(class NXOF::IBinarySaveObject * __ptr64 & __ptr64) __ptr64" ?Add@?$XArray@PEAVIBinarySaveObject@NXOF@@$09@NXOF@@QEAAHAEAPEAVIBinarySaveObject@2@@Z
0x4293E0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0JK@OIPCEGGI@ID3DXFragmentLinker?3?3LinkShader?3@
0x5586F0: "protected: unsigned long __cdecl D3DXShader::CAssembler::DecodeSwizzle(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?DecodeSwizzle@CAssembler@D3DXShader@@IEAAKPEAUD3DXTOKEN@2@@Z
0x406680: "const D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::`vftable'" ??_7?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@6B@
0x44A9A0: "public: virtual unsigned long __cdecl D3DXAnimation::CCompressedAnimationSet::AddRef(void) __ptr64" ?AddRef@CCompressedAnimationSet@D3DXAnimation@@UEAAKXZ
0x5A57F0: "protected: long __cdecl D3DXShader::CCompiler::Unalias(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?Unalias@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII@Z
0x410B5C: "PHONG" ??_C@_05CMHLHEEA@PHONG?$AA@
0x7985B0: "__cdecl pRawDllMain" _pRawDllMain
0x408770: "%f%s" ??_C@_04BECFKOHH@?$CFf?$CFs?$AA@
0x40FEB0: "POINTSIZE_MAX" ??_C@_0O@HPIDPBID@POINTSIZE_MAX?$AA@
0x472B00: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::Init(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64 const,class D3DXMesh::CBone * __ptr64,unsigned long) __ptr64" ?Init@CD3DXSkinInfo@D3DXMesh@@QEAAJKQEBU_D3DVERTEXELEMENT9@@PEAVCBone@2@K@Z
0x483290: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GatherVSplitInfo(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?GatherVSplitInfo@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x42C448: "Safe minimum" ??_C@_0N@ECFLIEIM@Safe?5minimum?$AA@
0x4020B0: DXFILEOBJ_EffectInstance
0x6AA360: "public: virtual unsigned long __cdecl NXOF::XDataArray<char const * __ptr64,10>::Release(void) __ptr64" ?Release@?$XDataArray@PEBD$09@NXOF@@UEAAKXZ
0x40FCB8: "ENABLEADAPTIVETESSELLATION" ??_C@_0BL@HPEBCGCH@ENABLEADAPTIVETESSELLATION?$AA@
0x4085A0: "const D3DXTex::CCodec_G16R16F::`vftable'" ??_7CCodec_G16R16F@D3DXTex@@6B@
0x425F60: "internal error: unexpected input" ??_C@_0CP@LMIPEEOH@internal?5error?3?5unexpected?5input@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawTriPatch(unsigned int,float const * __ptr64,struct _D3DTRIPATCH_INFO const * __ptr64) __ptr64" ?DrawTriPatch@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBMPEBU_D3DTRIPATCH_INFO@@@Z
0x40FA84: "FVF" ??_C@_03KONGJNID@FVF?$AA@
0x42FCF0: "Invalid gAMA after IDAT" ??_C@_0BI@POPIJBNN@Invalid?5gAMA?5after?5IDAT?$AA@
0x60B940: "protected: long __cdecl D3DXShader::CVSProgram::VSMatchDST(void) __ptr64" ?VSMatchDST@CVSProgram@D3DXShader@@IEAAJXZ
0x6A41A0: "public: int __cdecl NXOF::ZipDecompressor::Init(void) __ptr64" ?Init@ZipDecompressor@NXOF@@QEAAHXZ
0x456890: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4CatmullRom(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float)" ?c_D3DXVec4CatmullRom@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@111M@Z
0x77CD2C: "int pca_iters" ?pca_iters@@3HA
0x4022D0: IID_ID3DXFileSaveObject
0x40BAC8: "TESSFACTOR" ??_C@_0L@PPFCHDAK@TESSFACTOR?$AA@
0x6A4C50: "public: virtual long __cdecl NXOF::TEnumObject::GetFile(struct ID3DXFile * __ptr64 * __ptr64) __ptr64" ?GetFile@TEnumObject@NXOF@@UEAAJPEAPEAUID3DXFile@@@Z
0x4904A0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::Clone(struct ID3DXSkinInfo * __ptr64 * __ptr64) __ptr64" ?Clone@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAPEAUID3DXSkinInfo@@@Z
0x41095C: "COLOR2" ??_C@_06DFECKEFA@COLOR2?$AA@
0x676030: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTVertAlbedoFetch::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTVertAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x6A4960: "public: virtual bool __cdecl NXOF::TBinaryDataRef::ResolveReference(struct _GUID const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryDataRef@NXOF@@UEAA_NPEBU_GUID@@PEAPEAVIBinaryLoadObject@2@@Z
0x408FA0: "w" ??_C@_01NOFIACDB@w?$AA@
0x728A80: "struct D3DXQUATERNION * __ptr64 __cdecl D3DXQuaternionMultiply_X64(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?D3DXQuaternionMultiply_X64@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1@Z
0x42C850: "const NXOF::TFile::`vftable'" ??_7TFile@NXOF@@6B@
0x458970: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationZ(struct D3DXMATRIX * __ptr64,float)" ?c_D3DXMatrixRotationZ@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x606CF0: "protected: virtual long __cdecl D3DXShader::C30Program::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x6A7220: "public: virtual long __cdecl NXOF::TBinarySaveData::GetSave(struct ID3DXFileSaveObject * __ptr64 * __ptr64) __ptr64" ?GetSave@TBinarySaveData@NXOF@@UEAAJPEAPEAUID3DXFileSaveObject@@@Z
0x627270: "protected: long __cdecl D3DXShader::CProgram::PropagateSwizzles(void) __ptr64" ?PropagateSwizzles@CProgram@D3DXShader@@IEAAJXZ
0x795C14: "int NXOF::xofparse_debug" ?xofparse_debug@NXOF@@3HA
0x67C3A0: "void __cdecl D3DXSHSim::UpdateCoeffs(void)" ?UpdateCoeffs@D3DXSHSim@@YAXXZ
0x545930: "protected: long __cdecl D3DXTex::CBlt::BltLinear3D(void) __ptr64" ?BltLinear3D@CBlt@D3DXTex@@IEAAJXZ
0x41C618: "function '%s' missing implementa" ??_C@_0CF@EFGJKLKI@function?5?8?$CFs?8?5missing?5implementa@
0x727D50: "struct D3DXVECTOR2 * __ptr64 __cdecl D3DXVec2TransformNormalArray_X64(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec2TransformNormalArray_X64@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x636DC0: "protected: long __cdecl D3DXShader::CProgram::SeparatePhases(void) __ptr64" ?SeparatePhases@CProgram@D3DXShader@@IEAAJXZ
0x59B160: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetNPatchMode(float) __ptr64" ?SetNPatchMode@CLoggableDevice@D3DXEffects@@UEAAJM@Z
0x65B180: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::SetBaryMap(struct D3DXVECTOR2 * __ptr64) __ptr64" ?SetBaryMap@CGutterHelper@D3DXSHSim@@UEAAJPEAUD3DXVECTOR2@@@Z
0x42D708: "Corrupt JPEG data: found marker " ??_C@_0DI@NFMBADOH@Corrupt?5JPEG?5data?3?5found?5marker?5@
0x429BA0: "program too complex; there are m" ??_C@_0EB@LAKBDEOA@program?5too?5complex?$DL?5there?5are?5m@
0x4106C0: "BLENDFACTORALPHA" ??_C@_0BB@OLOBNDNP@BLENDFACTORALPHA?$AA@
0x42DBD8: "Unexpected marker 0x%02x" ??_C@_0BJ@COPODLDN@Unexpected?5marker?50x?$CF02x?$AA@
0x4018A8: "__cdecl _real@3f800000" __real@3f800000
0x484C00: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetVertexWeights(float * __ptr64) __ptr64" ?GetVertexWeights@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAM@Z
0x44AA10: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetCallbackKeys(struct _D3DXKEY_CALLBACK * __ptr64) __ptr64" ?GetCallbackKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJPEAU_D3DXKEY_CALLBACK@@@Z
0x401E3C: "__cdecl _real@3e800000" __real@3e800000
0x51AAF0: D3DXCreateSphere
0x6E7D50: "public: bool __cdecl D3DXIsochart::dynamicarray<unsigned long>::addNoduplicateItem(unsigned long) __ptr64" ?addNoduplicateItem@?$dynamicarray@K@D3DXIsochart@@QEAA_NK@Z
0x55F650: "public: static long __cdecl D3DXShader::SetTyped<1,3,1,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$00$02$00$03$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x72AA70: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec3TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec3TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR3@@IPEBUD3DXMATRIX@@I@Z
0x401F0C: "__cdecl _real@3d800000" __real@3d800000
0x4018A4: "__cdecl _real@3b808081" __real@3b808081
0x401FE0: "__cdecl _real@3c800000" __real@3c800000
0x6D36B0: "void __cdecl D3DX::png_set_swap(struct D3DX::png_struct_def * __ptr64)" ?png_set_swap@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x56FF70: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64 * __ptr64) __ptr64" ?GetTexture@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DBaseTexture9@@@Z
0x4882E0: "private: bool __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::BValidEdgeCollapse(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,unsigned char * __ptr64) __ptr64" ?BValidEdgeCollapse@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAA_NAEAU?$SEdgeCollapseContext@G@2@PEAE@Z
0x408814: "__cdecl _real@3b800000" __real@3b800000
0x6493B0: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CPRTBuffer@D3DXSHSim@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x718590: "bool __cdecl D3DXIsochart::IsochartIsSegmentsIntersect(struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 * __ptr64)" ?IsochartIsSegmentsIntersect@D3DXIsochart@@YA_NAEBUD3DXVECTOR2@@000PEAU2@@Z
0x4AEB70: "long __cdecl D3DXMesh::LoadMaterials(struct ID3DXFileData * __ptr64,struct _D3DXMATERIAL * __ptr64,struct _D3DXEFFECTINSTANCE * __ptr64,unsigned long)" ?LoadMaterials@D3DXMesh@@YAJPEAUID3DXFileData@@PEAU_D3DXMATERIAL@@PEAU_D3DXEFFECTINSTANCE@@K@Z
0x4232E8: "const_cast" ??_C@_0L@GOMPJEII@const_cast?$AA@
0x40FD60: "SLOPESCALEDEPTHBIAS" ??_C@_0BE@GDONCEDF@SLOPESCALEDEPTHBIAS?$AA@
0x402320: IID_ID3DXFont
0x4288B8: "COLOR outputs must be contiguous" ??_C@_0DH@OGPLJLMC@COLOR?5outputs?5must?5be?5contiguous@
0x6DB160: "long __cdecl D3DXIMTFloatArrayCbWrapUV(struct D3DXVECTOR2 const * __ptr64,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTFloatArrayCbWrapUV@@YAJPEBUD3DXVECTOR2@@IPEAXPEAM@Z
0x55D1A0: "public: virtual long __cdecl D3DXShader::CConstantTable::SetDefaults(struct IDirect3DDevice9 * __ptr64) __ptr64" ?SetDefaults@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@@Z
0x42A398: "__cdecl _real@3f800008" __real@3f800008
0x42CA40: "const NXOF::TBinaryLoad::`vftable'" ??_7TBinaryLoad@NXOF@@6B@
0x454EC0: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2BaryCentric(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,float)" ?c_D3DXVec2BaryCentric@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@11MM@Z
0x44A610: D3DXCreateCompressedAnimationSet
0x429A60: "internal error: output argument " ??_C@_0DM@ICFJCPAO@internal?5error?3?5output?5argument?5@
0x434490: "public: static long __cdecl D3DXCore::CBuffer::Create(unsigned long,class D3DXCore::CBuffer * __ptr64 * __ptr64)" ?Create@CBuffer@D3DXCore@@SAJKPEAPEAV12@@Z
0x42FC20: "Missing IHDR before PLTE" ??_C@_0BJ@LEBILHKO@Missing?5IHDR?5before?5PLTE?$AA@
0x6D1430: "void __cdecl D3DX::png_chunk_warning(struct D3DX::png_struct_def * __ptr64,char const * __ptr64)" ?png_chunk_warning@D3DX@@YAXPEAUpng_struct_def@1@PEBD@Z
0x6A8A30: "public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveData::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinarySaveData@NXOF@@UEAAPEAXI@Z
0x614680: "public: long __cdecl D3DXShader::CFragment::CalculateLoopBranchState(unsigned int,unsigned int,struct D3DXShader::SStaticBranchState * __ptr64) __ptr64" ?CalculateLoopBranchState@CFragment@D3DXShader@@QEAAJIIPEAUSStaticBranchState@2@@Z
0x423250: "mutable" ??_C@_07JDOKOJHE@mutable?$AA@
0x4095C8: "_normal" ??_C@_07POPDFCAG@_normal?$AA@
0x6AA3B0: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<float,250>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$XDataArray@M$0PK@@NXOF@@UEAAPEAXI@Z
0x42DC48: "JFIF extension marker: type 0x%0" ??_C@_0CO@KKPHGHBA@JFIF?5extension?5marker?3?5type?50x?$CF0@
0x61A0F0: "protected: long __cdecl D3DXShader::CBaseProgram::CreateArgumentErrorString(class D3DXShader::CArgument * __ptr64,char * __ptr64,int) __ptr64" ?CreateArgumentErrorString@CBaseProgram@D3DXShader@@IEAAJPEAVCArgument@2@PEADH@Z
0x644010: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::AnyIntersectBundle(struct D3DXVECTOR3 & __ptr64,class D3DXSHSim::PRTAnyCB * __ptr64) __ptr64" ?AnyIntersectBundle@PRTSimpBVH@D3DXSHSim@@UEAAHAEAUD3DXVECTOR3@@PEAVPRTAnyCB@2@@Z
0x668D00: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::FixupPointReps(class D3DXSHSim::GXArray<struct D3DXSHSim::myEdgeRep> & __ptr64,class D3DXSHSim::GXArray<unsigned int> & __ptr64) __ptr64" ?FixupPointReps@myAdaptiveMesh@D3DXSHSim@@QEAAJAEAV?$GXArray@UmyEdgeRep@D3DXSHSim@@@2@AEAV?$GXArray@I@2@@Z
0x6A5E70: "[thunk]:public: virtual long __cdecl NXOF::XDataSaveObj::GetId`adjustor{8}' (struct _GUID * __ptr64) __ptr64" ?GetId@XDataSaveObj@NXOF@@W7EAAJPEAU_GUID@@@Z
0x410680: "PREMODULATE" ??_C@_0M@ILGHIAJO@PREMODULATE?$AA@
0x64AB30: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractPCA(unsigned int,unsigned int,float * __ptr64) __ptr64" ?ExtractPCA@CPRTCompBuffer@D3DXSHSim@@UEAAJIIPEAM@Z
0x426558: "Invalid %s semantics - POSITIONT" ??_C@_0CC@JKOPHJHH@Invalid?5?$CFs?5semantics?5?9?5POSITIONT@
0x42DB88: "Quantizing to %d = %d*%d*%d colo" ??_C@_0CD@CNNAOOFA@Quantizing?5to?5?$CFd?5?$DN?5?$CFd?$CK?$CFd?$CK?$CFd?5colo@
0x409950: " vs_2_sw
" ??_C@_0N@MHNEHHJE@?5?5?5?5vs_2_sw?6?$AA@
0x455150: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2TransformNormal(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec2TransformNormal@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x4559E0: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3TransformNormal(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3TransformNormal@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x5B4940: "protected: long __cdecl D3DXShader::CCompiler::EmitFor(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?EmitFor@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@000@Z
0x641C40: "public: virtual long __cdecl D3DXSHSim::PRTAccellHiearchy::SetMinMaxIntersection(float,float) __ptr64" ?SetMinMaxIntersection@PRTAccellHiearchy@D3DXSHSim@@UEAAJMM@Z
0x44A9E0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetAnimationNameByIndex(unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAPEBD@Z
0x482F70: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::UndoVSplit(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?UndoVSplit@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x72D266: "void __cdecl operator delete(void * __ptr64)" ??3@YAXPEAX@Z
0x409814: "callnz" ??_C@_06KBMOAPKH@callnz?$AA@
0x708250: "public: void __cdecl D3DXIsochart::CIsoMap::Clear(void) __ptr64" ?Clear@CIsoMap@D3DXIsochart@@QEAAXXZ
0x42ACC0: "__cdecl _real@bdcccccd" __real@bdcccccd
0x40908C: "%s" ??_C@_02DKCKIIND@?$CFs?$AA@
0x5454C0: "protected: long __cdecl D3DXTex::CBlt::BltLinear2D(void) __ptr64" ?BltLinear2D@CBlt@D3DXTex@@IEAAJXZ
0x40FA18: "MATERIALAMBIENT" ??_C@_0BA@DCGPGONG@MATERIALAMBIENT?$AA@
0x45B5B0: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneFromPointNormal(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXPlaneFromPointNormal@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@1@Z
0x509D80: D3DXTessellateRectPatch
0x409518: "_sat" ??_C@_04PIFCECGP@_sat?$AA@
0x56E5F0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetTechniqueDesc(char const * __ptr64,struct _D3DXTECHNIQUE_DESC * __ptr64) __ptr64" ?GetTechniqueDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAU_D3DXTECHNIQUE_DESC@@@Z
0x5F2B20: "protected: long __cdecl D3DXShader::CPSLegacyProgram::RemapInputTex(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?RemapInputTex@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIIIPEAI@Z
0x408640: "const D3DXTex::CCodec_D3DX_A16L16::`vftable'" ??_7CCodec_D3DX_A16L16@D3DXTex@@6B@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetRenderTarget(unsigned long,struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetRenderTarget@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAPEAUIDirect3DSurface9@@@Z
0x66F000: "public: __cdecl D3DXSHSim::mySphereHiearchy::mySphereHiearchy(void) __ptr64" ??0mySphereHiearchy@D3DXSHSim@@QEAA@XZ
0x435010: "private: static int __cdecl D3DXCore::CSprite::CompareTexture(unsigned int,unsigned int,void const * __ptr64)" ?CompareTexture@CSprite@D3DXCore@@CAHIIPEBX@Z
0x4097F4: "dcl" ??_C@_03OJCGBBGF@dcl?$AA@
0x410A78: "BLENDFACTOR" ??_C@_0M@MJMJFHM@BLENDFACTOR?$AA@
0x581980: "public: void __cdecl D3DXEffects::SCommonAssignment::CopyFrom(struct D3DXEffects::SAssignment * __ptr64) __ptr64" ?CopyFrom@SCommonAssignment@D3DXEffects@@QEAAXPEAUSAssignment@2@@Z
0x69BAF0: "public: virtual long __cdecl NXOF::TEnumObject::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@TEnumObject@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x5CDF00: "public: virtual void __cdecl D3DXEffects::CStateCaptureDevice::SetCursorPosition(int,int,unsigned long) __ptr64" ?SetCursorPosition@CStateCaptureDevice@D3DXEffects@@UEAAXHHK@Z
0x6F1ED0: "private: void __cdecl D3DXIsochart::CIsochartMesh::TryAdjustVertexParamStretch(struct D3DXIsochart::_IsochartVertex * __ptr64,bool,bool,float,struct D3DXVECTOR2 & __ptr64,float & __ptr64,float * __ptr64)const __ptr64" ?TryAdjustVertexParamStretch@CIsochartMesh@D3DXIsochart@@AEBAXPEAU_IsochartVertex@2@_N1MAEAUD3DXVECTOR2@@AEAMPEAM@Z
0x401FE4: "__cdecl _real@3f810000" __real@3f810000
0x4104A8: "XYZW" ??_C@_04BDGKKMDF@XYZW?$AA@
0x55FC70: "public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$01$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x46FB10: "int __cdecl ResizeDynamicArray<class D3DXMesh::NeighborInfo<unsigned int> >(class D3DXMesh::NeighborInfo<unsigned int> * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@V?$NeighborInfo@I@D3DXMesh@@@@YAHPEAPEAV?$NeighborInfo@I@D3DXMesh@@IIPEAI@Z
0x7762A0: "short * D3DXShader::d3dxasm_lhs" ?d3dxasm_lhs@D3DXShader@@3PAFA
0x41C368: "intrinsic function '%s' is not y" ??_C@_0CP@MHLCDFLN@intrinsic?5function?5?8?$CFs?8?5is?5not?5y@
0x43DD30: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::BeginHemisphere(struct IDirect3DTexture9 * __ptr64,struct IDirect3DTexture9 * __ptr64) __ptr64" ?BeginHemisphere@CRenderToEnvMap@D3DXCore@@UEAAJPEAUIDirect3DTexture9@@0@Z
0x4800A0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetFVF(void) __ptr64" ?GetFVF@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x44A9C0: "public: virtual enum _D3DXPLAYBACK_TYPE __cdecl D3DXAnimation::CCompressedAnimationSet::GetPlaybackType(void) __ptr64" ?GetPlaybackType@CCompressedAnimationSet@D3DXAnimation@@UEAA?AW4_D3DXPLAYBACK_TYPE@@XZ
0x619010: "public: long __cdecl D3DXShader::CInstruction::Initialize(class D3DXShader::CInstruction * __ptr64) __ptr64" ?Initialize@CInstruction@D3DXShader@@QEAAJPEAV12@@Z
0x40BB8C: "fog" ??_C@_03KJMBPJEB@fog?$AA@
0x6D37C0: "void __cdecl D3DX::png_do_bgr(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_bgr@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x515B10: "public: void __cdecl CD3DXTexSampler::SetFilter(enum _D3DTEXTUREFILTERTYPE,enum _D3DTEXTUREFILTERTYPE,enum _D3DTEXTUREFILTERTYPE,unsigned long) __ptr64" ?SetFilter@CD3DXTexSampler@@QEAAXW4_D3DTEXTUREFILTERTYPE@@00K@Z
0x42CAA0: "\%o" ??_C@_03IDIDGDJK@?2?$CFo?$AA@
0x6637E0: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::TallyMesh(void) __ptr64" ?TallyMesh@myAdaptiveMesh@D3DXSHSim@@QEAAXXZ
0x455720: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3BaryCentric(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float,float)" ?c_D3DXVec3BaryCentric@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@11MM@Z
0x6A3C80: "long __cdecl NXOF::CompressFile_Zip(char const * __ptr64)" ?CompressFile_Zip@NXOF@@YAJPEBD@Z
0x5E5590: "protected: long __cdecl D3DXShader::CShaderProgram::MatchComplexComp(void) __ptr64" ?MatchComplexComp@CShaderProgram@D3DXShader@@IEAAJXZ
0x42A100: "hex value truncated to 32bits" ??_C@_0BO@NIABELBF@hex?5value?5truncated?5to?532bits?$AA@
0x77C5F0: "short * D3DXShader::d3dxtok_sindex" ?d3dxtok_sindex@D3DXShader@@3PAFA
0x4102A8: "TEXCOORDSIZE4_0" ??_C@_0BA@CLEOBEAI@TEXCOORDSIZE4_0?$AA@
0x5830C0: "private: long __cdecl D3DXEffects::CEffect::TouchBlock(unsigned int,short) __ptr64" ?TouchBlock@CEffect@D3DXEffects@@AEAAJIF@Z
0x77CD58: "int NC" ?NC@@3HA
0x4095A0: "_tangent" ??_C@_08KNMICFFD@_tangent?$AA@
0x44A9B0: "public: virtual char const * __ptr64 __cdecl D3DXAnimation::CCompressedAnimationSet::GetName(void) __ptr64" ?GetName@CCompressedAnimationSet@D3DXAnimation@@UEAAPEBDXZ
0x406D9C: "__stdcall _real" __real@37800000
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNode::Print(void) __ptr64" ?Print@CNode@D3DXShader@@UEAAXXZ
0x6A6D90: "public: long __cdecl NXOF::TSaveObject::WriteDataEnd(void) __ptr64" ?WriteDataEnd@TSaveObject@NXOF@@QEAAJXZ
0x4A8B60: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::GetNumPatches(void) __ptr64" ?GetNumPatches@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x427EC0: "expression can only be map to te" ??_C@_0FI@GJPJBMMF@expression?5can?5only?5be?5map?5to?5te@
0x6E22C0: "long __cdecl D3DXIsochart::IMTFromTextureMap(struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR2 * __ptr64 const,unsigned long,float,unsigned long,long (__cdecl*)(struct D3DXVECTOR2 const * __ptr64,unsigned int,void * __ptr64,float * __ptr64),void * __ptr64,unsigned long,float (* __ptr64)[3])" ?IMTFromTextureMap@D3DXIsochart@@YAJQEAUD3DXVECTOR3@@QEAUD3DXVECTOR2@@KMKP6AJPEBU3@IPEAXPEAM@Z3KPEAY02M@Z
0x406C88: "__cdecl _real@3f00068e" __real@3f00068e
0x6506C0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSSInt(unsigned int,unsigned int,unsigned int,unsigned int,float * __ptr64,float * __ptr64) __ptr64" ?ComputeSSInt@PRTComputeEngine@D3DXSHSim@@QEAAJIIIIPEAM0@Z
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<int>::~GXArray<int>(void) __ptr64" ??1?$GXArray@H@D3DXSHSim@@QEAA@XZ
0x401180: "__cdecl _imp_DeleteCriticalSection" __imp_DeleteCriticalSection
0x6077A0: "protected: virtual long __cdecl D3DXShader::C30Program::DestMask(unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int) __ptr64" ?DestMask@C30Program@D3DXShader@@MEAAJPEAIIPEAKH@Z
0x40BCB0: "only a0.x is allowed as a relati" ??_C@_0DO@ODLPCPFA@only?5a0?4x?5is?5allowed?5as?5a?5relati@
0x5CF690: "public: virtual class D3DXShader::CNodeList * __ptr64 __cdecl D3DXShader::CNodeList::Copy(void) __ptr64" ?Copy@CNodeList@D3DXShader@@UEAAPEAV12@XZ
0x4AF1E0: "long __cdecl D3DXMesh::AddTextureCoordinates(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddTextureCoordinates@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKAEAVCD3DXCrackDecl1@1@PEAUID3DXFileSaveData@@@Z
0x4014E8: "__cdecl _imp__vsnprintf" __imp__vsnprintf
0x410448: "TEX6" ??_C@_04LDDHCHJL@TEX6?$AA@
0x4019A8: "D3DXDoNotMute" ??_C@_0O@EPNLBGEO@D3DXDoNotMute?$AA@
0x5DEE70: "public: __cdecl D3DXShader::CShaderProgram::CShaderProgram(void) __ptr64" ??0CShaderProgram@D3DXShader@@QEAA@XZ
0x5E4CE0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBiasModifier(void) __ptr64" ?MatchBiasModifier@CShaderProgram@D3DXShader@@IEAAJXZ
0x562AF0: "public: virtual unsigned int __cdecl D3DXShader::CConstantTable::GetSamplerIndex(char const * __ptr64) __ptr64" ?GetSamplerIndex@CConstantTable@D3DXShader@@UEAAIPEBD@Z
0x42DB20: "At marker 0x%02x, recovery actio" ??_C@_0CF@NIMOLBCP@At?5marker?50x?$CF02x?0?5recovery?5actio@
0x72E610: "__cdecl _security_check_cookie" __security_check_cookie
0x422658: "D3DCOLORtoUBYTE4" ??_C@_0BB@MBPKLAMF@D3DCOLORtoUBYTE4?$AA@
0x6774C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestAdaptMono::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestAdaptMono@D3DXSHSim@@UEAAPEAXI@Z
0x46C5F0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetMaxVertexInfluences(unsigned long * __ptr64) __ptr64" ?GetMaxVertexInfluences@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAK@Z
0x72CC60: "struct _D3DMATRIX * __ptr64 __cdecl intelsse3_D3DXMatrixShadow(struct _D3DMATRIX * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXPLANE const * __ptr64)" ?intelsse3_D3DXMatrixShadow@@YAPEAU_D3DMATRIX@@PEAU1@PEBUD3DXVECTOR4@@PEBUD3DXPLANE@@@Z
0x429EE8: "D3DX_VERSION" ??_C@_0N@MHBOIHHL@D3DX_VERSION?$AA@
0x670880: "struct cmwork_typ * __ptr64 __cdecl cluster_get_work(int,int,int,int)" ?cluster_get_work@@YAPEAUcmwork_typ@@HHHH@Z
0x409480: "// approximately %u instruction " ??_C@_0CM@HOBCFJIL@?1?1?5approximately?5?$CFu?5instruction?5@
0x405CF0: "__cdecl _real@c0800000" __real@c0800000
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SimpPair>::~GXArray<struct D3DXSHSim::SimpPair>(void) __ptr64" ??1?$GXArray@USimpPair@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x6D16F0: "void __cdecl D3DX::png_info_destroy(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_info_destroy@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x408888: "__stdcall _real" __real@39800000
0x451EF0: D3DXLoadMeshHierarchyFromXW
0x401868: "__cdecl _xc_z" __xc_z
0x5EDF30: "protected: long __cdecl D3DXShader::CShaderProgram::EmitCMP(void) __ptr64" ?EmitCMP@CShaderProgram@D3DXShader@@IEAAJXZ
0x45A6F0: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionMultiply(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionMultiply@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1@Z
0x42DC78: "Warning: thumbnail image size do" ??_C@_0DM@JLHNPIBE@Warning?3?5thumbnail?5image?5size?5do@
0x58ACC0: "private: long __cdecl D3DXEffects::CEffect::SetMatT(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatT@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEBUD3DXMATRIX@@I@Z
0x4265D0: "c_$zz%d" ??_C@_07FOOMLIO@c_$zz?$CFd?$AA@
0x5609D0: "public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$02$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x664D50: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::Init(class D3DXSHSim::GXArray<struct D3DXSHSim::myFace> * __ptr64,class D3DXSHSim::GXArray<struct D3DXVECTOR3> * __ptr64,class D3DXSHSim::GXArray<struct D3DXVECTOR3> * __ptr64,class D3DXSHSim::GXArray<struct D3DXVECTOR2> * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64) __ptr64" ?Init@myAdaptiveMesh@D3DXSHSim@@QEAAJPEAV?$GXArray@UmyFace@D3DXSHSim@@@2@PEAV?$GXArray@UD3DXVECTOR3@@@2@1PEAV?$GXArray@UD3DXVECTOR2@@@2@IIPEAK@Z
0x45A8F0: D3DXQuaternionInverse
0x409A6C: "
{
" ??_C@_03BDENKPLM@?6?$HL?6?$AA@
0x6B8A60: "long __cdecl D3DX::jpeg_mem_init(struct D3DX::jpeg_common_struct * __ptr64)" ?jpeg_mem_init@D3DX@@YAJPEAUjpeg_common_struct@1@@Z
0x475FC0: "private: virtual bool __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::BValid(class D3DXMesh::GXTri3Face<unsigned int> * __ptr64) __ptr64" ?BValid@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@EEAA_NPEAV?$GXTri3Face@I@2@@Z
0x6FBDB0: "private: static float __cdecl D3DXIsochart::CIsochartMesh::CalculateAllPackingChartsArea(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64)" ?CalculateAllPackingChartsArea@CIsochartMesh@D3DXIsochart@@CAMAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x60F600: "public: virtual long __cdecl D3DXShader::CFragmentLinker::GetFragment(char const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetFragment@CFragmentLinker@D3DXShader@@UEAAJPEBDPEAPEAUID3DXBuffer@@@Z
0x451F60: D3DXLoadMeshHierarchyFromXA
0x6D4DB0: "void __cdecl D3DX::png_build_gamma_table(struct D3DX::png_struct_def * __ptr64)" ?png_build_gamma_table@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x6A3EE0: "long __cdecl NXOF::CompressFile_Zip(unsigned short const * __ptr64)" ?CompressFile_Zip@NXOF@@YAJPEBG@Z
0x6774C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestTex::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestTex@D3DXSHSim@@UEAAPEAXI@Z
0x42CAB0: "dxf" ??_C@_17DHEAKJKE@?$AAd?$AAx?$AAf?$AA?$AA@
0x58D980: "private: long __cdecl D3DXEffects::CEffect::ApplyDefaultState<1,0>(int,unsigned short * __ptr64 const) __ptr64" ??$ApplyDefaultState@$00$0A@@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x65DFD0: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::ResampleTex(struct IDirect3DTexture9 * __ptr64,struct ID3DXMesh * __ptr64,enum _D3DDECLUSAGE,unsigned int,struct IDirect3DTexture9 * __ptr64) __ptr64" ?ResampleTex@CGutterHelper@D3DXSHSim@@UEAAJPEAUIDirect3DTexture9@@PEAUID3DXMesh@@W4_D3DDECLUSAGE@@I0@Z
0x644CD0: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::ClosestIntersectBundle(struct D3DXVECTOR3 & __ptr64,class D3DXSHSim::PRTClosestCB * __ptr64) __ptr64" ?ClosestIntersectBundle@PRTSimpBVH@D3DXSHSim@@UEAAHAEAUD3DXVECTOR3@@PEAVPRTClosestCB@2@@Z
0x5EF110: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MovConsts(void) __ptr64" ?MovConsts@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x64E1B0: "public: long __cdecl D3DXSHSim::GXArray<unsigned int>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@I@D3DXSHSim@@QEAAJI@Z
0x582D20: "unsigned long __cdecl D3DXEffects::GetCorrectedTypeSize(unsigned char * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?GetCorrectedTypeSize@D3DXEffects@@YAKPEAEPEAK1@Z
0x46E770: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x401930: "__cdecl _real@3f99999a" __real@3f99999a
0x42C280: "__cdecl _real@3e2aaaab" __real@3e2aaaab
0x401230: "__cdecl _imp_GetProcAddress" __imp_GetProcAddress
0x410130: "FOGCOLOR" ??_C@_08LEIJKPJO@FOGCOLOR?$AA@
0x40C7A8: "vs_1_0 is no longer supported; u" ??_C@_0CM@BNGBLPJL@vs_1_0?5is?5no?5longer?5supported?$DL?5u@
0x71E930: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeBoundaryByStretch(float const * __ptr64,unsigned long * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?OptimizeBoundaryByStretch@CIsochartMesh@D3DXIsochart@@AEAAJPEBMPEAKKAEA_N@Z
0x405D30: "__cdecl _real@3f2aaaab" __real@3f2aaaab
0x6B0980: "public: virtual unsigned long __cdecl NXOF::XObject::Release(void) __ptr64" ?Release@XObject@NXOF@@UEAAKXZ
0x608170: "protected: virtual long __cdecl D3DXShader::C30Program::Translate(void) __ptr64" ?Translate@C30Program@D3DXShader@@MEAAJXZ
0x6B8770: "void __cdecl D3DX::jinit_compress_master(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_compress_master@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetCursorProperties(unsigned int,unsigned int,struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetCursorProperties@CLoggableDevice@D3DXEffects@@UEAAJIIPEAUIDirect3DSurface9@@@Z
0x6439F0: "public: virtual int __cdecl D3DXSHSim::PRTComputeEngine::ClosestRayIntersects(struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,unsigned long * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64) __ptr64" ?ClosestRayIntersects@PRTComputeEngine@D3DXSHSim@@UEAAHPEBUD3DXVECTOR3@@0PEAKPEAM22@Z
0x42FCD8: "Out of place gAMA chunk" ??_C@_0BI@JEEHFLME@Out?5of?5place?5gAMA?5chunk?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetSamplerState(unsigned long,enum _D3DSAMPLERSTATETYPE,unsigned long * __ptr64) __ptr64" ?GetSamplerState@CLoggableDevice@D3DXEffects@@UEAAJKW4_D3DSAMPLERSTATETYPE@@PEAK@Z
0x408C30: "vs.3.sw" ??_C@_07IAGBDFBC@vs?43?4sw?$AA@
0x40FB00: "BUMPENVMAT01" ??_C@_0N@LFFBDKKH@BUMPENVMAT01?$AA@
0x6471A0: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR3>::SetSize(unsigned int) __ptr64" ?SetSize@?$GXArray@UD3DXVECTOR3@@@D3DXSHSim@@QEAAJI@Z
0x43CD70: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::GetDesc(struct _D3DXRTE_DESC * __ptr64) __ptr64" ?GetDesc@CRenderToEnvMap@D3DXCore@@UEAAJPEAU_D3DXRTE_DESC@@@Z
0x6A5300: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::UnlockAttributeBuffer(void) __ptr64" ?UnlockAttributeBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x44AA80: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::SetCallbackKey(unsigned int,struct _D3DXKEY_CALLBACK * __ptr64) __ptr64" ?SetCallbackKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_CALLBACK@@@Z
0x44ED50: "long __cdecl D3DXAnimation::LoadMesh(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct _D3DXFRAME * __ptr64)" ?LoadMesh@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAU_D3DXFRAME@@@Z
0x69DF30: "private: long __cdecl NXOF::TSaveObject::WriteDataPurgeBinary(void) __ptr64" ?WriteDataPurgeBinary@TSaveObject@NXOF@@AEAAJXZ
0x558830: "protected: long __cdecl D3DXShader::CAssembler::Validate(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?Validate@CAssembler@D3DXShader@@IEAAJPEAUD3DXTOKEN@2@@Z
0x6503B0: "public: virtual unsigned int __cdecl D3DXSHSim::PRTComputeEngine::GetNumFaces(void) __ptr64" ?GetNumFaces@PRTComputeEngine@D3DXSHSim@@UEAAIXZ
0x797FF0: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUkhtkUrmgvoUwDwcJUcGEUlyqUznwGEUkxsrmgvoOlyq@d3dx64intel" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUkhtkUrmgvoUwDwcJUcGEUlyqUznwGEUkxsrmgvoOlyq@d3dx64intel
0x5269B0: D3DXCreateCubeTextureFromFileInMemory
0x408130: "__cdecl _real@4191b646" __real@4191b646
0x54E530: D3DXAssembleShaderFromResourceW
0x42E2E0: "Requested feature was omitted at" ??_C@_0CO@BEHINNOI@Requested?5feature?5was?5omitted?5at@
0x6A0CE0: "private: virtual void * __ptr64 __cdecl NXOF::TSaveObject::`vector deleting destructor'(unsigned int) __ptr64" ??_ETSaveObject@NXOF@@EEAAPEAXI@Z
0x606930: "protected: virtual long __cdecl D3DXShader::C30Program::ValidateOutput(void) __ptr64" ?ValidateOutput@C30Program@D3DXShader@@MEAAJXZ
0x437340: "public: virtual long __cdecl D3DXShader::CTextureShader::GetFunction(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetFunction@CTextureShader@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x6642D0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::GetAdaptedMesh(struct IDirect3DDevice9 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,float * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?GetAdaptedMesh@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUIDirect3DDevice9@@PEAI1PEAMPEAPEAUID3DXMesh@@@Z
0x72D546: cosh
0x6F3960: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeVertexParamStretch(struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,bool & __ptr64) __ptr64" ?OptimizeVertexParamStretch@CIsochartMesh@D3DXIsochart@@AEAAJPEAU_IsochartVertex@2@AEAU_ChartOptimizeInfo@2@AEA_N@Z
0x76A690: "unsigned long * D3DXMesh::g_Remap" ?g_Remap@D3DXMesh@@3PAKA
0x42DE98: "Caution: quantization tables are" ??_C@_0DO@EGLODMBB@Caution?3?5quantization?5tables?5are@
0x48ADA0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::DefragmentWedges(void) __ptr64" ?DefragmentWedges@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x4708B0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Compact(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?Compact@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI00@Z
0x415418: "ID3DXEffectCompiler: State '%s' " ??_C@_0CP@JIJLFODO@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x405B64: "__cdecl _real@461c4000" __real@461c4000
0x5EACC0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDP2ADD(void) __ptr64" ?EmitDP2ADD@CShaderProgram@D3DXShader@@IEAAJXZ
0x76A6D0: "unsigned long * D3DXMesh::g_RemapTri" ?g_RemapTri@D3DXMesh@@3PAKA
0x4306E8: "__cdecl _real@3fefae147ae147ae" __real@3fefae147ae147ae
0x405E18: "__cdecl _real@405c000000000000" __real@405c000000000000
0x405B90: "DisableD3DXPSGP" ??_C@_0BA@MHCFIELB@DisableD3DXPSGP?$AA@
0x42C890: "const NXOF::TSaveObject::`vftable'" ??_7TSaveObject@NXOF@@6B@
0x41BDA0: "const D3DXEffects::CLoggableDevice::`vftable'" ??_7CLoggableDevice@D3DXEffects@@6B@
0x414E78: "ID3DXEffectCompiler: Assignment " ??_C@_0DG@OFEDNAOA@ID3DXEffectCompiler?3?5Assignment?5@
0x727E60: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3TransformCoord_X64(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec3TransformCoord_X64@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX * __ptr64) __ptr64" ?GetTransform@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEAU_D3DMATRIX@@@Z
0x4021F0: IID_ID3DXTextureGutterHelper
0x410088: "STENCILREF" ??_C@_0L@BMAIKEBK@STENCILREF?$AA@
0x42C568: "TRI" ??_C@_03NEFHLGIE@TRI?$AA@
0x4A6FC0: D3DXConvertMeshSubsetToSingleStrip
0x4109D8: "GREATEREQUAL" ??_C@_0N@EHHKHCIJ@GREATEREQUAL?$AA@
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myEdgeRep>::~GXArray<struct D3DXSHSim::myEdgeRep>(void) __ptr64" ??1?$GXArray@UmyEdgeRep@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x472D30: "void __cdecl D3DXMesh::CalcNumAttributes16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?CalcNumAttributes16@D3DXMesh@@YAXPEAV?$GXTri3Mesh@G$00$0PPPP@@1@PEAK1@Z
0x42319C: "signed" ??_C@_06CPIODIKA@signed?$AA@
0x423060: "scalar, vector, or matrix expect" ??_C@_0CD@PPPKGAEM@scalar?0?5vector?0?5or?5matrix?5expect@
0x54E3A0: D3DXAssembleShaderFromResourceA
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_V16U16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_V16U16@D3DXTex@@UEAAPEAXI@Z
0x649330: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumChannels(void) __ptr64" ?GetNumChannels@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x55A7F0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CAssembler::DecodeRegister(struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?DecodeRegister@CAssembler@D3DXShader@@IEAAPEAVCNode@2@PEAUD3DXTOKEN@2@PEAV32@@Z
0x5A0860: "protected: long __cdecl D3DXShader::CCompiler::Warning(class D3DXShader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@IPEBDZZ
0x568870: "public: __cdecl D3DXEffects::CD3DXVariableShare::~CD3DXVariableShare(void) __ptr64" ??1CD3DXVariableShare@D3DXEffects@@QEAA@XZ
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::mySHMaterial>::~GXArray<struct D3DXSHSim::mySHMaterial>(void) __ptr64" ??1?$GXArray@UmySHMaterial@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x578C00: "private: void __cdecl D3DXEffects::CEffect::CreateVSRef(struct D3DXEffects::SReference * __ptr64) __ptr64" ?CreateVSRef@CEffect@D3DXEffects@@AEAAXPEAUSReference@2@@Z
0x40996C: "</pre>" ??_C@_06MMJHMCCK@?$DM?1pre?$DO?$AA@
0x64E1B0: "public: long __cdecl D3DXSHSim::GXArray<int>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@H@D3DXSHSim@@QEAAJI@Z
0x482540: "public: __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::~GXHalfEdgePMesh<unsigned int,0,4294967295>(void) __ptr64" ??1?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA@XZ
0x65B280: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::SetGutterMap(unsigned char * __ptr64) __ptr64" ?SetGutterMap@CGutterHelper@D3DXSHSim@@UEAAJPEAE@Z
0x6774F0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::AllocAlbedo(class D3DXSHSim::PRTAlbedoFetch * __ptr64 * __ptr64,bool) __ptr64" ?AllocAlbedo@PRTComputeEngine@D3DXSHSim@@QEAAJPEAPEAVPRTAlbedoFetch@2@_N@Z
0x410B34: "ONE" ??_C@_03OKMGHDAC@ONE?$AA@
0x422628: "cross" ??_C@_05HCKPILGO@cross?$AA@
0x4091E0: "// %c%-4u= " ??_C@_0BA@PIPEENNC@?1?1?5?5?5?5?5?$CFc?$CF?94u?$DN?5?$AA@
0x422AEC: "Value" ??_C@_05LPIJGKJ@Value?$AA@
0x798000: ?fvecf3pt0@?1??rsqrt_nr@@YA?AVF32vec1@@AEBV2@@Z@4V2@B
0x409854: "lit" ??_C@_03KDBOCEAF@lit?$AA@
0x77D750: "short * NXOF::xofparse_len" ?xofparse_len@NXOF@@3PAFA
0x45C9F0: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec2TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec2TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR2@@IPEBUD3DXMATRIX@@I@Z
0x5CF580: "public: virtual int __cdecl D3DXShader::CNodeRegister::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeRegister@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x724880: d3dx__tr_init
0x579150: "unsigned long __cdecl D3DXEffects::_BIsFloat(struct D3DXEffects::SType * __ptr64 * __ptr64)" ?_BIsFloat@D3DXEffects@@YAKPEAPEAUSType@1@@Z
0x482520: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x5DA630: "private: long __cdecl D3DXShader::CShaderProgram::RFC_Convert(char const * __ptr64,unsigned long,class D3DXShader::CArgument * __ptr64,unsigned int * __ptr64) __ptr64" ?RFC_Convert@CShaderProgram@D3DXShader@@AEAAJPEBDKPEAVCArgument@2@PEAI@Z
0x4492A0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::UnkeyAllTrackEvents(unsigned int) __ptr64" ?UnkeyAllTrackEvents@CAnimationController@D3DXAnimation@@UEAAJI@Z
0x42CFE0: "%8x-%4x-%4x-%2x%2x-%2x%2x%2x%2x%" ??_C@_0CG@GMACGMNO@?$CF8x?9?$CF4x?9?$CF4x?9?$CF2x?$CF2x?9?$CF2x?$CF2x?$CF2x?$CF2x?$CF@
0x6D5B40: "void __cdecl D3DX::png_do_write_interlace(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,int)" ?png_do_write_interlace@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEH@Z
0x401BE0: "__cdecl _real@ff7fffff" __real@ff7fffff
0x42CA88: "public: static unsigned char const NXOF::TBinarySave::c_EndOpen" ?c_EndOpen@TBinarySave@NXOF@@2EB
0x711080: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateVertMappingCoord(float const * __ptr64,unsigned long,unsigned long,float * __ptr64) __ptr64" ?CalculateVertMappingCoord@CIsochartMesh@D3DXIsochart@@AEAAJPEBMKKPEAM@Z
0x619BE0: "public: virtual __cdecl D3DXShader::CBaseProgram::~CBaseProgram(void) __ptr64" ??1CBaseProgram@D3DXShader@@UEAA@XZ
0x5EDAB0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDST(void) __ptr64" ?EmitDST@CShaderProgram@D3DXShader@@IEAAJXZ
0x431C70: "invalid bit length repeat" ??_C@_0BK@BMMPFBBH@invalid?5bit?5length?5repeat?$AA@
0x46F6A0: "long __cdecl D3DXOptimizeVerticesEx<unsigned short,1,65535>(unsigned short const * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64)" ??$D3DXOptimizeVerticesEx@G$00$0PPPP@@@YAJPEBGIIPEAK@Z
0x536A70: "public: virtual void __cdecl D3DXTex::CCodec_G16R16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_G16R16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x523890: D3DXLoadVolumeFromVolume
0x46C890: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetMaxFaceInfluences32(void * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?GetMaxFaceInfluences32@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAXKPEAK@Z
0x56FF70: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetVertexShader(char const * __ptr64,struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DVertexShader9@@@Z
0x401D68: "ScriptGetProperties" ??_C@_0BE@OFLENFLD@ScriptGetProperties?$AA@
0x486EE0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetOptions(void) __ptr64" ?GetOptions@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x45F100: "long __cdecl c_D3DXMatrixDecompose(struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixDecompose@@YAJPEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@0PEBUD3DXMATRIX@@@Z
0x498B20: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::OptimizeBaseLOD(unsigned long,unsigned long * __ptr64) __ptr64" ?OptimizeBaseLOD@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAK@Z
0x5873E0: "public: virtual long __cdecl D3DXEffects::CEffect::GetPassDesc(char const * __ptr64,struct _D3DXPASS_DESC * __ptr64) __ptr64" ?GetPassDesc@CEffect@D3DXEffects@@UEAAJPEBDPEAU_D3DXPASS_DESC@@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CEffect::GetFunctionDesc(char const * __ptr64,struct _D3DXFUNCTION_DESC * __ptr64) __ptr64" ?GetFunctionDesc@CEffect@D3DXEffects@@UEAAJPEBDPEAU_D3DXFUNCTION_DESC@@@Z
0x44A4C0: "[thunk]:public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetAnimationNameByIndex`adjustor{8}' (unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CCompressedAnimationSet@D3DXAnimation@@W7EAAJIPEAPEBD@Z
0x6F0180: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalFaceGeoL2SquraedStretch(struct D3DXIsochart::_IsochartFace * __ptr64 const,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,float,float & __ptr64)const __ptr64" ?CalFaceGeoL2SquraedStretch@CIsochartMesh@D3DXIsochart@@AEBAMQEAU_IsochartFace@2@AEBUD3DXVECTOR2@@11MAEAM@Z
0x42F558: "PNG file corrupted by ASCII conv" ??_C@_0CH@NMANOLCN@PNG?5file?5corrupted?5by?5ASCII?5conv@
0x408C60: "vs.1.1" ??_C@_06KCHFNIAG@vs?41?41?$AA@
0x423AA0: "VariableDim" ??_C@_0M@GJOFANAE@VariableDim?$AA@
0x720020: "protected: void __cdecl D3DXIsochart::CMaxFlow::Initialization(void) __ptr64" ?Initialization@CMaxFlow@D3DXIsochart@@IEAAXXZ
0x42D760: "Warning: unknown JFIF revision n" ??_C@_0CO@ODCCEDLN@Warning?3?5unknown?5JFIF?5revision?5n@
0x7288B0: "struct D3DXMATRIX * __ptr64 __cdecl D3DXMatrixMultiplyTranspose_X64(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXMatrixMultiplyTranspose_X64@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x525EF0: D3DXSaveTextureToFileW
0x401330: "__cdecl _imp_?terminate@@YAXXZ" __imp_?terminate@@YAXXZ
0x5951D0: "public: virtual long __cdecl D3DXEffects::CEffect::SetBool(char const * __ptr64,int) __ptr64" ?SetBool@CEffect@D3DXEffects@@UEAAJPEBDH@Z
0x5ED2E0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitRCP(void) __ptr64" ?EmitRCP@CShaderProgram@D3DXShader@@IEAAJXZ
0x426040: "const D3DXShader::CShaderProgram::`vftable'" ??_7CShaderProgram@D3DXShader@@6B@
0x422EF8: "Truncating %dx%d matrix to a 1x1" ??_C@_0CI@MBOHJMLC@Truncating?5?$CFdx?$CFd?5matrix?5to?5a?51x1@
0x722B00: d3dx_deflateReset
0x423318: "compile" ??_C@_07OLJGFCKG@compile?$AA@
0x4092EC: ")" ??_C@_01PKGAHCOL@?$CJ?$AA@
0x4105A0: "TEXTURE" ??_C@_07GOCJNKOL@TEXTURE?$AA@
0x4A8CE0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@GXPatchMesh@D3DXMesh@@UEAAJKPEAPEAX@Z
0x441690: "long __cdecl D3DXCore::FillIndexBuffer<unsigned short>(struct IDirect3DIndexBuffer9 * __ptr64,unsigned long)" ??$FillIndexBuffer@G@D3DXCore@@YAJPEAUIDirect3DIndexBuffer9@@K@Z
0x48E520: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::PerformEdgeCollapse(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,unsigned char * __ptr64) __ptr64" ?PerformEdgeCollapse@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@PEAE@Z
0x7764F0: "short * D3DXShader::d3dxasm_sindex" ?d3dxasm_sindex@D3DXShader@@3PAFA
0x61C060: "private: long __cdecl D3DXShader::CProgram::AddSequence(unsigned int,unsigned int * __ptr64,double * __ptr64) __ptr64" ?AddSequence@CProgram@D3DXShader@@AEAAJIPEAIPEAN@Z
0x570350: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetLiteral(char const * __ptr64,int) __ptr64" ?SetLiteral@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDH@Z
0x6DD480: D3DXComputeIMTFromPerTexelSignal
0x437680: "public: virtual long __cdecl D3DXCore::CFont::OnLostDevice(void) __ptr64" ?OnLostDevice@CFont@D3DXCore@@UEAAJXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::Clear(unsigned long,struct _D3DRECT const * __ptr64,unsigned long,unsigned long,float,unsigned long) __ptr64" ?Clear@CLoggableDevice@D3DXEffects@@UEAAJKPEBU_D3DRECT@@KKMK@Z
0x428970: "internal error: invalid swizzle " ??_C@_0CG@GBMBLEJA@internal?5error?3?5invalid?5swizzle?5@
0x640020: "public: long __cdecl D3DXShader::CTokenize::Initialize(void const * __ptr64,unsigned int,char const * __ptr64,unsigned int,class D3DXCore::CAlloc * __ptr64,class D3DXShader::CTErrors * __ptr64) __ptr64" ?Initialize@CTokenize@D3DXShader@@QEAAJPEBXIPEBDIPEAVCAlloc@D3DXCore@@PEAVCTErrors@2@@Z
0x42D980: "JFIF extension marker: JPEG-comp" ??_C@_0EC@ELDEPOJP@JFIF?5extension?5marker?3?5JPEG?9comp@
0x519560: D3DXCreateTorus
0x46DA30: "int __cdecl D3DXMesh::CmpFunc(void const * __ptr64,void const * __ptr64)" ?CmpFunc@D3DXMesh@@YAHPEBX0@Z
0x408360: "const D3DXTex::CCodec_G16R16::`vftable'" ??_7CCodec_G16R16@D3DXTex@@6B@
0x51F3F0: D3DXGetImageInfoFromFileInMemory
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodecDXT::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodecDXT@D3DXTex@@UEAAPEAXI@Z
0x46A820: "long __cdecl D3DXMesh::BreakBowTies(struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,class D3DXCore::CStringStack * __ptr64)" ?BreakBowTies@D3DXMesh@@YAJPEAUID3DXMesh@@PEBKPEAPEAU2@PEAVCStringStack@D3DXCore@@@Z
0x573240: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterDesc(char const * __ptr64,struct _D3DXPARAMETER_DESC * __ptr64) __ptr64" ?GetParameterDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAU_D3DXPARAMETER_DESC@@@Z
0x409370: "mov" ??_C@_03CNBJFNFA@mov?$AA@
0x401DA0: "ScriptBreak" ??_C@_0M@LCJEEKCF@ScriptBreak?$AA@
0x434030: "public: virtual void * __ptr64 __cdecl D3DXCore::CBuffer::GetBufferPointer(void) __ptr64" ?GetBufferPointer@CBuffer@D3DXCore@@UEAAPEAXXZ
0x4A8BD0: "public: virtual unsigned int __cdecl D3DXShader::CFragmentLinker::GetNumberOfFragments(void) __ptr64" ?GetNumberOfFragments@CFragmentLinker@D3DXShader@@UEAAIXZ
0x593690: "private: long __cdecl D3DXEffects::CEffect::EvaluatePreShader(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64) __ptr64" ?EvaluatePreShader@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@@Z
0x477E30: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneHelper16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64) __ptr64" ?CloneHelper16@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV?$GXTri3Mesh@G$00$0PPPP@@2@@Z
0x42C270: "__cdecl _real@402921fb54442d18" __real@402921fb54442d18
0x4012F0: "__cdecl _imp_GetSystemTimeAsFileTime" __imp_GetSystemTimeAsFileTime
0x490460: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::Release(void) __ptr64" ?Release@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x66E210: "public: long __cdecl D3DXSHSim::GXArray<bool>::SetSize(unsigned int) __ptr64" ?SetSize@?$GXArray@_N@D3DXSHSim@@QEAAJI@Z
0x42FE68: "Invalid tRNS after IDAT" ??_C@_0BI@MMDCNIMN@Invalid?5tRNS?5after?5IDAT?$AA@
0x4097DC: "rep" ??_C@_03HOKODIMJ@rep?$AA@
0x619430: "public: __cdecl D3DXShader::CBaseProgram::CBaseProgram(void) __ptr64" ??0CBaseProgram@D3DXShader@@QEAA@XZ
0x5C13D0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::StateblockExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?StateblockExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x41C6D0: "unrecognized compiler target '%s" ??_C@_0CC@BLANMFPI@unrecognized?5compiler?5target?5?8?$CFs@
0x6DA070: D3DXUVAtlasPartition
0x481D10: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GenerateVertexHistory(unsigned long * __ptr64) __ptr64" ?GenerateVertexHistory@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAK@Z
0x77C470: "short * D3DXShader::d3dxtok_lhs" ?d3dxtok_lhs@D3DXShader@@3PAFA
0x42E140: "Invalid JPEG file structure: two" ??_C@_0CN@IHJJJAFJ@Invalid?5JPEG?5file?5structure?3?5two@
0x480050: "public: virtual unsigned long __cdecl D3DXCore::CBuffer::AddRef(void) __ptr64" ?AddRef@CBuffer@D3DXCore@@UEAAKXZ
0x5BA030: "protected: unsigned int __cdecl D3DXShader::CParse::EvalType(class D3DXShader::CNode * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64) __ptr64" ?EvalType@CParse@D3DXShader@@IEAAIPEAVCNode@2@PEAU_D3DXVALUE@2@@Z
0x405DE0: "__cdecl _real@405e000000000000" __real@405e000000000000
0x460AF0: "public: virtual long __cdecl D3DXMath::CMatrixStack::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CMatrixStack@D3DXMath@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateTexture(unsigned int,unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateTexture@CStateCaptureDevice@D3DXEffects@@UEAAJIIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DTexture9@@PEAPEAX@Z
0x409960: " vs_2_x
" ??_C@_0M@HFMOCBDP@?5?5?5?5vs_2_x?6?$AA@
0x4A55B0: D3DXComputeTangentFrame
0x6D08B0: "long __cdecl D3DX::__gl_pqHeapInsert(struct D3DX::PriorityQHeap * __ptr64,void * __ptr64)" ?__gl_pqHeapInsert@D3DX@@YAJPEAUPriorityQHeap@1@PEAX@Z
0x42E850: "Wrong JPEG library version: libr" ??_C@_0DN@ELFKFKL@Wrong?5JPEG?5library?5version?3?5libr@
0x4875A0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GatherEdgeCollapseData(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,class D3DXMesh::CEdgeInfo<unsigned short> * __ptr64,unsigned char * __ptr64) __ptr64" ?GatherEdgeCollapseData@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@PEAV?$CEdgeInfo@G@2@PEAE@Z
0x433160: d3dx_inflate_mask
0x4261C8: "internal error: result violated " ??_C@_0DB@OJNLGEPP@internal?5error?3?5result?5violated?5@
0x6E2E30: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x592D30: ??$_Unpack@H$03@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFAHPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x42CCC0: "const NXOF::XDataRef::`vftable'{for `ID3DXFileData'}" ??_7XDataRef@NXOF@@6BID3DXFileData@@@
0x46EA20: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::SetAttributeTable(struct _D3DXATTRIBUTERANGE const * __ptr64,unsigned long) __ptr64" ?SetAttributeTable@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBU_D3DXATTRIBUTERANGE@@K@Z
0x4A8CA0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@GXPatchMesh@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x422460: "tex2Dgrad" ??_C@_09IDADMMFK@tex2Dgrad?$AA@
0x543800: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A4R4G4B4(void) __ptr64" ?BltBox2D_A4R4G4B4@CBlt@D3DXTex@@IEAAJXZ
0x5430E0: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A8R8G8B8(void) __ptr64" ?BltBox2D_A8R8G8B8@CBlt@D3DXTex@@IEAAJXZ
0x4557C0: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec3Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@@Z
0x7207C0: "protected: void __cdecl D3DXIsochart::CMaxFlow::AdoptOrphans(void) __ptr64" ?AdoptOrphans@CMaxFlow@D3DXIsochart@@IEAAXXZ
0x657D60: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::FreeSSData(void) __ptr64" ?FreeSSData@PRTComputeEngine@D3DXSHSim@@UEAAJXZ
0x40F7B8: "PIXELSHADERCONSTANTI" ??_C@_0BF@FJMOEJGL@PIXELSHADERCONSTANTI?$AA@
0x418B08: "__cdecl _real@3f50624dd2f1a9fc" __real@3f50624dd2f1a9fc
0x429D70: "pragma" ??_C@_06PGFLMPLC@pragma?$AA@
0x5EE110: "protected: long __cdecl D3DXShader::CShaderProgram::EmitABS(void) __ptr64" ?EmitABS@CShaderProgram@D3DXShader@@IEAAJXZ
0x72B720: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec4TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR4 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec4TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x719330: "public: static bool __cdecl D3DXIsochart::CSparseMatrix<double>::ConjugateGradient<double>(class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CSparseMatrix<double> const & __ptr64,class D3DXIsochart::CVector<double> const & __ptr64,unsigned __int64,double,unsigned __int64 & __ptr64)" ??$ConjugateGradient@N@?$CSparseMatrix@N@D3DXIsochart@@SA_NAEAV?$CVector@N@1@AEBV01@AEBV21@_KNAEA_K@Z
0x5C4800: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ConditionalExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ConditionalExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x45C020: D3DXColorAdjustSaturation
0x7285B0: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec4Cross_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?D3DXVec4Cross_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11@Z
0x43D8A0: "public: long __cdecl D3DXCore::CRenderToEnvMap::BeginScene(enum _D3DCUBEMAP_FACES,unsigned long) __ptr64" ?BeginScene@CRenderToEnvMap@D3DXCore@@QEAAJW4_D3DCUBEMAP_FACES@@K@Z
0x45A530: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionRotationYawPitchRoll(struct D3DXQUATERNION * __ptr64,float,float,float)" ?c_D3DXQuaternionRotationYawPitchRoll@@YAPEAUD3DXQUATERNION@@PEAU1@MMM@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexShaderConstantI(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantI@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x4290F8: "xyz" ??_C@_03POMAGKDD@xyz?$AA@
0x72CF15: SSEFloat32Conversion8_asm
0x55DFD0: "public: static long __cdecl D3DXShader::SetShaderConstant<2,2,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$01$01$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x408C28: "vs_1_0" ??_C@_06CKOPCCFP@vs_1_0?$AA@
0x55A070: "public: __cdecl D3DXShader::CFragmentInfo::~CFragmentInfo(void) __ptr64" ??1CFragmentInfo@D3DXShader@@QEAA@XZ
0x423760: "default value" ??_C@_0O@PBCFDIAO@default?5value?$AA@
0x42F5C0: "Not enough image data" ??_C@_0BG@EIEOOJHA@Not?5enough?5image?5data?$AA@
0x437340: "public: virtual long __cdecl D3DXCore::CRenderToSurface::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CRenderToSurface@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x46EB30: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CollectAttributeIds(unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?CollectAttributeIds@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAPEAKPEAK@Z
