Generated by JEB on 2019/08/01
PE: C:\Windows\System32\Windows.Gaming.Preview.dll Base=0x180000000 SHA-256=FDF5A6918E61FDE072D54599431DEE0D9C50D780F43C6670DFF5FBFB5E4B390F
PDB: windows.gaming.preview.pdb GUID={8326785B-7AEA-BD21-6C28CDB73DBC4F67} Age=1
4456 located named symbols:
0x18004B378: "const Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::`vftable'{for `Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>'}" ??_7View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@345@@
0x180034E40: ??_E?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAVTileChangedEventArgs@123@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_d22facc111afee216f03a1c91e368862>@@$0?0PEAUIUnifiedTile@UnifiedTile@Shell@WindowsInternal@@PEAUITileChangedEventArgs@678@@?$DelegateArgTraits@P8?$ITypedEventHandler_impl@U?$AggregateType@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAUIUnifiedTile@123@@Internal@Foundation@Windows@@U?$AggregateType@PEAVTileChangedEventArgs@UnifiedTile@Shell@WindowsInternal@@PEAUITileChangedEventArgs@234@@234@@Foundation@Windows@@EAAJPEAUIUnifiedTile@UnifiedTile@Shell@WindowsInternal@@PEAUITileChangedEventArgs@567@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800186C0: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x180033030: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::`vector deleting destructor'(unsigned int) __ptr64" ??_EChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180011580: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct KnownGameList::IEnumerateEntries>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIEnumerateEntries@KnownGameList@@@Details@WRL@Microsoft@@UEAAKXZ
0x18005C1F8: "__vectorcall ??_R0?AVResultException@wil@" ??_R0?AVResultException@wil@@@8
0x180030490: ??_G?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_b948b284d7c434b316a4be948398604a>@@@Internal@Windows@@VCNoResult@23@@Internal@Windows@@UEAAPEAXI@Z
0x180048250: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UIAsyncOperationLocal@Internal@6@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x180050918: "__cdecl GUID_00000001_0000_0000_c000_000000000046" _GUID_00000001_0000_0000_c000_000000000046
0x1800184EC: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@UEAA@XZ
0x180032350: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004C630: "__cdecl _imp_EventSetInformation" __imp_EventSetInformation
0x18004EB08: "__cdecl GUID_3055f2cd_a89f_43f3_be60_867e2644b283" _GUID_3055f2cd_a89f_43f3_be60_867e2644b283
0x180047F10: "const Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Microsoft::WRL::Details::ImplementsMarker<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics> >,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00U?$ImplementsMarker@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@@Details@23@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@523@VNil@523@@Details@WRL@Microsoft@@@
0x1800147C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetAt(unsigned int,struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetAt@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUHSTRING__@@@Z
0x180022320: ??_G?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAVContentsChangedEventArgs@234@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_6b9194c3216f761a386d947d38e63e72>@@$0?0PEAUITileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAUIContentsChangedEventArgs@678@@?$DelegateArgTraits@P8?$ITypedEventHandler_impl@U?$AggregateType@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAUITileCollectionContainer@234@@Internal@Foundation@Windows@@U?$AggregateType@PEAVContentsChangedEventArgs@UnifiedTile@Shell@WindowsInternal@@PEAUIContentsChangedEventArgs@234@@234@@Foundation@Windows@@EAAJPEAUITileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAUIContentsChangedEventArgs@567@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18000FBA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18000C4D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180049188: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics> >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@234@@Details@12@@
0x18004E240: "__cdecl _sz_ext_ms_win_resourcemanager_gamemode_l1_2_0_dll" __sz_ext_ms_win_resourcemanager_gamemode_l1_2_0_dll
0x180050C00: "onecoreuap\xbox\windows.gaming.p" ??_C@_0DO@BJMCFHCL@onecoreuap?2xbox?2windows?4gaming?4p@
0x18004B850: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x18005CAD0: "bool (__cdecl* __ptr64 wil::g_pfnIsDebuggerPresent)(void)" ?g_pfnIsDebuggerPresent@wil@@3P6A_NXZEA
0x18001CC74: "public: long __cdecl Microsoft::WRL::EventSource<struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler,struct Microsoft::WRL::InvokeModeOptions<-2> >::Remove(struct EventRegistrationToken) __ptr64" ?Remove@?$EventSource@UIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJUEventRegistrationToken@@@Z
0x180048930: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Internal::IComPoolTask>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIComPoolTask@Internal@Windows@@@WRL@Microsoft@@6B@
0x18003B890: "public: long __cdecl Windows::Gaming::Preview::GamesEnumeration::SystemDefaults::GetDefaultGameModeProfile(unsigned long,class Microsoft::WRL::ComPtr<struct IInspectable> * __ptr64) __ptr64" ?GetDefaultGameModeProfile@SystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@QEAAJKPEAV?$ComPtr@UIInspectable@@@WRL@Microsoft@@@Z
0x180013A30: ??_GDummyAsyncOperation@?A0x15489d95@@UEAAPEAXI@Z
0x18001FC30: ?PutOnComplete@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAU?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@@Z
0x18000C620: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer,class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer,struct WindowsInternal::Shell::UnifiedTile::IUnifiedTile * __ptr64 & __ptr64,struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileManager * __ptr64,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler * __ptr64>(class Microsoft::WRL::Details::ComPtrRef<class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >,struct WindowsInternal::Shell::UnifiedTile::IUnifiedTile * __ptr64 & __ptr64,struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileManager * __ptr64 &&,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler * __ptr64 &&)" ??$MakeAndInitialize@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@V12345@AEAPEAUIUnifiedTile@UnifiedTile@Shell@WindowsInternal@@PEAUIUnifiedTileManager@789@PEAUIGameListChangedEventHandler@2345@@Details@WRL@Microsoft@@YAJV?$ComPtrRef@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@@012@AEAPEAUIUnifiedTile@UnifiedTile@Shell@WindowsInternal@@$$QEAPEAUIUnifiedTileManager@567@$$QEAPEAUIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Z
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180041D64: "__cdecl _raise_securityfailure" __raise_securityfailure
0x18000B270: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::AddRef(void) __ptr64" ?AddRef@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> > >::~ComPtr<class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> > >(void) __ptr64" ??1?$ComPtr@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18004C458: "__cdecl _imp_WindowsConcatString" __imp_WindowsConcatString
0x18004C3A0: "__cdecl _imp_CreateThreadpoolWork" __imp_CreateThreadpoolWork
0x180020080: ?get_Status@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAW4AsyncStatus@Foundation@Windows@ABI@@@Z
0x18000CDE0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperation<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64> >::~ComPtr<struct Windows::Foundation::IAsyncOperation<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperation@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800243C0: ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18000F720: "public: virtual void * __ptr64 __cdecl `long __cdecl wil::details::WaitForCompletion<struct Windows::Foundation::IAsyncAction * __ptr64>(struct Windows::Foundation::IAsyncAction * __ptr64,enum tagCOWAIT_FLAGS,unsigned long,bool * __ptr64)'::`2'::CompletionDelegate::`vector deleting destructor'(unsigned int) __ptr64" ??_ECompletionDelegate@?1???$WaitForCompletion@PEAUIAsyncAction@Foundation@Windows@@@details@wil@@YAJPEAUIAsyncAction@Foundation@Windows@@W4tagCOWAIT_FLAGS@@KPEA_N@Z@UEAAPEAXI@Z
0x18002D300: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x18004C178: api-ms-win-core-file-l1-1-0_NULL_THUNK_DATA
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180022180: ??_G?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000FA90: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180030F04: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> > >::~ComPtr<class Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> > >(void) __ptr64" ??1?$ComPtr@V?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000F8F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180039528: "public: struct std::_Tree_node<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,struct Windows::Gaming::Preview::GamesEnumeration::GameIdLess,class std::allocator<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > >,0> >::_Buynode0(void) __ptr64" ?_Buynode0@?$_Tree_comp_alloc@V?$_Tmap_traits@U_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@UGameIdLess@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@3@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@PEAX@2@XZ
0x180035160: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004C640: "__cdecl _imp_EventRegister" __imp_EventRegister
0x18000B3C0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18000CD50: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180023B90: ??_E?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAPEAXI@Z
0x180042940: "void __cdecl __scrt_initialize_type_info(void)" ?__scrt_initialize_type_info@@YAXXZ
0x1800030E0: "void __cdecl wil::details::ReportFailure_Hr(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long)" ?ReportFailure_Hr@details@wil@@YAXPEAXIPEBD110W4FailureType@2@J@Z
0x18001E600: "public: virtual void * __ptr64 __cdecl Windows::Internal::AsyncCallbackBase<class Windows::Internal::CNoResult>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$AsyncCallbackBase@VCNoResult@Internal@Windows@@@Internal@Windows@@UEAAPEAXI@Z
0x180023E20: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18000F670: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x1800029E4: "void __cdecl wil::RethrowCaughtException(void)" ?RethrowCaughtException@wil@@YAXXZ
0x18004EB38: "__cdecl GUID_a7668288_cc23_4b67_be8b_6c10455986b8" _GUID_a7668288_cc23_4b67_be8b_6c10455986b8
0x180024AD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct IInspectable,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIInspectable@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18002CE70: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetMany(unsigned int,unsigned int,struct _GUID * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIIPEAU_GUID@@PEAI@Z
0x18002AC50: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::SetLauncherExecutableFileAsync(struct Windows::Storage::IStorageFile * __ptr64,struct Windows::Foundation::IAsyncAction * __ptr64 * __ptr64) __ptr64" ?SetLauncherExecutableFileAsync@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUIStorageFile@Storage@5@PEAPEAUIAsyncAction@Foundation@5@@Z
0x180012B50: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18002D530: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18002B680: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180013CF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180042E48: "public: virtual __cdecl std::bad_alloc::~bad_alloc(void) __ptr64" ??1bad_alloc@std@@UEAA@XZ
0x18005CC58: "union _RTL_RUN_ONCE Windows::Internal::s_bIsEnvironmentCheckDone" ?s_bIsEnvironmentCheckDone@Internal@Windows@@3T_RTL_RUN_ONCE@@A
0x180032E10: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@UEAAPEAXI@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct WindowsInternal::Shell::CDSProperties::ICDSTilePropertiesBatched>::~ComPtr<struct WindowsInternal::Shell::CDSProperties::ICDSTilePropertiesBatched>(void) __ptr64" ??1?$ComPtr@UICDSTilePropertiesBatched@CDSProperties@Shell@WindowsInternal@@@WRL@Microsoft@@QEAA@XZ
0x18004E550: "h" ??_C@_13CACJPPAP@?$AAh?$AA?$AA@
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x180050090: "LastLaunched" ??_C@_1BK@KKHLJHIC@?$AAL?$AAa?$AAs?$AAt?$AAL?$AAa?$AAu?$AAn?$AAc?$AAh?$AAe?$AAd?$AA?$AA@
0x18003FFF4: "long __cdecl KnownGameList::CreateEnumerateEntriesInstance(struct KnownGameList::IEnumerateEntries * __ptr64 * __ptr64,unsigned char * __ptr64,unsigned long)" ?CreateEnumerateEntriesInstance@KnownGameList@@YAJPEAPEAUIEnumerateEntries@1@PEAEK@Z
0x18004E2A0: "__cdecl _sz_api_ms_win_shell_shellfolders_l1_1_0_dll" __sz_api_ms_win_shell_shellfolders_l1_1_0_dll
0x18004E960: "struct _GUID const GUID_CAUSALITY_WINDOWS_PLATFORM_ID" ?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B
0x18003A5B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800435B7: "__cdecl _imp_load_IStream_Reset" __imp_load_IStream_Reset
0x180004B30: "public: void __cdecl wil::details_abi::RawUsageIndex::Swap(class wil::details_abi::RawUsageIndex & __ptr64) __ptr64" ?Swap@RawUsageIndex@details_abi@wil@@QEAAXAEAV123@@Z
0x18004EDD0: "unsigned short const * const RuntimeClass_Windows_Internal_StateRepository_Application" ?RuntimeClass_Windows_Internal_StateRepository_Application@@3QBGB
0x18004A220: "const Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>::`vftable'" ??_7?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@6B@
0x18002201C: ??_E?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@EEAAPEAXI@Z
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800364C0: "public: virtual long __cdecl Windows::Foundation::Collections::IIterator_impl<struct _GUID,1>::GetMany(unsigned int,struct _GUID * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IIterator_impl@U_GUID@@$00@Collections@Foundation@Windows@@UEAAJIPEAU_GUID@@PEAI@Z
0x18003C5F0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800178D0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::First(struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@PEAUHSTRING__@@@345@@Z
0x18004C0E0: "__cdecl _imp_OutputDebugStringW" __imp_OutputDebugStringW
0x18000F950: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::Release`adjustor{24}' (void) __ptr64" ?Release@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18000611C: "public: bool __cdecl wil::details_abi::FeatureStateData::RecordFeatureError(unsigned int,struct FEATURE_ERROR const & __ptr64) __ptr64" ?RecordFeatureError@FeatureStateData@details_abi@wil@@QEAA_NIAEBUFEATURE_ERROR@@@Z
0x18004C058: "__cdecl _imp_StringFromCLSID" __imp_StringFromCLSID
0x180001B30: "long __cdecl StringCchCatW(unsigned short * __ptr64,unsigned __int64,unsigned short const * __ptr64)" ?StringCchCatW@@YAJPEAG_KPEBG@Z
0x18000CD20: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180027180: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::_InitializeTitleId(void) __ptr64" ?_InitializeTitleId@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJXZ
0x180046A48: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>'}" ??_7?$RuntimeClass@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180015140: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18001F950: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler,class Microsoft::WRL::FtmBase> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180061000: "__cdecl _imp_CapabilityCheck" __imp_CapabilityCheck
0x1800357B0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180035A40: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800418E0: "__cdecl _delayLoadHelper2" __delayLoadHelper2
0x18004C2A8: "__cdecl _imp_CompareStringOrdinal" __imp_CompareStringOrdinal
0x180048DD8: "const Microsoft::WRL::RuntimeClass<struct IInspectable,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIInspectable@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IVectorView<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IVectorView<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IVectorView@PEAVUnifiedTile@1Shell@WindowsInternal@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180024290: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler,class Microsoft::WRL::FtmBase> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180034680: ?put_Completed@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAU?$IAsyncOperationCompletedHandler@_N@Foundation@3@@Z
0x18005941C: "__cdecl _IMPORT_DESCRIPTOR_ntdll" __IMPORT_DESCRIPTOR_ntdll
0x18003901C: "private: static enum Variant_AutoGameMode __cdecl wil::Feature<struct __WilFeatureTraits_Feature_AutoGameMode>::GetCachedVariantState(void)" ?GetCachedVariantState@?$Feature@U__WilFeatureTraits_Feature_AutoGameMode@@@wil@@CA?AW4Variant_AutoGameMode@@XZ
0x180019AB0: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18004C508: "__cdecl _imp__o__execute_onexit_table" __imp__o__execute_onexit_table
0x180059548: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-com-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-com-l1-1-0
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct IInspectable,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIInspectable@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18005CAC8: "void (__cdecl* __ptr64 g_wil_details_internalRecordFeatureError)(unsigned int,struct FEATURE_ERROR const * __ptr64)" ?g_wil_details_internalRecordFeatureError@@3P6AXIPEBUFEATURE_ERROR@@@ZEA
0x180048890: ??_7?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@6B@
0x18000CD20: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Release(void) __ptr64" ?Release@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180031B40: "public: virtual long __cdecl Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>::FireCompletion(void) __ptr64" ?FireCompletion@?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@UEAAJXZ
0x18000B270: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x1800505A8: "__cdecl GUID_d3d64048_82b3_53c7_9285_b0be18368482" _GUID_d3d64048_82b3_53c7_9285_b0be18368482
0x180059408: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-crt-private-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-crt-private-l1-1-0
0x18000FA10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180006AC0: "enum FEATURE_ENABLED_STATE __cdecl wil::details::WilApiImpl_GetFeatureEnabledState(unsigned int,enum FEATURE_CHANGE_TIME)" ?WilApiImpl_GetFeatureEnabledState@details@wil@@YA?AW4FEATURE_ENABLED_STATE@@IW4FEATURE_CHANGE_TIME@@@Z
0x1800300C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x18000BB10: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::IndexOf(struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@5@PEAIPEAE@Z
0x18005CB38: "void (__cdecl* __ptr64 wil::details::g_pfnRethrow)(void)" ?g_pfnRethrow@details@wil@@3P6AXXZEA
0x18001836C: "public: long __cdecl Microsoft::WRL::Wrappers::HString::Set<unsigned short const * __ptr64>(unsigned short const * __ptr64 const & __ptr64,struct Microsoft::WRL::Details::Dummy) __ptr64" ??$Set@PEBG@HString@Wrappers@WRL@Microsoft@@QEAAJAEBQEBGUDummy@Details@23@@Z
0x180023E50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::Release`adjustor{40}' (void) __ptr64" ?Release@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WCI@EAAKXZ
0x18000B3C0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180017700: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::Release(void) __ptr64" ?Release@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18003A470: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F910: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180050D00: "__cdecl GUID_68c6a1b9_de39_42c3_8d28_bf40a5126541" _GUID_68c6a1b9_de39_42c3_8d28_bf40a5126541
0x18002D6D0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IVectorView<class WindowsInternal::Shell::UnifiedTile::CollectionTile * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IVectorView<class WindowsInternal::Shell::UnifiedTile::CollectionTile * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IVectorView@PEAVCollectionTile@UnifiedTile@Shell@WindowsInternal@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800092B0: ?RegisterWinRTObject@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAJPEBGPEAPEBGPEAPEAU<unnamed-type-RO_REGISTRATION_COOKIE>@@I@Z
0x180011594: "public: __cdecl XWinRT::detail::LockHolder<class XWinRT::ComLock,struct XWinRT::detail::AcquireWrite>::~LockHolder<class XWinRT::ComLock,struct XWinRT::detail::AcquireWrite>(void) __ptr64" ??1?$LockHolder@VComLock@XWinRT@@UAcquireWrite@detail@2@@detail@XWinRT@@QEAA@XZ
0x18003D1C0: "public: virtual void * __ptr64 __cdecl CQueryKnownGameList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCQueryKnownGameList@@UEAAPEAXI@Z
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180015070: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800363F0: "public: virtual long __cdecl Windows::Foundation::Collections::IVectorView_impl<struct _GUID,1>::GetMany(unsigned int,unsigned int,struct _GUID * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVectorView_impl@U_GUID@@$00@Collections@Foundation@Windows@@UEAAJIIPEAU_GUID@@PEAI@Z
0x18000F7B0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180013550: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::RemoveAt(unsigned int) __ptr64" ?RemoveAt@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJI@Z
0x180012E40: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18005CBA8: "long volatile `int __cdecl wil::details::RecordException(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordException@details@wil@@YAHJ@Z@4JC
0x18001D020: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x18005C9C4: "__cdecl _scrt_current_native_startup_state" __scrt_current_native_startup_state
0x180018740: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@UEAAKXZ
0x180024360: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180015E30: "long __cdecl GetGameCpuMask(struct ExecutionModel::IGameConfigStore * __ptr64,struct _GUID,unsigned long * __ptr64,unsigned long * __ptr64)" ?GetGameCpuMask@@YAJPEAUIGameConfigStore@ExecutionModel@@U_GUID@@PEAK2@Z
0x1800359B0: "[thunk]:public: virtual long __cdecl CFTMCrossProcClient<struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CFTMCrossProcClient@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@WRL@Microsoft@@@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18005C400: "__cdecl _security_cookie_complement" __security_cookie_complement
0x18004F5D0: "__cdecl GUID_98b9acc1_4b56_532e_ac73_03d5291cca90" _GUID_98b9acc1_4b56_532e_ac73_03d5291cca90
0x18002EAA0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::Split(struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64 * __ptr64,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64 * __ptr64) __ptr64" ?Split@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@456@0@Z
0x180047A08: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >::`vftable'{for `Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@WRL@Microsoft@@6B?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@
0x180046EE8: "const Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::StorageFile * __ptr64>::`vftable'" ??_7?$IAsyncOperationCompletedHandler@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@6B@
0x1800240A0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180023D20: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18002DEF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180035B70: "[thunk]:public: virtual long __cdecl CFTMCrossProcClient<struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2> >::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CFTMCrossProcClient@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@WRL@Microsoft@@@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x18004C128: "__cdecl _imp_RaiseException" __imp_RaiseException
0x180048760: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6BIWeakReferenceSource@@@
0x180036F2C: "public: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::GetAllLastRunProcessPaths(class Windows::Foundation::Collections::Internal::AgileVector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0> * __ptr64 * __ptr64) __ptr64" ?GetAllLastRunProcessPaths@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@QEAAJPEAPEAV?$AgileVector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@$0A@@Internal@Collections@Foundation@5@@Z
0x180024FD0: ??_G?$CTaskWrapper@V<lambda_c2fd7731c5ae0d37e65ea73be67c0f1b>@@@ComTaskPool@Internal@Windows@@UEAAPEAXI@Z
0x18002D9B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180005C0C: "public: __cdecl wil::details_abi::RawUsageIndex::~RawUsageIndex(void) __ptr64" ??1RawUsageIndex@details_abi@wil@@QEAA@XZ
0x18004EEB0: "__cdecl GUID_550da6bb_642b_4fc2_b208_a647bd85a0e3" _GUID_550da6bb_642b_4fc2_b208_a647bd85a0e3
0x18004ABE0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct IWeakReferenceSource,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@12@@
0x18004BB18: "const Microsoft::WRL::Wrappers::Event::`vftable'" ??_7Event@Wrappers@WRL@Microsoft@@6B@
0x18004A520: "const Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>::`vftable'" ??_7?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@6B@
0x18004ACB8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x180014550: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,struct HSTRING__ * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUHSTRING__@@PEAI@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >::~ComPtr<struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180021100: ?Release@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAKXZ
0x18004C098: "__cdecl _imp_CoUnmarshalInterface" __imp_CoUnmarshalInterface
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004E610: "WilStaging_02" ??_C@_0O@BKMDNGIM@WilStaging_02?$AA@
0x18001EDB0: "private: virtual void __cdecl std::_Func_impl_no_alloc<class std::_Binder<struct std::_Unforced,long (__cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::*)(struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64) __ptr64,class Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl * __ptr64,struct std::_Ph<1> const & __ptr64>,long,struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64>::_Delete_this(bool) __ptr64" ?_Delete_this@?$_Func_impl_no_alloc@V?$_Binder@U_Unforced@std@@P8GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@EAAJPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@ZPEAV34567@AEBU?$_Ph@$00@2@@std@@JPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@std@@EEAAX_N@Z
0x18000B270: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18000CE50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180053248: "const type_info::`RTTI Complete Object Locator'" ??_R4type_info@@6B@
0x18001D084: "private: long __cdecl Microsoft::WRL::EventSource<struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler,struct Microsoft::WRL::InvokeModeOptions<-2> >::AddInternal(struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler * __ptr64,void * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?AddInternal@?$EventSource@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@AEAAJPEAUIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@PEAXPEAUEventRegistrationToken@@@Z
0x18001D084: "private: long __cdecl Microsoft::WRL::EventSource<struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler,struct Microsoft::WRL::InvokeModeOptions<-2> >::AddInternal(struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler * __ptr64,void * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?AddInternal@?$EventSource@UIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@AEAAJPEAUIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@PEAXPEAUEventRegistrationToken@@@Z
0x180048008: "const Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::`vftable'{for `IActivationFactory'}" ??_7GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@6BIActivationFactory@@@
0x18000FD50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x18004C008: "__cdecl tls_used" _tls_used
0x180048C80: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler,class Microsoft::WRL::FtmBase> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18001B1E0: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::_OnTileRemoved(struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64) __ptr64" ?_OnTileRemoved@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@AEAAJPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@Z
0x18001E600: "public: virtual void * __ptr64 __cdecl Windows::Internal::AsyncCallbackBase<class Windows::Internal::CBasicResult<unsigned char,0> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$AsyncCallbackBase@V?$CBasicResult@E$0A@@Internal@Windows@@@Internal@Windows@@UEAAPEAXI@Z
0x18000F8F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800231C0: ??1?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAA@XZ
0x180019C40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180023F20: ?Release@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WLA@EAAKXZ
0x180046028: "const std::exception::`vftable'" ??_7exception@std@@6B@
0x180012A70: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18005CEC8: "private: static class Microsoft::WRL::Wrappers::CriticalSection Windows::Gaming::Preview::GamesEnumeration::KglDefaults::_initializeLock" ?_initializeLock@KglDefaults@GamesEnumeration@Preview@Gaming@Windows@@0VCriticalSection@Wrappers@WRL@Microsoft@@A
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004C698: "__cdecl _imp_?_Throw_C_error@std@@YAXH@Z" __imp_?_Throw_C_error@std@@YAXH@Z
0x18000BEC0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::RemoveAt(unsigned int) __ptr64" ?RemoveAt@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJI@Z
0x180024410: ?Release@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WEI@EAAKXZ
0x180035860: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180022560: ?FireProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@QEAAJH@Z
0x18000A104: "public: __cdecl wil::VectorRangeNoThrow<struct Windows::Foundation::Collections::IVectorView<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64> >::~VectorRangeNoThrow<struct Windows::Foundation::Collections::IVectorView<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64> >(void) __ptr64" ??1?$VectorRangeNoThrow@U?$IVectorView@PEAVUnifiedTile@1Shell@WindowsInternal@@@Collections@Foundation@Windows@@@wil@@QEAA@XZ
0x18000FA10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180007790: "void __cdecl wil::details::RecordFeatureUsageCallback(unsigned int,enum wil_details_ServiceReportingKind,unsigned int,union wil_details_FeaturePropertyCache * __ptr64,struct wil_details_RecordUsageResult * __ptr64)" ?RecordFeatureUsageCallback@details@wil@@YAXIW4wil_details_ServiceReportingKind@@IPEATwil_details_FeaturePropertyCache@@PEAUwil_details_RecordUsageResult@@@Z
0x180051010: "__cdecl _real@408f400000000000" __real@408f400000000000
0x18004C218: "__cdecl _imp_GetCurrentThreadId" __imp_GetCurrentThreadId
0x180015010: ??_G?$DelegateInvokeHelper@U?$IAsyncOperationCompletedHandler@PEAVStorageItemThumbnail@FileProperties@Storage@Windows@@@Foundation@Windows@@V<lambda_1494309b4973c40498f54f51ef4e6d63>@@$0?0PEAU?$IAsyncOperation@PEAVStorageItemThumbnail@FileProperties@Storage@Windows@@@23@W4AsyncStatus@23ABI@@@?$DelegateArgTraits@P8?$IAsyncOperationCompletedHandler_impl@U?$AggregateType@PEAVStorageItemThumbnail@FileProperties@Storage@Windows@@PEAUIRandomAccessStreamWithContentType@Streams@34@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAU?$IAsyncOperation@PEAVStorageItemThumbnail@FileProperties@Storage@Windows@@@23@W4AsyncStatus@23ABI@@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180040100: "public: virtual void * __ptr64 __cdecl CEnumerateEntries::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCEnumerateEntries@@UEAAPEAXI@Z
0x180042FAE: "__cdecl configure_narrow_argv" _configure_narrow_argv
0x180003310: "void __cdecl wil::details::in1diag3::_FailFast_GetLastError(void * __ptr64,unsigned int,char const * __ptr64)" ?_FailFast_GetLastError@in1diag3@details@wil@@YAXPEAXIPEBD@Z
0x1800202B0: "__cdecl _vcrt_thread_attach" __vcrt_thread_attach
0x180050120: "game" ??_C@_19ILJNDDBA@?$AAg?$AAa?$AAm?$AAe?$AA?$AA@
0x18004A390: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>'}" ??_7?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180013B50: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18004BE60: "const CQueryKnownGameList::`vftable'" ??_7CQueryKnownGameList@@6B@
0x18000C5AC: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18000466C: "public: bool __cdecl wil::details_abi::heap_buffer::ensure(unsigned __int64) __ptr64" ?ensure@heap_buffer@details_abi@wil@@QEAA_N_K@Z
0x1800246C0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180042F2A: "__cdecl _CxxFrameHandler3" __CxxFrameHandler3
0x180046058: "const std::bad_array_new_length::`vftable'" ??_7bad_array_new_length@std@@6B@
0x18000FDB0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180002388: "long __cdecl wil::details::NtStatusToHr(long)" ?NtStatusToHr@details@wil@@YAJJ@Z
0x180042DB0: "public: __cdecl std::bad_alloc::bad_alloc(void) __ptr64" ??0bad_alloc@std@@QEAA@XZ
0x18001E950: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler,class Microsoft::WRL::FtmBase> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180042E70: "public: virtual void * __ptr64 __cdecl std::bad_array_new_length::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gbad_array_new_length@std@@UEAAPEAXI@Z
0x18004EB48: "__cdecl GUID_a4ed5c81_76c9_40bd_8be6_b1d90fb20ae7" _GUID_a4ed5c81_76c9_40bd_8be6_b1d90fb20ae7
0x18004C4B0: api-ms-win-core-winrt-string-l1-1-0_NULL_THUNK_DATA
0x18000FD10: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::Release`adjustor{40}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAKXZ
0x18004F910: "GameConfigIds" ??_C@_1BM@ONFDCEPC@?$AAG?$AAa?$AAm?$AAe?$AAC?$AAo?$AAn?$AAf?$AAi?$AAg?$AAI?$AAd?$AAs?$AA?$AA@
0x1800431A8: CoTaskMemAlloc
0x1800200F0: ?get_Id@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAI@Z
0x18001F1D0: "long __cdecl wil::details::WaitForCompletion<struct Windows::Foundation::IAsyncOperation<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64> * __ptr64>(struct Windows::Foundation::IAsyncOperation<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64> * __ptr64,enum tagCOWAIT_FLAGS,unsigned long,bool * __ptr64)" ??$WaitForCompletion@PEAU?$IAsyncOperation@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@@details@wil@@YAJPEAU?$IAsyncOperation@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@W4tagCOWAIT_FLAGS@@KPEA_N@Z
0x18002DF00: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180042444: "void __cdecl operator delete[](void * __ptr64)" ??_V@YAXPEAX@Z
0x180023000: "public: long __cdecl Windows::Internal::GitPtrSupportsAgile<struct Windows::Internal::INilDelegate>::CopyLocal<struct Windows::Internal::INilDelegate>(struct Windows::Internal::INilDelegate * __ptr64 * __ptr64) __ptr64" ??$CopyLocal@UINilDelegate@Internal@Windows@@@?$GitPtrSupportsAgile@UINilDelegate@Internal@Windows@@@Internal@Windows@@QEAAJPEAPEAUINilDelegate@12@@Z
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800346E0: ?InvokeFireCompletion@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x18000FB40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180046658: "const CFTMCrossProcBase::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct IFastRundown>'}" ??_7CFTMCrossProcBase@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00UIFastRundown@@@Details@WRL@Microsoft@@@
0x1800438A0: "__cdecl guard_dispatch_icall_nop" _guard_dispatch_icall_nop
0x180043678: "__cdecl _tailMerge_api_ms_win_security_capability_l1_1_0_dll" __tailMerge_api_ms_win_security_capability_l1_1_0_dll
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18004A958: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180049988: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@WRL@Microsoft@@@
0x180015260: "public: virtual long __cdecl Windows::Foundation::Collections::IVector_impl<struct HSTRING__ * __ptr64,1>::GetMany(unsigned int,unsigned int,struct HSTRING__ * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVector_impl@PEAUHSTRING__@@$00@Collections@Foundation@Windows@@UEAAJIIPEAPEAUHSTRING__@@PEAI@Z
0x18002B844: "public: class std::shared_ptr<struct ExecutionModel::IGameConfigStore> & __ptr64 __cdecl std::shared_ptr<struct ExecutionModel::IGameConfigStore>::operator=(class std::shared_ptr<struct ExecutionModel::IGameConfigStore> const & __ptr64) __ptr64" ??4?$shared_ptr@UIGameConfigStore@ExecutionModel@@@std@@QEAAAEAV01@AEBV01@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180017630: "public: __cdecl std::vector<unsigned char,class std::allocator<unsigned char> >::~vector<unsigned char,class std::allocator<unsigned char> >(void) __ptr64" ??1?$vector@EV?$allocator@E@std@@@std@@QEAA@XZ
0x180025C50: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::get_Properties(struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_Properties@GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAU?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@5@@Z
0x18004C548: "__cdecl _imp__o_wcstoul" __imp__o_wcstoul
0x180019D40: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180053310: "__vectorcall ??_R1A@?0A@EA@exception@std" ??_R1A@?0A@EA@exception@std@@8
0x180024050: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAKXZ
0x18000CD30: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800351A0: "public: virtual void * __ptr64 __cdecl Windows::Internal::AsyncBaseFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,1,struct Microsoft::WRL::DisableCausality>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$AsyncBaseFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAPEAXI@Z
0x18004F2E8: "__cdecl GUID_00000000_0000_0000_c000_000000000046" _GUID_00000000_0000_0000_c000_000000000046
0x18005CC60: "long (__cdecl* __ptr64 g_wil_details_pfnRtlUnsubscribeWnfNotificationWaitForCompletion)(struct __WIL__WNF_USER_SUBSCRIPTION * __ptr64)" ?g_wil_details_pfnRtlUnsubscribeWnfNotificationWaitForCompletion@@3P6AJPEAU__WIL__WNF_USER_SUBSCRIPTION@@@ZEA
0x18004C158: "__cdecl _imp_CreateFileW" __imp_CreateFileW
0x18000FA10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180013CF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18004F078: "__cdecl GUID_00000040_0000_0000_c000_000000000046" _GUID_00000040_0000_0000_c000_000000000046
0x18004B470: "const Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::`vftable'{for `IWeakReferenceSource'}" ??_7GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@6BIWeakReferenceSource@@@
0x18004BA08: "const Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics> >'}" ??_7GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@234@@Details@WRL@Microsoft@@@
0x18001B860: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::add_GameRemoved(struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_GameRemoved@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUIGameListRemovedEventHandler@2345@PEAUEventRegistrationToken@@@Z
0x18001D278: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > > > > __cdecl std::_Tree<class std::_Tmap_traits<struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,struct Windows::Gaming::Preview::GamesEnumeration::GameIdLess,class std::allocator<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > >,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > > > >,class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > > > >) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@U_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@UGameIdLess@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@3@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@std@@@std@@@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@std@@@std@@@2@0@Z
0x18000DE80: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180047DA0: "const Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::`vftable'" ??_7?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@6B@
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800483E0: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIComPoolTask@Internal@Windows@@@Details@12@@
0x180013540: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::InsertAt(unsigned int,struct HSTRING__ * __ptr64) __ptr64" ?InsertAt@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUHSTRING__@@@Z
0x18000243C: "long __cdecl wil::details::StringCchPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCchPrintfA@details@wil@@YAJPEAD_KPEBDZZ
0x180012FD0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::First(struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@PEAUHSTRING__@@@345@@Z
0x18000DE80: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18002CD10: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::InsertAt(unsigned int,struct _GUID) __ptr64" ?InsertAt@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIU_GUID@@@Z
0x180023E90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x18002CD90: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::Clear(void) __ptr64" ?Clear@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x1800113F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Internal::IComPoolTask>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIComPoolTask@Internal@Windows@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002B5D0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180046DB0: "const Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18002AB40: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::get_LaunchParameters(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_LaunchParameters@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180053B34: "__cdecl Init_thread_epoch" _Init_thread_epoch
0x1800489A0: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIComPoolTask@Internal@Windows@@@Details@WRL@Microsoft@@@
0x180023FF0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAKXZ
0x18002A850: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::SetCategoryAsync(enum Windows::Gaming::Preview::GamesEnumeration::GameListCategory,struct Windows::Foundation::IAsyncAction * __ptr64 * __ptr64) __ptr64" ?SetCategoryAsync@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJW4GameListCategory@2345@PEAPEAUIAsyncAction@Foundation@5@@Z
0x18004C5A0: "__cdecl _imp___std_exception_copy" __imp___std_exception_copy
0x18004EC10: "unsigned short const * const RuntimeClass_Windows_Data_Json_JsonObject" ?RuntimeClass_Windows_Data_Json_JsonObject@@3QBGB
0x180025550: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18003E140: "public: virtual long __cdecl CQueryKnownGameList::GetVersion2Header(struct KnownGameList::CookedKGLHeaderV2 * __ptr64) __ptr64" ?GetVersion2Header@CQueryKnownGameList@@UEAAJPEAUCookedKGLHeaderV2@KnownGameList@@@Z
0x18003E1C0: "public: virtual long __cdecl CQueryKnownGameList::GetVersion3Header(struct KnownGameList::CookedKGLHeaderV3 * __ptr64) __ptr64" ?GetVersion3Header@CQueryKnownGameList@@UEAAJPEAUCookedKGLHeaderV3@KnownGameList@@@Z
0x18003E240: "public: virtual long __cdecl CQueryKnownGameList::GetVersion4Header(struct KnownGameList::CookedKGLHeaderV4 * __ptr64) __ptr64" ?GetVersion4Header@CQueryKnownGameList@@UEAAJPEAUCookedKGLHeaderV4@KnownGameList@@@Z
0x18003E2C0: "public: virtual long __cdecl CQueryKnownGameList::GetVersion5Header(struct KnownGameList::CookedKGLHeaderV5 * __ptr64) __ptr64" ?GetVersion5Header@CQueryKnownGameList@@UEAAJPEAUCookedKGLHeaderV5@KnownGameList@@@Z
0x180020A50: ?GetOnProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUINilDelegate@23@@Z
0x180043134: "__cdecl vsnwprintf" _vsnwprintf
0x18000293C: "public: virtual __cdecl wil::ResultException::~ResultException(void) __ptr64" ??1ResultException@wil@@UEAA@XZ
0x18001A100: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::remove_GameAdded(struct EventRegistrationToken) __ptr64" ?remove_GameAdded@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJUEventRegistrationToken@@@Z
0x180043000: "__cdecl o__purecall" _o__purecall
0x180053440: "__cdecl TraceLoggingMetadata" _TraceLoggingMetadata
0x18001E944: "public: __cdecl std::map<class Microsoft::WRL::Wrappers::HString,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,struct Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::stringLessIgnoreCase,class std::allocator<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > > >::~map<class Microsoft::WRL::Wrappers::HString,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,struct Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::stringLessIgnoreCase,class std::allocator<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > > >(void) __ptr64" ??1?$map@VHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@UstringLessIgnoreCase@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@@std@@@std@@QEAA@XZ
0x180024240: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAKXZ
0x18004EEF0: "__cdecl GUID_6e50d97c_66ea_478e_a4a1_f57c0e8d00e7" _GUID_6e50d97c_66ea_478e_a4a1_f57c0e8d00e7
0x180046EE8: "const Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64,class WindowsInternal::Shell::UnifiedTile::TileChangedEventArgs * __ptr64>::`vftable'" ??_7?$ITypedEventHandler@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAVTileChangedEventArgs@123@@Foundation@Windows@@6B@
0x18004C5C0: "__cdecl _imp__o___acrt_iob_func" __imp__o___acrt_iob_func
0x1800092B0: ?UnregisterWinRTObject@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAJPEBGPEAU<unnamed-type-RO_REGISTRATION_COOKIE>@@@Z
0x18000E914: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class Microsoft::WRL::Wrappers::HString,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,struct Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::stringLessIgnoreCase,class std::allocator<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > >,0> >::_Insert_nohint<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > & __ptr64,struct std::_Tree_node<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >,void * __ptr64> * __ptr64>(bool,struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > & __ptr64,struct std::_Tree_node<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@PEAU?$_Tree_node@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@VHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@UstringLessIgnoreCase@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@@std@@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@1@PEAU?$_Tree_node@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@PEAX@1@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperation<bool> >::~ComPtr<struct Windows::Foundation::IAsyncOperation<bool> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperation@_N@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18003B3E0: "private: virtual void __cdecl std::_Ref_count<class Windows::Gaming::Preview::GamesEnumeration::KglDefaults>::_Delete_this(void) __ptr64" ?_Delete_this@?$_Ref_count@VKglDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@EEAAXXZ
0x1800327E0: "public: virtual long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::InvokeFireCompletion(void) __ptr64" ?InvokeFireCompletion@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180023C20: ?CheckExecutionEnvironment@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@CAHPEAT_RTL_RUN_ONCE@@PEAXPEAPEAX@Z
0x18004F698: "GameConfigStore is empty
" ??_C@_1DE@LIBLFJBH@?$AAG?$AAa?$AAm?$AAe?$AAC?$AAo?$AAn?$AAf?$AAi?$AAg?$AAS?$AAt?$AAo?$AAr?$AAe?$AA?5?$AAi?$AAs?$AA?5?$AAe?$AAm?$AAp?$AAt?$AAy?$AA?6?$AA?$AA@
0x180048F28: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct IWeakReferenceSource>'}" ??_7GameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIWeakReferenceSource@@@Details@WRL@Microsoft@@@
0x18000EDB0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000F9D0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18001E7E0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x1800252A0: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::AddRef(void) __ptr64" ?AddRef@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x180011580: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct KnownGameList::IQueryKnownGameList>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIQueryKnownGameList@KnownGameList@@@Details@WRL@Microsoft@@UEAAKXZ
0x180040464: "int __cdecl KnownGameList::StrCmpInsensitive(unsigned short const * __ptr64,unsigned long,unsigned short const * __ptr64,unsigned long)" ?StrCmpInsensitive@KnownGameList@@YAHPEBGK0K@Z
0x180036120: "public: virtual long __cdecl CFTMCrossProcClient<struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CFTMCrossProcClient@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@WRL@Microsoft@@@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800034B8: "public: long __cdecl wil::details_abi::SemaphoreValue::CreateFromPointer(unsigned short const * __ptr64,void * __ptr64) __ptr64" ?CreateFromPointer@SemaphoreValue@details_abi@wil@@QEAAJPEBGPEAX@Z
0x1800119B8: "public: __cdecl XWinRT::AutoValue<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64> >::~AutoValue<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64> >(void) __ptr64" ??1?$AutoValue@PEAUHSTRING__@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@@XWinRT@@QEAA@XZ
0x180048D70: "const Microsoft::WRL::RuntimeClass<struct IInspectable,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIInspectable@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180010680: "public: virtual long __cdecl Microsoft::WRL::FtmBase::ReleaseMarshalData(struct IStream * __ptr64) __ptr64" ?ReleaseMarshalData@FtmBase@WRL@Microsoft@@UEAAJPEAUIStream@@@Z
0x180048EF0: "const Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::`vftable'" ??_7FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@6B@
0x180012DD0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180010E00: "int __cdecl wil_details_SetPropertyCacheUsageCallback(union wil_details_FeaturePropertyCache * __ptr64,void * __ptr64)" ?wil_details_SetPropertyCacheUsageCallback@@YAHPEATwil_details_FeaturePropertyCache@@PEAX@Z
0x18000FB00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000A0E0: ??1?$unique_any_t@V?$unique_storage@U?$handle_null_resource_policy@P6AHPEAX@Z$1?CloseHandle@@YAH0@Z@details@wil@@@details@wil@@@wil@@QEAA@XZ
0x180016838: "long __cdecl GetGlobalRelatedProcessesFromGameConfigStore(struct ExecutionModel::IGameConfigStore * __ptr64,class Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> > > & __ptr64)" ?GetGlobalRelatedProcessesFromGameConfigStore@@YAJPEAUIGameConfigStore@ExecutionModel@@AEAV?$ComPtr@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@@Z
0x1800431D8: "__cdecl _imp_load_CoAllowSetForegroundWindow" __imp_load_CoAllowSetForegroundWindow
0x18004C848: "__cdecl _xp_a" __xp_a
0x180033524: "public: long __cdecl XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::InitHashTable(unsigned int,bool,bool * __ptr64) __ptr64" ?InitHashTable@?$XHashMap@PEAUHSTRING__@@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@UKeyTraits@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@V?$CElementTraits@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@@4@@XWinRT@@QEAAJI_NPEA_N@Z
0x18004C4C0: "__cdecl _imp__o__initialize_narrow_environment" __imp__o__initialize_narrow_environment
0x18000ED00: "private: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::`vector deleting destructor'(unsigned int) __ptr64" ??_EGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@EEAAPEAXI@Z
0x18005C150: "class wil::details_abi::ProcessLocalStorage<struct wil::details_abi::ProcessLocalData> wil::details::g_processLocalData" ?g_processLocalData@details@wil@@3V?$ProcessLocalStorage@UProcessLocalData@details_abi@wil@@@details_abi@2@A
0x180010520: "__cdecl is_c_termination_complete" _is_c_termination_complete
0x180009550: "public: virtual struct Microsoft::WRL::Details::CreatorMap const * __ptr64 * __ptr64 __cdecl Microsoft::WRL::Details::ModuleBase::GetMidEntryPointer(void)const __ptr64" ?GetMidEntryPointer@ModuleBase@Details@WRL@Microsoft@@UEBAPEAPEBUCreatorMap@234@XZ
0x180036A74: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@UEAA@XZ
0x18003AE4C: "public: long __cdecl Windows::Gaming::Preview::GamesEnumeration::KglDefaults::CheckKGLForGameFromGameConfig(struct ExecutionModel::GameConfig * __ptr64,unsigned long,class Microsoft::WRL::Wrappers::HString * __ptr64) __ptr64" ?CheckKGLForGameFromGameConfig@KglDefaults@GamesEnumeration@Preview@Gaming@Windows@@QEAAJPEAUGameConfig@ExecutionModel@@KPEAVHString@Wrappers@WRL@Microsoft@@@Z
0x18004C548: "__cdecl _imp_wcstoul" __imp_wcstoul
0x180002084: "void __cdecl wil::details::WilRaiseFailFastException(struct _EXCEPTION_RECORD * __ptr64,struct _CONTEXT * __ptr64,unsigned long)" ?WilRaiseFailFastException@details@wil@@YAXPEAU_EXCEPTION_RECORD@@PEAU_CONTEXT@@K@Z
0x180020930: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18004C1F8: "__cdecl _imp_ReadProcessMemory" __imp_ReadProcessMemory
0x1800469F0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>'}" ??_7?$RuntimeClass@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x180042B00: "__cdecl RTC_Initialize" _RTC_Initialize
0x180042EB4: "void __cdecl __scrt_throw_std_bad_alloc(void)" ?__scrt_throw_std_bad_alloc@@YAXXZ
0x18000FC40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::Release`adjustor{8}' (void) __ptr64" ?Release@Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180059584: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-com-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-core-com-l1-1-1
0x18000A0D0: ??0?$unique_any_t@V?$unique_storage@U?$handle_null_resource_policy@P6AHPEAX@Z$1?CloseHandle@@YAH0@Z@details@wil@@@details@wil@@@wil@@QEAA@XZ
0x18004E34E: "" ??_C@_00CNPNBAHC@?$AA@
0x180006CA0: "void __cdecl wil::details::WilApiImpl_RecordFeatureError(unsigned int,struct FEATURE_ERROR const * __ptr64)" ?WilApiImpl_RecordFeatureError@details@wil@@YAXIPEBUFEATURE_ERROR@@@Z
0x18004C5A8: "__cdecl _imp__crt_atexit" __imp__crt_atexit
0x180009060: DllGetClassObject
0x180040FB0: "public: virtual long __cdecl CFTMCrossProcBase::GetMarshalSizeMax(struct _GUID const & __ptr64,void * __ptr64,unsigned long,void * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?GetMarshalSizeMax@CFTMCrossProcBase@@UEAAJAEBU_GUID@@PEAXK1KPEAK@Z
0x180048888: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B@
0x18000B150: ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800150B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000B270: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180046440: "const Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18004346B: "__cdecl _imp_load_RmGameModeInitializeResourceRequest" __imp_load_RmGameModeInitializeResourceRequest
0x18000FA50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WBI@EAAJPEAW4TrustLevel@@@Z
0x1800471F8: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18004B830: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x18004C310: "__cdecl _imp_AcquireSRWLockShared" __imp_AcquireSRWLockShared
0x180015490: "long __cdecl CreateGameConfigStoreClientIfNeeded(class std::shared_ptr<struct ExecutionModel::IGameConfigStore> & __ptr64)" ?CreateGameConfigStoreClientIfNeeded@@YAJAEAV?$shared_ptr@UIGameConfigStore@ExecutionModel@@@std@@@Z
0x180050E30: "__cdecl _pfnDliFailureHook2" __pfnDliFailureHook2
0x1800202B0: "__cdecl _vcrt_thread_detach" __vcrt_thread_detach
0x18004E528: "internal\sdk\inc\wil\Resource.h" ??_C@_0CA@JODPNKMF@internal?2sdk?2inc?2wil?2Resource?4h?$AA@
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000CAB0: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x18004C1D0: "__cdecl _imp_GetModuleFileNameA" __imp_GetModuleFileNameA
0x18004E988: "__cdecl GUID_84dabb6f_6903_4f45_b2cc_30d23eb63ca9" _GUID_84dabb6f_6903_4f45_b2cc_30d23eb63ca9
0x180058FA0: "__cdecl _DELAY_IMPORT_DESCRIPTOR_ext_ms_win_shell_shell32_l1_2_0_dll" __DELAY_IMPORT_DESCRIPTOR_ext_ms_win_shell_shell32_l1_2_0_dll
0x18004E620: "Local\SM0:%d:%d:%hs" ??_C@_1CI@EOLMILME@?$AAL?$AAo?$AAc?$AAa?$AAl?$AA?2?$AAS?$AAM?$AA0?$AA?3?$AA?$CF?$AAd?$AA?3?$AA?$CF?$AAd?$AA?3?$AA?$CF?$AAh?$AAs?$AA?$AA@
0x18003B510: "protected: virtual bool __cdecl Microsoft::WRL::Wrappers::HandleT<struct Microsoft::WRL::Wrappers::HandleTraits::EventTraits>::InternalClose(void) __ptr64" ?InternalClose@?$HandleT@UEventTraits@HandleTraits@Wrappers@WRL@Microsoft@@@Wrappers@WRL@Microsoft@@MEAA_NXZ
0x18001FEA0: ?Start@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@MEAAJXZ
0x180013270: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::IndexOf(struct HSTRING__ * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@PEAIPEAE@Z
0x18004C540: "__cdecl _imp_terminate" __imp_terminate
0x18004F930: "Windows.Gaming.Preview.GamesEnum" ??_C@_1IE@IPMKKGCG@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAG?$AAa?$AAm?$AAi?$AAn?$AAg?$AA?4?$AAP?$AAr?$AAe?$AAv?$AAi?$AAe?$AAw?$AA?4?$AAG?$AAa?$AAm?$AAe?$AAs?$AAE?$AAn?$AAu?$AAm@
0x1800150F0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180049020: "const Windows::Internal::AsyncCallbackBase<class Windows::Internal::CBasicResult<unsigned char,0> >::`vftable'" ??_7?$AsyncCallbackBase@V?$CBasicResult@E$0A@@Internal@Windows@@@Internal@Windows@@6B@
0x180021CE0: ?put_Completed@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAU?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@3@@Z
0x180015100: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18005CD70: "class wil::details_abi::ThreadLocalStorage<class wil::details::ThreadFailureCallbackHolder * __ptr64> wil::details::g_threadFailureCallbacks" ?g_threadFailureCallbacks@details@wil@@3V?$ThreadLocalStorage@PEAVThreadFailureCallbackHolder@details@wil@@@details_abi@2@A
0x180017888: "public: void __cdecl std::allocator<struct _GUID>::deallocate(struct _GUID * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@U_GUID@@@std@@QEAAXQEAU_GUID@@_K@Z
0x180046EE8: "const Windows::Foundation::IAsyncOperationCompletedHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64>::`vftable'" ??_7?$IAsyncOperationCompletedHandler@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@6B@
0x18000DC30: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180027520: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::_InitializeId(void) __ptr64" ?_InitializeId@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJXZ
0x180035770: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::StorageFile * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180061090: ext-ms-win-shell-shell32-l1-2-0_NULL_THUNK_DATA_DLA
0x180020F00: ?FireCompletion@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x1800242C0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800072BC: "public: void __cdecl wil::details::EnabledStateManager::OnStateChange(void) __ptr64" ?OnStateChange@EnabledStateManager@details@wil@@QEAAXXZ
0x18004F4C8: "__cdecl GUID_2f13c006_a03a_5f69_b090_75a43e33423e" _GUID_2f13c006_a03a_5f69_b090_75a43e33423e
0x1800202B0: ?v_ShouldSetNoWake@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@MEAA_NXZ
0x18001D970: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer>(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@VGameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x180053B20: "__cdecl _rtc_taa" __rtc_taa
0x180035670: ??_E?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAPEAXI@Z
0x180025A10: "public: virtual struct _GUID const & __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::v_GetHandlerCLSID(void) __ptr64" ?v_GetHandlerCLSID@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAAEBU_GUID@@XZ
0x1800595E8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-file-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-file-l1-1-0
0x18001D020: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@UEAAPEAXI@Z
0x180008890: "unsigned char * __ptr64 __cdecl wil::details::WriteResultString<unsigned short const * __ptr64>(unsigned char * __ptr64,unsigned char * __ptr64,unsigned short const * __ptr64,unsigned short const * __ptr64 * __ptr64)" ??$WriteResultString@PEBG@details@wil@@YAPEAEPEAE0PEBGPEAPEBG@Z
0x18002E060: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180019780: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::GetMany(unsigned int,unsigned int,struct HSTRING__ * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJIIPEAPEAUHSTRING__@@PEAI@Z
0x180013D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004A7F8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18000FB50: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800493B0: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$IAsyncOperation@_N@Foundation@Windows@@UIAsyncOperationLocal@Internal@6@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x18002B4E0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800129F0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180021100: ?Release@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAKXZ
0x18001B820: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::remove_GameAdded(struct EventRegistrationToken) __ptr64" ?remove_GameAdded@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAJUEventRegistrationToken@@@Z
0x180039198: "private: static enum wil_details_CachedFeatureEnabledState __cdecl wil::Feature<struct __WilFeatureTraits_Feature_AutoGameMode>::GetCachedFeatureEnabledState(bool)" ?GetCachedFeatureEnabledState@?$Feature@U__WilFeatureTraits_Feature_AutoGameMode@@@wil@@CA?AW4wil_details_CachedFeatureEnabledState@@_N@Z
0x18000FC40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18004C608: "__cdecl _imp__initterm_e" __imp__initterm_e
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18001F950: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64,class WindowsInternal::Shell::UnifiedTile::TileChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAVTileChangedEventArgs@123@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800357E0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18005CD08: "struct Microsoft::WRL::Details::FactoryCache Windows::Gaming::Preview::GamesEnumeration::__objectFactory__GameListEntryProxy_COM" ?__objectFactory__GameListEntryProxy_COM@GamesEnumeration@Preview@Gaming@Windows@@3UFactoryCache@Details@WRL@Microsoft@@A
0x18000D08C: "public: static long __cdecl Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0>::RaiseEvent(...)" ?RaiseEvent@?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@Internal@Collections@Foundation@Windows@@SAJZZ
0x18000FAA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18000F01C: "public: __cdecl std::shared_ptr<struct ExecutionModel::IGameConfigStore>::~shared_ptr<struct ExecutionModel::IGameConfigStore>(void) __ptr64" ??1?$shared_ptr@UIGameConfigStore@ExecutionModel@@@std@@QEAA@XZ
0x18000B9C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x180013190: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetView(struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64> * __ptr64 * __ptr64) __ptr64" ?GetView@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IVectorView@PEAUHSTRING__@@@345@@Z
0x180035CD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180050A20: "onecoreuap\xbox\windows.gaming.p" ??_C@_0EK@CFLOJKDN@onecoreuap?2xbox?2windows?4gaming?4p@
0x1800252D0: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release(void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAKXZ
0x1800484F0: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@12@@
0x18004C610: api-ms-win-crt-runtime-l1-1-0_NULL_THUNK_DATA
0x180039A20: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::SaveAsync(struct Windows::Foundation::IAsyncAction * __ptr64 * __ptr64) __ptr64" ?SaveAsync@GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUIAsyncAction@Foundation@5@@Z
0x180015230: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180025A10: "public: virtual struct _GUID const & __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::v_GetHandlerCLSID(void) __ptr64" ?v_GetHandlerCLSID@GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@UEAAAEBU_GUID@@XZ
0x1800150E0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180004A34: "public: bool __cdecl wil::details_abi::UsageIndexProperty::Read(unsigned char * __ptr64 & __ptr64,unsigned char * __ptr64) __ptr64" ?Read@UsageIndexProperty@details_abi@wil@@QEAA_NAEAPEAEPEAE@Z
0x180036220: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180019C50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18000C4D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18002FB60: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::`vector deleting destructor'(unsigned int) __ptr64" ??_ETileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x180042D48: "__cdecl _scrt_is_ucrt_dll_in_use" __scrt_is_ucrt_dll_in_use
0x180046D60: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IWeakReference>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIWeakReference@@@WRL@Microsoft@@6B@
0x180024470: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x180014394: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::IndexOfInternal(struct HSTRING__ * __ptr64 * __ptr64,unsigned int,struct HSTRING__ * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOfInternal@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@AEAAJPEAPEAUHSTRING__@@IPEAU6@PEAIPEAE@Z
0x180036D14: "protected: long __cdecl CFTMCrossProcClientImpl::_GetRemoteIdentity(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?_GetRemoteIdentity@CFTMCrossProcClientImpl@@IEAAJAEBU_GUID@@PEAPEAX@Z
0x1800241C0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::Release`adjustor{16}' (void) __ptr64" ?Release@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAKXZ
0x180058E80: "__cdecl CT??_R0?AVbad_array_new_length@std@@@8??0bad_array_new_length@std@@QEAA@AEBV01@@Z24" _CT??_R0?AVbad_array_new_length@std@@@8??0bad_array_new_length@std@@QEAA@AEBV01@@Z24
0x18000F980: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180024180: ?Release@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WLI@EAAKXZ
0x18000B270: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800202B0: ?v_MustDoNoWake@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAA_NXZ
0x18002DFC0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::Lookup(struct HSTRING__ * __ptr64,struct IInspectable * __ptr64 * __ptr64) __ptr64" ?Lookup@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@PEAPEAUIInspectable@@@Z
0x180042E48: "public: virtual __cdecl std::bad_array_new_length::~bad_array_new_length(void) __ptr64" ??1bad_array_new_length@std@@UEAA@XZ
0x18004FB30: "__cdecl GUID_721a94fb_a733_5e19_8abf_03249c29870e" _GUID_721a94fb_a733_5e19_8abf_03249c29870e
0x18004A8F0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800202B0: "__cdecl _vcrt_initialize" __vcrt_initialize
0x18000FC00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004C2E8: "__cdecl _imp_SetEvent" __imp_SetEvent
0x18004C4C8: "__cdecl _imp__initialize_onexit_table" __imp__initialize_onexit_table
0x1800362F0: "public: virtual long __cdecl Microsoft::WRL::ClassFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::LockServer(int) __ptr64" ?LockServer@?$ClassFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAJH@Z
0x18004C598: "__cdecl _imp__o___std_exception_destroy" __imp__o___std_exception_destroy
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180035730: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004F048: "vector<T> too long" ??_C@_0BD@OLBABOEK@vector?$DMT?$DO?5too?5long?$AA@
0x180061048: "__cdecl _imp_CoAllowSetForegroundWindow" __imp_CoAllowSetForegroundWindow
0x1800471A0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>'}" ??_7?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@@
0x180047BE0: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource>'}" ??_7?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@@Details@WRL@Microsoft@@@
0x18002F360: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::get_Current(struct _GUID * __ptr64) __ptr64" ?get_Current@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAU_GUID@@@Z
0x18003CCB0: "long __cdecl Common::GetProcessImageInfoByPID(unsigned long,unsigned short * __ptr64,unsigned long * __ptr64,unsigned short * __ptr64,unsigned long * __ptr64)" ?GetProcessImageInfoByPID@Common@@YAJKPEAGPEAK01@Z
0x18000FD30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::Release`adjustor{32}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x1800151D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000B200: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18004A158: "const Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality> >,class Microsoft::WRL::FtmBase> >'}" ??_7?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@V?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@WRL@Microsoft@@@
0x1800010A0: "__cdecl TlgWrite" _TlgWrite
0x18004EB78: "__cdecl GUID_b6686bc3_06fb_49ac_b509_e321894c08c5" _GUID_b6686bc3_06fb_49ac_b509_e321894c08c5
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct WindowsInternal::Shell::UnifiedTile::IAppUsageInfo>::~ComPtr<struct WindowsInternal::Shell::UnifiedTile::IAppUsageInfo>(void) __ptr64" ??1?$ComPtr@UIAppUsageInfo@UnifiedTile@Shell@WindowsInternal@@@WRL@Microsoft@@QEAA@XZ
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000FD80: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18004C6F8: "__cdecl _guard_dispatch_icall_fptr" __guard_dispatch_icall_fptr
0x18005CCD0: "long volatile `int __cdecl wil::details::RecordLog(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordLog@details@wil@@YAHJ@Z@4JC
0x180050CC8: "onecore\shell\lib\calleridentity" ??_C@_0DE@CJAKDCPI@onecore?2shell?2lib?2calleridentity@
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18003027C: "public: static long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Split(struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64 * __ptr64,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64 * __ptr64)" ?Split@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@SAJPEAU?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@345@PEAPEAU6345@1@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileCollection>::~ComPtr<struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileCollection>(void) __ptr64" ??1?$ComPtr@UIUnifiedTileCollection@UnifiedTile@Shell@WindowsInternal@@@WRL@Microsoft@@QEAA@XZ