0x4565C0: D3DXVec4Normalize
0x4104E0: "XYZ" ??_C@_03PDDLKHEP@XYZ?$AA@
0x409020: "vFace" ??_C@_05JFHEGHJE@vFace?$AA@
0x69CFF0: "private: __cdecl NXOF::TSaveObject::TSaveObject(class NXOF::TFile * __ptr64,unsigned short const * __ptr64,void * __ptr64,enum NXOF::_FileMode,enum NXOF::_CompressionType) __ptr64" ??0TSaveObject@NXOF@@AEAA@PEAVTFile@1@PEBGPEAXW4_FileMode@1@W4_CompressionType@1@@Z
0x405D14: "__cdecl _real@3fddb3d7" __real@3fddb3d7
0x410560: "ALPHAREPLICATE" ??_C@_0P@BFDNINLO@ALPHAREPLICATE?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexShaderConstantB(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantB@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x40F6D0: "MIPFILTER" ??_C@_09HIBKBLKE@MIPFILTER?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexShaderConstantF(unsigned int,float * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantF@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAMI@Z
0x6F04D0: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalFaceGeoLNSquraedStretch(struct D3DXIsochart::_IsochartFace * __ptr64 const,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,float,float & __ptr64)const __ptr64" ?CalFaceGeoLNSquraedStretch@CIsochartMesh@D3DXIsochart@@AEBAMQEAU_IsochartFace@2@AEBUD3DXVECTOR2@@11MAEAM@Z
0x710970: "private: void __cdecl D3DXIsochart::CIsochartMesh::CombineGeodesicAndSignalDistance(float * __ptr64,float const * __ptr64,unsigned long)const __ptr64" ?CombineGeodesicAndSignalDistance@CIsochartMesh@D3DXIsochart@@AEBAXPEAMPEBMK@Z
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeAsmRegister::Print(void) __ptr64" ?Print@CNodeAsmRegister@D3DXShader@@UEAAXXZ
0x6A7310: "public: virtual long __cdecl NXOF::TBinarySaveData::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@TBinarySaveData@NXOF@@UEAAJPEAU_GUID@@@Z
0x5A1D00: "protected: int __cdecl D3DXShader::CCompiler::IsNumeric(class D3DXShader::CNode * __ptr64) __ptr64" ?IsNumeric@CCompiler@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x409878: "!" ??_C@_01DCLJPIOD@?$CB?$AA@
0x4019B8: "d3d9d.dll" ??_C@_09GLMKCLMG@d3d9d?4dll?$AA@
0x695150: "int __cdecl D3DXSHSim::dlatrd_(char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dlatrd_@D3DXSHSim@@YAHPEBDPEAH1PEAN12221@Z
0x4ADF80: "void __cdecl D3DXMesh::DestroyEffectInstance(struct _D3DXEFFECTINSTANCE * __ptr64)" ?DestroyEffectInstance@D3DXMesh@@YAXPEAU_D3DXEFFECTINSTANCE@@@Z
0x408F44: "e0e0e0" ??_C@_06IPMEHLMK@e0e0e0?$AA@
0x45C700: "void __cdecl D3DXPSGPUpdateSkinnedMesh(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64,unsigned long,float * __ptr64)" ?D3DXPSGPUpdateSkinnedMesh@@YAXPEBUD3DXMATRIX@@0PEAE1KKPEAPEAE21KPEAM@Z
0x64E420: "public: __cdecl D3DXSHSim::myAdaptiveMesh::~myAdaptiveMesh(void) __ptr64" ??1myAdaptiveMesh@D3DXSHSim@@QEAA@XZ
0x6D86C0: "void __cdecl D3DX::png_handle_gAMA(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_gAMA@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x708250: "public: __cdecl D3DXIsochart::CIsoMap::~CIsoMap(void) __ptr64" ??1CIsoMap@D3DXIsochart@@QEAA@XZ
0x557810: "public: __cdecl D3DXShader::CAssembler::CAssembler(void) __ptr64" ??0CAssembler@D3DXShader@@QEAA@XZ
0x44A810: "public: __cdecl D3DXAnimation::SAnimation::~SAnimation(void) __ptr64" ??1SAnimation@D3DXAnimation@@QEAA@XZ
0x46E820: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetOptions(void) __ptr64" ?GetOptions@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x5C3B20: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::StructDecl(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?StructDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x423520: "'%s': output paramaters cannot b" ??_C@_0DD@LEDFAGC@?8?$CFs?8?3?5output?5paramaters?5cannot?5b@
0x42FD48: "Unknown sRGB intent" ??_C@_0BE@CEGOJHBA@Unknown?5sRGB?5intent?$AA@
0x49A1D0: "public: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::SetupSimplification(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned long const * __ptr64,struct _D3DXATTRIBUTEWEIGHTS const * __ptr64,float const * __ptr64) __ptr64" ?SetupSimplification@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@G$00$0PPPP@@2@PEBKPEBU_D3DXATTRIBUTEWEIGHTS@@PEBM@Z
0x5ED510: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMIN(void) __ptr64" ?EmitMIN@CShaderProgram@D3DXShader@@IEAAJXZ
0x44A9A0: "public: virtual unsigned long __cdecl D3DXAnimation::CKeyframedAnimationSet::AddRef(void) __ptr64" ?AddRef@CKeyframedAnimationSet@D3DXAnimation@@UEAAKXZ
0x42A39C: "__cdecl _real@b58637bd" __real@b58637bd
0x458E70: D3DXMatrixRotationYawPitchRoll
0x4276C8: "unable to emulate vector conditi" ??_C@_0DO@INBEJBEO@unable?5to?5emulate?5vector?5conditi@
0x782274: "int ND" ?ND@@3HA
0x4021C0: DXFILEOBJ_VertexDuplicationIndices
0x4091F8: "// %s
" ??_C@_08FGIMKEPI@?1?1?5?5?5?$CFs?6?$AA@
0x406520: "const D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::`vftable'" ??_7?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@6B@
0x456AC0: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4BaryCentric(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float,float)" ?c_D3DXVec4BaryCentric@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11MM@Z
0x406C34: "__cdecl _real@3efffeb0" __real@3efffeb0
0x42C6C0: "DOUBLE" ??_C@_06BJLJNGLL@DOUBLE?$AA@
0x402200: IID_ID3DXPRTCompBuffer
0x42C558: "GB" ??_C@_02LHCEJACP@GB?$AA@
0x422568: "log10" ??_C@_05HGHHAHAP@log10?$AA@
0x42C4A8: "DSTEBZ" ??_C@_06KNOCGMG@DSTEBZ?$AA@
0x409788: "texreg2ar" ??_C@_09IMHEICFK@texreg2ar?$AA@
0x64E1B0: "public: long __cdecl D3DXSHSim::GXArray<float>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@M@D3DXSHSim@@QEAAJI@Z
0x58C4D0: ??$_Unpack@H$00@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFAHPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x4012B8: "__cdecl _imp_GetProcessHeap" __imp_GetProcessHeap
0x401D00: "ScriptGetFontProperties" ??_C@_0BI@GCHOJBLL@ScriptGetFontProperties?$AA@
0x5EE470: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchTexldPR(void) __ptr64" ?MatchTexldPR@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x51BCE0: "public: long __cdecl D3DX::CFaceContext::AddTriangle(struct D3DXVECTOR2 * __ptr64,unsigned int,int) __ptr64" ?AddTriangle@CFaceContext@D3DX@@QEAAJPEAUD3DXVECTOR2@@IH@Z
0x55D080: "public: virtual long __cdecl D3DXShader::CConstantTable::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CConstantTable@D3DXShader@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x42FAE8: "Invalid color type/bit depth com" ??_C@_0DB@FGMBGHOJ@Invalid?5color?5type?1bit?5depth?5com@
0x42AA78: "__cdecl _real@3f7fbe77" __real@3f7fbe77
0x4107E8: "PASSTHRU" ??_C@_08CNHDKLDB@PASSTHRU?$AA@
0x6180A0: "private: long __cdecl D3DXShader::CFragmentLinker::AddFragment(char const * __ptr64,unsigned long const * __ptr64,unsigned int) __ptr64" ?AddFragment@CFragmentLinker@D3DXShader@@AEAAJPEBDPEBKI@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetClipStatus(struct _D3DCLIPSTATUS9 * __ptr64) __ptr64" ?GetClipStatus@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DCLIPSTATUS9@@@Z
0x40BB04: "NORMAL" ??_C@_06IOJAGNKJ@NORMAL?$AA@
0x408C10: "vs_2_a" ??_C@_06JLPKOBKE@vs_2_a?$AA@
0x5CDE40: "public: __cdecl D3DXShader::CNode::CNode(enum D3DXShader::_D3DXNODE_TYPE) __ptr64" ??0CNode@D3DXShader@@QEAA@W4_D3DXNODE_TYPE@1@@Z
0x45BA30: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneTransformArray(struct D3DXPLANE * __ptr64,unsigned int,struct D3DXPLANE const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXPlaneTransformArray@@YAPEAUD3DXPLANE@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x56F2E0: "long __cdecl D3DXEffects::Compiler::SetMatT(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?SetMatT@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEBUD3DXMATRIX@@I@Z
0x72E5B0: "__cdecl _chkstk" __chkstk
0x706CE0: "private: static long __cdecl D3DXIsochart::CIsochartMesh::MergeAdjacentChart(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,unsigned long,bool * __ptr64,struct D3DXVECTOR3 * __ptr64,bool & __ptr64)" ?MergeAdjacentChart@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KKPEA_NPEAUD3DXVECTOR3@@AEA_N@Z
0x6CAC50: gluDeleteTess
0x5DEFE0: "public: virtual __cdecl D3DXShader::CShaderProgram::~CShaderProgram(void) __ptr64" ??1CShaderProgram@D3DXShader@@UEAA@XZ
0x409690: "texdepth" ??_C@_08KEGBHNNF@texdepth?$AA@
0x603B90: "protected: long __cdecl D3DXShader::CPSProgram::Unswizzle(void) __ptr64" ?Unswizzle@CPSProgram@D3DXShader@@IEAAJXZ
0x611500: "public: long __cdecl D3DXShader::SRegisterInfo::BranchElseRegisterState(void) __ptr64" ?BranchElseRegisterState@SRegisterInfo@D3DXShader@@QEAAJXZ
0x5D4560: "protected: long __cdecl D3DXShader::CShaderProgram::MatchMinMax2(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?MatchMinMax2@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@0PEAI@Z
0x468080: D3DXIntersectTri
0x7770A0: "short * D3DXShader::d3dxshader_defred" ?d3dxshader_defred@D3DXShader@@3PAFA
0x52F940: "public: virtual void __cdecl D3DXTex::CCodec_G16R16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_G16R16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6A5E00: "[thunk]:public: virtual long __cdecl NXOF::XDataRef::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataRef@NXOF@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x405CA0: "__cdecl _real@3feed536" __real@3feed536
0x423134: "throw" ??_C@_05JFAPCGDM@throw?$AA@
0x440EC0: "public: virtual float __cdecl D3DXCore::CLine::GetPatternScale(void) __ptr64" ?GetPatternScale@CLine@D3DXCore@@UEAAMXZ
0x46E410: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x5708F0: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeAssignmentInfo(class D3DXShader::CNode * __ptr64,class D3DXEffects::Compiler::CAssignmentInfo * __ptr64 * __ptr64,unsigned long) __ptr64" ?InitializeAssignmentInfo@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@D3DXShader@@PEAPEAVCAssignmentInfo@23@K@Z
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeBuffer::Print(void) __ptr64" ?Print@CNodeBuffer@D3DXShader@@UEAAXXZ
0x63ADD0: "protected: int __cdecl D3DXShader::CPreProcessor::FindDefine(char const * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?FindDefine@CPreProcessor@D3DXShader@@IEAAHPEBDPEAPEAVCNode@2@1@Z
0x54F440: D3DXFindShaderComment
0x4090A8: "pixelfragment" ??_C@_0O@BICPDECA@pixelfragment?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetClipStatus(struct _D3DCLIPSTATUS9 const * __ptr64) __ptr64" ?SetClipStatus@CStateCaptureDevice@D3DXEffects@@UEAAJPEBU_D3DCLIPSTATUS9@@@Z
0x49F880: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ReduceFaces(unsigned long) __ptr64" ?ReduceFaces@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x713DA0: "private: long __cdecl D3DXIsochart::CProgressiveMesh::CalculateQuadricArray(void) __ptr64" ?CalculateQuadricArray@CProgressiveMesh@D3DXIsochart@@AEAAJXZ
0x64CD30: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@PRTComputeEngine@D3DXSHSim@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x6E2E30: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x5EC5D0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitInstSimple(unsigned long,int) __ptr64" ?EmitInstSimple@CShaderProgram@D3DXShader@@IEAAJKH@Z
0x415A00: "ID3DXEffectCompiler: Only pass a" ??_C@_0DK@PINMNNL@ID3DXEffectCompiler?3?5Only?5pass?5a@
0x575CF0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetIntArray(char const * __ptr64,int * __ptr64,unsigned int) __ptr64" ?GetIntArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAHI@Z
0x54F280: D3DXGetPixelShaderProfile
0x7080D0: "public: __cdecl D3DXIsochart::CIsoMap::CIsoMap(void) __ptr64" ??0CIsoMap@D3DXIsochart@@QEAA@XZ
0x55B090: "public: __cdecl D3DXShader::CAssembler::~CAssembler(void) __ptr64" ??1CAssembler@D3DXShader@@QEAA@XZ
0x44A7C0: "public: __cdecl D3DXAnimation::SAnimation::SAnimation(void) __ptr64" ??0SAnimation@D3DXAnimation@@QEAA@XZ
0x669240: "public: __cdecl D3DXSHSim::myAdaptiveMesh::myAdaptiveMesh(void) __ptr64" ??0myAdaptiveMesh@D3DXSHSim@@QEAA@XZ
0x4727B0: "unsigned long __cdecl HashFind(unsigned long,unsigned long,unsigned long,struct hashentry * __ptr64 * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64,unsigned long)" ?HashFind@@YAKKKKPEAPEAUhashentry@@KKPEAEK@Z
0x49E0F0: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToIndexedBlendedMesh32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned long,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToIndexedBlendedMesh32@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@2@KKPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAUID3DXMesh@@@Z
0x408FB0: "x" ??_C@_01FJMABOPO@x?$AA@
0x40BB90: "color" ??_C@_05PEENBMOG@color?$AA@
0x557250: "long __cdecl D3DXShader::GetUsageAndIndex(char const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64)" ?GetUsageAndIndex@D3DXShader@@YAJPEBDPEAE1@Z
0x40FAD0: "TEXCOORDINDEX" ??_C@_0O@NDJAGMKB@TEXCOORDINDEX?$AA@
0x77E9A4: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUzkrUmlyygUlyqUznwGEUkxszkrOlyq@d3dxshaderapi" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUzkrUmlyygUlyqUznwGEUkxszkrOlyq@d3dxshaderapi
0x55D120: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumPCA(void) __ptr64" ?GetNumPCA@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x40FDE0: "INDEXEDVERTEXBLENDENABLE" ??_C@_0BJ@GKIPDLHM@INDEXEDVERTEXBLENDENABLE?$AA@
0x428C38: "PSIZE must be a scalar" ??_C@_0BH@GIHPEPDB@PSIZE?5must?5be?5a?5scalar?$AA@
0x4B1000: "long __cdecl D3DXMesh::AddOtherDeclData(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddOtherDeclData@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKAEAVCD3DXCrackDecl1@1@2PEAUID3DXFileSaveData@@@Z
0x6A6000: "public: virtual __cdecl NXOF::XDataObj::~XDataObj(void) __ptr64" ??1XDataObj@NXOF@@UEAA@XZ
0x40FD90: "NORMALDEGREE" ??_C@_0N@JGADFJFK@NORMALDEGREE?$AA@
0x6D9B40: "long __cdecl D3DXUVAtlasPackInt(struct ID3DXMesh * __ptr64,unsigned int,unsigned int,float,unsigned long,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64,struct ID3DXBuffer * __ptr64,unsigned int)" ?D3DXUVAtlasPackInt@@YAJPEAUID3DXMesh@@IIMKP6AJMPEAX@ZM1PEAUID3DXBuffer@@I@Z
0x4579E0: D3DXMatrixTranspose
0x40F7A0: "PIXELSHADERCONSTANT" ??_C@_0BE@HCHEIFEI@PIXELSHADERCONSTANT?$AA@
0x5838A0: "public: virtual long __cdecl D3DXEffects::CEffect::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CEffect@D3DXEffects@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x458C40: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationQuaternion(struct D3DXMATRIX * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXMatrixRotationQuaternion@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXQUATERNION@@@Z
0x45A190: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionRotationMatrix(struct D3DXQUATERNION * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXQuaternionRotationMatrix@@YAPEAUD3DXQUATERNION@@PEAU1@PEBUD3DXMATRIX@@@Z
0x70CA20: "private: long __cdecl D3DXIsochart::CIsochartMesh::FindWatershed(unsigned long const * __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64) __ptr64" ?FindWatershed@CIsochartMesh@D3DXIsochart@@AEAAJPEBKAEAV?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@2@1@Z
0x410598: "TFACTOR" ??_C@_07BJALGH@TFACTOR?$AA@
0x43D530: "public: virtual long __cdecl D3DXCore::CRenderToSurface::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CRenderToSurface@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetDialogBoxMode(int) __ptr64" ?SetDialogBoxMode@CLoggableDevice@D3DXEffects@@UEAAJH@Z
0x6109C0: "public: long __cdecl D3DXShader::SRegisterInfo::SetupForRenaming(class D3DXShader::CFragment * __ptr64) __ptr64" ?SetupForRenaming@SRegisterInfo@D3DXShader@@QEAAJPEAVCFragment@2@@Z
0x53BD50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_UYVY::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_UYVY@D3DXTex@@UEAAPEAXI@Z
0x586710: "private: long __cdecl D3DXEffects::CEffect::OptimizeAllBlocks(void) __ptr64" ?OptimizeAllBlocks@CEffect@D3DXEffects@@AEAAJXZ
0x458880: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationY(struct D3DXMATRIX * __ptr64,float)" ?c_D3DXMatrixRotationY@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x6630D0: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::BuildChildEdgeEq(unsigned int,struct D3DXSHSim::myChildFaceHiearchy & __ptr64) __ptr64" ?BuildChildEdgeEq@myAdaptiveMesh@D3DXSHSim@@QEAAXIAEAUmyChildFaceHiearchy@2@@Z
0x4B81A0: "bool __cdecl D3DXMesh::EdgeDir(float * __ptr64,float * __ptr64,int)" ?EdgeDir@D3DXMesh@@YA_NPEAM0H@Z
0x5D2580: "protected: virtual long __cdecl D3DXShader::CShaderProgram::PropCentroid(void) __ptr64" ?PropCentroid@CShaderProgram@D3DXShader@@MEAAJXZ
0x564000: "public: long __cdecl D3DXShader::CCommentBlock::WriteComment(unsigned long * __ptr64,unsigned int) __ptr64" ?WriteComment@CCommentBlock@D3DXShader@@QEAAJPEAKI@Z
0x422574: "h" ??_C@_01BDACAMKP@h?$AA@
0x40BA88: "VPOS" ??_C@_04KPNDPJEB@VPOS?$AA@
0x42C6C8: "FLOAT" ??_C@_05GGMHDFKJ@FLOAT?$AA@
0x6A05B0: "protected: virtual void * __ptr64 __cdecl NXOF::TBinaryLoad::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinaryLoad@NXOF@@MEAAPEAXI@Z
0x5CDF00: "public: virtual void __cdecl D3DXEffects::CStateCaptureDevice::SetGammaRamp(unsigned int,unsigned long,struct _D3DGAMMARAMP const * __ptr64) __ptr64" ?SetGammaRamp@CStateCaptureDevice@D3DXEffects@@UEAAXIKPEBU_D3DGAMMARAMP@@@Z
0x6D2E80: "void __cdecl D3DX::png_read_update_info(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_read_update_info@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x423180: "stateblock_state" ??_C@_0BB@NLAGGIBM@stateblock_state?$AA@
0x602920: "protected: virtual long __cdecl D3DXShader::CPSProgram::DestMask(unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int) __ptr64" ?DestMask@CPSProgram@D3DXShader@@MEAAJPEAIIPEAKH@Z
0x5C2230: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::IfStmt(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?IfStmt@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateVolumeTexture(unsigned int,unsigned int,unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DVolumeTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateVolumeTexture@CLoggableDevice@D3DXEffects@@UEAAJIIIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DVolumeTexture9@@PEAPEAX@Z
0x5EDBA0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDOT(void) __ptr64" ?EmitDOT@CShaderProgram@D3DXShader@@IEAAJXZ
0x600E40: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::PatternMatch(void) __ptr64" ?PatternMatch@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x42E658: "Buffer passed to JPEG library is" ??_C@_0CL@JKHIPJLJ@Buffer?5passed?5to?5JPEG?5library?5is@
0x5696F0: "long __cdecl D3DXEffects::_CopyRefsOnly(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64)" ?_CopyRefsOnly@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEAVCD3DXVariableShare@1@2@Z
0x6171F0: "public: long __cdecl D3DXShader::CFragment::Init(void) __ptr64" ?Init@CFragment@D3DXShader@@QEAAJXZ
0x59CB50: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?RecordSetMatrixTransposePointerArray@CEffect@D3DXEffects@@AEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x44C5C0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::SetTranslationKey(unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?SetTranslationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_VECTOR3@@@Z
0x42D7F0: "Corrupt JPEG data: %u extraneous" ??_C@_0DM@PCOGCKJB@Corrupt?5JPEG?5data?3?5?$CFu?5extraneous@
0x45B6D0: D3DXPlaneFromPoints
0x401130: "__cdecl _imp_UnmapViewOfFile" __imp_UnmapViewOfFile
0x5515E0: D3DXGatherFragmentsFromFileA
0x65B000: "public: virtual unsigned long __cdecl D3DXSHSim::PRTComputeEngine::Release(void) __ptr64" ?Release@PRTComputeEngine@D3DXSHSim@@UEAAKXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::UpdateTexture(struct IDirect3DBaseTexture9 * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?UpdateTexture@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DBaseTexture9@@0@Z
0x593400: "public: virtual float __cdecl D3DXEffects::CLoggableDevice::GetNPatchMode(void) __ptr64" ?GetNPatchMode@CLoggableDevice@D3DXEffects@@UEAAMXZ
0x43D5D0: "public: __cdecl D3DXCore::CRenderToSurface::CRenderToSurface(void) __ptr64" ??0CRenderToSurface@D3DXCore@@QEAA@XZ
0x548AF0: "void __cdecl D3DXTex::FindClosestUNORM(struct D3DXTex::BC4_UNORM * __ptr64,float * __ptr64 const)" ?FindClosestUNORM@D3DXTex@@YAXPEAUBC4_UNORM@1@QEAM@Z
0x449B00: "int __cdecl D3DXShader::CompareFileMaps(void const * __ptr64,void const * __ptr64)" ?CompareFileMaps@D3DXShader@@YAHPEBX0@Z
0x669700: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::ForceQuadSplit(unsigned int) __ptr64" ?ForceQuadSplit@myAdaptiveMesh@D3DXSHSim@@QEAAJI@Z
0x40C1B8: "addressing operations not allowe" ??_C@_0DO@BHPEKDGB@addressing?5operations?5not?5allowe@
0x5CDF40: "public: __cdecl D3DXShader::CNodeList::CNodeList(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,char const * __ptr64) __ptr64" ??0CNodeList@D3DXShader@@QEAA@PEAVCNode@1@0PEBD@Z
0x6E9F40: "private: long __cdecl D3DXIsochart::CIsochartMesh::BuildFullConnection(bool & __ptr64) __ptr64" ?BuildFullConnection@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x45F6B0: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationYawPitchRoll(struct D3DXMATRIX * __ptr64,float,float,float)" ?c_D3DXMatrixRotationYawPitchRoll@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x69F270: "protected: __cdecl NXOF::TBinaryLoad::TBinaryLoad(class NXOF::TFile * __ptr64,void * __ptr64,void * __ptr64,void * __ptr64,unsigned __int64) __ptr64" ??0TBinaryLoad@NXOF@@IEAA@PEAVTFile@1@PEAX11_K@Z
0x426188: "internal error: non-vectorized p" ??_C@_0DO@KAKBEEKE@internal?5error?3?5non?9vectorized?5p@
0x4097A0: "texbem" ??_C@_06OEEPMCPH@texbem?$AA@
0x59DCD0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetTextureStageState(unsigned long,enum _D3DTEXTURESTAGESTATETYPE,unsigned long) __ptr64" ?SetTextureStageState@CStateCaptureDevice@D3DXEffects@@UEAAJKW4_D3DTEXTURESTAGESTATETYPE@@K@Z
0x525760: D3DXCreateVolumeTextureFromFileInMemoryEx
0x42FB80: "Invalid IHDR chunk" ??_C@_0BD@CLODLFAN@Invalid?5IHDR?5chunk?$AA@
0x6A4AB0: "public: virtual long __cdecl NXOF::TBinaryDataRef::Lock(unsigned __int64 * __ptr64,void const * __ptr64 * __ptr64) __ptr64" ?Lock@TBinaryDataRef@NXOF@@UEAAJPEA_KPEAPEBX@Z
0x40BAA0: "DEPTH" ??_C@_05NCPPINNM@DEPTH?$AA@
0x63BA40: "protected: unsigned int __cdecl D3DXShader::CPreProcessor::UintDefine(char const * __ptr64) __ptr64" ?UintDefine@CPreProcessor@D3DXShader@@IEAAIPEBD@Z
0x41C6F8: "non-trivial object expressions n" ??_C@_0DD@EMLHHCB@non?9trivial?5object?5expressions?5n@
0x564120: "public: __cdecl D3DXShader::CNodeAsmInstruction::CNodeAsmInstruction(struct D3DXShader::D3DXTOKEN const * __ptr64,unsigned long,unsigned long,unsigned long) __ptr64" ??0CNodeAsmInstruction@D3DXShader@@QEAA@PEBUD3DXTOKEN@1@KKK@Z
0x4B5620: D3DXLoadMeshFromXof
0x40999C: "}
" ??_C@_03LAJGDFPO@?$HN?6?6?$AA@
0x577FF0: "public: long __cdecl D3DXEffects::Compiler::CEffectCompiler::Initialize(class D3DXShader::CNode * __ptr64) __ptr64" ?Initialize@CEffectCompiler@Compiler@D3DXEffects@@QEAAJPEAVCNode@D3DXShader@@@Z
0x6A4970: "public: virtual long __cdecl NXOF::TBinaryData::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinaryData@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x6021B0: "protected: virtual long __cdecl D3DXShader::CPSProgram::Translate(void) __ptr64" ?Translate@CPSProgram@D3DXShader@@MEAAJXZ
0x40F740: "PIXELSHADERCONSTANT4" ??_C@_0BF@MDFPEONA@PIXELSHADERCONSTANT4?$AA@
0x550160: D3DXGetShaderConstantTable
0x422B8C: "matrix" ??_C@_06CGNOPMBC@matrix?$AA@
0x42DB48: "Selected %d colors for quantizat" ??_C@_0CE@FDPBEAOO@Selected?5?$CFd?5colors?5for?5quantizat@
0x42CFD0: "TEMPLATE" ??_C@_08CGHHJMNA@TEMPLATE?$AA@
0x40C470: "scalar registers cannot be swizz" ??_C@_0CE@OJBKLNIJ@scalar?5registers?5cannot?5be?5swizz@
0x55F070: "public: static long __cdecl D3DXShader::SetTyped<0,3,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$0A@$02$00$00$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x618C70: "public: long __cdecl D3DXShader::CInstruction::Initialize(unsigned long,unsigned int,unsigned int,int) __ptr64" ?Initialize@CInstruction@D3DXShader@@QEAAJKIIH@Z
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> * __ptr64>::~dynamicarray<class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x680DA0: "public: virtual void __cdecl D3DXSHSim::PRTSimpBVH::UpdateMesh(class D3DXSHSim::myAdaptiveMesh & __ptr64) __ptr64" ?UpdateMesh@PRTSimpBVH@D3DXSHSim@@UEAAXAEAVmyAdaptiveMesh@2@@Z
0x42C250: "__cdecl _real@3fe5604189374bc7" __real@3fe5604189374bc7
0x42D140: "BYTE" ??_C@_04ELFAHOMP@BYTE?$AA@
0x60A090: "protected: virtual long __cdecl D3DXShader::CVSProgram::Translate(void) __ptr64" ?Translate@CVSProgram@D3DXShader@@MEAAJXZ
0x40FF18: "AMBIENTMATERIALSOURCE" ??_C@_0BG@BIIACLJD@AMBIENTMATERIALSOURCE?$AA@
0x42F860: "Invalid compression type specifi" ??_C@_0CD@KAANFJDM@Invalid?5compression?5type?5specifi@
0x6B0FB0: "int __cdecl D3DX::jpeg_finish_decompress(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_finish_decompress@D3DX@@YAHPEAUjpeg_decompress_struct@1@@Z
0x43C830: "public: virtual long __cdecl D3DXCore::CFont::PreloadGlyphs(unsigned int,unsigned int) __ptr64" ?PreloadGlyphs@CFont@D3DXCore@@UEAAJII@Z
0x6CAA60: gluTessBeginContour
0x59B180: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetFVF(unsigned long) __ptr64" ?SetFVF@CLoggableDevice@D3DXEffects@@UEAAJK@Z
0x422B48: "function" ??_C@_08HFFPPCHF@function?$AA@
0x402DE0: "xof 0303txt 0032 template" ??_C@_0MJJ@JINKPMIH@xof?50303txt?50032?5?5?5?5?5?5?5?5template@
0x69F950: "public: long __cdecl NXOF::TBinaryLoad::LoadChildren(void const * __ptr64 & __ptr64,void const * __ptr64,class NXOF::XPtrArray<class NXOF::IBinaryLoadObject,10> & __ptr64) __ptr64" ?LoadChildren@TBinaryLoad@NXOF@@QEAAJAEAPEBXPEBXAEAV?$XPtrArray@VIBinaryLoadObject@NXOF@@$09@2@@Z
0x72D47A: "__cdecl strtime" _strtime
0x4230F0: "using" ??_C@_05IFHLPLPC@using?$AA@
0x5E7CE0: "protected: struct D3DXShader::D3DX_SEMANTIC * __ptr64 __cdecl D3DXShader::CShaderProgram::FindSemantic(unsigned long) __ptr64" ?FindSemantic@CShaderProgram@D3DXShader@@IEAAPEAUD3DX_SEMANTIC@2@K@Z
0x72D3DE: realloc
0x5FCAB0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitTEXCRD(void) __ptr64" ?EmitTEXCRD@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x584E60: "private: long __cdecl D3DXEffects::CEffect::OptimizeBlock(struct D3DXEffects::SBlock * __ptr64) __ptr64" ?OptimizeBlock@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@@Z
0x641EB0: "public: __cdecl D3DXSHSim::TwoBitArray::~TwoBitArray(void) __ptr64" ??1TwoBitArray@D3DXSHSim@@QEAA@XZ
0x409910: " ps_3_sw
" ??_C@_0N@HPJCNNLL@?5?5?5?5ps_3_sw?6?$AA@
0x40C3E0: "db" ??_C@_02BIKLEMDE@db?$AA@
0x5D8CF0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchDP2Add(void) __ptr64" ?MatchDP2Add@CShaderProgram@D3DXShader@@IEAAJXZ
0x486FD0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x70B160: "private: long __cdecl D3DXIsochart::CIsochartMesh::RemoveCloseRepresentiveVertices(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long,float const * __ptr64) __ptr64" ?RemoveCloseRepresentiveVertices@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@KPEBM@Z
0x5EAD30: "protected: long __cdecl D3DXShader::CShaderProgram::EmitCLIP(void) __ptr64" ?EmitCLIP@CShaderProgram@D3DXShader@@IEAAJXZ
0x437850: "public: long __cdecl D3DXCore::CArray<struct tag_SCRIPT_LOGATTR>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@Utag_SCRIPT_LOGATTR@@@D3DXCore@@QEAAJIH@Z
0x40BEE0: "call, callnz, label, and ret ins" ??_C@_0FA@KPDDNGND@call?0?5callnz?0?5label?0?5and?5ret?5ins@
0x43D470: "public: __cdecl D3DXCore::CRenderToSurface::~CRenderToSurface(void) __ptr64" ??1CRenderToSurface@D3DXCore@@QEAA@XZ
0x6F6210: "int __cdecl D3DXIsochart::CompareChart(void const * __ptr64,void const * __ptr64)" ?CompareChart@D3DXIsochart@@YAHPEBX0@Z
0x4234A0: "'%s': uniform %s cannot be decla" ??_C@_0CN@FPPILMNN@?8?$CFs?8?3?5uniform?5?$CFs?5cannot?5be?5decla@
0x684C70: "public: void __cdecl D3DXSHSim::RayTriIntersectPrecomp::Init(struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64) __ptr64" ?Init@RayTriIntersectPrecomp@D3DXSHSim@@QEAAXAEAUD3DXVECTOR3@@00@Z
0x6F7FB0: "private: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::expand(unsigned __int64) __ptr64" ?expand@?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@AEAA_N_K@Z
0x5CECA0: "public: __cdecl D3DXShader::CNodeStatement::CNodeStatement(void) __ptr64" ??0CNodeStatement@D3DXShader@@QEAA@XZ
0x69B7D0: "public: virtual unsigned long __cdecl NXOF::TBinarySave::Release(void) __ptr64" ?Release@TBinarySave@NXOF@@UEAAKXZ
0x4283A0: "cannot map this dependent textur" ??_C@_0DC@OJONMLEO@cannot?5map?5this?5dependent?5textur@
0x583860: "public: virtual long __cdecl D3DXEffects::CEffect::GetPool(struct ID3DXEffectPool * __ptr64 * __ptr64) __ptr64" ?GetPool@CEffect@D3DXEffects@@UEAAJPEAPEAUID3DXEffectPool@@@Z
0x401220: "__cdecl _imp_GetModuleHandleA" __imp_GetModuleHandleA
0x401398: "__cdecl _imp_atof" __imp_atof
0x426580: "invalid %s" ??_C@_0L@HKMOGAJJ@invalid?5?$CFs?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetScissorRect(struct tagRECT const * __ptr64) __ptr64" ?SetScissorRect@CLoggableDevice@D3DXEffects@@UEAAJPEBUtagRECT@@@Z
0x42C6D0: "DWORD" ??_C@_05GIJNDNEJ@DWORD?$AA@
0x42327C: "friend" ??_C@_06BHBNKPBA@friend?$AA@
0x4AFE70: "unsigned long __cdecl D3DXMesh::DwCombineFVFs(unsigned long,unsigned long)" ?DwCombineFVFs@D3DXMesh@@YAKKK@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D16_LOCKABLE::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_D16_LOCKABLE@D3DXTex@@UEAAPEAXI@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetStreamSourceFreq(unsigned int,unsigned int * __ptr64) __ptr64" ?GetStreamSourceFreq@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAI@Z
0x446A30: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::GetUpcomingTrackEvent(unsigned int,unsigned long) __ptr64" ?GetUpcomingTrackEvent@CAnimationController@D3DXAnimation@@UEAAKIK@Z
0x520340: D3DXCreateTexture
0x410758: "MODULATE" ??_C@_08HCIBKAFC@MODULATE?$AA@
0x410AB8: "INVDESTCOLOR" ??_C@_0N@PNELCMFA@INVDESTCOLOR?$AA@
0x42E768: "Invalid progressive parameters a" ??_C@_0DH@HIKEGPKP@Invalid?5progressive?5parameters?5a@
0x405B4C: "__stdcall _real" __real@00800000
0x401BD4: "__stdcall _real" __real@80000000
0x403B00: "__stdcall _real" __real@8000000000000000
0x4105B0: "SELECTMASK" ??_C@_0L@EICMIFMK@SELECTMASK?$AA@
0x5D4EA0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchIF2(void) __ptr64" ?MatchIF2@CShaderProgram@D3DXShader@@IEAAJXZ
0x55EB80: "public: static long __cdecl D3DXShader::SetTyped<0,2,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$0A@$01$00$00$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x48DB10: "long __cdecl D3DXMesh::Simulate<unsigned short,1,65535>(class D3DXMesh::CSimVertexCache<unsigned short,65535> & __ptr64,class D3DXMesh::CMeshStatus<unsigned short,1,65535> * __ptr64,unsigned int * __ptr64,unsigned long,unsigned long,unsigned int,unsigned int,class D3DXMesh::GXTri3Face<unsigned short> * __ptr64)" ??$Simulate@G$00$0PPPP@@D3DXMesh@@YAJAEAV?$CSimVertexCache@G$0PPPP@@0@PEAV?$CMeshStatus@G$00$0PPPP@@0@PEAIKKIIPEAV?$GXTri3Face@G@0@@Z
0x45A690: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionMultiply(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionMultiply@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1@Z
0x408E00: "b_" ??_C@_02HGMOHIDI@b_?$AA@
0x423C68: "const D3DXShader::CNodeBuffer::`vftable'" ??_7CNodeBuffer@D3DXShader@@6B@
0x42E508: "Write to EMS failed" ??_C@_0BE@DGJBKIEB@Write?5to?5EMS?5failed?$AA@
0x6A7A90: "public: virtual long __cdecl NXOF::TBinarySaveData::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@TBinarySaveData@NXOF@@UEAAJPEAU_GUID@@@Z
0x64F6F0: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> >::~GXArray<class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> >(void) __ptr64" ??1?$GXArray@V?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x585770: "private: long __cdecl D3DXEffects::CEffect::BuildPreShaderArguments(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,unsigned char * __ptr64) __ptr64" ?BuildPreShaderArguments@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAE@Z
0x40F670: "DMAPOFFSET" ??_C@_0L@MIKNHKND@DMAPOFFSET?$AA@
0x69C6F0: "public: virtual void * __ptr64 __cdecl NXOF::TBinaryDataRef::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinaryDataRef@NXOF@@UEAAPEAXI@Z
0x47D010: "public: void __cdecl D3DXMesh::CMeshStatus<unsigned short,1,65535>::MarkAsProcessed(unsigned short) __ptr64" ?MarkAsProcessed@?$CMeshStatus@G$00$0PPPP@@D3DXMesh@@QEAAXG@Z
0x42C258: "__cdecl _real@3fb04816f0068db9" __real@3fb04816f0068db9
0x42E3D8: "Empty input file" ??_C@_0BB@JJAIKFBB@Empty?5input?5file?$AA@
0x599640: "private: void __cdecl D3DXEffects::CEffect::ApplyAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::STinyAssignment * __ptr64,unsigned short) __ptr64" ?ApplyAssignment@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSTinyAssignment@2@G@Z
0x4093D4: "s" ??_C@_01LKDEMHDF@s?$AA@
0x409A60: " pass " ??_C@_09PCNLODNF@?5?5?5?5pass?5?$AA@
0x410288: "TEXCOORDSIZE4_2" ??_C@_0BA@BJHIHGIK@TEXCOORDSIZE4_2?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DeletePatch(unsigned int) __ptr64" ?DeletePatch@CStateCaptureDevice@D3DXEffects@@UEAAJI@Z
0x477650: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneHelper16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64) __ptr64" ?CloneHelper16@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV12@@Z
0x44BCE0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::UnregisterTranslationKey(unsigned int,unsigned int) __ptr64" ?UnregisterTranslationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJII@Z
0x409350: "rsq" ??_C@_03HPBONGEK@rsq?$AA@
0x54F070: D3DXCompileShader
0x401280: "__cdecl _imp_IsBadReadPtr" __imp_IsBadReadPtr
0x4100E8: "RANGEFOGENABLE" ??_C@_0P@EELMKGFJ@RANGEFOGENABLE?$AA@
0x455490: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3CatmullRom(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?init_D3DXVec3CatmullRom@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@111M@Z
0x408C98: "ps_2_sw" ??_C@_07GIJDAMLI@ps_2_sw?$AA@
0x4100C8: "STENCILFAIL" ??_C@_0M@LAOMBAPP@STENCILFAIL?$AA@
0x5BF2F0: "protected: unsigned int __cdecl D3DXShader::CParse::ScoreCast(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ScoreCast@CParse@D3DXShader@@IEAAIPEAVCNode@2@0@Z
0x5F4D80: "protected: int __cdecl D3DXShader::CPSLegacyProgram::TrivialReject(void) __ptr64" ?TrivialReject@CPSLegacyProgram@D3DXShader@@IEAAHXZ
0x40C640: "invalid instruction modifiers '%" ??_C@_0CD@MJEDDOIP@invalid?5instruction?5modifiers?5?8?$CF@
0x408690: "const D3DXTex::CCodec_UYVY::`vftable'" ??_7CCodec_UYVY@D3DXTex@@6B@
0x53A1D0: "public: __cdecl D3DXTex::CCodecDXT::CCodecDXT(struct D3DX_BLT * __ptr64) __ptr64" ??0CCodecDXT@D3DXTex@@QEAA@PEAUD3DX_BLT@@@Z
0x437340: "public: virtual long __cdecl D3DXCore::CFont::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CFont@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x447830: "public: virtual long __cdecl D3DXAnimation::CAnimationController::AdvanceTime(double,struct ID3DXAnimationCallbackHandler * __ptr64) __ptr64" ?AdvanceTime@CAnimationController@D3DXAnimation@@UEAAJNPEAUID3DXAnimationCallbackHandler@@@Z
0x4020A0: DXFILEOBJ_AnimTicksPerSecond
0x650350: "public: virtual unsigned int __cdecl D3DXSHSim::PRTComputeEngine::GetNumVerts(void) __ptr64" ?GetNumVerts@PRTComputeEngine@D3DXSHSim@@UEAAIXZ
0x40BBB8: "binormal" ??_C@_08EMOPGKBJ@binormal?$AA@
0x6A5300: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitObjectDCL(class D3DXShader::CArgument * __ptr64) __ptr64" ?EmitObjectDCL@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@@Z
0x6D26F0: "void __cdecl D3DX::png_set_gAMA(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,double)" ?png_set_gAMA@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@N@Z
0x405D2C: "__cdecl _real@417b53d3" __real@417b53d3
0x410398: "TEXCOORDSIZE2_1" ??_C@_0BA@BHDOHKJF@TEXCOORDSIZE2_1?$AA@
0x4102F8: "TEXCOORDSIZE3_3" ??_C@_0BA@JNLEHPHC@TEXCOORDSIZE3_3?$AA@
0x6EF0A0: "public: long __cdecl D3DXIsochart::CIsochartMesh::PrepareProcessing(bool) __ptr64" ?PrepareProcessing@CIsochartMesh@D3DXIsochart@@QEAAJ_N@Z
0x4982C0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::OptimizeInplace(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?OptimizeInplace@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@@Z
0x6A5E40: "public: virtual long __cdecl NXOF::XDataSaveObj::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@XDataSaveObj@NXOF@@UEAAJPEAU_GUID@@@Z
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::SubSurfSample>::~GXArray<class D3DXSHSim::SubSurfSample>(void) __ptr64" ??1?$GXArray@VSubSurfSample@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x42AEB0: "const D3DXSHSim::PRTCBClosestTex::`vftable'" ??_7PRTCBClosestTex@D3DXSHSim@@6B@
0x72E250: "public: long __cdecl D3DXCore::CResource::Close(void) __ptr64" ?Close@CResource@D3DXCore@@QEAAJXZ
0x474350: "public: void * __ptr64 __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@QEAAPEAXI@Z
0x66E4A0: "public: class D3DXSHSim::mySphereLevel & __ptr64 __cdecl D3DXSHSim::mySphereLevel::operator=(class D3DXSHSim::mySphereLevel const & __ptr64) __ptr64" ??4mySphereLevel@D3DXSHSim@@QEAAAEAV01@AEBV01@@Z
0x429950: "const D3DXShader::CTReorderInstructions::`vftable'" ??_7CTReorderInstructions@D3DXShader@@6B@
0x575AA0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetBoolArray(char const * __ptr64,int * __ptr64,unsigned int) __ptr64" ?GetBoolArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAHI@Z
0x62AB00: "protected: long __cdecl D3DXShader::CProgram::Validate(void) __ptr64" ?Validate@CProgram@D3DXShader@@IEAAJXZ
0x40C498: "complement is not supported in t" ??_C@_0DD@GNHGMJHC@complement?5is?5not?5supported?5in?5t@
0x471300: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::AttributeSort(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long) __ptr64" ?AttributeSort@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAI00K@Z
0x405DC0: "__stdcall _real" __real@4041800000000000
0x726F70: d3dx_inflate_trees_bits
0x5CDF00: "protected: virtual void __cdecl D3DXTex::CCodecYUV::QuantizeColorKey(void) __ptr64" ?QuantizeColorKey@CCodecYUV@D3DXTex@@MEAAXXZ
0x401370: "__cdecl _imp_wcstombs" __imp_wcstombs
0x422558: "modf" ??_C@_04EHEDPDJG@modf?$AA@
0x55B0F0: "protected: void __cdecl D3DXShader::CAssembler::Production(unsigned int,unsigned int) __ptr64" ?Production@CAssembler@D3DXShader@@IEAAXII@Z
0x401210: "__cdecl _imp_MultiByteToWideChar" __imp_MultiByteToWideChar
0x5E70C0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDebugInfo(void) __ptr64" ?EmitDebugInfo@CShaderProgram@D3DXShader@@IEAAJXZ
0x405D1C: "__cdecl _real@420a3ae7" __real@420a3ae7
0x55E670: "public: static long __cdecl D3DXShader::SetTyped<0,1,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$0A@$00$00$00$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x606110: "protected: virtual int __cdecl D3DXShader::CPSProgram::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CPSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x408D20: "ps.1.3" ??_C@_06PDJDIPLO@ps?41?43?$AA@
0x68C8E0: "int __cdecl D3DXSHSim::dgemm_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dgemm_@D3DXSHSim@@YAHPEBD0PEAH11PEAN2121221@Z
0x428E98: "FOG must be a scalar" ??_C@_0BF@PGEPAHKB@FOG?5must?5be?5a?5scalar?$AA@
0x406C94: "__cdecl _real@3eaaaaab" __real@3eaaaaab
0x58BB30: "private: long __cdecl D3DXEffects::CEffect::GetMatPtr(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatPtr@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAPEAUD3DXMATRIX@@I@Z
0x4FC740: "long __cdecl D3DXMesh::D3DXTessellateTriPatchs(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,float const * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DTRIPATCH_INFO const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,class CD3DXTexSampler * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long)" ?D3DXTessellateTriPatchs@D3DXMesh@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBMPEBU_D3DVERTEXELEMENT9@@PEAU4@PEBU_D3DTRIPATCH_INFO@@PEAUIDirect3DDevice9@@10KKPEAKKK7PEAVCD3DXTexSampler@@PEBUD3DXVECTOR4@@KK77PEAU_D3DXATTRIBUTERANGE@@K@Z
0x61AAF0: "public: virtual void * __ptr64 __cdecl D3DXShader::CTReorderInstructions::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTReorderInstructions@D3DXShader@@UEAAPEAXI@Z
0x429D90: "ifdef" ??_C@_05LOELCHJN@ifdef?$AA@
0x713030: "private: void __cdecl D3DXIsochart::CProgressiveMesh::CalculateEdgeQuadricError(struct D3DXIsochart::_PMIsochartEdge * __ptr64) __ptr64" ?CalculateEdgeQuadricError@CProgressiveMesh@D3DXIsochart@@AEAAXPEAU_PMIsochartEdge@2@@Z
0x588BE0: "private: long __cdecl D3DXEffects::CEffect::UpdatePSRef(struct D3DXEffects::SReference * __ptr64) __ptr64" ?UpdatePSRef@CEffect@D3DXEffects@@AEAAJPEAUSReference@2@@Z
0x6A5300: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::EmitSize(void) __ptr64" ?EmitSize@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x5CECE0: "public: virtual int __cdecl D3DXShader::CNodeStatement::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeStatement@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x40C550: "not cannot be used with other mo" ??_C@_0CI@OBKELLM@not?5cannot?5be?5used?5with?5other?5mo@
0x6D3DB0: "void __cdecl D3DX::png_do_read_filler(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long)" ?png_do_read_filler@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEKK@Z
0x4A5320: D3DXComputeNormals
0x4556F0: D3DXVec3BaryCentric
0x410B28: "SRCCOLOR" ??_C@_08EBCPKIEJ@SRCCOLOR?$AA@
0x410820: "CLIPPLANE5" ??_C@_0L@OJDEGAID@CLIPPLANE5?$AA@
0x6A5300: "public: virtual int __cdecl NXOF::XDataObj::IsReference(void) __ptr64" ?IsReference@XDataObj@NXOF@@UEAAHXZ
0x409388: "atan2" ??_C@_05KNGEOGJB@atan2?$AA@
0x46E420: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x446BA0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::ValidateEvent(unsigned long) __ptr64" ?ValidateEvent@CAnimationController@D3DXAnimation@@UEAAJK@Z
0x6BD420: "void __cdecl D3DX::jinit_d_post_controller(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jinit_d_post_controller@D3DX@@YAXPEAUjpeg_decompress_struct@1@H@Z
0x402160: DXFILEOBJ_PMAttributeRange
0x4156D0: "ID3DXEffectCompiler::CompileEffe" ??_C@_0EM@HLHGEHL@ID3DXEffectCompiler?3?3CompileEffe@
0x6A8DC0: "public: virtual long __cdecl NXOF::TBinarySaveData::AddDataObject(struct _GUID const & __ptr64,char const * __ptr64,struct _GUID const * __ptr64,unsigned __int64,void const * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64) __ptr64" ?AddDataObject@TBinarySaveData@NXOF@@UEAAJAEBU_GUID@@PEBDPEBU3@_KPEBXPEAPEAUID3DXFileSaveData@@@Z
0x677E80: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeDirectLightingSHGPU(struct IDirect3DDevice9 * __ptr64,unsigned int,unsigned int,float,float,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeDirectLightingSHGPU@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUIDirect3DDevice9@@IIMMPEAUID3DXPRTBuffer@@@Z
0x42CE90: "%s {" ??_C@_04LNPAEBDJ@?$CFs?5?$HL?$AA@
0x594E60: "public: virtual long __cdecl D3DXEffects::CEffect::GetVertexShader(char const * __ptr64,struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DVertexShader9@@@Z
0x7819B0: "short * D3DXShader::d3dxtok_ss" ?d3dxtok_ss@D3DXShader@@3PAFA
0x6193A0: "public: static void __cdecl D3DXShader::CArgument::SetAlloc(class D3DXCore::CAlloc * __ptr64)" ?SetAlloc@CArgument@D3DXShader@@SAXPEAVCAlloc@D3DXCore@@@Z
0x46DB90: "public: struct _D3DVERTEXELEMENT9 const * __ptr64 __cdecl D3DXMesh::CD3DXCrackDecl::GetSemanticElement(unsigned int,unsigned int) __ptr64" ?GetSemanticElement@CD3DXCrackDecl@D3DXMesh@@QEAAPEBU_D3DVERTEXELEMENT9@@II@Z
0x42C8C8: "
" ??_C@_02PCIJFNDE@?$AN?6?$AA@
0x6984A0: "int __cdecl D3DXSHSim::dlarft_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dlarft_@D3DXSHSim@@YAHPEBD0PEAH1PEAN1221@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::TestCooperativeLevel(void) __ptr64" ?TestCooperativeLevel@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x423A7C: "Passes" ??_C@_06PBIKDFK@Passes?$AA@
0x61EF60: "private: long __cdecl D3DXShader::CProgram::CompactLiterals_Remap(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?CompactLiterals_Remap@CProgram@D3DXShader@@AEAAJPEAI0I@Z
0x5CDF00: "public: virtual void __cdecl D3DXEffects::CStateCaptureDevice::GetGammaRamp(unsigned int,struct _D3DGAMMARAMP * __ptr64) __ptr64" ?GetGammaRamp@CStateCaptureDevice@D3DXEffects@@UEAAXIPEAU_D3DGAMMARAMP@@@Z
0x5FCCD0: "protected: virtual unsigned long __cdecl D3DXShader::CPSLegacyProgram::CoIssue(unsigned long) __ptr64" ?CoIssue@CPSLegacyProgram@D3DXShader@@MEAAKK@Z
0x7262C0: d3dx_inflate_blocks_free
0x6A19F0: "public: __cdecl NXOF::CBufferedFile::CBufferedFile(void) __ptr64" ??0CBufferedFile@NXOF@@QEAA@XZ
0x643D90: "public: virtual struct D3DXSHSim::myFace const & __ptr64 __cdecl D3DXSHSim::PRTAccellHiearchy::GetFace(unsigned int) __ptr64" ?GetFace@PRTAccellHiearchy@D3DXSHSim@@UEAAAEBUmyFace@2@I@Z
0x405E40: "__stdcall _real" __real@4046800000000000
0x40953C: "_ne" ??_C@_03BHBGEGNP@_ne?$AA@
0x401EA0: "const D3DXCore::CRenderToEnvMap::`vftable'" ??_7CRenderToEnvMap@D3DXCore@@6B@
0x4102B8: "TEXCOORDSIZE3_7" ??_C@_0BA@PJNILKHG@TEXCOORDSIZE3_7?$AA@
0x457290: "float __cdecl init_D3DXMatrixDeterminant(struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixDeterminant@@YAMPEBUD3DXMATRIX@@@Z
0x5DD340: "protected: long __cdecl D3DXShader::CShaderProgram::BuildInstruction(unsigned int * __ptr64,unsigned int,unsigned int) __ptr64" ?BuildInstruction@CShaderProgram@D3DXShader@@IEAAJPEAIII@Z
0x409390: "dot" ??_C@_03GCCHHAFI@dot?$AA@
0x487A10: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::UpdateVSplitAdjustments(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64) __ptr64" ?UpdateVSplitAdjustments@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@@Z
0x7811B4: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUormpUmlyygUlyqUznwGEUkxsormpOlyq@d3dxshaderlink" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUormpUmlyygUlyqUznwGEUkxsormpOlyq@d3dxshaderlink
0x4B6AD0: D3DXGenerateOutputDecl
0x727940: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec2Transform_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec2Transform_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR2@@PEBUD3DXMATRIX@@@Z
0x543DA0: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_X4R4G4B4(void) __ptr64" ?BltBox2D_X4R4G4B4@CBlt@D3DXTex@@IEAAJXZ
0x543300: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_X8R8G8B8(void) __ptr64" ?BltBox2D_X8R8G8B8@CBlt@D3DXTex@@IEAAJXZ
0x5D9A50: "protected: long __cdecl D3DXShader::CShaderProgram::BuildLRP(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class D3DXShader::CInstruction * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?BuildLRP@CShaderProgram@D3DXShader@@IEAAJPEAI000PEAVCInstruction@2@1I@Z
0x77CD50: "double pcapow_tol" ?pcapow_tol@@3NA
0x40F788: "PIXELSHADERCONSTANT1" ??_C@_0BF@LOCILKJF@PIXELSHADERCONSTANT1?$AA@
0x56AEF0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CEffectCompiler@Compiler@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x639670: "public: long __cdecl D3DXShader::CPPInclude::InitializeFromFile(void const * __ptr64,int,class D3DXCore::CAlloc * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CTErrors * __ptr64,struct ID3DXInclude * __ptr64,enum _D3DXINCLUDE_TYPE,void const * __ptr64) __ptr64" ?InitializeFromFile@CPPInclude@D3DXShader@@QEAAJPEBXHPEAVCAlloc@D3DXCore@@PEAUD3DXTOKEN@2@PEAVCTErrors@2@PEAUID3DXInclude@@W4_D3DXINCLUDE_TYPE@@0@Z
0x60B510: "protected: long __cdecl D3DXShader::CVSProgram::VSEmitLOG(void) __ptr64" ?VSEmitLOG@CVSProgram@D3DXShader@@IEAAJXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetViewport(struct _D3DVIEWPORT9 const * __ptr64) __ptr64" ?SetViewport@CLoggableDevice@D3DXEffects@@UEAAJPEBU_D3DVIEWPORT9@@@Z
0x563A30: "public: virtual long __cdecl D3DXShader::CTextureShader::SetVectorArray(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?SetVectorArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXVECTOR4@@I@Z
0x57DAB0: "public: long __cdecl D3DXEffects::CEffect::BuildDependencyInfo(void) __ptr64" ?BuildDependencyInfo@CEffect@D3DXEffects@@QEAAJXZ
0x402140: DXFILEOBJ_FVFData
0x718620: "float __cdecl D3DXIsochart::CalL2SquaredStretchLowBoundOnFace(float const * __ptr64,float,float,float * __ptr64)" ?CalL2SquaredStretchLowBoundOnFace@D3DXIsochart@@YAMPEBMMMPEAM@Z
0x42F608: "__cdecl _real@40efffe000000000" __real@40efffe000000000
0x42FFA8: "__cdecl _real@7fefffffffffffff" __real@7fefffffffffffff
0x5ED4C0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitRSQ(void) __ptr64" ?EmitRSQ@CShaderProgram@D3DXShader@@IEAAJXZ
0x485D30: "private: bool __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::BValidEdgeCollapse(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,unsigned char * __ptr64) __ptr64" ?BValidEdgeCollapse@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAA_NAEAU?$SEdgeCollapseContext@I@2@PEAE@Z
0x401418: "__cdecl _imp_isalnum" __imp_isalnum
0x4094D8: "_dw" ??_C@_03GCHFLDNK@_dw?$AA@
0x568A70: "long __cdecl D3DXEffects::_CompareTypes(unsigned char * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,int * __ptr64)" ?_CompareTypes@D3DXEffects@@YAJPEAEPEAPEAUSType@1@01PEAH@Z
0x6DACC0: "long __cdecl D3DXIMTFloatArrayCbWrapV(struct D3DXVECTOR2 const * __ptr64,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTFloatArrayCbWrapV@@YAJPEBUD3DXVECTOR2@@IPEAXPEAM@Z
0x401060: "__cdecl _imp_GetCharacterPlacementW" __imp_GetCharacterPlacementW
0x63AF80: "public: void __cdecl D3DXShader::CPreProcessor::EnterCriticalSection(void) __ptr64" ?EnterCriticalSection@CPreProcessor@D3DXShader@@QEAAXXZ
0x6DA820: "long __cdecl D3DXIMTFloatArrayCbWrapU(struct D3DXVECTOR2 const * __ptr64,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTFloatArrayCbWrapU@@YAJPEBUD3DXVECTOR2@@IPEAXPEAM@Z
0x5F2D40: "protected: long __cdecl D3DXShader::CPSLegacyProgram::PullOut(unsigned int * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?PullOut@CPSLegacyProgram@D3DXShader@@IEAAJPEAIIPEAPEAVCInstruction@2@0@Z
0x5D3C70: "protected: long __cdecl D3DXShader::CShaderProgram::MatchMinMax(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?MatchMinMax@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@0PEAI@Z
0x589850: "public: virtual long __cdecl D3DXEffects::CEffect::GetBoolArray(char const * __ptr64,int * __ptr64,unsigned int) __ptr64" ?GetBoolArray@CEffect@D3DXEffects@@UEAAJPEBDPEAHI@Z
0x6F1920: "private: void __cdecl D3DXIsochart::CIsochartMesh::PrepareBoundaryVertOpt(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,struct D3DXIsochart::_VertexOptimizeInfo & __ptr64) __ptr64" ?PrepareBoundaryVertOpt@CIsochartMesh@D3DXIsochart@@AEAAXAEAU_ChartOptimizeInfo@2@AEAU_VertexOptimizeInfo@2@@Z
0x483A90: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ClonePMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMesh@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXPMesh@@@Z
0x69D670: "private: long __cdecl NXOF::TSaveObject::WriteTemplateEndClosed(void) __ptr64" ?WriteTemplateEndClosed@TSaveObject@NXOF@@AEAAJXZ
0x42C564: "TRF" ??_C@_03FDMPKKEL@TRF?$AA@
0x58FA70: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatrixTransposePointerArray@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUD3DXMATRIX@@I@Z
0x72D3AE: "__cdecl strdup" _strdup
0x4015B0: msvcrt_NULL_THUNK_DATA
0x64A270: D3DXCreatePRTBuffer
0x4230D8: "volatile" ??_C@_08PABEKFH@volatile?$AA@
0x6A4700: "public: virtual void * __ptr64 __cdecl NXOF::XSrcMemory::`vector deleting destructor'(unsigned int) __ptr64" ??_EXSrcMemory@NXOF@@UEAAPEAXI@Z
0x4096B0: "texm3x2depth" ??_C@_0N@FKGOHOIG@texm3x2depth?$AA@
0x4409A0: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::Face(enum _D3DCUBEMAP_FACES,unsigned long) __ptr64" ?Face@CRenderToEnvMap@D3DXCore@@UEAAJW4_D3DCUBEMAP_FACES@@K@Z
0x77E980: "struct IDirect3DDevice9 * __ptr64 __ptr64 D3DXMesh::sm_pD3DDeviceCacheInfo" ?sm_pD3DDeviceCacheInfo@D3DXMesh@@3PEAUIDirect3DDevice9@@EA
0x706270: "public: bool __cdecl D3DXIsochart::CMaxHeap<unsigned long,unsigned long>::insert(class D3DXIsochart::CMaxHeapItem<unsigned long,unsigned long> * __ptr64) __ptr64" ?insert@?$CMaxHeap@KK@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@KK@2@@Z
0x6E98B0: "public: bool __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::insert(class D3DXIsochart::CMaxHeapItem<float,unsigned long> * __ptr64) __ptr64" ?insert@?$CMaxHeap@MK@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@MK@2@@Z
0x714530: "public: bool __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::insert(class D3DXIsochart::CMaxHeapItem<double,unsigned long> * __ptr64) __ptr64" ?insert@?$CMaxHeap@NK@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@NK@2@@Z
0x47BB10: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CalcEdgeQEMS_Plane(unsigned int,unsigned int,unsigned char * __ptr64) __ptr64" ?CalcEdgeQEMS_Plane@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIIPEAE@Z
0x472E20: "void __cdecl D3DXMesh::CalcNumAttributes32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?CalcNumAttributes32@D3DXMesh@@YAXPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@1@PEAK1@Z
0x6A64D0: "public: virtual void * __ptr64 __cdecl NXOF::XDataSaveObj::`vector deleting destructor'(unsigned int) __ptr64" ??_EXDataSaveObj@NXOF@@UEAAPEAXI@Z
0x44A9D0: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetWidth(void) __ptr64" ?GetWidth@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x58AB60: "private: long __cdecl D3DXEffects::CEffect::SetMatTSingle(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatTSingle@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEBUD3DXMATRIX@@@Z
0x579230: "unsigned long __cdecl D3DXEffects::_BIsFloat4(struct D3DXEffects::SType * __ptr64 * __ptr64)" ?_BIsFloat4@D3DXEffects@@YAKPEAPEAUSType@1@@Z
0x410A54: "WRAP" ??_C@_04BJAJGGLD@WRAP?$AA@
0x41C778: "internal error: expression expec" ??_C@_0CE@KPECEOMG@internal?5error?3?5expression?5expec@
0x423210: "protected" ??_C@_09IPOLMLK@protected?$AA@
0x422470: "tex2Dbias" ??_C@_09MJHIBHCC@tex2Dbias?$AA@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G16R16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_G16R16@D3DXTex@@UEAAPEAXI@Z
0x480050: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::AddRef(void) __ptr64" ?AddRef@CAnimationController@D3DXAnimation@@UEAAKXZ
0x40FA88: "PATCHSEGMENTS" ??_C@_0O@JNNNMPPB@PATCHSEGMENTS?$AA@
0x402500: "const D3DXAnimation::CCompressedAnimationSet::`vftable'{for `ID3DXCompressedAnimationSet'}" ??_7CCompressedAnimationSet@D3DXAnimation@@6BID3DXCompressedAnimationSet@@@
0x6A1C20: "public: __cdecl NXOF::CBufferedFile::~CBufferedFile(void) __ptr64" ??1CBufferedFile@NXOF@@QEAA@XZ
0x570230: "public: __cdecl D3DXEffects::Compiler::CVariable::~CVariable(void) __ptr64" ??1CVariable@Compiler@D3DXEffects@@QEAA@XZ