0x180023DA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler,class Microsoft::WRL::FtmBase> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180026374: "public: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::RuntimeClassInitialize(struct WindowsInternal::Shell::UnifiedTile::IUnifiedTile * __ptr64,struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileManager * __ptr64,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler * __ptr64) __ptr64" ?RuntimeClassInitialize@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@QEAAJPEAUIUnifiedTile@UnifiedTile@Shell@WindowsInternal@@PEAUIUnifiedTileManager@789@PEAUIGameListChangedEventHandler@2345@@Z
0x18004E8F0: "__cdecl GUID_d81e96f1_a89c_417e_9335_59531026309d" _GUID_d81e96f1_a89c_417e_9335_59531026309d
0x1800506B0: "Windows.Foundation.Collections.I" ??_C@_1HE@GBLFONBN@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180001A60: "public: virtual void * __ptr64 __cdecl std::exception::`vector deleting destructor'(unsigned int) __ptr64" ??_Eexception@std@@UEAAPEAXI@Z
0x18004E430: "Msg:[%ws] " ??_C@_1BG@MCLOHHAM@?$AAM?$AAs?$AAg?$AA?3?$AA?$FL?$AA?$CF?$AAw?$AAs?$AA?$FN?$AA?5?$AA?$AA@
0x180037E20: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::get_IsEnabled(unsigned char * __ptr64) __ptr64" ?get_IsEnabled@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAE@Z
0x180011580: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IWeakReference>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIWeakReference@@@Details@WRL@Microsoft@@UEAAKXZ
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180036980: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::Release(void) __ptr64" ?Release@TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x18004A7A0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180020C30: "public: virtual void __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::Dismiss(void) __ptr64" ?Dismiss@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x18000FC30: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{24}' (void) __ptr64" ?Release@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18002B800: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180034E40: ??_G?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAVTileChangedEventArgs@123@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_d22facc111afee216f03a1c91e368862>@@$0?0PEAUIUnifiedTile@UnifiedTile@Shell@WindowsInternal@@PEAUITileChangedEventArgs@678@@?$DelegateArgTraits@P8?$ITypedEventHandler_impl@U?$AggregateType@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAUIUnifiedTile@123@@Internal@Foundation@Windows@@U?$AggregateType@PEAVTileChangedEventArgs@UnifiedTile@Shell@WindowsInternal@@PEAUITileChangedEventArgs@234@@234@@Foundation@Windows@@EAAJPEAUIUnifiedTile@UnifiedTile@Shell@WindowsInternal@@PEAUITileChangedEventArgs@567@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180024120: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAKXZ
0x1800353D0: ??0?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@QEAA@$$QEAVComTaskPoolHandler@12@QEBGW4TrustLevel@@@Z
0x180023FD0: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAKXZ
0x1800186C0: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x18004FB00: "__cdecl GUID_0000015b_0000_0000_c000_000000000046" _GUID_0000015b_0000_0000_c000_000000000046
0x180033030: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::`scalar deleting destructor'(unsigned int) __ptr64" ??_GChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180024030: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAKXZ
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180030490: ??_E?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_b948b284d7c434b316a4be948398604a>@@@Internal@Windows@@VCNoResult@23@@Internal@Windows@@UEAAPEAXI@Z
0x18004C1E8: "__cdecl _imp_FormatMessageW" __imp_FormatMessageW
0x18004F0F8: "__cdecl GUID_00000003_0000_0000_c000_000000000046" _GUID_00000003_0000_0000_c000_000000000046
0x18002B3D0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::get_GameModeConfiguration(struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration * __ptr64 * __ptr64) __ptr64" ?get_GameModeConfiguration@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUIGameModeConfiguration@2345@@Z
0x18000371C: "public: __cdecl wil::details_abi::ThreadLocalData::~ThreadLocalData(void) __ptr64" ??1ThreadLocalData@details_abi@wil@@QEAA@XZ
0x180003F64: "long __cdecl wil_details_StagingConfig_Load(struct wil_details_StagingConfig * __ptr64,enum wil_FeatureStore,unsigned __int64,void * __ptr64,int)" ?wil_details_StagingConfig_Load@@YAJPEAUwil_details_StagingConfig@@W4wil_FeatureStore@@_KPEAXH@Z
0x180024090: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAKXZ
0x180022320: ??_E?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAVContentsChangedEventArgs@234@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_6b9194c3216f761a386d947d38e63e72>@@$0?0PEAUITileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAUIContentsChangedEventArgs@678@@?$DelegateArgTraits@P8?$ITypedEventHandler_impl@U?$AggregateType@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAUITileCollectionContainer@234@@Internal@Foundation@Windows@@U?$AggregateType@PEAVContentsChangedEventArgs@UnifiedTile@Shell@WindowsInternal@@PEAUIContentsChangedEventArgs@234@@234@@Foundation@Windows@@EAAJPEAUITileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAUIContentsChangedEventArgs@567@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18000DE80: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180048980: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x18004C510: "__cdecl _imp__wcsnicmp" __imp__wcsnicmp
0x1800335D8: "public: long __cdecl XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::Rehash(unsigned int) __ptr64" ?Rehash@?$XHashMap@PEAUHSTRING__@@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@UKeyTraits@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@V?$CElementTraits@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@@4@@XWinRT@@QEAAJI@Z
0x18004C1D8: "__cdecl _imp_GetModuleHandleExW" __imp_GetModuleHandleExW
0x180047A60: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >'}" ??_7?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@@Details@12@@
0x18004C3D0: "__cdecl _imp_DecodePointer" __imp_DecodePointer
0x180046580: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `IWeakReferenceSource'}" ??_7?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x18000F148: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@1234@Upermission@01234@@Z
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IPropertyValueStatics>::~ComPtr<struct Windows::Foundation::IPropertyValueStatics>(void) __ptr64" ??1?$ComPtr@UIPropertyValueStatics@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000F8F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18002BFC0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x180013A30: ??_EDummyAsyncOperation@?A0x15489d95@@UEAAPEAXI@Z
0x1800357A0: "[thunk]:public: virtual long __cdecl CFTMCrossProcClient<struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2> >::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CFTMCrossProcClient@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@WRL@Microsoft@@@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180035A90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180050C60: "onecoreuap\xbox\windows.gaming.p" ??_C@_0EC@NNAEKJPO@onecoreuap?2xbox?2windows?4gaming?4p@
0x18000BA30: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::GetView(struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64 * __ptr64) __ptr64" ?GetView@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@345@@Z
0x180053B10: "__cdecl _rtc_iaa" __rtc_iaa
0x1800384B0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::put_AffinitizeToExclusiveCpus(unsigned char) __ptr64" ?put_AffinitizeToExclusiveCpus@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJE@Z
0x1800248F0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18004C498: "__cdecl _imp_WindowsGetStringRawBuffer" __imp_WindowsGetStringRawBuffer
0x18000F940: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18000F720: "public: virtual void * __ptr64 __cdecl `long __cdecl wil::details::WaitForCompletion<struct Windows::Foundation::IAsyncAction * __ptr64>(struct Windows::Foundation::IAsyncAction * __ptr64,enum tagCOWAIT_FLAGS,unsigned long,bool * __ptr64)'::`2'::CompletionDelegate::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCompletionDelegate@?1???$WaitForCompletion@PEAUIAsyncAction@Foundation@Windows@@@details@wil@@YAJPEAUIAsyncAction@Foundation@Windows@@W4tagCOWAIT_FLAGS@@KPEA_N@Z@UEAAPEAXI@Z
0x18002D300: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x18004C150: "__cdecl _imp_SetFilePointer" __imp_SetFilePointer
0x180022180: ??_E?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800202B0: "__cdecl _acrt_thread_attach" __acrt_thread_attach
0x180036290: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18004FAF0: "__cdecl GUID_5fb52445_1407_4f25_9aa4_ac25bb3a9606" _GUID_5fb52445_1407_4f25_9aa4_ac25bb3a9606
0x180006DF0: "void __cdecl wil::details::WilApiImpl_SubscribeFeatureStateChangeNotification(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64 * __ptr64,void (__cdecl*)(void * __ptr64),void * __ptr64)" ?WilApiImpl_SubscribeFeatureStateChangeNotification@details@wil@@YAXPEAPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@P6AXPEAX@Z1@Z
0x180017500: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180035160: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180059100: ext-ms-win-resourcemanager-gamemode-l1-2-0_NULL_THUNK_DATA_DLN
0x180023F20: "[thunk]:public: virtual unsigned long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::Release`adjustor{176}' (void) __ptr64" ?Release@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@WLA@EAAKXZ
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18004E948: "__cdecl GUID_78e591af_b142_4ef0_8830_55bc2be4f5ea" _GUID_78e591af_b142_4ef0_8830_55bc2be4f5ea
0x1800242F0: "[thunk]:public: virtual unsigned long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::Release`adjustor{160}' (void) __ptr64" ?Release@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@WKA@EAAKXZ
0x180023B90: ??_G?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAPEAXI@Z
0x180023EC0: "[thunk]:public: virtual unsigned long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::Release`adjustor{144}' (void) __ptr64" ?Release@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@WJA@EAAKXZ
0x180035FB0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18001E600: "public: virtual void * __ptr64 __cdecl Windows::Internal::AsyncCallbackBase<class Windows::Internal::CNoResult>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$AsyncCallbackBase@VCNoResult@Internal@Windows@@@Internal@Windows@@UEAAPEAXI@Z
0x18000F670: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18004E9B0: "unsigned short const * const RuntimeClass_Windows_Gaming_Preview_GamesEnumeration_GameModeConfiguration" ?RuntimeClass_Windows_Gaming_Preview_GamesEnumeration_GameModeConfiguration@@3QBGB
0x180005E04: "public: void __cdecl wil::details_abi::SubscriptionList::SubscribeUnderLock(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64 * __ptr64,void (__cdecl*)(void * __ptr64),void * __ptr64) __ptr64" ?SubscribeUnderLock@SubscriptionList@details_abi@wil@@QEAAXPEAPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@P6AXPEAX@Z1@Z
0x180035B50: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct WindowsInternal::Shell::UnifiedTile::IUnifiedTile>::~ComPtr<struct WindowsInternal::Shell::UnifiedTile::IUnifiedTile>(void) __ptr64" ??1?$ComPtr@UIUnifiedTile@UnifiedTile@Shell@WindowsInternal@@@WRL@Microsoft@@QEAA@XZ
0x180010170: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180061080: ext-ms-win-resourcemanager-gamemode-l1-2-0_NULL_THUNK_DATA_DLA
0x180050330: "__cdecl GUID_6ec5a26a_1784_51db_9fc1_c7cfd9565435" _GUID_6ec5a26a_1784_51db_9fc1_c7cfd9565435
0x1800592D0: ext-ms-win-resourcemanager-gamemode-l1-2-0_NULL_THUNK_DATA_DLB
0x180053B3C: "__cdecl tls_end" _tls_end
0x180061028: "__cdecl _imp_IStream_Write" __imp_IStream_Write
0x180032E10: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800462D0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x1800358A0: ??_E?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@G7EAAPEAXI@Z
0x1800251C0: "public: static long __cdecl RpcOptionsHelper::GetRpcOptions(struct IUnknown * __ptr64,struct IRpcOptions * __ptr64 * __ptr64)" ?GetRpcOptions@RpcOptionsHelper@@SAJPEAUIUnknown@@PEAPEAUIRpcOptions@@@Z
0x18004F8C0: "onecoreuap\xbox\windows.gaming.p" ??_C@_0DI@NNMHPIIC@onecoreuap?2xbox?2windows?4gaming?4p@
0x18001771C: "public: __cdecl std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>::~unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>(void) __ptr64" ??1?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@QEAA@XZ
0x18004C690: "__cdecl _imp__Mtx_init_in_situ" __imp__Mtx_init_in_situ
0x18002201C: ??_G?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@EEAAPEAXI@Z
0x18004C570: "__cdecl _imp__o___stdio_common_vswprintf" __imp__o___stdio_common_vswprintf
0x18002E750: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180035BA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18005CB50: g_pfnResultFromCaughtException_WinRt
0x180024060: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x18004C700: "__cdecl _xc_a" __xc_a
0x180020150: ?put_Id@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJI@Z
0x180035B00: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18005CC40: "void (__cdecl* __ptr64 g_wil_details_apiSubscribeFeatureStateChangeNotification)(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64 * __ptr64,void (__cdecl*)(void * __ptr64),void * __ptr64)" ?g_wil_details_apiSubscribeFeatureStateChangeNotification@@3P6AXPEAPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@P6AXPEAX@Z1@ZEA
0x180021850: ?GetOnComplete@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAU?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@3@@Z
0x180010FF8: "int __cdecl wil_details_FeaturePropertyCache_ReportUsageToServiceDirect(union wil_details_FeaturePropertyCache * __ptr64,unsigned int,enum wil_details_ServiceReportingKind,unsigned int,unsigned __int64)" ?wil_details_FeaturePropertyCache_ReportUsageToServiceDirect@@YAHPEATwil_details_FeaturePropertyCache@@IW4wil_details_ServiceReportingKind@@I_K@Z
0x18000B270: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::AddRef(void) __ptr64" ?AddRef@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180035880: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18004F6F0: "AffinitizeToExclusiveCpus" ??_C@_1DE@JDHJONCI@?$AAA?$AAf?$AAf?$AAi?$AAn?$AAi?$AAt?$AAi?$AAz?$AAe?$AAT?$AAo?$AAE?$AAx?$AAc?$AAl?$AAu?$AAs?$AAi?$AAv?$AAe?$AAC?$AAp?$AAu?$AAs?$AA?$AA@
0x18001F950: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler,class Microsoft::WRL::FtmBase> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18005CB40: "void (__cdecl* __ptr64 wil::details::g_pfnOriginateCallback)(struct wil::FailureInfo const & __ptr64)" ?g_pfnOriginateCallback@details@wil@@3P6AXAEBUFailureInfo@2@@ZEA
0x1800461E8: "const Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>::`vftable'" ??_7?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180035920: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800265E0: "public: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::RuntimeClassInitialize(struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> &&,class std::shared_ptr<struct ExecutionModel::IGameConfigStore> const & __ptr64,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler * __ptr64) __ptr64" ?RuntimeClassInitialize@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@QEAAJU_GUID@@$$QEAV?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@AEBV?$shared_ptr@UIGameConfigStore@ExecutionModel@@@8@PEAUIGameListChangedEventHandler@2345@@Z
0x18004E360: "ReturnHr" ??_C@_08KFPKLAKH@ReturnHr?$AA@
0x18001B3E0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::FindAllAsyncPackageFamilyName(struct HSTRING__ * __ptr64,struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64> * __ptr64 * __ptr64) __ptr64" ?FindAllAsyncPackageFamilyName@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUHSTRING__@@PEAPEAU?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@5@@Z
0x1800252A0: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::AddRef(void) __ptr64" ?AddRef@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x180024290: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::TileCollectionContainer * __ptr64,class WindowsInternal::Shell::UnifiedTile::ContentsChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAVContentsChangedEventArgs@234@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180036850: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180019AB0: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180023F00: ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAPEAUHSTRING__@@@Z
0x1800466F0: "const Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>::`vftable'" ??_7?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct IInspectable,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIInspectable@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180035880: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180051000: "__stdcall _real" __real@4059000000000000
0x180007750: "void __cdecl wil::details::RecordSRUMFeatureUsage(unsigned int,unsigned int,unsigned int)" ?RecordSRUMFeatureUsage@details@wil@@YAXIII@Z
0x180059520: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-winrt-string-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-winrt-string-l1-1-0
0x180013CF0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct IInspectable,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIInspectable@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18004C070: "__cdecl _imp_CoIncrementMTAUsage" __imp_CoIncrementMTAUsage
0x180007994: ??1?$function@$$A6A_NPEAX_K01I@Z@wistd@@QEAA@XZ
0x180003B54: "public: static bool __cdecl wil::details::ThreadFailureCallbackHolder::GetThreadContext(struct wil::FailureInfo * __ptr64,class wil::details::ThreadFailureCallbackHolder * __ptr64,char * __ptr64,unsigned __int64)" ?GetThreadContext@ThreadFailureCallbackHolder@details@wil@@SA_NPEAUFailureInfo@3@PEAV123@PEAD_K@Z
0x18002568C: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,0,struct IActivationFactory,struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$0A@UIActivationFactory@@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@23@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x18004E1D0: "ext-ms-win-winrt-storage-l1-2-2" ??_C@_1EA@BFGMLKDP@?$AAe?$AAx?$AAt?$AA?9?$AAm?$AAs?$AA?9?$AAw?$AAi?$AAn?$AA?9?$AAw?$AAi?$AAn?$AAr?$AAt?$AA?9?$AAs?$AAt?$AAo?$AAr?$AAa?$AAg?$AAe?$AA?9?$AAl?$AA1?$AA?9?$AA2?$AA?9?$AA2?$AA?$AA@
0x18003F8B0: "public: virtual long __cdecl CGameEntry::GetAttribute(unsigned long,unsigned long * __ptr64,struct KnownGameList::AttributeValue * __ptr64) __ptr64" ?GetAttribute@CGameEntry@@UEAAJKPEAKPEAUAttributeValue@KnownGameList@@@Z
0x18003D0F0: "long __cdecl KnownGameList::CreateQueryKnownGameListInstance(struct KnownGameList::IQueryKnownGameList * __ptr64 * __ptr64,unsigned short const * __ptr64)" ?CreateQueryKnownGameListInstance@KnownGameList@@YAJPEAPEAUIQueryKnownGameList@1@PEBG@Z
0x180047F50: "const Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics> >'}" ??_7GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@234@@Details@WRL@Microsoft@@@
0x18003D1C0: "public: virtual void * __ptr64 __cdecl CQueryKnownGameList::`vector deleting destructor'(unsigned int) __ptr64" ??_ECQueryKnownGameList@@UEAAPEAXI@Z
0x180035DD0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180047180: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x18004ECF0: "__cdecl GUID_857309dc_3fbf_4e7d_986f_ef3b1a07a964" _GUID_857309dc_3fbf_4e7d_986f_ef3b1a07a964
0x180035A50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::Release`adjustor{16}' (void) __ptr64" ?Release@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAKXZ
0x18000F7B0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180009570: "public: virtual struct Microsoft::WRL::Details::CreatorMap const * __ptr64 * __ptr64 __cdecl Microsoft::WRL::Details::ModuleBase::GetLastEntryPointer(void)const __ptr64" ?GetLastEntryPointer@ModuleBase@Details@WRL@Microsoft@@UEBAPEAPEBUCreatorMap@234@XZ
0x18004E4A0: "RaiseFailFastException" ??_C@_0BH@EEDPADAA@RaiseFailFastException?$AA@
0x1800247E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18001D020: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x180024C6C: "private: long __cdecl CMarshaledInterface::_Unmarshal(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool) __ptr64" ?_Unmarshal@CMarshaledInterface@@AEAAJAEBU_GUID@@PEAPEAX_N@Z
0x18004ADE8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVector<struct _GUID>'}" ??_7?$RuntimeClass@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVector@U_GUID@@@Collections@Foundation@Windows@@@
0x1800498E0: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x18004DF30: "__cdecl pDefaultRawDllMain" _pDefaultRawDllMain
0x18004C5B8: "__cdecl _imp__o__configure_narrow_argv" __imp__o__configure_narrow_argv
0x18004C478: "__cdecl _imp_WindowsSubstring" __imp_WindowsSubstring
0x1800592B0: ext-ms-win-shell-shell32-l1-2-0_NULL_THUNK_DATA_DLB
0x18000D45C: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::InsertAtInternal(unsigned int,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64,bool) __ptr64" ?InsertAtInternal@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@AEAAJIPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@5@_N@Z
0x18004C290: "__cdecl _imp_StrStrNW" __imp_StrStrNW
0x18005C420: "__cdecl _scrt_ucrt_dll_is_in_use" __scrt_ucrt_dll_is_in_use
0x18000DE80: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18003B06C: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::KglDefaults::BuildJsonFromKglEntry(class Microsoft::WRL::ComPtr<struct KnownGameList::IGameEntry>,class Microsoft::WRL::Wrappers::HString * __ptr64) __ptr64" ?BuildJsonFromKglEntry@KglDefaults@GamesEnumeration@Preview@Gaming@Windows@@AEAAJV?$ComPtr@UIGameEntry@KnownGameList@@@WRL@Microsoft@@PEAVHString@Wrappers@78@@Z
0x18001EDE0: "private: virtual class std::_Func_base<long,struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64> * __ptr64 __cdecl std::_Func_impl_no_alloc<class std::_Binder<struct std::_Unforced,long (__cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::*)(struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64) __ptr64,class Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl * __ptr64,struct std::_Ph<1> const & __ptr64>,long,struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64>::_Copy(void * __ptr64)const __ptr64" ?_Copy@?$_Func_impl_no_alloc@V?$_Binder@U_Unforced@std@@P8GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@EAAJPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@ZPEAV34567@AEBU?$_Ph@$00@2@@std@@JPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@std@@EEBAPEAV?$_Func_base@JPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@2@PEAX@Z
0x180008950: "unsigned char * __ptr64 __cdecl wil::details::WriteResultString<char const * __ptr64>(unsigned char * __ptr64,unsigned char * __ptr64,char const * __ptr64,char const * __ptr64 * __ptr64)" ??$WriteResultString@PEBD@details@wil@@YAPEAEPEAE0PEBDPEAPEBD@Z
0x18004C468: "__cdecl _imp_WindowsCreateStringReference" __imp_WindowsCreateStringReference
0x180024FD0: ??_E?$CTaskWrapper@V<lambda_c2fd7731c5ae0d37e65ea73be67c0f1b>@@@ComTaskPool@Internal@Windows@@UEAAPEAXI@Z
0x1800498A0: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x18000B390: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::Release(void) __ptr64" ?Release@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x1800202B0: ?v_MustDoNoWake@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAA_NXZ
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000D148: "public: __cdecl XWinRT::detail::ReentrancyGuard<0>::ReentrancyGuard<0>(...) __ptr64" ??0?$ReentrancyGuard@$0A@@detail@XWinRT@@QEAA@ZZ
0x18004C1A8: api-ms-win-core-heap-l1-1-0_NULL_THUNK_DATA
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> >::~ComPtr<struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperation@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18002E340: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18002EDD0: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::InsertAtInternal(unsigned int,struct _GUID,bool) __ptr64" ?InsertAtInternal@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@AEAAJIU_GUID@@_N@Z
0x1800243E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x180049710: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::`vftable'{for `Windows::Internal::IAsyncOperationLocal'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6BIAsyncOperationLocal@Internal@Windows@@@
0x180058F58: "__cdecl _pobjectentrylast" __pobjectentrylast
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18004ADC8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x18004F7D0: "PercentGpuMemoryAllocatedToSyste" ??_C@_1FI@GFHDPLLC@?$AAP?$AAe?$AAr?$AAc?$AAe?$AAn?$AAt?$AAG?$AAp?$AAu?$AAM?$AAe?$AAm?$AAo?$AAr?$AAy?$AAA?$AAl?$AAl?$AAo?$AAc?$AAa?$AAt?$AAe?$AAd?$AAT?$AAo?$AAS?$AAy?$AAs?$AAt?$AAe@
0x18001E600: "public: virtual void * __ptr64 __cdecl Windows::Internal::AsyncCallbackBase<class Windows::Internal::CBasicResult<unsigned char,0> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$AsyncCallbackBase@V?$CBasicResult@E$0A@@Internal@Windows@@@Internal@Windows@@UEAAPEAXI@Z
0x18005CAE8: g_pfnResultLoggingCallback
0x180035C50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004A028: "const Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >'}" ??_7?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x18000ED3C: "public: __cdecl Microsoft::WRL::Details::MakeAllocator<class Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl>::~MakeAllocator<class Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl>(void) __ptr64" ??1?$MakeAllocator@VGameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@QEAA@XZ
0x180036770: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180022E60: ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800174C0: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::AddRef(void) __ptr64" ?AddRef@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180050820: "Windows.Foundation.Collections.I" ??_C@_1GC@PEJBIHBE@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18004E378: "FailFast" ??_C@_08IAOKKAJK@FailFast?$AA@
0x180046178: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIAsyncActionCompletedHandler@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180015A08: "long __cdecl SetStringPropertyToGameConfigStore(struct ExecutionModel::IGameConfigStore * __ptr64,struct _GUID,enum ExecutionModel::GameProperty_t,class Microsoft::WRL::Wrappers::HString const & __ptr64)" ?SetStringPropertyToGameConfigStore@@YAJPEAUIGameConfigStore@ExecutionModel@@U_GUID@@W4GameProperty_t@2@AEBVHString@Wrappers@WRL@Microsoft@@@Z
0x18005CB88: "bool (__cdecl* __ptr64 wil::details::g_pfnGetModuleInformation)(void * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned __int64)" ?g_pfnGetModuleInformation@details@wil@@3P6A_NPEAXPEAIPEAD_K@ZEA
0x180046670: "const Windows::Internal::AsyncBaseFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,1,struct Microsoft::WRL::DisableCausality>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality> >,class Microsoft::WRL::FtmBase> >'}" ??_7?$AsyncBaseFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@WRL@Microsoft@@@
0x18001771C: "public: __cdecl std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> >::~unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> >(void) __ptr64" ??1?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@QEAA@XZ
0x180040750: "public: __cdecl std::unique_ptr<unsigned short [0],struct std::default_delete<unsigned short [0]> >::~unique_ptr<unsigned short [0],struct std::default_delete<unsigned short [0]> >(void) __ptr64" ??1?$unique_ptr@$$BY0A@GU?$default_delete@$$BY0A@G@std@@@std@@QEAA@XZ
0x180015010: ??_E?$DelegateInvokeHelper@U?$IAsyncOperationCompletedHandler@PEAVStorageItemThumbnail@FileProperties@Storage@Windows@@@Foundation@Windows@@V<lambda_1494309b4973c40498f54f51ef4e6d63>@@$0?0PEAU?$IAsyncOperation@PEAVStorageItemThumbnail@FileProperties@Storage@Windows@@@23@W4AsyncStatus@23ABI@@@?$DelegateArgTraits@P8?$IAsyncOperationCompletedHandler_impl@U?$AggregateType@PEAVStorageItemThumbnail@FileProperties@Storage@Windows@@PEAUIRandomAccessStreamWithContentType@Streams@34@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAU?$IAsyncOperation@PEAVStorageItemThumbnail@FileProperties@Storage@Windows@@@23@W4AsyncStatus@23ABI@@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180015040: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180040100: "public: virtual void * __ptr64 __cdecl CEnumerateEntries::`vector deleting destructor'(unsigned int) __ptr64" ??_ECEnumerateEntries@@UEAAPEAXI@Z
0x180019D90: "public: __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::GameListFactoryServer(void) __ptr64" ??0GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@QEAA@XZ
0x180010D58: ?create@?$event_t@V?$unique_storage@U?$resource_policy@PEAXP6AXPEAX@Z$1?CloseHandle@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAX$0A@$$T@details@wil@@@details@wil@@Uerr_returncode_policy@3@@wil@@QEAAJW4EventOptions@2@PEBGPEAU_SECURITY_ATTRIBUTES@@PEA_N@Z
0x18005C410: "__cdecl _memcpy_nt_iters" __memcpy_nt_iters
0x180010260: "public: virtual long __cdecl Windows::Foundation::Collections::IVector_impl<struct HSTRING__ * __ptr64,1>::ReplaceAll(unsigned int,struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?ReplaceAll@?$IVector_impl@PEAUHSTRING__@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAUHSTRING__@@@Z
0x180042F96: "__cdecl callnewh" _callnewh
0x180049C38: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x18002B6F0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004C520: "__cdecl _imp__o_malloc" __imp__o_malloc
0x180013560: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::Append(struct HSTRING__ * __ptr64) __ptr64" ?Append@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@@Z
0x180011F90: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::get_DisplayName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_DisplayName@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000C4D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180019570: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::GetAt(unsigned int,struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetAt@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUHSTRING__@@@Z
0x18001F114: "public: struct std::_Tree_node<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<class Microsoft::WRL::Wrappers::HString,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,struct Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::stringLessIgnoreCase,class std::allocator<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > >,0> >::_Buyheadnode(void) __ptr64" ?_Buyheadnode@?$_Tree_comp_alloc@V?$_Tmap_traits@VHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@UstringLessIgnoreCase@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@@std@@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@PEAX@2@XZ
0x18001E950: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::TileCollectionContainer * __ptr64,class WindowsInternal::Shell::UnifiedTile::ContentsChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAVContentsChangedEventArgs@234@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180042E70: "public: virtual void * __ptr64 __cdecl std::bad_array_new_length::`vector deleting destructor'(unsigned int) __ptr64" ??_Ebad_array_new_length@std@@UEAAPEAXI@Z
0x18000B270: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18005C228: "__vectorcall ??_R0?AVexception@std@" ??_R0?AVexception@std@@@8
0x180019C60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800351DC: ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18003D6E0: "public: virtual long __cdecl CQueryKnownGameList::SetQueryHelper(struct KnownGameList::IQueryHelper * __ptr64) __ptr64" ?SetQueryHelper@CQueryKnownGameList@@UEAAJPEAUIQueryHelper@KnownGameList@@@Z
0x180035AE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18004DF24: "__cdecl _guard_iat_table" __guard_iat_table
0x180047A98: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180034850: ?OnStart@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180053270: "__vectorcall ??_R3type_info" ??_R3type_info@@8
0x180035040: ?_AfterExecute@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@AEAAXJ@Z
0x180053288: "__vectorcall ??_R2type_info" ??_R2type_info@@8
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006FB0: "unsigned int __cdecl wil::details::WilApiImpl_GetFeatureVariant(unsigned int,enum FEATURE_CHANGE_TIME,unsigned int * __ptr64,int * __ptr64)" ?WilApiImpl_GetFeatureVariant@details@wil@@YAIIW4FEATURE_CHANGE_TIME@@PEAIPEAH@Z
0x180021EB0: ?OnStart@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180011600: "void __cdecl Microsoft::WRL::Details::RaiseException(long,unsigned long)" ?RaiseException@Details@WRL@Microsoft@@YAXJK@Z
0x18005CB08: "bool wil::details::g_resultMessageCallbackSet" ?g_resultMessageCallbackSet@details@wil@@3_NA
0x18001A170: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::UnmergeEntryAsync(struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64,struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64> * __ptr64 * __ptr64) __ptr64" ?UnmergeEntryAsync@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUIGameListEntry@2345@PEAPEAU?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@5@@Z
0x180043873: memcpy
0x1800339A4: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18004B730: "const Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>'}" ??_7?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@234@@
0x1800244B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800118C8: "long __cdecl Windows::Gaming::Preview::GamesEnumeration::IsUserPinnedTile(struct WindowsInternal::Shell::UnifiedTile::IUnifiedTile * __ptr64,unsigned char * __ptr64)" ?IsUserPinnedTile@GamesEnumeration@Preview@Gaming@Windows@@YAJPEAUIUnifiedTile@UnifiedTile@Shell@WindowsInternal@@PEAE@Z
0x180024480: ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18000F8F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18004E078: FOLDERID_LocalAppData
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180020610: ?GetOnComplete@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAU?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@3@@Z
0x1800247A0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800351A0: "public: virtual void * __ptr64 __cdecl Windows::Internal::AsyncBaseFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,1,struct Microsoft::WRL::DisableCausality>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$AsyncBaseFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAPEAXI@Z
0x180010A4C: "void __cdecl wil::details::RecordFeatureError(unsigned int,struct wil::FailureInfo const & __ptr64,struct wil::DiagnosticsInfo const & __ptr64,void * __ptr64)" ?RecordFeatureError@details@wil@@YAXIAEBUFailureInfo@2@AEBUDiagnosticsInfo@2@PEAX@Z
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAKXZ
0x18000CD70: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Data::Json::IJsonValueStatics>::~ComPtr<struct Windows::Data::Json::IJsonValueStatics>(void) __ptr64" ??1?$ComPtr@UIJsonValueStatics@Json@Data@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180051008: "__cdecl _real@4062c00000000000" __real@4062c00000000000
0x18000EB0C: "public: __cdecl XWinRT::detail::AbiReference<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64,class XWinRT::detail::GitStorageType<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >::~AbiReference<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64,class XWinRT::detail::GitStorageType<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >(void) __ptr64" ??1?$AbiReference@PEAUIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$GitStorageType@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@detail@XWinRT@@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@@detail@XWinRT@@QEAA@XZ
0x180043780: "__cdecl _GSHandlerCheck_EH" __GSHandlerCheck_EH
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<class CMarshaledInterface::CMarshalStream>::~ComPtr<class CMarshaledInterface::CMarshalStream>(void) __ptr64" ??1?$ComPtr@VCMarshalStream@CMarshaledInterface@@@WRL@Microsoft@@QEAA@XZ
0x180036010: "public: virtual long __cdecl CFTMCrossProcClient<struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CFTMCrossProcClient@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@WRL@Microsoft@@@@UEAAJPEAW4TrustLevel@@@Z
0x180049148: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Microsoft::WRL::Details::ImplementsMarker<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics> >,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00U?$ImplementsMarker@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@@Details@23@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@523@VNil@523@@Details@12@@
0x1800037B4: "public: void __cdecl wil::details_abi::ThreadLocalData::SetLastError(struct wil::FailureInfo const & __ptr64) __ptr64" ?SetLastError@ThreadLocalData@details_abi@wil@@QEAAXAEBUFailureInfo@3@@Z
0x180024550: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18004C628: "__cdecl _imp_EventWriteTransfer" __imp_EventWriteTransfer
0x18004E330: "kernelbase.dll" ??_C@_1BO@MFOKJHPK@?$AAk?$AAe?$AAr?$AAn?$AAe?$AAl?$AAb?$AAa?$AAs?$AAe?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x180035CB0: "[thunk]:public: virtual long __cdecl CFTMCrossProcClient<struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CFTMCrossProcClient@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@WRL@Microsoft@@@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18002A9B0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::get_LaunchableState(enum Windows::Gaming::Preview::GamesEnumeration::GameListEntryLaunchableState * __ptr64) __ptr64" ?get_LaunchableState@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAW4GameListEntryLaunchableState@2345@@Z
0x1800259F0: "public: static enum TrustLevel __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::InternalGetTrustLevelStatic(void)" ?InternalGetTrustLevelStatic@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@SA?AW4TrustLevel@@XZ
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180014394: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::IndexOfInternal(struct HSTRING__ * __ptr64 * __ptr64,unsigned int,struct HSTRING__ * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOfInternal@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@AEAAJPEAPEAUHSTRING__@@IPEAU6@PEAIPEAE@Z
0x18000F01C: "public: __cdecl std::shared_ptr<class Windows::Gaming::Preview::GamesEnumeration::SystemDefaults>::~shared_ptr<class Windows::Gaming::Preview::GamesEnumeration::SystemDefaults>(void) __ptr64" ??1?$shared_ptr@VSystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@QEAA@XZ
0x1800141F0: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::RemoveAtInternal(unsigned int,bool) __ptr64" ?RemoveAtInternal@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@AEAAJI_N@Z
0x180016468: "long __cdecl GetRelatedProcessesFromGameConfigStore(struct ExecutionModel::IGameConfigStore * __ptr64,struct _GUID,class Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> > > & __ptr64)" ?GetRelatedProcessesFromGameConfigStore@@YAJPEAUIGameConfigStore@ExecutionModel@@U_GUID@@AEAV?$ComPtr@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@@Z
0x18004C618: "__cdecl _imp_memset" __imp_memset
0x1800113F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Internal::IComPoolTask>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIComPoolTask@Internal@Windows@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800508F8: "__cdecl GUID_1b0d3570_0877_5ec2_8a2c_3b9539506aca" _GUID_1b0d3570_0877_5ec2_8a2c_3b9539506aca
0x1800407B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct KnownGameList::IQueryKnownGameList>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIQueryKnownGameList@KnownGameList@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004C330: "__cdecl _imp_WaitForSingleObjectEx" __imp_WaitForSingleObjectEx
0x180024520: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800202B0: "__cdecl _acrt_initialize" __acrt_initialize
0x180035BE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800462F0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180018AC0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004C2D8: "__cdecl _imp_CreateEventW" __imp_CreateEventW
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180011620: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::FileProperties::StorageItemThumbnail * __ptr64> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAVStorageItemThumbnail@FileProperties@Storage@Windows@@@Foundation@Windows@@@Details@WRL@Microsoft@@UEAAKXZ
0x180042F06: "__cdecl initterm" _initterm
0x180037310: "public: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::SetGameLaunchInfoOnGameConfigs(class Microsoft::WRL::Wrappers::HString const & __ptr64,class Microsoft::WRL::Wrappers::HString const & __ptr64) __ptr64" ?SetGameLaunchInfoOnGameConfigs@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@QEAAJAEBVHString@Wrappers@WRL@Microsoft@@0@Z
0x18005C42C: g_header_init_InitializeResultExceptions
0x180023F00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::GetRuntimeClassName`adjustor{152}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAPEAUHSTRING__@@@Z
0x180020BB0: ?GetRuntimeClassName@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800465F8: "const CFTMCrossProcServer::`vftable'" ??_7CFTMCrossProcServer@@6B@
0x180042D68: "public: __cdecl std::bad_alloc::bad_alloc(class std::bad_alloc const & __ptr64) __ptr64" ??0bad_alloc@std@@QEAA@AEBV01@@Z
0x180035F90: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::Release`adjustor{40}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WCI@EAAKXZ
0x1800113A0: "void __cdecl operator delete(void * __ptr64,void * __ptr64)" ??3@YAXPEAX0@Z
0x18002ECF8: "public: __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >(struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID> const & __ptr64,struct Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::permission) __ptr64" ??0?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@QEAA@AEBU?$DefaultEqualityPredicate@U_GUID@@@1234@Upermission@01234@@Z
0x180042FDE: "__cdecl o__initialize_onexit_table" _o__initialize_onexit_table
0x180019C30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@W7EAAKXZ
0x180035FD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180059610: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-sysinfo-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-sysinfo-l1-1-0
0x18005CF78: "__cdecl _dyn_tls_init_callback" __dyn_tls_init_callback
0x18001E7E0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::`vector deleting destructor'(unsigned int) __ptr64" ??_EFindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x1800430DC: wprintf
0x18004E190: "ext-ms-win-winrt-storage-l1-2-1" ??_C@_1EA@HNJBFNB@?$AAe?$AAx?$AAt?$AA?9?$AAm?$AAs?$AA?9?$AAw?$AAi?$AAn?$AA?9?$AAw?$AAi?$AAn?$AAr?$AAt?$AA?9?$AAs?$AAt?$AAo?$AAr?$AAa?$AAg?$AAe?$AA?9?$AAl?$AA1?$AA?9?$AA2?$AA?9?$AA1?$AA?$AA@
0x1800079EC: ?create@?$semaphore_t@V?$unique_storage@U?$resource_policy@PEAXP6AXPEAX@Z$1?CloseHandle@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAX$0A@$$T@details@wil@@@details@wil@@Uerr_returncode_policy@3@@wil@@QEAAJJJPEBGKPEAU_SECURITY_ATTRIBUTES@@@Z
0x180018410: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180035BC0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::Release`adjustor{8}' (void) __ptr64" ?Release@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x180051018: "__cdecl _real@43e0000000000000" __real@43e0000000000000
0x18005CD48: "class AGMHooks::TestHooks * __ptr64 __ptr64 AGMHooks::g_pTestHooks" ?g_pTestHooks@AGMHooks@@3PEAVTestHooks@1@EA
0x18003C834: "long __cdecl CallerIdentity::GetCallingProcessHandle(unsigned long,enum RUNTIMEBROKER_CALLERIDENTITY_CHECK,void * __ptr64 * __ptr64)" ?GetCallingProcessHandle@CallerIdentity@@YAJKW4RUNTIMEBROKER_CALLERIDENTITY_CHECK@@PEAPEAX@Z
0x18004C830: "__cdecl _xi_z" __xi_z
0x18005CC84: "long volatile `int __cdecl wil::details::RecordReturn(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordReturn@details@wil@@YAHJ@Z@4JC
0x18003F178: "private: long __cdecl CQueryKnownGameList::GetProcessParentDirectoryByPID(unsigned long,unsigned short const * __ptr64 * __ptr64) __ptr64" ?GetProcessParentDirectoryByPID@CQueryKnownGameList@@AEAAJKPEAPEBG@Z
0x18001FE00: ?Cancel@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x1800493F8: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x18004EAD0: "unsigned short const * const RuntimeClass_Windows_Data_Json_JsonValue" ?RuntimeClass_Windows_Data_Json_JsonValue@@3QBGB
0x18003D750: "public: virtual long __cdecl CQueryKnownGameList::GetGameEntryFromPID(unsigned long,struct KnownGameList::IGameEntry * __ptr64 * __ptr64) __ptr64" ?GetGameEntryFromPID@CQueryKnownGameList@@UEAAJKPEAPEAUIGameEntry@KnownGameList@@@Z
0x18000F940: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180017C50: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::IndexOf(struct HSTRING__ * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@PEAIPEAE@Z
0x18000CE50: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::AddRef(void) __ptr64" ?AddRef@Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18000ED00: "private: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@EEAAPEAXI@Z
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800469A8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18004C490: "__cdecl _imp_WindowsDeleteString" __imp_WindowsDeleteString
0x180036B80: "public: virtual long __cdecl Microsoft::WRL::ClassFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ClassFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004C140: "__cdecl _imp_UnhandledExceptionFilter" __imp_UnhandledExceptionFilter
0x18005CB30: g_pfnThrowPlatformException
0x1800432EE: "__cdecl _imp_load_CreateGameConfigStoreClient" __imp_load_CreateGameConfigStoreClient
0x18000FB20: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct WindowsInternal::Shell::CDSProperties::ICDSGamesListTileProperties>::~ComPtr<struct WindowsInternal::Shell::CDSProperties::ICDSGamesListTileProperties>(void) __ptr64" ??1?$ComPtr@UICDSGamesListTileProperties@CDSProperties@Shell@WindowsInternal@@@WRL@Microsoft@@QEAA@XZ
0x18004B6D8: "const Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>'}" ??_7?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@234@@
0x1800119B8: "public: __cdecl Microsoft::WRL::Wrappers::HString::~HString(void) __ptr64" ??1HString@Wrappers@WRL@Microsoft@@QEAA@XZ
0x18004DFC8: "SleepConditionVariableCS" ??_C@_0BJ@JEBJOJFJ@SleepConditionVariableCS?$AA@
0x180015230: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180021E90: ?OnCancel@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x180017B00: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::GetView(struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64> * __ptr64 * __ptr64) __ptr64" ?GetView@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IVectorView@PEAUHSTRING__@@@345@@Z
0x180050B30: "Microsoft\GameDVR" ??_C@_1CE@BMEONJGB@?$AAM?$AAi?$AAc?$AAr?$AAo?$AAs?$AAo?$AAf?$AAt?$AA?2?$AAG?$AAa?$AAm?$AAe?$AAD?$AAV?$AAR?$AA?$AA@
0x180035740: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004E838: "__cdecl GUID_72d34af4_756b_470f_a0c2_ba62a90795db" _GUID_72d34af4_756b_470f_a0c2_ba62a90795db
0x18005CC90: "long volatile `void __cdecl wil::details::LogFailure(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long,unsigned short const * __ptr64,bool,unsigned short * __ptr64,unsigned __int64,char * __ptr64,unsigned __int64,struct wil::FailureInfo * __ptr64)'::`2'::s_failureId" ?s_failureId@?1??LogFailure@details@wil@@YAXPEAXIPEBD110W4FailureType@3@JPEBG_NPEAG_KPEAD6PEAUFailureInfo@3@@Z@4JC
0x18000CE50: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::AddRef(void) __ptr64" ?AddRef@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x180046BB8: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>'}" ??_7GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIGameListEntry_Private@GamesEnumeration@Preview@Gaming@Windows@@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x18004A4C8: "const Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Chunk::`vftable'" ??_7Chunk@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B@
0x180031E70: "public: virtual long __cdecl Windows::Internal::AsyncBaseFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,1,struct Microsoft::WRL::DisableCausality>::FireCompletion(void) __ptr64" ?FireCompletion@?$AsyncBaseFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x1800092B0: ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18005CD58: "class Windows::Internal::Details::Git Windows::Internal::Details::_git" ?_git@Details@Internal@Windows@@3VGit@123@A
0x1800415F0: "public: virtual long __cdecl CFTMCrossProcClientImpl::Query(struct IUnknown * __ptr64,enum tagRPCOPT_PROPERTIES,unsigned __int64 * __ptr64) __ptr64" ?Query@CFTMCrossProcClientImpl@@UEAAJPEAUIUnknown@@W4tagRPCOPT_PROPERTIES@@PEA_K@Z
0x180043054: "__cdecl _C_specific_handler" __C_specific_handler
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18004FD98: "__cdecl GUID_035be283_6396_510e_a96d_1858fee1d165" _GUID_035be283_6396_510e_a96d_1858fee1d165
0x180048210: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x180034410: ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000A174: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::_FilterTile(struct WindowsInternal::Shell::UnifiedTile::IUnifiedTile * __ptr64) __ptr64" ?_FilterTile@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@AEAAJPEAUIUnifiedTile@UnifiedTile@Shell@WindowsInternal@@@Z
0x18000B390: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::Release(void) __ptr64" ?Release@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct WindowsInternal::Shell::UnifiedTile::IPackagedUnifiedTileIdentifier>::~ComPtr<struct WindowsInternal::Shell::UnifiedTile::IPackagedUnifiedTileIdentifier>(void) __ptr64" ??1?$ComPtr@UIPackagedUnifiedTileIdentifier@UnifiedTile@Shell@WindowsInternal@@@WRL@Microsoft@@QEAA@XZ
0x18004C340: "__cdecl _imp_ReleaseSRWLockExclusive" __imp_ReleaseSRWLockExclusive
0x18004C598: "__cdecl _imp___std_exception_destroy" __imp___std_exception_destroy
0x180049CD8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct _GUID>'}" ??_7?$RuntimeClass@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@U_GUID@@@Collections@Foundation@Windows@@@
0x1800357D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001E9A0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::TileCollectionContainer * __ptr64,class WindowsInternal::Shell::UnifiedTile::ContentsChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAVContentsChangedEventArgs@234@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18000EFB4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class Microsoft::WRL::Wrappers::HString,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,struct Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::stringLessIgnoreCase,class std::allocator<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@VHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@UstringLessIgnoreCase@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@@std@@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@PEAX@2@@Z
0x18000CAB0: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x180010D40: "public: __cdecl wil::ThreadErrorContext::~ThreadErrorContext(void) __ptr64" ??1ThreadErrorContext@wil@@QEAA@XZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Internal::StateRepository::IApplicationStatics>::~ComPtr<struct Windows::Internal::StateRepository::IApplicationStatics>(void) __ptr64" ??1?$ComPtr@UIApplicationStatics@StateRepository@Internal@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800466B8: "const Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>::`vftable'" ??_7?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x1800487C8: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@WRL@Microsoft@@@
0x180047868: "const Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>'}" ??_7?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@6B?$IVector@PEAUHSTRING__@@@234@@
0x18004EE30: "__cdecl GUID_1aeb1103_e4d4_41aa_a4f6_c4a276e79eac" _GUID_1aeb1103_e4d4_41aa_a4f6_c4a276e79eac
0x180046B58: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::`vftable'{for `Microsoft::WRL::Details::Selector<class CFTMCrossProcServer,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::Details::ImplementsMarker<class CFTMCrossProcServer>,class Microsoft::WRL::FtmBase> >'}" ??_7GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@6B?$Selector@VCFTMCrossProcServer@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VCFTMCrossProcServer@@@Details@23@VFtmBase@23@@Details@WRL@Microsoft@@@Details@WRL@Microsoft@@@
0x18000EB44: "public: __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::GameListEntryServer(void) __ptr64" ??0GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@QEAA@XZ
0x1800093F8: "long __cdecl Microsoft::WRL::Details::GetCacheEntry(class Microsoft::WRL::Details::ModuleBase * __ptr64,unsigned int * __ptr64,struct _GUID const & __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct IUnknown * __ptr64 * __ptr64)" ?GetCacheEntry@Details@WRL@Microsoft@@YAJPEAVModuleBase@123@PEAIAEBU_GUID@@PEBUCreatorMap@123@PEAPEAUIUnknown@@@Z
0x1800174C0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@UEAAKXZ
0x18004E498: "
" ??_C@_13LBAGMAIH@?$AA?6?$AA?$AA@
0x1800202B0: "__cdecl _acrt_thread_detach" __acrt_thread_detach
0x18004C358: "__cdecl _imp_CreateSemaphoreExW" __imp_CreateSemaphoreExW
0x18002CD50: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::Append(struct _GUID) __ptr64" ?Append@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJU_GUID@@@Z
0x18004C440: "__cdecl _imp_RoGetActivationFactory" __imp_RoGetActivationFactory
0x18005CAE0: "bool wil::g_fIsDebuggerPresent" ?g_fIsDebuggerPresent@wil@@3_NA
0x18004C410: api-ms-win-core-winrt-error-l1-1-0_NULL_THUNK_DATA
0x18004C6B8: msvcp_win_NULL_THUNK_DATA
0x180002034: "int __cdecl wil::details::RecordReturn(long)" ?RecordReturn@details@wil@@YAHJ@Z
0x18004C288: api-ms-win-core-psapi-l1-1-0_NULL_THUNK_DATA
0x180023A2C: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIAsyncOperationLocal@Internal@Windows@@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x18000FAD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180035670: ??_G?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAPEAXI@Z
0x18001D020: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@UEAAPEAXI@Z
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18003D940: "public: virtual long __cdecl CQueryKnownGameList::GetGameConfigFromAppId(unsigned short const * __ptr64,struct KnownGameList::KGLGameConfig * __ptr64) __ptr64" ?GetGameConfigFromAppId@CQueryKnownGameList@@UEAAJPEBGPEAUKGLGameConfig@KnownGameList@@@Z
0x18000FBD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18004387F: memmove
0x18004C298: "__cdecl _imp_StrCmpCW" __imp_StrCmpCW
0x1800464E0: "const Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>'}" ??_7?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@234@@
0x18001A0F0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::add_GameAdded(struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_GameAdded@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUIGameListChangedEventHandler@2345@PEAUEventRegistrationToken@@@Z
0x18004C3F0: "__cdecl _imp_RoTransformError" __imp_RoTransformError
0x18004C198: "__cdecl _imp_HeapFree" __imp_HeapFree
0x18003AA1C: "public: virtual __cdecl Windows::Gaming::Preview::GamesEnumeration::KglDefaults::~KglDefaults(void) __ptr64" ??1KglDefaults@GamesEnumeration@Preview@Gaming@Windows@@UEAA@XZ
0x180041D58: "void __cdecl operator delete[](void * __ptr64,unsigned __int64)" ??_V@YAXPEAX_K@Z
0x18001B960: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::add_GameUpdated(struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_GameUpdated@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUIGameListChangedEventHandler@2345@PEAUEventRegistrationToken@@@Z
0x180015120: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180043263: "__cdecl _imp_load_FreeGameConfigStoreClient" __imp_load_FreeGameConfigStoreClient
0x18004C2A0: api-ms-win-core-shlwapi-obsolete-l1-1-0_NULL_THUNK_DATA
0x18000FB40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::Release`adjustor{16}' (void) __ptr64" ?Release@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18004C430: api-ms-win-core-winrt-error-l1-1-1_NULL_THUNK_DATA
0x180061078: "__cdecl _imp_RmGameModeInitializeResourceRequest" __imp_RmGameModeInitializeResourceRequest
0x180023F40: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::GetTrustLevel`adjustor{152}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAW4TrustLevel@@@Z
0x18002C060: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::HasKey(struct HSTRING__ * __ptr64,unsigned char * __ptr64) __ptr64" ?HasKey@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@PEAE@Z
0x18002F114: "class Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View> __cdecl Microsoft::WRL::Details::Make<class Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View,class Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64> & __ptr64>(class Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> > * __ptr64 &&,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64> & __ptr64)" ??$Make@VView@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@PEAV23456@AEAU?$DefaultEqualityPredicate@PEAUHSTRING__@@@3456@@Details@WRL@Microsoft@@YA?AV?$ComPtr@VView@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@@12@$$QEAPEAV?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@AEAU?$DefaultEqualityPredicate@PEAUHSTRING__@@@5678@@Z
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18001F950: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64,class WindowsInternal::Shell::UnifiedTile::TileChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAVTileChangedEventArgs@123@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180031064: "public: long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::Initialize(struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> * __ptr64) __ptr64" ?Initialize@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@QEAAJPEAU?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@456@@Z
0x18002674C: "private: virtual __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::~GameListEntryServer(void) __ptr64" ??1GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@EEAA@XZ
0x180046670: ??_7?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@WRL@Microsoft@@@
0x180046670: ??_7?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@WRL@Microsoft@@@
0x1800106D4: "public: __cdecl Microsoft::WRL::FtmBase::FtmBase(void) __ptr64" ??0FtmBase@WRL@Microsoft@@QEAA@XZ
0x18004E4D8: "RtlDllShutdownInProgress" ??_C@_0BJ@FLFGNKIC@RtlDllShutdownInProgress?$AA@
0x1800174C0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@UEAAKXZ
0x1800223A0: "public: __cdecl AutoStubBias<struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64>,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64> >::~AutoStubBias<struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64>,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64> >(void) __ptr64" ??1?$AutoStubBias@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@@@QEAA@XZ
0x1800262D0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::get_GameModeConfiguration(struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration * __ptr64 * __ptr64) __ptr64" ?get_GameModeConfiguration@GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUIGameModeConfiguration@2345@@Z
0x1800590B0: api-ms-win-shcore-stream-l1-1-0_NULL_THUNK_DATA_DLN
0x180015050: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180037C58: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::_GetNullableNumericValue(class Microsoft::WRL::ComPtr<struct Windows::Foundation::IReference<int> > const & __ptr64,struct Windows::Foundation::IReference<int> * __ptr64 * __ptr64) __ptr64" ?_GetNullableNumericValue@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJAEBV?$ComPtr@U?$IReference@H@Foundation@Windows@@@WRL@Microsoft@@PEAPEAU?$IReference@H@Foundation@5@@Z
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x1800106B0: "public: virtual long __cdecl Microsoft::WRL::FtmBase::DisconnectObject(unsigned long) __ptr64" ?DisconnectObject@FtmBase@WRL@Microsoft@@UEAAJK@Z
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180020BB0: ?GetRuntimeClassName@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18004A048: "const Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Windows::Internal::IComPoolTask>'}" ??_7?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIComPoolTask@Internal@Windows@@@Details@WRL@Microsoft@@@
0x180031668: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@1234@Upermission@01234@@Z
0x18004E150: "ext-ms-win-winrt-storage-l1-2-0" ??_C@_1EA@LPGFHCLE@?$AAe?$AAx?$AAt?$AA?9?$AAm?$AAs?$AA?9?$AAw?$AAi?$AAn?$AA?9?$AAw?$AAi?$AAn?$AAr?$AAt?$AA?9?$AAs?$AAt?$AAo?$AAr?$AAa?$AAg?$AAe?$AA?9?$AAl?$AA1?$AA?9?$AA2?$AA?9?$AA0?$AA?$AA@
0x18000CE50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180042398: "__cdecl _scrt_uninitialize_crt" __scrt_uninitialize_crt
0x18002FB60: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x180043030: malloc
0x18000B3C0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18004A618: "const CFTMCrossProcClientImpl::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct IRpcOptions>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class CFTMCrossProcBase>,struct IRpcOptions> >'}" ??_7CFTMCrossProcClientImpl@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00UIRpcOptions@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VCFTMCrossProcBase@@@Details@23@UIRpcOptions@@@234@@Details@WRL@Microsoft@@@
0x18000F8A0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180007E64: "public: void __cdecl wil::details_abi::ProcessLocalStorageData<class wil::details_abi::FeatureStateData>::Release(void) __ptr64" ?Release@?$ProcessLocalStorageData@VFeatureStateData@details_abi@wil@@@details_abi@wil@@QEAAXXZ
0x180024AB0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180035B60: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18004C188: api-ms-win-core-handle-l1-1-0_NULL_THUNK_DATA
0x18004B150: "const Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::`vftable'" ??_7TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@6B@
0x18004C300: "__cdecl _imp_InitializeCriticalSectionAndSpinCount" __imp_InitializeCriticalSectionAndSpinCount
0x180050350: "unsigned int const * const `private: unsigned int __cdecl XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::PickSize(unsigned __int64)const __ptr64'::`2'::s_anPrimes" ?s_anPrimes@?1??PickSize@?$XHashMap@PEAUHSTRING__@@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@UKeyTraits@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@V?$CElementTraits@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@@4@@XWinRT@@AEBAI_K@Z@4QBIB
0x18002E010: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::First(struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@456@@Z
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18004A570: "const Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>::`vftable'" ??_7?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@6B@
0x18000F8F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18001FE00: ?Cancel@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x18001CBB0: "public: long __cdecl Windows::Internal::CMarshaledInterfaceResult<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >::Set(struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64) __ptr64" ?Set@?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@Windows@@QEAAJPEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@3@@Z
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180050BE8: "KglReady" ??_C@_1BC@MDLDFBJC@?$AAK?$AAg?$AAl?$AAR?$AAe?$AAa?$AAd?$AAy?$AA?$AA@
0x18004B210: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180043477: "__cdecl _tailMerge_ext_ms_win_resourcemanager_gamemode_l1_2_0_dll" __tailMerge_ext_ms_win_resourcemanager_gamemode_l1_2_0_dll
0x18000E270: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::IndexOf(struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@5@PEAIPEAE@Z
0x18002EBC8: "public: long __cdecl XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::SetAt(struct HSTRING__ * __ptr64 const & __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable> const & __ptr64,struct XWinRT::TXPOSITION * __ptr64 * __ptr64) __ptr64" ?SetAt@?$XHashMap@PEAUHSTRING__@@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@UKeyTraits@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@V?$CElementTraits@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@@4@@XWinRT@@QEAAJAEBQEAUHSTRING__@@AEBV?$GitStorageType@UIInspectable@@@detail@2@PEAPEAUTXPOSITION@2@@Z
0x18002E340: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18001E9A0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler,class Microsoft::WRL::FtmBase> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x18004371C: "__cdecl _GSHandlerCheckCommon" __GSHandlerCheckCommon
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180020B64: ??1?$ComPtr@V?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18005CD38: "private: static struct _TP_WORK * __ptr64 __ptr64 Windows::Gaming::Preview::GamesEnumeration::KglDefaults::_loadKglThread" ?_loadKglThread@KglDefaults@GamesEnumeration@Preview@Gaming@Windows@@0PEAU_TP_WORK@@EA
0x180049D88: "const Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x1800247D0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@W7EAAKXZ
0x180047810: "const Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>'}" ??_7?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@6B?$IIterable@PEAUHSTRING__@@@234@@
0x180050DB8: "__cdecl GUID_7672fec8_528f_493d_ac6f_80c610e495a4" _GUID_7672fec8_528f_493d_ac6f_80c610e495a4
0x18003A460: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004BDD8: "const CEnumerateEntries::`vftable'" ??_7CEnumerateEntries@@6B@
0x18000D08C: "public: static long __cdecl Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,0,0>::RaiseEvent(...)" ?RaiseEvent@?$VectorOptions@PEAUHSTRING__@@$0A@$0A@$0A@@Internal@Collections@Foundation@Windows@@SAJZZ
0x180042F66: "__cdecl o___std_type_info_destroy_list" _o___std_type_info_destroy_list
0x1800118A8: "long __cdecl wil::details::in1diag3::Return_CaughtException(void * __ptr64,unsigned int,char const * __ptr64)" ?Return_CaughtException@in1diag3@details@wil@@YAJPEAXIPEBD@Z
0x1800422CC: "__cdecl _scrt_is_nonwritable_in_current_image" __scrt_is_nonwritable_in_current_image
0x18004C4D0: "__cdecl _imp__o__invalid_parameter_noinfo" __imp__o__invalid_parameter_noinfo
0x18000FBA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180024220: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180042FA2: "__cdecl cexit" _cexit
0x18004C280: "__cdecl _imp_QueryFullProcessImageNameW" __imp_QueryFullProcessImageNameW
0x18000B270: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::AddRef(void) __ptr64" ?AddRef@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180001A60: "public: virtual void * __ptr64 __cdecl std::exception::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gexception@std@@UEAAPEAXI@Z
0x180043024: "__cdecl o_free" _o_free
0x18002DDC0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x180049460: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@12@@
0x180009100: DllCanUnloadNow
0x180047610: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18000FB60: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004219C: "__cdecl _scrt_initialize_crt" __scrt_initialize_crt
0x18005CCE8: "private: static void * __ptr64 __ptr64 Microsoft::WRL::Details::ModuleBase::moduleLock_" ?moduleLock_@ModuleBase@Details@WRL@Microsoft@@0PEAXEA
0x18000F2E4: "void * __ptr64 * __ptr64 __cdecl IID_PPV_ARGS_Helper<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry> >(class Microsoft::WRL::Details::ComPtrRef<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry> >)" ??$IID_PPV_ARGS_Helper@V?$ComPtr@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@@@YAPEAPEAXV?$ComPtrRef@V?$ComPtr@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@@Details@WRL@Microsoft@@@Z
0x180042F4E: "__cdecl _std_exception_copy" __std_exception_copy
0x18004EFC0: "__cdecl GUID_00000035_0000_0000_c000_000000000046" _GUID_00000035_0000_0000_c000_000000000046
0x18002E710: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::Release(void) __ptr64" ?Release@?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180020F00: ?FireCompletion@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180032FB0: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::`vector deleting destructor'(unsigned int) __ptr64" ??_ESplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18004E4F8: "wil" ??_C@_03KGBNGMMC@wil?$AA@
0x1800259F0: "public: static enum TrustLevel __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::InternalGetTrustLevelStatic(void)" ?InternalGetTrustLevelStatic@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@SA?AW4TrustLevel@@XZ
0x18004FDB8: "__cdecl GUID_00000144_0000_0000_c000_000000000046" _GUID_00000144_0000_0000_c000_000000000046
0x180018970: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@Details@WRL@Microsoft@@UEAAKXZ
0x18000C5AC: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180035AF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180017DC0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::SetAt(unsigned int,struct HSTRING__ * __ptr64) __ptr64" ?SetAt@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUHSTRING__@@@Z