0x67D900: "public: double __cdecl D3DXSHSim::OctTree::IntegrateChildren(class D3DXSHSim::GXArray<float> & __ptr64,struct D3DXVECTOR3 & __ptr64,unsigned int,int,double * __ptr64 const) __ptr64" ?IntegrateChildren@OctTree@D3DXSHSim@@QEAANAEAV?$GXArray@M@2@AEAUD3DXVECTOR3@@IHQEAN@Z
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myVertParentInfo>::~GXArray<struct D3DXSHSim::myVertParentInfo>(void) __ptr64" ??1?$GXArray@UmyVertParentInfo@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x42CFC4: "ARRAY" ??_C@_05LDMPNNPN@ARRAY?$AA@
0x63FF30: "public: long __cdecl D3DXShader::CTErrors::GetErrorBuffer(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetErrorBuffer@CTErrors@D3DXShader@@QEAAJPEAPEAUID3DXBuffer@@@Z
0x5E7D60: "public: virtual void * __ptr64 __cdecl D3DXShader::CShaderProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCShaderProgram@D3DXShader@@UEAAPEAXI@Z
0x5D5890: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNEEQ(void) __ptr64" ?MatchNEEQ@CShaderProgram@D3DXShader@@IEAAJXZ
0x6D0750: "void __cdecl D3DX::__gl_pqHeapInit(struct D3DX::PriorityQHeap * __ptr64)" ?__gl_pqHeapInit@D3DX@@YAXPEAUPriorityQHeap@1@@Z
0x452DC0: "long __cdecl D3DXAnimation::AddSkinnedMesh(struct D3DXAnimation::SSaveContext * __ptr64,struct _D3DXMESHCONTAINER * __ptr64,struct ID3DXFileSaveData * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64)" ?AddSkinnedMesh@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAU_D3DXMESHCONTAINER@@PEAUID3DXFileSaveData@@PEAPEAU4@@Z
0x4012A8: "__cdecl _imp_ReleaseMutex" __imp_ReleaseMutex
0x4290F0: "yw" ??_C@_02DLOAJKAD@yw?$AA@
0x728BF0: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec4Transform_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec4Transform_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x6B64D0: "struct D3DX::JQUANT_TBL * __ptr64 __cdecl D3DX::jpeg_alloc_quant_table(struct D3DX::jpeg_common_struct * __ptr64)" ?jpeg_alloc_quant_table@D3DX@@YAPEAUJQUANT_TBL@1@PEAUjpeg_common_struct@1@@Z
0x409058: "//
" ??_C@_03OPBEHGNM@?1?1?6?$AA@
0x5CDF00: "void __cdecl D3DX::__gl_noVertexData(void * __ptr64,void * __ptr64)" ?__gl_noVertexData@D3DX@@YAXPEAX0@Z
0x406FE0: "__cdecl _real@401921fb54442d18" __real@401921fb54442d18
0x42DF10: "Write to XMS failed" ??_C@_0BE@FDPDCBIN@Write?5to?5XMS?5failed?$AA@
0x42E4C8: "Input file read error" ??_C@_0BG@BALCKDNL@Input?5file?5read?5error?$AA@
0x61ADD0: "private: long __cdecl D3DXShader::CProgram::StripUniform(void) __ptr64" ?StripUniform@CProgram@D3DXShader@@AEAAJXZ
0x64C690: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetMinMaxIntersection(float,float) __ptr64" ?SetMinMaxIntersection@PRTComputeEngine@D3DXSHSim@@UEAAJMM@Z
0x71AC90: "private: long __cdecl D3DXIsochart::CIsochartMesh::BarycentricParameterization(bool & __ptr64) __ptr64" ?BarycentricParameterization@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x709EA0: "public: long __cdecl D3DXIsochart::CIsoMap::ComputeLargestEigen(unsigned long,unsigned long & __ptr64) __ptr64" ?ComputeLargestEigen@CIsoMap@D3DXIsochart@@QEAAJKAEAK@Z
0x5EBE50: "protected: long __cdecl D3DXShader::CShaderProgram::EmitNRM(void) __ptr64" ?EmitNRM@CShaderProgram@D3DXShader@@IEAAJXZ
0x401058: "__cdecl _imp_GetFontLanguageInfo" __imp_GetFontLanguageInfo
0x5395A0: "public: virtual void __cdecl D3DXTex::CCodec_R32F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6A5410: "public: virtual long __cdecl NXOF::XDataSaveObj::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataSaveObj@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x5D5A80: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNEEQ2(void) __ptr64" ?MatchNEEQ2@CShaderProgram@D3DXShader@@IEAAJXZ
0x6A83E0: "public: virtual long __cdecl NXOF::TBinarySaveData::AddDataReference(char const * __ptr64,struct _GUID const * __ptr64) __ptr64" ?AddDataReference@TBinarySaveData@NXOF@@UEAAJPEBDPEBU_GUID@@@Z
0x60C700: "protected: virtual int __cdecl D3DXShader::CVSProgram::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CVSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x77E878: ??_B?1??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@51
0x42E3F0: "Maximum supported image dimensio" ??_C@_0CP@EKFPGPNP@Maximum?5supported?5image?5dimensio@
0x457590: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixMultiply(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixMultiply@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x45A6E0: D3DXQuaternionMultiply
0x69FD50: "protected: virtual __cdecl NXOF::TEnumObject::~TEnumObject(void) __ptr64" ??1TEnumObject@NXOF@@MEAA@XZ
0x410964: "COLOR1" ??_C@_06BOGPPHJD@COLOR1?$AA@
0x686ED0: "int __cdecl D3DXSHSim::dlamc4_(int * __ptr64,double * __ptr64,int * __ptr64)" ?dlamc4_@D3DXSHSim@@YAHPEAHPEAN0@Z
0x431CF0: "invalid distance code" ??_C@_0BG@LBKINIKP@invalid?5distance?5code?$AA@
0x6A2BD0: "public: long __cdecl NXOF::XTemplate::ModulateData(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?ModulateData@XTemplate@NXOF@@QEAAJPEAPEAXPEA_K10@Z
0x42D740: "Premature end of JPEG file" ??_C@_0BL@DPFPFMLM@Premature?5end?5of?5JPEG?5file?$AA@
0x40FA00: "MATERIALSPECULAR" ??_C@_0BB@DGLPEKCO@MATERIALSPECULAR?$AA@
0x5178A0: "long __cdecl D3DXMesh::InitCorners(struct D3DXMesh::SCorner * __ptr64 & __ptr64,unsigned long)" ?InitCorners@D3DXMesh@@YAJAEAPEAUSCorner@1@K@Z
0x61E6B0: "private: int __cdecl D3DXShader::CProgram::SeparatePhases_MoveTex(unsigned int) __ptr64" ?SeparatePhases_MoveTex@CProgram@D3DXShader@@AEAAHI@Z
0x425BB0: "invalid register semantic '%s', " ??_C@_0HE@MHDNOGHK@invalid?5register?5semantic?5?8?$CFs?8?0?5@
0x4804F0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetMaxVertices(void) __ptr64" ?GetMaxVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x45A140: "void __cdecl c_D3DXQuaternionToAxisAngle(struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 * __ptr64,float * __ptr64)" ?c_D3DXQuaternionToAxisAngle@@YAXPEBUD3DXQUATERNION@@PEAUD3DXVECTOR3@@PEAM@Z
0x65C630: "public: virtual unsigned long __cdecl D3DXSHSim::CGutterHelper::Release(void) __ptr64" ?Release@CGutterHelper@D3DXSHSim@@UEAAKXZ
0x6BD210: "void __cdecl D3DX::jinit_inverse_dct(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_inverse_dct@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartFace * __ptr64>::~dynamicarray<struct D3DXIsochart::_IsochartFace * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAU_IsochartFace@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x521E80: D3DXFillVolumeTextureTX
0x40819C: "__cdecl _real@42fe0000" __real@42fe0000
0x640A20: "public: long __cdecl D3DXShader::CTErrors::Warning(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CTErrors@D3DXShader@@QEAAJPEAUD3DXTOKEN@2@IPEBDZZ
0x619BB0: "protected: char const * __ptr64 __cdecl D3DXShader::CBaseProgram::GetArgumentType(class D3DXShader::CArgument * __ptr64) __ptr64" ?GetArgumentType@CBaseProgram@D3DXShader@@IEAAPEBDPEAVCArgument@2@@Z
0x676EE0: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestTex::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestTex@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x40FF78: "LOCALVIEWER" ??_C@_0M@GGOCEFHL@LOCALVIEWER?$AA@
0x458E80: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixTransformation(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXMatrixTransformation@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXQUATERNION@@1121@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R32F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R32F@D3DXTex@@UEAAPEAXI@Z
0x44F960: D3DXFrameAppendChild
0x410B48: "WIREFRAME" ??_C@_09HJIKPONA@WIREFRAME?$AA@
0x64B370: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumClusters(void) __ptr64" ?GetNumClusters@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x422654: "all" ??_C@_03NFKEKGGK@all?$AA@
0x5EABF0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEXLOD(void) __ptr64" ?EmitTEXLOD@CShaderProgram@D3DXShader@@IEAAJXZ
0x42A1B8: "string continues past end of fil" ??_C@_0CC@NPICNDKM@string?5continues?5past?5end?5of?5fil@
0x6B02C0: NFM_Decompress
0x4231B8: "sampler_state" ??_C@_0O@IMDLPFKG@sampler_state?$AA@
0x4747A0: "public: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Resize(unsigned int,unsigned int) __ptr64" ?Resize@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@QEAAJII@Z
0x6D1770: "void __cdecl D3DX::png_write_info(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_write_info@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x6EF4E0: "public: static bool __cdecl D3DXIsochart::CIsochartMesh::IsReachExpectedTotalAvgL2SqrStretch(float,float)" ?IsReachExpectedTotalAvgL2SqrStretch@CIsochartMesh@D3DXIsochart@@SA_NMM@Z
0x464870: D3DXSHEvalDirection
0x4376E0: "private: struct HBITMAP__ * __ptr64 __cdecl D3DXCore::CFont::CreateBitmap(struct tagSIZE const * __ptr64,struct tagRGBQUAD * __ptr64 * __ptr64) __ptr64" ?CreateBitmap@CFont@D3DXCore@@AEAAPEAUHBITMAP__@@PEBUtagSIZE@@PEAPEAUtagRGBQUAD@@@Z
0x5E6370: "protected: long __cdecl D3DXShader::CShaderProgram::EmitSymbolTable(void) __ptr64" ?EmitSymbolTable@CShaderProgram@D3DXShader@@IEAAJXZ
0x534790: "public: virtual void __cdecl D3DXTex::CCodec_R32F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6420A0: "bool __cdecl D3DXSHSim::TriHemiIntersect(struct D3DXVECTOR3 & __ptr64,float,struct D3DXVECTOR3 & __ptr64,float,struct D3DXVECTOR3 * __ptr64 const)" ?TriHemiIntersect@D3DXSHSim@@YA_NAEAUD3DXVECTOR3@@M0MQEAU2@@Z
0x4231C8: "return" ??_C@_06LNOFJDNM@return?$AA@
0x422450: "tex2Dlod" ??_C@_08CEBOHLDB@tex2Dlod?$AA@
0x5641F0: "public: __cdecl D3DXShader::CNodeAsmRegister::CNodeAsmRegister(unsigned long,unsigned long,unsigned long,int,class D3DXShader::CNode * __ptr64) __ptr64" ??0CNodeAsmRegister@D3DXShader@@QEAA@KKKHPEAVCNode@1@@Z
0x5FF130: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchOutputModifier(void) __ptr64" ?MatchOutputModifier@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x46F920: "public: unsigned int __cdecl D3DXMesh::CFaceListIter<unsigned int,0,4294967295>::IGetPointIndex(void)const __ptr64" ?IGetPointIndex@?$CFaceListIter@I$0A@$0PPPPPPPP@@D3DXMesh@@QEBAIXZ
0x47AAA0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::SplitSharedVertices(unsigned long * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?SplitSharedVertices@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAPEAKPEAI@Z
0x408C50: "vs.2.a" ??_C@_06KHLCKLM@vs?42?4a?$AA@
0x4231E0: "reinterpret_cast" ??_C@_0BB@MPHMBHHE@reinterpret_cast?$AA@
0x427DA8: "internal error: texld alias foun" ??_C@_0CC@KKBBHOFH@internal?5error?3?5texld?5alias?5foun@
0x457530: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixMultiply(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixMultiply@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x69CEB0: "private: __cdecl NXOF::TSaveObject::TSaveObject(class NXOF::TFile * __ptr64,char const * __ptr64,void * __ptr64,enum NXOF::_FileMode,enum NXOF::_CompressionType) __ptr64" ??0TSaveObject@NXOF@@AEAA@PEAVTFile@1@PEBDPEAXW4_FileMode@1@W4_CompressionType@1@@Z
0x401F08: "__cdecl _real@3f7d70a4" __real@3f7d70a4
0x40BF80: "v_" ??_C@_02GNOBHDJE@v_?$AA@
0x686080: "int __cdecl D3DXSHSim::dlamc1_(int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64)" ?dlamc1_@D3DXSHSim@@YAHPEAH000@Z
0x42E328: "Invalid color quantization mode " ??_C@_0CH@EFBBPPCK@Invalid?5color?5quantization?5mode?5@
0x77DA60: "short * NXOF::xofparse_rindex" ?xofparse_rindex@NXOF@@3PAFA
0x44AE60: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetCallback(double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CCompressedAnimationSet@D3DXAnimation@@UEAAJNKPEANPEAPEAX@Z
0x5CF380: "public: __cdecl D3DXShader::CNodeState::CNodeState(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ??0CNodeState@D3DXShader@@QEAA@PEAVCNode@1@00@Z
0x40C620: "internal error: stack underflow" ??_C@_0CA@CKFKKIKI@internal?5error?3?5stack?5underflow?$AA@
0x449C30: "public: virtual double __cdecl D3DXAnimation::CKeyframedAnimationSet::GetPeriodicPosition(double) __ptr64" ?GetPeriodicPosition@CKeyframedAnimationSet@D3DXAnimation@@UEAANN@Z
0x42C438: "Precision" ??_C@_09DGDDLEAF@Precision?$AA@
0x557850: "protected: static long __cdecl D3DXShader::CAssembler::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@CAssembler@D3DXShader@@KAJPEBDIKI0PEAX@Z
0x40918C: " " ??_C@_04PFOHOKJK@?5?5?5?5?$AA@
0x5DE7D0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::TempRegister(unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?TempRegister@CShaderProgram@D3DXShader@@MEAAJIPEAII0I@Z
0x61DD20: "private: long __cdecl D3DXShader::CProgram::VectorizeLeft_Special(class D3DXShader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_Special@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetDepthStencilSurface(struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetDepthStencilSurface@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@@Z
0x53BDD0: "public: long __cdecl D3DXTex::CDataCollector::WriteData(void const * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?WriteData@CDataCollector@D3DXTex@@QEAAJPEBXKPEAK@Z
0x4223F8: "tex3Dproj" ??_C@_09GDKJIMPI@tex3Dproj?$AA@
0x59C920: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?RecordSetMatrixTranspose@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXMATRIX@@@Z
0x402020: IID_ID3DXAnimationSet
0x690C10: "int __cdecl D3DXSHSim::dsytrd_(char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dsytrd_@D3DXSHSim@@YAHPEBDPEAHPEAN1222211@Z
0x6A4D40: "public: virtual bool __cdecl NXOF::TBinaryData::ResolveReference(struct _GUID const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryData@NXOF@@UEAA_NPEBU_GUID@@PEAPEAVIBinaryLoadObject@2@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateIndexBuffer(unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateIndexBuffer@CStateCaptureDevice@D3DXEffects@@UEAAJIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DIndexBuffer9@@PEAPEAX@Z
0x41C504: "$%s" ??_C@_03MLHPLGLE@$?$CFs?$AA@
0x429850: "const D3DXShader::CFragmentLinker::`vftable'" ??_7CFragmentLinker@D3DXShader@@6B@
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<bool>::~dynamicarray<bool>(void) __ptr64" ??1?$dynamicarray@_N@D3DXIsochart@@QEAA@XZ
0x726A20: d3dx_inflate_codes_free
0x42C57C: "QL" ??_C@_02DBAMGCGD@QL?$AA@
0x401560: "__cdecl _imp_??2@YAPEAX_K@Z" __imp_??2@YAPEAX_K@Z
0x59B260: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPixelShaderConstantI(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantI@CLoggableDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x40880C: "__cdecl _real@42ff0000" __real@42ff0000
0x409AE0: "//listing for: %s[%d]
" ??_C@_0BH@KOLJEGEJ@?1?1listing?5for?3?5?$CFs?$FL?$CFd?$FN?6?$AA@
0x42DED8: "6b 27-Mar-1998" ??_C@_0BA@LIJBPGPA@6b?5?527?9Mar?91998?$AA@
0x409534: "_x8" ??_C@_03KILKAE@_x8?$AA@
0x454E10: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2BaryCentric(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,float)" ?init_D3DXVec2BaryCentric@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@11MM@Z
0x455670: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3BaryCentric(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float,float)" ?init_D3DXVec3BaryCentric@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@11MM@Z
0x456A10: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4BaryCentric(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float,float)" ?init_D3DXVec4BaryCentric@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11MM@Z
0x40987C: "(" ??_C@_01ODHLEDKK@?$CI?$AA@
0x4109B0: "DECRSAT" ??_C@_07JMBBINNN@DECRSAT?$AA@
0x781E30: "double t_pca_over" ?t_pca_over@@3NA
0x548DC0: "void __cdecl D3DXTex::FindClosestSNORM(struct D3DXTex::BC4_SNORM * __ptr64,float * __ptr64 const)" ?FindClosestSNORM@D3DXTex@@YAXPEAUBC4_SNORM@1@QEAM@Z
0x42DB70: "Quantizing to %d colors" ??_C@_0BI@NEIBNACE@Quantizing?5to?5?$CFd?5colors?$AA@
0x40BFB8: "Microsoft (R) D3DX9 Shader Assem" ??_C@_0DD@DBHJGKNI@Microsoft?5?$CIR?$CJ?5D3DX9?5Shader?5Assem@
0x410368: "TEXCOORDSIZE2_4" ??_C@_0BA@GKEJIONA@TEXCOORDSIZE2_4?$AA@
0x4151C0: "ID3DXEffectCompiler::CompileEffe" ??_C@_0DM@FLJENMJB@ID3DXEffectCompiler?3?3CompileEffe@
0x4891C0: "long __cdecl GXConvertPointRepsToAdjacency<unsigned short,65535>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int)" ??$GXConvertPointRepsToAdjacency@G$0PPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@KIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKI@Z
0x42C5B0: "QRF" ??_C@_03GEBBFKHJ@QRF?$AA@
0x4097F0: "pow" ??_C@_03JGHBODFD@pow?$AA@
0x41000C: "WRAP7" ??_C@_05MCHGELGE@WRAP7?$AA@
0x6CFAB0: "double __cdecl D3DX::__gl_edgeEval(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_edgeEval@D3DX@@YANPEAUGLUvertex@1@00@Z
0x410AC8: "DESTCOLOR" ??_C@_09GCPEOKGO@DESTCOLOR?$AA@
0x4551B0: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2TransformNormalArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec2TransformNormalArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x71F7E0: "public: int __cdecl D3DXIsochart::CMaxFlow::AddNode(void) __ptr64" ?AddNode@CMaxFlow@D3DXIsochart@@QEAAHXZ
0x728730: "struct D3DXMATRIX * __ptr64 __cdecl D3DXMatrixMultiply_X64(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXMatrixMultiply_X64@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x5A89A0: "protected: long __cdecl D3DXShader::CCompiler::EmitForUnrolled(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitForUnrolled@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@000PEAI@Z
0x401598: "__cdecl _imp_iswpunct" __imp_iswpunct
0x77F180: "short * D3DXShader::d3dxasm_ss" ?d3dxasm_ss@D3DXShader@@3PAFA
0x4653D0: D3DXSHScale
0x619920: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddInstruction(unsigned long,unsigned int,unsigned int) __ptr64" ?AddInstruction@CBaseProgram@D3DXShader@@QEAAIKII@Z
0x446510: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetAnimationSet(unsigned int,struct ID3DXAnimationSet * __ptr64 * __ptr64) __ptr64" ?GetAnimationSet@CAnimationController@D3DXAnimation@@UEAAJIPEAPEAUID3DXAnimationSet@@@Z
0x401428: "__cdecl _imp_toupper" __imp_toupper
0x401050: "__cdecl _imp_GetTextMetricsW" __imp_GetTextMetricsW
0x4085E0: "const D3DXTex::CCodec_R32F::`vftable'" ??_7CCodec_R32F@D3DXTex@@6B@
0x410524: "COUNT1" ??_C@_06MPKOBJLH@COUNT1?$AA@
0x42292C: "const " ??_C@_06LIJLOJAG@const?5?$AA@
0x423C80: "const D3DXShader::CNodeRegister::`vftable'" ??_7CNodeRegister@D3DXShader@@6B@
0x780190: "protected: static class D3DXShader::CParse * __ptr64 __ptr64 D3DXShader::CParse::s_pParse" ?s_pParse@CParse@D3DXShader@@1PEAV12@EA
0x66F110: "public: long __cdecl D3DXSHSim::mySphereHiearchy::ComputeLevelsBi(unsigned int) __ptr64" ?ComputeLevelsBi@mySphereHiearchy@D3DXSHSim@@QEAAJI@Z
0x45B980: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneTransformArray(struct D3DXPLANE * __ptr64,unsigned int,struct D3DXPLANE const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXPlaneTransformArray@@YAPEAUD3DXPLANE@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x4013D8: "__cdecl _imp__isnan" __imp__isnan
0x4298D0: "output" ??_C@_06DKIGHACF@output?$AA@
0x414F00: "ID3DXEffectCompiler: State '%s' " ??_C@_0EJ@FGJINDDJ@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x433DB0: D3DXCreateFontW
0x77D960: "short * NXOF::xofparse_sindex" ?xofparse_sindex@NXOF@@3PAFA
0x5EB960: "protected: long __cdecl D3DXShader::CShaderProgram::EmitANDENDIF(void) __ptr64" ?EmitANDENDIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::EndStateBlock(struct IDirect3DStateBlock9 * __ptr64 * __ptr64) __ptr64" ?EndStateBlock@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DStateBlock9@@@Z
0x486FC0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x422D54: "Ids" ??_C@_03HDGLHOJN@Ids?$AA@
0x4559B0: D3DXVec3TransformCoordArray
0x431BE0: "data error" ??_C@_0L@HAHMBNLP@data?5error?$AA@
0x4549B0: "float * __ptr64 __cdecl c_D3DXFloat16To32Array(float * __ptr64,struct D3DXFLOAT16 const * __ptr64,unsigned int)" ?c_D3DXFloat16To32Array@@YAPEAMPEAMPEBUD3DXFLOAT16@@I@Z
0x675D40: "public: __cdecl D3DXSHSim::PRTAnyCB::PRTAnyCB(unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64,int) __ptr64" ??0PRTAnyCB@D3DXSHSim@@QEAA@IPEAUD3DXVECTOR3@@AEBU2@11H@Z
0x4804E0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetMinFaces(void) __ptr64" ?GetMinFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x402350: IID_ID3DXMatrixStack
0x441780: "public: virtual long __cdecl D3DXCore::CLine::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CLine@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x401088: "__cdecl _imp_GetTextMetricsA" __imp_GetTextMetricsA
0x6A5990: "public: virtual long __cdecl NXOF::XDataRef::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@XDataRef@NXOF@@UEAAJPEA_K@Z
0x69F3C0: "protected: __cdecl NXOF::TBinaryLoad::TBinaryLoad(class NXOF::TFile * __ptr64,void const * __ptr64,unsigned __int64) __ptr64" ??0TBinaryLoad@NXOF@@IEAA@PEAVTFile@1@PEBX_K@Z
0x5CDF00: "void __cdecl D3DX::jpeg_mem_term(struct D3DX::jpeg_common_struct * __ptr64)" ?jpeg_mem_term@D3DX@@YAXPEAUjpeg_common_struct@1@@Z
0x4952E0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::StripReorder(unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long const * __ptr64) __ptr64" ?StripReorder@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJKPEAI0PEBK@Z
0x440FB0: "public: virtual int __cdecl D3DXCore::CLine::GetGLLines(void) __ptr64" ?GetGLLines@CLine@D3DXCore@@UEAAHXZ
0x454890: "struct D3DXFLOAT16 * __ptr64 __cdecl c_D3DXFloat32To16Array(struct D3DXFLOAT16 * __ptr64,float const * __ptr64,unsigned int)" ?c_D3DXFloat32To16Array@@YAPEAUD3DXFLOAT16@@PEAU1@PEBMI@Z
0x401010: "__cdecl _imp_RegQueryValueExA" __imp_RegQueryValueExA
0x4395C0: "public: __cdecl D3DXCore::D3DXFONT_PHRASE::~D3DXFONT_PHRASE(void) __ptr64" ??1D3DXFONT_PHRASE@D3DXCore@@QEAA@XZ
0x4572D0: "float __cdecl c_D3DXMatrixDeterminant(struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixDeterminant@@YAMPEBUD3DXMATRIX@@@Z
0x6197B0: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddPool(char const * __ptr64,unsigned long,unsigned int,unsigned int) __ptr64" ?AddPool@CBaseProgram@D3DXShader@@QEAAIPEBDKII@Z
0x433C30: D3DXCreateFontA
0x781E20: "double t_init" ?t_init@@3NA
0x781DEC: "long volatile D3DXShader::g_SpinLock" ?g_SpinLock@D3DXShader@@3JC
0x4233C8: "'%s': %s cannot have semantics" ??_C@_0BP@PBFMJIMC@?8?$CFs?8?3?5?$CFs?5cannot?5have?5semantics?$AA@
0x559930: "protected: long __cdecl D3DXShader::CAssembler::EmitDebugInfo(void) __ptr64" ?EmitDebugInfo@CAssembler@D3DXShader@@IEAAJXZ
0x401988: "Software\Microsoft\Direct3D" ??_C@_0BM@IHHDGEAJ@Software?2Microsoft?2Direct3D?$AA@
0x406BCC: "C" ??_C@_01GFHCPBMG@C?$AA@
0x410940: "COORD1" ??_C@_06ODBHNNMD@COORD1?$AA@
0x42F670: "same structure. Resetting write" ??_C@_0DC@EOBOCMJO@same?5structure?4?5?5Resetting?5write@
0x72D52E: strchr
0x699600: "int __cdecl D3DXSHSim::dlarf_(char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64)" ?dlarf_@D3DXSHSim@@YAHPEBDPEAH1PEAN12212@Z
0x676030: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTVertAlbedoFetch::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTVertAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x5C2B50: "protected: long __cdecl D3DXShader::CParse::FindDecl(enum D3DXShader::_D3DXDECL_TYPE,struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNodeScope * __ptr64,unsigned long,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?FindDecl@CParse@D3DXShader@@IEAAJW4_D3DXDECL_TYPE@2@PEAUD3DXTOKEN@2@PEAVCNode@2@2PEAVCNodeScope@2@KPEAPEAV52@4@Z
0x72D4DA: log
0x577FC0: "public: virtual unsigned long __cdecl D3DXEffects::Compiler::CEffectCompiler::Release(void) __ptr64" ?Release@CEffectCompiler@Compiler@D3DXEffects@@UEAAKXZ
0x482520: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x707D50: "public: static long __cdecl D3DXIsochart::CIsochartMesh::MergeSmallCharts(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,class D3DXIsochart::CBaseMeshInfo const & __ptr64,class D3DXIsochart::CCallbackSchemer & __ptr64)" ?MergeSmallCharts@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KAEBVCBaseMeshInfo@2@AEAVCCallbackSchemer@2@@Z
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<unsigned long>::~dynamicarray<unsigned long>(void) __ptr64" ??1?$dynamicarray@K@D3DXIsochart@@QEAA@XZ
0x59BF60: "private: long __cdecl D3DXEffects::CEffect::RecordSetFloat(char const * __ptr64,float) __ptr64" ?RecordSetFloat@CEffect@D3DXEffects@@AEAAJPEBDM@Z
0x458790: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationX(struct D3DXMATRIX * __ptr64,float)" ?c_D3DXMatrixRotationX@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x5DD0B0: "protected: long __cdecl D3DXShader::CShaderProgram::FindMatchUp(unsigned long,class D3DXShader::CInstruction * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?FindMatchUp@CShaderProgram@D3DXShader@@IEAAJKPEAVCInstruction@2@PEAPEAV32@I@Z
0x401538: "__cdecl _imp_qsort" __imp_qsort
0x411B68: "const D3DXEffects::CEffectPool::`vftable'" ??_7CEffectPool@D3DXEffects@@6B@
0x66E480: "public: __cdecl D3DXSHSim::mySphereLevel::mySphereLevel(void) __ptr64" ??0mySphereLevel@D3DXSHSim@@QEAA@XZ
0x618660: "public: virtual unsigned long __cdecl D3DXShader::CFragmentLinker::Release(void) __ptr64" ?Release@CFragmentLinker@D3DXShader@@UEAAKXZ
0x42E920: "DCT coefficient out of range" ??_C@_0BN@OJEJKKDL@DCT?5coefficient?5out?5of?5range?$AA@
0x409528: "_d2" ??_C@_03OPHLAIJK@_d2?$AA@
0x410810: "SUBTRACT" ??_C@_08MGBEENML@SUBTRACT?$AA@
0x69B7D0: "public: virtual unsigned long __cdecl NXOF::TSaveObject::Release(void) __ptr64" ?Release@TSaveObject@NXOF@@UEAAKXZ
0x72D2A2: sqrtf
0x408788: "%u %u
-1.000000
" ??_C@_0BB@ODJMHPLO@?$CFu?5?$CFu?6?91?4000000?6?$AA@
0x6039C0: "protected: long __cdecl D3DXShader::CPSProgram::RemapOutputMov(class D3DXShader::CInstruction * __ptr64 & __ptr64,unsigned int) __ptr64" ?RemapOutputMov@CPSProgram@D3DXShader@@IEAAJAEAPEAVCInstruction@2@I@Z
0x482710: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Optimize(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?Optimize@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAK0PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x42AD88: "const D3DXSHSim::PRTVertAlbedoFetch::`vftable'" ??_7PRTVertAlbedoFetch@D3DXSHSim@@6B@
0x46E480: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetNumBytesPerVertex(void) __ptr64" ?GetNumBytesPerVertex@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x431C00: "file error" ??_C@_0L@KIJFAKBJ@file?5error?$AA@
0x4099A0: " }
" ??_C@_06GNLHIPJI@?5?5?5?5?$HN?6?$AA@
0x410200: "ZWRITEENABLE" ??_C@_0N@EGCNALM@ZWRITEENABLE?$AA@
0x5D00D0: "public: virtual class D3DXShader::CNodeStatement * __ptr64 __cdecl D3DXShader::CNodeStatement::Copy(void) __ptr64" ?Copy@CNodeStatement@D3DXShader@@UEAAPEAV12@XZ
0x46C6D0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetMaxFaceInfluences16(void * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?GetMaxFaceInfluences16@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAXKPEAK@Z
0x57FF30: "public: long __cdecl D3DXEffects::CEffect::LoadEffect(struct IDirect3DDevice9 * __ptr64,class D3DXEffects::CEffectPool * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64,char const * __ptr64) __ptr64" ?LoadEffect@CEffect@D3DXEffects@@QEAAJPEAUIDirect3DDevice9@@PEAVCEffectPool@2@KPEAUID3DXBuffer@@PEAKPEBD@Z
0x401E50: "const D3DXCore::CRenderToSurface::`vftable'" ??_7CRenderToSurface@D3DXCore@@6B@
0x64B360: "public: virtual int __cdecl D3DXSHSim::CPRTCompBuffer::IsTexture(void) __ptr64" ?IsTexture@CPRTCompBuffer@D3DXSHSim@@UEAAHXZ
0x480510: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Save(struct IStream * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long) __ptr64" ?Save@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAUIStream@@PEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@K@Z
0x72D456: pow
0x6A5300: "public: virtual int __cdecl NXOF::TBinaryData::IsReference(void) __ptr64" ?IsReference@TBinaryData@NXOF@@UEAAHXZ
0x526600: D3DXCreateCubeTextureFromFileExW
0x42AE88: "const D3DXSHSim::PRTCBClosestAdaptMono::`vftable'" ??_7PRTCBClosestAdaptMono@D3DXSHSim@@6B@
0x6B8880: "void * __ptr64 __cdecl D3DX::jpeg_get_small(struct D3DX::jpeg_common_struct * __ptr64,unsigned __int64)" ?jpeg_get_small@D3DX@@YAPEAXPEAUjpeg_common_struct@1@_K@Z
0x405CE4: "__cdecl _real@3f805d7d" __real@3f805d7d
0x614060: "public: virtual long __cdecl D3DXShader::CFragmentLinker::ClearCache(void) __ptr64" ?ClearCache@CFragmentLinker@D3DXShader@@UEAAJXZ
0x583440: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetPassByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetPassByName@CEffect@D3DXEffects@@UEAAPEBDPEBD0@Z
0x65ACE0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetSamplingInfo(unsigned int,int,int,int,float) __ptr64" ?SetSamplingInfo@PRTComputeEngine@D3DXSHSim@@UEAAJIHHHM@Z
0x4013B0: "__cdecl _imp_sinh" __imp_sinh
0x40905C: "{
" ??_C@_02KCPFEJNG@?$HL?6?$AA@
0x456000: D3DXVec3Project
0x42D020: "const NXOF::XDataArray<float,250>::`vftable'" ??_7?$XDataArray@M$0PK@@NXOF@@6B@
0x410984: "LINEAR" ??_C@_06HLLDPCCO@LINEAR?$AA@
0x6A0B40: "public: virtual long __cdecl NXOF::TSaveObject::Save(void) __ptr64" ?Save@TSaveObject@NXOF@@UEAAJXZ
0x7769A0: "short * D3DXShader::d3dxasm_check" ?d3dxasm_check@D3DXShader@@3PAFA
0x5BF750: "protected: long __cdecl D3DXShader::CParse::ApplyUsage(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ApplyUsage@CParse@D3DXShader@@IEAAJPEAVCNode@2@0@Z
0x72D4F2: cos
0x65AE10: "public: __cdecl D3DXSHSim::PRTComputeEngine::~PRTComputeEngine(void) __ptr64" ??1PRTComputeEngine@D3DXSHSim@@QEAA@XZ
0x649450: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::Resize(unsigned int) __ptr64" ?Resize@CPRTBuffer@D3DXSHSim@@UEAAJI@Z
0x4949B0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CreateHeap(unsigned char * __ptr64) __ptr64" ?CreateHeap@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAE@Z
0x714850: "private: long __cdecl D3DXIsochart::CProgressiveMesh::CalculateQuadricErrorMetric(void) __ptr64" ?CalculateQuadricErrorMetric@CProgressiveMesh@D3DXIsochart@@AEAAJXZ
0x6A8A30: "public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveData::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinarySaveData@NXOF@@UEAAPEAXI@Z
0x44C730: "void __cdecl D3DXAnimation::RankKeysTopDown<struct _D3DXKEY_VECTOR3>(struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int,unsigned int * __ptr64)" ??$RankKeysTopDown@U_D3DXKEY_VECTOR3@@@D3DXAnimation@@YAXPEAU_D3DXKEY_VECTOR3@@IPEAI@Z
0x5846F0: "private: long __cdecl D3DXEffects::CEffect::_Copy(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64,class D3DXEffects::CEffect * __ptr64) __ptr64" ?_Copy@CEffect@D3DXEffects@@AEAAJPEAPEAUSType@2@PEAPEAE1PEAVCD3DXVariableShare@2@2PEAV12@@Z
0x6AA3B0: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<float,250>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XDataArray@M$0PK@@NXOF@@UEAAPEAXI@Z
0x42CD80: "const NXOF::XDataSaveObj::`vftable'{for `ID3DXFileSaveData'}" ??_7XDataSaveObj@NXOF@@6BID3DXFileSaveData@@@
0x408684: "__cdecl _real@3a802008" __real@3a802008
0x594AA0: "public: virtual long __cdecl D3DXEffects::CEffect::SetString(char const * __ptr64,char const * __ptr64) __ptr64" ?SetString@CEffect@D3DXEffects@@UEAAJPEBD0@Z
0x4543B0: "public: virtual long __cdecl D3DXAnimation::CAnimationSetBase::GetCallback(double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CAnimationSetBase@D3DXAnimation@@UEAAJNKPEANPEAPEAX@Z
0x408C58: "vs.2.0" ??_C@_06KJNLEGKJ@vs?42?40?$AA@
0x410B54: "POINT" ??_C@_05NKNPLGBO@POINT?$AA@
0x704240: "public: static long __cdecl D3DXIsochart::CIsochartMesh::PackingCharts(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,unsigned long,float,class D3DXIsochart::CCallbackSchemer & __ptr64)" ?PackingCharts@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KKMAEAVCCallbackSchemer@2@@Z
0x422508: "saturate" ??_C@_08MEKLKAIJ@saturate?$AA@
0x405B58: "__cdecl _real@3d93a92a" __real@3d93a92a
0x410440: "TEX7" ??_C@_04KKCMBGNK@TEX7?$AA@
0x59B570: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CShaderProgram@D3DXShader@@MEAAJXZ
0x427E60: "cannot match to texreg2ar or tex" ??_C@_0FH@PAHKLJKJ@cannot?5match?5to?5texreg2ar?5or?5tex@
0x415180: "ID3DXEffectCompiler: State '%s' " ??_C@_0EA@EICMCNGJ@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x44A9F0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetAnimationIndexByName(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CKeyframedAnimationSet@D3DXAnimation@@UEAAJPEBDPEAI@Z
0x7063D0: "private: static long __cdecl D3DXIsochart::CIsochartMesh::CalAdjacentChartsForEachChart(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long * __ptr64,unsigned long)" ?CalAdjacentChartsForEachChart@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAKK@Z
0x69B6E0: "public: virtual unsigned long __cdecl NXOF::TFile::Release(void) __ptr64" ?Release@TFile@NXOF@@UEAAKXZ
0x641EB0: "public: __cdecl D3DXSHSim::mySphereLevel::~mySphereLevel(void) __ptr64" ??1mySphereLevel@D3DXSHSim@@QEAA@XZ
0x6400A0: "public: int __cdecl D3DXShader::CTokenize::SkipToEOL(void) __ptr64" ?SkipToEOL@CTokenize@D3DXShader@@QEAAHXZ
0x6E2E00: "public: __cdecl D3DXIsochart::dynamicarray<unsigned long>::dynamicarray<unsigned long>(void) __ptr64" ??0?$dynamicarray@K@D3DXIsochart@@QEAA@XZ
0x6B6440: "void __cdecl D3DX::jpeg_abort(struct D3DX::jpeg_common_struct * __ptr64)" ?jpeg_abort@D3DX@@YAXPEAUjpeg_common_struct@1@@Z
0x5BB900: "protected: long __cdecl D3DXShader::CParse::CombineUsages(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?CombineUsages@CParse@D3DXShader@@IEAAJPEAVCNode@2@0@Z
0x6CA720: gluTessNormal
0x40980C: "loop" ??_C@_04GKOOIABA@loop?$AA@
0x4236C8: "'%s': implicit array missing %s" ??_C@_0CA@BJLICIBM@?8?$CFs?8?3?5implicit?5array?5missing?5?$CFs?$AA@
0x401170: "__cdecl _imp_GetFullPathNameA" __imp_GetFullPathNameA
0x5C2490: "protected: unsigned int __cdecl D3DXShader::CParse::ScoreFunctionCall(class D3DXShader::CNodeFunction * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned long) __ptr64" ?ScoreFunctionCall@CParse@D3DXShader@@IEAAIPEAVCNodeFunction@2@PEAVCNode@2@1K@Z
0x42C580: "LQ" ??_C@_02NKJODOFM@LQ?$AA@
0x51BEB0: "public: long __cdecl D3DX::CFaceContext::AddQuad(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,int) __ptr64" ?AddQuad@CFaceContext@D3DX@@QEAAJPEAUD3DXVECTOR3@@0H@Z
0x44AA00: "public: virtual unsigned int __cdecl D3DXAnimation::CCompressedAnimationSet::GetNumCallbackKeys(void) __ptr64" ?GetNumCallbackKeys@CCompressedAnimationSet@D3DXAnimation@@UEAAIXZ
0x40C8C8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$02$02$03$03$00@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x61B160: "private: long __cdecl D3DXShader::CProgram::MergePredicates(unsigned int * __ptr64,int * __ptr64,unsigned int,int) __ptr64" ?MergePredicates@CProgram@D3DXShader@@AEAAJPEAIPEAHIH@Z
0x6BF890: "void __cdecl D3DX::jinit_merged_upsampler(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_merged_upsampler@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x573B40: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrix(char const * __ptr64,struct D3DXMATRIX * __ptr64) __ptr64" ?GetMatrix@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@@Z
0x4B8280: "long __cdecl D3DXMesh::CRectPatchSize(float const * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,struct D3DXVECTOR4 * __ptr64)" ?CRectPatchSize@D3DXMesh@@YAJPEBMPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEAU_D3DVERTEXELEMENT9@@PEBU_D3DRECTPATCH_INFO@@KPEAK55KKPEAUD3DXVECTOR4@@@Z
0x54E840: D3DXCompileShaderFromFileA
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPaletteEntries(unsigned int,struct tagPALETTEENTRY * __ptr64) __ptr64" ?GetPaletteEntries@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAUtagPALETTEENTRY@@@Z
0x42C6D8: "WORD" ??_C@_04ILLECDIN@WORD?$AA@
0x57F250: "private: long __cdecl D3DXEffects::CEffect::LoadParameter(class D3DXEffects::CD3DXVariable * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadParameter@CEffect@D3DXEffects@@AEAAJPEAVCD3DXVariable@2@PEAUID3DXBuffer@@PEAK@Z
0x429B48: "indefinite arccosine" ??_C@_0BF@HOKJACDH@indefinite?5arccosine?$AA@
0x414B00: "ID3DXEffectCompiler: Arrays must" ??_C@_0FA@FFLABOF@ID3DXEffectCompiler?3?5Arrays?5must@
0x5C0580: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ScalarExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?ScalarExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x6D57B0: "void * __ptr64 __cdecl D3DX::png_memset_check(struct D3DX::png_struct_def * __ptr64,void * __ptr64,int,unsigned long)" ?png_memset_check@D3DX@@YAPEAXPEAUpng_struct_def@1@PEAXHK@Z
0x453C20: "long __cdecl D3DXAnimation::AddKeyframedAnimationSet(struct D3DXAnimation::SSaveContext * __ptr64,struct ID3DXKeyframedAnimationSet * __ptr64)" ?AddKeyframedAnimationSet@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAUID3DXKeyframedAnimationSet@@@Z
0x72D4B6: isalpha
0x42F928: "Invalid bit depth for RGBA image" ??_C@_0CB@KFCOJLNF@Invalid?5bit?5depth?5for?5RGBA?5image@
0x425CD8: "internal error: multiple write t" ??_C@_0CO@POMDMDLL@internal?5error?3?5multiple?5write?5t@
0x6A05F0: "protected: long __cdecl NXOF::TBinaryLoad::LoadTemplateMember(void const * __ptr64 & __ptr64,void const * __ptr64,class NXOF::XPtrArray<class NXOF::XTemplateMember,10> * __ptr64) __ptr64" ?LoadTemplateMember@TBinaryLoad@NXOF@@IEAAJAEAPEBXPEBXPEAV?$XPtrArray@VXTemplateMember@NXOF@@$09@2@@Z
0x544530: "protected: long __cdecl D3DXTex::CBlt::BltNone(void) __ptr64" ?BltNone@CBlt@D3DXTex@@IEAAJXZ
0x4264E0: "%s semantics '%s' has been depre" ??_C@_0DK@NLFBPGJL@?$CFs?5semantics?5?8?$CFs?8?5has?5been?5depre@
0x409028: "m%u" ??_C@_03HLDJAGIF@m?$CFu?$AA@
0x56FD40: "long __cdecl D3DXEffects::Compiler::SetVec(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int)" ?SetVec@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEBUD3DXVECTOR4@@I@Z
0x64E710: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeVolumeSamplesDirectSH(unsigned int,unsigned int,unsigned int,struct D3DXVECTOR3 const * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeVolumeSamplesDirectSH@PRTComputeEngine@D3DXSHSim@@UEAAJIIIPEBUD3DXVECTOR3@@PEAUID3DXPRTBuffer@@@Z
0x76A670: "unsigned long * D3DXMesh::g_PatchDegree" ?g_PatchDegree@D3DXMesh@@3PAKA
0x64F750: "public: __cdecl D3DXSHSim::PRTComputeEngine::PRTComputeEngine(void) __ptr64" ??0PRTComputeEngine@D3DXSHSim@@QEAA@XZ
0x6C99E0: "void __cdecl D3DX::jpeg_fdct_ifast(short * __ptr64)" ?jpeg_fdct_ifast@D3DX@@YAXPEAF@Z
0x425D10: "internal error: multiple breaks " ??_C@_0CG@BJDMIILG@internal?5error?3?5multiple?5breaks?5@
0x408754: "1.0.5" ??_C@_05JPCDEKMM@1?40?45?$AA@
0x51D7C0: "struct D3DX::EXTRContext * __ptr64 __cdecl D3DX::extr_Init(float,int)" ?extr_Init@D3DX@@YAPEAUEXTRContext@1@MH@Z
0x4B2A10: D3DXSaveMeshToXA
0x526FD0: D3DXCreateTextureFromFileA
0x42E170: "Cannot quantize to more than %d " ??_C@_0CH@NHMNHHIB@Cannot?5quantize?5to?5more?5than?5?$CFd?5@
0x401D90: "ScriptJustify" ??_C@_0O@NJJKLBE@ScriptJustify?$AA@
0x663810: "bool __cdecl D3DXSHSim::ComputeHemiInfo(struct D3DXSHSim::myFace & __ptr64,struct D3DXVECTOR3 * __ptr64,float,struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64,float & __ptr64)" ?ComputeHemiInfo@D3DXSHSim@@YA_NAEAUmyFace@1@PEAUD3DXVECTOR3@@MAEAU3@2AEAM@Z
0x401240: "__cdecl _imp_DisableThreadLibraryCalls" __imp_DisableThreadLibraryCalls
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetClipPlane(unsigned long,float * __ptr64) __ptr64" ?GetClipPlane@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAM@Z
0x72D326: sqrt
0x4278F8: "conflicting sampler array bindin" ??_C@_0CD@ECBFKOII@conflicting?5sampler?5array?5bindin@
0x729860: "struct D3DXFLOAT16 * __ptr64 __cdecl intelsse3_D3DXFloat32To16Array(struct D3DXFLOAT16 * __ptr64,float const * __ptr64,unsigned int)" ?intelsse3_D3DXFloat32To16Array@@YAPEAUD3DXFLOAT16@@PEAU1@PEBMI@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPixelShaderConstantI(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantI@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x434D30: "public: virtual long __cdecl D3DXShader::CTextureShader::GetConstantBuffer(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetConstantBuffer@CTextureShader@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x40985C: "slt" ??_C@_03KNKPKBCH@slt?$AA@
0x408CF8: "ps.2.sw" ??_C@_07HLGOBFCF@ps?42?4sw?$AA@
0x45E430: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3Project(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3Project@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33@Z
0x519860: D3DXCreateTeapot
0x665890: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::GetFaceChildren(unsigned int,unsigned int * __ptr64 const,unsigned int & __ptr64) __ptr64" ?GetFaceChildren@myAdaptiveMesh@D3DXSHSim@@QEAAXIQEAIAEAI@Z
0x59DAE0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetRenderState(enum _D3DRENDERSTATETYPE,unsigned long) __ptr64" ?SetRenderState@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DRENDERSTATETYPE@@K@Z
0x429104: "xy" ??_C@_02KEKBNNLK@xy?$AA@
0x71CF30: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateFuzzyRegion(bool * __ptr64) __ptr64" ?CalculateFuzzyRegion@CIsochartMesh@D3DXIsochart@@AEAAJPEA_N@Z
0x563A90: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x6B3290: "long __cdecl StringCchPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCchPrintfA@@YAJPEAD_KPEBDZZ
0x5588B0: "protected: long __cdecl D3DXShader::CAssembler::Assure(unsigned int) __ptr64" ?Assure@CAssembler@D3DXShader@@IEAAJI@Z
0x77CD3C: "int use_eigen" ?use_eigen@@3HA
0x423268: "inline" ??_C@_06OGMBMJA@inline?$AA@
0x70B450: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessPlaneLikeShape(unsigned long,unsigned long,bool & __ptr64) __ptr64" ?ProcessPlaneLikeShape@CIsochartMesh@D3DXIsochart@@AEAAJKKAEA_N@Z
0x60EB90: "long __cdecl D3DXShader::CopyTypeInfo(class D3DXShader::CCommentBlock * __ptr64,unsigned char * __ptr64,struct _D3DXSHADER_TYPEINFO * __ptr64,unsigned long * __ptr64)" ?CopyTypeInfo@D3DXShader@@YAJPEAVCCommentBlock@1@PEAEPEAU_D3DXSHADER_TYPEINFO@@PEAK@Z
0x6774C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestAdaptMono::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestAdaptMono@D3DXSHSim@@UEAAPEAXI@Z
0x569330: "long __cdecl D3DXEffects::_RemapRefs(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64 * __ptr64)" ?_RemapRefs@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEAPEAK@Z
0x62B880: "protected: long __cdecl D3DXShader::CProgram::Link(void) __ptr64" ?Link@CProgram@D3DXShader@@IEAAJXZ
0x6A99E0: "int __cdecl NXOF::yyGetNumber(int)" ?yyGetNumber@NXOF@@YAHH@Z
0x42CE98: "%s %s {" ??_C@_07HFEKMKPP@?$CFs?5?$CFs?5?$HL?$AA@
0x431C10: "stream end" ??_C@_0L@FNAOCBOG@stream?5end?$AA@
0x58AAB0: "private: long __cdecl D3DXEffects::CEffect::SetMat(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMat@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEBUD3DXMATRIX@@I@Z
0x40FE28: "MULTISAMPLEMASK" ??_C@_0BA@EOIGANJC@MULTISAMPLEMASK?$AA@
0x423BD8: "const D3DXShader::CNodeFunction::`vftable'" ??_7CNodeFunction@D3DXShader@@6B@
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeToken::Print(void) __ptr64" ?Print@CNodeToken@D3DXShader@@UEAAXXZ
0x721100: "public: void __cdecl D3DXIsochart::CGraphcut::Clear(void) __ptr64" ?Clear@CGraphcut@D3DXIsochart@@QEAAXXZ
0x401228: "__cdecl _imp_LoadLibraryA" __imp_LoadLibraryA
0x520AD0: D3DXFillCubeTexture
0x42FD28: "Missing IHDR before gAMA" ??_C@_0BJ@CCOIFGBO@Missing?5IHDR?5before?5gAMA?$AA@
0x4223F0: "texCUBE" ??_C@_07JBKIGMPF@texCUBE?$AA@
0x46F7C0: "long __cdecl D3DXOptimizeVerticesEx<unsigned int,0,4294967295>(unsigned int const * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64)" ??$D3DXOptimizeVerticesEx@I$0A@$0PPPPPPPP@@@YAJPEBIIIPEAK@Z
0x55B9E0: "protected: void __cdecl D3DXShader::CAssembler::Error(char const * __ptr64,...) __ptr64" ?Error@CAssembler@D3DXShader@@IEAAXPEBDZZ
0x6E3010: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Optimize(unsigned long & __ptr64,unsigned long * __ptr64) __ptr64" ?Optimize@CIsochartEngine@D3DXIsochart@@UEAAJAEAKPEAK@Z
0x5EA6C0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEXDD(void) __ptr64" ?EmitTEXDD@CShaderProgram@D3DXShader@@IEAAJXZ
0x60F7E0: "public: long __cdecl D3DXShader::CInstructionInfo::Init(unsigned long * __ptr64) __ptr64" ?Init@CInstructionInfo@D3DXShader@@QEAAJPEAK@Z
0x45AB30: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionExp(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionExp@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x7295B0: "float * __ptr64 __cdecl intelsse3_D3DXFloat16To32Array(float * __ptr64,struct D3DXFLOAT16 const * __ptr64,unsigned int)" ?intelsse3_D3DXFloat16To32Array@@YAPEAMPEAMPEBUD3DXFLOAT16@@I@Z
0x408FA4: "z" ??_C@_01GLPGHMHM@z?$AA@
0x408FEC: "oPts" ??_C@_04LOFIANGF@oPts?$AA@
0x4848E0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAK2PEAPEAUID3DXMesh@@@Z
0x409130: "texture3D" ??_C@_09PEIMPBLJ@texture3D?$AA@
0x40C6A0: "syntax error" ??_C@_0N@MNJHOOI@syntax?5error?$AA@
0x6774C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestTex::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestTex@D3DXSHSim@@UEAAPEAXI@Z
0x5EE2D0: "public: virtual long __cdecl D3DXShader::CPSLegacyProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CPSLegacyProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x423C50: "const D3DXShader::CNodeState::`vftable'" ??_7CNodeState@D3DXShader@@6B@
0x5E50E0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchX2Modifier(void) __ptr64" ?MatchX2Modifier@CShaderProgram@D3DXShader@@IEAAJXZ
0x4010D0: "__cdecl _imp_TranslateCharsetInfo" __imp_TranslateCharsetInfo
0x695EA0: "int __cdecl D3DXSHSim::dlassq_(int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64)" ?dlassq_@D3DXSHSim@@YAHPEAHPEAN011@Z
0x440850: "public: long __cdecl D3DXCore::CRenderToEnvMap::EndScene(void) __ptr64" ?EndScene@CRenderToEnvMap@D3DXCore@@QEAAJXZ
0x415620: "ID3DXEffectCompiler::CompileEffe" ??_C@_0FJ@KNAOGMBI@ID3DXEffectCompiler?3?3CompileEffe@
0x40816C: "__cdecl _real@3c820821" __real@3c820821
0x42D05C: "%f" ??_C@_02NJPGOMH@?$CFf?$AA@
0x58A1F0: "public: virtual long __cdecl D3DXEffects::CEffect::GetFloatArray(char const * __ptr64,float * __ptr64,unsigned int) __ptr64" ?GetFloatArray@CEffect@D3DXEffects@@UEAAJPEBDPEAMI@Z
0x59B2A0: "public: virtual long __cdecl D3DXEffects::CEffect::ApplyParameterBlock(char const * __ptr64) __ptr64" ?ApplyParameterBlock@CEffect@D3DXEffects@@UEAAJPEBD@Z
0x431CB8: "invalid stored block lengths" ??_C@_0BN@LGAADGOK@invalid?5stored?5block?5lengths?$AA@
0x5C40E0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::VariableExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?VariableExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x40C5A0: "instruction predication is not s" ??_C@_0EA@OBEGANPP@instruction?5predication?5is?5not?5s@
0x4015B8: "__cdecl _imp_RtlLookupFunctionEntry" __imp_RtlLookupFunctionEntry
0x523290: D3DXLoadSurfaceFromSurface
0x4109A8: "INVERT" ??_C@_06CMCEILNN@INVERT?$AA@
0x77E868: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`8'::t18" ?t18@?7??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x405DF8: "__stdcall _real" __real@4051800000000000
0x4091F0: "true" ??_C@_04LOAJBDKD@true?$AA@
0x4102D8: "TEXCOORDSIZE3_5" ??_C@_0BA@MLOONIPE@TEXCOORDSIZE3_5?$AA@
0x4012C8: "__cdecl _imp_QueryPerformanceCounter" __imp_QueryPerformanceCounter
0x46C550: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetBoneInfluence(unsigned long,unsigned long * __ptr64,float * __ptr64) __ptr64" ?GetBoneInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJKPEAKPEAM@Z
0x4087F8: "FORMAT=" ??_C@_07ELMCKOC@FORMAT?$DN?$AA@
0x5202A0: D3DXCheckCubeTextureRequirements
0x51F3C0: "enum _D3DFORMAT __cdecl D3DXTex::FindClosestExternalFormat(enum _D3DFORMAT)" ?FindClosestExternalFormat@D3DXTex@@YA?AW4_D3DFORMAT@@W42@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::ColorFill(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,unsigned long) __ptr64" ?ColorFill@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@K@Z
0x6F60D0: "public: long __cdecl D3DXIsochart::CBaseMeshInfo::Initialize(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long const * __ptr64) __ptr64" ?Initialize@CBaseMeshInfo@D3DXIsochart@@QEAAJPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMPEBK@Z
0x40F9B8: "LIGHTDIFFUSE" ??_C@_0N@EKAHCLBC@LIGHTDIFFUSE?$AA@
0x59DD30: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetLight(unsigned long,struct _D3DLIGHT9 const * __ptr64) __ptr64" ?SetLight@CStateCaptureDevice@D3DXEffects@@UEAAJKPEBU_D3DLIGHT9@@@Z
0x405C94: "__cdecl _real@3eea01e8" __real@3eea01e8
0x4276A8: "cannot map swizzle to ps_1_1" ??_C@_0BN@KFPOIAMI@cannot?5map?5swizzle?5to?5ps_1_1?$AA@
0x70FBB0: "private: long __cdecl D3DXIsochart::CIsochartMesh::PartitionCylindricalShape(float const * __ptr64,float const * __ptr64,float const * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?PartitionCylindricalShape@CIsochartMesh@D3DXIsochart@@AEAAJPEBM00KAEA_N@Z
0x41C268: "__cdecl _real@3ef9f6b4176d5bad" __real@3ef9f6b4176d5bad
0x5EEB70: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FixNeg(void) __ptr64" ?FixNeg@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x76A634: "enum _D3DX_CPU_OPTIMIZATION g_CpuOptimization" ?g_CpuOptimization@@3W4_D3DX_CPU_OPTIMIZATION@@A
0x6A0CE0: "private: virtual void * __ptr64 __cdecl NXOF::TSaveObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTSaveObject@NXOF@@EEAAPEAXI@Z
0x454E90: D3DXVec2BaryCentric
0x408FB4: "]" ??_C@_01LBDDMOBJ@?$FN?$AA@
0x429D68: "undef" ??_C@_05PKCPKOLM@undef?$AA@
0x40BBA8: "tessfactor" ??_C@_0L@EJDPMBCK@tessfactor?$AA@
0x401D80: "ScriptTextOut" ??_C@_0O@EHCGHHIG@ScriptTextOut?$AA@
0x480050: "public: virtual unsigned long __cdecl D3DXSHSim::CPRTBuffer::AddRef(void) __ptr64" ?AddRef@CPRTBuffer@D3DXSHSim@@UEAAKXZ
0x446C60: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetHeight(void) __ptr64" ?GetHeight@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x5ECCF0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLOOP_INC(void) __ptr64" ?EmitLOOP_INC@CShaderProgram@D3DXShader@@IEAAJXZ
0x482710: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Optimize(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?Optimize@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAK0PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x410338: "TEXCOORDSIZE2_7" ??_C@_0BA@EBGENNBD@TEXCOORDSIZE2_7?$AA@
0x40F7D0: "PIXELSHADERCONSTANTB" ??_C@_0BF@LKDKJAKA@PIXELSHADERCONSTANTB?$AA@
0x410A0C: "EQUAL" ??_C@_05MFJMDLJG@EQUAL?$AA@
0x6A5300: "public: virtual int __cdecl D3DXEffects::CStateCaptureDevice::GetSoftwareVertexProcessing(void) __ptr64" ?GetSoftwareVertexProcessing@CStateCaptureDevice@D3DXEffects@@UEAAHXZ
0x408170: "__cdecl _real@427c0000" __real@427c0000
0x454C60: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2CatmullRom(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float)" ?init_D3DXVec2CatmullRom@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@111M@Z
0x408D18: "ps.1.4" ??_C@_06LMNCBJHJ@ps?41?44?$AA@
0x434050: "public: long __cdecl D3DXCore::CBuffer::Grow(unsigned long) __ptr64" ?Grow@CBuffer@D3DXCore@@QEAAJK@Z
0x649320: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumCoeffs(void) __ptr64" ?GetNumCoeffs@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x42FDA8: "Incorrect sRGB chunk length" ??_C@_0BM@FMAJKMKD@Incorrect?5sRGB?5chunk?5length?$AA@
0x5C42C0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::CastExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int,int) __ptr64" ?CastExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0HH@Z
0x63D280: "int __cdecl D3DXShader::d3dxtok_parse(void)" ?d3dxtok_parse@D3DXShader@@YAHXZ
0x77C3F0: "char const * __ptr64 * D3DXShader::x_rgszWriteMask" ?x_rgszWriteMask@D3DXShader@@3PAPEBDA
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_V16U16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_V16U16@D3DXTex@@UEAAPEAXI@Z
0x41098C: "EXP2" ??_C@_04CGLLICFH@EXP2?$AA@
0x6D12C0: "void __cdecl D3DX::png_error(struct D3DX::png_struct_def * __ptr64,char const * __ptr64)" ?png_error@D3DX@@YAXPEAUpng_struct_def@1@PEBD@Z
0x45B840: D3DXPlaneTransform
0x40C2C8: "entrypoint" ??_C@_0L@BPGLNOGK@entrypoint?$AA@
0x59D3D0: "public: virtual long __cdecl D3DXEffects::CEffect::FindNextValidTechnique(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?FindNextValidTechnique@CEffect@D3DXEffects@@UEAAJPEBDPEAPEBD@Z
0x4232C0: "discard" ??_C@_07FGAIHHOI@discard?$AA@
0x46DDD0: "void __cdecl IndexedHeapSort(unsigned long * __ptr64,float * __ptr64,unsigned long)" ?IndexedHeapSort@@YAXPEAKPEAMK@Z
0x40F900: "LIGHTTHETA" ??_C@_0L@GMBFJKCN@LIGHTTHETA?$AA@
0x5DEE40: "protected: struct D3DXShader::D3DX_SEMANTIC * __ptr64 __cdecl D3DXShader::CShaderProgram::FindSemantic(struct D3DXShader::D3DX_SEMANTIC * __ptr64,unsigned long) __ptr64" ?FindSemantic@CShaderProgram@D3DXShader@@IEAAPEAUD3DX_SEMANTIC@2@PEAU32@K@Z
0x574B20: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatrixTransposePointerArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUD3DXMATRIX@@I@Z
0x42D8B8: "Freed XMS handle %u" ??_C@_0BE@FOGGKKAO@Freed?5XMS?5handle?5?$CFu?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateVertexShader(unsigned long const * __ptr64,struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?CreateVertexShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEBKPEAPEAUIDirect3DVertexShader9@@@Z
0x42FEF0: "Decompression Error" ??_C@_0BE@JLEKBIKH@Decompression?5Error?$AA@
0x6A50C0: "public: virtual long __cdecl NXOF::TBinaryLoad::GetDataObjectByName(char const * __ptr64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetDataObjectByName@TBinaryLoad@NXOF@@UEAAJPEBDPEAPEAUID3DXFileData@@@Z
0x721070: "public: __cdecl D3DXIsochart::CGraphcut::CGraphcut(void) __ptr64" ??0CGraphcut@D3DXIsochart@@QEAA@XZ
0x727DE0: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec3Transform_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec3Transform_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@@Z
0x42FFB0: "__cdecl _real@ffefffffffffffff" __real@ffefffffffffffff
0x77CA40: "short * D3DXShader::d3dxtok_check" ?d3dxtok_check@D3DXShader@@3PAFA
0x46D770: "long __cdecl D3DXMesh::D3DXFVFFromDeclaratorEx(struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long * __ptr64,int)" ?D3DXFVFFromDeclaratorEx@D3DXMesh@@YAJPEBU_D3DVERTEXELEMENT9@@PEAKH@Z
0x401350: "__cdecl _imp__tempnam" __imp__tempnam
0x408C88: "ps_3_0" ??_C@_06ODDGNPOO@ps_3_0?$AA@
0x58AA90: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetCurrentTechnique(void) __ptr64" ?GetCurrentTechnique@CEffect@D3DXEffects@@UEAAPEBDXZ
0x406990: "Patch %i degenerate" ??_C@_0BE@NOECLGIG@Patch?5?$CFi?5degenerate?$AA@
0x4282E0: "unable to emmulate write masks f" ??_C@_0DI@LNPPNCLA@unable?5to?5emmulate?5write?5masks?5f@
0x40FD48: "ANTIALIASEDLINEENABLE" ??_C@_0BG@DKJOKGBF@ANTIALIASEDLINEENABLE?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateCubeTexture(unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DCubeTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateCubeTexture@CLoggableDevice@D3DXEffects@@UEAAJIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DCubeTexture9@@PEAPEAX@Z
0x402280: IID_TBinaryLoad
0x5D01D0: "public: virtual class D3DXShader::CNodeExpression * __ptr64 __cdecl D3DXShader::CNodeExpression::Copy(void) __ptr64" ?Copy@CNodeExpression@D3DXShader@@UEAAPEAV12@XZ
0x5CEAC0: "public: __cdecl D3DXShader::CNodeVariable::CNodeVariable(void) __ptr64" ??0CNodeVariable@D3DXShader@@QEAA@XZ
0x408D28: "ps.1.2" ??_C@_06OKIILOPP@ps?41?42?$AA@
0x720E00: "public: long __cdecl D3DXIsochart::CGraphcut::CutGraph(float & __ptr64) __ptr64" ?CutGraph@CGraphcut@D3DXIsochart@@QEAAJAEAM@Z
0x40F8F0: "LIGHTPHI" ??_C@_08CMIJEPOP@LIGHTPHI?$AA@
0x42F5A8: "Decompression error" ??_C@_0BE@JMOGBNJB@Decompression?5error?$AA@
0x6A1F10: "public: int __cdecl NXOF::XArray<float,250>::Add(float & __ptr64) __ptr64" ?Add@?$XArray@M$0PK@@NXOF@@QEAAHAEAM@Z
0x453410: "long __cdecl D3DXAnimation::AddCompressedAnimationSet(struct D3DXAnimation::SSaveContext * __ptr64,struct ID3DXCompressedAnimationSet * __ptr64)" ?AddCompressedAnimationSet@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAUID3DXCompressedAnimationSet@@@Z
0x622570: "protected: long __cdecl D3DXShader::CProgram::DelayOutputs(void) __ptr64" ?DelayOutputs@CProgram@D3DXShader@@IEAAJXZ
0x431B50: d3dx_z_errmsg
0x4087D8: "32-bit_rle_xyze" ??_C@_0BA@OLKFCJPL@32?9bit_rle_xyze?$AA@
0x4011F0: "__cdecl _imp_VirtualAlloc" __imp_VirtualAlloc
0x4098A8: " // %s
" ??_C@_0L@BDEEJCPM@?5?5?5?5?1?1?5?$CFs?6?$AA@
0x44B8F0: "public: long __cdecl D3DXAnimation::CKeyframedAnimationSet::Init(char const * __ptr64,unsigned int,enum _D3DXPLAYBACK_TYPE,double,unsigned int,struct _D3DXKEY_CALLBACK const * __ptr64) __ptr64" ?Init@CKeyframedAnimationSet@D3DXAnimation@@QEAAJPEBDIW4_D3DXPLAYBACK_TYPE@@NIPEBU_D3DXKEY_CALLBACK@@@Z
0x409890: "%u "%s"
" ??_C@_08BHEPLOK@?$CFu?5?$CC?$CFs?$CC?6?$AA@
0x71FC60: "protected: void __cdecl D3DXIsochart::CMaxFlow::trace_current_path(int,int,int) __ptr64" ?trace_current_path@CMaxFlow@D3DXIsochart@@IEAAXHHH@Z
0x42C498: "T" ??_C@_01GAPBHFFA@T?$AA@
0x42FA68: "CRC error" ??_C@_09BJGMGMHA@CRC?5error?$AA@
0x410514: "COUNT3" ??_C@_06PNJIHLDF@COUNT3?$AA@
0x795BE8: "union NXOF::YYSTYPE NXOF::xofparse_val" ?xofparse_val@NXOF@@3TYYSTYPE@1@A
0x410A98: "BOTHSRCALPHA" ??_C@_0N@GHJHLBN@BOTHSRCALPHA?$AA@
0x542F50: "long __cdecl D3DXTex::c_BoxFilter2D_A8R8G8B8(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?c_BoxFilter2D_A8R8G8B8@D3DXTex@@YAJPEAI0IIII@Z
0x401250: "__cdecl _imp_GlobalMemoryStatus" __imp_GlobalMemoryStatus
0x6395B0: "public: void * __ptr64 __cdecl D3DXShader::CPPInclude::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPInclude@D3DXShader@@QEAAPEAXI@Z
0x69BB40: "protected: __cdecl NXOF::TEnumObject::TEnumObject(class NXOF::TFile * __ptr64,class NXOF::XSource * __ptr64) __ptr64" ??0TEnumObject@NXOF@@IEAA@PEAVTFile@1@PEAVXSource@1@@Z
0x4376B0: "public: virtual long __cdecl D3DXCore::CFont::OnResetDevice(void) __ptr64" ?OnResetDevice@CFont@D3DXCore@@UEAAJXZ
0x496420: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::Release(void) __ptr64" ?Release@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x40FE80: "POINTSCALEENABLE" ??_C@_0BB@IMIGEIPA@POINTSCALEENABLE?$AA@
0x65B200: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::SetTexelMap(struct D3DXVECTOR2 * __ptr64) __ptr64" ?SetTexelMap@CGutterHelper@D3DXSHSim@@UEAAJPEAUD3DXVECTOR2@@@Z
0x72D3A2: free
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<double>::~dynamicarray<double>(void) __ptr64" ??1?$dynamicarray@N@D3DXIsochart@@QEAA@XZ
0x4285E8: "program too complex to compile t" ??_C@_0CJ@MPMBAJDE@program?5too?5complex?5to?5compile?5t@
0x56A270: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CAssignment::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCAssignment@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x721190: "public: __cdecl D3DXIsochart::CGraphcut::~CGraphcut(void) __ptr64" ??1CGraphcut@D3DXIsochart@@QEAA@XZ
0x491F00: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::SetNumFaces(unsigned long) __ptr64" ?SetNumFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x6165A0: "public: virtual long __cdecl D3DXShader::CFragmentLinker::LinkShader(char const * __ptr64,unsigned long,char const * __ptr64 const * __ptr64,unsigned int,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?LinkShader@CFragmentLinker@D3DXShader@@UEAAJPEBDKPEBQEBDIPEAPEAUID3DXBuffer@@2@Z
0x408CE0: "ps.3.sw" ??_C@_07EGAODMJF@ps?43?4sw?$AA@
0x40FDA0: "POSITIONDEGREE" ??_C@_0P@KALPGOJI@POSITIONDEGREE?$AA@
0x4943C0: "long __cdecl D3DXOptimizeFacesEx<unsigned int,0,4294967295>(void const * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64)" ??$D3DXOptimizeFacesEx@I$0A@$0PPPPPPPP@@@YAJPEBXIIPEAK@Z
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodecDXT::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodecDXT@D3DXTex@@UEAAPEAXI@Z
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeStatement::Print(void) __ptr64" ?Print@CNodeStatement@D3DXShader@@UEAAXXZ
0x410880: "TWEENING" ??_C@_08OEOOEIGC@TWEENING?$AA@
0x406FD8: "__cdecl _real@400921fb54442d18" __real@400921fb54442d18
0x410A24: "CCW" ??_C@_03NADMCPDK@CCW?$AA@
0x422BF0: "'%s': identifier represents a %s" ??_C@_0CL@KELEHCEJ@?8?$CFs?8?3?5identifier?5represents?5a?5?$CFs@
0x42E960: "Bogus buffer control mode" ??_C@_0BK@DKALDNKG@Bogus?5buffer?5control?5mode?$AA@
0x460CF0: "public: virtual long __cdecl D3DXMath::CMatrixStack::MultMatrix(struct D3DXMATRIX const * __ptr64) __ptr64" ?MultMatrix@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXMATRIX@@@Z
0x77CD44: "int cull" ?cull@@3HA
0x409920: " ps_2_sw
" ??_C@_0N@LEMOAOBO@?5?5?5?5ps_2_sw?6?$AA@
0x630250: "protected: long __cdecl D3DXShader::CProgram::VectorizeLiterals(void) __ptr64" ?VectorizeLiterals@CProgram@D3DXShader@@IEAAJXZ
0x6D3910: "void __cdecl D3DX::png_set_gray_1_2_4_to_8(struct D3DX::png_struct_def * __ptr64)" ?png_set_gray_1_2_4_to_8@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x408180: "__cdecl _real@437e0000" __real@437e0000
0x429DA0: "define" ??_C@_06EPMMJFDC@define?$AA@
0x44A8E0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CKeyframedAnimationSet@D3DXAnimation@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x43D3D0: "public: virtual long __cdecl D3DXCore::CRenderToSurface::OnLostDevice(void) __ptr64" ?OnLostDevice@CRenderToSurface@D3DXCore@@UEAAJXZ
0x4295B0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0HJ@MJGFEPNI@ID3DXFragmentLinker?3?3LinkShader?3@
0x41C668: "internal error: unrecognized val" ??_C@_0CD@GEHDMLEI@internal?5error?3?5unrecognized?5val@
0x42CA98: "const NXOF::XTemplate::`vftable'" ??_7XTemplate@NXOF@@6B@
0x4108A0: "2WEIGHTS" ??_C@_08DGOGIENA@2WEIGHTS?$AA@
0x62BD20: "protected: long __cdecl D3DXShader::CProgram::SquishInstructions(void) __ptr64" ?SquishInstructions@CProgram@D3DXShader@@IEAAJXZ
0x422418: "tex3Dgrad" ??_C@_09CFHEMHOO@tex3Dgrad?$AA@
0x42C5AC: "RQF" ??_C@_03HEOCELMO@RQF?$AA@
0x40937C: "frc" ??_C@_03NJFDAMGG@frc?$AA@
0x4224D8: "step" ??_C@_04CNBNFAL@step?$AA@
0x7119C0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicDistanceToVertex(unsigned long,bool,unsigned long * __ptr64)const __ptr64" ?CalculateGeodesicDistanceToVertex@CIsochartMesh@D3DXIsochart@@AEBAJK_NPEAK@Z
0x5A1740: "protected: unsigned int __cdecl D3DXShader::CCompiler::GetTypeFlags(class D3DXShader::CNode * __ptr64,unsigned long * __ptr64) __ptr64" ?GetTypeFlags@CCompiler@D3DXShader@@IEAAIPEAVCNode@2@PEAK@Z
0x452460: "long __cdecl CalculateRadius(struct _D3DXFRAME const * __ptr64,struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 * __ptr64,float * __ptr64)" ?CalculateRadius@@YAJPEBU_D3DXFRAME@@PEAUD3DXMATRIX@@PEAUD3DXVECTOR3@@PEAM@Z
0x63EBB0: "public: long __cdecl D3DXShader::CPreProcessor::InitializeFromMemory(void const * __ptr64,unsigned int,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64) __ptr64" ?InitializeFromMemory@CPreProcessor@D3DXShader@@QEAAJPEBXIPEBU_D3DXMACRO@@PEAUID3DXInclude@@@Z
0x431040: "invalid window size" ??_C@_0BE@EMOGCLGO@invalid?5window?5size?$AA@
0x540E80: "private: long __cdecl D3DXTex::CImage::LoadHDR(void const * __ptr64,unsigned long) __ptr64" ?LoadHDR@CImage@D3DXTex@@AEAAJPEBXK@Z
0x408160: "__cdecl _real@3b95a025" __real@3b95a025
0x4022E0: IID_ID3DXFile
0x4015C0: "__cdecl _imp_RtlVirtualUnwind" __imp_RtlVirtualUnwind
0x406180: "private: static unsigned long const * const D3DXMesh::CD3DXBitField256::nibbleCount" ?nibbleCount@CD3DXBitField256@D3DXMesh@@0QBKB
0x781DC0: "struct _RTL_CRITICAL_SECTION D3DXShader::g_CriticalSection" ?g_CriticalSection@D3DXShader@@3U_RTL_CRITICAL_SECTION@@A
0x40815C: "__cdecl _real@3bcd17b6" __real@3bcd17b6
0x51F8C0: D3DXSaveSurfaceToFileW
0x6AA360: "public: virtual unsigned long __cdecl NXOF::XDataArray<unsigned long,10>::Release(void) __ptr64" ?Release@?$XDataArray@K$09@NXOF@@UEAAKXZ
0x423AE8: "const D3DXShader::CNode::`vftable'" ??_7CNode@D3DXShader@@6B@
0x72D2F6: "__cdecl purecall" _purecall
0x56ECD0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetTechnique(unsigned int) __ptr64" ?GetTechnique@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDI@Z
0x571440: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetAnnotationByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetAnnotationByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD0@Z
0x6CA650: gluTessProperty
0x42EE10: "int const * const D3DX::jpeg_natural_order" ?jpeg_natural_order@D3DX@@3QBHB
0x5A1DC0: "protected: long __cdecl D3DXShader::CCompiler::EmitSinCos(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitSinCos@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x77E744: "int D3DXCore::g_bUnicodeAPI" ?g_bUnicodeAPI@D3DXCore@@3HA
0x427658: "internal error: malformed clip f" ??_C@_0CF@LNEOFKIP@internal?5error?3?5malformed?5clip?5f@
0x6A5300: "public: virtual unsigned int __cdecl D3DXEffects::CLoggableDevice::GetNumberOfSwapChains(void) __ptr64" ?GetNumberOfSwapChains@CLoggableDevice@D3DXEffects@@UEAAIXZ
0x5DCDE0: "protected: class D3DXShader::CInstruction * __ptr64 __cdecl D3DXShader::CShaderProgram::FindMatch(unsigned long,class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int) __ptr64" ?FindMatch@CShaderProgram@D3DXShader@@IEAAPEAVCInstruction@2@KPEAV32@PEAIII@Z
0x69F8B0: "public: void * __ptr64 __cdecl NXOF::XPtrArray<class NXOF::XDimension,2>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XPtrArray@VXDimension@NXOF@@$01@NXOF@@QEAAPEAXI@Z
0x6D2850: "void __cdecl D3DX::png_set_tRNS(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned char * __ptr64,int,struct D3DX::png_color_16_struct * __ptr64)" ?png_set_tRNS@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAEHPEAUpng_color_16_struct@1@@Z
0x63B6F0: "protected: long __cdecl D3DXShader::CPreProcessor::DoUndef(char const * __ptr64) __ptr64" ?DoUndef@CPreProcessor@D3DXShader@@IEAAJPEBD@Z
0x66A610: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeDirectLightingSHAdaptive(unsigned int,float,float,unsigned int,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeDirectLightingSHAdaptive@PRTComputeEngine@D3DXSHSim@@UEAAJIMMIPEAUID3DXPRTBuffer@@@Z
0x408784: "PF
" ??_C@_03JLEODGLJ@PF?6?$AA@
0x59CC90: "private: long __cdecl D3DXEffects::CEffect::RecordSetString(char const * __ptr64,char const * __ptr64) __ptr64" ?RecordSetString@CEffect@D3DXEffects@@AEAAJPEBD0@Z
0x5BE400: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ForStmt(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ForStmt@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@000@Z
0x40FF00: "EMISSIVEMATERIALSOURCE" ??_C@_0BH@OFPGONAA@EMISSIVEMATERIALSOURCE?$AA@
0x648F30: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::EvalGH(void) __ptr64" ?EvalGH@CPRTBuffer@D3DXSHSim@@UEAAJXZ
0x59B570: "public: virtual long __cdecl D3DXShader::CProgram::IndexSemantic(class D3DXShader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CProgram@D3DXShader@@UEAAJPEAVCArgument@2@H@Z
0x401E40: "__cdecl _real@437f0000" __real@437f0000
0x6F6260: "void __cdecl D3DXIsochart::AdjustCornerBorder(struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,unsigned long)" ?AdjustCornerBorder@D3DXIsochart@@YAXPEAU_IsochartVertex@1@0K@Z
0x45AFA0: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionSquad(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float)" ?c_D3DXQuaternionSquad@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@111M@Z
0x7290C0: "void __cdecl amdx64_D3DXInitFastTable(struct D3DXFASTTABLE * __ptr64)" ?amdx64_D3DXInitFastTable@@YAXPEAUD3DXFASTTABLE@@@Z
0x485470: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAK1PEAPEAUID3DXMesh@@@Z
0x5C07E0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::InitExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?InitExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x4343F0: "public: virtual long __cdecl D3DXCore::CBuffer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CBuffer@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x401F10: "protected: static unsigned long const D3DXCore::CLine::c_dwVertexBufferSize" ?c_dwVertexBufferSize@CLine@D3DXCore@@1KB
0x42F2E0: "Unknown filter heuristic method" ??_C@_0CA@OPOKNKIO@Unknown?5filter?5heuristic?5method?$AA@
0x42C91C: "0303" ??_C@_04KKGCGHIL@0303?$AA@
0x4804D0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetMaxFaces(void) __ptr64" ?GetMaxFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateVertexBuffer(unsigned int,unsigned long,unsigned long,enum _D3DPOOL,struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateVertexBuffer@CStateCaptureDevice@D3DXEffects@@UEAAJIKKW4_D3DPOOL@@PEAPEAUIDirect3DVertexBuffer9@@PEAPEAX@Z
0x77CD60: "struct _D3DVERTEXELEMENT9 * D3DXSHSim::meshDeclPos" ?meshDeclPos@D3DXSHSim@@3PAU_D3DVERTEXELEMENT9@@A
0x5A0540: "protected: long __cdecl D3DXShader::CCompiler::EvalValue(unsigned int,double * __ptr64) __ptr64" ?EvalValue@CCompiler@D3DXShader@@IEAAJIPEAN@Z
0x44A9D0: "public: virtual unsigned int __cdecl D3DXAnimation::CCompressedAnimationSet::GetNumAnimations(void) __ptr64" ?GetNumAnimations@CCompressedAnimationSet@D3DXAnimation@@UEAAIXZ
0x4223E0: "texCUBEbias" ??_C@_0M@PJHIFGGE@texCUBEbias?$AA@
0x42DCB8: "JFIF APP0 marker: version %d.%02" ??_C@_0DF@LOKNABIG@JFIF?5APP0?5marker?3?5version?5?$CFd?4?$CF02@
0x594BE0: "public: virtual long __cdecl D3DXEffects::CEffect::SetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?SetTexture@CEffect@D3DXEffects@@UEAAJPEBDPEAUIDirect3DBaseTexture9@@@Z
0x51BA40: "public: __cdecl D3DX::CFaceContext::CFaceContext(void) __ptr64" ??0CFaceContext@D3DX@@QEAA@XZ
0x58D800: "private: long __cdecl D3DXEffects::CEffect::ApplyDefaultState<0,0>(int,unsigned short * __ptr64 const) __ptr64" ??$ApplyDefaultState@$0A@$0A@@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x526730: D3DXCreateCubeTextureFromResourceExA
0x4921C0: "private: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Trim(unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?Trim@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@EEAAJKKKKKPEAU_D3DXATTRIBUTERANGE@@PEAK1@Z
0x4AD200: "long __cdecl D3DXMesh::AddEffectDefaultString(struct ID3DXFileSaveObject * __ptr64,struct _D3DXEFFECTDEFAULT const * __ptr64,unsigned long,struct D3DXMesh::SStringList * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddEffectDefaultString@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXEFFECTDEFAULT@@KPEAUSStringList@1@PEAUID3DXFileSaveData@@@Z
0x517B50: "long __cdecl D3DXMesh::SetMesh(struct D3DXMesh::SLoadedFace * __ptr64 & __ptr64,unsigned long,struct D3DXMesh::SLoadVertex * __ptr64 & __ptr64,unsigned long,struct D3DXMesh::SCorner * __ptr64,unsigned long,struct D3DXMesh::SFVFData * __ptr64,struct D3DXMesh::SDeclData * __ptr64,int,unsigned long * __ptr64,unsigned long,struct _D3DVERTEXELEMENT9 * __ptr64 const,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?SetMesh@D3DXMesh@@YAJAEAPEAUSLoadedFace@1@KAEAPEAUSLoadVertex@1@KPEAUSCorner@1@KPEAUSFVFData@1@PEAUSDeclData@1@HPEAKKQEAU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@PEAPEAUID3DXBuffer@@@Z
0x456BF0: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR4 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec4TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x410B70: "FLAT" ??_C@_04JACDDNCJ@FLAT?$AA@
0x570750: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeFunction(class D3DXShader::CNodeDecl * __ptr64) __ptr64" ?InitializeFunction@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNodeDecl@D3DXShader@@@Z
0x455AF0: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3TransformNormalArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3TransformNormalArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x55BB30: "int __cdecl D3DXShader::d3dxasm_parse(void)" ?d3dxasm_parse@D3DXShader@@YAHXZ
0x480160: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x795BD8: "union NXOF::YYSTYPE NXOF::xofparse_lval" ?xofparse_lval@NXOF@@3TYYSTYPE@1@A
0x68BC60: "int __cdecl D3DXSHSim::dtrmv_(char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dtrmv_@D3DXSHSim@@YAHPEBD00PEAHPEAN121@Z
0x4229B8: "infinite/indefinite log" ??_C@_0BI@NBDDNAKJ@infinite?1indefinite?5log?$AA@
0x435880: "public: virtual long __cdecl D3DXCore::CSprite::SetWorldViewRH(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetWorldViewRH@CSprite@D3DXCore@@UEAAJPEBUD3DXMATRIX@@0@Z
0x5B2DC0: "protected: long __cdecl D3DXShader::CCompiler::EmitArray(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,int) __ptr64" ?EmitArray@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII1I01H@Z
0x72D402: memcmp
0x781E4C: "int nc_over" ?nc_over@@3HA
0x5FCCF0: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::EmitVersion(void) __ptr64" ?EmitVersion@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x69C430: "private: void __cdecl NXOF::TSaveObject::bin_write_uuid(struct _GUID const * __ptr64) __ptr64" ?bin_write_uuid@TSaveObject@NXOF@@AEAAXPEBU_GUID@@@Z
0x609370: "protected: virtual long __cdecl D3DXShader::C30Program::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x571430: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterElement(char const * __ptr64,unsigned int) __ptr64" ?GetParameterElement@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBDI@Z
0x402100: DXFILEOBJ_EffectString
0x6A5300: "public: virtual long __cdecl NXOF::TBinaryDataRef::LoadChildren(void const * __ptr64) __ptr64" ?LoadChildren@TBinaryDataRef@NXOF@@UEAAJPEBX@Z
0x5969C0: "private: long __cdecl D3DXEffects::CEffect::Set(struct D3DXEffects::SHandle * __ptr64,unsigned char * __ptr64) __ptr64" ?Set@CEffect@D3DXEffects@@AEAAJPEAUSHandle@2@PEAE@Z
0x593BC0: "public: virtual long __cdecl D3DXEffects::CEffect::SetVectorArray(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?SetVectorArray@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXVECTOR4@@I@Z
0x480820: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::TrimByFaces(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?TrimByFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAK0@Z
0x42C588: "QR" ??_C@_02OFENFNLM@QR?$AA@
0x410958: "U" ??_C@_01HJOKEEBB@U?$AA@
0x5272E0: D3DXCreateTextureFromResourceW
0x455120: D3DXVec2TransformCoordArray
0x428CB8: "cannot map expression to vertex " ??_C@_0DH@CHEBAJGP@cannot?5map?5expression?5to?5vertex?5@
0x401270: "__cdecl _imp_ExpandEnvironmentStringsA" __imp_ExpandEnvironmentStringsA
0x5C1040: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::AsmExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?AsmExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x422CB0: "'%s': array dimensions must be l" ??_C@_0DK@MKCNJMOE@?8?$CFs?8?3?5array?5dimensions?5must?5be?5l@
0x6735B0: "double __cdecl clusters_assign_points_cull(struct points_typ * __ptr64,int * __ptr64,struct cluster_typ * __ptr64,int,int)" ?clusters_assign_points_cull@@YANPEAUpoints_typ@@PEAHPEAUcluster_typ@@HH@Z
0x5F64C0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FindConsumerWriters(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?FindConsumerWriters@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IPEAI1@Z
0x6B6DF0: "void __cdecl D3DX::jcopy_block_row(short (* __ptr64)[64],short (* __ptr64)[64],unsigned int)" ?jcopy_block_row@D3DX@@YAXPEAY0EA@F0I@Z
0x59DEE0: "protected: unsigned int * __ptr64 __cdecl D3DXShader::CCompiler::StackAlloc(unsigned int) __ptr64" ?StackAlloc@CCompiler@D3DXShader@@IEAAPEAII@Z
0x578AA0: "public: long __cdecl D3DXEffects::CEffect::ProcessSkipConstants(char const * __ptr64) __ptr64" ?ProcessSkipConstants@CEffect@D3DXEffects@@QEAAJPEBD@Z
0x59B570: "public: virtual unsigned int __cdecl D3DXEffects::CLoggableDevice::GetAvailableTextureMem(void) __ptr64" ?GetAvailableTextureMem@CLoggableDevice@D3DXEffects@@UEAAIXZ
0x675CF0: "public: virtual __cdecl D3DXSHSim::PRTAlbedoFetch::~PRTAlbedoFetch(void) __ptr64" ??1PRTAlbedoFetch@D3DXSHSim@@UEAA@XZ
0x401410: "__cdecl _imp_floor" __imp_floor
0x4232C8: "delete" ??_C@_06FOBLBEIN@delete?$AA@
0x4223C0: "texCUBElod" ??_C@_0L@JBKANENO@texCUBElod?$AA@
0x40F968: "LIGHTRANGE" ??_C@_0L@BKFBEEGN@LIGHTRANGE?$AA@
0x5D6E40: "protected: long __cdecl D3DXShader::CShaderProgram::FoldBreak(void) __ptr64" ?FoldBreak@CShaderProgram@D3DXShader@@IEAAJXZ
0x658F70: "public: long __cdecl D3DXSHSim::PRTComputeEngine::SSRebuild(unsigned int,unsigned int) __ptr64" ?SSRebuild@PRTComputeEngine@D3DXSHSim@@QEAAJII@Z
0x423978: "Outputs" ??_C@_07LGFKBKFE@Outputs?$AA@
0x648C10: "public: virtual unsigned long __cdecl D3DXSHSim::CPRTBuffer::Release(void) __ptr64" ?Release@CPRTBuffer@D3DXSHSim@@UEAAKXZ
0x6831A0: "struct svd_work * __ptr64 __cdecl svd_solve_create_nov(int,int)" ?svd_solve_create_nov@@YAPEAUsvd_work@@HH@Z
0x51AF50: "public: __cdecl D3DX::CFaceContext::~CFaceContext(void) __ptr64" ??1CFaceContext@D3DX@@QEAA@XZ
0x433060: "incomplete dynamic bit lengths t" ??_C@_0CE@LOHAHEGK@incomplete?5dynamic?5bit?5lengths?5t@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::MultiplyTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX const * __ptr64) __ptr64" ?MultiplyTransform@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEBU_D3DMATRIX@@@Z
0x4013A8: "__cdecl _imp_tan" __imp_tan
0x46D2B0: D3DXComputeBoundingBox
0x4108F8: "QUINTIC" ??_C@_07FNFIJKCO@QUINTIC?$AA@
0x54EE60: D3DXCompileShaderFromResourceW
0x5A5250: "protected: long __cdecl D3DXShader::CCompiler::ApplyType(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?ApplyType@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII@Z
0x42CEAC: "{ " ??_C@_02MNJOIFPO@?$HL?5?$AA@
0x5D0320: "public: virtual class D3DXShader::CNodeValue * __ptr64 __cdecl D3DXShader::CNodeValue::Copy(void) __ptr64" ?Copy@CNodeValue@D3DXShader@@UEAAPEAV12@XZ
0x6A5C80: "public: virtual long __cdecl NXOF::XDataSaveObj::AddDataObject(struct _GUID const & __ptr64,char const * __ptr64,struct _GUID const * __ptr64,unsigned __int64,void const * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64) __ptr64" ?AddDataObject@XDataSaveObj@NXOF@@UEAAJAEBU_GUID@@PEBDPEBU3@_KPEBXPEAPEAUID3DXFileSaveData@@@Z
0x42DB14: "RST%d" ??_C@_05LLAPAOG@RST?$CFd?$AA@
0x428220: "DEPTH must be a scalar" ??_C@_0BH@GNEIDLHD@DEPTH?5must?5be?5a?5scalar?$AA@
0x480090: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x59B570: "protected: virtual long __cdecl D3DXShader::CShaderProgram::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x5FF8C0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::GreedyPullUp(void) __ptr64" ?GreedyPullUp@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x6D0B00: "void __cdecl D3DX::__gl_pqSortDeletePriorityQ(struct D3DX::PriorityQSort * __ptr64)" ?__gl_pqSortDeletePriorityQ@D3DX@@YAXPEAUPriorityQSort@1@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetFrontBufferData(unsigned int,struct IDirect3DSurface9 * __ptr64) __ptr64" ?GetFrontBufferData@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAUIDirect3DSurface9@@@Z
0x570000: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CHandle::`vector deleting destructor'(unsigned int) __ptr64" ??_ECHandle@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x717EC0: "float __cdecl D3DXIsochart::CombineSigAndGeoStretch(float const * __ptr64,float,float)" ?CombineSigAndGeoStretch@D3DXIsochart@@YAMPEBMMM@Z
0x6F23F0: "public: static float __cdecl D3DXIsochart::CIsochartMesh::ComputeGeoAvgL2Stretch(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,bool)" ?ComputeGeoAvgL2Stretch@CIsochartMesh@D3DXIsochart@@SAMAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@_N@Z
0x64AA30: "public: virtual unsigned long __cdecl D3DXSHSim::CPRTCompBuffer::Release(void) __ptr64" ?Release@CPRTCompBuffer@D3DXSHSim@@UEAAKXZ
0x428E50: "internal error: no profile exist" ??_C@_0EB@KLCFAMBD@internal?5error?3?5no?5profile?5exist@
0x480050: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::AddRef(void) __ptr64" ?AddRef@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x42E700: "Improper call to JPEG library in" ??_C@_0CK@BAMFIBMM@Improper?5call?5to?5JPEG?5library?5in@
0x423500: "'%s': %s must be numeric" ??_C@_0BJ@OLKMDEJF@?8?$CFs?8?3?5?$CFs?5must?5be?5numeric?$AA@
0x44E0B0: "public: virtual unsigned long __cdecl D3DXAnimation::CKeyframedAnimationSet::Release(void) __ptr64" ?Release@CKeyframedAnimationSet@D3DXAnimation@@UEAAKXZ
0x402090: DXFILEOBJ_CompressedAnimationSet
0x410840: "CLIPPLANE3" ??_C@_0L@LPGOMHAF@CLIPPLANE3?$AA@
0x563950: "public: virtual long __cdecl D3DXShader::CTextureShader::SetInt(char const * __ptr64,int) __ptr64" ?SetInt@CTextureShader@D3DXShader@@UEAAJPEBDH@Z
0x42C52C: "Unit" ??_C@_04BOICIEDE@Unit?$AA@
0x6D74E0: "unsigned long __cdecl D3DX::png_get_uint_32(unsigned char * __ptr64)" ?png_get_uint_32@D3DX@@YAKPEAE@Z
0x77F5A0: "unsigned int D3DXEffects::g_InitiallyNotDirtyTimer" ?g_InitiallyNotDirtyTimer@D3DXEffects@@3IA
0x675D10: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAlbedoFetchDummy::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTAlbedoFetchDummy@D3DXSHSim@@UEAAPEAXI@Z
0x69C500: "private: unsigned long __cdecl NXOF::TSaveObject::hprintf(char const * __ptr64,...) __ptr64" ?hprintf@TSaveObject@NXOF@@AEAAKPEBDZZ
0x513DD0: "public: void __cdecl D3DXMesh::CD3DXCrackDecl::Encode(struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned int,float const * __ptr64,unsigned int) __ptr64" ?Encode@CD3DXCrackDecl@D3DXMesh@@QEAAXPEBU_D3DVERTEXELEMENT9@@IPEBMI@Z
0x5170A0: "int __cdecl AddToDynamicArray<struct D3DXMesh::SLoadVertex>(struct D3DXMesh::SLoadVertex * __ptr64 * __ptr64,struct D3DXMesh::SLoadVertex const & __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ??$AddToDynamicArray@USLoadVertex@D3DXMesh@@@@YAHPEAPEAUSLoadVertex@D3DXMesh@@AEBU01@PEAK2@Z
0x40814C: "__cdecl _real@4282f646" __real@4282f646
0x40FB60: "ALPHAOP" ??_C@_07HKJJEOGG@ALPHAOP?$AA@
0x457AE0: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixMultiplyTranspose(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixMultiplyTranspose@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x415728: "ID3DXEffectCompiler: There were " ??_C@_0CO@LLIMMJNE@ID3DXEffectCompiler?3?5There?5were?5@
0x586DB0: "private: char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterByNameEx(char const * __ptr64,char const * __ptr64,unsigned long) __ptr64" ?GetParameterByNameEx@CEffect@D3DXEffects@@AEAAPEBDPEBD0K@Z
0x5EFEA0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FixPortConstraintsAndFixCMP(void) __ptr64" ?FixPortConstraintsAndFixCMP@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x410178: "DITHERENABLE" ??_C@_0N@GFBIILEJ@DITHERENABLE?$AA@
0x4228A8: "internal error: scope missing" ??_C@_0BO@BDHEIAIP@internal?5error?3?5scope?5missing?$AA@
0x41C408: "sampler array index must be a li" ??_C@_0DB@IJEOILFK@sampler?5array?5index?5must?5be?5a?5li@
0x6D27E0: "void __cdecl D3DX::png_set_PLTE(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_color_struct * __ptr64,int)" ?png_set_PLTE@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAUpng_color_struct@1@H@Z
0x40F638: "$PRESHADER_PS" ??_C@_0O@JFEBAAFO@$PRESHADER_PS?$AA@
0x6A4C50: "public: virtual long __cdecl NXOF::TBinarySave::GetFile(struct ID3DXFile * __ptr64 * __ptr64) __ptr64" ?GetFile@TBinarySave@NXOF@@UEAAJPEAPEAUID3DXFile@@@Z
0x5FCD80: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CPSLegacyProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x483A40: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Release(void) __ptr64" ?Release@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x6332A0: "private: long __cdecl D3DXShader::CProgram::CompactPool_Read(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,int,unsigned int,unsigned int) __ptr64" ?CompactPool_Read@CProgram@D3DXShader@@AEAAJPEAU_D3DXCP_DATA@2@IHII@Z
0x40C8D8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<0,2,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$0A@$01$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x649320: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetNumCoeffs(void) __ptr64" ?GetNumCoeffs@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x4290EC: "xyw" ??_C@_03ELGOBEHO@xyw?$AA@
0x6A5E20: "public: virtual unsigned long __cdecl NXOF::XDataObj::Release(void) __ptr64" ?Release@XDataObj@NXOF@@UEAAKXZ
0x41C590: "'%s': input parameter '%s' missi" ??_C@_0CN@FMBKKIKE@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5missi@
0x5FA080: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchDep(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64) __ptr64" ?MatchDep@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@I0@Z
0x486F20: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x423194: "sizeof" ??_C@_06FPFOALMG@sizeof?$AA@
0x460E50: "public: virtual long __cdecl D3DXMath::CMatrixStack::RotateYawPitchRoll(float,float,float) __ptr64" ?RotateYawPitchRoll@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x42DCF0: " %3d %3d %3d %3d %3d %3d " ??_C@_0CI@FKGPAJC@?5?5?5?5?5?5?5?5?$CF3d?5?$CF3d?5?$CF3d?5?$CF3d?5?$CF3d?5?$CF3d?5@
0x521F10: D3DXComputeNormalMap
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPaletteEntries(unsigned int,struct tagPALETTEENTRY * __ptr64) __ptr64" ?GetPaletteEntries@CLoggableDevice@D3DXEffects@@UEAAJIPEAUtagPALETTEENTRY@@@Z
0x4022B0: IID_ID3DXFileEnumObject
0x5516D0: D3DXGatherFragmentsFromFileW
0x4103C8: "TEXCOORDSIZE1_6" ??_C@_0BA@EKMKEDLM@TEXCOORDSIZE1_6?$AA@
0x52AC70: "protected: struct D3DXCOLOR * __ptr64 __cdecl D3DXTex::CCodec::EncodeGamma22(struct D3DXCOLOR * __ptr64) __ptr64" ?EncodeGamma22@CCodec@D3DXTex@@IEAAPEAUD3DXCOLOR@@PEAU3@@Z
0x6B0270: NFM_Prepare
0x42C4F0: "Epsilon" ??_C@_07MHFJNEOI@Epsilon?$AA@
0x401448: "__cdecl _imp__strtime" __imp__strtime
0x72A151: intelsse3_D3DXVec3Normalize
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<bool>::~GXArray<bool>(void) __ptr64" ??1?$GXArray@_N@D3DXSHSim@@QEAA@XZ
0x410278: "TEXCOORDSIZE4_3" ??_C@_0BA@GDEHML@TEXCOORDSIZE4_3?$AA@
0x592400: ??$_Unpack@M$03@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFAMPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x72D552: exp
0x6D2670: "void __cdecl D3DX::png_flush(struct D3DX::png_struct_def * __ptr64)" ?png_flush@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x6A5300: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::Reschedule(void) __ptr64" ?Reschedule@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x405CF8: "__cdecl _real@3e906ebb" __real@3e906ebb
0x423270: "in" ??_C@_02LMMGJAGL@in?$AA@
0x4101E0: "LASTPIXEL" ??_C@_09CAGAAEMC@LASTPIXEL?$AA@
0x76B410: "struct _GUID const * __ptr64 * D3DXMesh::x_rgPMTemplateIds" ?x_rgPMTemplateIds@D3DXMesh@@3PAPEBU_GUID@@A
0x40C3F8: "internal error: out of memory" ??_C@_0BO@FMNBCLAG@internal?5error?3?5out?5of?5memory?$AA@
0x729A20: intelsse3_sincos
0x410970: "MATERIAL" ??_C@_08NCEIPHOL@MATERIAL?$AA@
0x42C5D0: "private: static struct NXOF::TSaveObject::_keyTypes const * const NXOF::TSaveObject::keyTypes" ?keyTypes@TSaveObject@NXOF@@0QBU_keyTypes@12@B
0x40F710: "ADDRESSW" ??_C@_08FOGBOEJL@ADDRESSW?$AA@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8L8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8L8@D3DXTex@@UEAAPEAXI@Z
0x515D10: "public: long __cdecl CD3DXTexSampler::End(void) __ptr64" ?End@CD3DXTexSampler@@QEAAJXZ
0x6A5300: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::OnResetDevice(void) __ptr64" ?OnResetDevice@CRenderToEnvMap@D3DXCore@@UEAAJXZ
0x428000: "cannot match to texm* because te" ??_C@_0FA@DLOBAHFL@cannot?5match?5to?5texm?$CK?5because?5te@
0x44AC20: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetRotationKey(unsigned int,unsigned int,struct _D3DXKEY_QUATERNION * __ptr64) __ptr64" ?GetRotationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_QUATERNION@@@Z
0x4092C8: "%s%d" ??_C@_04HGGBINEM@?$CFs?$CFd?$AA@
0x613DF0: "private: long __cdecl D3DXShader::CFragmentLinker::Validate(unsigned long * __ptr64) __ptr64" ?Validate@CFragmentLinker@D3DXShader@@AEAAJPEAK@Z
0x459830: D3DXMatrixPerspectiveRH
0x65F870: "public: long __cdecl D3DXSHSim::GXArray<unsigned int>::SetSize(unsigned int) __ptr64" ?SetSize@?$GXArray@I@D3DXSHSim@@QEAAJI@Z
0x637EF0: "protected: void __cdecl D3DXShader::CTReorderInstructions::RecalculateLoad(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RecalculateLoad@CTReorderInstructions@D3DXShader@@IEAAXPEAI0@Z
0x4225B4: "frexp" ??_C@_05GKKHEGJL@frexp?$AA@
0x4289F8: "PositionT" ??_C@_09OBAAADDF@PositionT?$AA@
0x4102E8: "TEXCOORDSIZE3_4" ??_C@_0BA@NCPFOJLF@TEXCOORDSIZE3_4?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateRenderTarget(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DMULTISAMPLE_TYPE,unsigned long,int,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateRenderTarget@CStateCaptureDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@KHPEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x48FB20: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::SGIStripReorder(class D3DXMesh::CMeshStatus<unsigned short,1,65535> * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?SGIStripReorder@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV?$CMeshStatus@G$00$0PPPP@@2@PEAI1@Z
0x6EF200: "public: long __cdecl D3DXIsochart::CIsochartMesh::Partition(void) __ptr64" ?Partition@CIsochartMesh@D3DXIsochart@@QEAAJXZ
0x42E270: "JPEG datastream contains no imag" ??_C@_0CC@BKPLBDLJ@JPEG?5datastream?5contains?5no?5imag@
0x47F7A0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x40FE38: "MULTISAMPLEANTIALIAS" ??_C@_0BF@NFOEAMCN@MULTISAMPLEANTIALIAS?$AA@
0x46E7C0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::LockAttributeBuffer(unsigned long,unsigned long * __ptr64 * __ptr64) __ptr64" ?LockAttributeBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAK@Z
0x42C910: "xof %stxt " ??_C@_0L@FCOMHLCG@xof?5?$CFstxt?5?$AA@
0x640410: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexOperator(char const * __ptr64,char * __ptr64 const) __ptr64" ?LexOperator@CTokenize@D3DXShader@@IEAAIPEBDQEAD@Z
0x6D3720: "void __cdecl D3DX::png_set_filler(struct D3DX::png_struct_def * __ptr64,unsigned long,int)" ?png_set_filler@D3DX@@YAXPEAUpng_struct_def@1@KH@Z
0x5722F0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::CompileEffect(unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?CompileEffect@CEffectCompiler@Compiler@D3DXEffects@@UEAAJKPEAPEAUID3DXBuffer@@0@Z
0x44FC30: "public: virtual long __cdecl D3DXAnimation::CAllocateHierarchyWrapper::CreateFrame(char const * __ptr64,struct _D3DXFRAME * __ptr64 * __ptr64) __ptr64" ?CreateFrame@CAllocateHierarchyWrapper@D3DXAnimation@@UEAAJPEBDPEAPEAU_D3DXFRAME@@@Z
0x64CC30: "public: long __cdecl D3DXSHSim::PRTComputeEngine::UpdateCB(unsigned int) __ptr64" ?UpdateCB@PRTComputeEngine@D3DXSHSim@@QEAAJI@Z
0x607310: "protected: virtual long __cdecl D3DXShader::C30Program::EmitObjectDCL(class D3DXShader::CArgument * __ptr64) __ptr64" ?EmitObjectDCL@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@@Z
0x6A9310: "public: int __cdecl NXOF::TEnumObject::GetByte(void) __ptr64" ?GetByte@TEnumObject@NXOF@@QEAAHXZ
0x537DF0: "public: virtual void __cdecl D3DXTex::CCodec_A8L8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8L8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4AD920: "long __cdecl D3DXMesh::AddVertexDuplicationIndices(struct ID3DXFileSaveObject * __ptr64,struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddVertexDuplicationIndices@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAUID3DXMesh@@PEBKPEAUID3DXFileSaveData@@@Z
0x534F80: "public: virtual void __cdecl D3DXTex::CCodec_D3DX_R16G16B16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_D3DX_R16G16B16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x729B30: intelsse3_SinCos4
0x410B08: "SRCALPHA" ??_C@_08DFCIMMKC@SRCALPHA?$AA@
0x401040: "__cdecl _imp_SelectObject" __imp_SelectObject
0x409380: "exp" ??_C@_03KHJOGHMM@exp?$AA@
0x729260: "void __cdecl intelsse3_D3DXInitFastTable(struct D3DXFASTTABLE * __ptr64)" ?intelsse3_D3DXInitFastTable@@YAXPEAUD3DXFASTTABLE@@@Z
0x6D0A10: "struct D3DX::PriorityQSort * __ptr64 __cdecl D3DX::__gl_pqSortNewPriorityQ(int (__cdecl*)(void * __ptr64,void * __ptr64))" ?__gl_pqSortNewPriorityQ@D3DX@@YAPEAUPriorityQSort@1@P6AHPEAX0@Z@Z
0x653BC0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::GetVertexAlbedo(struct D3DXCOLOR * __ptr64,unsigned int) __ptr64" ?GetVertexAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUD3DXCOLOR@@I@Z
0x5FCE20: "protected: virtual int __cdecl D3DXShader::CPSLegacyProgram::ViolatesWriteLim(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CPSLegacyProgram@D3DXShader@@MEAAHPEAVCInstruction@2@I@Z
0x5CE640: "public: __cdecl D3DXShader::CNodeUsage::CNodeUsage(unsigned long,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ??0CNodeUsage@D3DXShader@@QEAA@KPEAVCNode@1@0@Z
0x434980: D3DXDebugMute
0x409B18: "NULL;
" ??_C@_07OCOMFLPK@NULL?$DL?6?6?$AA@
0x5FC8B0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitTEXLDD(void) __ptr64" ?EmitTEXLDD@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x536320: "public: virtual void __cdecl D3DXTex::CCodec_A2B10G10R10::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A2B10G10R10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x536BB0: "public: virtual void __cdecl D3DXTex::CCodec_A2R10G10B10::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A2R10G10B10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x408FBC: "o%u" ??_C@_03NBDAMOAO@o?$CFu?$AA@
0x42AE38: "const D3DXSHSim::PRTCBClosestVertMono::`vftable'" ??_7PRTCBClosestVertMono@D3DXSHSim@@6B@
0x568820: "long __cdecl D3DXShader::FXLJitPreSort(void * __ptr64,unsigned long,unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64 * __ptr64)" ?FXLJitPreSort@D3DXShader@@YAJPEAXKPEAPEAK1@Z
0x56FE40: "long __cdecl D3DXEffects::Compiler::GetVec(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXVECTOR4 * __ptr64,unsigned int)" ?GetVec@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEAUD3DXVECTOR4@@I@Z
0x5256B0: D3DXCreateCubeTextureFromFileInMemoryEx
0x6EFBC0: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalFaceSigL2SquraedStretch(struct D3DXIsochart::_IsochartFace * __ptr64 const,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,float,float & __ptr64,float * __ptr64,float * __ptr64)const __ptr64" ?CalFaceSigL2SquraedStretch@CIsochartMesh@D3DXIsochart@@AEBAMQEAU_IsochartFace@2@AEBUD3DXVECTOR2@@11MAEAMPEAM3@Z
0x42CBB0: "const NXOF::XSrcFile::`vftable'" ??_7XSrcFile@NXOF@@6B@
0x40BA4C: "r" ??_C@_01KDCPPGHE@r?$AA@
0x446910: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetTrackDesc(unsigned int,struct _D3DXTRACK_DESC * __ptr64) __ptr64" ?GetTrackDesc@CAnimationController@D3DXAnimation@@UEAAJIPEAU_D3DXTRACK_DESC@@@Z
0x781DA8: "short * __ptr64 __ptr64 D3DXShader::d3dxtok_ssp" ?d3dxtok_ssp@D3DXShader@@3PEAFEA
0x422BA8: "'%s': ambiguous function call" ??_C@_0BO@GDHIOAFG@?8?$CFs?8?3?5ambiguous?5function?5call?$AA@
0x499340: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::OptimizeBaseLOD(unsigned long,unsigned long * __ptr64) __ptr64" ?OptimizeBaseLOD@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAK@Z
0x422528: "refract" ??_C@_07HCMBNDDM@refract?$AA@
0x410908: "QUADRATIC" ??_C@_09ODLAAHKG@QUADRATIC?$AA@
0x429500: "ID3DXFragmentLinker::LinkShader:" ??_C@_0KO@HEJBLHDO@ID3DXFragmentLinker?3?3LinkShader?3@
0x460190: "void __cdecl c_D3DXQuaternionSquadSetup(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionSquadSetup@@YAXPEAUD3DXQUATERNION@@00PEBU1@111@Z
0x63B7D0: "protected: long __cdecl D3DXShader::CPreProcessor::DoPragma(void) __ptr64" ?DoPragma@CPreProcessor@D3DXShader@@IEAAJXZ
0x425F08: "maximum temp register index exce" ??_C@_0CF@LJBLPFEE@maximum?5temp?5register?5index?5exce@
0x4019D8: "d3d9.dll" ??_C@_08NIHLGCK@d3d9?4dll?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetClipPlane(unsigned long,float const * __ptr64) __ptr64" ?SetClipPlane@CStateCaptureDevice@D3DXEffects@@UEAAJKPEBM@Z
0x402580: "const D3DXAnimation::CKeyframedAnimationSet::`vftable'{for `D3DXAnimation::CAnimationSetBase'}" ??_7CKeyframedAnimationSet@D3DXAnimation@@6BCAnimationSetBase@1@@
0x60F300: "struct _D3DXSHADER_DEBUGINFO * __ptr64 __cdecl D3DXShader::GetShaderDebugInfo(unsigned long const * __ptr64,unsigned long * __ptr64)" ?GetShaderDebugInfo@D3DXShader@@YAPEAU_D3DXSHADER_DEBUGINFO@@PEBKPEAK@Z
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<float>::~GXArray<float>(void) __ptr64" ??1?$GXArray@M@D3DXSHSim@@QEAA@XZ
0x4090D8: "samplerCUBE" ??_C@_0M@JHKOCKOC@samplerCUBE?$AA@
0x550100: D3DXGetTargetDescByVersion
0x6E3570: "private: long __cdecl D3DXIsochart::CIsochartEngine::ExportCurrentCharts(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long * __ptr64) __ptr64" ?ExportCurrentCharts@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAK@Z
0x5EB880: "protected: long __cdecl D3DXShader::CShaderProgram::EmitANDELSE(void) __ptr64" ?EmitANDELSE@CShaderProgram@D3DXShader@@IEAAJXZ
0x795C08: "int NXOF::xofparse_char" ?xofparse_char@NXOF@@3HA
0x40BB10: "BLENDINDICES" ??_C@_0N@DBILKEJG@BLENDINDICES?$AA@
0x42DA48: "Start Of Scan: %d components" ??_C@_0BN@BLOOHNC@Start?5Of?5Scan?3?5?$CFd?5components?$AA@
0x45B6E0: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneFromPoints(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXPlaneFromPoints@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@11@Z
0x422FF8: "l-value specifies const object" ??_C@_0BP@HHJDMOHN@l?9value?5specifies?5const?5object?$AA@
0x558A40: "protected: long __cdecl D3DXShader::CAssembler::EmitInstruction(class D3DXShader::CNode * __ptr64) __ptr64" ?EmitInstruction@CAssembler@D3DXShader@@IEAAJPEAVCNode@2@@Z
0x42C260: "__cdecl _real@3ff70a3d70a3d70a" __real@3ff70a3d70a3d70a
0x4231A4: "short" ??_C@_05BFKKPKCG@short?$AA@
0x5BA820: "protected: long __cdecl D3DXShader::CParse::AddDeclTree(class D3DXShader::CNodeScope * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?AddDeclTree@CParse@D3DXShader@@IEAAJPEAVCNodeScope@2@PEAVCNode@2@@Z
0x46DAE0: "public: int __cdecl DXCrackFVF::BIndexedWeights(void) __ptr64" ?BIndexedWeights@DXCrackFVF@@QEAAHXZ
0x40F770: "PIXELSHADERCONSTANT2" ??_C@_0BF@JFAFOJFG@PIXELSHADERCONSTANT2?$AA@
0x6D62A0: "void __cdecl D3DX::png_write_IDAT(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_write_IDAT@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x5FCD30: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CPSLegacyProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x66D950: "public: long __cdecl D3DXSHSim::myHamerslyPoints::SetNumSamples(unsigned int) __ptr64" ?SetNumSamples@myHamerslyPoints@D3DXSHSim@@QEAAJI@Z
0x52E910: "public: virtual void __cdecl D3DXTex::CCodec_A2B10G10R10::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A2B10G10R10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x52FD40: "public: virtual void __cdecl D3DXTex::CCodec_A2R10G10B10::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A2R10G10B10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x405CA8: "__cdecl _real@3ef23881" __real@3ef23881
0x694A40: "int __cdecl D3DXSHSim::dsytd2_(char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dsytd2_@D3DXSHSim@@YAHPEBDPEAHPEAN12221@Z
0x423748: "value" ??_C@_05MFEJDJP@value?$AA@
0x71B240: "private: long __cdecl D3DXIsochart::CIsochartMesh::ApplyBoundaryOptResult(unsigned long * __ptr64,unsigned long * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?ApplyBoundaryOptResult@CIsochartMesh@D3DXIsochart@@AEAAJPEAK0KAEA_N@Z
0x409888: "%u
" ??_C@_03OBICDNNO@?$CFu?6?$AA@
0x6A38F0: "public: int __cdecl NXOF::ZipCompressor::Init(void) __ptr64" ?Init@ZipCompressor@NXOF@@QEAAHXZ
0x6186A0: "public: __cdecl D3DXShader::CInstruction::CInstruction(void) __ptr64" ??0CInstruction@D3DXShader@@QEAA@XZ
0x429CB0: "unexpected #else following #else" ??_C@_0CB@EOKAOACM@unexpected?5?$CDelse?5following?5?$CDelse@
0x46E340: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x422588: "ldexp" ??_C@_05CEJMAHNP@ldexp?$AA@
0x6D3780: "void __cdecl D3DX::png_do_swap(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_swap@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x402250: IID_ID3DXPMesh
0x42C904: "0032" ??_C@_04KDIKEHHN@0032?$AA@
0x629B10: "protected: long __cdecl D3DXShader::CProgram::SwizzleRegisters(void) __ptr64" ?SwizzleRegisters@CProgram@D3DXShader@@IEAAJXZ
0x587040: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetAnnotationByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetAnnotationByName@CEffect@D3DXEffects@@UEAAPEBDPEBD0@Z
0x539DA0: "public: virtual void __cdecl D3DXTex::CCodec_D3DX_R16G16B16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_D3DX_R16G16B16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x64DC00: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ComputeBounceInt(unsigned int,unsigned int,unsigned int,struct D3DXVECTOR3 * __ptr64,float * __ptr64,class D3DXSHSim::PRTClosestCB * __ptr64,float * __ptr64) __ptr64" ?ComputeBounceInt@PRTComputeEngine@D3DXSHSim@@QEAAJIIIPEAUD3DXVECTOR3@@PEAMPEAVPRTClosestCB@2@1@Z
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC4S::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_BC4S@D3DXTex@@UEAAPEAXI@Z
0x531330: "public: virtual void __cdecl D3DXTex::CCodec_A8L8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8L8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4872C0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetMaxFaces(void) __ptr64" ?GetMaxFaces@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x4021E0: IID_ID3DXPRTEngine
0x4096D0: "texreg2rgb" ??_C@_0L@IELIFMKH@texreg2rgb?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetCurrentTexturePalette(unsigned int * __ptr64) __ptr64" ?GetCurrentTexturePalette@CStateCaptureDevice@D3DXEffects@@UEAAJPEAI@Z
0x409278: "// Parameters:
" ??_C@_0BA@OFBMCILA@?1?1?5Parameters?3?6?$AA@
0x4824C0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x54F390: D3DXGetVertexShaderProfile
0x4227B8: "end of line" ??_C@_0M@MKKKCMOM@end?5of?5line?$AA@
0x595EE0: "public: virtual long __cdecl D3DXEffects::CEffect::SetFloatArray(char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?SetFloatArray@CEffect@D3DXEffects@@UEAAJPEBDPEBMI@Z
0x402110: DXFILEOBJ_EffectFloats
0x53E780: "private: long __cdecl D3DXTex::CImage::SaveTGA(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SaveTGA@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x6A5300: "public: virtual struct D3DXVECTOR3 * __ptr64 __cdecl D3DXSHSim::PRTAccellHiearchy::pRawVerts(void) __ptr64" ?pRawVerts@PRTAccellHiearchy@D3DXSHSim@@UEAAPEAUD3DXVECTOR3@@XZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::ColorFill(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,unsigned long) __ptr64" ?ColorFill@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@K@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexDeclaration(struct IDirect3DVertexDeclaration9 * __ptr64) __ptr64" ?SetVertexDeclaration@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DVertexDeclaration9@@@Z
0x4A7790: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::SortAttributeBuffer(void) __ptr64" ?SortAttributeBuffer@GXPatchMesh@D3DXMesh@@UEAAJXZ
0x45B610: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneFromPointNormal(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXPlaneFromPointNormal@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@1@Z
0x6E43B0: "private: long __cdecl D3DXIsochart::CIsochartEngine::ExportIsochartResult(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?ExportIsochartResult@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAPEAUID3DXBuffer@@111@Z
0x422498: "tex1Dlod" ??_C@_08KCIKAJJP@tex1Dlod?$AA@
0x42EF58: "%TEMP%" ??_C@_06BFCLNFNF@?$CFTEMP?$CF?$AA@
0x426460: "maximum number of samplers excee" ??_C@_0FB@BMCGJJEA@maximum?5number?5of?5samplers?5excee@
0x70F1D0: "private: long __cdecl D3DXIsochart::CIsochartMesh::SmoothPartitionResult(unsigned long,unsigned long * __ptr64,bool & __ptr64) __ptr64" ?SmoothPartitionResult@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKAEA_N@Z
0x6A5800: "public: virtual long __cdecl NXOF::XDataObj::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@XDataObj@NXOF@@UEAAJPEAU_GUID@@@Z
0x405F80: "D3DXValidIndices: An invalid nei" ??_C@_0EL@NBFIICOP@D3DXValidIndices?3?5An?5invalid?5nei@
0x409548: "_eq" ??_C@_03DFONHOGL@_eq?$AA@
0x4B5690: D3DXCreatePMeshFromStream
0x409098: "vertexfragment" ??_C@_0P@KAHBGHDF@vertexfragment?$AA@
0x4A79C0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetTessSize(float,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetTessSize@GXPatchMesh@D3DXMesh@@UEAAJMKPEAK0@Z
0x4297D0: "Fragment %s has a different targ" ??_C@_0DN@MKCMLMHF@Fragment?5?$CFs?5has?5a?5different?5targ@
0x5F4C80: "protected: int __cdecl D3DXShader::CPSLegacyProgram::CheckDependents(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?CheckDependents@CPSLegacyProgram@D3DXShader@@IEAAHPEAVCInstruction@2@I@Z
0x448B00: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyTrackSpeed(unsigned int,float,double,double,enum _D3DXTRANSITION_TYPE) __ptr64" ?KeyTrackSpeed@CAnimationController@D3DXAnimation@@UEAAKIMNNW4_D3DXTRANSITION_TYPE@@@Z
0x470A50: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::AttributeSort(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long) __ptr64" ?AttributeSort@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI00K@Z
0x6F3C50: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeVerticesInHeap(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64) __ptr64" ?OptimizeVerticesInHeap@CIsochartMesh@D3DXIsochart@@AEAAJAEAU_ChartOptimizeInfo@2@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetLight(unsigned long,struct _D3DLIGHT9 * __ptr64) __ptr64" ?GetLight@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAU_D3DLIGHT9@@@Z
0x59B570: "protected: virtual long __cdecl D3DXShader::CShaderProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CShaderProgram@D3DXShader@@MEAAJXZ
0x4280B0: "unable to match texm* because so" ??_C@_0IL@LHMKDFEE@unable?5to?5match?5texm?$CK?5because?5so@
0x5585C0: "protected: unsigned long __cdecl D3DXShader::CAssembler::DecodeMask(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?DecodeMask@CAssembler@D3DXShader@@IEAAKPEAUD3DXTOKEN@2@@Z
0x6222F0: "private: long __cdecl D3DXShader::CProgram::DeadLinkRemove(void) __ptr64" ?DeadLinkRemove@CProgram@D3DXShader@@AEAAJXZ
0x588A90: "private: long __cdecl D3DXEffects::CEffect::UpdateVSRef(struct D3DXEffects::SReference * __ptr64) __ptr64" ?UpdateVSRef@CEffect@D3DXEffects@@AEAAJPEAUSReference@2@@Z
0x449070: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyTrackEnable(unsigned int,int,double) __ptr64" ?KeyTrackEnable@CAnimationController@D3DXAnimation@@UEAAKIHN@Z
0x77CD38: "int pca_1" ?pca_1@@3HA
0x406E68: "D3DXCreateText: Alloc of glyphBu" ??_C@_0CK@EKHBDCNJ@D3DXCreateText?3?5Alloc?5of?5glyphBu@
0x40BBD8: "normal" ??_C@_06IKLLLDHL@normal?$AA@
0x408660: "const D3DXTex::CCodec_D3DX_R16G16B16::`vftable'" ??_7CCodec_D3DX_R16G16B16@D3DXTex@@6B@
0x5A1910: "protected: long __cdecl D3DXShader::CCompiler::VectorizeType(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?VectorizeType@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAIIHH011@Z
0x77E860: "__cdecl _@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUzmrnUmlyygUlyqUznwGEUkxszmrnOlyq@d3dxanim" __@@_PchSym_@00@UygUBCIUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUzmrnUmlyygUlyqUznwGEUkxszmrnOlyq@d3dxanim
0x6A93F0: "int __cdecl NXOF::yyGetUuid(void)" ?yyGetUuid@NXOF@@YAHXZ
0x69D130: "private: void __cdecl NXOF::TSaveObject::indent(unsigned long) __ptr64" ?indent@TSaveObject@NXOF@@AEAAXK@Z
0x672D20: "void __cdecl clusters_get_means(struct points_typ * __ptr64,int * __ptr64,struct cluster_typ * __ptr64,int)" ?clusters_get_means@@YAXPEAUpoints_typ@@PEAHPEAUcluster_typ@@H@Z
0x456130: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3Unproject(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3Unproject@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33@Z
0x405C48: "__cdecl _real@400c0000" __real@400c0000
0x40FF48: "DIFFUSEMATERIALSOURCE" ??_C@_0BG@CPIBGMAH@DIFFUSEMATERIALSOURCE?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CStateCaptureDevice@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x496450: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::OptimizeInternal(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?OptimizeInternal@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@PEAUIDirect3DVertexBuffer9@@PEBU_D3DVERTEXELEMENT9@@@Z
0x76A000: HotPatchBuffer
0x5CDF00: "public: __cdecl D3DXShader::CInstruction::~CInstruction(void) __ptr64" ??1CInstruction@D3DXShader@@QEAA@XZ
0x6075E0: "protected: virtual long __cdecl D3DXShader::C30Program::EmitSrc(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitSrc@C30Program@D3DXShader@@MEAAJKKK@Z
0x77E828: "private: static struct _D3DXKEY_VECTOR3 const D3DXAnimation::CCompressedAnimationSet::m_DefaultScaleKey" ?m_DefaultScaleKey@CCompressedAnimationSet@D3DXAnimation@@0U_D3DXKEY_VECTOR3@@B
0x6A73E0: "public: virtual void * __ptr64 __cdecl NXOF::IBinarySaveObject::`vector deleting destructor'(unsigned int) __ptr64" ??_EIBinarySaveObject@NXOF@@UEAAPEAXI@Z
0x729590: "void __cdecl intelx64_D3DXInitFastTable(struct D3DXFASTTABLE * __ptr64)" ?intelx64_D3DXInitFastTable@@YAXPEAUD3DXFASTTABLE@@@Z
0x6B6D40: "long __cdecl D3DX::jdiv_round_up(long,long)" ?jdiv_round_up@D3DX@@YAJJJ@Z
0x4228C8: "duplicate usages specified" ??_C@_0BL@FJMIGKBB@duplicate?5usages?5specified?$AA@
0x5CFC40: "public: virtual class D3DXShader::CNodeArray * __ptr64 __cdecl D3DXShader::CNodeArray::Copy(void) __ptr64" ?Copy@CNodeArray@D3DXShader@@UEAAPEAV12@XZ
0x6EF500: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalCharBaseL2SquaredStretch(void) __ptr64" ?CalCharBaseL2SquaredStretch@CIsochartMesh@D3DXIsochart@@AEAAMXZ
0x6E3350: "private: long __cdecl D3DXIsochart::CIsochartEngine::InitializeBaseInfo(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long const * __ptr64) __ptr64" ?InitializeBaseInfo@CIsochartEngine@D3DXIsochart@@AEAAJPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMPEBK@Z
0x408420: "const D3DXTex::CCodec_A8L8::`vftable'" ??_7CCodec_A8L8@D3DXTex@@6B@