0x18005CB60: "void (__cdecl* __ptr64 wil::details::g_pfnThrowResultException)(struct wil::FailureInfo const & __ptr64)" ?g_pfnThrowResultException@details@wil@@3P6AXAEBUFailureInfo@2@@ZEA
0x18005CC68: "long (__cdecl* __ptr64 g_wil_details_pfnNtUpdateWnfStateData)(struct __WIL__WNF_STATE_NAME const * __ptr64,void const * __ptr64,unsigned long,struct __WIL__WNF_TYPE_ID const * __ptr64,void const * __ptr64,unsigned long,unsigned long)" ?g_wil_details_pfnNtUpdateWnfStateData@@3P6AJPEBU__WIL__WNF_STATE_NAME@@PEBXKPEBU__WIL__WNF_TYPE_ID@@1KK@ZEA
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18004F420: "onecoreuap\xbox\windows.gaming.p" ??_C@_0EI@GCEPKNAD@onecoreuap?2xbox?2windows?4gaming?4p@
0x180015618: "long __cdecl GetGameFromGameConfigStore(struct ExecutionModel::IGameConfigStore * __ptr64,struct _GUID,class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > & __ptr64,unsigned int & __ptr64)" ?GetGameFromGameConfigStore@@YAJPEAUIGameConfigStore@ExecutionModel@@U_GUID@@AEAV?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@AEAI@Z
0x180011620: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IWeakReference>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIWeakReference@@@Details@WRL@Microsoft@@UEAAKXZ
0x18000E4CC: "public: static long __cdecl XWinRT::InterfaceLifetimeTraits::Construct<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry>(class XWinRT::detail::GitStorageType<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry> * __ptr64,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64)" ??$Construct@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@InterfaceLifetimeTraits@XWinRT@@SAJPEAV?$GitStorageType@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@detail@1@PEAUIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Z
0x180019170: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::GetMany(unsigned int,struct HSTRING__ * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUHSTRING__@@PEAI@Z
0x18004E568: "NtQueryWnfStateData" ??_C@_0BE@KACOKPLP@NtQueryWnfStateData?$AA@
0x180059120: ext-ms-win-winrt-storage-l1-1-0_NULL_THUNK_DATA_DLN
0x180018900: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@Details@WRL@Microsoft@@UEAAKXZ
0x1800240E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18004F310: "Windows.Foundation.Collections.I" ??_C@_1MA@IONKNHOI@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x18003A500: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004ABE0: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct IWeakReferenceSource,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>'}" ??_7GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@@
0x18000F950: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::Release`adjustor{24}' (void) __ptr64" ?Release@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180049BD0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800223A0: "public: __cdecl AutoStubBias<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler>::~AutoStubBias<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler>(void) __ptr64" ??1?$AutoStubBias@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@@@QEAA@XZ
0x180035C90: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800202B0: "__cdecl _acrt_uninitialize" __acrt_uninitialize
0x18004C620: api-ms-win-crt-string-l1-1-0_NULL_THUNK_DATA
0x1800166EC: "long __cdecl SetRelatedProcessesToGameConfigStore(struct ExecutionModel::IGameConfigStore * __ptr64,struct _GUID,class Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64> >)" ?SetRelatedProcessesToGameConfigStore@@YAJPEAUIGameConfigStore@ExecutionModel@@U_GUID@@V?$ComPtr@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@@WRL@Microsoft@@@Z
0x180042FC6: "__cdecl o__execute_onexit_table" _o__execute_onexit_table
0x180020B64: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality> >::~ComPtr<class Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality> >(void) __ptr64" ??1?$ComPtr@V?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800336DC: "private: unsigned int __cdecl XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::PickSize(unsigned __int64)const __ptr64" ?PickSize@?$XHashMap@PEAUHSTRING__@@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@UKeyTraits@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@V?$CElementTraits@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@@4@@XWinRT@@AEBAI_K@Z
0x180043048: terminate
0x180042954: "void __cdecl __scrt_uninitialize_type_info(void)" ?__scrt_uninitialize_type_info@@YAXXZ
0x18003EF74: "private: long __cdecl CQueryKnownGameList::GetProcessWorkingDirectoryByPID(unsigned long,unsigned short const * __ptr64 * __ptr64) __ptr64" ?GetProcessWorkingDirectoryByPID@CQueryKnownGameList@@AEAAJKPEAPEBG@Z
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180020C30: ?Dismiss@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x18004BBE0: "const KnownGameList::IQueryKnownGameList::`vftable'" ??_7IQueryKnownGameList@KnownGameList@@6B@
0x180015260: "public: virtual long __cdecl Windows::Foundation::Collections::IVectorView_impl<struct HSTRING__ * __ptr64,1>::GetMany(unsigned int,unsigned int,struct HSTRING__ * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVectorView_impl@PEAUHSTRING__@@$00@Collections@Foundation@Windows@@UEAAJIIPEAPEAUHSTRING__@@PEAI@Z
0x18004FFA4: "Id" ??_C@_15NCCOGFKM@?$AAI?$AAd?$AA?$AA@
0x180025D00: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::SetCategoryAsync(enum Windows::Gaming::Preview::GamesEnumeration::GameListCategory,struct Windows::Foundation::IAsyncAction * __ptr64 * __ptr64) __ptr64" ?SetCategoryAsync@GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@UEAAJW4GameListCategory@2345@PEAPEAUIAsyncAction@Foundation@5@@Z
0x180059674: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-psapi-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-psapi-l1-1-0
0x180024350: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004C2B0: api-ms-win-core-string-l1-1-0_NULL_THUNK_DATA
0x18003A9E0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::KglDefaults::`vector deleting destructor'(unsigned int) __ptr64" ??_EKglDefaults@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x18000FBB0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::AddRef`adjustor{96}' (void) __ptr64" ?AddRef@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WGA@EAAKXZ
0x180035F40: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::Release`adjustor{56}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WDI@EAAKXZ
0x180058EE0: "__cdecl CT??_R0?AVResultException@wil@@@8??0ResultException@wil@@QEAA@AEBV01@@Z200" _CT??_R0?AVResultException@wil@@@8??0ResultException@wil@@QEAA@AEBV01@@Z200
0x18004F120: "Windows.Foundation.Collections.I" ??_C@_1ME@IHKCGBCM@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x18004C408: "__cdecl _imp_RoOriginateErrorW" __imp_RoOriginateErrorW
0x180025338: "public: long __cdecl Microsoft::WRL::Details::EventTargetArray::RuntimeClassInitialize(unsigned __int64) __ptr64" ?RuntimeClassInitialize@EventTargetArray@Details@WRL@Microsoft@@QEAAJ_K@Z
0x180021D40: ?InvokeFireCompletion@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x1800500B0: "GameModeSystemDefaults" ??_C@_1CO@KMEIHPHC@?$AAG?$AAa?$AAm?$AAe?$AAM?$AAo?$AAd?$AAe?$AAS?$AAy?$AAs?$AAt?$AAe?$AAm?$AAD?$AAe?$AAf?$AAa?$AAu?$AAl?$AAt?$AAs?$AA?$AA@
0x180035850: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800305B0: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18004A358: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct _GUID>'}" ??_7?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IIterable@U_GUID@@@234@@
0x18000CE50: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::AddRef(void) __ptr64" ?AddRef@ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x1800395F4: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > > > > __cdecl std::_Tree<class std::_Tmap_traits<struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,struct Windows::Gaming::Preview::GamesEnumeration::GameIdLess,class std::allocator<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > >,0> >::_Insert_at<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > & __ptr64,struct std::_Tree_node<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> >,void * __ptr64> * __ptr64,struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > & __ptr64,struct std::_Tree_node<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@PEAU?$_Tree_node@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@U_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@UGameIdLess@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@3@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@PEAX@1@AEAU?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@1@1@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180023DA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64,class WindowsInternal::Shell::UnifiedTile::TileChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAVTileChangedEventArgs@123@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180023DE0: ?Release@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WKI@EAAKXZ
0x18001F154: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class Microsoft::WRL::Wrappers::HString,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,struct Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::stringLessIgnoreCase,class std::allocator<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@VHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@UstringLessIgnoreCase@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@@std@@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@PEAX@2@@Z
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18004AEE8: "const Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::`vftable'" ??_7?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@6B@
0x18004EE48: "__cdecl GUID_10c5648f_6c8f_4712_9b38_474bc22e76d8" _GUID_10c5648f_6c8f_4712_9b38_474bc22e76d8
0x1800595C0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-security-base-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-security-base-l1-1-0
0x18005C1A0: "__vectorcall ??_R0?AVbad_array_new_length@std@" ??_R0?AVbad_array_new_length@std@@@8
0x18002A6B0: "public: virtual bool __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::IsBackedByGameConfig(void) __ptr64" ?IsBackedByGameConfig@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAA_NXZ
0x180015080: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000440C: "int __cdecl wil_details_StagingConfig_AreAnyFeaturesConfigured(struct wil_details_StagingConfig * __ptr64)" ?wil_details_StagingConfig_AreAnyFeaturesConfigured@@YAHPEAUwil_details_StagingConfig@@@Z
0x18000D384: "public: __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >(struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> const & __ptr64,struct Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::permission) __ptr64" ??0?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@QEAA@AEBU?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@1234@Upermission@01234@@Z
0x18004C568: "__cdecl _imp__callnewh" __imp__callnewh
0x18000A13C: ??1?$function@$$A6AJU_GUID@@$$QEAV?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@Z@std@@QEAA@XZ
0x18002E484: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1> >::~ComPtr<class Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1> >(void) __ptr64" ??1?$ComPtr@V?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180015240: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800202B0: ?v_MustDoNoWake@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAA_NXZ
0x1800324F0: "public: virtual long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::GetResults(void) __ptr64" ?GetResults@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x18000F900: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::AddRef`adjustor{48}' (void) __ptr64" ?AddRef@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WDA@EAAKXZ
0x180049330: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x18004FB10: "__cdecl GUID_7a900af8_b975_45f7_8c93_3ae17df5c5d0" _GUID_7a900af8_b975_45f7_8c93_3ae17df5c5d0
0x1800363F0: "public: virtual long __cdecl Windows::Foundation::Collections::IVector_impl<struct _GUID,1>::GetMany(unsigned int,unsigned int,struct _GUID * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVector_impl@U_GUID@@$00@Collections@Foundation@Windows@@UEAAJIIPEAU_GUID@@PEAI@Z
0x180011580: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Internal::IComPoolTask>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIComPoolTask@Internal@Windows@@@Details@WRL@Microsoft@@UEAAKXZ
0x180040F30: "public: virtual long __cdecl CFTMCrossProcBase::ReleaseMarshalData(struct IStream * __ptr64) __ptr64" ?ReleaseMarshalData@CFTMCrossProcBase@@UEAAJPEAUIStream@@@Z
0x180019D00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18004AA58: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct IRpcOptions>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class CFTMCrossProcBase>,struct IRpcOptions> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00UIRpcOptions@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VCFTMCrossProcBase@@@Details@23@UIRpcOptions@@@234@@Details@12@@
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180013E50: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180015120: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180025450: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IUnknown>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIUnknown@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180024100: ?Release@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAKXZ
0x18003F750: "public: virtual long __cdecl CGameEntry::GetSecondaryKeyCount(unsigned short * __ptr64) __ptr64" ?GetSecondaryKeyCount@CGameEntry@@UEAAJPEAG@Z
0x18004AA08: "const Microsoft::WRL::RuntimeClass<struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180017A90: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x18004C3E8: "__cdecl _imp_RoOriginateError" __imp_RoOriginateError
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18002D8D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180050E2C: "__cdecl _DefaultResolveDelayLoadedAPIFlags" __DefaultResolveDelayLoadedAPIFlags
0x180023EA0: ?GetRuntimeClassName@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAJPEAPEAUHSTRING__@@@Z
0x18000F920: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180019BB0: ??_G?$_Ref_count_resource@PEAUIGameConfigStore@ExecutionModel@@V<lambda_c62bb885f9f6d79a34c1c24d88aff06c>@@@std@@UEAAPEAXI@Z
0x18003A830: "public: static void __cdecl Windows::Gaming::Preview::GamesEnumeration::KglDefaults::LoadKglAsync(void)" ?LoadKglAsync@KglDefaults@GamesEnumeration@Preview@Gaming@Windows@@SAXXZ
0x18000F7B0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004C0F0: "__cdecl _imp_DebugBreak" __imp_DebugBreak
0x180032930: "public: virtual void __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::OnCancel(void) __ptr64" ?OnCancel@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x1800361E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180021500: ?FireCompletion@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180021FE0: ??_E?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004A640: "const Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>::`vftable'" ??_7?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@6B@
0x180024430: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180021100: "public: virtual unsigned long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::Release(void) __ptr64" ?Release@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAKXZ
0x18004A878: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x180042FEA: "__cdecl o__invalid_parameter_noinfo" _o__invalid_parameter_noinfo
0x180019620: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x18001BA40: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::MergeEntriesAsync(struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64,struct Windows::Foundation::IAsyncOperation<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64 * __ptr64) __ptr64" ?MergeEntriesAsync@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUIGameListEntry@2345@0PEAPEAU?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@5@@Z
0x1800082D8: "public: void __cdecl wil::details_abi::ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData>::Release(void) __ptr64" ?Release@?$ProcessLocalStorageData@UProcessLocalData@details_abi@wil@@@details_abi@wil@@QEAAXXZ
0x180019C20: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAKXZ
0x18005CCF8: "struct Microsoft::WRL::Details::FactoryCache Windows::Gaming::Preview::GamesEnumeration::__objectFactory__GameListFactoryServer" ?__objectFactory__GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@3UFactoryCache@Details@WRL@Microsoft@@A
0x180024030: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAKXZ
0x1800150A0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180023FD0: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAKXZ
0x180047278: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180024120: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAKXZ
0x180053565: ?_TlgEvent@?6???R<lambda_4a5598c51892c1f8c3ff49449b4dbebf>@@QEBA@AEAVCNoResult@Internal@Windows@@@Z@4U<unnamed-type-_TlgEvent>@?6???R1@QEBA@0@Z@B
0x180033CB0: ?Start@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@MEAAJXZ
0x18005C2D0: "__vectorcall ??_R0?AV?$_Binder@U_Unforced@std@@P8GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@EAAJPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@ZPEAV34567@AEBU?$_Ph@$00@2@@std@" ??_R0?AV?$_Binder@U_Unforced@std@@P8GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@EAAJPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@ZPEAV34567@AEBU?$_Ph@$00@2@@std@@@8
0x18002EB84: "public: long __cdecl XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::Lookup(struct HSTRING__ * __ptr64 const & __ptr64,class XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::CPair * __ptr64 * __ptr64) __ptr64" ?Lookup@?$XHashMap@PEAUHSTRING__@@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@UKeyTraits@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@V?$CElementTraits@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@@4@@XWinRT@@QEAAJAEBQEAUHSTRING__@@PEAPEAVCPair@12@@Z
0x180022F40: ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180024090: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAKXZ
0x1800304F0: ??_E?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_9afbe6e87994f6867231074aca7528f3>@@@Internal@Windows@@VCNoResult@23@@Internal@Windows@@UEAAPEAXI@Z
0x1800357C0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800130D0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetAt(unsigned int,struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetAt@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUHSTRING__@@@Z
0x1800103E0: "void __cdecl Windows::Foundation::Collections::Detail::_Cleanup<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,unsigned int>(struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64 * __ptr64 const,unsigned int)" ??$_Cleanup@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@I@Detail@Collections@Foundation@Windows@@YAXQEAPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@3@I@Z
0x18004C4B8: "__cdecl _imp__o__free_locale" __imp__o__free_locale
0x18000F8D0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAKXZ
0x18005CCB8: "void (__cdecl* __ptr64 g_wil_details_internalUnsubscribeFeatureStateChangeNotification)(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64)" ?g_wil_details_internalUnsubscribeFeatureStateChangeNotification@@3P6AXPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@@ZEA
0x180059298: ext-ms-win-core-resourcepolicy-l1-1-0_NULL_THUNK_DATA_DLB
0x18000FB40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18004B900: "const Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::`vftable'" ??_7GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@6B@
0x18002E060: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000F850: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180047D48: "const Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >'}" ??_7?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@@Details@WRL@Microsoft@@@
0x18004BA88: "const Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::`vftable'" ??_7GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@6B@
0x18000FC30: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{24}' (void) __ptr64" ?Release@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x1800202B0: "__cdecl _scrt_stub_for_acrt_thread_detach" __scrt_stub_for_acrt_thread_detach
0x180040830: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct KnownGameList::IQueryKnownGameList>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIQueryKnownGameList@KnownGameList@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180058E40: "__cdecl TI3?AVbad_array_new_length@std@@" _TI3?AVbad_array_new_length@std@@
0x180024180: ?Release@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WLI@EAAKXZ
0x180046538: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x1800472F0: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18000CC40: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000B270: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::AddRef(void) __ptr64" ?AddRef@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x1800233D4: ??0?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@QEAA@$$QEAVComTaskPoolHandler@12@QEBGW4TrustLevel@@@Z
0x18004FB60: "__cdecl GUID_37bcb2e2_9c6f_5658_a43b_ed28fe0c8458" _GUID_37bcb2e2_9c6f_5658_a43b_ed28fe0c8458
0x18004C2B8: "__cdecl _imp_ReleaseSemaphore" __imp_ReleaseSemaphore
0x18005CF28: "struct std::nothrow_t const std::nothrow" ?nothrow@std@@3Unothrow_t@1@B
0x18004FCB0: "Windows.Foundation.AsyncOperatio" ??_C@_1NG@MFDHLBPE@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi?$AAo@
0x18000DF5C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x1800467E0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::`vftable'{for `IAgileObject'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@WRL@Microsoft@@6BIAgileObject@@@
0x180040F40: "public: virtual long __cdecl CFTMCrossProcBase::DisconnectObject(unsigned long) __ptr64" ?DisconnectObject@CFTMCrossProcBase@@UEAAJK@Z
0x18000FB90: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WCA@EAAKXZ
0x180034A94: "public: __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>(class Windows::Internal::ComTaskPoolHandler &&,unsigned short const * __ptr64 const,enum TrustLevel) __ptr64" ??0?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@QEAA@$$QEAVComTaskPoolHandler@12@QEBGW4TrustLevel@@@Z
0x18001EF90: ??_E?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_a9c571ff0e3bbbe6412332e11260abf2>@@@Internal@Windows@@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@@Internal@Windows@@UEAAPEAXI@Z
0x1800254C0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Details::EventTargetArray::`vector deleting destructor'(unsigned int) __ptr64" ??_EEventTargetArray@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18000E1D0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x180046EE8: "const Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64>::`vftable'" ??_7?$IAsyncOperationCompletedHandler@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@6B@
0x1800380A0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::put_MaxCpuCount(struct Windows::Foundation::IReference<int> * __ptr64) __ptr64" ?put_MaxCpuCount@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAU?$IReference@H@Foundation@5@@Z
0x18000FAE0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000FDF0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800308A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::HasKey(struct HSTRING__ * __ptr64,unsigned char * __ptr64) __ptr64" ?HasKey@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@PEAE@Z
0x18000FA80: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIAsyncActionCompletedHandler@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800486B8: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIComPoolTask@Internal@Windows@@@Details@WRL@Microsoft@@@
0x18004E210: "__cdecl _sz_ext_ms_win_winrt_storage_l1_1_0_dll" __sz_ext_ms_win_winrt_storage_l1_1_0_dll
0x18004C398: "__cdecl _imp_CloseThreadpoolTimer" __imp_CloseThreadpoolTimer
0x18004E598: "RtlSubscribeWnfStateChangeNotifi" ??_C@_0CH@DLHFNNLE@RtlSubscribeWnfStateChangeNotifi@
0x180002230: "void __cdecl wil::details::DebugBreak(void)" ?DebugBreak@details@wil@@YAXXZ
0x18004F2D8: "__cdecl GUID_af86e2e0_b12d_4c6a_9c5a_d7aa65101e90" _GUID_af86e2e0_b12d_4c6a_9c5a_d7aa65101e90
0x180017F20: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::InsertAt(unsigned int,struct HSTRING__ * __ptr64) __ptr64" ?InsertAt@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUHSTRING__@@@Z
0x180049020: "const Windows::Internal::AsyncCallbackBase<class Windows::Internal::CMarshaledInterfaceResult<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> > >::`vftable'" ??_7?$AsyncCallbackBase@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@Windows@@@Internal@Windows@@6B@
0x18001D3AC: "public: void __cdecl std::_Tree<class std::_Tmap_traits<struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,struct Windows::Gaming::Preview::GamesEnumeration::GameIdLess,class std::allocator<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > >,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tmap_traits@U_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@UGameIdLess@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@3@$0A@@std@@@std@@QEAAXXZ
0x18004E048: GUID_NULL
0x18001E9A0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64,class WindowsInternal::Shell::UnifiedTile::TileChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAVTileChangedEventArgs@123@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18003A300: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x18003FE00: "private: long __cdecl CGameEntry::MarkConsumed(unsigned long,bool) __ptr64" ?MarkConsumed@CGameEntry@@AEAAJK_N@Z
0x18001E600: "public: virtual void * __ptr64 __cdecl Windows::Internal::AsyncCallbackBase<class Windows::Internal::CMarshaledInterfaceResult<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> > >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$AsyncCallbackBase@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@Windows@@@Internal@Windows@@UEAAPEAXI@Z
0x180042148: "__cdecl _scrt_dllmain_uninitialize_c" __scrt_dllmain_uninitialize_c
0x180014434: "private: static void __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::_Free(struct HSTRING__ * __ptr64 * __ptr64,unsigned int)" ?_Free@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@CAXPEAPEAUHSTRING__@@I@Z
0x18005CB48: g_pfnResultFromCaughtExceptionInternal
0x18002E0A0: "public: virtual long __cdecl Microsoft::WRL::SimpleClassFactory<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy,0>::CreateInstance(struct IUnknown * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateInstance@?$SimpleClassFactory@VGameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@$0A@@WRL@Microsoft@@UEAAJPEAUIUnknown@@AEBU_GUID@@PEAPEAX@Z
0x180050B60: "Microsoft\GameDVR\KnownGameList." ??_C@_1EI@KNCNFIGG@?$AAM?$AAi?$AAc?$AAr?$AAo?$AAs?$AAo?$AAf?$AAt?$AA?2?$AAG?$AAa?$AAm?$AAe?$AAD?$AAV?$AAR?$AA?2?$AAK?$AAn?$AAo?$AAw?$AAn?$AAG?$AAa?$AAm?$AAe?$AAL?$AAi?$AAs?$AAt?$AA?4@
0x18000CFA0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180024340: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::Release`adjustor{16}' (void) __ptr64" ?Release@GameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAKXZ
0x180061070: "__cdecl _imp_RmGameModeGetLargestValidResourceRequest" __imp_RmGameModeGetLargestValidResourceRequest
0x18004EB28: "struct _GUID const WindowsInternal::Shell::CDSProperties::c_batchedTilePropertiesTransformerId" ?c_batchedTilePropertiesTransformerId@CDSProperties@Shell@WindowsInternal@@3U_GUID@@B
0x180023DB0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800184EC: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@UEAA@XZ
0x18000A0D0: "public: __cdecl Microsoft::WRL::ComPtr<struct IUnknown>::ComPtr<struct IUnknown>(void) __ptr64" ??0?$ComPtr@UIUnknown@@@WRL@Microsoft@@QEAA@XZ
0x18000C4D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18001178C: "long __cdecl wil::details::ReportFailure_CaughtException(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,enum wil::SupportedExceptions)" ?ReportFailure_CaughtException@details@wil@@YAJPEAXIPEBD110W4FailureType@2@W4SupportedExceptions@2@@Z
0x180008EB0: ??_E?$_Func_impl@U?$_Callable_obj@V<lambda_2f784ef15c303f2c8d3bec493a729414>@@$0A@@wistd@@V?$function_allocator@V?$_Func_class@_NPEAX_KPEAX_KIU_Nil@wistd@@U12@@wistd@@@details@2@_NPEAX_KPEAX_KIU_Nil@2@U52@@wistd@@UEAAPEAXI@Z
0x18004C4E0: "__cdecl _imp__o__purecall" __imp__o__purecall
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180042424: atexit
0x180037FE0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::put_PercentGpuTimeAllocatedToGame(struct Windows::Foundation::IReference<int> * __ptr64) __ptr64" ?put_PercentGpuTimeAllocatedToGame@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAU?$IReference@H@Foundation@5@@Z
0x180048888: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B@
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry>::~ComPtr<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry>(void) __ptr64" ??1?$ComPtr@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000FA70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800395A0: ??_E?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_13b4327bb98260f7a87a6660565127f3>@@@Internal@Windows@@VCNoResult@23@@Internal@Windows@@UEAAPEAXI@Z
0x180061020: "__cdecl _imp_IStream_Reset" __imp_IStream_Reset
0x18004C3F8: "__cdecl _imp_GetRestrictedErrorInfo" __imp_GetRestrictedErrorInfo
0x180043593: "__cdecl _imp_load_SHCreateMemStream" __imp_load_SHCreateMemStream
0x180049D88: "const Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18000FC90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180020080: ?get_Status@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAW4AsyncStatus@Foundation@Windows@ABI@@@Z
0x18000FCB0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::Release`adjustor{16}' (void) __ptr64" ?Release@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180023F00: ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAPEAUHSTRING__@@@Z
0x180047040: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18005CC98: "enum FEATURE_ENABLED_STATE (__cdecl* __ptr64 g_wil_details_internalGetFeatureEnabledState)(unsigned int,enum FEATURE_CHANGE_TIME)" ?g_wil_details_internalGetFeatureEnabledState@@3P6A?AW4FEATURE_ENABLED_STATE@@IW4FEATURE_CHANGE_TIME@@@ZEA
0x180050CB8: "bad allocation" ??_C@_0P@GHFPNOJB@bad?5allocation?$AA@
0x18005CB58: "bool wil::details::g_processShutdownInProgress" ?g_processShutdownInProgress@details@wil@@3_NA
0x18005CC80: "long volatile `int __cdecl wil::details::RecordException(long)'::`2'::s_cErrorCount" ?s_cErrorCount@?1??RecordException@details@wil@@YAHJ@Z@4JC
0x180047768: "const Microsoft::WRL::RuntimeClass<struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180042FD2: "__cdecl o__initialize_narrow_environment" _o__initialize_narrow_environment
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct IUnknown>::~ComPtr<struct IUnknown>(void) __ptr64" ??1?$ComPtr@UIUnknown@@@WRL@Microsoft@@QEAA@XZ
0x1800244A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180049B80: "const Windows::Foundation::Collections::IVectorView<struct _GUID>::`vftable'" ??_7?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@6B@
0x18000F8F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAKXZ
0x1800323F0: "public: virtual long __cdecl Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>::FireCompletion(void) __ptr64" ?FireCompletion@?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x1800533E0: "__vectorcall ??_R3bad_array_new_length@std" ??_R3bad_array_new_length@std@@8
0x180020BF0: ?Complete@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXJ@Z
0x180002050: "int __cdecl wil::details::RecordLog(long)" ?RecordLog@details@wil@@YAHJ@Z
0x1800533F8: "__vectorcall ??_R2bad_array_new_length@std" ??_R2bad_array_new_length@std@@8
0x180024550: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18005CCD8: "void (__cdecl* __ptr64 g_wil_details_pfnFeatureLoggingHook)(unsigned int,struct FEATURE_LOGGED_TRAITS const * __ptr64,struct FEATURE_ERROR const * __ptr64,int,enum wil_ReportingKind const * __ptr64,enum wil_VariantReportingKind const * __ptr64,unsigned char,unsigned __int64)" ?g_wil_details_pfnFeatureLoggingHook@@3P6AXIPEBUFEATURE_LOGGED_TRAITS@@PEBUFEATURE_ERROR@@HPEBW4wil_ReportingKind@@PEBW4wil_VariantReportingKind@@E_K@ZEA
0x18000FC20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIAsyncActionCompletedHandler@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180024600: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180023D50: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAKXZ
0x18004366C: "__cdecl _imp_load_CapabilityCheck" __imp_load_CapabilityCheck
0x1800431C0: RoGetAgileReference
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180050FF4: "__cdecl _real@3f400000" __real@3f400000
0x180042F7E: "__cdecl _stdio_common_vsnprintf_s" __stdio_common_vsnprintf_s
0x180002FA8: "void __cdecl wil::details::ReportFailure(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long,unsigned short const * __ptr64,enum wil::details::ReportFailureOptions)" ?ReportFailure@details@wil@@YAXPEAXIPEBD110W4FailureType@2@JPEBGW4ReportFailureOptions@12@@Z
0x18000B270: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18000FA40: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18000FC80: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WCI@EAAKXZ
0x180025E70: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::get_LauncherExecutable(struct Windows::Storage::IStorageFile * __ptr64 * __ptr64) __ptr64" ?get_LauncherExecutable@GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUIStorageFile@Storage@5@@Z
0x180035F50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WDI@EAAKXZ
0x18000FCB0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::Release`adjustor{16}' (void) __ptr64" ?Release@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x1800092B0: ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18004E4F4: "%ws" ??_C@_03BMPLCLAP@?$CFws?$AA@
0x18000EDB0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::StorageFile * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18004C2D0: "__cdecl _imp_EnterCriticalSection" __imp_EnterCriticalSection
0x180015040: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18004FFE0: "PackageFamilyName" ??_C@_1CE@HNKCCAAH@?$AAP?$AAa?$AAc?$AAk?$AAa?$AAg?$AAe?$AAF?$AAa?$AAm?$AAi?$AAl?$AAy?$AAN?$AAa?$AAm?$AAe?$AA?$AA@
0x18000CE50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18005CAD8: "class wil::details_abi::ProcessLocalStorage<struct wil::details_abi::ProcessLocalData> * __ptr64 __ptr64 wil::details_abi::g_pProcessLocalData" ?g_pProcessLocalData@details_abi@wil@@3PEAV?$ProcessLocalStorage@UProcessLocalData@details_abi@wil@@@12@EA
0x180046948: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Gaming::Preview::GamesEnumeration::IGameListEntry'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@WRL@Microsoft@@6BIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@
0x180009580: "public: virtual struct _RTL_SRWLOCK * __ptr64 __cdecl Microsoft::WRL::Details::ModuleBase::GetLock(void)const __ptr64" ?GetLock@ModuleBase@Details@WRL@Microsoft@@UEBAPEAU_RTL_SRWLOCK@@XZ
0x18004C320: "__cdecl _imp_ReleaseSRWLockShared" __imp_ReleaseSRWLockShared
0x180038130: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::get_CpuExclusivityMaskLow(struct Windows::Foundation::IReference<int> * __ptr64 * __ptr64) __ptr64" ?get_CpuExclusivityMaskLow@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAU?$IReference@H@Foundation@5@@Z
0x180023748: ??0?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@QEAA@$$QEAVComTaskPoolHandler@12@QEBGW4TrustLevel@@@Z
0x180059320: api-ms-win-security-capability-l1-1-0_NULL_THUNK_DATA_DLB
0x180021300: ?Start@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@MEAAJXZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000FA20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18005CEB8: "private: static class std::shared_ptr<class Windows::Gaming::Preview::GamesEnumeration::KglDefaults> Windows::Gaming::Preview::GamesEnumeration::KglDefaults::_instance" ?_instance@KglDefaults@GamesEnumeration@Preview@Gaming@Windows@@0V?$shared_ptr@VKglDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@A
0x180013E70: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180023EE0: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAKXZ
0x180015060: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000FB80: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18005950C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-util-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-util-l1-1-0
0x1800151A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180008680: "public: void * __ptr64 __cdecl wil::details_abi::ProcessLocalStorageData<class wil::details_abi::FeatureStateData>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ProcessLocalStorageData@VFeatureStateData@details_abi@wil@@@details_abi@wil@@QEAAPEAXI@Z
0x18001D4E8: "public: struct std::_Tree_node<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> >,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,struct Windows::Gaming::Preview::GamesEnumeration::GameIdLess,class std::allocator<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > >,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > > > >) __ptr64" ?_Extract@?$_Tree@V?$_Tmap_traits@U_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@UGameIdLess@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@3@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@PEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@std@@@std@@@2@@Z
0x1800202B0: "__cdecl _scrt_stub_for_acrt_initialize" __scrt_stub_for_acrt_initialize
0x180047240: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>'}" ??_7?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IIterable@PEAUHSTRING__@@@234@@
0x180049688: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64,class WindowsInternal::Shell::UnifiedTile::TileChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64,class WindowsInternal::Shell::UnifiedTile::TileChangedEventArgs * __ptr64>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAVTileChangedEventArgs@123@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ITypedEventHandler@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAVTileChangedEventArgs@123@@Foundation@Windows@@@
0x18000CE50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18002248C: ?TryTransitionToError@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@IEAA_NJW4CancelTransitionPolicy@23@PEAX@Z
0x1800464C0: "const Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180036DA0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::Invoke(struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64) __ptr64" ?Invoke@GameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUIGameListEntry@2345@@Z
0x18001A90C: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::_RegisterListenerOnTileCollection(enum WindowsInternal::Shell::UnifiedTile::CollectionProvider,class Microsoft::WRL::ComPtr<struct WindowsInternal::Shell::UnifiedTile::ITileCollectionContainer> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?_RegisterListenerOnTileCollection@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@AEAAJW4CollectionProvider@UnifiedTile@Shell@WindowsInternal@@PEAV?$ComPtr@UITileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@@WRL@Microsoft@@PEAUEventRegistrationToken@@@Z
0x18004C148: api-ms-win-core-errorhandling-l1-1-0_NULL_THUNK_DATA
0x18000DE80: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800093A0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000D08C: "public: static long __cdecl Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0>::RaiseEvent(...)" ?RaiseEvent@?$VectorOptions@U_GUID@@$0A@$00$0A@@Internal@Collections@Foundation@Windows@@SAJZZ
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180010934: "public: bool __cdecl wil::ThreadErrorContext::GetLastError(struct wil::FailureInfo & __ptr64,long) __ptr64" ?GetLastError@ThreadErrorContext@wil@@QEAA_NAEAUFailureInfo@2@J@Z
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180048A48: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6BIWeakReferenceSource@@@
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x18002A780: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::get_Properties(struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_Properties@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAU?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@5@@Z
0x180035F70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::Release`adjustor{48}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WDA@EAAKXZ
0x18004C4F0: "__cdecl _imp__o__seh_filter_dll" __imp__o__seh_filter_dll
0x180049E80: "const Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18001B9D0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::remove_GameUpdated(struct EventRegistrationToken) __ptr64" ?remove_GameUpdated@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAJUEventRegistrationToken@@@Z
0x18002E2D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18004A9A0: "const Microsoft::WRL::RuntimeClass<struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800433EC: "__cdecl _tailMerge_ext_ms_win_winrt_storage_l1_1_0_dll" __tailMerge_ext_ms_win_winrt_storage_l1_1_0_dll
0x180058FC0: "__cdecl _DELAY_IMPORT_DESCRIPTOR_ext_ms_win_winrt_storage_l1_1_0_dll" __DELAY_IMPORT_DESCRIPTOR_ext_ms_win_winrt_storage_l1_1_0_dll
0x18002A6F0: "public: virtual bool __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::IsPackagedApp(void) __ptr64" ?IsPackagedApp@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAA_NXZ
0x1800133E0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::SetAt(unsigned int,struct HSTRING__ * __ptr64) __ptr64" ?SetAt@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUHSTRING__@@@Z
0x18002DF70: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x18002D6D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180024700: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800342A0: ?PutOnComplete@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAU?$IAsyncOperationCompletedHandler@_N@Foundation@3@@Z
0x1800218F0: ?PutOnComplete@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAU?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@3@@Z
0x1800200F0: ?get_Id@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAI@Z
0x1800477C8: "const Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18003F510: "public: virtual void * __ptr64 __cdecl CGameEntry::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCGameEntry@@UEAAPEAXI@Z
0x18004F4A8: "__cdecl GUID_7344f356_8399_5756_a2f8_abd50c4146ff" _GUID_7344f356_8399_5756_a2f8_abd50c4146ff
0x18000FC70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@W7EAAKXZ
0x180010C40: "void __cdecl wil::details::ReportFeatureError(long,class wil::ThreadErrorContext & __ptr64,unsigned int,struct wil::DiagnosticsInfo const & __ptr64)" ?ReportFeatureError@details@wil@@YAXJAEAVThreadErrorContext@2@IAEBUDiagnosticsInfo@2@@Z
0x18004B5F8: "const Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IVector<struct _GUID>'}" ??_7?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@6B?$IVector@U_GUID@@@234@@
0x1800301F0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::First(struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@345@@Z
0x18000F7B0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIAsyncActionCompletedHandler@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004C858: "__cdecl _xt_a" __xt_a
0x180036A00: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@UEAAKXZ
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180020D90: ?SetProgress@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJH@Z
0x18005CA60: "__cdecl _scrt_debugger_hook_flag" __scrt_debugger_hook_flag
0x18001F010: ??_G?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_2bb0be94c8b34b0b06b3ace075c36ca6>@@@Internal@Windows@@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@@Internal@Windows@@UEAAPEAXI@Z
0x1800113F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IUnknown>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIUnknown@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004F858: "CpuExclusivityMaskHigh" ??_C@_1CO@KNHNOCLC@?$AAC?$AAp?$AAu?$AAE?$AAx?$AAc?$AAl?$AAu?$AAs?$AAi?$AAv?$AAi?$AAt?$AAy?$AAM?$AAa?$AAs?$AAk?$AAH?$AAi?$AAg?$AAh?$AA?$AA@
0x180036220: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180023E50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{40}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x180017F30: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::RemoveAt(unsigned int) __ptr64" ?RemoveAt@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJI@Z
0x18004C230: "__cdecl _imp_GetCurrentProcess" __imp_GetCurrentProcess
0x18001E750: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x180034D2C: ??_G?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@EEAAPEAXI@Z
0x180019F24: "public: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::RuntimeClassInitialize(void) __ptr64" ?RuntimeClassInitialize@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@QEAAJXZ
0x180024260: "[thunk]:public: virtual long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::GetTrustLevel`adjustor{152}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@WJI@EAAJPEAW4TrustLevel@@@Z
0x18000CE50: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x1800087A4: "public: void * __ptr64 __cdecl wil::details_abi::ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ProcessLocalStorageData@UProcessLocalData@details_abi@wil@@@details_abi@wil@@QEAAPEAXI@Z
0x18004C4F0: "__cdecl _imp__seh_filter_dll" __imp__seh_filter_dll
0x180049390: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6BIAsyncOperationLocal@Internal@Windows@@@
0x18004AF30: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::`vftable'{for `Microsoft::WRL::Details::Selector<class CFTMCrossProcBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class CFTMCrossProcBase>,struct IRpcOptions> >'}" ??_7GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@6B?$Selector@VCFTMCrossProcBase@@U?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VCFTMCrossProcBase@@@Details@23@UIRpcOptions@@@Details@WRL@Microsoft@@@Details@WRL@Microsoft@@@
0x180031D70: "public: virtual long __cdecl Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>::Cancel(void) __ptr64" ?Cancel@?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@UEAAJXZ
0x18003B950: "private: static void __cdecl Windows::Gaming::Preview::GamesEnumeration::SystemDefaults::PopulateValuesThreadProc(struct _TP_CALLBACK_INSTANCE * __ptr64,void * __ptr64,struct _TP_WORK * __ptr64)" ?PopulateValuesThreadProc@SystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@CAXPEAU_TP_CALLBACK_INSTANCE@@PEAXPEAU_TP_WORK@@@Z
0x1800532E8: "__vectorcall ??_R3exception@std" ??_R3exception@std@@8
0x180014870: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,unsigned int,struct HSTRING__ * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIIPEAPEAUHSTRING__@@PEAI@Z
0x180053300: "__vectorcall ??_R2exception@std" ??_R2exception@std@@8
0x180036980: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::Release(void) __ptr64" ?Release@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x18004AC38: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18004E090: "__cdecl _sz_ext_ms_win_com_ole32_l1_1_1_dll" __sz_ext_ms_win_com_ole32_l1_1_1_dll
0x180019918: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>(class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::permission) __ptr64" ??0?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@1234@Upermission@01234@@Z
0x180019BB0: "public: virtual void * __ptr64 __cdecl std::_Ref_count<class Windows::Gaming::Preview::GamesEnumeration::SystemDefaults>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$_Ref_count@VSystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@UEAAPEAXI@Z
0x180032E94: "private: virtual void * __ptr64 __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@EEAAPEAXI@Z
0x18002F6A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetAt(unsigned int,struct _GUID * __ptr64) __ptr64" ?GetAt@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAU_GUID@@@Z
0x18004F3D8: "onecoreuap\xbox\windows.gaming.p" ??_C@_0DO@IJBHFAMJ@onecoreuap?2xbox?2windows?4gaming?4p@
0x180022CA0: "public: long __cdecl Windows::Internal::CMarshaledInterfaceResult<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry>::Get(struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64 * __ptr64) __ptr64" ?Get@?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Windows@@QEAAJPEAPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@3@@Z
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180031270: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::get_Current(struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_Current@ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@456@@Z
0x18004B710: "const Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x18004E4B8: "RtlNtStatusToDosErrorNoTeb" ??_C@_0BL@JCIJNLFN@RtlNtStatusToDosErrorNoTeb?$AA@
0x180046488: "const Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>'}" ??_7?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@234@@
0x180019880: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000D690: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::RemoveAtInternal(unsigned int,bool) __ptr64" ?RemoveAtInternal@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@AEAAJI_N@Z
0x18000695C: "bool __cdecl wil::details::IsFeatureConfigured(struct wil_FeatureState * __ptr64,unsigned int,bool,enum wil_FeatureStore)" ?IsFeatureConfigured@details@wil@@YA_NPEAUwil_FeatureState@@I_NW4wil_FeatureStore@@@Z
0x18000EE00: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIAsyncActionCompletedHandler@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180035B10: ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IPropertyValue>::~ComPtr<struct Windows::Foundation::IPropertyValue>(void) __ptr64" ??1?$ComPtr@UIPropertyValue@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800476B0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct IAsyncInfo,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@UIAsyncInfo@@VFtmBase@23@@Details@12@@
0x180024410: ?Release@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WEI@EAAKXZ
0x18001FFE0: ?get_ErrorCode@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAJ@Z
0x18003FEB8: "private: long __cdecl CGameEntry::VerifyAvailable(unsigned long) __ptr64" ?VerifyAvailable@CGameEntry@@AEAAJK@Z
0x180009134: DllMain
0x18005CCB0: "struct Windows::Foundation::Diagnostics::IAsyncCausalityTracerStatics * __ptr64 __ptr64 Microsoft::WRL::gCausality" ?gCausality@WRL@Microsoft@@3PEAUIAsyncCausalityTracerStatics@Diagnostics@Foundation@Windows@@EA
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800345C0: ?GetResults@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAE@Z
0x180019880: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<1>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$00@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000F910: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800362A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct IAgileObject>::~ComPtr<struct IAgileObject>(void) __ptr64" ??1?$ComPtr@UIAgileObject@@@WRL@Microsoft@@QEAA@XZ
0x18005CB90: "bool (__cdecl* __ptr64 wil::g_pfnWilFailFast)(struct wil::FailureInfo const & __ptr64)" ?g_pfnWilFailFast@wil@@3P6A_NAEBUFailureInfo@1@@ZEA
0x1800324B0: "public: virtual void __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::Complete(long) __ptr64" ?Complete@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAXJ@Z
0x180014434: "private: static void __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::_Free(struct HSTRING__ * __ptr64 * __ptr64,unsigned int)" ?_Free@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@CAXPEAPEAUHSTRING__@@I@Z
0x180030620: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x1800202B0: "__cdecl _scrt_stub_for_acrt_thread_attach" __scrt_stub_for_acrt_thread_attach
0x180035970: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000FAA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::StorageFile * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180049E28: "const Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>'}" ??_7?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@234@@
0x18005CC70: "long volatile `int __cdecl wil::details::RecordLog(long)'::`2'::s_cErrorCount" ?s_cErrorCount@?1??RecordLog@details@wil@@YAHJ@Z@4JC
0x18004C3E0: api-ms-win-core-util-l1-1-0_NULL_THUNK_DATA
0x1800357B0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18004C5C8: "__cdecl _imp___std_type_info_compare" __imp___std_type_info_compare
0x180024280: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::TileCollectionContainer * __ptr64,class WindowsInternal::Shell::UnifiedTile::ContentsChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAVContentsChangedEventArgs@234@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18001FD70: ?Close@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x18005C424: "private: static long volatile wil::details::ThreadFailureCallbackHolder::s_telemetryId" ?s_telemetryId@ThreadFailureCallbackHolder@details@wil@@0JC
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct IRpcOptions>::~ComPtr<struct IRpcOptions>(void) __ptr64" ??1?$ComPtr@UIRpcOptions@@@WRL@Microsoft@@QEAA@XZ
0x180002A2C: "long __cdecl wil::details::RecognizeCaughtExceptionFromCallback(unsigned short * __ptr64,unsigned __int64)" ?RecognizeCaughtExceptionFromCallback@details@wil@@YAJPEAG_K@Z
0x180046E30: "const Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x18000CE50: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18002C890: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetAt(unsigned int,struct _GUID * __ptr64) __ptr64" ?GetAt@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIPEAU_GUID@@@Z
0x180010260: "public: virtual long __cdecl Windows::Foundation::Collections::IVector_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64>,1>::ReplaceAll(unsigned int,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64 * __ptr64) __ptr64" ?ReplaceAll@?$IVector_impl@U?$AggregateType@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@PEAUIGameListEntry@2345@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@4@@Z
0x180061018: "__cdecl _imp_IStream_Read" __imp_IStream_Read
0x18004FD88: "__cdecl GUID_a6373fcc_528f_5361_8355_f6cca1d335d5" _GUID_a6373fcc_528f_5361_8355_f6cca1d335d5
0x180042B44: "__cdecl RTC_Terminate" _RTC_Terminate
0x18002B5E0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800239F0: ??_E?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180015250: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18005CD28: "struct Microsoft::WRL::Details::FactoryCache Windows::Gaming::Preview::GamesEnumeration::__objectFactory__GameModeUserConfigurationFactoryServer" ?__objectFactory__GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@3UFactoryCache@Details@WRL@Microsoft@@A
0x180035930: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::QueryInterface`adjustor{184}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180059534: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-string-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-string-l1-1-0
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180035C70: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::QueryInterface`adjustor{168}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004A780: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180035900: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::QueryInterface`adjustor{152}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18005CBF0: "char * `char const * __ptr64 __cdecl wil::details::GetCurrentModuleName(void)'::`2'::s_szModule" ?s_szModule@?1??GetCurrentModuleName@details@wil@@YAPEBDXZ@4PADA
0x18000FC70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180050730: "Windows.Foundation.Collections.I" ??_C@_1NG@HHKOBGKF@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180019A40: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180048CC8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler,class Microsoft::WRL::FtmBase> >::`vftable'{for `Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6BIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@
0x180048C58: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler,class Microsoft::WRL::FtmBase> >::`vftable'{for `Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6BIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@
0x180048670: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::TileCollectionContainer * __ptr64,class WindowsInternal::Shell::UnifiedTile::ContentsChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::TileCollectionContainer * __ptr64,class WindowsInternal::Shell::UnifiedTile::ContentsChangedEventArgs * __ptr64>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAVContentsChangedEventArgs@234@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ITypedEventHandler@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAVContentsChangedEventArgs@234@@Foundation@Windows@@@
0x180035C10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::QueryInterface`adjustor{72}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004C530: "__cdecl _imp_realloc" __imp_realloc
0x18004C550: "__cdecl _imp___C_specific_handler" __imp___C_specific_handler
0x180019C30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@W7EAAKXZ
0x18004F030: "gameList" ??_C@_1BC@KADHBOOA@?$AAg?$AAa?$AAm?$AAe?$AAL?$AAi?$AAs?$AAt?$AA?$AA@
0x18003F7D0: "public: virtual long __cdecl CGameEntry::GetSecondaryKey(unsigned long,unsigned long * __ptr64,unsigned short const * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?GetSecondaryKey@CGameEntry@@UEAAJKPEAKPEAPEBG0@Z
0x18004C6C0: "__cdecl _imp_RtlCaptureContext" __imp_RtlCaptureContext
0x18004C5B0: "__cdecl _imp__o__create_locale" __imp__o__create_locale
0x18000C000: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJIIPEAPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@5@PEAI@Z
0x18002DF00: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180023DC0: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAKXZ
0x18004C1E0: api-ms-win-core-libraryloader-l1-2-0_NULL_THUNK_DATA
0x180020930: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18000F720: "public: virtual void * __ptr64 __cdecl `long __cdecl wil::details::WaitForCompletion<struct Windows::Foundation::IAsyncOperation<class Windows::Storage::StorageFile * __ptr64> * __ptr64>(struct Windows::Foundation::IAsyncOperation<class Windows::Storage::StorageFile * __ptr64> * __ptr64,enum tagCOWAIT_FLAGS,unsigned long,bool * __ptr64)'::`2'::CompletionDelegate::`vector deleting destructor'(unsigned int) __ptr64" ??_ECompletionDelegate@?1???$WaitForCompletion@PEAU?$IAsyncOperation@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@@details@wil@@YAJPEAU?$IAsyncOperation@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@W4tagCOWAIT_FLAGS@@KPEA_N@Z@UEAAPEAXI@Z
0x180019070: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x180053418: "__vectorcall ??_R1A@?0A@EA@bad_array_new_length@std" ??_R1A@?0A@EA@bad_array_new_length@std@@8
0x180027338: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::_InitializePackageFamilyName(void) __ptr64" ?_InitializePackageFamilyName@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJXZ
0x1800257E0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@UEAAKXZ
0x180011580: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IUnknown>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIUnknown@@@Details@WRL@Microsoft@@UEAAKXZ
0x1800221BC: ??_E?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@EEAAPEAXI@Z
0x18002B820: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::AgileHashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,0> >::~ComPtr<class Windows::Foundation::Collections::Internal::AgileHashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,0> >(void) __ptr64" ??1?$ComPtr@V?$AgileHashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$0A@@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18004C448: api-ms-win-core-winrt-l1-1-0_NULL_THUNK_DATA
0x1800223A0: "public: __cdecl AutoStubBias<struct IUnknown,struct Windows::Internal::INilDelegate>::~AutoStubBias<struct IUnknown,struct Windows::Internal::INilDelegate>(void) __ptr64" ??1?$AutoStubBias@UIUnknown@@UINilDelegate@Internal@Windows@@@@QEAA@XZ
0x1800590D0: ext-ms-win-com-ole32-l1-1-1_NULL_THUNK_DATA_DLN
0x180037498: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::_MakeNullableInt(class Microsoft::WRL::ComPtr<struct Windows::Foundation::IReference<int> > & __ptr64,int) __ptr64" ?_MakeNullableInt@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJAEAV?$ComPtr@U?$IReference@H@Foundation@Windows@@@WRL@Microsoft@@H@Z
0x180019C20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000B3F0: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::AgileVector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0> >::~ComPtr<class Windows::Foundation::Collections::Internal::AgileVector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0> >(void) __ptr64" ??1?$ComPtr@V?$AgileVector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@$0A@@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18002BC28: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer,struct Windows::ApplicationModel::IAppDisplayInfo,struct HSTRING__ * __ptr64,struct HSTRING__ * __ptr64>(class Microsoft::WRL::Details::ComPtrRef<class Microsoft::WRL::ComPtr<struct Windows::ApplicationModel::IAppDisplayInfo> >,struct HSTRING__ * __ptr64 &&,struct HSTRING__ * __ptr64)" ??$MakeAndInitialize@VGameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UIAppDisplayInfo@ApplicationModel@5@PEAUHSTRING__@@PEAU8@@Details@WRL@Microsoft@@YAJV?$ComPtrRef@V?$ComPtr@UIAppDisplayInfo@ApplicationModel@Windows@@@WRL@Microsoft@@@012@$$QEAPEAUHSTRING__@@1@Z
0x180020F60: ?OnClose@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x180033EB0: ?FireCompletion@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180049350: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIComPoolTask@Internal@Windows@@@Details@12@@
0x1800179D0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::GetAt(unsigned int,struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetAt@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUHSTRING__@@@Z
0x1800594E4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-eventing-provider-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-eventing-provider-l1-1-0
0x180037090: "public: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::GetAllGameConfigStoreIds(class Windows::Foundation::Collections::Internal::AgileVector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,0> * __ptr64 * __ptr64) __ptr64" ?GetAllGameConfigStoreIds@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@QEAAJPEAPEAV?$AgileVector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@$0A@@Internal@Collections@Foundation@5@@Z
0x180035FF0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800240D0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WCI@EAAJPEAW4TrustLevel@@@Z
0x18001A140: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::remove_GameUpdated(struct EventRegistrationToken) __ptr64" ?remove_GameUpdated@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJUEventRegistrationToken@@@Z
0x18000B880: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::GetAt(unsigned int,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64 * __ptr64) __ptr64" ?GetAt@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@5@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct KnownGameList::IEnumerateEntries>::~ComPtr<struct KnownGameList::IEnumerateEntries>(void) __ptr64" ??1?$ComPtr@UIEnumerateEntries@KnownGameList@@@WRL@Microsoft@@QEAA@XZ
0x180003EE4: "int __cdecl wil_details_SetEnabledAndHasNotificationStateCallback(union wil_details_FeaturePropertyCache * __ptr64,void * __ptr64)" ?wil_details_SetEnabledAndHasNotificationStateCallback@@YAHPEATwil_details_FeaturePropertyCache@@PEAX@Z
0x18004EDB8: "__cdecl GUID_25f6a421_d8f5_4d91_b40e_53d5e86fde64" _GUID_25f6a421_d8f5_4d91_b40e_53d5e86fde64
0x1800071A8: "public: void __cdecl wil::details::EnabledStateManager::SubscribeFeaturePropertyCacheToEnabledStateChanges(union wil_details_FeaturePropertyCache * __ptr64,enum wil_FeatureChangeTime) __ptr64" ?SubscribeFeaturePropertyCacheToEnabledStateChanges@EnabledStateManager@details@wil@@QEAAXPEATwil_details_FeaturePropertyCache@@W4wil_FeatureChangeTime@@@Z
0x18000FCD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::Release`adjustor{96}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WGA@EAAKXZ
0x18000F600: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18000DBC0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x18004C168: "__cdecl _imp_GetFileInformationByHandle" __imp_GetFileInformationByHandle
0x18000C4D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18000FA40: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180010530: "public: virtual long __cdecl Microsoft::WRL::FtmBase::GetUnmarshalClass(struct _GUID const & __ptr64,void * __ptr64,unsigned long,void * __ptr64,unsigned long,struct _GUID * __ptr64) __ptr64" ?GetUnmarshalClass@FtmBase@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAXK1KPEAU4@@Z
0x18000FC80: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAKXZ
0x18004C5B0: "__cdecl _imp__create_locale" __imp__create_locale
0x180035D90: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180042E20: "public: __cdecl std::bad_array_new_length::bad_array_new_length(void) __ptr64" ??0bad_array_new_length@std@@QEAA@XZ
0x180035950: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64,class WindowsInternal::Shell::UnifiedTile::TileChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAVTileChangedEventArgs@123@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180040F30: "public: virtual long __cdecl CFTMCrossProcClientImpl::Set(struct IUnknown * __ptr64,enum tagRPCOPT_PROPERTIES,unsigned __int64) __ptr64" ?Set@CFTMCrossProcClientImpl@@UEAAJPEAUIUnknown@@W4tagRPCOPT_PROPERTIES@@_K@Z
0x180035800: "[thunk]:public: virtual long __cdecl CFTMCrossProcClient<struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2> >::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CFTMCrossProcClient@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@WRL@Microsoft@@@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18000E1D0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180035D70: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004F750: "PercentGpuTimeAllocatedToGame" ??_C@_1DM@LFMONPLO@?$AAP?$AAe?$AAr?$AAc?$AAe?$AAn?$AAt?$AAG?$AAp?$AAu?$AAT?$AAi?$AAm?$AAe?$AAA?$AAl?$AAl?$AAo?$AAc?$AAa?$AAt?$AAe?$AAd?$AAT?$AAo?$AAG?$AAa?$AAm?$AAe?$AA?$AA@
0x18004C120: "__cdecl _imp_GetLastError" __imp_GetLastError
0x1800427D0: "void * __ptr64 __cdecl operator new(unsigned __int64)" ??2@YAPEAX_K@Z
0x18004C040: "__cdecl _imp_CreateStreamOnHGlobal" __imp_CreateStreamOnHGlobal
0x180035CE0: "[thunk]:public: virtual long __cdecl CFTMCrossProcClient<struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CFTMCrossProcClient@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@WRL@Microsoft@@@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180024420: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler,class Microsoft::WRL::FtmBase> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18001A380: "public: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::RuntimeClassInitialize(void) __ptr64" ?RuntimeClassInitialize@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@QEAAJXZ
0x180024140: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004C648: api-ms-win-eventing-provider-l1-1-0_NULL_THUNK_DATA
0x180021A60: ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180046F50: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@6B?$IAsyncOperationCompletedHandler@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@@
0x180011ED4: "public: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::RuntimeClassInitialize(struct HSTRING__ * __ptr64,struct HSTRING__ * __ptr64) __ptr64" ?RuntimeClassInitialize@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@QEAAJPEAUHSTRING__@@0@Z
0x18002CA30: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::IndexOf(struct _GUID,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJU_GUID@@PEAIPEAE@Z
0x180049418: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@12@@
0x18005CAA8: "__cdecl _hmod__api_ms_win_shcore_stream_l1_1_0_dll" __hmod__api_ms_win_shcore_stream_l1_1_0_dll
0x180006728: ?EnsureSubscribedToStateChangesUnderLock@FeatureStateManager@details@wil@@CAXAEAV?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAU__WIL__WNF_USER_SUBSCRIPTION@@P6AXPEAU1@@Z$1?UnsubscribeWilWnf@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@@3@U__WIL__WNF_STATE_NAME@@PEAX@Z
0x180040140: "public: virtual long __cdecl CEnumerateEntries::GetNextEntry(struct KnownGameList::IGameEntry * __ptr64 * __ptr64) __ptr64" ?GetNextEntry@CEnumerateEntries@@UEAAJPEAPEAUIGameEntry@KnownGameList@@@Z
0x18000FDD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18000C5AC: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18004F2F8: "__cdecl GUID_00000037_0000_0000_c000_000000000046" _GUID_00000037_0000_0000_c000_000000000046
0x180024050: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAKXZ
0x1800436F8: "__cdecl _GSHandlerCheck" __GSHandlerCheck
0x18004C328: "__cdecl _imp_OpenSemaphoreW" __imp_OpenSemaphoreW
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800414D0: "protected: virtual long __cdecl CFTMCrossProcClientImpl::v_GetAdditionalDataSizeMax(struct _GUID const & __ptr64,void * __ptr64,unsigned long,void * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?v_GetAdditionalDataSizeMax@CFTMCrossProcClientImpl@@MEAAJAEBU_GUID@@PEAXK1KPEAK@Z
0x180032FB0: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18005CA68: "__cdecl tls_index" _tls_index
0x180013E50: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18004F088: "__cdecl GUID_00000146_0000_0000_c000_000000000046" _GUID_00000146_0000_0000_c000_000000000046
0x18000FB10: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18003F970: "public: virtual long __cdecl CGameEntry::GetData(unsigned char const * __ptr64 * __ptr64) __ptr64" ?GetData@CGameEntry@@UEAAJPEAPEBE@Z
0x18004F060: "map/set<T> too long" ??_C@_0BE@JONHPENG@map?1set?$DMT?$DO?5too?5long?$AA@
0x18000F9C0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18002F800: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,unsigned int,struct _GUID * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIIPEAU_GUID@@PEAI@Z
0x180020080: "public: virtual long __cdecl Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>::get_Status(enum ABI::Windows::Foundation::AsyncStatus * __ptr64) __ptr64" ?get_Status@?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@UEAAJPEAW4AsyncStatus@Foundation@Windows@ABI@@@Z
0x1800252D0: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::Release(void) __ptr64" ?Release@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x180015AA8: "long __cdecl GetStringPropertyFromGameConfigStore(struct ExecutionModel::IGameConfigStore * __ptr64,struct _GUID,enum ExecutionModel::GameProperty_t,struct HSTRING__ * __ptr64 * __ptr64)" ?GetStringPropertyFromGameConfigStore@@YAJPEAUIGameConfigStore@ExecutionModel@@U_GUID@@W4GameProperty_t@2@PEAPEAUHSTRING__@@@Z
0x18001E634: "long __cdecl Windows::Internal::MakeAsyncOperationHelper<class Windows::Internal::CMarshaledInterfaceResult<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64,class Windows::Internal::ComTaskPoolHandler>(class Windows::Internal::ComTaskPoolHandler &&,struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64> * __ptr64 * __ptr64,enum TrustLevel,class Windows::Internal::AsyncCallbackBase<class Windows::Internal::CMarshaledInterfaceResult<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> > > * __ptr64)" ??$MakeAsyncOperationHelper@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@Windows@@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@3@VComTaskPoolHandler@23@@Internal@Windows@@YAJ$$QEAVComTaskPoolHandler@01@PEAPEAU?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@1@W4TrustLevel@@PEAV?$AsyncCallbackBase@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@Windows@@@01@@Z
0x18000FDF0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180046780: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::Details::ImplementsMarker<class CFTMCrossProcServer>,class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VCFTMCrossProcServer@@@Details@23@VFtmBase@23@@234@@Details@12@@
0x180061008: api-ms-win-security-capability-l1-1-0_NULL_THUNK_DATA_DLA
0x180022410: ?InitCausality@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@CAHPEAT_RTL_RUN_ONCE@@PEAXPEAPEAX@Z
0x180017450: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@UEAAKXZ
0x180042FD2: "__cdecl initialize_narrow_environment" _initialize_narrow_environment
0x18004098C: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class CGameEntry,struct KnownGameList::IGameEntry,struct KnownGameList::IGameEntry * __ptr64>(struct KnownGameList::IGameEntry * __ptr64 * __ptr64,struct KnownGameList::IGameEntry * __ptr64 &&)" ??$MakeAndInitialize@VCGameEntry@@UIGameEntry@KnownGameList@@PEAU23@@Details@WRL@Microsoft@@YAJPEAPEAUIGameEntry@KnownGameList@@$$QEAPEAU34@@Z
0x180023E60: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAKXZ
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180046658: "const CFTMCrossProcClientImpl::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct IFastRundown>'}" ??_7CFTMCrossProcClientImpl@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00UIFastRundown@@@Details@WRL@Microsoft@@@
0x18004C5E8: "__cdecl _imp_memcmp" __imp_memcmp
0x1800359F0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::Release`adjustor{8}' (void) __ptr64" ?Release@GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x180049640: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64,class WindowsInternal::Shell::UnifiedTile::TileChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAVTileChangedEventArgs@123@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18004B5D8: "const Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>'}" ??_7?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x18001F400: "private: virtual long __cdecl std::_Func_impl_no_alloc<class std::_Binder<struct std::_Unforced,long (__cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::*)(struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64) __ptr64,class Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl * __ptr64,struct std::_Ph<1> const & __ptr64>,long,struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64>::_Do_call(struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64 &&) __ptr64" ?_Do_call@?$_Func_impl_no_alloc@V?$_Binder@U_Unforced@std@@P8GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@EAAJPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@ZPEAV34567@AEBU?$_Ph@$00@2@@std@@JPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@std@@EEAAJ$$QEAPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@Z
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180031804: "long __cdecl wil::details::WaitForCompletion<struct Windows::Foundation::IAsyncOperation<class Windows::Storage::StorageFile * __ptr64> * __ptr64>(struct Windows::Foundation::IAsyncOperation<class Windows::Storage::StorageFile * __ptr64> * __ptr64,enum tagCOWAIT_FLAGS,unsigned long,bool * __ptr64)" ??$WaitForCompletion@PEAU?$IAsyncOperation@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@@details@wil@@YAJPEAU?$IAsyncOperation@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@W4tagCOWAIT_FLAGS@@KPEA_N@Z
0x18000CF64: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1> >::~ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1> >(void) __ptr64" ??1?$ComPtr@V?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180023D70: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAKXZ
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180012130: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::get_Description(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_Description@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180036200: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180035A10: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18004EC88: "__cdecl GUID_064e24dd_29c2_4f83_9ac1_9ee11578beb3" _GUID_064e24dd_29c2_4f83_9ac1_9ee11578beb3
0x180027018: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::_InitializeCategory(void) __ptr64" ?_InitializeCategory@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJXZ
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18003A9E0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::KglDefaults::`scalar deleting destructor'(unsigned int) __ptr64" ??_GKglDefaults@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x18000FB40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Release`adjustor{16}' (void) __ptr64" ?Release@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Storage::FileProperties::IStorageItemExtraProperties>::~ComPtr<struct Windows::Storage::FileProperties::IStorageItemExtraProperties>(void) __ptr64" ??1?$ComPtr@UIStorageItemExtraProperties@FileProperties@Storage@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18004C6D8: "__cdecl _imp_RtlGetDeviceFamilyInfoEnum" __imp_RtlGetDeviceFamilyInfoEnum
0x18004AA98: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::`vftable'{for `IAgileObject'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@WRL@Microsoft@@6BIAgileObject@@@
0x180049C90: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180020C30: ?Dismiss@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x180050068: "ProcessExeFullPaths" ??_C@_1CI@GJLMLCAM@?$AAP?$AAr?$AAo?$AAc?$AAe?$AAs?$AAs?$AAE?$AAx?$AAe?$AAF?$AAu?$AAl?$AAl?$AAP?$AAa?$AAt?$AAh?$AAs?$AA?$AA@
0x18004BB40: "const Windows::Gaming::Preview::GamesEnumeration::SystemDefaults::`vftable'" ??_7SystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@6B@
0x180019D10: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::Release`adjustor{16}' (void) __ptr64" ?Release@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18004C5A0: "__cdecl _imp__o___std_exception_copy" __imp__o___std_exception_copy
0x18000F9E0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180035F20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::Release`adjustor{96}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WGA@EAAKXZ
0x180024F30: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Internal::IComPoolTask>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIComPoolTask@Internal@Windows@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800305B0: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180053B30: "__cdecl tls_start" _tls_start
0x1800107E0: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::Release(void) __ptr64" ?Release@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x18004F5C0: "__cdecl GUID_c4a57c5e_32b0_55b3_ad13_ce1c23041ed6" _GUID_c4a57c5e_32b0_55b3_ad13_ce1c23041ed6
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18003A490: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18004C510: "__cdecl _imp__o__wcsnicmp" __imp__o__wcsnicmp
0x18001F9C0: ?FireCompletion@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x180030E88: "public: __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::RuntimeClass<struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??0?$RuntimeClass@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@QEAA@XZ
0x180048780: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@WRL@Microsoft@@@
0x18004C840: "__cdecl _xl_z" __xl_z
0x18003A74C: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,0,struct IActivationFactory,struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$0A@UIActivationFactory@@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@23@VNil@Details@23@V6723@V6723@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x1800150A0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800202B0: "protected: virtual bool __cdecl Windows::Internal::AsyncBaseFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,1,struct Microsoft::WRL::DisableCausality>::v_ShouldSetNoWake(void) __ptr64" ?v_ShouldSetNoWake@?$AsyncBaseFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@MEAA_NXZ
0x18005CE40: "private: static bool Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::isInitialized" ?isInitialized@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@0_NA
0x18005C40C: "__cdecl _isa_enabled" __isa_enabled
0x1800359E0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18000D0A8: "private: static void __cdecl std::vector<unsigned char,class std::allocator<unsigned char> >::_Xlength(void)" ?_Xlength@?$vector@EV?$allocator@E@std@@@std@@CAXXZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperation<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >::~ComPtr<struct Windows::Foundation::IAsyncOperation<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180014E6C: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@1234@Upermission@01234@@Z
0x180034660: ?get_Completed@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAU?$IAsyncOperationCompletedHandler@_N@Foundation@3@@Z
0x18003F690: "public: virtual long __cdecl CGameEntry::GetIdentifier(unsigned short const * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?GetIdentifier@CGameEntry@@UEAAJPEAPEBGPEAK@Z
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180024210: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180042444: "void __cdecl operator delete(void * __ptr64,unsigned __int64)" ??3@YAXPEAX_K@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct IGlobalOptions>::~ComPtr<struct IGlobalOptions>(void) __ptr64" ??1?$ComPtr@UIGlobalOptions@@@WRL@Microsoft@@QEAA@XZ
0x18005C42A: g_header_init_InitializeStagingHeaderInternalApi
0x180023F00: ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAPEAUHSTRING__@@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Internal::StateRepository::IUser>::~ComPtr<struct Windows::Internal::StateRepository::IUser>(void) __ptr64" ??1?$ComPtr@UIUser@StateRepository@Internal@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180048070: ??_7?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@WRL@Microsoft@@@
0x1800189B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18001FBB0: ?GetOnComplete@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAPEAU?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@@Z
0x180015190: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18001FBB0: ?GetOnComplete@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAPEAU?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@@Z
0x18001E080: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer,class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer,struct _GUID const & __ptr64,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,class std::shared_ptr<struct ExecutionModel::IGameConfigStore>,class Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler * __ptr64>(class Microsoft::WRL::Details::ComPtrRef<class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >,struct _GUID const & __ptr64,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> &&,class std::shared_ptr<struct ExecutionModel::IGameConfigStore> &&,class Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler * __ptr64 &&)" ??$MakeAndInitialize@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@V12345@AEBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@V?$shared_ptr@UIGameConfigStore@ExecutionModel@@@8@PEAVGameListEntryUpdateHandler@2345@@Details@WRL@Microsoft@@YAJV?$ComPtrRef@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@@012@AEBU_GUID@@$$QEAV?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@$$QEAV?$shared_ptr@UIGameConfigStore@ExecutionModel@@@6@$$QEAPEAVGameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@@Z
0x18004326F: "__cdecl _tailMerge_ext_ms_win_core_resourcepolicy_l1_1_0_dll" __tailMerge_ext_ms_win_core_resourcepolicy_l1_1_0_dll
0x18002B9C8: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer,class Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer,struct _GUID & __ptr64,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,class std::shared_ptr<struct ExecutionModel::IGameConfigStore> const & __ptr64>(class Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer * __ptr64 * __ptr64,struct _GUID & __ptr64,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> &&,class std::shared_ptr<struct ExecutionModel::IGameConfigStore> const & __ptr64)" ??$MakeAndInitialize@VGameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@V12345@AEAU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@AEBV?$shared_ptr@UIGameConfigStore@ExecutionModel@@@8@@Details@WRL@Microsoft@@YAJPEAPEAVGameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@AEAU_GUID@@$$QEAV?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@AEBV?$shared_ptr@UIGameConfigStore@ExecutionModel@@@std@@@Z
0x1800406D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct KnownGameList::IGameEntry>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIGameEntry@KnownGameList@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800129F0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18004BB10: "const Windows::Gaming::Preview::GamesEnumeration::KglDefaults::`vftable'" ??_7KglDefaults@GamesEnumeration@Preview@Gaming@Windows@@6B@
0x1800596B0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-delayload-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-delayload-l1-1-0
0x18004C238: "__cdecl _imp_GetCurrentProcessId" __imp_GetCurrentProcessId
0x180048B70: ??_7?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@6B@
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18004C350: "__cdecl _imp_WaitForSingleObject" __imp_WaitForSingleObject
0x180019BB0: ??_E?$_Ref_count_resource@PEAUIGameConfigStore@ExecutionModel@@V<lambda_c62bb885f9f6d79a34c1c24d88aff06c>@@@std@@UEAAPEAXI@Z
0x18000F7B0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180049F40: "const Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>'}" ??_7ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@345@@
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18004C400: "__cdecl _imp_SetRestrictedErrorInfo" __imp_SetRestrictedErrorInfo
0x180021FE0: ??_G?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004BA40: "const Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics> >'}" ??_7GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@Details@23@@Details@WRL@Microsoft@@@
0x18001E9C0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler,class Microsoft::WRL::FtmBase> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000E440: "public: static void __cdecl XWinRT::InterfaceLifetimeTraits::Destroy<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry>(class XWinRT::detail::GitStorageType<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry> * __ptr64)" ??$Destroy@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@InterfaceLifetimeTraits@XWinRT@@SAXPEAV?$GitStorageType@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@detail@1@@Z
0x180006288: "public: void __cdecl wil::details_abi::FeatureStateData::RecordUsage(void) __ptr64" ?RecordUsage@FeatureStateData@details_abi@wil@@QEAAXXZ
0x18000CE50: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::AddRef(void) __ptr64" ?AddRef@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x18000FA10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18000B3F0: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::AgileVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,0> >::~ComPtr<class Windows::Foundation::Collections::Internal::AgileVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,0> >(void) __ptr64" ??1?$ComPtr@V?$AgileVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@$0A@@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180035740: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180018A84: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0> >::~ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0> >(void) __ptr64" ??1?$ComPtr@V?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180011700: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180035920: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004B3D0: "const Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::`vftable'" ??_7Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B@
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800304F0: ??_G?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_9afbe6e87994f6867231074aca7528f3>@@@Internal@Windows@@VCNoResult@23@@Internal@Windows@@UEAAPEAXI@Z
0x180037CC4: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::_ValidateAndSetNumericValue(struct Windows::Foundation::IReference<int> * __ptr64,unsigned int,class Microsoft::WRL::ComPtr<struct Windows::Foundation::IReference<int> > & __ptr64) __ptr64" ?_ValidateAndSetNumericValue@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJPEAU?$IReference@H@Foundation@5@IAEAV?$ComPtr@U?$IReference@H@Foundation@Windows@@@WRL@Microsoft@@@Z
0x18002B460: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180018410: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180046F08: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180022A00: ?_Run@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@AEAAXW4AsyncStage@23@J@Z
0x180046DF8: "const Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>'}" ??_7?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@6B?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@234@@
0x1800484A8: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@12@@
0x180023E30: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180024310: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001E258: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Microsoft::WRL::Details::EventTargetArray,class Microsoft::WRL::Details::EventTargetArray,unsigned __int64 & __ptr64>(class Microsoft::WRL::Details::EventTargetArray * __ptr64 * __ptr64,unsigned __int64 & __ptr64)" ??$MakeAndInitialize@VEventTargetArray@Details@WRL@Microsoft@@V1234@AEA_K@Details@WRL@Microsoft@@YAJPEAPEAVEventTargetArray@012@AEA_K@Z
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18005CC30: "unsigned int (__cdecl* __ptr64 g_wil_details_apiGetFeatureVariant)(unsigned int,enum FEATURE_CHANGE_TIME,unsigned int * __ptr64,int * __ptr64)" ?g_wil_details_apiGetFeatureVariant@@3P6AIIW4FEATURE_CHANGE_TIME@@PEAIPEAH@ZEA
0x180023E10: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::Release`adjustor{8}' (void) __ptr64" ?Release@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x18004C6A8: "__cdecl _imp__Mtx_unlock" __imp__Mtx_unlock
0x18000CD20: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180042FDE: "__cdecl initialize_onexit_table" _initialize_onexit_table
0x180050E2C: "__cdecl _ResolveDelayLoadedAPIFlags" __ResolveDelayLoadedAPIFlags
0x180024070: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800244C0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180021CC0: ?get_Completed@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAU?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@3@@Z
0x180061060: "__cdecl _imp_CreateGameConfigStoreClient" __imp_CreateGameConfigStoreClient
0x180040830: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct KnownGameList::IQueryKnownGameList>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIQueryKnownGameList@KnownGameList@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180048488: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x18005C9C8: "__cdecl _scrt_native_startup_lock" __scrt_native_startup_lock
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18002D9B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18001ABA4: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::_OnUtmCollectionChanged(struct WindowsInternal::Shell::UnifiedTile::IContentsChangedEventArgs * __ptr64,bool) __ptr64" ?_OnUtmCollectionChanged@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@AEAAJPEAUIContentsChangedEventArgs@UnifiedTile@Shell@WindowsInternal@@_N@Z
0x18004BC68: "const KnownGameList::IGameEntry::`vftable'" ??_7IGameEntry@KnownGameList@@6B@
0x18002FA08: "public: __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::GameListEntryProxy(void) __ptr64" ??0GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@QEAA@XZ
0x18003A5C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180031498: "public: long __cdecl XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::RemoveAll(void) __ptr64" ?RemoveAll@?$XHashMap@PEAUHSTRING__@@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@UKeyTraits@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@V?$CElementTraits@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@@4@@XWinRT@@QEAAJXZ
0x180036090: "public: virtual long __cdecl CFTMCrossProcClient<struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CFTMCrossProcClient@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@WRL@Microsoft@@@@UEAAJPEAPEAUHSTRING__@@@Z
0x180009300: "public: virtual unsigned long __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::IncrementObjectCount(void) __ptr64" ?IncrementObjectCount@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAKXZ
0x18004B100: "const Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::`vftable'" ??_7GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@6B@
0x180038508: "private: struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > & __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::GetFirstGameConfig(bool) __ptr64" ?GetFirstGameConfig@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAAEAU?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@_N@Z
0x18000B3F0: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::AgileVector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,0> >::~ComPtr<class Windows::Foundation::Collections::Internal::AgileVector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,0> >(void) __ptr64" ??1?$ComPtr@V?$AgileVector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@$0A@@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18001EF90: ??_G?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_a9c571ff0e3bbbe6412332e11260abf2>@@@Internal@Windows@@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@@Internal@Windows@@UEAAPEAXI@Z
0x1800427AC: "void * __ptr64 __cdecl operator new(unsigned __int64,struct std::nothrow_t const & __ptr64)" ??2@YAPEAX_KAEBUnothrow_t@std@@@Z
0x1800254C0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Details::EventTargetArray::`scalar deleting destructor'(unsigned int) __ptr64" ??_GEventTargetArray@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180009A4C: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::_Start(void) __ptr64" ?_Start@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@AEAAJXZ
0x180004ECC: "private: unsigned char * __ptr64 __cdecl wil::details_abi::RawUsageIndex::FindInsertionPointOrIncrement(struct wil::details_abi::UsageIndexProperty & __ptr64,unsigned char * __ptr64,void * __ptr64,unsigned __int64,unsigned int) __ptr64" ?FindInsertionPointOrIncrement@RawUsageIndex@details_abi@wil@@AEAAPEAEAEAUUsageIndexProperty@23@PEAEPEAX_KI@Z
0x18004E848: "unsigned short const * const RuntimeClass_Windows_Storage_StorageFile" ?RuntimeClass_Windows_Storage_StorageFile@@3QBGB
0x180024260: ?GetTrustLevel@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAJPEAW4TrustLevel@@@Z
0x180047AB8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::`vftable'" ??_7?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@@WRL@Microsoft@@6B@
0x180019C20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800151E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180001AA8: "long __cdecl StringCchCopyW(unsigned short * __ptr64,unsigned __int64,unsigned short const * __ptr64)" ?StringCchCopyW@@YAJPEAG_KPEBG@Z
0x18005CD40: "private: static struct _TP_WORK * __ptr64 __ptr64 Windows::Gaming::Preview::GamesEnumeration::SystemDefaults::_populateThread" ?_populateThread@SystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@0PEAU_TP_WORK@@EA
0x18005CB00: "class wil::details_abi::ThreadLocalStorage<class wil::details::ThreadFailureCallbackHolder * __ptr64> * __ptr64 __ptr64 wil::details::g_pThreadFailureCallbacks" ?g_pThreadFailureCallbacks@details@wil@@3PEAV?$ThreadLocalStorage@PEAVThreadFailureCallbackHolder@details@wil@@@details_abi@2@EA
0x1800202B0: ?v_ShouldSetNoWake@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@MEAA_NXZ
0x18000E440: "public: static void __cdecl XWinRT::InterfaceLifetimeTraits::Destroy<struct IInspectable>(class XWinRT::detail::GitStorageType<struct IInspectable> * __ptr64)" ??$Destroy@UIInspectable@@@InterfaceLifetimeTraits@XWinRT@@SAXPEAV?$GitStorageType@UIInspectable@@@detail@1@@Z
0x180047148: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>'}" ??_7?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@@
0x180024AC0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct IInspectable,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIInspectable@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18004E300: "Unknown exception" ??_C@_0BC@EOODALEL@Unknown?5exception?$AA@
0x18000EF70: "public: struct std::_Tree_node<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<class Microsoft::WRL::Wrappers::HString,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,struct Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::stringLessIgnoreCase,class std::allocator<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > >,0> >::_Buynode0(void) __ptr64" ?_Buynode0@?$_Tree_comp_alloc@V?$_Tmap_traits@VHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@UstringLessIgnoreCase@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@@std@@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@PEAX@2@XZ
0x180023EC0: ?Release@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJA@EAAKXZ
0x18000FA10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180021110: ?FireCompletion@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x18003A300: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::`vector deleting destructor'(unsigned int) __ptr64" ??_EGameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x18004E110: "ext-ms-win-winrt-storage-l1-1-0" ??_C@_1EA@DBOKHFFH@?$AAe?$AAx?$AAt?$AA?9?$AAm?$AAs?$AA?9?$AAw?$AAi?$AAn?$AA?9?$AAw?$AAi?$AAn?$AAr?$AAt?$AA?9?$AAs?$AAt?$AAo?$AAr?$AAa?$AAg?$AAe?$AA?9?$AAl?$AA1?$AA?9?$AA1?$AA?9?$AA0?$AA?$AA@
0x18002CBE0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::SetAt(unsigned int,struct _GUID) __ptr64" ?SetAt@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIU_GUID@@@Z
0x180023DE0: ?Release@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WKI@EAAKXZ
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180002240: "void __cdecl wil::details::WilDynamicLoadRaiseFailFastException(struct _EXCEPTION_RECORD * __ptr64,struct _CONTEXT * __ptr64,unsigned long)" ?WilDynamicLoadRaiseFailFastException@details@wil@@YAXPEAU_EXCEPTION_RECORD@@PEAU_CONTEXT@@K@Z
0x18001E600: "public: virtual void * __ptr64 __cdecl Windows::Internal::AsyncCallbackBase<class Windows::Internal::CMarshaledInterfaceResult<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> > >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$AsyncCallbackBase@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@Windows@@@Internal@Windows@@UEAAPEAXI@Z
0x18000F910: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800593CC: "__cdecl _IMPORT_DESCRIPTOR_msvcp_win" __IMPORT_DESCRIPTOR_msvcp_win
0x18001D440: "public: struct std::_Tree_node<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,struct Windows::Gaming::Preview::GamesEnumeration::GameIdLess,class std::allocator<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > >,0> >::_Buyheadnode(void) __ptr64" ?_Buyheadnode@?$_Tree_comp_alloc@V?$_Tmap_traits@U_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@UGameIdLess@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@3@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@PEAX@2@XZ
0x180015700: ?DoWorkOnGameConfigStore@@YAJPEAUIGameConfigStore@ExecutionModel@@$$QEAV?$function@$$A6AJU_GUID@@$$QEAV?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@Z@std@@@Z
0x180030990: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x1800200F0: "public: virtual long __cdecl Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>::get_Id(unsigned int * __ptr64) __ptr64" ?get_Id@?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@UEAAJPEAI@Z
0x1800202B0: "__cdecl _vcrt_uninitialize" __vcrt_uninitialize
0x1800246D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18002DCD0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x18003B4A0: "long __cdecl wil::details::in1diag3::Return_Win32(void * __ptr64,unsigned int,char const * __ptr64,unsigned long)" ?Return_Win32@in1diag3@details@wil@@YAJPEAXIPEBDK@Z
0x18004C658: "__cdecl _imp_DuplicateTokenEx" __imp_DuplicateTokenEx
0x18004C248: "__cdecl _imp_IsProcessorFeaturePresent" __imp_IsProcessorFeaturePresent
0x180041708: "private: long __cdecl CFTMCrossProcClientImpl::_UnwrapStream(enum UnmarshalAction,struct IStream * __ptr64) __ptr64" ?_UnwrapStream@CFTMCrossProcClientImpl@@AEAAJW4UnmarshalAction@@PEAUIStream@@@Z
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18005CAB0: "__cdecl _hmod__api_ms_win_shell_shellfolders_l1_1_0_dll" __hmod__api_ms_win_shell_shellfolders_l1_1_0_dll
0x18004C818: "__cdecl _PLEASE_LINK_WITH_legacy_stdio_wide_specifiers.lib" __PLEASE_LINK_WITH_legacy_stdio_wide_specifiers.lib
0x180020E00: ?Run@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x18000F2E4: "void * __ptr64 * __ptr64 __cdecl IID_PPV_ARGS_Helper<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2> >(class Microsoft::WRL::Details::ComPtrRef<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2> >)" ??$IID_PPV_ARGS_Helper@V?$ComPtr@UIGameListEntry2@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@@@YAPEAPEAXV?$ComPtrRef@V?$ComPtr@UIGameListEntry2@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@@Details@WRL@Microsoft@@@Z
0x18000D164: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x18005CBB8: "void (__cdecl* __ptr64 g_wil_details_RecordSRUMFeatureUsage)(unsigned int,unsigned int,unsigned int)" ?g_wil_details_RecordSRUMFeatureUsage@@3P6AXIII@ZEA
0x180018ACC: "public: __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >(struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64> const & __ptr64,struct Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::permission) __ptr64" ??0?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@QEAA@AEBU?$DefaultEqualityPredicate@PEAUHSTRING__@@@1234@Upermission@01234@@Z
0x1800594F8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-winrt-error-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-winrt-error-l1-1-0
0x180008EB0: ??_G?$_Func_impl@U?$_Callable_obj@V<lambda_2f784ef15c303f2c8d3bec493a729414>@@$0A@@wistd@@V?$function_allocator@V?$_Func_class@_NPEAX_KPEAX_KIU_Nil@wistd@@U12@@wistd@@@details@2@_NPEAX_KPEAX_KIU_Nil@2@U52@@wistd@@UEAAPEAXI@Z
0x180030F28: "private: long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::EnsureForced(void) __ptr64" ?EnsureForced@SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@AEAAJXZ
0x18004E5C0: "RtlUnsubscribeWnfNotificationWai" ??_C@_0CP@IJFJHHED@RtlUnsubscribeWnfNotificationWai@
0x18004E3C8: "(caller: %p) " ??_C@_1BM@EAHLIJPA@?$AA?$CI?$AAc?$AAa?$AAl?$AAl?$AAe?$AAr?$AA?3?$AA?5?$AA?$CF?$AAp?$AA?$CJ?$AA?5?$AA?$AA@
0x180059430: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-libraryloader-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-libraryloader-l1-2-0
0x18000FCF0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::Release`adjustor{48}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WDA@EAAKXZ
0x180024020: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000DF5C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800395A0: ??_G?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_13b4327bb98260f7a87a6660565127f3>@@@Internal@Windows@@VCNoResult@23@@Internal@Windows@@UEAAPEAXI@Z
0x180014E10: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::ResizeStorage(unsigned int) __ptr64" ?ResizeStorage@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@AEAAJI@Z
0x180018D94: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::RemoveAtInternal(unsigned int,bool) __ptr64" ?RemoveAtInternal@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@AEAAJI_N@Z
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000F9C0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180018AB0: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::Release(void) __ptr64" ?Release@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180050018: "MFURank" ??_C@_1BA@FGKKHJCK@?$AAM?$AAF?$AAU?$AAR?$AAa?$AAn?$AAk?$AA?$AA@
0x180007394: "private: void __cdecl wil::details::EnabledStateManager::RecordCachedUsageUnderLock(void) __ptr64" ?RecordCachedUsageUnderLock@EnabledStateManager@details@wil@@AEAAXXZ
0x1800434F6: "__cdecl _imp_load_RmGameModeGetLargestValidResourceRequest" __imp_load_RmGameModeGetLargestValidResourceRequest
0x18004E650: "unsigned short const * const RuntimeClass_Windows_Foundation_Diagnostics_AsyncCausalityTracer" ?RuntimeClass_Windows_Foundation_Diagnostics_AsyncCausalityTracer@@3QBGB
0x1800188F0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180038080: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::get_MaxCpuCount(struct Windows::Foundation::IReference<int> * __ptr64 * __ptr64) __ptr64" ?get_MaxCpuCount@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAU?$IReference@H@Foundation@5@@Z
0x1800202A0: "protected: virtual bool __cdecl Windows::Internal::AsyncBaseFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,1,struct Microsoft::WRL::DisableCausality>::v_MustDoNoWake(void) __ptr64" ?v_MustDoNoWake@?$AsyncBaseFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@MEAA_NXZ
0x180047018: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::FileProperties::StorageItemThumbnail * __ptr64> >::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAVStorageItemThumbnail@FileProperties@Storage@Windows@@@Foundation@Windows@@@WRL@Microsoft@@6B@
0x180011620: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct KnownGameList::IEnumerateEntries>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIEnumerateEntries@KnownGameList@@@Details@WRL@Microsoft@@UEAAKXZ
0x18003B3E0: "private: virtual void __cdecl std::_Ref_count<class Windows::Gaming::Preview::GamesEnumeration::SystemDefaults>::_Delete_this(void) __ptr64" ?_Delete_this@?$_Ref_count@VSystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@EEAAXXZ
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18000CF90: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18000F8F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18004F0B8: "__cdecl GUID_00000036_0000_0000_c000_000000000046" _GUID_00000036_0000_0000_c000_000000000046
0x18004C1A0: "__cdecl _imp_HeapAlloc" __imp_HeapAlloc
0x180017738: "private: void __cdecl std::vector<struct _GUID,class std::allocator<struct _GUID> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@U_GUID@@V?$allocator@U_GUID@@@std@@@std@@AEAAX_K@Z
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180015110: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18002F750: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::IndexOf(struct _GUID,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJU_GUID@@PEAIPEAE@Z
0x180051020: "__cdecl _real@5f000000" __real@5f000000
0x180048048: "struct Microsoft::WRL::Details::CreatorMap const Windows::Gaming::Preview::GamesEnumeration::__object_GameListFactoryServer" ?__object_GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@3UCreatorMap@Details@WRL@Microsoft@@B
0x180030100: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Lookup(struct HSTRING__ * __ptr64,struct IInspectable * __ptr64 * __ptr64) __ptr64" ?Lookup@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@PEAPEAUIInspectable@@@Z
0x18004E548: "_p0" ??_C@_17ONNCDEJM@?$AA_?$AAp?$AA0?$AA?$AA@
0x18002CD80: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::RemoveAtEnd(void) __ptr64" ?RemoveAtEnd@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x1800485B8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18005CC38: "void (__cdecl* __ptr64 g_wil_details_apiRecordFeatureError)(unsigned int,struct FEATURE_ERROR const * __ptr64)" ?g_wil_details_apiRecordFeatureError@@3P6AXIPEBUFEATURE_ERROR@@@ZEA
0x180013B50: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180019460: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::First(struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@PEAUHSTRING__@@@345@@Z
0x18000ED3C: "public: __cdecl Microsoft::WRL::Details::MakeAllocator<class Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer>::~MakeAllocator<class Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer>(void) __ptr64" ??1?$MakeAllocator@VGameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@QEAA@XZ
0x18001B030: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::_OnTileAdded(struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64) __ptr64" ?_OnTileAdded@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@AEAAJPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@Z
0x18004C338: "__cdecl _imp_AcquireSRWLockExclusive" __imp_AcquireSRWLockExclusive
0x180059060: "__cdecl _NULL_DELAY_IMPORT_DESCRIPTOR" __NULL_DELAY_IMPORT_DESCRIPTOR
0x180005848: "void __cdecl wil::details_abi::RecordWnfUsageIndex(struct __WIL__WNF_STATE_NAME const * __ptr64,unsigned __int64,class wil::details_abi::RawUsageIndex const & __ptr64)" ?RecordWnfUsageIndex@details_abi@wil@@YAXPEBU__WIL__WNF_STATE_NAME@@_KAEBVRawUsageIndex@12@@Z
0x180050A70: "onecoreuap\xbox\windows.gaming.p" ??_C@_0EF@IMDAMLLK@onecoreuap?2xbox?2windows?4gaming?4p@
0x18002AFA0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::get_TitleId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_TitleId@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180023D40: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WCI@EAAKXZ
0x180015150: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180032960: "public: virtual long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::OnStart(void) __ptr64" ?OnStart@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180023FA0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAKXZ
0x18000341C: "public: void __cdecl wil::details_abi::SemaphoreValue::Destroy(void) __ptr64" ?Destroy@SemaphoreValue@details_abi@wil@@QEAAXXZ
0x18005CCC0: "long volatile `int __cdecl wil::details::RecordReturn(long)'::`2'::s_cErrorCount" ?s_cErrorCount@?1??RecordReturn@details@wil@@YAHJ@Z@4JC
0x180014CB0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::FileProperties::StorageItemThumbnail * __ptr64> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAVStorageItemThumbnail@FileProperties@Storage@Windows@@@Foundation@Windows@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180035BF0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18000F8A0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::Release`adjustor{16}' (void) __ptr64" ?Release@SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18004C250: "__cdecl _imp_OpenProcess" __imp_OpenProcess
0x18004AF98: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>'}" ??_7GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIGameListEntry2@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x180042EDC: "void __cdecl __scrt_throw_std_bad_array_new_length(void)" ?__scrt_throw_std_bad_array_new_length@@YAXXZ
0x1800151F0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800196C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::IndexOf(struct HSTRING__ * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@PEAIPEAE@Z
0x180050AB8: "__cdecl GUID_548cefbd_bc8a_5fa0_8df2_957440fc8bf4" _GUID_548cefbd_bc8a_5fa0_8df2_957440fc8bf4
0x18004AA80: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct IFastRundown>'}" ??_7GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00UIFastRundown@@@Details@WRL@Microsoft@@@
0x1800241E0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAKXZ
0x180043030: "__cdecl o_malloc" _o_malloc
0x18002783C: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::_InitializeListener(void) __ptr64" ?_InitializeListener@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJXZ
0x180034EC0: ?_Run@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@AEAAXW4AsyncStage@23@J@Z
0x1800532C0: "const std::exception::`RTTI Complete Object Locator'" ??_R4exception@std@@6B@
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18003666C: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct IWeakReferenceSource,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180024260: ?GetTrustLevel@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAJPEAW4TrustLevel@@@Z
0x180042078: "__cdecl _scrt_dllmain_before_initialize_c" __scrt_dllmain_before_initialize_c
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct KnownGameList::IGameEntry>::~ComPtr<struct KnownGameList::IGameEntry>(void) __ptr64" ??1?$ComPtr@UIGameEntry@KnownGameList@@@WRL@Microsoft@@QEAA@XZ
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x18000F8F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18003CA74: "long __cdecl Common::GetProcessArgsByPID(unsigned long,unsigned short * __ptr64,unsigned long * __ptr64)" ?GetProcessArgsByPID@Common@@YAJKPEAGPEAK@Z
0x18003B9C8: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::SystemDefaults::PopulateValues(void) __ptr64" ?PopulateValues@SystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@AEAAJXZ
0x1800093A0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180041CE0: "__cdecl DllMainCRTStartup" _DllMainCRTStartup
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180020F00: ?FireCompletion@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180042F42: "__cdecl _acrt_iob_func" __acrt_iob_func
0x180046FC8: "const Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>::`vftable'" ??_7?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@6B@
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180034980: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,0,struct Microsoft::WRL::Details::ImplementsMarker<class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality> >,struct IWeakReferenceSource,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$0A@U?$ImplementsMarker@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@@Details@23@UIWeakReferenceSource@@UIAsyncAction@Foundation@Windows@@UIAsyncOperationLocal@Internal@9@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180048718: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UIAsyncOperationLocal@Internal@6@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x18004C600: "__cdecl _imp__initterm" __imp__initterm
0x180035CA0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18000F910: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180050FF8: "__stdcall _real" __real@40100000
0x180019C90: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180022560: ?FireProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@QEAAJH@Z
0x1800594BC: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-debug-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-debug-l1-1-0
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18003F510: "public: virtual void * __ptr64 __cdecl CGameEntry::`vector deleting destructor'(unsigned int) __ptr64" ??_ECGameEntry@@UEAAPEAXI@Z
0x18004C318: "__cdecl _imp_CreateMutexExW" __imp_CreateMutexExW
0x18004C580: "__cdecl _imp__o___stdio_common_vfwprintf" __imp__o___stdio_common_vfwprintf
0x18000F910: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180040680: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct KnownGameList::IGameEntry>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIGameEntry@KnownGameList@@@Details@WRL@Microsoft@@UEAAKXZ
0x18000F7B0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIAsyncActionCompletedHandler@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000CF90: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::Release(void) __ptr64" ?Release@Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18003A430: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18003AAA0: "private: static void __cdecl Windows::Gaming::Preview::GamesEnumeration::KglDefaults::LoadKglThreadProc(struct _TP_CALLBACK_INSTANCE * __ptr64,void * __ptr64,struct _TP_WORK * __ptr64)" ?LoadKglThreadProc@KglDefaults@GamesEnumeration@Preview@Gaming@Windows@@CAXPEAU_TP_CALLBACK_INSTANCE@@PEAXPEAU_TP_WORK@@@Z
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18002F1CC: ??$?0PEAUIInspectable@@@?$AutoValue@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@Internal@Collections@Foundation@Windows@@@XWinRT@@QEAA@AEBQEAUIInspectable@@PEAJ@Z
0x18003A660: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180049730: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIAsyncAction@Foundation@Windows@@UIAsyncOperationLocal@Internal@6@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x18004E5F0: "internal\sdk\inc\wil/Staging.h" ??_C@_0BP@KCGEFLDE@internal?2sdk?2inc?2wil?1Staging?4h?$AA@
0x18001F010: ??_E?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_2bb0be94c8b34b0b06b3ace075c36ca6>@@@Internal@Windows@@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@@Internal@Windows@@UEAAPEAXI@Z
0x1800113F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IUnknown>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIUnknown@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004C428: "__cdecl _imp_RoGetMatchingRestrictedErrorInfo" __imp_RoGetMatchingRestrictedErrorInfo
0x180046658: "const CFTMCrossProcServer::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct IFastRundown>'}" ??_7CFTMCrossProcServer@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00UIFastRundown@@@Details@WRL@Microsoft@@@
0x18000CBD0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18002D850: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000EE00: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180020F00: "public: virtual long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::FireCompletion(void) __ptr64" ?FireCompletion@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x18004EFF0: "onecoreuap\xbox\windows.gaming.p" ??_C@_0EA@KJJDENLJ@onecoreuap?2xbox?2windows?4gaming?4p@
0x18001E750: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::`vector deleting destructor'(unsigned int) __ptr64" ??_EGameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x180034D2C: ??_E?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@EEAAPEAXI@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Data::Json::IJsonValue>::~ComPtr<struct Windows::Data::Json::IJsonValue>(void) __ptr64" ??1?$ComPtr@UIJsonValue@Json@Data@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180049030: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IUnknown>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIUnknown@@@WRL@Microsoft@@6B@
0x180020A50: "public: virtual long __cdecl Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>::GetOnProgress(struct Windows::Internal::INilDelegate * __ptr64 * __ptr64) __ptr64" ?GetOnProgress@?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUINilDelegate@23@@Z
0x180035A40: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004C130: "__cdecl _imp_SetLastError" __imp_SetLastError
0x18004A218: "const Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::`vftable'" ??_7?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@6B@
0x18004C5D8: "__cdecl _imp___std_terminate" __imp___std_terminate
0x18000FA10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180046B28: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct IFastRundown>'}" ??_7GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00UIFastRundown@@@Details@WRL@Microsoft@@@
0x18004B5A0: "const Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IIterable<struct _GUID>'}" ??_7?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@6B?$IIterable@U_GUID@@@234@@
0x180035A80: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000EFF8: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer>::~ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer>(void) __ptr64" ??1?$ComPtr@VGameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18003B384: "private: void __cdecl std::shared_ptr<class Windows::Gaming::Preview::GamesEnumeration::KglDefaults>::_Setp<class Windows::Gaming::Preview::GamesEnumeration::KglDefaults>(class Windows::Gaming::Preview::GamesEnumeration::KglDefaults * __ptr64,struct std::integral_constant<bool,0>) __ptr64" ??$_Setp@VKglDefaults@GamesEnumeration@Preview@Gaming@Windows@@@?$shared_ptr@VKglDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@AEAAXPEAVKglDefaults@GamesEnumeration@Preview@Gaming@Windows@@U?$integral_constant@_N$0A@@1@@Z
0x18002D830: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18005969C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-delayload-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-core-delayload-l1-1-1
0x18005CBA0: "unsigned char (__cdecl* __ptr64 `unsigned char __cdecl wil::details::RtlDllShutdownInProgress(void)'::`2'::s_pfnRtlDllShutdownInProgress)(void)" ?s_pfnRtlDllShutdownInProgress@?1??RtlDllShutdownInProgress@details@wil@@YAEXZ@4P6AEXZEA
0x180020D30: ?put_Completed@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAU?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@3@@Z
0x180035F60: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180035FA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180058DE0: "__cdecl TI2?AVbad_alloc@std@@" _TI2?AVbad_alloc@std@@
0x180047100: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180035FC0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180031A2C: "class Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator> __cdecl Microsoft::WRL::Details::Make<class Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator,class Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> > * __ptr64>(class Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> > * __ptr64 &&)" ??$Make@VSplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@PEAV23456@@Details@WRL@Microsoft@@YA?AV?$ComPtr@VSplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@@12@$$QEAPEAV?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@@Z
0x180019BB0: "public: virtual void * __ptr64 __cdecl std::_Ref_count<class Windows::Gaming::Preview::GamesEnumeration::SystemDefaults>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$_Ref_count@VSystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@UEAAPEAXI@Z
0x180008404: "public: void * __ptr64 __cdecl wil::details::EnabledStateManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GEnabledStateManager@details@wil@@QEAAPEAXI@Z
0x1800243A0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180032E94: "private: virtual void * __ptr64 __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@EEAAPEAXI@Z
0x18000F8B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18000C828: "public: class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> * __ptr64 __cdecl std::vector<class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,class std::allocator<class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > >::_Emplace_reallocate<class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> const & __ptr64>(class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> * __ptr64 const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBV?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@@?$vector@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@V?$allocator@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@QEAAPEAV?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@QEAV234@AEBV234@@Z
0x18000EF5C: "public: void __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<class Microsoft::WRL::Wrappers::HString,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,struct Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::stringLessIgnoreCase,class std::allocator<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > >,0> >::_Freenode0(struct std::_Tree_node<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >,void * __ptr64> * __ptr64) __ptr64" ?_Freenode0@?$_Tree_comp_alloc@V?$_Tmap_traits@VHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@UstringLessIgnoreCase@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@@std@@$0A@@std@@@std@@QEAAXPEAU?$_Tree_node@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@PEAX@2@@Z
0x180023E00: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::Release`adjustor{56}' (void) __ptr64" ?Release@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WDI@EAAKXZ
0x180049E08: "const Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180015CE0: "long __cdecl GetPackageFamilyName(struct ExecutionModel::GameConfig const * __ptr64,struct HSTRING__ * __ptr64 * __ptr64)" ?GetPackageFamilyName@@YAJPEBUGameConfig@ExecutionModel@@PEAPEAUHSTRING__@@@Z
0x180049020: "const Windows::Internal::AsyncCallbackBase<class Windows::Internal::CMarshaledInterfaceResult<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry> >::`vftable'" ??_7?$AsyncCallbackBase@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Windows@@@Internal@Windows@@6B@
0x18004AAB0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::`vftable'{for `Microsoft::WRL::Details::Selector<class CFTMCrossProcBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class CFTMCrossProcBase>,struct IRpcOptions> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@WRL@Microsoft@@6B?$Selector@VCFTMCrossProcBase@@U?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VCFTMCrossProcBase@@@Details@23@UIRpcOptions@@@Details@WRL@Microsoft@@@Details@12@@
0x180019880: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004303C: "__cdecl o_memcpy_s" _o_memcpy_s
0x180023E10: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAKXZ
0x18004AB88: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::`vftable'{for `Windows::Gaming::Preview::GamesEnumeration::IGameListEntry'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@WRL@Microsoft@@6BIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@
0x1800431E4: "__cdecl _tailMerge_ext_ms_win_com_ole32_l1_1_1_dll" __tailMerge_ext_ms_win_com_ole32_l1_1_1_dll
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct WindowsInternal::Shell::UnifiedTile::IAppLifecycleInfo>::~ComPtr<struct WindowsInternal::Shell::UnifiedTile::IAppLifecycleInfo>(void) __ptr64" ??1?$ComPtr@UIAppLifecycleInfo@UnifiedTile@Shell@WindowsInternal@@@WRL@Microsoft@@QEAA@XZ
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000FD20: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800485B0: "const Windows::Internal::AsyncProgress<int>::`vftable'" ??_7?$AsyncProgress@H@Internal@Windows@@6B@
0x180025950: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::Release(void) __ptr64" ?Release@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x18000FD90: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000EE00: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::StorageFile * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18002B7E0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180043300: "__cdecl _imp_load_ShellExecuteExW" __imp_load_ShellExecuteExW
0x180015130: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18005CAF8: "long (__cdecl* __ptr64 wil::g_pfnResultFromCaughtException)(void)" ?g_pfnResultFromCaughtException@wil@@3P6AJXZEA
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800242A0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180023F60: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180061068: ext-ms-win-core-resourcepolicy-l1-1-0_NULL_THUNK_DATA_DLA
0x180019880: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<1>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$00@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@WRL@Microsoft@@UEAAPEAXI@Z
0x180019D30: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180024090: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::Release`adjustor{72}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAKXZ
0x180048698: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x1800595D4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-path-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-path-l1-1-0
0x18000C5AC: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180017844: "public: void __cdecl std::allocator<unsigned char>::deallocate(unsigned char * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@E@std@@QEAAXQEAE_K@Z
0x18004A898: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>'}" ??_7?$RuntimeClass@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@
0x18000C4D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800151B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800243F0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800241A0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800490D0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<1>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$00@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@WRL@Microsoft@@6B@
0x18000F910: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18002DDE0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::get_Current(struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_Current@Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@456@@Z
0x18004FB40: "__cdecl GUID_2fafaaf9_2986_48ee_919d_98f66edf0a31" _GUID_2fafaaf9_2986_48ee_919d_98f66edf0a31
0x18000CE50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18002D9B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18002C660: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Clear(void) __ptr64" ?Clear@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x180035D10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::GetIids`adjustor{152}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18003F390: "private: long __cdecl CQueryKnownGameList::GetTOCIndexByIdentifier(unsigned short const * __ptr64,unsigned long * __ptr64) __ptr64" ?GetTOCIndexByIdentifier@CQueryKnownGameList@@AEAAJPEBGPEAK@Z
0x180022FA0: ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18004BCC0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct KnownGameList::IQueryKnownGameList>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIQueryKnownGameList@KnownGameList@@@WRL@Microsoft@@6B@
0x1800198BC: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::ResizeStorage(unsigned int) __ptr64" ?ResizeStorage@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@AEAAJI@Z
0x18000FA10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800344A0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180025A00: "public: static unsigned short const * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::InternalGetRuntimeClassNameStatic(void)" ?InternalGetRuntimeClassNameStatic@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@SAPEBGXZ
0x18000BF00: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::Clear(void) __ptr64" ?Clear@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x1800482B8: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@12@@
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800239F0: ??_G?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180001A40: "public: virtual char const * __ptr64 __cdecl std::exception::what(void)const __ptr64" ?what@exception@std@@UEBAPEBDXZ
0x18002B7F0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180018220: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::ReplaceAll(unsigned int,struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?ReplaceAll@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUHSTRING__@@@Z
0x18003D270: "public: long __cdecl CQueryKnownGameList::RuntimeClassInitialize(unsigned short const * __ptr64) __ptr64" ?RuntimeClassInitialize@CQueryKnownGameList@@QEAAJPEBG@Z
0x180013F28: "public: __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >(struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64> const & __ptr64,struct Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::permission) __ptr64" ??0?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@QEAA@AEBU?$DefaultEqualityPredicate@PEAUHSTRING__@@@1234@Upermission@01234@@Z
0x18005CCA8: "union _RTL_RUN_ONCE Microsoft::WRL::gCausalityInitOnce" ?gCausalityInitOnce@WRL@Microsoft@@3T_RTL_RUN_ONCE@@A
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x180019A40: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x1800358F0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::Release`adjustor{16}' (void) __ptr64" ?Release@TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAKXZ
0x18005CA80: "__cdecl _hmod__ext_ms_win_shell_shell32_l1_2_0_dll" __hmod__ext_ms_win_shell_shell32_l1_2_0_dll
0x18004B428: "const Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18000FA10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18004C5A8: "__cdecl _imp__o__crt_atexit" __imp__o__crt_atexit
0x18004A470: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vftable'" ??_7?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B@
0x180035AB0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180042FAE: "__cdecl o__configure_narrow_argv" _o__configure_narrow_argv
0x18004FA50: "RuntimeClass_Windows_Gaming_Prev" ??_C@_1IM@DFOMBCEL@?$AAR?$AAu?$AAn?$AAt?$AAi?$AAm?$AAe?$AAC?$AAl?$AAa?$AAs?$AAs?$AA_?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA_?$AAG?$AAa?$AAm?$AAi?$AAn?$AAg?$AA_?$AAP?$AAr?$AAe?$AAv@
0x1800496F0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x180024DB0: "public: static long __cdecl Microsoft::WRL::ErrorPropagationPolicyTraits<-1>::FireCompletionErrorPropagationPolicyFilter(long,struct IUnknown * __ptr64,void * __ptr64)" ?FireCompletionErrorPropagationPolicyFilter@?$ErrorPropagationPolicyTraits@$0?0@WRL@Microsoft@@SAJJPEAUIUnknown@@PEAX@Z
0x18005CAC0: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUcylcUdrmwldhOtznrmtOkivervdUwooUlyquivUznwGEUkxsOlyq@windows.gaming.preview" __@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUcylcUdrmwldhOtznrmtOkivervdUwooUlyquivUznwGEUkxsOlyq@windows.gaming.preview
0x18005CEF0: "private: static class std::shared_ptr<class Windows::Gaming::Preview::GamesEnumeration::SystemDefaults> Windows::Gaming::Preview::GamesEnumeration::SystemDefaults::_instance" ?_instance@SystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@0V?$shared_ptr@VSystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@A
0x18000FC20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperationCompletedHandler<bool> >::~ComPtr<struct Windows::Foundation::IAsyncOperationCompletedHandler<bool> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18004EAC0: "__cdecl GUID_f7a88ec3_6f33_46bf_83b8_78aaf94ac396" _GUID_f7a88ec3_6f33_46bf_83b8_78aaf94ac396
0x180024B90: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct IInspectable,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIInspectable@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800242F0: ?Release@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WKA@EAAKXZ
0x18000F910: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18000F890: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::Release`adjustor{8}' (void) __ptr64" ?Release@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x180036CE0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800467F8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::Selector<class CFTMCrossProcServer,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::Details::ImplementsMarker<class CFTMCrossProcServer>,class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@WRL@Microsoft@@6B?$Selector@VCFTMCrossProcServer@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VCFTMCrossProcServer@@@Details@23@VFtmBase@23@@Details@WRL@Microsoft@@@Details@12@@
0x180042968: "__cdecl _scrt_initialize_default_local_stdio_options" __scrt_initialize_default_local_stdio_options
0x18004EED0: "__cdecl GUID_629bdbc8_d932_4ff4_96b9_8d96c5c1e858" _GUID_629bdbc8_d932_4ff4_96b9_8d96c5c1e858
0x180024100: ?Release@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAKXZ
0x180050DA8: "__cdecl GUID_fd4caf85_5c5c_4e6c_a14c_cfd7cf8aedaf" _GUID_fd4caf85_5c5c_4e6c_a14c_cfd7cf8aedaf
0x18000F720: "public: virtual void * __ptr64 __cdecl `long __cdecl wil::details::WaitForCompletion<struct Windows::Foundation::IAsyncOperation<class Windows::Storage::StorageFile * __ptr64> * __ptr64>(struct Windows::Foundation::IAsyncOperation<class Windows::Storage::StorageFile * __ptr64> * __ptr64,enum tagCOWAIT_FLAGS,unsigned long,bool * __ptr64)'::`2'::CompletionDelegate::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCompletionDelegate@?1???$WaitForCompletion@PEAU?$IAsyncOperation@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@@details@wil@@YAJPEAU?$IAsyncOperation@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@W4tagCOWAIT_FLAGS@@KPEA_N@Z@UEAAPEAXI@Z
0x18000DB00: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::get_Current(struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64 * __ptr64) __ptr64" ?get_Current@?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@5@@Z
0x180035C30: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180046A28: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x18000F8F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800241E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::AddRef`adjustor{152}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAKXZ
0x1800221BC: ??_G?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@EEAAPEAXI@Z
0x18001CB8C: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::FindAllOperation>::~ComPtr<class Windows::Gaming::Preview::GamesEnumeration::FindAllOperation>(void) __ptr64" ??1?$ComPtr@VFindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18004DF40: "api-ms-win-core-synch-l1-2-0.dll" ??_C@_1EC@JIJBPKFM@?$AAa?$AAp?$AAi?$AA?9?$AAm?$AAs?$AA?9?$AAw?$AAi?$AAn?$AA?9?$AAc?$AAo?$AAr?$AAe?$AA?9?$AAs?$AAy?$AAn?$AAc?$AAh?$AA?9?$AAl?$AA1?$AA?9?$AA2?$AA?9?$AA0?$AA?4?$AAd?$AAl?$AAl@
0x180023D70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::AddRef`adjustor{168}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAKXZ
0x180010050: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct IWeakReferenceSource,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIWeakReferenceSource@@UIGameListEntry2@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry_Private@6789@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180024240: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::AddRef`adjustor{184}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAKXZ
0x18000FC20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800051B4: "private: bool __cdecl wil::details_abi::RawUsageIndex::RecordUsageInternal(void * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64,unsigned int) __ptr64" ?RecordUsageInternal@RawUsageIndex@details_abi@wil@@AEAA_NPEAX_K01I@Z
0x1800287D0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::AttachGameConfig(struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> &&,class std::shared_ptr<struct ExecutionModel::IGameConfigStore> const & __ptr64) __ptr64" ?AttachGameConfig@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJU_GUID@@$$QEAV?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@AEBV?$shared_ptr@UIGameConfigStore@ExecutionModel@@@8@@Z
0x180020A10: ?FireCompletion@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180019D80: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180011580: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct KnownGameList::IGameEntry>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIGameEntry@KnownGameList@@@Details@WRL@Microsoft@@UEAAKXZ
0x18004B0E0: "const Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::`vftable'{for `IWeakReferenceSource'}" ??_7GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@6BIWeakReferenceSource@@@