0x454830: "struct D3DXFLOAT16 * __ptr64 __cdecl init_D3DXFloat32To16Array(struct D3DXFLOAT16 * __ptr64,float const * __ptr64,unsigned int)" ?init_D3DXFloat32To16Array@@YAPEAUD3DXFLOAT16@@PEAU1@PEBMI@Z
0x4467B0: "public: virtual double __cdecl D3DXAnimation::CAnimationController::GetTime(void) __ptr64" ?GetTime@CAnimationController@D3DXAnimation@@UEAANXZ
0x43C6C0: "public: virtual long __cdecl D3DXCore::CFont::GetGlyphData(unsigned int,struct IDirect3DTexture9 * __ptr64 * __ptr64,struct tagRECT * __ptr64,struct tagPOINT * __ptr64) __ptr64" ?GetGlyphData@CFont@D3DXCore@@UEAAJIPEAPEAUIDirect3DTexture9@@PEAUtagRECT@@PEAUtagPOINT@@@Z
0x409670: "texldd" ??_C@_06NEJAGELK@texldd?$AA@
0x427680: "Clip must be from a 3 vector in " ??_C@_0CI@BELJEKHH@Clip?5must?5be?5from?5a?53?5vector?5in?5@
0x5B9760: "public: long __cdecl D3DXShader::CCompiler::CompileFunction(class D3DXShader::CPreProcessor * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64) __ptr64" ?CompileFunction@CCompiler@D3DXShader@@QEAAJPEAVCPreProcessor@2@PEAVCNode@2@11HPEBDKPEAPEAUID3DXBuffer@@PEAPEAUID3DXConstantTable@@@Z
0x426010: "sampler mismatch: sampler used i" ??_C@_0CO@GKPCOCA@sampler?5mismatch?3?5sampler?5used?5i@
0x59C7E0: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?RecordSetMatrixPointerArray@CEffect@D3DXEffects@@AEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x40BB6C: "le" ??_C@_02FJPJILEL@le?$AA@
0x6A0CA0: "protected: virtual void * __ptr64 __cdecl NXOF::TEnumObject::`vector deleting destructor'(unsigned int) __ptr64" ??_ETEnumObject@NXOF@@MEAAPEAXI@Z
0x53D1F0: "private: long __cdecl D3DXTex::CImage::SaveDIB(class D3DXTex::CDataCollector * __ptr64,int) __ptr64" ?SaveDIB@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@H@Z
0x406CA8: "__cdecl _real@46fffe00" __real@46fffe00
0x45B300: D3DXPlaneNormalize
0x536EF0: "public: virtual void __cdecl D3DXTex::CCodec_A16B16G16R16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A16B16G16R16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4872D0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetMaxVertices(void) __ptr64" ?GetMaxVertices@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x449BF0: "public: virtual double __cdecl D3DXAnimation::CCompressedAnimationSet::GetPeriod(void) __ptr64" ?GetPeriod@CCompressedAnimationSet@D3DXAnimation@@UEAANXZ
0x409374: "neg" ??_C@_03GBOCFEHI@neg?$AA@
0x409560: "_fog" ??_C@_04PEOEIJFK@_fog?$AA@
0x6D7FA0: "int __cdecl D3DX::png_crc_finish(struct D3DX::png_struct_def * __ptr64,unsigned long)" ?png_crc_finish@D3DX@@YAHPEAUpng_struct_def@1@K@Z
0x6E4A40: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Pack(unsigned int,unsigned int,float,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ?Pack@CIsochartEngine@D3DXIsochart@@UEAAJIIMPEAPEAUID3DXBuffer@@00PEAU3@@Z
0x72C290: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec4Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXVec4Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x56E690: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetPassDesc(char const * __ptr64,struct _D3DXPASS_DESC * __ptr64) __ptr64" ?GetPassDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAU_D3DXPASS_DESC@@@Z
0x402300: IID_ID3DXRenderToEnvMap
0x42C688: "CSTRING" ??_C@_07NJBOKOEH@CSTRING?$AA@
0x77BEB0: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_30PSOutput" ?g_30PSOutput@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x4094E4: "_bias" ??_C@_05FLDOPDPI@_bias?$AA@
0x401038: "__cdecl _imp_GetCharacterPlacementA" __imp_GetCharacterPlacementA
0x423678: "'%s': %s cannot be declared 'inl" ??_C@_0CF@JNGCONNN@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8inl@
0x570540: "long __cdecl D3DXEffects::Compiler::InitializeHandle(unsigned char * __ptr64,class D3DXEffects::Compiler::CVariable * __ptr64)" ?InitializeHandle@Compiler@D3DXEffects@@YAJPEAEPEAVCVariable@12@@Z
0x453820: "long __cdecl D3DXAnimation::AddFrame(struct D3DXAnimation::SSaveContext * __ptr64,struct _D3DXFRAME const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddFrame@D3DXAnimation@@YAJPEAUSSaveContext@1@PEBU_D3DXFRAME@@PEAUID3DXFileSaveData@@@Z
0x648820: "public: long __cdecl D3DXSHSim::PRTSamplingInfo::Init(unsigned int,int,int) __ptr64" ?Init@PRTSamplingInfo@D3DXSHSim@@QEAAJIHH@Z
0x44A9E0: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetAnimationNameByIndex(unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CCompressedAnimationSet@D3DXAnimation@@UEAAJIPEAPEBD@Z
0x6A5DF0: "[thunk]:public: virtual void * __ptr64 __cdecl NXOF::XDataObj::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_EXDataObj@NXOF@@W7EAAPEAXI@Z
0x6D0F10: "long __cdecl D3DX::__gl_pqSortInsert(struct D3DX::PriorityQSort * __ptr64,void * __ptr64)" ?__gl_pqSortInsert@D3DX@@YAJPEAUPriorityQSort@1@PEAX@Z
0x6BDBD0: "void __cdecl D3DX::jinit_upsampler(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_upsampler@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x64A390: D3DXCreatePRTBufferTex
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_L8@D3DXTex@@UEAAPEAXI@Z
0x5C37C0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::TypeDecl(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?TypeDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x4015D0: ntdll_NULL_THUNK_DATA
0x6D1560: "int __cdecl D3DX::png_sig_cmp(unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?png_sig_cmp@D3DX@@YAHPEAE_K1@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A16B16G16R16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A16B16G16R16@D3DXTex@@UEAAPEAXI@Z
0x401568: "__cdecl _imp_memcpy" __imp_memcpy
0x409880: " + " ??_C@_04PJLCAFHL@?5?5?$CL?5?$AA@
0x648B50: "long __cdecl D3DXSHSim::SimpReadFile(void * __ptr64,unsigned char * __ptr64,unsigned int)" ?SimpReadFile@D3DXSHSim@@YAJPEAXPEAEI@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetSamplerState(unsigned long,enum _D3DSAMPLERSTATETYPE,unsigned long * __ptr64) __ptr64" ?GetSamplerState@CStateCaptureDevice@D3DXEffects@@UEAAJKW4_D3DSAMPLERSTATETYPE@@PEAK@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetCursorProperties(unsigned int,unsigned int,struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetCursorProperties@CStateCaptureDevice@D3DXEffects@@UEAAJIIPEAUIDirect3DSurface9@@@Z
0x401DC0: "ScriptShape" ??_C@_0M@FMELGHKG@ScriptShape?$AA@
0x441070: "public: virtual long __cdecl D3DXCore::CLine::OnResetDevice(void) __ptr64" ?OnResetDevice@CLine@D3DXCore@@UEAAJXZ
0x781DF0: "protected: static class D3DXShader::CPreProcessor * __ptr64 __ptr64 D3DXShader::CPreProcessor::s_pPP" ?s_pPP@CPreProcessor@D3DXShader@@1PEAV12@EA
0x480140: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x482500: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x563620: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixTransposeArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposeArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXMATRIX@@I@Z
0x6A5E50: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataObj::Release`adjustor{8}' (void) __ptr64" ?Release@XDataObj@NXOF@@W7EAAKXZ
0x6CBB00: "struct D3DX::GLUmesh * __ptr64 __cdecl D3DX::__gl_meshNewMesh(void)" ?__gl_meshNewMesh@D3DX@@YAPEAUGLUmesh@1@XZ
0x5D81F0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchRepeatedNRM(void) __ptr64" ?MatchRepeatedNRM@CShaderProgram@D3DXShader@@IEAAJXZ
0x47EDD0: "public: __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GXTri3Mesh<unsigned short,1,65535>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long) __ptr64" ??0?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@K@Z
0x410308: "TEXCOORDSIZE3_2" ??_C@_0BA@IEKPEODD@TEXCOORDSIZE3_2?$AA@
0x633680: "protected: long __cdecl D3DXShader::CProgram::CompactPool_Process(struct D3DXShader::_D3DXCP_DATA * __ptr64,int) __ptr64" ?CompactPool_Process@CProgram@D3DXShader@@IEAAJPEAU_D3DXCP_DATA@2@H@Z
0x428A60: "const D3DXShader::C30Program::`vftable'" ??_7C30Program@D3DXShader@@6B@
0x406BB0: "Out of memory!" ??_C@_0P@MCKMEEL@Out?5of?5memory?$CB?$AA@
0x693670: "int __cdecl D3DXSHSim::dlagtf_(int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dlagtf_@D3DXSHSim@@YAHPEAHPEAN1111100@Z
0x42C958: "array %s %s" ??_C@_0M@CHCAIODK@array?5?$CFs?5?$CFs?$AA@
0x6D6450: "void __cdecl D3DX::png_write_finish_row(struct D3DX::png_struct_def * __ptr64)" ?png_write_finish_row@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x40BD80: "source modifiers are not allowed" ??_C@_0CP@MGCFIDAM@source?5modifiers?5are?5not?5allowed@
0x6A92F0: "void __cdecl NXOF::YaccStartFile(void)" ?YaccStartFile@NXOF@@YAXXZ
0x42C4F8: "Lower" ??_C@_05IIDIPOEN@Lower?$AA@
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC4U::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_BC4U@D3DXTex@@UEAAPEAXI@Z
0x406FE8: "__cdecl _real@c00921fb54442d18" __real@c00921fb54442d18
0x5674E0: "long __cdecl D3DXShader::FXLValidateOutputArgument(unsigned long * __ptr64 & __ptr64,unsigned long * __ptr64)" ?FXLValidateOutputArgument@D3DXShader@@YAJAEAPEAKPEAK@Z
0x40F8D0: "VERTEXSHADER" ??_C@_0N@NMAMIJI@VERTEXSHADER?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawIndexedPrimitive(enum _D3DPRIMITIVETYPE,int,unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?DrawIndexedPrimitive@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@HIIII@Z
0x423A74: "States" ??_C@_06OKBMNGLE@States?$AA@
0x408C80: "ps_3_sw" ??_C@_07FFPDCFAI@ps_3_sw?$AA@
0x45A090: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixReflect(struct D3DXMATRIX * __ptr64,struct D3DXPLANE const * __ptr64)" ?init_D3DXMatrixReflect@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXPLANE@@@Z
0x77F578: "short * __ptr64 __ptr64 D3DXShader::d3dxasm_ssp" ?d3dxasm_ssp@D3DXShader@@3PEAFEA
0x6A73E0: "public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveReference::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinarySaveReference@NXOF@@UEAAPEAXI@Z
0x6B93C0: "void __cdecl D3DX::jinit_d_main_controller(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jinit_d_main_controller@D3DX@@YAXPEAUjpeg_decompress_struct@1@H@Z
0x442B70: "protected: unsigned long __cdecl D3DXCore::CLine::Transform3DVertexListToVertexBufferHW<struct D3DXCore::LINE_TLVERTEX,struct D3DXCore::Transform3DVertex1TL>(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXCore::LINE_TLVERTEX * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned long,struct D3DXCore::Transform3DVertex1TL & __ptr64) __ptr64" ??$Transform3DVertexListToVertexBufferHW@ULINE_TLVERTEX@D3DXCore@@UTransform3DVertex1TL@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR3@@KPEAULINE_TLVERTEX@1@PEBUD3DXMATRIX@@KAEAUTransform3DVertex1TL@1@@Z
0x563570: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixTranspose(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrixTranspose@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXMATRIX@@@Z
0x458A70: D3DXMatrixRotationAxis
0x429F28: "division by zero in preprocessor" ??_C@_0CM@JEMPDBCA@division?5by?5zero?5in?5preprocessor@
0x40F800: "VERTEXSHADERCONSTANT4" ??_C@_0BG@KLNJACPM@VERTEXSHADERCONSTANT4?$AA@
0x574760: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatrixTransposeArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@I@Z
0x777470: "short * D3DXShader::d3dxshader_dgoto" ?d3dxshader_dgoto@D3DXShader@@3PAFA
0x72D30E: qsort
0x5FDF90: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::Translate(void) __ptr64" ?Translate@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x448F40: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyTrackPosition(unsigned int,double,double) __ptr64" ?KeyTrackPosition@CAnimationController@D3DXAnimation@@UEAAKINN@Z
0x409530: "_x4" ??_C@_03KMBNPFAI@_x4?$AA@
0x5ED330: "protected: long __cdecl D3DXShader::CShaderProgram::EmitFRC(void) __ptr64" ?EmitFRC@CShaderProgram@D3DXShader@@IEAAJXZ
0x44A9F0: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetAnimationIndexByName(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CCompressedAnimationSet@D3DXAnimation@@UEAAJPEBDPEAI@Z
0x6774C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVert::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestVert@D3DXSHSim@@UEAAPEAXI@Z
0x5D05A0: "public: virtual class D3DXShader::CNodeRegister * __ptr64 __cdecl D3DXShader::CNodeRegister::Copy(void) __ptr64" ?Copy@CNodeRegister@D3DXShader@@UEAAPEAV12@XZ
0x69EA00: "private: __cdecl NXOF::TBinarySave::TBinarySave(class NXOF::TFile * __ptr64,unsigned short const * __ptr64,void * __ptr64,void * __ptr64,void * __ptr64,unsigned char) __ptr64" ??0TBinarySave@NXOF@@AEAA@PEAVTFile@1@PEBGPEAX22E@Z
0x563DA0: "public: __cdecl D3DXShader::CCommentBlock::CCommentBlock(unsigned long) __ptr64" ??0CCommentBlock@D3DXShader@@QEAA@K@Z
0x6DA180: D3DXUVAtlasCreate
0x582CE0: "int __cdecl D3DXEffects::CompareConstants(void const * __ptr64,void const * __ptr64)" ?CompareConstants@D3DXEffects@@YAHPEBX0@Z
0x661ED0: D3DXSHPRTCompSplitMeshSC
0x449390: "public: virtual long __cdecl D3DXAnimation::CAnimationController::UnkeyAllPriorityBlends(void) __ptr64" ?UnkeyAllPriorityBlends@CAnimationController@D3DXAnimation@@UEAAJXZ
0x6A5300: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetArrayRange(char const * __ptr64,unsigned int,unsigned int) __ptr64" ?SetArrayRange@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDII@Z
0x446AF0: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::GetUpcomingPriorityBlend(unsigned long) __ptr64" ?GetUpcomingPriorityBlend@CAnimationController@D3DXAnimation@@UEAAKK@Z
0x409054: "}" ??_C@_01CELHOKLL@?$HN?$AA@
0x70CC40: "private: long __cdecl D3DXIsochart::CIsochartMesh::GetMaxLengthCutPathsInWatershed(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64) __ptr64" ?GetMaxLengthCutPathsInWatershed@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@2@00@Z
0x4722A0: "private: double __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::DGenerateBorderError(unsigned short,unsigned short,struct D3DXVECTOR3 * __ptr64,unsigned char * __ptr64) __ptr64" ?DGenerateBorderError@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAANGGPEAUD3DXVECTOR3@@PEAE@Z
0x458FE0: D3DXMatrixTransformation2D
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R16F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R16F@D3DXTex@@UEAAPEAXI@Z
0x6CBC50: "void __cdecl D3DX::__gl_meshTesselateMonoRegion(struct D3DX::GLUface * __ptr64)" ?__gl_meshTesselateMonoRegion@D3DX@@YAXPEAUGLUface@1@@Z
0x7230E0: d3dx_inflateInit_
0x4377B0: "public: long __cdecl D3DXCore::CArray<unsigned short>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@G@D3DXCore@@QEAAJIH@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateCubeTexture(unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DCubeTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateCubeTexture@CStateCaptureDevice@D3DXEffects@@UEAAJIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DCubeTexture9@@PEAPEAX@Z
0x6AA420: "public: virtual void * __ptr64 __cdecl NXOF::stringList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GstringList@NXOF@@UEAAPEAXI@Z
0x60D530: "public: long __cdecl D3DXShader::CFXLProgram::EmitPool(class D3DXShader::CArgument * __ptr64) __ptr64" ?EmitPool@CFXLProgram@D3DXShader@@QEAAJPEAVCArgument@2@@Z
0x45EFD0: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionNormalize(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionNormalize@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x43DE80: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::BeginParabolic(struct IDirect3DTexture9 * __ptr64,struct IDirect3DTexture9 * __ptr64) __ptr64" ?BeginParabolic@CRenderToEnvMap@D3DXCore@@UEAAJPEAUIDirect3DTexture9@@0@Z
0x680DC0: "public: virtual long __cdecl D3DXSHSim::PRTSimpBVH::InitAdaptive(class D3DXSHSim::myAdaptiveMesh & __ptr64,unsigned long * __ptr64) __ptr64" ?InitAdaptive@PRTSimpBVH@D3DXSHSim@@UEAAJAEAVmyAdaptiveMesh@2@PEAK@Z
0x42E820: "Sampling factors too large for i" ??_C@_0DA@HLEOHNPA@Sampling?5factors?5too?5large?5for?5i@
0x58F830: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixArray(char const * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatrixArray@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@I@Z
0x40C778: "ps_1_0 is no longer supported; u" ??_C@_0CM@ICEBBLON@ps_1_0?5is?5no?5longer?5supported?$DL?5u@
0x425F90: "target does not support relative" ??_C@_0CM@FMIFLIMK@target?5does?5not?5support?5relative@
0x63C4A0: "protected: long __cdecl D3DXShader::CPreProcessor::DoInclude(void) __ptr64" ?DoInclude@CPreProcessor@D3DXShader@@IEAAJXZ
0x60FAF0: "public: unsigned int __cdecl D3DXShader::SRegisterInfo::FindEmptyRegister(unsigned int) __ptr64" ?FindEmptyRegister@SRegisterInfo@D3DXShader@@QEAAII@Z
0x42ACD8: "cluster %d has bad singular valu" ??_C@_0CH@CIMINJCF@cluster?5?$CFd?5has?5bad?5singular?5valu@
0x428660: "cannot access texture coordinate" ??_C@_0EJ@PBJDBHMA@cannot?5access?5texture?5coordinate@
0x40C4D0: "complement cannot be used with o" ??_C@_0CP@LILJCPPC@complement?5cannot?5be?5used?5with?5o@
0x408F5C: " l" ??_C@_02PBLLEEKG@?5l?$AA@
0x410718: "ADDSIGNED2X" ??_C@_0M@MGDHHFNH@ADDSIGNED2X?$AA@
0x4083A0: "const D3DXTex::CCodec_A16B16G16R16::`vftable'" ??_7CCodec_A16B16G16R16@D3DXTex@@6B@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::MultiplyTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX const * __ptr64) __ptr64" ?MultiplyTransform@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEBU_D3DMATRIX@@@Z
0x410950: "W" ??_C@_01ELNMCGJD@W?$AA@
0x437310: "public: virtual unsigned long __cdecl D3DXCore::CSprite::Release(void) __ptr64" ?Release@CSprite@D3DXCore@@UEAAKXZ
0x42FC08: "Invalid PLTE after IDAT" ??_C@_0BI@GEKPHPN@Invalid?5PLTE?5after?5IDAT?$AA@
0x6E7EF0: "private: void __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::upheap(unsigned __int64) __ptr64" ?upheap@?$CMaxHeap@MK@D3DXIsochart@@AEAAX_K@Z
0x4011A8: "__cdecl _imp_IsDBCSLeadByte" __imp_IsDBCSLeadByte
0x587770: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameter(char const * __ptr64,unsigned int) __ptr64" ?GetParameter@CEffect@D3DXEffects@@UEAAPEBDPEBDI@Z
0x427D80: "exceeded maximum constant regist" ??_C@_0CE@EMEGLEBA@exceeded?5maximum?5constant?5regist@
0x5C59B0: "protected: int __cdecl D3DXShader::CParse::Token(void) __ptr64" ?Token@CParse@D3DXShader@@IEAAHXZ
0x55E2A0: "public: static long __cdecl D3DXShader::SetTyped<0,0,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$0A@$0A@$00$00$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x704D30: "private: static long __cdecl D3DXIsochart::CIsochartMesh::TryMergeChart(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,class D3DXIsochart::CIsochartMesh const * __ptr64,class D3DXIsochart::CIsochartMesh const * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64 * __ptr64)" ?TryMergeChart@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEBV12@1PEAPEAV12@@Z
0x42D06C: "__cdecl _real@3f7ffff7" __real@3f7ffff7
0x480820: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::TrimByFaces(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?TrimByFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAK0@Z
0x40BA70: "SPECULAR" ??_C@_08EABEDICH@SPECULAR?$AA@
0x6D2930: "unsigned long __cdecl D3DX::png_get_sRGB(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,int * __ptr64)" ?png_get_sRGB@D3DX@@YAKPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAH@Z
0x776C00: "short * D3DXShader::d3dxshader_lhs" ?d3dxshader_lhs@D3DXShader@@3PAFA
0x480050: "public: virtual unsigned long __cdecl NXOF::TFile::AddRef(void) __ptr64" ?AddRef@TFile@NXOF@@UEAAKXZ
0x710400: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessGeneralShape(unsigned long,unsigned long,float const * __ptr64,float const * __ptr64,float const * __ptr64) __ptr64" ?ProcessGeneralShape@CIsochartMesh@D3DXIsochart@@AEAAJKKPEBM00@Z
0x5CF630: "public: virtual class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CNode::Copy(void) __ptr64" ?Copy@CNode@D3DXShader@@UEAAPEAV12@XZ
0x6006F0: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x65FC50: "public: __cdecl D3DXSHSim::GXPriorityQueue<struct D3DXSHSim::SCMergeCandidate>::GXPriorityQueue<struct D3DXSHSim::SCMergeCandidate>(int) __ptr64" ??0?$GXPriorityQueue@USCMergeCandidate@D3DXSHSim@@@D3DXSHSim@@QEAA@H@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetRenderTarget(unsigned long,struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetRenderTarget@CLoggableDevice@D3DXEffects@@UEAAJKPEAPEAUIDirect3DSurface9@@@Z
0x72D55E: sinh
0x6F50E0: "public: __cdecl D3DXIsochart::CBaseMeshInfo::CBaseMeshInfo(void) __ptr64" ??0CBaseMeshInfo@D3DXIsochart@@QEAA@XZ
0x406D4C: "__cdecl _real@3d0f5c29" __real@3d0f5c29
0x434030: "public: virtual void * __ptr64 __cdecl D3DXShader::CConstantTable::GetBufferPointer(void) __ptr64" ?GetBufferPointer@CConstantTable@D3DXShader@@UEAAPEAXXZ
0x454AC0: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2Hermite(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float)" ?init_D3DXVec2Hermite@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@111M@Z
0x4552B0: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3Hermite(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?init_D3DXVec3Hermite@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@111M@Z
0x4565D0: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4Hermite(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float)" ?init_D3DXVec4Hermite@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@111M@Z
0x523680: D3DXLoadVolumeFromFileInMemory
0x596860: "public: virtual long __cdecl D3DXEffects::CEffect::SetFloat(char const * __ptr64,float) __ptr64" ?SetFloat@CEffect@D3DXEffects@@UEAAJPEBDM@Z
0x798010: ?fvecf0pt5@?1??rsqrt_nr@@YA?AVF32vec1@@AEBV2@@Z@4V2@B
0x4419C0: "protected: unsigned long __cdecl D3DXCore::CLine::Build2DVertexListToVertexBufferSW<struct D3DXCore::LINE_TLVERTEX,struct D3DXCore::Build2DVertex4TL>(struct D3DXVECTOR2 const * __ptr64,unsigned long,struct D3DXCore::LINE_TLVERTEX * __ptr64,unsigned long,struct D3DXCore::Build2DVertex4TL & __ptr64) __ptr64" ??$Build2DVertexListToVertexBufferSW@ULINE_TLVERTEX@D3DXCore@@UBuild2DVertex4TL@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR2@@KPEAULINE_TLVERTEX@1@KAEAUBuild2DVertex4TL@1@@Z
0x4A8D40: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@GXPatchMesh@D3DXMesh@@UEAAJKPEAPEAX@Z
0x429B78: "internal error: component out of" ??_C@_0CH@OBEHAKPC@internal?5error?3?5component?5out?5of@
0x489D00: "long __cdecl GXGenerateAdjacency<unsigned int,4294967295>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,float,unsigned long * __ptr64)" ??$GXGenerateAdjacency@I$0PPPPPPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBU_D3DVERTEXELEMENT9@@KIIPEAU_D3DXATTRIBUTERANGE@@IMPEAK@Z
0x414CF0: "ID3DXEffectCompiler: State '%s' " ??_C@_0EA@PMOJPBLB@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x42C6A8: "SWORD" ??_C@_05HGEOAPGK@SWORD?$AA@
0x5B9D50: "protected: int __cdecl D3DXShader::CParse::IsTypeEqual(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?IsTypeEqual@CParse@D3DXShader@@IEAAHPEAVCNode@2@0@Z
0x42D830: "Inconsistent progression sequenc" ??_C@_0EC@CBCJOINE@Inconsistent?5progression?5sequenc@
0x6A5300: "public: virtual int __cdecl NXOF::XDataSaveObj::ValidChild(class NXOF::XDataObj * __ptr64) __ptr64" ?ValidChild@XDataSaveObj@NXOF@@UEAAHPEAVXDataObj@2@@Z
0x5831F0: "private: struct D3DXEffects::STechnique * __ptr64 __cdecl D3DXEffects::CEffect::FindTechnique(char const * __ptr64,unsigned long) __ptr64" ?FindTechnique@CEffect@D3DXEffects@@AEAAPEAUSTechnique@2@PEBDK@Z
0x6A4350: "long __cdecl NXOF::DecompressFile_Zip(class NXOF::XSource * __ptr64,class NXOF::XSrcMemory * __ptr64 * __ptr64)" ?DecompressFile_Zip@NXOF@@YAJPEAVXSource@1@PEAPEAVXSrcMemory@1@@Z
0x6A4FB0: "public: virtual long __cdecl NXOF::TBinaryLoad::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@TBinaryLoad@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x409A70: "technique " ??_C@_0L@DMBEHLKL@technique?5?$AA@
0x440F90: "public: virtual long __cdecl D3DXCore::CLine::SetGLLines(int) __ptr64" ?SetGLLines@CLine@D3DXCore@@UEAAJH@Z
0x727830: "struct D3DXVECTOR2 * __ptr64 __cdecl D3DXVec2Normalize_X64(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64)" ?D3DXVec2Normalize_X64@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@@Z
0x727880: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3Normalize_X64(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?D3DXVec3Normalize_X64@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@@Z
0x7278E0: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec4Normalize_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?D3DXVec4Normalize_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@@Z
0x42C430: "M" ??_C@_01PLPBNMEI@M?$AA@
0x42D038: "const NXOF::stringList::`vftable'" ??_7stringList@NXOF@@6B@
0x423968: "Parameters" ??_C@_0L@PBGCNDPG@Parameters?$AA@
0x648EB0: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::AttachGH(struct ID3DXTextureGutterHelper * __ptr64) __ptr64" ?AttachGH@CPRTBuffer@D3DXSHSim@@UEAAJPEAUID3DXTextureGutterHelper@@@Z
0x423274: "goto" ??_C@_04MABHPDAO@goto?$AA@
0x433760: "int __cdecl D3DXCore::GetUnicodeSupport(void)" ?GetUnicodeSupport@D3DXCore@@YAHXZ
0x40BBE0: "blendindices" ??_C@_0N@CMKJIGLL@blendindices?$AA@
0x5302F0: "public: virtual void __cdecl D3DXTex::CCodec_A16B16G16R16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A16B16G16R16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x42FC60: "No image in file" ??_C@_0BB@BLPFHNNN@No?5image?5in?5file?$AA@
0x410458: "TEX4" ??_C@_04IBABEFBJ@TEX4?$AA@
0x409ACC: ",
" ??_C@_03MDCHFNDJ@?0?6?6?$AA@
0x409070: "row_major %s%ux%u" ??_C@_0BC@EIPHNGCM@row_major?5?$CFs?$CFux?$CFu?$AA@
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge>::~dynamicarray<struct D3DXIsochart::_IsochartEdge>(void) __ptr64" ??1?$dynamicarray@U_IsochartEdge@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x5889B0: "public: virtual long __cdecl D3DXEffects::CEffect::EndPass(void) __ptr64" ?EndPass@CEffect@D3DXEffects@@UEAAJXZ
0x434F50: "public: virtual long __cdecl D3DXCore::CSprite::OnResetDevice(void) __ptr64" ?OnResetDevice@CSprite@D3DXCore@@UEAAJXZ
0x563C70: "public: virtual long __cdecl D3DXShader::CTextureShader::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CTextureShader@D3DXShader@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x5DB650: "protected: class D3DXShader::CInstruction * __ptr64 __cdecl D3DXShader::CShaderProgram::NewAndIf(class D3DXShader::CInstruction * __ptr64,int) __ptr64" ?NewAndIf@CShaderProgram@D3DXShader@@IEAAPEAVCInstruction@2@PEAV32@H@Z
0x410044: "WRAP0" ??_C@_05INDHNNKD@WRAP0?$AA@
0x40FB10: "BUMPENVMAT00" ??_C@_0N@KMEKALOG@BUMPENVMAT00?$AA@
0x63ECF0: "public: long __cdecl D3DXShader::CPreProcessor::GetToken(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?GetToken@CPreProcessor@D3DXShader@@QEAAJPEAUD3DXTOKEN@2@@Z
0x44A5E0: "public: virtual unsigned long __cdecl D3DXAnimation::CCompressedAnimationSet::Release(void) __ptr64" ?Release@CCompressedAnimationSet@D3DXAnimation@@UEAAKXZ
0x6A0030: "public: static long __cdecl NXOF::TSaveObject::Create(class NXOF::TFile * __ptr64,char const * __ptr64,unsigned long,class NXOF::TSaveObject * __ptr64 * __ptr64)" ?Create@TSaveObject@NXOF@@SAJPEAVTFile@2@PEBDKPEAPEAV12@@Z
0x575060: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetString(char const * __ptr64,char const * __ptr64) __ptr64" ?SetString@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBD0@Z
0x6A5300: "public: virtual long __cdecl D3DXEffects::CEffect::OnResetDevice(void) __ptr64" ?OnResetDevice@CEffect@D3DXEffects@@UEAAJXZ
0x433B60: D3DXCreateLine
0x59ADE0: "public: virtual long __cdecl D3DXEffects::CEffect::BeginPass(unsigned int) __ptr64" ?BeginPass@CEffect@D3DXEffects@@UEAAJI@Z
0x643AC0: "public: long __cdecl D3DXSHSim::GXArray<unsigned int>::AddElement(unsigned int const & __ptr64) __ptr64" ?AddElement@?$GXArray@I@D3DXSHSim@@QEAAJAEBI@Z
0x6A01B0: "public: static long __cdecl NXOF::TSaveObject::Create(class NXOF::TFile * __ptr64,unsigned short const * __ptr64,unsigned long,class NXOF::TSaveObject * __ptr64 * __ptr64)" ?Create@TSaveObject@NXOF@@SAJPEAVTFile@2@PEBGKPEAPEAV12@@Z
0x77E738: "__cdecl _security_cookie" __security_cookie
0x583AF0: "private: long __cdecl D3DXEffects::CEffect::SetStr(char const * __ptr64,unsigned long,class D3DXEffects::CD3DXVariableShare * __ptr64) __ptr64" ?SetStr@CEffect@D3DXEffects@@AEAAJPEBDKPEAVCD3DXVariableShare@2@@Z
0x4B20D0: "long __cdecl D3DXMesh::D3DXPatchSaveMeshToXofEx(struct ID3DXFileSaveObject * __ptr64,struct ID3DXPatchMesh * __ptr64,char const * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long,struct ID3DXFileSaveData * __ptr64 * __ptr64,struct ID3DXFileSaveData * __ptr64,struct D3DXMesh::SStringList * __ptr64)" ?D3DXPatchSaveMeshToXofEx@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAUID3DXPatchMesh@@PEBDPEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KKPEAPEAUID3DXFileSaveData@@PEAU6@PEAUSStringList@1@@Z
0x422488: "tex1Dproj" ??_C@_09PEDGJNNB@tex1Dproj?$AA@
0x422630: "cosh" ??_C@_04HPJJNFIM@cosh?$AA@
0x42A078: "float '%gf'" ??_C@_0M@LGDOMHNM@float?5?8?$CFgf?8?$AA@
0x70C780: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateRepresentiveVertices(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long,float const * __ptr64) __ptr64" ?CalculateRepresentiveVertices@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@KPEBM@Z
0x781E18: "double t_end" ?t_end@@3NA
0x710BA0: "private: void __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicDistanceABC(struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64)const __ptr64" ?CalculateGeodesicDistanceABC@CIsochartMesh@D3DXIsochart@@AEBAXPEAU_IsochartVertex@2@00@Z
0x409844: "m4x4" ??_C@_04MGPOBOPH@m4x4?$AA@
0x414CA8: "ID3DXEffectCompiler: State '%s' " ??_C@_0DM@EOPFMBML@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x40FFFC: "WRAP9" ??_C@_05FMPFGGOK@WRAP9?$AA@
0x55CED0: "public: __cdecl D3DXShader::CConstant::~CConstant(void) __ptr64" ??1CConstant@D3DXShader@@QEAA@XZ
0x776278: "char const * __ptr64 * D3DXShader::x_rgszFontColor" ?x_rgszFontColor@D3DXShader@@3PAPEBDA
0x69FCC0: D3DXFileCreate
0x473A10: D3DXWeldVertices
0x409708: "texm3x3vspec" ??_C@_0N@KDLHKEAM@texm3x3vspec?$AA@
0x408FC0: "oT%u" ??_C@_04KBOHJDD@oT?$CFu?$AA@
0x682390: "public: virtual __cdecl D3DXSHSim::PRTSimpBVH::~PRTSimpBVH(void) __ptr64" ??1PRTSimpBVH@D3DXSHSim@@UEAA@XZ
0x5400E0: "private: long __cdecl D3DXTex::CImage::LoadPFM(void const * __ptr64,unsigned long) __ptr64" ?LoadPFM@CImage@D3DXTex@@AEAAJPEBXK@Z
0x6F5150: "public: __cdecl D3DXIsochart::CBaseMeshInfo::~CBaseMeshInfo(void) __ptr64" ??1CBaseMeshInfo@D3DXIsochart@@QEAA@XZ
0x42E448: "Huffman code size table overflow" ??_C@_0CB@LLDOGNPJ@Huffman?5code?5size?5table?5overflow@
0x460D40: "public: virtual long __cdecl D3DXMath::CMatrixStack::MultMatrixLocal(struct D3DXMATRIX const * __ptr64) __ptr64" ?MultMatrixLocal@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXMATRIX@@@Z
0x6A5300: "public: virtual unsigned int __cdecl D3DXEffects::CStateCaptureDevice::GetNumberOfSwapChains(void) __ptr64" ?GetNumberOfSwapChains@CStateCaptureDevice@D3DXEffects@@UEAAIXZ
0x5DBCB0: "protected: long __cdecl D3DXShader::CShaderProgram::GroupIfs(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int,int,unsigned int,unsigned int) __ptr64" ?GroupIfs@CShaderProgram@D3DXShader@@IEAAJIIPEAI000IHHII@Z
0x402290: IID_TEnumObject
0x4679E0: D3DXSphereBoundProbe
0x40BA20: "o" ??_C@_01FMEDJKGI@o?$AA@
0x6072C0: "protected: virtual long __cdecl D3DXShader::C30Program::Constrain(void) __ptr64" ?Constrain@C30Program@D3DXShader@@MEAAJXZ
0x6E2C90: "public: bool __cdecl D3DXIsochart::dynamicarray<unsigned long>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@K@D3DXIsochart@@QEAA_N_K@Z
0x6A47D0: "public: virtual void * __ptr64 __cdecl NXOF::XSrcFile::`vector deleting destructor'(unsigned int) __ptr64" ??_EXSrcFile@NXOF@@UEAAPEAXI@Z
0x682370: "public: virtual struct D3DXVECTOR3 * __ptr64 __cdecl D3DXSHSim::PRTSimpBVH::pRawVerts(void) __ptr64" ?pRawVerts@PRTSimpBVH@D3DXSHSim@@UEAAPEAUD3DXVECTOR3@@XZ
0x728BF0: "struct D3DXPLANE * __ptr64 __cdecl D3DXPlaneTransform_X64(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXPlaneTransform_X64@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x46BE50: "public: virtual char const * __ptr64 __cdecl D3DXMesh::CD3DXSkinInfo::GetBoneName(unsigned long) __ptr64" ?GetBoneName@CD3DXSkinInfo@D3DXMesh@@UEAAPEBDK@Z
0x65B140: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::GetBaryMap(struct D3DXVECTOR2 * __ptr64) __ptr64" ?GetBaryMap@CGutterHelper@D3DXSHSim@@UEAAJPEAUD3DXVECTOR2@@@Z
0x727290: d3dx_inflate_flush
0x408FA8: "y" ??_C@_01EANLCPLP@y?$AA@
0x5624B0: "public: class D3DXShader::CConstant * __ptr64 __cdecl D3DXShader::CConstant::GetConstantByName(char const * __ptr64,int) __ptr64" ?GetConstantByName@CConstant@D3DXShader@@QEAAPEAV12@PEBDH@Z
0x5DA340: "protected: long __cdecl D3DXShader::CShaderProgram::Scan(unsigned int * __ptr64,int * __ptr64,unsigned int,int) __ptr64" ?Scan@CShaderProgram@D3DXShader@@IEAAJPEAIPEAHIH@Z
0x42DA98: "Start Of Frame 0x%02x: width=%u," ??_C@_0DK@DMINKOGN@Start?5Of?5Frame?50x?$CF02x?3?5width?$DN?$CFu?0@
0x409330: "cmp" ??_C@_03JIBIFJIL@cmp?$AA@
0x6640B0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::FixAlbedo(void) __ptr64" ?FixAlbedo@PRTComputeEngine@D3DXSHSim@@QEAAJXZ
0x5264D0: D3DXCreateCubeTextureFromFileExA
0x42E520: "Read from EMS failed" ??_C@_0BF@CPNENPBA@Read?5from?5EMS?5failed?$AA@
0x410778: "SELECTARG1" ??_C@_0L@BIPAKGK@SELECTARG1?$AA@
0x60D6F0: "public: long __cdecl D3DXShader::CFXLProgram::EmitAddress(unsigned int,unsigned long) __ptr64" ?EmitAddress@CFXLProgram@D3DXShader@@QEAAJIK@Z
0x480510: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Save(struct IStream * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long) __ptr64" ?Save@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAUIStream@@PEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@K@Z
0x5EE380: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::InitCaps(void) __ptr64" ?InitCaps@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x5EBBC0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitPOW(void) __ptr64" ?EmitPOW@CShaderProgram@D3DXShader@@IEAAJXZ
0x76A700: "unsigned char * _D3DX_D3DRM_XTEMPLATES" ?_D3DX_D3DRM_XTEMPLATES@@3PAEA
0x40C8D8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<0,1,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$0A@$00$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x72D4E6: sin
0x782290: "double D3DXSHSim::fALeaf" ?fALeaf@D3DXSHSim@@3NA
0x42E8A8: "Bogus JPEG colorspace" ??_C@_0BG@NEGIHEMC@Bogus?5JPEG?5colorspace?$AA@
0x4530C0: "long __cdecl D3DXAnimation::AddAnimation(struct D3DXAnimation::SSaveContext * __ptr64,char const * __ptr64,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int,struct _D3DXKEY_QUATERNION * __ptr64,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddAnimation@D3DXAnimation@@YAJPEAUSSaveContext@1@PEBDIPEAU_D3DXKEY_VECTOR3@@IPEAU_D3DXKEY_QUATERNION@@I2PEAUID3DXFileSaveData@@@Z
0x5C1250: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::SamplerExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?SamplerExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x670CB0: "void __cdecl cluster_get_svd(int * __ptr64,int * __ptr64,struct points_typ * __ptr64,struct cmwork_typ * __ptr64,struct cluster_typ * __ptr64,int)" ?cluster_get_svd@@YAXPEAH0PEAUpoints_typ@@PEAUcmwork_typ@@PEAUcluster_typ@@H@Z
0x423130: "try" ??_C@_03JDGOGJKJ@try?$AA@
0x428EE0: "const D3DXShader::CFXLProgram::`vftable'" ??_7CFXLProgram@D3DXShader@@6B@
0x406870: "const D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::`vftable'" ??_7?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@6B@
0x72CBB0: intelsse3_D3DXVec2Normalize
0x781DE8: "long volatile D3DXShader::g_NumContenders" ?g_NumContenders@D3DXShader@@3JC
0x5C0310: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ScalarExpr(enum D3DXShader::_D3DXCOMPONENT_TYPE,unsigned int,double,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?ScalarExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@W4_D3DXCOMPONENT_TYPE@2@INPEAUD3DXTOKEN@2@@Z
0x40FAC0: "BUMPENVLSCALE" ??_C@_0O@HAAKADHN@BUMPENVLSCALE?$AA@
0x51DEA0: "double __cdecl D3DX::CalcAngle(struct D3DX::POINT2D * __ptr64,struct D3DX::POINT2D * __ptr64)" ?CalcAngle@D3DX@@YANPEAUPOINT2D@1@0@Z
0x408800: "#?RADIANCE" ??_C@_0L@NCPEAJBD@?$CD?$DPRADIANCE?$AA@
0x426290: "constant table info exceeds maxi" ??_C@_0DB@JOKBFFPD@constant?5table?5info?5exceeds?5maxi@
0x4800C0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x42C6E0: "const NXOF::IBinaryLoadObject::`vftable'" ??_7IBinaryLoadObject@NXOF@@6B@
0x4105C8: "MULTIPLYADD" ??_C@_0M@BAIHMOCF@MULTIPLYADD?$AA@
0x40FE50: "POINTSCALE_C" ??_C@_0N@FOANIMIK@POINTSCALE_C?$AA@
0x5FFF40: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchPhase1(void) __ptr64" ?MatchPhase1@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x469630: "public: unsigned long __cdecl D3DXMesh::COrbitVertexIter::IGetPointIndex(void)const __ptr64" ?IGetPointIndex@COrbitVertexIter@D3DXMesh@@QEBAKXZ
0x4B2AC0: "long __cdecl D3DXMesh::D3DXLoadMeshFromXofEx(struct ID3DXFileData * __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,class D3DXMesh::CBone * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXFileData * __ptr64 * __ptr64 * __ptr64,unsigned long * __ptr64)" ?D3DXLoadMeshFromXofEx@D3DXMesh@@YAJPEAUID3DXFileData@@KPEAUIDirect3DDevice9@@PEAPEAUID3DXBuffer@@22PEAKPEAPEAUID3DXMesh@@PEAPEAE322PEAPEAVCBone@1@3PEAPEAPEAU2@3@Z
0x40C6C8: "Direct3DShaderValidatorCreate9" ??_C@_0BP@IMMCKKEG@Direct3DShaderValidatorCreate9?$AA@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_Q16W16V16U16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_Q16W16V16U16@D3DXTex@@UEAAPEAXI@Z
0x6C6120: "void __cdecl D3DX::jinit_color_converter(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_color_converter@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x6BEF00: "void __cdecl D3DX::jinit_color_deconverter(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_color_deconverter@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x40BC2C: "d2" ??_C@_02KCBABBGA@d2?$AA@
0x42C54C: "UUM" ??_C@_03NMIACGA@UUM?$AA@
0x4289D4: "VFace" ??_C@_05JCNIGCKC@VFace?$AA@
0x77DEE0: "short * NXOF::xofparse_check" ?xofparse_check@NXOF@@3PAFA
0x408CE8: "ps.3.0" ??_C@_06HCLHBEPG@ps?43?40?$AA@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X4R4G4B4::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X4R4G4B4@D3DXTex@@UEAAPEAXI@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8B8G8R8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X8B8G8R8@D3DXTex@@UEAAPEAXI@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8R8G8B8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X8R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x6C7760: "void __cdecl D3DX::jpeg_idct_float(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_float@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x5B96D0: "public: long __cdecl D3DXShader::CCompiler::Compile(class D3DXShader::CPreProcessor * __ptr64,class D3DXShader::CNode * __ptr64,char const * __ptr64,int,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64) __ptr64" ?Compile@CCompiler@D3DXShader@@QEAAJPEAVCPreProcessor@2@PEAVCNode@2@PEBDH2KPEAPEAUID3DXBuffer@@PEAPEAUID3DXConstantTable@@@Z
0x6A5E60: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataSaveObj::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@XDataSaveObj@NXOF@@W7EAAKXZ
0x59C3B0: "private: long __cdecl D3DXEffects::CEffect::RecordSetVector(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?RecordSetVector@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXVECTOR4@@@Z
0x40BAA8: "FOG" ??_C@_03KEDKDEDN@FOG?$AA@
0x431058: "unknown compression method" ??_C@_0BL@IHKGDAEE@unknown?5compression?5method?$AA@
0x415BF0: "ID3DXEffectCompiler: There was a" ??_C@_0EF@LHBODNGP@ID3DXEffectCompiler?3?5There?5was?5a@
0x4093A8: "
// approximately %u instruction" ??_C@_0CJ@CINFLODN@?6?1?1?5approximately?5?$CFu?5instruction@
0x4019E8: "D3DX: (WARN) D3DX relies upon th" ??_C@_0CP@NGNADHIL@D3DX?3?5?$CIWARN?$CJ?5D3DX?5relies?5upon?5th@
0x65F870: "public: long __cdecl D3DXSHSim::GXArray<int>::SetSize(unsigned int) __ptr64" ?SetSize@?$GXArray@H@D3DXSHSim@@QEAAJI@Z
0x575490: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetInt(char const * __ptr64,int * __ptr64) __ptr64" ?GetInt@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAH@Z
0x422554: "ip" ??_C@_02GIIHKPLE@ip?$AA@
0x40BA90: "VFACE" ??_C@_05JPCDKPNO@VFACE?$AA@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X1R5G5B5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X1R5G5B5@D3DXTex@@UEAAPEAXI@Z
0x594D60: "public: virtual long __cdecl D3DXEffects::CEffect::GetPixelShader(char const * __ptr64,struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DPixelShader9@@@Z
0x401020: "__cdecl _imp_SetBkMode" __imp_SetBkMode
0x5D98F0: "protected: long __cdecl D3DXShader::CShaderProgram::FindComp(unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?FindComp@CShaderProgram@D3DXShader@@IEAAJIPEAPEAVCInstruction@2@PEAI@Z
0x410318: "TEXCOORDSIZE3_1" ??_C@_0BA@KPICBNPA@TEXCOORDSIZE3_1?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPixelShader(struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DPixelShader9@@@Z
0x429C48: "failed to open resource" ??_C@_0BI@LOODAFEE@failed?5to?5open?5resource?$AA@
0x6A4C50: "public: virtual long __cdecl NXOF::TSaveObject::GetFile(struct ID3DXFile * __ptr64 * __ptr64) __ptr64" ?GetFile@TSaveObject@NXOF@@UEAAJPEAPEAUID3DXFile@@@Z
0x42F238: "PNG_WRITE_SHIFT_SUPPORTED is not" ??_C@_0CK@BGAOHJCH@PNG_WRITE_SHIFT_SUPPORTED?5is?5not@
0x593400: "public: virtual float __cdecl D3DXEffects::CStateCaptureDevice::GetNPatchMode(void) __ptr64" ?GetNPatchMode@CStateCaptureDevice@D3DXEffects@@UEAAMXZ
0x4778C0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneHelper32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64) __ptr64" ?CloneHelper32@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@2@@Z
0x4011D8: "__cdecl _imp_CloseHandle" __imp_CloseHandle
0x54EA40: D3DXCompileShaderFromFileW
0x45B0E0: D3DXQuaternionSquadSetup
0x423234: "out" ??_C@_03KEJHNBPP@out?$AA@
0x423340: "catch" ??_C@_05GHOHNOEI@catch?$AA@
0x68D8C0: "int __cdecl D3DXSHSim::dsyr2_(char const * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dsyr2_@D3DXSHSim@@YAHPEBDPEAHPEAN212121@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::UpdateTexture(struct IDirect3DBaseTexture9 * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?UpdateTexture@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DBaseTexture9@@0@Z
0x429DC0: "'%s' : macro redefinition" ??_C@_0BK@EBKOFDPD@?8?$CFs?8?5?3?5macro?5redefinition?$AA@
0x4290D8: "xyzw" ??_C@_04NPFAEOEN@xyzw?$AA@
0x6D5590: "void __cdecl D3DX::png_read_data(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_read_data@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x6A5300: "public: virtual int __cdecl D3DXEffects::CStateCaptureDevice::ShowCursor(int) __ptr64" ?ShowCursor@CStateCaptureDevice@D3DXEffects@@UEAAHH@Z
0x65B920: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::ApplyGuttersPRT(struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ApplyGuttersPRT@CGutterHelper@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@@Z
0x5EE020: "protected: long __cdecl D3DXShader::CShaderProgram::EmitCND(void) __ptr64" ?EmitCND@CShaderProgram@D3DXShader@@IEAAJXZ
0x7204C0: "protected: void __cdecl D3DXIsochart::CMaxFlow::AugmentCurrentPath(void) __ptr64" ?AugmentCurrentPath@CMaxFlow@D3DXIsochart@@IEAAXXZ
0x42F2C8: "zlib error" ??_C@_0L@KKACNLAH@zlib?5error?$AA@
0x6A7410: "public: virtual long __cdecl NXOF::TBinarySaveReference::Save(bool) __ptr64" ?Save@TBinarySaveReference@NXOF@@UEAAJ_N@Z
0x5D0500: "public: virtual class D3DXShader::CNodeBuffer * __ptr64 __cdecl D3DXShader::CNodeBuffer::Copy(void) __ptr64" ?Copy@CNodeBuffer@D3DXShader@@UEAAPEAV12@XZ
0x6A8710: "private: long __cdecl NXOF::TBinarySave::WriteTemplate(class NXOF::XTemplate * __ptr64) __ptr64" ?WriteTemplate@TBinarySave@NXOF@@AEAAJPEAVXTemplate@2@@Z
0x5377C0: "public: virtual void __cdecl D3DXTex::CCodec_X4R4G4B4::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X4R4G4B4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x536920: "public: virtual void __cdecl D3DXTex::CCodec_X8B8G8R8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X8B8G8R8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x535870: "public: virtual void __cdecl D3DXTex::CCodec_X8R8G8B8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X8R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x457F40: D3DXMatrixInverse
0x406B68: "Specular" ??_C@_08LNEJIEKD@Specular?$AA@
0x586A40: "private: long __cdecl D3DXEffects::CEffect::FindShaderFunction<1>(unsigned int,unsigned int,int,unsigned long const * __ptr64 * __ptr64) __ptr64" ??$FindShaderFunction@$00@CEffect@D3DXEffects@@AEAAJIIHPEAPEBK@Z
0x61AFF0: "public: int __cdecl D3DXShader::CProgram::InputsAreVRegisters(class D3DXShader::CInstruction * __ptr64) __ptr64" ?InputsAreVRegisters@CProgram@D3DXShader@@QEAAHPEAVCInstruction@2@@Z
0x535B30: "public: virtual void __cdecl D3DXTex::CCodec_X1R5G5B5::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X1R5G5B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x401048: "__cdecl _imp_DeleteObject" __imp_DeleteObject
0x406C14: "__cdecl _real@3e2aa8eb" __real@3e2aa8eb
0x613D40: "long __cdecl D3DXShader::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@D3DXShader@@YAJPEBDIKI0PEAX@Z
0x428CF0: "o_%s%d" ??_C@_06KNAJCDAB@o_?$CFs?$CFd?$AA@
0x40FEF0: "VERTEXBLEND" ??_C@_0M@IOCDMCGM@VERTEXBLEND?$AA@
0x410378: "TEXCOORDSIZE2_3" ??_C@_0BA@CFAIBIBH@TEXCOORDSIZE2_3?$AA@
0x57ED20: "private: long __cdecl D3DXEffects::CEffect::LoadAnnotation(class D3DXEffects::CD3DXVariable * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadAnnotation@CEffect@D3DXEffects@@AEAAJPEAVCD3DXVariable@2@PEAUID3DXBuffer@@PEAK@Z
0x409384: "mul" ??_C@_03IMIFIBCN@mul?$AA@
0x4B2A60: D3DXSaveMeshToXW
0x5270C0: D3DXCreateTextureFromFileW
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L6V5U5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_L6V5U5@D3DXTex@@UEAAPEAXI@Z
0x42F4F8: "Unknown zlib error" ??_C@_0BD@CPDHIJBA@Unknown?5zlib?5error?$AA@
0x405CD0: "__cdecl _real@3efa7d71" __real@3efa7d71
0x40BC20: "2d" ??_C@_02CGMALJLA@2d?$AA@
0x449CF0: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetSRT(double,unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64) __ptr64" ?GetSRT@CCompressedAnimationSet@D3DXAnimation@@UEAAJNIPEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@0@Z
0x408150: "__cdecl _real@3c019bec" __real@3c019bec
0x77C730: "short * D3DXShader::d3dxtok_gindex" ?d3dxtok_gindex@D3DXShader@@3PAFA
0x45B850: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec4Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x446BE0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetEventDesc(unsigned long,struct _D3DXEVENT_DESC * __ptr64) __ptr64" ?GetEventDesc@CAnimationController@D3DXAnimation@@UEAAJKPEAU_D3DXEVENT_DESC@@@Z
0x4024E8: "__cdecl _real@3e45798ee2308c3a" __real@3e45798ee2308c3a
0x409544: "_ge" ??_C@_03BIMHHNFA@_ge?$AA@
0x4106D8: "BLENDTEXTUREALPHA" ??_C@_0BC@OLDMPKON@BLENDTEXTUREALPHA?$AA@
0x42E6B0: "JPEG parameter struct mismatch: " ??_C@_0EN@DKAEGIBH@JPEG?5parameter?5struct?5mismatch?3?5@
0x47D6B0: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::GenerateSkinnedMesh(void) __ptr64" ?GenerateSkinnedMesh@CD3DXSkinInfo@D3DXMesh@@QEAAJXZ
0x6D10F0: "void * __ptr64 __cdecl D3DX::__gl_pqSortMinimum(struct D3DX::PriorityQSort * __ptr64)" ?__gl_pqSortMinimum@D3DX@@YAPEAXPEAUPriorityQSort@1@@Z
0x431D30: d3dx_inflate_copyright
0x409AC8: "};
" ??_C@_03JFDPLKFJ@?$HN?$DL?6?$AA@
0x406F20: "D3DXCreateText: GetTextMetrics f" ??_C@_0ED@MMCEEPFL@D3DXCreateText?3?5GetTextMetrics?5f@
0x64CDD0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetPerTexelNormal(struct IDirect3DTexture9 * __ptr64) __ptr64" ?SetPerTexelNormal@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUIDirect3DTexture9@@@Z
0x408CB8: "ps_1_4" ??_C@_06CNFDNCGB@ps_1_4?$AA@
0x428578: "invalid reference to input seman" ??_C@_0CL@CCCJPAOM@invalid?5reference?5to?5input?5seman@
0x44AC80: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumTranslationKeys(unsigned int) __ptr64" ?GetNumTranslationKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAII@Z
0x43FF10: "public: virtual unsigned long __cdecl D3DXCore::CRenderToEnvMap::Release(void) __ptr64" ?Release@CRenderToEnvMap@D3DXCore@@UEAAKXZ
0x6CC7F0: "unsigned char __cdecl D3DX::__gl_renderCache(class D3DX::GLUtesselator * __ptr64)" ?__gl_renderCache@D3DX@@YAEPEAVGLUtesselator@1@@Z
0x6B0AA0: "public: virtual long __cdecl NXOF::XObject::ProcessSelf(class NXOF::XDataObj * __ptr64) __ptr64" ?ProcessSelf@XObject@NXOF@@UEAAJPEAVXDataObj@2@@Z
0x406430: "const D3DXMesh::CD3DXSkinInfo::`vftable'" ??_7CD3DXSkinInfo@D3DXMesh@@6B@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D3DX_R16G16B16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_D3DX_R16G16B16@D3DXTex@@UEAAPEAXI@Z
0x6C0540: "void __cdecl D3DX::jinit_c_coef_controller(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jinit_c_coef_controller@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x409230: " ----- ----
" ??_C@_0N@PGPBPOEG@?5?9?9?9?9?9?5?9?9?9?9?6?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexDeclaration(struct IDirect3DVertexDeclaration9 * __ptr64 * __ptr64) __ptr64" ?GetVertexDeclaration@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DVertexDeclaration9@@@Z
0x402230: IID_ID3DXSkinInfo
0x409520: "_d8" ??_C@_03BFJEOABA@_d8?$AA@
0x51F490: D3DXLoadSurfaceFromMemory
0x6D3370: "void __cdecl D3DX::png_read_image(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64 * __ptr64)" ?png_read_image@D3DX@@YAXPEAUpng_struct_def@1@PEAPEAE@Z
0x6ECB70: "private: class D3DXIsochart::CIsochartMesh * __ptr64 __cdecl D3DXIsochart::CIsochartMesh::SplitVertices(class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?SplitVertices@CIsochartMesh@D3DXIsochart@@AEAAPEAV12@AEBV?$dynamicarray@K@2@AEAV32@1@Z
0x440E70: "public: virtual unsigned long __cdecl D3DXCore::CLine::GetPattern(void) __ptr64" ?GetPattern@CLine@D3DXCore@@UEAAKXZ
0x408FE4: "oFog" ??_C@_04PFPHJOOC@oFog?$AA@
0x40900C: "l%u" ??_C@_03MDIFGBOA@l?$CFu?$AA@
0x423988: "'%s': function does not take %u " ??_C@_0CM@PLDCOMJE@?8?$CFs?8?3?5function?5does?5not?5take?5?$CFu?5@
0x4700D0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::AllocateVSplitRecords(void) __ptr64" ?AllocateVSplitRecords@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x42F640: "NULL row buffer" ??_C@_0BA@DBGPKIA@NULL?5row?5buffer?$AA@
0x610F20: "public: long __cdecl D3DXShader::SRegisterInfo::BranchPushRegisterState(void) __ptr64" ?BranchPushRegisterState@SRegisterInfo@D3DXShader@@QEAAJXZ
0x407050: "__cdecl _real@3ee4f8b588e368f1" __real@3ee4f8b588e368f1
0x40F878: "VERTEXSHADERCONSTANTI" ??_C@_0BG@DBEIAFEH@VERTEXSHADERCONSTANTI?$AA@
0x437340: "public: virtual long __cdecl D3DXCore::CLine::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CLine@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x5BAE70: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::CombineStrings(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?CombineStrings@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x4397A0: "private: long __cdecl D3DXCore::CFont::Preload(unsigned short const * __ptr64,int,struct D3DXCore::_D3DXFONT_CELL * __ptr64 * __ptr64) __ptr64" ?Preload@CFont@D3DXCore@@AEAAJPEBGHPEAPEAU_D3DXFONT_CELL@2@@Z
0x422ED8: "Truncating %d-vector to size 1" ??_C@_0BP@OIDFALFL@Truncating?5?$CFd?9vector?5to?5size?51?$AA@
0x48C1A0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::Compact(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?Compact@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x6A5300: "protected: virtual int __cdecl D3DXShader::CShaderProgram::IsDPNoSwizzle(class D3DXShader::CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CShaderProgram@D3DXShader@@MEAAHPEAVCInstruction@2@@Z
0x4097B0: "mova" ??_C@_04BHKABCEP@mova?$AA@
0x409680: "dp2add" ??_C@_06HMPDGJ@dp2add?$AA@
0x69BAC0: "public: virtual long __cdecl NXOF::TEnumObject::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@TEnumObject@NXOF@@UEAAJPEA_K@Z
0x53C060: "public: void * __ptr64 __cdecl D3DXTex::CImage::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCImage@D3DXTex@@QEAAPEAXI@Z
0x410150: "FOGENABLE" ??_C@_09COMDPICF@FOGENABLE?$AA@
0x68D5A0: "int __cdecl D3DXSHSim::dger_(int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dger_@D3DXSHSim@@YAHPEAH0PEAN101010@Z
0x69C5D0: "public: long __cdecl NXOF::TSaveObject::FindTemplate(struct _GUID const & __ptr64,class NXOF::XTemplate * __ptr64 * __ptr64) __ptr64" ?FindTemplate@TSaveObject@NXOF@@QEAAJAEBU_GUID@@PEAPEAVXTemplate@2@@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A16B16G16R16F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A16B16G16R16F@D3DXTex@@UEAAPEAXI@Z
0x6A7100: "public: virtual long __cdecl NXOF::XDataSaveObj::Save(class NXOF::TSaveObject * __ptr64) __ptr64" ?Save@XDataSaveObj@NXOF@@UEAAJPEAVTSaveObject@2@@Z
0x42A420: "__cdecl _real@2edbe6fe" __real@2edbe6fe
0x4097E0: "nrm" ??_C@_03ICGEAJAH@nrm?$AA@
0x5CF980: "public: virtual class D3DXShader::CNodeScope * __ptr64 __cdecl D3DXShader::CNodeScope::Copy(void) __ptr64" ?Copy@CNodeScope@D3DXShader@@UEAAPEAV12@XZ
0x5205B0: D3DXCreateVolumeTexture
0x410A4C: "MIRROR" ??_C@_06LPIEMBDF@MIRROR?$AA@
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC5S::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_BC5S@D3DXTex@@UEAAPEAXI@Z
0x52E430: "public: virtual void __cdecl D3DXTex::CCodec_X4R4G4B4::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X4R4G4B4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x52F470: "public: virtual void __cdecl D3DXTex::CCodec_X8B8G8R8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X8B8G8R8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x52BCB0: "public: virtual void __cdecl D3DXTex::CCodec_X8R8G8B8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X8R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x45F6F0: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixTransformation(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXMatrixTransformation@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXQUATERNION@@1121@Z
0x405C88: "__cdecl _real@3f723881" __real@3f723881
0x43DFD0: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::OnLostDevice(void) __ptr64" ?OnLostDevice@CRenderToEnvMap@D3DXCore@@UEAAJXZ
0x406240: "const D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::`vftable'" ??_7?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@6B@
0x6A2680: "private: void __cdecl NXOF::TSaveObject::flushIntegerList(void) __ptr64" ?flushIntegerList@TSaveObject@NXOF@@AEAAXXZ
0x695F90: "int __cdecl D3DXSHSim::dorm2r_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dorm2r_@D3DXSHSim@@YAHPEBD0PEAH11PEAN122121@Z
0x42E688: "Bogus virtual array access" ??_C@_0BL@CBOEEPLK@Bogus?5virtual?5array?5access?$AA@
0x52C680: "public: virtual void __cdecl D3DXTex::CCodec_X1R5G5B5::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X1R5G5B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x41C488: "array index out of bounds" ??_C@_0BK@GAMFFMJ@array?5index?5out?5of?5bounds?$AA@
0x405CB0: "__cdecl _real@bfe293a5" __real@bfe293a5
0x6A2580: "private: void __cdecl NXOF::TSaveObject::flushFloatList(void) __ptr64" ?flushFloatList@TSaveObject@NXOF@@AEAAXXZ
0x42E0B0: "Invalid JPEG file structure: two" ??_C@_0CN@HGJCMLNE@Invalid?5JPEG?5file?5structure?3?5two@
0x42C230: "__cdecl _real@3f7ae148" __real@3f7ae148
0x406930: "__cdecl _real@bf8147ae" __real@bf8147ae
0x65B2E0: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::ApplyGuttersFloat(float * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?ApplyGuttersFloat@CGutterHelper@D3DXSHSim@@UEAAJPEAMIII@Z
0x480080: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x40963C: "tex" ??_C@_03JDBMONBN@tex?$AA@
0x64AE70: "public: long __cdecl D3DXSHSim::CPRTCompBuffer::Alloc(unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,int) __ptr64" ?Alloc@CPRTCompBuffer@D3DXSHSim@@QEAAJIIIIIIIH@Z
0x415948: "ID3DXEffectCompiler: There was a" ??_C@_0DN@MFNPGLAB@ID3DXEffectCompiler?3?5There?5was?5a@
0x4095E0: "_blendweight" ??_C@_0N@PJKKBKLC@_blendweight?$AA@
0x5A03C0: "protected: struct D3DXShader::D3DXTOKEN * __ptr64 __cdecl D3DXShader::CCompiler::GetToken(class D3DXShader::CNode * __ptr64) __ptr64" ?GetToken@CCompiler@D3DXShader@@IEAAPEAUD3DXTOKEN@2@PEAVCNode@2@@Z
0x4104F4: "SPOT" ??_C@_04CIHCOAPG@SPOT?$AA@
0x409044: ";
" ??_C@_02NCGPMEBG@?$DL?6?$AA@
0x575970: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetBoolArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetBoolArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBHI@Z
0x44AA50: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetCallbackKey(unsigned int,struct _D3DXKEY_CALLBACK * __ptr64) __ptr64" ?GetCallbackKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_CALLBACK@@@Z
0x64BFF0: D3DXCreatePRTCompBuffer
0x4A8BD0: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::GetOptions(void) __ptr64" ?GetOptions@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x47CE60: "public: long __cdecl D3DXMesh::CMeshStatus<unsigned short,1,65535>::Init(unsigned short,unsigned short,bool) __ptr64" ?Init@?$CMeshStatus@G$00$0PPPP@@D3DXMesh@@QEAAJGG_N@Z
0x42C58C: "OR" ??_C@_02PDPFNDMG@OR?$AA@
0x5202F0: D3DXCheckVolumeTextureRequirements
0x599090: "private: void __cdecl D3DXEffects::CEffect::ApplyShaderBlock(struct D3DXEffects::SBlock * __ptr64) __ptr64" ?ApplyShaderBlock@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@@Z
0x4105A8: "CURRENT" ??_C@_07EHKOIGEK@CURRENT?$AA@
0x46FCC0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GenerateWedgeList(void) __ptr64" ?GenerateWedgeList@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x45B7F0: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneTransform(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXPlaneTransform@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x44C660: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::UnregisterAnimation(unsigned int) __ptr64" ?UnregisterAnimation@CKeyframedAnimationSet@D3DXAnimation@@UEAAJI@Z
0x782268: "int pca_0" ?pca_0@@3HA
0x431D08: "invalid literal/length code" ??_C@_0BM@FFFLPBBC@invalid?5literal?1length?5code?$AA@
0x687AB0: "int __cdecl D3DXSHSim::idamax_(int * __ptr64,double * __ptr64,int * __ptr64)" ?idamax_@D3DXSHSim@@YAHPEAHPEAN0@Z
0x456A90: D3DXVec4BaryCentric
0x72E430: "public: __cdecl D3DXCore::CAlloc::~CAlloc(void) __ptr64" ??1CAlloc@D3DXCore@@QEAA@XZ
0x423128: "typedef" ??_C@_07FIDIHKEG@typedef?$AA@
0x40BB40: "UNKNOWN" ??_C@_07NFANNNEC@UNKNOWN?$AA@
0x422900: "%s%s%ux%u" ??_C@_09LECPHMHI@?$CFs?$CFs?$CFux?$CFu?$AA@
0x7985A8: "__cdecl _onexitbegin" __onexitbegin
0x6CAA00: gluTessBeginPolygon
0x410728: "ADDSIGNED" ??_C@_09KJCKDPI@ADDSIGNED?$AA@
0x59DA80: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX const * __ptr64) __ptr64" ?SetTransform@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEBU_D3DMATRIX@@@Z
0x46D700: D3DXGetDeclVertexSize
0x6A58A0: "[thunk]:private: virtual void * __ptr64 __cdecl NXOF::XDataRef::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_EXDataRef@NXOF@@G7EAAPEAXI@Z
0x558970: "protected: long __cdecl D3DXShader::CAssembler::Emit(unsigned long) __ptr64" ?Emit@CAssembler@D3DXShader@@IEAAJK@Z
0x64F210: "public: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::SubSurfSample>::SetSize(unsigned int) __ptr64" ?SetSize@?$GXArray@VSubSurfSample@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x618580: D3DXCreateFragmentLinker
0x42291C: "double" ??_C@_06BNJCAIGJ@double?$AA@
0x423258: "long" ??_C@_04GOKPGOLB@long?$AA@
0x6A44D0: "public: virtual int __cdecl NXOF::XSrcMemory::ReadByte(unsigned char * __ptr64) __ptr64" ?ReadByte@XSrcMemory@NXOF@@UEAAHPEAE@Z
0x70A1D0: "public: bool __cdecl D3DXIsochart::CVertIter::HasNextFace(void) __ptr64" ?HasNextFace@CVertIter@D3DXIsochart@@QEAA_NXZ
0x61C470: "private: long __cdecl D3DXShader::CProgram::RangeSequence(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RangeSequence@CProgram@D3DXShader@@AEAAJIPEAI0000@Z
0x44FA70: D3DXFrameRegisterNamedMatrices
0x4082E0: "const D3DXTex::CCodec_X4R4G4B4::`vftable'" ??_7CCodec_X4R4G4B4@D3DXTex@@6B@
0x408340: "const D3DXTex::CCodec_X8B8G8R8::`vftable'" ??_7CCodec_X8B8G8R8@D3DXTex@@6B@
0x4081E0: "const D3DXTex::CCodec_X8R8G8B8::`vftable'" ??_7CCodec_X8R8G8B8@D3DXTex@@6B@
0x4153A0: "ID3DXEffectCompiler: Index is re" ??_C@_0DG@IIBCMNJK@ID3DXEffectCompiler?3?5Index?5is?5re@
0x4487C0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackEnable(unsigned int,int) __ptr64" ?SetTrackEnable@CAnimationController@D3DXAnimation@@UEAAJIH@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetRenderTarget(unsigned long,struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetRenderTarget@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAUIDirect3DSurface9@@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawIndexedPrimitiveUP(enum _D3DPRIMITIVETYPE,unsigned int,unsigned int,unsigned int,void const * __ptr64,enum _D3DFORMAT,void const * __ptr64,unsigned int) __ptr64" ?DrawIndexedPrimitiveUP@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@IIIPEBXW4_D3DFORMAT@@1I@Z
0x65B240: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::GetGutterMap(unsigned char * __ptr64) __ptr64" ?GetGutterMap@CGutterHelper@D3DXSHSim@@UEAAJPEAE@Z
0x41C440: "array reference cannot be used a" ??_C@_0EH@EFFFKFDC@array?5reference?5cannot?5be?5used?5a@
0x5F6420: "protected: int __cdecl D3DXShader::CPSLegacyProgram::IsDependentOnPhase2(class D3DXShader::CInstruction * __ptr64) __ptr64" ?IsDependentOnPhase2@CPSLegacyProgram@D3DXShader@@IEAAHPEAVCInstruction@2@@Z
0x422B58: "variable" ??_C@_08LODIKCGI@variable?$AA@
0x401CE8: "ScriptStringAnalyse" ??_C@_0BE@DPDJMHJ@ScriptStringAnalyse?$AA@
0x623180: "protected: long __cdecl D3DXShader::CProgram::MergeInstructions(void) __ptr64" ?MergeInstructions@CProgram@D3DXShader@@IEAAJXZ
0x46E750: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x46E490: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x651360: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSSEdgeInt(unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXSHSim::myEdgeRep * __ptr64,float * __ptr64,float * __ptr64) __ptr64" ?ComputeSSEdgeInt@PRTComputeEngine@D3DXSHSim@@QEAAJIIIIIPEAUD3DXVECTOR3@@PEAUmyEdgeRep@2@PEAM2@Z
0x76A658: "unsigned long * D3DXMesh::g_PatchSize" ?g_PatchSize@D3DXMesh@@3PAKA
0x408220: "const D3DXTex::CCodec_X1R5G5B5::`vftable'" ??_7CCodec_X1R5G5B5@D3DXTex@@6B@
0x6C06C0: "void __cdecl D3DX::jpeg_make_c_derived_tbl(struct D3DX::jpeg_compress_struct * __ptr64,int,int,struct D3DX::c_derived_tbl * __ptr64 * __ptr64)" ?jpeg_make_c_derived_tbl@D3DX@@YAXPEAUjpeg_compress_struct@1@HHPEAPEAUc_derived_tbl@1@@Z
0x522F30: D3DXGetImageInfoFromResourceA
0x429C60: "error: %s" ??_C@_09FBLIBEOC@error?3?5?$CFs?$AA@
0x41C538: "'%s': function return value miss" ??_C@_0CO@EHOLKGOE@?8?$CFs?8?3?5function?5return?5value?5miss@
0x563A60: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrix(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrix@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x56F470: "long __cdecl D3DXEffects::Compiler::GetMatT(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int)" ?GetMatT@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEAUD3DXMATRIX@@I@Z
0x782298: "double D3DXSHSim::fAEarly" ?fAEarly@D3DXSHSim@@3NA
0x423168: "static_cast" ??_C@_0M@MCKBBGLI@static_cast?$AA@
0x562C40: "public: virtual char const * __ptr64 __cdecl D3DXShader::CConstantTable::GetConstantElement(char const * __ptr64,unsigned int) __ptr64" ?GetConstantElement@CConstantTable@D3DXShader@@UEAAPEBDPEBDI@Z
0x6A4B10: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@TBinaryDataRef@NXOF@@UEAAJPEA_K@Z
0x418880: "const D3DXEffects::CEffect::`vftable'" ??_7CEffect@D3DXEffects@@6B@
0x42FA18: "Ignoring bad adaptive filter typ" ??_C@_0CC@FECADCN@Ignoring?5bad?5adaptive?5filter?5typ@
0x44EAF0: "public: long __cdecl D3DXMesh::CD3DXCrackDecl1::SetDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?SetDeclaration@CD3DXCrackDecl1@D3DXMesh@@QEAAJPEBU_D3DVERTEXELEMENT9@@@Z
0x63F2E0: "protected: int __cdecl D3DXShader::CPreProcessor::CallDefine(struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?CallDefine@CPreProcessor@D3DXShader@@IEAAHPEAUD3DXTOKEN@2@PEAVCNode@2@1@Z
0x4B5BD0: "long __cdecl D3DXMesh::LoadMeshes(struct ID3DXFileData * __ptr64,struct D3DXMATRIX & __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64)" ?LoadMeshes@D3DXMesh@@YAJPEAUID3DXFileData@@AEAUD3DXMATRIX@@KPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@PEAPEAUID3DXBuffer@@44PEAK@Z
0x50BD90: "void __cdecl D3DXMesh::SetUp(struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR3 * __ptr64 const,float)" ?SetUp@D3DXMesh@@YAXQEAUD3DXVECTOR3@@0M@Z
0x4069B0: "const D3DXMesh::GXPatchMesh::`vftable'" ??_7GXPatchMesh@D3DXMesh@@6B@
0x56DE70: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::CompileShader(char const * __ptr64,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64) __ptr64" ?CompileShader@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBD0KPEAPEAUID3DXBuffer@@1PEAPEAUID3DXConstantTable@@@Z
0x42C548: "ST" ??_C@_02LAJDCOFE@ST?$AA@
0x408C48: "vs.2.sw" ??_C@_07LNABBMKC@vs?42?4sw?$AA@
0x4453E0: "public: virtual long __cdecl D3DXCore::CLine::Draw(struct D3DXVECTOR2 const * __ptr64,unsigned long,unsigned long) __ptr64" ?Draw@CLine@D3DXCore@@UEAAJPEBUD3DXVECTOR2@@KK@Z
0x6A5300: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPixelShader(struct IDirect3DPixelShader9 * __ptr64) __ptr64" ?SetPixelShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DPixelShader9@@@Z
0x6A5300: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitSize(void) __ptr64" ?EmitSize@CShaderProgram@D3DXShader@@MEAAJXZ
0x5D9550: "protected: long __cdecl D3DXShader::CShaderProgram::MatchMAX(void) __ptr64" ?MatchMAX@CShaderProgram@D3DXShader@@IEAAJXZ
0x699290: "int __cdecl D3DXSHSim::dlarfg_(int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64)" ?dlarfg_@D3DXSHSim@@YAHPEAHPEAN101@Z
0x77B710: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_20PSOutput" ?g_20PSOutput@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x42E610: "CCIR601 sampling not implemented" ??_C@_0CF@LAEFHNAH@CCIR601?5sampling?5not?5implemented@
0x435320: "public: virtual long __cdecl D3DXCore::CSprite::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CSprite@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetViewport(struct _D3DVIEWPORT9 * __ptr64) __ptr64" ?GetViewport@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DVIEWPORT9@@@Z
0x4018A0: "__cdecl _real@477fff00" __real@477fff00
0x42ACC8: "__cdecl _real@40dfffc000000000" __real@40dfffc000000000
0x60EDC0: "public: long __cdecl D3DXShader::CFragmentLinker::Init(void) __ptr64" ?Init@CFragmentLinker@D3DXShader@@QEAAJXZ
0x45FAD0: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixTransformation2D(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64)" ?c_D3DXMatrixTransformation2D@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR2@@M11M1@Z
0x56B1F0: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeRefs(class D3DXShader::CNode * __ptr64,unsigned char * __ptr64 * __ptr64) __ptr64" ?InitializeRefs@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@D3DXShader@@PEAPEAE@Z
0x4418C0: "protected: long __cdecl D3DXCore::CLine::CheckIndexBuffer(void) __ptr64" ?CheckIndexBuffer@CLine@D3DXCore@@IEAAJXZ
0x405D24: "__cdecl _real@41afede0" __real@41afede0
0x575BD0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetIntArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetIntArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBHI@Z
0x472F10: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::Remap(unsigned long,unsigned long * __ptr64) __ptr64" ?Remap@CD3DXSkinInfo@D3DXMesh@@UEAAJKPEAK@Z
0x42FD78: "Out of place sRGB chunk" ??_C@_0BI@FNFAFLBL@Out?5of?5place?5sRGB?5chunk?$AA@
0x594290: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@CEffect@D3DXEffects@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x4B1850: "long __cdecl D3DXMesh::D3DXSaveMeshToXofEx(struct ID3DXFileSaveObject * __ptr64,struct ID3DXMesh * __ptr64,char const * __ptr64,unsigned long const * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64,unsigned long,struct ID3DXFileSaveData * __ptr64 * __ptr64,struct ID3DXFileSaveData * __ptr64,struct D3DXMesh::SStringList * __ptr64)" ?D3DXSaveMeshToXofEx@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAUID3DXMesh@@PEBDPEBKPEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KKPEAEKPEAPEAUID3DXFileSaveData@@PEAU6@PEAUSStringList@1@@Z
0x42C770: "const NXOF::TEnumObject::`vftable'" ??_7TEnumObject@NXOF@@6B@
0x40902C: "r%u" ??_C@_03HDEDEBEM@r?$CFu?$AA@
0x40FE60: "POINTSCALE_B" ??_C@_0N@EHBGLNML@POINTSCALE_B?$AA@
0x547050: "public: long __cdecl D3DXTex::CBlt::Blt(struct D3DX_BLT * __ptr64,struct D3DX_BLT * __ptr64,unsigned long) __ptr64" ?Blt@CBlt@D3DXTex@@QEAAJPEAUD3DX_BLT@@0K@Z
0x42E198: "Cannot quantize to fewer than %d" ??_C@_0CI@PLMPLCNO@Cannot?5quantize?5to?5fewer?5than?5?$CFd@
0x6D2ED0: "void __cdecl D3DX::png_read_row(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64)" ?png_read_row@D3DX@@YAXPEAUpng_struct_def@1@PEAE1@Z
0x5FE160: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmmulateWriteMasksX(void) __ptr64" ?EmmulateWriteMasksX@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawPrimitiveUP(enum _D3DPRIMITIVETYPE,unsigned int,void const * __ptr64,unsigned int) __ptr64" ?DrawPrimitiveUP@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@IPEBXI@Z
0x523000: D3DXGetImageInfoFromResourceW
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A32B32G32R32F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A32B32G32R32F@D3DXTex@@UEAAPEAXI@Z
0x42FB20: "Invalid color type in IHDR" ??_C@_0BL@KPIFPGMP@Invalid?5color?5type?5in?5IHDR?$AA@
0x415448: "ID3DXEffectCompiler: Unrecognize" ??_C@_0CN@DHFMMGAP@ID3DXEffectCompiler?3?5Unrecognize@
0x55DA60: "public: static long __cdecl D3DXShader::SetShaderConstant<1,0,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$0A@$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x664B50: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myEdgeRep>::AddElement(struct D3DXSHSim::myEdgeRep const & __ptr64) __ptr64" ?AddElement@?$GXArray@UmyEdgeRep@D3DXSHSim@@@D3DXSHSim@@QEAAJAEBUmyEdgeRep@2@@Z
0x40FFC0: "CLIPPING" ??_C@_08EGPFJKBI@CLIPPING?$AA@
0x708570: "public: long __cdecl D3DXIsochart::CIsoMap::GetPrimaryEnergyDimension(float,unsigned long & __ptr64) __ptr64" ?GetPrimaryEnergyDimension@CIsoMap@D3DXIsochart@@QEAAJMAEAK@Z
0x440DE0: "float __cdecl fabs(float)" ?fabs@@YAMM@Z
0x41092C: "RED" ??_C@_03FNPLCCOA@RED?$AA@
0x406130: "D3DXValidMesh: A bowtie was foun" ??_C@_0EP@CBFMAGPG@D3DXValidMesh?3?5A?5bowtie?5was?5foun@
0x5CF550: "public: __cdecl D3DXShader::CNodeRegister::CNodeRegister(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ??0CNodeRegister@D3DXShader@@QEAA@PEAVCNode@1@0@Z
0x5BBC40: "protected: unsigned int __cdecl D3DXShader::CParse::PrintType(char * __ptr64,unsigned int,class D3DXShader::CNode * __ptr64) __ptr64" ?PrintType@CParse@D3DXShader@@IEAAIPEADIPEAVCNode@2@@Z
0x4091C0: "{ %g, %g, %g, %g }" ??_C@_0BD@JFNMIFDI@?$HL?5?$CFg?0?5?$CFg?0?5?$CFg?0?5?$CFg?5?$HN?$AA@
0x409660: "texldl" ??_C@_06BMEJOOLC@texldl?$AA@
0x775B58: "char const * __ptr64 const __ptr64 D3DXTex::pHDRHeaderString" ?pHDRHeaderString@D3DXTex@@3PEBDEB
0x56A6F0: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetType(class D3DXShader::CNode * __ptr64,enum _D3DXPARAMETER_TYPE * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetType@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@D3DXShader@@PEAW4_D3DXPARAMETER_TYPE@@PEAI2222@Z
0x597A10: "private: void __cdecl D3DXEffects::CEffect::Unpack<int,4>(struct D3DXEffects::SHandle * __ptr64,int * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@H$03@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEAHKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x5972A0: "private: void __cdecl D3DXEffects::CEffect::Unpack<float,4>(struct D3DXEffects::SHandle * __ptr64,float * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@M$03@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEAMKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x590F10: "private: void __cdecl D3DXEffects::CEffect::Unpack<double,4>(struct D3DXEffects::SHandle * __ptr64,double * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@N$03@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEANKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC5U::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_BC5U@D3DXTex@@UEAAPEAXI@Z
0x776708: "short * D3DXShader::d3dxasm_gindex" ?d3dxasm_gindex@D3DXShader@@3PAFA
0x434150: "public: virtual long __cdecl D3DXCore::CBufferA16::Init(unsigned long) __ptr64" ?Init@CBufferA16@D3DXCore@@UEAAJK@Z
0x480200: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::UpdateSemantics(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?UpdateSemantics@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A4L4::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A4L4@D3DXTex@@UEAAPEAXI@Z
0x607A30: "public: virtual void * __ptr64 __cdecl D3DXShader::C30Program::`vector deleting destructor'(unsigned int) __ptr64" ??_EC30Program@D3DXShader@@UEAAPEAXI@Z
0x721900: d3dx_deflateEnd
0x4109C8: "KEEP" ??_C@_04HGNONLMK@KEEP?$AA@
0x5F7E30: "protected: long __cdecl D3DXShader::CPSLegacyProgram::AllocateRegisters(int,int) __ptr64" ?AllocateRegisters@CPSLegacyProgram@D3DXShader@@IEAAJHH@Z
0x5504B0: "public: long __cdecl D3DXShader::CFragmentConstants::GetConstantSize(struct D3DXShader::D3DXTOKEN * __ptr64,char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetConstantSize@CFragmentConstants@D3DXShader@@QEAAJPEAUD3DXTOKEN@2@PEBDPEAI@Z
0x40BA48: "c" ??_C@_01PAPGNFGE@c?$AA@
0x7822B8: "double D3DXSHSim::fRSigmaTR" ?fRSigmaTR@D3DXSHSim@@3NA
0x5EA3F0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitBREAK(void) __ptr64" ?EmitBREAK@CShaderProgram@D3DXShader@@IEAAJXZ
0x4235A8: "'%s': %s cannot be declared 'ext" ??_C@_0CF@PCCMDLFH@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8ext@
0x42E240: "Quantization table 0x%02x was no" ??_C@_0CK@CCHKIENB@Quantization?5table?50x?$CF02x?5was?5no@
0x414A48: "ID3DXEffectCompiler: Unexpected " ??_C@_0CP@EGPPJLAL@ID3DXEffectCompiler?3?5Unexpected?5@
0x4224F4: "sinh" ??_C@_04COOMCNPB@sinh?$AA@
0x423B90: "const D3DXShader::CNodeUsage::`vftable'" ??_7CNodeUsage@D3DXShader@@6B@
0x680850: "protected: int __cdecl D3DXSHSim::PRTSimpBVH::bAnyIntersectHeap(struct D3DXSHSim::AugGenRay const & __ptr64,unsigned int,unsigned int) __ptr64" ?bAnyIntersectHeap@PRTSimpBVH@D3DXSHSim@@IEAAHAEBUAugGenRay@2@II@Z
0x5CE380: "public: __cdecl D3DXShader::CNodeScope::CNodeScope(enum D3DXShader::_D3DXSCOPE_TYPE,char const * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNodeTree * __ptr64,class D3DXShader::CNodeScope * __ptr64) __ptr64" ??0CNodeScope@D3DXShader@@QEAA@W4_D3DXSCOPE_TYPE@1@PEBDPEAVCNode@1@PEAVCNodeTree@1@PEAV01@@Z
0x72D356: acosf
0x401120: "__cdecl _imp_CreateFileMappingA" __imp_CreateFileMappingA
0x44AA00: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::GetFVF(void) __ptr64" ?GetFVF@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x625170: "private: long __cdecl D3DXShader::CProgram::MergePredicates(class D3DXShader::CArgument * __ptr64,class D3DXShader::CArgument * __ptr64) __ptr64" ?MergePredicates@CProgram@D3DXShader@@AEAAJPEAVCArgument@2@0@Z
0x6633F0: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::GetInterpolatedInfo(unsigned int,float * __ptr64 const,float * __ptr64 const,struct D3DXSHSim::myFace & __ptr64) __ptr64" ?GetInterpolatedInfo@myAdaptiveMesh@D3DXSHSim@@QEAAXIQEAM0AEAUmyFace@2@@Z
0x687E70: "double __cdecl D3DXSHSim::ddot_(int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?ddot_@D3DXSHSim@@YANPEAHPEAN010@Z
0x624D90: "private: long __cdecl D3DXShader::CProgram::MarkVarying(void) __ptr64" ?MarkVarying@CProgram@D3DXShader@@AEAAJXZ
0x6A5E30: "public: virtual long __cdecl NXOF::XDataSaveObj::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataSaveObj@NXOF@@UEAAJPEADPEA_K@Z
0x480050: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::AddRef(void) __ptr64" ?AddRef@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x59C2A0: "private: long __cdecl D3DXEffects::CEffect::RecordSetFloatArray(char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?RecordSetFloatArray@CEffect@D3DXEffects@@AEAAJPEBDPEBMI@Z
0x45A520: D3DXQuaternionRotationYawPitchRoll
0x621D50: "public: virtual void * __ptr64 __cdecl D3DXShader::CProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCProgram@D3DXShader@@UEAAPEAXI@Z
0x4567E0: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4CatmullRom(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float)" ?init_D3DXVec4CatmullRom@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@111M@Z
0x401310: "__cdecl _imp_SetUnhandledExceptionFilter" __imp_SetUnhandledExceptionFilter
0x537F30: "public: virtual void __cdecl D3DXTex::CCodec_A4L4::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A4L4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x588A40: "int __cdecl D3DXEffects::CheckArgumentTimers(struct D3DXEffects::SAssignment * __ptr64,unsigned int)" ?CheckArgumentTimers@D3DXEffects@@YAHPEAUSAssignment@1@I@Z
0x4106F0: "BLENDDIFFUSEALPHA" ??_C@_0BC@EJEAKPDA@BLENDDIFFUSEALPHA?$AA@
0x50A860: "long __cdecl D3DXMesh::D3DXGenerateNPatchAdjacencyNew<unsigned long,4294967295>(unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,class D3DXMesh::CD3DXCrackDecl * __ptr64,unsigned long * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64)" ??$D3DXGenerateNPatchAdjacencyNew@K$0PPPPPPPP@@D3DXMesh@@YAJPEBKPEAKKKPEAVCD3DXCrackDecl@0@1PEAU_D3DVERTEXELEMENT9@@@Z
0x626790: "private: long __cdecl D3DXShader::CProgram::SimplifyTernary(class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?SimplifyTernary@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@IIII@Z
0x4100A8: "STENCILPASS" ??_C@_0M@IDKHFKOF@STENCILPASS?$AA@
0x409258: "// Name" ??_C@_09PCNAGNIF@?1?1?5?5?5Name?$AA@
0x641EB0: "public: __cdecl D3DXSHSim::BitArray::~BitArray(void) __ptr64" ??1BitArray@D3DXSHSim@@QEAA@XZ
0x4096C0: "texdp3tex" ??_C@_09FFGLJGDK@texdp3tex?$AA@
0x428238: "relative addressing not supporte" ??_C@_0CM@LOGNKBJG@relative?5addressing?5not?5supporte@
0x4229F0: "float expected" ??_C@_0P@NNEAODJC@float?5expected?$AA@
0x675DB0: "public: virtual struct D3DXVECTOR3 & __ptr64 __cdecl D3DXSHSim::PRTAnyCB::GetDir(unsigned int) __ptr64" ?GetDir@PRTAnyCB@D3DXSHSim@@UEAAAEAUD3DXVECTOR3@@I@Z
0x6D36F0: "int __cdecl D3DX::png_set_interlace_handling(struct D3DX::png_struct_def * __ptr64)" ?png_set_interlace_handling@D3DX@@YAHPEAUpng_struct_def@1@@Z
0x4103D8: "TEXCOORDSIZE1_5" ??_C@_0BA@GBOHBAHP@TEXCOORDSIZE1_5?$AA@
0x40C758: "unrecognized shader version" ??_C@_0BM@ONDMKAHF@unrecognized?5shader?5version?$AA@
0x4499C0: D3DXCreateAnimationController
0x543660: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A1R5G5B5(void) __ptr64" ?BltBox2D_A1R5G5B5@CBlt@D3DXTex@@IEAAJXZ
0x562E10: "public: virtual long __cdecl D3DXShader::CConstantTable::SetBoolArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetBoolArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBHI@Z
0x6AA3B0: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<unsigned long,10>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$XDataArray@K$09@NXOF@@UEAAPEAXI@Z
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64>::~dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x579F10: "private: long __cdecl D3DXEffects::CEffect::LoadExpressionAssn(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadExpressionAssn@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAUID3DXBuffer@@PEAK@Z
0x5DDC00: "protected: virtual long __cdecl D3DXShader::CShaderProgram::DestRegister(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,int * __ptr64) __ptr64" ?DestRegister@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK1PEAH@Z
0x40BA2C: "b" ??_C@_01OJONOECF@b?$AA@
0x42A190: "string continues past end of lin" ??_C@_0CC@JGLGBPGD@string?5continues?5past?5end?5of?5lin@
0x409378: "rcp" ??_C@_03HKCDEEHL@rcp?$AA@
0x72CDE0: SSEFloat16Conversion8_asm
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2B10G10R10::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A2B10G10R10@D3DXTex@@UEAAPEAXI@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2R10G10B10::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A2R10G10B10@D3DXTex@@UEAAPEAXI@Z
0x68DFF0: "int __cdecl D3DXSHSim::dormtr_(char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dormtr_@D3DXSHSim@@YAHPEBD00PEAH1PEAN1221211@Z
0x6A5300: "public: virtual unsigned long __cdecl D3DXEffects::CStateCaptureDevice::AddRef(void) __ptr64" ?AddRef@CStateCaptureDevice@D3DXEffects@@UEAAKXZ
0x405CE0: "__cdecl _real@3f7db439" __real@3f7db439
0x51F890: D3DXSaveSurfaceToFileA
0x624BD0: "protected: long __cdecl D3DXShader::CProgram::CompactArguments(void) __ptr64" ?CompactArguments@CProgram@D3DXShader@@IEAAJXZ
0x5EE9F0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FixSatTex(void) __ptr64" ?FixSatTex@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x6A1180: "public: static long __cdecl NXOF::TBinaryLoad::CreateFromMemory(void const * __ptr64,unsigned __int64,class NXOF::TFile * __ptr64,class NXOF::TBinaryLoad * __ptr64 * __ptr64)" ?CreateFromMemory@TBinaryLoad@NXOF@@SAJPEBX_KPEAVTFile@2@PEAPEAV12@@Z
0x63A9C0: "protected: int __cdecl D3DXShader::CPreProcessor::AreDefinesIdentical(class D3DXShader::CPPDefine * __ptr64,class D3DXShader::CPPDefine * __ptr64) __ptr64" ?AreDefinesIdentical@CPreProcessor@D3DXShader@@IEAAHPEAVCPPDefine@2@0@Z
0x481160: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::UndoVSplit(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?UndoVSplit@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x409160: "texture" ??_C@_07JDHEGGGP@texture?$AA@
0x55D470: "public: static long __cdecl D3DXShader::SetShaderConstant<0,0,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$0A@$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x4780B0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneHelper32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64) __ptr64" ?CloneHelper32@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV12@@Z
0x6CBF90: "void __cdecl D3DX::__gl_meshSetWindingNumber(struct D3DX::GLUmesh * __ptr64,int,unsigned char)" ?__gl_meshSetWindingNumber@D3DX@@YAXPEAUGLUmesh@1@HE@Z
0x765DC0: "__cdecl _IMPORT_DESCRIPTOR_KERNEL32" __IMPORT_DESCRIPTOR_KERNEL32
0x563110: "public: virtual long __cdecl D3DXShader::CConstantTable::SetFloatArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?SetFloatArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBMI@Z
0x409450: " preshader
" ??_C@_0P@EIFGCDOI@?5?5?5?5preshader?6?$AA@
0x425B80: "maximum input register index exc" ??_C@_0CG@JFIAAICD@maximum?5input?5register?5index?5exc@
0x405CC4: "__cdecl _real@3ffdfdfc" __real@3ffdfdfc
0x795C10: "int NXOF::xofparse_nerrs" ?xofparse_nerrs@NXOF@@3HA
0x480050: "public: virtual unsigned long __cdecl NXOF::TBinarySave::AddRef(void) __ptr64" ?AddRef@TBinarySave@NXOF@@UEAAKXZ
0x70E270: "private: long __cdecl D3DXIsochart::CIsochartMesh::GenerateAllSubCharts(unsigned long const * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?GenerateAllSubCharts@CIsochartMesh@D3DXIsochart@@AEAAJPEBKKAEA_N@Z
0x42C500: "Transpose" ??_C@_09OMALPMGL@Transpose?$AA@
0x425DF8: "internal error: endif mismatch" ??_C@_0BP@NPMJAJLK@internal?5error?3?5endif?5mismatch?$AA@
0x4098D8: "// disassembly only available fo" ??_C@_0DF@KEBKIBBJ@?1?1?5disassembly?5only?5available?5fo@
0x408F68: " ob" ??_C@_03GKMJAKOF@?5ob?$AA@
0x565E10: D3DXCreateEffectFromFileW
0x423788: "loop control variables" ??_C@_0BH@CNJLEAGK@loop?5control?5variables?$AA@
0x65B2C0: "public: long __cdecl D3DXSHSim::CGutterHelper::GetGutterMapInt(unsigned char * __ptr64 * __ptr64) __ptr64" ?GetGutterMapInt@CGutterHelper@D3DXSHSim@@QEAAJPEAPEAE@Z
0x490800: D3DXCreateMesh
0x6D1310: "void __cdecl D3DX::png_chunk_error(struct D3DX::png_struct_def * __ptr64,char const * __ptr64)" ?png_chunk_error@D3DX@@YAXPEAUpng_struct_def@1@PEBD@Z
0x485520: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ClonePMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,float * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMeshFVF@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAKPEAMPEAPEAUID3DXPMesh@@@Z
0x564720: D3DXCreateEffectCompilerFromFileW
0x434DB0: "public: virtual long __cdecl D3DXCore::CSprite::End(void) __ptr64" ?End@CSprite@D3DXCore@@UEAAJXZ
0x6BAD20: "int __cdecl D3DX::jpeg_fill_bit_buffer(struct D3DX::bitread_working_state * __ptr64,int,int,int)" ?jpeg_fill_bit_buffer@D3DX@@YAHPEAUbitread_working_state@1@HHH@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2W10V10U10::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A2W10V10U10@D3DXTex@@UEAAPEAXI@Z
0x5EA230: "protected: long __cdecl D3DXShader::CShaderProgram::EmitENDLOOP(void) __ptr64" ?EmitENDLOOP@CShaderProgram@D3DXShader@@IEAAJXZ
0x401FC0: "__cdecl _mask@@AbsDouble@" __mask@@AbsDouble@
0x643AC0: "public: long __cdecl D3DXSHSim::GXArray<int>::AddElement(int const & __ptr64) __ptr64" ?AddElement@?$GXArray@H@D3DXSHSim@@QEAAJAEBH@Z
0x4610F0: D3DXCreateMatrixStack
0x409834: "m3x4" ??_C@_04FLCJCGEO@m3x4?$AA@
0x40BAD8: "BINORMAL" ??_C@_08DDEDFEDO@BINORMAL?$AA@
0x72D7F8: "__cdecl ultoa" _ultoa
0x55D9E0: "public: static long __cdecl D3DXShader::SetShaderConstant<1,0,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$0A@$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x408C00: "vs_2_x" ??_C@_06PKEILM@vs_2_x?$AA@
0x564580: D3DXCreateEffectCompilerFromFileA
0x5317A0: "public: virtual void __cdecl D3DXTex::CCodec_A4L4::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A4L4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x45A900: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionInverse(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionInverse@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x42E210: "Not a JPEG file: starts with 0x%" ??_C@_0CL@GNLFDFCL@Not?5a?5JPEG?5file?3?5starts?5with?50x?$CF@
0x42D8D0: "Unrecognized component IDs %d %d" ??_C@_0DE@EEJCDLOO@Unrecognized?5component?5IDs?5?$CFd?5?$CFd@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::EndStateBlock(struct IDirect3DStateBlock9 * __ptr64 * __ptr64) __ptr64" ?EndStateBlock@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DStateBlock9@@@Z
0x565DC0: D3DXCreateEffectFromFileA
0x526870: D3DXCreateCubeTextureFromResourceExW
0x42F950: "Invalid image color type specifi" ??_C@_0CD@BMDFBAM@Invalid?5image?5color?5type?5specifi@
0x550330: "public: __cdecl D3DXShader::CFragmentConstants::CFragmentConstants(class D3DXShader::CParse * __ptr64,class D3DXShader::CNodeScope * __ptr64) __ptr64" ??0CFragmentConstants@D3DXShader@@QEAA@PEAVCParse@1@PEAVCNodeScope@1@@Z
0x480050: "public: virtual unsigned long __cdecl D3DXSHSim::CPRTCompBuffer::AddRef(void) __ptr64" ?AddRef@CPRTCompBuffer@D3DXSHSim@@UEAAKXZ
0x515E60: "private: void __cdecl CD3DXTexSampler::GetTexel(int,int,int,float * __ptr64) __ptr64" ?GetTexel@CD3DXTexSampler@@AEAAXHHHPEAM@Z
0x72D8E0: "__cdecl _security_init_cookie" __security_init_cookie
0x429974: "q" ??_C@_01IIACKFLH@q?$AA@
0x40C8F0: "const D3DXShader::CTextureShader::`vftable'" ??_7CTextureShader@D3DXShader@@6B@
0x414D90: "ID3DXEffectCompiler: Unexpected " ??_C@_0CG@DCKDAMCL@ID3DXEffectCompiler?3?5Unexpected?5@
0x45A9F0: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionLn(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionLn@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x6C4AB0: "void __cdecl D3DX::jinit_c_prep_controller(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jinit_c_prep_controller@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x4097B8: "break" ??_C@_05ELPHFHOI@break?$AA@
0x5A0100: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CCompiler::FindFunction(class D3DXShader::CNode * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?FindFunction@CCompiler@D3DXShader@@IEAAPEAVCNode@2@PEAV32@PEAPEBD@Z
0x6D04F0: "void __cdecl D3DX::__gl_dictListDelete(struct D3DX::DictList * __ptr64,struct D3DX::DictListNode * __ptr64)" ?__gl_dictListDelete@D3DX@@YAXPEAUDictList@1@PEAUDictListNode@1@@Z
0x408DA8: "i_" ??_C@_02HKJLJHNJ@i_?$AA@
0x640120: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexFloat(char const * __ptr64,double * __ptr64) __ptr64" ?LexFloat@CTokenize@D3DXShader@@IEAAIPEBDPEAN@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateIndexBuffer(unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateIndexBuffer@CLoggableDevice@D3DXEffects@@UEAAJIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DIndexBuffer9@@PEAPEAX@Z
0x40935C: "asin" ??_C@_04FIHNOPOL@asin?$AA@
0x5ED420: "protected: long __cdecl D3DXShader::CShaderProgram::EmitEXP(void) __ptr64" ?EmitEXP@CShaderProgram@D3DXShader@@IEAAJXZ
0x6ED000: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateDijkstraPathToVertex(unsigned long,unsigned long * __ptr64)const __ptr64" ?CalculateDijkstraPathToVertex@CIsochartMesh@D3DXIsochart@@AEBAJKPEAK@Z
0x72C8F0: "struct D3DXVECTOR2 * __ptr64 __cdecl intelsse_D3DXVec2TransformCoord(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse_D3DXVec2TransformCoord@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x429900: "const D3DXShader::CProgram::`vftable'" ??_7CProgram@D3DXShader@@6B@
0x6196D0: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddInstruction(class D3DXShader::CInstruction * __ptr64) __ptr64" ?AddInstruction@CBaseProgram@D3DXShader@@QEAAIPEAVCInstruction@2@@Z
0x5FD3E0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MarkCoIssues(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?MarkCoIssues@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIPEAI@Z
0x6A4640: "public: __cdecl NXOF::XSrcMemory::XSrcMemory(void const * __ptr64,unsigned __int64,int) __ptr64" ??0XSrcMemory@NXOF@@QEAA@PEBX_KH@Z
0x59B570: "protected: virtual long __cdecl D3DXShader::CShaderProgram::PatternMatch(void) __ptr64" ?PatternMatch@CShaderProgram@D3DXShader@@MEAAJXZ
0x72D50A: acos
0x5271C0: D3DXCreateTextureFromResourceA
0x6A4F20: "public: virtual long __cdecl NXOF::TBinaryData::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@TBinaryData@NXOF@@UEAAJPEA_K@Z
0x6525F0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ScaleMeshChunk(unsigned int,float,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ScaleMeshChunk@PRTComputeEngine@D3DXSHSim@@UEAAJIMPEAUID3DXPRTBuffer@@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetStreamSource(unsigned int,struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetStreamSource@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAPEAUIDirect3DVertexBuffer9@@PEAI1@Z
0x40BC30: "x2" ??_C@_02LHCMELHE@x2?$AA@
0x46E6F0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::AddRef(void) __ptr64" ?AddRef@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x41C2C8: "__cdecl _real@bfb5cb46bacf7447" __real@bfb5cb46bacf7447
0x409300: "," ??_C@_01IHBHIGKO@?0?$AA@
0x467990: "public: void * __ptr64 __cdecl D3DXMesh::SHitNode::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSHitNode@D3DXMesh@@QEAAPEAXI@Z
0x598220: "private: void __cdecl D3DXEffects::CEffect::CastAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,int) __ptr64" ?CastAssignment@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSAssignment@2@H@Z
0x4262FC: "s_%s" ??_C@_04COFFCDDH@s_?$CFs?$AA@
0x406FF0: "D3DXUseFontOutlines:LoopOrientat" ??_C@_0FJ@JBAEPCAF@D3DXUseFontOutlines?3LoopOrientat@
0x52AB40: "protected: virtual void __cdecl D3DXTex::CCodec::QuantizeColorKey(void) __ptr64" ?QuantizeColorKey@CCodec@D3DXTex@@MEAAXXZ
0x429630: "ID3DXFragmentLinker::LinkShader:" ??_C@_0GJ@FDALLJKN@ID3DXFragmentLinker?3?3LinkShader?3@
0x41C690: "overloaded function not found" ??_C@_0BO@FEPALJEG@overloaded?5function?5not?5found?$AA@
0x44B750: "float __cdecl D3DXAnimation::Error<struct _D3DXKEY_QUATERNION>(struct _D3DXKEY_QUATERNION * __ptr64,unsigned int,unsigned int,unsigned int)" ??$Error@U_D3DXKEY_QUATERNION@@@D3DXAnimation@@YAMPEAU_D3DXKEY_QUATERNION@@III@Z
0x40F890: "VERTEXSHADERCONSTANTB" ??_C@_0BG@NCLMNMIM@VERTEXSHADERCONSTANTB?$AA@
0x55DA00: "public: static long __cdecl D3DXShader::SetShaderConstant<1,0,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$0A@$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x44F870: D3DXFrameDestroy
0x4284A8: "%s semantic '%s' not yet impleme" ??_C@_0CP@MAPLCPKD@?$CFs?5semantic?5?8?$CFs?8?5not?5yet?5impleme@
0x48F020: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::PerformEdgeCollapse(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,unsigned char * __ptr64) __ptr64" ?PerformEdgeCollapse@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@PEAE@Z
0x67FB60: "public: long __cdecl D3DXSHSim::OctTree::Insert(int) __ptr64" ?Insert@OctTree@D3DXSHSim@@QEAAJH@Z
0x40FA60: "VIEWTRANSFORM" ??_C@_0O@JLLJECMP@VIEWTRANSFORM?$AA@
0x5D6660: "protected: long __cdecl D3DXShader::CShaderProgram::FoldIterator(void) __ptr64" ?FoldIterator@CShaderProgram@D3DXShader@@IEAAJXZ
0x649340: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetWidth(void) __ptr64" ?GetWidth@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x5775E0: "public: __cdecl D3DXEffects::Compiler::CTechnique::~CTechnique(void) __ptr64" ??1CTechnique@Compiler@D3DXEffects@@QEAA@XZ
0x4099D0: " pixelshader =
" ??_C@_0CK@KLANAJMJ@?5?5?5?5?5?5?5?5pixelshader?5?$DN?5?6?5?5?5?5?5?5?5?5?5@
0x6CFA70: "int __cdecl D3DX::__gl_vertLeq(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_vertLeq@D3DX@@YAHPEAUGLUvertex@1@0@Z
0x5D1720: "protected: long __cdecl D3DXShader::CShaderProgram::ColorParents2(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ColorParents2@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@PEAV32@I@Z
0x4A7470: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::SetDisplaceParam(struct IDirect3DBaseTexture9 * __ptr64,enum _D3DTEXTUREFILTERTYPE,enum _D3DTEXTUREFILTERTYPE,enum _D3DTEXTUREFILTERTYPE,enum _D3DTEXTUREADDRESS,unsigned long) __ptr64" ?SetDisplaceParam@GXPatchMesh@D3DXMesh@@UEAAJPEAUIDirect3DBaseTexture9@@W4_D3DTEXTUREFILTERTYPE@@11W4_D3DTEXTUREADDRESS@@K@Z
0x408440: "const D3DXTex::CCodec_A4L4::`vftable'" ??_7CCodec_A4L4@D3DXTex@@6B@
0x4A8DA0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::LockAttributeBuffer(unsigned long,unsigned long * __ptr64 * __ptr64) __ptr64" ?LockAttributeBuffer@GXPatchMesh@D3DXMesh@@UEAAJKPEAPEAK@Z
0x423B00: "const D3DXShader::CNodeList::`vftable'" ??_7CNodeList@D3DXShader@@6B@
0x54EC50: D3DXCompileShaderFromResourceA
0x4985D0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Optimize(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?Optimize@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x409004: "c%u" ??_C@_03JLOGHBLG@c?$CFu?$AA@
0x72C700: "struct D3DXPLANE * __ptr64 __cdecl intelsse3_D3DXPlaneFromPoints(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?intelsse3_D3DXPlaneFromPoints@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@11@Z
0x6E9E20: "public: __cdecl D3DXIsochart::CIsochartMesh::~CIsochartMesh(void) __ptr64" ??1CIsochartMesh@D3DXIsochart@@QEAA@XZ
0x401C00: "const D3DXCore::CFont::`vftable'" ??_7CFont@D3DXCore@@6B@
0x6825E0: "public: virtual long __cdecl D3DXSHSim::PRTSimpBVH::Init(struct ID3DXMesh * __ptr64,int,struct ID3DXMesh * __ptr64) __ptr64" ?Init@PRTSimpBVH@D3DXSHSim@@UEAAJPEAUID3DXMesh@@H0@Z
0x440DE0: fabsf
0x4086B0: "const D3DXTex::CCodec_BC4S::`vftable'" ??_7CCodec_BC4S@D3DXTex@@6B@
0x6A5A70: "[thunk]:public: virtual long __cdecl NXOF::XDataSaveObj::GetName`adjustor{8}' (char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataSaveObj@NXOF@@W7EAAJPEADPEA_K@Z
0x6E2C70: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_EdgeTableItem>::~dynamicarray<struct D3DXIsochart::_EdgeTableItem>(void) __ptr64" ??1?$dynamicarray@U_EdgeTableItem@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x5EA310: "protected: long __cdecl D3DXShader::CShaderProgram::EmitENDLOOP_INC(void) __ptr64" ?EmitENDLOOP_INC@CShaderProgram@D3DXShader@@IEAAJXZ
0x410450: "TEX5" ??_C@_04JIBKHEFI@TEX5?$AA@
0x423B48: "const D3DXShader::CNodeProgram::`vftable'" ??_7CNodeProgram@D3DXShader@@6B@
0x480050: "public: virtual unsigned long __cdecl D3DXSHSim::CGutterHelper::AddRef(void) __ptr64" ?AddRef@CGutterHelper@D3DXSHSim@@UEAAKXZ
0x47A420: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::ReorderFaceData(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderFaceData@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI0@Z
0x4225BC: "frac" ??_C@_04OJFMHLGL@frac?$AA@
0x47AFF0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::ReorderVertexData(unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?ReorderVertexData@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAIPEAE@Z
0x67E2E0: "public: void __cdecl D3DXSHSim::OctTree::EvalIrradNbrRec(class D3DXSHSim::GXArray<float> & __ptr64,struct D3DXVECTOR3 & __ptr64,unsigned int,float * __ptr64,int,double) __ptr64" ?EvalIrradNbrRec@OctTree@D3DXSHSim@@QEAAXAEAV?$GXArray@M@2@AEAUD3DXVECTOR3@@IPEAMHN@Z
0x401090: "__cdecl _imp_GetObjectW" __imp_GetObjectW
0x408480: "const D3DXTex::CCodec_L6V5U5::`vftable'" ??_7CCodec_L6V5U5@D3DXTex@@6B@
0x72CA10: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec3Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXVec3Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@@Z
0x6DBA60: D3DXComputeIMTFromSignal
0x585A90: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterElement(char const * __ptr64,unsigned int) __ptr64" ?GetParameterElement@CEffect@D3DXEffects@@UEAAPEBDPEBDI@Z
0x571C20: "public: __cdecl D3DXEffects::Compiler::CPass::~CPass(void) __ptr64" ??1CPass@Compiler@D3DXEffects@@QEAA@XZ
0x6A4160: "public: __cdecl NXOF::ZipDecompressor::~ZipDecompressor(void) __ptr64" ??1ZipDecompressor@NXOF@@QEAA@XZ
0x433120: "incomplete distance tree" ??_C@_0BJ@CBCPDPJF@incomplete?5distance?5tree?$AA@
0x4983E0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Optimize2(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64 const,class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64 * __ptr64) __ptr64" ?Optimize2@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJKPEAK00PEAPEAUID3DXBuffer@@QEBU_D3DVERTEXELEMENT9@@PEAPEAV12@@Z
0x675D10: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAlbedoFetchDummy::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTAlbedoFetchDummy@D3DXSHSim@@UEAAPEAXI@Z
0x58B600: "private: long __cdecl D3DXEffects::CEffect::SetMatPtr(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatPtr@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAPEBUD3DXMATRIX@@I@Z
0x405C80: "__cdecl _real@3f0bd8a1" __real@3f0bd8a1
0x547210: "long __cdecl D3DXTex::InternalCopy(struct IDirect3DSurface9 * __ptr64,struct IDirect3DSurface9 * __ptr64)" ?InternalCopy@D3DXTex@@YAJPEAUIDirect3DSurface9@@0@Z
0x40919C: "false" ??_C@_05LAPONLG@false?$AA@
0x7127F0: "public: __cdecl D3DXIsochart::CProgressiveMesh::CProgressiveMesh(class D3DXIsochart::CBaseMeshInfo const & __ptr64,class D3DXIsochart::CCallbackSchemer & __ptr64) __ptr64" ??0CProgressiveMesh@D3DXIsochart@@QEAA@AEBVCBaseMeshInfo@1@AEAVCCallbackSchemer@1@@Z
0x61EB20: "private: void __cdecl D3DXShader::CProgram::ReorderInstructions_MarkParents(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?ReorderInstructions_MarkParents@CProgram@D3DXShader@@AEAAXPEAVCInstruction@2@PEAII@Z
0x59A970: "private: void __cdecl D3DXEffects::CEffect::ApplyShaderAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::STinyAssignment * __ptr64) __ptr64" ?ApplyShaderAssignment@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSTinyAssignment@2@@Z
0x6D9100: "long __cdecl D3DXUVAtlasPartitionInt(struct ID3DXMesh * __ptr64,unsigned int,float,unsigned long,unsigned long const * __ptr64,float * __ptr64,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,float * __ptr64,unsigned int * __ptr64,unsigned int)" ?D3DXUVAtlasPartitionInt@@YAJPEAUID3DXMesh@@IMKPEBKPEAMP6AJMPEAX@ZM3PEAPEAU1@PEAPEAUID3DXBuffer@@62PEAII@Z
0x5B8F80: "protected: long __cdecl D3DXShader::CCompiler::CompileInternal(class D3DXShader::CPreProcessor * __ptr64,class D3DXShader::CNode * __ptr64,char const * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64) __ptr64" ?CompileInternal@CCompiler@D3DXShader@@IEAAJPEAVCPreProcessor@2@PEAVCNode@2@PEBD111H2KPEAPEAUID3DXBuffer@@PEAPEAUID3DXConstantTable@@@Z
0x4561B0: D3DXVec3Unproject
0x4104B0: "XYZB5" ??_C@_05OOHMANKC@XYZB5?$AA@
0x561F10: "public: class D3DXShader::CConstant * __ptr64 __cdecl D3DXShader::CConstant::GetConstantElement(unsigned int) __ptr64" ?GetConstantElement@CConstant@D3DXShader@@QEAAPEAV12@I@Z
0x409334: "noise" ??_C@_05GPLCCBII@noise?$AA@
0x77D800: "short * NXOF::xofparse_defred" ?xofparse_defred@NXOF@@3PAFA
0x585DD0: "private: char const * __ptr64 __cdecl D3DXEffects::CEffect::GetAnnotationByNameEx(char const * __ptr64,char const * __ptr64,unsigned long) __ptr64" ?GetAnnotationByNameEx@CEffect@D3DXEffects@@AEAAPEBDPEBD0K@Z
0x44AD10: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetTranslationKey(unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?GetTranslationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_VECTOR3@@@Z
0x6A1110: "protected: long __cdecl NXOF::TBinaryLoad::LoadTemplates(void) __ptr64" ?LoadTemplates@TBinaryLoad@NXOF@@IEAAJXZ
0x57E140: "private: long __cdecl D3DXEffects::CEffect::LoadInlineShaderAssn(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadInlineShaderAssn@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAUID3DXBuffer@@PEAK@Z
0x423628: "'%s': %s cannot be declared 'sta" ??_C@_0CF@OADAHFI@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8sta@
0x4155D0: "ID3DXEffectCompiler::CompileEffe" ??_C@_0EN@OBDLAHHE@ID3DXEffectCompiler?3?3CompileEffe@
0x42FA40: "Rowbytes overflow in png_read_st" ??_C@_0CI@IJMHDHJA@Rowbytes?5overflow?5in?5png_read_st@
0x4233A0: "'%s': %s cannot have annotations" ??_C@_0CB@JGBOHIAG@?8?$CFs?8?3?5?$CFs?5cannot?5have?5annotations@
0x480200: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::UpdateSemantics(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?UpdateSemantics@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x76B3D0: "struct _GUID const * __ptr64 * D3DXMesh::x_rgTemplateIds" ?x_rgTemplateIds@D3DXMesh@@3PAPEBU_GUID@@A
0x5CDF00: "public: virtual void __cdecl D3DXEffects::CLoggableDevice::SetCursorPosition(int,int,unsigned long) __ptr64" ?SetCursorPosition@CLoggableDevice@D3DXEffects@@UEAAXHHK@Z
0x645DD0: D3DXConcatenateMeshes
0x6664A0: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::AddChildVert(unsigned int,unsigned int,int & __ptr64) __ptr64" ?AddChildVert@myAdaptiveMesh@D3DXSHSim@@QEAAJIIAEAH@Z
0x4725A0: "float __cdecl CalculateDiff(unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned char * __ptr64,unsigned long)" ?CalculateDiff@@YAMKKKKKKPEAEK@Z
0x4296A0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0FO@BFFDGGLJ@ID3DXFragmentLinker?3?3LinkShader?3@
0x6B86F0: "void __cdecl D3DX::jinit_marker_writer(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_marker_writer@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x6A5E10: "public: virtual unsigned long __cdecl NXOF::XDataObj::AddRef(void) __ptr64" ?AddRef@XDataObj@NXOF@@UEAAKXZ
0x6A59D0: "private: virtual unsigned long __cdecl NXOF::stringList::Release(void) __ptr64" ?Release@stringList@NXOF@@EEAAKXZ
0x42C56C: "UN" ??_C@_02EDDKIDN@UN?$AA@
0x4AF980: "long __cdecl D3DXMesh::AddOtherFVFData(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,struct ID3DXFileSaveData * __ptr64)" ?AddOtherFVFData@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKKPEAUID3DXFileSaveData@@@Z
0x6E7360: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_EdgeTableItem>::dynamicarray<struct D3DXIsochart::_EdgeTableItem>(void) __ptr64" ??0?$dynamicarray@U_EdgeTableItem@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x518FB0: D3DXCreateBox
0x765D98: "__cdecl _IMPORT_DESCRIPTOR_msvcrt" __IMPORT_DESCRIPTOR_msvcrt
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8L8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8L8@D3DXTex@@UEAAPEAXI@Z
0x42C518: "Non-unit" ??_C@_08IAEIADFB@Non?9unit?$AA@
0x559E30: "public: long __cdecl D3DXShader::CFragmentRegisterAllocator::AddElement(char const * __ptr64,unsigned int,unsigned int) __ptr64" ?AddElement@CFragmentRegisterAllocator@D3DXShader@@QEAAJPEBDII@Z
0x47DC60: D3DXCreateSkinInfo
0x410210: "SHADEMODE" ??_C@_09LIHDEJNE@SHADEMODE?$AA@
0x40C150: "addressing operations are not al" ??_C@_0DP@HPBIOHGL@addressing?5operations?5are?5not?5al@
0x69F310: "protected: __cdecl NXOF::TBinaryLoad::TBinaryLoad(class NXOF::TFile * __ptr64,struct HRSRC__ * __ptr64,void * __ptr64,unsigned __int64) __ptr64" ??0TBinaryLoad@NXOF@@IEAA@PEAVTFile@1@PEAUHRSRC__@@PEAX_K@Z
0x409240: "-" ??_C@_01JOAMLHOP@?9?$AA@
0x42C574: "TR" ??_C@_02ODIGJPFH@TR?$AA@
0x46E770: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x619B10: "public: unsigned int __cdecl D3DXShader::CBaseProgram::CopyInstruction(class D3DXShader::CInstruction * __ptr64) __ptr64" ?CopyInstruction@CBaseProgram@D3DXShader@@QEAAIPEAVCInstruction@2@@Z
0x6A4140: "public: __cdecl NXOF::ZipDecompressor::ZipDecompressor(void) __ptr64" ??0ZipDecompressor@NXOF@@QEAA@XZ
0x53DA40: "private: long __cdecl D3DXTex::CImage::LoadJPG(void const * __ptr64,unsigned long) __ptr64" ?LoadJPG@CImage@D3DXTex@@AEAAJPEBXK@Z
0x621DC0: "public: long __cdecl D3DXShader::CProgram::Initialize(class D3DXShader::CNode * __ptr64,class D3DXShader::CTErrors * __ptr64,unsigned long,unsigned long) __ptr64" ?Initialize@CProgram@D3DXShader@@QEAAJPEAVCNode@2@PEAVCTErrors@2@KK@Z
0x484C40: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::FixupVSplitRecords(void) __ptr64" ?FixupVSplitRecords@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x41C1C8: "__cdecl _real@3ff921fb60000000" __real@3ff921fb60000000
0x77CDA0: "double D3DXSHSim::fRSigmaA" ?fRSigmaA@D3DXSHSim@@3NA
0x53E870: "private: long __cdecl D3DXTex::CImage::LoadPPM(void const * __ptr64,unsigned long) __ptr64" ?LoadPPM@CImage@D3DXTex@@AEAAJPEBXK@Z
0x40BC68: "invalid swizzle '%s'" ??_C@_0BF@HCOGMEGH@invalid?5swizzle?5?8?$CFs?8?$AA@
0x538B40: "public: virtual void __cdecl D3DXTex::CCodec_A2W10V10U10::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A2W10V10U10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x7081C0: "private: static void __cdecl D3DXIsochart::CSymmetricMatrix<float>::VectorScale(float * __ptr64 const,float,unsigned __int64)" ?VectorScale@?$CSymmetricMatrix@M@D3DXIsochart@@CAXQEAMM_K@Z
0x5FCEB0: "protected: virtual int __cdecl D3DXShader::CPSLegacyProgram::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CPSLegacyProgram@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x423368: "'%s': secondary array dimensions" ??_C@_0DC@GGAOOIHO@?8?$CFs?8?3?5secondary?5array?5dimensions@
0x423AC0: "invalid use of '%s'" ??_C@_0BE@IHHMIPLO@invalid?5use?5of?5?8?$CFs?8?$AA@
0x538300: "public: virtual void __cdecl D3DXTex::CCodec_L6V5U5::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_L6V5U5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x539B70: "public: virtual void __cdecl D3DXTex::CCodec_A32B32G32R32F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A32B32G32R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4488F0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetPriorityBlend(float) __ptr64" ?SetPriorityBlend@CAnimationController@D3DXAnimation@@UEAAJM@Z
0x64ACA0: "public: long __cdecl D3DXSHSim::CPRTCompBuffer::Init(enum _D3DXSHCOMPRESSQUALITYTYPE,unsigned int,unsigned int,long (__cdecl*)(float,void * __ptr64),void * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?Init@CPRTCompBuffer@D3DXSHSim@@QEAAJW4_D3DXSHCOMPRESSQUALITYTYPE@@IIP6AJMPEAX@Z1PEAUID3DXPRTBuffer@@@Z
0x77F580: "int D3DXShader::d3dxasm_char" ?d3dxasm_char@D3DXShader@@3HA
0x5B9E80: "protected: long __cdecl D3DXShader::CParse::GetComponentType(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,enum D3DXShader::_D3DXCOMPONENT_TYPE * __ptr64) __ptr64" ?GetComponentType@CParse@D3DXShader@@IEAAJPEAVCNode@2@0PEAW4_D3DXCOMPONENT_TYPE@2@@Z
0x401530: "__cdecl _imp_memmove" __imp_memmove
0x516AA0: "long __cdecl D3DXMesh::InitVertices(struct D3DXMesh::SLoadVertex * __ptr64 & __ptr64,unsigned long)" ?InitVertices@D3DXMesh@@YAJAEAPEAUSLoadVertex@1@K@Z
0x6B6500: "struct D3DX::JHUFF_TBL * __ptr64 __cdecl D3DX::jpeg_alloc_huff_table(struct D3DX::jpeg_common_struct * __ptr64)" ?jpeg_alloc_huff_table@D3DX@@YAPEAUJHUFF_TBL@1@PEAUjpeg_common_struct@1@@Z
0x69B660: "int __cdecl D3DXSHSim::s_copy(char * __ptr64,char const * __ptr64,int,int)" ?s_copy@D3DXSHSim@@YAHPEADPEBDHH@Z
0x457520: D3DXMatrixDecompose
0x5BA530: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::DiscardStmt(void) __ptr64" ?DiscardStmt@CParse@D3DXShader@@IEAAPEAVCNode@2@XZ
0x7935A0: "char * NXOF::indentBuffer" ?indentBuffer@NXOF@@3PADA
0x5EE200: "int __cdecl D3DXShader::IsTextureInst(unsigned int)" ?IsTextureInst@D3DXShader@@YAHI@Z
0x6A7250: "public: virtual long __cdecl NXOF::TBinarySaveData::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@TBinarySaveData@NXOF@@UEAAJPEADPEA_K@Z
0x414AB0: "ID3DXEffectCompiler: Unexpected " ??_C@_0EP@BMGDIIDB@ID3DXEffectCompiler?3?5Unexpected?5@
0x5CE040: "public: virtual int __cdecl D3DXShader::CNodeTree::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeTree@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x4AC000: D3DXLoadPatchMeshFromXof
0x51C670: "public: long __cdecl D3DX::CFaceContext::Init(void) __ptr64" ?Init@CFaceContext@D3DX@@QEAAJXZ
0x649330: "public: virtual int __cdecl D3DXSHSim::PRTAnyCB::bCallBackMiss(void)const __ptr64" ?bCallBackMiss@PRTAnyCB@D3DXSHSim@@UEBAHXZ