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180024050: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::AddRef`adjustor{72}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAKXZ
0x18000CD40: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800421EC: "__cdecl _scrt_initialize_onexit_tables" __scrt_initialize_onexit_tables
0x1800033B8: "void __cdecl wistd::_Xbad_function_call(void)" ?_Xbad_function_call@wistd@@YAXXZ
0x1800033FC: ??1?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAU_RTL_CRITICAL_SECTION@@P6AXPEAU1@@Z$1?LeaveCriticalSection@@YAX0@ZU?$integral_constant@_K$00@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@@wil@@QEAA@XZ
0x18005955C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-winrt-error-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-core-winrt-error-l1-1-1
0x18004ED18: "__cdecl GUID_735924d3_811f_4494_b69c_c641a0c61543" _GUID_735924d3_811f_4494_b69c_c641a0c61543
0x18000F600: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18004C6F0: "__cdecl _guard_check_icall_fptr" __guard_check_icall_fptr
0x180019C30: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180049EC8: "const Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::`vftable'{for `IWeakReferenceSource'}" ??_7Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x180035DB0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18003523C: ??1?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAA@XZ
0x18000FB40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::Release`adjustor{16}' (void) __ptr64" ?Release@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18004EF10: "__cdecl GUID_5f6b544a_2f53_48e1_91a3_f78b50a6345c" _GUID_5f6b544a_2f53_48e1_91a3_f78b50a6345c
0x180006684: "private: bool __cdecl wil::details::FeatureStateManager::EnsureStateData(void) __ptr64" ?EnsureStateData@FeatureStateManager@details@wil@@AEAA_NXZ
0x180049E80: "const Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IVectorView<struct _GUID> >::~ComPtr<struct Windows::Foundation::Collections::IVectorView<struct _GUID> >(void) __ptr64" ??1?$ComPtr@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180034830: ?OnCancel@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x1800208B0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18004C558: "__cdecl _imp__CxxThrowException" __imp__CxxThrowException
0x18004C4A0: "__cdecl _imp_WindowsStringHasEmbeddedNull" __imp_WindowsStringHasEmbeddedNull
0x18000B150: ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18002E544: "public: static long __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::Make(struct HSTRING__ * __ptr64 const & __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable> const & __ptr64,class Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1> * __ptr64 * __ptr64)" ?Make@?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@SAJAEBQEAUHSTRING__@@AEBV?$GitStorageType@UIInspectable@@@detail@XWinRT@@PEAPEAV12345@@Z
0x18000EE00: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18001E938: "public: virtual __cdecl Microsoft::WRL::RuntimeClass<struct IInspectable,class Microsoft::WRL::FtmBase>::~RuntimeClass<struct IInspectable,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClass@UIInspectable@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAA@XZ
0x18004299C: "__cdecl _crt_debugger_hook" __crt_debugger_hook
0x180042450: "public: virtual void * __ptr64 __cdecl type_info::`vector deleting destructor'(unsigned int) __ptr64" ??_Etype_info@@UEAAPEAXI@Z
0x180008DF0: "private: virtual void const * __ptr64 __cdecl std::_Func_impl_no_alloc<class std::_Binder<struct std::_Unforced,long (__cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::*)(struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64) __ptr64,class Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl * __ptr64,struct std::_Ph<1> const & __ptr64>,long,struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64>::_Get(void)const __ptr64" ?_Get@?$_Func_impl_no_alloc@V?$_Binder@U_Unforced@std@@P8GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@EAAJPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@ZPEAV34567@AEBU?$_Ph@$00@2@@std@@JPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@std@@EEBAPEBXXZ
0x180040600: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct KnownGameList::IEnumerateEntries>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIEnumerateEntries@KnownGameList@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005CF8: "public: void __cdecl wil::details_abi::UsageIndexes::Record(void) __ptr64" ?Record@UsageIndexes@details_abi@wil@@QEAAXXZ
0x180023E60: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAKXZ
0x18003B608: "public: static void __cdecl Windows::Gaming::Preview::GamesEnumeration::SystemDefaults::PopulateAsync(void)" ?PopulateAsync@SystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@SAXXZ
0x18000FC60: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::Release`adjustor{32}' (void) __ptr64" ?Release@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WCA@EAAKXZ
0x180024240: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAKXZ
0x18004C228: "__cdecl _imp_TerminateProcess" __imp_TerminateProcess
0x180013850: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::ReplaceAll(unsigned int,struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?ReplaceAll@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUHSTRING__@@@Z
0x1800357F0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F8F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180025FD0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::SetLauncherExecutableFileAsync(struct Windows::Storage::IStorageFile * __ptr64,struct Windows::Foundation::IAsyncAction * __ptr64 * __ptr64) __ptr64" ?SetLauncherExecutableFileAsync@GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUIStorageFile@Storage@5@PEAPEAUIAsyncAction@Foundation@5@@Z
0x18001496C: "long __cdecl wil::details::WaitForCompletion<struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> * __ptr64>(struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> * __ptr64,enum tagCOWAIT_FLAGS,unsigned long,bool * __ptr64)" ??$WaitForCompletion@PEAU?$IAsyncOperation@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@@details@wil@@YAJPEAU?$IAsyncOperation@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@W4tagCOWAIT_FLAGS@@KPEA_N@Z
0x18004C528: "__cdecl _imp__o_memcpy_s" __imp__o_memcpy_s
0x180023D70: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAKXZ
0x18004C390: "__cdecl _imp_CreateThreadpoolTimer" __imp_CreateThreadpoolTimer
0x18000F8C0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::Release`adjustor{40}' (void) __ptr64" ?Release@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WCI@EAAKXZ
0x180024550: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180028900: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::ExtractGameConfigsOwnership(class std::map<struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,struct Windows::Gaming::Preview::GamesEnumeration::GameIdLess,class std::allocator<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > > > & __ptr64,class std::shared_ptr<struct ExecutionModel::IGameConfigStore> & __ptr64) __ptr64" ?ExtractGameConfigsOwnership@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJAEAV?$map@U_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@UGameIdLess@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@3@@std@@AEAV?$shared_ptr@UIGameConfigStore@ExecutionModel@@@7@@Z
0x18000FD50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180050340: "__cdecl GUID_e521c894_2c26_5946_9e61_2b5e188d01ed" _GUID_e521c894_2c26_5946_9e61_2b5e188d01ed
0x180025850: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::Release(void) __ptr64" ?Release@GameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x18000B3D0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180050130: "onecoreuap\xbox\windows.gaming.p" ??_C@_0DN@KMMDGGNJ@onecoreuap?2xbox?2windows?4gaming?4p@
0x1800402D4: "long __cdecl InitGameConfigFromEntry(struct KnownGameList::IGameEntry * __ptr64,struct KnownGameList::KGLGameConfig * __ptr64)" ?InitGameConfigFromEntry@@YAJPEAUIGameEntry@KnownGameList@@PEAUKGLGameConfig@2@@Z
0x1800246F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18004FB70: "Windows.Foundation.AsyncOperatio" ??_C@_1BDC@KHMIFNHJ@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi?$AAo@
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180024DB0: "public: static long __cdecl Microsoft::WRL::ErrorPropagationPolicyTraits<-1>::FireProgressErrorPropagationPolicyFilter(long,struct IUnknown * __ptr64,void * __ptr64)" ?FireProgressErrorPropagationPolicyFilter@?$ErrorPropagationPolicyTraits@$0?0@WRL@Microsoft@@SAJJPEAUIUnknown@@PEAX@Z
0x18004EEC0: "__cdecl GUID_2ddd0f6f_9c66_4b05_945c_d6ed78491b8c" _GUID_2ddd0f6f_9c66_4b05_945c_d6ed78491b8c
0x1800592C0: ext-ms-win-winrt-storage-l1-1-0_NULL_THUNK_DATA_DLB
0x180035990: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18004E7D0: "unsigned short const * const RuntimeClass_Windows_Storage_Streams_RandomAccessStreamReference" ?RuntimeClass_Windows_Storage_Streams_RandomAccessStreamReference@@3QBGB
0x1800202A0: ?v_MustDoNoWake@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@MEAA_NXZ
0x180042F7E: "__cdecl o___stdio_common_vsnprintf_s" _o___stdio_common_vsnprintf_s
0x18004B980: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics> >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@Details@23@@Details@12@@
0x18002F420: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,struct _GUID * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAU_GUID@@PEAI@Z
0x18004C650: "__cdecl _imp_GetTokenInformation" __imp_GetTokenInformation
0x18004B098: "const Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180035C20: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004F8B0: "__cdecl GUID_c9d9a725_786b_5113_b4b7_9b61764c220b" _GUID_c9d9a725_786b_5113_b4b7_9b61764c220b
0x18002E220: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::`vector deleting destructor'(unsigned int) __ptr64" ??_EView@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x18004EE60: "unsigned short const * const RuntimeClass_Windows_Internal_StateRepository_User" ?RuntimeClass_Windows_Internal_StateRepository_User@@3QBGB
0x180031DD0: "protected: virtual long __cdecl Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>::Start(void) __ptr64" ?Start@?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@MEAAJXZ
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18000D100: "public: void __cdecl std::allocator<class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >::deallocate(class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@@std@@QEAAXQEAV?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@_K@Z
0x180047C58: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >'}" ??_7?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@@Details@12@@
0x18000F960: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180024050: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAKXZ
0x180030720: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x18000B270: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18001C078: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::_AddGameConfigsToGameListEntry(struct Windows::Foundation::Collections::IVectorView<struct _GUID> * __ptr64,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> & __ptr64,class std::shared_ptr<struct ExecutionModel::IGameConfigStore> & __ptr64) __ptr64" ?_AddGameConfigsToGameListEntry@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@AEAAJPEAU?$IVectorView@U_GUID@@@Collections@Foundation@5@AEAV?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@AEAV?$shared_ptr@UIGameConfigStore@ExecutionModel@@@std@@@Z
0x180049F78: "const Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::`vftable'{for `Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>'}" ??_7ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@345@@
0x180002900: "public: virtual void * __ptr64 __cdecl wil::ResultException::`vector deleting destructor'(unsigned int) __ptr64" ??_EResultException@wil@@UEAAPEAXI@Z
0x18000FB40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x1800506A0: "__cdecl GUID_fe2f3d47_5d47_5499_8374_430c7cda0204" _GUID_fe2f3d47_5d47_5499_8374_430c7cda0204
0x180037ED0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::get_RelatedProcessNames(struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_RelatedProcessNames@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAU?$IVector@PEAUHSTRING__@@@Collections@Foundation@5@@Z
0x18004300C: "__cdecl register_onexit_function" _register_onexit_function
0x180035BB0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800184EC: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@UEAA@XZ
0x18001E950: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64,class WindowsInternal::Shell::UnifiedTile::TileChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAVTileChangedEventArgs@123@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180030490: ??_G?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_d6e28d15cb03386e0d7e5ac918f3cf05>@@@Internal@Windows@@VCNoResult@23@@Internal@Windows@@UEAAPEAXI@Z
0x18000FC30: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::Release`adjustor{24}' (void) __ptr64" ?Release@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct WindowsInternal::Shell::UnifiedTile::ICollectionTile>::~ComPtr<struct WindowsInternal::Shell::UnifiedTile::ICollectionTile>(void) __ptr64" ??1?$ComPtr@UICollectionTile@UnifiedTile@Shell@WindowsInternal@@@WRL@Microsoft@@QEAA@XZ
0x18000F720: "public: virtual void * __ptr64 __cdecl `long __cdecl wil::details::WaitForCompletion<struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> * __ptr64>(struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> * __ptr64,enum tagCOWAIT_FLAGS,unsigned long,bool * __ptr64)'::`2'::CompletionDelegate::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCompletionDelegate@?1???$WaitForCompletion@PEAU?$IAsyncOperation@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@@details@wil@@YAJPEAU?$IAsyncOperation@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@W4tagCOWAIT_FLAGS@@KPEA_N@Z@UEAAPEAXI@Z
0x1800461C0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::IAsyncActionCompletedHandler'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIAsyncActionCompletedHandler@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@6BIAsyncActionCompletedHandler@Foundation@Windows@@@
0x18004C0E8: "__cdecl _imp_IsDebuggerPresent" __imp_IsDebuggerPresent
0x180007054: "public: void __cdecl wil::details::EnabledStateManager::QueueBackgroundUsageReporting(unsigned int,union wil_details_FeaturePropertyCache & __ptr64) __ptr64" ?QueueBackgroundUsageReporting@EnabledStateManager@details@wil@@QEAAXIAEATwil_details_FeaturePropertyCache@@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileIdentifier>::~ComPtr<struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileIdentifier>(void) __ptr64" ??1?$ComPtr@UIUnifiedTileIdentifier@UnifiedTile@Shell@WindowsInternal@@@WRL@Microsoft@@QEAA@XZ
0x180023F80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180033160: "protected: bool __cdecl Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>::TryTransitionToError(long,enum Microsoft::WRL::CancelTransitionPolicy,void * __ptr64) __ptr64" ?TryTransitionToError@?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@IEAA_NJW4CancelTransitionPolicy@23@PEAX@Z
0x18001B3D0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::FindAllAsync(struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64> * __ptr64 * __ptr64) __ptr64" ?FindAllAsync@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAU?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@5@@Z
0x18005C3F0: "__cdecl Init_global_epoch" _Init_global_epoch
0x1800243B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::Release`adjustor{16}' (void) __ptr64" ?Release@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAKXZ
0x18003DF30: "public: virtual long __cdecl CQueryKnownGameList::GetTOCByIndex(unsigned long,struct KnownGameList::CookedKGLTableOfContents * __ptr64) __ptr64" ?GetTOCByIndex@CQueryKnownGameList@@UEAAJKPEAUCookedKGLTableOfContents@KnownGameList@@@Z
0x18004C090: "__cdecl _imp_CoGetApartmentType" __imp_CoGetApartmentType
0x180025F20: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::get_LaunchParameters(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_LaunchParameters@GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000FCB0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::Release`adjustor{16}' (void) __ptr64" ?Release@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18004C380: api-ms-win-core-sysinfo-l1-1-0_NULL_THUNK_DATA
0x18004C810: "__cdecl _xi_a" __xi_a
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180011360: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::AddRef(void) __ptr64" ?AddRef@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x180046238: "const Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>::`vftable'" ??_7?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::RegisterCOMObject(unsigned short const * __ptr64,struct _GUID * __ptr64,struct IClassFactory * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned int) __ptr64" ?RegisterCOMObject@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAJPEBGPEAU_GUID@@PEAPEAUIClassFactory@@PEAKI@Z
0x18004E2D0: "__cdecl _sz_api_ms_win_security_capability_l1_1_0_dll" __sz_api_ms_win_security_capability_l1_1_0_dll
0x18004C258: api-ms-win-core-processthreads-l1-1-1_NULL_THUNK_DATA
0x18002D5B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004C0F8: api-ms-win-core-debug-l1-1-0_NULL_THUNK_DATA
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x1800420C4: "__cdecl _scrt_dllmain_crt_thread_detach" __scrt_dllmain_crt_thread_detach
0x18004C110: "__cdecl _imp_ResolveDelayLoadedAPI" __imp_ResolveDelayLoadedAPI
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180046858: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIGameListEntry_Private@GamesEnumeration@Preview@Gaming@Windows@@VCFTMCrossProcServer@@VFtmBase@23@@Details@12@@
0x18005CBB4: "unsigned int volatile `void __cdecl wil::SetLastError(struct wil::FailureInfo const & __ptr64)'::`2'::lastThread" ?lastThread@?1??SetLastError@wil@@YAXAEBUFailureInfo@2@@Z@4IC
0x18000DE80: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18001FC30: ?PutOnComplete@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAU?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@@Z
0x18000F720: "public: virtual void * __ptr64 __cdecl `long __cdecl wil::details::WaitForCompletion<struct Windows::Foundation::IAsyncOperation<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64> * __ptr64>(struct Windows::Foundation::IAsyncOperation<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64> * __ptr64,enum tagCOWAIT_FLAGS,unsigned long,bool * __ptr64)'::`2'::CompletionDelegate::`vector deleting destructor'(unsigned int) __ptr64" ??_ECompletionDelegate@?1???$WaitForCompletion@PEAU?$IAsyncOperation@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@@details@wil@@YAJPEAU?$IAsyncOperation@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@W4tagCOWAIT_FLAGS@@KPEA_N@Z@UEAAPEAXI@Z
0x180011420: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IWeakReference>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIWeakReference@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800202B0: ?v_ShouldSetNoWake@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@MEAA_NXZ
0x18000CDE0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180046AE0: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::Details::ImplementsMarker<class CFTMCrossProcServer>,class Microsoft::WRL::FtmBase> >'}" ??_7GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VCFTMCrossProcServer@@@Details@23@VFtmBase@23@@234@@Details@WRL@Microsoft@@@
0x18003B530: "public: static long __cdecl Windows::Gaming::Preview::GamesEnumeration::SystemDefaults::GetInstance(class std::shared_ptr<class Windows::Gaming::Preview::GamesEnumeration::SystemDefaults> & __ptr64)" ?GetInstance@SystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@SAJAEAV?$shared_ptr@VSystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@@Z
0x18004C6A0: "__cdecl _imp__Mtx_destroy_in_situ" __imp__Mtx_destroy_in_situ
0x180025BA0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::get_Category(enum Windows::Gaming::Preview::GamesEnumeration::GameListCategory * __ptr64) __ptr64" ?get_Category@GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAW4GameListCategory@2345@@Z
0x180020AB0: ?PutOnProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAUINilDelegate@23@@Z
0x18001CFCC: "public: __cdecl Microsoft::WRL::ComPtr<class Microsoft::WRL::Details::EventTargetArray>::~ComPtr<class Microsoft::WRL::Details::EventTargetArray>(void) __ptr64" ??1?$ComPtr@VEventTargetArray@Details@WRL@Microsoft@@@WRL@Microsoft@@QEAA@XZ
0x180035E60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18004C438: "__cdecl _imp_RoActivateInstance" __imp_RoActivateInstance
0x180041FFC: "__cdecl _scrt_acquire_startup_lock" __scrt_acquire_startup_lock
0x18003A430: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180048400: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x1800113F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IWeakReference>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIWeakReference@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180035B40: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18002D690: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180049D10: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x18004C660: api-ms-win-security-base-l1-1-0_NULL_THUNK_DATA
0x18004AC00: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::`vftable'{for `IInspectable'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@WRL@Microsoft@@6BIInspectable@@@
0x18000FA10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18002AAF0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::get_LauncherExecutable(struct Windows::Storage::IStorageFile * __ptr64 * __ptr64) __ptr64" ?get_LauncherExecutable@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUIStorageFile@Storage@5@@Z
0x18001FD70: ?Close@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x18000DC30: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x180046658: "const CFTMCrossProcBase::`vftable'{for `IAgileObject'}" ??_7CFTMCrossProcBase@@6BIAgileObject@@@
0x180023B00: ??_E?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAPEAXI@Z
0x18005CE38: ?moduleSingleton@?1??Create@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@SAAEAV?$DefaultModule@$00@Details@34@XZ@4V5634@A
0x18000B270: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180049EC8: "const Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::`vftable'{for `IWeakReferenceSource'}" ??_7ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x180049240: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::`vftable'{for `IActivationFactory'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@6BIActivationFactory@@@
0x180042FBA: "__cdecl o__crt_atexit" _o__crt_atexit
0x18004C0B8: "__cdecl _imp_CoGetCallContext" __imp_CoGetCallContext
0x180019CC0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180047298: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>'}" ??_7?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IVectorView@PEAUHSTRING__@@@234@@
0x180023D90: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180019C20: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18003BD38: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::SystemDefaults::GetDefaultGameModeProfile(class std::shared_ptr<struct ExecutionModel::IGameConfigStore>,unsigned long * __ptr64,unsigned __int64 * __ptr64,unsigned long * __ptr64,bool * __ptr64,bool * __ptr64) __ptr64" ?GetDefaultGameModeProfile@SystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@AEAAJV?$shared_ptr@UIGameConfigStore@ExecutionModel@@@std@@PEAKPEA_K1PEA_N3@Z
0x180046928: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct IWeakReferenceSource,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIWeakReferenceSource@@UIGameListEntry2@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry_Private@6789@VCFTMCrossProcServer@@VFtmBase@23@@Details@12@@
0x1800590E8: ext-ms-win-core-resourcepolicy-l1-1-0_NULL_THUNK_DATA_DLN
0x180023FD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::Release`adjustor{152}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAKXZ
0x18002E070: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000CE50: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::AddRef(void) __ptr64" ?AddRef@SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18004C0C0: "__cdecl _imp_CoTaskMemFree" __imp_CoTaskMemFree
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct IInspectable,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIInspectable@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180023EE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::Release`adjustor{160}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAKXZ
0x18001940C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@Details@WRL@Microsoft@@UEAA@XZ
0x18005964C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-processtopology-obsolete-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-processtopology-obsolete-l1-1-0
0x18005CC94: "int g_wil_details_preventOnDemandStagingConfigReads" ?g_wil_details_preventOnDemandStagingConfigReads@@3HA
0x180007A88: ?reset@?$unique_storage@U?$resource_policy@PEAU_TP_TIMER@@P6AXPEAU1@@Z$1?Destroy@?$DestroyThreadPoolTimer@USystemThreadPoolMethods@details@wil@@$0A@@details@wil@@SAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@QEAAXPEAU_TP_TIMER@@@Z
0x18003D890: "public: virtual long __cdecl CQueryKnownGameList::GetGameConfigFromPID(unsigned long,struct KnownGameList::KGLGameConfig * __ptr64) __ptr64" ?GetGameConfigFromPID@CQueryKnownGameList@@UEAAJKPEAUKGLGameConfig@KnownGameList@@@Z
0x18004051C: "unsigned short const * __ptr64 __cdecl KnownGameList::StrStrInsensitive(unsigned short const * __ptr64,unsigned long,unsigned short const * __ptr64)" ?StrStrInsensitive@KnownGameList@@YAPEBGPEBGK0@Z
0x180059310: api-ms-win-shell-shellfolders-l1-1-0_NULL_THUNK_DATA_DLB
0x180042E70: "public: virtual void * __ptr64 __cdecl std::bad_alloc::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gbad_alloc@std@@UEAAPEAXI@Z
0x180061040: api-ms-win-shell-shellfolders-l1-1-0_NULL_THUNK_DATA_DLA
0x180048ED0: "const Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::`vftable'{for `IWeakReferenceSource'}" ??_7FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@6BIWeakReferenceSource@@@
0x1800590C0: api-ms-win-shell-shellfolders-l1-1-0_NULL_THUNK_DATA_DLN
0x180058E18: "__cdecl CT??_R0?AVbad_alloc@std@@@8??0bad_alloc@std@@QEAA@AEBV01@@Z24" _CT??_R0?AVbad_alloc@std@@@8??0bad_alloc@std@@QEAA@AEBV01@@Z24
0x180058F08: "__cdecl CT??_R0?AVexception@std@@@8??0exception@std@@QEAA@AEBV01@@Z24" _CT??_R0?AVexception@std@@@8??0exception@std@@QEAA@AEBV01@@Z24
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64> >::~ComPtr<struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180023E10: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::Release`adjustor{8}' (void) __ptr64" ?Release@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x180021100: ?Release@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAKXZ
0x180042FA2: "__cdecl o__cexit" _o__cexit
0x18000E640: "long __cdecl wil::details::WaitForCompletion<struct Windows::Foundation::IAsyncAction * __ptr64>(struct Windows::Foundation::IAsyncAction * __ptr64,enum tagCOWAIT_FLAGS,unsigned long,bool * __ptr64)" ??$WaitForCompletion@PEAUIAsyncAction@Foundation@Windows@@@details@wil@@YAJPEAUIAsyncAction@Foundation@Windows@@W4tagCOWAIT_FLAGS@@KPEA_N@Z
0x180030550: ??_G?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_672229d4a162f24ea0e3de44dcc55a21>@@@Internal@Windows@@V?$CBasicResult@E$0A@@23@@Internal@Windows@@UEAAPEAXI@Z
0x18004F098: "__cdecl GUID_ed5b903e_5aeb_5d8c_9538_8306f02926c3" _GUID_ed5b903e_5aeb_5d8c_9538_8306f02926c3
0x18000F820: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18004E900: "__cdecl GUID_50850b26_267e_451b_a890_ab6a370245ee" _GUID_50850b26_267e_451b_a890_ab6a370245ee
0x18004085C: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class CQueryKnownGameList,class CQueryKnownGameList,unsigned short const * __ptr64 & __ptr64>(class CQueryKnownGameList * __ptr64 * __ptr64,unsigned short const * __ptr64 & __ptr64)" ??$MakeAndInitialize@VCQueryKnownGameList@@V1@AEAPEBG@Details@WRL@Microsoft@@YAJPEAPEAVCQueryKnownGameList@@AEAPEBG@Z
0x1800184EC: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@UEAA@XZ
0x18001FBB0: ?GetOnComplete@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAPEAU?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@@Z
0x180035CF0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180040830: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct KnownGameList::IGameEntry>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameEntry@KnownGameList@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004F550: "Windows.Foundation.Collections.I" ??_C@_1GK@JPAJHGDN@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180012C70: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004F9C0: "Windows.Gaming.Preview.GamesEnum" ??_C@_1IG@ICPMJBON@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAG?$AAa?$AAm?$AAi?$AAn?$AAg?$AA?4?$AAP?$AAr?$AAe?$AAv?$AAi?$AAe?$AAw?$AA?4?$AAG?$AAa?$AAm?$AAe?$AAs?$AAE?$AAn?$AAu?$AAm@
0x18000CE50: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18004ECA0: "unsigned short const * const RuntimeClass_Windows_Foundation_PropertyValue" ?RuntimeClass_Windows_Foundation_PropertyValue@@3QBGB
0x180024B20: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18001B7E0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::add_GameAdded(struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_GameAdded@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUIGameListChangedEventHandler@2345@PEAUEventRegistrationToken@@@Z
0x180035A30: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F910: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800474C0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x18005CC4C: "union wil_details_FeaturePropertyCache `bool __cdecl wil::details::IsFeatureConfigured(struct wil_FeatureState * __ptr64,unsigned int,bool,enum wil_FeatureStore)'::`2'::userStoreProbe" ?userStoreProbe@?1??IsFeatureConfigured@details@wil@@YA_NPEAUwil_FeatureState@@I_NW4wil_FeatureStore@@@Z@4Twil_details_FeaturePropertyCache@@A
0x180035810: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180008770: "public: virtual void * __ptr64 __cdecl wistd::_Func_base<bool,void * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64,unsigned int,struct wistd::_Nil,struct wistd::_Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$_Func_base@_NPEAX_KPEAX_KIU_Nil@wistd@@U12@@wistd@@UEAAPEAXI@Z
0x18004B8E0: "const Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::`vftable'{for `IWeakReferenceSource'}" ??_7GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@6BIWeakReferenceSource@@@
0x180059020: "__cdecl _DELAY_IMPORT_DESCRIPTOR_api_ms_win_shell_shellfolders_l1_1_0_dll" __DELAY_IMPORT_DESCRIPTOR_api_ms_win_shell_shellfolders_l1_1_0_dll
0x1800359E0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180023F20: ?Release@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WLA@EAAKXZ
0x1800208B0: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18004330C: "__cdecl _tailMerge_ext_ms_win_shell_shell32_l1_2_0_dll" __tailMerge_ext_ms_win_shell_shell32_l1_2_0_dll
0x18003B410: "private: virtual void __cdecl std::_Ref_count<class Windows::Gaming::Preview::GamesEnumeration::SystemDefaults>::_Destroy(void) __ptr64" ?_Destroy@?$_Ref_count@VSystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@EEAAXXZ
0x180043018: "__cdecl seh_filter_dll" _seh_filter_dll
0x18004F0E8: "__cdecl GUID_94ea2b94_e9cc_49e0_c0ff_ee64ca8f5b90" _GUID_94ea2b94_e9cc_49e0_c0ff_ee64ca8f5b90
0x18001A0C0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::FindAllAsync(struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64> * __ptr64 * __ptr64) __ptr64" ?FindAllAsync@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAU?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@5@@Z
0x180024380: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18003DEF0: "public: virtual long __cdecl CQueryKnownGameList::GetContentRevision(unsigned long * __ptr64) __ptr64" ?GetContentRevision@CQueryKnownGameList@@UEAAJPEAK@Z
0x180009318: "public: static class Microsoft::WRL::Details::DefaultModule<1> & __ptr64 __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::GetModule(void)" ?GetModule@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@SAAEAV?$DefaultModule@$00@Details@23@XZ
0x180047C90: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x18000F8F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180024410: ?Release@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WEI@EAAKXZ
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18000493C: "public: bool __cdecl wil::details_abi::UsageIndexProperty::Write(unsigned char * __ptr64 & __ptr64,unsigned char * __ptr64)const __ptr64" ?Write@UsageIndexProperty@details_abi@wil@@QEBA_NAEAPEAEPEAE@Z
0x18004C508: "__cdecl _imp__execute_onexit_table" __imp__execute_onexit_table
0x18004B558: "const Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180043048: "__cdecl o_terminate" _o_terminate
0x180006090: "public: void __cdecl wil::details_abi::FeatureStateData::ProcessShutdown(void) __ptr64" ?ProcessShutdown@FeatureStateData@details_abi@wil@@QEAAXXZ
0x1800362B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18003F9F0: "private: long __cdecl CGameEntry::CompleteInitialization(void) __ptr64" ?CompleteInitialization@CGameEntry@@AEAAJXZ
0x180006F50: "void __cdecl wil::details::WilApiImpl_UnsubscribeFeatureStateChangeNotification(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64)" ?WilApiImpl_UnsubscribeFeatureStateChangeNotification@details@wil@@YAXPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@@Z
0x18005CBD8: "long (__cdecl* __ptr64 g_wil_details_pfnNtQueryWnfStateData)(struct __WIL__WNF_STATE_NAME const * __ptr64,struct __WIL__WNF_TYPE_ID const * __ptr64,void const * __ptr64,unsigned long * __ptr64,void * __ptr64,unsigned long * __ptr64)" ?g_wil_details_pfnNtQueryWnfStateData@@3P6AJPEBU__WIL__WNF_STATE_NAME@@PEBU__WIL__WNF_TYPE_ID@@PEBXPEAKPEAX3@ZEA
0x180032640: "public: virtual long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::SetProgress(int) __ptr64" ?SetProgress@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAJH@Z
0x18004F3D0: "" ??_C@_11LOCGONAA@?$AA?$AA@
0x18004F6D0: "" ??_C@_15EODNFOFM@?$AA?$AA?$AA?$AA?$AA?$AA@
0x180059494: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-0
0x1800595AC: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-1
0x180058FE0: "__cdecl _DELAY_IMPORT_DESCRIPTOR_ext_ms_win_resourcemanager_gamemode_l1_2_0_dll" __DELAY_IMPORT_DESCRIPTOR_ext_ms_win_resourcemanager_gamemode_l1_2_0_dll
0x180001010: "__cdecl TlgEnableCallback" _TlgEnableCallback
0x18004C200: api-ms-win-core-memory-l1-1-0_NULL_THUNK_DATA
0x18004EA50: "unsigned short const * const RuntimeClass_WindowsInternal_Shell_UnifiedTile_UnifiedTileManager" ?RuntimeClass_WindowsInternal_Shell_UnifiedTile_UnifiedTileManager@@3QBGB
0x18000F940: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800115CC: "public: __cdecl XWinRT::detail::LockHolder<class XWinRT::ComLock,struct XWinRT::detail::AcquireRead>::~LockHolder<class XWinRT::ComLock,struct XWinRT::detail::AcquireRead>(void) __ptr64" ??1?$LockHolder@VComLock@XWinRT@@UAcquireRead@detail@2@@detail@XWinRT@@QEAA@XZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Storage::FileProperties::IStorageItemContentProperties>::~ComPtr<struct Windows::Storage::FileProperties::IStorageItemContentProperties>(void) __ptr64" ??1?$ComPtr@UIStorageItemContentProperties@FileProperties@Storage@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800460D8: "const wistd::_Func_base<bool,void * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64,unsigned int,struct wistd::_Nil,struct wistd::_Nil>::`vftable'" ??_7?$_Func_base@_NPEAX_KPEAX_KIU_Nil@wistd@@U12@@wistd@@6B@
0x18003389C: "private: long __cdecl XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::FreeNode(class XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::CNode * __ptr64) __ptr64" ?FreeNode@?$XHashMap@PEAUHSTRING__@@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@UKeyTraits@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@V?$CElementTraits@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@@4@@XWinRT@@AEAAJPEAVCNode@12@@Z
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180050008: "AumId" ??_C@_1M@OIHBACEJ@?$AAA?$AAu?$AAm?$AAI?$AAd?$AA?$AA@
0x180035BA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::Release`adjustor{16}' (void) __ptr64" ?Release@GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAKXZ
0x18004DF30: "__cdecl pRawDllMain" _pRawDllMain
0x180010590: "public: virtual long __cdecl Microsoft::WRL::FtmBase::GetMarshalSizeMax(struct _GUID const & __ptr64,void * __ptr64,unsigned long,void * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?GetMarshalSizeMax@FtmBase@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAXK1KPEAK@Z
0x18003FEF4: "private: long __cdecl CGameEntry::ReadUShort(unsigned short * __ptr64,bool) __ptr64" ?ReadUShort@CGameEntry@@AEAAJPEAG_N@Z
0x18004A310: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct IAsyncInfo>::~ComPtr<struct IAsyncInfo>(void) __ptr64" ??1?$ComPtr@UIAsyncInfo@@@WRL@Microsoft@@QEAA@XZ
0x1800055B8: "public: static bool __cdecl wil::details_abi::SerializedFailure::Serialize(struct FEATURE_ERROR const & __ptr64,unsigned __int64 * __ptr64,void * __ptr64,unsigned __int64)" ?Serialize@SerializedFailure@details_abi@wil@@SA_NAEBUFEATURE_ERROR@@PEA_KPEAX_K@Z
0x180020150: "public: virtual long __cdecl Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>::put_Id(unsigned int) __ptr64" ?put_Id@?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@UEAAJI@Z
0x180047D80: "const Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::`vftable'{for `IWeakReferenceSource'}" ??_7?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x18005CA70: "__cdecl _hmod__ext_ms_win_com_ole32_l1_1_1_dll" __hmod__ext_ms_win_com_ole32_l1_1_1_dll
0x1800202C0: ?FireCompletion@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x18000F970: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperation<class Windows::Storage::StorageFile * __ptr64> >::~ComPtr<struct Windows::Foundation::IAsyncOperation<class Windows::Storage::StorageFile * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperation@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180023FA0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAKXZ
0x18000FA00: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::Release`adjustor{16}' (void) __ptr64" ?Release@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAKXZ
0x1800108A8: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x18000EDB0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18004F2B8: "__cdecl GUID_00000038_0000_0000_c000_000000000046" _GUID_00000038_0000_0000_c000_000000000046
0x180022760: ?_Run@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@AEAAXW4AsyncStage@23@J@Z
0x18003C710: "long __cdecl wil::details::ReportFailure_NtStatus(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long)" ?ReportFailure_NtStatus@details@wil@@YAJPEAXIPEBD110W4FailureType@2@J@Z
0x1800241E0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAKXZ
0x1800022A0: "unsigned long __cdecl wil::details::RtlNtStatusToDosErrorNoTeb(long)" ?RtlNtStatusToDosErrorNoTeb@details@wil@@YAKJ@Z
0x18000FB70: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::Release`adjustor{24}' (void) __ptr64" ?Release@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WBI@EAAKXZ
0x180023FF0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAKXZ
0x18001EDD0: "private: virtual class type_info const & __ptr64 __cdecl std::_Func_impl_no_alloc<class std::_Binder<struct std::_Unforced,long (__cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::*)(struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64) __ptr64,class Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl * __ptr64,struct std::_Ph<1> const & __ptr64>,long,struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64>::_Target_type(void)const __ptr64" ?_Target_type@?$_Func_impl_no_alloc@V?$_Binder@U_Unforced@std@@P8GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@EAAJPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@ZPEAV34567@AEBU?$_Ph@$00@2@@std@@JPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@std@@EEBAAEBVtype_info@@XZ
0x180012B70: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18004A938: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x1800486F8: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6BIAsyncOperationLocal@12@@
0x180050FF0: "__cdecl _real@3e800000" __real@3e800000
0x180042FEA: "__cdecl invalid_parameter_noinfo" _invalid_parameter_noinfo
0x18005CA78: "__cdecl _hmod__ext_ms_win_core_resourcepolicy_l1_1_0_dll" __hmod__ext_ms_win_core_resourcepolicy_l1_1_0_dll
0x1800247B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800325C0: "public: virtual long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::get_Completed(struct Windows::Foundation::IAsyncActionCompletedHandler * __ptr64 * __ptr64) __ptr64" ?get_Completed@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUIAsyncActionCompletedHandler@Foundation@3@@Z
0x180020AB0: ?PutOnProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAUINilDelegate@23@@Z
0x1800092B0: ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18000D08C: "public: static long __cdecl Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0>::RaiseEvent(...)" ?RaiseEvent@?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@Windows@@SAJZZ
0x1800358E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180042B88: "__cdecl _isa_available_init" __isa_available_init
0x180035DD0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800035C8: "private: static long __cdecl wil::details_abi::SemaphoreValue::GetValueFromSemaphore(void * __ptr64,long * __ptr64)" ?GetValueFromSemaphore@SemaphoreValue@details_abi@wil@@CAJPEAXPEAJ@Z
0x180032830: "public: virtual void __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::Run(void) __ptr64" ?Run@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x1800489C0: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x180050288: "__cdecl GUID_c1d3d1a2_ae17_5a5f_b5a2_bdcc8844889a" _GUID_c1d3d1a2_ae17_5a5f_b5a2_bdcc8844889a
0x18004C0D0: "__cdecl _imp_RoGetAgileReference" __imp_RoGetAgileReference
0x180042D5C: "void __cdecl operator delete(void * __ptr64)" ??3@YAXPEAX@Z
0x180059088: api-ms-win-security-capability-l1-1-0_NULL_THUNK_DATA_DLN
0x180019C20: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18001FD70: ?Close@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x18001A110: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::add_GameRemoved(struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_GameRemoved@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUIGameListRemovedEventHandler@2345@PEAUEventRegistrationToken@@@Z
0x18003B4D4: "public: __cdecl ReaderWriterLock::ScopedWrite::~ScopedWrite(void) __ptr64" ??1ScopedWrite@ReaderWriterLock@@QEAA@XZ
0x1800259F0: "__cdecl get_startup_argv_mode" _get_startup_argv_mode
0x180023084: "public: long __cdecl Windows::Internal::GitPtrSupportsAgile<struct Windows::Internal::INilDelegate>::Initialize<struct Windows::Internal::INilDelegate>(struct Windows::Internal::INilDelegate * __ptr64) __ptr64" ??$Initialize@UINilDelegate@Internal@Windows@@@?$GitPtrSupportsAgile@UINilDelegate@Internal@Windows@@@Internal@Windows@@QEAAJPEAUINilDelegate@12@@Z
0x1800174C0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@UEAAKXZ
0x18000ED3C: "public: __cdecl Microsoft::WRL::Details::MakeAllocator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>::~MakeAllocator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>(void) __ptr64" ??1?$MakeAllocator@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@QEAA@XZ
0x18004C3D8: "__cdecl _imp_EncodePointer" __imp_EncodePointer
0x180013AE0: ??_GStreamReference@?A0x15489d95@@UEAAPEAXI@Z
0x18000B270: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18004F498: "__cdecl GUID_6d0036f2_a8a8_505d_b042_d087dc1fc1b7" _GUID_6d0036f2_a8a8_505d_b042_d087dc1fc1b7
0x180023E50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::Release`adjustor{40}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@WCI@EAAKXZ
0x180046018: "const type_info::`vftable'" ??_7type_info@@6B@
0x180013BD0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180036958: "public: __cdecl XWinRT::detail::LockHolder<class XWinRT::SRWLock,struct XWinRT::detail::AcquireWrite>::~LockHolder<class XWinRT::SRWLock,struct XWinRT::detail::AcquireWrite>(void) __ptr64" ??1?$LockHolder@VSRWLock@XWinRT@@UAcquireWrite@detail@2@@detail@XWinRT@@QEAA@XZ
0x180059458: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-heap-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-heap-l1-1-0
0x180053B18: "__cdecl _rtc_izz" __rtc_izz
0x18005CC88: "void (__cdecl* __ptr64 g_wil_details_recordFeatureUsage)(unsigned int,enum wil_details_ServiceReportingKind,unsigned int,union wil_details_FeaturePropertyCache * __ptr64,struct wil_details_RecordUsageResult * __ptr64)" ?g_wil_details_recordFeatureUsage@@3P6AXIW4wil_details_ServiceReportingKind@@IPEATwil_details_FeaturePropertyCache@@PEAUwil_details_RecordUsageResult@@@ZEA
0x18000F0B0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000F910: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18003A5A0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004C308: "__cdecl _imp_DeleteCriticalSection" __imp_DeleteCriticalSection
0x180030388: "public: __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::Iterator(class Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> > * __ptr64) __ptr64" ??0Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@QEAA@PEAV12345@@Z
0x180041D30: "__cdecl _security_check_cookie" __security_check_cookie
0x18004C808: "__cdecl _xc_z" __xc_z
0x18003C0C0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::GetLogo(struct Windows::Foundation::Size,struct Windows::Storage::Streams::IRandomAccessStreamReference * __ptr64 * __ptr64) __ptr64" ?GetLogo@TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJUSize@Foundation@5@PEAPEAUIRandomAccessStreamReference@Streams@Storage@5@@Z
0x18004C500: "__cdecl _imp__o__towlower_l" __imp__o__towlower_l
0x180001F30: "public: bool __cdecl wil::details::shared_buffer::create(void const * __ptr64,unsigned __int64) __ptr64" ?create@shared_buffer@details@wil@@QEAA_NPEBX_K@Z
0x18000F9C0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::Release`adjustor{8}' (void) __ptr64" ?Release@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800031F4: "long __cdecl wil::details::ReportFailure_GetLastErrorHr(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType)" ?ReportFailure_GetLastErrorHr@details@wil@@YAJPEAXIPEBD110W4FailureType@2@@Z
0x18004C240: api-ms-win-core-processthreads-l1-1-0_NULL_THUNK_DATA
0x18004E500: "std::exception: %hs" ??_C@_1CI@KEGLKJIE@?$AAs?$AAt?$AAd?$AA?3?$AA?3?$AAe?$AAx?$AAc?$AAe?$AAp?$AAt?$AAi?$AAo?$AAn?$AA?3?$AA?5?$AA?$CF?$AAh?$AAs?$AA?$AA@
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002F560: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::First(struct Windows::Foundation::Collections::IIterator<struct _GUID> * __ptr64 * __ptr64) __ptr64" ?First@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@U_GUID@@@345@@Z
0x18004B008: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::`vftable'{for `Windows::Gaming::Preview::GamesEnumeration::IGameListEntry'}" ??_7GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@6BIGameListEntry@1234@@
0x18004C1C8: "__cdecl _imp_GetProcAddress" __imp_GetProcAddress
0x18002ECA0: "public: class XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::CPair * __ptr64 __cdecl XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::GetNext(struct XWinRT::TXPOSITION * __ptr64 & __ptr64) __ptr64" ?GetNext@?$XHashMap@PEAUHSTRING__@@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@UKeyTraits@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@V?$CElementTraits@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@@4@@XWinRT@@QEAAPEAVCPair@12@AEAPEAUTXPOSITION@2@@Z
0x18003A490: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180020970: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180019BB0: ??_G?$_Ref_count_resource@PEAUIGameConfigStore@ExecutionModel@@V<lambda_363be69ce98476e89105dd3a93d8d574>@@@std@@UEAAPEAXI@Z
0x18001A190: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x1800385C8: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::_SaveToGameConfigStore(void) __ptr64" ?_SaveToGameConfigStore@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJXZ
0x180049520: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::StorageFile * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct IInspectable>::~ComPtr<struct IInspectable>(void) __ptr64" ??1?$ComPtr@UIInspectable@@@WRL@Microsoft@@QEAA@XZ
0x18001A1CC: "public: virtual __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::~GameListFactoryServerImpl(void) __ptr64" ??1GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAA@XZ
0x180050028: "DateInstalled" ??_C@_1BM@FKNAMKBA@?$AAD?$AAa?$AAt?$AAe?$AAI?$AAn?$AAs?$AAt?$AAa?$AAl?$AAl?$AAe?$AAd?$AA?$AA@
0x180027720: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::_InitializeLaunchTarget(void) __ptr64" ?_InitializeLaunchTarget@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJXZ
0x180046348: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180046EE8: "const Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::FileProperties::StorageItemThumbnail * __ptr64>::`vftable'" ??_7?$IAsyncOperationCompletedHandler@PEAVStorageItemThumbnail@FileProperties@Storage@Windows@@@Foundation@Windows@@6B@
0x18004F888: "RelatedProcessNames" ??_C@_1CI@OOLCAGOM@?$AAR?$AAe?$AAl?$AAa?$AAt?$AAe?$AAd?$AAP?$AAr?$AAo?$AAc?$AAe?$AAs?$AAs?$AAN?$AAa?$AAm?$AAe?$AAs?$AA?$AA@
0x180001A00: "public: __cdecl std::exception::exception(class std::exception const & __ptr64) __ptr64" ??0exception@std@@QEAA@AEBV01@@Z
0x18004C0A8: "__cdecl _imp_CoGetInterfaceAndReleaseStream" __imp_CoGetInterfaceAndReleaseStream
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct WindowsInternal::Shell::UnifiedTile::IPackagedAppTileInfo>::~ComPtr<struct WindowsInternal::Shell::UnifiedTile::IPackagedAppTileInfo>(void) __ptr64" ??1?$ComPtr@UIPackagedAppTileInfo@UnifiedTile@Shell@WindowsInternal@@@WRL@Microsoft@@QEAA@XZ
0x18002D030: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::ReplaceAll(unsigned int,struct _GUID * __ptr64) __ptr64" ?ReplaceAll@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIPEAU_GUID@@@Z
0x18004C068: "__cdecl _imp_CoDecrementMTAUsage" __imp_CoDecrementMTAUsage
0x18004C368: "__cdecl _imp_InitOnceExecuteOnce" __imp_InitOnceExecuteOnce
0x18000C5AC: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180020B90: ?GetTrustLevel@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18004ACD8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>'}" ??_7?$RuntimeClass@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@
0x18001CED8: "public: long __cdecl Microsoft::WRL::AgileEventSource<struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler,struct Microsoft::WRL::InvokeModeOptions<-2> >::Add(struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?Add@?$AgileEventSource@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJPEAUIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@PEAUEventRegistrationToken@@@Z
0x1800491F8: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics> >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@Details@23@@Details@12@@
0x180047338: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `IWeakReferenceSource'}" ??_7?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x180035630: ??_G?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180017F60: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::RemoveAtEnd(void) __ptr64" ?RemoveAtEnd@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x18005C42B: g_header_init_WilInitialize_ResultMacros_DesktopOrSystem
0x180043514: "__cdecl _tailMerge_api_ms_win_shcore_stream_l1_1_0_dll" __tailMerge_api_ms_win_shcore_stream_l1_1_0_dll
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAKXZ
0x18002DF00: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18004C580: "__cdecl _imp___stdio_common_vfwprintf" __imp___stdio_common_vfwprintf
0x18004F5F0: "Windows.Foundation.Collections.I" ??_C@_1GC@FECIJBKM@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x18004F4E0: "Windows.Foundation.Collections.I" ??_C@_1GG@JOMFFCAI@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x1800202B0: "__cdecl _vcrt_uninitialize_critical" __vcrt_uninitialize_critical
0x18002940C: "private: static long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::_CreateStorageFileForFilePath(unsigned short const * __ptr64,struct Windows::Storage::IStorageFile * __ptr64 * __ptr64)" ?_CreateStorageFileForFilePath@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@CAJPEBGPEAPEAUIStorageFile@Storage@5@@Z
0x180053390: "__vectorcall ??_R1A@?0A@EA@bad_alloc@std" ??_R1A@?0A@EA@bad_alloc@std@@8
0x180049020: "const Windows::Internal::AsyncCallbackBase<class Windows::Internal::CNoResult>::`vftable'" ??_7?$AsyncCallbackBase@VCNoResult@Internal@Windows@@@Internal@Windows@@6B@
0x18001A0E0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::FindAllAsyncPackageFamilyName(struct HSTRING__ * __ptr64,struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64> * __ptr64 * __ptr64) __ptr64" ?FindAllAsyncPackageFamilyName@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUHSTRING__@@PEAPEAU?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@5@@Z
0x180011500: "class Microsoft::WRL::Details::WeakReferenceImpl * __ptr64 __cdecl Microsoft::WRL::Details::CreateWeakReference(struct IUnknown * __ptr64)" ?CreateWeakReference@Details@WRL@Microsoft@@YAPEAVWeakReferenceImpl@123@PEAUIUnknown@@@Z
0x18004C530: "__cdecl _imp__o_realloc" __imp__o_realloc
0x180038450: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::get_AffinitizeToExclusiveCpus(unsigned char * __ptr64) __ptr64" ?get_AffinitizeToExclusiveCpus@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAE@Z
0x18004C3B0: "__cdecl _imp_WaitForThreadpoolWorkCallbacks" __imp_WaitForThreadpoolWorkCallbacks
0x18004E6C0: "unsigned short const * const RuntimeClass_Windows_Gaming_Preview_GamesEnumeration_GameModeUserConfiguration" ?RuntimeClass_Windows_Gaming_Preview_GamesEnumeration_GameModeUserConfiguration@@3QBGB
0x18004C4D8: "__cdecl _imp__invalid_parameter_noinfo_noreturn" __imp__invalid_parameter_noinfo_noreturn
0x180048DB8: "const Microsoft::WRL::RuntimeClass<struct IInspectable,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIInspectable@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x18002D14C: "public: __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::GameModeConfigurationServer(void) __ptr64" ??0GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@QEAA@XZ
0x18000D0A8: "private: static void __cdecl std::vector<class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,class std::allocator<class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > >::_Xlength(void)" ?_Xlength@?$vector@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@V?$allocator@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@CAXXZ
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180021AF0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000F7B0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::StorageFile * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000F0EC: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::ResizeStorage(unsigned int) __ptr64" ?ResizeStorage@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@AEAAJI@Z
0x180014000: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::InsertAtInternal(unsigned int,struct HSTRING__ * __ptr64,bool) __ptr64" ?InsertAtInternal@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@AEAAJIPEAUHSTRING__@@_N@Z
0x18000FD60: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x180024260: ?GetTrustLevel@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAJPEAW4TrustLevel@@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IReference<int> >::~ComPtr<struct Windows::Foundation::IReference<int> >(void) __ptr64" ??1?$ComPtr@U?$IReference@H@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180023F40: ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAW4TrustLevel@@@Z
0x18004C5C0: "__cdecl _imp___acrt_iob_func" __imp___acrt_iob_func
0x18000FC20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::StorageFile * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180024120: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::Release`adjustor{168}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAKXZ
0x180023F90: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::Release`adjustor{8}' (void) __ptr64" ?Release@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x18004C4A8: "__cdecl _imp_WindowsIsStringEmpty" __imp_WindowsIsStringEmpty
0x180043060: "__cdecl CxxThrowException" _CxxThrowException
0x180009560: "public: virtual struct Microsoft::WRL::Details::CreatorMap const * __ptr64 * __ptr64 __cdecl Microsoft::WRL::Details::ModuleBase::GetFirstEntryPointer(void)const __ptr64" ?GetFirstEntryPointer@ModuleBase@Details@WRL@Microsoft@@UEBAPEAPEBUCreatorMap@234@XZ
0x1800240C0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180020930: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180023D50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::Release`adjustor{144}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAKXZ
0x18000DF5C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18005CBD0: "void (__cdecl* __ptr64 g_wil_details_internalSubscribeFeatureStateChangeNotification)(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64 * __ptr64,void (__cdecl*)(void * __ptr64),void * __ptr64)" ?g_wil_details_internalSubscribeFeatureStateChangeNotification@@3P6AXPEAPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@P6AXPEAX@Z1@ZEA
0x180035880: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180053600: "__cdecl TraceLoggingMetadataEnd" _TraceLoggingMetadataEnd
0x1800435D5: "__cdecl _tailMerge_api_ms_win_shell_shellfolders_l1_1_0_dll" __tailMerge_api_ms_win_shell_shellfolders_l1_1_0_dll
0x180019C30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800068E4: ??1?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAU__WIL__WNF_USER_SUBSCRIPTION@@P6AXPEAU1@@Z$1?UnsubscribeWilWnf@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@@wil@@QEAA@XZ
0x180033AC0: ?FireCompletion@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x18002C790: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::First(struct Windows::Foundation::Collections::IIterator<struct _GUID> * __ptr64 * __ptr64) __ptr64" ?First@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@U_GUID@@@345@@Z
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18002E808: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x18004C080: "__cdecl _imp_CoCreateInstance" __imp_CoCreateInstance
0x1800435C9: "__cdecl _imp_load_SHGetKnownFolderPath" __imp_load_SHGetKnownFolderPath
0x18004C378: "__cdecl _imp_GetSystemTimeAsFileTime" __imp_GetSystemTimeAsFileTime
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct IInspectable,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIInspectable@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000FB80: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18000F670: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18003B7FC: "public: virtual __cdecl Windows::Gaming::Preview::GamesEnumeration::SystemDefaults::~SystemDefaults(void) __ptr64" ??1SystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@UEAA@XZ
0x1800202A0: ?v_MustDoNoWake@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@MEAA_NXZ
0x180030BE0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800359C0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800358F0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::Release`adjustor{16}' (void) __ptr64" ?Release@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAKXZ
0x18000B3A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18005C1D0: "__vectorcall ??_R0?AVbad_alloc@std@" ??_R0?AVbad_alloc@std@@@8
0x180002320: "unsigned char __cdecl wil::details::RtlDllShutdownInProgress(void)" ?RtlDllShutdownInProgress@details@wil@@YAEXZ
0x18004B7E8: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18000FA20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18004B7A0: "struct Microsoft::WRL::Details::CreatorMap const Windows::Gaming::Preview::GamesEnumeration::__object_GameListEntryProxy_COM" ?__object_GameListEntryProxy_COM@GamesEnumeration@Preview@Gaming@Windows@@3UCreatorMap@Details@WRL@Microsoft@@B
0x18004AD90: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct _GUID>'}" ??_7?$RuntimeClass@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@U_GUID@@@Collections@Foundation@Windows@@@
0x180035B80: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18002A6D0: "public: virtual bool __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::IsBackedByUnifiedTile(void) __ptr64" ?IsBackedByUnifiedTile@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAA_NXZ
0x180022560: ?FireProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@QEAAJH@Z
0x180019E70: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x1800292F0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::get_Category(enum Windows::Gaming::Preview::GamesEnumeration::GameListCategory * __ptr64) __ptr64" ?get_Category@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAW4GameListCategory@2345@@Z
0x18004B9C8: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B@
0x1800352BC: ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$0A@U?$ImplementsMarker@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@@Details@23@UIWeakReferenceSource@@U?$IAsyncOperation@_N@Foundation@Windows@@UIAsyncOperationLocal@Internal@9@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180023634: ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$0A@U?$ImplementsMarker@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@@Details@23@UIWeakReferenceSource@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UIAsyncOperationLocal@Internal@9@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180042094: "__cdecl _scrt_dllmain_crt_thread_attach" __scrt_dllmain_crt_thread_attach
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18005CAF0: "bool wil::g_fBreakOnFailure" ?g_fBreakOnFailure@wil@@3_NA
0x18004338C: IsCreateStorageItemFromPath_FullTrustCallerPresent
0x180031200: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x180024180: ?Release@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WLI@EAAKXZ
0x18000CFD0: "public: static long __cdecl XWinRT::StorageTempTraits<class XWinRT::detail::GitStorageType<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64,class XWinRT::detail::GitStorageType<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >::ResolveDemand(class XWinRT::detail::GitStorageType<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry> * __ptr64,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64 * __ptr64)" ?ResolveDemand@?$StorageTempTraits@V?$GitStorageType@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@detail@XWinRT@@PEAUIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V123@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@8@@XWinRT@@SAJPEAV?$GitStorageType@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@detail@2@PEAPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Z
0x18000DC30: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x180043018: "__cdecl o__seh_filter_dll" _o__seh_filter_dll
0x1800476D0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>'}" ??_7?$RuntimeClass@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@@
0x18004C100: "__cdecl _imp_DelayLoadFailureHook" __imp_DelayLoadFailureHook
0x180011978: "void __cdecl wil::details::in1diag3::_Log_Hr(void * __ptr64,unsigned int,char const * __ptr64,long)" ?_Log_Hr@in1diag3@details@wil@@YAXPEAXIPEBDJ@Z
0x18000F880: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180042F66: "__cdecl _std_type_info_destroy_list" __std_type_info_destroy_list
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileManagerOptions>::~ComPtr<struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileManagerOptions>(void) __ptr64" ??1?$ComPtr@UIUnifiedTileManagerOptions@UnifiedTile@Shell@WindowsInternal@@@WRL@Microsoft@@QEAA@XZ
0x180036580: "public: virtual long __cdecl Windows::Foundation::Collections::IIterator_impl<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64,1>::GetMany(unsigned int,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IIterator_impl@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@234@PEAI@Z
0x180030010: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::HasKey(struct HSTRING__ * __ptr64,unsigned char * __ptr64) __ptr64" ?HasKey@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@PEAE@Z
0x18004C088: "__cdecl _imp_CoWaitForMultipleHandles" __imp_CoWaitForMultipleHandles
0x180006328: "public: __cdecl wil::details_abi::UsageIndexes::~UsageIndexes(void) __ptr64" ??1UsageIndexes@details_abi@wil@@QEAA@XZ
0x180050808: "__cdecl GUID_f4ca3045_5dd7_54be_982e_d88d8ca0876e" _GUID_f4ca3045_5dd7_54be_982e_d88d8ca0876e
0x18000F930: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180059288: ext-ms-win-com-ole32-l1-1-1_NULL_THUNK_DATA_DLB
0x18000F670: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x1800483C0: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x18000EE00: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18004FB20: "__cdecl GUID_eadac44b_7fdd_5589_b093_1bb73cc64f02" _GUID_eadac44b_7fdd_5589_b093_1bb73cc64f02
0x18002FC60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180035C60: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004C190: "__cdecl _imp_GetProcessHeap" __imp_GetProcessHeap
0x180023E00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::Release`adjustor{56}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@WDI@EAAKXZ
0x180010250: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000FC20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180043810: "__cdecl _chkstk" __chkstk
0x180011668: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18001C440: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::UnmergeEntryAsync(struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64,struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64> * __ptr64 * __ptr64) __ptr64" ?UnmergeEntryAsync@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUIGameListEntry@2345@PEAPEAU?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@5@@Z
0x180013CB0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180048CF0: "const std::_Func_impl_no_alloc<class std::_Binder<struct std::_Unforced,long (__cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::*)(struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64) __ptr64,class Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl * __ptr64,struct std::_Ph<1> const & __ptr64>,long,struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64>::`vftable'" ??_7?$_Func_impl_no_alloc@V?$_Binder@U_Unforced@std@@P8GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@EAAJPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@ZPEAV34567@AEBU?$_Ph@$00@2@@std@@JPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@std@@6B@
0x180019BE0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180050200: "Windows.Gaming.Preview.GamesEnum" ??_C@_1IC@IJDDHMMP@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAG?$AAa?$AAm?$AAi?$AAn?$AAg?$AA?4?$AAP?$AAr?$AAe?$AAv?$AAi?$AAe?$AAw?$AA?4?$AAG?$AAa?$AAm?$AAe?$AAs?$AAE?$AAn?$AAu?$AAm@
0x180007B2C: "public: static long __cdecl wil::details_abi::ProcessLocalStorageData<class wil::details_abi::FeatureStateData>::Acquire(char const * __ptr64,class wil::details_abi::ProcessLocalStorageData<class wil::details_abi::FeatureStateData> * __ptr64 * __ptr64)" ?Acquire@?$ProcessLocalStorageData@VFeatureStateData@details_abi@wil@@@details_abi@wil@@SAJPEBDPEAPEAV123@@Z
0x180012C00: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18000DF5C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180046670: "const Microsoft::WRL::FtmBase::`vftable'" ??_7FtmBase@WRL@Microsoft@@6B@
0x18004AC80: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>'}" ??_7?$RuntimeClass@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@@
0x180049280: ??_7?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@WRL@Microsoft@@@
0x18000F910: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18004E0B0: "__cdecl _sz_ext_ms_win_core_resourcepolicy_l1_1_0_dll" __sz_ext_ms_win_core_resourcepolicy_l1_1_0_dll
0x1800509A0: "Windows.Foundation.Collections.I" ??_C@_1FO@DAGMLLJB@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180023E80: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler,class Microsoft::WRL::FtmBase> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180005C3C: "public: __cdecl wil::details_abi::UsageIndexes::UsageIndexes(void) __ptr64" ??0UsageIndexes@details_abi@wil@@QEAA@XZ
0x180010300: "public: virtual long __cdecl Windows::Foundation::Collections::IVector_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64>,1>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVector_impl@U?$AggregateType@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@PEAUIGameListEntry@2345@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIIPEAPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@4@PEAI@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x180044D20: "void __cdecl `public: static class WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::Details::DefaultModule<1> & __ptr64 __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::Create(void)'::`2'::FmoduleSingleton::`dynamic atexit destructor for '(void)" ??__FmoduleSingleton@?1??Create@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@SAAEAV?$DefaultModule@$00@Details@23@XZ@YAXXZ
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180038060: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::put_PercentGpuMemoryAllocatedToSystemCompositor(struct Windows::Foundation::IReference<int> * __ptr64) __ptr64" ?put_PercentGpuMemoryAllocatedToSystemCompositor@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAU?$IReference@H@Foundation@5@@Z
0x1800309B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::Lookup(struct HSTRING__ * __ptr64,struct IInspectable * __ptr64 * __ptr64) __ptr64" ?Lookup@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@PEAPEAUIInspectable@@@Z
0x180023F40: ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAW4TrustLevel@@@Z
0x18004C3A8: "__cdecl _imp_CloseThreadpoolWork" __imp_CloseThreadpoolWork
0x180042450: "public: virtual void * __ptr64 __cdecl type_info::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gtype_info@@UEAAPEAXI@Z
0x180023D50: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAKXZ
0x180023EE0: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAKXZ
0x180023DC0: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAKXZ
0x180028C60: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::LaunchAsync(struct Windows::Foundation::IAsyncOperation<bool> * __ptr64 * __ptr64) __ptr64" ?LaunchAsync@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAU?$IAsyncOperation@_N@Foundation@5@@Z
0x1800258E0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct IInspectable,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIInspectable@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180019CE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@Details@WRL@Microsoft@@W7EAAKXZ
0x18004C588: "__cdecl _imp__errno" __imp__errno
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800361D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004FDD0: "Windows.Foundation.IAsyncOperati" ??_C@_1LI@HBNLLICP@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAI?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi@
0x180001CD0: "long __cdecl wil::GetFailureLogString(unsigned short * __ptr64,unsigned __int64,struct wil::FailureInfo const & __ptr64)" ?GetFailureLogString@wil@@YAJPEAG_KAEBUFailureInfo@1@@Z
0x18000F910: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180040750: "public: __cdecl std::unique_ptr<unsigned short const [0],struct std::default_delete<unsigned short const [0]> >::~unique_ptr<unsigned short const [0],struct std::default_delete<unsigned short const [0]> >(void) __ptr64" ??1?$unique_ptr@$$BY0A@$$CBGU?$default_delete@$$BY0A@$$CBG@std@@@std@@QEAA@XZ
0x1800359F0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180042F4E: "__cdecl o___std_exception_copy" _o___std_exception_copy
0x180019D20: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18004A5B0: "const CFTMCrossProcClientImpl::`vftable'{for `Microsoft::WRL::Details::Selector<class CFTMCrossProcBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class CFTMCrossProcBase>,struct IRpcOptions> >'}" ??_7CFTMCrossProcClientImpl@@6B?$Selector@VCFTMCrossProcBase@@U?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VCFTMCrossProcBase@@@Details@23@UIRpcOptions@@@Details@WRL@Microsoft@@@Details@WRL@Microsoft@@@
0x18001F5B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::TileCollectionContainer * __ptr64,class WindowsInternal::Shell::UnifiedTile::ContentsChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAVContentsChangedEventArgs@234@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180050930: "Windows.Foundation.Collections.I" ??_C@_1GM@JOJCMECH@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180032950: "public: virtual void __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::OnClose(void) __ptr64" ?OnClose@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x180035870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18000FB30: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18000D874: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::IndexOfInternal(class XWinRT::detail::GitStorageType<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry> * __ptr64,unsigned int,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOfInternal@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@AEAAJPEAV?$GitStorageType@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@detail@XWinRT@@IPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@5@PEAIPEAE@Z
0x1800246E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@W7EAAKXZ
0x18004B0E0: "const Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::`vftable'{for `IWeakReferenceSource'}" ??_7TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@6BIWeakReferenceSource@@@
0x180035720: "[thunk]:private: virtual void * __ptr64 __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_E?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@G7EAAPEAXI@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::TileCollectionContainer * __ptr64,class WindowsInternal::Shell::UnifiedTile::ContentsChangedEventArgs * __ptr64> >::~ComPtr<struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::TileCollectionContainer * __ptr64,class WindowsInternal::Shell::UnifiedTile::ContentsChangedEventArgs * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$ITypedEventHandler@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAVContentsChangedEventArgs@234@@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800200F0: ?get_Id@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAI@Z
0x1800240D0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WCI@EAAJPEAW4TrustLevel@@@Z
0x18000F210: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@1234@Upermission@01234@@Z
0x18000F940: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18002E220: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::`scalar deleting destructor'(unsigned int) __ptr64" ??_GView@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x180024570: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<class CGameEntry>::~ComPtr<class CGameEntry>(void) __ptr64" ??1?$ComPtr@VCGameEntry@@@WRL@Microsoft@@QEAA@XZ
0x180058E60: "__cdecl CTA3?AVbad_array_new_length@std@@" _CTA3?AVbad_array_new_length@std@@
0x18005CCF4: ?data@?1??GetFeaturePropertyCache@?$Feature@U__WilFeatureTraits_Feature_GameConfigStoreGameListEntries@@@wil@@CAAEATwil_details_FeaturePropertyCache@@XZ@4T4@A
0x18005CCC8: "void (__cdecl* __ptr64 g_wil_details_apiUnsubscribeFeatureStateChangeNotification)(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64)" ?g_wil_details_apiUnsubscribeFeatureStateChangeNotification@@3P6AXPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@@ZEA
0x180024180: "[thunk]:public: virtual unsigned long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::Release`adjustor{184}' (void) __ptr64" ?Release@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@WLI@EAAKXZ
0x180024100: "[thunk]:public: virtual unsigned long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::Release`adjustor{152}' (void) __ptr64" ?Release@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@WJI@EAAKXZ
0x180023DE0: "[thunk]:public: virtual unsigned long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::Release`adjustor{168}' (void) __ptr64" ?Release@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@WKI@EAAKXZ
0x180002900: "public: virtual void * __ptr64 __cdecl wil::ResultException::`scalar deleting destructor'(unsigned int) __ptr64" ??_GResultException@wil@@UEAAPEAXI@Z
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::UnregisterCOMObject(unsigned short const * __ptr64,unsigned long * __ptr64,unsigned int) __ptr64" ?UnregisterCOMObject@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAJPEBGPEAKI@Z
0x18004C678: api-ms-win-shcore-taskpool-l1-1-0_NULL_THUNK_DATA
0x1800359A0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18005CA98: "__cdecl _hmod__ext_ms_win_winrt_storage_l1_1_0_dll" __hmod__ext_ms_win_winrt_storage_l1_1_0_dll
0x18004B060: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::`vftable'{for `IInspectable'}" ??_7GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@6BIInspectable@@@
0x180036B20: "public: virtual unsigned long __cdecl Microsoft::WRL::ClassFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release(void) __ptr64" ?Release@?$ClassFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAKXZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18004C568: "__cdecl _imp__o__callnewh" __imp__o__callnewh
0x1800431B4: CoCreateFreeThreadedMarshaler
0x180024410: "[thunk]:public: virtual unsigned long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::Release`adjustor{72}' (void) __ptr64" ?Release@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@WEI@EAAKXZ
0x18004C688: "__cdecl _imp__Mtx_lock" __imp__Mtx_lock
0x180030490: ??_E?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_d6e28d15cb03386e0d7e5ac918f3cf05>@@@Internal@Windows@@VCNoResult@23@@Internal@Windows@@UEAAPEAXI@Z
0x18004C170: "__cdecl _imp_CreateDirectoryW" __imp_CreateDirectoryW
0x180003330: "void __cdecl wil::details::in1diag3::FailFast_Unexpected(void * __ptr64,unsigned int,char const * __ptr64)" ?FailFast_Unexpected@in1diag3@details@wil@@YAXPEAXIPEBD@Z
0x18005CD50: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUhsvooUgdrmfrUyilzwxzhgweixlnklmvmgUptoUoryUlyquivUznwGEUkxsOlyq@KnownGameList" __@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUhsvooUgdrmfrUyilzwxzhgweixlnklmvmgUptoUoryUlyquivUznwGEUkxsOlyq@KnownGameList
0x18000F720: "public: virtual void * __ptr64 __cdecl `long __cdecl wil::details::WaitForCompletion<struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> * __ptr64>(struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> * __ptr64,enum tagCOWAIT_FLAGS,unsigned long,bool * __ptr64)'::`2'::CompletionDelegate::`vector deleting destructor'(unsigned int) __ptr64" ??_ECompletionDelegate@?1???$WaitForCompletion@PEAU?$IAsyncOperation@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@@details@wil@@YAJPEAU?$IAsyncOperation@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@W4tagCOWAIT_FLAGS@@KPEA_N@Z@UEAAPEAXI@Z
0x18005CB18: "void (__cdecl* __ptr64 wil::details::g_pfnLoggingCallback)(struct wil::FailureInfo const & __ptr64)" ?g_pfnLoggingCallback@details@wil@@3P6AXAEBUFailureInfo@2@@ZEA
0x1800362D0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18004C3C8: api-ms-win-core-threadpool-l1-2-0_NULL_THUNK_DATA
0x1800358C0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004ED40: "unsigned short const * const RuntimeClass_WindowsInternal_Shell_UnifiedTile_UnifiedTileManagerOptions" ?RuntimeClass_WindowsInternal_Shell_UnifiedTile_UnifiedTileManagerOptions@@3QBGB
0x18003F790: "public: virtual long __cdecl CGameEntry::GetAttributeCount(unsigned short * __ptr64) __ptr64" ?GetAttributeCount@CGameEntry@@UEAAJPEAG@Z
0x18004303C: memcpy_s
0x18000FFB0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180047B68: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::`vftable'{for `IWeakReferenceSource'}" ??_7?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x18004C850: "__cdecl _xp_z" __xp_z
0x18000FD60: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x180035920: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F9C0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18000B150: ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180002AA0: "void __cdecl wil::details::ThrowResultExceptionInternal(struct wil::FailureInfo const & __ptr64)" ?ThrowResultExceptionInternal@details@wil@@YAXAEBUFailureInfo@2@@Z
0x180059040: "__cdecl _DELAY_IMPORT_DESCRIPTOR_api_ms_win_security_capability_l1_1_0_dll" __DELAY_IMPORT_DESCRIPTOR_api_ms_win_security_capability_l1_1_0_dll
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18004F8F8: "FullTileId" ??_C@_1BG@CKOPDAKE@?$AAF?$AAu?$AAl?$AAl?$AAT?$AAi?$AAl?$AAe?$AAI?$AAd?$AA?$AA@
0x180037E70: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::put_IsEnabled(unsigned char) __ptr64" ?put_IsEnabled@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJE@Z
0x180023EA0: "[thunk]:public: virtual long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::GetRuntimeClassName`adjustor{152}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@WJI@EAAJPEAPEAUHSTRING__@@@Z
0x180047E98: "const Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::`vftable'" ??_7GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@6B@
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000FAA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800124F4: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::_GetFileDescription(class Microsoft::WRL::ComPtr<struct Windows::Storage::IStorageItemProperties> const & __ptr64,struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?_GetFileDescription@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJAEBV?$ComPtr@UIStorageItemProperties@Storage@Windows@@@WRL@Microsoft@@PEAPEAUHSTRING__@@@Z
0x18002248C: ?TryTransitionToError@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@IEAA_NJW4CancelTransitionPolicy@23@PEAX@Z
0x18004C268: api-ms-win-core-processtopology-obsolete-l1-1-0_NULL_THUNK_DATA
0x180032190: "public: virtual long __cdecl Windows::Internal::AsyncBaseFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,1,struct Microsoft::WRL::DisableCausality>::PutOnComplete(struct Windows::Foundation::IAsyncActionCompletedHandler * __ptr64) __ptr64" ?PutOnComplete@?$AsyncBaseFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAUIAsyncActionCompletedHandler@Foundation@3@@Z
0x18000F720: "public: virtual void * __ptr64 __cdecl `long __cdecl wil::details::WaitForCompletion<struct Windows::Foundation::IAsyncOperation<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64> * __ptr64>(struct Windows::Foundation::IAsyncOperation<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64> * __ptr64,enum tagCOWAIT_FLAGS,unsigned long,bool * __ptr64)'::`2'::CompletionDelegate::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCompletionDelegate@?1???$WaitForCompletion@PEAU?$IAsyncOperation@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@@details@wil@@YAJPEAU?$IAsyncOperation@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@W4tagCOWAIT_FLAGS@@KPEA_N@Z@UEAAPEAXI@Z
0x18004C208: "__cdecl _imp_PathCchCombine" __imp_PathCchCombine
0x18000DF5C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180028530: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::AttachGameConfigs(class std::map<struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,struct Windows::Gaming::Preview::GamesEnumeration::GameIdLess,class std::allocator<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > > > &&,class std::shared_ptr<struct ExecutionModel::IGameConfigStore> const & __ptr64) __ptr64" ?AttachGameConfigs@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJ$$QEAV?$map@U_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@UGameIdLess@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@3@@std@@AEBV?$shared_ptr@UIGameConfigStore@ExecutionModel@@@7@@Z
0x18005CCF0: "protected: static unsigned long volatile Microsoft::WRL::Details::ModuleBase::objectCount_" ?objectCount_@ModuleBase@Details@WRL@Microsoft@@1KC
0x18000B640: "private: long __cdecl Windows::Internal::NativeString<class Windows::Internal::CoTaskMemPolicy<unsigned short> >::_EnsureCapacity(unsigned __int64) __ptr64" ?_EnsureCapacity@?$NativeString@V?$CoTaskMemPolicy@G@Internal@Windows@@@Internal@Windows@@AEAAJ_K@Z
0x180010770: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180046108: "const wil::ResultException::`vftable'" ??_7ResultException@wil@@6B@
0x18000CE50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800024BC: "public: void __cdecl wil::StoredFailureInfo::SetFailureInfo(struct wil::FailureInfo const & __ptr64) __ptr64" ?SetFailureInfo@StoredFailureInfo@wil@@QEAAXAEBUFailureInfo@2@@Z
0x18002EA18: "private: static void __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::_Free(class XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > > * __ptr64)" ?_Free@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@CAXPEAV?$XHashMap@PEAUHSTRING__@@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@UKeyTraits@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@V?$CElementTraits@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@@4@@XWinRT@@@Z
0x180050D10: "onecore\shell\lib\calleridentity" ??_C@_0DP@FNEKEBEG@onecore?2shell?2lib?2calleridentity@
0x180050D60: "onecoreuap\shell\twinui\broadcas" ??_C@_0EI@EDANLFFJ@onecoreuap?2shell?2twinui?2broadcas@
0x18000B3C0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180046CA8: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::`vftable'{for `Windows::Gaming::Preview::GamesEnumeration::IGameListEntry'}" ??_7GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@6BIGameListEntry@1234@@
0x180040E10: "public: virtual long __cdecl CFTMCrossProcBase::GetUnmarshalClass(struct _GUID const & __ptr64,void * __ptr64,unsigned long,void * __ptr64,unsigned long,struct _GUID * __ptr64) __ptr64" ?GetUnmarshalClass@CFTMCrossProcBase@@UEAAJAEBU_GUID@@PEAXK1KPEAU2@@Z
0x18000B608: ?close_reset@?$resource_policy@PEAXP6AHPEAX@Z$1?CloseHandle@@YAH0@ZU?$integral_constant@_K$0A@@wistd@@PEAX$0A@$$T@details@wil@@SAXPEAX@Z
0x180049E08: "const Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180023E50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::Release`adjustor{40}' (void) __ptr64" ?Release@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WCI@EAAKXZ
0x18001EB70: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler,class Microsoft::WRL::FtmBase> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004B278: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180015F0C: "long __cdecl SerializeRelatedProcessArray(struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64> * __ptr64,class Microsoft::WRL::Wrappers::HString & __ptr64)" ?SerializeRelatedProcessArray@@YAJPEAU?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@AEAVHString@Wrappers@WRL@Microsoft@@@Z
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800174C0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@UEAAKXZ
0x18000FA70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800201E4: ??1?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAA@XZ
0x1800596C4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-apiquery-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-apiquery-l1-1-0
0x180023D40: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x18000CBD0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18004C278: api-ms-win-core-profile-l1-1-0_NULL_THUNK_DATA
0x180050DE0: "onecoreuap\shell\twinui\broadcas" ??_C@_0EK@EMNALKGA@onecoreuap?2shell?2twinui?2broadcas@
0x180010500: "protected: virtual long __cdecl CFTMCrossProcBase::v_GetAdditionalDataSizeMax(struct _GUID const & __ptr64,void * __ptr64,unsigned long,void * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?v_GetAdditionalDataSizeMax@CFTMCrossProcBase@@MEAAJAEBU_GUID@@PEAXK1KPEAK@Z
0x18000FBD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18004C578: "__cdecl _imp___stdio_common_vsnprintf_s" __imp___stdio_common_vsnprintf_s
0x1800113F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IWeakReference>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIWeakReference@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180053B28: "__cdecl _rtc_tzz" __rtc_tzz
0x18004C868: "__cdecl _guard_fids_table" __guard_fids_table
0x180046288: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800248D0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000CF64: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1> >::~ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1> >(void) __ptr64" ??1?$ComPtr@V?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180061098: "__cdecl _imp_CreateStorageItemFromPath_FullTrustCaller" __imp_CreateStorageItemFromPath_FullTrustCaller
0x180023B00: ??_G?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAPEAXI@Z
0x180041130: "public: virtual long __cdecl CFTMCrossProcBase::MarshalInterface(struct IStream * __ptr64,struct _GUID const & __ptr64,void * __ptr64,unsigned long,void * __ptr64,unsigned long) __ptr64" ?MarshalInterface@CFTMCrossProcBase@@UEAAJPEAUIStream@@AEBU_GUID@@PEAXK2K@Z
0x180048AB0: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@WRL@Microsoft@@@
0x18004F828: "CpuExclusivityMaskLow" ??_C@_1CM@BPAOEMMD@?$AAC?$AAp?$AAu?$AAE?$AAx?$AAc?$AAl?$AAu?$AAs?$AAi?$AAv?$AAi?$AAt?$AAy?$AAM?$AAa?$AAs?$AAk?$AAL?$AAo?$AAw?$AA?$AA@
0x180023C20: ?CheckExecutionEnvironment@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@CAHPEAT_RTL_RUN_ONCE@@PEAXPEAPEAX@Z
0x180041570: "public: virtual long __cdecl CFTMCrossProcClientImpl::UnmarshalInterface(struct IStream * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?UnmarshalInterface@CFTMCrossProcClientImpl@@UEAAJPEAUIStream@@AEBU_GUID@@PEAPEAX@Z
0x18000A104: "public: __cdecl wil::VectorRangeNoThrow<struct Windows::Foundation::Collections::IVectorView<class WindowsInternal::Shell::UnifiedTile::CollectionTile * __ptr64> >::~VectorRangeNoThrow<struct Windows::Foundation::Collections::IVectorView<class WindowsInternal::Shell::UnifiedTile::CollectionTile * __ptr64> >(void) __ptr64" ??1?$VectorRangeNoThrow@U?$IVectorView@PEAVCollectionTile@UnifiedTile@Shell@WindowsInternal@@@Collections@Foundation@Windows@@@wil@@QEAA@XZ
0x180041F20: "void __cdecl `eh vector destructor iterator'(void * __ptr64,unsigned __int64,unsigned __int64,void (__cdecl*)(void * __ptr64))" ??_M@YAXPEAX_K1P6AX0@Z@Z
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002B7D0: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Release(void) __ptr64" ?Release@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18004BF00: "__cdecl load_config_used" _load_config_used
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180002ACC: "public: __cdecl wil::ResultException::ResultException(class wil::ResultException const & __ptr64) __ptr64" ??0ResultException@wil@@QEAA@AEBV01@@Z
0x180022DC8: "public: static class AutoStubBias<struct IUnknown,struct Windows::Internal::INilDelegate> __cdecl BiasHelper<struct IUnknown,struct Windows::Internal::INilDelegate,1>::CreateBias(struct IRpcOptions * __ptr64,struct IUnknown * __ptr64,struct Windows::Internal::INilDelegate * __ptr64)" ?CreateBias@?$BiasHelper@UIUnknown@@UINilDelegate@Internal@Windows@@$00@@SA?AV?$AutoStubBias@UIUnknown@@UINilDelegate@Internal@Windows@@@@PEAUIRpcOptions@@PEAUIUnknown@@PEAUINilDelegate@Internal@Windows@@@Z
0x180019CB0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@W7EAAKXZ
0x180021BD0: ?Complete@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXJ@Z
0x1800481D0: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x180042F72: "__cdecl o___stdio_common_vfwprintf" _o___stdio_common_vfwprintf
0x180048E88: "const Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180042E70: "public: virtual void * __ptr64 __cdecl std::bad_alloc::`vector deleting destructor'(unsigned int) __ptr64" ??_Ebad_alloc@std@@UEAAPEAXI@Z
0x18004C348: "__cdecl _imp_ReleaseMutex" __imp_ReleaseMutex
0x180050C40: "DefaultsReady" ??_C@_1BM@FDNBAFAH@?$AAD?$AAe?$AAf?$AAa?$AAu?$AAl?$AAt?$AAs?$AAR?$AAe?$AAa?$AAd?$AAy?$AA?$AA@
0x18004A068: "const Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >'}" ??_7?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18004FAE0: "__cdecl GUID_19874d36_ba31_46b7_986b_121aa1bbcd62" _GUID_19874d36_ba31_46b7_986b_121aa1bbcd62
0x180015220: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18004C480: "__cdecl _imp_WindowsCompareStringOrdinal" __imp_WindowsCompareStringOrdinal
0x1800415D0: "public: virtual long __cdecl CFTMCrossProcClientImpl::ReleaseMarshalData(struct IStream * __ptr64) __ptr64" ?ReleaseMarshalData@CFTMCrossProcClientImpl@@UEAAJPEAUIStream@@@Z
0x180025790: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IUnknown>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIUnknown@@@Details@WRL@Microsoft@@UEAAKXZ
0x180035D60: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180030550: ??_E?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_672229d4a162f24ea0e3de44dcc55a21>@@@Internal@Windows@@V?$CBasicResult@E$0A@@23@@Internal@Windows@@UEAAPEAXI@Z
0x180010520: "public: virtual void * __ptr64 __cdecl std::_Ref_count_base::_Get_deleter(class type_info const & __ptr64)const __ptr64" ?_Get_deleter@_Ref_count_base@std@@UEBAPEAXAEBVtype_info@@@Z
0x18001ADA0: ?_ProcessAddedOrRemovedTiles@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@AEAAJPEAU?$IVectorView@PEAVCollectionTile@UnifiedTile@Shell@WindowsInternal@@@Collections@Foundation@5@V?$function@$$A6AJPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@Z@std@@_N@Z
0x180010430: "public: virtual long __cdecl Windows::Foundation::Collections::IIterator_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64>,1>::GetMany(unsigned int,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IIterator_impl@U?$AggregateType@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@PEAUIGameListEntry@2345@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@4@PEAI@Z
0x180040830: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct KnownGameList::IGameEntry>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameEntry@KnownGameList@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18003E990: "private: long __cdecl CQueryKnownGameList::ValidateKGL(unsigned long) __ptr64" ?ValidateKGL@CQueryKnownGameList@@AEAAJK@Z
0x180050BA8: "onecoreuap\xbox\windows.gaming.p" ??_C@_0DL@FOMPGKAC@onecoreuap?2xbox?2windows?4gaming?4p@
0x180035DA0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAKXZ
0x180059000: "__cdecl _DELAY_IMPORT_DESCRIPTOR_api_ms_win_shcore_stream_l1_1_0_dll" __DELAY_IMPORT_DESCRIPTOR_api_ms_win_shcore_stream_l1_1_0_dll
0x18004BD50: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct KnownGameList::IGameEntry>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameEntry@KnownGameList@@@WRL@Microsoft@@6B@
0x180008770: "public: virtual void * __ptr64 __cdecl wistd::_Func_base<bool,void * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64,unsigned int,struct wistd::_Nil,struct wistd::_Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$_Func_base@_NPEAX_KPEAX_KIU_Nil@wistd@@U12@@wistd@@UEAAPEAXI@Z
0x180048F48: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::`vftable'{for `Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler'}" ??_7GameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@6BIGameListChangedEventHandler@1234@@
0x180035C40: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180003C50: "void __cdecl wil::details::GetContextAndNotifyFailure(struct wil::FailureInfo * __ptr64,char * __ptr64,unsigned __int64)" ?GetContextAndNotifyFailure@details@wil@@YAXPEAUFailureInfo@2@PEAD_K@Z
0x18004EC78: "__cdecl GUID_b07904dd_31f6_452c_a738_fa5a2fda337b" _GUID_b07904dd_31f6_452c_a738_fa5a2fda337b
0x18004C118: api-ms-win-core-delayload-l1-1-1_NULL_THUNK_DATA
0x18004C108: api-ms-win-core-delayload-l1-1-0_NULL_THUNK_DATA
0x18004AA98: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::`vftable'{for `IAgileObject'}" ??_7GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@6BIAgileObject@@@
0x1800092E0: "public: virtual unsigned long __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::DecrementObjectCount(void) __ptr64" ?DecrementObjectCount@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAKXZ
0x18002C950: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetView(struct Windows::Foundation::Collections::IVectorView<struct _GUID> * __ptr64 * __ptr64) __ptr64" ?GetView@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IVectorView@U_GUID@@@345@@Z
0x180010520: "protected: virtual long __cdecl CFTMCrossProcClientImpl::v_UnmarshalOrReleaseAdditionalData(enum UnmarshalAction,struct IStream * __ptr64) __ptr64" ?v_UnmarshalOrReleaseAdditionalData@CFTMCrossProcClientImpl@@MEAAJW4UnmarshalAction@@PEAUIStream@@@Z
0x180036930: "public: virtual unsigned long __cdecl Microsoft::WRL::ClassFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef(void) __ptr64" ?AddRef@?$ClassFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAKXZ
0x1800208B0: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180015574: "long __cdecl GetGameFromGameConfigStore(struct ExecutionModel::IGameConfigStore * __ptr64,struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> & __ptr64)" ?GetGameFromGameConfigStore@@YAJPEAUIGameConfigStore@ExecutionModel@@U_GUID@@AEAV?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@Z
0x1800357E0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18005CF00: "private: static class Microsoft::WRL::Wrappers::CriticalSection Windows::Gaming::Preview::GamesEnumeration::SystemDefaults::_initializeLock" ?_initializeLock@SystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@0VCriticalSection@Wrappers@WRL@Microsoft@@A
0x18002E720: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180061010: "__cdecl _imp_SHCreateMemStream" __imp_SHCreateMemStream
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileManager>::~ComPtr<struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileManager>(void) __ptr64" ??1?$ComPtr@UIUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@WRL@Microsoft@@QEAA@XZ
0x1800322C0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180061050: ext-ms-win-com-ole32-l1-1-1_NULL_THUNK_DATA_DLA
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18004C820: "__cdecl _scrt_stdio_legacy_msvcrt_compatibility" __scrt_stdio_legacy_msvcrt_compatibility
0x1800032F0: "long __cdecl wil::details::in1diag3::Return_GetLastError(void * __ptr64,unsigned int,char const * __ptr64)" ?Return_GetLastError@in1diag3@details@wil@@YAJPEAXIPEBD@Z
0x18003916C: "public: static enum Variant_AutoGameMode __cdecl wil::Feature<struct __WilFeatureTraits_Feature_AutoGameMode>::__private_GetVariant(enum wil::VariantReportingKind,bool)" ?__private_GetVariant@?$Feature@U__WilFeatureTraits_Feature_AutoGameMode@@@wil@@SA?AW4Variant_AutoGameMode@@W4VariantReportingKind@2@_N@Z
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18001D954: "public: void __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,struct Windows::Gaming::Preview::GamesEnumeration::GameIdLess,class std::allocator<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > >,0> >::_Freenode0(struct std::_Tree_node<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> >,void * __ptr64> * __ptr64) __ptr64" ?_Freenode0@?$_Tree_comp_alloc@V?$_Tmap_traits@U_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@UGameIdLess@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@3@$0A@@std@@@std@@QEAAXPEAU?$_Tree_node@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@PEAX@2@@Z
0x18001EF58: "public: __cdecl Windows::Internal::NativeString<class Windows::Internal::CoTaskMemPolicy<unsigned short> >::~NativeString<class Windows::Internal::CoTaskMemPolicy<unsigned short> >(void) __ptr64" ??1?$NativeString@V?$CoTaskMemPolicy@G@Internal@Windows@@@Internal@Windows@@QEAA@XZ
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180040A3C: "public: __cdecl Microsoft::WRL::Details::MakeAllocator<class CQueryKnownGameList>::~MakeAllocator<class CQueryKnownGameList>(void) __ptr64" ??1?$MakeAllocator@VCQueryKnownGameList@@@Details@WRL@Microsoft@@QEAA@XZ
0x180035780: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800498C0: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIComPoolTask@Internal@Windows@@@Details@WRL@Microsoft@@@
0x18000FAA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIAsyncActionCompletedHandler@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18004EB58: "__cdecl GUID_c54361b2_54cd_432b_bdbc_4b19c4b470d7" _GUID_c54361b2_54cd_432b_bdbc_4b19c4b470d7
0x180008EF0: DllGetActivationFactory
0x1800033C8: ??1?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAXP6AXPEAX@Z$1?ReleaseMutex@details@wil@@YAX0@ZU?$integral_constant@_K$01@wistd@@PEAX$0A@$$T@details@wil@@@details@wil@@@wil@@QEAA@XZ
0x18000F0EC: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::ResizeStorage(unsigned int) __ptr64" ?ResizeStorage@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@AEAAJI@Z
0x18005CBC0: "long volatile `void __cdecl wil::SetLastError(struct wil::FailureInfo const & __ptr64)'::`5'::depth" ?depth@?4??SetLastError@wil@@YAXAEBUFailureInfo@2@@Z@4JC
0x18000EDB0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180024170: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000F980: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18001EE04: "public: __cdecl std::_Tree<class std::_Tmap_traits<class Microsoft::WRL::Wrappers::HString,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,struct Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::stringLessIgnoreCase,class std::allocator<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > >,0> >::~_Tree<class std::_Tmap_traits<class Microsoft::WRL::Wrappers::HString,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,struct Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::stringLessIgnoreCase,class std::allocator<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > >,0> >(void) __ptr64" ??1?$_Tree@V?$_Tmap_traits@VHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@UstringLessIgnoreCase@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@@std@@$0A@@std@@@std@@QEAA@XZ
0x180013CC0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IIterable<struct _GUID> >::~ComPtr<struct Windows::Foundation::Collections::IIterable<struct _GUID> >(void) __ptr64" ??1?$ComPtr@U?$IIterable@U_GUID@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000B180: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180020FD0: ?OnStart@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180026090: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::SetLauncherExecutableFileWithParamsAsync(struct Windows::Storage::IStorageFile * __ptr64,struct HSTRING__ * __ptr64,struct Windows::Foundation::IAsyncAction * __ptr64 * __ptr64) __ptr64" ?SetLauncherExecutableFileWithParamsAsync@GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUIStorageFile@Storage@5@PEAUHSTRING__@@PEAPEAUIAsyncAction@Foundation@5@@Z
0x18000EF5C: "public: void __cdecl std::allocator<struct std::_Tree_node<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >,void * __ptr64> >::deallocate(struct std::_Tree_node<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >,void * __ptr64> * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@U?$_Tree_node@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@PEAX@std@@@std@@QEAAXQEAU?$_Tree_node@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@PEAX@2@_K@Z
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180050D50: "C" ??_C@_01GFHCPBMG@C?$AA@
0x18004C4D8: "__cdecl _imp__o__invalid_parameter_noinfo_noreturn" __imp__o__invalid_parameter_noinfo_noreturn
0x18000F910: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180005F90: "public: void __cdecl wil::details_abi::SubscriptionList::OnSignaled(class wil::srwlock & __ptr64) __ptr64" ?OnSignaled@SubscriptionList@details_abi@wil@@QEAAXAEAVsrwlock@3@@Z
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18004AA58: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct IRpcOptions>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class CFTMCrossProcBase>,struct IRpcOptions> >'}" ??_7GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00UIRpcOptions@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VCFTMCrossProcBase@@@Details@23@UIRpcOptions@@@234@@Details@WRL@Microsoft@@@
0x18004E270: "__cdecl _sz_api_ms_win_shcore_stream_l1_1_0_dll" __sz_api_ms_win_shcore_stream_l1_1_0_dll
0x18004FE90: "Windows.Foundation.IAsyncOperati" ??_C@_1BBE@CFOLFKCB@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAI?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi@
0x18004EA38: "__cdecl GUID_d84a8f8b_8749_4a25_90d3_f6c5a427886d" _GUID_d84a8f8b_8749_4a25_90d3_f6c5a427886d
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18000F8A0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18000FC40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::Release`adjustor{8}' (void) __ptr64" ?Release@ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18005C160: "private: static class Microsoft::WRL::Wrappers::Event Windows::Gaming::Preview::GamesEnumeration::KglDefaults::_readyEvent" ?_readyEvent@KglDefaults@GamesEnumeration@Preview@Gaming@Windows@@0VEvent@Wrappers@WRL@Microsoft@@A
0x18000FA70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180040A3C: "public: __cdecl Microsoft::WRL::Details::MakeAllocator<class CGameEntry>::~MakeAllocator<class CGameEntry>(void) __ptr64" ??1?$MakeAllocator@VCGameEntry@@@Details@WRL@Microsoft@@QEAA@XZ
0x18003A440: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18005C180: "__vectorcall ??_R0?AVtype_info@" ??_R0?AVtype_info@@@8
0x18000C5AC: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18004FB50: "__cdecl GUID_a77293e0_d508_5582_ac76_8c9605fa1de9" _GUID_a77293e0_d508_5582_ac76_8c9605fa1de9
0x18001D480: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,struct Windows::Gaming::Preview::GamesEnumeration::GameIdLess,class std::allocator<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@U_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@UGameIdLess@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@3@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@PEAX@2@@Z
0x18004298C: "__cdecl _scrt_get_dyn_tls_init_callback" __scrt_get_dyn_tls_init_callback
0x18004B258: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180049DD0: "const Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>'}" ??_7?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@234@@
0x1800610A0: ext-ms-win-winrt-storage-l1-1-0_NULL_THUNK_DATA_DLA
0x1800481F0: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIComPoolTask@Internal@Windows@@@Details@12@@
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Internal::StateRepository::IUserStatics>::~ComPtr<struct Windows::Internal::StateRepository::IUserStatics>(void) __ptr64" ??1?$ComPtr@UIUserStatics@StateRepository@Internal@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180041F94: "void __cdecl __ArrayUnwind(void * __ptr64,unsigned __int64,unsigned __int64,void (__cdecl*)(void * __ptr64))" ?__ArrayUnwind@@YAXPEAX_K1P6AX0@Z@Z
0x180010F00: "int __cdecl wil_details_SetPropertyCacheOpportunityCallback(union wil_details_FeaturePropertyCache * __ptr64,void * __ptr64)" ?wil_details_SetPropertyCacheOpportunityCallback@@YAHPEATwil_details_FeaturePropertyCache@@PEAX@Z
0x18000FA10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180047B88: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::`vftable'" ??_7?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@6B@
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18000F8B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18004F658: "onecoreuap\xbox\windows.gaming.p" ??_C@_0DP@KNAPFELL@onecoreuap?2xbox?2windows?4gaming?4p@
0x180013CF0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180035980: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18002EB1C: "public: __cdecl XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >(void * __ptr64,unsigned int,float,float,float,unsigned int) __ptr64" ??0?$XHashMap@PEAUHSTRING__@@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@UKeyTraits@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@V?$CElementTraits@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@@4@@XWinRT@@QEAA@PEAXIMMMI@Z
0x180010650: "public: virtual long __cdecl Microsoft::WRL::FtmBase::UnmarshalInterface(struct IStream * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?UnmarshalInterface@FtmBase@WRL@Microsoft@@UEAAJPEAUIStream@@AEBU_GUID@@PEAPEAX@Z
0x18000CD20: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::Release(void) __ptr64" ?Release@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180018970: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x1800307C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::get_Current(struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_Current@SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@456@@Z
0x180013AE0: ??_EStreamReference@?A0x15489d95@@UEAAPEAXI@Z
0x18004E068: CLSID_GlobalOptions
0x18004C6E0: "__cdecl _imp_NtQueryInformationProcess" __imp_NtQueryInformationProcess
0x180020A50: ?GetOnProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUINilDelegate@23@@Z
0x18002AFF0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::SetTitleIdAsync(struct HSTRING__ * __ptr64,struct Windows::Foundation::IAsyncAction * __ptr64 * __ptr64) __ptr64" ?SetTitleIdAsync@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUHSTRING__@@PEAPEAUIAsyncAction@Foundation@5@@Z
0x18000EF24: "public: __cdecl XWinRT::AutoValue<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >::~AutoValue<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >(void) __ptr64" ??1?$AutoValue@PEAUIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@@XWinRT@@QEAA@XZ
0x1800245F0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180019D50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800499D0: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@WRL@Microsoft@@@
0x18002E2D0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18004C460: "__cdecl _imp_WindowsDuplicateString" __imp_WindowsDuplicateString
0x18000F0B0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800021E0: "char const * __ptr64 __cdecl wil::details::GetCurrentModuleName(void)" ?GetCurrentModuleName@details@wil@@YAPEBDXZ
0x180019C30: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@GameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x180048E30: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::`vftable'{for `Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@6BIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@
0x18003D830: "public: virtual long __cdecl CQueryKnownGameList::GetGameEntryFromAppId(unsigned short const * __ptr64,struct KnownGameList::IGameEntry * __ptr64 * __ptr64) __ptr64" ?GetGameEntryFromAppId@CQueryKnownGameList@@UEAAJPEBGPEAPEAUIGameEntry@KnownGameList@@@Z
0x18001C308: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::_CreateGameListEntryFromTileId(struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileIdentifier * __ptr64,class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer * __ptr64 * __ptr64) __ptr64" ?_CreateGameListEntryFromTileId@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@AEAAJPEAUIUnifiedTileIdentifier@UnifiedTile@Shell@WindowsInternal@@PEAPEAVGameListEntryServer@2345@@Z
0x18000B270: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800533B8: "const std::bad_array_new_length::`RTTI Complete Object Locator'" ??_R4bad_array_new_length@std@@6B@
0x180059638: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-shlwapi-obsolete-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-shlwapi-obsolete-l1-1-0
0x180015220: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180011620: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Internal::IComPoolTask>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIComPoolTask@Internal@Windows@@@Details@WRL@Microsoft@@UEAAKXZ
0x180023FC0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x18000BED0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::Append(struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64) __ptr64" ?Append@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@5@@Z
0x18003F4A8: "public: __cdecl CGameEntry::CGameEntry(void) __ptr64" ??0CGameEntry@@QEAA@XZ
0x180001BD0: "long __cdecl StringCchPrintfW(unsigned short * __ptr64,unsigned __int64,unsigned short const * __ptr64,...)" ?StringCchPrintfW@@YAJPEAG_KPEBGZZ
0x18004AB18: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIGameListEntry2@GamesEnumeration@Preview@Gaming@Windows@@@Details@12@@
0x180030F04: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView>::~ComPtr<class Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView>(void) __ptr64" ??1?$ComPtr@VChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800114A0: "public: virtual long __cdecl Microsoft::WRL::Details::WeakReferenceImpl::Resolve(struct _GUID const & __ptr64,struct IInspectable * __ptr64 * __ptr64) __ptr64" ?Resolve@WeakReferenceImpl@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAUIInspectable@@@Z
0x180025680: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18003348C: "public: class XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > > & __ptr64 __cdecl XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::operator=(class XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > > &&) __ptr64" ??4?$XHashMap@PEAUHSTRING__@@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@UKeyTraits@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@V?$CElementTraits@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@@4@@XWinRT@@QEAAAEAV01@$$QEAV01@@Z
0x180033928: "private: void __cdecl XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::UpdateRehashThresholds(void) __ptr64" ?UpdateRehashThresholds@?$XHashMap@PEAUHSTRING__@@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@UKeyTraits@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@V?$CElementTraits@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@@4@@XWinRT@@AEAAXXZ
0x18002DEF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18003DEA0: "public: virtual long __cdecl CQueryKnownGameList::GetCommonHeader(struct KnownGameList::CookedKGLHeaderCommon * __ptr64) __ptr64" ?GetCommonHeader@CQueryKnownGameList@@UEAAJPEAUCookedKGLHeaderCommon@KnownGameList@@@Z
0x180011360: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@UEAAKXZ
0x180046390: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>'}" ??_7?$RuntimeClass@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x1800362C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180002F0C: "void __cdecl wil::details::WilFailFast(struct wil::FailureInfo const & __ptr64)" ?WilFailFast@details@wil@@YAXAEBUFailureInfo@2@@Z
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000FA10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180035740: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800371A4: "public: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::GetKglDefaultsAsJson(class Microsoft::WRL::Wrappers::HString * __ptr64) __ptr64" ?GetKglDefaultsAsJson@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@QEAAJPEAVHString@Wrappers@WRL@Microsoft@@@Z
0x18004C6C8: "__cdecl _imp_RtlLookupFunctionEntry" __imp_RtlLookupFunctionEntry
0x18004F6D8: "MaxCpuCount" ??_C@_1BI@PDIPGPDJ@?$AAM?$AAa?$AAx?$AAC?$AAp?$AAu?$AAC?$AAo?$AAu?$AAn?$AAt?$AA?$AA@
0x18004EB18: "__cdecl GUID_3747c20e_e7a2_4eb1_afec_7d4383bb2cb2" _GUID_3747c20e_e7a2_4eb1_afec_7d4383bb2cb2
0x180050298: "__cdecl GUID_cdb5efb3_5788_509d_9be1_71ccb8a3362a" _GUID_cdb5efb3_5788_509d_9be1_71ccb8a3362a
0x180019BB0: ??_E?$_Ref_count_resource@PEAUIGameConfigStore@ExecutionModel@@V<lambda_363be69ce98476e89105dd3a93d8d574>@@@std@@UEAAPEAXI@Z
0x180024200: ??_E?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@G7EAAPEAXI@Z
0x18001A190: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_EGameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x18004C270: "__cdecl _imp_QueryPerformanceCounter" __imp_QueryPerformanceCounter
0x180036840: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180048420: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6BIAsyncOperationLocal@Internal@Windows@@@
0x180023D40: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@WCI@EAAKXZ
0x1800202B0: "public: virtual bool __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::v_MustDoNoWake(void) __ptr64" ?v_MustDoNoWake@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAA_NXZ
0x18004C538: "__cdecl _imp_round" __imp_round
0x1800593F4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-crt-string-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-crt-string-l1-1-0
0x18004DF88: "kernel32.dll" ??_C@_1BK@MGMFAEKH@?$AAk?$AAe?$AAr?$AAn?$AAe?$AAl?$AA3?$AA2?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x18004F790: "PercentGpuMemoryAllocatedToGame" ??_C@_1EA@LPLJAHDC@?$AAP?$AAe?$AAr?$AAc?$AAe?$AAn?$AAt?$AAG?$AAp?$AAu?$AAM?$AAe?$AAm?$AAo?$AAr?$AAy?$AAA?$AAl?$AAl?$AAo?$AAc?$AAa?$AAt?$AAe?$AAd?$AAT?$AAo?$AAG?$AAa?$AAm?$AAe?$AA?$AA@
0x18004F108: "__cdecl GUID_42b8c8a0_3d03_5d5f_817e_4405c850f646" _GUID_42b8c8a0_3d03_5d5f_817e_4405c850f646
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180050908: "__cdecl GUID_482e676d_b913_5ec1_afa8_5f96922e94ae" _GUID_482e676d_b913_5ec1_afa8_5f96922e94ae
0x18000FAD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180050DC8: "__cdecl GUID_d0dd901d_7045_470f_83d4_086473a95589" _GUID_d0dd901d_7045_470f_83d4_086473a95589
0x180035630: ??_E?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000DA88: "private: void __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::_EraseAll(class XWinRT::detail::GitStorageType<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry> * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?_EraseAll@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@AEAAXPEAPEAV?$GitStorageType@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@detail@XWinRT@@PEAI@Z
0x180053298: "__vectorcall ??_R1A@?0A@EA@type_info" ??_R1A@?0A@EA@type_info@@8
0x18002D6A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000BEF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::RemoveAtEnd(void) __ptr64" ?RemoveAtEnd@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x180048A68: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@WRL@Microsoft@@@
0x18003C080: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::get_Description(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_Description@TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18004A3B0: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IVectorView<struct _GUID>'}" ??_7?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IVectorView@U_GUID@@@234@@
0x180019000: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x18004E7C0: "__cdecl GUID_395f2098_ea1a_45aa_9268_a83905686f27" _GUID_395f2098_ea1a_45aa_9268_a83905686f27
0x1800089F0: "public: static long __cdecl wil::details_abi::SemaphoreValue::TryGetValue<unsigned __int64>(unsigned short const * __ptr64,unsigned __int64 * __ptr64,bool * __ptr64)" ??$TryGetValue@_K@SemaphoreValue@details_abi@wil@@SAJPEBGPEA_KPEA_N@Z
0x18000CF90: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::Release(void) __ptr64" ?Release@ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180025AD0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::LaunchAsync(struct Windows::Foundation::IAsyncOperation<bool> * __ptr64 * __ptr64) __ptr64" ?LaunchAsync@GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAU?$IAsyncOperation@_N@Foundation@5@@Z
0x180020080: ?get_Status@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAW4AsyncStatus@Foundation@Windows@ABI@@@Z
0x18004C3B8: "__cdecl _imp_SubmitThreadpoolWork" __imp_SubmitThreadpoolWork
0x1800202B0: "__cdecl _acrt_uninitialize_critical" __acrt_uninitialize_critical
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000F7B0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::StorageFile * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004C2F8: "__cdecl _imp_InitializeSRWLock" __imp_InitializeSRWLock
0x18002F8F8: "long __cdecl Windows::Internal::MakeAsyncActionHelper<class Windows::Internal::ComTaskPoolHandler,struct Microsoft::WRL::DisableCausality>(class Windows::Internal::ComTaskPoolHandler &&,struct Windows::Foundation::IAsyncAction * __ptr64 * __ptr64,enum TrustLevel,class Windows::Internal::AsyncCallbackBase<class Windows::Internal::CNoResult> * __ptr64)" ??$MakeAsyncActionHelper@VComTaskPoolHandler@Internal@Windows@@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@YAJ$$QEAVComTaskPoolHandler@01@PEAPEAUIAsyncAction@Foundation@1@W4TrustLevel@@PEAV?$AsyncCallbackBase@VCNoResult@Internal@Windows@@@01@@Z
0x18003A420: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000FAF0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x18004A450: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vftable'{for `IWeakReferenceSource'}" ??_7?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x18000F8A0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::Release`adjustor{16}' (void) __ptr64" ?Release@Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18004E580: "NtUpdateWnfStateData" ??_C@_0BF@NPHHEHP@NtUpdateWnfStateData?$AA@
0x180043660: ApiSetQueryApiSetPresence
0x18005CBE8: "unsigned int (__cdecl* __ptr64 g_wil_details_internalGetFeatureVariant)(unsigned int,enum FEATURE_CHANGE_TIME,unsigned int * __ptr64,int * __ptr64)" ?g_wil_details_internalGetFeatureVariant@@3P6AIIW4FEATURE_CHANGE_TIME@@PEAIPEAH@ZEA
0x18000F9A0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18001A130: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::add_GameUpdated(struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_GameUpdated@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUIGameListChangedEventHandler@2345@PEAUEventRegistrationToken@@@Z
0x180046040: "const std::bad_alloc::`vftable'" ??_7bad_alloc@std@@6B@
0x18003A5F0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180043024: free
0x180048230: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6BIAsyncOperationLocal@Internal@Windows@@@
0x180019CA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180020DB0: ?InvokeFireCompletion@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x18000B3C0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800244E0: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18000CF90: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180050450: "Windows.Foundation.IAsyncOperati" ??_C@_1FM@IJHMPPPH@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAI?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi@
0x18000FC30: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::Release`adjustor{24}' (void) __ptr64" ?Release@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18004C4C0: "__cdecl _imp__initialize_narrow_environment" __imp__initialize_narrow_environment
0x18000B200: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180011360: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18000F910: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180013580: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::RemoveAtEnd(void) __ptr64" ?RemoveAtEnd@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x18000FF00: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180024980: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180038040: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::get_PercentGpuMemoryAllocatedToSystemCompositor(struct Windows::Foundation::IReference<int> * __ptr64 * __ptr64) __ptr64" ?get_PercentGpuMemoryAllocatedToSystemCompositor@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAU?$IReference@H@Foundation@5@@Z
0x18000F670: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18000FA10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18004C1B0: "__cdecl _imp_InitializeSListHead" __imp_InitializeSListHead
0x180009590: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::ModuleBase::GetObjectCount(void)const __ptr64" ?GetObjectCount@ModuleBase@Details@WRL@Microsoft@@UEBAKXZ
0x180039F70: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::GetDefault(struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration * __ptr64 * __ptr64) __ptr64" ?GetDefault@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUIGameModeUserConfiguration@2345@@Z
0x18000B414: "public: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > > > > __cdecl std::_Tree<class std::_Tmap_traits<class Microsoft::WRL::Wrappers::HString,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,struct Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::stringLessIgnoreCase,class std::allocator<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > >,0> >::find(class Microsoft::WRL::Wrappers::HString const & __ptr64) __ptr64" ?find@?$_Tree@V?$_Tmap_traits@VHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@UstringLessIgnoreCase@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@@std@@$0A@@std@@@std@@QEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@@std@@@std@@@2@AEBVHString@Wrappers@WRL@Microsoft@@@Z
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180013CC0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800023E0: "long __cdecl wil::details::GetLastErrorFailHr(void)" ?GetLastErrorFailHr@details@wil@@YAJXZ
0x18004F1F0: "Windows.Foundation.Collections.I" ??_C@_1MI@HEACJDOH@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18004C6D0: "__cdecl _imp_RtlVirtualUnwind" __imp_RtlVirtualUnwind
0x1800382C0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::get_CpuExclusivityMaskHigh(struct Windows::Foundation::IReference<int> * __ptr64 * __ptr64) __ptr64" ?get_CpuExclusivityMaskHigh@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAU?$IReference@H@Foundation@5@@Z
0x180043000: "__cdecl purecall" _purecall
0x180003130: "unsigned long __cdecl wil::details::ReportFailure_GetLastError(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType)" ?ReportFailure_GetLastError@details@wil@@YAKPEAXIPEBD110W4FailureType@2@@Z
0x180019E70: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::`vector deleting destructor'(unsigned int) __ptr64" ??_EGameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x180020BB0: ?GetRuntimeClassName@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18004E998: "__cdecl GUID_5a648006_843a_4da9_865b_9d26e5dfad7b" _GUID_5a648006_843a_4da9_865b_9d26e5dfad7b
0x180023E90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180012B70: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180050E30: "__cdecl _pfnDefaultDliFailureHook2" __pfnDefaultDliFailureHook2
0x18000CBD0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180049920: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$IAsyncOperation@_N@Foundation@Windows@@UIAsyncOperationLocal@Internal@6@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x18004C570: "__cdecl _imp___stdio_common_vswprintf" __imp___stdio_common_vswprintf
0x18002E080: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800174C0: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::AddRef(void) __ptr64" ?AddRef@GameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x180042F36: "__cdecl _std_terminate" __std_terminate
0x1800187B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180049798: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality> >,class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@12@@
0x18004300C: "__cdecl o__register_onexit_function" _o__register_onexit_function
0x18000CFB0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180025034: "public: long __cdecl Windows::Internal::ComTaskPoolHandler::FireCompletion(struct Windows::Internal::IAsyncFireCompletion * __ptr64) __ptr64" ?FireCompletion@ComTaskPoolHandler@Internal@Windows@@QEAAJPEAUIAsyncFireCompletion@23@@Z
0x180049D88: "const Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x1800505B8: "__cdecl GUID_9520e64b_15b2_52a6_98ed_3191fa6cf68a" _GUID_9520e64b_15b2_52a6_98ed_3191fa6cf68a
0x18000F670: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x1800479E8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource>'}" ??_7?$RuntimeClass@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@@Details@12@@
0x18002FC60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18005C430: "unsigned __int64 `__local_stdio_printf_options'::`2'::_OptionsStorage" ?_OptionsStorage@?1??__local_stdio_printf_options@@9@4_KA
0x180042814: "void __cdecl `eh vector constructor iterator'(void * __ptr64,unsigned __int64,unsigned __int64,void (__cdecl*)(void * __ptr64),void (__cdecl*)(void * __ptr64))" ??_L@YAXPEAX_K1P6AX0@Z2@Z
0x18005CD20: ?data@?1??GetFeatureVariantPropertyCache@?$Feature@U__WilFeatureTraits_Feature_AutoGameMode@@@wil@@CAAEAUwil_details_FeatureVariantPropertyCache@@XZ@4U4@A
0x1800247F0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180049070: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<1>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$00@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@@Details@12@@
0x180047C00: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::`vftable'{for `Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>'}" ??_7?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@6B?$IIterator@PEAUHSTRING__@@@234@@
0x18003EDE0: "private: long __cdecl CQueryKnownGameList::GetProcessArgsByPID(unsigned long,unsigned short const * __ptr64 * __ptr64) __ptr64" ?GetProcessArgsByPID@CQueryKnownGameList@@AEAAJKPEAPEBG@Z
0x180011274: "void __cdecl wil_details_FeaturePropertyCache_ReportUsageToService(union wil_details_FeaturePropertyCache * __ptr64,unsigned int,struct FEATURE_LOGGED_TRAITS const * __ptr64,int,enum wil_ReportingKind,unsigned __int64)" ?wil_details_FeaturePropertyCache_ReportUsageToService@@YAXPEATwil_details_FeaturePropertyCache@@IPEBUFEATURE_LOGGED_TRAITS@@HW4wil_ReportingKind@@_K@Z
0x18000CF90: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::Release(void) __ptr64" ?Release@SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180022D34: "public: long __cdecl Windows::Internal::CMarshaledInterfaceResult<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >::Get(struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64 * __ptr64) __ptr64" ?Get@?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@Windows@@QEAAJPEAPEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@3@@Z
0x180035AA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180019BE0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000F8B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180023E10: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@W7EAAKXZ
0x180020B64: ??1?$ComPtr@V?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800113A0: "__cdecl guard_check_icall_nop" _guard_check_icall_nop
0x18004C1F0: api-ms-win-core-localization-l1-2-0_NULL_THUNK_DATA
0x180043867: memcmp
0x18004F0C8: "internal\sdk\inc\wil\winrt.h" ??_C@_0BN@POEOPIPN@internal?2sdk?2inc?2wil?2winrt?4h?$AA@
0x180022E60: ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180020930: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180024720: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800246A0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004C5D0: "__cdecl _imp_wcsrchr" __imp_wcsrchr
0x18004E558: "WilError_02" ??_C@_0M@NMJHHMC@WilError_02?$AA@
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x1800202B0: "__cdecl _scrt_stub_for_acrt_uninitialize" __scrt_stub_for_acrt_uninitialize
0x18004F6CC: "" ??_C@_13NOLLCAOD@?$AA?$AA?$AA?$AA@
0x180010520: "__cdecl _scrt_stub_for_is_c_termination_complete" __scrt_stub_for_is_c_termination_complete
0x1800223A0: "public: __cdecl AutoStubBias<struct Windows::Foundation::IAsyncOperation<bool>,struct Windows::Foundation::IAsyncOperationCompletedHandler<bool> >::~AutoStubBias<struct Windows::Foundation::IAsyncOperation<bool>,struct Windows::Foundation::IAsyncOperationCompletedHandler<bool> >(void) __ptr64" ??1?$AutoStubBias@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@@@QEAA@XZ
0x18000C4D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800431CC: CoReleaseMarshalData
0x1800505C8: "__cdecl GUID_09335560_6c6b_5a26_9348_97b781132b20" _GUID_09335560_6c6b_5a26_9348_97b781132b20
0x18003C77C: "long __cdecl wil::details::in1diag3::Return_NtStatus(void * __ptr64,unsigned int,char const * __ptr64,long)" ?Return_NtStatus@in1diag3@details@wil@@YAJPEAXIPEBDJ@Z
0x18004EF00: "__cdecl GUID_5984c710_daf2_43c8_8bb4_a4d3eacfd03f" _GUID_5984c710_daf2_43c8_8bb4_a4d3eacfd03f
0x180038F00: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::SaveAsync(struct Windows::Foundation::IAsyncAction * __ptr64 * __ptr64) __ptr64" ?SaveAsync@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUIAsyncAction@Foundation@5@@Z
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAKXZ
0x18001D954: "public: void __cdecl std::allocator<struct std::_Tree_node<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> >,void * __ptr64> >::deallocate(struct std::_Tree_node<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> >,void * __ptr64> * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@U?$_Tree_node@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@PEAX@std@@@std@@QEAAXQEAU?$_Tree_node@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@PEAX@2@_K@Z
0x180031730: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@1234@Upermission@01234@@Z
0x1800107EC: "public: long __cdecl Windows::Internal::Details::Git::Acquire(void) __ptr64" ?Acquire@Git@Details@Internal@Windows@@QEAAJXZ
0x18000FC50: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000FCC0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::Release`adjustor{96}' (void) __ptr64" ?Release@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WGA@EAAKXZ
0x180022E60: ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180002018: "int __cdecl wil::details::RecordException(long)" ?RecordException@details@wil@@YAHJ@Z
0x1800093A0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Details::DefaultModule<1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$DefaultModule@$00@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18000F600: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18003ACA0: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::KglDefaults::LoadKgl(void) __ptr64" ?LoadKgl@KglDefaults@GamesEnumeration@Preview@Gaming@Windows@@AEAAJXZ
0x18004E388: "%hs(%d)\%hs!%p: " ??_C@_1CC@CMMBNPBE@?$AA?$CF?$AAh?$AAs?$AA?$CI?$AA?$CF?$AAd?$AA?$CJ?$AA?2?$AA?$CF?$AAh?$AAs?$AA?$CB?$AA?$CF?$AAp?$AA?3?$AA?5?$AA?$AA@
0x180035E50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180046F78: "const Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>::`vftable'" ??_7?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@6B@
0x18000FAC0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18004AD48: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180024560: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18005CBC8: "long (__cdecl* __ptr64 g_wil_details_pfnRtlSubscribeWnfStateChangeNotification)(struct __WIL__WNF_USER_SUBSCRIPTION * __ptr64 * __ptr64,struct __WIL__WNF_STATE_NAME,unsigned long,long (__cdecl*)(struct __WIL__WNF_STATE_NAME,unsigned long,struct __WIL__WNF_TYPE_ID * __ptr64,void * __ptr64,void const * __ptr64,unsigned long),void * __ptr64,struct __WIL__WNF_TYPE_ID * __ptr64,unsigned long,unsigned long)" ?g_wil_details_pfnRtlSubscribeWnfStateChangeNotification@@3P6AJPEAPEAU__WIL__WNF_USER_SUBSCRIPTION@@U__WIL__WNF_STATE_NAME@@KP6AJ1KPEAU__WIL__WNF_TYPE_ID@@PEAXPEBXK@Z32KK@ZEA
0x1800320F0: "public: virtual long __cdecl Windows::Internal::AsyncBaseFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,1,struct Microsoft::WRL::DisableCausality>::GetOnComplete(struct Windows::Foundation::IAsyncActionCompletedHandler * __ptr64 * __ptr64) __ptr64" ?GetOnComplete@?$AsyncBaseFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUIAsyncActionCompletedHandler@Foundation@3@@Z
0x1800020B0: "bool __cdecl wil::details::GetModuleInformation(void * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned __int64)" ?GetModuleInformation@details@wil@@YA_NPEAXPEAIPEAD_K@Z
0x180035960: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180050CA8: "__cdecl GUID_398c4183_793d_5b00_819b_4aef92485e94" _GUID_398c4183_793d_5b00_819b_4aef92485e94
0x18000FAD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18002D9B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180050108: "AppCategory" ??_C@_1BI@DBBOHCKA@?$AAA?$AAp?$AAp?$AAC?$AAa?$AAt?$AAe?$AAg?$AAo?$AAr?$AAy?$AA?$AA@
0x180025860: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@UEAAKXZ
0x18004B098: "const Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18002AC70: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::SetLauncherExecutableFileWithParamsAsync(struct Windows::Storage::IStorageFile * __ptr64,struct HSTRING__ * __ptr64,struct Windows::Foundation::IAsyncAction * __ptr64 * __ptr64) __ptr64" ?SetLauncherExecutableFileWithParamsAsync@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUIStorageFile@Storage@5@PEAUHSTRING__@@PEAPEAUIAsyncAction@Foundation@5@@Z
0x18000CB30: "public: __cdecl XWinRT::AutoValue<class XWinRT::detail::GitStorageType<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >::~AutoValue<class XWinRT::detail::GitStorageType<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >(void) __ptr64" ??1?$AutoValue@V?$GitStorageType@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@detail@XWinRT@@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@Windows@@@XWinRT@@QEAA@XZ
0x180020A50: ?GetOnProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUINilDelegate@23@@Z
0x1800252A0: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAKXZ
0x180020B90: ?GetTrustLevel@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18000F8F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18004EC68: "__cdecl GUID_4207a996_ca2f_42f7_bde8_8b10457a7f30" _GUID_4207a996_ca2f_42f7_bde8_8b10457a7f30
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180042F42: "__cdecl o___acrt_iob_func" _o___acrt_iob_func
0x18002FC60: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::`vector deleting destructor'(unsigned int) __ptr64" ??_EGameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x180023D40: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WCI@EAAKXZ
0x18000CD70: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000F36C: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > > > > __cdecl std::_Tree<class std::_Tmap_traits<class Microsoft::WRL::Wrappers::HString,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,struct Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::stringLessIgnoreCase,class std::allocator<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > >,0> >::_Insert_at<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > & __ptr64,struct std::_Tree_node<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >,void * __ptr64> * __ptr64,struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > & __ptr64,struct std::_Tree_node<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@PEAU?$_Tree_node@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@VHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@UstringLessIgnoreCase@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@@std@@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@PEAX@1@AEAU?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@1@1@Z