0x549160: "long __cdecl D3DXTex::D3DXEncodeBC5U(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeBC5U@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x655E40: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeBounce(struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeBounce@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@00@Z
0x484F70: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GatherEdgeCollapseData(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,class D3DXMesh::CEdgeInfo<unsigned int> * __ptr64,unsigned char * __ptr64) __ptr64" ?GatherEdgeCollapseData@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@PEAV?$CEdgeInfo@I@2@PEAE@Z
0x423B30: "const D3DXShader::CNodeToken::`vftable'" ??_7CNodeToken@D3DXShader@@6B@
0x4A5410: D3DXComputeTangent
0x405E30: "__cdecl _real@406a400000000000" __real@406a400000000000
0x6A2B20: "public: long __cdecl NXOF::XTemplate::ValidateData(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64) __ptr64" ?ValidateData@XTemplate@NXOF@@QEAAJPEAPEAXPEA_K_K@Z
0x408778: "%u %u%s" ??_C@_07PNODOIPK@?$CFu?5?$CFu?$CFs?$AA@
0x454D10: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2CatmullRom(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float)" ?c_D3DXVec2CatmullRom@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@111M@Z
0x44BE60: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::RegisterAnimationSRTKeys(char const * __ptr64,unsigned int,unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 const * __ptr64,struct _D3DXKEY_QUATERNION const * __ptr64,struct _D3DXKEY_VECTOR3 const * __ptr64,unsigned long * __ptr64) __ptr64" ?RegisterAnimationSRTKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJPEBDIIIPEBU_D3DXKEY_VECTOR3@@PEBU_D3DXKEY_QUATERNION@@1PEAK@Z
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeList::Print(void) __ptr64" ?Print@CNodeList@D3DXShader@@UEAAXXZ
0x5DAA80: "private: long __cdecl D3DXShader::CShaderProgram::Reschedule_FindCoissue(struct D3DXShader::_D3DXCP_DATA * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,int,int) __ptr64" ?Reschedule_FindCoissue@CShaderProgram@D3DXShader@@AEAAJPEAU_D3DXCP_DATA@2@PEAPEAVCInstruction@2@1IHH@Z
0x6B0960: NFMdeco_destroy
0x53FCB0: "private: long __cdecl D3DXTex::CImage::SaveDDS(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SaveDDS@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x59DCF0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetNPatchMode(float) __ptr64" ?SetNPatchMode@CStateCaptureDevice@D3DXEffects@@UEAAJM@Z
0x42F8B0: "Invalid bit depth for RGB image" ??_C@_0CA@JFINDAEN@Invalid?5bit?5depth?5for?5RGB?5image?$AA@
0x422560: "log2" ??_C@_04KGLCPMCP@log2?$AA@
0x4223B0: "texCUBEproj" ??_C@_0M@PFNOMGAK@texCUBEproj?$AA@
0x415370: "ID3DXEffectCompiler: Invalid sam" ??_C@_0CO@BGMCADLN@ID3DXEffectCompiler?3?5Invalid?5sam@
0x42F120: "__stdcall _real" __real@46800100
0x6A5840: "public: virtual long __cdecl NXOF::XDataObj::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@XDataObj@NXOF@@UEAAJPEA_K@Z
0x6D0B60: "void __cdecl D3DX::__gl_pqSortInit(struct D3DX::PriorityQSort * __ptr64)" ?__gl_pqSortInit@D3DX@@YAXPEAUPriorityQSort@1@@Z
0x5DD650: "unsigned int __cdecl D3DXShader::TypeSize(class D3DXShader::CNode * __ptr64)" ?TypeSize@D3DXShader@@YAIPEAVCNode@1@@Z
0x533720: "public: virtual void __cdecl D3DXTex::CCodec_A2W10V10U10::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A2W10V10U10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6D40C0: "void __cdecl D3DX::png_do_gamma(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned short * __ptr64 * __ptr64,int)" ?png_do_gamma@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE1PEAPEAGH@Z
0x6E9B10: "private: long __cdecl D3DXIsochart::CIsochartMesh::ReBuildRootChartByAdjacence(void) __ptr64" ?ReBuildRootChartByAdjacence@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetScissorRect(struct tagRECT * __ptr64) __ptr64" ?GetScissorRect@CLoggableDevice@D3DXEffects@@UEAAJPEAUtagRECT@@@Z
0x402260: IID_ID3DXMesh
0x4159C8: "ID3DXEffectCompiler: Error initi" ??_C@_0DG@JAPLCCGC@ID3DXEffectCompiler?3?5Error?5initi@
0x40879C: "__stdcall _real" __real@43800000
0x441430: "protected: long __cdecl D3DXCore::CLine::CheckTexture(void) __ptr64" ?CheckTexture@CLine@D3DXCore@@IEAAJXZ
0x618820: "public: int __cdecl D3DXShader::CInstruction::IsCopy(void) __ptr64" ?IsCopy@CInstruction@D3DXShader@@QEAAHXZ
0x414BD0: "ID3DXEffectCompiler: Internal er" ??_C@_0FA@GIMACHKP@ID3DXEffectCompiler?3?5Internal?5er@
0x401FD4: "__stdcall _real" __real@42800000
0x459CF0: D3DXMatrixOrthoRH
0x4298E0: "%s semantic '%s'" ??_C@_0BB@EIELLEDM@?$CFs?5semantic?5?8?$CFs?8?$AA@
0x4010C0: "__cdecl _imp_MoveToEx" __imp_MoveToEx
0x6AC140: NFMcomp_create
0x408164: "__stdcall _real" __real@41800000
0x4101A4: "ZFUNC" ??_C@_05GJBIJLLI@ZFUNC?$AA@
0x40BA58: "break_c" ??_C@_07EKJIKHKN@break_c?$AA@
0x6D59C0: "void __cdecl D3DX::png_write_start_row(struct D3DX::png_struct_def * __ptr64)" ?png_write_start_row@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x56EF50: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFunctionByName(char const * __ptr64) __ptr64" ?GetFunctionByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD@Z
0x5BE640: "protected: void __cdecl D3DXShader::CParse::CheckForObjectsInStructs(class D3DXShader::CNodeScope * __ptr64,class D3DXShader::CNodeType * __ptr64) __ptr64" ?CheckForObjectsInStructs@CParse@D3DXShader@@IEAAXPEAVCNodeScope@2@PEAVCNodeType@2@@Z
0x405B40: "__stdcall _real" __real@40800000
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeExpression::Print(void) __ptr64" ?Print@CNodeExpression@D3DXShader@@UEAAXXZ
0x532350: "public: virtual void __cdecl D3DXTex::CCodec_L6V5U5::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_L6V5U5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x534AA0: "public: virtual void __cdecl D3DXTex::CCodec_A32B32G32R32F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A32B32G32R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x41C258: "__cdecl _real@3fa555547fbaf47e" __real@3fa555547fbaf47e
0x605380: "protected: virtual long __cdecl D3DXShader::CPSProgram::Constrain(void) __ptr64" ?Constrain@CPSProgram@D3DXShader@@MEAAJXZ
0x40BC10: "volume" ??_C@_06EMCPHFGM@volume?$AA@
0x56A0D0: "public: virtual unsigned long __cdecl D3DXEffects::CEffectPool::Release(void) __ptr64" ?Release@CEffectPool@D3DXEffects@@UEAAKXZ
0x674950: "bool __cdecl clusters_get_svd(struct points_typ * __ptr64,int * __ptr64,int * __ptr64,struct cluster_typ * __ptr64,int,int)" ?clusters_get_svd@@YA_NPEAUpoints_typ@@PEAH1PEAUcluster_typ@@HH@Z
0x410AE8: "DESTALPHA" ??_C@_09BGPDIOIF@DESTALPHA?$AA@
0x408ED8: "Internal error compiling the fra" ??_C@_0CL@IDGCOEOM@Internal?5error?5compiling?5the?5fra@
0x425E50: "internal error: instruction miss" ??_C@_0CM@FBIJCCPM@internal?5error?3?5instruction?5miss@
0x406020: "D3DXValidMesh: Bowtie found arou" ??_C@_0EH@GHABPNPE@D3DXValidMesh?3?5Bowtie?5found?5arou@
0x41C5C0: "'%s': recursive functions not ye" ??_C@_0CO@NIJODJKG@?8?$CFs?8?3?5recursive?5functions?5not?5ye@
0x6072C0: "protected: virtual long __cdecl D3DXShader::CVSProgram::Constrain(void) __ptr64" ?Constrain@CVSProgram@D3DXShader@@MEAAJXZ
0x66E390: "protected: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::mySphereTri>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@VmySphereTri@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x5E9BB0: "public: virtual long __cdecl D3DXShader::CShaderProgram::IndexSemantic(class D3DXShader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CShaderProgram@D3DXShader@@UEAAJPEAVCArgument@2@H@Z
0x5CEB10: "public: virtual int __cdecl D3DXShader::CNodeVariable::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeVariable@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x58B240: "private: long __cdecl D3DXEffects::CEffect::GetMatT(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatT@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAUD3DXMATRIX@@I@Z
0x40BB70: "ne" ??_C@_02FKHNFPCF@ne?$AA@
0x65FA40: "public: __cdecl D3DXSHSim::TmpSC::~TmpSC(void) __ptr64" ??1TmpSC@D3DXSHSim@@QEAA@XZ
0x42F650: "Call to NULL read function" ??_C@_0BL@GPADEDKN@Call?5to?5NULL?5read?5function?$AA@
0x6655B0: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::OrientFace(unsigned int,class D3DXSHSim::myEdge * __ptr64 * __ptr64 const,unsigned int * __ptr64 const,unsigned int & __ptr64,unsigned int & __ptr64) __ptr64" ?OrientFace@myAdaptiveMesh@D3DXSHSim@@QEAAXIQEAPEAVmyEdge@2@QEAIAEAI2@Z
0x481000: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x456280: D3DXVec3UnprojectArray
0x4B69C0: D3DXLoadMeshFromXInMemory
0x6732C0: "double __cdecl clusters_assign_points_nocull(struct points_typ * __ptr64,int * __ptr64,struct cluster_typ * __ptr64,int,int)" ?clusters_assign_points_nocull@@YANPEAUpoints_typ@@PEAHPEAUcluster_typ@@HH@Z
0x53BFB0: "public: __cdecl D3DXTex::CImage::CImage(void) __ptr64" ??0CImage@D3DXTex@@QEAA@XZ
0x6D51F0: "void __cdecl D3DX::png_init_read_transformations(struct D3DX::png_struct_def * __ptr64)" ?png_init_read_transformations@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x42D050: "indexColor" ??_C@_0L@ILBAHFNK@indexColor?$AA@
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC4S::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_BC4S@D3DXTex@@UEAAPEAXI@Z
0x405D20: "__cdecl _real@3e924925" __real@3e924925
0x688560: "int __cdecl D3DXSHSim::dsyr2k_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dsyr2k_@D3DXSHSim@@YAHPEBD0PEAH1PEAN2121221@Z
0x665EC0: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::GetVertParent(unsigned int,struct D3DXSHSim::myVertParentInfo & __ptr64,unsigned int) __ptr64" ?GetVertParent@myAdaptiveMesh@D3DXSHSim@@QEAAJIAEAUmyVertParentInfo@2@I@Z
0x42AD30: "const D3DXSHSim::PRTClosestCB::`vftable'" ??_7PRTClosestCB@D3DXSHSim@@6B@
0x423288: "extern" ??_C@_06PAMNHHEG@extern?$AA@
0x480220: "public: __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::~GXHalfEdgePMesh<unsigned short,1,65535>(void) __ptr64" ??1?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@QEAA@XZ
0x71BAD0: "private: void __cdecl D3DXIsochart::CIsochartMesh::CalculateVertGeodesicCoord(float * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,float * __ptr64,unsigned long,float * __ptr64)const __ptr64" ?CalculateVertGeodesicCoord@CIsochartMesh@D3DXIsochart@@AEBAXPEAMPEAU_IsochartVertex@2@PEAV12@0K0@Z
0x40FFCC: "WRAP15" ??_C@_06OMKBGNAO@WRAP15?$AA@
0x425E18: "internal error: IF with size gre" ??_C@_0DC@CMIIEKAF@internal?5error?3?5IF?5with?5size?5gre@
0x44AE60: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetCallback(double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CKeyframedAnimationSet@D3DXAnimation@@UEAAJNKPEANPEAPEAX@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetIndices(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndices@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x6D7DB0: "void __cdecl D3DX::png_read_start_row(struct D3DX::png_struct_def * __ptr64)" ?png_read_start_row@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x408F64: " oi" ??_C@_03IJDNNDCO@?5oi?$AA@
0x47B520: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::AddVertex(unsigned char * __ptr64,unsigned int) __ptr64" ?AddVertex@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAEI@Z
0x42CA89: "public: static unsigned char const NXOF::TBinarySave::c_End" ?c_End@TBinarySave@NXOF@@2EB
0x49F620: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ReduceFaces(unsigned long) __ptr64" ?ReduceFaces@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x49EF80: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToIndexedBlendedMesh(struct ID3DXMesh * __ptr64,unsigned long,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToIndexedBlendedMesh@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAUID3DXMesh@@KKPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAU3@@Z
0x4014B8: "__cdecl _imp_malloc" __imp_malloc
0x429D60: "defined" ??_C@_07MJAJDDLG@defined?$AA@
0x6B6D80: "void __cdecl D3DX::jcopy_sample_rows(unsigned char * __ptr64 * __ptr64,int,unsigned char * __ptr64 * __ptr64,int,int,unsigned int)" ?jcopy_sample_rows@D3DX@@YAXPEAPEAEH0HHI@Z
0x5CFD80: "public: virtual class D3DXShader::CNodeFunction * __ptr64 __cdecl D3DXShader::CNodeFunction::Copy(void) __ptr64" ?Copy@CNodeFunction@D3DXShader@@UEAAPEAV12@XZ
0x44DA50: "void __cdecl D3DXAnimation::RankKeysBottomUp<struct _D3DXKEY_VECTOR3>(struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int,unsigned int * __ptr64)" ??$RankKeysBottomUp@U_D3DXKEY_VECTOR3@@@D3DXAnimation@@YAXPEAU_D3DXKEY_VECTOR3@@IPEAI@Z
0x415120: "ID3DXEffectCompiler: State '%s' " ??_C@_0FL@HPIBDGBB@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x405C7C: "__cdecl _real@3efa2a1c" __real@3efa2a1c
0x6A4A30: "public: virtual unsigned long __cdecl NXOF::TBinaryData::Release(void) __ptr64" ?Release@TBinaryData@NXOF@@UEAAKXZ
0x64AAC0: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractClusterIDs(unsigned int * __ptr64) __ptr64" ?ExtractClusterIDs@CPRTCompBuffer@D3DXSHSim@@UEAAJPEAI@Z
0x401548: "__cdecl _imp__purecall" __imp__purecall
0x4290E0: "yzw" ??_C@_03PBJEMNEC@yzw?$AA@
0x401018: ADVAPI32_NULL_THUNK_DATA
0x455230: D3DXVec2TransformNormalArray
0x6A2430: "public: char const * __ptr64 __cdecl NXOF::XTemplateMember::type(void) __ptr64" ?type@XTemplateMember@NXOF@@QEAAPEBDXZ
0x6142D0: "public: long __cdecl D3DXShader::CFragment::CalculateReadWriteInfo(unsigned int,unsigned int,unsigned char * __ptr64,unsigned char * __ptr64) __ptr64" ?CalculateReadWriteInfo@CFragment@D3DXShader@@QEAAJIIPEAE0@Z
0x682D70: "int __cdecl svd_eigen(int,double * __ptr64 const,int,double * __ptr64 const,double * __ptr64 const,double * __ptr64 const,int,int * __ptr64 const,int * __ptr64 const)" ?svd_eigen@@YAHHQEANH000HQEAH1@Z
0x410480: "LASTBETA_D3DCOLOR" ??_C@_0BC@CIELPDNO@LASTBETA_D3DCOLOR?$AA@
0x55D240: "public: void * __ptr64 __cdecl D3DXShader::CConstant::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCConstant@D3DXShader@@QEAAPEAXI@Z
0x40BA60: "if_c" ??_C@_04JKICOEOI@if_c?$AA@
0x65FD70: "public: __cdecl D3DXSHSim::TmpSC::TmpSC(void) __ptr64" ??0TmpSC@D3DXSHSim@@QEAA@XZ
0x422618: "degrees" ??_C@_07MHOHEFBH@degrees?$AA@
0x408F70: " v" ??_C@_02EBJGLOHN@?5v?$AA@
0x5EF650: "protected: int __cdecl D3DXShader::CPSLegacyProgram::HasWriteMask(class D3DXShader::CInstruction * __ptr64) __ptr64" ?HasWriteMask@CPSLegacyProgram@D3DXShader@@IEAAHPEAVCInstruction@2@@Z
0x406EE8: "D3DXCreateText: Non vector font " ??_C@_0CK@OCHIANCE@D3DXCreateText?3?5Non?5vector?5font?5@
0x72D44A: isspace
0x41C278: "__cdecl _real@401921fb60000000" __real@401921fb60000000
0x6A73E0: "public: virtual void * __ptr64 __cdecl NXOF::IBinarySaveObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIBinarySaveObject@NXOF@@UEAAPEAXI@Z
0x54DBF0: "long __cdecl D3DXTex::D3DXDecodeBC5S(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeBC5S@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x6DDC10: "long __cdecl D3DXIsochart::isochartpack(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned int,unsigned int,float,unsigned long,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64)" ?isochartpack@D3DXIsochart@@YAJPEAUID3DXBuffer@@K0K0IIMKP6AJMPEAX@ZM1@Z
0x4B7200: "public: struct _D3DVERTEXELEMENT9 const * __ptr64 __cdecl D3DXMesh::CD3DXCrackDecl::GetIndexElement(unsigned int) __ptr64" ?GetIndexElement@CD3DXCrackDecl@D3DXMesh@@QEAAPEBU_D3DVERTEXELEMENT9@@I@Z
0x4011B0: "__cdecl _imp_WriteFile" __imp_WriteFile
0x53BFE0: "public: __cdecl D3DXTex::CImage::~CImage(void) __ptr64" ??1CImage@D3DXTex@@QEAA@XZ
0x56E550: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFunctionDesc(char const * __ptr64,struct _D3DXFUNCTION_DESC * __ptr64) __ptr64" ?GetFunctionDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAU_D3DXFUNCTION_DESC@@@Z
0x6880B0: "double __cdecl D3DXSHSim::dasum_(int * __ptr64,double * __ptr64,int * __ptr64)" ?dasum_@D3DXSHSim@@YANPEAHPEAN0@Z
0x6C7C70: "void __cdecl D3DX::jpeg_idct_ifast(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_ifast@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x5ED8D0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitADD(void) __ptr64" ?EmitADD@CShaderProgram@D3DXShader@@IEAAJXZ
0x5BA660: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::AsmBlock(int) __ptr64" ?AsmBlock@CParse@D3DXShader@@IEAAPEAVCNode@2@H@Z
0x710010: "private: long __cdecl D3DXIsochart::CIsochartMesh::BiPartitionParameterlizeShape(float const * __ptr64,float const * __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?BiPartitionParameterlizeShape@CIsochartMesh@D3DXIsochart@@AEAAJPEBM0AEAV?$dynamicarray@K@2@@Z
0x401288: "__cdecl _imp_IsBadCodePtr" __imp_IsBadCodePtr
0x63FEB0: "public: long __cdecl D3DXShader::CTErrors::Clear(void) __ptr64" ?Clear@CTErrors@D3DXShader@@QEAAJXZ
0x42D060: "__stdcall _real" __real@45863733
0x4108D0: "DISABLE" ??_C@_07MMIDIINJ@DISABLE?$AA@
0x40C3D8: "da" ??_C@_02DDIGBPPH@da?$AA@
0x5A5AE0: "protected: int __cdecl D3DXShader::CCompiler::IsLimited(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?IsLimited@CCompiler@D3DXShader@@IEAAHIIPEAI0@Z
0x6A5300: "public: virtual int __cdecl D3DXEffects::CLoggableDevice::GetSoftwareVertexProcessing(void) __ptr64" ?GetSoftwareVertexProcessing@CLoggableDevice@D3DXEffects@@UEAAHXZ
0x6A0CA0: "protected: virtual void * __ptr64 __cdecl NXOF::TEnumObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTEnumObject@NXOF@@MEAAPEAXI@Z
0x437670: "public: virtual struct HDC__ * __ptr64 __cdecl D3DXCore::CFont::GetDC(void) __ptr64" ?GetDC@CFont@D3DXCore@@UEAAPEAUHDC__@@XZ
0x698C70: "int __cdecl D3DXSHSim::dorm2l_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dorm2l_@D3DXSHSim@@YAHPEBD0PEAH11PEAN122121@Z
0x42F728: "Overflow in png_memset_check." ??_C@_0BO@NNBHIBOC@Overflow?5in?5png_memset_check?4?$AA@
0x4415A0: "protected: long __cdecl D3DXCore::CLine::CheckVertexBuffer(void) __ptr64" ?CheckVertexBuffer@CLine@D3DXCore@@IEAAJXZ
0x6D2710: "void __cdecl D3DX::png_set_IHDR(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long,unsigned long,int,int,int,int,int)" ?png_set_IHDR@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@KKHHHHH@Z
0x42E980: "MAX_ALLOC_CHUNK is wrong, please" ??_C@_0CF@DENLILGA@MAX_ALLOC_CHUNK?5is?5wrong?0?5please@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateTexture(unsigned int,unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateTexture@CLoggableDevice@D3DXEffects@@UEAAJIIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DTexture9@@PEAPEAX@Z
0x459F10: D3DXMatrixOrthoOffCenterLH
0x5434F0: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_X1R5G5B5(void) __ptr64" ?BltBox2D_X1R5G5B5@CBlt@D3DXTex@@IEAAJXZ
0x4AD470: "long __cdecl D3DXMesh::AddEffectDefaultDWord(struct ID3DXFileSaveObject * __ptr64,struct _D3DXEFFECTDEFAULT const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddEffectDefaultDWord@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXEFFECTDEFAULT@@PEAUID3DXFileSaveData@@@Z
0x45A080: D3DXMatrixShadow
0x40C3EC: "bias" ??_C@_04NBAGBPGE@bias?$AA@
0x42FCC0: "Duplicate gAMA chunk" ??_C@_0BF@IMCFKHDJ@Duplicate?5gAMA?5chunk?$AA@
0x585480: "private: long __cdecl D3DXEffects::CEffect::BuildFXLArguments(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,unsigned char * __ptr64) __ptr64" ?BuildFXLArguments@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAE@Z
0x46A340: "long __cdecl D3DXMesh::D3DXValidMeshEx<unsigned short,1,65535>(struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned short)" ??$D3DXValidMeshEx@G$00$0PPPP@@D3DXMesh@@YAJPEAUID3DXMesh@@PEBKPEAPEAUID3DXBuffer@@G@Z
0x42FE80: "Missing PLTE before tRNS" ??_C@_0BJ@NIHNNFHD@Missing?5PLTE?5before?5tRNS?$AA@
0x427BF8: "dependent texture read chain can" ??_C@_0DH@MCMHDAJI@dependent?5texture?5read?5chain?5can@
0x42A048: "syntax error : unexpected %s" ??_C@_0BN@KIMDFDJF@syntax?5error?5?3?5unexpected?5?$CFs?$AA@
0x534980: "public: virtual void __cdecl D3DXTex::CCodec_A16B16G16R16F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A16B16G16R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x72D81C: "__cdecl tempnam" _tempnam
0x431028: "incorrect header check" ??_C@_0BH@LIBMMIGA@incorrect?5header?5check?$AA@
0x40981C: "call" ??_C@_04OMFAIDPG@call?$AA@
0x6B6490: "void __cdecl D3DX::jpeg_destroy(struct D3DX::jpeg_common_struct * __ptr64)" ?jpeg_destroy@D3DX@@YAXPEAUjpeg_common_struct@1@@Z
0x648C60: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::LockBuffer(unsigned int,unsigned int,float * __ptr64 * __ptr64) __ptr64" ?LockBuffer@CPRTBuffer@D3DXSHSim@@UEAAJIIPEAPEAM@Z
0x45AC70: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionSlerp(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float)" ?init_D3DXQuaternionSlerp@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1M@Z
0x59BD70: "public: virtual long __cdecl D3DXEffects::CEffect::DeleteParameterBlock(char const * __ptr64) __ptr64" ?DeleteParameterBlock@CEffect@D3DXEffects@@UEAAJPEBD@Z
0x6C3320: "void __cdecl D3DX::jinit_phuff_encoder(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_phuff_encoder@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x6407E0: "public: long __cdecl D3DXShader::CTErrors::Error(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CTErrors@D3DXShader@@QEAAJPEAUD3DXTOKEN@2@IPEBDZZ
0x70B090: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessTrivialShape(unsigned long,bool & __ptr64) __ptr64" ?ProcessTrivialShape@CIsochartMesh@D3DXIsochart@@AEAAJKAEA_N@Z
0x6BFAA0: "void __cdecl D3DX::jinit_c_main_controller(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jinit_c_main_controller@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x42C928: "
template %s {" ??_C@_0BA@CHBHCADP@?$AN?6template?5?$CFs?5?$HL?$AA@
0x425CA0: "cannot map general loop to this " ??_C@_0DA@ENJFNHNH@cannot?5map?5general?5loop?5to?5this?5@
0x6E6BE0: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::IMTOptimize(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,float const (* __ptr64)[3],float,float) __ptr64" ?IMTOptimize@CIsochartEngine@D3DXIsochart@@UEAAJPEAUID3DXBuffer@@K0KPEAY02$$CBMMM@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_L8@D3DXTex@@UEAAPEAXI@Z
0x410A88: "BOTHINVSRCALPHA" ??_C@_0BA@EMOALHOH@BOTHINVSRCALPHA?$AA@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A16B16G16R16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A16B16G16R16@D3DXTex@@UEAAPEAXI@Z
0x408E80: "Constant variable '%s' bound to " ??_C@_0EK@OACHEGCL@Constant?5variable?5?8?$CFs?8?5bound?5to?5@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::Clear(unsigned long,struct _D3DRECT const * __ptr64,unsigned long,unsigned long,float,unsigned long) __ptr64" ?Clear@CStateCaptureDevice@D3DXEffects@@UEAAJKPEBU_D3DRECT@@KKMK@Z
0x45C930: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec2Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec2Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR2@@PEBUD3DXMATRIX@@@Z
0x401118: "__cdecl _imp_GetFileSize" __imp_GetFileSize
0x635A10: "protected: long __cdecl D3DXShader::CProgram::CombineInstructions(void) __ptr64" ?CombineInstructions@CProgram@D3DXShader@@IEAAJXZ
0x765DAC: "__cdecl _IMPORT_DESCRIPTOR_GDI32" __IMPORT_DESCRIPTOR_GDI32
0x6E4870: "public: class D3DXIsochart::CIsochartMesh * __ptr64 __cdecl D3DXIsochart::CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>::cutTopData(void) __ptr64" ?cutTopData@?$CMaxHeap@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAAPEAVCIsochartMesh@2@XZ
0x6A52A0: "public: virtual long __cdecl NXOF::XDataObj::Lock(unsigned __int64 * __ptr64,void const * __ptr64 * __ptr64) __ptr64" ?Lock@XDataObj@NXOF@@UEAAJPEA_KPEAPEBX@Z
0x453EE0: "long __cdecl D3DXAnimation::AddAnimationSet(struct D3DXAnimation::SSaveContext * __ptr64,struct ID3DXAnimationSet * __ptr64)" ?AddAnimationSet@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAUID3DXAnimationSet@@@Z
0x42E5C0: "Unsupported color conversion req" ??_C@_0CF@JDLOPNGO@Unsupported?5color?5conversion?5req@
0x4A8EE0: "public: __cdecl D3DXMesh::GXPatchMesh::GXPatchMesh(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long,struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,unsigned long * __ptr64,struct _D3DXPATCHINFO const * __ptr64) __ptr64" ??0GXPatchMesh@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@KKKKPEAUIDirect3DIndexBuffer9@@PEAUIDirect3DVertexBuffer9@@PEAKPEBU_D3DXPATCHINFO@@@Z
0x42FD60: "Duplicate sRGB chunk" ??_C@_0BF@EFDCKHOG@Duplicate?5sRGB?5chunk?$AA@
0x6F5060: "public: static long __cdecl D3DXIsochart::CIsochartMesh::OptimizeAllL2SquaredStretch(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,class D3DXIsochart::CCallbackSchemer & __ptr64,bool)" ?OptimizeAllL2SquaredStretch@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@AEAVCCallbackSchemer@2@_N@Z
0x459DF0: D3DXMatrixOrthoOffCenterRH
0x40BC40: "centroid" ??_C@_08JOJIKHG@centroid?$AA@
0x42F268: "PNG_WRITE_PACK_SUPPORTED is not " ??_C@_0CJ@PEIMOIGL@PNG_WRITE_PACK_SUPPORTED?5is?5not?5@
0x42A0D8: "comment continues past end of fi" ??_C@_0CD@IFAMMCMM@comment?5continues?5past?5end?5of?5fi@
0x674C20: "long __cdecl D3DXSHVQPCA2(unsigned int,unsigned int,unsigned int,unsigned int,bool,float * __ptr64,float * __ptr64 * __ptr64,float * __ptr64 * __ptr64,unsigned int * __ptr64 * __ptr64,long (__cdecl*)(float,void * __ptr64),void * __ptr64)" ?D3DXSHVQPCA2@@YAJIIII_NPEAMPEAPEAM2PEAPEAIP6AJMPEAX@Z4@Z
0x570130: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CFunction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFunction@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x5578E0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CAssembler::NonNull(class D3DXShader::CNode * __ptr64) __ptr64" ?NonNull@CAssembler@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x590A90: "private: void __cdecl D3DXEffects::CEffect::Unpack<int,1>(struct D3DXEffects::SHandle * __ptr64,int * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@H$00@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEAHKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x5916B0: "private: void __cdecl D3DXEffects::CEffect::Unpack<double,1>(struct D3DXEffects::SHandle * __ptr64,double * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@N$00@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEANKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC4U::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_BC4U@D3DXTex@@UEAAPEAXI@Z
0x77CD30: "int pca_inc_0" ?pca_inc_0@@3HA
0x4093D8: "Error: Texture shader assemembly" ??_C@_0CM@EMOKOCFE@Error?3?5Texture?5shader?5assemembly@
0x5E5910: "protected: long __cdecl D3DXShader::CShaderProgram::MatchLRP(void) __ptr64" ?MatchLRP@CShaderProgram@D3DXShader@@IEAAJXZ
0x6AEB10: NFMcompress
0x6A73E0: "public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveReference::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinarySaveReference@NXOF@@UEAAPEAXI@Z
0x470880: "public: unsigned int __cdecl D3DXMesh::CMeshStatus<unsigned int,0,4294967295>::IFindInitialFace(void) __ptr64" ?IFindInitialFace@?$CMeshStatus@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAIXZ
0x40FB88: "COLORARG0" ??_C@_09ELOAIHFE@COLORARG0?$AA@
0x426590: "multi-register semantics are not" ??_C@_0DL@FEPGDIJI@multi?9register?5semantics?5are?5not@
0x4236A0: "'%s': %s cannot be target specif" ??_C@_0CD@BDIGOPGH@?8?$CFs?8?3?5?$CFs?5cannot?5be?5target?5specif@
0x6D4810: "void __cdecl D3DX::png_do_expand(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_16_struct * __ptr64)" ?png_do_expand@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_16_struct@1@@Z
0x581960: "public: __cdecl D3DXEffects::SCommonAssignment::SCommonAssignment(void) __ptr64" ??0SCommonAssignment@D3DXEffects@@QEAA@XZ
0x56AD40: "unsigned long __cdecl D3DXEffects::Compiler::GetTypeSize(unsigned char * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?GetTypeSize@Compiler@D3DXEffects@@YAKPEAEPEAK1@Z
0x431BF0: "stream error" ??_C@_0N@MKKNPMJD@stream?5error?$AA@
0x454B40: D3DXVec2Hermite
0x6A4500: "public: virtual int __cdecl NXOF::XSrcMemory::ReadWord(unsigned short * __ptr64) __ptr64" ?ReadWord@XSrcMemory@NXOF@@UEAAHPEAG@Z
0x51E070: "int __cdecl D3DX::extr_PolyInit(struct D3DX::EXTRContext * __ptr64)" ?extr_PolyInit@D3DX@@YAHPEAUEXTRContext@1@@Z
0x46E040: "long __cdecl D3DXMesh::AddWeights(unsigned int,int,struct _D3DVERTEXELEMENT9 * __ptr64 const)" ?AddWeights@D3DXMesh@@YAJIHQEAU_D3DVERTEXELEMENT9@@@Z
0x5396C0: "public: virtual void __cdecl D3DXTex::CCodec_R16F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6A51E0: "public: virtual long __cdecl NXOF::XDataSaveObj::GetSave(struct ID3DXFileSaveObject * __ptr64 * __ptr64) __ptr64" ?GetSave@XDataSaveObj@NXOF@@UEAAJPEAPEAUID3DXFileSaveObject@@@Z
0x795C00: "short * __ptr64 __ptr64 NXOF::xofparse_ssp" ?xofparse_ssp@NXOF@@3PEAFEA
0x42C584: "RQ" ??_C@_02MMCGLACG@RQ?$AA@
0x6774C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVert::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestVert@D3DXSHSim@@UEAAPEAXI@Z
0x429BE8: "internal warning: optimization d" ??_C@_0DA@DNEFJGPN@internal?5warning?3?5optimization?5d@
0x5D3BD0: "protected: long __cdecl D3DXShader::CShaderProgram::RemapSamplerMove(void) __ptr64" ?RemapSamplerMove@CShaderProgram@D3DXShader@@IEAAJXZ
0x405D78: "__cdecl _real@402e000000000000" __real@402e000000000000
0x781DB0: "int D3DXShader::d3dxtok_char" ?d3dxtok_char@D3DXShader@@3HA
0x460F70: "public: virtual long __cdecl D3DXMath::CMatrixStack::ScaleLocal(float,float,float) __ptr64" ?ScaleLocal@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x58DCC0: ?_PackD@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEFAPEFANPEAK@Z
0x4275D0: "texcoord inputs used directly (t" ??_C@_0IE@LMCIPBJA@texcoord?5inputs?5used?5directly?5?$CIt@
0x414E38: "ID3DXEffectCompiler: Initializer" ??_C@_0DK@KHEFODA@ID3DXEffectCompiler?3?5Initializer@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPixelShaderConstantI(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantI@CLoggableDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x72D9B0: "__cdecl _report_gsfailure" __report_gsfailure
0x422540: "radians" ??_C@_07JLOPPFCD@radians?$AA@
0x6D2570: "void __cdecl D3DX::png_write_rows(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long)" ?png_write_rows@D3DX@@YAXPEAUpng_struct_def@1@PEAPEAEK@Z
0x422778: "%s%s" ??_C@_04HDOCAJNK@?$CFs?$CFs?$AA@
0x458920: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationZ(struct D3DXMATRIX * __ptr64,float)" ?init_D3DXMatrixRotationZ@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x40BF88: "fragment info exceeds maximum co" ??_C@_0CL@LFOONOMK@fragment?5info?5exceeds?5maximum?5co@
0x401DD0: "ScriptItemize" ??_C@_0O@GOFFLEHP@ScriptItemize?$AA@
0x458740: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationX(struct D3DXMATRIX * __ptr64,float)" ?init_D3DXMatrixRotationX@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x4099A8: " //No embedded pixel shad" ??_C@_0CE@IONOIEDI@?5?5?5?5?5?5?5?5?1?1No?5embedded?5pixel?5shad@
0x4364B0: "public: virtual long __cdecl D3DXCore::CSprite::Draw(struct IDirect3DTexture9 * __ptr64,struct tagRECT const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,unsigned long) __ptr64" ?Draw@CSprite@D3DXCore@@UEAAJPEAUIDirect3DTexture9@@PEBUtagRECT@@PEBUD3DXVECTOR3@@2K@Z
0x72D4CE: floor
0x458830: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationY(struct D3DXMATRIX * __ptr64,float)" ?init_D3DXMatrixRotationY@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x45A0D0: D3DXMatrixReflect
0x459260: D3DXMatrixAffineTransformation2D
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R16F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R16F@D3DXTex@@UEAAPEAXI@Z
0x4A8C30: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetPatchInfo(struct _D3DXPATCHINFO * __ptr64) __ptr64" ?GetPatchInfo@GXPatchMesh@D3DXMesh@@UEAAJPEAU_D3DXPATCHINFO@@@Z
0x482940: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetAdjacency(unsigned long * __ptr64) __ptr64" ?GetAdjacency@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAK@Z
0x5474C0: "public: long __cdecl D3DXTex::CLockSurface::Lock(struct D3DX_BLT * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagPALETTEENTRY const * __ptr64,struct tagRECT const * __ptr64,unsigned long,unsigned long) __ptr64" ?Lock@CLockSurface@D3DXTex@@QEAAJPEAUD3DX_BLT@@PEAUIDirect3DSurface9@@PEBUtagPALETTEENTRY@@PEBUtagRECT@@KK@Z
0x40FE18: "PATCHEDGESTYLE" ??_C@_0P@FDMCFNLL@PATCHEDGESTYLE?$AA@
0x401510: "__cdecl _imp__finite" __imp__finite
0x6AA420: "public: virtual void * __ptr64 __cdecl NXOF::stringList::`vector deleting destructor'(unsigned int) __ptr64" ??_EstringList@NXOF@@UEAAPEAXI@Z
0x54D9B0: "long __cdecl D3DXTex::D3DXDecodeBC5U(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeBC5U@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x78228C: "int D3DXSHSim::iNumTryInsert" ?iNumTryInsert@D3DXSHSim@@3HA
0x6D0520: "struct D3DX::DictListNode * __ptr64 __cdecl D3DX::__gl_dictListSearch(struct D3DX::DictList * __ptr64,void * __ptr64)" ?__gl_dictListSearch@D3DX@@YAPEAUDictListNode@1@PEAUDictList@1@PEAX@Z
0x409868: "mad" ??_C@_03FPHDAAIJ@mad?$AA@
0x60D520: "public: virtual int __cdecl NXOF::XDataRef::IsReference(void) __ptr64" ?IsReference@XDataRef@NXOF@@UEAAHXZ
0x680F50: "public: struct D3DXSHSim::BVHNode * __ptr64 __cdecl D3DXSHSim::BVHMemAllocator::pGrabNode(void) __ptr64" ?pGrabNode@BVHMemAllocator@D3DXSHSim@@QEAAPEAUBVHNode@2@XZ
0x6A5300: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexShaderConstantI(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantI@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetDisplayMode(unsigned int,struct _D3DDISPLAYMODE * __ptr64) __ptr64" ?GetDisplayMode@CLoggableDevice@D3DXEffects@@UEAAJIPEAU_D3DDISPLAYMODE@@@Z
0x55D410: "public: static long __cdecl D3DXShader::SetShaderConstant<0,0,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$0A@$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x456B90: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec4Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x4552A0: D3DXVec3Normalize
0x4108E8: "DISCRETE" ??_C@_08DPAJOCPM@DISCRETE?$AA@
0x4022C0: IID_ID3DXFileSaveData
0x4086B0: "const D3DXTex::CCodec_BC4U::`vftable'" ??_7CCodec_BC4U@D3DXTex@@6B@
0x44E950: D3DXCreateKeyframedAnimationSet
0x42FB40: "Invalid bit depth in IHDR" ??_C@_0BK@OAKOLNFJ@Invalid?5bit?5depth?5in?5IHDR?$AA@
0x4152C0: "ID3DXEffectCompiler: Invalid int" ??_C@_0DL@GBPEKLIP@ID3DXEffectCompiler?3?5Invalid?5int@
0x40954C: "_gt" ??_C@_03ELBOFOEA@_gt?$AA@
0x534820: "public: virtual void __cdecl D3DXTex::CCodec_R16F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6A95C0: "int __cdecl NXOF::yyGetString(void)" ?yyGetString@NXOF@@YAHXZ
0x6A5300: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexShaderConstantB(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantB@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x422440: "tex2Dproj" ??_C@_09MFNOIHEM@tex2Dproj?$AA@
0x42FA98: "Unknown compression method in IH" ??_C@_0CD@DDOOCEDP@Unknown?5compression?5method?5in?5IH@
0x6A5300: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexShaderConstantF(unsigned int,float const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantF@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBMI@Z
0x40BAFC: "PSIZE" ??_C@_05DHDJOECB@PSIZE?$AA@
0x640330: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexIdentifier(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?LexIdentifier@CTokenize@D3DXShader@@IEAAIPEBDPEAPEBD@Z
0x428A18: "Tangent" ??_C@_07HKHOACGF@Tangent?$AA@
0x4103B8: "TEXCOORDSIZE1_7" ??_C@_0BA@FDNBHCPN@TEXCOORDSIZE1_7?$AA@
0x6E7330: "public: __cdecl D3DXIsochart::CSparseMatrix<double>::Row::Row(void) __ptr64" ??0Row@?$CSparseMatrix@N@D3DXIsochart@@QEAA@XZ
0x66DE10: "public: float __cdecl D3DXSHSim::mySphereTri::Area(void) __ptr64" ?Area@mySphereTri@D3DXSHSim@@QEAAMXZ
0x6209A0: "private: void __cdecl D3DXShader::CProgram::ReadWriteInfo_ReadInfo(unsigned int,unsigned int) __ptr64" ?ReadWriteInfo_ReadInfo@CProgram@D3DXShader@@AEAAXII@Z
0x434040: "public: virtual unsigned long __cdecl D3DXCore::CBuffer::GetBufferSize(void) __ptr64" ?GetBufferSize@CBuffer@D3DXCore@@UEAAKXZ
0x4A8B70: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::GetNumVertices(void) __ptr64" ?GetNumVertices@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x6E7890: "private: long __cdecl D3DXIsochart::CIsochartMesh::IsomapParameterlization(bool & __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,float * __ptr64 * __ptr64,float * __ptr64 * __ptr64,float * __ptr64 * __ptr64) __ptr64" ?IsomapParameterlization@CIsochartMesh@D3DXIsochart@@AEAAJAEA_NAEAK1PEAPEAM22@Z
0x46E870: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::UpdateSemantics(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?UpdateSemantics@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x401178: "__cdecl _imp_LeaveCriticalSection" __imp_LeaveCriticalSection
0x4286CC: "Psize" ??_C@_05PLADAGFJ@Psize?$AA@
0x5DE3C0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::FindObjectDims(void) __ptr64" ?FindObjectDims@CShaderProgram@D3DXShader@@MEAAJXZ
0x727AC0: "struct D3DXVECTOR2 * __ptr64 __cdecl D3DXVec2TransformCoordArray_X64(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec2TransformCoordArray_X64@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x781E40: "double t_cov_over" ?t_cov_over@@3NA
0x475850: "public: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Resize(unsigned int,unsigned int) __ptr64" ?Resize@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAJII@Z
0x718EF0: "public: static bool __cdecl D3DXIsochart::CSparseMatrix<double>::Mat_Mul_Vec<double>(class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CSparseMatrix<double> const & __ptr64,class D3DXIsochart::CVector<double> const & __ptr64)" ??$Mat_Mul_Vec@N@?$CSparseMatrix@N@D3DXIsochart@@SA_NAEAV?$CVector@N@1@AEBV01@AEBV21@@Z
0x69B7A0: "public: virtual unsigned long __cdecl NXOF::TEnumObject::Release(void) __ptr64" ?Release@TEnumObject@NXOF@@UEAAKXZ
0x567670: "long __cdecl D3DXShader::FXLExecutePreSortVM(unsigned long * __ptr64,unsigned long * __ptr64,double * __ptr64,double * __ptr64,void * __ptr64 * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long)" ?FXLExecutePreSortVM@D3DXShader@@YAJPEAK0PEAN1PEAPEAX111KKKKKK@Z
0x51A3C0: D3DXCreateCylinder
0x457580: D3DXMatrixMultiply
0x6B8880: "void * __ptr64 __cdecl D3DX::jpeg_get_large(struct D3DX::jpeg_common_struct * __ptr64,unsigned __int64)" ?jpeg_get_large@D3DX@@YAPEAXPEAUjpeg_common_struct@1@_K@Z
0x641D10: "bool __cdecl D3DXSHSim::bCompatibleMiscFlags(enum _D3DDECLTYPE,enum _D3DDECLTYPE)" ?bCompatibleMiscFlags@D3DXSHSim@@YA_NW4_D3DDECLTYPE@@0@Z
0x728C80: "struct D3DXPLANE * __ptr64 __cdecl D3DXPlaneTransformArray_X64(struct D3DXPLANE * __ptr64,unsigned int,struct D3DXPLANE const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXPlaneTransformArray_X64@@YAPEAUD3DXPLANE@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x727260: d3dx_inflate_trees_fixed
0x41C398: "__cdecl _real@406fe01000000000" __real@406fe01000000000
0x635070: "protected: long __cdecl D3DXShader::CProgram::VectorizeRight(void) __ptr64" ?VectorizeRight@CProgram@D3DXShader@@IEAAJXZ
0x41C3A0: "tex1D will considered dependent " ??_C@_0FD@OKHFAJJB@tex1D?5will?5considered?5dependent?5@
0x42D8A0: "Obtained XMS handle %u" ??_C@_0BH@LJLGPEFF@Obtained?5XMS?5handle?5?$CFu?$AA@
0x5ED600: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMAX(void) __ptr64" ?EmitMAX@CShaderProgram@D3DXShader@@IEAAJXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetClipStatus(struct _D3DCLIPSTATUS9 const * __ptr64) __ptr64" ?SetClipStatus@CLoggableDevice@D3DXEffects@@UEAAJPEBU_D3DCLIPSTATUS9@@@Z
0x5BC1B0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ObjectExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?ObjectExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x618BC0: "public: static void __cdecl D3DXShader::CInstruction::SetAlloc(class D3DXCore::CAlloc * __ptr64)" ?SetAlloc@CInstruction@D3DXShader@@SAXPEAVCAlloc@D3DXCore@@@Z
0x489BC0: "long __cdecl GXConvertPointRepsToAdjacency<unsigned int,4294967295>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int)" ??$GXConvertPointRepsToAdjacency@I$0PPPPPPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@KIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKI@Z
0x626E80: "protected: long __cdecl D3DXShader::CProgram::VectorizeLeft(void) __ptr64" ?VectorizeLeft@CProgram@D3DXShader@@IEAAJXZ
0x42D790: "Corrupt JPEG data: bad Huffman c" ??_C@_0CE@PBLDOPKB@Corrupt?5JPEG?5data?3?5bad?5Huffman?5c@
0x675EF0: "public: virtual struct D3DXVECTOR2 __cdecl D3DXSHSim::PRTAdaptMeshFetcher::GetUV(unsigned int) __ptr64" ?GetUV@PRTAdaptMeshFetcher@D3DXSHSim@@UEAA?AUD3DXVECTOR2@@I@Z
0x4096A8: "texdp3" ??_C@_06PPPBIMGK@texdp3?$AA@
0x44AA00: "public: virtual unsigned int __cdecl D3DXSHSim::CGutterHelper::GetHeight(void) __ptr64" ?GetHeight@CGutterHelper@D3DXSHSim@@UEAAIXZ
0x53AF50: "public: static class D3DXTex::CCodec * __ptr64 __cdecl D3DXTex::CCodec::Create(struct D3DX_BLT * __ptr64)" ?Create@CCodec@D3DXTex@@SAPEAV12@PEAUD3DX_BLT@@@Z
0x409758: "texm3x2tex" ??_C@_0L@FGEGCIK@texm3x2tex?$AA@
0x641CC0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::CanBeAdaptive(void) __ptr64" ?CanBeAdaptive@PRTComputeEngine@D3DXSHSim@@QEAAJXZ
0x51C150: "public: long __cdecl D3DX::CFaceContext::AddQuadStrip(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int,int) __ptr64" ?AddQuadStrip@CFaceContext@D3DX@@QEAAJPEAUD3DXVECTOR3@@0IH@Z
0x6A5000: "public: virtual long __cdecl NXOF::TBinaryLoad::GetDataObjectById(struct _GUID const & __ptr64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetDataObjectById@TBinaryLoad@NXOF@@UEAAJAEBU_GUID@@PEAPEAUID3DXFileData@@@Z
0x5D7A70: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK_NEEQ(void) __ptr64" ?MatchBREAK_NEEQ@CShaderProgram@D3DXShader@@IEAAJXZ
0x46ED00: "long __cdecl D3DXMesh::SetupVertReferencedArray<unsigned short>(unsigned short * __ptr64,struct _D3DXBONECOMBINATION const * __ptr64,unsigned char * __ptr64)" ??$SetupVertReferencedArray@G@D3DXMesh@@YAJPEAGPEBU_D3DXBONECOMBINATION@@PEAE@Z
0x408580: "const D3DXTex::CCodec_R16F::`vftable'" ??_7CCodec_R16F@D3DXTex@@6B@
0x6D1DF0: "void __cdecl D3DX::png_set_filter_heuristics(struct D3DX::png_struct_def * __ptr64,int,int,double * __ptr64,double * __ptr64)" ?png_set_filter_heuristics@D3DX@@YAXPEAUpng_struct_def@1@HHPEAN1@Z
0x422530: "n" ??_C@_01EFFIKLCJ@n?$AA@
0x5A0280: "protected: long __cdecl D3DXShader::CCompiler::PragmaDef(void) __ptr64" ?PragmaDef@CCompiler@D3DXShader@@IEAAJXZ
0x478E40: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ComputePointReps(void) __ptr64" ?ComputePointReps@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x422760: "Stmts" ??_C@_05FGNDKHGN@Stmts?$AA@
0x77E200: "struct NXOF::_keyword * NXOF::keywords" ?keywords@NXOF@@3PAU_keyword@1@A
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetClipStatus(struct _D3DCLIPSTATUS9 * __ptr64) __ptr64" ?GetClipStatus@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DCLIPSTATUS9@@@Z
0x5517D0: D3DXGatherFragmentsFromResourceA
0x647670: "protected: long __cdecl D3DXSHSim::PRTAccellHiearchy::MeshInit(struct ID3DXMesh * __ptr64,int,struct ID3DXMesh * __ptr64) __ptr64" ?MeshInit@PRTAccellHiearchy@D3DXSHSim@@IEAAJPEAUID3DXMesh@@H0@Z
0x521570: D3DXFillVolumeTexture
0x40BB78: "gt" ??_C@_02GHFEHLK@gt?$AA@
0x6E2C70: "public: __cdecl D3DXIsochart::CSparseMatrix<double>::Row::~Row(void) __ptr64" ??1Row@?$CSparseMatrix@N@D3DXIsochart@@QEAA@XZ
0x539950: "public: virtual void __cdecl D3DXTex::CCodec_A16B16G16R16F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A16B16G16R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x544760: "protected: long __cdecl D3DXTex::CBlt::BltPoint(void) __ptr64" ?BltPoint@CBlt@D3DXTex@@IEAAJXZ
0x777D00: "short * D3DXShader::d3dxshader_gindex" ?d3dxshader_gindex@D3DXShader@@3PAFA
0x595330: "public: virtual long __cdecl D3DXEffects::CEffect::SetBoolArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetBoolArray@CEffect@D3DXEffects@@UEAAJPEBDPEBHI@Z
0x6252F0: "private: long __cdecl D3DXShader::CProgram::SimplifyBinary(class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?SimplifyBinary@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@III@Z
0x641EB0: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::OctNode>::~GXArray<class D3DXSHSim::OctNode>(void) __ptr64" ??1?$GXArray@VOctNode@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x4225D4: "Ng" ??_C@_02FAAGHLEH@Ng?$AA@
0x460FD0: "public: virtual long __cdecl D3DXMath::CMatrixStack::Translate(float,float,float) __ptr64" ?Translate@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x446C60: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetMaxNumEvents(void) __ptr64" ?GetMaxNumEvents@CAnimationController@D3DXAnimation@@UEAAIXZ
0x728050: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3TransformCoordArray_X64(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec3TransformCoordArray_X64@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x4096FC: "expp" ??_C@_04LNEKGJAK@expp?$AA@
0x43D610: "public: virtual unsigned long __cdecl D3DXCore::CRenderToSurface::Release(void) __ptr64" ?Release@CRenderToSurface@D3DXCore@@UEAAKXZ
0x549280: "long __cdecl D3DXTex::D3DXEncodeBC5S(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeBC5S@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x469370: D3DXIntersect
0x6D8CD0: "void __cdecl D3DX::png_handle_unknown(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_unknown@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x408600: "const D3DXTex::CCodec_G32R32F::`vftable'" ??_7CCodec_G32R32F@D3DXTex@@6B@
0x4239B8: "unsupported compiler target '%s'" ??_C@_0CB@NPKDCMAA@unsupported?5compiler?5target?5?8?$CFs?8@
0x42D940: "JFIF extension marker: palette t" ??_C@_0DK@JGAPDCJL@JFIF?5extension?5marker?3?5palette?5t@
0x43D6F0: "public: long __cdecl D3DXCore::CRenderToEnvMap::Init(struct IDirect3DDevice9 * __ptr64,unsigned int,unsigned int,enum _D3DFORMAT,int,enum _D3DFORMAT) __ptr64" ?Init@CRenderToEnvMap@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@IIW4_D3DFORMAT@@H1@Z
0x6F7FB0: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::reserve(unsigned __int64) __ptr64" ?reserve@?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x454F90: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec2TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec2TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR2@@IPEBUD3DXMATRIX@@I@Z
0x564C20: D3DXCreateEffectCompiler
0x777560: "short * D3DXShader::d3dxshader_sindex" ?d3dxshader_sindex@D3DXShader@@3PAFA
0x6B1210: "int __cdecl D3DX::jpeg_start_decompress(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_start_decompress@D3DX@@YAHPEAUjpeg_decompress_struct@1@@Z
0x565F20: D3DXCreateEffect
0x4230B4: "asm" ??_C@_03NLMFHDGG@asm?$AA@
0x777930: "short * D3DXShader::d3dxshader_rindex" ?d3dxshader_rindex@D3DXShader@@3PAFA
0x5F6230: "protected: int __cdecl D3DXShader::CPSLegacyProgram::ViolatesPhaseLinkage(void) __ptr64" ?ViolatesPhaseLinkage@CPSLegacyProgram@D3DXShader@@IEAAHXZ
0x408560: "const D3DXTex::CCodec_L16::`vftable'" ??_7CCodec_L16@D3DXTex@@6B@
0x675EA0: "public: virtual struct D3DXVECTOR2 __cdecl D3DXSHSim::PRTDefMeshFetcher::GetUV(unsigned int) __ptr64" ?GetUV@PRTDefMeshFetcher@D3DXSHSim@@UEAA?AUD3DXVECTOR2@@I@Z
0x4237B0: "local variables" ??_C@_0BA@EIDMAHJI@local?5variables?$AA@
0x5D83C0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNRM(void) __ptr64" ?MatchNRM@CShaderProgram@D3DXShader@@IEAAJXZ
0x4087C8: "EXPOSURE=" ??_C@_09ENFNLEAL@EXPOSURE?$DN?$AA@
0x5BF8E0: "protected: int __cdecl D3DXShader::CParse::IsSupportedCast(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?IsSupportedCast@CParse@D3DXShader@@IEAAHPEAVCNode@2@0H@Z
0x410298: "TEXCOORDSIZE4_1" ??_C@_0BA@DCFFCFEJ@TEXCOORDSIZE4_1?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetFVF(unsigned long * __ptr64) __ptr64" ?GetFVF@CStateCaptureDevice@D3DXEffects@@UEAAJPEAK@Z
0x4086B0: "const D3DXTex::CCodec_BC5S::`vftable'" ??_7CCodec_BC5S@D3DXTex@@6B@
0x4A8E40: "public: __cdecl D3DXMesh::SDeclData::SDeclData(void) __ptr64" ??0SDeclData@D3DXMesh@@QEAA@XZ
0x42997C: "%s_" ??_C@_03CCMDOIHN@?$CFs_?$AA@
0x6B35F0: "void __cdecl D3DX::jpeg_suppress_tables(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jpeg_suppress_tables@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x44AE90: "private: void __cdecl D3DXAnimation::CKeyframedAnimationSet::RecalculatePeriod(void) __ptr64" ?RecalculatePeriod@CKeyframedAnimationSet@D3DXAnimation@@AEAAXXZ
0x59B540: "public: __cdecl D3DXEffects::CD3DXSetCall::CD3DXSetCall(void) __ptr64" ??0CD3DXSetCall@D3DXEffects@@QEAA@XZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::BeginScene(void) __ptr64" ?BeginScene@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x5639A0: "public: virtual long __cdecl D3DXShader::CTextureShader::SetFloat(char const * __ptr64,float) __ptr64" ?SetFloat@CTextureShader@D3DXShader@@UEAAJPEBDM@Z
0x56F7C0: "long __cdecl D3DXEffects::Compiler::GetMatPtr(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int)" ?GetMatPtr@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEAPEAUD3DXMATRIX@@I@Z
0x6A47D0: "public: virtual void * __ptr64 __cdecl NXOF::XSrcFile::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXSrcFile@NXOF@@UEAAPEAXI@Z
0x434D70: "public: virtual long __cdecl D3DXCore::CSprite::GetTransform(struct D3DXMATRIX * __ptr64) __ptr64" ?GetTransform@CSprite@D3DXCore@@UEAAJPEAUD3DXMATRIX@@@Z
0x66C760: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSSAdaptive(struct ID3DXPRTBuffer * __ptr64,float,float,unsigned int,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeSSAdaptive@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@MMI00@Z
0x719060: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CSparseMatrix<double>::Row>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@VRow@?$CSparseMatrix@N@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x65FAC0: "public: long __cdecl D3DXSHSim::BitArray::Alloc(unsigned int) __ptr64" ?Alloc@BitArray@D3DXSHSim@@QEAAJI@Z
0x647430: "public: __cdecl D3DXSHSim::PRTAccellHiearchy::PRTAccellHiearchy(void) __ptr64" ??0PRTAccellHiearchy@D3DXSHSim@@QEAA@XZ
0x437340: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CRenderToEnvMap@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x408780: "Pf
" ??_C@_03KDADHAFJ@Pf?6?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::EndScene(void) __ptr64" ?EndScene@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x434560: "public: static long __cdecl D3DXCore::CStringBuffer::Create(unsigned long,class D3DXCore::CStringBuffer * __ptr64 * __ptr64)" ?Create@CStringBuffer@D3DXCore@@SAJKPEAPEAV12@@Z
0x6A03A0: "public: long __cdecl NXOF::TSaveObject::WriteTemplate(class NXOF::XTemplate * __ptr64) __ptr64" ?WriteTemplate@TSaveObject@NXOF@@QEAAJPEAVXTemplate@2@@Z
0x4096EC: "def" ??_C@_03BHEEIFFN@def?$AA@
0x423220: "private" ??_C@_07NMPLPEPB@private?$AA@
0x565540: D3DXCreateEffectFromResourceExA
0x60F040: "public: virtual unsigned long __cdecl D3DXShader::CFragmentLinker::AddRef(void) __ptr64" ?AddRef@CFragmentLinker@D3DXShader@@UEAAKXZ
0x782270: "int nd_stochastic" ?nd_stochastic@@3HA
0x41C2A0: "__cdecl _real@3fb302c4d65e4606" __real@3fb302c4d65e4606
0x437270: "public: __cdecl D3DXCore::CSprite::CSprite(void) __ptr64" ??0CSprite@D3DXCore@@QEAA@XZ
0x4467D0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackAnimationSet(unsigned int,struct ID3DXAnimationSet * __ptr64) __ptr64" ?SetTrackAnimationSet@CAnimationController@D3DXAnimation@@UEAAJIPEAUID3DXAnimationSet@@@Z
0x401528: "__cdecl _imp_sqrt" __imp_sqrt
0x5D9680: "protected: long __cdecl D3DXShader::CShaderProgram::MatchABS(void) __ptr64" ?MatchABS@CShaderProgram@D3DXShader@@IEAAJXZ
0x42FBD8: "Invalid palette chunk" ??_C@_0BG@HHEHMEJK@Invalid?5palette?5chunk?$AA@
0x5CDF00: "public: __cdecl D3DXShader::CPool::~CPool(void) __ptr64" ??1CPool@D3DXShader@@QEAA@XZ
0x422FB8: "conditional must be numeric" ??_C@_0BM@PCCAHMPM@conditional?5must?5be?5numeric?$AA@
0x67FA90: "public: void __cdecl D3DXSHSim::OctTree::EvalIrrad(class D3DXSHSim::GXArray<float> & __ptr64,struct D3DXVECTOR3 & __ptr64,unsigned int,float * __ptr64) __ptr64" ?EvalIrrad@OctTree@D3DXSHSim@@QEAAXAEAV?$GXArray@M@2@AEAUD3DXVECTOR3@@IPEAM@Z
0x430430: "__cdecl _real@5f800000" __real@5f800000
0x63CB20: "protected: void __cdecl D3DXShader::CPreProcessor::Production(unsigned int,unsigned int) __ptr64" ?Production@CPreProcessor@D3DXShader@@IEAAXII@Z
0x423240: "namespace" ??_C@_09KPMGAFNI@namespace?$AA@
0x613FF0: "int __cdecl D3DXShader::BCompatibleTargets(unsigned long,unsigned long)" ?BCompatibleTargets@D3DXShader@@YAHKK@Z
0x55D120: "public: virtual int __cdecl D3DXSHSim::CPRTBuffer::IsTexture(void) __ptr64" ?IsTexture@CPRTBuffer@D3DXSHSim@@UEAAHXZ
0x40C8D8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<0,3,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$0A@$02$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x7256F0: d3dx_inflate_blocks_reset
0x4108C0: "0WEIGHTS" ??_C@_08BIBAKMFG@0WEIGHTS?$AA@
0x423C20: "const D3DXShader::CNodeExpression::`vftable'" ??_7CNodeExpression@D3DXShader@@6B@
0x640EE0: "public: int __cdecl D3DXShader::CTokenize::SkipWhitespace(void) __ptr64" ?SkipWhitespace@CTokenize@D3DXShader@@QEAAHXZ
0x6CBF40: "void __cdecl D3DX::__gl_meshDiscardExterior(struct D3DX::GLUmesh * __ptr64)" ?__gl_meshDiscardExterior@D3DX@@YAXPEAUGLUmesh@1@@Z
0x401140: "__cdecl _imp_LoadResource" __imp_LoadResource
0x72E1A0: "public: __cdecl D3DXCore::CFile::~CFile(void) __ptr64" ??1CFile@D3DXCore@@QEAA@XZ
0x409634: "texcrd" ??_C@_06JEFIKLCO@texcrd?$AA@
0x4109B8: "INCRSAT" ??_C@_07FBDMMPG@INCRSAT?$AA@
0x410850: "CLIPPLANE2" ??_C@_0L@KGHFPGEE@CLIPPLANE2?$AA@
0x65B050: "public: __cdecl D3DXSHSim::CGutterHelper::~CGutterHelper(void) __ptr64" ??1CGutterHelper@D3DXSHSim@@QEAA@XZ
0x4AE510: "public: void * __ptr64 __cdecl D3DXMesh::SDefaultList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSDefaultList@D3DXMesh@@QEAAPEAXI@Z
0x455540: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3CatmullRom(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?c_D3DXVec3CatmullRom@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@111M@Z
0x556550: D3DXDisassembleEffect
0x4232A8: "dynamic_cast" ??_C@_0N@NOEHKGJJ@dynamic_cast?$AA@
0x401298: "__cdecl _imp_CreateMutexA" __imp_CreateMutexA
0x4224A8: "tex1Dgrad" ??_C@_09LCOLNGMH@tex1Dgrad?$AA@
0x565830: D3DXCreateEffectFromResourceExW
0x484D00: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::RemapVSplitRecords(unsigned int * __ptr64) __ptr64" ?RemapVSplitRecords@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAI@Z
0x58D340: ??$_Unpack@N$00@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFANPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x4013C0: "__cdecl _imp_cosh" __imp_cosh
0x410580: "CONSTANT" ??_C@_08NKJCBOGG@CONSTANT?$AA@
0x430434: "__cdecl _real@3e4ccccc" __real@3e4ccccc
0x41C1D0: "__cdecl _real@bff921fb60000000" __real@bff921fb60000000
0x42D9C8: "Opened temporary file %s" ??_C@_0BJ@GOCABEP@Opened?5temporary?5file?5?$CFs?$AA@