0x180049E80: "const Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18003EBC8: "private: long __cdecl CQueryKnownGameList::GetProcessNameByPID(unsigned long,unsigned short const * __ptr64 * __ptr64) __ptr64" ?GetProcessNameByPID@CQueryKnownGameList@@AEAAJKPEAPEBG@Z
0x18002E710: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::Release(void) __ptr64" ?Release@GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x18001FFE0: "public: virtual long __cdecl Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>::get_ErrorCode(long * __ptr64) __ptr64" ?get_ErrorCode@?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@UEAAJPEAJ@Z
0x180024150: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WDI@EAAKXZ
0x1800312BC: "private: long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Initialize(struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64) __ptr64" ?Initialize@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@AEAAJPEAU?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@345@@Z
0x180049EC8: "const Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::`vftable'{for `IWeakReferenceSource'}" ??_7SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x1800361C0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180059624: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-interlocked-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-interlocked-l1-1-0
0x180047088: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180019D60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@W7EAAKXZ
0x180013670: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetMany(unsigned int,unsigned int,struct HSTRING__ * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIIPEAPEAUHSTRING__@@PEAI@Z
0x18001FD70: "public: virtual long __cdecl Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>::Close(void) __ptr64" ?Close@?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@UEAAJXZ
0x180013E40: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800594D0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-handle-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-handle-l1-1-0
0x18000F9F0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::QueryInterface`adjustor{96}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WGA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18003A820: "public: static unsigned short const * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::InternalGetRuntimeClassNameStatic(void)" ?InternalGetRuntimeClassNameStatic@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@SAPEBGXZ
0x18000C350: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::ReplaceAll(unsigned int,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64 * __ptr64) __ptr64" ?ReplaceAll@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@5@@Z
0x1800502B0: "Windows.Foundation.AsyncOperatio" ??_C@_1HK@PEPAEFGG@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi?$AAo@
0x180024440: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800033B8: "void __cdecl wil::details::in1diag3::_FailFastImmediate_Unexpected(void)" ?_FailFastImmediate_Unexpected@in1diag3@details@wil@@YAXXZ
0x18004E890: "unsigned short const * const RuntimeClass_Windows_Internal_StateRepository_PackagePolicy" ?RuntimeClass_Windows_Internal_StateRepository_PackagePolicy@@3QBGB
0x180024B00: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000E270: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::IndexOf(struct HSTRING__ * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@PEAIPEAE@Z
0x180047720: "const Microsoft::WRL::RuntimeClass<struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180039350: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,struct Windows::Gaming::Preview::GamesEnumeration::GameIdLess,class std::allocator<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > >,0> >::_Insert_nohint<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > & __ptr64,struct std::_Tree_node<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> >,void * __ptr64> * __ptr64>(bool,struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > & __ptr64,struct std::_Tree_node<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@PEAU?$_Tree_node@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@U_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@UGameIdLess@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@3@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@1@PEAU?$_Tree_node@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@PEAX@1@@Z
0x180024AE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct IInspectable,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIInspectable@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18000CDE0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18004A0A8: "const Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >'}" ??_7?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIAsyncAction@Foundation@Windows@@UIAsyncOperationLocal@Internal@6@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x18004BAF0: "const std::_Ref_count<class Windows::Gaming::Preview::GamesEnumeration::SystemDefaults>::`vftable'" ??_7?$_Ref_count@VSystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@6B@
0x18004C1C0: "__cdecl _imp_GetModuleHandleW" __imp_GetModuleHandleW
0x18000CE50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180048300: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@12@@
0x18004C488: "__cdecl _imp_WindowsSubstringWithSpecifiedLength" __imp_WindowsSubstringWithSpecifiedLength
0x180003374: "void __cdecl wil::details::in1diag3::_FailFast_Unexpected(void * __ptr64,unsigned int,char const * __ptr64)" ?_FailFast_Unexpected@in1diag3@details@wil@@YAXPEAXIPEBD@Z
0x180019C30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@W7EAAKXZ
0x180041500: "protected: virtual long __cdecl CFTMCrossProcClientImpl::v_MarshalAdditionalData(struct IStream * __ptr64,struct _GUID const & __ptr64,void * __ptr64,unsigned long,void * __ptr64,unsigned long) __ptr64" ?v_MarshalAdditionalData@CFTMCrossProcClientImpl@@MEAAJPEAUIStream@@AEBU_GUID@@PEAXK2K@Z
0x18000CB50: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18004C4B8: "__cdecl _imp__free_locale" __imp__free_locale
0x1800242F0: ?Release@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WKA@EAAKXZ
0x18001DB7C: ??$MakeAndInitialize@VGameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@V12345@$$V@Details@WRL@Microsoft@@YAJV?$ComPtrRef@V?$ComPtr@VGameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@@012@@Z
0x180053360: "__vectorcall ??_R3bad_alloc@std" ??_R3bad_alloc@std@@8
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180024290: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler,class Microsoft::WRL::FtmBase> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180053378: "__vectorcall ??_R2bad_alloc@std" ??_R2bad_alloc@std@@8
0x180035890: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::Release`adjustor{8}' (void) __ptr64" ?Release@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x18003A5D0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800208B0: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180015210: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800247C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180038020: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::put_PercentGpuMemoryAllocatedToGame(struct Windows::Foundation::IReference<int> * __ptr64) __ptr64" ?put_PercentGpuMemoryAllocatedToGame@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAU?$IReference@H@Foundation@5@@Z
0x18000FBE0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::QueryInterface`adjustor{48}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WDA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004C048: "__cdecl _imp_CoMarshalInterface" __imp_CoMarshalInterface
0x180022410: ?InitCausality@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@CAHPEAT_RTL_RUN_ONCE@@PEAXPEAPEAX@Z
0x1800150C0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180035A70: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180036340: "public: virtual long __cdecl Windows::Foundation::Collections::IVector_impl<struct _GUID,1>::ReplaceAll(unsigned int,struct _GUID * __ptr64) __ptr64" ?ReplaceAll@?$IVector_impl@U_GUID@@$00@Collections@Foundation@Windows@@UEAAJIPEAU_GUID@@@Z
0x18003A180: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer>(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@VGameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64,class WindowsInternal::Shell::UnifiedTile::TileChangedEventArgs * __ptr64> >::~ComPtr<struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64,class WindowsInternal::Shell::UnifiedTile::TileChangedEventArgs * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$ITypedEventHandler@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAVTileChangedEventArgs@123@@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180018BA8: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::InsertAtInternal(unsigned int,struct HSTRING__ * __ptr64,bool) __ptr64" ?InsertAtInternal@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@AEAAJIPEAUHSTRING__@@_N@Z
0x180049568: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::StorageFile * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::StorageFile * __ptr64>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@6B?$IAsyncOperationCompletedHandler@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@@
0x18000F600: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18004C0A0: "__cdecl _imp_CoTaskMemAlloc" __imp_CoTaskMemAlloc
0x18000DBC0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x180042F12: "__cdecl initterm_e" _initterm_e
0x180031250: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x18002FF20: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Split(struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64 * __ptr64,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64 * __ptr64) __ptr64" ?Split@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@345@0@Z
0x1800427A0: "void * __ptr64 __cdecl operator new[](unsigned __int64,struct std::nothrow_t const & __ptr64)" ??_U@YAPEAX_KAEBUnothrow_t@std@@@Z
0x18003FF74: "private: long __cdecl CGameEntry::ReadDWORD(unsigned long * __ptr64) __ptr64" ?ReadDWORD@CGameEntry@@AEAAJPEAK@Z
0x18000DE80: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180023EC0: ?Release@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJA@EAAKXZ
0x180004D68: "public: bool __cdecl wil::details_abi::RawUsageIndex::RecordUsage(void * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64,unsigned int) __ptr64" ?RecordUsage@RawUsageIndex@details_abi@wil@@QEAA_NPEAX_K01I@Z
0x180024150: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@WDI@EAAKXZ
0x18000DE80: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct IInspectable,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIInspectable@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180043508: "__cdecl _imp_load_IStream_Write" __imp_load_IStream_Write
0x18004236C: "__cdecl _scrt_release_startup_lock" __scrt_release_startup_lock
0x180021B90: ?FireCompletion@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180042F5A: "__cdecl _std_exception_destroy" __std_exception_destroy
0x180034200: ?GetOnComplete@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAU?$IAsyncOperationCompletedHandler@_N@Foundation@3@@Z
0x18001F950: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::TileCollectionContainer * __ptr64,class WindowsInternal::Shell::UnifiedTile::ContentsChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAVContentsChangedEventArgs@234@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000FA60: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001F950: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler,class Microsoft::WRL::FtmBase> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180050048: "DesktopAppPath" ??_C@_1BO@KDDLDJFM@?$AAD?$AAe?$AAs?$AAk?$AAt?$AAo?$AAp?$AAA?$AAp?$AAp?$AAP?$AAa?$AAt?$AAh?$AA?$AA@
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800382E0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::put_CpuExclusivityMaskHigh(struct Windows::Foundation::IReference<int> * __ptr64) __ptr64" ?put_CpuExclusivityMaskHigh@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAU?$IReference@H@Foundation@5@@Z
0x18004E470: "[%hs(%hs)]
" ??_C@_1BI@PKOCHLJN@?$AA?$FL?$AA?$CF?$AAh?$AAs?$AA?$CI?$AA?$CF?$AAh?$AAs?$AA?$CJ?$AA?$FN?$AA?6?$AA?$AA@
0x18001EEB8: "public: __cdecl std::vector<class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,class std::allocator<class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > >::~vector<class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,class std::allocator<class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > >(void) __ptr64" ??1?$vector@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@V?$allocator@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@QEAA@XZ
0x180023EA0: ?GetRuntimeClassName@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAJPEAPEAUHSTRING__@@@Z
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18005CE30: ?$TSS0@?1??Create@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@SAAEAV?$DefaultModule@$00@Details@34@XZ@4HA
0x1800467C8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct IFastRundown>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00UIFastRundown@@@Details@12@@
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18000B524: "public: long __cdecl Windows::Internal::NativeString<class Windows::Internal::CoTaskMemPolicy<unsigned short> >::Initialize(unsigned short const * __ptr64) __ptr64" ?Initialize@?$NativeString@V?$CoTaskMemPolicy@G@Internal@Windows@@@Internal@Windows@@QEAAJPEBG@Z
0x18004E978: "__cdecl GUID_a1b4cf69_bd07_4669_9639_e9234c455794" _GUID_a1b4cf69_bd07_4669_9639_e9234c455794
0x180024470: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x180050588: "__cdecl GUID_5db5fa32_707c_5849_a06b_91c8eb9d10e8" _GUID_5db5fa32_707c_5849_a06b_91c8eb9d10e8
0x18001AD6C: ??1?$function@$$A6AJPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@Z@std@@QEAA@XZ
0x180035D50: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180047488: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>'}" ??_7?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@@
0x180023DC0: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAKXZ
0x180023EE0: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAKXZ
0x180046658: "const CFTMCrossProcServer::`vftable'{for `IAgileObject'}" ??_7CFTMCrossProcServer@@6BIAgileObject@@@
0x18000D0C0: "private: void __cdecl std::vector<class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,class std::allocator<class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > >::_Destroy(class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> * __ptr64,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> * __ptr64) __ptr64" ?_Destroy@?$vector@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@V?$allocator@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@AEAAXPEAV?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@0@Z
0x180023D50: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAKXZ
0x180047CB0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::`vftable'" ??_7?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@@WRL@Microsoft@@6B@
0x180012390: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::_GetFileProperties(class Microsoft::WRL::ComPtr<struct Windows::Storage::IStorageItemProperties> & __ptr64) __ptr64" ?_GetFileProperties@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJAEAV?$ComPtr@UIStorageItemProperties@Storage@Windows@@@WRL@Microsoft@@@Z
0x18001F8D0: ??_G?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_9598f9a09e0b454f94e474723c5ca7fa>@@$0?0PEAUHSTRING__@@@?$DelegateArgTraits@P8IGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@EAAJPEAUHSTRING__@@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x1800486D8: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x1800489E0: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6BIAsyncOperationLocal@12@@
0x180022B80: ?_AfterExecute@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@AEAAXJ@Z
0x1800232C0: ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$0A@U?$ImplementsMarker@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@@Details@23@UIWeakReferenceSource@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UIAsyncOperationLocal@Internal@9@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x1800426C8: "__cdecl Init_thread_notify" _Init_thread_notify
0x180040830: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct KnownGameList::IEnumerateEntries>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIEnumerateEntries@KnownGameList@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180042180: "__cdecl _scrt_dllmain_uninitialize_critical" __scrt_dllmain_uninitialize_critical
0x1800468B8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@WRL@Microsoft@@6BIGameListEntry2@GamesEnumeration@Preview@Gaming@Windows@@@
0x18002DF20: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::HasKey(struct HSTRING__ * __ptr64,unsigned char * __ptr64) __ptr64" ?HasKey@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@PEAE@Z
0x18002D6B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000FA40: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WBI@EAAKXZ
0x18000B270: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::AddRef(void) __ptr64" ?AddRef@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180020D10: ?get_Completed@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAU?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@3@@Z
0x18004C6E8: ntdll_NULL_THUNK_DATA
0x18004C5F0: "__cdecl _imp_memcpy" __imp_memcpy
0x180042F96: "__cdecl o__callnewh" _o__callnewh
0x180017690: "public: __cdecl std::vector<struct _GUID,class std::allocator<struct _GUID> >::~vector<struct _GUID,class std::allocator<struct _GUID> >(void) __ptr64" ??1?$vector@U_GUID@@V?$allocator@U_GUID@@@std@@@std@@QEAA@XZ
0x1800358C0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000FBC0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180024470: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAKXZ
0x180048C10: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler,class Microsoft::WRL::FtmBase> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18001F0B0: ??_E?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_363ecfaa426a2d345ca41bd67db72fc0>@@@Internal@Windows@@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@@Internal@Windows@@UEAAPEAXI@Z
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180058EA8: "__cdecl TI2?AVResultException@wil@@" _TI2?AVResultException@wil@@
0x180042DD8: "public: __cdecl std::bad_array_new_length::bad_array_new_length(class std::bad_array_new_length const & __ptr64) __ptr64" ??0bad_array_new_length@std@@QEAA@AEBV01@@Z
0x180012170: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::GetLogo(struct Windows::Foundation::Size,struct Windows::Storage::Streams::IRandomAccessStreamReference * __ptr64 * __ptr64) __ptr64" ?GetLogo@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJUSize@Foundation@5@PEAPEAUIRandomAccessStreamReference@Streams@Storage@5@@Z
0x180046C18: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::`vftable'{for `Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2'}" ??_7GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@6BIGameListEntry2@1234@@
0x1800425F0: "__cdecl Init_thread_footer" _Init_thread_footer
0x18004E350: "Exception" ??_C@_09FBNMMHMJ@Exception?$AA@
0x180023F20: ?Release@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WLA@EAAKXZ
0x18002E060: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800475C8: "const Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>::`vftable'" ??_7?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@6B@
0x18000D21C: "private: static enum wil_details_CachedFeatureEnabledState __cdecl wil::Feature<struct __WilFeatureTraits_Feature_GameConfigStoreGameListEntries>::GetCachedFeatureEnabledState(bool)" ?GetCachedFeatureEnabledState@?$Feature@U__WilFeatureTraits_Feature_GameConfigStoreGameListEntries@@@wil@@CA?AW4wil_details_CachedFeatureEnabledState@@_N@Z
0x180047FC0: "const Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics> >'}" ??_7GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@Details@23@@Details@WRL@Microsoft@@@
0x18005CAA0: "__cdecl _hmod__ext_ms_win_resourcemanager_gamemode_l1_2_0_dll" __hmod__ext_ms_win_resourcemanager_gamemode_l1_2_0_dll
0x180058F30: "__cdecl _pobjectentryfirst" __pobjectentryfirst
0x18004C670: "__cdecl _imp_SHTaskPoolAllowThreadReuse" __imp_SHTaskPoolAllowThreadReuse
0x180020C60: ?GetResults@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@3@@Z
0x180035B00: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800466B8: "const Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>::`vftable'" ??_7?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@6B@
0x18003A3C0: ??_G?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_4a5598c51892c1f8c3ff49449b4dbebf>@@@Internal@Windows@@VCNoResult@23@@Internal@Windows@@UEAAPEAXI@Z
0x180026160: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::get_TitleId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_TitleId@GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180035A40: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000CE50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18000FC80: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WCI@EAAKXZ
0x18000FBA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18001F8D0: ??_E?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_b443b47690db9320d23fa8a69834bd81>@@$0?0PEAUIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@?$DelegateArgTraits@P8IGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@EAAJPEAUIGameListEntry@2345@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x1800504B0: "Windows.Foundation.Collections.I" ??_C@_1NG@KONDAHKL@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180018410: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18000F990: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18002E8C0: "private: void __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::_EraseAll(class XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > > * __ptr64) __ptr64" ?_EraseAll@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@AEAAXPEAV?$XHashMap@PEAUHSTRING__@@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@UKeyTraits@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@V?$CElementTraits@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@@4@@XWinRT@@@Z
0x18001E938: "public: virtual __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::~RuntimeClass<struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClass@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAA@XZ
0x18002C110: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::GetView(struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64 * __ptr64) __ptr64" ?GetView@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@345@@Z
0x18004E420: " " ??_C@_19NMAFMAH@?$AA?5?$AA?5?$AA?5?$AA?5?$AA?$AA@
0x180061030: api-ms-win-shcore-stream-l1-1-0_NULL_THUNK_DATA_DLA
0x180046B40: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::`vftable'{for `IAgileObject'}" ??_7GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@6BIAgileObject@@@
0x180018F40: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::get_Current(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_Current@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800146B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::First(struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@PEAUHSTRING__@@@345@@Z
0x18004E3B0: "%hs!%p: " ??_C@_1BC@HOGHCIFF@?$AA?$CF?$AAh?$AAs?$AA?$CB?$AA?$CF?$AAp?$AA?3?$AA?5?$AA?$AA@
0x18001FE00: ?Cancel@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x1800202B0: "__cdecl _scrt_stub_for_acrt_uninitialize_critical" __scrt_stub_for_acrt_uninitialize_critical
0x18005C428: g_header_init_InitializeStagingSRUMFeatureReporting
0x18000DF5C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct IInspectable,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct IInspectable,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIInspectable@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18001E950: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler,class Microsoft::WRL::FtmBase> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800242E0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x18001E600: "public: virtual void * __ptr64 __cdecl Windows::Internal::AsyncCallbackBase<class Windows::Internal::CMarshaledInterfaceResult<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$AsyncCallbackBase@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Windows@@@Internal@Windows@@UEAAPEAXI@Z
0x18003B4E4: "public: __cdecl Windows::Internal::String::~String(void) __ptr64" ??1String@Internal@Windows@@QEAA@XZ
0x18002143C: ??1?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAA@XZ
0x180034730: ?Run@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x1800497E0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality> >,class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$Selector@V?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@12@@
0x18000FB80: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180032BA0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64,class WindowsInternal::Shell::UnifiedTile::TileChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAVTileChangedEventArgs@123@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18003B384: "private: void __cdecl std::shared_ptr<class Windows::Gaming::Preview::GamesEnumeration::SystemDefaults>::_Setp<class Windows::Gaming::Preview::GamesEnumeration::SystemDefaults>(class Windows::Gaming::Preview::GamesEnumeration::SystemDefaults * __ptr64,struct std::integral_constant<bool,0>) __ptr64" ??$_Setp@VSystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@@?$shared_ptr@VSystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@AEAAXPEAVSystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@U?$integral_constant@_N$0A@@1@@Z
0x180015160: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18004C060: "__cdecl _imp_CoReleaseMarshalData" __imp_CoReleaseMarshalData
0x180046C88: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct IWeakReferenceSource,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>'}" ??_7GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIWeakReferenceSource@@UIGameListEntry2@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry_Private@6789@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180048440: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UIAsyncOperationLocal@Internal@6@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x180049EE8: "const Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::`vftable'" ??_7ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B@
0x18002E070: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000EDB0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIAsyncActionCompletedHandler@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180059444: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-1-0
0x180019C30: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x180024090: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAKXZ
0x18004C3C0: "__cdecl _imp_SetThreadpoolTimer" __imp_SetThreadpoolTimer
0x18000B500: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>::~ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>(void) __ptr64" ??1?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800496D0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Windows::Internal::IComPoolTask>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIComPoolTask@Internal@Windows@@@Details@12@@
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Internal::StateRepository::IApplication>::~ComPtr<struct Windows::Internal::StateRepository::IApplication>(void) __ptr64" ??1?$ComPtr@UIApplication@StateRepository@Internal@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000CE50: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x1800151C0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180006524: "public: void __cdecl wil::details::FeatureStateManager::QueueBackgroundSRUMUsageReporting(unsigned int,unsigned short,unsigned int) __ptr64" ?QueueBackgroundSRUMUsageReporting@FeatureStateManager@details@wil@@QEAAXIGI@Z
0x18003A5F0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180058F48: "__cdecl _minATLObjMap_GameListFactoryServer" __minATLObjMap_GameListFactoryServer
0x1800361F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F950: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::Release`adjustor{24}' (void) __ptr64" ?Release@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180037628: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::_SetStringPropertyOnGameConfigs(enum ExecutionModel::GameProperty_t,class Microsoft::WRL::Wrappers::HString const & __ptr64) __ptr64" ?_SetStringPropertyOnGameConfigs@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJW4GameProperty_t@ExecutionModel@@AEBVHString@Wrappers@WRL@Microsoft@@@Z
0x18000B270: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18004C5E0: "__cdecl _imp___CxxFrameHandler3" __imp___CxxFrameHandler3
0x180020F40: ?OnCancel@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x18003B4C4: "public: __cdecl ReaderWriterLock::ScopedRead::~ScopedRead(void) __ptr64" ??1ScopedRead@ReaderWriterLock@@QEAA@XZ
0x18004F468: "System.FileDescription" ??_C@_1CO@GCICNFJN@?$AAS?$AAy?$AAs?$AAt?$AAe?$AAm?$AA?4?$AAF?$AAi?$AAl?$AAe?$AAD?$AAe?$AAs?$AAc?$AAr?$AAi?$AAp?$AAt?$AAi?$AAo?$AAn?$AA?$AA@
0x180040760: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct KnownGameList::IQueryKnownGameList>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIQueryKnownGameList@KnownGameList@@@Details@WRL@Microsoft@@UEAAKXZ
0x18000F01C: "public: __cdecl std::shared_ptr<class Windows::Gaming::Preview::GamesEnumeration::KglDefaults>::~shared_ptr<class Windows::Gaming::Preview::GamesEnumeration::KglDefaults>(void) __ptr64" ??1?$shared_ptr@VKglDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@QEAA@XZ
0x18000DE80: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18004C030: "__cdecl _imp_ApiSetQueryApiSetPresence" __imp_ApiSetQueryApiSetPresence
0x1800295F0: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::_InitializeProperties(void) __ptr64" ?_InitializeProperties@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJXZ
0x18005C3F8: "__cdecl _security_cookie" __security_cookie
0x180041390: "protected: long __cdecl CFTMCrossProcBase::_GetFTM(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?_GetFTM@CFTMCrossProcBase@@IEAAJAEBU_GUID@@PEAPEAX@Z
0x18005C170: "private: static class Microsoft::WRL::Wrappers::Event Windows::Gaming::Preview::GamesEnumeration::SystemDefaults::_readyEvent" ?_readyEvent@SystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@0VEvent@Wrappers@WRL@Microsoft@@A
0x18002BE20: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Lookup(struct HSTRING__ * __ptr64,struct IInspectable * __ptr64 * __ptr64) __ptr64" ?Lookup@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@PEAPEAUIInspectable@@@Z
0x180035A20: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Release`adjustor{16}' (void) __ptr64" ?Release@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18000CD20: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x1800465F8: "const CFTMCrossProcBase::`vftable'" ??_7CFTMCrossProcBase@@6B@
0x180050890: "Windows.Foundation.Collections.I" ??_C@_1GG@DJLDLEDM@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180003D98: "long __cdecl wil_details_NtQueryWnfStateData(struct __WIL__WNF_STATE_NAME const * __ptr64,struct __WIL__WNF_TYPE_ID const * __ptr64,void const * __ptr64,unsigned long * __ptr64,void * __ptr64,unsigned long * __ptr64)" ?wil_details_NtQueryWnfStateData@@YAJPEBU__WIL__WNF_STATE_NAME@@PEBU__WIL__WNF_TYPE_ID@@PEBXPEAKPEAX3@Z
0x180035E40: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800473B0: "const Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>::`vftable'" ??_7?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@6B@
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<class CQueryKnownGameList>::~ComPtr<class CQueryKnownGameList>(void) __ptr64" ??1?$ComPtr@VCQueryKnownGameList@@@WRL@Microsoft@@QEAA@XZ
0x1800188E0: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::Release(void) __ptr64" ?Release@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180043810: "__cdecl alloca_probe" _alloca_probe
0x18000FC40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180048120: ??_7?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@WRL@Microsoft@@@
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Storage::IStorageFileStatics>::~ComPtr<struct Windows::Storage::IStorageFileStatics>(void) __ptr64" ??1?$ComPtr@UIStorageFileStatics@Storage@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000E894: "public: struct std::_Tree_node<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<class Microsoft::WRL::Wrappers::HString,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer>,struct Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::stringLessIgnoreCase,class std::allocator<struct std::pair<class Microsoft::WRL::Wrappers::HString const,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> > >,0> >::_Buynode<class Microsoft::WRL::Wrappers::HString,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> & __ptr64>(class Microsoft::WRL::Wrappers::HString &&,class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> & __ptr64) __ptr64" ??$_Buynode@VHString@Wrappers@WRL@Microsoft@@AEAV?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@?$_Tree_comp_alloc@V?$_Tmap_traits@VHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@UstringLessIgnoreCase@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@@std@@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBVHString@Wrappers@WRL@Microsoft@@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@34@@std@@PEAX@1@$$QEAVHString@Wrappers@WRL@Microsoft@@AEAV?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@56@@Z
0x18004C6B0: "__cdecl _imp_?_Xlength_error@std@@YAXPEBD@Z" __imp_?_Xlength_error@std@@YAXPEBD@Z
0x180002C64: "void __cdecl wil::details::LogFailure(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long,unsigned short const * __ptr64,bool,unsigned short * __ptr64,unsigned __int64,char * __ptr64,unsigned __int64,struct wil::FailureInfo * __ptr64)" ?LogFailure@details@wil@@YAXPEAXIPEBD110W4FailureType@2@JPEBG_NPEAG_KPEAD6PEAUFailureInfo@2@@Z
0x1800252A0: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@UEAAKXZ
0x1800330D0: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180023FD0: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAKXZ
0x18004C680: "__cdecl _imp_?_Xbad_function_call@std@@YAXXZ" __imp_?_Xbad_function_call@std@@YAXXZ
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800228E0: ?_AfterExecute@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@AEAAXJ@Z
0x18004E488: "[%hs]
" ??_C@_1O@PJKHPDBK@?$AA?$FL?$AA?$CF?$AAh?$AAs?$AA?$FN?$AA?6?$AA?$AA@
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800429AC: "__cdecl _scrt_fastfail" __scrt_fastfail
0x18000F8D0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000F9C0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::Release`adjustor{8}' (void) __ptr64" ?Release@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180047788: "const Microsoft::WRL::RuntimeClass<struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x18000F900: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::AddRef`adjustor{48}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WDA@EAAKXZ
0x18005CC48: "union wil_details_FeaturePropertyCache `bool __cdecl wil::details::IsFeatureConfigured(struct wil_FeatureState * __ptr64,unsigned int,bool,enum wil_FeatureStore)'::`2'::machineStoreProbe" ?machineStoreProbe@?1??IsFeatureConfigured@details@wil@@YA_NPEAUwil_FeatureState@@I_NW4wil_FeatureStore@@@Z@4Twil_details_FeaturePropertyCache@@A
0x18000FBB0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::AddRef`adjustor{96}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WGA@EAAKXZ
0x18004C388: "__cdecl _imp_WaitForThreadpoolTimerCallbacks" __imp_WaitForThreadpoolTimerCallbacks
0x180036C00: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18005CD18: ?data@?1??GetFeaturePropertyCache@?$Feature@U__WilFeatureTraits_Feature_AutoGameMode@@@wil@@CAAEATwil_details_FeaturePropertyCache@@XZ@4T4@A
0x18000FBD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18000CBD0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180050598: "__cdecl GUID_bb78502a_f79d_54fa_92c9_90c5039fdf7e" _GUID_bb78502a_f79d_54fa_92c9_90c5039fdf7e
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004FFC0: "PhoneProductId" ??_C@_1BO@LNFGFJJO@?$AAP?$AAh?$AAo?$AAn?$AAe?$AAP?$AAr?$AAo?$AAd?$AAu?$AAc?$AAt?$AAI?$AAd?$AA?$AA@
0x18002E3B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18003A450: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000E110: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::GetAt(unsigned int,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64 * __ptr64) __ptr64" ?GetAt@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@5@@Z
0x180010300: "public: virtual long __cdecl Windows::Foundation::Collections::IVectorView_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64>,1>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVectorView_impl@U?$AggregateType@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@PEAUIGameListEntry@2345@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIIPEAPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@4@PEAI@Z
0x18000BCF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::SetAt(unsigned int,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64) __ptr64" ?SetAt@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@5@@Z
0x18004A408: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18004B490: "const Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::`vftable'" ??_7GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@6B@
0x180024450: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WDI@EAAJPEAW4TrustLevel@@@Z
0x18004C2C8: "__cdecl _imp_ResetEvent" __imp_ResetEvent
0x1800593E0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-crt-runtime-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-crt-runtime-l1-1-0
0x180047848: "const Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x18004C180: "__cdecl _imp_CloseHandle" __imp_CloseHandle
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncAction>::~ComPtr<struct Windows::Foundation::IAsyncAction>(void) __ptr64" ??1?$ComPtr@UIAsyncAction@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180033760: "private: long __cdecl XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::NewNode(struct HSTRING__ * __ptr64 const & __ptr64,unsigned int,unsigned int,class XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::CNode * __ptr64 * __ptr64) __ptr64" ?NewNode@?$XHashMap@PEAUHSTRING__@@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@UKeyTraits@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@V?$CElementTraits@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@@4@@XWinRT@@AEAAJAEBQEAUHSTRING__@@IIPEAPEAVCNode@12@@Z
0x180024120: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAKXZ
0x180002A80: "void __cdecl wil::details::Rethrow(void)" ?Rethrow@details@wil@@YAXXZ
0x180028B90: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::get_DisplayInfo(struct Windows::ApplicationModel::IAppDisplayInfo * __ptr64 * __ptr64) __ptr64" ?get_DisplayInfo@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUIAppDisplayInfo@ApplicationModel@5@@Z
0x18004EEE0: "__cdecl GUID_fa3f6186_4214_428c_a64c_14c9ac7315ea" _GUID_fa3f6186_4214_428c_a64c_14c9ac7315ea
0x18001DFA0: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer,class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer,struct WindowsInternal::Shell::UnifiedTile::IUnifiedTile * __ptr64,struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileManager * __ptr64,class Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler * __ptr64>(class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer * __ptr64 * __ptr64,struct WindowsInternal::Shell::UnifiedTile::IUnifiedTile * __ptr64 &&,struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileManager * __ptr64 &&,class Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler * __ptr64 &&)" ??$MakeAndInitialize@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@V12345@PEAUIUnifiedTile@UnifiedTile@Shell@WindowsInternal@@PEAUIUnifiedTileManager@789@PEAVGameListEntryUpdateHandler@2345@@Details@WRL@Microsoft@@YAJPEAPEAVGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@$$QEAPEAUIUnifiedTile@UnifiedTile@Shell@WindowsInternal@@$$QEAPEAUIUnifiedTileManager@9Shell@WindowsInternal@@$$QEAPEAVGameListEntryUpdateHandler@4567@@Z
0x180046118: "const Microsoft::WRL::Details::DefaultModule<1>::`vftable'" ??_7?$DefaultModule@$00@Details@WRL@Microsoft@@6B@
0x18004A840: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>'}" ??_7?$RuntimeClass@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@@
0x180047358: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'" ??_7?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B@
0x180020150: ?put_Id@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJI@Z
0x18004E750: "unsigned short const * const RuntimeClass_Windows_Gaming_Preview_GamesEnumeration_GameListEntry" ?RuntimeClass_Windows_Gaming_Preview_GamesEnumeration_GameListEntry@@3QBGB
0x180034CF0: ??_E?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000850C: "public: void * __ptr64 __cdecl wil::details::FeatureStateManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFeatureStateManager@details@wil@@QEAAPEAXI@Z
0x1800470A8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x18004FDC8: "id" ??_C@_15NFICGAJK@?$AAi?$AAd?$AA?$AA@
0x18004BB48: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180049FD0: "const Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::`vftable'" ??_7SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B@
0x18005946C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-errorhandling-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-errorhandling-l1-1-0
0x18004C1B8: api-ms-win-core-interlocked-l1-1-0_NULL_THUNK_DATA
0x180028460: "private: void __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::_ReinitializeAfterAttachingGameConfig(bool) __ptr64" ?_ReinitializeAfterAttachingGameConfig@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAX_N@Z
0x18004C0C8: api-ms-win-core-com-l1-1-0_NULL_THUNK_DATA
0x18000CDE0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180047440: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180036000: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18004A4D0: "const Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>::`vftable'" ??_7?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@6B@
0x18002248C: ?TryTransitionToError@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@IEAA_NJW4CancelTransitionPolicy@23@PEAX@Z
0x180019880: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002D820: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004C5F8: api-ms-win-crt-private-l1-1-0_NULL_THUNK_DATA
0x180017F40: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::Append(struct HSTRING__ * __ptr64) __ptr64" ?Append@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@@Z
0x18004C838: "__cdecl _xl_a" __xl_a
0x180020D90: ?SetProgress@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJH@Z
0x180035D80: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F980: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180036840: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000B2B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IVectorView<class Windows::Internal::StateRepository::Application * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IVectorView<class Windows::Internal::StateRepository::Application * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IVectorView@PEAVApplication@StateRepository@Internal@Windows@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180023240: ??1?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAA@XZ
0x180046E50: "const Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>'}" ??_7?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@6B?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@234@@
0x180010520: "protected: virtual long __cdecl CFTMCrossProcBase::v_MarshalAdditionalData(struct IStream * __ptr64,struct _GUID const & __ptr64,void * __ptr64,unsigned long,void * __ptr64,unsigned long) __ptr64" ?v_MarshalAdditionalData@CFTMCrossProcBase@@MEAAJPEAUIStream@@AEBU_GUID@@PEAXK2K@Z
0x18002B600: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000CF90: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180033DEC: ??1?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAA@XZ
0x18003C8E4: "long __cdecl CallerIdentity::GetImpersonationTokenFromProcess(void * __ptr64,unsigned long,void * __ptr64 * __ptr64)" ?GetImpersonationTokenFromProcess@CallerIdentity@@YAJPEAXKPEAPEAX@Z
0x18000DD00: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@5@PEAI@Z
0x18004C0D8: api-ms-win-core-com-l1-1-1_NULL_THUNK_DATA
0x180035A00: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180009128: "__cdecl TlgDefineProvider_annotation__Tlgg_hTraceLoggingProviderProv" _TlgDefineProvider_annotation__Tlgg_hTraceLoggingProviderProv
0x18003C9B0: "long __cdecl CallerIdentity::CheckCapabilityFromProcessHandle(void * __ptr64,unsigned short const * __ptr64,bool * __ptr64)" ?CheckCapabilityFromProcessHandle@CallerIdentity@@YAJPEAXPEBGPEA_N@Z
0x18001CC50: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl>::~ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl>(void) __ptr64" ??1?$ComPtr@VGameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct IAgileReference>::~ComPtr<struct IAgileReference>(void) __ptr64" ??1?$ComPtr@UIAgileReference@@@WRL@Microsoft@@QEAA@XZ
0x18003D9F0: "public: virtual long __cdecl CQueryKnownGameList::GetGameEntryFromGameConfig(struct ExecutionModel::GameConfig * __ptr64,struct KnownGameList::IGameEntry * __ptr64 * __ptr64) __ptr64" ?GetGameEntryFromGameConfig@CQueryKnownGameList@@UEAAJPEAUGameConfig@ExecutionModel@@PEAPEAUIGameEntry@KnownGameList@@@Z
0x18003B7C0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::SystemDefaults::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x180024560: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800202A0: ?v_MustDoNoWake@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@MEAA_NXZ
0x18000B200: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18004BB18: "const Microsoft::WRL::Wrappers::HandleT<struct Microsoft::WRL::Wrappers::HandleTraits::EventTraits>::`vftable'" ??_7?$HandleT@UEventTraits@HandleTraits@Wrappers@WRL@Microsoft@@@Wrappers@WRL@Microsoft@@6B@
0x1800239B0: ??_E?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004C2F0: "__cdecl _imp_CreateEventExW" __imp_CreateEventExW
0x18002D390: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x18002EF9C: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::RemoveAtInternal(unsigned int,bool) __ptr64" ?RemoveAtInternal@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@AEAAJI_N@Z
0x180046EE8: "const KnownGameList::IEnumerateEntries::`vftable'" ??_7IEnumerateEntries@KnownGameList@@6B@
0x18004FDA8: "__cdecl GUID_47cfcc0e_6012_43ca_81a9_ab7bc86ad5d4" _GUID_47cfcc0e_6012_43ca_81a9_ab7bc86ad5d4
0x18003956C: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,struct Windows::Gaming::Preview::GamesEnumeration::GameIdLess,class std::allocator<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> >,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@U_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@UGameIdLess@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@3@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@PEAX@2@@Z
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18004C590: "__cdecl _imp__o___std_type_info_destroy_list" __imp__o___std_type_info_destroy_list
0x18004BB90: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@6B?$IAsyncOperationCompletedHandler@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@@
0x18000EE20: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIAsyncActionCompletedHandler@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180024470: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@W7EAAKXZ
0x18004A9E8: "const Microsoft::WRL::RuntimeClass<struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x18000DBC0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x180027D38: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::_AttachGameModeConfig(struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> &&,class std::shared_ptr<struct ExecutionModel::IGameConfigStore> const & __ptr64) __ptr64" ?_AttachGameModeConfig@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJU_GUID@@$$QEAV?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@AEBV?$shared_ptr@UIGameConfigStore@ExecutionModel@@@8@@Z
0x18005CB78: "unsigned char (__cdecl* __ptr64 wil::details::g_pfnRtlDllShutdownInProgress)(void)" ?g_pfnRtlDllShutdownInProgress@details@wil@@3P6AEXZEA
0x1800119AC: "public: __cdecl Microsoft::WRL::Wrappers::HStringReference::~HStringReference(void) __ptr64" ??1HStringReference@Wrappers@WRL@Microsoft@@QEAA@XZ
0x180026210: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::SetTitleIdAsync(struct HSTRING__ * __ptr64,struct Windows::Foundation::IAsyncAction * __ptr64 * __ptr64) __ptr64" ?SetTitleIdAsync@GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUHSTRING__@@PEAPEAUIAsyncAction@Foundation@5@@Z
0x18004EF30: "unsigned short const * const RuntimeClass_Windows_Gaming_Preview_GamesEnumeration_GameList" ?RuntimeClass_Windows_Gaming_Preview_GamesEnumeration_GameList@@3QBGB
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180048E10: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct IWeakReferenceSource>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIWeakReferenceSource@@@Details@12@@
0x18000FA10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18005C408: "__cdecl _isa_available" __isa_available
0x18001CC74: "public: long __cdecl Microsoft::WRL::EventSource<struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler,struct Microsoft::WRL::InvokeModeOptions<-2> >::Remove(struct EventRegistrationToken) __ptr64" ?Remove@?$EventSource@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJUEventRegistrationToken@@@Z
0x18000FA10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180048298: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x18004EFD0: "processexe:" ??_C@_1BI@GJOJLPNA@?$AAp?$AAr?$AAo?$AAc?$AAe?$AAs?$AAs?$AAe?$AAx?$AAe?$AA?3?$AA?$AA@
0x18000F980: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180002A08: "void __cdecl wil::ThrowResultException(struct wil::FailureInfo const & __ptr64)" ?ThrowResultException@wil@@YAXAEBUFailureInfo@1@@Z
0x180023DA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::TileCollectionContainer * __ptr64,class WindowsInternal::Shell::UnifiedTile::ContentsChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAVContentsChangedEventArgs@234@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800500E0: "KglGameModeDefaults" ??_C@_1CI@ONHFPLFK@?$AAK?$AAg?$AAl?$AAG?$AAa?$AAm?$AAe?$AAM?$AAo?$AAd?$AAe?$AAD?$AAe?$AAf?$AAa?$AAu?$AAl?$AAt?$AAs?$AA?$AA@
0x180020B90: ?GetTrustLevel@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18004DFE8: "WakeAllConditionVariable" ??_C@_0BJ@PGPPEPCC@WakeAllConditionVariable?$AA@
0x180012B60: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000F7B0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800113B0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Details::WeakReferenceImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GWeakReferenceImpl@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18002B5C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000C5AC: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18000FEE0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180019C20: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@GameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAKXZ
0x180023C20: ?CheckExecutionEnvironment@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@CAHPEAT_RTL_RUN_ONCE@@PEAXPEAPEAX@Z
0x18000C4D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18004AEC8: "const Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::`vftable'{for `IWeakReferenceSource'}" ??_7?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x1800357B0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18004DFA8: "InitializeConditionVariable" ??_C@_0BM@HLJJNPAH@InitializeConditionVariable?$AA@
0x1800505E0: "Windows.Foundation.IAsyncAction" ??_C@_1EA@EBAFOAKB@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAI?$AAA?$AAs?$AAy?$AAn?$AAc?$AAA?$AAc?$AAt?$AAi?$AAo?$AAn?$AA?$AA@
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000E1D0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x18000FDE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180049370: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x18004C138: "__cdecl _imp_SetUnhandledExceptionFilter" __imp_SetUnhandledExceptionFilter
0x180019BB0: "public: virtual void * __ptr64 __cdecl std::_Ref_count<class Windows::Gaming::Preview::GamesEnumeration::KglDefaults>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$_Ref_count@VKglDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@UEAAPEAXI@Z
0x180035750: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::QueryInterface`adjustor{176}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800150D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800139A0: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x180035700: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::QueryInterface`adjustor{144}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000CE50: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::AddRef(void) __ptr64" ?AddRef@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180035AC0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::QueryInterface`adjustor{160}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800113F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::FileProperties::StorageItemThumbnail * __ptr64> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAVStorageItemThumbnail@FileProperties@Storage@Windows@@@Foundation@Windows@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002B8D0: "long __cdecl Microsoft::WRL::Details::CreateClassFactory<class Microsoft::WRL::SimpleClassFactory<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy,0> >(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateClassFactory@V?$SimpleClassFactory@VGameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@$0A@@WRL@Microsoft@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x18000F720: "public: virtual void * __ptr64 __cdecl `long __cdecl wil::details::WaitForCompletion<struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64> * __ptr64>(struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64> * __ptr64,enum tagCOWAIT_FLAGS,unsigned long,bool * __ptr64)'::`2'::CompletionDelegate::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCompletionDelegate@?1???$WaitForCompletion@PEAU?$IAsyncOperation@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@@details@wil@@YAJPEAU?$IAsyncOperation@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@W4tagCOWAIT_FLAGS@@KPEA_N@Z@UEAAPEAXI@Z
0x1800206B0: ?PutOnComplete@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAU?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@3@@Z
0x18002D250: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x18004BAC8: "struct Microsoft::WRL::Details::CreatorMap const Windows::Gaming::Preview::GamesEnumeration::__object_GameModeUserConfigurationFactoryServer" ?__object_GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@3UCreatorMap@Details@WRL@Microsoft@@B
0x18004306C: "__cdecl vsnprintf_s" _vsnprintf_s
0x18000C714: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer,class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer,struct _GUID & __ptr64,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,class std::shared_ptr<struct ExecutionModel::IGameConfigStore> & __ptr64,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler * __ptr64>(class Microsoft::WRL::Details::ComPtrRef<class Microsoft::WRL::ComPtr<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer> >,struct _GUID & __ptr64,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> &&,class std::shared_ptr<struct ExecutionModel::IGameConfigStore> & __ptr64,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler * __ptr64 &&)" ??$MakeAndInitialize@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@V12345@AEAU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@AEAV?$shared_ptr@UIGameConfigStore@ExecutionModel@@@8@PEAUIGameListChangedEventHandler@2345@@Details@WRL@Microsoft@@YAJV?$ComPtrRef@V?$ComPtr@VGameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@@012@AEAU_GUID@@$$QEAV?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@AEAV?$shared_ptr@UIGameConfigStore@ExecutionModel@@@6@$$QEAPEAUIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Z
0x18004E920: "__cdecl GUID_d08a9559_b4cc_49af_98bb_2366c7449402" _GUID_d08a9559_b4cc_49af_98bb_2366c7449402
0x180041954: "__cdecl _local_stdio_scanf_options" __local_stdio_scanf_options
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Internal::StateRepository::IPackagePolicyStatics>::~ComPtr<struct Windows::Internal::StateRepository::IPackagePolicyStatics>(void) __ptr64" ??1?$ComPtr@UIPackagePolicyStatics@StateRepository@Internal@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180019880: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@@WRL@Microsoft@@UEAAPEAXI@Z
0x180034540: ?FireCompletion@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180007928: "public: bool __cdecl wil::details_abi::UsageIndex<enum wil_details_ServiceReportingKind,unsigned int,2>::RecordUsage(enum wil_details_ServiceReportingKind,unsigned int,unsigned int) __ptr64" ?RecordUsage@?$UsageIndex@W4wil_details_ServiceReportingKind@@I$01@details_abi@wil@@QEAA_NW4wil_details_ServiceReportingKind@@II@Z
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x180042658: "__cdecl Init_thread_header" _Init_thread_header
0x180059570: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-winrt-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-winrt-l1-1-0
0x18000FA20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180049590: "const Windows::Internal::AsyncBaseFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,1,struct Microsoft::WRL::DisableCausality>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality> >,class Microsoft::WRL::FtmBase> >'}" ??_7?$AsyncBaseFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@V?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@WRL@Microsoft@@@
0x18000FFBC: "protected: long __cdecl Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IMarshal,struct IAgileObject,struct IFastRundown>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CanCastTo@?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIMarshal@@UIAgileObject@@UIFastRundown@@@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAX@Z
0x180019330: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800357C0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180022E60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180011780: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::Release(void) __ptr64" ?Release@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x180024030: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAKXZ
0x1800496B0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x18003F700: "public: virtual long __cdecl CGameEntry::GetGameConfig(struct KnownGameList::KGLGameConfig * __ptr64) __ptr64" ?GetGameConfig@CGameEntry@@UEAAJPEAUKGLGameConfig@KnownGameList@@@Z
0x180035B30: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004C518: "__cdecl _imp__o_free" __imp__o_free
0x180039EA0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::`vector deleting destructor'(unsigned int) __ptr64" ??_EGameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x18004C4C8: "__cdecl _imp__o__initialize_onexit_table" __imp__o__initialize_onexit_table
0x180050AE0: "onecoreuap\xbox\windows.gaming.p" ??_C@_0EJ@GIAOMPBF@onecoreuap?2xbox?2windows?4gaming?4p@
0x18005C42D: g_header_init_WilInitialize_ResultMacros_DesktopOrSystem_SuppressPrivateApiUse
0x18002DEF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18005CA64: "__cdecl _favor" __favor
0x180002840: "public: virtual char const * __ptr64 __cdecl wil::ResultException::what(void)const __ptr64" ?what@ResultException@wil@@UEBAPEBDXZ
0x18005CBE0: "void (__cdecl* __ptr64 g_wil_details_apiRecordFeatureUsage)(unsigned int,unsigned int,unsigned int,char const * __ptr64)" ?g_wil_details_apiRecordFeatureUsage@@3P6AXIIIPEBD@ZEA
0x18000FC40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::Release`adjustor{8}' (void) __ptr64" ?Release@SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18002E180: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x18004E058: CLSID_StdGlobalInterfaceTable
0x18005CC50: "struct HINSTANCE__ * __ptr64 __ptr64 g_wil_details_ntdllModuleHandle" ?g_wil_details_ntdllModuleHandle@@3PEAUHINSTANCE__@@EA
0x180046EE8: "const Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::TileCollectionContainer * __ptr64,class WindowsInternal::Shell::UnifiedTile::ContentsChangedEventArgs * __ptr64>::`vftable'" ??_7?$ITypedEventHandler@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAVContentsChangedEventArgs@234@@Foundation@Windows@@6B@
0x1800113A0: "private: virtual void __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Chunk::dummy(void) __ptr64" ?dummy@Chunk@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@EEAAXXZ
0x1800252D0: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::Release(void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@UEAAKXZ
0x180020F60: ?OnClose@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x180003A04: "struct wil::details_abi::ThreadLocalData * __ptr64 __cdecl wil::details_abi::GetThreadLocalDataCache(bool)" ?GetThreadLocalDataCache@details_abi@wil@@YAPEAUThreadLocalData@12@_N@Z
0x18004288C: "__cdecl _security_init_cookie" __security_init_cookie
0x18004B1A0: "const Microsoft::WRL::SimpleClassFactory<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy,0>::`vftable'" ??_7?$SimpleClassFactory@VGameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@$0A@@WRL@Microsoft@@6B@
0x180033080: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::`vector deleting destructor'(unsigned int) __ptr64" ??_EChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18005CB68: "void (__cdecl* __ptr64 wil::details::g_pfnRaiseFailFastException)(struct _EXCEPTION_RECORD * __ptr64,struct _CONTEXT * __ptr64,unsigned long)" ?g_pfnRaiseFailFastException@details@wil@@3P6AXPEAU_EXCEPTION_RECORD@@PEAU_CONTEXT@@K@ZEA
0x1800466B8: "const Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>::`vftable'" ??_7?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@6B@
0x180015010: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::SimpleClassFactory<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleClassFactory@VGameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000F8A0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::Release`adjustor{16}' (void) __ptr64" ?Release@ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18000FC40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18000FB90: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18000F8D0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800174C0: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::AddRef(void) __ptr64" ?AddRef@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x1800358D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F900: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::AddRef`adjustor{48}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WDA@EAAKXZ
0x1800463C8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x18000FBB0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::AddRef`adjustor{96}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WGA@EAAKXZ
0x18004E910: "__cdecl GUID_4bd682dd_7554_40e9_9a9b_82654ede7e62" _GUID_4bd682dd_7554_40e9_9a9b_82654ede7e62
0x1800433E0: "__cdecl _imp_load_CreateStorageItemFromPath_FullTrustCaller" __imp_load_CreateStorageItemFromPath_FullTrustCaller
0x18002595C: "public: void __cdecl Microsoft::WRL::Details::EventTargetArray::AddTail(struct IUnknown * __ptr64,void * __ptr64) __ptr64" ?AddTail@EventTargetArray@Details@WRL@Microsoft@@QEAAXPEAUIUnknown@@PEAX@Z
0x180035C00: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Release`adjustor{24}' (void) __ptr64" ?Release@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180013CD0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180024B20: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct IInspectable,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIInspectable@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18004C560: "__cdecl _imp__cexit" __imp__cexit
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct Windows::Data::Json::IJsonValue * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct Windows::Data::Json::IJsonValue * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IMap@PEAUHSTRING__@@PEAUIJsonValue@Json@Data@Windows@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180035BD0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18002E080: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18002DA20: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180046D88: "const Microsoft::WRL::Details::WeakReferenceImpl::`vftable'" ??_7WeakReferenceImpl@Details@WRL@Microsoft@@6B@
0x18002FBD0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x18000B270: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180030880: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::Split(struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64 * __ptr64,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64 * __ptr64) __ptr64" ?Split@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@456@0@Z
0x180046658: "const CFTMCrossProcClientImpl::`vftable'{for `IAgileObject'}" ??_7CFTMCrossProcClientImpl@@6BIAgileObject@@@
0x1800246B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180023DA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler,class Microsoft::WRL::FtmBase> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180002BE0: "long __cdecl wil::details::ResultFromCaughtExceptionInternal(unsigned short * __ptr64,unsigned __int64,bool * __ptr64)" ?ResultFromCaughtExceptionInternal@details@wil@@YAJPEAG_KPEA_N@Z
0x1800105F0: "public: virtual long __cdecl Microsoft::WRL::FtmBase::MarshalInterface(struct IStream * __ptr64,struct _GUID const & __ptr64,void * __ptr64,unsigned long,void * __ptr64,unsigned long) __ptr64" ?MarshalInterface@FtmBase@WRL@Microsoft@@UEAAJPEAUIStream@@AEBU_GUID@@PEAXK2K@Z
0x180049050: "const Microsoft::WRL::Details::EventTargetArray::`vftable'" ??_7EventTargetArray@Details@WRL@Microsoft@@6B@
0x180022410: ?InitCausality@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@CAHPEAT_RTL_RUN_ONCE@@PEAXPEAPEAX@Z
0x18004C4E8: "__cdecl _imp__o__register_onexit_function" __imp__o__register_onexit_function
0x18000ED3C: "public: __cdecl Microsoft::WRL::Details::MakeAllocator<class Windows::Gaming::Preview::GamesEnumeration::FindAllOperation>::~MakeAllocator<class Windows::Gaming::Preview::GamesEnumeration::FindAllOperation>(void) __ptr64" ??1?$MakeAllocator@VFindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@QEAA@XZ
0x18000FA70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180019CA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@Details@WRL@Microsoft@@W7EAAKXZ
0x180049D30: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<struct _GUID>'}" ??_7?$RuntimeClass@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@@
0x18004BE00: "const CGameEntry::`vftable'" ??_7CGameEntry@@6B@
0x180048888: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B@
0x1800241E0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAKXZ
0x1800093A0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Details::DefaultModule<1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$DefaultModule@$00@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18000F600: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180040A58: "long __cdecl AutoGameProfile::GetGameProfileFromRawData(unsigned long,unsigned long,unsigned char const * __ptr64,unsigned long,unsigned long * __ptr64,unsigned __int64 * __ptr64,unsigned long * __ptr64,bool * __ptr64,bool * __ptr64)" ?GetGameProfileFromRawData@AutoGameProfile@@YAJKKPEBEKPEAKPEA_K1PEA_N3@Z
0x180024290: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTile * __ptr64,class WindowsInternal::Shell::UnifiedTile::TileChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVUnifiedTile@1Shell@WindowsInternal@@PEAVTileChangedEventArgs@123@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18004C450: "__cdecl _imp_WindowsGetStringLen" __imp_WindowsGetStringLen
0x180053338: "const std::bad_alloc::`RTTI Complete Object Locator'" ??_R4bad_alloc@std@@6B@
0x180023120: "public: long __cdecl Windows::Internal::GitPtrSupportsAgile<struct Windows::Internal::INilDelegate>::CopyLocal<struct Windows::Internal::INilDelegate>(class Microsoft::WRL::Details::ComPtrRef<class Microsoft::WRL::ComPtr<struct Windows::Internal::INilDelegate> >) __ptr64" ??$CopyLocal@UINilDelegate@Internal@Windows@@@?$GitPtrSupportsAgile@UINilDelegate@Internal@Windows@@@Internal@Windows@@QEAAJV?$ComPtrRef@V?$ComPtr@UINilDelegate@Internal@Windows@@@WRL@Microsoft@@@Details@WRL@Microsoft@@@Z
0x18004B898: "const Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180023E60: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAKXZ
0x1800162B0: "long __cdecl DeserializeRelatedProcessArray(unsigned short * __ptr64 const,unsigned long,class Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> > > & __ptr64)" ?DeserializeRelatedProcessArray@@YAJQEAGKAEAV?$ComPtr@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@@Z
0x1800063A0: "public: void __cdecl wil::details::FeatureStateManager::RecordFeatureUsage(unsigned int,enum wil_details_ServiceReportingKind,unsigned __int64) __ptr64" ?RecordFeatureUsage@FeatureStateManager@details@wil@@QEAAXIW4wil_details_ServiceReportingKind@@_K@Z
0x18002C430: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Remove(struct HSTRING__ * __ptr64) __ptr64" ?Remove@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@@Z
0x180048F68: "const Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::`vftable'" ??_7GameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@6B@
0x180047E78: "const Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::`vftable'{for `IWeakReferenceSource'}" ??_7GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@6BIWeakReferenceSource@@@
0x18000B390: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::Release(void) __ptr64" ?Release@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180004754: "long __cdecl wil_details_WriteSRUMWnfUsageBuffer(class wil::details_abi::heap_vector<struct wil_details_FeatureUsageSRUM> * __ptr64)" ?wil_details_WriteSRUMWnfUsageBuffer@@YAJPEAV?$heap_vector@Uwil_details_FeatureUsageSRUM@@@details_abi@wil@@@Z
0x180032A90: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::StorageFile * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAVStorageFile@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000B270: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::AddRef(void) __ptr64" ?AddRef@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Storage::IStorageItemProperties>::~ComPtr<struct Windows::Storage::IStorageItemProperties>(void) __ptr64" ??1?$ComPtr@UIStorageItemProperties@Storage@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180038000: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::get_PercentGpuMemoryAllocatedToGame(struct Windows::Foundation::IReference<int> * __ptr64 * __ptr64) __ptr64" ?get_PercentGpuMemoryAllocatedToGame@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAU?$IReference@H@Foundation@5@@Z
0x180012B90: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180034580: ?Complete@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXJ@Z
0x18002FC60: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x1800258D0: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::Release(void) __ptr64" ?Release@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x18000B9C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x180061058: "__cdecl _imp_FreeGameConfigStoreClient" __imp_FreeGameConfigStoreClient
0x180019D70: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180024160: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::Release`adjustor{8}' (void) __ptr64" ?Release@GameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x18000CF64: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1> >::~ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1> >(void) __ptr64" ??1?$ComPtr@V?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180059660: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-shcore-taskpool-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-shcore-taskpool-l1-1-0
0x180035790: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18004C578: "__cdecl _imp__o___stdio_common_vsnprintf_s" __imp__o___stdio_common_vsnprintf_s
0x18004C4F8: "__cdecl _imp_memmove" __imp_memmove
0x18004E938: "__cdecl GUID_a3219ecb_f0b3_4dcd_beee_19d48cd3ed1e" _GUID_a3219ecb_f0b3_4dcd_beee_19d48cd3ed1e
0x1800241D0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18004E0E0: "__cdecl _sz_ext_ms_win_shell_shell32_l1_2_0_dll" __sz_ext_ms_win_shell_shell32_l1_2_0_dll
0x180024060: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18004319C: CoTaskMemFree
0x18004FFB0: "TileId" ??_C@_1O@GKNLOFPG@?$AAT?$AAi?$AAl?$AAe?$AAI?$AAd?$AA?$AA@
0x180038150: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::put_CpuExclusivityMaskLow(struct Windows::Foundation::IReference<int> * __ptr64) __ptr64" ?put_CpuExclusivityMaskLow@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAU?$IReference@H@Foundation@5@@Z
0x18000FC30: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Release`adjustor{24}' (void) __ptr64" ?Release@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180058EC8: "__cdecl CTA2?AVResultException@wil@@" _CTA2?AVResultException@wil@@
0x18002D740: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800465A0: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'" ??_7?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B@
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180016A98: "long __cdecl JsonDocumentFromGameConfigValues(unsigned long,unsigned __int64,unsigned long,bool,bool,bool,unsigned long,unsigned short const * __ptr64,struct HSTRING__ * __ptr64 * __ptr64)" ?JsonDocumentFromGameConfigValues@@YAJK_KK_N11KPEBGPEAPEAUHSTRING__@@@Z
0x180041380: "public: virtual long __cdecl CFTMCrossProcBase::UnmarshalInterface(struct IStream * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?UnmarshalInterface@CFTMCrossProcBase@@UEAAJPEAUIStream@@AEBU_GUID@@PEAPEAX@Z
0x18004A738: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180020C30: ?Dismiss@?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x1800240F0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18005CCE0: "public: static class Microsoft::WRL::Details::ModuleBase * __ptr64 __ptr64 Microsoft::WRL::Details::ModuleBase::module_" ?module_@ModuleBase@Details@WRL@Microsoft@@2PEAV1234@EA
0x18004B340: "const Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>'}" ??_7View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@345@@
0x180049778: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180024460: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18003DFB0: "public: virtual long __cdecl CQueryKnownGameList::GetRawEntriesByTOCIdx(unsigned long,unsigned char * __ptr64,unsigned long * __ptr64) __ptr64" ?GetRawEntriesByTOCIdx@CQueryKnownGameList@@UEAAJKPEAEPEAK@Z
0x18000FC10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180039300: "public: struct std::_Tree_node<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,struct Windows::Gaming::Preview::GamesEnumeration::GameIdLess,class std::allocator<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > >,0> >::_Buynode<struct _GUID & __ptr64,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> >(struct _GUID & __ptr64,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> &&) __ptr64" ??$_Buynode@AEAU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@?$_Tree_comp_alloc@V?$_Tmap_traits@U_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@UGameIdLess@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@3@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@PEAX@1@AEAU_GUID@@$$QEAV?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@1@@Z
0x18004C050: "__cdecl _imp_CoTaskMemRealloc" __imp_CoTaskMemRealloc
0x18004C500: "__cdecl _imp__towlower_l" __imp__towlower_l
0x18004C860: "__cdecl _xt_z" __xt_z
0x18003F9B0: "public: virtual long __cdecl CGameEntry::GetLength(unsigned long * __ptr64) __ptr64" ?GetLength@CGameEntry@@UEAAJPEAK@Z
0x18004F4B8: "__cdecl GUID_8c304ebb_6615_50a4_8829_879ecd443236" _GUID_8c304ebb_6615_50a4_8829_879ecd443236
0x1800032BC: "void __cdecl wil::details::in1diag3::Return_Hr(void * __ptr64,unsigned int,char const * __ptr64,long)" ?Return_Hr@in1diag3@details@wil@@YAXPEAXIPEBDJ@Z
0x180007F9C: "public: static long __cdecl wil::details_abi::ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData>::Acquire(char const * __ptr64,class wil::details_abi::ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData> * __ptr64 * __ptr64)" ?Acquire@?$ProcessLocalStorageData@UProcessLocalData@details_abi@wil@@@details_abi@wil@@SAJPEBDPEAPEAV123@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Data::Json::IJsonObject>::~ComPtr<struct Windows::Data::Json::IJsonObject>(void) __ptr64" ??1?$ComPtr@UIJsonObject@Json@Data@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64> >::~ComPtr<struct Windows::Foundation::IAsyncOperation<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Internal::INilDelegate>::~ComPtr<struct Windows::Internal::INilDelegate>(void) __ptr64" ??1?$ComPtr@UINilDelegate@Internal@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180013590: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::Clear(void) __ptr64" ?Clear@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x18000B3B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000F600: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180014F34: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@1234@Upermission@01234@@Z
0x180019CD0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18002DB00: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::GetMany(unsigned int,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64 * __ptr64 const,unsigned int * __ptr64) __ptr64" ?GetMany@Iterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJIQEAPEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@456@PEAI@Z
0x18004C520: "__cdecl _imp_malloc" __imp_malloc
0x180058F50: "__cdecl _minATLObjMap_GameModeUserConfigurationFactoryServer" __minATLObjMap_GameModeUserConfigurationFactoryServer
0x18000F8F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180024390: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@WDI@EAAJPEAW4TrustLevel@@@Z
0x18000C5AC: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18000F9C0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180021C10: ?GetResults@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@3@@Z
0x1800466B8: "const Windows::Foundation::Collections::IIterable<struct _GUID>::`vftable'" ??_7?$IIterable@U_GUID@@@Collections@Foundation@Windows@@6B@
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct WindowsInternal::Shell::CDSProperties::ICDSTilePropertiesBatchedFactory>::~ComPtr<struct WindowsInternal::Shell::CDSProperties::ICDSTilePropertiesBatchedFactory>(void) __ptr64" ??1?$ComPtr@UICDSTilePropertiesBatchedFactory@CDSProperties@Shell@WindowsInternal@@@WRL@Microsoft@@QEAA@XZ
0x18000E330: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIIPEAPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@5@PEAI@Z
0x18004C4E0: "__cdecl _imp__purecall" __imp__purecall
0x180014BA0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000FC70: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x180023FC0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18004C538: "__cdecl _imp__o_round" __imp__o_round
0x180046118: "const Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::`vftable'" ??_7?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x18001F950: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::TileCollectionContainer * __ptr64,class WindowsInternal::Shell::UnifiedTile::ContentsChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAVContentsChangedEventArgs@234@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180019C30: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18000795C: "public: bool __cdecl wil::details_abi::UsageIndex<enum wil_details_ServiceReportingKind,unsigned int,0>::RecordUsage(enum wil_details_ServiceReportingKind,unsigned int,unsigned int) __ptr64" ?RecordUsage@?$UsageIndex@W4wil_details_ServiceReportingKind@@I$0A@@details_abi@wil@@QEAA_NW4wil_details_ServiceReportingKind@@II@Z
0x1800490B0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<1>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$00@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180035970: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180019C80: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18001F950: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler,class Microsoft::WRL::FtmBase> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004C638: "__cdecl _imp_EventUnregister" __imp_EventUnregister
0x18000F830: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18003A740: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18001CB64: "public: __cdecl std::map<struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,struct Windows::Gaming::Preview::GamesEnumeration::GameIdLess,class std::allocator<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > > >::~map<struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete>,struct Windows::Gaming::Preview::GamesEnumeration::GameIdLess,class std::allocator<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > > >(void) __ptr64" ??1?$map@U_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@UGameIdLess@GamesEnumeration@Preview@Gaming@Windows@@V?$allocator@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@3@@std@@QEAA@XZ
0x18004EC50: "__cdecl GUID_33ee3134_1dd6_4e3a_8067_d1c162e8642b" _GUID_33ee3134_1dd6_4e3a_8067_d1c162e8642b
0x180005EFC: "public: void __cdecl wil::details_abi::SubscriptionList::Unsubscribe(class wil::srwlock & __ptr64,struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64) __ptr64" ?Unsubscribe@SubscriptionList@details_abi@wil@@QEAAXAEAVsrwlock@3@PEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@@Z
0x18004C4D0: "__cdecl _imp__invalid_parameter_noinfo" __imp__invalid_parameter_noinfo
0x180012D50: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18004203C: "__cdecl _scrt_dllmain_after_initialize_c" __scrt_dllmain_after_initialize_c
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180036CEC: "public: __cdecl Microsoft::WRL::Wrappers::Details::SyncLockCriticalSection::~SyncLockCriticalSection(void) __ptr64" ??1SyncLockCriticalSection@Details@Wrappers@WRL@Microsoft@@QEAA@XZ
0x1800244E0: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18001FBB0: "public: virtual long __cdecl Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>::GetOnComplete(struct Windows::Foundation::IAsyncActionCompletedHandler * __ptr64 * __ptr64) __ptr64" ?GetOnComplete@?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@UEAAJPEAPEAUIAsyncActionCompletedHandler@Foundation@Windows@@@Z
0x180006B50: "void __cdecl wil::details::WilApiImpl_RecordFeatureUsage(unsigned int,unsigned int,unsigned int,char const * __ptr64)" ?WilApiImpl_RecordFeatureUsage@details@wil@@YAXIIIPEBD@Z
0x18001F8D0: ??_E?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_9598f9a09e0b454f94e474723c5ca7fa>@@$0?0PEAUHSTRING__@@@?$DelegateArgTraits@P8IGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@EAAJPEAUHSTRING__@@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180009680: "public: long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::RuntimeClassInitialize(struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileManager * __ptr64,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler * __ptr64,struct HSTRING__ * __ptr64) __ptr64" ?RuntimeClassInitialize@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@QEAAJPEAUIUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@PEAUIGameListChangedEventHandler@2345@PEAUHSTRING__@@@Z
0x180058F40: "__cdecl _pobjectentrymid" __pobjectentrymid
0x180058F80: "__cdecl _DELAY_IMPORT_DESCRIPTOR_ext_ms_win_core_resourcepolicy_l1_1_0_dll" __DELAY_IMPORT_DESCRIPTOR_ext_ms_win_core_resourcepolicy_l1_1_0_dll
0x18000DF5C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18003F574: "public: long __cdecl CGameEntry::RuntimeClassInitialize(struct KnownGameList::IGameEntry * __ptr64) __ptr64" ?RuntimeClassInitialize@CGameEntry@@QEAAJPEAUIGameEntry@KnownGameList@@@Z
0x180040830: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct KnownGameList::IEnumerateEntries>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIEnumerateEntries@KnownGameList@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004A0F0: "const Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::`vftable'{for `IWeakReferenceSource'}" ??_7?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@6BIWeakReferenceSource@@@
0x1800357E0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800252D0: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::Release(void) __ptr64" ?Release@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x180059110: ext-ms-win-shell-shell32-l1-2-0_NULL_THUNK_DATA_DLN
0x18004E448: "CallContext:[%hs] " ??_C@_1CG@CGJKEFKG@?$AAC?$AAa?$AAl?$AAl?$AAC?$AAo?$AAn?$AAt?$AAe?$AAx?$AAt?$AA?3?$AA?$FL?$AA?$CF?$AAh?$AAs?$AA?$FN?$AA?5?$AA?$AA@
0x18004C2E0: "__cdecl _imp_InitializeCriticalSectionEx" __imp_InitializeCriticalSectionEx
0x180048628: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class WindowsInternal::Shell::UnifiedTile::TileCollectionContainer * __ptr64,class WindowsInternal::Shell::UnifiedTile::ContentsChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVTileCollectionContainer@UnifiedTile@Shell@WindowsInternal@@PEAVContentsChangedEventArgs@234@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180024030: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::Release`adjustor{184}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAKXZ
0x18004C4E8: "__cdecl _imp__register_onexit_function" __imp__register_onexit_function
0x18001FFE0: ?get_ErrorCode@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAJ@Z
0x18005CB28: "void (__cdecl* __ptr64 wil::details::g_pfnDebugBreak)(void)" ?g_pfnDebugBreak@details@wil@@3P6AXXZEA
0x18001F0B0: ??_G?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_363ecfaa426a2d345ca41bd67db72fc0>@@@Internal@Windows@@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@@Internal@Windows@@UEAAPEAXI@Z
0x18002E530: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::get_Key(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_Key@?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000B3C0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800420E0: "__cdecl _scrt_dllmain_exception_filter" __scrt_dllmain_exception_filter
0x18003A3C0: ??_E?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_4a5598c51892c1f8c3ff49449b4dbebf>@@@Internal@Windows@@VCNoResult@23@@Internal@Windows@@UEAAPEAXI@Z
0x18000F2E4: "void * __ptr64 * __ptr64 __cdecl IID_PPV_ARGS_Helper<class Microsoft::WRL::ComPtr<struct IAsyncInfo> >(class Microsoft::WRL::Details::ComPtrRef<class Microsoft::WRL::ComPtr<struct IAsyncInfo> >)" ??$IID_PPV_ARGS_Helper@V?$ComPtr@UIAsyncInfo@@@WRL@Microsoft@@@@YAPEAPEAXV?$ComPtrRef@V?$ComPtr@UIAsyncInfo@@@WRL@Microsoft@@@Details@WRL@Microsoft@@@Z
0x180024230: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::Release`adjustor{8}' (void) __ptr64" ?Release@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x18000FAB0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18001F8D0: ??_G?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_b443b47690db9320d23fa8a69834bd81>@@$0?0PEAUIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@?$DelegateArgTraits@P8IGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@EAAJPEAUIGameListEntry@2345@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180011580: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::FileProperties::StorageItemThumbnail * __ptr64> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAVStorageItemThumbnail@FileProperties@Storage@Windows@@@Foundation@Windows@@@Details@WRL@Microsoft@@UEAAKXZ
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180035D30: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18003A480: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180030AE0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::First(struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@456@@Z
0x180041DD0: "__cdecl _report_gsfailure" __report_gsfailure
0x1800463E8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>'}" ??_7?$RuntimeClass@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x18004C038: api-ms-win-core-apiquery-l1-1-0_NULL_THUNK_DATA
0x180019C70: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180035830: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180024E90: "public: __cdecl Microsoft::WRL::Wrappers::HStringReference::PEBG::PEBG(unsigned short const * __ptr64 const & __ptr64,struct WRL::Wrappers::Details::Dummy) __ptr64" ??$?0PEBG@HStringReference@Wrappers@WRL@Microsoft@@QEAA@AEBQEBGUDummy@Details@23@@Z
0x18003AB18: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::KglDefaults::GetKnownFolderSubFolder(struct _GUID const & __ptr64,unsigned short const * __ptr64,unsigned short const * __ptr64,class Windows::Internal::String * __ptr64) __ptr64" ?GetKnownFolderSubFolder@KglDefaults@GamesEnumeration@Preview@Gaming@Windows@@AEAAJAEBU_GUID@@PEBG1PEAVString@Internal@5@@Z
0x180042FBA: "__cdecl crt_atexit" _crt_atexit
0x18004A6A8: "const Windows::Foundation::Collections::IVector<struct _GUID>::`vftable'" ??_7?$IVector@U_GUID@@@Collections@Foundation@Windows@@6B@
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct WindowsInternal::Shell::UnifiedTile::IWin32ShortcutInfo>::~ComPtr<struct WindowsInternal::Shell::UnifiedTile::IWin32ShortcutInfo>(void) __ptr64" ??1?$ComPtr@UIWin32ShortcutInfo@UnifiedTile@Shell@WindowsInternal@@@WRL@Microsoft@@QEAA@XZ
0x180020150: ?put_Id@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJI@Z
0x180023EC0: ?Release@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJA@EAAKXZ
0x180041944: "__cdecl _local_stdio_printf_options" __local_stdio_printf_options
0x180030C00: "private: long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Force(void) __ptr64" ?Force@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@AEAAJXZ
0x18001E600: "public: virtual void * __ptr64 __cdecl Windows::Internal::AsyncCallbackBase<class Windows::Internal::CMarshaledInterfaceResult<struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$AsyncCallbackBase@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Windows@@@Internal@Windows@@UEAAPEAXI@Z
0x18000CE90: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004E030: "bad array new length" ??_C@_0BF@KINCDENJ@bad?5array?5new?5length?$AA@
0x18000F8F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMapView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMapView@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180049900: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6BIAsyncOperationLocal@12@@
0x180023DE0: ?Release@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WKI@EAAKXZ
0x180035DD0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18004EB90: "unsigned short const * const RuntimeClass_WindowsInternal_Shell_CDSProperties_CDSTilePropertiesBatched" ?RuntimeClass_WindowsInternal_Shell_CDSProperties_CDSTilePropertiesBatched@@3QBGB
0x18000DF5C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18000BEB0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::InsertAt(unsigned int,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64) __ptr64" ?InsertAt@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUIGameListEntry@GamesEnumeration@Preview@Gaming@5@@Z
0x18004C2C0: "__cdecl _imp_LeaveCriticalSection" __imp_LeaveCriticalSection
0x180014490: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::get_Current(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_Current@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800423CC: "__cdecl onexit" _onexit
0x180053B38: "public: static struct Windows::Internal::ComTaskPool::SThreadData Windows::Internal::ComTaskPool::tls_threadData" ?tls_threadData@ComTaskPool@Internal@Windows@@2USThreadData@123@A
0x18002CD40: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::RemoveAt(unsigned int) __ptr64" ?RemoveAt@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJI@Z
0x18004BDB0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct KnownGameList::IEnumerateEntries>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIEnumerateEntries@KnownGameList@@@WRL@Microsoft@@6B@
0x18001E49C: "long __cdecl Microsoft::WRL::Details::CreateAgileHelper<struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>(struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler * __ptr64,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler * __ptr64 * __ptr64)" ??$CreateAgileHelper@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@YAJPEAUIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@PEAPEAU34567@@Z
0x18001FC30: ?PutOnComplete@?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAU?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@@Z
0x180021D90: ?Run@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x18000FD70: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18004EF98: "activatibleClassId" ??_C@_1CG@KAFEIINI@?$AAa?$AAc?$AAt?$AAi?$AAv?$AAa?$AAt?$AAi?$AAb?$AAl?$AAe?$AAC?$AAl?$AAa?$AAs?$AAs?$AAI?$AAd?$AA?$AA@
0x1800435A5: "__cdecl _imp_load_IStream_Read" __imp_load_IStream_Read
0x18005CC78: "unsigned long (__cdecl* __ptr64 `unsigned long __cdecl wil::details::RtlNtStatusToDosErrorNoTeb(long)'::`2'::s_pfnRtlNtStatusToDosErrorNoTeb)(long)" ?s_pfnRtlNtStatusToDosErrorNoTeb@?1??RtlNtStatusToDosErrorNoTeb@details@wil@@YAKJ@Z@4P6AKJ@ZEA
0x180058F60: "__cdecl _DELAY_IMPORT_DESCRIPTOR_ext_ms_win_com_ole32_l1_1_1_dll" __DELAY_IMPORT_DESCRIPTOR_ext_ms_win_com_ole32_l1_1_1_dll
0x18005CB10: "void (__cdecl* __ptr64 wil::details::g_pfnTelemetryCallback)(bool,struct wil::FailureInfo const & __ptr64)" ?g_pfnTelemetryCallback@details@wil@@3P6AX_NAEBUFailureInfo@2@@ZEA
0x180004C44: "public: void __cdecl wil::details_abi::RawUsageIndex::SetBuffer(void * __ptr64,unsigned __int64,unsigned __int64) __ptr64" ?SetBuffer@RawUsageIndex@details_abi@wil@@QEAAXPEAX_K1@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncActionCompletedHandler>::~ComPtr<struct Windows::Foundation::IAsyncActionCompletedHandler>(void) __ptr64" ??1?$ComPtr@UIAsyncActionCompletedHandler@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180036990: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::ApplicationModel::IAppDisplayInfo,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIAppDisplayInfo@ApplicationModel@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18004E318: "ntdll.dll" ??_C@_1BE@GJOFHIHD@?$AAn?$AAt?$AAd?$AAl?$AAl?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x18004AA80: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct IFastRundown>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00UIFastRundown@@@Details@12@@
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18000FBF0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18002BD50: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::First(struct Windows::Foundation::Collections::IIterator<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@345@@Z
0x18003B410: "private: virtual void __cdecl std::_Ref_count<class Windows::Gaming::Preview::GamesEnumeration::KglDefaults>::_Destroy(void) __ptr64" ?_Destroy@?$_Ref_count@VKglDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@EEAAXXZ
0x180049C18: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x18000F9B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::SplitIterator::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@SplitIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18005CB80: "unsigned long (__cdecl* __ptr64 wil::details::g_pfnRtlNtStatusToDosErrorNoTeb)(long)" ?g_pfnRtlNtStatusToDosErrorNoTeb@details@wil@@3P6AKJ@ZEA
0x18000F870: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180024AF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct IInspectable,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIInspectable@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180018040: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::GetMany(unsigned int,unsigned int,struct HSTRING__ * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIIPEAPEAUHSTRING__@@PEAI@Z
0x1800325E0: "public: virtual long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::put_Completed(struct Windows::Foundation::IAsyncActionCompletedHandler * __ptr64) __ptr64" ?put_Completed@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAUIAsyncActionCompletedHandler@Foundation@3@@Z
0x180024010: ??_E?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@G7EAAPEAXI@Z
0x18004C540: "__cdecl _imp__o_terminate" __imp__o_terminate
0x1800174C0: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18005CBB0: "long volatile `int __cdecl wil::details::RecordFailFast(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordFailFast@details@wil@@YAHJ@Z@4JC
0x180061038: "__cdecl _imp_SHGetKnownFolderPath" __imp_SHGetKnownFolderPath
0x18005CA50: "struct __type_info_node __type_info_root_node" ?__type_info_root_node@@3U__type_info_node@@A
0x18003336C: "private: void __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::_AfterExecute(long) __ptr64" ?_AfterExecute@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@AEAAXJ@Z
0x18000FBD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180023FF0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAKXZ
0x18000FA30: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::Release`adjustor{48}' (void) __ptr64" ?Release@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@WDA@EAAKXZ
0x180023D70: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAKXZ
0x1800223A0: "public: __cdecl AutoStubBias<struct Windows::Foundation::IAsyncOperation<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >::~AutoStubBias<struct Windows::Foundation::IAsyncOperation<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> >(void) __ptr64" ??1?$AutoStubBias@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@@@QEAA@XZ
0x180042720: "__cdecl Init_thread_wait" _Init_thread_wait
0x18000FAD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180020D90: ?SetProgress@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJH@Z
0x180017F70: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::Clear(void) __ptr64" ?Clear@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x180024240: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAKXZ
0x18004ED08: "__cdecl GUID_86664478_8029_46fe_a789_1c2f3e2ffb5c" _GUID_86664478_8029_46fe_a789_1c2f3e2ffb5c
0x18000AAD0: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::_FilterGameConfig(struct _GUID,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> &&) __ptr64" ?_FilterGameConfig@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@AEAAJU_GUID@@$$QEAV?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@Z
0x180023C20: "private: static int __cdecl Windows::Internal::AsyncBaseFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,1,struct Microsoft::WRL::DisableCausality>::CheckExecutionEnvironment(union _RTL_RUN_ONCE * __ptr64,void * __ptr64,void * __ptr64 * __ptr64)" ?CheckExecutionEnvironment@?$AsyncBaseFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@CAHPEAT_RTL_RUN_ONCE@@PEAXPEAPEAX@Z
0x1800330D0: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180023FA0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAKXZ
0x18001A850: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::_InitializeListeners(void) __ptr64" ?_InitializeListeners@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@AEAAJXZ
0x180015180: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180050A10: "__cdecl GUID_a4f0da76_0f57_495f_bb5d_9f67a4745cdf" _GUID_a4f0da76_0f57_495f_bb5d_9f67a4745cdf
0x180023EA0: ?GetRuntimeClassName@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAJPEAPEAUHSTRING__@@@Z
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180051024: "__cdecl _real@5f800000" __real@5f800000
0x18005CB98: "void (__cdecl* __ptr64 g_wil_details_internalRecordFeatureUsage)(unsigned int,unsigned int,unsigned int,char const * __ptr64)" ?g_wil_details_internalRecordFeatureUsage@@3P6AXIIIPEBD@ZEA
0x180015444: "public: static void __cdecl Microsoft::WRL::DelegateTraits<-1>::EnsureStackSnapshot(long)" ?EnsureStackSnapshot@?$DelegateTraits@$0?0@WRL@Microsoft@@SAXJ@Z
0x18004C668: "__cdecl _imp_SHTaskPoolQueueTask" __imp_SHTaskPoolQueueTask
0x18004C418: "__cdecl _imp_RoReportFailedDelegate" __imp_RoReportFailedDelegate
0x18004C0B0: "__cdecl _imp_CoGetMalloc" __imp_CoGetMalloc
0x180049A90: ??_7?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@6B@
0x18004B690: "const Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18000F6E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000DF5C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180002070: "int __cdecl wil::details::RecordFailFast(long)" ?RecordFailFast@details@wil@@YAHJ@Z
0x18001E258: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Microsoft::WRL::Details::EventTargetArray,class Microsoft::WRL::Details::EventTargetArray,unsigned __int64>(class Microsoft::WRL::Details::EventTargetArray * __ptr64 * __ptr64,unsigned __int64 &&)" ??$MakeAndInitialize@VEventTargetArray@Details@WRL@Microsoft@@V1234@_K@Details@WRL@Microsoft@@YAJPEAPEAVEventTargetArray@012@$$QEA_K@Z
0x1800044C0: "long __cdecl wil_details_StagingConfig_FireNotification(struct wil_details_StagingConfig * __ptr64,unsigned int,unsigned short,int)" ?wil_details_StagingConfig_FireNotification@@YAJPEAUwil_details_StagingConfig@@IGH@Z
0x18004A088: "const Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::`vftable'{for `Windows::Internal::IAsyncOperationLocal'}" ??_7?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@6BIAsyncOperationLocal@12@@
0x18004C210: api-ms-win-core-path-l1-1-0_NULL_THUNK_DATA
0x180047B30: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >'}" ??_7?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@@Details@WRL@Microsoft@@@
0x18000CE50: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::AddRef(void) __ptr64" ?AddRef@TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x1800474E0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>'}" ??_7?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@@
0x18004C420: "__cdecl _imp_IsErrorPropagationEnabled" __imp_IsErrorPropagationEnabled
0x18004E3E8: "%hs(%d) tid(%x) %08X %ws" ??_C@_1DC@MFHOKFOG@?$AA?$CF?$AAh?$AAs?$AA?$CI?$AA?$CF?$AAd?$AA?$CJ?$AA?5?$AAt?$AAi?$AAd?$AA?$CI?$AA?$CF?$AAx?$AA?$CJ?$AA?5?$AA?$CF?$AA0?$AA8?$AAX?$AA?5?$AA?$CF?$AAw?$AAs?$AA?$AA@
0x18000B780: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >::First(struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@345@@Z
0x18004C078: "__cdecl _imp_CoCreateFreeThreadedMarshaler" __imp_CoCreateFreeThreadedMarshaler
0x18000DF5C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18000FCA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180020820: ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Storage::IStorageItem>::~ComPtr<struct Windows::Storage::IStorageItem>(void) __ptr64" ??1?$ComPtr@UIStorageItem@Storage@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180024D20: "public: long __cdecl AgileGitPtr::CopyLocal(struct _GUID const & __ptr64,void * __ptr64 * __ptr64)const __ptr64" ?CopyLocal@AgileGitPtr@@QEBAJAEBU_GUID@@PEAPEAX@Z
0x18001FFE0: ?get_ErrorCode@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAJ@Z
0x180039880: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::get_GamingRelatedProcessNames(struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_GamingRelatedProcessNames@GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAU?$IVector@PEAUHSTRING__@@@Collections@Foundation@5@@Z
0x18000FAA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18001EDE0: "private: virtual class std::_Func_base<long,struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64> * __ptr64 __cdecl std::_Func_impl_no_alloc<class std::_Binder<struct std::_Unforced,long (__cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::*)(struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64) __ptr64,class Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl * __ptr64,struct std::_Ph<1> const & __ptr64>,long,struct WindowsInternal::Shell::UnifiedTile::ICollectionTile * __ptr64>::_Move(void * __ptr64) __ptr64" ?_Move@?$_Func_impl_no_alloc@V?$_Binder@U_Unforced@std@@P8GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@EAAJPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@ZPEAV34567@AEBU?$_Ph@$00@2@@std@@JPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@std@@EEAAPEAV?$_Func_base@JPEAUICollectionTile@UnifiedTile@Shell@WindowsInternal@@@2@PEAX@Z
0x180058F38: "__cdecl _minATLObjMap_GameListEntryProxy_COM" __minATLObjMap_GameListEntryProxy_COM
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180003E34: "long __cdecl wil_details_NtUpdateWnfStateData(struct __WIL__WNF_STATE_NAME const * __ptr64,void const * __ptr64,unsigned long,struct __WIL__WNF_TYPE_ID const * __ptr64,void const * __ptr64,unsigned long,unsigned long)" ?wil_details_NtUpdateWnfStateData@@YAJPEBU__WIL__WNF_STATE_NAME@@PEBXKPEBU__WIL__WNF_TYPE_ID@@1KK@Z
0x180019C20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180034CF0: ??_G?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAPEAXI@Z
0x180048A00: ??_7?$AsyncOperation@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@23@V?$CMarshaledInterfaceResult@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UIAsyncOperationLocal@Internal@6@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x180061088: "__cdecl _imp_ShellExecuteExW" __imp_ShellExecuteExW
0x18003B43C: "long __cdecl wil::details::ReportFailure_Win32(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,unsigned long)" ?ReportFailure_Win32@details@wil@@YAJPEAXIPEBD110W4FailureType@2@K@Z
0x180019C20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@UIGameListStatics2@5678@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180048600: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::IAsyncOperationCompletedHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@6B?$IAsyncOperationCompletedHandler@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@@
0x180048E50: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@6B@
0x180024520: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2,class Microsoft::WRL::Details::Nil,2>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameListStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@VNil@Details@23@$01@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180042F8A: "__cdecl _stdio_common_vswprintf" __stdio_common_vswprintf
0x18002E070: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180059688: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-memory-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-memory-l1-1-0
0x180024330: "[thunk]:public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180012B60: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180049E08: "const Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180015170: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800027E8: "public: __cdecl wil::ResultException::ResultException(struct wil::FailureInfo const & __ptr64) __ptr64" ??0ResultException@wil@@QEAA@AEBUFailureInfo@1@@Z
0x180019880: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000F860: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct IInspectable,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIInspectable@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18003BFA0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::get_DisplayName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_DisplayName@TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180032430: "public: virtual long __cdecl Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>::PutOnProgress(struct Windows::Internal::INilDelegate * __ptr64) __ptr64" ?PutOnProgress@?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAUINilDelegate@23@@Z
0x180015090: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180042F72: "__cdecl _stdio_common_vfwprintf" __stdio_common_vfwprintf
0x18002C1E0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Insert(struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,unsigned char * __ptr64) __ptr64" ?Insert@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@PEAUIInspectable@@PEAE@Z
0x18004B948: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfigurationStatics> >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameModeUserConfigurationStatics@GamesEnumeration@Preview@Gaming@Windows@@@234@@Details@12@@
0x1800095A0: "bool __cdecl Microsoft::WRL::Details::TerminateMap(class Microsoft::WRL::Details::ModuleBase * __ptr64,unsigned short const * __ptr64,bool)" ?TerminateMap@Details@WRL@Microsoft@@YA_NPEAVModuleBase@123@PEBG_N@Z
0x180001C4C: "unsigned short * __ptr64 __cdecl wil::details::LogStringPrintf(unsigned short * __ptr64,unsigned short const * __ptr64,unsigned short const * __ptr64,...)" ?LogStringPrintf@details@wil@@YAPEAGPEAGPEBG1ZZ
0x18000DE80: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeUserConfiguration,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeUserConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18001F7C0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<class WindowsInternal::Shell::UnifiedTile::UnifiedTileManager * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAVUnifiedTileManager@UnifiedTile@Shell@WindowsInternal@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180020AB0: ?PutOnProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAUINilDelegate@23@@Z
0x180046EE8: "const Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>::`vftable'" ??_7?$IAsyncOperationCompletedHandler@PEAU?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@Foundation@Windows@@6B@
0x18001A150: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::MergeEntriesAsync(struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry * __ptr64,struct Windows::Foundation::IAsyncOperation<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64 * __ptr64) __ptr64" ?MergeEntriesAsync@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAUIGameListEntry@2345@0PEAPEAU?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@5@@Z
0x1800092B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180049968: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6BIWeakReferenceSource@@@
0x18000F8A0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x1800358B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct Windows::Foundation::Collections::IKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64> * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IMap@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@U?$IIterable@PEAU?$IKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@@Collections@Foundation@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001B920: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::remove_GameRemoved(struct EventRegistrationToken) __ptr64" ?remove_GameRemoved@GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@UEAAJUEventRegistrationToken@@@Z
0x18000CD20: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::Release(void) __ptr64" ?Release@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18000CE50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameModeConfiguration,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameModeConfiguration@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18003C3C8: "long __cdecl wil::details::WaitForCompletion<struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64> * __ptr64>(struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64> * __ptr64,enum tagCOWAIT_FLAGS,unsigned long,bool * __ptr64)" ??$WaitForCompletion@PEAU?$IAsyncOperation@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@@details@wil@@YAJPEAU?$IAsyncOperation@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@W4tagCOWAIT_FLAGS@@KPEA_N@Z
0x180035F30: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::QueryInterface`adjustor{96}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WGA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18003B7C0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::SystemDefaults::`vector deleting destructor'(unsigned int) __ptr64" ??_ESystemDefaults@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x180035F80: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::QueryInterface`adjustor{48}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WDA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000DFD0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct XWinRT::IntVersionTag,1>::First(struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$SimpleVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@V?$Vector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@U?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@345@@Z
0x180035FE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct IInspectable,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2>,class CFTMCrossProcClientImpl>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIInspectable@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@@23@VCFTMCrossProcClientImpl@@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180033A28: "public: virtual __cdecl Windows::Internal::AsyncBaseFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,1,struct Microsoft::WRL::DisableCausality>::~AsyncBaseFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,1,struct Microsoft::WRL::DisableCausality>(void) __ptr64" ??1?$AsyncBaseFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAA@XZ
0x18004C588: "__cdecl _imp__o__errno" __imp__o__errno
0x18005CB70: "char const * __ptr64 (__cdecl* __ptr64 wil::details::g_pfnGetModuleName)(void)" ?g_pfnGetModuleName@details@wil@@3P6APEBDXZEA
0x180009878: "public: long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::GetResults(struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64> * __ptr64 * __ptr64) __ptr64" ?GetResults@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@QEAAJPEAPEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@5@@Z
0x18004C260: "__cdecl _imp_GetActiveProcessorCount" __imp_GetActiveProcessorCount
0x18001E340: "long __cdecl Microsoft::WRL::Details::CreateAgileHelper<struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler>(struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler * __ptr64,struct Windows::Gaming::Preview::GamesEnumeration::IGameListRemovedEventHandler * __ptr64 * __ptr64)" ??$CreateAgileHelper@UIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@YAJPEAUIGameListRemovedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@PEAPEAU34567@@Z
0x18000B3C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::View::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@View@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800239B0: ??_G?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004C5B8: "__cdecl _imp__configure_narrow_argv" __imp__configure_narrow_argv
0x18005CDC0: "class wil::shutdown_aware_object<class wil::details::EnabledStateManager> wil::details::g_enabledStateManager" ?g_enabledStateManager@details@wil@@3V?$shutdown_aware_object@VEnabledStateManager@details@wil@@@2@A
0x18005C040: "class wil::shutdown_aware_object<class wil::details::FeatureStateManager> wil::details::g_featureStateManager" ?g_featureStateManager@details@wil@@3V?$shutdown_aware_object@VFeatureStateManager@details@wil@@@2@A
0x180046670: ??_7?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@WRL@Microsoft@@@
0x18002D390: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::`vector deleting destructor'(unsigned int) __ptr64" ??_EGameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileManagerStatics>::~ComPtr<struct WindowsInternal::Shell::UnifiedTile::IUnifiedTileManagerStatics>(void) __ptr64" ??1?$ComPtr@UIUnifiedTileManagerStatics@UnifiedTile@Shell@WindowsInternal@@@WRL@Microsoft@@QEAA@XZ
0x180037748: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::_LoadPropertyValues(void) __ptr64" ?_LoadPropertyValues@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJXZ
0x180031420: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Chunk>::~ComPtr<class Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Chunk>(void) __ptr64" ??1?$ComPtr@VChunk@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180047E38: "const Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServerImpl::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Preview::GamesEnumeration::IGameListStatics2>'}" ??_7GameListFactoryServerImpl@GamesEnumeration@Preview@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameListStatics2@GamesEnumeration@Preview@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x180020B90: "public: virtual long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18005CAB8: "__cdecl _hmod__api_ms_win_security_capability_l1_1_0_dll" __hmod__api_ms_win_security_capability_l1_1_0_dll
0x18004F0A8: "__cdecl GUID_0eea1ad9_03e2_5ba9_ae02_daca432f362a" _GUID_0eea1ad9_03e2_5ba9_ae02_daca432f362a
0x180058E00: "__cdecl CTA2?AVbad_alloc@std@@" _CTA2?AVbad_alloc@std@@
0x180015360: "public: virtual long __cdecl Windows::Foundation::Collections::IIterator_impl<struct HSTRING__ * __ptr64,1>::GetMany(unsigned int,struct HSTRING__ * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IIterator_impl@PEAUHSTRING__@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAUHSTRING__@@PEAI@Z
0x18000FCE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{96}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WGA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180049B30: "const Windows::Foundation::Collections::IIterator<struct _GUID>::`vftable'" ??_7?$IIterator@U_GUID@@@Collections@Foundation@Windows@@6B@
0x18000FD00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{48}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WDA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180025DC0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::get_LaunchableState(enum Windows::Gaming::Preview::GamesEnumeration::GameListEntryLaunchableState * __ptr64) __ptr64" ?get_LaunchableState@GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAW4GameListEntryLaunchableState@2345@@Z
0x18000FDC0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180017710: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180022410: "private: static int __cdecl Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>::InitCausality(union _RTL_RUN_ONCE * __ptr64,void * __ptr64,void * __ptr64 * __ptr64)" ?InitCausality@?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@CAHPEAT_RTL_RUN_ONCE@@PEAXPEAPEAX@Z
0x18000FD40: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800595FC: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-profile-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-profile-l1-1-0
0x180039DC0: "public: __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::GameModeUserConfigurationFactoryServer(void) __ptr64" ??0GameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@QEAA@XZ
0x180047658: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStreamWithContentType * __ptr64>,struct IAsyncInfo,class Microsoft::WRL::FtmBase>::`vftable'{for `IAsyncInfo'}" ??_7?$RuntimeClass@U?$IAsyncOperation@PEAUIRandomAccessStreamWithContentType@Streams@Storage@Windows@@@Foundation@Windows@@UIAsyncInfo@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIAsyncInfo@@@
0x180023DC0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::Release`adjustor{176}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAKXZ
0x18004C590: "__cdecl _imp___std_type_info_destroy_list" __imp___std_type_info_destroy_list
0x180013CD0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000F7B0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004AE80: "const Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18004A110: "const Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality> >,class Microsoft::WRL::FtmBase> >'}" ??_7?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@WRL@Microsoft@@@
0x1800113B0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Details::WeakReferenceImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_EWeakReferenceImpl@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18004F2C8: "__cdecl GUID_58f4cdd2_5b23_5d0f_97d8_684619860220" _GUID_58f4cdd2_5b23_5d0f_97d8_684619860220
0x18004C560: "__cdecl _imp__o__cexit" __imp__o__cexit
0x180042F8A: "__cdecl o___stdio_common_vswprintf" _o___stdio_common_vswprintf
0x18000B150: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18005CBAC: "bool volatile `char const * __ptr64 __cdecl wil::details::GetCurrentModuleName(void)'::`2'::s_fModuleValid" ?s_fModuleValid@?1??GetCurrentModuleName@details@wil@@YAPEBDXZ@4_NC
0x1800331EC: "private: void __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::_Run(enum Windows::Internal::AsyncStage,long) __ptr64" ?_Run@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@AEAAXW4AsyncStage@23@J@Z
0x180004250: "int __cdecl wil_details_StagingConfig_QueryFeatureState(struct wil_details_StagingConfig * __ptr64,struct wil_FeatureState * __ptr64,unsigned int,int)" ?wil_details_StagingConfig_QueryFeatureState@@YAHPEAUwil_details_StagingConfig@@PEAUwil_FeatureState@@IH@Z
0x18004C518: "__cdecl _imp_free" __imp_free
0x18004C470: "__cdecl _imp_WindowsCreateString" __imp_WindowsCreateString
0x18000F070: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVector@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002E730: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180019BB0: "public: virtual void * __ptr64 __cdecl std::_Ref_count<class Windows::Gaming::Preview::GamesEnumeration::KglDefaults>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$_Ref_count@VKglDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@UEAAPEAXI@Z
0x180050170: "Windows.Gaming.Preview.GamesEnum" ??_C@_1IO@PKMHKOGJ@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAG?$AAa?$AAm?$AAi?$AAn?$AAg?$AA?4?$AAP?$AAr?$AAe?$AAv?$AAi?$AAe?$AAw?$AA?4?$AAG?$AAa?$AAm?$AAe?$AAs?$AAE?$AAn?$AAu?$AAm@
0x18004C370: api-ms-win-core-synch-l1-2-0_NULL_THUNK_DATA
0x1800139A0: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x18000B3C0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800113F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationCompletedHandler<class Windows::Storage::FileProperties::StorageItemThumbnail * __ptr64> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationCompletedHandler@PEAVStorageItemThumbnail@FileProperties@Storage@Windows@@@Foundation@Windows@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000F720: "public: virtual void * __ptr64 __cdecl `long __cdecl wil::details::WaitForCompletion<struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64> * __ptr64>(struct Windows::Foundation::IAsyncOperation<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64> * __ptr64,enum tagCOWAIT_FLAGS,unsigned long,bool * __ptr64)'::`2'::CompletionDelegate::`vector deleting destructor'(unsigned int) __ptr64" ??_ECompletionDelegate@?1???$WaitForCompletion@PEAU?$IAsyncOperation@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@@details@wil@@YAJPEAU?$IAsyncOperation@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@W4tagCOWAIT_FLAGS@@KPEA_N@Z@UEAAPEAXI@Z
0x18002D250: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x1800592E8: api-ms-win-shcore-stream-l1-1-0_NULL_THUNK_DATA_DLB
0x180007B00: "public: __cdecl Microsoft::WRL::WeakRef::~WeakRef(void) __ptr64" ??1WeakRef@WRL@Microsoft@@QEAA@XZ
0x18003C7A0: "public: static long __cdecl CTCoAllocPolicy::Alloc(void * __ptr64,unsigned long,unsigned __int64,void * __ptr64 * __ptr64)" ?Alloc@CTCoAllocPolicy@@SAJPEAXK_KPEAPEAX@Z
0x180027A34: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::_InitializeAppDisplayInfo(void) __ptr64" ?_InitializeAppDisplayInfo@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJXZ
0x180019880: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@@WRL@Microsoft@@UEAAPEAXI@Z
0x180020BB0: "public: virtual long __cdecl Windows::Internal::AsyncOperation<struct Windows::Foundation::IAsyncAction,struct Windows::Foundation::IAsyncActionCompletedHandler,class Windows::Internal::CNoResult,class Windows::Internal::ComTaskPoolHandler,struct Windows::Internal::INilDelegate,struct Microsoft::WRL::DisableCausality>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$AsyncOperation@UIAsyncAction@Foundation@Windows@@UIAsyncActionCompletedHandler@23@VCNoResult@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18004C528: "__cdecl _imp_memcpy_s" __imp_memcpy_s
0x18000C5AC: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180059480: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-threadpool-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-threadpool-l1-2-0
0x180035CC0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800242F0: ?Release@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WKA@EAAKXZ
0x18000CE50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct IInspectable,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIInspectable@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800151C0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18004E36C: "LogHr" ??_C@_05OILEHMGB@LogHr?$AA@
0x18003C700: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationCompletedHandler<struct Windows::Storage::Streams::IRandomAccessStream * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationCompletedHandler@PEAUIRandomAccessStream@Streams@Storage@Windows@@@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000B270: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::AddRef(void) __ptr64" ?AddRef@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18004C220: "__cdecl _imp_OpenProcessToken" __imp_OpenProcessToken
0x180036E60: "public: struct ExecutionModel::GameConfig const * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::GetGameConfig(struct _GUID) __ptr64" ?GetGameConfig@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@QEAAPEBUGameConfig@ExecutionModel@@U_GUID@@@Z
0x180019CF0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultVectorOptions<struct HSTRING__ * __ptr64> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,0>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$DefaultVectorOptions@PEAUHSTRING__@@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$0A@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180024100: ?Release@?$AsyncOperation@U?$IAsyncOperation@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@PEAU?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@23@V?$CMarshaledInterfaceResult@U?$IVectorView@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@@Collections@Foundation@Windows@@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAKXZ
0x180032950: ?OnClose@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x180031C70: "public: virtual long __cdecl Microsoft::WRL::AsyncBase<struct Windows::Foundation::IAsyncActionCompletedHandler,class Microsoft::WRL::Details::Nil,1,struct Microsoft::WRL::DisableCausality>::PutOnComplete(struct Windows::Foundation::IAsyncActionCompletedHandler * __ptr64) __ptr64" ?PutOnComplete@?$AsyncBase@UIAsyncActionCompletedHandler@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00UDisableCausality@67@@WRL@Microsoft@@UEAAJPEAUIAsyncActionCompletedHandler@Foundation@Windows@@@Z
0x180037FC0: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeConfigurationServer::get_PercentGpuTimeAllocatedToGame(struct Windows::Foundation::IReference<int> * __ptr64 * __ptr64) __ptr64" ?get_PercentGpuTimeAllocatedToGame@GameModeConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAU?$IReference@H@Foundation@5@@Z
0x18001A120: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListFactoryServer::remove_GameRemoved(struct EventRegistrationToken) __ptr64" ?remove_GameRemoved@GameListFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAJUEventRegistrationToken@@@Z
0x18000CE50: "public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationServer::AddRef(void) __ptr64" ?AddRef@GameModeUserConfigurationServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAKXZ
0x18002E4B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleKeyValuePair<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,1>::get_Value(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?get_Value@?$SimpleKeyValuePair@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUIInspectable@@@Z
0x1800594A8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-localization-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-localization-l1-2-0
0x18000FDA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry2,struct Windows::Gaming::Preview::GamesEnumeration::IGameListEntry_Private,class CFTMCrossProcServer,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@UIGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@UIGameListEntry2@5678@UIGameListEntry_Private@5678@VCFTMCrossProcServer@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180024C60: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::FindAllOperation::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@FindAllOperation@GamesEnumeration@Preview@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180023E60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::AddRef`adjustor{160}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAKXZ
0x180039EA0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameModeUserConfigurationFactoryServer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGameModeUserConfigurationFactoryServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x180015200: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Storage::Streams::IRandomAccessStreamReference,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIRandomAccessStreamReference@Streams@Storage@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180023FA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::AddRef`adjustor{144}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAKXZ
0x180035A60: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180025A20: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy::get_DisplayInfo(struct Windows::ApplicationModel::IAppDisplayInfo * __ptr64 * __ptr64) __ptr64" ?get_DisplayInfo@GameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAPEAUIAppDisplayInfo@ApplicationModel@5@@Z
0x180023FF0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<3>,1,1,0,class Windows::Internal::AsyncBaseWithProgressFTM<struct Windows::Foundation::IAsyncActionCompletedHandler,struct Windows::Internal::INilDelegate,1,struct Microsoft::WRL::DisableCausality>,struct Windows::Foundation::IAsyncAction,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::AddRef`adjustor{176}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@UIAsyncActionCompletedHandler@Foundation@Windows@@UINilDelegate@Internal@3@$00UDisableCausality@WRL@Microsoft@@@Internal@Windows@@UIAsyncAction@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAKXZ
0x18004C360: api-ms-win-core-synch-l1-1-0_NULL_THUNK_DATA
0x180050620: "Windows.Foundation.Collections.I" ??_C@_1HO@IAJEHKHD@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x18000F8E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180042F5A: "__cdecl o___std_exception_destroy" _o___std_exception_destroy
0x18000C4D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18001CF70: "public: class std::_Tree_unchecked_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > > > > & __ptr64 __cdecl std::_Tree_unchecked_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<struct _GUID const,class std::unique_ptr<struct ExecutionModel::GameConfig,struct gameconfig_delete> > > > >::operator++(void) __ptr64" ??E?$_Tree_unchecked_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBU_GUID@@V?$unique_ptr@UGameConfig@ExecutionModel@@Ugameconfig_delete@@@std@@@std@@@std@@@std@@@std@@QEAAAEAV01@XZ
0x18002E180: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::Iterator::`vector deleting destructor'(unsigned int) __ptr64" ??_EIterator@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x180059598: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-2-0
0x18005CB20: "void (__cdecl* __ptr64 wil::details::g_pfnGetContextAndNotifyFailure)(struct wil::FailureInfo * __ptr64,char * __ptr64,unsigned __int64)" ?g_pfnGetContextAndNotifyFailure@details@wil@@3P6AXPEAUFailureInfo@2@PEAD_K@ZEA
0x180042FC6: "__cdecl execute_onexit_table" _execute_onexit_table
0x18000D08C: "public: static long __cdecl Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Preview::GamesEnumeration::GameListEntry * __ptr64,0,1,0>::RaiseEvent(...)" ?RaiseEvent@?$VectorOptions@PEAVGameListEntry@GamesEnumeration@Preview@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@Windows@@SAJZZ
0x18005CCA0: "enum FEATURE_ENABLED_STATE (__cdecl* __ptr64 g_wil_details_apiGetFeatureEnabledState)(unsigned int,enum FEATURE_CHANGE_TIME)" ?g_wil_details_apiGetFeatureEnabledState@@3P6A?AW4FEATURE_ENABLED_STATE@@IW4FEATURE_CHANGE_TIME@@@ZEA
0x180033080: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkElementIterator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GChunkElementIterator@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180035BC0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Preview::GamesEnumeration::TileAppDisplayInfoServer::Release`adjustor{8}' (void) __ptr64" ?Release@TileAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@W7EAAKXZ
0x180024970: "public: virtual long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryUpdateHandler::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameListEntryUpdateHandler@GamesEnumeration@Preview@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000B9C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x180015010: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::SimpleClassFactory<class Windows::Gaming::Preview::GamesEnumeration::GameListEntryProxy,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleClassFactory@VGameListEntryProxy@GamesEnumeration@Preview@Gaming@Windows@@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x180027CCC: "private: static bool __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::_AreStringsEqual(class Microsoft::WRL::Wrappers::HString const & __ptr64,class Microsoft::WRL::Wrappers::HString const & __ptr64,bool)" ?_AreStringsEqual@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@CA_NAEBVHString@Wrappers@WRL@Microsoft@@0_N@Z
0x18000FC30: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::NaiveSplitView<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::ChunkView::Release`adjustor{24}' (void) __ptr64" ?Release@ChunkView@?$NaiveSplitView@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18004BAF0: "const std::_Ref_count<class Windows::Gaming::Preview::GamesEnumeration::KglDefaults>::`vftable'" ??_7?$_Ref_count@VKglDefaults@GamesEnumeration@Preview@Gaming@Windows@@@std@@6B@
0x18001E9A0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Gaming::Preview::GamesEnumeration::IGameListChangedEventHandler,class Microsoft::WRL::FtmBase> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGameListChangedEventHandler@GamesEnumeration@Preview@Gaming@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180042F1E: memset
0x1800596D8: "__cdecl _NULL_IMPORT_DESCRIPTOR" __NULL_IMPORT_DESCRIPTOR
0x180007B00: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Internal::StateRepository::IPackage>::~ComPtr<struct Windows::Internal::StateRepository::IPackage>(void) __ptr64" ??1?$ComPtr@UIPackage@StateRepository@Internal@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800269D4: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::_InitializeCategoryFromStateRepository(void) __ptr64" ?_InitializeCategoryFromStateRepository@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJXZ
0x18005C429: g_header_init_InitializeResultHeader
0x180031554: "private: long __cdecl XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::GetNode(struct HSTRING__ * __ptr64 const & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,class XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::CNode * __ptr64 & __ptr64,class XWinRT::XHashMap<struct HSTRING__ * __ptr64,class XWinRT::detail::GitStorageType<struct IInspectable>,struct Windows::Foundation::Collections::Internal::HashMap<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultHash<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct IInspectable * __ptr64>,struct Windows::Foundation::Collections::Internal::HashMapOptions<struct HSTRING__ * __ptr64,struct IInspectable * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,0,1,0> >::KeyTraits,class XWinRT::CElementTraits<class XWinRT::detail::GitStorageType<struct IInspectable> > >::CNode * __ptr64 * __ptr64)const __ptr64" ?GetNode@?$XHashMap@PEAUHSTRING__@@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@UKeyTraits@?$HashMap@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultHash@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@4567@U?$DefaultLifetimeTraits@PEAUIInspectable@@@4567@U?$HashMapOptions@PEAUHSTRING__@@PEAUIInspectable@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@$0A@$00$0A@@4567@@Internal@Collections@Foundation@Windows@@V?$CElementTraits@V?$GitStorageType@UIInspectable@@@detail@XWinRT@@@4@@XWinRT@@AEBAJAEBQEAUHSTRING__@@AEAI1AEAPEAVCNode@12@PEAPEAV412@@Z
0x18004F5E0: "__cdecl GUID_e2fcc7c1_3bfc_5a0b_b2b0_72e769d1cb7e" _GUID_e2fcc7c1_3bfc_5a0b_b2b0_72e769d1cb7e
0x18004F728: "AutoGameModeEnabled" ??_C@_1CI@LLGMNJAO@?$AAA?$AAu?$AAt?$AAo?$AAG?$AAa?$AAm?$AAe?$AAM?$AAo?$AAd?$AAe?$AAE?$AAn?$AAa?$AAb?$AAl?$AAe?$AAd?$AA?$AA@
0x18003CECC: "long __cdecl Common::GetProcessWorkingDirectoryByPID(unsigned long,bool,unsigned short * __ptr64,unsigned long * __ptr64)" ?GetProcessWorkingDirectoryByPID@Common@@YAJK_NPEAGPEAK@Z
0x180023F40: ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAW4TrustLevel@@@Z
0x18004C160: "__cdecl _imp_ReadFile" __imp_ReadFile
0x18002FBD0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Preview::GamesEnumeration::GameConfigAppDisplayInfoServer::`vector deleting destructor'(unsigned int) __ptr64" ??_EGameConfigAppDisplayInfoServer@GamesEnumeration@Preview@Gaming@Windows@@UEAAPEAXI@Z
0x18003E3A4: "private: long __cdecl CQueryKnownGameList::GetGameEntryByIdentifier(unsigned short const * __ptr64,unsigned long,struct KnownGameList::IGameEntry * __ptr64 * __ptr64) __ptr64" ?GetGameEntryByIdentifier@CQueryKnownGameList@@AEAAJPEBGKPEAPEAUIGameEntry@KnownGameList@@@Z
0x180029304: "private: long __cdecl Windows::Gaming::Preview::GamesEnumeration::GameListEntryServer::_GetGamesListProperties(struct WindowsInternal::Shell::CDSProperties::ICDSGamesListTileProperties * __ptr64 * __ptr64) __ptr64" ?_GetGamesListProperties@GameListEntryServer@GamesEnumeration@Preview@Gaming@Windows@@AEAAJPEAPEAUICDSGamesListTileProperties@CDSProperties@Shell@WindowsInternal@@@Z
0x18005C438: "unsigned __int64 `__local_stdio_scanf_options'::`2'::_OptionsStorage" ?_OptionsStorage@?1??__local_stdio_scanf_options@@9@4_KA
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