0x4491A0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::UnkeyEvent(unsigned long) __ptr64" ?UnkeyEvent@CAnimationController@D3DXAnimation@@UEAAJK@Z
0x6A5300: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPixelShaderConstantI(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantI@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_Q16W16V16U16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_Q16W16V16U16@D3DXTex@@UEAAPEAXI@Z
0x550350: "long __cdecl D3DXShader::CalcNumRegisters(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ?CalcNumRegisters@D3DXShader@@YAJPEAVCNode@1@PEAI1@Z
0x5BE3A0: "protected: void __cdecl D3DXShader::CParse::ComputeExprSize(class D3DXShader::CNode * __ptr64) __ptr64" ?ComputeExprSize@CParse@D3DXShader@@IEAAXPEAVCNode@2@@Z
0x42CA8C: "BINARY" ??_C@_06FJHKNKMG@BINARY?$AA@
0x59BBE0: "public: __cdecl D3DXEffects::CD3DXSetCall::~CD3DXSetCall(void) __ptr64" ??1CD3DXSetCall@D3DXEffects@@QEAA@XZ
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X4R4G4B4::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X4R4G4B4@D3DXTex@@UEAAPEAXI@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8B8G8R8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X8B8G8R8@D3DXTex@@UEAAPEAXI@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8R8G8B8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X8R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x46DFE0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x641FA0: "public: virtual __cdecl D3DXSHSim::PRTAccellHiearchy::~PRTAccellHiearchy(void) __ptr64" ??1PRTAccellHiearchy@D3DXSHSim@@UEAA@XZ
0x5C4F90: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ArrayExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ArrayExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x42AD08: "__cdecl _real@3f4ccccd" __real@3f4ccccd
0x423104: "union" ??_C@_05MNALHJLP@union?$AA@
0x46EDA0: "long __cdecl D3DXMesh::SetupVertReferencedArray<unsigned int>(unsigned int * __ptr64,struct _D3DXBONECOMBINATION const * __ptr64,unsigned char * __ptr64)" ??$SetupVertReferencedArray@I@D3DXMesh@@YAJPEAIPEBU_D3DXBONECOMBINATION@@PEAE@Z
0x430068: "__cdecl _real@3d4ccccd" __real@3d4ccccd
0x4A8BD0: "public: virtual unsigned int __cdecl D3DXSHSim::PRTAnyCB::uNumDir(void) __ptr64" ?uNumDir@PRTAnyCB@D3DXSHSim@@UEAAIXZ
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X1R5G5B5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X1R5G5B5@D3DXTex@@UEAAPEAXI@Z
0x4088F0: "__cdecl _real@3e4ccccd" __real@3e4ccccd
0x6A8AE0: "private: long __cdecl NXOF::TBinarySave::RegisterTemplate(class NXOF::XTemplate * __ptr64) __ptr64" ?RegisterTemplate@TBinarySave@NXOF@@AEAAJPEAVXTemplate@2@@Z
0x72D7EC: wcstombs
0x410954: "V" ??_C@_01FCMHBHNC@V?$AA@
0x408188: "__cdecl _real@3fdc000000000000" __real@3fdc000000000000
0x422780: "syntax error: unexpected %s" ??_C@_0BM@CCMPPEFL@syntax?5error?3?5unexpected?5?$CFs?$AA@
0x45C220: "float __cdecl D3DXPerlinNoise(struct D3DXVECTOR3 const * __ptr64)" ?D3DXPerlinNoise@@YAMPEBUD3DXVECTOR3@@@Z
0x42FEC0: "unknown critical chunk" ??_C@_0BH@OMJPKJPP@unknown?5critical?5chunk?$AA@
0x43E1A0: "public: long __cdecl D3DXCore::CRenderToEnvMap::Setup(void) __ptr64" ?Setup@CRenderToEnvMap@D3DXCore@@QEAAJXZ
0x573820: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrix(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrix@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x42C310: "__cdecl _real@3e7ad7f2a0000000" __real@3e7ad7f2a0000000
0x4351D0: "public: __cdecl D3DXCore::CSprite::~CSprite(void) __ptr64" ??1CSprite@D3DXCore@@QEAA@XZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPaletteEntries(unsigned int,struct tagPALETTEENTRY const * __ptr64) __ptr64" ?SetPaletteEntries@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBUtagPALETTEENTRY@@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetSwapChain(unsigned int,struct IDirect3DSwapChain9 * __ptr64 * __ptr64) __ptr64" ?GetSwapChain@CLoggableDevice@D3DXEffects@@UEAAJIPEAPEAUIDirect3DSwapChain9@@@Z
0x637CA0: "public: __cdecl D3DXShader::CPool::CPool(void) __ptr64" ??0CPool@D3DXShader@@QEAA@XZ
0x538FA0: "public: virtual void __cdecl D3DXTex::CCodec_Q16W16V16U16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_Q16W16V16U16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetIndices(struct IDirect3DIndexBuffer9 * __ptr64) __ptr64" ?SetIndices@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DIndexBuffer9@@@Z
0x401378: "__cdecl _imp_rand" __imp_rand
0x42AF00: "const D3DXSHSim::PRTAlbedoFetchDummy::`vftable'" ??_7PRTAlbedoFetchDummy@D3DXSHSim@@6B@
0x68A740: "int __cdecl D3DXSHSim::dtrmm_(char const * __ptr64,char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dtrmm_@D3DXSHSim@@YAHPEBD000PEAH1PEAN2121@Z
0x410630: "MODULATEINVALPHA_ADDCOLOR" ??_C@_0BK@DBFMPGAC@MODULATEINVALPHA_ADDCOLOR?$AA@
0x77F58C: "int D3DXShader::d3dxasm_debug" ?d3dxasm_debug@D3DXShader@@3HA
0x40F700: "BORDERCOLOR" ??_C@_0M@IHIMGIEL@BORDERCOLOR?$AA@
0x434A60: "void __cdecl D3DXCore::HeapSort(int (__cdecl*)(unsigned int,unsigned int,void const * __ptr64),unsigned int * __ptr64,unsigned int,void const * __ptr64)" ?HeapSort@D3DXCore@@YAXP6AHIIPEBX@ZPEAII0@Z
0x448940: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyPriorityBlend(float,double,double,enum _D3DXTRANSITION_TYPE) __ptr64" ?KeyPriorityBlend@CAnimationController@D3DXAnimation@@UEAAKMNNW4_D3DXTRANSITION_TYPE@@@Z
0x64D0C0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSurfSamplesDirectSH(unsigned int,unsigned int,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeSurfSamplesDirectSH@PRTComputeEngine@D3DXSHSim@@UEAAJIIPEBUD3DXVECTOR3@@0PEAUID3DXPRTBuffer@@@Z
0x6D56C0: "void * __ptr64 __cdecl D3DX::png_malloc(struct D3DX::png_struct_def * __ptr64,unsigned long)" ?png_malloc@D3DX@@YAPEAXPEAUpng_struct_def@1@K@Z
0x549020: "long __cdecl D3DXTex::D3DXEncodeBC4U(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeBC4U@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x42C6A0: "SDWORD" ??_C@_06FGAOLALO@SDWORD?$AA@
0x4318F0: d3dx__length_code
0x5BAD10: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::CombineUintId(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?CombineUintId@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x6F7B00: "private: void __cdecl D3DXIsochart::CIsochartMesh::RotateBordersAroundCenter(unsigned long) __ptr64" ?RotateBordersAroundCenter@CIsochartMesh@D3DXIsochart@@AEAAXK@Z
0x72DD60: "public: __cdecl D3DXCore::CFile::CFile(void) __ptr64" ??0CFile@D3DXCore@@QEAA@XZ
0x425E80: "internal error: unexpected outpu" ??_C@_0DA@OHOAGFPA@internal?5error?3?5unexpected?5outpu@
0x65D920: "public: __cdecl D3DXSHSim::CGutterHelper::CGutterHelper(void) __ptr64" ??0CGutterHelper@D3DXSHSim@@QEAA@XZ
0x69F590: "protected: long __cdecl NXOF::TBinaryLoad::ValidateStream(void) __ptr64" ?ValidateStream@TBinaryLoad@NXOF@@IEAAJXZ
0x57A520: "long __cdecl D3DXEffects::ValidateHandle<class D3DXEffects::CD3DXVariable>(class D3DXEffects::CD3DXVariable * __ptr64 & __ptr64)" ??$ValidateHandle@VCD3DXVariable@D3DXEffects@@@D3DXEffects@@YAJAEAPEAVCD3DXVariable@0@@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L6V5U5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_L6V5U5@D3DXTex@@UEAAPEAXI@Z
0x448660: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackSpeed(unsigned int,float) __ptr64" ?SetTrackSpeed@CAnimationController@D3DXAnimation@@UEAAJIM@Z
0x42F124: "__cdecl _real@3f8a8bd4" __real@3f8a8bd4
0x45EC40: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3UnprojectArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3UnprojectArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33I@Z
0x40BA40: "t" ??_C@_01PFHFFBPC@t?$AA@
0x402380: "const D3DXAnimation::CAnimationController::`vftable'" ??_7CAnimationController@D3DXAnimation@@6B@
0x56A360: "public: long __cdecl D3DXEffects::Compiler::CData::AddData(unsigned char * __ptr64,unsigned long,class D3DXEffects::Compiler::CData * __ptr64 * __ptr64) __ptr64" ?AddData@CData@Compiler@D3DXEffects@@QEAAJPEAEKPEAPEAV123@@Z
0x64B840: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractTexture(unsigned int,unsigned int,struct IDirect3DTexture9 * __ptr64) __ptr64" ?ExtractTexture@CPRTCompBuffer@D3DXSHSim@@UEAAJIIPEAUIDirect3DTexture9@@@Z
0x6E2C70: "public: __cdecl D3DXIsochart::CVector<double>::~CVector<double>(void) __ptr64" ??1?$CVector@N@D3DXIsochart@@QEAA@XZ
0x5903C0: "private: long __cdecl D3DXEffects::CEffect::_Get(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64,int) __ptr64" ?_Get@CEffect@D3DXEffects@@AEAAJPEAPEAUSType@2@PEAPEAE1PEAVCD3DXVariableShare@2@H@Z
0x5B5200: "protected: long __cdecl D3DXShader::CCompiler::EmitFunction(char const * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,int,int) __ptr64" ?EmitFunction@CCompiler@D3DXShader@@IEAAJPEBDPEAVCNode@2@1PEAIHH@Z
0x5CF150: "public: __cdecl D3DXShader::CNodeValue::CNodeValue(enum D3DXShader::_D3DXVALUE_TYPE,double,struct D3DXShader::D3DXTOKEN const * __ptr64) __ptr64" ??0CNodeValue@D3DXShader@@QEAA@W4_D3DXVALUE_TYPE@1@NPEBUD3DXTOKEN@1@@Z
0x782288: "int D3DXSHSim::iNumFailInsert" ?iNumFailInsert@D3DXSHSim@@3HA
0x5688B0: "public: __cdecl D3DXEffects::CD3DXVariableShareList::~CD3DXVariableShareList(void) __ptr64" ??1CD3DXVariableShareList@D3DXEffects@@QEAA@XZ
0x5D26F0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK2(void) __ptr64" ?MatchBREAK2@CShaderProgram@D3DXShader@@IEAAJXZ
0x6E7390: "public: __cdecl D3DXIsochart::CIsochartMesh::CIsochartMesh(class D3DXIsochart::CBaseMeshInfo const & __ptr64,class D3DXIsochart::CCallbackSchemer & __ptr64) __ptr64" ??0CIsochartMesh@D3DXIsochart@@QEAA@AEBVCBaseMeshInfo@1@AEAVCCallbackSchemer@1@@Z
0x6FE770: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateChartBordersOfAllDirection(struct D3DXIsochart::_AtlasInfo & __ptr64) __ptr64" ?CalculateChartBordersOfAllDirection@CIsochartMesh@D3DXIsochart@@AEAAJAEAU_AtlasInfo@2@@Z
0x40903C: "oDepth" ??_C@_06EPJFCNHF@oDepth?$AA@
0x61E5B0: "private: unsigned int __cdecl D3DXShader::CProgram::SeparatePhases_Phases(void) __ptr64" ?SeparatePhases_Phases@CProgram@D3DXShader@@AEAAIXZ
0x485350: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::UpdateVSplitAdjustments(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64) __ptr64" ?UpdateVSplitAdjustments@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@@Z
0x422DF8: "matrix dimensions must be betwee" ??_C@_0CL@GAMNKEIG@matrix?5dimensions?5must?5be?5betwee@
0x430720: "__stdcall _real" __real@41900000
0x55D3F0: "public: static long __cdecl D3DXShader::SetShaderConstant<0,0,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$0A@$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x406C00: "__stdcall _real" __real@40900000
0x5CDF00: "public: virtual void __cdecl D3DXShader::CNodeType::Print(void) __ptr64" ?Print@CNodeType@D3DXShader@@UEAAXXZ
0x4103A8: "TEXCOORDSIZE2_0" ??_C@_0BA@OCFELNE@TEXCOORDSIZE2_0?$AA@
0x42F8D0: "Invalid bit depth for paletted i" ??_C@_0CF@KCHGLJIB@Invalid?5bit?5depth?5for?5paletted?5i@
0x4015A0: "__cdecl _imp_sqrtf" __imp_sqrtf
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D3DX_R16G16B16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_D3DX_R16G16B16@D3DXTex@@UEAAPEAXI@Z
0x5638B0: "public: virtual long __cdecl D3DXShader::CTextureShader::SetDefaults(void) __ptr64" ?SetDefaults@CTextureShader@D3DXShader@@UEAAJXZ
0x41C200: "internal error: argument missing" ??_C@_0CP@EGCODCM@internal?5error?3?5argument?5missing@
0x5E6110: "protected: long __cdecl D3DXShader::CShaderProgram::EmitReg(unsigned long) __ptr64" ?EmitReg@CShaderProgram@D3DXShader@@IEAAJK@Z
0x4015A8: "__cdecl _imp_??3@YAXPEAX@Z" __imp_??3@YAXPEAX@Z
0x410A1C: "NEVER" ??_C@_05PLMGMCPK@NEVER?$AA@
0x5CF490: "public: __cdecl D3DXShader::CNodeBuffer::CNodeBuffer(struct D3DXShader::D3DXTOKEN const * __ptr64,unsigned char * __ptr64,unsigned int) __ptr64" ??0CNodeBuffer@D3DXShader@@QEAA@PEBUD3DXTOKEN@1@PEAEI@Z
0x4262C8: "Microsoft (R) D3DX9 Shader Compi" ??_C@_0DC@MNLMLNGH@Microsoft?5?$CIR?$CJ?5D3DX9?5Shader?5Compi@
0x77F56C: "int D3DXShader::d3dxasm_val" ?d3dxasm_val@D3DXShader@@3HA
0x720EB0: "public: bool __cdecl D3DXIsochart::CGraphcut::IsInSourceDomain(int) __ptr64" ?IsInSourceDomain@CGraphcut@D3DXIsochart@@QEAA_NH@Z
0x409570: "_positiont" ??_C@_0L@FIJCNEDP@_positiont?$AA@
0x607420: "protected: virtual long __cdecl D3DXShader::C30Program::EmitVersion(void) __ptr64" ?EmitVersion@C30Program@D3DXShader@@MEAAJXZ
0x58AE80: "private: long __cdecl D3DXEffects::CEffect::GetMat(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMat@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAUD3DXMATRIX@@I@Z
0x56FF70: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetPixelShader(char const * __ptr64,struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DPixelShader9@@@Z
0x440C10: "public: __cdecl D3DXCore::CLine::~CLine(void) __ptr64" ??1CLine@D3DXCore@@QEAA@XZ
0x422924: "half" ??_C@_04GBGPFKGN@half?$AA@
0x46F140: "long __cdecl D3DXMesh::CopyPortionOfMesh<unsigned short,1,65535>(struct ID3DXMesh * __ptr64,unsigned short * __ptr64,unsigned long,unsigned char * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long * __ptr64)" ??$CopyPortionOfMesh@G$00$0PPPP@@D3DXMesh@@YAJPEAUID3DXMesh@@PEAGKPEAEKPEAKKKK3K3@Z
0x581EC0: "public: __cdecl D3DXEffects::SPass::~SPass(void) __ptr64" ??1SPass@D3DXEffects@@QEAA@XZ
0x4092F8: " (%.9g" ??_C@_06OBLMFEA@?5?$CI?$CF?49g?$AA@
0x699070: "int __cdecl D3DXSHSim::dlaruv_(int * __ptr64,int * __ptr64,double * __ptr64)" ?dlaruv_@D3DXSHSim@@YAHPEAH0PEAN@Z
0x6EBE90: "public: static long __cdecl D3DXIsochart::CIsochartMesh::BuildRootChart(class D3DXIsochart::CBaseMeshInfo & __ptr64,void const * __ptr64,enum _D3DFORMAT,class D3DXIsochart::CIsochartMesh * __ptr64,bool)" ?BuildRootChart@CIsochartMesh@D3DXIsochart@@SAJAEAVCBaseMeshInfo@2@PEBXW4_D3DFORMAT@@PEAV12@_N@Z
0x40FA28: "MATERIALDIFFUSE" ??_C@_0BA@IADPNFMK@MATERIALDIFFUSE?$AA@
0x66DCD0: "void __cdecl D3DXSHSim::myMapSquareToCosHemisphere(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int)" ?myMapSquareToCosHemisphere@D3DXSHSim@@YAXPEAUD3DXVECTOR2@@PEAUD3DXVECTOR3@@I@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A16B16G16R16F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A16B16G16R16F@D3DXTex@@UEAAPEAXI@Z
0x5D9780: "protected: long __cdecl D3DXShader::CShaderProgram::MatchABS2(void) __ptr64" ?MatchABS2@CShaderProgram@D3DXShader@@IEAAJXZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateAdditionalSwapChain(struct _D3DPRESENT_PARAMETERS_ * __ptr64,struct IDirect3DSwapChain9 * __ptr64 * __ptr64) __ptr64" ?CreateAdditionalSwapChain@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DPRESENT_PARAMETERS_@@PEAPEAUIDirect3DSwapChain9@@@Z
0x410078: "STENCILMASK" ??_C@_0M@JJMMJBIP@STENCILMASK?$AA@
0x428890: "COLOR%d must be a four-component" ??_C@_0CI@CMMCLOBJ@COLOR?$CFd?5must?5be?5a?5four?9component@
0x575190: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetString(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?GetString@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEBD@Z
0x408110: "const D3DXTex::CCodec::`vftable'" ??_7CCodec@D3DXTex@@6B@
0x52A1A0: "float __cdecl D3DXTex::TableEncodeGamma22(float)" ?TableEncodeGamma22@D3DXTex@@YAMM@Z
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC5S::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_BC5S@D3DXTex@@UEAAPEAXI@Z
0x533D00: "public: virtual void __cdecl D3DXTex::CCodec_Q16W16V16U16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_Q16W16V16U16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x499B50: "public: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::SetupSimplification(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned long const * __ptr64,struct _D3DXATTRIBUTEWEIGHTS const * __ptr64,float const * __ptr64) __ptr64" ?SetupSimplification@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@2@PEBKPEBU_D3DXATTRIBUTEWEIGHTS@@PEBM@Z
0x401068: "__cdecl _imp_SetTextColor" __imp_SetTextColor
0x44FB80: "public: virtual long __cdecl D3DXAnimation::CAllocateHierarchyWrapper::CreateMeshContainer(char const * __ptr64,struct _D3DXMESHDATA const * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long const * __ptr64,struct ID3DXSkinInfo * __ptr64,struct _D3DXMESHCONTAINER * __ptr64 * __ptr64) __ptr64" ?CreateMeshContainer@CAllocateHierarchyWrapper@D3DXAnimation@@UEAAJPEBDPEBU_D3DXMESHDATA@@PEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KPEBKPEAUID3DXSkinInfo@@PEAPEAU_D3DXMESHCONTAINER@@@Z
0x637730: "protected: long __cdecl D3DXShader::CProgram::Optimize(void) __ptr64" ?Optimize@CProgram@D3DXShader@@IEAAJXZ
0x597F50: "public: virtual long __cdecl D3DXEffects::CEffect::Begin(unsigned int * __ptr64,unsigned long) __ptr64" ?Begin@CEffect@D3DXEffects@@UEAAJPEAIK@Z
0x40BA68: "breakp" ??_C@_06IBKFOEOL@breakp?$AA@
0x4085C0: "const D3DXTex::CCodec_A16B16G16R16F::`vftable'" ??_7CCodec_A16B16G16R16F@D3DXTex@@6B@
0x423300: "compile_fragment" ??_C@_0BB@KFEFICDK@compile_fragment?$AA@
0x42E9C8: "Sorry, there are legal restricti" ??_C@_0DJ@KONAFFHE@Sorry?0?5there?5are?5legal?5restricti@
0x6A54F0: "private: long __cdecl NXOF::XDataObj::ProcessDataPartList(void) __ptr64" ?ProcessDataPartList@XDataObj@NXOF@@AEAAJXZ
0x405C78: "__cdecl _real@befa2a1c" __real@befa2a1c
0x45A130: D3DXQuaternionToAxisAngle
0x5137D0: "public: void __cdecl D3DXMesh::CD3DXCrackDecl::Decode(struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned int,float * __ptr64,unsigned int) __ptr64" ?Decode@CD3DXCrackDecl@D3DXMesh@@QEAAXPEBU_D3DVERTEXELEMENT9@@IPEAMI@Z
0x408CC8: "ps_1_2" ??_C@_06HLAJHFOH@ps_1_2?$AA@
0x42C9A8: "XOF" ??_C@_03NOHCFNA@XOF?$AA@
0x401128: "__cdecl _imp_MapViewOfFile" __imp_MapViewOfFile
0x4103E8: "TEXCOORDSIZE1_4" ??_C@_0BA@HIPMCBDO@TEXCOORDSIZE1_4?$AA@
0x6439A0: "public: virtual int __cdecl D3DXSHSim::PRTComputeEngine::ShadowRayIntersects(struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64) __ptr64" ?ShadowRayIntersects@PRTComputeEngine@D3DXSHSim@@UEAAHPEBUD3DXVECTOR3@@0@Z
0x6BA7B0: "void __cdecl D3DX::jinit_d_coef_controller(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jinit_d_coef_controller@D3DX@@YAXPEAUjpeg_decompress_struct@1@H@Z
0x44AA10: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetCallbackKeys(struct _D3DXKEY_CALLBACK * __ptr64) __ptr64" ?GetCallbackKeys@CCompressedAnimationSet@D3DXAnimation@@UEAAJPEAU_D3DXKEY_CALLBACK@@@Z
0x423770: "annotation members" ??_C@_0BD@KEMFIJDG@annotation?5members?$AA@
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetDepthStencilSurface(struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetDepthStencilSurface@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DSurface9@@@Z
0x70D800: "private: long __cdecl D3DXIsochart::CIsochartMesh::ReserveFarestTwoLandmarks(float const * __ptr64) __ptr64" ?ReserveFarestTwoLandmarks@CIsochartMesh@D3DXIsochart@@AEAAJPEBM@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateStateBlock(enum _D3DSTATEBLOCKTYPE,struct IDirect3DStateBlock9 * __ptr64 * __ptr64) __ptr64" ?CreateStateBlock@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DSTATEBLOCKTYPE@@PEAPEAUIDirect3DStateBlock9@@@Z
0x729C86: intelsse3_D3DXPSGPTessellateNPatchPosition
0x406C90: "__cdecl _real@3e2aaa7e" __real@3e2aaa7e
0x455B70: D3DXVec3TransformNormalArray
0x649350: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetHeight(void) __ptr64" ?GetHeight@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x6745C0: "struct cluster_typ * __ptr64 __cdecl clusters_alloc(int,int,int)" ?clusters_alloc@@YAPEAUcluster_typ@@HHH@Z
0x593AF0: "public: virtual long __cdecl D3DXEffects::CEffect::SetRawValue(char const * __ptr64,void const * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@CEffect@D3DXEffects@@UEAAJPEBDPEBXII@Z
0x58EA50: "long __cdecl D3DXEffects::_ConvertFXLOutput(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,double * __ptr64 * __ptr64,unsigned long * __ptr64)" ?_ConvertFXLOutput@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEAPEANPEAK@Z
0x64F8D0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetPerVertexAlbedo(void const * __ptr64,unsigned int,unsigned int) __ptr64" ?SetPerVertexAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEBXII@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetTextureStageState(unsigned long,enum _D3DTEXTURESTAGESTATETYPE,unsigned long * __ptr64) __ptr64" ?GetTextureStageState@CLoggableDevice@D3DXEffects@@UEAAJKW4_D3DTEXTURESTAGESTATETYPE@@PEAK@Z
0x498F30: "private: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::CloneMeshInternal(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,int,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshInternal@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@EEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@HKPEAK2PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x6188D0: "public: int __cdecl D3DXShader::CInstruction::IsLoop(void) __ptr64" ?IsLoop@CInstruction@D3DXShader@@QEAAHXZ
0x583D80: "unsigned long __cdecl D3DXEffects::_GetTypeRegisterCount(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned long)" ?_GetTypeRegisterCount@D3DXEffects@@YAKPEAPEAUSType@1@K@Z
0x581E70: "public: __cdecl D3DXEffects::SPass::SPass(void) __ptr64" ??0SPass@D3DXEffects@@QEAA@XZ
0x422810: "version token" ??_C@_0O@PGOEEGGO@version?5token?$AA@
0x410268: "TEXCOORDSIZE4_4" ??_C@_0BA@EPCCNBAM@TEXCOORDSIZE4_4?$AA@
0x428618: "shader too complex. Try reducing" ??_C@_0DO@KALLLKPJ@shader?5too?5complex?4?5Try?5reducing@
0x4963D0: D3DXOptimizeFaces
0x444B20: "public: __cdecl D3DXCore::CLine::CLine(void) __ptr64" ??0CLine@D3DXCore@@QEAA@XZ
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::ValidateDevice(unsigned long * __ptr64) __ptr64" ?ValidateDevice@CLoggableDevice@D3DXEffects@@UEAAJPEAK@Z
0x780184: "int D3DXShader::d3dxshader_errflag" ?d3dxshader_errflag@D3DXShader@@3HA
0x4711B0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Compact(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?Compact@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAI00@Z
0x44DA40: "[thunk]:public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetCallback`adjustor{8}' (double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CCompressedAnimationSet@D3DXAnimation@@W7EAAJNKPEANPEAPEAX@Z
0x405DA8: "__cdecl _real@403c000000000000" __real@403c000000000000
0x402210: IID_ID3DXPRTBuffer
0x41C1C0: "__cdecl _real@400921fb60000000" __real@400921fb60000000
0x4225CC: "floor" ??_C@_05PBJFFIGL@floor?$AA@
0x53ECA0: "private: long __cdecl D3DXTex::CImage::SavePNG(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SavePNG@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x4B0130: "long __cdecl D3DXMesh::AddDeclDataElements(struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64)" ?AddDeclDataElements@D3DXMesh@@YAJPEAU_D3DVERTEXELEMENT9@@0@Z
0x408520: "const D3DXTex::CCodec_Q16W16V16U16::`vftable'" ??_7CCodec_Q16W16V16U16@D3DXTex@@6B@
0x54D810: "long __cdecl D3DXTex::D3DXDecodeBC4S(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeBC4S@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x5ED6F0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLT(void) __ptr64" ?EmitLT@CShaderProgram@D3DXShader@@IEAAJXZ
0x42C5A8: "LQF" ??_C@_03MECEGLGC@LQF?$AA@
0x415B40: "ID3DXEffectCompiler: There was a" ??_C@_0FC@JDCDPHLB@ID3DXEffectCompiler?3?5There?5was?5a@
0x607310: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitObjectDCL(class D3DXShader::CArgument * __ptr64) __ptr64" ?EmitObjectDCL@CPSProgram@D3DXShader@@MEAAJPEAVCArgument@2@@Z
0x4229D0: "indefinite asin" ??_C@_0BA@JKBOHPGE@indefinite?5asin?$AA@
0x5CE300: "public: virtual int __cdecl D3DXShader::CNodeProgram::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeProgram@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x578CB0: "private: void __cdecl D3DXEffects::CEffect::CreatePSRef(struct D3DXEffects::SReference * __ptr64) __ptr64" ?CreatePSRef@CEffect@D3DXEffects@@AEAAXPEAUSReference@2@@Z
0x55CFD0: "public: long __cdecl D3DXShader::CConstant::SetScratch(unsigned long * __ptr64) __ptr64" ?SetScratch@CConstant@D3DXShader@@QEAAJPEAK@Z
0x6BBD50: "void __cdecl D3DX::jinit_huff_decoder(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_huff_decoder@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x58C9C0: ??$_Unpack@N$03@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFANPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetViewport(struct _D3DVIEWPORT9 const * __ptr64) __ptr64" ?SetViewport@CStateCaptureDevice@D3DXEffects@@UEAAJPEBU_D3DVIEWPORT9@@@Z
0x4265D8: "i_$zz%d" ??_C@_07JECONHEG@i_$zz?$CFd?$AA@
0x537CC0: "public: virtual void __cdecl D3DXTex::CCodec_L8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_L8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x492B10: "private: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Trim(unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?Trim@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@EEAAJKKKKKPEAU_D3DXATTRIBUTERANGE@@PEAK1@Z
0x574940: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x639960: "public: void * __ptr64 __cdecl D3DXShader::CPPPragmaDef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPPragmaDef@D3DXShader@@QEAAPEAXI@Z
0x4338C0: D3DXCreateFontIndirectA
0x51FD00: D3DXSaveVolumeToFileA
0x409060: "struct
" ??_C@_07FHHJPBED@struct?6?$AA@
0x67F2D0: "public: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::OctNode>::Lengthen(unsigned int) __ptr64" ?Lengthen@?$GXArray@VOctNode@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x4846C0: "public: __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GXSimplifyMesh<unsigned int,0,4294967295>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,unsigned long) __ptr64" ??0?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEAU_D3DVERTEXELEMENT9@@K@Z
0x401AE0: "D3DX: (WARN) Overloaded ::new an" ??_C@_0FI@MLNDFIEC@D3DX?3?5?$CIWARN?$CJ?5Overloaded?5?3?3new?5an@
0x6842C0: "class D3DXSHSim::myHashTable<class D3DXSHSim::myEdge> * __ptr64 __cdecl D3DXSHSim::BuildHashTable(struct D3DXSHSim::myFace * __ptr64,unsigned int)" ?BuildHashTable@D3DXSHSim@@YAPEAV?$myHashTable@VmyEdge@D3DXSHSim@@@1@PEAUmyFace@1@I@Z
0x409658: "sincos" ??_C@_06NIOAIDEM@sincos?$AA@
0x480D30: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GatherECollapseInfo(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?GatherECollapseInfo@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x72D2AE: iswpunct
0x6B8A70: "void __cdecl D3DX::jpeg_open_backing_store(struct D3DX::jpeg_common_struct * __ptr64,struct D3DX::backing_store_struct * __ptr64,long)" ?jpeg_open_backing_store@D3DX@@YAXPEAUjpeg_common_struct@1@PEAUbacking_store_struct@1@J@Z
0x406C8C: "__cdecl _real@3effffde" __real@3effffde
0x6D1B80: "void __cdecl D3DX::png_write_flush(struct D3DX::png_struct_def * __ptr64)" ?png_write_flush@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x5E5660: "protected: long __cdecl D3DXShader::CShaderProgram::MatchComplexBX2(void) __ptr64" ?MatchComplexBX2@CShaderProgram@D3DXShader@@IEAAJXZ
0x5F05C0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::DeSwizzle(void) __ptr64" ?DeSwizzle@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x568830: "public: void * __ptr64 __cdecl D3DXEffects::CD3DXVariableShareList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCD3DXVariableShareList@D3DXEffects@@QEAAPEAXI@Z
0x459A10: D3DXMatrixPerspectiveFovLH
0x722C50: d3dx_deflateInit2_
0x51FD30: D3DXSaveVolumeToFileW
0x459930: D3DXMatrixPerspectiveFovRH
0x445C60: "public: __cdecl D3DXAnimation::CAnimationController::~CAnimationController(void) __ptr64" ??1CAnimationController@D3DXAnimation@@QEAA@XZ
0x651BA0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSurfSamplesBounce(struct ID3DXPRTBuffer * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeSurfSamplesBounce@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@IPEBUD3DXVECTOR3@@100@Z
0x5BB4C0: "protected: long __cdecl D3DXShader::CParse::PopScope(void) __ptr64" ?PopScope@CParse@D3DXShader@@IEAAJXZ
0x6A5930: "public: virtual long __cdecl NXOF::XDataRef::Lock(unsigned __int64 * __ptr64,void const * __ptr64 * __ptr64) __ptr64" ?Lock@XDataRef@NXOF@@UEAAJPEA_KPEAPEBX@Z
0x4A7230: "long __cdecl D3DXMesh::CalcNumIndicesPerPatch(struct _D3DXPATCHINFO const * __ptr64,unsigned long * __ptr64)" ?CalcNumIndicesPerPatch@D3DXMesh@@YAJPEBU_D3DXPATCHINFO@@PEAK@Z
0x4336A0: D3DXCreateFontIndirectW
0x72D43E: isdigit
0x42F8F8: "Invalid bit depth for grayscale+" ??_C@_0CM@FPEKKHEM@Invalid?5bit?5depth?5for?5grayscale?$CL@
0x408FC8: "b%u" ??_C@_03CDFKBGND@b?$CFu?$AA@
0x410930: "COORD3" ??_C@_06NBCBLPEB@COORD3?$AA@
0x40C6F0: "only vs_1_1, vs_2_0, vs_2_x, vs_" ??_C@_0GH@DNGIMEEL@only?5vs_1_1?0?5vs_2_0?0?5vs_2_x?0?5vs_@
0x42FE18: "Incorrect tRNS chunk length" ??_C@_0BM@JNMFOMLO@Incorrect?5tRNS?5chunk?5length?$AA@
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A32B32G32R32F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A32B32G32R32F@D3DXTex@@UEAAPEAXI@Z
0x429980: "internal error: argument was nev" ??_C@_0CO@NOHIDLGN@internal?5error?3?5argument?5was?5nev@
0x525ED0: D3DXSaveTextureToFileA
0x40FAB0: "BUMPENVLOFFSET" ??_C@_0P@LKPKGDAC@BUMPENVLOFFSET?$AA@
0x42FA00: "invalid chunk type" ??_C@_0BD@GFBMLKLH@invalid?5chunk?5type?$AA@
0x42C59C: "BRD" ??_C@_03BEILMAIK@BRD?$AA@
0x61E8A0: "protected: long __cdecl D3DXShader::CProgram::PropagateMovs(void) __ptr64" ?PropagateMovs@CProgram@D3DXShader@@IEAAJXZ
0x4286C0: "Texcoord" ??_C@_08NBGHKDBI@Texcoord?$AA@
0x42CF08: "const NXOF::TBinarySaveReference::`vftable'" ??_7TBinarySaveReference@NXOF@@6B@
0x4670E0: D3DXSHEvalSphericalLight
0x408C40: "vs.2.x" ??_C@_06JBHLIDKE@vs?42?4x?$AA@
0x529630: "public: long __cdecl D3DXTex::CCodecYUV::Commit(void) __ptr64" ?Commit@CCodecYUV@D3DXTex@@QEAAJXZ
0x4B6D20: D3DXTriPatchSize
0x408620: "const D3DXTex::CCodec_A32B32G32R32F::`vftable'" ??_7CCodec_A32B32G32R32F@D3DXTex@@6B@
0x53AE50: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC5U::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_BC5U@D3DXTex@@UEAAPEAXI@Z
0x51D870: "void __cdecl D3DX::extr_PolyFinish(struct D3DX::EXTRContext * __ptr64)" ?extr_PolyFinish@D3DX@@YAXPEAUEXTRContext@1@@Z
0x77CD34: "int pca_inc_1" ?pca_inc_1@@3HA
0x77CD98: "double D3DXSHSim::fRSigmaSP" ?fRSigmaSP@D3DXSHSim@@3NA
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A4L4::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A4L4@D3DXTex@@UEAAPEAXI@Z
0x607A30: "public: virtual void * __ptr64 __cdecl D3DXShader::C30Program::`scalar deleting destructor'(unsigned int) __ptr64" ??_GC30Program@D3DXShader@@UEAAPEAXI@Z
0x65B1C0: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::GetTexelMap(struct D3DXVECTOR2 * __ptr64) __ptr64" ?GetTexelMap@CGutterHelper@D3DXSHSim@@UEAAJPEAUD3DXVECTOR2@@@Z
0x5E7DA0: "public: virtual long __cdecl D3DXShader::CShaderProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CShaderProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x58C340: "private: void __cdecl D3DXEffects::CEffect::CopyDeferredDependencyInfo<1>(struct D3DXEffects::SBlock * __ptr64) __ptr64" ??$CopyDeferredDependencyInfo@$00@CEffect@D3DXEffects@@AEAAXPEAUSBlock@1@@Z
0x46DFE0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x7822B0: "double D3DXSHSim::fRSigmaTP" ?fRSigmaTP@D3DXSHSim@@3NA
0x4014A8: "__cdecl _imp_calloc" __imp_calloc
0x480100: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetOptions(void) __ptr64" ?GetOptions@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x6A5300: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::Optimize(unsigned long) __ptr64" ?Optimize@GXPatchMesh@D3DXMesh@@UEAAJK@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DeletePatch(unsigned int) __ptr64" ?DeletePatch@CLoggableDevice@D3DXEffects@@UEAAJI@Z
0x6E3AB0: "private: void __cdecl D3DXIsochart::CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>::downheap(unsigned __int64) __ptr64" ?downheap@?$CMaxHeap@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@AEAAX_K@Z
0x408C18: "vs_2_0" ??_C@_06DIFKINLB@vs_2_0?$AA@
0x4019C8: "DebugSetMute" ??_C@_0N@DIPAJPJI@DebugSetMute?$AA@
0x427A80: "program too big" ??_C@_0BA@KFOANDAN@program?5too?5big?$AA@
0x4574C0: "long __cdecl init_D3DXMatrixDecompose(struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixDecompose@@YAJPEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@0PEBUD3DXMATRIX@@@Z
0x781DBC: "int D3DXShader::d3dxtok_debug" ?d3dxtok_debug@D3DXShader@@3HA
0x40F9E8: "MATERIALEMISSIVE" ??_C@_0BB@GONJAJDB@MATERIALEMISSIVE?$AA@
0x494680: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CreateHeap(unsigned char * __ptr64) __ptr64" ?CreateHeap@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAE@Z
0x455330: D3DXVec3Hermite
0x408400: "const D3DXTex::CCodec_L8::`vftable'" ??_7CCodec_L8@D3DXTex@@6B@
0x422580: "length" ??_C@_06IJDLPEM@length?$AA@
0x4801E0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GenerateAdjacency(float,unsigned long * __ptr64) __ptr64" ?GenerateAdjacency@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJMPEAK@Z
0x69C720: "protected: long __cdecl NXOF::TBinaryLoad::LoadTemplateOption(void const * __ptr64 & __ptr64,void const * __ptr64,class NXOF::XPtrArray<class NXOF::XIdentifier,5> * __ptr64,bool) __ptr64" ?LoadTemplateOption@TBinaryLoad@NXOF@@IEAAJAEAPEBXPEBXPEAV?$XPtrArray@VXIdentifier@NXOF@@$04@2@_N@Z
0x4014D8: "__cdecl _imp_free" __imp_free
0x409874: ") " ??_C@_02KCKGHPCA@?$CJ?5?$AA@
0x6A7340: "public: virtual long __cdecl NXOF::TBinarySave::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinarySave@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x51EF50: "struct _D3DXFORMAT_INFO const * __ptr64 __cdecl D3DXTex::GetFormatInfo(enum _D3DFORMAT)" ?GetFormatInfo@D3DXTex@@YAPEBU_D3DXFORMAT_INFO@@W4_D3DFORMAT@@@Z
0x6A5300: "protected: virtual int __cdecl D3DXShader::CShaderProgram::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CShaderProgram@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x408F74: " c" ??_C@_02HGCDFIGJ@?5c?$AA@
0x621D50: "public: virtual void * __ptr64 __cdecl D3DXShader::CProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECProgram@D3DXShader@@UEAAPEAXI@Z
0x69E970: "private: __cdecl NXOF::TBinarySave::TBinarySave(class NXOF::TFile * __ptr64,char const * __ptr64,void * __ptr64,void * __ptr64,void * __ptr64,unsigned char) __ptr64" ??0TBinarySave@NXOF@@AEAA@PEAVTFile@1@PEBDPEAX22E@Z
0x446CF0: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::Release(void) __ptr64" ?Release@CAnimationController@D3DXAnimation@@UEAAKXZ
0x4291D0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0EK@CPFKCBFD@ID3DXFragmentLinker?3?3LinkShader?3@
0x70EE90: "private: long __cdecl D3DXIsochart::CIsochartMesh::PartitionLonghornShape(float const * __ptr64,float const * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?PartitionLonghornShape@CIsochartMesh@D3DXIsochart@@AEAAJPEBM0KAEA_N@Z
0x563050: "public: virtual long __cdecl D3DXShader::CConstantTable::SetFloat(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,float) __ptr64" ?SetFloat@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDM@Z
0x45D620: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec3Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetStreamSourceFreq(unsigned int,unsigned int * __ptr64) __ptr64" ?GetStreamSourceFreq@CLoggableDevice@D3DXEffects@@UEAAJIPEAI@Z
0x65C590: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CGutterHelper@D3DXSHSim@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x6D2960: "unsigned long __cdecl D3DX::png_get_IHDR(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64)" ?png_get_IHDR@D3DX@@YAKPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAK2PEAH3333@Z
0x42DE20: "Unknown APP0 marker (not JFIF), " ??_C@_0CK@HCPFFNKJ@Unknown?5APP0?5marker?5?$CInot?5JFIF?$CJ?0?5@
0x42A01C: "Arg" ??_C@_03IANKFOOF@Arg?$AA@
0x4090C8: "pixelshader" ??_C@_0M@IFPDMPDN@pixelshader?$AA@
0x64B3E0: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CPRTCompBuffer@D3DXSHSim@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x402240: IID_ID3DXSPMesh
0x409650: "texld" ??_C@_05GBILPNCC@texld?$AA@
0x467990: "public: void * __ptr64 __cdecl D3DXShader::CPPBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPBlock@D3DXShader@@QEAAPEAXI@Z
0x514BF0: "void __cdecl c_D3DXPSGPTessellateNPatch(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned long,float * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,unsigned long)" ?c_D3DXPSGPTessellateNPatch@@YAXPEAUD3DXVECTOR3@@PEAUD3DXVECTOR2@@KPEAM222K@Z
0x623B00: "protected: long __cdecl D3DXShader::CProgram::SimplifyPredicates(void) __ptr64" ?SimplifyPredicates@CProgram@D3DXShader@@IEAAJXZ
0x6CD1B0: "void __cdecl D3DX::__gl_renderMesh(class D3DX::GLUtesselator * __ptr64,struct D3DX::GLUmesh * __ptr64)" ?__gl_renderMesh@D3DX@@YAXPEAVGLUtesselator@1@PEAUGLUmesh@1@@Z
0x422570: "m" ??_C@_01GOHFPIOK@m?$AA@
0x70A1A0: "public: __cdecl D3DXIsochart::CVertIter::CVertIter(unsigned long const * __ptr64) __ptr64" ??0CVertIter@D3DXIsochart@@QEAA@PEBK@Z
0x437850: "public: long __cdecl D3DXCore::CArray<char>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@D@D3DXCore@@QEAAJIH@Z
0x6AA3B0: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<unsigned long,10>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XDataArray@K$09@NXOF@@UEAAPEAXI@Z
0x42C554: "PB" ??_C@_02KOENCFNK@PB?$AA@
0x402360: IID_IDirect3DVolumeTexture9
0x54CFD0: "long __cdecl D3DXTex::D3DXDecodeBC4U(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeBC4U@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x515D70: "private: void __cdecl CD3DXTexSampler::ComputeLinearSampleCoords(float * __ptr64,unsigned int,int) __ptr64" ?ComputeLinearSampleCoords@CD3DXTexSampler@@AEAAXPEAMIH@Z
0x5838E0: "public: virtual long __cdecl D3DXEffects::CEffect::GetDesc(struct _D3DXEFFECT_DESC * __ptr64) __ptr64" ?GetDesc@CEffect@D3DXEffects@@UEAAJPEAU_D3DXEFFECT_DESC@@@Z
0x6ABC50: "int __cdecl NXOF::YaccParseXOF(class NXOF::TEnumObject * __ptr64)" ?YaccParseXOF@NXOF@@YAHPEAVTEnumObject@1@@Z
0x440ED0: "public: virtual long __cdecl D3DXCore::CLine::SetWidth(float) __ptr64" ?SetWidth@CLine@D3DXCore@@UEAAJM@Z
0x479020: "long __cdecl GXConvertPointRepsToAdjacencyInt<unsigned short,65535>(class D3DXMesh::GXTri3Face<unsigned short> * __ptr64,unsigned char * __ptr64,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int,unsigned int)" ??$GXConvertPointRepsToAdjacencyInt@G$0PPPP@@@YAJPEAV?$GXTri3Face@G@D3DXMesh@@PEAEIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKII@Z
0x723100: d3dx_inflate
0x5BA9E0: "protected: unsigned int __cdecl D3DXShader::CParse::ScoreFunctionDecl(class D3DXShader::CNodeFunction * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned long) __ptr64" ?ScoreFunctionDecl@CParse@D3DXShader@@IEAAIPEAVCNodeFunction@2@PEAVCNode@2@1K@Z
0x66E570: "public: long __cdecl D3DXSHSim::mySphereHiearchy::BinPoints(struct D3DXVECTOR3 * __ptr64 * __ptr64,unsigned int,class D3DXSHSim::GXArray<class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> > & __ptr64) __ptr64" ?BinPoints@mySphereHiearchy@D3DXSHSim@@QEAAJPEAPEAUD3DXVECTOR3@@IAEAV?$GXArray@V?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@@2@@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2B10G10R10::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A2B10G10R10@D3DXTex@@UEAAPEAXI@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2R10G10B10::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A2R10G10B10@D3DXTex@@UEAAPEAXI@Z
0x583F40: "private: class D3DXEffects::CD3DXVariable * __ptr64 __cdecl D3DXEffects::CEffect::FindParameter(char const * __ptr64,unsigned long) __ptr64" ?FindParameter@CEffect@D3DXEffects@@AEAAPEAVCD3DXVariable@2@PEBDK@Z
0x64E330: "public: class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> & __ptr64 __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair>::operator=(class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> const & __ptr64) __ptr64" ??4?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@QEAAAEAV01@AEBV01@@Z
0x486FE0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAK2PEAPEAUID3DXMesh@@@Z
0x6D3930: "void __cdecl D3DX::png_read_transform_info(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_read_transform_info@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x576D40: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializePass(class D3DXShader::CNodeDecl * __ptr64,unsigned long,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CPass * __ptr64 * __ptr64) __ptr64" ?InitializePass@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNodeDecl@D3DXShader@@KPEAVCData@23@1PEAPEAVCPass@23@@Z
0x43FE70: "public: __cdecl D3DXCore::CRenderToEnvMap::CRenderToEnvMap(void) __ptr64" ??0CRenderToEnvMap@D3DXCore@@QEAA@XZ
0x798020: ??_B?1??rsqrt_nr@@YA?AVF32vec1@@AEBV1@@Z@51
0x5563B0: "long __cdecl D3DXDisassembleShaderEx(unsigned long const * __ptr64,int,int,char const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?D3DXDisassembleShaderEx@@YAJPEBKHHPEBDPEAPEAUID3DXBuffer@@@Z
0x55D9E0: "public: static long __cdecl D3DXShader::SetShaderConstant<1,0,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$0A@$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x55D3F0: "public: static long __cdecl D3DXShader::SetShaderConstant<0,0,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$0A@$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x44F400: "long __cdecl D3DXAnimation::LoadPatchMesh(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct _D3DXFRAME * __ptr64)" ?LoadPatchMesh@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAU_D3DXFRAME@@@Z
0x454AB0: D3DXVec2Normalize
0x6B3440: "struct D3DX::jpeg_error_mgr * __ptr64 __cdecl D3DX::jpeg_std_error(struct D3DX::jpeg_error_mgr * __ptr64)" ?jpeg_std_error@D3DX@@YAPEAUjpeg_error_mgr@1@PEAU21@@Z
0x42D6A8: "Application transferred too many" ??_C@_0CL@OCGBAKPF@Application?5transferred?5too?5many@
0x4086B0: "const D3DXTex::CCodec_BC5U::`vftable'" ??_7CCodec_BC5U@D3DXTex@@6B@
0x4094D4: "_dz" ??_C@_03NHNLMNJH@_dz?$AA@
0x6A67F0: "public: static class NXOF::XDataObj * __ptr64 __cdecl NXOF::XDataObj::Create(class NXOF::TEnumObject * __ptr64,class NXOF::XTemplate * __ptr64,char const * __ptr64,struct _GUID const & __ptr64,class NXOF::XObjPtrArray<class NXOF::XDataPart,10> * __ptr64)" ?Create@XDataObj@NXOF@@SAPEAV12@PEAVTEnumObject@2@PEAVXTemplate@2@PEBDAEBU_GUID@@PEAV?$XObjPtrArray@VXDataPart@NXOF@@$09@2@@Z
0x56DB40: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::TypeCheck(struct LValue const * __ptr64,enum _D3DXPARAMETER_TYPE,unsigned int,unsigned int,unsigned int,unsigned int,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?TypeCheck@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEBULValue@@W4_D3DXPARAMETER_TYPE@@IIIIPEAUD3DXTOKEN@D3DXShader@@@Z
0x563920: "public: virtual long __cdecl D3DXShader::CTextureShader::SetBoolArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetBoolArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBHI@Z
0x408138: "__cdecl _real@429467f0" __real@429467f0
0x406BC0: "Texture1" ??_C@_08JJDCINLO@Texture1?$AA@
0x618400: "public: virtual long __cdecl D3DXShader::CFragmentLinker::AddFragments(unsigned long const * __ptr64) __ptr64" ?AddFragments@CFragmentLinker@D3DXShader@@UEAAJPEBK@Z
0x434D30: "public: virtual long __cdecl D3DXCore::CSprite::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CSprite@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x59E340: "protected: long __cdecl D3DXShader::CCompiler::EvalRangeNoRecurse(unsigned int,struct D3DXShader::_D3DXRANGE * __ptr64) __ptr64" ?EvalRangeNoRecurse@CCompiler@D3DXShader@@IEAAJIPEAU_D3DXRANGE@2@@Z
0x5711C0: "private: char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterByNameEx(char const * __ptr64,char const * __ptr64,unsigned long) __ptr64" ?GetParameterByNameEx@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEBDPEBD0K@Z
0x42FCB0: "__cdecl _real@407f400000000000" __real@407f400000000000
0x781D9C: "int D3DXShader::d3dxtok_val" ?d3dxtok_val@D3DXShader@@3HA
0x595900: "public: virtual long __cdecl D3DXEffects::CEffect::SetIntArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetIntArray@CEffect@D3DXEffects@@UEAAJPEBDPEBHI@Z
0x446630: "public: virtual long __cdecl D3DXAnimation::CAnimationController::ResetTime(void) __ptr64" ?ResetTime@CAnimationController@D3DXAnimation@@UEAAJXZ
0x42C560: "PO" ??_C@_02BLODFLJH@PO?$AA@
0x435AB0: "public: virtual long __cdecl D3DXCore::CSprite::Begin(unsigned long) __ptr64" ?Begin@CSprite@D3DXCore@@UEAAJK@Z
0x534730: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2W10V10U10::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A2W10V10U10@D3DXTex@@UEAAPEAXI@Z
0x704800: "private: static void __cdecl D3DXIsochart::CIsochartMesh::ReleaseAllNewCharts(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64)" ?ReleaseAllNewCharts@CIsochartMesh@D3DXIsochart@@CAXAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x42AC54: "__cdecl _real@3f7fff58" __real@3f7fff58
0x4306E0: "__cdecl _real@3fed1eb851eb851f" __real@3fed1eb851eb851f
0x480500: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetMinVertices(void) __ptr64" ?GetMinVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x480340: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x458780: D3DXMatrixRotationX
0x6050E0: "protected: virtual long __cdecl D3DXShader::CPSProgram::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CPSProgram@D3DXShader@@MEAAJPEAIIKPEAK@Z
0x721390: d3dx_crc32
0x458870: D3DXMatrixRotationY
0x6760C0: "public: virtual struct D3DXCOLOR __cdecl D3DXSHSim::PRTTexAlbedoFetch::GetAlbedo(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?GetAlbedo@PRTTexAlbedoFetch@D3DXSHSim@@UEAA?AUD3DXCOLOR@@PEAUGenHitRecord@2@@Z
0x458960: D3DXMatrixRotationZ
0x649330: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetNumChannels(void) __ptr64" ?GetNumChannels@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x5BB830: "protected: long __cdecl D3DXShader::CParse::MakeTypeConst(class D3DXShader::CNode * __ptr64,int) __ptr64" ?MakeTypeConst@CParse@D3DXShader@@IEAAJPEAVCNode@2@H@Z
0x443040: "protected: unsigned long __cdecl D3DXCore::CLine::Transform3DVertexListToVertexBufferSW<struct D3DXCore::LINE_TLVERTEX,struct D3DXCore::Transform3DVertex4TL>(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXCore::LINE_TLVERTEX * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned long,struct D3DXCore::Transform3DVertex4TL & __ptr64) __ptr64" ??$Transform3DVertexListToVertexBufferSW@ULINE_TLVERTEX@D3DXCore@@UTransform3DVertex4TL@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR3@@KPEAULINE_TLVERTEX@1@PEBUD3DXMATRIX@@KAEAUTransform3DVertex4TL@1@@Z
0x429D98: "elif" ??_C@_04GNFOIEOK@elif?$AA@
0x40BF30: "Matrices cannot be specified in " ??_C@_0EI@PMOHFJJO@Matrices?5cannot?5be?5specified?5in?5@
0x6A7940: "public: virtual bool __cdecl NXOF::TBinarySaveData::ResolveReference(struct _GUID const * __ptr64,class NXOF::IBinarySaveObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinarySaveData@NXOF@@UEAA_NPEBU_GUID@@PEAPEAVIBinarySaveObject@2@@Z
0x455820: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec3TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR3@@IPEBUD3DXMATRIX@@I@Z
0x408760: "__cdecl _real@406fe00000000000" __real@406fe00000000000
0x583520: "public: virtual long __cdecl D3DXEffects::CEffect::OnLostDevice(void) __ptr64" ?OnLostDevice@CEffect@D3DXEffects@@UEAAJXZ
0x6FB5F0: "private: static void __cdecl D3DXIsochart::CIsochartMesh::DestroyChartsPackingBuffer(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64)" ?DestroyChartsPackingBuffer@CIsochartMesh@D3DXIsochart@@CAXAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x4800E0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetNumBytesPerVertex(void) __ptr64" ?GetNumBytesPerVertex@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x480180: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetAttributeTable(struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64) __ptr64" ?GetAttributeTable@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTERANGE@@PEAK@Z
0x725000: d3dx__tr_align
0x6CBEF0: "void __cdecl D3DX::__gl_meshTesselateInterior(struct D3DX::GLUmesh * __ptr64)" ?__gl_meshTesselateInterior@D3DX@@YAXPEAUGLUmesh@1@@Z
0x59E1B0: "protected: long __cdecl D3DXShader::CCompiler::VectorizeDefaults(class D3DXShader::CNode * __ptr64) __ptr64" ?VectorizeDefaults@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@@Z
0x410570: "COMPLEMENT" ??_C@_0L@LKNMPCPJ@COMPLEMENT?$AA@
0x5752F0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetBool(char const * __ptr64,int * __ptr64) __ptr64" ?GetBool@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAH@Z
0x459390: D3DXMatrixLookAtRH
0x521E40: D3DXFillTextureTX
0x43E160: "public: __cdecl D3DXCore::CRenderToEnvMap::~CRenderToEnvMap(void) __ptr64" ??1CRenderToEnvMap@D3DXCore@@QEAA@XZ
0x607480: "protected: long __cdecl D3DXShader::C30Program::EmitAddress(unsigned int) __ptr64" ?EmitAddress@C30Program@D3DXShader@@IEAAJI@Z
0x5171D0: "long __cdecl D3DXMesh::SetVertexColor(struct D3DXMesh::SLoadedFace * __ptr64,unsigned long,struct D3DXCOLOR & __ptr64,struct D3DXMesh::SLoadVertex * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?SetVertexColor@D3DXMesh@@YAJPEAUSLoadedFace@1@KAEAUD3DXCOLOR@@PEAPEAUSLoadVertex@1@PEAK3@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateVolumeTexture(unsigned int,unsigned int,unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DVolumeTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateVolumeTexture@CStateCaptureDevice@D3DXEffects@@UEAAJIIIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DVolumeTexture9@@PEAPEAX@Z
0x6A5300: "public: virtual class NXOF::XDataObj * __ptr64 __cdecl NXOF::XObject::FindDataObj(char const * __ptr64) __ptr64" ?FindDataObj@XObject@NXOF@@UEAAPEAVXDataObj@2@PEBD@Z
0x579B50: "private: long __cdecl D3DXEffects::CEffect::LoadIndexedAssn(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadIndexedAssn@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAUID3DXBuffer@@PEAK@Z
0x530FF0: "public: virtual void __cdecl D3DXTex::CCodec_L8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_L8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x42C458: "DORMTR" ??_C@_06OEEMGMKD@DORMTR?$AA@
0x6D0FA0: "void * __ptr64 __cdecl D3DX::__gl_pqSortExtractMin(struct D3DX::PriorityQSort * __ptr64)" ?__gl_pqSortExtractMin@D3DX@@YAPEAXPEAUPriorityQSort@1@@Z
0x72D582: atof
0x4230CC: "while" ??_C@_05OODBEKIG@while?$AA@
0x429EA0: "include interface required to su" ??_C@_0EH@JLACBPNO@include?5interface?5required?5to?5su@
0x72D296: memset
0x765DFC: "__cdecl _NULL_IMPORT_DESCRIPTOR" __NULL_IMPORT_DESCRIPTOR
0x480050: "public: virtual unsigned long __cdecl D3DXCore::CSprite::AddRef(void) __ptr64" ?AddRef@CSprite@D3DXCore@@UEAAKXZ
0x594F60: "public: virtual long __cdecl D3DXEffects::CEffect::SetInt(char const * __ptr64,int) __ptr64" ?SetInt@CEffect@D3DXEffects@@UEAAJPEBDH@Z
0x6E2D70: "public: virtual __cdecl D3DXIsochart::ID3DXIsochartEngine::~ID3DXIsochartEngine(void) __ptr64" ??1ID3DXIsochartEngine@D3DXIsochart@@UEAA@XZ
0x588DC0: "public: virtual long __cdecl D3DXEffects::CEffect::GetVectorArray(char const * __ptr64,struct D3DXVECTOR4 * __ptr64,unsigned int) __ptr64" ?GetVectorArray@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXVECTOR4@@I@Z
0x409170: "float" ??_C@_05KNFBNCOH@float?$AA@
0x457A80: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixMultiplyTranspose(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixMultiplyTranspose@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x6A4680: "public: __cdecl NXOF::XSrcResource::XSrcResource(void * __ptr64,void * __ptr64,unsigned __int64) __ptr64" ??0XSrcResource@NXOF@@QEAA@PEAX0_K@Z
0x6EF700: "public: static long __cdecl D3DXIsochart::CIsochartMesh::OptimalScaleChart(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,float,bool)" ?OptimalScaleChart@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@M_N@Z
0x669C30: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::BuildAccelInfo(void) __ptr64" ?BuildAccelInfo@myAdaptiveMesh@D3DXSHSim@@QEAAJXZ
0x5490C0: "long __cdecl D3DXTex::D3DXEncodeBC4S(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeBC4S@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x6D28C0: "unsigned long __cdecl D3DX::png_get_rowbytes(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_get_rowbytes@D3DX@@YAKPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x5CF8D0: "public: virtual class D3DXShader::CNodeProgram * __ptr64 __cdecl D3DXShader::CNodeProgram::Copy(void) __ptr64" ?Copy@CNodeProgram@D3DXShader@@UEAAPEAV12@XZ
0x622150: "public: long __cdecl D3DXShader::CProgram::Initialize(class D3DXShader::CProgram * __ptr64,unsigned long,unsigned long) __ptr64" ?Initialize@CProgram@D3DXShader@@QEAAJPEAV12@KK@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawRectPatch(unsigned int,float const * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64) __ptr64" ?DrawRectPatch@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBMPEBU_D3DRECTPATCH_INFO@@@Z
0x45A030: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixShadow(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXPLANE const * __ptr64)" ?init_D3DXMatrixShadow@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR4@@PEBUD3DXPLANE@@@Z
0x460EB0: "public: virtual long __cdecl D3DXMath::CMatrixStack::RotateYawPitchRollLocal(float,float,float) __ptr64" ?RotateYawPitchRollLocal@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x59B570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawPrimitive(enum _D3DPRIMITIVETYPE,unsigned int,unsigned int) __ptr64" ?DrawPrimitive@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@II@Z
0x4011D0: "__cdecl _imp_ReadFile" __imp_ReadFile
0x5418F0: "public: long __cdecl D3DXTex::CImage::Load(void const * __ptr64,unsigned long,unsigned long,struct _D3DXIMAGE_INFO * __ptr64,int) __ptr64" ?Load@CImage@D3DXTex@@QEAAJPEBXKKPEAU_D3DXIMAGE_INFO@@H@Z
0x6A5E10: "public: virtual unsigned long __cdecl NXOF::XDataRef::AddRef(void) __ptr64" ?AddRef@XDataRef@NXOF@@UEAAKXZ
0x708A50: "public: bool __cdecl D3DXIsochart::CIsoMap::GetDestineVectors(unsigned long,float * __ptr64) __ptr64" ?GetDestineVectors@CIsoMap@D3DXIsochart@@QEAA_NKPEAM@Z
0x425B58: "maximum sampler register index e" ??_C@_0CI@MFAPPDLE@maximum?5sampler?5register?5index?5e@
0x6186F0: "public: long __cdecl D3DXShader::CInstruction::Instance(class D3DXShader::CInstruction * __ptr64) __ptr64" ?Instance@CInstruction@D3DXShader@@QEAAJPEAV12@@Z
0x59ABF0: "public: virtual long __cdecl D3DXEffects::CEffect::CommitChanges(void) __ptr64" ?CommitChanges@CEffect@D3DXEffects@@UEAAJXZ
0x40C7D8: "shader version expected" ??_C@_0BI@FLANODHC@shader?5version?5expected?$AA@
0x4595E0: D3DXMatrixLookAtLH
0x59B570: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetRenderState(enum _D3DRENDERSTATETYPE,unsigned long * __ptr64) __ptr64" ?GetRenderState@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DRENDERSTATETYPE@@PEAK@Z
0x40C0C0: "'%s' is not a valid register nam" ??_C@_0IJ@KOJJNDHE@?8?$CFs?8?5is?5not?5a?5valid?5register?5nam@
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